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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aelyz</id>
	<title>Project Gorgon - User contributions [en]</title>
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	<updated>2026-06-21T21:06:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Soothsaying&amp;diff=35426</id>
		<title>Soothsaying</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Soothsaying&amp;diff=35426"/>
		<updated>2018-06-25T01:18:37Z</updated>

		<summary type="html">&lt;p&gt;Aelyz: /* Outcomes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Soothsaying is not a skill per se. One can use one of the four augury recipes (&#039;&#039;Beginner&#039;s&#039;&#039;, &#039;&#039;Basic&#039;&#039;, &#039;&#039;Advanced&#039;&#039; and &#039;&#039;Expert Augury&#039;&#039;) found among [[Lore Recipes]]. [[Ashk the Answerer]] will teach them with appropriate favor after you complete some errands for him.&lt;br /&gt;
&lt;br /&gt;
Each augury recipe gives a one hour buff and can be repeated every hour. The buff effect can be good or bad. Known effects are listed below. When the effect description indicates X% or N it means the percentage X or value N varies with the recipe: &#039;&#039;Expert Augury&#039;&#039; gives a higher percentage (both good and bad) than &#039;&#039;Beginner&#039;s Augury&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Name !! Effect&lt;br /&gt;
|- &lt;br /&gt;
| Wisdom || +X% Earned Combat XP&lt;br /&gt;
|-&lt;br /&gt;
| Inattention || -X% Earned Combat XP&lt;br /&gt;
|-&lt;br /&gt;
| Hard Work || +X% Earned Crafting XP&lt;br /&gt;
|-&lt;br /&gt;
| Lazy Learner || -X% Earned Crafting XP&lt;br /&gt;
|-&lt;br /&gt;
| Undying || The first two times you die in any 15-minute period, you will instead avoid death&lt;br /&gt;
|-&lt;br /&gt;
| Focused || +N Max Power&lt;br /&gt;
|-&lt;br /&gt;
| Unfocused || -N Max Power&lt;br /&gt;
|-&lt;br /&gt;
| Normal Day || +10% Max Armor&lt;br /&gt;
|-&lt;br /&gt;
| Unpleasant Day || -10% Max Armor&lt;br /&gt;
|-&lt;br /&gt;
|  || +X% Max Health&lt;br /&gt;
|-&lt;br /&gt;
| Vulnerable || -X% Max Health&lt;br /&gt;
|-&lt;br /&gt;
| Swift || +2 Out-Of-Combat Sprint Speed&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || X% chance for non-magical loot items to be exceptional instead&lt;br /&gt;
|-&lt;br /&gt;
| Unlucky || X% chance for magical loot items to be non-magical instead&lt;br /&gt;
|-&lt;br /&gt;
|  || Regenerate 10% of max health every few seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outcomes==&lt;br /&gt;
&lt;br /&gt;
The outcome of an augury depends on the corpse trophy used, and some effects are more likely to happen. In general, all items have a chance to give &#039;&#039;Normal Day&#039;&#039; or &#039;&#039;Unpleasant Day&#039;&#039; (the Max Armor modifier). When these two effects are explicitely listed below, it means they have a higher than average chance to happen.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Corpse Trophy !! Likely Outcome&lt;br /&gt;
|- &lt;br /&gt;
| Snail Sinew || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Skulls (of all type) || Focused, Normal Day&lt;br /&gt;
|- &lt;br /&gt;
| Femur || Undying&lt;br /&gt;
|- &lt;br /&gt;
| Snail Shell (Giant and Perfect) || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Giant Mantis Claw || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Nightmare Flesh || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Brain || Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Brain Bug Lobe || Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Fish Scale || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Matted Hair || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Spiderweb || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Antler || Wisdom, Health Regen&lt;br /&gt;
|- &lt;br /&gt;
| Spider Leg || Wisdom, Normal Day, Swift&lt;br /&gt;
|- &lt;br /&gt;
| Spleen || Hard Work, Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Heart || Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Magic Tooth || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Ice Core || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Tuft of Fur || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Heartshroom || Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Stomach || Lucky&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aelyz</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Soothsaying&amp;diff=35425</id>
		<title>Soothsaying</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Soothsaying&amp;diff=35425"/>
		<updated>2018-06-25T01:16:37Z</updated>

		<summary type="html">&lt;p&gt;Aelyz: /* Outcomes */added content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Soothsaying is not a skill per se. One can use one of the four augury recipes (&#039;&#039;Beginner&#039;s&#039;&#039;, &#039;&#039;Basic&#039;&#039;, &#039;&#039;Advanced&#039;&#039; and &#039;&#039;Expert Augury&#039;&#039;) found among [[Lore Recipes]]. [[Ashk the Answerer]] will teach them with appropriate favor after you complete some errands for him.&lt;br /&gt;
&lt;br /&gt;
Each augury recipe gives a one hour buff and can be repeated every hour. The buff effect can be good or bad. Known effects are listed below. When the effect description indicates X% or N it means the percentage X or value N varies with the recipe: &#039;&#039;Expert Augury&#039;&#039; gives a higher percentage (both good and bad) than &#039;&#039;Beginner&#039;s Augury&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Name !! Effect&lt;br /&gt;
|- &lt;br /&gt;
| Wisdom || +X% Earned Combat XP&lt;br /&gt;
|-&lt;br /&gt;
| Inattention || -X% Earned Combat XP&lt;br /&gt;
|-&lt;br /&gt;
| Hard Work || +X% Earned Crafting XP&lt;br /&gt;
|-&lt;br /&gt;
| Lazy Learner || -X% Earned Crafting XP&lt;br /&gt;
|-&lt;br /&gt;
| Undying || The first two times you die in any 15-minute period, you will instead avoid death&lt;br /&gt;
|-&lt;br /&gt;
| Focused || +N Max Power&lt;br /&gt;
|-&lt;br /&gt;
| Unfocused || -N Max Power&lt;br /&gt;
|-&lt;br /&gt;
| Normal Day || +10% Max Armor&lt;br /&gt;
|-&lt;br /&gt;
| Unpleasant Day || -10% Max Armor&lt;br /&gt;
|-&lt;br /&gt;
|  || +X% Max Health&lt;br /&gt;
|-&lt;br /&gt;
| Vulnerable || -X% Max Health&lt;br /&gt;
|-&lt;br /&gt;
| Swift || +2 Out-Of-Combat Sprint Speed&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || X% chance for non-magical loot items to be exceptional instead&lt;br /&gt;
|-&lt;br /&gt;
| Unlucky || X% chance for magical loot items to be non-magical instead&lt;br /&gt;
|-&lt;br /&gt;
|  || Regenerate 10% of max health every few seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outcomes==&lt;br /&gt;
&lt;br /&gt;
The outcome of an augury depends on the corpse trophy used, and some effects are more likely to happen. In general, all items have a chance to give &#039;&#039;Normal Day&#039;&#039; or &#039;&#039;Unpleasant Day&#039;&#039; (the Max Armor modifier). When these two effects are explicitely listed below, it means they have a higher than average chance to happen.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Corpse Trophy !! Likely Outcome&lt;br /&gt;
|- &lt;br /&gt;
| Snail Sinew || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Skulls (of all type) || Focused, Normal Day&lt;br /&gt;
|- &lt;br /&gt;
| Femur || Undying&lt;br /&gt;
|- &lt;br /&gt;
| Snail Shell (Giant and Perfect) || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Giant Mantis Claw || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Nightmare Flesh || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Brain || Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Brain Bug Lobe || Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Fish Scale || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Matted Hair || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Spiderweb || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Antler || Wisdom, Health Regen&lt;br /&gt;
|- &lt;br /&gt;
| Spider Leg || Wisdom, Normal Day, Swift&lt;br /&gt;
|- &lt;br /&gt;
| Spleen || Hard Work, Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Heart || Lucky&lt;br /&gt;
|- &lt;br /&gt;
| Magic Tooth || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Ice Core || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Tuft of Fur || Wisdom&lt;br /&gt;
|- &lt;br /&gt;
| Heartshroom || Lucky&lt;br /&gt;
|&lt;br /&gt;
| Stomach || Lucky}&lt;/div&gt;</summary>
		<author><name>Aelyz</name></author>
	</entry>
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