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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arsomnus</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arsomnus"/>
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	<updated>2026-06-21T21:44:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User_talk:Arsomnus&amp;diff=39963</id>
		<title>User talk:Arsomnus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User_talk:Arsomnus&amp;diff=39963"/>
		<updated>2019-05-25T22:08:44Z</updated>

		<summary type="html">&lt;p&gt;Arsomnus: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arsomnus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Arsomnus&amp;diff=39962</id>
		<title>User:Arsomnus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Arsomnus&amp;diff=39962"/>
		<updated>2019-05-25T22:08:31Z</updated>

		<summary type="html">&lt;p&gt;Arsomnus: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arsomnus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Unarmed&amp;diff=39961</id>
		<title>Unarmed</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Unarmed&amp;diff=39961"/>
		<updated>2019-05-25T22:07:02Z</updated>

		<summary type="html">&lt;p&gt;Arsomnus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Unarmed&lt;br /&gt;
|image            = [[File:Unarmed_skill.png|300px]]&lt;br /&gt;
|caption          = The skill of fighting with your body and minimal weapons.&lt;br /&gt;
|skilltype        = Combat Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 70 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Flia]], [[Hogan]], [[Furlak]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Unarmed&#039;&#039;&#039; is a melee attack skill that focuses on crowd control and damage. Most abilities involve, punching, kicking, or throwing your opponent. &lt;br /&gt;
&lt;br /&gt;
Many Unarmed abilities will require you to actually be unarmed. This means no staff, beaker, bow, orb, flask, shield, etc. There are two exceptions: a Cestus (MainHand) or a Claw (OffHand). Neither of these will count as you being &#039;armed.&#039; Animals can use all Unarmed abilities, but not if they have weapons (other than Cestus and Claw) equipped. Check Trivia at the bottom of page for exceptions to the above statement!&lt;br /&gt;
 &lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Mastery of the martial arts. Not especially damaging, but with great controlling and stunning abilities. Generally requires one or both hands to be empty, although you can use kicks even with other items wielded.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
All players start with Unarmed on [[Anagoge]] (the tutorial island). &lt;br /&gt;
&lt;br /&gt;
* [[Flia]] teaches Headbutt 1-3 and Bodyslam 1-3.&lt;br /&gt;
&lt;br /&gt;
* [[Hogan]] teaches Mamba Strike 1-3 and Bruising Blow 1-3.&lt;br /&gt;
&lt;br /&gt;
* [[Furlak]] will unlock levels 51-60, 61-70, and teaches level 51+ abilities.&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Meditation]]&lt;br /&gt;
: Meditation is Unarmed&#039;s secondary, or supplementary skill. Meditating at Meditation Pillars scattered around the world will give you a certain combo, based on which recipe you use, as well one or two random combos that change daily. For example, the Level 3 Meditation recipe will grant &amp;quot;Combo: Fists of Rage&amp;quot;. If you use Punch+Punch+Barrage in that order, the final step (Barrage) will deal 10 extra damage. &lt;br /&gt;
: The duration of Meditation buffs can be extended by meditating on Meditation Stools, learned through [[Carpentry]].&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Unarmed]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Endurance]]&lt;br /&gt;
:: Level 30, Level 45&lt;br /&gt;
:; [[Hoplology]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Staff]]&lt;br /&gt;
:: Level 19, Level 39&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&amp;lt;Add list of Unarmed combos here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&amp;lt;!-- Special equipment that is intended to be used by the skill goes here, including belts. --&amp;gt;&lt;br /&gt;
{{belt|Lucky Belt of the Unarmed Fighter}} increases the Base Damage dealt with Unarmed by 8%. Can be created with [[Toolcrafting]] 22.&lt;br /&gt;
&lt;br /&gt;
{{belt|Lucky Belt of the Monk}} increases Base Damage dealt with Unarmed and [[Mentalism]] combat skills by 6%. Can be bought from Echur.&lt;br /&gt;
&lt;br /&gt;
{{belt|Lucky Belt of the Sneak}} increases Base Damage dealt with Unarmed and [[Psychology]] combat skills by 6%. Can be bought from Echur.&lt;br /&gt;
&lt;br /&gt;
{{belt|Lucky Belt of the Wraith}} increases Base Damage dealt with Unarmed and [[Necromancy]] combat skills by 6%. Can be found through rare drops and chests.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Unarmed Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Unarmed|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
There are some unarmed skills that require 1 free hand, and some that can be used with 2 equipped weapons.&lt;br /&gt;
&lt;br /&gt;
;Those skills are as follows:&lt;br /&gt;
:&lt;br /&gt;
;Requires 1 hand (with either nothing or cestus/claw) to use:&lt;br /&gt;
:Punch, Jab, Infuriating Fist&lt;br /&gt;
;Requires no hands (can have anything equipped):&lt;br /&gt;
:Front Kick, Headbutt, Knee Kick, Body Slam&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Arsomnus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Nature_Appreciation&amp;diff=39960</id>
		<title>Nature Appreciation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Nature_Appreciation&amp;diff=39960"/>
		<updated>2019-05-25T22:02:06Z</updated>

		<summary type="html">&lt;p&gt;Arsomnus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The Art of Appreciating Nature.  &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Nature Appreciation&#039;&#039;&#039; is a  skill that allows you to use flowers to grant a 1 hour buff to your maximum power.&lt;br /&gt;
&lt;br /&gt;
==Related Skills==&lt;br /&gt;
Primary:&lt;br /&gt;
* [[Foraging]]&lt;br /&gt;
* [[Gardening]]&amp;lt;br&amp;gt;Flower seeds are obtained via foraging and as drops on certain mobs.  The seeds must be grown into flowers using the Gardening skill.&lt;br /&gt;
* [[Flower Arrangement]]&lt;br /&gt;
&lt;br /&gt;
==Flowers==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Flower&lt;br /&gt;
!Use requires Nature Appreciation level&lt;br /&gt;
!XP &lt;br /&gt;
!Buff&lt;br /&gt;
!Location of Seeds&lt;br /&gt;
!Gardening Skill needed to grow&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell}} || 0 || 10 || +10 Max Power || Found in Serbule and Eltibule, Myconian Cave drop. || 3 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster}} || 0 || 20 || +18 Max Power || Found in Serbule and Eltibule. || 10 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet}} || 0 || 40 || +25 Max Power || Found in Eltibule. || 15 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia}} || 5 || 60 || +33 Max Power || Found in Eltibule. || 20 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy}} || 10 || 80 || +40 Max Power || Found in Eltibule and Sun Vale. || 25 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy}} || 15 || 111 || +48 Max Power || Found in Sun Vale. || 30 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold}} || 20 || 141 || +55 Max Power || Found in Sun Vale. || 35 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy}} || 25 || 181 || +63 Max Power || Found in Sun Vale. || 40 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Rose}} || 30 || ?? || +70 Max Power || Random Drop From Mobs In Rahu and Gazluk || 45 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Elven Lily}} || 35 || ?? || +78 Max Power || Random drop from level 40-60 enemies. || 50 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue}} || 40 || ?? || +85 Max Power || Found in [[Kur Mountains]]. || 55&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose}} || 45 || ?? || +93 Max Power || Found in [[Ilmari]]. || 60 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bouquets, Arrangements, and Displays==&lt;br /&gt;
{{underconstruction}}&lt;br /&gt;
;It appears that bouquets and arrangements grant 1.2 times the Nature Appreciation experience that their ingredient flowers would have given individually.&lt;br /&gt;
;Displays yield Nature Appreciation experience when placed.  Appreciating them gives no XP.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Bouquet/Arrangement&lt;br /&gt;
!Use requires Nature Appreciation level&lt;br /&gt;
!XP &lt;br /&gt;
!Buff (lasts 4 hours)&lt;br /&gt;
!Flower Arrangement Skill needed to compose&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Bouquet}} || 0 || 48 || Boosts Combat Refresh Power +2. || 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Bouquet}} || 5 || 96 || Boosts Combat Refresh Power +4. || 8&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Bouquet}} || 10 || ??? || Boosts Combat Refresh Power +6. || 13&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Bouquet}} || 15 || ??? || Boosts Combat Refresh Power +8. || 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Bouquet}} || 20 || ??? || Boosts Combat Refresh Power +10. || 27&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Bouquet}} || 25 || ??? || Boosts Combat Refresh Power +12. || 32&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Bouquet}} || 30 || 912 || Boosts Combat Refresh Power +14. || 38&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Bouquet}} || 35 || ??? || Boosts Combat Refresh Power +16. || 43&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Rose Bouquet}} || 40 || ??? || Boosts Combat Refresh Power +18. || 50&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Elven Lily Bouquet}} || 45 || ??? || Boosts Combat Refresh Power +20. || 55&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Bouquet}} || 50 || ??? || Boosts Combat Refresh Power +22. || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Bouquet}} || 55 || ??? || Boosts Combat Refresh Power +24. || 65&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Bouquet}} || 60 || ??? || Boosts Combat Refresh Power +26. || 70&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane Bouquet}} || 0 || ??? || These will make you very sick. || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Arrangement #1}} || 0 || 60 || Grants 10% chance of catching bonus fish. || 4&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Arrangement #2}} || 0 || ??? || Grants 17% chance of catching bonus fish. || 14&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Arrangement #3}} || 5 || ??? || Grants 25% chance of catching bonus fish. || 24&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Arrangement #4}} || 10 || ??? || Grants 25% chance of catching bonus fish and 20% chance of collecting extra fish scales. || 34&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Arrangement #5}} || 15 || ??? || Grants 33% chance of catching bonus fish and 20% chance of collecting extra fish scales. || 44&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Arrangement #6}} || 25 || ??? || Grants 33% chance of catching bonus fish and 40% chance of collecting extra fish scales. || 54&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Display #1}} || 0 || 228 || Grants 10% chance of catching bonus fish. || 6&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Display #2}} || 0 || ??? || Grants 17% chance of catching bonus fish. || 16&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Display #3}} || 5 || ??? || Grants 25% chance of catching bonus fish. || 26&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Display #4}} || 10 || ??? || Grants 25% chance of catching bonus fish and 20% chance of collecting extra fish scales. || 36&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Display #5}} || 15 || ??? || Grants 33% chance of catching bonus fish and 20% chance of collecting extra fish scales. || 46&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fisherman&#039;s Display #6}} || 25 || ??? || Grants 33% chance of catching bonus fish and 40% chance of collecting extra fish scales. || 56&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Arrangement #1}} || 0 || ??? || Grants 10% chance of foraging extra mushrooms. || 7&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Arrangement #2}} || 10 || ??? || Grants 17% chance of foraging extra mushrooms. || 18&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Arrangement #3}} || 15 || ??? || Grants 25% chance of foraging extra mushrooms. || 28&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Arrangement #4}} || 25 || ??? || Grants 33% chance of foraging extra mushrooms. || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Arrangement #5}} || 35 || ??? || Grants 40% chance of foraging extra mushrooms. || 46&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Arrangement #6}} || 45 || ??? || Grants 50% chance of foraging extra mushrooms. || 59&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Display #1}} || 0 || ??? || Grants 10% chance of foraging extra mushrooms. || 8&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Display #2}} || 10 || ??? || Grants 17% chance of foraging extra mushrooms. || 19&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Display #3}} || 15 || ??? || Grants 25% chance of foraging extra mushrooms. || 29&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Display #4}} || 25 || ??? || Grants 33% chance of foraging extra mushrooms. || 41&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Display #5}} || 35 || ??? || Grants 40% chance of foraging extra mushrooms. || 47&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycologist&#039;s Display #6}} || 45 || ??? || Grants 50% chance of foraging extra mushrooms. || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Arrangement #1}} || 0 || 84 || Grants 10% chance of chopping extra wood. || 9&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Arrangement #2}} || 0 || ??? || Grants 17% chance of chopping extra wood. || 19&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Arrangement #3}} || 15 || ??? || Grants 25% chance of chopping extra wood. || 29&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Arrangement #4}} || 30 || ??? || Grants 25% chance of chopping extra regular wood and 5% chance of chopping extra perfect wood. || 39&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Arrangement #5}} || 45 || ??? || Grants 33% chance of chopping extra regular wood and 10% chance of chopping extra perfect wood. || 49&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Arrangement #6}} || 60 || ??? || Grants 40% chance of chopping extra regular wood and 15% chance of chopping extra perfect wood. || 61&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Display #1}} || 0 || ??? || Grants 10% chance of chopping extra wood. || 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Display #2}} || 0 || ??? || Grants 17% chance of chopping extra wood. || 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Display #3}} || 15 || ??? || Grants 25% chance of chopping extra wood. || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Display #4}} || 30 || ??? || Grants 25% chance of chopping extra regular wood and 5% chance of chopping extra perfect wood. || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Display #5}} || 45 || ??? || Grants 33% chance of chopping extra regular wood and 10% chance of chopping extra perfect wood. || 50&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lumberjack&#039;s Display #6}} || 60 || ??? || Grants 40% chance of chopping extra regular wood and 15% chance of chopping extra perfect wood. || 62&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Arrangement #1}} || 0 || 108 || Grants 10% chance of collecting extra fruit and related foraging items. || 5&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Arrangement #2}} || 0 || ??? || Grants 17% chance of collecting extra fruit and related foraging items. || 15&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Arrangement #3}} || 0 || ??? || Grants 25% chance of collecting extra fruit and related foraging items, and 5% chance of collecting extra seeds. || 25&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Arrangement #4}} || 10 || ??? || Grants 30% chance of collecting extra fruit and related foraging items, and 15% chance of collecting extra seeds. || 35&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Arrangement #5}} || 20 || ??? || Grants 35% chance of collecting extra fruit and related foraging items, and 20% chance of collecting extra seeds. || 45&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Arrangement #6}} || 30 || ??? || Grants 40% chance of collecting extra fruit and related foraging items, and 25% chance of collecting extra seeds. || 55&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Display #1}} || 0 || 228 || Grants 10% chance of collecting extra fruit and related foraging items. || 6&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Display #2}} || 0 || ??? || Grants 17% chance of collecting extra fruit and related foraging items. || 16&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Display #3}} || 0 || ??? || Grants 25% chance of collecting extra fruit and related foraging items, and 5% chance of collecting extra seeds. || 26&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Display #4}} || 10 || ??? || Grants 30% chance of collecting extra fruit and related foraging items, and 15% chance of collecting extra seeds. || 36&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Display #5}} || 20 || ??? || Grants 35% chance of collecting extra fruit and related foraging items, and 20% chance of collecting extra seeds. || 46&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Forager&#039;s Display #6}} || 30 || ??? || Grants 40% chance of collecting extra fruit and related foraging items, and 25% chance of collecting extra seeds. || 56&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Arrangement #1}} || 10 || ??? || Elves gain +3% Combat XP when clean and -3% Combat XP when filthy. || 6&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Arrangement #2}} || 20 || ??? || Elves gain +4% Combat XP when clean and -4% Combat XP when filthy. || 17&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Arrangement #3}} || 30 || ??? || Elves gain +5% Combat XP when clean and -5% Combat XP when filthy. || 31&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Arrangement #4}} || 40 || ??? || Elves gain +6% Combat XP when clean and -6% Combat XP when filthy. || 41&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Arrangement #5}} || 50 || ??? || Elves gain +7% Combat XP when clean and -7% Combat XP when filthy. || 48&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Arrangement #6}} || 60 || ??? || Elves gain +8%Combat XP when clean and -8% Combat XP when filthy. || 58&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Display #1}} || 10 || ??? || Elves gain +3% Combat XP when clean and -3% Combat XP when filthy. || 8&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Display #2}} || 20 || ??? || Elves gain +4% Combat XP when clean and -4% Combat XP when filthy. || 18&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Display #3}} || 30 || ??? || Elves gain +5% Combat XP when clean and -5% Combat XP when filthy. || 33&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Display #4}} || 40 || ??? || Elves gain +6% Combat XP when clean and -6% Combat XP when filthy. || 43&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Display #5}} || 50 || ??? || Elves gain +7% Combat XP when clean and -7% Combat XP when filthy. || 50&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cleanliness Display #6}} || 60 || ??? || Elves gain +8% Combat XP when clean and -8% Combat XP when filthy. || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Gardening Display #A}} || 15 || 528 || Grants 10% chance to harvest double items when gardening. || 22&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Gardening Display #B}} || 35 || ??? || Grants 17% chance to harvest double items when gardening. || 42&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Gardening Display #C}} || 55 || ??? || Grants 25% chance to harvest double items when gardening. || 62&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cottonworker&#039;s Display #A}} || 15 || 1968 || Grants 11% chance to gain an extra Perfect Cotton when carding cotton. || 21&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cottonworker&#039;s Display #B}} || 35 || ??? || Grants 22% chance to gain an extra Perfect Cotton when carding cotton. || 41&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cottonworker&#039;s Display #C}} || 55 || ??? || Grants 33% chance to gain an extra Perfect Cotton when carding cotton. || 61&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Arrangement #1}} || 10 || ??? || Grants +5 Melee Accuracy. Orcs also gain +3% Combat XP. || 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Arrangement #2}} || 20 || ??? || Grants +10 Melee Accuracy. Orcs also gain +4% Combat XP. || 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Arrangement #3}} || 30 || ??? || Grants +15 Melee Accuracy. Orcs also gain +5% Combat XP. || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Arrangement #4}} || 40 || ??? || Grants +20 Melee Accuracy. Orcs also gain +6% Combat XP. || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Arrangement #5}} || 50 || ??? || Grants +25 Melee Accuracy. Orcs also gain +7% Combat XP. || 50&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Arrangement #6}} || 60 || ??? || Grants +30 Melee Accuracy. Orcs also gain +8% Combat XP. || 60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Display #1}} || 5 || ??? || Grants +5 Melee Accuracy. Orcs also gain +3% Combat XP. || 12&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Display #2}} || 15 || ??? || Grants +10 Melee Accuracy. Orcs also gain +4% Combat XP. || 22&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Display #3}} || 25 || ??? || Grants +15 Melee Accuracy. Orcs also gain +5% Combat XP. || 32&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Display #4}} || 35 || ??? || Grants +20 Melee Accuracy. Orcs also gain +6% Combat XP. || 42&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Display #5}} || 45 || ??? || Grants +25 Melee Accuracy. Orcs also gain +7% Combat XP. || 52&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Precision Display #6}} || 55 || ??? || Grants +30 Melee Accuracy. Orcs also gain +8% Combat XP. || 62&lt;br /&gt;
|-}&lt;br /&gt;
[[Category:Other Skills]][[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Arsomnus</name></author>
	</entry>
</feed>