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		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=13006</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=13006"/>
		<updated>2016-03-01T19:38:46Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Advanced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require). Currently, level 60 lycanthropes may turn to and from wolf form without having to shed any blood.&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 4 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Lycanthropy Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 2 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || 2-3% werewolf damage || 1 || 1 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Druid&amp;diff=13005</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Druid&amp;diff=13005"/>
		<updated>2016-03-01T15:26:56Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Druid (skill).jpg|thumb|right|300px|Croak!]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Druidin&#039;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Druid&#039;&#039;&#039; skill is currently in testing. In order to obtain the skill, one must venture to the Druid Camp in the North-East of [[Sun Vale]]. An altar just outside the camp will accept your pledge.   Near the druid shrine, you will find trainers for [[Buckle Artistry]] and a goblin.. wonder what he wants.&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Druid Abilities}}&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor:pointer;&amp;quot;&amp;gt;Ability Name&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;Learn from&amp;lt;/span&amp;gt; || style=&amp;quot;width:100px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;Description&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|Misc. Notes&lt;br /&gt;
|-&lt;br /&gt;
| Fill With Bile 1-4 || [[Silvia]] || &lt;br /&gt;
|-&lt;br /&gt;
| Enervate 1-3 || [[Silvia]] || &lt;br /&gt;
|-&lt;br /&gt;
| Cloud Natural Senses 1-3 || [[Silvia]] || &lt;br /&gt;
|-&lt;br /&gt;
| Toxinball 1-6 || [[Silvia]] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Lucky Belts&#039;&#039;&#039; of the [[Belt#List_of_Lucky_Belts|Woodland Warrior]] attune the random-generated treasure to this skill.&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=13004</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=13004"/>
		<updated>2016-03-01T15:26:34Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require). Currently, level 60 lycanthropes may turn to and from wolf form without having to shed any blood.&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Lycanthropy Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 2 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || 2-3% werewolf damage || 1 || 1 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12804</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12804"/>
		<updated>2016-02-22T21:46:03Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A player who becomes a PERMANENT [[Lycanthropy|Lycanthrope]] and a PERMANENT [[Druid]] will never be able to find gear that fits the two skills. The Deities that represent the two skills do not get along.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require). Currently, level 60 lycanthropes may turn to and from wolf form without having to shed any blood.&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 2 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || 2-3% werewolf damage || 1 || 1 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12803</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12803"/>
		<updated>2016-02-22T21:45:12Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A player who becomes a PERMANENT [[Lycanthropy|Lycanthrope]] and a PERMANENT [[Druid]] will never be able to find gear that fits the two skills. The Deities that represent the two skills do not get along.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require). Currently, level 60 lycanthropes may turn to and from wolf form without having to shed any blood.&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 2 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || Variable % werewolf damage || 1 +3% || 1 +5% || 2 +8% || 2 +10% || 2 +12%&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12802</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12802"/>
		<updated>2016-02-22T21:41:49Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A player who becomes a PERMANENT [[Lycanthropy|Lycanthrope]] and a PERMANENT [[Druid]] will never be able to find gear that fits the two skills. The Deities that represent the two skills do not get along.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require). Currently, level 60 lycanthropes may turn to and from wolf form without having to shed any blood.&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 2 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || Variable % werewolf damage || 1 +3% || 1 +5% || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12782</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12782"/>
		<updated>2016-02-21T20:41:21Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A player who becomes a PERMANENT [[Lycanthropy|Lycanthrope]] and a PERMANENT [[Druid]] will never be able to find gear that fits the two skills. The Deities that represent the two skills do not get along.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require). Currently, level 60 lycanthropes may turn to and from wolf form without having to shed any blood.&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 2 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12730</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=12730"/>
		<updated>2016-02-07T18:26:08Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A player who becomes a PERMANENT [[Lycanthropy|Lycanthrope]] and a PERMANENT [[Druid]] will never be able to find gear that fits the two skills. The Deities that represent the two skills do not get along.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require). Currently, level 60 lycanthropes may turn to and from wolf form without having to shed any blood.&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11948</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11948"/>
		<updated>2015-11-24T22:21:57Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11947</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11947"/>
		<updated>2015-11-24T22:07:17Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11946</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11946"/>
		<updated>2015-11-24T20:31:01Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11945</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11945"/>
		<updated>2015-11-24T20:30:44Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11944</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11944"/>
		<updated>2015-11-24T19:33:17Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11943</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11943"/>
		<updated>2015-11-24T19:31:50Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11942</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11942"/>
		<updated>2015-11-24T19:00:40Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots, Main hand&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11941</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11941"/>
		<updated>2015-11-24T14:45:56Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (These will become available one by one in the listed order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11940</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11940"/>
		<updated>2015-11-24T14:43:41Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. Permanent upgrade. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. Permanent upgrade. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11939</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11939"/>
		<updated>2015-11-24T14:43:14Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. Permanent upgrade. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. Permanent upgrade. || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11938</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11938"/>
		<updated>2015-11-24T13:02:19Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Advanced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. Permanent upgrade. || 3 || - || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11937</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11937"/>
		<updated>2015-11-24T12:52:59Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Lycanthropy Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the [[Howling]] subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form&#039;s level cap to 60 permanently.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +3% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Unlock level 51-60 || Increases the Lycanthropy level cap from 50 to 60. Permanent upgrade. || 3 || - || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11928</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11928"/>
		<updated>2015-11-23T01:11:36Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Advanced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11919</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11919"/>
		<updated>2015-11-14T02:25:33Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+5% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11918</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11918"/>
		<updated>2015-11-14T01:56:10Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+5% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11917</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11917"/>
		<updated>2015-11-14T01:07:09Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+5% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || ???&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || Necklace&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11916</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11916"/>
		<updated>2015-11-14T00:03:59Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+5% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || ???&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11915</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11915"/>
		<updated>2015-11-12T23:09:09Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Advanced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+5% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. Each combo can have 6 ranks, depending on the item level.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again. Has all the combos, but not all of the gear they show up on)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack Burst || See Red + ANY + ANY + Pack Attack || Last attack will hit all enemies in the are and deal +5-30% damage || ???&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Bite + ANY + ANY + ANY + Smell Fear || Restores 15-90 health || ???&lt;br /&gt;
|-&lt;br /&gt;
| Fear Rampage || Double Claw + ANY + ANY + Smell Fear || Last attack will deal 20-120 extra damage. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing 15-90 fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal 5-48 extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11874</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11874"/>
		<updated>2015-11-11T01:19:51Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Advanced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+5% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11873</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11873"/>
		<updated>2015-11-11T01:19:28Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Advanced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11872</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11872"/>
		<updated>2015-11-11T00:51:44Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11871</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11871"/>
		<updated>2015-11-10T23:48:52Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11870</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11870"/>
		<updated>2015-11-10T21:57:26Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill, which has so far unknown effects.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11869</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11869"/>
		<updated>2015-11-10T21:49:39Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill, which has so far unknown effects.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate.&lt;br /&gt;
(Whole combo system got a rework on 11/8/2015. List needs to be completed again)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + ANY + Bite || Last attack will ignite the target/s, dealing fire damage over time || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Pouncing Rake + ANY + ANY + Double Claw || Last attack will deal extra damage and hit all targets within the area || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Biting_Vine&amp;diff=11114</id>
		<title>Biting Vine</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Biting_Vine&amp;diff=11114"/>
		<updated>2015-10-07T11:20:57Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: Created page with &amp;quot;__NOTOC__ {{MOB infobox | type   = Plant | armor  = 119 | health = 214 | rage   = 271 | immune = Psychic, Nature | effective = Slashing, Piercing, Cold | ineffective = Poison ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type   = Plant&lt;br /&gt;
| armor  = 119&lt;br /&gt;
| health = 214&lt;br /&gt;
| rage   = 271&lt;br /&gt;
| immune = Psychic, Nature&lt;br /&gt;
| effective = Slashing, Piercing, Cold&lt;br /&gt;
| ineffective = Poison (Very), Trauma (Very)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biting Vines&#039;&#039;&#039; may grow anywhere over the soil of the [[Sun Vale]]. These carnivore plants may inject a strong poison that will slow and weaken its victims, slowly killing them or leaving them defenseless so the other monsters and beasts of the Vale may finish them off.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Sun Vale]]&lt;br /&gt;
: Found randomly all over the extension of the map, they&#039;re hard to spot as they sprout from the ground when passing nearby.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Skin: None&lt;br /&gt;
* Meat: None&lt;br /&gt;
* Skull: None&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Ranged Poison Damage&lt;br /&gt;
* Crushing Damage&lt;br /&gt;
* Ranged Poison Damage and Slow&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Ranged Poison Damage&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Powdered mammal&lt;br /&gt;
* Cedar wood&lt;br /&gt;
&lt;br /&gt;
[[Category:Sun Vale Creatures]][[Category:Plant]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11015</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11015"/>
		<updated>2015-09-29T15:06:28Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration. The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill, which has so far unknown effects.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. (This list could use some completing, as I don&#039;t have all of the data myself)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Max Level&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Savaging Blows || Claw + Claw + Bite || Last attack will deal extra damage || 10 || Chest, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Rending || Claw + Bite + Pouncing Rake || Last attack will deal 6-60 extra armor damage || 10 || Main hand, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Horror || Howl + Pouncing Rake + Claw + Sanguine Fangs || Last attack will restore 20-110 health to you || 10 || Chest&lt;br /&gt;
|-&lt;br /&gt;
| Pack Protection || Bite + Claw + Pouncing Rake + Pack Attack || Last attack will restore ?-120 armor to you || 10 || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Gore Master || Pack Attack + Claw + Pouncing Rake || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || 10 || Gauntlets&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Howl + Claw + Pouncing Rake + Bite || Last attack will restore 10-100 health and armor to you || 10 || Amulet, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || 5 || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Howl + Pouncing Rake + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 meters || 5 || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It&#039;s not certain if this is intended or not, although it has been reported.&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11014</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=11014"/>
		<updated>2015-09-29T15:03:55Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure). The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. (This list could use some completing, as I don&#039;t have all of the data myself)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Max Level&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Savaging Blows || Claw + Claw + Bite || Last attack will deal extra damage || 10 || Chest, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Rending || Claw + Bite + Pouncing Rake || Last attack will deal 6-60 extra armor damage || 10 || Main hand, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Horror || Howl + Pouncing Rake + Claw + Sanguine Fangs || Last attack will restore 20-110 health to you || 10 || Chest&lt;br /&gt;
|-&lt;br /&gt;
| Pack Protection || Bite + Claw + Pouncing Rake + Pack Attack || Last attack will restore ?-120 armor to you || 10 || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Gore Master || Pack Attack + Claw + Pouncing Rake || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || 10 || Gauntlets&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Howl + Claw + Pouncing Rake + Bite || Last attack will restore 10-100 health and armor to you || 10 || Amulet, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || 5 || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Howl + Pouncing Rake + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 meters || 5 || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It&#039;s not certain if this is intended or not, although it has been reported.&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 1 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=9934</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=9934"/>
		<updated>2015-09-28T16:39:21Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure). The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. (This list could use some completing, as I don&#039;t have all of the data myself)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Max Level&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Savaging Blows || Claw + Claw + Bite || Last attack will deal extra damage || 10 || Chest, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Rending || Claw + Bite + Pouncing Rake || Last attack will deal 6-60 extra armor damage || 10 || Main hand, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Horror || Howl + Pouncing Rake + Claw + Sanguine Fangs || Last attack will restore 20-110 health to you || 10 || Chest&lt;br /&gt;
|-&lt;br /&gt;
| Pack Protection || Bite + Claw + Pouncing Rake + Pack Attack || Last attack will restore ?-120 armor to you || 10 || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Gore Master || Pack Attack + Claw + Pouncing Rake || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || 10 || Gauntlets&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Howl + Claw + Pouncing Rake + Bite || Last attack will restore 10-100 health and armor to you || 10 || Amulet, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || 5 || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Howl + Pouncing Rake + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 meters || 5 || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It&#039;s not certain if this is intended or not, although it has been reported.&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8134</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8134"/>
		<updated>2015-09-27T23:03:00Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure). The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. (This list could use some completing, as I don&#039;t have all of the data myself)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Max Level&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Savaging Blows || Claw + Claw + Bite || Last attack will deal extra damage || 10 || Chest, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Rending || Claw + Bite + Pouncing Rake || Last attack will deal 6-60 extra armor damage || 10 || Main hand, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Horror || Howl + Pouncing Rake + Claw + Sanguine Fangs || Last attack will restore 20-110 health to you || 10 || Chest&lt;br /&gt;
|-&lt;br /&gt;
| Pack Protection || Bite + Claw + Pouncing Rake + Pack Attack || Last attack will restore ?-120 armor to you || 10 || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Gore Master || Pack Attack + Claw + Pouncing Rake || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || 10 || Gauntlets&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Howl + Claw + Pouncing Rake + Bite || Last attack will restore 10-100 health and armor to you || 10 || Amulet, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || 5 || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Howl + Pouncing Rake + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 meters || 5 || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It&#039;s not certain if this is intended or not, although it has been reported.&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each quest awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8133</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8133"/>
		<updated>2015-09-27T23:02:39Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure). The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. (This list could use some completing, as I don&#039;t have all of the data myself)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Max Level&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Savaging Blows || Claw + Claw + Bite || Last attack will deal extra damage || 10 || Chest, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Rending || Claw + Bite + Pouncing Rake || Last attack will deal 6-60 extra armor damage || 10 || Main hand, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Horror || Howl + Pouncing Rake + Claw + Sanguine Fangs || Last attack will restore 20-110 health to you || 10 || Chest&lt;br /&gt;
|-&lt;br /&gt;
| Pack Protection || Bite + Claw + Pouncing Rake + Pack Attack || Last attack will restore ?-120 armor to you || 10 || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Gore Master || Pack Attack + Claw + Pouncing Rake || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || 10 || Gauntlets&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Howl + Claw + Pouncing Rake + Bite || Last attack will restore 10-100 health and armor to you || 10 || Amulet, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || 5 || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Howl + Pouncing Rake + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 meters || 5 || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It&#039;s not certain if this is intended or not, although it has been reported.&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039; (Each of the quests awards 1 token)&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || ? || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8132</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8132"/>
		<updated>2015-09-27T22:22:07Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure). The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. (This list could use some completing, as I don&#039;t have all of the data myself)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Max Level&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Savaging Blows || Claw + Claw + Bite || Last attack will deal extra damage || 10 || Chest, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Rending || Claw + Bite + Pouncing Rake || Last attack will deal 6-60 extra armor damage || 10 || Main hand, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Horror || Howl + Pouncing Rake + Claw + Sanguine Fangs || Last attack will restore 20-110 health to you || 10 || Chest&lt;br /&gt;
|-&lt;br /&gt;
| Pack Protection || Bite + Claw + Pouncing Rake + Pack Attack || Last attack will restore ?-120 armor to you || 10 || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Gore Master || Pack Attack + Claw + Pouncing Rake || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || 10 || Gauntlets&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Howl + Claw + Pouncing Rake + Bite || Last attack will restore 10-100 health and armor to you || 10 || Amulet, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || 5 || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Howl + Pouncing Rake + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 meters || 5 || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It&#039;s not certain if this is intended or not, although it has been reported.&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039;&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Boon&lt;br /&gt;
!Effect per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || ? || ? || ? ||&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || +2% werewolf damage || 1 || ? || ? || ? ||&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 2 || 2 || ? || ? ||&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +5 beast metabolism healing || 1 || ? || ? || ? ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8131</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8131"/>
		<updated>2015-09-27T18:03:39Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Altar of Norala */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure). The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. (This list could use some completing, as I don&#039;t have all of the data myself)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Max Level&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Savaging Blows || Claw + Claw + Bite || Last attack will deal extra damage || 10 || Chest, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Rending || Claw + Bite + Pouncing Rake || Last attack will deal 6-60 extra armor damage || 10 || Main hand, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Horror || Howl + Pouncing Rake + Claw + Sanguine Fangs || Last attack will restore 20-110 health to you || 10 || Chest&lt;br /&gt;
|-&lt;br /&gt;
| Pack Protection || Bite + Claw + Pouncing Rake + Pack Attack || Last attack will restore ?-120 armor to you || 10 || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Gore Master || Pack Attack + Claw + Pouncing Rake || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || 10 || Gauntlets&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Howl + Claw + Pouncing Rake + Bite || Last attack will restore 10-100 health and armor to you || 10 || Amulet, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || 5 || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Howl + Pouncing Rake + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 meters || 5 || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It&#039;s not certain if this is intended or not, although it has been reported.&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wolf tasks:&#039;&#039;&#039;&lt;br /&gt;
* Wolf: Civilized races (Kill 50 humans, elves or rakshasa)&lt;br /&gt;
* Wolf: Goblin killing (Kill 50 goblins)&lt;br /&gt;
* Wolf: The scion of Gulagra (Kill the [[Scion of Discord]])&lt;br /&gt;
* Wolf: Wolfsbane (Deliver 10 wolfsbane)&lt;br /&gt;
* Wolf: Hunt deer (Kill 25 deer)&lt;br /&gt;
* Wolf: Hunt deer 2 (Kill 50 deer)&lt;br /&gt;
* Wolf: The scion of Norala (Kill the [[Scion of Norala]])&lt;br /&gt;
* Wolf: Orcish genocide (Kill 50 orcs)&lt;br /&gt;
* Wolf: Orcish genocide 2 (Kill 100 orcs)&lt;br /&gt;
* Wolf: Ciervos must die (Kill [[Ciervos The Shadow]])&lt;br /&gt;
* Wolf: Dragon-kin (Kill 10 dragon kin)&lt;br /&gt;
* Wolf: Fae destruction (Kill 50 fae or fey creatures)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
* Max health (+10 per level)&lt;br /&gt;
* Max power (+10 per level)&lt;br /&gt;
* Werewolf damage (+2% per level)&lt;br /&gt;
* Physical mitigation (+1 per level)&lt;br /&gt;
* Corpse-eat healing (+5 per level)&lt;br /&gt;
&lt;br /&gt;
And the following abilities:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8092</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=8092"/>
		<updated>2015-09-22T10:17:42Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Werewolf (normal form).jpg|thumb|right|300px|A player using Werewolf form.]]&lt;br /&gt;
[[File:Werewolf (winter form).jpg|thumb|right|300px|A player using Winter Werewolf form.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
A Lycanthrope&#039;s Beast form makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you&#039;ve killed enough enemies (the higher your level, the less kills you&#039;ll require).&lt;br /&gt;
* During the full moon, you will be forcefully turned into your beast form, and won&#039;t be able to turn back until it&#039;s all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039; either. This means you&#039;ll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re in beast form, you will have the following abilities, among others:&lt;br /&gt;
* The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special &amp;quot;pack attack&amp;quot; that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.&lt;br /&gt;
* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure). The morale boost buff can stack up to one hour duration for each werewolf that howls close by to each other, together. So five werewolves howling in the same place can stack a buff up to 5 hours each.&lt;br /&gt;
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).&lt;br /&gt;
* During the four days before full moon, and the first three days of it (when you&#039;re already force-shapeshifted), you&#039;ll receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases your max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
* You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you&#039;ll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon&lt;br /&gt;
* Keep in mind that, once you become a werewolf, you&#039;ll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&amp;lt;!-- A list of means to learn the skill --&amp;gt;&lt;br /&gt;
; [[Harry the Wolf]]&lt;br /&gt;
: &#039;&#039;&#039;[[Harry the Wolf]]&#039;&#039;&#039; in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
As you level your Lycanthropy, you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you&#039;re a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing &amp;amp; slashing damage, -5 piercing &amp;amp; slashing mitigation) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing &amp;amp; slashing damage, -10 piercing &amp;amp; slashing mitigation) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws in a way that&#039;s sure to get attention. Damage reduced based on the foe&#039;s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
=== Complete Ability List ===&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Lycanthropy skill.&lt;br /&gt;
{{:Werewolf Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Mechanics ==&lt;br /&gt;
=== Combos ===&lt;br /&gt;
Equipping certain pieces of gear will grant you the ability to use combos much like when you do calligraphy or meditate. (This list could use some completing, as I don&#039;t have all of the data myself)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Combo Name&lt;br /&gt;
!Sequence&lt;br /&gt;
!Effect&lt;br /&gt;
!Max Level&lt;br /&gt;
!Gear&lt;br /&gt;
|-&lt;br /&gt;
| Savaging Blows || Claw + Claw + Bite || Last attack will deal extra damage || 10 || Chest, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Rending || Claw + Bite + Pouncing Rake || Last attack will deal 6-60 extra armor damage || 10 || Main hand, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Horror || Howl + Pouncing Rake + Claw + Sanguine Fangs || Last attack will restore 20-110 health to you || 10 || Chest&lt;br /&gt;
|-&lt;br /&gt;
| Pack Protection || Bite + Claw + Pouncing Rake + Pack Attack || Last attack will restore ?-120 armor to you || 10 || Gauntlets, Boots&lt;br /&gt;
|-&lt;br /&gt;
| Gore Master || Pack Attack + Claw + Pouncing Rake || Last attack will deal extra damage and hit all targets within 5 metres (also stunning or armor damaging them) || 10 || Gauntlets&lt;br /&gt;
|-&lt;br /&gt;
| Survival Master || Howl + Claw + Pouncing Rake + Bite || Last attack will restore 10-100 health and armor to you || 10 || Amulet, Leggings&lt;br /&gt;
|-&lt;br /&gt;
| Fireteeth || Pouncing Rake + Claw + Bite || Last attack will ignite the target/s, dealing fire damage over time || 5 || Boots&lt;br /&gt;
|-&lt;br /&gt;
| Incitement || Howl + Pouncing Rake + Claw + Bite || Last attack will deal extra damage and hit all targets within 10 meters || 5 || Gauntlets&lt;br /&gt;
|}&lt;br /&gt;
* NOTE: If you have the same combo available from several pieces of gear, regardless of them being different or the same levels, performing it will trigger the combo multiple times (as many as times you have it). It&#039;s not certain if this is intended or not, although it has been reported.&lt;br /&gt;
* While not a combo itself, it has to be noted you can get the ability to turn your Bite skill into aoe through a gear effect from gauntlets. This also turns certain combos, like Fireteeth and Savaging Blows, aoe.&lt;br /&gt;
&lt;br /&gt;
===Altar of Norala===&lt;br /&gt;
During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, [[Norala]], which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms.&lt;br /&gt;
(More detailed list of tasks and bonuses to come on the next full moon)&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Equipment ===&lt;br /&gt;
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Beast Forms]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Face_of_Death&amp;diff=8073</id>
		<title>Face of Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Face_of_Death&amp;diff=8073"/>
		<updated>2015-09-20T12:15:48Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type = Incorporeal Creature&lt;br /&gt;
| armor = 0&lt;br /&gt;
| health = 214&lt;br /&gt;
| rage = 0&lt;br /&gt;
| effective = Fire, Acid&lt;br /&gt;
| ineffective = Cold, Nature, Electricity&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Face of Death&#039;&#039;&#039; is a unique mob with the ability to instantaneously kill an Adventurer with a single touch.  Unlucky Adventurers will have them spawn from trapped Fairies in the [[Winter Nexus]].&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
; [[Winter Nexus]]&lt;br /&gt;
: Chance to spawn when a trapped [[Summer Court]] Fairy is freed by a player.&lt;br /&gt;
; [[Borghild]]&lt;br /&gt;
: Found wandering the side corridors off of the main room.&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: Occasionally found in Treasure Cartography loot chests.&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* &#039;&#039;&#039;Death Touch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Incomprehensible Darkness Damage&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Several different kinds of scrolls&lt;br /&gt;
&lt;br /&gt;
[[Category:Winter Nexus Creatures]][[Category:Borghild Creatures]][[Category:Eltibule Creatures]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Face_of_Death&amp;diff=8072</id>
		<title>Face of Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Face_of_Death&amp;diff=8072"/>
		<updated>2015-09-20T12:15:25Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type = Incorporeal Creature&lt;br /&gt;
| armor = 0&lt;br /&gt;
| health = 235&lt;br /&gt;
| rage = 0&lt;br /&gt;
| effective = Fire, Acid&lt;br /&gt;
| ineffective = Cold, Nature, Electricity&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Face of Death&#039;&#039;&#039; is a unique mob with the ability to instantaneously kill an Adventurer with a single touch.  Unlucky Adventurers will have them spawn from trapped Fairies in the [[Winter Nexus]].&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
; [[Winter Nexus]]&lt;br /&gt;
: Chance to spawn when a trapped [[Summer Court]] Fairy is freed by a player.&lt;br /&gt;
; [[Borghild]]&lt;br /&gt;
: Found wandering the side corridors off of the main room.&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: Occasionally found in Treasure Cartography loot chests.&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* &#039;&#039;&#039;Death Touch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Incomprehensible Darkness Damage&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Several different kinds of scrolls&lt;br /&gt;
&lt;br /&gt;
[[Category:Winter Nexus Creatures]][[Category:Borghild Creatures]][[Category:Eltibule Creatures]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Face_of_Death&amp;diff=8071</id>
		<title>Face of Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Face_of_Death&amp;diff=8071"/>
		<updated>2015-09-20T11:54:56Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type = Incorporeal Creature&lt;br /&gt;
| armor = 0&lt;br /&gt;
| health = 235&lt;br /&gt;
| rage = 0&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Face of Death&#039;&#039;&#039; is a unique mob with the ability to instantaneously kill an Adventurer with a single touch.  Unlucky Adventurers will have them spawn from trapped Fairies in the [[Winter Nexus]].&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
; [[Winter Nexus]]&lt;br /&gt;
: Chance to spawn when a trapped [[Summer Court]] Fairy is freed by a player.&lt;br /&gt;
; [[Borghild]]&lt;br /&gt;
: Found wandering the side corridors off of the main room.&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: Occasionally found in Treasure Cartography loot chests.&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Death Touch&lt;br /&gt;
&lt;br /&gt;
* Incomprehensible Darkness Damage&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Several different kinds of scrolls&lt;br /&gt;
&lt;br /&gt;
[[Category:Winter Nexus Creatures]][[Category:Borghild Creatures]][[Category:Eltibule Creatures]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=8070</id>
		<title>Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=8070"/>
		<updated>2015-09-20T11:32:39Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Dungeon Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Dungeons&#039;&#039;&#039; are where quests take place, [[:Category:Bosses|bosses]] reside, and high level gear is obtained from. Dungeons are generally harder than most other content in the game and provide some of the best rewards.&lt;br /&gt;
&lt;br /&gt;
===No Instancing===&lt;br /&gt;
As of the alpha dungeons &#039;&#039;&#039;are not instanced&#039;&#039;&#039; which really sets apart this game from current &amp;quot;modern&amp;quot; MMOs. Whether you are soloing or teaming up with fellow players, the experience is of one shared world which creates stronger social interactions between players.&lt;br /&gt;
&lt;br /&gt;
===Looting===&lt;br /&gt;
Loot on all enemies (except Elites) is also not instanced, meaning once somebody loots a corpse the loot is gone. This can cause a little grief sometimes but keep in mind the loot is plentiful and enemies respawn &#039;&#039;very quickly&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Consider &#039;&#039;&#039;not burying&#039;&#039;&#039; corpses in dungeons. In theory leaving corpses behind should make them respawn a little slower, which can help when soloing. In a group, please remember that burying a corpse gets rid of the loot. If you don&#039;t want loot on a corpse, leave it so another player may loot it.&lt;br /&gt;
&lt;br /&gt;
===Trains===&lt;br /&gt;
Veteran MMO players will remember the infamous trains from classic MMO EverQuest. A &amp;quot;train&amp;quot; happens when a player flees danger in a dungeon, and the enemies chasing the player come in sight of other unsuspecting players who are then attacked. This problem is fairly minimal at present in Project: Gorgon because the enemies don&#039;t pursue very far, but be aware that the mechanics allow for it. Don&#039;t be angry at other players! It is simply the mechanics of the game, and it could be argued it makes things a little more... interesting. As there is no experience penalty and also no loss of levels in the game (so far), a train will at worst cause your character to respawn in the entrance of the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Progression==&lt;br /&gt;
A list of dungeons currently implemented, in rough order of progression. Keep in mind difficulty varies depending if you play a AOE build, if you are soloing or grouped, what skills and type of damage you use, etc.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;&amp;lt;code style=&amp;quot;background:#eee&amp;quot;&amp;gt;???&amp;lt;/code&amp;gt;&#039;&#039;&#039; indicates that the information is incomplete, just so you know there &#039;&#039;may&#039;&#039; be bosses there, etc.&lt;br /&gt;
: &#039;&#039;&#039;Diff.&#039;&#039;&#039;: approximate difficulty.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sort on (approximate) difficulty&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Diff.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px;&amp;quot;|Dungeon || &amp;lt;span title=&amp;quot;Approx. combat level required&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lvl&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Boss(es) or&amp;lt;br&amp;gt;Boss-like Foe(s) || align=&amp;quot;left&amp;quot;|Parent&amp;amp;nbsp;Zone || align=&amp;quot;left&amp;quot;|Miscellaneous&lt;br /&gt;
|-&lt;br /&gt;
| 0 || [[Tutorial Cave]] || align=&amp;quot;center&amp;quot;|1 || [[Gajus the Big-Headed]] &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;|| [[Serbule]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; One might want to partner with other players to defeat him!&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Serbule Sewers]] ||  align=&amp;quot;center&amp;quot;|5 || - || [[Serbule]] || Fun little dungeon for newbie players, infested by rats and spiders.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Brain Bug Cave]] || align=&amp;quot;center&amp;quot;|10 || [[Commander Ferrows]] || [[Serbule]] || A newbie friendly dungeon, located in northern Serbule. Strange, mutated creatures wander all over the corridors of this sinister cave&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Crystal Cavern]] || align=&amp;quot;center&amp;quot;|15 || [[Maronesa]] || [[Serbule]] || Many [[Poison Slug|Poison Slugs]] in this dungeon. Will be difficult for new players without poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Serbule Crypt]] ||  align=&amp;quot;center&amp;quot;|15 || [[Nameless Guardian]] &amp;amp;bull; [[Ursula]] &amp;amp;bull; [[Khyrulek]] || [[Serbule]] || [[Necromancy]] can be learned in this dungeon (you may need help as this is deeper in the dungeon).&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Under the Hand]] ||  align=&amp;quot;center&amp;quot;|20+ || [[Sherzat]] &amp;amp;bull; [[The Big Slime]] || [[Serbule]] || Good place to farm XP for your secondary skills. Good for leveling [[skinning]] and [[butchering ]] too due to lots of pigs.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Myconian Cave]] ||  align=&amp;quot;center&amp;quot;|25+ || [[Greta]] &amp;amp;bull; [[Tidal]] &amp;amp;bull; [[Tremor]] || [[Serbule]] || Good place to stock up on mushrooms, hard to solo at low level due to high population and respawn rates as well as wandering mobs&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Goblin Dungeon]] ||  align=&amp;quot;center&amp;quot;|30+ || [[Agalpa]] &amp;amp;bull; [[Orloaka]] &amp;amp;bull; [[The Fog]] &amp;amp;bull; [[The Red Guardian Crystal]] &amp;amp;bull; [[Ciervos The Shadow]] || [[Eltibule]] || Densely populated dungeon with high respawn rate, entrance is soloable. After [[The Fog]], this dungeon becomes significantly harder.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Eltibule Crypt]] || align=&amp;quot;center&amp;quot;|30|| [[James Eltibule]] &amp;amp;bull; [[Serisa Eltibule]] || [[Eltibule]] || Very small dungeon populated by mostly skeletons.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Animal Nexus]] || align=&amp;quot;center&amp;quot;|30+ || [[The Magnifier]] &amp;amp;bull; [[The Maimer]] &amp;amp;bull; [[The Masher]] &amp;amp;bull; [[The Mutilator]] || [[Eltibule]] || One of the entrances to the nexus between worlds, populated by fae animals&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Kur Tower]] ||  align=&amp;quot;center&amp;quot;|40 || [[Keerla]] &amp;amp;bull; [[Lomas]] || [[Kur Mountains]] || Affectionately known as &amp;quot;farmville&amp;quot; by high level players.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Yeti Cave]] || align=&amp;quot;center&amp;quot;|40 || [[Yeti High Priest]] &amp;amp;bull; [[Maligno]] || [[Kur Mountains]] || Deep in a ravine, a clan of yetis have made their home. Strange energies emanate out of the cave entrance, something is bound to be found within&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Boarded up Basement]] ||  align=&amp;quot;center&amp;quot;|35+ || [[Xegatis]] || [[Eltibule]] || This dungeon not not recommended for solo play.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Wolf Cave]] ||  align=&amp;quot;center&amp;quot;|50 || [[Timothy Elerimon]] &amp;amp;bull; [[Karnag the Imaginary Wolf]] &amp;amp;bull; [[Scion of Norala]] || [[Kur Mountains]] || A den of werewolves, lost in the ice barrens of Kur.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Borghild]] ||  align=&amp;quot;center&amp;quot;|50 || [[Venenae]] &amp;amp;bull; [[Forgotten Loading Golem]] &amp;amp;bull; [[Kiralem]] || [[Serbule]] || Also known as the Deathtrap Dungeon, Borghild is an ancient burial ground.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Winter Nexus]] ||  align=&amp;quot;center&amp;quot;|50 || [[Dementia Puck]] &amp;amp;bull; [[Bonfire Puck]] &amp;amp;bull; [[Gorgos]] || [[Sun Vale]] || A deadly dungeon for high-level players.  Can you find the Key to unlock the entrance?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Dark Chapel]] || align=&amp;quot;center&amp;quot;|50 || [[Crazy Terry]] &amp;amp;bull; [[Lord Sedgewick]] &amp;amp;bull; [[Katarina Eltibule]] &amp;amp;bull; [[Old Crusty]] &amp;amp;bull; [[Scion of Discord]] &amp;amp;bull; [[Snail Mother]] &amp;amp;bull; [[Spiderlord]] || [[Eltibule]] || Dark tunnels leading to an unholy chapel. Finding the way in will involve some research, trial and error and exploration&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[The Labyrinth]] || align=&amp;quot;center&amp;quot;|60 || [[The Striga Steward]] &amp;amp;bull; [[Asterion]] || [[Ilmari|Ilmari Desert]] || Deep beneath the sands of the [[Ilmari|Ilmari Desert]] lies an intrincate maze, filled with raiders, ancient secrets and its even more ancient guardians&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=8058</id>
		<title>Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=8058"/>
		<updated>2015-09-19T13:00:10Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Dungeon Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Dungeons&#039;&#039;&#039; are where quests take place, [[:Category:Bosses|bosses]] reside, and high level gear is obtained from. Dungeons are generally harder than most other content in the game and provide some of the best rewards.&lt;br /&gt;
&lt;br /&gt;
===No Instancing===&lt;br /&gt;
As of the alpha dungeons &#039;&#039;&#039;are not instanced&#039;&#039;&#039; which really sets apart this game from current &amp;quot;modern&amp;quot; MMOs. Whether you are soloing or teaming up with fellow players, the experience is of one shared world which creates stronger social interactions between players.&lt;br /&gt;
&lt;br /&gt;
===Looting===&lt;br /&gt;
Loot on all enemies (except Elites) is also not instanced, meaning once somebody loots a corpse the loot is gone. This can cause a little grief sometimes but keep in mind the loot is plentiful and enemies respawn &#039;&#039;very quickly&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Consider &#039;&#039;&#039;not burying&#039;&#039;&#039; corpses in dungeons. In theory leaving corpses behind should make them respawn a little slower, which can help when soloing. In a group, please remember that burying a corpse gets rid of the loot. If you don&#039;t want loot on a corpse, leave it so another player may loot it.&lt;br /&gt;
&lt;br /&gt;
===Trains===&lt;br /&gt;
Veteran MMO players will remember the infamous trains from classic MMO EverQuest. A &amp;quot;train&amp;quot; happens when a player flees danger in a dungeon, and the enemies chasing the player come in sight of other unsuspecting players who are then attacked. This problem is fairly minimal at present in Project: Gorgon because the enemies don&#039;t pursue very far, but be aware that the mechanics allow for it. Don&#039;t be angry at other players! It is simply the mechanics of the game, and it could be argued it makes things a little more... interesting. As there is no experience penalty and also no loss of levels in the game (so far), a train will at worst cause your character to respawn in the entrance of the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Progression==&lt;br /&gt;
A list of dungeons currently implemented, in rough order of progression. Keep in mind difficulty varies depending if you play a AOE build, if you are soloing or grouped, what skills and type of damage you use, etc.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;&amp;lt;code style=&amp;quot;background:#eee&amp;quot;&amp;gt;???&amp;lt;/code&amp;gt;&#039;&#039;&#039; indicates that the information is incomplete, just so you know there &#039;&#039;may&#039;&#039; be bosses there, etc.&lt;br /&gt;
: &#039;&#039;&#039;Diff.&#039;&#039;&#039;: approximate difficulty.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sort on (approximate) difficulty&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Diff.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px;&amp;quot;|Dungeon || &amp;lt;span title=&amp;quot;Approx. combat level required&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lvl&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Boss(es) or&amp;lt;br&amp;gt;Boss-like Foe(s) || align=&amp;quot;left&amp;quot;|Parent&amp;amp;nbsp;Zone || align=&amp;quot;left&amp;quot;|Miscellaneous&lt;br /&gt;
|-&lt;br /&gt;
| 0 || [[Tutorial Cave]] || align=&amp;quot;center&amp;quot;|1 || [[Gajus the Big-Headed]] &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;|| [[Serbule]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; One might want to partner with other players to defeat him!&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Serbule Sewers]] ||  align=&amp;quot;center&amp;quot;|5 || - || [[Serbule]] || Fun little dungeon for newbie players, infested by rats and spiders.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Brain Bug Cave]] || align=&amp;quot;center&amp;quot;|10 || [[Commander Ferrows]] || [[Serbule]] || A newbie friendly dungeon, located in northern Serbule. Strange, mutated creatures wander all over the corridors of this sinister cave&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Crystal Cavern]] || align=&amp;quot;center&amp;quot;|15 || [[Maronesa]] || [[Serbule]] || Many [[Poison Slug|Poison Slugs]] in this dungeon. Will be difficult for new players without poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Serbule Crypt]] ||  align=&amp;quot;center&amp;quot;|15 || [[Nameless Guardian]] &amp;amp;bull; [[Ursula]] &amp;amp;bull; [[Khyrulek]] || [[Serbule]] || [[Necromancy]] can be learned in this dungeon (you may need help as this is deeper in the dungeon).&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Under the Hand]] ||  align=&amp;quot;center&amp;quot;|20+ || [[Sherzat]] &amp;amp;bull; [[The Big Slime]] || [[Serbule]] || Good place to farm XP for your secondary skills. Good for leveling [[skinning]] and [[butchering ]] too due to lots of pigs.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Myconian Cave]] ||  align=&amp;quot;center&amp;quot;|25+ || [[Greta]] &amp;amp;bull; [[Tidal]] &amp;amp;bull; [[Tremor]] || [[Serbule]] || Good place to stock up on mushrooms, hard to solo at low level due to high population and respawn rates as well as wandering mobs&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Goblin Dungeon]] ||  align=&amp;quot;center&amp;quot;|30+ || [[Agalpa]] &amp;amp;bull; [[Orloaka]] &amp;amp;bull; [[The Fog]] &amp;amp;bull; [[The Red Guardian Crystal]] &amp;amp;bull; [[Ciervos The Shadow]] || [[Eltibule]] || Densely populated dungeon with high respawn rate, entrance is soloable. After [[The Fog]], this dungeon becomes significantly harder.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Eltibule Crypt]] || align=&amp;quot;center&amp;quot;|30|| [[James Eltibule]] &amp;amp;bull; [[Serisa Eltibule]] || [[Eltibule]] || Very small dungeon populated by mostly skeletons.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Animal Nexus]] || align=&amp;quot;center&amp;quot;|30+ || [[The Magnifier]] &amp;amp;bull; [[The Maimer]] &amp;amp;bull; [[The Masher]] &amp;amp;bull; [[The Mutilator]] || [[Eltibule]] || One of the entrances to the nexus between worlds, populated by fae animals&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Kur Tower]] ||  align=&amp;quot;center&amp;quot;|40 || [[Keerla]] &amp;amp;bull; [[Lomas]] || [[Kur Mountains]] || Affectionately known as &amp;quot;farmville&amp;quot; by high level players.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Yeti Cave]] || align=&amp;quot;center&amp;quot;|40 || [[Yeti High Priest]] &amp;amp;bull; [[Maligno]] || [[Kur Mountains]] || Deep in a ravine, a clan of yetis have made their home. Strange energies emanate out of the cave entrance, something is bound to be found within&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Boarded up Basement]] ||  align=&amp;quot;center&amp;quot;|35+ || [[Xegatis]] || [[Eltibule]] || This dungeon not not recommended for solo play.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Wolf Cave]] ||  align=&amp;quot;center&amp;quot;|50 || [[Timothy Elerimon]] &amp;amp;bull; [[Karnag the Imaginary Wolf]] &amp;amp;bull; [[Scion of Norala]] || [[Kur Mountains]] || A den of werewolves, lost in the ice barrens of Kur.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Borghild]] ||  align=&amp;quot;center&amp;quot;|50 || [[Venenae]] &amp;amp;bull; [[Forgotten Loading Golem]] || [[Serbule]] || Also known as the Deathtrap Dungeon, Borghild is an ancient burial ground.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Winter Nexus]] ||  align=&amp;quot;center&amp;quot;|50 || [[Dementia Puck]] &amp;amp;bull; [[Bonfire Puck]] &amp;amp;bull; [[Gorgos]] || [[Sun Vale]] || A deadly dungeon for high-level players.  Can you find the Key to unlock the entrance?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Dark Chapel]] || align=&amp;quot;center&amp;quot;|50 || [[Crazy Terry]] &amp;amp;bull; [[Lord Sedgewick]] &amp;amp;bull; [[Katarina Eltibule]] &amp;amp;bull; [[Old Crusty]] &amp;amp;bull; [[Scion of Discord]] &amp;amp;bull; [[Snail Mother]] &amp;amp;bull; [[Spiderlord]] || [[Eltibule]] || Dark tunnels leading to an unholy chapel. Finding the way in will involve some research, trial and error and exploration&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[The Labyrinth]] || align=&amp;quot;center&amp;quot;|60 || [[The Striga Steward]] &amp;amp;bull; [[Asterion]] || [[Ilmari|Ilmari Desert]] || Deep beneath the sands of the [[Ilmari|Ilmari Desert]] lies an intrincate maze, filled with raiders, ancient secrets and its even more ancient guardians&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=8057</id>
		<title>Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=8057"/>
		<updated>2015-09-19T12:59:52Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Dungeon Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Dungeons&#039;&#039;&#039; are where quests take place, [[:Category:Bosses|bosses]] reside, and high level gear is obtained from. Dungeons are generally harder than most other content in the game and provide some of the best rewards.&lt;br /&gt;
&lt;br /&gt;
===No Instancing===&lt;br /&gt;
As of the alpha dungeons &#039;&#039;&#039;are not instanced&#039;&#039;&#039; which really sets apart this game from current &amp;quot;modern&amp;quot; MMOs. Whether you are soloing or teaming up with fellow players, the experience is of one shared world which creates stronger social interactions between players.&lt;br /&gt;
&lt;br /&gt;
===Looting===&lt;br /&gt;
Loot on all enemies (except Elites) is also not instanced, meaning once somebody loots a corpse the loot is gone. This can cause a little grief sometimes but keep in mind the loot is plentiful and enemies respawn &#039;&#039;very quickly&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Consider &#039;&#039;&#039;not burying&#039;&#039;&#039; corpses in dungeons. In theory leaving corpses behind should make them respawn a little slower, which can help when soloing. In a group, please remember that burying a corpse gets rid of the loot. If you don&#039;t want loot on a corpse, leave it so another player may loot it.&lt;br /&gt;
&lt;br /&gt;
===Trains===&lt;br /&gt;
Veteran MMO players will remember the infamous trains from classic MMO EverQuest. A &amp;quot;train&amp;quot; happens when a player flees danger in a dungeon, and the enemies chasing the player come in sight of other unsuspecting players who are then attacked. This problem is fairly minimal at present in Project: Gorgon because the enemies don&#039;t pursue very far, but be aware that the mechanics allow for it. Don&#039;t be angry at other players! It is simply the mechanics of the game, and it could be argued it makes things a little more... interesting. As there is no experience penalty and also no loss of levels in the game (so far), a train will at worst cause your character to respawn in the entrance of the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Progression==&lt;br /&gt;
A list of dungeons currently implemented, in rough order of progression. Keep in mind difficulty varies depending if you play a AOE build, if you are soloing or grouped, what skills and type of damage you use, etc.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;&amp;lt;code style=&amp;quot;background:#eee&amp;quot;&amp;gt;???&amp;lt;/code&amp;gt;&#039;&#039;&#039; indicates that the information is incomplete, just so you know there &#039;&#039;may&#039;&#039; be bosses there, etc.&lt;br /&gt;
: &#039;&#039;&#039;Diff.&#039;&#039;&#039;: approximate difficulty.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sort on (approximate) difficulty&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Diff.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px;&amp;quot;|Dungeon || &amp;lt;span title=&amp;quot;Approx. combat level required&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lvl&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Boss(es) or&amp;lt;br&amp;gt;Boss-like Foe(s) || align=&amp;quot;left&amp;quot;|Parent&amp;amp;nbsp;Zone || align=&amp;quot;left&amp;quot;|Miscellaneous&lt;br /&gt;
|-&lt;br /&gt;
| 0 || [[Tutorial Cave]] || align=&amp;quot;center&amp;quot;|1 || [[Gajus the Big-Headed]] &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;|| [[Serbule]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; One might want to partner with other players to defeat him!&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Serbule Sewers]] ||  align=&amp;quot;center&amp;quot;|5 || - || [[Serbule]] || Fun little dungeon for newbie players, infested by rats and spiders.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Brain Bug Cave]] || align=&amp;quot;center&amp;quot;|10 || [[Commander Ferrows]] || [[Serbule]] || A newbie friendly dungeon, located in northern Serbule. Strange, mutated creatures wander all over the corridors of this sinister cave&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Crystal Cavern]] || align=&amp;quot;center&amp;quot;|15 || [[Maronesa]] || [[Serbule]] || Many [[Poison Slug|Poison Slugs]] in this dungeon. Will be difficult for new players without poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Serbule Crypt]] ||  align=&amp;quot;center&amp;quot;|15 || [[Nameless Guardian]] &amp;amp;bull; [[Ursula]] &amp;amp;bull; [[Khyrulek]] || [[Serbule]] || [[Necromancy]] can be learned in this dungeon (you may need help as this is deeper in the dungeon).&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Under the Hand]] ||  align=&amp;quot;center&amp;quot;|20+ || [[Sherzat]] &amp;amp;bull; [[The Big Slime]] || [[Serbule]] || Good place to farm XP for your secondary skills. Good for leveling [[skinning]] and [[butchering ]] too due to lots of pigs.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Myconian Cave]] ||  align=&amp;quot;center&amp;quot;|25+ || [[Greta]] &amp;amp;bull; [[Tidal]] &amp;amp;bull; [[Tremor]] || [[Serbule]] || Good place to stock up on mushrooms, hard to solo at low level due to high population and respawn rates as well as wandering mobs&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Goblin Dungeon]] ||  align=&amp;quot;center&amp;quot;|30+ || [[Agalpa]] &amp;amp;bull; [[Orloaka]] &amp;amp;bull; [[The Fog]] &amp;amp;bull; [[The Red Guardian Crystal]] &amp;amp;bull; [[Ciervos The Shadow]] || [[Eltibule]] || Densely populated dungeon with high respawn rate, entrance is soloable. After [[The Fog]], this dungeon becomes significantly harder.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Eltibule Crypt]] || align=&amp;quot;center&amp;quot;|30|| [[James Eltibule]] &amp;amp;bull; [[Serisa Eltibule]] || [[Eltibule]] || Very small dungeon populated by mostly skeletons.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Animal Nexus]] || align=&amp;quot;center&amp;quot;|30+ || [[The Magnifier]] &amp;amp;bull; [[The Maimer]] &amp;amp;bull; [[The Masher]] &amp;amp;bull; [[The Mutilator]] || [[Eltibule]] || One of the entrances to the nexus between worlds, populated by fae animals&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Kur Tower]] ||  align=&amp;quot;center&amp;quot;|40 || [[Keerla]] &amp;amp;bull; [[Lomas]] || [[Kur Mountains]] || Affectionately known as &amp;quot;farmville&amp;quot; by high level players.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Yeti Cave]] || align=&amp;quot;center&amp;quot;|40 || [[Yeti High Priest]] &amp;amp;bull; [[Maligno]] || [[Kur Mountains]] || Deep in a ravine, a clan of yetis have made their home. Strange energies emanate out of the cave entrance, something is bound to be found within&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Boarded up Basement]] ||  align=&amp;quot;center&amp;quot;|35+ || [[Xegatis]] || [[Eltibule]] || This dungeon not not recommended for solo play.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Wolf Cave]] ||  align=&amp;quot;center&amp;quot;|50 || [[Timothy Elerimon]] &amp;amp;bull; [[Karnag the Imaginary Wolf]] &amp;amp;bull; [[Scion of Norala]] || [[Kur Mountains]] || A den of werewolves, lost in the ice barrens of Kur.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Borghild]] ||  align=&amp;quot;center&amp;quot;|50 || [[Venenae]] &amp;amp;bull; [[Forgotten Loading Golem]] || [[Serbule]] || Also known as the Deathtrap Dungeon, Borghild is an ancient burial ground.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Winter Nexus]] ||  align=&amp;quot;center&amp;quot;|50 || [[Dementia Puck]] &amp;amp;bull; [[Bonfire Puck]] &amp;amp;bull; [[Gorgos]] || [[Sun Vale]] || A deadly dungeon for high-level players.  Can you find the Key to unlock the entrance?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Dark Chapel]] || align=&amp;quot;center&amp;quot;|50 || [[Crazy Terry]] &amp;amp;bull; [[Lord Sedgewick]] &amp;amp;bull; [[Katarina Eltibule]] &amp;amp;bull; [[Old Crusty]] &amp;amp;bull; [[Scion of Discord]] &amp;amp;bull; [[Snail Mother]] &amp;amp;bull; [[Spiderlord]] || [[Eltibule]] || Dark tunnels leading to an unholy chapel. Finding the way in will involve some research, trial and error and exploration&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[The Labyrinth]] || align=&amp;quot;center&amp;quot;|60 || [[The Striga Steward]] &amp;amp;bull; [[Asterion]] || [[Ilmari|Ilmari Desert]] || Deep beneath the sands of the [[Ilmari Desert]] lies an intrincate maze, filled with raiders, ancient secrets and its even more ancient guardians&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=8056</id>
		<title>Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=8056"/>
		<updated>2015-09-19T12:21:43Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: /* Dungeon Progression */ Added the new dungeon to the list: Labyrinth. Updated others&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Dungeons&#039;&#039;&#039; are where quests take place, [[:Category:Bosses|bosses]] reside, and high level gear is obtained from. Dungeons are generally harder than most other content in the game and provide some of the best rewards.&lt;br /&gt;
&lt;br /&gt;
===No Instancing===&lt;br /&gt;
As of the alpha dungeons &#039;&#039;&#039;are not instanced&#039;&#039;&#039; which really sets apart this game from current &amp;quot;modern&amp;quot; MMOs. Whether you are soloing or teaming up with fellow players, the experience is of one shared world which creates stronger social interactions between players.&lt;br /&gt;
&lt;br /&gt;
===Looting===&lt;br /&gt;
Loot on all enemies (except Elites) is also not instanced, meaning once somebody loots a corpse the loot is gone. This can cause a little grief sometimes but keep in mind the loot is plentiful and enemies respawn &#039;&#039;very quickly&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Consider &#039;&#039;&#039;not burying&#039;&#039;&#039; corpses in dungeons. In theory leaving corpses behind should make them respawn a little slower, which can help when soloing. In a group, please remember that burying a corpse gets rid of the loot. If you don&#039;t want loot on a corpse, leave it so another player may loot it.&lt;br /&gt;
&lt;br /&gt;
===Trains===&lt;br /&gt;
Veteran MMO players will remember the infamous trains from classic MMO EverQuest. A &amp;quot;train&amp;quot; happens when a player flees danger in a dungeon, and the enemies chasing the player come in sight of other unsuspecting players who are then attacked. This problem is fairly minimal at present in Project: Gorgon because the enemies don&#039;t pursue very far, but be aware that the mechanics allow for it. Don&#039;t be angry at other players! It is simply the mechanics of the game, and it could be argued it makes things a little more... interesting. As there is no experience penalty and also no loss of levels in the game (so far), a train will at worst cause your character to respawn in the entrance of the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Progression==&lt;br /&gt;
A list of dungeons currently implemented, in rough order of progression. Keep in mind difficulty varies depending if you play a AOE build, if you are soloing or grouped, what skills and type of damage you use, etc.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;&amp;lt;code style=&amp;quot;background:#eee&amp;quot;&amp;gt;???&amp;lt;/code&amp;gt;&#039;&#039;&#039; indicates that the information is incomplete, just so you know there &#039;&#039;may&#039;&#039; be bosses there, etc.&lt;br /&gt;
: &#039;&#039;&#039;Diff.&#039;&#039;&#039;: approximate difficulty.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sort on (approximate) difficulty&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Diff.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px;&amp;quot;|Dungeon || &amp;lt;span title=&amp;quot;Approx. combat level required&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lvl&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Boss(es) or&amp;lt;br&amp;gt;Boss-like Foe(s) || align=&amp;quot;left&amp;quot;|Parent&amp;amp;nbsp;Zone || align=&amp;quot;left&amp;quot;|Miscellaneous&lt;br /&gt;
|-&lt;br /&gt;
| 0 || [[Tutorial Cave]] || align=&amp;quot;center&amp;quot;|1 || [[Gajus the Big-Headed]] &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;|| [[Serbule]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; One might want to partner with other players to defeat him!&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Serbule Sewers]] ||  align=&amp;quot;center&amp;quot;|5 || - || [[Serbule]] || Fun little dungeon for newbie players, infested by rats and spiders.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Brain Bug Cave]] || align=&amp;quot;center&amp;quot;|10 || [[Commander Ferrows]] || [[Serbule]] || A newbie friendly dungeon, located in northern Serbule. Strange, mutated creatures wander all over the corridors of this sinister cave&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Crystal Cavern]] || align=&amp;quot;center&amp;quot;|15 || [[Maronesa]] || [[Serbule]] || Many [[Poison Slug|Poison Slugs]] in this dungeon. Will be difficult for new players without poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Serbule Crypt]] ||  align=&amp;quot;center&amp;quot;|15 || [[Nameless Guardian]] &amp;amp;bull; [[Ursula]] &amp;amp;bull; [[Khyrulek]] || [[Serbule]] || [[Necromancy]] can be learned in this dungeon (you may need help as this is deeper in the dungeon).&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Under the Hand]] ||  align=&amp;quot;center&amp;quot;|20+ || [[Sherzat]] &amp;amp;bull; [[The Big Slime]] || [[Serbule]] || Good place to farm XP for your secondary skills. Good for leveling [[skinning]] and [[butchering ]] too due to lots of pigs.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Myconian Cave]] ||  align=&amp;quot;center&amp;quot;|25+ || [[Greta]] &amp;amp;bull; [[Tidal]] &amp;amp;bull; [[Tremor]] || [[Serbule]] || Good place to stock up on mushrooms, hard to solo at low level due to high population and respawn rates as well as wandering mobs&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Goblin Dungeon]] ||  align=&amp;quot;center&amp;quot;|30+ || [[Agalpa]] &amp;amp;bull; [[Orloaka]] &amp;amp;bull; [[The Fog]] &amp;amp;bull; [[The Red Guardian Crystal]] &amp;amp;bull; [[Ciervos The Shadow]] || [[Eltibule]] || Densely populated dungeon with high respawn rate, entrance is soloable. After [[The Fog]], this dungeon becomes significantly harder.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Eltibule Crypt]] || align=&amp;quot;center&amp;quot;|30|| [[James Eltibule]] &amp;amp;bull; [[Serisa Eltibule]] || [[Eltibule]] || Very small dungeon populated by mostly skeletons.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Animal Nexus]] || align=&amp;quot;center&amp;quot;|30+ || [[The Magnifier]] &amp;amp;bull; [[The Maimer]] &amp;amp;bull; [[The Masher]] &amp;amp;bull; [[The Mutilator]] || [[Eltibule]] || One of the entrances to the nexus between worlds, populated by fae animals&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Kur Tower]] ||  align=&amp;quot;center&amp;quot;|40 || [[Keerla]] &amp;amp;bull; [[Lomas]] || [[Kur Mountains]] || Affectionately known as &amp;quot;farmville&amp;quot; by high level players.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Yeti Cave]] || align=&amp;quot;center&amp;quot;|40 || [[Yeti High Priest]] &amp;amp;bull; [[Maligno]] || [[Kur Mountains]] || Deep in a ravine, a clan of yetis have made their home. Strange energies emanate out of the cave entrance, something is bound to be found within&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Boarded up Basement]] ||  align=&amp;quot;center&amp;quot;|35+ || [[Xegatis]] || [[Eltibule]] || This dungeon not not recommended for solo play.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Wolf Cave]] ||  align=&amp;quot;center&amp;quot;|50 || [[Timothy Elerimon]] &amp;amp;bull; [[Karnag the Imaginary Wolf]] &amp;amp;bull; [[Scion of Norala]] || [[Kur Mountains]] || A den of werewolves, lost in the ice barrens of Kur.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Borghild]] ||  align=&amp;quot;center&amp;quot;|50 || [[Venenae]] &amp;amp;bull; [[Forgotten Loading Golem]] || [[Serbule]] || Also known as the Deathtrap Dungeon, Borghild is an ancient burial ground.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Winter Nexus]] ||  align=&amp;quot;center&amp;quot;|50 || [[Dementia Puck]] &amp;amp;bull; [[Bonfire Puck]] &amp;amp;bull; [[Gorgos]] || [[Sun Vale]] || A deadly dungeon for high-level players.  Can you find the Key to unlock the entrance?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Dark Chapel]] || align=&amp;quot;center&amp;quot;|50 || [[Crazy Terry]] &amp;amp;bull; [[Lord Sedgewick]] &amp;amp;bull; [[Katarina Eltibule]] &amp;amp;bull; [[Old Crusty]] &amp;amp;bull; [[Scion of Discord]] &amp;amp;bull; [[Snail Mother]] &amp;amp;bull; [[Spiderlord]] || [[Eltibule]] || Dark tunnels leading to an unholy chapel. Finding the way in will involve some research, trial and error and exploration&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[The Labyrinth]] || align=&amp;quot;center&amp;quot;|60 || [[The Striga Steward]] &amp;amp;bull; [[Asterion]] || [[Ilmari Desert]] || Deep beneath the sands of the [[Ilmari Desert]] lies an intrincate maze, filled with raiders, ancient secrets and its even more ancient guardians&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Manticore.jpg&amp;diff=8055</id>
		<title>File:Manticore.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Manticore.jpg&amp;diff=8055"/>
		<updated>2015-09-19T12:01:22Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Manticore&amp;diff=8054</id>
		<title>Manticore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Manticore&amp;diff=8054"/>
		<updated>2015-09-19T11:57:49Z</updated>

		<summary type="html">&lt;p&gt;AxlBane: Stats updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type = Aberration&lt;br /&gt;
| armor = 1121&lt;br /&gt;
| health = 13256&lt;br /&gt;
| rage = 1628&lt;br /&gt;
| effective = Cold, Electricity&lt;br /&gt;
| ineffective = Fire&lt;br /&gt;
| immune = Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manticore&#039;&#039;&#039; are are massive sentient beasts often encountered in arid regions such as [[Ilmari]]. These mighty creatures can deliver powerful blows with their claws, or heavy poison damage using a scorpion-like tail. Manticores are known to hatch from eggs.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
;[[Ilmari]]&lt;br /&gt;
: Near the village of Amulna, found near the pillars of sand.&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039;Elite, Fast, Damage Reflecting&#039;&#039;&lt;br /&gt;
* Crushing Damage and Debuff&lt;br /&gt;
* Slashing Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Poison Damage Over Time&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Skin: None&lt;br /&gt;
* Meat: None&lt;br /&gt;
* Skull: Impressive Aberration &lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Hegemonic Storage Key&lt;br /&gt;
* Green - Purple Gear, Level 50 - 60.&lt;br /&gt;
* Manticore Tail Tips&lt;br /&gt;
&lt;br /&gt;
[[Category:Ilmari Creatures]][[Category: Aberration]]&lt;/div&gt;</summary>
		<author><name>AxlBane</name></author>
	</entry>
</feed>