<?xml version="1.0"?>
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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Beeschan</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Beeschan"/>
	<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special:Contributions/Beeschan"/>
	<updated>2026-06-21T11:14:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Corpse_Talking&amp;diff=277154</id>
		<title>Corpse Talking</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Corpse_Talking&amp;diff=277154"/>
		<updated>2026-06-04T06:56:07Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Training {{msg:BASEPAGENAME}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Corpse Talking&lt;br /&gt;
|image            = [[File:Corpse Talking_skill.png|300px]]&lt;br /&gt;
|caption          = Ability to commune telepathically with nearby dead bodies. Higher skill grants higher chances of persuading recalcitrant spirits, as well as higher comprehension rates when learning from the dead.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = 20 Necromancy&lt;br /&gt;
|skilltrainers    = [[Jumjab]], [[Aralorn]], [[Grakelsput]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Ability to commune telepathically with nearby dead bodies. Higher skill grants higher chances of persuading recalcitrant spirits, as well as higher comprehension rates when learning from the dead.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Corpse Talking]] allows you to commune with the dead when you encounter an uncovered grave. Normally, one can choose to dig up a corpse, rebury it, or if in possession of some {{Item|Uncrossing Oil}}, purify it. Using one or more {{Item|Fetish Bag}}, a [[Corpse Talking|Corpse Talker]] may be able to listen to the thoughts, memories, and knowledge of the buried soul. Depending on your experience, you have a chance of learning about the life of the deceased (gaining experience in a random skill), obtaining a boon (handed an item), or learning forgotten knowledge (learning skills like [[Gender Studies]] and [[Demon Anatomy]]).&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Ability to commune telepathically with nearby dead bodies. Higher skill grants higher chances of persuading recalcitrant spirits, as well as higher comprehension rates when learning from the dead.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Jumjab]] teaches Corpse Talking to {{favor|Friends}} with 20 levels of [[Necromancy]] or [[Shamanic Infusion]]. You will need at least 35 [[Goblinese]] to understand him, and he may demand a fee of 1000 Councils.&lt;br /&gt;
* [[Daniel Murderdark]] teaches Corpse Talking 51-60 to those with at least 50 levels of [[Necromancy]].&lt;br /&gt;
* [[Aralorn]] and [[Grakelsput]] unlock Corpse Talking 61-70.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None - [[Corpse Talking]] is a Sub-Skill of [[Necromancy]].&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Compassion]]&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
There are no bonus [[Synergy Levels]] for Corpse Talking.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Corpse Talking]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Fletching]] List skills alphabetically, gather information from Synergy Levels page linked above. &lt;br /&gt;
:: Level 15, Level 29, Level 43 --&amp;gt;&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Uncovered Graves===&lt;br /&gt;
As an old continent home to many conflicts, many unexpected burial sites exist around [[Alharth]]. Almost every actively inhabited region has forgotten, unmarked graveyards. Sometimes, changing conditions can uncover graves, bringing forth restless spirits and undead.&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Grave Name&lt;br /&gt;
!Locations&lt;br /&gt;
!Level&lt;br /&gt;
!Experience&lt;br /&gt;
|-&lt;br /&gt;
| Shallow Grave || [[Serbule Hills]] || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Shallow Grave || [[Serbule]] || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Shallow Grave || Central and Southeast [[Eltibule]] || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Very Old Grave || [[Eltibule]] near [[Casino]] and near [[Hogan&#039;s Keep]] || 19 || 125&lt;br /&gt;
|-&lt;br /&gt;
| Exposed Grave || [[Kur Mountains]] || 35 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Exposed Grave || Northeastern [[Kur Mountains]], near Orc Camps || 43 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Exposed Grave || [[Ilmari Desert]] || &amp;lt;52 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Exposed Grave || [[Ilmari Desert]] || &amp;gt;59 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Exposed Grave || [[Rahu]] || &amp;lt;52 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Exposed Grave || [[Rahu]] || 56 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Exposed Grave || [[Gazluk]] || &amp;gt;59 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Exposed Grave || [[Gazluk]] || &amp;gt;63 || 350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grave Sharing ===&lt;br /&gt;
{{Quote|source=[[Developers|Srand]], 2/13/2017|&lt;br /&gt;
Keep in mind that you can share corpse-talking shallow graves - so you can, for example, hold the grave you found open for a friend who also wants that corpse&#039;s expertise. It will despawn eventually, or if you desecrate it.&lt;br /&gt;
}}&lt;br /&gt;
=== Example Graves ===&lt;br /&gt;
[[Corpse Talking]] graves can train many skills.&lt;br /&gt;
{{Spoiler|Click Expand to view a list demonstrating a sample of &#039;&#039;Exposed Graves&#039;&#039; collected in [[Kur Mountains]] over a 20-minute period.|&lt;br /&gt;
*[[Bard]] - 12&lt;br /&gt;
*[[Battle Chemistry]] - 12&lt;br /&gt;
*[[Bear and Bugbear Anatomy]] - 25&lt;br /&gt;
*[[Carpentry]] - 10&lt;br /&gt;
*[[Cheesemaking]] - 27&lt;br /&gt;
*[[Cow]] - 4&lt;br /&gt;
*[[Crone-Kin Phrenology]] - 2&lt;br /&gt;
*[[Elven Anatomy]] - 3&lt;br /&gt;
*[[Fae Anatomy]] - 7&lt;br /&gt;
*[[Fire Magic]] - 28&lt;br /&gt;
*[[First Aid]] - 13&lt;br /&gt;
*[[Foraging]] - 11&lt;br /&gt;
*[[Fungoid Anatomy]] - 2&lt;br /&gt;
*[[Plant Anatomy]] - 12&lt;br /&gt;
*[[Psychology]] - 7&lt;br /&gt;
*[[Ruminant Anatomy]] - 25&lt;br /&gt;
*[[Safecracking]] - 10&lt;br /&gt;
*[[Spider]] -11&lt;br /&gt;
*[[Surveying]] - 15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- None&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill_CappedAt50}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ilmari&amp;diff=277144</id>
		<title>Ilmari</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ilmari&amp;diff=277144"/>
		<updated>2026-06-02T22:47:11Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Chemical Bottles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name       = Ilmari Desert&lt;br /&gt;
 | mapimage   = [[File:IlmariMarkedMap.jpg|400px]]&lt;br /&gt;
 | connects   = [[Kur Mountains]], [[Rahu]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | pclevel    = 50-60&lt;br /&gt;
 | image      = [[File:Ilmaritown2.png|400px]]&lt;br /&gt;
 | portaldesc = It&#039;s a long trek to the desert.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ilmari&#039;&#039;&#039; is a harsh desert region in the Council&#039;s Empire. There is little reason to travel here, and those who end up in this wasteland soon regret it.&lt;br /&gt;
&lt;br /&gt;
Note: as of the February 21. 2026 update, when the Ilmari desert was reworked, this page is out of date. Major points of interest are in the same spots, but enemy types and ground harvestables are different. &lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: A frozen mountain region to the south which further separates the Council Lands from the Crone Hegemony to the north. &lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: The homeland of Rakshasa in Alharth and the site of their first settlement, Rahu sits at the edge of the desert along a rocky coast. &lt;br /&gt;
==Environmental Effects==&lt;br /&gt;
{{:Environmental_Effects/Dry Mechanics}}&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Amulna ====&lt;br /&gt;
[[Amulna]] is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes.&lt;br /&gt;
==== Bonnie &amp;amp; Arlan&#039;s Shop ====&lt;br /&gt;
This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago...&lt;br /&gt;
==== Ruined Village ====&lt;br /&gt;
Once a habitable village, this decrepit place has been taken over by packs of [[Rakshasa]] Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten [[Labyrinth]].&lt;br /&gt;
==== Manticore Fields ====&lt;br /&gt;
This area of the Ilmari Desert is home to the mighty [[Manticore]]s. Situated just outside of the town of [[Amulna]], travelers and Prodigies searching for a challenge will find it here.&lt;br /&gt;
;Healing Lattice&lt;br /&gt;
: These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party.&lt;br /&gt;
==== Vagabond Outpost ====&lt;br /&gt;
Another once habitable village now taken over by [[Rakshasa]] Bandits . This one is in ruins! A [[Candlemaking|Candle Station]] can be found inside one of the remaining structures. &lt;br /&gt;
==== Makara&#039;s Retreat ====&lt;br /&gt;
A first-generation Rakshasa named [[Makara]] can be found occupying a ruined shack. She has abandoned the world, and teaches her abilities in [[Transmutation]] to a select few.  &lt;br /&gt;
==== Portal to Rahu ====&lt;br /&gt;
Travelers often use these small ruins as a marker, for the great Rakshasa City of [[Rahu]] lies beyond.&lt;br /&gt;
==== Portal to Kur Mountain ====&lt;br /&gt;
In the southern area of the map (middle;  neither west nor east)&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There are 2 Council constructed Teleportation Circles in the {{msg:BASEPAGENAME}} region.&lt;br /&gt;
* At the north end of [[Amulna]].&lt;br /&gt;
* Found in the Ruined Village south of [[Amulna]]. &lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There are 2 [[Meditation|Meditation Pillars]] in the [[Ilmari]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Sapping Vigor&#039;&#039;&#039; - In the town of Amulna.&lt;br /&gt;
* &#039;&#039;&#039;Heartstopper&#039;&#039;&#039; - On the edge of the southern oasis.&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Labyrinth ====&lt;br /&gt;
The Ilmari [[Labyrinth]] is a vast structure created long ago by the [[Crone Hegemony]]. The upper levels have recently been broken into by Rakshasa bandits camping in the ruined town on the surface.&lt;br /&gt;
==== War Caches ====&lt;br /&gt;
As sandstorms reshape the dunes of Ilmari, structures from past wars are periodically uncovered. These [[War Caches]] contain a variety of treasure and opponents. &lt;br /&gt;
== Ilmari Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
notcategory = Template guides&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Plants ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Lemon}}&lt;br /&gt;
|{{Item|Desert Rose Seeds}} (at night only)&lt;br /&gt;
|{{Item|Thorn}} (Desert Rose)&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Cactus Juice}}&lt;br /&gt;
|{{Item|Cinnamon}}&lt;br /&gt;
|{{Item|Cotton}} (from Desert Cotton)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sand, metal, pots (may contain {{Item|Sunstone}},  or other things?)&lt;br /&gt;
==== Wood ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cedar Wood}} (from lemon trees)&lt;br /&gt;
|}&lt;br /&gt;
==== Broken Barrel ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cedar Wood Chips}}&lt;br /&gt;
|{{Item|Cedar Wood}}&lt;br /&gt;
|{{Item|Medium Hoop}}&lt;br /&gt;
|{{Item|Quarter Hoop}}&lt;br /&gt;
|{{Item|Bilge Hoop}}&lt;br /&gt;
|}&lt;br /&gt;
==== Pot (An old clay pot) ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Pottery Shard}}&lt;br /&gt;
|{{Item|Leaky Clay Pot}}&lt;br /&gt;
|{{Item|Clay Pot}}&lt;br /&gt;
|-&lt;br /&gt;
{{Item|Tattered Red Book}}&lt;br /&gt;
{{Item|Faded Blue Book}}&lt;br /&gt;
{{Item|Armor Potion Extreme}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Fear Oil}}&lt;br /&gt;
|{{Item|Hatred Oil}}&lt;br /&gt;
|{{Item|Medium Prism}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Beach Sand}}&lt;br /&gt;
|{{Item|Quartz Sand}}&lt;br /&gt;
|{{Item|Armor Potion Extreme}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Sulfur}}&lt;br /&gt;
|}&lt;br /&gt;
==== Adventurer&#039;s Pack ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Basic First Aid Kit}}&lt;br /&gt;
|{{Item|Expert&#039;s First Aid Kit}}&lt;br /&gt;
|{{Item|Armor Potion Extreme}}&lt;br /&gt;
|}&lt;br /&gt;
==== Chemical Bottles ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Potion of Least Regeneration}}&lt;br /&gt;
|{{Item|Potion of Random Resistance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Potion of Casual Healing}}&lt;br /&gt;
|{{Item|Potion of Extremely Minor Healing Receptiveness}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Minor Stomach Expander Potion}}&lt;br /&gt;
|{{Item|Potion of Swift Animal Handling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quality Sand ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Sandbag}}&lt;br /&gt;
|{{Item|Beach Sand}}&lt;br /&gt;
|{{Item|Abrasive Sand}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Quartz Sand}}&lt;br /&gt;
|{{Item|Antimagic Sand}}&lt;br /&gt;
|{{Item|Magic Sand}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Fulgurite}}&lt;br /&gt;
|}&lt;br /&gt;
==== Expert Metal Node ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Expert-Quality Metal Slab}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
==== Activity Quests ====&lt;br /&gt;
* [[Horse Thieves (Ilmari)]]&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!-- A gallery of images to liven up the page (avoid big spoilers). --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
File:Ilmaritown2.png|The Town of Amulna&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Potion_of_Swift_Animal_Handling&amp;diff=277143</id>
		<title>Potion of Swift Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Potion_of_Swift_Animal_Handling&amp;diff=277143"/>
		<updated>2026-06-02T18:23:01Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Potion of Swift Animal Handling&lt;br /&gt;
|description = This potion helps you think like an animal. If you have an animal companion this lets you communicate a bit more efficiently.&lt;br /&gt;
|basemods = For 60 minutes, all Animal Handling abilities cost 10% less Power to use.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 100&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Alchemy}}{{KW|Consumable}}{{KW|Potion}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Add a brief description of the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until something else is written! --&amp;gt;&lt;br /&gt;
== How to Obtain ==&lt;br /&gt;
&amp;lt;!-- Include any general information about obtaining the item here. If there is a single extremely standard method of obtaining an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Grow from an [[Onion Seedling]] via [[Gardening]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Producing with Recipes===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining through Bartering ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Barter {{Item|Fire Dust}} x1 to [[Gretchen Salas]] for {{Item|Oak Wood}} x4.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
&amp;lt;!-- Add as much information as you have available.  Include incomplete information.&lt;br /&gt;
Example line:&lt;br /&gt;
*[[Sammie Grimspine]] in [[Serbule Hills]] for 75 councils. Requires {{Favor|Close Friends}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Drops ===&lt;br /&gt;
&amp;lt;!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot&lt;br /&gt;
category = Loot/Potion of Swift Animal Handling&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = {MOB Location}:area&lt;br /&gt;
table = class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot;, Monster, Location&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Gathering ===&lt;br /&gt;
&amp;lt;!-- Include items obtained from ground spawns such as fruit&lt;br /&gt;
 trees, mushroom patches, ice blocks, serbule crypt urns&lt;br /&gt;
Example line:&lt;br /&gt;
* Randomly from [[Kur]] ice blocks.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Quest Rewards===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=== Other Ways to Obtain === &amp;lt;!-- Add a subsection for any How to Obtain info not included above. Some possible subsections are&lt;br /&gt;
Randomly from Chemical Bottles in the [[Ilmari Desert]]&lt;br /&gt;
==== Winter Holiday Gifts ====&lt;br /&gt;
or&lt;br /&gt;
==== Hang Outs ====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&amp;lt;!-- Include any general information about using the item here. If there is a single extremely standard use for an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Place and harvest after 1 minute to receive {{Item|Beginner&#039;s Arrow Shafts}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Using in Recipes===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Gifting===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
! NPC !! Location !! Preferences&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Velkort]] || Serbule Keep in [[Serbule]] || Likes ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Voo]] || [[Myconian Cave]] in Serbule || Likes ([[:Category:Items/Alchemy|Alchemy Items]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Daisy (NPC)]] || [[Animal Town]] in Sun Vale || Likes ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Flia]] || East of Serbule Keep in [[Serbule]] || Likes ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Kleave]] || Eltibule Keep in [[Eltibule]] || Likes ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#F24A4A;&amp;quot;&lt;br /&gt;
| [[Sie Antry]] || Sie Antry&#039;s Farm in [[Eltibule]] || Hates ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#F24A4A;&amp;quot;&lt;br /&gt;
| [[Sir Coth]] || Serbule Keep in [[Serbule]] || Hates ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bartering Uses ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Give 3-4x {{Item|Brain Bug Lobe}}, along with 2-3x {{Item|Brain}} to [[Zeratak]] in exchange for a choice of equipment.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Selling ===&lt;br /&gt;
&amp;lt;!-- Include information for npcs who buy this item at full value with sufficient favor. Do not list general vendors; instead include the line {{General Buyers}} at the bottom of the list.&lt;br /&gt;
Example:&lt;br /&gt;
Purchased at full value by:&lt;br /&gt;
* [[Sir Coth]]&lt;br /&gt;
{{General Buyers}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Consumption===&lt;br /&gt;
====Direct Consumption====&lt;br /&gt;
&amp;lt;!-- Include this section if an item can be consumed, and document the effects providing as much information as possible.&lt;br /&gt;
Example:&lt;br /&gt;
Drinking a Healing Potion instantly restores 75 health and consumes 25 metabolism.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====Ability Consumption====&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Quest Fulfillment===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=== Other Uses ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any uses that don&#039;t fit in above sections.&lt;br /&gt;
====Example Subsection Heading====&lt;br /&gt;
Example subsection.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Lore ==&lt;br /&gt;
&amp;lt;!-- Add quotes or any other in-game lore that mentions the item.&lt;br /&gt;
Example:&lt;br /&gt;
{{Quote|source=[[Velkort]]|Ah yes. The secretions of fire elementals and other fiery beasts. Quite valuable. I will part with some of mine if you complete a few favors for me. Beyond that, you can obtain it by seeking out creatures that are naturally on fire. For instance, look for fire spiders in the Eltibule region.}}&lt;br /&gt;
{{Quote|source=[[Work Order for Fire Dust]]|Rumor has it that Fire Dust can be found all over the place in Serbule and Eltibule. You are very lucky! It is not so common here in Verta.}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--Category tags are added automatically by the ITEM infobox--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=The_Floriculturist&amp;diff=277122</id>
		<title>The Floriculturist</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=The_Floriculturist&amp;diff=277122"/>
		<updated>2026-05-31T05:54:39Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Favor Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = The Floriculturist&lt;br /&gt;
|image            = [[File:Floriculturist(npc).png|300px]]&lt;br /&gt;
|caption          = If he had eyes, they&#039;d be scanning the horizon&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Flying Rock&lt;br /&gt;
|anatomy = Undead&lt;br /&gt;
|species = Undead&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|smalltalk = Yes&lt;br /&gt;
|skilltrainer     = [[Nature Appreciation]], [[Flower Arrangement]]&lt;br /&gt;
|barter = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. The quote can be from the NPC, or another NPC talking about them.--&amp;gt;&lt;br /&gt;
Isn&#039;t the air up here just so... lovely?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Floriculturist still has a lot of missing memories, and requires reminders of his past life in order to train you in most things. These reminders take the form of &#039;Memory Notes&#039;.&lt;br /&gt;
&lt;br /&gt;
Memory Notes are acquired by first finding and inspecting [[:Category:Items/UninspectedMemento|Mementos]], an item just like any other. Once you inspect a Memento, you will receive a hint about which NPC in the world can identify it for you. Gift it to that NPC in exchange for a [[Memory Note]]. But be careful: gifting it to the wrong NPC will lose it permanently!&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Meditating on a small flying rock in [[Vidaria]]. To talk to [[The Floriculturist]] you need level 50 in [[Corpse Talking]].&lt;br /&gt;
Each conversation can be initiatiated with one [[Fetish Bag]].&lt;br /&gt;
&lt;br /&gt;
== Favor ==&lt;br /&gt;
===Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Small talk]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
=== Favor Rewards ===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Comfortable}}|&lt;br /&gt;
*  Offers hangout to Meditate on the Sky Island&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Friends}}|&lt;br /&gt;
* 1 [[Sunflower Bouquet]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Close Friends}}|&lt;br /&gt;
* 1 [[Lavender Bouquet]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Best Friends}}|&lt;br /&gt;
* 1 [[Relaxing Arrangement C]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Like Family}}|&lt;br /&gt;
* Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
{{Spoiler|Plant Lavender (2 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|A... good harvest today. These flowers flourish in the sun.}}&lt;br /&gt;
* 15 favor&lt;br /&gt;
* {{Item|Lavender}} x5&lt;br /&gt;
* 500 Gardening XP&lt;br /&gt;
* Repeatable (on what timeframe?)&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Recall ancient history (4 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|You have uncovered... many of my old memories. I... never would have known without you.}}&lt;br /&gt;
* 25 favor&lt;br /&gt;
* {{Item|Memory Note}} x1&lt;br /&gt;
* 50 Lore XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Recall more ancient history (4 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|It seems... you have a knack for uncovering ancient memories I... never would have realized I have.}}&lt;br /&gt;
* 25 favor&lt;br /&gt;
* {{Item|Memory Note}} x1&lt;br /&gt;
Unlocked by the prior hangout Recall ancient history&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Grow Lavender (4 hours)-(unsure of Favor level unlock)|&lt;br /&gt;
{{Quote|A Floriculturist said: A... good harvest today. These flowers flourish in the sun.}}&lt;br /&gt;
*21.75 {{Favor|favor}} with Floriculturist&lt;br /&gt;
*{{Item|Lavender}} x 5&lt;br /&gt;
*500 Gardening XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Meditate on Sky Island (1 hour) {{favor|Comfortable}}|&lt;br /&gt;
{{Quote|The Floriculturist said: &amp;quot;You are ... welcome back any time you would like, friend.&amp;quot;}}&lt;br /&gt;
*10 {{Favor|favor}} with Floriculturist &amp;lt;!-- recalculated to 100% hangout favor --&amp;gt;&lt;br /&gt;
*250 Nature Appreciation XP&lt;br /&gt;
*(May also apply a buff &amp;quot;Nature Appreciation&amp;quot; for 2hrs that boosts Max Power by +75)&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Discuss fine linens (2 hours) {{favor|Comfortable}}|&lt;br /&gt;
{{Quote|The Floriculturist said: &amp;quot;I can help with your textile endeavors. Here, take this seed. Make something beautiful.&amp;quot;}}&lt;br /&gt;
*22.50 {{Favor|favor}} with Floriculturist &amp;lt;!-- recalculated to 100% hangout favor --&amp;gt;&lt;br /&gt;
*Flax seeds (1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/The Floriculturist&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(the dpl above isn&#039;t populating at time of this edit, but while it does, [[Undead Memories]] is the Floriculturalist&#039;s quest)&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Nature Appreciation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Nature Appreciation{{!}}Unlock Nature Appreciation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 15 [[Memory Note]], Level 60 Corpse Talking + 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Flower Arrangement]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Flower Arrangement{{!}}Unlock Flower Arrangement Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 10 [[Memory Note]], Level 70 Corpse Talking + 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Arrangement #8&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Display #8&lt;br /&gt;
 | skilllevel = 82&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Paleblood Bouquet&lt;br /&gt;
 |skilllevel = 85&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Arrangement #9&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Display #9&lt;br /&gt;
 | skilllevel = 86&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Arrangement #9&lt;br /&gt;
 | skilllevel = 88&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Display #9&lt;br /&gt;
 | skilllevel = 90&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Arrangement #9&lt;br /&gt;
 | skilllevel = 91&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Display #9&lt;br /&gt;
 | skilllevel = 94&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Hyacinth Bouquet&lt;br /&gt;
 |skilllevel=90&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Swamp Lily Bouquet&lt;br /&gt;
 |skilllevel=95&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Arrangement #10&lt;br /&gt;
 | skilllevel = 95&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Relaxing Arrangement #C&lt;br /&gt;
 | skilllevel = 95&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Display #10&lt;br /&gt;
 | skilllevel = 96&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Arrangement #10&lt;br /&gt;
 | skilllevel = 98&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Display #10&lt;br /&gt;
 | skilllevel = 100&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Relaxing Display #C&lt;br /&gt;
 | skilllevel = 100&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Stable Master, Storage, Augmentation, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
==== Bartering ====&lt;br /&gt;
At {{Favor| Neutral }} The Floriculturist offers to barter with you:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lavender Seeds}} x3&amp;lt;br&amp;gt; {{Item|Bottle of Fertilizer}} x2 || {{Item|Lavender}} x1&amp;lt;br&amp;gt; {{Item|Empty Bottle}} x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = ???&lt;br /&gt;
|RiShin Family = {{Item|Lavender}} x 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Conversations == &lt;br /&gt;
&lt;br /&gt;
To talk to [[The Floriculturist]] you need level 50 in [[Corpse Talking]].&lt;br /&gt;
Each conversation can be initiatiated with one [[Fetish Bag]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
You... can speak? To me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;ve spoken with plenty of undead before. Now, what do you have to teach me?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Me? ... Teach? ... You?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think so. I am not here to teach, I am here to ... learn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That sounds pretty deep for a skeleton.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deep... yes... that&#039;s what I am. That&#039;s what I &amp;lt;i&amp;gt;was&amp;lt;/i&amp;gt;... But no longer, I have been given a second chance at life... and what a beautiful life it is!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What do you mean, you were deep?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deep... under the ground. But recently I was unearthed... Risen... And now, I am here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Now you&#039;re here, and you think life is beautiful?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course I do! How could you not? Take a look around... Have you ever seen such beauty, from such a wonderful vantage point? It is... &amp;lt;i&amp;gt;breathtaking&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are you sure it&#039;s not death that took your breath?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I suppose you are &amp;lt;i&amp;gt;technically&amp;lt;/i&amp;gt; correct. But that only means I am more... experienced in breathtaking experiences. So believe me when I tell you that this view is extraordinary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sure. So, what happened to your first chance at life?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That... I do not know. I was buried deep. For how long? It&#039;s unclear; It could be weeks, it could be centuries. My memories... have faded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You really don&#039;t remember anything?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not a single thing. Not when I was born, not what I did with my life... not even my own name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perhaps I can help you.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Help me? To what... to reclaim my memories?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Either that, or help you get back down to the ground.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Absolutely not! I quite enjoy the view from up here. But my memories, on the other hand...&lt;br /&gt;
&lt;br /&gt;
Yes, if you can help me in some way, I accept. And who knows, I may even be able to... teach you a thing or two from my past life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great. Any idea how I can help?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I died here, or my body was carried here.. so here might be a good place to start. Perhaps you can look around for something meaning full.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;And then bring it back to you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, no... I doubt that seeing a mere item will jog my memory.. but perhaps if you can find something meaningful, you can seek out someone who &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; know its importance, and they can inform you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That sounds sensible. I&#039;ll return when I have more info.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive the quest [[Undead Memories]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
&lt;br /&gt;
Welcome back... Do you know who I am yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What am I supposed to be doing again?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hunt around in the immediate vicinity for anything... meaningful, then find someone who can tell you about it. Should be... simple, right?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got it. I&#039;ll get back when I have all the info.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Upon completing [[Undead Memories]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
&lt;br /&gt;
Welcome back... Do you know who I am yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yes, I&#039;ve finished investigating.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wonderful. Who am I?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are an elven florist that&#039;s been dead for 10,000 years.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ten... thousand? I suppose that explains the memory loss.&lt;br /&gt;
&lt;br /&gt;
[The skeleton pauses for a moment and looks off to the side.]&lt;br /&gt;
&lt;br /&gt;
Yes, now that you mention it I do remember the flowers... So many bouquets I must have put together thousands of them...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are also a landscape painter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A painter... Yes!&lt;br /&gt;
&lt;br /&gt;
[The skeleton&#039;s skull turns to look over to the horizon.]&lt;br /&gt;
&lt;br /&gt;
I captured so many beautiful vistas in my life... but never any quite so stunning as this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That&#039;s all the info I have.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I see. While I&#039;m sure there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; more details, these that you&#039;ve brought me have already... reawakened me.&lt;br /&gt;
&lt;br /&gt;
Thank you... I may have a thing or two I can teach you, now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splendid.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=The_Floriculturist&amp;diff=277069</id>
		<title>The Floriculturist</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=The_Floriculturist&amp;diff=277069"/>
		<updated>2026-05-29T10:48:32Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Favor Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = The Floriculturist&lt;br /&gt;
|image            = [[File:Floriculturist(npc).png|300px]]&lt;br /&gt;
|caption          = If he had eyes, they&#039;d be scanning the horizon&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Flying Rock&lt;br /&gt;
|anatomy = Undead&lt;br /&gt;
|species = Undead&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|smalltalk = Yes&lt;br /&gt;
|skilltrainer     = [[Nature Appreciation]], [[Flower Arrangement]]&lt;br /&gt;
|barter = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. The quote can be from the NPC, or another NPC talking about them.--&amp;gt;&lt;br /&gt;
Isn&#039;t the air up here just so... lovely?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Floriculturist still has a lot of missing memories, and requires reminders of his past life in order to train you in most things. These reminders take the form of &#039;Memory Notes&#039;.&lt;br /&gt;
&lt;br /&gt;
Memory Notes are acquired by first finding and inspecting [[:Category:Items/UninspectedMemento|Mementos]], an item just like any other. Once you inspect a Memento, you will receive a hint about which NPC in the world can identify it for you. Gift it to that NPC in exchange for a [[Memory Note]]. But be careful: gifting it to the wrong NPC will lose it permanently!&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Meditating on a small flying rock in [[Vidaria]]. To talk to [[The Floriculturist]] you need level 50 in [[Corpse Talking]].&lt;br /&gt;
Each conversation can be initiatiated with one [[Fetish Bag]].&lt;br /&gt;
&lt;br /&gt;
== Favor ==&lt;br /&gt;
===Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Small talk]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
=== Favor Rewards ===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Comfortable}}|&lt;br /&gt;
*  Offers hangout to Meditate on the Sky Island&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Friends}}|&lt;br /&gt;
* 1 [[Sunflower Bouquet]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Close Friends}}|&lt;br /&gt;
* 1 [[Lavender Bouquet]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Best Friends}}|&lt;br /&gt;
* 1 [[Relaxing Arrangement C]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Like Family}}|&lt;br /&gt;
* ???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
{{Spoiler|Plant Lavender (2 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|A... good harvest today. These flowers flourish in the sun.}}&lt;br /&gt;
* 15 favor&lt;br /&gt;
* {{Item|Lavender}} x5&lt;br /&gt;
* 500 Gardening XP&lt;br /&gt;
* Repeatable (on what timeframe?)&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Recall ancient history (4 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|You have uncovered... many of my old memories. I... never would have known without you.}}&lt;br /&gt;
* 25 favor&lt;br /&gt;
* {{Item|Memory Note}} x1&lt;br /&gt;
* 50 Lore XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Recall more ancient history (4 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|It seems... you have a knack for uncovering ancient memories I... never would have realized I have.}}&lt;br /&gt;
* 25 favor&lt;br /&gt;
* {{Item|Memory Note}} x1&lt;br /&gt;
Unlocked by the prior hangout Recall ancient history&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Grow Lavender (4 hours)-(unsure of Favor level unlock)|&lt;br /&gt;
{{Quote|A Floriculturist said: A... good harvest today. These flowers flourish in the sun.}}&lt;br /&gt;
*21.75 {{Favor|favor}} with Floriculturist&lt;br /&gt;
*{{Item|Lavender}} x 5&lt;br /&gt;
*500 Gardening XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Meditate on Sky Island (1 hour) {{favor|Comfortable}}|&lt;br /&gt;
{{Quote|The Floriculturist said: &amp;quot;You are ... welcome back any time you would like, friend.&amp;quot;}}&lt;br /&gt;
*10 {{Favor|favor}} with Floriculturist &amp;lt;!-- recalculated to 100% hangout favor --&amp;gt;&lt;br /&gt;
*250 Nature Appreciation XP&lt;br /&gt;
*(May also apply a buff &amp;quot;Nature Appreciation&amp;quot; for 2hrs that boosts Max Power by +75)&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Discuss fine linens (2 hours) {{favor|Comfortable}}|&lt;br /&gt;
{{Quote|The Floriculturist said: &amp;quot;I can help with your textile endeavors. Here, take this seed. Make something beautiful.&amp;quot;}}&lt;br /&gt;
*22.50 {{Favor|favor}} with Floriculturist &amp;lt;!-- recalculated to 100% hangout favor --&amp;gt;&lt;br /&gt;
*Flax seeds (1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/The Floriculturist&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(the dpl above isn&#039;t populating at time of this edit, but while it does, [[Undead Memories]] is the Floriculturalist&#039;s quest)&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Nature Appreciation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Nature Appreciation{{!}}Unlock Nature Appreciation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 15 [[Memory Note]], Level 60 Corpse Talking + 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Flower Arrangement]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Flower Arrangement{{!}}Unlock Flower Arrangement Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 10 [[Memory Note]], Level 70 Corpse Talking + 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Arrangement #8&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Display #8&lt;br /&gt;
 | skilllevel = 82&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Paleblood Bouquet&lt;br /&gt;
 |skilllevel = 85&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Arrangement #9&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Display #9&lt;br /&gt;
 | skilllevel = 86&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Arrangement #9&lt;br /&gt;
 | skilllevel = 88&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Display #9&lt;br /&gt;
 | skilllevel = 90&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Arrangement #9&lt;br /&gt;
 | skilllevel = 91&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Display #9&lt;br /&gt;
 | skilllevel = 94&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Hyacinth Bouquet&lt;br /&gt;
 |skilllevel=90&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Swamp Lily Bouquet&lt;br /&gt;
 |skilllevel=95&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Arrangement #10&lt;br /&gt;
 | skilllevel = 95&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Relaxing Arrangement #C&lt;br /&gt;
 | skilllevel = 95&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Display #10&lt;br /&gt;
 | skilllevel = 96&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Arrangement #10&lt;br /&gt;
 | skilllevel = 98&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Display #10&lt;br /&gt;
 | skilllevel = 100&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Relaxing Display #C&lt;br /&gt;
 | skilllevel = 100&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Stable Master, Storage, Augmentation, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
==== Bartering ====&lt;br /&gt;
At {{Favor| Neutral }} The Floriculturist offers to barter with you:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lavender Seeds}} x3&amp;lt;br&amp;gt; {{Item|Bottle of Fertilizer}} x2 || {{Item|Lavender}} x1&amp;lt;br&amp;gt; {{Item|Empty Bottle}} x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = ???&lt;br /&gt;
|RiShin Family = {{Item|Lavender}} x 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Conversations == &lt;br /&gt;
&lt;br /&gt;
To talk to [[The Floriculturist]] you need level 50 in [[Corpse Talking]].&lt;br /&gt;
Each conversation can be initiatiated with one [[Fetish Bag]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
You... can speak? To me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;ve spoken with plenty of undead before. Now, what do you have to teach me?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Me? ... Teach? ... You?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think so. I am not here to teach, I am here to ... learn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That sounds pretty deep for a skeleton.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deep... yes... that&#039;s what I am. That&#039;s what I &amp;lt;i&amp;gt;was&amp;lt;/i&amp;gt;... But no longer, I have been given a second chance at life... and what a beautiful life it is!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What do you mean, you were deep?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deep... under the ground. But recently I was unearthed... Risen... And now, I am here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Now you&#039;re here, and you think life is beautiful?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course I do! How could you not? Take a look around... Have you ever seen such beauty, from such a wonderful vantage point? It is... &amp;lt;i&amp;gt;breathtaking&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are you sure it&#039;s not death that took your breath?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I suppose you are &amp;lt;i&amp;gt;technically&amp;lt;/i&amp;gt; correct. But that only means I am more... experienced in breathtaking experiences. So believe me when I tell you that this view is extraordinary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sure. So, what happened to your first chance at life?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That... I do not know. I was buried deep. For how long? It&#039;s unclear; It could be weeks, it could be centuries. My memories... have faded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You really don&#039;t remember anything?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not a single thing. Not when I was born, not what I did with my life... not even my own name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perhaps I can help you.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Help me? To what... to reclaim my memories?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Either that, or help you get back down to the ground.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Absolutely not! I quite enjoy the view from up here. But my memories, on the other hand...&lt;br /&gt;
&lt;br /&gt;
Yes, if you can help me in some way, I accept. And who knows, I may even be able to... teach you a thing or two from my past life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great. Any idea how I can help?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I died here, or my body was carried here.. so here might be a good place to start. Perhaps you can look around for something meaning full.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;And then bring it back to you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, no... I doubt that seeing a mere item will jog my memory.. but perhaps if you can find something meaningful, you can seek out someone who &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; know its importance, and they can inform you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That sounds sensible. I&#039;ll return when I have more info.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive the quest [[Undead Memories]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
&lt;br /&gt;
Welcome back... Do you know who I am yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What am I supposed to be doing again?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hunt around in the immediate vicinity for anything... meaningful, then find someone who can tell you about it. Should be... simple, right?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got it. I&#039;ll get back when I have all the info.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Upon completing [[Undead Memories]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
&lt;br /&gt;
Welcome back... Do you know who I am yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yes, I&#039;ve finished investigating.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wonderful. Who am I?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are an elven florist that&#039;s been dead for 10,000 years.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ten... thousand? I suppose that explains the memory loss.&lt;br /&gt;
&lt;br /&gt;
[The skeleton pauses for a moment and looks off to the side.]&lt;br /&gt;
&lt;br /&gt;
Yes, now that you mention it I do remember the flowers... So many bouquets I must have put together thousands of them...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are also a landscape painter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A painter... Yes!&lt;br /&gt;
&lt;br /&gt;
[The skeleton&#039;s skull turns to look over to the horizon.]&lt;br /&gt;
&lt;br /&gt;
I captured so many beautiful vistas in my life... but never any quite so stunning as this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That&#039;s all the info I have.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I see. While I&#039;m sure there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; more details, these that you&#039;ve brought me have already... reawakened me.&lt;br /&gt;
&lt;br /&gt;
Thank you... I may have a thing or two I can teach you, now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splendid.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Landri_the_Cold&amp;diff=277011</id>
		<title>Landri the Cold</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Landri_the_Cold&amp;diff=277011"/>
		<updated>2026-05-26T05:40:29Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: Landri the Cold does not offer training of any kind without first unlocking Ice Magic training.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Landri the Cold&lt;br /&gt;
|image            = [[File:Landri the Cold (npc).jpg|300px]]&lt;br /&gt;
|caption          = She is trying very hard to look nonchalant.&lt;br /&gt;
|zone             = Kur Mountains&lt;br /&gt;
|town             = Northwestern Outpost&lt;br /&gt;
|location         = Ukorga&#039;s Inn&lt;br /&gt;
|anatomy = Elven&lt;br /&gt;
|species = Elf&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|skilltrainer     = [[Alchemy]], [[Fire Magic]], [[Mycology]], [[Ice Magic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
What do you want? You&#039;re clearly not a fellow Ice Mage, so can you go bother someone else?&lt;br /&gt;
}}&lt;br /&gt;
[[Landri the Cold]] is a grumpy elf mage who specializes in cold spells. She is working on a spell to freeze the world. Or maybe it is just a joke.&lt;br /&gt;
&lt;br /&gt;
Decades ago, Landri was apprenticed to the Necromancer [[Lomas]]. Lomas was a necrophiliac who forced Landri to freeze the corpses he reanimated... so they wouldn&#039;t rot. Eventually, she decided to bury Lomas alive in the [[Kur Tower]], and sealed the area off with a massive ice wall. She turned herself in for her crime, and served fifty years in an Elven misery box at the [[Oldgrove Prison]]. &lt;br /&gt;
The memory of Lomas and his actions has continued to traumatize Landri.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: [[Northwestern Outpost]]&lt;br /&gt;
&lt;br /&gt;
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Landri&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Note: [[Wolfsbane Blade]] and [[Lycanspore Bomb]] come with their recipes. It appears that all training requires completion of [[Into the Kur Tower]] quest and at least 25 levels of [[Fire Magic]] or [[Rabbit]].&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Alchemy]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Wolfsbane Blade&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=2784&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Wolfsbane Blade 2&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=2784&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Wolfsbane Blade 3&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=2784&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Fire Magic]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Defensive Chill&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Defensive Chill 2&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Defensive Chill 3&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=2349&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Defensive Chill 4&lt;br /&gt;
 |skilllevel=45&lt;br /&gt;
 |cost=6046&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection 2&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection 3&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=2349&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection 4&lt;br /&gt;
 |skilllevel=40&lt;br /&gt;
 |cost=4089&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection 5&lt;br /&gt;
 |skilllevel=50&lt;br /&gt;
 |cost=6264&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Flower Arrangement]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #1&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #1&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #2&lt;br /&gt;
 |skilllevel=16&lt;br /&gt;
 |cost=898&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #2&lt;br /&gt;
 |skilllevel=18&lt;br /&gt;
 |cost=927&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #3&lt;br /&gt;
 |skilllevel=31&lt;br /&gt;
 |cost=2464&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #3&lt;br /&gt;
 |skilllevel=33&lt;br /&gt;
 |cost=2523&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #4&lt;br /&gt;
 |skilllevel=41&lt;br /&gt;
 |cost=3915&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #4&lt;br /&gt;
 |skilllevel=43&lt;br /&gt;
 |cost=3972&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #5&lt;br /&gt;
 |skilllevel=48&lt;br /&gt;
 |cost=4117&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #5&lt;br /&gt;
 |skilllevel=50&lt;br /&gt;
 |cost=4176&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #6&lt;br /&gt;
 |skilllevel=58&lt;br /&gt;
 |cost=6727&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #6&lt;br /&gt;
 |skilllevel=60&lt;br /&gt;
 |cost=6786&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Ice Magic]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 1&lt;br /&gt;
 |skilllevel=1&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 5&lt;br /&gt;
 |skilllevel=5&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 10&lt;br /&gt;
 |skilllevel=10&lt;br /&gt;
 |cost=405&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 15&lt;br /&gt;
 |skilllevel=15&lt;br /&gt;
 |cost=840&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 20&lt;br /&gt;
 |skilllevel=20&lt;br /&gt;
 |cost=985&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 25&lt;br /&gt;
 |skilllevel=25&lt;br /&gt;
 |cost=1420&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 30&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=1566&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 35&lt;br /&gt;
 |skilllevel=35&lt;br /&gt;
 |cost=2580&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 40&lt;br /&gt;
 |skilllevel=40&lt;br /&gt;
 |cost=2725&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 45&lt;br /&gt;
 |skilllevel=45&lt;br /&gt;
 |cost=4030&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 50&lt;br /&gt;
 |skilllevel=50&lt;br /&gt;
 |cost=4176&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Mycology]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Lycanspore Bomb&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=2396&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hang Outs==&lt;br /&gt;
[[Category:Favor/Hang Outs]]&lt;br /&gt;
{{Spoiler|Discuss Ice Magic basic concepts (2 hr) {{Favor|Comfortable}}|&lt;br /&gt;
:20 favor with Landri the Cold&lt;br /&gt;
:300 Fire Magic XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Practice Ice magic on Each other (2 hr) {{Favor|Comfortable}}|&lt;br /&gt;
:20 favor with Landri the Cold&lt;br /&gt;
:300 Fire Magic XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Help make alchemical concoctions (6 hr) {{Favor|Friends}}|&lt;br /&gt;
{{Quote|Thank you for helping. Did you get the formula we were using? Good. It&#039;s not the most potent thing in the world, but it&#039;s the basis for more powerful versions.}} &lt;br /&gt;
:50 favor with Landri the Cold&lt;br /&gt;
:Recipe for Coldbite Potion&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Help make complex alchemical concotions (12hr) {{Favor|Close Friends}}|&lt;br /&gt;
{{Quote|Thank you for helping. I hope you learned something from all of that!}}&lt;br /&gt;
:95 favor with Landri the Cold&lt;br /&gt;
:Recipe for Coldgnaw Potion&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Help make advanced alchemical concoctions (18hr) {{Favor|Best Friends}}|&lt;br /&gt;
{{Quote|Thank you for helping. This Coldrend formula is the most potent I know, but they say there are much more powerful versions out there, lost in old books somewhere. Romantic thought, isn&#039;t it?&lt;br /&gt;
}}&lt;br /&gt;
:140 favor with Landri the Cold&lt;br /&gt;
:Recipe for Coldrend Potion&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = {{Item|Coldrend Potion}} x4&lt;br /&gt;
|RiShin Family ={{Item|Coldrend Potion}} x4, 1x Accessory: {{Item|Amulet of Max Health +30}} (L50) or Ring (Lv50)&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|After reading the signpost in the entrance of [[Kur Tower]].|&lt;br /&gt;
:What is it?&lt;br /&gt;
:&#039;&#039;&#039;I saw your sign in the tower near here.&#039;&#039;&#039;&lt;br /&gt;
:Yes. What of it?&lt;br /&gt;
:&#039;&#039;&#039;The sign said you&#039;d tell me more about it in person.&#039;&#039;&#039;&lt;br /&gt;
:Well... I killed a necromancer there long ago. I foolishly turned myself in for the murder and was imprisoned for fifty years. I was released last year and came to see my handiwork and... I don&#039;t think he&#039;s completely dead. &lt;br /&gt;
:&#039;&#039;&#039;You saw him alive?&#039;&#039;&#039;&lt;br /&gt;
:No, but there&#039;s zombies wandering around--just like the frozen zombies I helped him create decades ago. But damn it, I burned him alive, and I felt his life force ebb. I must be mistaken. He &#039;&#039;can&#039;t&#039;&#039; be alive. &lt;br /&gt;
:&#039;&#039;&#039;Why did you kill him? &lt;br /&gt;
:He was a necromancy necrophiliac. He forced the dead to live in their rotting bodies so that he could have animated... play things. All necromancers are worthless scum, but he was even worse than most. &lt;br /&gt;
:&lt;br /&gt;
:I was his apprentice, and he made me freeze his zombies so that they wouldn&#039;t rot while he... and he...&lt;br /&gt;
:(Landri seems at a loss for words, but forces herself to speak)&lt;br /&gt;
:&lt;br /&gt;
:He would fuck them right in front of me. I was practically a child! Watching the zombies scream in anger and despair, and he laughed and laughed, and...&lt;br /&gt;
:&lt;br /&gt;
:(Landri seems lost in thought, her brow furrowed angrily)&lt;br /&gt;
:&#039;&#039;&#039;I see.&#039;&#039;&#039;&lt;br /&gt;
:And then I spent fifty years in a misery box as punishment, because there&#039;s no law against necromancy among elves!&lt;br /&gt;
:&lt;br /&gt;
:Elves live a long time, so I will eventually get over my prison term, I suppose. But not right now. I must focus on my ice magic. It&#039;s the only thing that matters. But this man may still be alive. And that gnaws at me!&lt;br /&gt;
:&#039;&#039;&#039;Is there anything I can do?&#039;&#039;&#039;&lt;br /&gt;
:I can&#039;t bring myself to go in there and see if he&#039;s alive. I&#039;m not ready. But I can&#039;t let you go get yourself killed, either. If you went alone, you would surely die, and he would do terrible things with your corpse. So no, I can&#039;t let you go. &lt;br /&gt;
:&#039;&#039;&#039;What if I promise to bring a couple of friends?&#039;&#039;&#039;&lt;br /&gt;
:Hm. Well, if you have powerful friends, I suppose... very well. You will need this. It will let you get past the icy barrier I concocted, deep within the lair. Let each of your friends use it, too. [[Ice Bypass Spell]]&lt;br /&gt;
:&#039;&#039;&#039;Okay. What&#039;s past the barrier?&#039;&#039;&#039;&lt;br /&gt;
:Once you&#039;re past the barrier, you should quickly come to a dead end. That&#039;s where I left his corpse. If he&#039;s dead, wonderful. If he&#039;s not, fix it. Bring back his skull.&lt;br /&gt;
:&#039;&#039;&#039;Grisly!&#039;&#039;&#039;&lt;br /&gt;
:Yes. But don&#039;t worry. He&#039;s already officially dead. I spent fifty years in prison for the crime. You&#039;re just... making sure I can sleep at night.&lt;br /&gt;
:&#039;&#039;&#039;Okay. I&#039;ll do it. Bye!&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
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