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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Corax</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Corax"/>
	<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special:Contributions/Corax"/>
	<updated>2026-06-21T20:04:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Talk:Ice_Bear&amp;diff=38112</id>
		<title>Talk:Ice Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Talk:Ice_Bear&amp;diff=38112"/>
		<updated>2019-02-24T21:30:26Z</updated>

		<summary type="html">&lt;p&gt;Corax: Request for help adding combat ability icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am trying to update stats based on current player reports, and the clever trick is coming up with an error for the icon. How can I add the icon?&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38111</id>
		<title>Ice Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38111"/>
		<updated>2019-02-24T21:28:50Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Ice Bear&lt;br /&gt;
| type = Bear and Bugbear&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
| effective = Electricity, Acid&lt;br /&gt;
| ineffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Cold&lt;br /&gt;
}}&lt;br /&gt;
[[Ice Bear]]s are strong Bears living in the tundra of [[Kur Mountains]].  Beware, for Ice Bears have mighty crushing attacks!&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Mountains&lt;br /&gt;
| location = North-East, and South-East of [[Kur Tower]].&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Crushing Health Devastation}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Nice Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Impressive Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Paintings&lt;br /&gt;
; Flower Seeds&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Great Venison}}&lt;br /&gt;
|{{Item|Tuft of Fur}}&lt;br /&gt;
|{{Item|Bear Gallbladder}}&lt;br /&gt;
|{{Item|Bear Claw}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Brass Figurine}}&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Broccoli Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Ice Bear&lt;br /&gt;
| level to tame = 40&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}&amp;lt;br /&amp;gt;{{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Slashing Damage and Taunt}} (+300 at level 70)&lt;br /&gt;
| clever trick = {{Combat Ability|Buff Taunt and Grant Owner Cold Mitigation}} (+100/Attack and +25 at level 70)&lt;br /&gt;
| bonus = Damage Boost&lt;br /&gt;
| weaknesses = Acid, Electricity&lt;br /&gt;
| resists = Cold (very), Crushing, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (43)&lt;br /&gt;
| health = 413&lt;br /&gt;
| armor = 331&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Max (70)&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kur Mountains Creatures]][[Category:Bear and Bugbear]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38110</id>
		<title>Ice Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38110"/>
		<updated>2019-02-24T21:28:05Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Ice Bear&lt;br /&gt;
| type = Bear and Bugbear&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
| effective = Electricity, Acid&lt;br /&gt;
| ineffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Cold&lt;br /&gt;
}}&lt;br /&gt;
[[Ice Bear]]s are strong Bears living in the tundra of [[Kur Mountains]].  Beware, for Ice Bears have mighty crushing attacks!&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Mountains&lt;br /&gt;
| location = North-East, and South-East of [[Kur Tower]].&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Crushing Health Devastation}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Nice Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Impressive Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Paintings&lt;br /&gt;
; Flower Seeds&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Great Venison}}&lt;br /&gt;
|{{Item|Tuft of Fur}}&lt;br /&gt;
|{{Item|Bear Gallbladder}}&lt;br /&gt;
|{{Item|Bear Claw}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Brass Figurine}}&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Broccoli Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Ice Bear&lt;br /&gt;
| level to tame = 40&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Slashing Damage and Taunt}} (+300 at level 70)&lt;br /&gt;
| clever trick = {{Combat Ability|Buff Taunt and Grant Owner Cold Mitigation}} (+100/Attack and +25 at level 70)&lt;br /&gt;
| bonus = Damage Boost&lt;br /&gt;
| weaknesses = Acid, Electricity&lt;br /&gt;
| resists = Cold (very), Crushing, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (43)&lt;br /&gt;
| health = 413&lt;br /&gt;
| armor = 331&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Max (70)&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kur Mountains Creatures]][[Category:Bear and Bugbear]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38109</id>
		<title>Ice Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38109"/>
		<updated>2019-02-24T21:22:48Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Ice Bear&lt;br /&gt;
| type = Bear and Bugbear&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
| effective = Electricity, Acid&lt;br /&gt;
| ineffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Cold&lt;br /&gt;
}}&lt;br /&gt;
[[Ice Bear]]s are strong Bears living in the tundra of [[Kur Mountains]].  Beware, for Ice Bears have mighty crushing attacks!&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Mountains&lt;br /&gt;
| location = North-East, and South-East of [[Kur Tower]].&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Crushing Health Devastation}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Nice Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Impressive Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Paintings&lt;br /&gt;
; Flower Seeds&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Great Venison}}&lt;br /&gt;
|{{Item|Tuft of Fur}}&lt;br /&gt;
|{{Item|Bear Gallbladder}}&lt;br /&gt;
|{{Item|Bear Claw}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Brass Figurine}}&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Broccoli Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Ice Bear&lt;br /&gt;
| level to tame = 40&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Slashing Damage and Taunt}}&lt;br /&gt;
| clever trick = {{Combat Ability|Buff Taunt and Grant Owner Cold Mitigation}}&lt;br /&gt;
| bonus = Damage Boost&lt;br /&gt;
| weaknesses = Acid, Electricity&lt;br /&gt;
| resists = Crushing, Trauma, Cold (very)&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (43)&lt;br /&gt;
| health = 413&lt;br /&gt;
| armor = 331&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Max(70)&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kur Mountains Creatures]][[Category:Bear and Bugbear]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38108</id>
		<title>Ice Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38108"/>
		<updated>2019-02-24T21:22:22Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Ice Bear&lt;br /&gt;
| type = Bear and Bugbear&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
| effective = Electricity, Acid&lt;br /&gt;
| ineffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Cold&lt;br /&gt;
}}&lt;br /&gt;
[[Ice Bear]]s are strong Bears living in the tundra of [[Kur Mountains]].  Beware, for Ice Bears have mighty crushing attacks!&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Mountains&lt;br /&gt;
| location = North-East, and South-East of [[Kur Tower]].&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Crushing Health Devastation}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Nice Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Impressive Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Paintings&lt;br /&gt;
; Flower Seeds&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Great Venison}}&lt;br /&gt;
|{{Item|Tuft of Fur}}&lt;br /&gt;
|{{Item|Bear Gallbladder}}&lt;br /&gt;
|{{Item|Bear Claw}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Brass Figurine}}&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Broccoli Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Ice Bear&lt;br /&gt;
| level to tame = 40&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Slashing Damage and Taunt +300}}&lt;br /&gt;
| clever trick = {{Combat Ability|Buff Taunt +100/Attack and Grant Owner Cold Mitigation}}&lt;br /&gt;
| bonus = Damage Boost&lt;br /&gt;
| weaknesses = Acid, Electricity&lt;br /&gt;
| resists = Crushing, Trauma, Cold (very)&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (43)&lt;br /&gt;
| health = 413&lt;br /&gt;
| armor = 331&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Max(70)&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kur Mountains Creatures]][[Category:Bear and Bugbear]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38107</id>
		<title>Ice Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38107"/>
		<updated>2019-02-24T21:21:48Z</updated>

		<summary type="html">&lt;p&gt;Corax: Updating with info provided by a pet owner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Ice Bear&lt;br /&gt;
| type = Bear and Bugbear&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
| effective = Electricity, Acid&lt;br /&gt;
| ineffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Cold&lt;br /&gt;
}}&lt;br /&gt;
[[Ice Bear]]s are strong Bears living in the tundra of [[Kur Mountains]].  Beware, for Ice Bears have mighty crushing attacks!&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Mountains&lt;br /&gt;
| location = North-East, and South-East of [[Kur Tower]].&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Crushing Health Devastation}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Nice Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Impressive Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Paintings&lt;br /&gt;
; Flower Seeds&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Great Venison}}&lt;br /&gt;
|{{Item|Tuft of Fur}}&lt;br /&gt;
|{{Item|Bear Gallbladder}}&lt;br /&gt;
|{{Item|Bear Claw}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Brass Figurine}}&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Broccoli Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Ice Bear&lt;br /&gt;
| level to tame = 40&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = {{Slashing Damage and Taunt +300}}&lt;br /&gt;
| clever trick = {{Combat Ability|Buff Taunt +100 and Grant Owner Cold Mitigation}}&lt;br /&gt;
| bonus = Damage Boost&lt;br /&gt;
| weaknesses = Acid, Electricity&lt;br /&gt;
| resists = Crushing, Trauma, Cold (very)&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (43)&lt;br /&gt;
| health = 413&lt;br /&gt;
| armor = 331&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Max(70)&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kur Mountains Creatures]][[Category:Bear and Bugbear]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38106</id>
		<title>Ice Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38106"/>
		<updated>2019-02-24T21:19:57Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Ice Bear&lt;br /&gt;
| type = Bear and Bugbear&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
| effective = Electricity, Acid&lt;br /&gt;
| ineffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Cold&lt;br /&gt;
}}&lt;br /&gt;
[[Ice Bear]]s are strong Bears living in the tundra of [[Kur Mountains]].  Beware, for Ice Bears have mighty crushing attacks!&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Mountains&lt;br /&gt;
| location = North-East, and South-East of [[Kur Tower]].&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Crushing Health Devastation}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Nice Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Impressive Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Paintings&lt;br /&gt;
; Flower Seeds&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Great Venison}}&lt;br /&gt;
|{{Item|Tuft of Fur}}&lt;br /&gt;
|{{Item|Bear Gallbladder}}&lt;br /&gt;
|{{Item|Bear Claw}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Brass Figurine}}&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Broccoli Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Ice Bear&lt;br /&gt;
| level to tame = 40&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = Grant Owner Cold Mitigation&lt;br /&gt;
| clever trick = {{Combat Ability|Slashing Damage and Taunt} +300}}&lt;br /&gt;
| bonus = Damage Boost&lt;br /&gt;
| weaknesses = Acid, Electricity&lt;br /&gt;
| resists = Crushing, Trauma, Cold (very)&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (43)&lt;br /&gt;
| health = 413&lt;br /&gt;
| armor = 331&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Max(70)&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kur Mountains Creatures]][[Category:Bear and Bugbear]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38105</id>
		<title>Tamable Pets Compared</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38105"/>
		<updated>2019-02-24T20:54:23Z</updated>

		<summary type="html">&lt;p&gt;Corax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{STDT|sortable mw-collapsible&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Pet Name&lt;br /&gt;
! Pet Type&lt;br /&gt;
! Level to Tame&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Bond Level&lt;br /&gt;
! Enthusiasm&lt;br /&gt;
! Health&lt;br /&gt;
! Armor&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Basic Attacks&lt;br /&gt;
! Sic &#039;Em&lt;br /&gt;
! Clever Trick&lt;br /&gt;
! Other&lt;br /&gt;
! Vulnerabilities (&amp;quot;Effective&amp;quot;)&lt;br /&gt;
! Resistances (&amp;quot;Ineffective&amp;quot;)&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Evasion&lt;br /&gt;
! Contributor&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bear&lt;br /&gt;
| Bear&lt;br /&gt;
| &lt;br /&gt;
| 70&lt;br /&gt;
| 68&lt;br /&gt;
| 10&lt;br /&gt;
| 1009&lt;br /&gt;
| 730&lt;br /&gt;
| 262&lt;br /&gt;
| Slashing, Crushing&lt;br /&gt;
| Slashing and Taunt +300&lt;br /&gt;
| Buff Taunt + 100/Attack and Grant Owner Cold Mitigation +25&lt;br /&gt;
| &lt;br /&gt;
| Electricity, Acid&lt;br /&gt;
| Crushing, Trauma, Cold (very)&lt;br /&gt;
| 262&lt;br /&gt;
| none&lt;br /&gt;
| Yaffy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38104</id>
		<title>Tamable Pets Compared</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38104"/>
		<updated>2019-02-24T20:53:47Z</updated>

		<summary type="html">&lt;p&gt;Corax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{STDT|sortable mw-collapsible&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Pet Name&lt;br /&gt;
! Pet Type&lt;br /&gt;
! Level to Tame&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Bond Level&lt;br /&gt;
! Enthusiasm&lt;br /&gt;
! Health&lt;br /&gt;
! Armor&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Basic Attacks&lt;br /&gt;
! Sic &#039;Em&lt;br /&gt;
! Clever Trick&lt;br /&gt;
! Other&lt;br /&gt;
! Vulnerabilities (&amp;quot;Effective&amp;quot;)&lt;br /&gt;
! Resistances (&amp;quot;Ineffective&amp;quot;)&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Evasion&lt;br /&gt;
! Contributor&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bear&lt;br /&gt;
| Bear&lt;br /&gt;
| &lt;br /&gt;
| 70&lt;br /&gt;
| 68&lt;br /&gt;
| 10&lt;br /&gt;
| 1009&lt;br /&gt;
| 730&lt;br /&gt;
| 262&lt;br /&gt;
| Slashing, Crushing&lt;br /&gt;
| Slashing and Taunt +300&lt;br /&gt;
| Buff Taunt + 100/Attack and Grant Owner Cold Mitigation +25&lt;br /&gt;
| &lt;br /&gt;
| Electricity, Acid&lt;br /&gt;
| Crushing, Trauma,&lt;br /&gt;
Cold (very)&lt;br /&gt;
| 262&lt;br /&gt;
| none&lt;br /&gt;
| Yaffy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38103</id>
		<title>Tamable Pets Compared</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38103"/>
		<updated>2019-02-24T20:53:10Z</updated>

		<summary type="html">&lt;p&gt;Corax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{STDT|sortable mw-collapsible&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Pet Name&lt;br /&gt;
! Level to Tame&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Bond Level&lt;br /&gt;
! Enthusiasm&lt;br /&gt;
! Health&lt;br /&gt;
! Armor&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Basic Attacks&lt;br /&gt;
! Sic &#039;Em&lt;br /&gt;
! Clever Trick&lt;br /&gt;
! Other&lt;br /&gt;
! Vulnerabilities (&amp;quot;Effective&amp;quot;)&lt;br /&gt;
! Resistances (&amp;quot;Ineffective&amp;quot;)&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Evasion&lt;br /&gt;
! Contributor&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bear&lt;br /&gt;
| Bear&lt;br /&gt;
| &lt;br /&gt;
| 70&lt;br /&gt;
| 68&lt;br /&gt;
| 10&lt;br /&gt;
| 1009&lt;br /&gt;
| 730&lt;br /&gt;
| 262&lt;br /&gt;
| Slashing, Crushing&lt;br /&gt;
| Slashing and Taunt +300&lt;br /&gt;
| Buff Taunt + 100/Attack and Grant Owner Cold Mitigation +25&lt;br /&gt;
| &lt;br /&gt;
| Electricity, Acid&lt;br /&gt;
| Crushing, Trauma,&lt;br /&gt;
Cold (very)&lt;br /&gt;
| 262&lt;br /&gt;
| none&lt;br /&gt;
| Yaffy|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38102</id>
		<title>Tamable Pets Compared</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38102"/>
		<updated>2019-02-24T20:52:01Z</updated>

		<summary type="html">&lt;p&gt;Corax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{STDT|sortable mw-collapsible&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Pet Name&lt;br /&gt;
! Level to Tame&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Bond Level&lt;br /&gt;
! Enthusiasm&lt;br /&gt;
! Health&lt;br /&gt;
! Armor&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Basic Attacks&lt;br /&gt;
! Sic &#039;Em&lt;br /&gt;
! Clever Trick&lt;br /&gt;
! Other&lt;br /&gt;
! Vulnerabilities (&amp;quot;Effective&amp;quot;)&lt;br /&gt;
! Resistances (&amp;quot;Ineffective&amp;quot;)&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Evasion&lt;br /&gt;
! Contributor&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38100</id>
		<title>Tamable Pets Compared</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tamable_Pets_Compared&amp;diff=38100"/>
		<updated>2019-02-24T20:49:13Z</updated>

		<summary type="html">&lt;p&gt;Corax: Created page with &amp;quot;{| {{STDT|sortable mw-collapsible&amp;gt;}} style=&amp;quot;width:100%;&amp;quot; ! Pet Name ! Level to Tame ! Pet Level ! Bond Level ! Enthusiasm ! Health ! Armor ! Damage Boost ! Basic Attacks ! Sic...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{STDT|sortable mw-collapsible&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Pet Name&lt;br /&gt;
! Level to Tame&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Bond Level&lt;br /&gt;
! Enthusiasm&lt;br /&gt;
! Health&lt;br /&gt;
! Armor&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Basic Attacks&lt;br /&gt;
! Sic &#039;Em&lt;br /&gt;
! Clever Trick&lt;br /&gt;
! Other&lt;br /&gt;
! &amp;quot;Vulnerabilities (&amp;quot;&amp;quot;Effective&amp;quot;&amp;quot;)&amp;quot;&lt;br /&gt;
! &amp;quot;Resistances (&amp;quot;&amp;quot;Ineffective&amp;quot;&amp;quot;)&amp;quot;&lt;br /&gt;
! Damage Boost&lt;br /&gt;
! Evasion&lt;br /&gt;
! Contributor&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=38099</id>
		<title>Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=38099"/>
		<updated>2019-02-24T20:30:39Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Tamable Animals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Animal Handling&lt;br /&gt;
|image            = [[File:AnimalHandling_skill.png|300px]] &lt;br /&gt;
|caption          = The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = None &lt;br /&gt;
|skilltrainers    = [[Gisli]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=Developer Blog A little more about evil, undead, and pet classes|&lt;br /&gt;
Animal Handlers spend a ton of time with their &#039;&#039;&#039;pets&#039;&#039;&#039;, raising and training them. Ancillary skills like &#039;&#039;&#039;Animal Husbandry&#039;&#039;&#039; let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Animal Handling&#039;&#039;&#039; is a combat skill that many wanderers of Alharth like to learn. The skill focuses on taming and training various animals to fight alongside you.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Gisli]], a Dwarf living in [[Serbule Keep]], will teach the art of Animal Handling for 2000 Councils. Unlike many denizens of Alharth, you don&#039;t need to be his friend, he seems willing to teach the skill to anyone who can pay.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* Animal Husbandry - Not in the game yet.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Charm Rat]] - While not a skill, Adventurers may wish to learn the art of &#039;Rat Charming. While you can learn to  &#039;&#039;&#039;Tame Rat&#039;&#039;&#039;s from Gisli, the method to &#039;&#039;&#039;Charm&#039;&#039;&#039; Rats must be obtained elsewhere. This relatively rare technique is rumored to have been taught at a secret Council Academy once operating on [[Anagoge Island]]. Charmed Rats are still wild animals, not pets. Charmed Rats will follow you around, and can&#039;t be revived once defeated in battle.&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Animal Handling]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Compassion]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;|| align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Attack Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Claw Ability.png|36px]] &#039;&#039;&#039;Claw&#039;&#039;&#039; (1-4) || 0/15/30/48 || Level Up  ||Claw your enemy. (+ damage vs vulnerable targets) || Slashing || Basic Attack&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abilities available from [[Gisli]] the stable master in [[Serbule Keep]].&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Ability || Lvl Req || Cost || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance || 17 || 3100 || Order your pet to hold its ground. Pet regenerates 10 Health/Sec and gains Universal Mitigation +5 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 2 || 32 || 8600 || Order your pet to hold its ground. Pet regenerates 20 Health/Sec and gains Universal Mitigation +10 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 3 || 47 || 14100 || Order your pet to hold its ground. Pet regenerates 30 Health/Sec and gains Universal Mitigation +15 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath || 15 || 2900 || Your pet takes 50 damage and deals +30 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 2 || 30 || 5400 || Your pet takes 150 damage and deals +70 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 3 || 45 || 13900 || Your pet takes 300 damage and deals +100 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|}&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:&lt;br /&gt;
&lt;br /&gt;
(Under Construction - Higher level skills may be learned from [[Gisli]].)&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;|| align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Attack Type&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pack Attack Ability.png|36px]] &#039;&#039;&#039;Pack Attack&#039;&#039;&#039; 4 || 55 || [[Altar of Norala]]  ||Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. || Crushing || ???&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Animal Taming ===&lt;br /&gt;
Before Animal Handlers can call a wild animal their pet, it must first be &#039;&#039;&#039;Tamed.&#039;&#039;&#039; Shrines can be found across Alharth dedicated to specific types of animals. These shrines hold secrets related to &#039;&#039;&#039;Taming&#039;&#039;&#039; their associated animals, and may grant their knowledge to anyone who solves their sacrificial riddles. You can only tame pets at your own Animal Handling skill level or up to five levels higher. For example, [[Grimalkin]] are level 55, so you need a minimum of 50 levels of Animal Handling to tame one.&lt;br /&gt;
&lt;br /&gt;
To &#039;&#039;&#039;Tame&#039;&#039;&#039; a wild animal, the animal&#039;s associated Taming Ability must be used. Adventurers wishing to &#039;&#039;&#039;Tame&#039;&#039;&#039; a cat must complete a twenty second cast of their &#039;&#039;&#039;Tame Cat&#039;&#039;&#039; ability, while focusing on a specific wild [[Feline]]. If the Adventurer is able to survive the cat for twenty seconds, the cat will accept the Adventurer as its master.&lt;br /&gt;
&lt;br /&gt;
; Charm Rat&lt;br /&gt;
: Learned on [[Anagoge Island]].&lt;br /&gt;
; Tame Rat&lt;br /&gt;
: Learned from [[Gisli]] in [[Serbule]].&lt;br /&gt;
; Tame Cat&lt;br /&gt;
: Learned by Level 20 Animal Handlers at the Cat Shrine in northeast [[Eltibule]].&lt;br /&gt;
{{Spoiler|Click to see the item required for the Cat Shrine|&lt;br /&gt;
The answer is &amp;quot;String&amp;quot;: a string seems to be the item required to sacrifice. This item can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. Cat eyes, which can be sometimes looted from a cat, work as sacrifice too.&lt;br /&gt;
}}&lt;br /&gt;
; Tame Bear&lt;br /&gt;
: Learned by Level 40 Animal Handlers at the Bear Shrine in the [[Kur Mountains]].&lt;br /&gt;
{{Spoiler|Click to see the item required for the Bear Shrine|&lt;br /&gt;
The answer is &amp;quot;Perch&amp;quot;: This item can be obtained through fishing...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Raising Skill Levels ===&lt;br /&gt;
To level Animal Handling, an Adventurer must actively use pet abilities while fighting, just like every other skill.&lt;br /&gt;
&lt;br /&gt;
=== Stables ===&lt;br /&gt;
You can have as many pets as you have stable slots. You can buy more stable slots from the following Stablemasters.&lt;br /&gt;
* [[Gisli]] in [[Serbule]].&lt;br /&gt;
* Placeholder Stablemaster in [[Hogan&#039;s Keep]].&lt;br /&gt;
These Stablemasters can help you to rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.&lt;br /&gt;
&lt;br /&gt;
Deceased pets can be revived at a stable for a small fee.&lt;br /&gt;
=== Summoning Pets ===&lt;br /&gt;
As you level up in Animal Handling you&#039;ll gain access to abilities that allow you to summon your pets based on what stable slot they are in. You may only summon a single pet tamed from Animal Handling at a time, but you may summon your Animal Handling pets alongside pets from other skills like [[Necromancy]] or [[Battle Chemistry]]. &lt;br /&gt;
=== Anchor Runes ===&lt;br /&gt;
Potential Prodigies versed in &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; may have learned the &#039;&#039;&#039;Unnatural Wrath&#039;&#039;&#039; abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.&lt;br /&gt;
&lt;br /&gt;
Shadowy deer shaped [[Construct]]s such as the [[Misery Yak]] are reportedly sources of this item.&lt;br /&gt;
=== Healing Pets ===&lt;br /&gt;
While deceased pets can be revived at a Stable, adept Animal Handlers may attempt to resuscitate their pets using [[Good First Aid Kit]]s.&lt;br /&gt;
:* Note that pet healing skills mean overall health/armor healing, not each. Example: if your pet is missing 5 health and 20 armor, and you use Feed Pet for +15 healing, the pet will recover 5 health and 10 armor.&lt;br /&gt;
=== Pet Combat &amp;amp; Tricks ===&lt;br /&gt;
Every &#039;&#039;&#039;Tamed&#039;&#039;&#039; animal has two types of special attacks, a &#039;&#039;&#039;Sic &#039;Em Attack&#039;&#039;&#039; and a &#039;&#039;&#039;Special Trick.&#039;&#039;&#039; Every animal has a different set of attacks.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Sic &#039;Em&#039;&#039;&#039; is an ability Animal Handlers will learn at levels 9, 19, 29, 39, and 49. This ability commands your pet to perform its &#039;&#039;&#039;Sic &#039;Em Attack.&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Clever Trick&#039;&#039;&#039; is an ability Animal Handlers will learn at levels 3, 25, and 44. This ability commands your pet to perform its &#039;&#039;&#039;Special Trick.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known &#039;&#039;&#039;Sic &#039;Em&#039;&#039;&#039;  attacks are as follows&lt;br /&gt;
: Bear Self-Heal (Pet): Slashing Damage and Self-Heal +20* Sic &#039;Em level&lt;br /&gt;
: Bear Taunt (Pet): Slashing Damage and Taunt +60* Sic &#039;Em level&lt;br /&gt;
: Big Cat Kill (Pet): Heavy Slashing Damage&lt;br /&gt;
: Grimalkin Puncture (Pet): Trauma Damage over time.&lt;br /&gt;
: Raking Claw (Pet): Debuff Slashing Damage for 8 seconds. Level 1=7%, Level 4=15%&lt;br /&gt;
: Rat De-Rage (Pet): Reduced Monster Rage. Level 1=-90, Level 6=-500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known &#039;&#039;&#039;Clever Trick&#039;&#039;&#039; / &#039;&#039;&#039;Special Trick&#039;&#039;&#039;  attacks are as follows&lt;br /&gt;
: Bear Stun (Pet): Crushing Damage and stun.&lt;br /&gt;
: Bear Ultra (Pet): Heavy Crushing damage.&lt;br /&gt;
: Bear Warmth (Pet): Buff Taunt attacks and grant the owner Cold mitigation.  Level 1= +10 taunt/+5 cold mitigation. Level 6= +125 taunt/+30 cold mitigation&lt;br /&gt;
: Big Cat Heal (Pet): Heal owner. Level 1=25 health, Level 6=200 health. &lt;br /&gt;
: Big Cat Root (Pet): Slashing and root. Level 1= 5secs, Level 4=11 seconds.&lt;br /&gt;
: Big Cat ultrakill (Pet): Very Heavy Slashing Damage.&lt;br /&gt;
: Grimalkin Flee (Pet): Lure Enemy away. Level 1=Temp Taunt 1100.  Level 3=1700.&lt;br /&gt;
: Rat Burn (Pet): Burn Target. Level 1= 40 damage over 12 seconds. Level 6=240 damage over 12 seconds.&lt;br /&gt;
: Rat Heal (Pet): Heal owner. Level 1=30, Level 6=180.&lt;br /&gt;
: Rat Poison Vuln (Pet): Debuff Poison Vulnerability for 20 seconds. Level 1= 10% Level 4=20%&lt;br /&gt;
&lt;br /&gt;
=== Pet Level &amp;amp; Bond Level ===&lt;br /&gt;
As you fight alongside your pet, its Bond Level increases. A new pet will begin with a Bond Level of 0, or a pet you receive from another player (not yet available in-game). For each Bond Level, pets&#039; base damage increases by 1 or 2, max health increases by 4, and max armor increases by 1.&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
Pet shave a level that determines their basic combat stats like health and damage. Pets that were tamed in more dangerous areas have higher starting levels. Pets earn XP when you fight alongside them, and when they have enough XP their level can increase. You will need to visit an animal-handling trainer and pay a small fee to level up your pet, when it has enough XP.&lt;br /&gt;
&lt;br /&gt;
In addition to raise the Pet Level, earning XP also increases the pet&#039;s Bond Level. The Bond Level gives the pet some extra damage, health, and armor. A new pet&#039;s Bond Level always starts at 0.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Enthusiasm ===&lt;br /&gt;
Pet Enthusiasm is boosted by its owner&#039;s equipped items. Enthusiasm determines the chance for pets to critically hit enemies. Higher Enthusiasm is required to critically hit higher level monsters. If a pet performs a critical hit, the pet&#039;s direct damage is increased by 25% (for cats), 40% (for bears), or 50% (for rats).&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Enthusiasm does two things: first it determines how quickly pets gain Happiness. In addition, Enthusiasm gives the pet a chance to &#039;critically hit&#039; enemies. The chance of a critical-hit is based on the pet&#039;s Enthusiasm versus the enemy&#039;s skill levels. If a pet&#039;s attack critically-hits, that attack&#039;s damage is boosted by 25% for cats, 40% for bears, or 50% for rats.&lt;br /&gt;
&lt;br /&gt;
The easiest way to impart some Enthusiasm into your pet is to wear special equipment that boosts your pet&#039;s Enthusiasm. As with all pet-boosting equipment, you must be wearing the item before you summon the pet.&lt;br /&gt;
}}&lt;br /&gt;
=== Combat XP Boost % ===&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
Some equipment can make a pet earn XP faster. This will be shown as a Combat XP Boost when you examine the pet. But note that the pet&#039;s Happiness still plays a big role in determining the actual amount of XP they earn.&lt;br /&gt;
}}&lt;br /&gt;
=== Damage Boost &amp;amp; Damage Multiplier ===&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Damage Boost is added to their attacks&#039; damage. Then, the damage is multiplied by their Damage Multiplier (if any).&lt;br /&gt;
&lt;br /&gt;
The pet&#039;s Damage Boost will naturally increase as it gains Pet Levels and Bond Levels. Both Damage Boost and Damage Multiplier can also be boosted when you wear certain equipment.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Happiness ===&lt;br /&gt;
Happiness determines how much experience a pet earns. If it dies, Happiness goes down. The rate a pet recovers Happiness is based on Enthusiasm.&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Happiness determines how much XP it earns when it helps you defeat enemies. A higher Happiness means it earns more XP! But if a pet dies, its Happiness is reduced by half&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tamable Animals ==&lt;br /&gt;
=== Rats === &lt;br /&gt;
&#039;&#039;&#039;Rats&#039;&#039;&#039; are generally the first animal Animal Handlers will learn to &#039;&#039;&#039;Charm&#039;&#039;&#039; and &#039;&#039;&#039;Tame.&#039;&#039;&#039; Higher level rats may provide a Poison Vulnerability Debuff, and some species of Rats are reported to exhibit high Evasion &amp;amp; Crit.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Rodent&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Felines ===&lt;br /&gt;
Animal Handlers who master Rats may wish to move onto something more ferocious, the [[Feline]]. Felines, also known as Big Cats, can be &#039;&#039;&#039;Charmed&#039;&#039;&#039; by Level 20+ Animal Handlers. Felines deal heavy slashing damage, but most are weak to poison.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Feline&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Bears ===&lt;br /&gt;
Bears are difficult to tame, requiring 40 Levels of [[Animal Handling]], but are loyal partners. Some bears deal heavy damage, while others act as tanks. Most bears are weak against Electricity and Acid damage. &lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Bear and Bugbear&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
; [[Tundra Bear]] Tamed at level 68: 530 Armor, 702 Health, 114 Dmg, Slash / Crush.&lt;br /&gt;
: Special Abilities: Slash + Taunt 300, Cold mitigation for owner +25. &lt;br /&gt;
: Weak against Electricity Acid&lt;br /&gt;
: Resists: Crush, Trauma, Ice (very).&lt;br /&gt;
{{Spoiler|Click to See Level max stats|Bond Level 70: 600 Armor, 982 Health, 238 Dmg.}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Animal Handling Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Animal Handling|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Animal Handling received a major overhaul in July 2016. In the previous version of Animal Handling, you needed to Charm an animal before Taming it.&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:AH_pet_bear.png|A player with a pet Bear.&lt;br /&gt;
File:Cat_shrine.png|Cat Shrine.&lt;br /&gt;
File:Hissy_pet.png|Hissy - special rare Grimalkin.&lt;br /&gt;
File:PlayerPetGrimalkin.png|A player and their pet Grimalkin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=38098</id>
		<title>Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=38098"/>
		<updated>2019-02-24T20:30:24Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Tamable Animals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Animal Handling&lt;br /&gt;
|image            = [[File:AnimalHandling_skill.png|300px]] &lt;br /&gt;
|caption          = The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = None &lt;br /&gt;
|skilltrainers    = [[Gisli]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=Developer Blog A little more about evil, undead, and pet classes|&lt;br /&gt;
Animal Handlers spend a ton of time with their &#039;&#039;&#039;pets&#039;&#039;&#039;, raising and training them. Ancillary skills like &#039;&#039;&#039;Animal Husbandry&#039;&#039;&#039; let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Animal Handling&#039;&#039;&#039; is a combat skill that many wanderers of Alharth like to learn. The skill focuses on taming and training various animals to fight alongside you.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Gisli]], a Dwarf living in [[Serbule Keep]], will teach the art of Animal Handling for 2000 Councils. Unlike many denizens of Alharth, you don&#039;t need to be his friend, he seems willing to teach the skill to anyone who can pay.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* Animal Husbandry - Not in the game yet.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Charm Rat]] - While not a skill, Adventurers may wish to learn the art of &#039;Rat Charming. While you can learn to  &#039;&#039;&#039;Tame Rat&#039;&#039;&#039;s from Gisli, the method to &#039;&#039;&#039;Charm&#039;&#039;&#039; Rats must be obtained elsewhere. This relatively rare technique is rumored to have been taught at a secret Council Academy once operating on [[Anagoge Island]]. Charmed Rats are still wild animals, not pets. Charmed Rats will follow you around, and can&#039;t be revived once defeated in battle.&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Animal Handling]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Compassion]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
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|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;|| align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Attack Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Claw Ability.png|36px]] &#039;&#039;&#039;Claw&#039;&#039;&#039; (1-4) || 0/15/30/48 || Level Up  ||Claw your enemy. (+ damage vs vulnerable targets) || Slashing || Basic Attack&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abilities available from [[Gisli]] the stable master in [[Serbule Keep]].&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Ability || Lvl Req || Cost || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance || 17 || 3100 || Order your pet to hold its ground. Pet regenerates 10 Health/Sec and gains Universal Mitigation +5 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 2 || 32 || 8600 || Order your pet to hold its ground. Pet regenerates 20 Health/Sec and gains Universal Mitigation +10 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 3 || 47 || 14100 || Order your pet to hold its ground. Pet regenerates 30 Health/Sec and gains Universal Mitigation +15 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath || 15 || 2900 || Your pet takes 50 damage and deals +30 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 2 || 30 || 5400 || Your pet takes 150 damage and deals +70 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 3 || 45 || 13900 || Your pet takes 300 damage and deals +100 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|}&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:&lt;br /&gt;
&lt;br /&gt;
(Under Construction - Higher level skills may be learned from [[Gisli]].)&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;|| align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Attack Type&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pack Attack Ability.png|36px]] &#039;&#039;&#039;Pack Attack&#039;&#039;&#039; 4 || 55 || [[Altar of Norala]]  ||Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. || Crushing || ???&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Animal Taming ===&lt;br /&gt;
Before Animal Handlers can call a wild animal their pet, it must first be &#039;&#039;&#039;Tamed.&#039;&#039;&#039; Shrines can be found across Alharth dedicated to specific types of animals. These shrines hold secrets related to &#039;&#039;&#039;Taming&#039;&#039;&#039; their associated animals, and may grant their knowledge to anyone who solves their sacrificial riddles. You can only tame pets at your own Animal Handling skill level or up to five levels higher. For example, [[Grimalkin]] are level 55, so you need a minimum of 50 levels of Animal Handling to tame one.&lt;br /&gt;
&lt;br /&gt;
To &#039;&#039;&#039;Tame&#039;&#039;&#039; a wild animal, the animal&#039;s associated Taming Ability must be used. Adventurers wishing to &#039;&#039;&#039;Tame&#039;&#039;&#039; a cat must complete a twenty second cast of their &#039;&#039;&#039;Tame Cat&#039;&#039;&#039; ability, while focusing on a specific wild [[Feline]]. If the Adventurer is able to survive the cat for twenty seconds, the cat will accept the Adventurer as its master.&lt;br /&gt;
&lt;br /&gt;
; Charm Rat&lt;br /&gt;
: Learned on [[Anagoge Island]].&lt;br /&gt;
; Tame Rat&lt;br /&gt;
: Learned from [[Gisli]] in [[Serbule]].&lt;br /&gt;
; Tame Cat&lt;br /&gt;
: Learned by Level 20 Animal Handlers at the Cat Shrine in northeast [[Eltibule]].&lt;br /&gt;
{{Spoiler|Click to see the item required for the Cat Shrine|&lt;br /&gt;
The answer is &amp;quot;String&amp;quot;: a string seems to be the item required to sacrifice. This item can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. Cat eyes, which can be sometimes looted from a cat, work as sacrifice too.&lt;br /&gt;
}}&lt;br /&gt;
; Tame Bear&lt;br /&gt;
: Learned by Level 40 Animal Handlers at the Bear Shrine in the [[Kur Mountains]].&lt;br /&gt;
{{Spoiler|Click to see the item required for the Bear Shrine|&lt;br /&gt;
The answer is &amp;quot;Perch&amp;quot;: This item can be obtained through fishing...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Raising Skill Levels ===&lt;br /&gt;
To level Animal Handling, an Adventurer must actively use pet abilities while fighting, just like every other skill.&lt;br /&gt;
&lt;br /&gt;
=== Stables ===&lt;br /&gt;
You can have as many pets as you have stable slots. You can buy more stable slots from the following Stablemasters.&lt;br /&gt;
* [[Gisli]] in [[Serbule]].&lt;br /&gt;
* Placeholder Stablemaster in [[Hogan&#039;s Keep]].&lt;br /&gt;
These Stablemasters can help you to rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.&lt;br /&gt;
&lt;br /&gt;
Deceased pets can be revived at a stable for a small fee.&lt;br /&gt;
=== Summoning Pets ===&lt;br /&gt;
As you level up in Animal Handling you&#039;ll gain access to abilities that allow you to summon your pets based on what stable slot they are in. You may only summon a single pet tamed from Animal Handling at a time, but you may summon your Animal Handling pets alongside pets from other skills like [[Necromancy]] or [[Battle Chemistry]]. &lt;br /&gt;
=== Anchor Runes ===&lt;br /&gt;
Potential Prodigies versed in &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; may have learned the &#039;&#039;&#039;Unnatural Wrath&#039;&#039;&#039; abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.&lt;br /&gt;
&lt;br /&gt;
Shadowy deer shaped [[Construct]]s such as the [[Misery Yak]] are reportedly sources of this item.&lt;br /&gt;
=== Healing Pets ===&lt;br /&gt;
While deceased pets can be revived at a Stable, adept Animal Handlers may attempt to resuscitate their pets using [[Good First Aid Kit]]s.&lt;br /&gt;
:* Note that pet healing skills mean overall health/armor healing, not each. Example: if your pet is missing 5 health and 20 armor, and you use Feed Pet for +15 healing, the pet will recover 5 health and 10 armor.&lt;br /&gt;
=== Pet Combat &amp;amp; Tricks ===&lt;br /&gt;
Every &#039;&#039;&#039;Tamed&#039;&#039;&#039; animal has two types of special attacks, a &#039;&#039;&#039;Sic &#039;Em Attack&#039;&#039;&#039; and a &#039;&#039;&#039;Special Trick.&#039;&#039;&#039; Every animal has a different set of attacks.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Sic &#039;Em&#039;&#039;&#039; is an ability Animal Handlers will learn at levels 9, 19, 29, 39, and 49. This ability commands your pet to perform its &#039;&#039;&#039;Sic &#039;Em Attack.&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Clever Trick&#039;&#039;&#039; is an ability Animal Handlers will learn at levels 3, 25, and 44. This ability commands your pet to perform its &#039;&#039;&#039;Special Trick.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known &#039;&#039;&#039;Sic &#039;Em&#039;&#039;&#039;  attacks are as follows&lt;br /&gt;
: Bear Self-Heal (Pet): Slashing Damage and Self-Heal +20* Sic &#039;Em level&lt;br /&gt;
: Bear Taunt (Pet): Slashing Damage and Taunt +60* Sic &#039;Em level&lt;br /&gt;
: Big Cat Kill (Pet): Heavy Slashing Damage&lt;br /&gt;
: Grimalkin Puncture (Pet): Trauma Damage over time.&lt;br /&gt;
: Raking Claw (Pet): Debuff Slashing Damage for 8 seconds. Level 1=7%, Level 4=15%&lt;br /&gt;
: Rat De-Rage (Pet): Reduced Monster Rage. Level 1=-90, Level 6=-500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known &#039;&#039;&#039;Clever Trick&#039;&#039;&#039; / &#039;&#039;&#039;Special Trick&#039;&#039;&#039;  attacks are as follows&lt;br /&gt;
: Bear Stun (Pet): Crushing Damage and stun.&lt;br /&gt;
: Bear Ultra (Pet): Heavy Crushing damage.&lt;br /&gt;
: Bear Warmth (Pet): Buff Taunt attacks and grant the owner Cold mitigation.  Level 1= +10 taunt/+5 cold mitigation. Level 6= +125 taunt/+30 cold mitigation&lt;br /&gt;
: Big Cat Heal (Pet): Heal owner. Level 1=25 health, Level 6=200 health. &lt;br /&gt;
: Big Cat Root (Pet): Slashing and root. Level 1= 5secs, Level 4=11 seconds.&lt;br /&gt;
: Big Cat ultrakill (Pet): Very Heavy Slashing Damage.&lt;br /&gt;
: Grimalkin Flee (Pet): Lure Enemy away. Level 1=Temp Taunt 1100.  Level 3=1700.&lt;br /&gt;
: Rat Burn (Pet): Burn Target. Level 1= 40 damage over 12 seconds. Level 6=240 damage over 12 seconds.&lt;br /&gt;
: Rat Heal (Pet): Heal owner. Level 1=30, Level 6=180.&lt;br /&gt;
: Rat Poison Vuln (Pet): Debuff Poison Vulnerability for 20 seconds. Level 1= 10% Level 4=20%&lt;br /&gt;
&lt;br /&gt;
=== Pet Level &amp;amp; Bond Level ===&lt;br /&gt;
As you fight alongside your pet, its Bond Level increases. A new pet will begin with a Bond Level of 0, or a pet you receive from another player (not yet available in-game). For each Bond Level, pets&#039; base damage increases by 1 or 2, max health increases by 4, and max armor increases by 1.&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
Pet shave a level that determines their basic combat stats like health and damage. Pets that were tamed in more dangerous areas have higher starting levels. Pets earn XP when you fight alongside them, and when they have enough XP their level can increase. You will need to visit an animal-handling trainer and pay a small fee to level up your pet, when it has enough XP.&lt;br /&gt;
&lt;br /&gt;
In addition to raise the Pet Level, earning XP also increases the pet&#039;s Bond Level. The Bond Level gives the pet some extra damage, health, and armor. A new pet&#039;s Bond Level always starts at 0.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Enthusiasm ===&lt;br /&gt;
Pet Enthusiasm is boosted by its owner&#039;s equipped items. Enthusiasm determines the chance for pets to critically hit enemies. Higher Enthusiasm is required to critically hit higher level monsters. If a pet performs a critical hit, the pet&#039;s direct damage is increased by 25% (for cats), 40% (for bears), or 50% (for rats).&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Enthusiasm does two things: first it determines how quickly pets gain Happiness. In addition, Enthusiasm gives the pet a chance to &#039;critically hit&#039; enemies. The chance of a critical-hit is based on the pet&#039;s Enthusiasm versus the enemy&#039;s skill levels. If a pet&#039;s attack critically-hits, that attack&#039;s damage is boosted by 25% for cats, 40% for bears, or 50% for rats.&lt;br /&gt;
&lt;br /&gt;
The easiest way to impart some Enthusiasm into your pet is to wear special equipment that boosts your pet&#039;s Enthusiasm. As with all pet-boosting equipment, you must be wearing the item before you summon the pet.&lt;br /&gt;
}}&lt;br /&gt;
=== Combat XP Boost % ===&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
Some equipment can make a pet earn XP faster. This will be shown as a Combat XP Boost when you examine the pet. But note that the pet&#039;s Happiness still plays a big role in determining the actual amount of XP they earn.&lt;br /&gt;
}}&lt;br /&gt;
=== Damage Boost &amp;amp; Damage Multiplier ===&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Damage Boost is added to their attacks&#039; damage. Then, the damage is multiplied by their Damage Multiplier (if any).&lt;br /&gt;
&lt;br /&gt;
The pet&#039;s Damage Boost will naturally increase as it gains Pet Levels and Bond Levels. Both Damage Boost and Damage Multiplier can also be boosted when you wear certain equipment.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Happiness ===&lt;br /&gt;
Happiness determines how much experience a pet earns. If it dies, Happiness goes down. The rate a pet recovers Happiness is based on Enthusiasm.&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Happiness determines how much XP it earns when it helps you defeat enemies. A higher Happiness means it earns more XP! But if a pet dies, its Happiness is reduced by half&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tamable Animals ==&lt;br /&gt;
[[Tamable Pets Compared]]&lt;br /&gt;
=== Rats === &lt;br /&gt;
&#039;&#039;&#039;Rats&#039;&#039;&#039; are generally the first animal Animal Handlers will learn to &#039;&#039;&#039;Charm&#039;&#039;&#039; and &#039;&#039;&#039;Tame.&#039;&#039;&#039; Higher level rats may provide a Poison Vulnerability Debuff, and some species of Rats are reported to exhibit high Evasion &amp;amp; Crit.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Rodent&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Felines ===&lt;br /&gt;
Animal Handlers who master Rats may wish to move onto something more ferocious, the [[Feline]]. Felines, also known as Big Cats, can be &#039;&#039;&#039;Charmed&#039;&#039;&#039; by Level 20+ Animal Handlers. Felines deal heavy slashing damage, but most are weak to poison.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Feline&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Bears ===&lt;br /&gt;
Bears are difficult to tame, requiring 40 Levels of [[Animal Handling]], but are loyal partners. Some bears deal heavy damage, while others act as tanks. Most bears are weak against Electricity and Acid damage. &lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Bear and Bugbear&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
; [[Tundra Bear]] Tamed at level 68: 530 Armor, 702 Health, 114 Dmg, Slash / Crush.&lt;br /&gt;
: Special Abilities: Slash + Taunt 300, Cold mitigation for owner +25. &lt;br /&gt;
: Weak against Electricity Acid&lt;br /&gt;
: Resists: Crush, Trauma, Ice (very).&lt;br /&gt;
{{Spoiler|Click to See Level max stats|Bond Level 70: 600 Armor, 982 Health, 238 Dmg.}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Animal Handling Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Animal Handling|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Animal Handling received a major overhaul in July 2016. In the previous version of Animal Handling, you needed to Charm an animal before Taming it.&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:AH_pet_bear.png|A player with a pet Bear.&lt;br /&gt;
File:Cat_shrine.png|Cat Shrine.&lt;br /&gt;
File:Hissy_pet.png|Hissy - special rare Grimalkin.&lt;br /&gt;
File:PlayerPetGrimalkin.png|A player and their pet Grimalkin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38097</id>
		<title>Ice Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ice_Bear&amp;diff=38097"/>
		<updated>2019-02-24T20:27:42Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Ice Bear&lt;br /&gt;
| type = Bear and Bugbear&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
| effective = Electricity, Acid&lt;br /&gt;
| ineffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Cold&lt;br /&gt;
}}&lt;br /&gt;
[[Ice Bear]]s are strong Bears living in the tundra of [[Kur Mountains]].  Beware, for Ice Bears have mighty crushing attacks!&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Mountains&lt;br /&gt;
| location = North-East, and South-East of [[Kur Tower]].&lt;br /&gt;
| health = 945&lt;br /&gt;
| armor = 560&lt;br /&gt;
| rage = 992&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Crushing Health Devastation}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Nice Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Impressive Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Paintings&lt;br /&gt;
; Flower Seeds&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Great Venison}}&lt;br /&gt;
|{{Item|Tuft of Fur}}&lt;br /&gt;
|{{Item|Bear Gallbladder}}&lt;br /&gt;
|{{Item|Bear Claw}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Brass Figurine}}&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Broccoli Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Ice Bear&lt;br /&gt;
| level to tame= 40&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = Grant Owner Cold Mitigation&lt;br /&gt;
| clever trick = {{Combat Ability|Slashing Damage and Taunt}}&lt;br /&gt;
| bonus = Damage Boost&lt;br /&gt;
| weaknesses = Electricity, Acid&lt;br /&gt;
| resists = Crushing, Trauma, Ice (very)&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (43)&lt;br /&gt;
| health = 413&lt;br /&gt;
| armor = 331&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Max(70)&lt;br /&gt;
| health = 737&lt;br /&gt;
| armor = 662&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kur Mountains Creatures]][[Category:Bear and Bugbear]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hearty_Cave_Rat&amp;diff=38066</id>
		<title>Hearty Cave Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hearty_Cave_Rat&amp;diff=38066"/>
		<updated>2019-02-24T09:34:45Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Hearty Cave Rat&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 54&lt;br /&gt;
| armor = 31&lt;br /&gt;
| rage = 83&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Hearty Cave Rat]]s are slightly stronger than their [[Giant Rat]] brethren. Hearty Cave Rats are sometimes found in dangerous locations. &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Goblin Dungeon&lt;br /&gt;
| location = Stairways near [[The Fog]].&lt;br /&gt;
| health = 147&lt;br /&gt;
| armor = 57&lt;br /&gt;
| rage = 208&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Tower&lt;br /&gt;
| location = Sometimes found wandering the hallways.&lt;br /&gt;
| health = 54&lt;br /&gt;
| armor = 31&lt;br /&gt;
| rage = 83&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Heavy Slashing Damage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mogyar Cheese}}&lt;br /&gt;
|{{Item|Rat Tooth}}&lt;br /&gt;
|{{Item|Rat Tail}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Salt}}&lt;br /&gt;
|{{Item|Ancient Bronze Coin}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
Note: At level 42, a tamed Hearty Cave Rat and a [[Giant Plains Rat]] have the same stats, and this probably continues to level 70. If you already have a Giant Plains Rat, it&#039;s probably not worth the bother to tame a Hearty Cave Rat unless it&#039;s several levels higher.&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Hearty Cave Rat&lt;br /&gt;
| level to tame= 22&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Crushing Damage}}, {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Heal Owner}}&lt;br /&gt;
| bonus = High Evasion (No evidence this is any higher than another rat; please check.)&lt;br /&gt;
| weaknesses = Electricity, Fire&lt;br /&gt;
| resists = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (22)&lt;br /&gt;
| health = 143&lt;br /&gt;
| armor = 129&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = 437&lt;br /&gt;
| armor = 497&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hearty_Cave_Rat&amp;diff=38065</id>
		<title>Hearty Cave Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hearty_Cave_Rat&amp;diff=38065"/>
		<updated>2019-02-24T09:33:40Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Hearty Cave Rat&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 54&lt;br /&gt;
| armor = 31&lt;br /&gt;
| rage = 83&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Hearty Cave Rat]]s are slightly stronger than their [[Giant Rat]] brethren. Hearty Cave Rats are sometimes found in dangerous locations. &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Goblin Dungeon&lt;br /&gt;
| location = Stairways near [[The Fog]].&lt;br /&gt;
| health = 147&lt;br /&gt;
| armor = 57&lt;br /&gt;
| rage = 208&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Tower&lt;br /&gt;
| location = Sometimes found wandering the hallways.&lt;br /&gt;
| health = 54&lt;br /&gt;
| armor = 31&lt;br /&gt;
| rage = 83&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Heavy Slashing Damage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mogyar Cheese}}&lt;br /&gt;
|{{Item|Rat Tooth}}&lt;br /&gt;
|{{Item|Rat Tail}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Salt}}&lt;br /&gt;
|{{Item|Ancient Bronze Coin}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
Note: At level 42, a tamed Hearty Cave Rat and a [[Giant Plains Rat]] have the same stats, and this probably continues to level 70. If you already have a Giant Plains Rat, it&#039;s probably not worth the bother to tame a Hearty Cave Rat unless it&#039;s several levels higher.&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Hearty Cave Rat&lt;br /&gt;
| level to tame= 22&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Crushing Damage}}, {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Heal Owner}}&lt;br /&gt;
| bonus = High Evasion&lt;br /&gt;
| weaknesses = Electricity, Fire&lt;br /&gt;
| resists = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (22)&lt;br /&gt;
| health = 143&lt;br /&gt;
| armor = 129&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = 437&lt;br /&gt;
| armor = 497&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hearty_Cave_Rat&amp;diff=38064</id>
		<title>Hearty Cave Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hearty_Cave_Rat&amp;diff=38064"/>
		<updated>2019-02-24T09:33:15Z</updated>

		<summary type="html">&lt;p&gt;Corax: Added note about relative stats to Giant Plains Rat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Hearty Cave Rat&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 54&lt;br /&gt;
| armor = 31&lt;br /&gt;
| rage = 83&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Hearty Cave Rat]]s are slightly stronger than their [[Giant Rat]] brethren. Hearty Cave Rats are sometimes found in dangerous locations. &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Goblin Dungeon&lt;br /&gt;
| location = Stairways near [[The Fog]].&lt;br /&gt;
| health = 147&lt;br /&gt;
| armor = 57&lt;br /&gt;
| rage = 208&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Kur Tower&lt;br /&gt;
| location = Sometimes found wandering the hallways.&lt;br /&gt;
| health = 54&lt;br /&gt;
| armor = 31&lt;br /&gt;
| rage = 83&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Heavy Slashing Damage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mogyar Cheese}}&lt;br /&gt;
|{{Item|Rat Tooth}}&lt;br /&gt;
|{{Item|Rat Tail}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Salt}}&lt;br /&gt;
|{{Item|Ancient Bronze Coin}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
Note: At level 42, a tamed Hearty Cave Rat has the same stats as a [[Giant Plains Rat]], and this probably continues to level 70. If you already have a Giant Plains Rat, it&#039;s probably not worth the bother to tame a Hearty Cave Rat unless it&#039;s several levels higher.&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Hearty Cave Rat&lt;br /&gt;
| level to tame= 22&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Crushing Damage}}, {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Heal Owner}}&lt;br /&gt;
| bonus = High Evasion&lt;br /&gt;
| weaknesses = Electricity, Fire&lt;br /&gt;
| resists = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (22)&lt;br /&gt;
| health = 143&lt;br /&gt;
| armor = 129&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = 437&lt;br /&gt;
| armor = 497&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Serbule_Hills&amp;diff=38063</id>
		<title>Serbule Hills</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Serbule_Hills&amp;diff=38063"/>
		<updated>2019-02-24T09:20:28Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Teleportation Circles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Serbule Hills&lt;br /&gt;
 | mapimage    = [[Image:SerbuleHillsMarkedMap.jpg|400px|]]&lt;br /&gt;
 | portaldesc  =  The northeast logging camp, now overrun by goblins.&lt;br /&gt;
 | connects    = [[Serbule]]&lt;br /&gt;
 | pclevel     = 1-30&lt;br /&gt;
 | image       = [[Image:Serbule Hills Logging Camp.jpeg|300px|]]&lt;br /&gt;
}}&lt;br /&gt;
[[Serbule Hills]] is a region south of [[Serbule]], but still part of what was once the Duchy of Serbule. Logging camps and large farms provided [[Serbule]] with a steady flow of raw materials to export and trade with. After the Goblin Clans in [[Sedgewick Forest]] invaded, most of the farmers and loggers were driven away. After the [[Goblin]] incursion began, an infestation of [[Ranalon]]s appeared in the regions&#039; central lakes. Both factions desire the land, fighting not just each other, but traveling Council Adventurers.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
* [[Serbule]] - Walk south from [[Serbule Keep]]&#039;s southernmost gate. Follow the winding dirt road south until you reach the blue portal to [[Serbule Hills]].&lt;br /&gt;
* [[Anagoge]] - A hidden passage to the [[Serbule Hills]] can be found in the basement of the [[Anagoge Records Facility]].&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
====[[The Tapestry Inn]]====&lt;br /&gt;
An inn surrounded by a stables and the innkeeper&#039;s house. Inside is the innkeeper, [[Durstin Tallow]], waitress and lute player as well as [[Tyler Green]] (the shield trainer) and [[Jaime Fatholm]] (the survey trainer).&lt;br /&gt;
==== Abandoned Farms ====&lt;br /&gt;
The fertile soil of the Serbule Hills has attracted many farmers, most who have abandoned their farm grounds after the [[Goblin]] and [[Ranalon]] invasions.&lt;br /&gt;
==== Twin Lakes ====&lt;br /&gt;
Two lakes considered the center of the [[Serbule Hills]] region. Both have become infested with [[Ranalon]]. [[Guard Scray]] guard the shores, and various Ranalon structures have been constructed around them.&lt;br /&gt;
==== Control Bowl ====&lt;br /&gt;
These [[Ranalon]] constructed platforms are used as an otherworldly teleportation network. Adventurers have spotted many such [http://wiki.projectgorgon.com/w/images/3/3b/Serbule_Hills_-_Telepods.jpg Bowls] around the Serbule Hills. Gazing into one, you notice strange swirling symbols.&lt;br /&gt;
&lt;br /&gt;
==== Logging Camps ====&lt;br /&gt;
The forests of [[Serbule Hills]] were once used by the Council as a source of lumber. Now, Goblins from [[Sedgewick Forest]] have taken over the camps.&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Serbule Hills Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Anagoge Records Facility ===&lt;br /&gt;
A [[Serbule Hills Spider Cave]] system found in the northern [[Serbule Hills]], rumors suggest that curious Adventurers may find their way to this cave, from the basement of the [[Anagoge Records Facility]].&lt;br /&gt;
&amp;lt;!-- This is for formatting, otherwise a line break gets inserted here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Teleportation Circles ==&lt;br /&gt;
* Behind the [[Tapestry Inn]], to the East.&lt;br /&gt;
* Found in the Northeast Woods.&lt;br /&gt;
* Inside the fortress to the Southwest.&lt;br /&gt;
* At the central southern edge of the map.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Serbule Hills NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Foes ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Serbule Hills Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Serbule Hills Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
columns = 3&lt;br /&gt;
mode = unordered&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Events ==&lt;br /&gt;
=== Druid Event ===&lt;br /&gt;
[[Flowers of Desecration]]&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Crab}}&lt;br /&gt;
|{{Item|Clownfish}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fruit====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Red Apple}}&lt;br /&gt;
|{{Item|Grapes}}&lt;br /&gt;
|{{Item|Large Strawberry}}&lt;br /&gt;
|}&lt;br /&gt;
==== Plants====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Watercress}}&lt;br /&gt;
|{{Item|Red Aster}}&lt;br /&gt;
|{{Item|Bluebell}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wood ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Oak Wood}}&lt;br /&gt;
|}&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Parasol Mushroom}}&lt;br /&gt;
|{{Item|Mycena Mushroom}}&lt;br /&gt;
|{{Item|Boletus Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Minerals &amp;amp; Metal ====&lt;br /&gt;
None&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
* {{Item|Egg}} - Dropped by Chickens&lt;br /&gt;
* Shallow Graves ([[Corpse Talking]])&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:South Serbule annotated 1.png|Location of the teleport between Serbule and South Serbule, plus some other locations of interest in Serbule&lt;br /&gt;
File:Control Bowl.png|A control bowl&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Plains_Rat&amp;diff=37931</id>
		<title>Giant Plains Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Plains_Rat&amp;diff=37931"/>
		<updated>2019-02-13T23:20:17Z</updated>

		<summary type="html">&lt;p&gt;Corax: /* Animal Handling Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Giant Plains Rat&lt;br /&gt;
|image = [[File:Giant Plains Rat.jpg|300px]]&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Giant Plains Rat]]s are found around the hills of [[Eltibule]].  They are strikingly similar to the [[Giant Rat]]s of other regions.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule Hills&lt;br /&gt;
| location = Found across the region.&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99 &lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Eltibule&lt;br /&gt;
| location = Found near the Serbule portal.&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
: {{Combat Ability|Crushing Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Combat Ability Rage=Heavy Slashing Damage 2|Heavy Slashing Damage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bonus Skin&#039;&#039;&#039;:&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bonus Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Brain}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
===General loot===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{Item|Sinewy Beast Meat}}&lt;br /&gt;
| {{Item|Grass}}&lt;br /&gt;
| {{Item|Ancient Bronze Coin}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mandrake Root}}&lt;br /&gt;
| {{Item|Large Strawberry}}&lt;br /&gt;
|}&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Giant Plains Rat&lt;br /&gt;
| level to tame= ??&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Crushing Damage}}, {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Heal Owner}}&lt;br /&gt;
| bonus = Evasion&lt;br /&gt;
| weaknesses = Electricity, Fire&lt;br /&gt;
| resists = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (??)&lt;br /&gt;
| health = ??&lt;br /&gt;
| armor = ??&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = ??&lt;br /&gt;
| armor = ??&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Plains_Rat&amp;diff=37930</id>
		<title>Giant Plains Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Plains_Rat&amp;diff=37930"/>
		<updated>2019-02-13T23:19:57Z</updated>

		<summary type="html">&lt;p&gt;Corax: move AH stats to bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Giant Plains Rat&lt;br /&gt;
|image = [[File:Giant Plains Rat.jpg|300px]]&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Giant Plains Rat]]s are found around the hills of [[Eltibule]].  They are strikingly similar to the [[Giant Rat]]s of other regions.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule Hills&lt;br /&gt;
| location = Found across the region.&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99 &lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Eltibule&lt;br /&gt;
| location = Found near the Serbule portal.&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
: {{Combat Ability|Crushing Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Combat Ability Rage=Heavy Slashing Damage 2|Heavy Slashing Damage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bonus Skin&#039;&#039;&#039;:&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bonus Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Brain}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
===General loot===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{Item|Sinewy Beast Meat}}&lt;br /&gt;
| {{Item|Grass}}&lt;br /&gt;
| {{Item|Ancient Bronze Coin}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mandrake Root}}&lt;br /&gt;
| {{Item|Large Strawberry}}&lt;br /&gt;
|}&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Giant Plains Rat&lt;br /&gt;
| level to tame= ??&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Crushing Damage}}, {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Heal Owner}}&lt;br /&gt;
| bonus = Evasion&lt;br /&gt;
| weaknesses = Electricity, Fire&lt;br /&gt;
| resists = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (22)&lt;br /&gt;
| health = ??&lt;br /&gt;
| armor = ??&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = ??&lt;br /&gt;
| armor = ??&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Plains_Rat&amp;diff=37929</id>
		<title>Giant Plains Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Plains_Rat&amp;diff=37929"/>
		<updated>2019-02-13T23:16:16Z</updated>

		<summary type="html">&lt;p&gt;Corax: Added preliminary Animal Handling info from get monster info window. Numerical stats not known.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Giant Plains Rat&lt;br /&gt;
|image = [[File:Giant Plains Rat.jpg|300px]]&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Giant Plains Rat]]s are found around the hills of [[Eltibule]].  They are strikingly similar to the [[Giant Rat]]s of other regions.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule Hills&lt;br /&gt;
| location = Found across the region.&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99 &lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Eltibule&lt;br /&gt;
| location = Found near the Serbule portal.&lt;br /&gt;
| health = 52&lt;br /&gt;
| armor = 29&lt;br /&gt;
| rage = 99&lt;br /&gt;
}}&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Giant Plains Rat&lt;br /&gt;
| level to tame= ??&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Crushing Damage}}, {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Heal Owner}}&lt;br /&gt;
| bonus = Evasion&lt;br /&gt;
| weaknesses = Electricity, Fire&lt;br /&gt;
| resists = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (22)&lt;br /&gt;
| health = ??&lt;br /&gt;
| armor = ??&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = ??&lt;br /&gt;
| armor = ??&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
: {{Combat Ability|Crushing Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Combat Ability Rage=Heavy Slashing Damage 2|Heavy Slashing Damage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bonus Skin&#039;&#039;&#039;:&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bonus Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Brain}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
===General loot===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{Item|Sinewy Beast Meat}}&lt;br /&gt;
| {{Item|Grass}}&lt;br /&gt;
| {{Item|Ancient Bronze Coin}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mandrake Root}}&lt;br /&gt;
| {{Item|Large Strawberry}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Talk:Giant_Plains_Rat&amp;diff=37925</id>
		<title>Talk:Giant Plains Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Talk:Giant_Plains_Rat&amp;diff=37925"/>
		<updated>2019-02-13T01:22:40Z</updated>

		<summary type="html">&lt;p&gt;Corax: Created page with &amp;quot;Does anybody have info on tamed stats for this kind of rat? I&amp;#039;m guessing they&amp;#039;re very close to the plain old Giant Rat, with some slight difference.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anybody have info on tamed stats for this kind of rat? I&#039;m guessing they&#039;re very close to the plain old Giant Rat, with some slight difference.&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Rat&amp;diff=37924</id>
		<title>Giant Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Rat&amp;diff=37924"/>
		<updated>2019-02-13T01:21:49Z</updated>

		<summary type="html">&lt;p&gt;Corax: Added mention of tameability.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Giant Rat&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 60&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 53&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Giant Rat]]s are common rodents found across [[Alharth]]. Aspiring adventurers may seek to both befriend or murder them.  Even for rodents, these are the weakest of the weak.  They are non-aggressive. Giant Rats can be tamed with [[Animal Handling]], as can the [[Giant Plains Rat]], [[Sewer Rat]], [[Fire Rat]], and [[Hearty Cave Rat]]. &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Anagoge&lt;br /&gt;
| location = Can be seen nibbling on the grass.&lt;br /&gt;
| health = 60&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 53&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule&lt;br /&gt;
| location = Scattered sparsely a short distance from the town.&lt;br /&gt;
| health = 58&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 76&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039;Evasion&#039;&#039;&lt;br /&gt;
: {{Combat Ability|Crushing Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Combat Ability Rage=Heavy Slashing Damage 2|Heavy Slashing Damage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Rat Tooth}}&lt;br /&gt;
|{{Item|Rat Tail}}&lt;br /&gt;
|{{Item|Cave Cheese}}&lt;br /&gt;
|{{Item|Brass Gear}}&lt;br /&gt;
|}&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Giant Rat&lt;br /&gt;
| level to tame= 5&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Crushing Damage}}, {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Heal Owner}}&lt;br /&gt;
| bonus = Evasion&lt;br /&gt;
| weaknesses = Fire, Electricity&lt;br /&gt;
| resists = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (5)&lt;br /&gt;
| health = 106&lt;br /&gt;
| armor = 87&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = 437&lt;br /&gt;
| armor = 497&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Rat&amp;diff=37923</id>
		<title>Giant Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Rat&amp;diff=37923"/>
		<updated>2019-02-13T01:19:53Z</updated>

		<summary type="html">&lt;p&gt;Corax: Add references to other kinds of rats for handy lookup and comparison.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Giant Rat&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 60&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 53&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Giant Rat]]s are common rodents found across [[Alharth]]. Aspiring adventurers may seek to both befriend or murder them.  Even for rodents, these are the weakest of the weak.  They are non-aggressive. Special types of Giant Rat include the [[Giant Plains Rat]], [[Sewer Rat]], [[Fire Rat]], and [[Hearty Cave Rat]]. &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Anagoge&lt;br /&gt;
| location = Can be seen nibbling on the grass.&lt;br /&gt;
| health = 60&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 53&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule&lt;br /&gt;
| location = Scattered sparsely a short distance from the town.&lt;br /&gt;
| health = 58&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 76&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039;Evasion&#039;&#039;&lt;br /&gt;
: {{Combat Ability|Crushing Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Combat Ability Rage=Heavy Slashing Damage 2|Heavy Slashing Damage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Rat Tooth}}&lt;br /&gt;
|{{Item|Rat Tail}}&lt;br /&gt;
|{{Item|Cave Cheese}}&lt;br /&gt;
|{{Item|Brass Gear}}&lt;br /&gt;
|}&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Giant Rat&lt;br /&gt;
| level to tame= 5&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Crushing Damage}}, {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Heal Owner}}&lt;br /&gt;
| bonus = Evasion&lt;br /&gt;
| weaknesses = Fire, Electricity&lt;br /&gt;
| resists = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (5)&lt;br /&gt;
| health = 106&lt;br /&gt;
| armor = 87&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 70&lt;br /&gt;
| health = 437&lt;br /&gt;
| armor = 497&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Civic_Pride&amp;diff=37911</id>
		<title>Civic Pride</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Civic_Pride&amp;diff=37911"/>
		<updated>2019-02-10T01:35:48Z</updated>

		<summary type="html">&lt;p&gt;Corax: Clarified xp gain for refilling oil lamps.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Civic_Pride.jpg|thumb|right|300px|]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Represents your willingness to tackle the small, mundane tasks in your community, and your understanding of why that&#039;s important. This skill is especially valued by humans.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Civic Pride&#039;&#039;&#039; is a new skill added as of the August 15th, 2015 patch. It rewards you with small bumps to npc favor, training costs, vendor prices and max map pins.&lt;br /&gt;
&lt;br /&gt;
Current methods of leveling include:&lt;br /&gt;
: Lighting the Oil Lamps in [[Serbule Keep]] at night and/or snuffing them in the morning.&lt;br /&gt;
: - Rewards 20 Civic Pride experience if the Oil Lamp is lit after 7pm and snuffed after 5am {{Hint|The mini-map has an in-game clock}}.&lt;br /&gt;
: Refilling the Oil Lamps with oil.&lt;br /&gt;
: - Rewards 20 down to 1 Civic Pride experience per refuel as you level up.&lt;br /&gt;
: Lighting Torches in [[Eltibule Keep]] and/or [[Hogan&#039;s Keep]] at night and/or snuffing them in the morning.&lt;br /&gt;
: - Rewards 10 Civic Pride experience if the Torch is lit after 7pm and snuffed after 5am {{Hint|The mini-map has an in-game clock}}.&lt;br /&gt;
: Adding Wood Chips such as [[Oak Wood Chips]] to Torches in [[Eltibule Keep]] and/or [[Hogan&#039;s Keep]].&lt;br /&gt;
: - Rewards 2 Civic Pride experience per refuel&lt;br /&gt;
: Using a trash can in [[Red Wing Casino]] to dispose of trash.&lt;br /&gt;
: - Rewards Civic Pride according to this: (saleValue * amountDisposed) / 200 = CivicPrideExp. Note that in order to actually receive Civic Pride you must dispose at least 2 items for a total of 200 councils or more as the formula rounds down to zero otherwise. It is best to always hand in 1 extra item in cases of more than 1 Civic Pride Experience to ensure it does not round down the last 200 Sale Value.&lt;br /&gt;
: - Example: 40 Potato Seedlings. (5 * 40) / 200 = 1 Civic Pride. Since you have disposed of more than 2 Potatoes, have hit the 200 councils minimum sale value you are rewarded with 1 Civic Pride from 40 Potato Seedlings.&lt;br /&gt;
&lt;br /&gt;
Lamp Oil can be puchased from [[Fainor]] in the Serbule Inn and other cooking vendors.&amp;lt;br&amp;gt;&lt;br /&gt;
Wood Chips are crafted through [[Carpentry]].&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Civic_Pride&amp;diff=37910</id>
		<title>Civic Pride</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Civic_Pride&amp;diff=37910"/>
		<updated>2019-02-10T00:32:31Z</updated>

		<summary type="html">&lt;p&gt;Corax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Civic_Pride.jpg|thumb|right|300px|]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Represents your willingness to tackle the small, mundane tasks in your community, and your understanding of why that&#039;s important. This skill is especially valued by humans.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Civic Pride&#039;&#039;&#039; is a new skill added as of the August 15th, 2015 patch. It rewards you with small bumps to npc favor, training costs, vendor prices and max map pins.&lt;br /&gt;
&lt;br /&gt;
Current methods of leveling include:&lt;br /&gt;
: Lighting the Oil Lamps in [[Serbule Keep]] at night and/or snuffing them in the morning.&lt;br /&gt;
: - Rewards 20 Civic Pride experience if the Oil Lamp is lit after 7pm and snuffed after 5am {{Hint|The mini-map has an in-game clock}}.&lt;br /&gt;
: Refilling the Oil Lamps with oil.&lt;br /&gt;
: - Rewards 10 Civic Pride experience per refuel.&lt;br /&gt;
: Lighting Torches in [[Eltibule Keep]] and/or [[Hogan&#039;s Keep]] at night and/or snuffing them in the morning.&lt;br /&gt;
: - Rewards 10 Civic Pride experience if the Torch is lit after 7pm and snuffed after 5am {{Hint|The mini-map has an in-game clock}}.&lt;br /&gt;
: Adding Wood Chips such as [[Oak Wood Chips]] to Torches in [[Eltibule Keep]] and/or [[Hogan&#039;s Keep]].&lt;br /&gt;
: - Rewards 2 Civic Pride experience per refuel&lt;br /&gt;
: Using a trash can in [[Red Wing Casino]] to dispose of trash.&lt;br /&gt;
: - Rewards Civic Pride according to this: (saleValue * amountDisposed) / 200 = CivicPrideExp. Note that in order to actually receive Civic Pride you must dispose at least 2 items for a total of 200 councils or more as the formula rounds down to zero otherwise. It is best to always hand in 1 extra item in cases of more than 1 Civic Pride Experience to ensure it does not round down the last 200 Sale Value.&lt;br /&gt;
: - Example: 40 Potato Seedlings. (5 * 40) / 200 = 1 Civic Pride. Since you have disposed of more than 2 Potatoes, have hit the 200 councils minimum sale value you are rewarded with 1 Civic Pride from 40 Potato Seedlings.&lt;br /&gt;
&lt;br /&gt;
Lamp Oil can be puchased from [[Fainor]] in the Serbule Inn and other cooking vendors.&amp;lt;br&amp;gt;&lt;br /&gt;
Wood Chips are crafted through [[Carpentry]].&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Civic_Pride&amp;diff=37909</id>
		<title>Civic Pride</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Civic_Pride&amp;diff=37909"/>
		<updated>2019-02-10T00:27:53Z</updated>

		<summary type="html">&lt;p&gt;Corax: Fixed XP reward for refilling oil lamps.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Civic_Pride.jpg|thumb|right|300px|]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Represents your willingness to tackle the small, mundane tasks in your community, and your understanding of why that&#039;s important. This skill is especially valued by humans.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Civic Pride&#039;&#039;&#039; is a new skill added as of the August 15th, 2015 patch. It rewards you with small bumps to npc favor, training costs, vendor prices and max map pins.&lt;br /&gt;
&lt;br /&gt;
Current methods of leveling include:&lt;br /&gt;
: Lighting the Oil Lamps in [[Serbule Keep]] at night and/or snuffing them in the morning.&lt;br /&gt;
: - Rewards 20 Civic Pride experience if the Oil Lamp is lit after 7pm and snuffed after 5am {{Hint|The mini-map has an in-game clock}}.&lt;br /&gt;
: Refilling the Oil Lamps with oil.&lt;br /&gt;
: - Rewards 20 Civic Pride experience per refuel.&lt;br /&gt;
: Lighting Torches in [[Eltibule Keep]] and/or [[Hogan&#039;s Keep]] at night and/or snuffing them in the morning.&lt;br /&gt;
: - Rewards 10 Civic Pride experience if the Torch is lit after 7pm and snuffed after 5am {{Hint|The mini-map has an in-game clock}}.&lt;br /&gt;
: Adding Wood Chips such as [[Oak Wood Chips]] to Torches in [[Eltibule Keep]] and/or [[Hogan&#039;s Keep]].&lt;br /&gt;
: - Rewards 2 Civic Pride experience per refuel&lt;br /&gt;
: Using a trash can in [[Red Wing Casino]] to dispose of trash.&lt;br /&gt;
: - Rewards Civic Pride according to this: (saleValue * amountDisposed) / 200 = CivicPrideExp. Note that in order to actually receive Civic Pride you must dispose at least 2 items for a total of 200 councils or more as the formula rounds down to zero otherwise. It is best to always hand in 1 extra item in cases of more than 1 Civic Pride Experience to ensure it does not round down the last 200 Sale Value.&lt;br /&gt;
: - Example: 40 Potato Seedlings. (5 * 40) / 200 = 1 Civic Pride. Since you have disposed of more than 2 Potatoes, have hit the 200 councils minimum sale value you are rewarded with 1 Civic Pride from 40 Potato Seedlings.&lt;br /&gt;
&lt;br /&gt;
Lamp Oil can be puchased from [[Fainor]] in the Serbule Inn and other cooking vendors.&amp;lt;br&amp;gt;&lt;br /&gt;
Wood Chips are crafted through [[Carpentry]].&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Corax</name></author>
	</entry>
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