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	<title>Project Gorgon - User contributions [en]</title>
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	<updated>2026-06-21T14:02:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Weather_Witch&amp;diff=133612</id>
		<title>Weather Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Weather_Witch&amp;diff=133612"/>
		<updated>2023-07-19T00:56:39Z</updated>

		<summary type="html">&lt;p&gt;Error: Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Weather Witching]]&lt;/div&gt;</summary>
		<author><name>Error</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Bat&amp;diff=133611</id>
		<title>Giant Bat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Bat&amp;diff=133611"/>
		<updated>2023-07-18T03:30:38Z</updated>

		<summary type="html">&lt;p&gt;Error: /* How to Obtain */ Added 2023 event info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Giant Bat&lt;br /&gt;
|image            = [[File:Giant_Bat.png|300px]]&lt;br /&gt;
|caption          = Spooky, but vaguely adorable.&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (For skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 80 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Yavazek]], [[Noita the Green]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in living and fighting as a bat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Giant Bat is a [[Beast Forms|Beast Form]] with the unique ability to fly while effectively fighting enemies, limited only by the flight&#039;s power usage.&lt;br /&gt;
&lt;br /&gt;
Bats have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it potentially compatible with any skill-set a bat can use.&lt;br /&gt;
&lt;br /&gt;
You can cure Giant Bat form by buying an Un-Bat Juice from [[Harry the Wolf]] for 4500 councils. You can cure Fevered Trismus by using Treat Disease 1, a level 15 [[First Aid]] ability, which requires a basic first aid kit or better to use.&lt;br /&gt;
&lt;br /&gt;
Levels 51-60 along with 61-70 can be unlocked by talking to [[Yavazek]].&lt;br /&gt;
[[Noita the Green]] unlocks 71-80.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in living and fighting as a bat.&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two hours of logged-in real time. During the Halloween event, one may also be bitten by an enemy bat&#039;s rage attack for Fevered Trismus. Finally, enemy bats on the lower levels of the [[Labyrinth]] or [[Gazluk Keep]] dungeons can inflict Fevered Trismus on players.&lt;br /&gt;
&lt;br /&gt;
==== 2023 Special Event ====&lt;br /&gt;
Until July 20, 2023, the [[Happy-Go-Lucky Bat]] (normally available only during Halloween) is temporarily located right outside of the north gate of [[Serbule]], by the bridge. He will transform players into a Giant Bat (and back) for free, along with offering training for Giant Bat skills.&lt;br /&gt;
&lt;br /&gt;
This can be used by any character, including newly made ones that just freshly arrived from [[Anagoge Island]]&lt;br /&gt;
&lt;br /&gt;
=== Synergy Levels: ===&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Giant Bat]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 46&lt;br /&gt;
:; [[Bard]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 24&lt;br /&gt;
:; [[Necromancy]]&lt;br /&gt;
:: Level 27, and Level 45, and Level 55&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
!Ability Type&lt;br /&gt;
|-&lt;br /&gt;
| Echolocation || Use your horrible squeaks and giant ears to interpret your environment. || N/A || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip || Slash an enemy with your winged talons. || Slashing || 1 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Tear || Tear into an enemy with your talon. || Slashing || 2 || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex || Flap violently to disperse your enemies with a gust of wind. || Nature || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Screech || Use your horrific voice to damage an enemy. || Nature || 6 || Nice Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood || Sink your fangs into an enemy and consume their life force, healing yourself. || Piercing || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 8 || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| Rip 2 || Slash an enemy with your winged talons. || Slashing || 11 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst || Scream at the top of your lungs, injuring all enemies within close earshot. || Nature || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 2 || Flap violently to disperse your enemies with a gust of wind. || Nature || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 2 || Tear into an enemy with your talon. || Slashing || 15 || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| Screech 2 || Use your horrific voice to damage an enemy. || Nature || 16 || Nice Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 2 || Sink your fangs into an enemy and consume their life force, healing yourself. || Piercing || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 2 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 18 || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| Rip 3 || Slash an enemy with your winged talons. || Slashing || 21 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 2 || Scream at the top of your lungs, injuring all enemies within close earshot. || Nature || 23 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 3 || Flap violently to disperse your enemies with a gust of wind. || Nature || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 3 || Tear into an enemy with your talon. || Slashing || 25 || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| Screech 3 || Use your horrific voice to damage an enemy. || Nature || 26 || Nice Attack  &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 3 || Sink your fangs into an enemy and consume their life force, healing yourself. || Piercing || 27 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 3 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 28 || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| Rip 4 || Slash an enemy with your winged talons. || Slashing || 31 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 3 || Scream at the top of your lungs, injuring all enemies within close earshot. || Nature || 33 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 4 || Flap violently to disperse your enemies with a gust of wind. || Nature || 34 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 4 || Tear into an enemy with your talon. || Slashing || 35 || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| Screech 4 || Use your horrific voice to damage an enemy. || Nature || 36 || Nice Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 4 || Sink your fangs into an enemy and consume their life force, healing yourself. || Piercing || 37 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 4 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 38 || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| Rip 5 || Slash an enemy with your winged talons. || Slashing || 41 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 4 || Scream at the top of your lungs, injuring all enemies within close earshot. || Nature || 43 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 5 || Flap violently to disperse your enemies with a gust of wind. || Nature || 44 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 5 || Tear into an enemy with your talon. || Slashing || 45 || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| Screech 5 || Use your horrific voice to damage an enemy. || Nature || 46 || Nice Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 5 || Sink your fangs into an enemy and consume their life force, healing yourself. || Piercing || 47 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 5 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 48 || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| Rip 6 || Slash an enemy with your winged talons. || Slashing || 51 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 5 || Scream at the top of your lungs, injuring all enemies within close earshot. || Nature || 53 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 6 || Flap violently to disperse your enemies with a gust of wind. || Nature || 54 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 6 || Tear into an enemy with your talon. || Slashing || 55 || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| Screech 6 || Use your horrific voice to damage an enemy. || Nature || 56 || Nice Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 6 || Sink your fangs into an enemy and consume their life force, healing yourself. || Piercing || 57 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 6 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 58 || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| Rip 7 || Slash an enemy with your winged talons. || Slashing || 61 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 6 || Scream at the top of your lungs, injuring all enemies within close earshot. || Nature || 63 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 7 || Flap violently to disperse your enemies with a gust of wind. || Nature || 64 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 7 || Tear into an enemy with your talon. || Slashing || 65 || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 7 || Sink your fangs into an enemy and consume their life force, healing yourself. || Piercing || 67 ||&lt;br /&gt;
|-&lt;br /&gt;
| Screech 7 || Use your horrific voice to damage an enemy. || Nature || 67 || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 7 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 68 || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| Rip 8 || Slash an enemy with your winged talons. || Slashing || 71 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 7 || Scream at the top of your lungs, injuring all enemies within close earshot. || Nature || 73 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following abilities are gained by reading randomly dropped (Halloween event only) scrolls:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
!Ability Type&lt;br /&gt;
|-&lt;br /&gt;
| Bat Stability || Use your wings and your incredible hearing to hold your ground even in extreme conditions. || N/A || 9 &lt;br /&gt;
|-&lt;br /&gt;
| Deathscream || Focus an obliterating wave of noise on a single distant target. || Nature || 15 || Epic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 19 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Bat Stability 2 || Use your wings and your incredible hearing to hold your ground even in extreme conditions. || N/A || 29 ||&lt;br /&gt;
|-&lt;br /&gt;
| Deathscream 2 || Focus an obliterating wave of noise on a single distant target. || Nature || 30 || Epic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double 2 || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 39 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Combat Echolocation || Use your horrible squeaks and giant ears to interpret your environment and evade enemies, but at slight cost to your movement speed. || N/A || 40 ||&lt;br /&gt;
|-&lt;br /&gt;
| Deathscream 3 || Focus an obliterating wave of noise on a single distant target. || Nature || 45 || Epic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bat Stability 3 || Use your wings and your incredible hearing to hold your ground even in extreme conditions. || N/A 	|| 49 ||&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double 3 || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 50 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double 4 || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 59 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Deathscream 4 || Focus an obliterating wave of noise on a single distant target. || Nature || 60 || Epic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bat Stability 4 || Use your wings and your incredible hearing to hold your ground even in extreme conditions. || N/A 	|| 69 ||&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double 5 || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 69 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Deathscream 5 || Focus an obliterating wave of noise on a single distant target. || Nature || 70 || Epic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double 6 || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 79 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Deathscream 6 || Focus an obliterating wave of noise on a single distant target. || Nature || 80 || Epic Attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Complete Ability List===&lt;br /&gt;
&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Giant Bat skill.&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
=== NPC Communication ===&lt;br /&gt;
Like with other &amp;quot;creepy&amp;quot; [[Beast Forms|Beast Forms]] such as the [[Lycanthropy|Wolf]] and [[Spider|Spider]], even fewer NPCs will talk to you than to most animals. Additionally, some animals that normally talk to others animals will not talk to the Giant Bat (for example, [[Red]]). Before changing into a bat, it is recommended that you be an experienced player. (Unless you&#039;re up for a challenge!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: If you were a [[Druid]] before becoming a Giant Bat and sufficiently high level (25 or higher) to transform into a deer (or bird), you can use that to interact with the NPCs who will talk to animals, but not bats.&lt;br /&gt;
&lt;br /&gt;
=== Flight ===&lt;br /&gt;
Immediately after transforming, a bat is able to fly. Flight is faster than sprinting which makes travel easier, however flying drains power.&lt;br /&gt;
&lt;br /&gt;
Default flight controls: R, Page Up, and Number Pad 9 to fly; F, Page Down, and Number Pad 3 to land.&lt;br /&gt;
&lt;br /&gt;
=== Echolocation ===&lt;br /&gt;
Bats get Echolocation, which sometimes makes seeing at night much easier. They also get Combat Echolocation which comes with a 7% evasion bonus at the cost of 1 movement speed.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}} style=&#039;width:100%;&#039;&lt;br /&gt;
! Icon !! Level !! Name !! Description !! Special !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Damage !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Stats !! Gear Required&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v332/icons/icon_3485.png&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 0 || Combat Echolocation || Use your horrible squeaks and giant ears to interpret your environment and evade enemies, but at slight cost to your movement speed. || You evade 7% of all attacks. Your movement speed is -1.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; Bat: Combat Echolocation&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v332/icons/icon_3485.png&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 0 || Echolocation || Use your horrible squeaks and giant ears to interpret your environment. || &amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10 || Leveling&lt;br /&gt;
|}&lt;br /&gt;
===Equipment ===&lt;br /&gt;
Crafters producing equipment for use by [[Giant Bat]]s should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Bat Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Bat Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Giant Bat]] Treasure Effects.&lt;br /&gt;
===== Witch Hats =====&lt;br /&gt;
[[Giant Bat]] characters can equip Witch Hats crafted through [[Tailoring]]. To begin crafting hats, the [[Halloween]] quest [[Halloween Event: A Hat Fit for a Bat]] must be completed, unlocking the recipe for {{Item|Decent Bat Witch Hat}}. &lt;br /&gt;
&lt;br /&gt;
Higher level hats are learned through recipe scrolls also obtainable during [[Halloween]], however you must unlock the Decent hat recipe first.&lt;br /&gt;
*{{Item|Decent Bat Witch Hat}}&lt;br /&gt;
*{{Item|Nice Bat Witch Hat}}&lt;br /&gt;
*{{Item|Quality Bat Witch Hat}}&lt;br /&gt;
*{{Item|Great Bat Witch Hat}}&lt;br /&gt;
*{{Item|Amazing Bat Witch Hat}}&lt;br /&gt;
*{{Item|Astounding Bat Witch Hat}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Giant Bat Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Giant Bat|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
When using Virulent Bite to infect other players, you can see a red particle effect on the infected player. If you are trying but repeatedly failing to infect another player, it may be because their armor is too strong for you to land a hit. In that case, ask them to unequip their armor and then try again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Error</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Unarmed&amp;diff=133610</id>
		<title>Unarmed</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Unarmed&amp;diff=133610"/>
		<updated>2023-07-18T03:25:25Z</updated>

		<summary type="html">&lt;p&gt;Error: Added link to combo page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Unarmed&lt;br /&gt;
|image            = [[File:Unarmed_skill.png|111px]]&lt;br /&gt;
|caption          = The skill of fighting with your body and minimal weapons.&lt;br /&gt;
|skilltype        = Combat Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 80 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Flia]], [[Hogan]], [[Furlak]], [[Pegast]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Unarmed&#039;&#039;&#039; is a melee attack skill that focuses on crowd control and damage. Most abilities involve, punching, kicking, or throwing your opponent. &lt;br /&gt;
&lt;br /&gt;
Many Unarmed abilities will require you to actually be unarmed. This means no staff, beaker, bow, orb, flask, shield, etc. There are two exceptions: a Cestus (MainHand) or a Claw (OffHand). Neither of these will count as you being &#039;armed.&#039; Animals can use all Unarmed abilities, but not if they have weapons (other than Cestus and Claw) equipped. Check Trivia at the bottom of page for exceptions to the above statement!&lt;br /&gt;
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=== In-Game Description ===&lt;br /&gt;
Mastery of the martial arts. Not especially damaging, but with great controlling and stunning abilities. Generally requires one or both hands to be empty, although you can use kicks even with other items wielded.&lt;br /&gt;
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=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
All players start with Unarmed on [[Anagoge]] (the tutorial island). &lt;br /&gt;
&lt;br /&gt;
* [[Flia]] teaches Headbutt 1-3 and Bodyslam 1-3.&lt;br /&gt;
* [[Hogan]] teaches Mamba Strike 1-3 and Bruising Blow 1-3.&lt;br /&gt;
* [[Furlak]] will unlock levels 51-60, 61-70, and teaches level 51+ abilities.&lt;br /&gt;
* [[Pegast]] unlocks 71-80.&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Meditation]]&lt;br /&gt;
: Meditation is Unarmed&#039;s secondary, or supplementary skill. Meditating at Meditation Pillars scattered around the world will give you the ability to use a certain [[Meditation_Combos|combo]], based on which recipe you use, as well one or two random combos that change daily. For example, the Level 3 Meditation recipe will grant &amp;quot;Combo: Fists of Rage&amp;quot;. If you use Punch+Punch+Barrage in that order, the final step (Barrage) will deal 10 extra damage. &lt;br /&gt;
: The duration of Meditation buffs can be extended by meditating on Meditation Stools, learned through [[Carpentry]].&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Unarmed]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Endurance]]&lt;br /&gt;
:: Level 30, and Level 45&lt;br /&gt;
:; [[Hoplology]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Interpretive Dance]]&lt;br /&gt;
:: Level 59&lt;br /&gt;
:; [[Staff]]&lt;br /&gt;
:: Level 19, and Level 39, and Level 60&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
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== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Combos===&lt;br /&gt;
&amp;lt;Add list of Unarmed combos here&amp;gt;&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
==== Main-hand ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/UnarmedWeapon&lt;br /&gt;
  category = Items/MainHand&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Off-hand ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/UnarmedWeapon&lt;br /&gt;
  category = Items/OffHand&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Other Equipment===&lt;br /&gt;
&amp;lt;!-- Special equipment that is intended to be used by the skill goes here, including belts. --&amp;gt;&lt;br /&gt;
{{belt|Belt of the Unarmed Fighter}} increases the Base Damage dealt with Unarmed by 8%. Can be created with [[Toolcrafting]] 22.&lt;br /&gt;
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{{belt|Belt of the Monk}} increases Base Damage dealt with Unarmed and [[Mentalism]] combat skills by 6%. Can be bought from Echur.&lt;br /&gt;
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{{belt|Belt of the Sneak}} increases Base Damage dealt with Unarmed and [[Psychology]] combat skills by 6%. Can be bought from Echur.&lt;br /&gt;
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{{belt|Belt of the Wraith}} increases Base Damage dealt with Unarmed and [[Necromancy]] combat skills by 6%. Can be found through rare drops and chests.&lt;br /&gt;
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{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
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{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
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{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
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== Unarmed Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Unarmed|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
There are some unarmed skills that require 1 free hand, and some that can be used with 2 equipped weapons.&lt;br /&gt;
&lt;br /&gt;
;Those skills are as follows:&lt;br /&gt;
:&lt;br /&gt;
;Requires 2 hands (empty or cestus/claw):&lt;br /&gt;
:Hip Throw, Cobra/Mamba Strike, (Claw) Barrage&lt;br /&gt;
;Requires 1 hand (with either nothing or cestus/claw) to use:&lt;br /&gt;
:Punch, Jab, Infuriating Fist, Bruising Blow&lt;br /&gt;
;Requires no hands (can have anything equipped):&lt;br /&gt;
:Front Kick, Headbutt, Knee Kick, Body Slam&lt;br /&gt;
&lt;br /&gt;
Unarmed is the oldest skill, id 1.&lt;br /&gt;
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[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Error</name></author>
	</entry>
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