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	<title>Project Gorgon - User contributions [en]</title>
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	<updated>2026-06-22T08:33:53Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Spider&amp;diff=226816</id>
		<title>Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Spider&amp;diff=226816"/>
		<updated>2026-03-04T18:44:57Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[:Category:Arthropod|Arthropods]] for a list of spiders.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Spider&lt;br /&gt;
|image            = [[File:RoughSpiderArmor.png|400px]]&lt;br /&gt;
|caption          = Ew, they&#039;re icky!&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 90 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Strange Spider]], [[Legs]], [[Noita the Green]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
EEEEEEEEEEE!}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Spider&#039;&#039;&#039; is a unique [[Beast Forms| Beast Form]] that can only be attained by drinking the [[Spider Juice]] potion sold by the [[Strange Spider]], who is trapped deep in [[Serbule Crypt]]. Getting out of the form is done the same way, but with the far more expensive [[Un-Spider Juice]].&lt;br /&gt;
&lt;br /&gt;
Spiders serve the Goddess of Spiders and Patience, [[Akhisa]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a spider.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Strange Spider]] will sell you a potion to turn into a Spider. BE WARNED, THIS IS PERMANENT UNTIL DISPELLED. &lt;br /&gt;
* [[Strange Spider]] also happens to sell a potion to undo being a Spider. If turning Spider, it might be a good idea to pick up one of these, too, so you can un-Spider when you want.&lt;br /&gt;
* Some NPCs, even if they will talk to most animals, will not talk to scary ones. Spiders are quite scary.&lt;br /&gt;
* Strange Spider also sells scrolls which teach a variety of spider abilities: Various levels of [[Spit Acid]], [[Insidious Illusion]], and [[Incubate]].&lt;br /&gt;
* [[Legs]] in [[Animal Town]] will unlock Spider levels 51-60, 61-70 and can teach you level 51+ abilities.&lt;br /&gt;
* [[Noita the Green]] unlocks Spider levels 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Big Footed Jim]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 91-100 are unlocked by [[Skitter]] at [[Statehelm]].&lt;br /&gt;
* Levels 100+ are unlocked by [[Skitter]] at [[Statehelm]].&lt;br /&gt;
&lt;br /&gt;
==Connected Skills==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Tailoring]] - Spiders can create special textiles using their web&lt;br /&gt;
* [[Meditation]] - Infinite Legs counts as a Kick for Meditation unarmed combos, along with melee attacks counting as &#039;any melee&#039;&lt;br /&gt;
&lt;br /&gt;
=== Synergy Levels: ===&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Spider]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 50&lt;br /&gt;
:; [[Arthropod Anatomy]]&lt;br /&gt;
:: Level 13, 41&lt;br /&gt;
:; [[Interpretive Dance]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Psychology]]&lt;br /&gt;
:: Level 19, 46&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 37, 65&lt;br /&gt;
:; [[Textile Creation]]&lt;br /&gt;
:: Level 34&lt;br /&gt;
:; [[Unarmed]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Shamanic Infusion]]&lt;br /&gt;
:: Level 37&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Illusion ===&lt;br /&gt;
Using the Insidious Illusion ability, a Spider can temporarily disguise themselves as a humanoid to fool shopkeepers. This ability consumes one [[Moonstone]]. It lasts a short time and has a fairly long cooldown.&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Spiders are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Legs]] in [[Animal Town]] teaches mount-form to Spider players who are at least level 25, as well as the speed boost ability &#039;&#039;Move Those Legs&#039;&#039;.&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[Spider]]s should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Spider Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Spider Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Spider]] Treasure Effects.&lt;br /&gt;
&lt;br /&gt;
There are items that only [[Spider]]s can wear. Some of them will turn you blue! (Spider Casings other than Shoddy/Rough/Crude)&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Level to Equip&lt;br /&gt;
! Slot&lt;br /&gt;
! Description&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Harness of Poisons}} || Spider 30 ||  Waist || A strange mechanism that can augment an arthropod&#039;s venomous attack capabilities. (Only wearable by spiders.) ||???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shoddy Spider Casing}} || None ||  Chest || Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. || [[Tailoring]] 1/3(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Rough Spider Casing}} || Spider 10 ||  Chest || Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. || [[Tailoring]] 10/13(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Spider Casing}} || Spider 20 ||  Chest || Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. || [[Tailoring]] 20/23(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Decent Spider Casing}} || Spider 30 ||  Chest || Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. || [[Tailoring]] 30(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Spider Casing}} || Spider 40 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 40(e)/42(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Quality Spider Casing}} || Spider 50 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 50(e)/52(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Spider Casing}} || Spider 60 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 60(e)/62(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Spider Casing}} || Spider 70 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 70(e)/72(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astounding Spider Casing}} || Spider 80 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 80(e)/82(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Awesome Spider Casing}} || Spider 90 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 90(e)/92(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Incredible Spider Casing}} || Spider 100 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marvelous Spider Casing}} || Spider 110 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Belt of The Arachnid}} || Spider 20||  Waist || A belt adorned with an odd rune that gives the wearer a certain kind of luck. It has been custom-sized to fit around the middle of a gigantic spider.|| Purchased from [[Strange Spider]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Arachnid Harness}} || Spider 15 ||  Waist || This uncomfortable wooden spider suit was designed with the best of intentions. It just sucks. But the wood can act as a focal point for druidic spiders.|| [[Toolcrafting]] 15&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Arachnid Harness}} || Spider 30||  Waist || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 45&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Arachnid Harness}} || Spider 60||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astounding Arachnid Harness}} || Spider 75||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 75&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Awesome Arachnid Harness}} || Spider 85||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 90&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Incredible Arachnid Harness}} || Spider 95||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marvelous Arachnid Harness}} || Spider 105||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Quality Arachnid Mechaharness}} || Spider 50|| Waist || This spider equipment features a system of discrete tubes that can dispense chemicals. Enables [[Battle Chemistry]].|| [[Toolcrafting]] 55&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Arachnid Mechaharness}} || Spider 60|| Waist || This spider equipment features a system of discrete tubes that can dispense chemicals. Enables [[Battle Chemistry]].|| [[Toolcrafting]] 65&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Arachnid Mechaharness}} || Spider 70|| Waist || This spider equipment features a system of discrete tubes that can dispense chemicals. Enables [[Battle Chemistry]].|| [[Toolcrafting]] 75&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astounding Arachnid Mechaharness}} || Spider 80|| Waist || This spider equipment features a system of discrete tubes that can dispense chemicals. Enables [[Battle Chemistry]].|| [[Toolcrafting]] 85&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Awesome Arachnid Mechaharness}} || Spider 90|| Waist || This spider equipment features a system of discrete tubes that can dispense chemicals. Enables [[Battle Chemistry]].|| [[Toolcrafting]] 95&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Friendly Spider Hat}} || Spider 75 || Head || A well-recognized hat in Spider culture that denotes friendliness and approachability. The hat has been enhanced with powerful magic that shrinks the spider to seem less scary.|| Purchased from [[Skitter]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Spider Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Spider|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You might want to avoid eating food items made from spiders...continued violation of your conscience will begin affecting your earned combat percentage. &amp;lt;i&amp;gt;&amp;quot;You&#039;re starting to think maybe it wasn&#039;t so wise to eat your brethren.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Pig&amp;diff=226795</id>
		<title>Pig</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Pig&amp;diff=226795"/>
		<updated>2026-03-04T18:44:28Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ambox&lt;br /&gt;
| type = You may be looking for the creature &#039;&#039;&#039;[[Pig (mob)|Pig]]&#039;&#039;&#039;.&lt;br /&gt;
| border = yellow&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Pig&lt;br /&gt;
|image            = [[File:Pigform.JPG|300px]]&lt;br /&gt;
|caption          = An example of a player pig.&lt;br /&gt;
|skilltype        = Beast Form&lt;br /&gt;
|maxlevel         = 100 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Norbert]], [[Backfat]], [[Big Footed Jim]], [[Hamilton]]  &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
So you Oink to become a pig? Well step right Oink.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Pig&#039;&#039;&#039; is one of the many [[Beast Forms]], and possibly one of the easiest to obtain. As with the other [[Beast Forms]], the effect is &amp;quot;permanent until cured&amp;quot;. If you get tired of rolling in the mud, you can always buy an [[Un-Pig Juice]]. Be warned that Un-Pig Juice is very costly, and can be difficult to find.&lt;br /&gt;
&lt;br /&gt;
For more information on how to navigate being turned into an animal visit the [[Beast Forms]] page for advice.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a pig.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Pig Juice]] drops from all manner of [[Non-Ruminant Ungulate|Non-Ruminant Ungulates]].&lt;br /&gt;
* [[Norbert]] in [[Sun Vale]]&#039;s [[Animal Town]] will unlock levels 51-70 and teach level 51-70 abilities.&lt;br /&gt;
* [[Backfat]] in the [[Fae Realm]] is your source of level 71-80 oinking.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Big Footed Jim]] deep beneath [[Povus]].&lt;br /&gt;
* [[Hamilton]] in the [[Statehelm Sewers]] unlocks 81-90, 91-100, and [[Prodigy Potential]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
=== Synergy Levels: ===&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Pig]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Mycology]]&lt;br /&gt;
:: Level 20, Level 50, Level 65&lt;br /&gt;
:; [[Myconic]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 35, Level 45&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Truffle Sniff ===&lt;br /&gt;
Pigs can use Truffle Sniff to dig up random mushrooms.  You can get Myconic XP from Truffle Sniff mushrooms.&lt;br /&gt;
*Truffle Sniff 1 -- {{Item|Parasol Mushroom}}&lt;br /&gt;
*Truffle Sniff 2 -- {{Item|Strange Dirt}}, {{Item|Parasol Mushroom}}, {{Item|Mycena Mushroom}}&lt;br /&gt;
*Truffle Sniff 3 -- {{Item|Strange Dirt}}, {{Item|Parasol Mushroom}}, {{Item|Mycena Mushroom}}, {{Item|Boletus Mushroom}}&lt;br /&gt;
&lt;br /&gt;
; To add:&lt;br /&gt;
: Does the zone you&#039;re in affect Truffle Sniff? -- appears to work more often in zones where expected mushroom is native, e.g. Truffle Sniff 1 may be more likely to succeed in zones with Parasols.&lt;br /&gt;
: Does the Truffle Sniff level affect the mushrooms dug up?&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Pigs are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Norbert]] in [[Animal Town]] teaches mount-form to Pig players who are at least level 25. They also teach an ability that increases both land and water speed temporarily.&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[Pig]]s should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Pig Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Pig Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Pig]] Treasure Effects.&lt;br /&gt;
&lt;br /&gt;
{{Item|Belt of The Porcine Warrior}} - &#039;&#039;A belt adorned with an odd rune that gives the wearer a certain kind of luck.&amp;quot;&#039;&#039;&lt;br /&gt;
* Increases Base Damage dealt with Pig by 8%. Can be created with [[Toolcrafting]] 40.&lt;br /&gt;
{{Item|Pig Shoes}} - &#039;&#039;Horseshoes, but fitted for a pig&#039;s hooves.&#039;&#039;&lt;br /&gt;
==== Pig Headgear ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Pig&#039;s Disguise Kit}} - &#039;&#039;Perfect for the pig that wishes it were something else. A symbol of [[Arisetsu]] has been hidden inside.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Pig Soldier Helm}} - &#039;&#039;A helmet sized for a large sow, with a simple but extremely durable design. It&#039;s hard to fathom why this exists, but it does.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Pig Horned Helm}} - &#039;&#039;This dwarven-made pig helm was no doubt worn in an illicit pig-fighting competition. The powerful combat runes are carefully hidden on the inside of the band.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Quality Pig Porkpie Hat}} - &#039;&#039;It&#039;s a high-quality hat, sized to fit snugly around a pig&#039;s ears.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Great Pig Porkpie Hat}} - &#039;&#039;It&#039;s a high-quality hat, sized to fit snugly around a pig&#039;s ears.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Amazing Pig Porkpie Hat}} - &#039;&#039;It&#039;s a high-quality hat, sized to fit snugly around a pig&#039;s ears.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Milton&#039;s Hat}} - &#039;&#039;A wool hat made by a sentient sheep. It&#039;s very comfy!&#039;&#039; (Can also be worn by Cow or Deer).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Pig Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Pig|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Bat&amp;diff=226762</id>
		<title>Giant Bat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Bat&amp;diff=226762"/>
		<updated>2026-03-04T18:43:41Z</updated>

		<summary type="html">&lt;p&gt;Herbary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Giant Bat&lt;br /&gt;
|image            = [[File:Giant_Bat.png|300px]]&lt;br /&gt;
|caption          = Spooky, but vaguely adorable.&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (For skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 90 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Yavazek]], [[Noita the Green]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in living and fighting as a bat.&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The Giant Bat is a [[Beast Forms|Beast Form]] with the unique ability to fly while effectively fighting enemies, limited only by the flight&#039;s power usage.&lt;br /&gt;
&lt;br /&gt;
Bats have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it potentially compatible with any skill-set a bat can use.&lt;br /&gt;
&lt;br /&gt;
You can cure Giant Bat form by buying an Un-Bat Juice from [[Harry the Wolf]] for 4500 councils. You can cure Fevered Trismus by using Treat Disease 1, a level 15 [[First Aid]] ability, which requires a basic first aid kit or better to use.&lt;br /&gt;
=== Training ===&lt;br /&gt;
* Levels 51-60 along with 61-70 can be unlocked by talking to [[Yavazek]].&lt;br /&gt;
* [[Noita the Green]] unlocks 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Big Footed Jim]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 81-90 and 91-100 are unlocked by [[Duke of Flapbule]] in [[Statehelm]] &lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in living and fighting as a bat.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two hours of logged-in real time. During the Halloween event, one may also be bitten by an enemy bat&#039;s rage attack for Fevered Trismus. Finally, enemy bats on the lower levels of the [[Labyrinth]] or [[Gazluk Keep]] dungeons can inflict Fevered Trismus on players.&lt;br /&gt;
&lt;br /&gt;
==== Happy-Go-Lucky Bat Event ====&lt;br /&gt;
Starting in July 20, 2023, the [[Happy-Go-Lucky Bat]] (normally available only during Halloween) was temporarily located right outside of the north gate of [[Serbule]], by the bridge. He will transform players into a Giant Bat (and back) for free, along with offering training for Giant Bat skills.&lt;br /&gt;
&lt;br /&gt;
Ever since then, the Happy-Go-Lucky Bat occasionally appears outside Serbule for a week at a time throughout the year. &lt;br /&gt;
&lt;br /&gt;
This can be used by any character, including newly made ones that just freshly arrived from [[Anagoge Island]]&lt;br /&gt;
&lt;br /&gt;
=== Vampirism ===&lt;br /&gt;
&lt;br /&gt;
[[Vampirism|Vampires]] may complete a quest unlocking the ability to transform into a giant bat and back again at will, similar to how [[Druid|Druids]] can transform into deer and back again.&lt;br /&gt;
&lt;br /&gt;
=== Synergy Levels: ===&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Giant Bat]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 46&lt;br /&gt;
:; [[Bard]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 24&lt;br /&gt;
:; [[Necromancy]]&lt;br /&gt;
:: Level 27, and Level 45, and Level 55&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 5&lt;br /&gt;
:; [[Vampirism]]&lt;br /&gt;
:: Level 25, 75, 100&lt;br /&gt;
:; [[Warden]]&lt;br /&gt;
:: Level 40, 80&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
=== NPC Communication ===&lt;br /&gt;
Like with other &amp;quot;creepy&amp;quot; [[Beast Forms|Beast Forms]] such as the [[Lycanthropy|Wolf]] and [[Spider|Spider]], even fewer NPCs will talk to you than to most animals. Additionally, some animals that normally talk to others animals will not talk to the Giant Bat (for example, [[Red]]). Before changing into a bat, it is recommended that you be an experienced player. (Unless you&#039;re up for a challenge!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: If you were a [[Druid]] before becoming a Giant Bat and sufficiently high level (25 or higher) to transform into a deer (or bird), you can use that to interact with the NPCs who will talk to animals, but not bats.&lt;br /&gt;
&lt;br /&gt;
=== Flight ===&lt;br /&gt;
Immediately after transforming, a bat is able to fly. Flight is faster than sprinting which makes travel easier, however flying drains power.&lt;br /&gt;
&lt;br /&gt;
Default flight controls: R, Page Up, and Number Pad 9 to fly; F, Page Down, and Number Pad 3 to land.&lt;br /&gt;
&lt;br /&gt;
=== Echolocation ===&lt;br /&gt;
Bats get Echolocation, which sometimes makes seeing at night much easier. They also get Combat Echolocation which comes with a 7% evasion bonus at the cost of 1 movement speed.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}} style=&#039;width:100%;&#039;&lt;br /&gt;
! Icon !! Level !! Name !! Description !! Special !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Damage !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Stats !! Gear Required&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Combat Echolocation|2}} || 0 || Combat Echolocation || Use your horrible squeaks and giant ears to interpret your environment and evade enemies, but at slight cost to your movement speed. || You evade 7% of all attacks. Your movement speed is -1.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; Bat: Combat Echolocation&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Echolocation|2}} || 0 || Echolocation || Use your horrible squeaks and giant ears to interpret your environment. || &amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10 || Leveling&lt;br /&gt;
|}&lt;br /&gt;
===Equipment ===&lt;br /&gt;
Crafters producing equipment for use by [[Giant Bat]]s should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Bat Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Bat Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Giant Bat]] Treasure Effects.&lt;br /&gt;
===== Witch Hats =====&lt;br /&gt;
[[Giant Bat]] characters can equip Witch Hats crafted through [[Tailoring]]. To begin crafting hats, the [[Halloween]] quest [[Halloween Event: A Hat Fit for a Bat]] must be completed, unlocking the recipe for {{Item|Decent Bat Witch Hat}}. &lt;br /&gt;
&lt;br /&gt;
Higher level hats are learned through recipe scrolls also obtainable during [[Halloween]], however you must unlock the Decent hat recipe first.&lt;br /&gt;
*{{Item|Decent Bat Witch Hat}}&lt;br /&gt;
*{{Item|Nice Bat Witch Hat}}&lt;br /&gt;
*{{Item|Quality Bat Witch Hat}}&lt;br /&gt;
*{{Item|Great Bat Witch Hat}}&lt;br /&gt;
*{{Item|Amazing Bat Witch Hat}}&lt;br /&gt;
*{{Item|Astounding Bat Witch Hat}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Giant Bat Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Giant Bat|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
When using Virulent Bite to infect other players, you can see a red particle effect on the infected player. If you are trying but repeatedly failing to infect another player, it may be because their armor is too strong for you to land a hit. In that case, ask them to unequip their armor and then try again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cow&amp;diff=226742</id>
		<title>Cow</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cow&amp;diff=226742"/>
		<updated>2026-03-04T18:43:14Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About | Description = domesticated animal | Destination = Cow_(Domesticated Animal)}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Cow&lt;br /&gt;
|image            = [[File:Cow_(form).jpg|300px]]&lt;br /&gt;
|caption          = Cows are fast and furious!&lt;br /&gt;
|skilltype        = Beast Form&lt;br /&gt;
|maxlevel         = 90 &lt;br /&gt;
|req              =  &lt;br /&gt;
|skilltrainers    = [[Suspicious Cow]], [[Raul]], [[Noita the Green]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Cow&#039;&#039;&#039; is a [[Beast Forms|Beast Form]] and a [[Curse]] bestowed by [[Maronesa]] in the [[Crystal Cavern]] or in the [[Dark Chapel]].&lt;br /&gt;
&lt;br /&gt;
Cows are able to collect [[Grass]] and [[Bottle of Milk|Milk]] periodically. They can consume grass for a heal, which turns out to be a cheap, potent self-healing mechanism.&lt;br /&gt;
&lt;br /&gt;
Being a cow means you look harmless to other animals, so deer and similar animals don’t run away from you.&lt;br /&gt;
&lt;br /&gt;
If you get tired of being a cow, kill [[Maronesa]] to remove the curse. You can also use a {{Item|Minor Panacea}}, though this is generally considered a very wasteful use of the item.&lt;br /&gt;
&lt;br /&gt;
For more information on how to navigate being turned into an animal visit the [[Beast Forms]] page for advice.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a cow.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* Being cursed by [[Maronesa]] will start a timer, turning you into a cow in 2 minutes&lt;br /&gt;
* [[Suspicious Cow]] will train Clobbering Hoof&lt;br /&gt;
* [[Raul]] will unlock levels 51-70 and train 51+ abilities&lt;br /&gt;
* [[Noita the Green]] unlocks 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Big Footed Jim]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Cheesemaking]] - One of the most reliable ways to get the milk necessary for making cheese is to use the Cow ability &#039;&#039;&#039;Collect Milk&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Cow]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Cheesemaking]]&lt;br /&gt;
:: Level 25, 45&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 51&lt;br /&gt;
:; [[Gourmand]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 85&lt;br /&gt;
:; [[Ruminant Anatomy]]&lt;br /&gt;
:: Level 37&lt;br /&gt;
:; [[Saddlery]]&lt;br /&gt;
:: Level 15&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 13, 70&lt;br /&gt;
:; [[Unarmed]]&lt;br /&gt;
:: Level 27&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Out-of-Combat Experience===&lt;br /&gt;
Cows are kind of screwed with hooves instead of hands, meaning they can’t use a saw for [[Carpentry]], for instance. But with a little imagination we can envision a cow planting vegetables and growing a garden, so they can do that, and a few other things.&lt;br /&gt;
&lt;br /&gt;
=== Vegetarian Cows ===&lt;br /&gt;
Cows that maintain a vegetarian diet can be milked by other players more often, as follows: newbie or non-vegetarian cow: once per hour (unchanged); low-level vegetarian cow: once every 45 minutes; vegetarian cow over level 24: once every 30 minutes; vegetarian cow over level 49: once every 15 minutes - Two higher-level versions of the Collect Milk ability are given out at Cow level 38 and 52. They have faster reset times, allowing you to collect milk more quickly. These versions only work if you have the [[Special Behavior Badges|Vegetarian badge]].&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Cows are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Suspicious Cow]] in [[Eltibule]] and [[Raul]] in [[Animal Town]] teache mount-form to Cow players who are at least level 25. [[Raul]] also teaches a speed-up ability that consumes grass.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Cow armor can be crafted through [[Blacksmithing]] (shoes) and [[Toolcrafting]] (champron and barding). The Champron (Head slot) gives extra resistance to Piercing and Slashing damage, while the Barding (Chest) gives resistance to just Piercing. Cow Shoes give you extra speed while sprinting.&lt;br /&gt;
&lt;br /&gt;
 Crafters producing equipment for use by [[Cow]]s should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Cow Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Cow Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Cow]] Treasure Effects.&lt;br /&gt;
&lt;br /&gt;
==== Equipment Not Crafted ====&lt;br /&gt;
&lt;br /&gt;
* {{Item|Belt of The Bovine Battler}} - Increases Cow Skill Base Damage. Purchased from [[Suspicious Cow]].&lt;br /&gt;
*{{Item|Cow Shoes}} - Level 5 horseshoes. Quest reward from [[Suspicious Cow]].&lt;br /&gt;
*{{Item|Hooves of the Inamorata}} - &lt;br /&gt;
&lt;br /&gt;
==== Blacksmithing Equipment ====&lt;br /&gt;
*{{Item|Shoddy Cow Shoes}} - Level 5 horseshoes, but for a cow.&lt;br /&gt;
*{{Item|Crude Cow Shoes}} -Level 10 horseshoes, but for a cow.&lt;br /&gt;
*{{Item|Rough Cow Shoes}} - Level 20 horseshoes, but for a cow. Infused with magic. &lt;br /&gt;
*{{Item|Decent Cow Shoes}} - Level 30 horseshoes, but for a cow. Infused with magic.&lt;br /&gt;
*{{Item|Nice Cow Shoes}} - Level 40 horseshoes, but for a cow. Infused with magic. &lt;br /&gt;
*{{Item|Quality Cow Shoes}} - Level 50 horseshoes, but for a cow. Infused with magic.&lt;br /&gt;
*{{Item|Great Cow Shoes}} - Level 60 horseshoes, but for a cow. Infused with magic.&lt;br /&gt;
*{{Item|Amazing Cow Shoes}} - Level 70 horseshoes, but for a cow. Infused with magic. &lt;br /&gt;
==== Carpentry Equipment ====&lt;br /&gt;
Equipment which enables a Cow to use the [[Druid]] skill is crafted through [[Carpentry]].&lt;br /&gt;
*{{Item|Shoddy Wooden Cow Shoes}} - Level 5 horseshoes, but for a cow, and made of wood.&lt;br /&gt;
*{{Item|Crude Wooden Cow Shoes}} - Level 10 horseshoes, but for a cow, and made of wood.&lt;br /&gt;
*{{Item|Rough Wooden Cow Shoes}} - Level 20 horseshoes, but for a cow, and made of wood.&lt;br /&gt;
*{{Item|Decent Wooden Cow Shoes}} - Level 30 horseshoes, but for a cow, and made of wood.&lt;br /&gt;
*{{Item|Nice Wooden Cow Shoes}} - Level 40 horseshoes, but for a cow, and made of wood.&lt;br /&gt;
*{{Item|Quality Wooden Cow Shoes}} - Level 50 horseshoes, but for a cow, and made of wood.&lt;br /&gt;
*{{Item|Great Wooden Cow Shoes}} - Level 60 horseshoes, but for a cow, and made of wood.&lt;br /&gt;
*{{Item|Amazing Wooden Cow Shoes}} - Level 70 horseshoes, but for a cow, and made of wood.&lt;br /&gt;
==== Toolcrafting Equipment ====&lt;br /&gt;
Through [[Toolcrafting]], Cow equipment for the head slot (champrons) and chest slot (barding) can be crafted. Starting at Nice level, Max-Enchanted versions can be crafted.&lt;br /&gt;
*{{Item|Decent Cow Champron}} - Level 30 COW-ONLY headwear, infused with magic.&lt;br /&gt;
*{{Item|Decent Cow Barding}} - Level 30 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
*{{Item|Nice Cow Champron}} - Level 40 COW-ONLY headwear, infused with magic.&lt;br /&gt;
*{{Item|Nice Cow Barding}} - Level 40 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
*{{Item|Quality Cow Champron}} - Level 50 COW-ONLY headwear, infused with magic.&lt;br /&gt;
*{{Item|Quality Cow Barding}} - Level 50 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
*{{Item|Great Cow Champron}} - Level 60 COW-ONLY headwear, infused with magic.&lt;br /&gt;
*{{Item|Great Cow Barding}} - Level 60 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
*{{Item|Amazing Cow Champron}} - Level 70 COW-ONLY headwear, infused with magic.&lt;br /&gt;
*{{Item|Amazing Cow Barding}} - Level 70 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
*{{Item|Astounding Cow Champron}} - Level 80 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
*{{Item|Astounding Cow Barding}} - Level 80 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
*{{Item|Awesome Cow Champron}} - Level 90 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
*{{Item|Awesome Cow Barding}} - Level 90 COW-ONLY chest armor, infused with magic.&lt;br /&gt;
&lt;br /&gt;
==== Racial Slot ====&lt;br /&gt;
: {{Item|Nose Ring of Inexhaustability}} - Designed to be worn in a cow&#039;s nose, this brass ring further enhances natural bovine strength.&lt;br /&gt;
: {{Item|Nose Ring of The Seductive Cow}} - Designed to be worn in a cow&#039;s nose, this brass ring makes attractive cattle even more attractive.&lt;br /&gt;
: {{Item|Nose Ring of Destructive Tendencies}} - Designed to be worn in a cow&#039;s nose, this brass ring aggravates bovine sensibilities, causing violence.&lt;br /&gt;
: {{Item|Nose Ring of Foulness Protection}} - Designed for a ratkin&#039;s nose, but perhaps also wearable by a cow or pig.&lt;br /&gt;
: {{Item|Nose Ring of Glowy Crystal Resistance}} - Designed to be worn in a cow or pig&#039;s nose, this ring helps protect against the sickness that comes from being too close to glowy yellow crystals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Cow Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Cow|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Originally, there was a mysterious bucket at the end of the tutorial cave. Drinking from this would turn you into a cow, and the main way to become human was by completing a quest from [[Harry the Wolf]]. Global chat was filled with moooooo!&amp;lt;br&amp;gt;&lt;br /&gt;
Later on, the bucket was replaced by [[Maronesa]], still in the tutorial cave. The big warning message deterred some players, but it was still pretty common for newbies to emerge as cows.&amp;lt;br&amp;gt;&lt;br /&gt;
Eventually Maronesa was moved to [[Crystal Cavern]], and [[Gajus the Big-Headed]] took her spot.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    Add the correct Categories to the skill page. Make sure to remove Category:Template guides.&lt;br /&gt;
&lt;br /&gt;
    Mandatory Categories:&lt;br /&gt;
    * Category:Skills&lt;br /&gt;
&lt;br /&gt;
    These Categories will be automatically added if you filled in the infobox correctly:&lt;br /&gt;
    * Category:Combat Skills&lt;br /&gt;
    * Category:Trade Skills&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
    * Category:Beast Forms&lt;br /&gt;
    * Category:Other Skills&lt;br /&gt;
    * Category:Anatomy Skills     &lt;br /&gt;
    &lt;br /&gt;
    Note, If the Skill is a Beast Form, manually add:&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Psychology&amp;diff=226692</id>
		<title>Psychology</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Psychology&amp;diff=226692"/>
		<updated>2026-03-04T18:41:52Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Psychology&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations.&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 100&lt;br /&gt;
|req              =  N/A&lt;br /&gt;
|skilltrainers    = [[Riger]], [[Helena Veilmoor]], [[Suspicious Cow]], [[Nissim]], [[Raina]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Psychology&#039;&#039;&#039; is a strange skill that revolves around affecting allies/enemies by getting into their head. It&#039;s one of the most versatile support skills, with a mix of crowd control, healing, and rage reduction.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Riger]] in [[Anagoge]] will not directly teach you Psychology, but after you complete his quest, he will allow you to read a Psychology book.&lt;br /&gt;
* For players that do not want to go back to the island to learn Psychology, [[Yetta]] in [[Eltibule Keep]] sells a book titled &#039;&#039;Fighting with Psychology&#039;&#039;. Alternatively completing the &amp;quot;alternative approach to continued slaughter...&amp;quot; for [[Oritania]]&#039;s quest [[Kill Spiders]] will award Psychology experience and unlock it.&lt;br /&gt;
* [[Helena Veilmoor]] and [[Suspicious Cow]] in [[Eltibule]] teach &#039;&#039;&#039;You Were Adopted&#039;&#039;&#039; 1-3 and &#039;&#039;&#039;But I Love You&#039;&#039;&#039; 1-2&lt;br /&gt;
* [[Nissim]] in [[Amulna]] will unlock Psychology 51-60, 61-70, and teaches level 51+ abilities.&lt;br /&gt;
* [[Raina]] in [[Fae Realm]] unlocks 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Emersil the Ever-Gloating]] deep beneath [[Povus]].&lt;br /&gt;
* [[Cynthia Rolfe]] in [[Statehelm]] unlocks 81-90, 91-100, and [[Prodigy Potential]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=== Synergy Levels ===&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Psychology]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Compassion]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Gender Studies]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Meditation]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Mentalism]]&lt;br /&gt;
:: Level 15, Level 44&lt;br /&gt;
:; [[Phrenology]]&lt;br /&gt;
:: Level 35 and level 35 in each of the eleven subskills&lt;br /&gt;
:; [[Safecracking]]&lt;br /&gt;
:: Level 50&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&amp;lt;!-- Special equipment that is intended to be used by the skill goes here, including belts. --&amp;gt;&lt;br /&gt;
{{belt|Belt of the Psychologist}} increases Base Damage dealt with Psychology by 8%. Can be created with [[Toolcrafting]] 18.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Gladiator}} increases Base Damage dealt with Psychology and [[Sword]] combat skills by 6%. Can be bought from [[Joeh]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Medic}} increases Base Damage dealt with Psychology and [[Mentalism]] combat skills by 6%. Can be bought from [[Echur]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Sneak}} increases Base Damage dealt with Psychology and [[Unarmed]] combat skills by 6%. Can be bought from [[Echur]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Cunning Wolf}} increases Base Damage dealt with Psychology and [[Lycanthropy]] combat skills by 6%. Can be bought from [[Harry the Wolf]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Controller}} increases Base Damage dealt with Psychology and [[Druid]] combat skills by 6%. Can be bought from [[Agrashab]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Cunning Assailant}} increases Base Damage dealt with Psychology and [[Knife Fighting]] combat skills by 6%. Can be bought from ???.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Psychology Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Psychology|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&#039;&#039;&#039;Write a little about this history of the skill, or things that don&#039;t belong in above areas&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Necromancy&amp;diff=226658</id>
		<title>Necromancy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Necromancy&amp;diff=226658"/>
		<updated>2026-03-04T18:41:00Z</updated>

		<summary type="html">&lt;p&gt;Herbary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Necromancy&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem.&lt;br /&gt;
|skilltype        = Combat Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 100 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Sir Arif]], [[Daniel Murderdark]], [[Bendith the Banished]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Necromancy&#039;&#039;&#039; is a combat skill that focuses on creating undead and wielding dark magic. To use necromancy you must have an item with a &amp;quot;Necromancy Gem&amp;quot; equipped and you also cannot have a &amp;quot;Holy Symbol&amp;quot; Equipped. &lt;br /&gt;
&lt;br /&gt;
All skeleton-summon abilities require [[Necromancy Dust]] (Level 2 recipe). There are certain &amp;quot;designated&amp;quot; graveyards (examples are the main entrance of [[Serbule Crypt]], [[Eltibule Crypt]]), but otherwise a &amp;quot;graveyard&amp;quot; is any area with at least 3 player tombstones in close proximity (to be verified since the update modify summoning aspect of Necromancy. Once summoned, skeleton minions will be resummoned when you move to a different zone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won&#039;t work, but ones in armor will.)&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* The skill is learned by going into the [[Serbule Crypt]], defeating [[Khyrulek&#039;s True Form]] and delivering [[Symbols of Darkness|an item]] from the boss&#039;s drops to the [[Pulsing Crystal]]. When you do this, you will be given a &amp;quot;Necromancy Test Staff&amp;quot; and a &amp;quot;Necromancy Test Necklace&amp;quot;. Both have necromancy gems in them, so you can choose one to equip and start using Necromancy.&lt;br /&gt;
* [[Jumjab]] teaches &#039;&#039;&#039;Heart&#039;s Power&#039;&#039;&#039; 1-2, &#039;&#039;&#039;Wave of Darkness&#039;&#039;&#039; 1-5&lt;br /&gt;
* [[Daniel Murderdark]] will unlock Necromancy 51-60, unlock 61-70, and teach level 51+ abilities&lt;br /&gt;
* [[Bogaku]] can teach you the secrets of raising Ratkin Skeleton Mages&lt;br /&gt;
* [[Bendith the Banished]] can unlock 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]].&lt;br /&gt;
* [[Fransesca Muradrake]] in [[Statehelm]] will unlock 81-90, 91-100, and [[Prodigy Potential]]&lt;br /&gt;
* You can learn &#039;&#039;&#039;Spleen&#039;s Power&#039;&#039;&#039; from scrolls&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* [[Corpse Talking]]&lt;br /&gt;
* [[Paleontology]]&lt;br /&gt;
&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
Necromancy is a very diverse skill. It has mods that support many skill combos. Necro pets can help cover the issues that specialising in one damage type can cause as well. Here are some skills that combo well:&lt;br /&gt;
&lt;br /&gt;
*[[Battle Chemistry]] is an interesting choice. Both have indirect fire mods. You can also apply mutations to your pets. Giving a zombie thick skin can almost completely negate the passive bleed. Very diverse damage type access.&lt;br /&gt;
*[[Fire Magic]] works quite well. Both skills have indirect fire mods. Deaths hold can be modded to apply a burn DOT as well. Your pets can lean into fire damage even more or can diversify your damage types&lt;br /&gt;
*[[Mentalism]] makes a very effective electric DPS if you have [[Fairy Magic]]. Deaths Hold and Spark of death can both be modded to apply electric vulns. Also has psychic DOT mod Synergy as well&lt;br /&gt;
*[[Spirit Fox]]. Dark Damage specialist. Both have access to Darkness vulns. Also has a litte indirect fire synergy. &lt;br /&gt;
*[[Sword]] can make an effective slashing DPS. Deaths hold has a slashing vuln and Skeleton warriors can push more slashing damage.  &lt;br /&gt;
*[[Vampirism]] can be used to lean hard into Dark Damage. Both skills have access to darkness vulns. Very capable solo as well due to the CC and pets combo.&lt;br /&gt;
*[[Warden]] can work in a similar fashion to mentalism. Both skills have access to electric vulns. Indirect fire is another theme that both skills share. Could work well with fire or Ratkin mages. Coordinated Assault mods work?&lt;br /&gt;
*[[Weather Witching]] is a fantastic option. Hybrid Electric/Dark specialisation. Doomstorms count as undead minions and can benefit from all of the necro pet skills. Both can apply electric vulns. Best with Ratkin mages.&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Necromancy]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Dying]]&lt;br /&gt;
:: Level 20, and Level 30&lt;br /&gt;
:; [[Giant Bat]]&lt;br /&gt;
:: Level 16&lt;br /&gt;
:; [[Incorporeal Creature Anatomy]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Paleontology]]&lt;br /&gt;
:: Level 24, and Level 49&lt;br /&gt;
:; [[Spirit Fox]]&lt;br /&gt;
:: Level 29&lt;br /&gt;
:; [[Undead Anatomy]]&lt;br /&gt;
:: Level 19, and Level 49&lt;br /&gt;
:; [[Vampirism]]&lt;br /&gt;
:: Level 50&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Static Graveyards === &lt;br /&gt;
You can always summon skeletons in these areas:&lt;br /&gt;
* Entrance to [[Serbule Crypt]]&lt;br /&gt;
* In [[Serbule Crypt]], in the circular room right before the hallway leading to [[Nameless Guardian]]&lt;br /&gt;
* The graveyard north of [[Eltibule|Eltibule&#039;s]] central keep&lt;br /&gt;
* A room in the PvP Dungeon&lt;br /&gt;
* The Fae Realm&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
====Weapons Which Enable Necromancy====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/NecromancyGem&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Armor Which Enable Necromancy====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/NecromancyGem&lt;br /&gt;
  notcategory = Items/Weapon&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Belts====&lt;br /&gt;
Note: Information in this section may be out of date.&lt;br /&gt;
&amp;lt;!-- Special equipment that is intended to be used by the skill goes here, including belts. --&amp;gt;&lt;br /&gt;
{{belt|Belt of the Necromancer}} increases Base Damage dealt with Necromancy by 8%. Can be created with [[Toolcrafting]] 38.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Defiler}} increases Base Damage dealt with Necromancy and [[Fire Magic]] combat skills by 6%. Can be bought from [[Azalak]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Vile General}} increases Base Damage dealt with Necromancy and [[Archery]] combat skills by 6%. Can be bought from [[Azalak]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Wraith}} increases Base Damage dealt with Necromancy and [[Unarmed]] combat skills by 6%. Can be found through rare drops and chests.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Cruel Tormentor}} increases Base Damage dealt with Necromancy and [[Mentalism]] combat skills by 6%. Can drop from [[Lomas]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Crypt Keeper}} increases Base Damage dealt with Necromancy and [[Ice Magic]] combat skills by 6%. Drops in [[Yeti Cave]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Death Doctor}} increases Base Damage dealt with Necromancy and [[Knife Fighting]] combat skills by 6%. Can be bought from ???.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Necromancy Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Necromancy|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Necromancy used to be learned simply by interacting with the altar behind [[Omegaspider]].&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Tombstones (graveyard).jpg|An example player-created graveyard. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mentalism&amp;diff=226585</id>
		<title>Mentalism</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mentalism&amp;diff=226585"/>
		<updated>2026-03-04T18:39:09Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mentalism&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities.&lt;br /&gt;
|skilltype        = Combat Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 90 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Echur]], [[Mu]], [[Yoy]], [[Rohina]], [[Raina]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mentalism&#039;&#039;&#039; is a skill that makes use of Psychic energy to both attack and support. Advanced Mentalists can gain critical-hit chances to their attacks by studying [[Phrenology]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* Learned from [[Echur]] in [[Serbule Keep]] after completing a few errands.&lt;br /&gt;
* [[Mu]] and [[Yoy]] in [[Myconian Cave]] teaches further skills with sufficient favor.&lt;br /&gt;
* [[Rohina]] trains &#039;&#039;&#039;Mentalism&#039;&#039;&#039; level 51-60 for 20,000 councils &amp;lt;sup&amp;gt;Needs confirmation&amp;lt;/sup&amp;gt; (Friends favor) and level 61-70 for 100,000 councils (? Favor Level &amp;lt;= Best Friends)&lt;br /&gt;
* [[Raina]] unlocks 71-80 for 400,000 councils&amp;lt;sup&amp;gt;Needs confirmation&amp;lt;/sup&amp;gt; plus 3 {{Item|Royal Jelly}} (? Favor Level).&lt;br /&gt;
* Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* [[Fairy Magic]]&lt;br /&gt;
&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
: [[Mentalism]] is a very diverse skill with many good combos depending on the route you take. Generally you will want to focus on Electric or psychic damage mods depending on which other skill you choose. Mentalism is also a great choice for healing. I will list some good damage combos below:&lt;br /&gt;
:&lt;br /&gt;
* [[Psychology]] Amazing direct psychic damage potential. Good Crowd Control. No Form or weapon requirements. BIG CRITS. Very, Very good as long as your foes don&#039;t resist Psychic damage. &lt;br /&gt;
* [[Vampirism]] The only other real option for a full psychic damage build. Has access to psychic Vulnerability and phrenology crit chance with the right mods too. Also scales indirect psychic damage with the right mods.&lt;br /&gt;
* [[Hammer]] Huge lightning damage but high mana costs.  Can buff the whole team with extra lightning damage. &lt;br /&gt;
* [[Necromancy]] This combo makes great lightning damage dealer. Its even better if you have [[Fairy Magic]]. The other the main synergy is indirect psychic damage which isn&#039;t as potent in most situations. &lt;br /&gt;
* [[Warden]] This makes a for a good lightning damage focused build with potential for a mixed lightning/fire build is you have [[Fairy Magic]].&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] to [[Mentalism]] can be obtained from the following skills and levels:&lt;br /&gt;
:;[[Psychology]]&lt;br /&gt;
:: Level 34, 41&lt;br /&gt;
:;[[Meditation]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:;[[Holistic Wellness]]&lt;br /&gt;
:: Level 48&lt;br /&gt;
:;[[Phrenology]]&lt;br /&gt;
:: Level 50, and level 50 in each subskill&lt;br /&gt;
:;[[Gender Studies]]&lt;br /&gt;
:: Level 35&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
===Psi Wave Mechanics===&lt;br /&gt;
* All four psi-wave abilities share a single cooldown.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
{{belt|Belt of The Alchemist}} increases Base Damage dealt with Mentalism and [[Battle Chemistry]] skills by 6%. Can be bought from [[Marna]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of The Monk}} increases Base Damage dealt with Mentalism and [[Unarmed]] combat skills by 6%. Can be bought from [[Echur]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of The Medic}} increases Base Damage dealt with Mentalism and [[Psychology]] combat skills by 6%. Can be bought from [[Echur]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of The Mindfist}} increases Base Damage dealt with Mentalism and [[Hammer]] combat skills by 6%. Can be bought from [[Agrashab]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of The Freeze Wizard}} increases Base Damage dealt with Mentalism and [[Ice Magic]] combat skills by 6%. Can be bought from [[Ukorga]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of The Wise Duelist}} increases Base Damage dealt with Mentalism and [[Sword]] combat skills by 6%. Can be found through rare drops.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of The Cruel Tormenter}} increases Base Damage dealt with Mentalism and [[Necromancy]] combat skills by 6%. Can be found through rare drops.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mentalism Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mentalism|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&#039;&#039;&#039;Write a little about this history of the skill, or things that don&#039;t belong in above areas&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hammer&amp;diff=226540</id>
		<title>Hammer</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hammer&amp;diff=226540"/>
		<updated>2026-03-04T18:37:59Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Hammer&lt;br /&gt;
|image            =[[File:Hammer (skill).jpg|300px]]&lt;br /&gt;
|caption          = If I had a hammer...&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = &lt;br /&gt;
|skilltrainers    = [[Agrashab/Sun Vale|Agrashab]], [[Falkrin Overstrike]], [[Solgribue]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of the use of Hammers and clubs in combat. Power consumption is higher than average, but so is damage. Hammers excel at rapidly murdering enemies, no more and no less.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
Hammer is a primary Combat Skill. Hammer focuses mainly on dealing Crushing damage, but can also deal Electricity damage and Trauma damage. There are not many abilities, but that makes it a simple and straightforward skill for learning and mastering. Hammer consumes quite a lot of Power but deals high damage. Hammer focuses on burst damage, this means it&#039;s excellent for taking down enemies quickly.&lt;br /&gt;
&lt;br /&gt;
Hammer allows the player to wield wooden clubs and metal hammers. There is no big difference between these two types of weapons. All abilities can be used with a club or a hammer. The only exception is a player using the Hammer and [[Druid]] combat skills; they can only use wooden clubs.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Mastery of the use of Hammers and clubs in combat. Power consumption is higher than average, but so is damage. Hammers excel at rapidly murdering enemies, no more and no less.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Agrashab]] in [[Sun Vale]] teaches Hammer at {{Favor|Friends}} and teaches some low level abilities. In order to gain enough favor to learn Hammer, you can complete one favor by turning in 5 [[Powdered Mammal]]. Additional favor can be earned by providing [[Vicious Club]] or Fairy Wings, both of which can be farmed in Sun Vale.&lt;br /&gt;
* [[Falkrin Overstrike]] will unlock levels 51-60, 61-70, and teaches level 51+ abilities&lt;br /&gt;
* [[Solgribue]] will unlock levels 71-80, and teaches level 71+ abilities&lt;br /&gt;
* Levels 81-90 are unlocked by [[Emersil the Ever-Gloating]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Hammer]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Armorsmithing]]&lt;br /&gt;
:: Level 60, 80&lt;br /&gt;
:; [[Blacksmithing]]&lt;br /&gt;
:: Level 20, 60, 80&lt;br /&gt;
:; [[Carpentry]]&lt;br /&gt;
:: Level 35&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 20, 45, 65&lt;br /&gt;
:; [[Toolcrafting]]&lt;br /&gt;
:: Level 25, 60, 80&lt;br /&gt;
:; [[Unarmed]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
&lt;br /&gt;
==Special abilities==&lt;br /&gt;
Most abilities are just normal damaging abilities, but some of them have special mechanics:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:140px;&amp;quot;|&#039;&#039;&#039;No power cost but Armor cost&#039;&#039;&#039; || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Reckless Slam}}&amp;lt;/span&amp;gt; &#039;&#039;&#039;Reckless Slam&#039;&#039;&#039; is an attack that doesn&#039;t drain Power, but drains the player&#039;s Armor instead if they still have Armor remaining.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage over time&#039;&#039;&#039; || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Rib Shatter}}&amp;lt;/span&amp;gt; &#039;&#039;&#039;Rib Shatter&#039;&#039;&#039; deals a high amount of damage and causes the enemy to take Trauma damage over 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039; || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Leaping Smash}}&amp;lt;/span&amp;gt; &#039;&#039;&#039;Leaping Smash &#039;&#039;&#039; damages and knocks the enemy down. Enemy takes 25% additional damage from all attacks while knocked down.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slow&#039;&#039;&#039; || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Seismic Impact}}&amp;lt;/span&amp;gt; &#039;&#039;&#039;Seismic Impact&#039;&#039;&#039; damages the enemy and slows them by 90%.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Recover Armor and Power&#039;&#039;&#039; || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Look At My Hammer}}&amp;lt;/span&amp;gt; &#039;&#039;&#039;Look At My Hammer&#039;&#039;&#039; restores a large amount of Armor and a small amount of Power. Costs no Power.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
===== Wooden Hammer weapons =====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Hammer&lt;br /&gt;
  category = Items/Wooden&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 3&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===== Metal or non-wood Hammer weapons =====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Hammer&lt;br /&gt;
 notcategory= Items/Wooden&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 3&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
{{belt|Belt of the Woodland Warrior}} increases damage dealt with Hammer and Druid combat skills by 6%. Can be bought from Agrashab.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Barbarian}} increases damage dealt with Hammer and [[Shield]] combat skills by 6%. Can be bought from Agrashab.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Mindfist}} increases damage dealt with Hammer and [[Mentalism]] combat skills by 6%. Can be bought from Agrashab.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Hammerer}} can be crafted. Requires 40 [[Toolcrafting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additionally, players can craft buckles with the [[Buckle Artistry]] skill. This skill involves crafting unique Belts that give bonuses to Hammer users only. These buckles are attuned to the crafter, that means that they can only be equipped by the player who made them. Unlike the belts listed above, buckles have durability and and will degrade over time while in combat, eventually disappearing.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Hammer Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Hammer|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Druid&amp;diff=226486</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Druid&amp;diff=226486"/>
		<updated>2026-03-04T18:36:21Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.&lt;br /&gt;
You can learn both skills no problem and they don&#039;t interfere with each other at all. You just can&#039;t use druid skills while in wolf form currently.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Druid&lt;br /&gt;
|image            = [[File:pulse_of_life.png|128px]]&lt;br /&gt;
|caption          = Druidin&#039;&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 100&lt;br /&gt;
|req              = Any Level 50 Combat Skill&lt;br /&gt;
|skilltrainers    = [[Silvia]], [[Azalak]], [[Raina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Druidin&#039;&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Druid]] is a combat skill earned by individuals seeking a deeper connection with nature, and willing to put their life on the line to defend it. In order to obtain the skill, one must venture to the Druid Camp in the North-East corner of [[Sun Vale]]. An altar just outside a druid encampment will accept your pledge. You must have at least one combat skill at level 50 to use the altar. [[Silvia]], the druid trainer, can be found near the shrine if a druid wishes to learn new abilities.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Druidin&#039;&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Silvia]] in [[Sun Vale]] is willing to teach Druids a number of abilities.&lt;br /&gt;
* [[Azalak]] in [[Serbule]] is willing to teach Druids a number of abilities&lt;br /&gt;
* [[Lady Windsong]] in [[Rahu]] offers the Unlock of Druid Skill Levels 51-60 and 61-70.&lt;br /&gt;
* [[Raina]] in the [[Fae Realm]] offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]].&lt;br /&gt;
* [[Parella]] in [[Statehelm]] offers the unlock of Druid Skill Levels 81-90, 91-100, and [[Prodigy Potential]].&lt;br /&gt;
* [[Rixie]] in [[The Yellow Room]] will teach a travel form after completing the second level of her mini-game.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* [[Charged Pig]] - (As a Sub-Skill for Pig)&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Calligraphy]] - Explanation of how Calligraphy works with Sword.&lt;br /&gt;
* [[Toolcrafting]] - Toolcrafting requires Level 20 Carpentry.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Cooking]] - Explanation of why Cooking is related to Gardening.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels:&lt;br /&gt;
:;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Deer]]&lt;br /&gt;
:: Level 21, and Level 61&lt;br /&gt;
:; [[Mycology]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 38, and Level 65&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 48&lt;br /&gt;
:; [[Rabbit]]&lt;br /&gt;
:: Level 42&lt;br /&gt;
:; [[Shamanic Infusion]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Staff]]&lt;br /&gt;
:: Level 47&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
{| {{STDT| mw-collapsible mw-collapsed}} &lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|&#039;&#039;&#039;Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Lvl !! Icon !! Ability !! Cost !! Favor&lt;br /&gt;
|-&lt;br /&gt;
| 50 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || &#039;&#039;&#039;Druid Levels 51-60&#039;&#039;&#039; || 20000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 51 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 6 || 9750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 53 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 6 || 9850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 54 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || Shillelagh 4 || 9900 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 56 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Rotskin}}&amp;lt;/span&amp;gt; || Rotskin 6 || 11500 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 57 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cosmic Strike}}&amp;lt;/span&amp;gt; || Cosmic Strike 6 || 11550 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 58 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Healing Sanctuary}}&amp;lt;/span&amp;gt; || Healing Sanctuary 4 || 11600 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 59 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Delerium}}&amp;lt;/span&amp;gt; || Delerium 6 || 11650 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Regrowth}}&amp;lt;/span&amp;gt; || Regrowth 4 || 11700 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Hunter&#039;s Stride}}&amp;lt;/span&amp;gt; || Hunter&#039;s Stride 4 || 11700 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || &#039;&#039;&#039;Druid Levels 61-70&#039;&#039;&#039; || 100000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 61 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 7 || 14750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 63 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 7 || 14850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 64 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || Shillelagh 5 || 14900 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 65 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Toxinball}}&amp;lt;/span&amp;gt; || Toxinball 7 || 14950 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 66 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Rotskin}}&amp;lt;/span&amp;gt; || Rotskin 7 || 17000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 67 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cosmic Strike}}&amp;lt;/span&amp;gt; || Cosmic Strike 7 || 17050 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 69 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Delerium}}&amp;lt;/span&amp;gt; || Delerium 7 || 17150 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Healing Sanctuary}}&amp;lt;/span&amp;gt; || Healing Sanctuary 5 || 17200 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Regrowth}}&amp;lt;/span&amp;gt; || Regrowth 5 || 17200 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 71 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 8 || 19750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 72 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cloud Sight}}&amp;lt;/span&amp;gt; || Cloud Sight 6 || 19800 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 73 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 8 || 19850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 75 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Pulse of Life}}&amp;lt;/span&amp;gt; || Pulse of Life 5 || 19950 || ?&lt;br /&gt;
|}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Druidic Emergencies ===&lt;br /&gt;
{{Quote|source=[[Game_updates/2016-07-23]]|&lt;br /&gt;
:Druids can finally fulfill their druidic obligations! &amp;quot;Druid events&amp;quot; are calls to action for the Druids. One hour prior to the event, druids will receive a premonition of pending danger (in the form of a special effect icon). When the event occurs, druids are obligated to go and help with whatever disaster is occurring. You will receive a special quest explaining the details and tracking your progress.&lt;br /&gt;
&lt;br /&gt;
: Once the event starts, druids can&#039;t earn XP. This is to encourage druids to do their goddamned jobs. But druids can still get loot, and when the event ends, Dreva will send &#039;blessings&#039; to druids that helped. Dreva&#039;s Blessings can be used to purchase abilities and items from the druid pedestal in Sun Vale.&lt;br /&gt;
&lt;br /&gt;
: Non-druids can help fight back the plagues of evil, too. Anyone who defeats the necessary monsters will advance the special event, whether they&#039;re druids or not.&lt;br /&gt;
&lt;br /&gt;
: There are several different &#039;sizes&#039; of each event. When the premonition begins, the number of active players online is checked, and an appropriate difficulty is chosen based on that number. (There are three versions of each event. We&#039;ll add more versions down the road.) &lt;br /&gt;
}}&lt;br /&gt;
==== Intermittency ====&lt;br /&gt;
Each day the system decides between 0-3 druid events.&lt;br /&gt;
&lt;br /&gt;
==== Druidic Storage ====&lt;br /&gt;
[[Druid]]s with at least 4 levels in [[Teleportation]] are able to purchase two useful recipes by spending Dreva&#039;s Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their [[Druid]] equipment or [[Haste|Sprint boosting potions]]. &lt;br /&gt;
* &#039;&#039;&#039;Summon Druidic Storage (12-slot)&#039;&#039;&#039; - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.&lt;br /&gt;
* &#039;&#039;&#039;Summon Druidic Storage (20-slot)&#039;&#039;&#039; - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.&lt;br /&gt;
==== Quests ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Druidic Emergencies&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Preface&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Druid Forms ===&lt;br /&gt;
[[Druid]]s are able to unlock additional transformations by spending Dreva Blessings at the altar where Druid is unlocked. Each form (besides &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Deer Form}}&amp;lt;/span&amp;gt; [[Deer Form]] and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Raven Form}}&amp;lt;/span&amp;gt; [[Raven Form]] which you get from leveling at levels 25 and 50 respectively) costs 100 blessings.&amp;lt;br&amp;gt;&lt;br /&gt;
Eagle form can be unlock by talking to [[Rixie]].&lt;br /&gt;
{| {{STDT|sortable}} style=&#039;width:100%;&#039;&lt;br /&gt;
! Icon !! Level !! Name !! Description !! Special !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Damage !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Stats !! Gear Required&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Deer Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 25 || Deer Form || Become a deer. || &amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;30&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Eagle Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Eagle Form || Become an eagle. This is a travel form that can only be used outdoors. || Eagle flies faster than a raven. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Mallard Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Mallard Form || Become a duck. This is a travel form that can only be used outdoors. || Mallard has enhanced swim speed. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Owl Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Owl Form || Become an owl. This is a travel form that can only be used outdoors. || Owl has nightvision. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Raven Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Raven Form || Become a raven. This is a travel form that can only be used outdoors. || Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Snow Raven Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Snow Raven Form || Become a snow raven. This is a travel form that can only be used outdoors. || Snow raven has +4 indirect cold mitigation and -2 indirect fire mitigation. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Druid Equipment===&lt;br /&gt;
Humanoid [[Druid]]s require the use of a Wooden weapon to channel their abilities. Staffs, Lutes, and Clubs are the most common wooden mainhand weapons.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category = Items/MainHand&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
Wooden offhand Weapons:&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category =Items/OffHand&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
Wooden offhand shields:&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category =Items/OffHandShield&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
[[Druid]]s using [[Beast Forms]] will need to obtain wooden equipment to allow the use of their [[Druid]] abilities.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  notcategory = Items/Weapon&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucky Belts&#039;&#039;&#039; of the [[Belt#List_of_Lucky_Belts|Woodland Warrior]] increase damage done with this skill.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Druid Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Druid|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;br /&gt;
Certain Druid animal forms (raven, duck, owl) do not count as animal for purposes of Animal Town NPCs. You will get a message &amp;quot;you still smell like a human/elf/rakshasa,&amp;quot; but even after 3 hours, they will not talk with you.&lt;br /&gt;
&lt;br /&gt;
This is no longer the case, but when [[Riding]] was first added, level 50 Riding counted for the level 50 combat skill prerequisite to unlock Druid.&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Druid&amp;diff=226414</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Druid&amp;diff=226414"/>
		<updated>2026-03-04T18:34:16Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.&lt;br /&gt;
You can learn both skills no problem and they don&#039;t interfere with each other at all. You just can&#039;t use druid skills while in wolf form currently.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Druid&lt;br /&gt;
|image            = [[File:pulse_of_life.png|128px]]&lt;br /&gt;
|caption          = Druidin&#039;&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 100&lt;br /&gt;
|req              = Any Level 50 Combat Skill&lt;br /&gt;
|skilltrainers    = [[Silvia]], [[Azalak]], [[Raina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Druidin&#039;&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Druid]] is a combat skill earned by individuals seeking a deeper connection with nature, and willing to put their life on the line to defend it. In order to obtain the skill, one must venture to the Druid Camp in the North-East corner of [[Sun Vale]]. An altar just outside a druid encampment will accept your pledge. You must have at least one combat skill at level 50 to use the altar. [[Silvia]], the druid trainer, can be found near the shrine if a druid wishes to learn new abilities.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Druidin&#039;&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Silvia]] in [[Sun Vale]] is willing to teach Druids a number of abilities.&lt;br /&gt;
* [[Azalak]] in [[Serbule]] is willing to teach Druids a number of abilities&lt;br /&gt;
* [[Lady Windsong]] in [[Rahu]] offers the Unlock of Druid Skill Levels 51-60 and 61-70.&lt;br /&gt;
* [[Raina]] in the [[Fae Realm]] offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]].&lt;br /&gt;
* [[Parella]] in [[Statehelm]] offers the unlock of Druid Skill Levels 81-90, 91-100, and [[Prodigy Potential]].&lt;br /&gt;
* [[Rixie]] in [[The Yellow Room]] will teach a travel form after completing the second level of her mini-game.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* [[Charged Pig]] - (As a Sub-Skill for Pig)&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Calligraphy]] - Explanation of how Calligraphy works with Sword.&lt;br /&gt;
* [[Toolcrafting]] - Toolcrafting requires Level 20 Carpentry.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Cooking]] - Explanation of why Cooking is related to Gardening.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels:&lt;br /&gt;
:;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Deer]]&lt;br /&gt;
:: Level 21, and Level 61&lt;br /&gt;
:; [[Mycology]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 38, and Level 65&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 48&lt;br /&gt;
:; [[Rabbit]]&lt;br /&gt;
:: Level 42&lt;br /&gt;
:; [[Shamanic Infusion]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Staff]]&lt;br /&gt;
:: Level 47&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Abilities==&lt;br /&gt;
&lt;br /&gt;
=== Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor:pointer;&amp;quot;&amp;gt;Ability Name&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;Learn from&amp;lt;/span&amp;gt; || style=&amp;quot;width:100px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;Description&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Fill With Bile|1}} &#039;&#039;&#039;Fill With Bile&#039;&#039;&#039; (1-4) || [[Silvia]] || You or an ally become more virulent and toxic.&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Energize|1}} &#039;&#039;&#039;Energize&#039;&#039;&#039; (1-3) || [[Silvia]] || Revitalize yourself and nearby allies at a crucial moment.&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Trackless Steps|1}} &#039;&#039;&#039;Trackless Steps&#039;&#039;&#039; (1-3) || [[Silvia]] || Your movement becomes less noticeable to enemies.&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Toxinball|1}} &#039;&#039;&#039;Toxinball&#039;&#039;&#039; (1-6) || [[Silvia]] || Fling an orb of poison.&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Cloud Sight|1}} &#039;&#039;&#039;Cloud Sight&#039;&#039;&#039; (1-5) || [[Azalak]] || Cause tiny organisms to grow on the target&#039;s eyes, making it difficult for them to fight.&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Pulse of Life|1}} &#039;&#039;&#039;Pulse of Life&#039;&#039;&#039; (1-4) || [[Azalak]] || Strengthen the target&#039;s ties with nature.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Druid abilities level 50-75 can be learned from [[Lady Windsong]].&lt;br /&gt;
{| {{STDT| mw-collapsible mw-collapsed}} &lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|&#039;&#039;&#039;Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Lvl !! Icon !! Ability !! Cost !! Favor&lt;br /&gt;
|-&lt;br /&gt;
| 50 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || &#039;&#039;&#039;Druid Levels 51-60&#039;&#039;&#039; || 20000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 51 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 6 || 9750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 53 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 6 || 9850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 54 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || Shillelagh 4 || 9900 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 56 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Rotskin}}&amp;lt;/span&amp;gt; || Rotskin 6 || 11500 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 57 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cosmic Strike}}&amp;lt;/span&amp;gt; || Cosmic Strike 6 || 11550 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 58 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Healing Sanctuary}}&amp;lt;/span&amp;gt; || Healing Sanctuary 4 || 11600 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 59 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Delerium}}&amp;lt;/span&amp;gt; || Delerium 6 || 11650 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Regrowth}}&amp;lt;/span&amp;gt; || Regrowth 4 || 11700 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Hunter&#039;s Stride}}&amp;lt;/span&amp;gt; || Hunter&#039;s Stride 4 || 11700 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || &#039;&#039;&#039;Druid Levels 61-70&#039;&#039;&#039; || 100000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 61 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 7 || 14750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 63 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 7 || 14850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 64 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || Shillelagh 5 || 14900 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 65 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Toxinball}}&amp;lt;/span&amp;gt; || Toxinball 7 || 14950 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 66 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Rotskin}}&amp;lt;/span&amp;gt; || Rotskin 7 || 17000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 67 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cosmic Strike}}&amp;lt;/span&amp;gt; || Cosmic Strike 7 || 17050 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 69 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Delerium}}&amp;lt;/span&amp;gt; || Delerium 7 || 17150 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Healing Sanctuary}}&amp;lt;/span&amp;gt; || Healing Sanctuary 5 || 17200 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Regrowth}}&amp;lt;/span&amp;gt; || Regrowth 5 || 17200 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 71 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 8 || 19750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 72 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cloud Sight}}&amp;lt;/span&amp;gt; || Cloud Sight 6 || 19800 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 73 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 8 || 19850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 75 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Pulse of Life}}&amp;lt;/span&amp;gt; || Pulse of Life 5 || 19950 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Druidic Emergencies ===&lt;br /&gt;
{{Quote|source=[[Game_updates/2016-07-23]]|&lt;br /&gt;
:Druids can finally fulfill their druidic obligations! &amp;quot;Druid events&amp;quot; are calls to action for the Druids. One hour prior to the event, druids will receive a premonition of pending danger (in the form of a special effect icon). When the event occurs, druids are obligated to go and help with whatever disaster is occurring. You will receive a special quest explaining the details and tracking your progress.&lt;br /&gt;
&lt;br /&gt;
: Once the event starts, druids can&#039;t earn XP. This is to encourage druids to do their goddamned jobs. But druids can still get loot, and when the event ends, Dreva will send &#039;blessings&#039; to druids that helped. Dreva&#039;s Blessings can be used to purchase abilities and items from the druid pedestal in Sun Vale.&lt;br /&gt;
&lt;br /&gt;
: Non-druids can help fight back the plagues of evil, too. Anyone who defeats the necessary monsters will advance the special event, whether they&#039;re druids or not.&lt;br /&gt;
&lt;br /&gt;
: There are several different &#039;sizes&#039; of each event. When the premonition begins, the number of active players online is checked, and an appropriate difficulty is chosen based on that number. (There are three versions of each event. We&#039;ll add more versions down the road.) &lt;br /&gt;
}}&lt;br /&gt;
==== Intermittency ====&lt;br /&gt;
Each day the system decides between 0-3 druid events.&lt;br /&gt;
&lt;br /&gt;
==== Druidic Storage ====&lt;br /&gt;
[[Druid]]s with at least 4 levels in [[Teleportation]] are able to purchase two useful recipes by spending Dreva&#039;s Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their [[Druid]] equipment or [[Haste|Sprint boosting potions]]. &lt;br /&gt;
* &#039;&#039;&#039;Summon Druidic Storage (12-slot)&#039;&#039;&#039; - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.&lt;br /&gt;
* &#039;&#039;&#039;Summon Druidic Storage (20-slot)&#039;&#039;&#039; - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.&lt;br /&gt;
==== Quests ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Druidic Emergencies&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Preface&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Druid Forms ===&lt;br /&gt;
[[Druid]]s are able to unlock additional transformations by spending Dreva Blessings at the altar where Druid is unlocked. Each form (besides &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Deer Form}}&amp;lt;/span&amp;gt; [[Deer Form]] and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Raven Form}}&amp;lt;/span&amp;gt; [[Raven Form]] which you get from leveling at levels 25 and 50 respectively) costs 100 blessings.&amp;lt;br&amp;gt;&lt;br /&gt;
Eagle form can be unlock by talking to [[Rixie]].&lt;br /&gt;
{| {{STDT|sortable}} style=&#039;width:100%;&#039;&lt;br /&gt;
! Icon !! Level !! Name !! Description !! Special !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Damage !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Stats !! Gear Required&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Deer Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 25 || Deer Form || Become a deer. || &amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;30&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Eagle Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Eagle Form || Become an eagle. This is a travel form that can only be used outdoors. || Eagle flies faster than a raven. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Mallard Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Mallard Form || Become a duck. This is a travel form that can only be used outdoors. || Mallard has enhanced swim speed. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Owl Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Owl Form || Become an owl. This is a travel form that can only be used outdoors. || Owl has nightvision. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Raven Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Raven Form || Become a raven. This is a travel form that can only be used outdoors. || Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Snow Raven Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Snow Raven Form || Become a snow raven. This is a travel form that can only be used outdoors. || Snow raven has +4 indirect cold mitigation and -2 indirect fire mitigation. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Druid Equipment===&lt;br /&gt;
Humanoid [[Druid]]s require the use of a Wooden weapon to channel their abilities. Staffs, Lutes, and Clubs are the most common wooden mainhand weapons.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category = Items/MainHand&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
Wooden offhand Weapons:&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category =Items/OffHand&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
Wooden offhand shields:&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category =Items/OffHandShield&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
[[Druid]]s using [[Beast Forms]] will need to obtain wooden equipment to allow the use of their [[Druid]] abilities.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  notcategory = Items/Weapon&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucky Belts&#039;&#039;&#039; of the [[Belt#List_of_Lucky_Belts|Woodland Warrior]] increase damage done with this skill.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Druid Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Druid|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;br /&gt;
Certain Druid animal forms (raven, duck, owl) do not count as animal for purposes of Animal Town NPCs. You will get a message &amp;quot;you still smell like a human/elf/rakshasa,&amp;quot; but even after 3 hours, they will not talk with you.&lt;br /&gt;
&lt;br /&gt;
This is no longer the case, but when [[Riding]] was first added, level 50 Riding counted for the level 50 combat skill prerequisite to unlock Druid.&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Druid&amp;diff=226392</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Druid&amp;diff=226392"/>
		<updated>2026-03-04T18:33:37Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.&lt;br /&gt;
You can learn both skills no problem and they don&#039;t interfere with each other at all. You just can&#039;t use druid skills while in wolf form currently.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Druid&lt;br /&gt;
|image            = [[File:pulse_of_life.png|128px]]&lt;br /&gt;
|caption          = Druidin&#039;&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 100&lt;br /&gt;
|req              = Any Level 50 Combat Skill&lt;br /&gt;
|skilltrainers    = [[Silvia]], [[Azalak]], [[Raina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Druidin&#039;&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Druid]] is a combat skill earned by individuals seeking a deeper connection with nature, and willing to put their life on the line to defend it. In order to obtain the skill, one must venture to the Druid Camp in the North-East corner of [[Sun Vale]]. An altar just outside a druid encampment will accept your pledge. You must have at least one combat skill at level 50 to use the altar. [[Silvia]], the druid trainer, can be found near the shrine if a druid wishes to learn new abilities.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Druidin&#039;&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Silvia]] in [[Sun Vale]] is willing to teach Druids a number of abilities.&lt;br /&gt;
* [[Azalak]] in [[Serbule]] is willing to teach Druids a number of abilities&lt;br /&gt;
* [[Lady Windsong]] in [[Rahu]] offers the Unlock of Druid Skill Levels 51-60 and 61-70.&lt;br /&gt;
* [[Raina]] in the [[Fae Realm]] offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]].&lt;br /&gt;
* [[Parella]] in [[Statehelm]] offers the unlock of Druid Skill Levels 81-90, 91-100, and [[Prodigy Potential]].&lt;br /&gt;
* [[Rixie]] in [[The Yellow Room]] will teach a travel form after completing the second level of her mini-game.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* [[Charged Pig]] - (As a Sub-Skill for Pig)&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Calligraphy]] - Explanation of how Calligraphy works with Sword.&lt;br /&gt;
* [[Toolcrafting]] - Toolcrafting requires Level 20 Carpentry.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Cooking]] - Explanation of why Cooking is related to Gardening.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels:&lt;br /&gt;
:;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Deer]]&lt;br /&gt;
:: Level 21, and Level 61&lt;br /&gt;
:; [[Mycology]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 38, and Level 65&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 48&lt;br /&gt;
:; [[Rabbit]]&lt;br /&gt;
:: Level 42&lt;br /&gt;
:; [[Shamanic Infusion]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Staff]]&lt;br /&gt;
:: Level 47&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mw-collapsible mw-collapsed}} &lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|&#039;&#039;&#039;Training&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Lvl !! Icon !! Ability !! Cost !! Favor&lt;br /&gt;
|-&lt;br /&gt;
| 50 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || &#039;&#039;&#039;Druid Levels 51-60&#039;&#039;&#039; || 20000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 51 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 6 || 9750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 53 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 6 || 9850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 54 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || Shillelagh 4 || 9900 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 56 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Rotskin}}&amp;lt;/span&amp;gt; || Rotskin 6 || 11500 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 57 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cosmic Strike}}&amp;lt;/span&amp;gt; || Cosmic Strike 6 || 11550 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 58 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Healing Sanctuary}}&amp;lt;/span&amp;gt; || Healing Sanctuary 4 || 11600 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 59 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Delerium}}&amp;lt;/span&amp;gt; || Delerium 6 || 11650 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Regrowth}}&amp;lt;/span&amp;gt; || Regrowth 4 || 11700 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Hunter&#039;s Stride}}&amp;lt;/span&amp;gt; || Hunter&#039;s Stride 4 || 11700 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || &#039;&#039;&#039;Druid Levels 61-70&#039;&#039;&#039; || 100000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 61 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 7 || 14750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 63 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 7 || 14850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 64 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Shillelagh}}&amp;lt;/span&amp;gt; || Shillelagh 5 || 14900 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 65 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Toxinball}}&amp;lt;/span&amp;gt; || Toxinball 7 || 14950 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 66 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Rotskin}}&amp;lt;/span&amp;gt; || Rotskin 7 || 17000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 67 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cosmic Strike}}&amp;lt;/span&amp;gt; || Cosmic Strike 7 || 17050 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 69 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Delerium}}&amp;lt;/span&amp;gt; || Delerium 7 || 17150 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Healing Sanctuary}}&amp;lt;/span&amp;gt; || Healing Sanctuary 5 || 17200 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Regrowth}}&amp;lt;/span&amp;gt; || Regrowth 5 || 17200 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 71 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Heart Thorn}}&amp;lt;/span&amp;gt; || Heart Thorn 8 || 19750 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 72 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cloud Sight}}&amp;lt;/span&amp;gt; || Cloud Sight 6 || 19800 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 73 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Brambleskin}}&amp;lt;/span&amp;gt; || Brambleskin 8 || 19850 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 75 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Pulse of Life}}&amp;lt;/span&amp;gt; || Pulse of Life 5 || 19950 || ?&lt;br /&gt;
|}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Druidic Emergencies ===&lt;br /&gt;
{{Quote|source=[[Game_updates/2016-07-23]]|&lt;br /&gt;
:Druids can finally fulfill their druidic obligations! &amp;quot;Druid events&amp;quot; are calls to action for the Druids. One hour prior to the event, druids will receive a premonition of pending danger (in the form of a special effect icon). When the event occurs, druids are obligated to go and help with whatever disaster is occurring. You will receive a special quest explaining the details and tracking your progress.&lt;br /&gt;
&lt;br /&gt;
: Once the event starts, druids can&#039;t earn XP. This is to encourage druids to do their goddamned jobs. But druids can still get loot, and when the event ends, Dreva will send &#039;blessings&#039; to druids that helped. Dreva&#039;s Blessings can be used to purchase abilities and items from the druid pedestal in Sun Vale.&lt;br /&gt;
&lt;br /&gt;
: Non-druids can help fight back the plagues of evil, too. Anyone who defeats the necessary monsters will advance the special event, whether they&#039;re druids or not.&lt;br /&gt;
&lt;br /&gt;
: There are several different &#039;sizes&#039; of each event. When the premonition begins, the number of active players online is checked, and an appropriate difficulty is chosen based on that number. (There are three versions of each event. We&#039;ll add more versions down the road.) &lt;br /&gt;
}}&lt;br /&gt;
==== Intermittency ====&lt;br /&gt;
Each day the system decides between 0-3 druid events.&lt;br /&gt;
&lt;br /&gt;
==== Druidic Storage ====&lt;br /&gt;
[[Druid]]s with at least 4 levels in [[Teleportation]] are able to purchase two useful recipes by spending Dreva&#039;s Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their [[Druid]] equipment or [[Haste|Sprint boosting potions]]. &lt;br /&gt;
* &#039;&#039;&#039;Summon Druidic Storage (12-slot)&#039;&#039;&#039; - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.&lt;br /&gt;
* &#039;&#039;&#039;Summon Druidic Storage (20-slot)&#039;&#039;&#039; - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.&lt;br /&gt;
==== Quests ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Druidic Emergencies&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Preface&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Druid Forms ===&lt;br /&gt;
[[Druid]]s are able to unlock additional transformations by spending Dreva Blessings at the altar where Druid is unlocked. Each form (besides &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Deer Form}}&amp;lt;/span&amp;gt; [[Deer Form]] and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Raven Form}}&amp;lt;/span&amp;gt; [[Raven Form]] which you get from leveling at levels 25 and 50 respectively) costs 100 blessings.&amp;lt;br&amp;gt;&lt;br /&gt;
Eagle form can be unlock by talking to [[Rixie]].&lt;br /&gt;
{| {{STDT|sortable}} style=&#039;width:100%;&#039;&lt;br /&gt;
! Icon !! Level !! Name !! Description !! Special !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Damage !! style=&amp;quot;width: 11%; text-align: center;&amp;quot; | Stats !! Gear Required&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Deer Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 25 || Deer Form || Become a deer. || &amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;30&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Eagle Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Eagle Form || Become an eagle. This is a travel form that can only be used outdoors. || Eagle flies faster than a raven. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Mallard Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Mallard Form || Become a duck. This is a travel form that can only be used outdoors. || Mallard has enhanced swim speed. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Owl Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Owl Form || Become an owl. This is a travel form that can only be used outdoors. || Owl has nightvision. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Raven Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Raven Form || Become a raven. This is a travel form that can only be used outdoors. || Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage64px&amp;quot;&amp;gt;{{Ability icon|Snow Raven Form}}&amp;lt;/span&amp;gt;&amp;amp;nbsp; || 50 || Snow Raven Form || Become a snow raven. This is a travel form that can only be used outdoors. || Snow raven has +4 indirect cold mitigation and -2 indirect fire mitigation. Automatically dispelled when indoors.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;50&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;10&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Channel Time: &amp;lt;/b&amp;gt;3 || None&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Druid Equipment===&lt;br /&gt;
Humanoid [[Druid]]s require the use of a Wooden weapon to channel their abilities. Staffs, Lutes, and Clubs are the most common wooden mainhand weapons.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category = Items/MainHand&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
Wooden offhand Weapons:&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category =Items/OffHand&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
Wooden offhand shields:&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  category = Items/Weapon&lt;br /&gt;
  category =Items/OffHandShield&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
[[Druid]]s using [[Beast Forms]] will need to obtain wooden equipment to allow the use of their [[Druid]] abilities.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Wooden&lt;br /&gt;
  notcategory = Items/Weapon&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 5&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucky Belts&#039;&#039;&#039; of the [[Belt#List_of_Lucky_Belts|Woodland Warrior]] increase damage done with this skill.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Druid Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Druid|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;br /&gt;
Certain Druid animal forms (raven, duck, owl) do not count as animal for purposes of Animal Town NPCs. You will get a message &amp;quot;you still smell like a human/elf/rakshasa,&amp;quot; but even after 3 hours, they will not talk with you.&lt;br /&gt;
&lt;br /&gt;
This is no longer the case, but when [[Riding]] was first added, level 50 Riding counted for the level 50 combat skill prerequisite to unlock Druid.&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Crossbow&amp;diff=226279</id>
		<title>Crossbow</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Crossbow&amp;diff=226279"/>
		<updated>2026-03-04T18:29:55Z</updated>

		<summary type="html">&lt;p&gt;Herbary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Crossbow&lt;br /&gt;
|image            = [[File:Sword_skill.png|300px]]&lt;br /&gt;
|caption          = Pew pew pew.&lt;br /&gt;
|skilltype        = Combat Skill &lt;br /&gt;
|maxlevel         = 100 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Bellema Deftwhisper]], [[Floxie]], [[Sir Fisk]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
I cast gun&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Crossbow&#039;&#039;&#039; is a special combat sidebar skill that can be used together with 2 other &#039;main&#039; skills.  It requires you to be holding a crossbow in your Offhand.  It offers decent damage with long cooldowns.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Knowledge of crossbows including how to fire and reload them, as well as how to maintain them in peak condition.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Bellema Deftwhisper]] will teach you at &#039;&#039;&#039;Comfortable&#039;&#039;&#039; favor level. She also unlocks levels 51-60 and teaches the various Crossbow abilities.&lt;br /&gt;
* [[Floxie]] unlocks levels 61-70 and levels 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Serendipity Cheddar]] deep beneath [[Povus]].&lt;br /&gt;
* [[Sir Fisk]] in [[Statehelm]] unlocks levels 81-90, 91-100, and [[Prodigy Potential]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=== Related Skills ===&lt;br /&gt;
* [[Fletching]] - You need this to craft the arrows that Crossbow abilities consume.&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Crossbow]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Archery]]&lt;br /&gt;
:: Level 32, and Level 58&lt;br /&gt;
:; [[Fletching]]&lt;br /&gt;
:: Level 21, and Level 34, and Level 53&lt;br /&gt;
:; [[Gadgeteering]]&lt;br /&gt;
:: Level 15, and Level 45&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Crossbow&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 3&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/AuxCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the only sidebar skill that is used for ONLY damage.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Crossbow&amp;diff=226265</id>
		<title>Crossbow</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Crossbow&amp;diff=226265"/>
		<updated>2026-03-04T18:29:21Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Crossbow&lt;br /&gt;
|image            = [[File:Sword_skill.png|300px]]&lt;br /&gt;
|caption          = Pew pew pew.&lt;br /&gt;
|skilltype        = Combat Skill &lt;br /&gt;
|maxlevel         = 100 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Bellema Deftwhisper]], [[Floxie]], [[Sir Fisk]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
I cast gun&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Crossbow&#039;&#039;&#039; is a special combat sidebar skill that can be used together with 2 other &#039;main&#039; skills.  It requires you to be holding a crossbow in your Offhand.  It offers decent damage with long cooldowns.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Knowledge of crossbows including how to fire and reload them, as well as how to maintain them in peak condition.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Bellema Deftwhisper]] will teach you at &#039;&#039;&#039;Comfortable&#039;&#039;&#039; favor level. She also unlocks levels 51-60 and teaches the various Crossbow abilities.&lt;br /&gt;
* [[Floxie]] unlocks levels 61-70 and levels 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Serendipity Cheddar]] deep beneath [[Povus]].&lt;br /&gt;
* [[Sir Fisk]] in [[Statehelm]] unlocks levels 81-90, 91-100, and [[Prodigy Potential]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=== Related Skills ===&lt;br /&gt;
* [[Fletching]] - You need this to craft the arrows that Crossbow abilities consume.&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Crossbow]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Archery]]&lt;br /&gt;
:: Level 32, and Level 58&lt;br /&gt;
:; [[Fletching]]&lt;br /&gt;
:: Level 21, and Level 34, and Level 53&lt;br /&gt;
:; [[Gadgeteering]]&lt;br /&gt;
:: Level 15, and Level 45&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Crossbow&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 3&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/AuxCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the only sidebar skill that is used for ONLY damage.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Deer&amp;diff=226221</id>
		<title>Deer</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Deer&amp;diff=226221"/>
		<updated>2026-03-04T18:27:57Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed outdated Basic and Advanced Ability tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Deer&lt;br /&gt;
|image            = [[File:Deer_form.jpg|300px]]&lt;br /&gt;
|caption          = A majestic stag and doe.&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 100 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Jumper]], [[Noita the Green]], [[Parella]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
... Oh deer, we seem to be missing a proper quote for this page!&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Deer&#039;&#039;&#039; is a common [[Beast Forms|Beast Form]]. Druids eventually unlock the ability to shift in and out of Deer Form at will, and other players can transform themselves with [[Deer Juice]]/[[Un-Deer Juice]]. The last option for becoming a deer is taking a rage attack from [[Ciervos The Shadow]], and defeating him will uncurse you.&lt;br /&gt;
&lt;br /&gt;
Deer are typically solid bruisers/offtanks. They can provide decent self-healing and have the ability to summon a deer pet. Deer also have access to potent movement speed buffs.&lt;br /&gt;
&lt;br /&gt;
Being a deer means you look harmless to other animals, so enemy deer and similar animals don’t run away from you.&lt;br /&gt;
&lt;br /&gt;
For more information on how to navigate being turned into an animal visit the [[Beast Forms]] page for advice.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a deer.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;[[Deer Form]]&#039;&#039;&#039; ability is unlocked automatically by [[Druid|Druids]] at level 25&lt;br /&gt;
* The dark elk [[Ciervos The Shadow]] will curse deer form unto anyone hit by his rage attack&lt;br /&gt;
* Drinking a [[Deer Juice]] will turn you into a deer. [[Yetta]] in Eltibule Keep sells both the [[Deer Juice]] and [[Un-Deer Juice]], but it should be noted that she will not speak to animals. Thus, if you are a deer in need of an [[Un-Deer Juice]], you may need a humanoid friend to buy it from her for you.&lt;br /&gt;
* [[Jumper]] will unlock levels 51-70 and train 51+ abilities&lt;br /&gt;
* [[Noita the Green]] unlocks 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Big Footed Jim]] deep beneath [[Povus]].&lt;br /&gt;
* [[Parella]] in [[Statehelm]] unlocks levels 81-100, [[Prodigy Potential]], and trains 90+ abilities.&lt;br /&gt;
&lt;br /&gt;
Note: Druids looking to train deer skills with Jumper will need to stay in [[Deer]] (or other beast-form, not including bird forms) for at least three in-game hours before Jumper will speak with you.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
*[[Druid]]&lt;br /&gt;
===== Related Skills:=====&lt;br /&gt;
*[[Beast Speech]]&lt;br /&gt;
*[[Survival Instincts]]&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Deer]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 24&lt;br /&gt;
:; [[Cow]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 80&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 95&lt;br /&gt;
:; [[Psychology]]&lt;br /&gt;
:: Level 17&lt;br /&gt;
:; [[Ruminant Anatomy]]&lt;br /&gt;
:: Level 17&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 18, 85&lt;br /&gt;
:; [[Unarmed]]&lt;br /&gt;
:: Level 16&lt;br /&gt;
:; [[Warden]]&lt;br /&gt;
:: Level 85&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Lack of Hands ===&lt;br /&gt;
Playing as a deer you lack the ability to cut wood, milk cows or use [[Sigil Scripting]], like a deer needs to do those things anyway.&lt;br /&gt;
&lt;br /&gt;
=== NPC Communication ===&lt;br /&gt;
Some NPCs may interact with harmless animals (eg Deer), but a considerable number flat-out refuse to speak with any non-humanoids. Others may require a bribe or favor to open their minds to the fact you&#039;re more than some filthy animal. A list showing what NPC&#039;s will and will not communicate with you can be found on the [[Beast Forms]] page.&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Deer are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Silvia]] in [[Sun Vale]] teaches a mount-form to [[Deer]] players who are at least level 25, as well as a speed-up ability that reduces mount anxiety and increases jump height.&lt;br /&gt;
=== Diet ===&lt;br /&gt;
Currently what you eat doesn&#039;t really change your experience as a deer, though eating meals prepared from deer meat may leave you with a guilty conscious but they probably deserved it anyway so enjoy.&lt;br /&gt;
=== Drugs &amp;amp; Enhancements ===&lt;br /&gt;
As an animal, there&#039;s a number of items you&#039;re able to consume to help you become the best deer possible. One of these magical substances is known as [[Drugs|Bounceweed]] and has no negative effects what so ever...unless you stop taking it. If your tiny ruminant mind is tired and overwhelmed with bounceweed addiction a friendly mantis called [[Yavazek]] will barter you some [[Drugs|Calmweed]] putting you on the road to recovery.&lt;br /&gt;
&lt;br /&gt;
=== Jumping ===&lt;br /&gt;
The ability [[Bounding Escape]] gives deer a considerable boost in jumping capability, allowing you to reach ledges, avoid obstacles or hungry predators.&lt;br /&gt;
&lt;br /&gt;
=== Summon Deer ===&lt;br /&gt;
A PC deer can summon one companion deer at level 12 using the skill [[Summon Deer]].  This ability can be used out of deer form, but the Deer skillset must be active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Level&lt;br /&gt;
!Ability&lt;br /&gt;
!Armor&lt;br /&gt;
!Health&lt;br /&gt;
!Rage&lt;br /&gt;
!Base Damage&lt;br /&gt;
!Rage Damage&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Summon Deer 1 || 90 || 108 || 110 || 12 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Summon Deer 2 || 154 || 177 || 336 || 29 || 41&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Summon Deer 3 || 298 || 266 || 640 || 52 || 74&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Summon Deer 4 || 544 || 386 || 880 || 78 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[Deer]] should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Deer Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Deer Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Deer]] Treasure Effects.&lt;br /&gt;
* {{Item|Belt of The Forest King}} - Increases Base Damage dealt with Deer by 10%. Can be bought from [[Suspicious Cow]]. {{Hint|can be found wandering around Eltibule&#039;s central keep.}}&lt;br /&gt;
* {{Item|Deer Shoes}} - Purchased from [[Flia]].&lt;br /&gt;
* {{Item|White-Tail Ring}} {{Hint|Hangout with Daisy (and Jumper).}}&lt;br /&gt;
* {{Item|Black-Tail Ring}}&lt;br /&gt;
* {{Item|Alicorn}}  {{Hint|Rare drop from most level 60 mobs.}}&lt;br /&gt;
* {{Item|Dark Alicorn}} {{Hint|Barter from Torgan who lives in New Prestonbule Cave.}}&lt;br /&gt;
* {{Item|Greenberg&#039;s Horn}} {{Hint|Obtained from Sugar during Ri-Shin.}}&lt;br /&gt;
* {{Item|Deer&#039;s Disguise Kit}}{{Hint|Buy from the guild shop for 42 points.}}&lt;br /&gt;
==== Deer Shoes ====&lt;br /&gt;
While basic {{Item|Deer Shoes}} can be purchased from NPCs, [[Deer]] seeking stronger footwear should seek out shoes crafted through [[Carpentry]] or [[Blacksmithing]].&lt;br /&gt;
===== Carpentry Shoes =====&lt;br /&gt;
*{{Item|Shoddy Wooden Deer Shoes}} - Level 5 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Rough Wooden Deer Shoes}} - Level 10 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Crude Wooden Deer Shoes}} - Level 20 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Decent Wooden Deer Shoes}} -  Level 30 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Nice Wooden Deer Shoes}} - Level 40 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Quality Wooden Deer Shoes}} - Level 50 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Great Wooden Deer Shoes}}- Level 60 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Amazing Wooden Deer Shoes}} - Level 70 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
===== Blacksmithing Shoes =====&lt;br /&gt;
*{{Item|Shoddy Deer Shoes}} - Level 5 horseshoes, but for a deer.&lt;br /&gt;
*{{Item|Rough Deer Shoes}} - Level 10 horseshoes, but for a deer.	&lt;br /&gt;
*{{Item|Crude Deer Shoes}} - Level 20 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Decent Deer Shoes}} - Level 30 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Nice Deer Shoes}} - Level 40 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Quality Deer Shoes}} - Level 50 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Great Deer Shoes}} - Level 60 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Amazing Deer Shoes}} - Level 70 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Deer Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Deer|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    Add the correct Categories to the skill page. Make sure to remove Category:Template guides.&lt;br /&gt;
&lt;br /&gt;
    Mandatory Categories:&lt;br /&gt;
    * Category:Skills&lt;br /&gt;
&lt;br /&gt;
    These Categories will be automatically added if you filled in the infobox correctly:&lt;br /&gt;
    * Category:Combat Skills&lt;br /&gt;
    * Category:Trade Skills&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
    * Category:Beast Forms&lt;br /&gt;
    * Category:Other Skills&lt;br /&gt;
    * Category:Anatomy Skills     &lt;br /&gt;
    &lt;br /&gt;
    Note, If the Skill is a Beast Form, manually add:&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Deer&amp;diff=226136</id>
		<title>Deer</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Deer&amp;diff=226136"/>
		<updated>2026-03-04T18:25:20Z</updated>

		<summary type="html">&lt;p&gt;Herbary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Deer&lt;br /&gt;
|image            = [[File:Deer_form.jpg|300px]]&lt;br /&gt;
|caption          = A majestic stag and doe.&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 100 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Jumper]], [[Noita the Green]], [[Parella]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
... Oh deer, we seem to be missing a proper quote for this page!&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Deer&#039;&#039;&#039; is a common [[Beast Forms|Beast Form]]. Druids eventually unlock the ability to shift in and out of Deer Form at will, and other players can transform themselves with [[Deer Juice]]/[[Un-Deer Juice]]. The last option for becoming a deer is taking a rage attack from [[Ciervos The Shadow]], and defeating him will uncurse you.&lt;br /&gt;
&lt;br /&gt;
Deer are typically solid bruisers/offtanks. They can provide decent self-healing and have the ability to summon a deer pet. Deer also have access to potent movement speed buffs.&lt;br /&gt;
&lt;br /&gt;
Being a deer means you look harmless to other animals, so enemy deer and similar animals don’t run away from you.&lt;br /&gt;
&lt;br /&gt;
For more information on how to navigate being turned into an animal visit the [[Beast Forms]] page for advice.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a deer.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;[[Deer Form]]&#039;&#039;&#039; ability is unlocked automatically by [[Druid|Druids]] at level 25&lt;br /&gt;
* The dark elk [[Ciervos The Shadow]] will curse deer form unto anyone hit by his rage attack&lt;br /&gt;
* Drinking a [[Deer Juice]] will turn you into a deer. [[Yetta]] in Eltibule Keep sells both the [[Deer Juice]] and [[Un-Deer Juice]], but it should be noted that she will not speak to animals. Thus, if you are a deer in need of an [[Un-Deer Juice]], you may need a humanoid friend to buy it from her for you.&lt;br /&gt;
* [[Jumper]] will unlock levels 51-70 and train 51+ abilities&lt;br /&gt;
* [[Noita the Green]] unlocks 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Big Footed Jim]] deep beneath [[Povus]].&lt;br /&gt;
* [[Parella]] in [[Statehelm]] unlocks levels 81-100, [[Prodigy Potential]], and trains 90+ abilities.&lt;br /&gt;
&lt;br /&gt;
Note: Druids looking to train deer skills with Jumper will need to stay in [[Deer]] (or other beast-form, not including bird forms) for at least three in-game hours before Jumper will speak with you.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
*[[Druid]]&lt;br /&gt;
===== Related Skills:=====&lt;br /&gt;
*[[Beast Speech]]&lt;br /&gt;
*[[Survival Instincts]]&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Deer]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 24&lt;br /&gt;
:; [[Cow]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 80&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 95&lt;br /&gt;
:; [[Psychology]]&lt;br /&gt;
:: Level 17&lt;br /&gt;
:; [[Ruminant Anatomy]]&lt;br /&gt;
:: Level 17&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 18, 85&lt;br /&gt;
:; [[Unarmed]]&lt;br /&gt;
:: Level 16&lt;br /&gt;
:; [[Warden]]&lt;br /&gt;
:: Level 85&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Antler Slash|1}} &#039;&#039;&#039;Antler Slash&#039;&#039;&#039; (1-6) || 1/10/20/30/40/50 || Level Up || Swing your antlers in a cutting motion. (Works for does, too, because you&#039;re just that awesome.) || Slashing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Deer Kick|1}} &#039;&#039;&#039;Deer Kick&#039;&#039;&#039; (1-5) || 3/18/27/33/43 || Level Up || Kick your enemy || Crushing || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Deer Bash|1}} &#039;&#039;&#039;Deer Bash&#039;&#039;&#039; (1-5) || 5/14/25/34/45 || Level Up || Bash your head into an enemy, stunning them briefly. || Crushing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Pummeling Hooves|1}} &#039;&#039;&#039;Pummeling Hooves&#039;&#039;&#039; (1-5) || 7/17/29/37/47 || Level Up || A rapid sequence of front kicks that makes sure enemies keep paying attention to you. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Doe Eyes|1}} &#039;&#039;&#039;Doe Eyes&#039;&#039;&#039; (1-3) || 8/23/38 || Level Up || Look cute and harmless, briefly causing you to receive less damage from physical attacks. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Summon Deer|1}} &#039;&#039;&#039;Summon Deer&#039;&#039;&#039; (1-3) || 12/26/42 || Level Up || Summons a majestic deer. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|King of the Forest|1}} &#039;&#039;&#039;King of the Forest&#039;&#039;&#039; (1-3) || 13/32/46 || Level Up || Swing your antlers in an arc that hits all nearby enemies and reminds them to take you seriously, even though you&#039;re very cute. (Works for does, too, because you&#039;re just that awesome.) || Slashing || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Bounding Escape|1}} &#039;&#039;&#039;Bounding Escape&#039;&#039;&#039; (1-2) || 15/35 || Level Up || Increase your run speed and jumping prowess for a moment. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cuteness Overload|1}} &#039;&#039;&#039;Cuteness Overload&#039;&#039;&#039; (1-3) || 28/36/48 || Level Up || Maximize your cuteness to cause an enemy heart-wrenching guilt. || Psychic || Epic Attack &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Bounding Escape|1}} &#039;&#039;&#039;Bounding Escape&#039;&#039;&#039; (3-4) || 51/64 || [[Jumper]] || Increase your run speed and jumping prowess for a moment. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Deer Kick|1}} &#039;&#039;&#039;Deer Kick&#039;&#039;&#039; (6-7) || 53/63 || [[Jumper]] || Kick your enemy || Crushing || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Doe Eyes|1}} &#039;&#039;&#039;Doe Eyes&#039;&#039;&#039; (4-5) || 54/65 || [[Jumper]] || Look cute and harmless, briefly causing you to receive less damage from physical attacks. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Deer Bash|1}} &#039;&#039;&#039;Deer Bash&#039;&#039;&#039; (6-7) || 56/66 || [[Jumper]] || Bash your head into an enemy, stunning them briefly. || Crushing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Summon Deer|1}} &#039;&#039;&#039;Summon Deer&#039;&#039;&#039; 4 || 56 || [[Jumper]] || Summons a majestic deer. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Pummeling Hooves|1}} &#039;&#039;&#039;Pummeling Hooves&#039;&#039;&#039; (6-7) || 57/67 || [[Jumper]] || A rapid sequence of front kicks that makes sure enemies keep paying attention to you. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|King of the Forest|1}} &#039;&#039;&#039;King of the Forest&#039;&#039;&#039; 4 || 59 || [[Jumper]] || Swing your antlers in an arc that hits all nearby enemies and reminds them to take you seriously, even though you&#039;re very cute. (Works for does, too, because you&#039;re just that awesome.) || Slashing || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Antler Slash|1}} &#039;&#039;&#039;Antler Slash&#039;&#039;&#039; (7-8) || 60/70 || [[Jumper]] || Swing your antlers in a cutting motion. (Works for does, too, because you&#039;re just that awesome.) || Slashing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Ability icon|Cuteness Overload|1}} &#039;&#039;&#039;Cuteness Overload&#039;&#039;&#039; 4 || 61 || [[Jumper]] || Maximize your cuteness to cause an enemy heart-wrenching guilt. || Psychic || Epic Attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Lack of Hands ===&lt;br /&gt;
Playing as a deer you lack the ability to cut wood, milk cows or use [[Sigil Scripting]], like a deer needs to do those things anyway.&lt;br /&gt;
&lt;br /&gt;
=== NPC Communication ===&lt;br /&gt;
Some NPCs may interact with harmless animals (eg Deer), but a considerable number flat-out refuse to speak with any non-humanoids. Others may require a bribe or favor to open their minds to the fact you&#039;re more than some filthy animal. A list showing what NPC&#039;s will and will not communicate with you can be found on the [[Beast Forms]] page.&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Deer are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Silvia]] in [[Sun Vale]] teaches a mount-form to [[Deer]] players who are at least level 25, as well as a speed-up ability that reduces mount anxiety and increases jump height.&lt;br /&gt;
=== Diet ===&lt;br /&gt;
Currently what you eat doesn&#039;t really change your experience as a deer, though eating meals prepared from deer meat may leave you with a guilty conscious but they probably deserved it anyway so enjoy.&lt;br /&gt;
=== Drugs &amp;amp; Enhancements ===&lt;br /&gt;
As an animal, there&#039;s a number of items you&#039;re able to consume to help you become the best deer possible. One of these magical substances is known as [[Drugs|Bounceweed]] and has no negative effects what so ever...unless you stop taking it. If your tiny ruminant mind is tired and overwhelmed with bounceweed addiction a friendly mantis called [[Yavazek]] will barter you some [[Drugs|Calmweed]] putting you on the road to recovery.&lt;br /&gt;
&lt;br /&gt;
=== Jumping ===&lt;br /&gt;
The ability [[Bounding Escape]] gives deer a considerable boost in jumping capability, allowing you to reach ledges, avoid obstacles or hungry predators.&lt;br /&gt;
&lt;br /&gt;
=== Summon Deer ===&lt;br /&gt;
A PC deer can summon one companion deer at level 12 using the skill [[Summon Deer]].  This ability can be used out of deer form, but the Deer skillset must be active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Level&lt;br /&gt;
!Ability&lt;br /&gt;
!Armor&lt;br /&gt;
!Health&lt;br /&gt;
!Rage&lt;br /&gt;
!Base Damage&lt;br /&gt;
!Rage Damage&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Summon Deer 1 || 90 || 108 || 110 || 12 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Summon Deer 2 || 154 || 177 || 336 || 29 || 41&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Summon Deer 3 || 298 || 266 || 640 || 52 || 74&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Summon Deer 4 || 544 || 386 || 880 || 78 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[Deer]] should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Deer Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Deer Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Deer]] Treasure Effects.&lt;br /&gt;
* {{Item|Belt of The Forest King}} - Increases Base Damage dealt with Deer by 10%. Can be bought from [[Suspicious Cow]]. {{Hint|can be found wandering around Eltibule&#039;s central keep.}}&lt;br /&gt;
* {{Item|Deer Shoes}} - Purchased from [[Flia]].&lt;br /&gt;
* {{Item|White-Tail Ring}} {{Hint|Hangout with Daisy (and Jumper).}}&lt;br /&gt;
* {{Item|Black-Tail Ring}}&lt;br /&gt;
* {{Item|Alicorn}}  {{Hint|Rare drop from most level 60 mobs.}}&lt;br /&gt;
* {{Item|Dark Alicorn}} {{Hint|Barter from Torgan who lives in New Prestonbule Cave.}}&lt;br /&gt;
* {{Item|Greenberg&#039;s Horn}} {{Hint|Obtained from Sugar during Ri-Shin.}}&lt;br /&gt;
* {{Item|Deer&#039;s Disguise Kit}}{{Hint|Buy from the guild shop for 42 points.}}&lt;br /&gt;
==== Deer Shoes ====&lt;br /&gt;
While basic {{Item|Deer Shoes}} can be purchased from NPCs, [[Deer]] seeking stronger footwear should seek out shoes crafted through [[Carpentry]] or [[Blacksmithing]].&lt;br /&gt;
===== Carpentry Shoes =====&lt;br /&gt;
*{{Item|Shoddy Wooden Deer Shoes}} - Level 5 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Rough Wooden Deer Shoes}} - Level 10 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Crude Wooden Deer Shoes}} - Level 20 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Decent Wooden Deer Shoes}} -  Level 30 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Nice Wooden Deer Shoes}} - Level 40 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Quality Wooden Deer Shoes}} - Level 50 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Great Wooden Deer Shoes}}- Level 60 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Amazing Wooden Deer Shoes}} - Level 70 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
===== Blacksmithing Shoes =====&lt;br /&gt;
*{{Item|Shoddy Deer Shoes}} - Level 5 horseshoes, but for a deer.&lt;br /&gt;
*{{Item|Rough Deer Shoes}} - Level 10 horseshoes, but for a deer.	&lt;br /&gt;
*{{Item|Crude Deer Shoes}} - Level 20 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Decent Deer Shoes}} - Level 30 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Nice Deer Shoes}} - Level 40 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Quality Deer Shoes}} - Level 50 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Great Deer Shoes}} - Level 60 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Amazing Deer Shoes}} - Level 70 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Deer Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Deer|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    Add the correct Categories to the skill page. Make sure to remove Category:Template guides.&lt;br /&gt;
&lt;br /&gt;
    Mandatory Categories:&lt;br /&gt;
    * Category:Skills&lt;br /&gt;
&lt;br /&gt;
    These Categories will be automatically added if you filled in the infobox correctly:&lt;br /&gt;
    * Category:Combat Skills&lt;br /&gt;
    * Category:Trade Skills&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
    * Category:Beast Forms&lt;br /&gt;
    * Category:Other Skills&lt;br /&gt;
    * Category:Anatomy Skills     &lt;br /&gt;
    &lt;br /&gt;
    Note, If the Skill is a Beast Form, manually add:&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Deer&amp;diff=226104</id>
		<title>Deer</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Deer&amp;diff=226104"/>
		<updated>2026-03-04T18:24:26Z</updated>

		<summary type="html">&lt;p&gt;Herbary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Deer&lt;br /&gt;
|image            = [[File:Deer_form.jpg|300px]]&lt;br /&gt;
|caption          = A majestic stag and doe.&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 100 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Jumper]], [[Noita the Green]], [[Parella]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
... Oh deer, we seem to be missing a proper quote for this page!&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Deer&#039;&#039;&#039; is a common [[Beast Forms|Beast Form]]. Druids eventually unlock the ability to shift in and out of Deer Form at will, and other players can transform themselves with [[Deer Juice]]/[[Un-Deer Juice]]. The last option for becoming a deer is taking a rage attack from [[Ciervos The Shadow]], and defeating him will uncurse you.&lt;br /&gt;
&lt;br /&gt;
Deer are typically solid bruisers/offtanks. They can provide decent self-healing and have the ability to summon a deer pet. Deer also have access to potent movement speed buffs.&lt;br /&gt;
&lt;br /&gt;
Being a deer means you look harmless to other animals, so enemy deer and similar animals don’t run away from you.&lt;br /&gt;
&lt;br /&gt;
For more information on how to navigate being turned into an animal visit the [[Beast Forms]] page for advice.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a deer.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;[[Deer Form]]&#039;&#039;&#039; ability is unlocked automatically by [[Druid|Druids]] at level 25&lt;br /&gt;
* The dark elk [[Ciervos The Shadow]] will curse deer form unto anyone hit by his rage attack&lt;br /&gt;
* Drinking a [[Deer Juice]] will turn you into a deer. [[Yetta]] in Eltibule Keep sells both the [[Deer Juice]] and [[Un-Deer Juice]], but it should be noted that she will not speak to animals. Thus, if you are a deer in need of an [[Un-Deer Juice]], you may need a humanoid friend to buy it from her for you.&lt;br /&gt;
* [[Jumper]] will unlock levels 51-70 and train 51+ abilities&lt;br /&gt;
* [[Noita the Green]] unlocks 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Big Footed Jim]] deep beneath [[Povus]].&lt;br /&gt;
* [[Parella]] in [[Statehelm]] unlocks levels 81-100, [[Prodigy Potential]], and trains 90+ abilities.&lt;br /&gt;
&lt;br /&gt;
Note: Druids looking to train deer skills with Jumper will need to stay in [[Deer]] (or other beast-form, not including bird forms) for at least three in-game hours before Jumper will speak with you.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
*[[Druid]]&lt;br /&gt;
===== Related Skills:=====&lt;br /&gt;
*[[Beast Speech]]&lt;br /&gt;
*[[Survival Instincts]]&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Deer]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 24&lt;br /&gt;
:; [[Cow]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 80&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 95&lt;br /&gt;
:; [[Psychology]]&lt;br /&gt;
:: Level 17&lt;br /&gt;
:; [[Ruminant Anatomy]]&lt;br /&gt;
:: Level 17&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 18, 85&lt;br /&gt;
:; [[Unarmed]]&lt;br /&gt;
:: Level 16&lt;br /&gt;
:; [[Warden]]&lt;br /&gt;
:: Level 85&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Lack of Hands ===&lt;br /&gt;
Playing as a deer you lack the ability to cut wood, milk cows or use [[Sigil Scripting]], like a deer needs to do those things anyway.&lt;br /&gt;
&lt;br /&gt;
=== NPC Communication ===&lt;br /&gt;
Some NPCs may interact with harmless animals (eg Deer), but a considerable number flat-out refuse to speak with any non-humanoids. Others may require a bribe or favor to open their minds to the fact you&#039;re more than some filthy animal. A list showing what NPC&#039;s will and will not communicate with you can be found on the [[Beast Forms]] page.&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Deer are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Silvia]] in [[Sun Vale]] teaches a mount-form to [[Deer]] players who are at least level 25, as well as a speed-up ability that reduces mount anxiety and increases jump height.&lt;br /&gt;
=== Diet ===&lt;br /&gt;
Currently what you eat doesn&#039;t really change your experience as a deer, though eating meals prepared from deer meat may leave you with a guilty conscious but they probably deserved it anyway so enjoy.&lt;br /&gt;
=== Drugs &amp;amp; Enhancements ===&lt;br /&gt;
As an animal, there&#039;s a number of items you&#039;re able to consume to help you become the best deer possible. One of these magical substances is known as [[Drugs|Bounceweed]] and has no negative effects what so ever...unless you stop taking it. If your tiny ruminant mind is tired and overwhelmed with bounceweed addiction a friendly mantis called [[Yavazek]] will barter you some [[Drugs|Calmweed]] putting you on the road to recovery.&lt;br /&gt;
&lt;br /&gt;
=== Jumping ===&lt;br /&gt;
The ability [[Bounding Escape]] gives deer a considerable boost in jumping capability, allowing you to reach ledges, avoid obstacles or hungry predators.&lt;br /&gt;
&lt;br /&gt;
=== Summon Deer ===&lt;br /&gt;
A PC deer can summon one companion deer at level 12 using the skill [[Summon Deer]].  This ability can be used out of deer form, but the Deer skillset must be active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Level&lt;br /&gt;
!Ability&lt;br /&gt;
!Armor&lt;br /&gt;
!Health&lt;br /&gt;
!Rage&lt;br /&gt;
!Base Damage&lt;br /&gt;
!Rage Damage&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Summon Deer 1 || 90 || 108 || 110 || 12 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Summon Deer 2 || 154 || 177 || 336 || 29 || 41&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Summon Deer 3 || 298 || 266 || 640 || 52 || 74&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Summon Deer 4 || 544 || 386 || 880 || 78 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[Deer]] should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Deer Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Deer Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Deer]] Treasure Effects.&lt;br /&gt;
* {{Item|Belt of The Forest King}} - Increases Base Damage dealt with Deer by 10%. Can be bought from [[Suspicious Cow]]. {{Hint|can be found wandering around Eltibule&#039;s central keep.}}&lt;br /&gt;
* {{Item|Deer Shoes}} - Purchased from [[Flia]].&lt;br /&gt;
* {{Item|White-Tail Ring}} {{Hint|Hangout with Daisy (and Jumper).}}&lt;br /&gt;
* {{Item|Black-Tail Ring}}&lt;br /&gt;
* {{Item|Alicorn}}  {{Hint|Rare drop from most level 60 mobs.}}&lt;br /&gt;
* {{Item|Dark Alicorn}} {{Hint|Barter from Torgan who lives in New Prestonbule Cave.}}&lt;br /&gt;
* {{Item|Greenberg&#039;s Horn}} {{Hint|Obtained from Sugar during Ri-Shin.}}&lt;br /&gt;
* {{Item|Deer&#039;s Disguise Kit}}{{Hint|Buy from the guild shop for 42 points.}}&lt;br /&gt;
==== Deer Shoes ====&lt;br /&gt;
While basic {{Item|Deer Shoes}} can be purchased from NPCs, [[Deer]] seeking stronger footwear should seek out shoes crafted through [[Carpentry]] or [[Blacksmithing]].&lt;br /&gt;
===== Carpentry Shoes =====&lt;br /&gt;
*{{Item|Shoddy Wooden Deer Shoes}} - Level 5 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Rough Wooden Deer Shoes}} - Level 10 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Crude Wooden Deer Shoes}} - Level 20 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Decent Wooden Deer Shoes}} -  Level 30 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Nice Wooden Deer Shoes}} - Level 40 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Quality Wooden Deer Shoes}} - Level 50 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Great Wooden Deer Shoes}}- Level 60 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Amazing Wooden Deer Shoes}} - Level 70 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
===== Blacksmithing Shoes =====&lt;br /&gt;
*{{Item|Shoddy Deer Shoes}} - Level 5 horseshoes, but for a deer.&lt;br /&gt;
*{{Item|Rough Deer Shoes}} - Level 10 horseshoes, but for a deer.	&lt;br /&gt;
*{{Item|Crude Deer Shoes}} - Level 20 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Decent Deer Shoes}} - Level 30 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Nice Deer Shoes}} - Level 40 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Quality Deer Shoes}} - Level 50 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Great Deer Shoes}} - Level 60 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Amazing Deer Shoes}} - Level 70 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Deer Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Deer|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    Add the correct Categories to the skill page. Make sure to remove Category:Template guides.&lt;br /&gt;
&lt;br /&gt;
    Mandatory Categories:&lt;br /&gt;
    * Category:Skills&lt;br /&gt;
&lt;br /&gt;
    These Categories will be automatically added if you filled in the infobox correctly:&lt;br /&gt;
    * Category:Combat Skills&lt;br /&gt;
    * Category:Trade Skills&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
    * Category:Beast Forms&lt;br /&gt;
    * Category:Other Skills&lt;br /&gt;
    * Category:Anatomy Skills     &lt;br /&gt;
    &lt;br /&gt;
    Note, If the Skill is a Beast Form, manually add:&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203317</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203317"/>
		<updated>2025-09-16T02:10:30Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|Demonic Statement}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends&lt;br /&gt;
|-&lt;br /&gt;
| Like Family &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} x 1 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic Statement}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Leaky Clay Pot}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ranalon Vase}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Green Game Chip}} x 3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Piece of Green Glass}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dinosaur Eye}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Elf Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Demonic Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Rat Tail}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spleen}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203316</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203316"/>
		<updated>2025-09-16T00:10:10Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|Demonic Statement}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends&lt;br /&gt;
|-&lt;br /&gt;
| Like Family &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} x 1 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic Statement}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Leaky Clay Pot}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ranalon Vase}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Green Game Chip}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Elf Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Demonic Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Rat Tail}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spleen}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203315</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203315"/>
		<updated>2025-09-15T22:07:31Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|Demonic Statement}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends&lt;br /&gt;
|-&lt;br /&gt;
| Like Family &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} x 1 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic Statement}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Leaky Clay Pot}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Green Game Chip}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Elf Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Demonic Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spleen}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203314</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203314"/>
		<updated>2025-09-15T20:55:04Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|Demonic Statement}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends&lt;br /&gt;
|-&lt;br /&gt;
| Like Family &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} x 1 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic Statement}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Green Game Chip}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Elf Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Demonic Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spleen}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203266</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203266"/>
		<updated>2025-09-15T07:23:10Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Favor Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|Demonic Statement}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends&lt;br /&gt;
|-&lt;br /&gt;
| Like Family &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} x 1 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic Statement}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Elf Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203265</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203265"/>
		<updated>2025-09-15T07:14:03Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|[[Demonic Statement]]}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends&lt;br /&gt;
|-&lt;br /&gt;
| Like Family &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} x 1 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic Statement}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Elf Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203264</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203264"/>
		<updated>2025-09-15T07:13:41Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|[[Demonic Statement]]}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends&lt;br /&gt;
|-&lt;br /&gt;
| Like Family &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic Statement}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Elf Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203263</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203263"/>
		<updated>2025-09-15T07:11:35Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|[[Demonic Statement]]}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable ||&lt;br /&gt;
|-&lt;br /&gt;
| Friends || &lt;br /&gt;
|-&lt;br /&gt;
| Close Friends || &lt;br /&gt;
|-&lt;br /&gt;
| Best Friends ||&lt;br /&gt;
|-&lt;br /&gt;
| Like Family || &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic Statement}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astonishing Elf Skull}} x 10&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203261</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203261"/>
		<updated>2025-09-14T17:25:29Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|[[Demonic Statement]]}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic_Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable ||&lt;br /&gt;
|-&lt;br /&gt;
| Friends || &lt;br /&gt;
|-&lt;br /&gt;
| Close Friends || &lt;br /&gt;
|-&lt;br /&gt;
| Best Friends ||&lt;br /&gt;
|-&lt;br /&gt;
| Like Family || &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic_Statement}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|&amp;quot;Grim&#039;s Death&amp;quot;}} x 1&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203260</id>
		<title>Zazzamath</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zazzamath&amp;diff=203260"/>
		<updated>2025-09-14T17:24:41Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Bartering */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Zazzamath&lt;br /&gt;
|image            = [[File:Zazzamath.png|400px]]&lt;br /&gt;
|caption          = Suspended in mid-air&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Beneath Vidaria&lt;br /&gt;
|anatomy = Demon&lt;br /&gt;
|species = Demon&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
[[Zazzamath]] offers quests after Friend Favour level&lt;br /&gt;
&lt;br /&gt;
TODO (4 quest: kill 100 anything, kill 500 anythink, kill 100 sentient, kill 500 sentient (last one repeatable weekly))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Zazzamath&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|[[Demonic Statement]]}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
They will give one [[Demonic_Statement]] in exchange for various items.&lt;br /&gt;
The items they requests changes every 4 hours. (Full ingame day)&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;7&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable ||&lt;br /&gt;
|-&lt;br /&gt;
| Friends || &lt;br /&gt;
|-&lt;br /&gt;
| Close Friends || &lt;br /&gt;
|-&lt;br /&gt;
| Best Friends ||&lt;br /&gt;
|-&lt;br /&gt;
| Like Family || &lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stomach}} x 3 || rowspan = &amp;quot;22&amp;quot; | {{Item|Demonic_Statement}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Lace}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heartshroom}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cat Eyeball}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Heart}} x 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = &lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199113</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199113"/>
		<updated>2025-08-31T03:00:14Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || 16 hrs || Meat || Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || 17 hrs || Dirt || Limbs ||Full Moon, New Moon || Waning Gibbous Moon, Last-Quarter Moon, Waning Crescent Moon, First-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || 18 hrs || Exotic || Meat ||Full Moon, New Moon || Last-Quarter Moon, Waxing Crescent Moon, First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mortaferus Mushroom}} || 95 || 19 hrs || ?? || Organs ||Waning Gibbous, Last-Quarter Moon || Waxing Crescent Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199085</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199085"/>
		<updated>2025-08-27T20:27:08Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || 16 hrs || Meat || Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || ?? hrs || Dirt || Limbs ||Full Moon, New Moon || Waning Gibbous Moon, Last-Quarter Moon, Waning Crescent Moon, First-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || 18 hrs || Exotic || Meat ||Full Moon, New Moon || Last-Quarter Moon, Waxing Crescent Moon, First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mortaferus Mushroom}} || 95 || 19 hrs || ?? || Organs ||Waning Gibbous, Last-Quarter Moon || Waxing Crescent Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199045</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199045"/>
		<updated>2025-08-24T07:49:01Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || 16 hrs || Meat || Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || ?? hrs || Dirt || Limbs ||Full Moon, New Moon || Waning Gibbous Moon, Last-Quarter Moon, Waning Crescent Moon, First-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || 18 hrs || Exotic || Meat ||Full Moon, New Moon || Last-Quarter Moon, Waxing Crescent Moon, First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mortaferus Mushroom}} || 95 || 19 hrs || ?? || Organs ||Waning Gibbous, Last-Quarter Moon || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199044</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199044"/>
		<updated>2025-08-24T07:34:53Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || 16 hrs || Meat || Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || ?? hrs || Dirt || Limbs ||Full Moon, New Moon || Waning Gibbous Moon, Last-Quarter Moon, Waning Crescent Moon, First-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || 18 hrs || Exotic || Meat ||Full Moon, New Moon || Last-Quarter Moon, Waxing Crescent Moon, First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mortaferus Mushroom}} || 95 || ?? hrs || ?? || Organs ||Waning Gibbous, Last-Quarter Moon || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199043</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199043"/>
		<updated>2025-08-24T07:31:05Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || 16 hrs || Meat || Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || ?? hrs || Dirt || Limbs ||Full Moon, New Moon || Waning Gibbous Moon, Last-Quarter Moon, Waning Crescent Moon, First-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || 18 hrs || Exotic || Meat ||Full Moon, New Moon || Last-Quarter Moon, Waxing Crescent Moon, First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mortaferus Mushroom}} || ?? || ?? hrs || ?? || Organs ||Waning Gibbous, Last-Quarter Moon || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199042</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=199042"/>
		<updated>2025-08-24T07:30:47Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || 16 hrs || Meat || Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || ?? hrs || Dirt || Limbs ||Full Moon, New Moon || Waning Gibbous Moon, Last-Quarter Moon, Waning Crescent Moon, First-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || 18 hrs || Exotic || Meat ||Full Moon, New Moon || Last-Quarter Moon, Waxing Crescent Moon, First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mortaferus}} || ?? || ?? hrs || ?? || Organs ||Waning Gibbous, Last-Quarter Moon || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Memory_Note&amp;diff=142120</id>
		<title>Memory Note</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Memory_Note&amp;diff=142120"/>
		<updated>2025-03-09T21:55:51Z</updated>

		<summary type="html">&lt;p&gt;Herbary: added Use image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Memory Note&lt;br /&gt;
|description = An old, forgotten memory that has been written down so as not to forget it again. This is used to remind certain people about certain events.&lt;br /&gt;
|value = 50&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Memory}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add a brief description of the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until something else is written! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to Obtain ==&lt;br /&gt;
&amp;lt;!-- Include any general information about obtaining the item here. If there is a single extremely standard method of obtaining an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Grow from an [[Onion Seedling]] via [[Gardening]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Producing with Recipes===&lt;br /&gt;
&lt;br /&gt;
=== Obtaining through Bartering ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Barter {{Item|Fire Dust}} x1 to [[Gretchen Salas]] for {{Item|Oak Wood}} x4.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
&amp;lt;!-- Add as much information as you have available. Include incomplete information.&lt;br /&gt;
Example line:&lt;br /&gt;
*[[Sammie Grimspine]] in [[Serbule Hills]] for 75 councils. Requires {{Favor|Close Friends}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Drops ===&lt;br /&gt;
&amp;lt;!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot&lt;br /&gt;
category = Loot/Memory Note&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = {MOB Location}:area&lt;br /&gt;
table = class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot;, Monster, Location&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Gathering ===&lt;br /&gt;
&amp;lt;!-- Include items obtained from ground spawns such as fruit trees, mushroom patches, ice blocks, serbule crypt urnsExample line:&lt;br /&gt;
* Randomly from [[Kur]] ice blocks.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Quest Rewards===&lt;br /&gt;
&lt;br /&gt;
=== Other Ways to Obtain ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any How to Obtain info not included above. Some possible subsections are&lt;br /&gt;
==== Winter Holiday Gifts ====&lt;br /&gt;
or&lt;br /&gt;
==== Hang Outs ====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&amp;lt;!-- Include any general information about using the item here. If there is a single extremely standard use for an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Place and harvest after 1 minute to receive {{Item|Beginner&#039;s Arrow Shafts}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[File:Memorynotes.jpg]]&lt;br /&gt;
===Using in Recipes===&lt;br /&gt;
===Gifting===&lt;br /&gt;
=== Bartering Uses ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Give 3-4x {{Item|Brain Bug Lobe}}, along with 2-3x {{Item|Brain}} to [[Zeratak]] in exchange for a choice of equipment.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Selling ===&lt;br /&gt;
&amp;lt;!-- Include information for npcs who buy this item at full value with sufficient favor. Do not list general vendors; instead include the line {{General Buyers}} at the bottom of the list.&lt;br /&gt;
Example:&lt;br /&gt;
Purchased at full value by:&lt;br /&gt;
* [[Sir Coth]]&lt;br /&gt;
{{General Buyers}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Consumption===&lt;br /&gt;
====Direct Consumption====&lt;br /&gt;
&amp;lt;!-- Include this section if an item can be consumed, and document the effects providing as much information as possible.&lt;br /&gt;
Example:&lt;br /&gt;
Drinking a Healing Potion instantly restores 75 health and consumes 25 metabolism.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====Ability Consumption====&lt;br /&gt;
===Quest Fulfillment===&lt;br /&gt;
=== Other Uses ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any uses that don&#039;t fit in above sections.&lt;br /&gt;
====Example Subsection Heading====&lt;br /&gt;
Example subsection.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
&amp;lt;!-- Add quotes or any other in-game lore that mentions the item.&lt;br /&gt;
Example:&lt;br /&gt;
{{Quote|source=[[Velkort]]|Ah yes. The secretions of fire elementals and other fiery beasts. Quite valuable. I will part with some of mine if you complete a few favors for me. Beyond that, you can obtain it by seeking out creatures that are naturally on fire. For instance, look for fire spiders in the Eltibule region.}}&lt;br /&gt;
{{Quote|source=[[Work Order for Fire Dust]]|Rumor has it that Fire Dust can be found all over the place in Serbule and Eltibule. You are very lucky! It is not so common here in Verta.}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Memorynotes.jpg&amp;diff=142119</id>
		<title>File:Memorynotes.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Memorynotes.jpg&amp;diff=142119"/>
		<updated>2025-03-09T21:55:14Z</updated>

		<summary type="html">&lt;p&gt;Herbary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Crazed_Cultist_Idiot&amp;diff=140562</id>
		<title>Crazed Cultist Idiot</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Crazed_Cultist_Idiot&amp;diff=140562"/>
		<updated>2025-01-18T00:39:32Z</updated>

		<summary type="html">&lt;p&gt;Herbary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Crazed Cultist Idiot&lt;br /&gt;
| image = [[File:CrazedCultistIdiot2.jpg|300|]]&lt;br /&gt;
| type = Human&lt;br /&gt;
| armor = 158&lt;br /&gt;
| health = 540&lt;br /&gt;
| rage = 599&lt;br /&gt;
| effective = Fire, Cold, Poison&lt;br /&gt;
| vineffective = Psychic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Crazed Cultist Idiot]]s are mostly naked Cultists found in South-East [[Eltibule]], and can spawn as either a hostile [[Human]] or [[Elven|Elf]]. They also spawn inside the [[Dark Chapel]], particularly in the upper cave system they have made their home.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Eltibule&lt;br /&gt;
| location = East to Southeast edge of Eltibule, near the [[Fire Spider]]s.&lt;br /&gt;
| health = 540&lt;br /&gt;
| armor = 158&lt;br /&gt;
| rage = 599&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Dark Chapel&lt;br /&gt;
| location = Found all throughout the upper cave system.&lt;br /&gt;
| health = 751&lt;br /&gt;
| armor = 198&lt;br /&gt;
| rage = 713&lt;br /&gt;
| variant = Archer&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Dark Chapel&lt;br /&gt;
| location = Found all throughout the upper cave system.&lt;br /&gt;
| health = 751&lt;br /&gt;
| armor = 198&lt;br /&gt;
| rage = 713&lt;br /&gt;
| variant = Swordsman&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
{{:AIP:CultistSwordsman}}&lt;br /&gt;
&lt;br /&gt;
=====Crazed Cultist Idiot (Archer)=====&lt;br /&gt;
{{:AIP:CultistArcher}}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Skinning]]|2}}&lt;br /&gt;
|-&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
{{Header|[[Butchering]]|2}}&lt;br /&gt;
|-&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
{{Header|[[Butchering|Skull Extraction]]|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Elf Skull}}&lt;br /&gt;
|{{Loot|Human Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: This monster appears in multiple zones. All versions of the monster drop the same General Loot, but the equipment and book/scroll loot may vary from one zone to another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Good Armor Patch Kit}}&lt;br /&gt;
|{{Loot|Simple Armor Patch Kit}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Eltibule]] Loot ====&lt;br /&gt;
&#039;&#039;&#039;Misc&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Brass Gear}}&lt;br /&gt;
|{{Loot|Gulagra&#039;s Sigil Key}}&lt;br /&gt;
|{{Loot|Metal Claw}}&lt;br /&gt;
|{{Loot|Peppercorns}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Sulfur}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment (Level 35)&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Hateboots}}&lt;br /&gt;
|{{Loot|Quality Ocarina}}&lt;br /&gt;
|{{Loot|Republic Gloves}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Dark Chapel]] Loot ====&lt;br /&gt;
&#039;&#039;&#039;Misc&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Brass Figurine}}&lt;br /&gt;
|{{Loot|Dangerous Poisoned Knife}}&lt;br /&gt;
|{{Loot|Saltpeter}}&lt;br /&gt;
|{{Loot|Shiny Plate}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Silver Salad Fork}}&lt;br /&gt;
|{{Loot|Spool of Wire}}&lt;br /&gt;
|{{Loot|Springs}}&lt;br /&gt;
|{{Loot|Sulfur}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Equipment (Level 34-40)&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Elven Ceremonial Suit}}&lt;br /&gt;
|{{Loot|Elven Officer&#039;s Helm}}&lt;br /&gt;
|{{Loot|Elven Plate Boots}}&lt;br /&gt;
|{{Loot|Elven Plate Leggings}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Orcish Gladiator Cap}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Crazed Cultist Idiot.jpg|A human [[Crazed Cultist Idiot]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Elven]] [[Category:Wide-Ranging Monsters]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Charles_Thompson&amp;diff=138165</id>
		<title>Charles Thompson</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Charles_Thompson&amp;diff=138165"/>
		<updated>2024-04-18T16:47:19Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Removed typo updating &amp;quot;factory&amp;quot; to &amp;quot;factor&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Charles Thompson&lt;br /&gt;
|image            = [[File:Charles Thompson (npc).jpg|300px]]&lt;br /&gt;
|caption          = He has a broad smile.&lt;br /&gt;
|zone             = Serbule&lt;br /&gt;
|location         = Tent to the southwest.&lt;br /&gt;
|anatomy = Human&lt;br /&gt;
|species = Human&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|skilltrainer     = [[Mycology]]&lt;br /&gt;
|vendor           = Yes&lt;br /&gt;
|storage = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
No, I don&#039;t use Alchemy! Those recipes use &#039;safety protocols&#039; and &#039;resiliency ingredients.&#039; I create potions with just the basics of Mycology, none of that pointless overhead!&lt;br /&gt;
}}&lt;br /&gt;
[[Charles Thompson]] is a human banned from [[Serbule Keep]] by [[Sir Coth]]. While one of them may claim it to be a personal grudge, [[Charles Thompson]]&#039;s inventory of potions with downsides may be a factor. He is an alchemist who has interests in [[Dye Making]] and [[Mycology]].  If you befriend Charles Thompson, he will grant you permission to speak with his automation, the [[Dye Monster]]. He recently visited the City of [[Rahu]] to purchase Aquamarine Dye.&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: Southwest area on way to [[Serbule Crypt]]. He&#039;s in a tent.&lt;br /&gt;
== Shopkeeper ==&lt;br /&gt;
{{Vendor items sold}}&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
== Favor ==&lt;br /&gt;
===Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
===Favor Rewards===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
[[Charles Thompson]] rewards his friends with additional [[Storage]] space.&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
Does not offer any known Hang Outs.&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Charles Thompson&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Mycology]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Dimensional Folder&lt;br /&gt;
 |skilllevel=10&lt;br /&gt;
 |cost=466&lt;br /&gt;
 |favor=Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Myconutmeg&lt;br /&gt;
 |skilllevel=20&lt;br /&gt;
 |cost=920&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ruggedizer&lt;br /&gt;
 |skilllevel=15&lt;br /&gt;
 |cost=966&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Life or Death Potion&lt;br /&gt;
 |skilllevel=20&lt;br /&gt;
 |cost=1133&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Thunderclap Potion&lt;br /&gt;
 |skilllevel=20&lt;br /&gt;
 |cost=1133&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
{{NPC STORAGE&lt;br /&gt;
|npcname = Charles Thompson&lt;br /&gt;
|favorrestriction =Friends&lt;br /&gt;
|itemrestriction =Potions and Alchemy Ingredients (Skulls, Bones, Dusts, Mushrooms used in Alchemy Recipes).&lt;br /&gt;
|neutral =0&lt;br /&gt;
|comfortable =0&lt;br /&gt;
|friends =32&lt;br /&gt;
|closefriends =40&lt;br /&gt;
|bestfriends =48&lt;br /&gt;
|likefamily =56&lt;br /&gt;
|soulmates =64&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = {{Item|Life or Death Potion}} x5&lt;br /&gt;
|RiShin Family = {{Item|Ravager}} 5x&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137839</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137839"/>
		<updated>2024-01-23T23:32:51Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */ added Ghostshroom Growing Time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 85 || 16 hrs || Meat || Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || ?? hrs || Dirt || Limbs ||Full Moon, New Moon || Waning Gibbous Moon, Last Quarter Moon, Waning Crescent Moon, First Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || 18 hrs || Exotic || Meat ||Full Moon, New Moon || Last Quarter Moon, Waxing Crescent Moon, First Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137260</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137260"/>
		<updated>2024-01-06T08:15:04Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */ fixed substrates for new shrooms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 85 || 16 hrs || Meat || Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || ?? hrs || Dirt || Limbs ||Full Moon, New Moon || Waning Gibbous Moon, Last Quarter Moon, Waning Crescent Moon, First Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || ?? hrs || Exotic || Meat ||Full Moon, New Moon || Last Quarter Moon, Waxing Crescent Moon, First Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137259</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137259"/>
		<updated>2024-01-06T08:11:55Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */ added mycology level req for growing the new shrooms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 85 || 16 hrs || Meat ||  Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || ?? hrs || Limbs ||  Exotic ||Full Moon, New Moon || Waning Gibbous Moon, Last Quarter Moon, Waning Crescent Moon, First Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || ?? hrs || Meat ||  Exotic ||Full Moon, New Moon || Last Quarter Moon, Waxing Crescent Moon, First Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137258</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137258"/>
		<updated>2024-01-06T08:02:09Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */ fixed grana link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 85 || 16 hrs || Meat ||  Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || ?? || ?? hrs || Limbs ||  Exotic ||Full Moon, New Moon || Waning Gibbous Moon, Last Quarter Moon, Waning Crescent Moon, First Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || ?? || ?? hrs || Meat ||  Exotic ||Full Moon, New Moon || Last Quarter Moon, Waxing Crescent Moon, First Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137257</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137257"/>
		<updated>2024-01-06T08:01:31Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */ added new shrooms to grow time table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 85 || 16 hrs || Meat ||  Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch }} || ?? || ?? hrs || Limbs ||  Exotic ||Full Moon, New Moon || Waning Gibbous Moon, Last Quarter Moon, Waning Crescent Moon, First Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || ?? || ?? hrs || Meat ||  Exotic ||Full Moon, New Moon || Last Quarter Moon, Waxing Crescent Moon, First Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137256</id>
		<title>Mushroom Farming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Farming&amp;diff=137256"/>
		<updated>2024-01-06T07:49:02Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Growing Time */ added new image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mushroom Farming&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = [[Mycology]] 60 &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Hemmit Magmagrip]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Mushroom Farming&#039;&#039;&#039; is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The specialized skill of growing mushrooms in grow-boxes.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Hemmit Magmagrip]] will teach Mushroom Farming at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
* [[Hemmit Magmagrip]] unlocks Levels 51-60 [[Mushroom Farming]] at &#039;&#039;Like Family&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Mycology]] - Mycology is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Carpentry]] - Carpentry is needed to make the mushroom grow-boxes&lt;br /&gt;
* [[Alchemy]] - Mushroom suspensions made by alchemy are needed to make the mushroom grow-boxes&lt;br /&gt;
&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Myconic]] - Myconic is another Mushroom related skill.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Harvestables == &lt;br /&gt;
&#039;&#039;&#039;If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039; See [[Fishing]] or [[Mycology]] for examples.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Substrates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).&lt;br /&gt;
&lt;br /&gt;
Some substrates can be produced from any item with a certain keyword:&lt;br /&gt;
*Meat Substrate: [[:Category:Items/Meat]]&lt;br /&gt;
*Organ Substrate: [[:Category:Items/BodyOrgan]]&lt;br /&gt;
*Limb Substrate: [[:Category:Items/CorpseLimb]]&lt;br /&gt;
&lt;br /&gt;
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.&lt;br /&gt;
&lt;br /&gt;
=== Moon Phases ===&lt;br /&gt;
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check [[Lore]] recipe.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Boxes ===&lt;br /&gt;
Mushroom boxes are made with [[Carpentry]] and [[Mushroom Farming]] recipes. &lt;br /&gt;
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours. &lt;br /&gt;
Practice boxes have a slower grow time, but yield more XP per mushroom. &lt;br /&gt;
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom. &lt;br /&gt;
&lt;br /&gt;
==== Box Duration and Clearing Boxes ====&lt;br /&gt;
Some mushroom boxes have a duration (other boxes typically grow only a single crop).  For these boxes, the player will be able to start a new cycle as long as there is any time left on the box.  If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.&lt;br /&gt;
&lt;br /&gt;
At any time, the player may opt to clean out a mushroom box.  For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).  &lt;br /&gt;
&lt;br /&gt;
==== Number of Boxes ====&lt;br /&gt;
A number of boxes can be placed simultaneously, depending on [[Mushroom Farming]] level:&lt;br /&gt;
* Two boxes to start&lt;br /&gt;
* Three boxes at Level 41&lt;br /&gt;
&lt;br /&gt;
==== Locations ====&lt;br /&gt;
*Some locations where mushrooms can be farmed: [[Crystal Cavern]], [[Myconian Cave]], [[Brain Bug Cave]], [[New Prestonbule Cave]], [[Wolf Cave]], [[Serbule Hills Spider Cave]].&lt;br /&gt;
*Some locations where mushrooms cannot be farmed: [[Rahu Sewer]], [[Yeti Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Growing Time ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Mushroom_Farming_Chart.png|right|256px|link={{filepath:Mushroom_Farming_Chart.png}}]]&lt;br /&gt;
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: &amp;quot;Error: Picking a &amp;lt;Fly Amanita&amp;gt; requires Mycology &amp;lt;77&amp;gt;, and your skill is only &amp;lt;64&amp;gt;. You wouldn&#039;t be able to pick the mushrooms you grew!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or click the thumbnail to the right for a chart of the moon phases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
! align=&amp;quot;left&amp;quot;   style=&amp;quot;width:110px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mushroom&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Mycology Req&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Growing Time&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Adequate in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:70px&amp;quot;  | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Very well in&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (robustly)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:160px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Moon phase (poorly)&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || N/A || 02 hrs || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || 03 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || 04 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || 05 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || 12 || 05 hrs  || Dirt || Exotic || New Moon, Waxing Gibbous Moon || Full Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || 06 hrs  || Meat || Exotic || New Moon, Waning Gibbous Moon || Waxing Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || 07 hrs  || Dirt || Organs || Full Moon, Waning Crescent Moon || New Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || 33 || 08 hrs  || Meat || Organs || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || 08 hrs  || Dirt || Limbs || Waxing Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || 09 hrs  || Meat || Limbs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 40 || 10 hrs  || Bone || Limbs || Waxing Crescent Moon, First-Quarter Moon || Waning Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || 11 hrs  || Bone || Organs || Waxing Gibbous Moon, Last-Quarter Moon || First-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || 12 hrs  || Meat || Exotic || Full Moon, Waning Gibbous Moon || New Moon, Waxing Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 57 || 12 hrs  || Bone || Limbs || Waning Crescent Moon, Last-Quarter Moon || First-Quarter Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}}  || 64 || 13 hrs  || Dirt || Exotic || New Moon, Waning Crescent Moon || Full Moon, Waxing Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || 14 hrs  || Meat || Organs || First-Quarter Moon, Waxing Gibbous Moon || Last-Quarter Moon, Waning Crescent Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 77 || 15 hrs  || Bone || Organs || Waxing Crescent Moon, Full Moon || New Moon, Waning Gibbous Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || 16 hrs  || Bone || Organs || Waxing Crescent Moon, First-Quarter Moon || Waxing Gibbous Moon, Last-Quarter Moon&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 85 || 16 hrs || Meat ||  Exotic ||New Moon, Waxing Gibbous Moon || Waning Crescent Moon, Full Moon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
I head to New Prestonbule Cave, and remove some {{Item|Maple Wood}} from storage. I use a [[Carpentry]] recipe to produce two {{Item|Maple Mushroom Box Frame}}. I also remove some {{Item|Blood Mushroom Powder}} from storage and along with the water and dirt in my inventory, i&#039;m able to produce the other intermediate ingredients and finally two {{Item|High-Yield Mushroom Box (48 hours)}}.&lt;br /&gt;
&lt;br /&gt;
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow {{Item|Fly Amanita}}, as these grow robustly during the Full Moon.  They grow best in {{Item|Mushroom Substrate (Organs)}}, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.&lt;br /&gt;
&lt;br /&gt;
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).&lt;br /&gt;
&lt;br /&gt;
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still &amp;quot;on the clock&amp;quot;.  From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i&#039;ll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mushroom Farming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mushroom Farming|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*[[Mushroom Farming]] was actually one of the first skills planned for the game, at Skill ID #7.&lt;br /&gt;
*There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player&#039;s arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players&#039; experiences). After quitting and restarting the game, the recipe appears normally.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&#039;&#039;&#039; Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Mushroom_Farming_Chart.png&amp;diff=137255</id>
		<title>File:Mushroom Farming Chart.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Mushroom_Farming_Chart.png&amp;diff=137255"/>
		<updated>2024-01-06T07:47:55Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Mushroom Farming Chart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mushroom Farming Chart&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Myconic&amp;diff=137254</id>
		<title>Myconic</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Myconic&amp;diff=137254"/>
		<updated>2024-01-06T07:40:59Z</updated>

		<summary type="html">&lt;p&gt;Herbary: added the single instance of blood mushroom myconic reported so far (750xp)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Myconic&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Knowledge of the secret language of ancient fungus creatures.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Knowledge of the secret language of ancient fungus creatures.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Myconic]] is a skill linked to the of gathering of mushrooms. Sometimes when picking a mushroom, adventurers will receive experience in [[Myconic]] instead of [[Mycology]]. Those who receive this experience often report seeing vague ideas or hearing strange voices in their head. As skill in [[Myconic]] improves, the messages become clearer. &lt;br /&gt;
&lt;br /&gt;
Once [[Myconic]] is learned, gathering mushrooms of any variety has a chance to grant experience. Travelers often raise their [[Myconic]] in [[Serbule]] and [[Eltibule]], areas with large quantities of mushrooms compared to the later arid regions of [[Ilmari]] and [[Rahu]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Knowledge of the secret language of ancient fungus creatures.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* Picking mushrooms across Alharth and the Fae Realm will grant [[Myconic]] experience.&lt;br /&gt;
* [[Mushroom Jack]] will teach [[Myconic]] during the favor &#039;&#039;&#039;Hunt for Myconians down in the ravine (4h).&#039;&#039;&#039;&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Mycology]] - [[Myconic]] is a Sub-Skill of [[Mycology]].&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Goblinese]] - Although Goblin is a spoken language, both are spoken by monstrous races.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
There are no Bonus [[Synergy Levels]] for [[Myconic]].&lt;br /&gt;
== Harvestables == &lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
At higher levels the XP received seems to vary between different gatherings.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Mycology Required&lt;br /&gt;
!Location&lt;br /&gt;
!Mycology XP&lt;br /&gt;
!Myconic XP&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Strange Dirt}} || 00 ||[[Anagoge]], [[Serbule]] || XX || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || 00 ||[[Anagoge]],  [[Serbule]], [[Serbule Sewers]], [[Myconian Cave]], [[Serbule Hills]], [[Eltibule]] || 10 || 100-112&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || [[Serbule]], [[Serbule Sewers]], [[Myconian Cave]], [[Serbule Hills]], [[Eltibule]] || 29 || 243-560&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || [[Serbule Hills]], [[Eltibule]], [[Myconian Cave]] || 55 || 600&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || [[Eltibule]], [[Myconian Cave]] || 96 || 500-735&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || [[Eltibule]], [[Myconian Cave]] || 110 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || [[Kur Mountains]], [[Myconian Cave]] || 115 || 672&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || [[Kur Mountains]], [[Myconian Cave]], [[Dark Chapel]] || 137 || 750&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 35 || [[Myconian Cave]], [[Dark Chapel]] || XXX || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || [[Myconian Cave]], [[Dark Chapel]]|| XXX || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || [[Gazluk]], All Gazluk Caves || XXX || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || [[Gazluk]], All Gazluk Caves, [[Rahu Sewers]] || XXX || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}} || 63 || [[Gazluk]], All Gazluk Caves, [[Rahu Sewers]] || XXX || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || All Gazluk Caves, [[Fae Realm]] at night || 360-465 || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || Unknown || XXX || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || ? || [[Fae Realm]] || XXX || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || [[Fae Realm]] at night || 563 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Myconic Messages ===&lt;br /&gt;
As mushrooms are harvested that grant Myconic experience, strange messages may be experienced.&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
! Level !! Phrase&lt;br /&gt;
|-&lt;br /&gt;
| 0-4 || Suddenly, strange thoughts emerge in your brain... you cannot fathom what they mean.&lt;br /&gt;
|-&lt;br /&gt;
| 5-9 || You are overcome with thoughts of damp, and rot, and love and hate.&lt;br /&gt;
|-&lt;br /&gt;
| 10-14 || You suddenly imagine a sentient mushroom. It needs something from you. &lt;br /&gt;
|-&lt;br /&gt;
| 15-19 || For a moment, you thought you heard a mushroom say &amp;quot;Crystal of Terror&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 20-24 || Suddenly you have a vision of a giant crystal, as large as a mountain.&lt;br /&gt;
|-&lt;br /&gt;
| 25-29 || You envision an ancient creature creating a giant crystal. The creature loves power.&lt;br /&gt;
|-&lt;br /&gt;
| 30-34 || You see a crystal mountain come to life. Its pulses speak to myconians everywhere.&lt;br /&gt;
|-&lt;br /&gt;
| 35-39 || You see millions of souls ripped from fungal bodies. Their minds wither and then disperse.&lt;br /&gt;
|-&lt;br /&gt;
| 40-44 || You hear a voice say &amp;quot;Crystal of Restoration&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 45-? || You suddenly imagine a device that could restore a myconian. It contains a red crystal.&lt;br /&gt;
|}&lt;br /&gt;
=== Unlocking Myconian Mysteries ===&lt;br /&gt;
At Level 8 [[Myconic]], adventurers report being able to converse with the Tall Mushrooms around the [[Serbule]] region. Speaking with one of these unusual shrooms will transport the speaker to the [[Myconian Cave]], a tunnel network under the region. In the cave system, sentient Myconians can be spoken to, such as [[Poe]] and [[Way]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Level 8&#039;&#039;&#039; - Access to Myconian Cave&lt;br /&gt;
* &#039;&#039;&#039;Level 9&#039;&#039;&#039; - Understand [[Mu]] fluently.&lt;br /&gt;
* &#039;&#039;&#039;Level 10&#039;&#039;&#039; - Understand [[Jaw]] fluently.&lt;br /&gt;
* &#039;&#039;&#039;Level 11&#039;&#039;&#039; - Understand [[Poe]] and [[Voo]] fluently.&lt;br /&gt;
* &#039;&#039;&#039;Level 13&#039;&#039;&#039; - Understand [[Way]] fluently.&lt;br /&gt;
* &#039;&#039;&#039;Level 15&#039;&#039;&#039; - Understand [[Sem]] fluently.&lt;br /&gt;
* &#039;&#039;&#039;Level 20&#039;&#039;&#039; - Understand [[Mope]] fluently.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Myconic Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Myconic|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill_CappedAt50}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Right now Myconic experience only has a chance to be given by picking the following: {{Item|Parasol Mushroom}},  {{Item|Mycena Mushroom}}, {{Item|Boletus Mushroom}}, {{Item|Field Mushroom}}, {{Item|Blusher Mushroom}}, {{Item|Milk Cap Mushroom}}, and {{Item|Blood Mushroom}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cosmetic_Pet&amp;diff=136574</id>
		<title>Cosmetic Pet</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cosmetic_Pet&amp;diff=136574"/>
		<updated>2023-12-05T00:27:55Z</updated>

		<summary type="html">&lt;p&gt;Herbary: fixed formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Cosmetic Pet]]s are small magical creatures an adventurer can learn to summon. [[Cosmetic Pet]]s can only perform the &#039;&#039;Cosmetic Pet Attack&#039;&#039; which deals almost no damage, and they quickly expire in combat when targeted by enemies. Only one [[Cosmetic Pet]] can be summoned at a time.&lt;br /&gt;
&lt;br /&gt;
[[Cosmetic Pet]]s are generally difficult to obtain. Many are distributed only during [[Seasonal Event]]s in a particular year, while others are possible rewards for the completion of reoccurring events such as the [[Crafting Caravan]]. A few of the [[Cosmetic Pet]]s such as the Kraken appear to be Admin-only items.&lt;br /&gt;
==== Cosmetic Pet Stats ====&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| altheader= Cosmetic Pet (All)&lt;br /&gt;
| health = 100&lt;br /&gt;
| armor = 10&lt;br /&gt;
| rage = 0&lt;br /&gt;
}}&lt;br /&gt;
==== Vanity Pet Ability List ====&lt;br /&gt;
{| {{STDT|sortable mw-collapsible}} style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Icon !! Level !! Name !! style=&amp;quot;width: 25%;&amp;quot; | Description !! style=&amp;quot;width: 25%;&amp;quot; | Special !! style=&amp;quot;width: 11%;&amp;quot; | Effects !! style=&amp;quot;width: 11%;&amp;quot; | Stats !! style=&amp;quot;width: 9%;&amp;quot; | Source&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Death on a Leash|2}} || 0 || Summon Death on a Leash || Summon a Death on a Leash vanity pet || Summons a pet Face of Death.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Death on a Leash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Fae Dragon|2}} || 0 || Summon a Fae Dragon || Summon a Fae Dragon vanity pet || Summons a pet Fae Dragon.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Fae Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Gargoyle|2}} || 0 || Summon a Gargoyle || Summon a Gargoyle vanity pet || Summons a pet Gargoyle.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Gargoyle]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Kraken Pet|2}} || 0 || Summon a Kraken Pet || Summon a Kraken vanity pet || Summons a pet Kraken.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Kraken]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Radish|2}} || 0 || Summon a Radish || Summon a Radish vanity pet || Summons a pet Radish.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Gift:&amp;lt;/b&amp;gt; [[Snowleaf]] (2020)&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Winter Beet|2}} || 0 || Summon a Winter Beet|| Summon a Winter Beet vanity pet || Summons a pet Winter Beet.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Gift:&amp;lt;/b&amp;gt; [[Snowleaf]] (2021)&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Mini-Reindeer|2}} || 0 || Summon a Mini-Reindeer|| Summons a miniature reindeer cosmetic pet.  || Summons a pet Mini-Reindeer.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Gift:&amp;lt;/b&amp;gt; [[Snowleaf]] (2022)&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Worghest|2}} || 0 || Summon a Worghest || Summon a Worghest vanity pet || Summons a pet Worghest.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Worghest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Chicken|2}} || 0 || Summon a Chicken || Summon a Chicken cosmetic pet that has a chance to lay an egg. || Summons a pet Chicken.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || [[Redeem|VIP Challenge July 2022]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Snow Leaper|2}} || 0 || Summon a Snow Leaper || Summon a miniature Snow Leaper cosmetic pet. || Summons a pet Snow Leaper.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || [[Kickstarter|Summer 2023 Add-on Package]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Brain Bug|2}} || 0 || Summon a Brain Bug|| Summon a miniature Brain Bug cosmetic pet. || Summons a pet Brain Bug.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Fire Sheep|2}} || 0 || Summon a Fire Sheep|| Summon a miniature Fire Sheep cosmetic pet. || Summons a pet Fire Sheep.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || Given to Participants of 2023 VIP Challenge (July 2023). &lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Scapegoat|2}} || 0 || Summon a Scapegoat|| Summon a miniature Scapegoat cosmetic pet. || Summons a pet Scapegoat.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Pudding|2}} || 0 || Summon a Pudding|| Summon a miniature Pudding cosmetic pet. || Summons a pet Pudding.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Festive Maggot|2}} || 0 || Summon a Festive Maggot|| Summon a festive-colored maggot cosmetic pet. || Summons a pet Maggot.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Gift:&amp;lt;/b&amp;gt; [[Snowleaf]] (2023)&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Death Adder|2}} || 0 || Summon a Death Adder|| Summon a green viper cosmetic pet. || Summons a pet Viper.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Happy Carrot|2}} || 0 || Summon a Happy Carrot|| Summon a sentient carrot cosmetic pet. || Summons a pet Carrot.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Up until 2022, [[Cosmetic Pet]]s were known as Vanity Pets.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Cosmetic pet fire sheep.png|Fire Sheep&lt;br /&gt;
File:Cosmetic pet mini reindeer.png|Mini-Reindeer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cosmetic_Pet&amp;diff=136573</id>
		<title>Cosmetic Pet</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cosmetic_Pet&amp;diff=136573"/>
		<updated>2023-12-05T00:26:59Z</updated>

		<summary type="html">&lt;p&gt;Herbary: added maggot obtainable from snowleaf info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Cosmetic Pet]]s are small magical creatures an adventurer can learn to summon. [[Cosmetic Pet]]s can only perform the &#039;&#039;Cosmetic Pet Attack&#039;&#039; which deals almost no damage, and they quickly expire in combat when targeted by enemies. Only one [[Cosmetic Pet]] can be summoned at a time.&lt;br /&gt;
&lt;br /&gt;
[[Cosmetic Pet]]s are generally difficult to obtain. Many are distributed only during [[Seasonal Event]]s in a particular year, while others are possible rewards for the completion of reoccurring events such as the [[Crafting Caravan]]. A few of the [[Cosmetic Pet]]s such as the Kraken appear to be Admin-only items.&lt;br /&gt;
==== Cosmetic Pet Stats ====&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| altheader= Cosmetic Pet (All)&lt;br /&gt;
| health = 100&lt;br /&gt;
| armor = 10&lt;br /&gt;
| rage = 0&lt;br /&gt;
}}&lt;br /&gt;
==== Vanity Pet Ability List ====&lt;br /&gt;
{| {{STDT|sortable mw-collapsible}} style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Icon !! Level !! Name !! style=&amp;quot;width: 25%;&amp;quot; | Description !! style=&amp;quot;width: 25%;&amp;quot; | Special !! style=&amp;quot;width: 11%;&amp;quot; | Effects !! style=&amp;quot;width: 11%;&amp;quot; | Stats !! style=&amp;quot;width: 9%;&amp;quot; | Source&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Death on a Leash|2}} || 0 || Summon Death on a Leash || Summon a Death on a Leash vanity pet || Summons a pet Face of Death.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Death on a Leash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Fae Dragon|2}} || 0 || Summon a Fae Dragon || Summon a Fae Dragon vanity pet || Summons a pet Fae Dragon.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Fae Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Gargoyle|2}} || 0 || Summon a Gargoyle || Summon a Gargoyle vanity pet || Summons a pet Gargoyle.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Gargoyle]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Kraken Pet|2}} || 0 || Summon a Kraken Pet || Summon a Kraken vanity pet || Summons a pet Kraken.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Kraken]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Radish|2}} || 0 || Summon a Radish || Summon a Radish vanity pet || Summons a pet Radish.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Gift:&amp;lt;/b&amp;gt; [[Snowleaf]] (2020)&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Winter Beet|2}} || 0 || Summon a Winter Beet|| Summon a Winter Beet vanity pet || Summons a pet Winter Beet.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Gift:&amp;lt;/b&amp;gt; [[Snowleaf]] (2021)&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Mini-Reindeer|2}} || 0 || Summon a Mini-Reindeer|| Summons a miniature reindeer cosmetic pet.  || Summons a pet Mini-Reindeer.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Gift:&amp;lt;/b&amp;gt; [[Snowleaf]] (2022)&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Worghest|2}} || 0 || Summon a Worghest || Summon a Worghest vanity pet || Summons a pet Worghest.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Cosmetic Pet: Summon Worghest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Chicken|2}} || 0 || Summon a Chicken || Summon a Chicken cosmetic pet that has a chance to lay an egg. || Summons a pet Chicken.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || [[Redeem|VIP Challenge July 2022]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Snow Leaper|2}} || 0 || Summon a Snow Leaper || Summon a miniature Snow Leaper cosmetic pet. || Summons a pet Snow Leaper.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || [[Kickstarter|Summer 2023 Add-on Package]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Brain Bug|2}} || 0 || Summon a Brain Bug|| Summon a miniature Brain Bug cosmetic pet. || Summons a pet Brain Bug.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Fire Sheep|2}} || 0 || Summon a Fire Sheep|| Summon a miniature Fire Sheep cosmetic pet. || Summons a pet Fire Sheep.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || Given to Participants of 2023 VIP Challenge (July 2023). &lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Scapegoat|2}} || 0 || Summon a Scapegoat|| Summon a miniature Scapegoat cosmetic pet. || Summons a pet Scapegoat.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Pudding|2}} || 0 || Summon a Pudding|| Summon a miniature Pudding cosmetic pet. || Summons a pet Pudding.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Festive Maggot|2}} || 0 || Summon a Festive Maggot|| Summon a festive-colored maggot cosmetic pet. || Summons a pet Maggot.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || [[Snowleaf]] (2023)&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Death Adder|2}} || 0 || Summon a Death Adder|| Summon a green viper cosmetic pet. || Summons a pet Viper.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Summon a Happy Carrot|2}} || 0 || Summon a Happy Carrot|| Summon a sentient carrot cosmetic pet. || Summons a pet Carrot.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Can Be On Sidebar&amp;lt;/b&amp;gt; ||  || &amp;lt;b&amp;gt;Power Cost: &amp;lt;/b&amp;gt;0&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Range: &amp;lt;/b&amp;gt;5&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Cooldown: &amp;lt;/b&amp;gt;120 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Up until 2022, [[Cosmetic Pet]]s were known as Vanity Pets.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Cosmetic pet fire sheep.png|Fire Sheep&lt;br /&gt;
File:Cosmetic pet mini reindeer.png|Mini-Reindeer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Spider&amp;diff=133592</id>
		<title>Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Spider&amp;diff=133592"/>
		<updated>2023-07-13T19:45:08Z</updated>

		<summary type="html">&lt;p&gt;Herbary: fixed formatting, erroneous comma separator in Arthropod Anatomy synergy text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[:Category:Arthropod|Arthropods]] for a list of spiders.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Spider&lt;br /&gt;
|image            = [[File:RoughSpiderArmor.png|400px]]&lt;br /&gt;
|caption          = Ew, they&#039;re icky!&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 80 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Strange Spider]], [[Legs]], [[Noita the Green]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
EEEEEEEEEEE!}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Spider&#039;&#039;&#039; is a unique [[Beast Forms| Beast Form]] that can only be attained by drinking the [[Spider Juice]] potion sold by the [[Strange Spider]], who is trapped deep in [[Serbule Crypt]]. Getting out of the form is done the same way, but with the far more expensive [[Un-Spider Juice]].&lt;br /&gt;
&lt;br /&gt;
Spiders serve the Goddess of Spiders and Patience, [[Akhisa]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a spider.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Strange Spider]] will sell you a potion to turn into a Spider. BE WARNED, THIS IS PERMANENT UNTIL DISPELLED. &lt;br /&gt;
* [[Strange Spider]] also happens to sell a potion to undo being a Spider. If turning Spider, it might be a good idea to pick up one of these, too, so you can un-Spider when you want.&lt;br /&gt;
* Some NPCs, even if they will talk to most animals, will not talk to scary ones. Spiders are quite scary.&lt;br /&gt;
* Strange Spider also sells scrolls which teach a variety of spider abilities: Various levels of [[Spit Acid]], [[Insidious Illusion]], and [[Incubate]].&lt;br /&gt;
* [[Legs]] in [[Animal Town]] will unlock Spider levels 51-60, 61-70 and can teach you level 51+ abilities.&lt;br /&gt;
* [[Noita the Green]] unlocks Spider levels 71-80.&lt;br /&gt;
&lt;br /&gt;
==Connected Skills==&lt;br /&gt;
&#039;&#039;&#039;Sub-Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Secondary Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Related Skills:&#039;&#039;&#039;&lt;br /&gt;
* [[Tailoring]] - Spiders can create special textiles using their web&lt;br /&gt;
* [[Meditation]] - Infinite Legs counts as a Kick for Meditation unarmed combos, along with melee attacks counting as &#039;any melee&#039;&lt;br /&gt;
&lt;br /&gt;
=== Synergy Levels: ===&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Spider]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 50&lt;br /&gt;
:; [[Arthropod Anatomy]]&lt;br /&gt;
:: Level 13, Level 41&lt;br /&gt;
:; [[Psychology]]&lt;br /&gt;
:: Level 19, Level 46&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 37&lt;br /&gt;
:; [[Textile Creation]]&lt;br /&gt;
:: Level 34&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Insidious Illusion&#039;&#039;&#039; (1-3) || 12/26/44 * || [[Strange Spider]] || Briefly fool shopkeepers and villagers into perceiving you as a typical humanoid. Consumes 1 Moonstone. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spider Bite&#039;&#039;&#039; (1-6) || 1/10/20/30/40/50 || Level Up || Bite your enemy. || Crushing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inject Venom&#039;&#039;&#039; (1-3) || 3/28/43 || Level Up || Inject poison into your enemy. || Poison || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Infinite Legs&#039;&#039;&#039; (1-5) || 6/16/26/36/46 || Level Up || Kick an enemy with some of your many legs. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gripjaw&#039;&#039;&#039; (1-3) || 8/25/45 || Level Up || Lock your jaws onto your enemy, stunning them briefly. || Crushing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Incubate&#039;&#039;&#039; (1-3) || 9/29/49 || [[Strange Spider]] || Inject a spider egg into the target. If they live long enough, a spider will erupt from them. || Piercing || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Web Trap&#039;&#039;&#039; 1 || 13 || Level Up || Lay a sticky web that immobilizes the first enemy that enters it. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grappling Web&#039;&#039;&#039; (1-3) || 15/35/44 || Level Up || Fling poisonous web at a distant enemy and reel them to you. || Poison || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Premeditated Doom&#039;&#039;&#039; (1-3) || 18/34/48 || Level Up || Carefully prepare your next attack so that it deals tremendous damage. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrifying Bite&#039;&#039;&#039; (1-3) || 23/37/49 || Level Up || Bite your enemy and attempt to send them fleeing in terror.  Chances of success are based on your Spider skill and the enemy&#039;s mental proficiency. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spit Acid&#039;&#039;&#039; (1-3) || 24/34/44 || [[Strange Spider]] || Spit armor-melting acid at a distant target. || Acid || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This is the required level to learn the Insidious Illusion abilities.  The required level to use them (which is important for things like the 25 level difference maximum for equipped abilities) is 0 for all levels of Insidious Illusion.&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spit Acid&#039;&#039;&#039; (4-5) || 54/64 || [[Legs]] || Spit armor-melting acid at a distant target. || Acid || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inject Venom&#039;&#039;&#039; (4-5) || 55/67 || [[Legs]] || Inject poison into your enemy. || Poison || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Infinite Legs&#039;&#039;&#039; (6-7) || 56/66 || [[Legs]] || Kick an enemy with some of your many legs. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grappling Web&#039;&#039;&#039; (4-5) || 57/70 || [[Legs]] || Fling poisonous web at a distant enemy and reel them to you. || Poison || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gripjaw&#039;&#039;&#039; (4-5) || 59/69 || [[Legs]] || Lock your jaws onto your enemy, stunning them briefly. || Crushing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spider Bite&#039;&#039;&#039; (7-8) || 60/70 || [[Legs]] || Bite your enemy. || Crushing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Premeditated Doom&#039;&#039;&#039; (4-5) || 60/70 || [[Legs]] || Carefully prepare your next attack so that it deals tremendous damage. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Webspin&#039;&#039;&#039; 1 || 60 || [[Legs]] || Spin a bundle of webbing, useful for crafting. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terryfying Bite&#039;&#039;&#039; (4-5) || 55/65 || [[Legs]] || Bite your enemy and attempt to send them fleeing in terror.  Chances of success are based on your Spider skill and the enemy&#039;s mental proficiency. || Crushing ||  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Incubate&#039;&#039;&#039; (4-5) || 57/67 || [[Legs]] || Inject a spider egg into the target. If they live long enough, a spider will erupt from them.  || Piercing ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Illusion ===&lt;br /&gt;
Using the Insidious Illusion ability, a Spider can temporarily disguise themselves as a humanoid to fool shopkeepers. This ability consumes one [[Moonstone]]. It lasts a short time and has a fairly long cooldown.&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Spiders are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Legs]] in [[Animal Town]] teaches mount-form to Spider players who are at least level 25, as well as the speed boost ability &#039;&#039;Move Those Legs&#039;&#039;.&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[Spider]]s should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Spider Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Spider Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Spider]] Treasure Effects.&lt;br /&gt;
&lt;br /&gt;
There are items that only [[Spider]]s can wear. Some of them will turn you blue! (Spider Casings other than Shoddy/Rough/Crude)&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Level to Equip&lt;br /&gt;
! Slot&lt;br /&gt;
! Description&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Harness of Poisons}} || Spider 30 ||  Waist || A strange mechanism that can augment an arthropod&#039;s venomous attack capabilities. (Only wearable by spiders.) ||???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shoddy Spider Casing}} || None ||  Chest || Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. || [[Tailoring]] 1/3(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Rough Spider Casing}} || None  ||  Chest || Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. || [[Tailoring]] 10/13(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Spider Casing}} || None  ||  Chest || Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. || [[Tailoring]] 20/23(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Decent Spider Casing}} || Spider 25 ||  Chest || Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. || [[Tailoring]] 30(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Spider Casing}} || Spider 35 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 40(e)/42(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Quality Spider Casing}} || Spider 45 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 50(e)/52(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Spider Casing}} || Spider 55 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 60(e)/62(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Spider Casing}} || Spider 65 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 70(e)/72(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Belt of The Arachnid}} || Spider 20||  Waist || A belt adorned with an odd rune that gives the wearer a certain kind of luck. It has been custom-sized to fit around the middle of a gigantic spider.|| Purchased from [[Strange Spider]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Arachnid Harness}} || Spider 15 ||  Waist || This uncomfortable wooden spider suit was designed with the best of intentions. It just sucks. But the wood can act as a focal point for druidic spiders.|| [[Toolcrafting]] 15&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Arachnid Harness}} || Spider 30||  Waist || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 45&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astounding Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 75&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Spider Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Spider|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You might want to avoid eating food items made from spiders...continued violation of your conscience will begin affecting your earned combat percentage. &amp;lt;i&amp;gt;&amp;quot;You&#039;re starting to think maybe it wasn&#039;t so wise to eat your brethren.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Spider&amp;diff=133591</id>
		<title>Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Spider&amp;diff=133591"/>
		<updated>2023-07-13T19:44:38Z</updated>

		<summary type="html">&lt;p&gt;Herbary: fixed formatting, removed &amp;quot;and&amp;quot; separator from Psychology synergy levels text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[:Category:Arthropod|Arthropods]] for a list of spiders.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Spider&lt;br /&gt;
|image            = [[File:RoughSpiderArmor.png|400px]]&lt;br /&gt;
|caption          = Ew, they&#039;re icky!&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 80 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Strange Spider]], [[Legs]], [[Noita the Green]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
EEEEEEEEEEE!}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Spider&#039;&#039;&#039; is a unique [[Beast Forms| Beast Form]] that can only be attained by drinking the [[Spider Juice]] potion sold by the [[Strange Spider]], who is trapped deep in [[Serbule Crypt]]. Getting out of the form is done the same way, but with the far more expensive [[Un-Spider Juice]].&lt;br /&gt;
&lt;br /&gt;
Spiders serve the Goddess of Spiders and Patience, [[Akhisa]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a spider.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Strange Spider]] will sell you a potion to turn into a Spider. BE WARNED, THIS IS PERMANENT UNTIL DISPELLED. &lt;br /&gt;
* [[Strange Spider]] also happens to sell a potion to undo being a Spider. If turning Spider, it might be a good idea to pick up one of these, too, so you can un-Spider when you want.&lt;br /&gt;
* Some NPCs, even if they will talk to most animals, will not talk to scary ones. Spiders are quite scary.&lt;br /&gt;
* Strange Spider also sells scrolls which teach a variety of spider abilities: Various levels of [[Spit Acid]], [[Insidious Illusion]], and [[Incubate]].&lt;br /&gt;
* [[Legs]] in [[Animal Town]] will unlock Spider levels 51-60, 61-70 and can teach you level 51+ abilities.&lt;br /&gt;
* [[Noita the Green]] unlocks Spider levels 71-80.&lt;br /&gt;
&lt;br /&gt;
==Connected Skills==&lt;br /&gt;
&#039;&#039;&#039;Sub-Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Secondary Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Related Skills:&#039;&#039;&#039;&lt;br /&gt;
* [[Tailoring]] - Spiders can create special textiles using their web&lt;br /&gt;
* [[Meditation]] - Infinite Legs counts as a Kick for Meditation unarmed combos, along with melee attacks counting as &#039;any melee&#039;&lt;br /&gt;
&lt;br /&gt;
=== Synergy Levels: ===&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Spider]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 50&lt;br /&gt;
:; [[Arthropod Anatomy]]&lt;br /&gt;
:: Level 13 , Level 41&lt;br /&gt;
:; [[Psychology]]&lt;br /&gt;
:: Level 19, Level 46&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 37&lt;br /&gt;
:; [[Textile Creation]]&lt;br /&gt;
:: Level 34&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:&lt;br /&gt;
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|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Insidious Illusion&#039;&#039;&#039; (1-3) || 12/26/44 * || [[Strange Spider]] || Briefly fool shopkeepers and villagers into perceiving you as a typical humanoid. Consumes 1 Moonstone. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spider Bite&#039;&#039;&#039; (1-6) || 1/10/20/30/40/50 || Level Up || Bite your enemy. || Crushing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inject Venom&#039;&#039;&#039; (1-3) || 3/28/43 || Level Up || Inject poison into your enemy. || Poison || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Infinite Legs&#039;&#039;&#039; (1-5) || 6/16/26/36/46 || Level Up || Kick an enemy with some of your many legs. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gripjaw&#039;&#039;&#039; (1-3) || 8/25/45 || Level Up || Lock your jaws onto your enemy, stunning them briefly. || Crushing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Incubate&#039;&#039;&#039; (1-3) || 9/29/49 || [[Strange Spider]] || Inject a spider egg into the target. If they live long enough, a spider will erupt from them. || Piercing || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Web Trap&#039;&#039;&#039; 1 || 13 || Level Up || Lay a sticky web that immobilizes the first enemy that enters it. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grappling Web&#039;&#039;&#039; (1-3) || 15/35/44 || Level Up || Fling poisonous web at a distant enemy and reel them to you. || Poison || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Premeditated Doom&#039;&#039;&#039; (1-3) || 18/34/48 || Level Up || Carefully prepare your next attack so that it deals tremendous damage. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrifying Bite&#039;&#039;&#039; (1-3) || 23/37/49 || Level Up || Bite your enemy and attempt to send them fleeing in terror.  Chances of success are based on your Spider skill and the enemy&#039;s mental proficiency. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spit Acid&#039;&#039;&#039; (1-3) || 24/34/44 || [[Strange Spider]] || Spit armor-melting acid at a distant target. || Acid || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This is the required level to learn the Insidious Illusion abilities.  The required level to use them (which is important for things like the 25 level difference maximum for equipped abilities) is 0 for all levels of Insidious Illusion.&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spit Acid&#039;&#039;&#039; (4-5) || 54/64 || [[Legs]] || Spit armor-melting acid at a distant target. || Acid || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inject Venom&#039;&#039;&#039; (4-5) || 55/67 || [[Legs]] || Inject poison into your enemy. || Poison || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Infinite Legs&#039;&#039;&#039; (6-7) || 56/66 || [[Legs]] || Kick an enemy with some of your many legs. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grappling Web&#039;&#039;&#039; (4-5) || 57/70 || [[Legs]] || Fling poisonous web at a distant enemy and reel them to you. || Poison || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gripjaw&#039;&#039;&#039; (4-5) || 59/69 || [[Legs]] || Lock your jaws onto your enemy, stunning them briefly. || Crushing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spider Bite&#039;&#039;&#039; (7-8) || 60/70 || [[Legs]] || Bite your enemy. || Crushing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Premeditated Doom&#039;&#039;&#039; (4-5) || 60/70 || [[Legs]] || Carefully prepare your next attack so that it deals tremendous damage. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Webspin&#039;&#039;&#039; 1 || 60 || [[Legs]] || Spin a bundle of webbing, useful for crafting. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terryfying Bite&#039;&#039;&#039; (4-5) || 55/65 || [[Legs]] || Bite your enemy and attempt to send them fleeing in terror.  Chances of success are based on your Spider skill and the enemy&#039;s mental proficiency. || Crushing ||  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Incubate&#039;&#039;&#039; (4-5) || 57/67 || [[Legs]] || Inject a spider egg into the target. If they live long enough, a spider will erupt from them.  || Piercing ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Illusion ===&lt;br /&gt;
Using the Insidious Illusion ability, a Spider can temporarily disguise themselves as a humanoid to fool shopkeepers. This ability consumes one [[Moonstone]]. It lasts a short time and has a fairly long cooldown.&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Spiders are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Legs]] in [[Animal Town]] teaches mount-form to Spider players who are at least level 25, as well as the speed boost ability &#039;&#039;Move Those Legs&#039;&#039;.&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[Spider]]s should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Spider Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Spider Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Spider]] Treasure Effects.&lt;br /&gt;
&lt;br /&gt;
There are items that only [[Spider]]s can wear. Some of them will turn you blue! (Spider Casings other than Shoddy/Rough/Crude)&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Level to Equip&lt;br /&gt;
! Slot&lt;br /&gt;
! Description&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Harness of Poisons}} || Spider 30 ||  Waist || A strange mechanism that can augment an arthropod&#039;s venomous attack capabilities. (Only wearable by spiders.) ||???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shoddy Spider Casing}} || None ||  Chest || Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. || [[Tailoring]] 1/3(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Rough Spider Casing}} || None  ||  Chest || Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. || [[Tailoring]] 10/13(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Spider Casing}} || None  ||  Chest || Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. || [[Tailoring]] 20/23(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Decent Spider Casing}} || Spider 25 ||  Chest || Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. || [[Tailoring]] 30(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Spider Casing}} || Spider 35 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 40(e)/42(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Quality Spider Casing}} || Spider 45 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 50(e)/52(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Spider Casing}} || Spider 55 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 60(e)/62(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Spider Casing}} || Spider 65 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 70(e)/72(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Belt of The Arachnid}} || Spider 20||  Waist || A belt adorned with an odd rune that gives the wearer a certain kind of luck. It has been custom-sized to fit around the middle of a gigantic spider.|| Purchased from [[Strange Spider]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Arachnid Harness}} || Spider 15 ||  Waist || This uncomfortable wooden spider suit was designed with the best of intentions. It just sucks. But the wood can act as a focal point for druidic spiders.|| [[Toolcrafting]] 15&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Arachnid Harness}} || Spider 30||  Waist || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 45&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astounding Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 75&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Spider Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Spider|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You might want to avoid eating food items made from spiders...continued violation of your conscience will begin affecting your earned combat percentage. &amp;lt;i&amp;gt;&amp;quot;You&#039;re starting to think maybe it wasn&#039;t so wise to eat your brethren.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Spider&amp;diff=133590</id>
		<title>Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Spider&amp;diff=133590"/>
		<updated>2023-07-13T19:42:02Z</updated>

		<summary type="html">&lt;p&gt;Herbary: Added Synergies to match those listed for Spider here: https://wiki.projectgorgon.com/wiki/Synergy_Levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[:Category:Arthropod|Arthropods]] for a list of spiders.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Spider&lt;br /&gt;
|image            = [[File:RoughSpiderArmor.png|400px]]&lt;br /&gt;
|caption          = Ew, they&#039;re icky!&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 80 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Strange Spider]], [[Legs]], [[Noita the Green]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
EEEEEEEEEEE!}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Spider&#039;&#039;&#039; is a unique [[Beast Forms| Beast Form]] that can only be attained by drinking the [[Spider Juice]] potion sold by the [[Strange Spider]], who is trapped deep in [[Serbule Crypt]]. Getting out of the form is done the same way, but with the far more expensive [[Un-Spider Juice]].&lt;br /&gt;
&lt;br /&gt;
Spiders serve the Goddess of Spiders and Patience, [[Akhisa]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a spider.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Strange Spider]] will sell you a potion to turn into a Spider. BE WARNED, THIS IS PERMANENT UNTIL DISPELLED. &lt;br /&gt;
* [[Strange Spider]] also happens to sell a potion to undo being a Spider. If turning Spider, it might be a good idea to pick up one of these, too, so you can un-Spider when you want.&lt;br /&gt;
* Some NPCs, even if they will talk to most animals, will not talk to scary ones. Spiders are quite scary.&lt;br /&gt;
* Strange Spider also sells scrolls which teach a variety of spider abilities: Various levels of [[Spit Acid]], [[Insidious Illusion]], and [[Incubate]].&lt;br /&gt;
* [[Legs]] in [[Animal Town]] will unlock Spider levels 51-60, 61-70 and can teach you level 51+ abilities.&lt;br /&gt;
* [[Noita the Green]] unlocks Spider levels 71-80.&lt;br /&gt;
&lt;br /&gt;
==Connected Skills==&lt;br /&gt;
&#039;&#039;&#039;Sub-Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Secondary Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Related Skills:&#039;&#039;&#039;&lt;br /&gt;
* [[Tailoring]] - Spiders can create special textiles using their web&lt;br /&gt;
* [[Meditation]] - Infinite Legs counts as a Kick for Meditation unarmed combos, along with melee attacks counting as &#039;any melee&#039;&lt;br /&gt;
&lt;br /&gt;
=== Synergy Levels: ===&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Spider]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Animal Handling]]&lt;br /&gt;
:: Level 50&lt;br /&gt;
:; [[Arthropod Anatomy]]&lt;br /&gt;
:: Level 13 , Level 41&lt;br /&gt;
:; [[Psychology]]&lt;br /&gt;
:: Level 19, and Level 46&lt;br /&gt;
:; [[Survival Instincts]]&lt;br /&gt;
:: Level 37&lt;br /&gt;
:; [[Textile Creation]]&lt;br /&gt;
:: Level 34&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:&lt;br /&gt;
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|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Insidious Illusion&#039;&#039;&#039; (1-3) || 12/26/44 * || [[Strange Spider]] || Briefly fool shopkeepers and villagers into perceiving you as a typical humanoid. Consumes 1 Moonstone. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spider Bite&#039;&#039;&#039; (1-6) || 1/10/20/30/40/50 || Level Up || Bite your enemy. || Crushing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inject Venom&#039;&#039;&#039; (1-3) || 3/28/43 || Level Up || Inject poison into your enemy. || Poison || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Infinite Legs&#039;&#039;&#039; (1-5) || 6/16/26/36/46 || Level Up || Kick an enemy with some of your many legs. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gripjaw&#039;&#039;&#039; (1-3) || 8/25/45 || Level Up || Lock your jaws onto your enemy, stunning them briefly. || Crushing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Incubate&#039;&#039;&#039; (1-3) || 9/29/49 || [[Strange Spider]] || Inject a spider egg into the target. If they live long enough, a spider will erupt from them. || Piercing || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Web Trap&#039;&#039;&#039; 1 || 13 || Level Up || Lay a sticky web that immobilizes the first enemy that enters it. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grappling Web&#039;&#039;&#039; (1-3) || 15/35/44 || Level Up || Fling poisonous web at a distant enemy and reel them to you. || Poison || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Premeditated Doom&#039;&#039;&#039; (1-3) || 18/34/48 || Level Up || Carefully prepare your next attack so that it deals tremendous damage. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrifying Bite&#039;&#039;&#039; (1-3) || 23/37/49 || Level Up || Bite your enemy and attempt to send them fleeing in terror.  Chances of success are based on your Spider skill and the enemy&#039;s mental proficiency. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spit Acid&#039;&#039;&#039; (1-3) || 24/34/44 || [[Strange Spider]] || Spit armor-melting acid at a distant target. || Acid || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This is the required level to learn the Insidious Illusion abilities.  The required level to use them (which is important for things like the 25 level difference maximum for equipped abilities) is 0 for all levels of Insidious Illusion.&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spit Acid&#039;&#039;&#039; (4-5) || 54/64 || [[Legs]] || Spit armor-melting acid at a distant target. || Acid || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inject Venom&#039;&#039;&#039; (4-5) || 55/67 || [[Legs]] || Inject poison into your enemy. || Poison || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Infinite Legs&#039;&#039;&#039; (6-7) || 56/66 || [[Legs]] || Kick an enemy with some of your many legs. || Crushing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grappling Web&#039;&#039;&#039; (4-5) || 57/70 || [[Legs]] || Fling poisonous web at a distant enemy and reel them to you. || Poison || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gripjaw&#039;&#039;&#039; (4-5) || 59/69 || [[Legs]] || Lock your jaws onto your enemy, stunning them briefly. || Crushing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spider Bite&#039;&#039;&#039; (7-8) || 60/70 || [[Legs]] || Bite your enemy. || Crushing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Premeditated Doom&#039;&#039;&#039; (4-5) || 60/70 || [[Legs]] || Carefully prepare your next attack so that it deals tremendous damage. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Webspin&#039;&#039;&#039; 1 || 60 || [[Legs]] || Spin a bundle of webbing, useful for crafting. || N/A || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terryfying Bite&#039;&#039;&#039; (4-5) || 55/65 || [[Legs]] || Bite your enemy and attempt to send them fleeing in terror.  Chances of success are based on your Spider skill and the enemy&#039;s mental proficiency. || Crushing ||  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Incubate&#039;&#039;&#039; (4-5) || 57/67 || [[Legs]] || Inject a spider egg into the target. If they live long enough, a spider will erupt from them.  || Piercing ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Illusion ===&lt;br /&gt;
Using the Insidious Illusion ability, a Spider can temporarily disguise themselves as a humanoid to fool shopkeepers. This ability consumes one [[Moonstone]]. It lasts a short time and has a fairly long cooldown.&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[Beast Forms|Beast Form]], Spiders are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Legs]] in [[Animal Town]] teaches mount-form to Spider players who are at least level 25, as well as the speed boost ability &#039;&#039;Move Those Legs&#039;&#039;.&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[Spider]]s should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Spider Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Spider Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Spider]] Treasure Effects.&lt;br /&gt;
&lt;br /&gt;
There are items that only [[Spider]]s can wear. Some of them will turn you blue! (Spider Casings other than Shoddy/Rough/Crude)&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Level to Equip&lt;br /&gt;
! Slot&lt;br /&gt;
! Description&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Harness of Poisons}} || Spider 30 ||  Waist || A strange mechanism that can augment an arthropod&#039;s venomous attack capabilities. (Only wearable by spiders.) ||???&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shoddy Spider Casing}} || None ||  Chest || Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. || [[Tailoring]] 1/3(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Rough Spider Casing}} || None  ||  Chest || Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. || [[Tailoring]] 10/13(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Spider Casing}} || None  ||  Chest || Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. || [[Tailoring]] 20/23(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Decent Spider Casing}} || Spider 25 ||  Chest || Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. || [[Tailoring]] 30(e)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Spider Casing}} || Spider 35 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 40(e)/42(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Quality Spider Casing}} || Spider 45 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 50(e)/52(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Spider Casing}} || Spider 55 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 60(e)/62(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Spider Casing}} || Spider 65 ||  Chest || Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders.|| [[Tailoring]] 70(e)/72(m)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Belt of The Arachnid}} || Spider 20||  Waist || A belt adorned with an odd rune that gives the wearer a certain kind of luck. It has been custom-sized to fit around the middle of a gigantic spider.|| Purchased from [[Strange Spider]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Arachnid Harness}} || Spider 15 ||  Waist || This uncomfortable wooden spider suit was designed with the best of intentions. It just sucks. But the wood can act as a focal point for druidic spiders.|| [[Toolcrafting]] 15&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Arachnid Harness}} || Spider 30||  Waist || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 45&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astounding Arachnid Harness}} || Spider 45||  Waist || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.|| [[Toolcrafting]] 75&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Spider Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Spider|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
You might want to avoid eating food items made from spiders...continued violation of your conscience will begin affecting your earned combat percentage. &amp;lt;i&amp;gt;&amp;quot;You&#039;re starting to think maybe it wasn&#039;t so wise to eat your brethren.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Teleportation_Machine&amp;diff=120576</id>
		<title>Teleportation Machine</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Teleportation_Machine&amp;diff=120576"/>
		<updated>2022-09-27T19:11:58Z</updated>

		<summary type="html">&lt;p&gt;Herbary: /* Teleportation Machine Codes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ambox&lt;br /&gt;
| border = orange&lt;br /&gt;
| type = Teleportation Machine Codes&lt;br /&gt;
| info = Codes submitted by players on this page are only guaranteed to be accurate to the Game Update the code was added after. Whenever a new dungeon or zone is added to the game, most destinations rotate to use new values. &lt;br /&gt;
&lt;br /&gt;
Only a few codes remain consistent, including the correct code to escape Anagoge Island. &lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source = [[Windy View Cave]] Teleportation Machine|&lt;br /&gt;
You hear a golem-like voice barking information in your mind.&lt;br /&gt;
&lt;br /&gt;
Enter coordinates at your convenience. Important: remember that CCCs are relative to your current sender-coordinates, NOT your current destination coordinates! Ready for [[Ley Lines|ley-line]] shifts at your discretion. Please insert 2x Aquamarine Crystals each no larger than 0.1 cubic cubits.&lt;br /&gt;
}}&lt;br /&gt;
The [[Teleportation Machine]] is a device used to facilitate long-distance teleportation by Council members, controlled through enchanted obelisks and powered through crystalline catalysts. A single operable [[Teleportation Machine]] can be found in the [[Windy View Cave]], although a dilapidated setup is still present on [[Anagoge Island]]. The [[Teleportation Machine]] only connects to areas within Council-Controlled Alharth, or areas with Council-built Teleportation pads. The machine can not connect to external locations (Fae Realm) and may or may not reach older Crone designed pads.&lt;br /&gt;
&lt;br /&gt;
=== [[Anagoge Island]] Teleportation Machine ===&lt;br /&gt;
Four obelisks remain on [[Anagoge]], remnants of a [[Teleportation Machine]] used to send students from [[Stronmar Academy]]. Although the machine is broken, [[Elmetaph]] is able to use the obelisks to remote-bind others to distance locations.&lt;br /&gt;
{{Quote|source=[[Obelisk Math]] Quest.|&lt;br /&gt;
I&#039;ll need to do some math to compensate for [[Ley Lines|ley line]] fluctuation. Fortunately there are some old obelisks that were once used for this very thing, back when the Council was teleporting students here every week. Hopefully they still work!&lt;br /&gt;
&lt;br /&gt;
Find the four obelisks and write down their info. Then bring it to me.&lt;br /&gt;
}}&lt;br /&gt;
=== [[Windy View Cave]] Teleportation Machine ===&lt;br /&gt;
A fully operational [[Teleportation Machine]] is found in the [[Windy View Cave]]. A standard [[Teleportation]] pad can be found nearby.&lt;br /&gt;
:To operate this machine, enter a four-digit coordinate code in a key-pad and submit 2 {{Item|Aquamarine}} gems as a catalyst. Only adventurers with [[Teleportation]] Level 25 or higher can use the machine.&lt;br /&gt;
&lt;br /&gt;
=== Teleportation Machine Codes ===&lt;br /&gt;
{{Spoiler|Destination List|&lt;br /&gt;
; &#039;&#039;&#039;Bold Numbers Are Confirmed as of 5/21/2022&#039;&#039;&#039;&lt;br /&gt;
; [[Anagoge Island]]&lt;br /&gt;
: Docks.&lt;br /&gt;
:: &#039;&#039;&#039;0002&#039;&#039;&#039;,0008,0014,0110,0170,0993&lt;br /&gt;
&lt;br /&gt;
; [[Serbule Hills]]&lt;br /&gt;
: Portal to [[Serbule]].&lt;br /&gt;
:: &#039;&#039;&#039;0006&#039;&#039;&#039;,0991,1111&lt;br /&gt;
: Outside [[Spider Cave]]&lt;br /&gt;
:: &#039;&#039;&#039;0001&#039;&#039;&#039;,0169&lt;br /&gt;
: Southern Teleportation Pad.&lt;br /&gt;
:: &#039;&#039;&#039;0007&#039;&#039;&#039;&lt;br /&gt;
: Western hills. -unconfirmed tp location&lt;br /&gt;
:: ????&lt;br /&gt;
&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: Roof of [[Serbule Keep]] Market.&lt;br /&gt;
:: &#039;&#039;&#039;9994&#039;&#039;&#039;,0994&lt;br /&gt;
: Teleport pad outside [[Borghild]].&lt;br /&gt;
:: &#039;&#039;&#039;0004&#039;&#039;&#039;,0100,0998,0989&lt;br /&gt;
: Inside [[Serbule Sewers]] mid-point.&lt;br /&gt;
:: &#039;&#039;&#039;9997&#039;&#039;&#039;,0997&lt;br /&gt;
: Inside [[Serbule Crypt]] Entrance.&lt;br /&gt;
:: &#039;&#039;&#039;0500&#039;&#039;&#039;&lt;br /&gt;
: Inside [[Brain Bug Cave]] mid-point.&lt;br /&gt;
:: &#039;&#039;&#039;0020&#039;&#039;&#039;,0514,0992&lt;br /&gt;
: Inside [[Borghild]] Entrance.&lt;br /&gt;
:: &#039;&#039;&#039;9900&#039;&#039;&#039;,0228,0394,0498,0504,0900&lt;br /&gt;
&lt;br /&gt;
; [[Sun Vale]]&lt;br /&gt;
: Portal to [[Serbule]].&lt;br /&gt;
:: &#039;&#039;&#039;9984&#039;&#039;&#039;,0406,0912&lt;br /&gt;
: Top of giant tree.&lt;br /&gt;
:: &#039;&#039;&#039;0698&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: Portal to [[Serbule]].&lt;br /&gt;
:: &#039;&#039;&#039;0000&#039;&#039;&#039;,0060,0168,0444,0598&lt;br /&gt;
: Inside [[Goblin Dungeon]] Entrance.&lt;br /&gt;
:: &#039;&#039;&#039;9999&#039;&#039;&#039;,0999&lt;br /&gt;
&lt;br /&gt;
; [[Red Wing Casino]]&lt;br /&gt;
: Teleport Pad.&lt;br /&gt;
:: &#039;&#039;&#039;9888&#039;&#039;&#039;,0200&lt;br /&gt;
&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Portal to [[Eltibule]]&lt;br /&gt;
:: &#039;&#039;&#039;0283&#039;&#039;&#039;&lt;br /&gt;
: Jace Soral campfire&lt;br /&gt;
:: &#039;&#039;&#039;0400&#039;&#039;&#039;,0022&lt;br /&gt;
: North-east shore Teleport Pad. -unconfirmed tp location&lt;br /&gt;
:: ????&lt;br /&gt;
: Inside [[Yeti Cave]] Entrance&lt;br /&gt;
:: &#039;&#039;&#039;0085&#039;&#039;&#039;,0300,0306,0824, 3824&lt;br /&gt;
&lt;br /&gt;
; [[Ilmari]]&lt;br /&gt;
: Portal to [[Kur Mountains]].&lt;br /&gt;
:: &#039;&#039;&#039;9977&#039;&#039;&#039;,0094,0666,4135&lt;br /&gt;
: [[Arlan]]&#039;s Oasis.&lt;br /&gt;
:: &#039;&#039;&#039;9995&#039;&#039;&#039;,0995&lt;br /&gt;
&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: Portal to [[Ilmari]].&lt;br /&gt;
:: &#039;&#039;&#039;0700&#039;&#039;&#039;&lt;br /&gt;
: Left+Center of Map, On Road Leading Into Desert.&lt;br /&gt;
:: &#039;&#039;&#039;9879&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; [[Gazluk]]&lt;br /&gt;
: Portal to [[Kur Mountains]].&lt;br /&gt;
:: &#039;&#039;&#039;9971&#039;&#039;&#039;,0990&lt;br /&gt;
: Tower outside [[Tower View Cave]].&lt;br /&gt;
:: &#039;&#039;&#039;0024&#039;&#039;&#039;,0084,0893&lt;br /&gt;
: Inside [[Amaluk Valley Cave]] Western Entrance.&lt;br /&gt;
:: &#039;&#039;&#039;9996&#039;&#039;&#039;,0830,0996,1978,7626&lt;br /&gt;
: 3-crystal patch north of [[New Prestonbule Cave]]&lt;br /&gt;
:: &#039;&#039;&#039;0003&#039;&#039;&#039;,0331&lt;br /&gt;
&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
: Portal to [[Gazluk]].&lt;br /&gt;
:: &#039;&#039;&#039;0005&#039;&#039;&#039;, &#039;&#039;&#039;9990&#039;&#039;&#039;&lt;br /&gt;
: Portal to [[Rahu]]. -this exists, but no reported numbers&lt;br /&gt;
:: ???? &lt;br /&gt;
&lt;br /&gt;
; [[Fae Realm]] - Alharth tp machine can&#039;t send you to different planes.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Unconfirmed locations&lt;br /&gt;
**With the addition of the Red Wing Casino various numbers were replaced / moved. It is likey this list will need to be updated every time there is a new zone added.**&lt;br /&gt;
&lt;br /&gt;
1) 0000 = Eltibule Drop&lt;br /&gt;
&lt;br /&gt;
2) 0001 = Entrance to Abandoned Cave (Serbule Hills)&lt;br /&gt;
&lt;br /&gt;
3) 0002 = Anagoge Island Drop&lt;br /&gt;
&lt;br /&gt;
4) 0003 = Gazluk (slightly south of zone&#039;s center)&lt;br /&gt;
&lt;br /&gt;
5) 0004 = Borghill Entrance (Outside)&lt;br /&gt;
&lt;br /&gt;
6) 0005 = Gazluk Drop&lt;br /&gt;
&lt;br /&gt;
7) 0006 = Serbule Hills&lt;br /&gt;
&lt;br /&gt;
8) 0007 = Brain Bug Cave (Middle)&lt;br /&gt;
&lt;br /&gt;
9) 0010 = Borghill Drop&lt;br /&gt;
&lt;br /&gt;
10) 0011 = Kur Drop&lt;br /&gt;
&lt;br /&gt;
11) 0012 = Yurra Drop (Serbule, location when leaving Anagoge)&lt;br /&gt;
&lt;br /&gt;
12) 0013 = Yeti Cave Drop&lt;br /&gt;
&lt;br /&gt;
13) 0015 = Sun Vale Fairy Tree&lt;br /&gt;
&lt;br /&gt;
14) 0017 = Rahu Drop&lt;br /&gt;
&lt;br /&gt;
15) 0018 = Galzluk (slighty right of the zone&#039;s center)&lt;br /&gt;
&lt;br /&gt;
16) 0021 = Ilmari Drop&lt;br /&gt;
&lt;br /&gt;
17) 0022 = Jace Sural (Kur, close to Kur Village)&lt;br /&gt;
&lt;br /&gt;
18) 0023 = Red Wing Casino&lt;br /&gt;
&lt;br /&gt;
19) 0028 = Sun Vale Drop&lt;br /&gt;
&lt;br /&gt;
20) 0029 = Serbule (roof above player market in town)&lt;br /&gt;
&lt;br /&gt;
21) 0030 = Arlan (Ilmari by Geyser Slug)&lt;br /&gt;
&lt;br /&gt;
22) 0031 = Amaluk Valley Cave Drop (east entrance; Gazluk)&lt;br /&gt;
&lt;br /&gt;
23) 0032 = Serbule Sewers (Middle)&lt;br /&gt;
&lt;br /&gt;
24) 0037 = Serbule Crypt Drop&lt;br /&gt;
&lt;br /&gt;
25) 0039 = Rahu City (hostile section, south entrance)&lt;br /&gt;
&lt;br /&gt;
26) 0059 = Eltibule Goblin Dungeon Drop&lt;br /&gt;
&lt;br /&gt;
27) 0075 = Gazluk (slightly south of zone&#039;s center, at the crystals)&lt;br /&gt;
&lt;br /&gt;
28) 0080 = Rahu City (hostile section, south entrance)&lt;br /&gt;
&lt;br /&gt;
29) 0420 = Rahu&lt;br /&gt;
&lt;br /&gt;
30) 1212 = Serbule Sewers&lt;br /&gt;
&lt;br /&gt;
31) 1337 = Gazluk by glowy yellow crystals &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Register of Lore]]&lt;/div&gt;</summary>
		<author><name>Herbary</name></author>
	</entry>
</feed>