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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jacksin125</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jacksin125"/>
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	<updated>2026-06-21T22:58:32Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Way&amp;diff=20016</id>
		<title>Way</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Way&amp;diff=20016"/>
		<updated>2017-01-28T01:14:33Z</updated>

		<summary type="html">&lt;p&gt;Jacksin125: /* Sells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Way&lt;br /&gt;
|image            = [[File:MyconianNPC.png|300px]]&lt;br /&gt;
|caption          = A sentient mushroom.&lt;br /&gt;
|zone             = [[Myconian Cave]]&lt;br /&gt;
|location         = First room after entering.&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|skilltrainer     =&lt;br /&gt;
|vendor           = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Hello again! Shop with me! I enjoy the sensation of taking your money!&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Way&#039;&#039;&#039; is a [[Myconian]] shopkeeper located in the [[Myconian Cave]].  Way enjoys collecting strange knick-knacks created by Humans, and has been attempting to create clothing for Myconians.  So far, he has failed.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Myconian Cave]]&lt;br /&gt;
: In the first room after entering&lt;br /&gt;
&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&lt;br /&gt;
==Sells==&lt;br /&gt;
Way sells basic potions and a few more interesting items. At &#039;&#039;Neutral&#039;&#039; favor, he carries 6250 gold.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table first}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Armor Potion	&lt;br /&gt;
 | icon = armorpot&lt;br /&gt;
 | cost = 100 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Power Potion	&lt;br /&gt;
 | icon = powerpot&lt;br /&gt;
 | cost = 100 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Goblet	&lt;br /&gt;
 | icon = none&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Beak	&lt;br /&gt;
 | icon = none&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Simple Metal Slab	&lt;br /&gt;
 | icon = none&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Rawhide Liner	&lt;br /&gt;
 | icon = none&lt;br /&gt;
 | cost = 250 gold&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
* Likes Vendor Trash {{Hint| Paintings 15g per 1 favor, Goblet +3, Plate +1.}}&lt;br /&gt;
* Likes Storage Crates {{Hint|Shoddy Storage Crate +24, Decent Storage Crate +48.}}&lt;br /&gt;
* Likes Textiles {{Hint|Try giving him cloth!}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
  If a quest is particularly complicated and involves puzzles and whatnot, consider creating a new page.&lt;br /&gt;
  Otherwise, creating new pages for each quest is overkill, and requires the reader to click through lots of&lt;br /&gt;
  link unnecessarily.&lt;br /&gt;
&lt;br /&gt;
  [Favor] requirement is indicated if it is higher than Neutral.&lt;br /&gt;
&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Way&#039;s Lost Yo-Yo&#039;&#039;&#039; : Obtain Way&#039;s Lucky Yo-Yo. {{Hint|Seems to be a random drop from the spiders near Greta. Rewards: 50 favor + 1000 coins}}&lt;br /&gt;
* &#039;&#039;&#039;Fixing Way&#039;s Yo-Yo&#039;&#039;&#039; : Obtain String. {{Hint|This item is made by players with Textile Creation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Myconian Cave NPCs]][[Category:Fungoid]][[Category:Vendor]][[Category:Talks to Animals]]&lt;/div&gt;</summary>
		<author><name>Jacksin125</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Amutasa&amp;diff=19103</id>
		<title>Amutasa</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Amutasa&amp;diff=19103"/>
		<updated>2017-01-14T22:39:20Z</updated>

		<summary type="html">&lt;p&gt;Jacksin125: /* Small Talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Amutasa|image            = [[File:Amutasa.jpg|300px]]&lt;br /&gt;
|caption          = She seems flustered.&lt;br /&gt;
|zone             = [[Rahu]]&lt;br /&gt;
|location         = Inside her shop, towards the port side of town.&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|skilltrainer     = Toolcrafting&lt;br /&gt;
|vendor           = Vendor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
...&#039;&#039;&#039;If you&#039;ve come to order a tool, I am sorry. I still have some simple tools in stock, but I cannot take new requests for specialty tools. I am too far behind on my existing orders. Please forgive me. I would help you if I could.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amutasa&#039;&#039;&#039; is a renowned [[Toolcrafting|Tool maker]] who has set up shop in the City of [[Rahu]]. She mentions that she is often up every night working tirelessly on new tools to fufil orders. One day, she hopes to make custom armor using dyed snail shells. &lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: Across from the inn.&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
* Loves Maximized Obsidian&lt;br /&gt;
* Loves Snail Shells&lt;br /&gt;
* Loves Headgear with Hammer Prerequisites {{Hint|Good option if you have Tailoring or Leatherworking.  Level 40 gear gives between 30-70 favor for green/blue/pink gear.  Higher for Purple and Yellow}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* Lac for Amutasa - (Obtain 20 Lac)&lt;br /&gt;
* Amutasa Wants to Work Faster - (Obtain 3 Enhanced Cranium Powder)&lt;br /&gt;
* Amutasa&#039;s Metal - (Obtain 6 Masterwork Metal Slabs)&lt;br /&gt;
* The Knife Backlog - (Obtain 6 Good Skinning Knives)&lt;br /&gt;
* Amutasa Needs To Stop Working Faster [Complete &amp;quot;Amutasa Wants to Work Faster&amp;quot;] - Obtain Cranium Balm.&lt;br /&gt;
{{Spoiler|[[Amutasa&#039;s Organ Knife]]|Spoiler: Quest Reward for &#039;Amutasa Needs To Stop Working Faster&#039; }}&lt;br /&gt;
==Training==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
* [[Toolcrafting]] 51 - 60&lt;br /&gt;
* [[Carpentry]] 51 - 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; [[Toolcrafting]]&lt;br /&gt;
: &#039;&#039;Grand Shaping Hammer&#039;&#039; &lt;br /&gt;
: &#039;&#039;Great Spring Fairy Shoes&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Spring Fairy Shoes (Max-Enchanted)&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Spring Fairy Leggings&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Spring Fairy Leggings (Max-Enchanted)&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Spring Fairy Top&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Spring Fairy Top (Max-Enchanted)&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Snail Boots&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Snail Boots (Max-Enchanted)&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Snail Coat&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Snail Coat (Max-Enchanted)&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Snail Gauntlets&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Snail Gauntlets (Max-Enchanted)&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Snail Helm&#039;&#039;&lt;br /&gt;
: &#039;&#039;Great Snail Helm (Max-Enchanted)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Buys==&lt;br /&gt;
* Tools, Wood, Cooking Ingredients, Metal Slabs, Phlogiston.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Favor Level !! Money Pool&lt;br /&gt;
|- &lt;br /&gt;
| Neutral || 2500&lt;br /&gt;
|- &lt;br /&gt;
| Comfortable || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Friends || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends || 40000&lt;br /&gt;
|- &lt;br /&gt;
| Like Family || 50000&lt;br /&gt;
|-&lt;br /&gt;
| Soulmates || 65000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sells==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table first}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item =  Autopsy Kit&lt;br /&gt;
 | icon = autopsykit&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item =  Shovel&lt;br /&gt;
 | icon = shovel&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item =  Simple First Aid Kit&lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic First Aid Kit&lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Good First Aid Kit&lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Expert&#039;s First Aid Kit&lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Master First Aid Kit&lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 300 gold - &lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item =  Simple Armor Patch Kit&lt;br /&gt;
 | icon = patchkit | cost = 7 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Armor Patch Kit&lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Good Armor Patch Kit&lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Expert&#039;s Armor Patch Kit&lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 150 gold &lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Master Armor Patch Kit&lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 225 gold &lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Simple Armor Stake&lt;br /&gt;
 | icon = simplestake&lt;br /&gt;
 | cost = 200 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Armor Stake&lt;br /&gt;
 | icon = basicstake&lt;br /&gt;
 | cost = 350 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item =  Simple Skinning Knife&lt;br /&gt;
 | icon = skinningknife&lt;br /&gt;
 | cost = 7 gold&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table second}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Butcher Knife&lt;br /&gt;
 | icon = knife&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Wood Glue&lt;br /&gt;
 | icon = glue&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Advanced Wood Glue&lt;br /&gt;
 | icon = glue&lt;br /&gt;
 | cost = 37 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Expert Wood Glue&lt;br /&gt;
 | icon = glue&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Amazing Wood Glue&lt;br /&gt;
 | icon = glue&lt;br /&gt;
 | cost = 112 gold &lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Skull Extractor&lt;br /&gt;
 | icon = extractor&lt;br /&gt;
 | cost = 75 gold &lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item =  Craniometer&lt;br /&gt;
 | icon = craniometer&lt;br /&gt;
 | cost = 300 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Precision Craniometer&lt;br /&gt;
 | icon = craniometer &lt;br /&gt;
 | cost = 900 gold &lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Surgical Craniometer&lt;br /&gt;
 | icon = craniometer &lt;br /&gt;
 | cost = 1800 gold &lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Dye Pot&lt;br /&gt;
 | icon = dyepot&lt;br /&gt;
 | cost = ?? gold - (not available at Neutral Favor)&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Gem Crusher&lt;br /&gt;
 | icon = gemcrusher&lt;br /&gt;
 | cost = ?? gold - (not available at Neutral Favor)&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Sharpening Stone&lt;br /&gt;
 | icon = stone&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Whetstone&lt;br /&gt;
 | icon = stone&lt;br /&gt;
 | cost = 75 gold &lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Simple Nails&lt;br /&gt;
 | icon = nails&lt;br /&gt;
 | cost = 7 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Strong Nails&lt;br /&gt;
 | icon = nails&lt;br /&gt;
 | cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hang Out==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
*;Assist Amutasa in preparing an order of hammers (?h).&lt;br /&gt;
:40 favor with Amutasa&lt;br /&gt;
:650 Toolcrafting XP&lt;br /&gt;
*;Go with Amutasa into the dangerous parts of Rahu to shop for specialty tools (3h).&lt;br /&gt;
:27 favor with Amutasa&lt;br /&gt;
:3x Amazing First Aid Kit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
; [[Consignment]]&lt;br /&gt;
: Mark-up fee of 10%.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Rahu NPCs]][[Category:Rakshasa]][[Category:Vendor]][[Category:Skill Trainer]][[Category:Consignment]]&lt;/div&gt;</summary>
		<author><name>Jacksin125</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=16809</id>
		<title>Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=16809"/>
		<updated>2016-08-12T02:41:20Z</updated>

		<summary type="html">&lt;p&gt;Jacksin125: /* So I heard you want to train more than Rats... How about a cat? (Level 20) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Animal Handling (skill).jpg|thumb|right|394px|A player and his Panther pet.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Animal Handling&#039;&#039;&#039; is currently obtained from an altar just outside the graveyard, in the south/west of [[Serbule]] (during alpha, later it will available through a quest).&lt;br /&gt;
&lt;br /&gt;
Animal Handlers spend a ton of time with their &#039;&#039;&#039;pets&#039;&#039;&#039;, raising and training them. Ancillary skills like &#039;&#039;&#039;Animal Husbandry&#039;&#039;&#039; let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)&amp;lt;ref&amp;gt;http://www.eldergame.com/2012/07/a-little-more-about-evil-undead-and-pet-classes/ A little more about evil, undead, and pet classes&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will need to know how to charm an animal to get started (players can learn how to charm rats on [[Anagoge Island]]). When you have a charmed animal with you, use &#039;&#039;&#039;Tame Pet&#039;&#039;&#039; to make it a permanent pet.&lt;br /&gt;
&lt;br /&gt;
You can have as many pets as you have stable slots. You can buy more stable slots in town.&lt;br /&gt;
&lt;br /&gt;
If your pet dies, you can either try to resuscitate it in the field using a [[First Aid Kit]], or head back to the stable to revive it for a small fee.&lt;br /&gt;
&lt;br /&gt;
To raise the Animal Handling skill you have to use pet abilities while fighting, just like any other skill.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot more to it, and a lot more to come.&amp;lt;ref&amp;gt;In-game message as of Sept 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pets Stats===&lt;br /&gt;
Cats and Rats information is possibly outdated after the [[Game updates/2016-07-23|July 23 Animal Handling patch]]. Data on level 60 pets needed. Gathered from chat (needs tidying up):&lt;br /&gt;
;Rats &lt;br /&gt;
* At skill 50 the [[Giant Rat]] has 200 Armor and 306 Health (Same with Giant Plains Rat)&lt;br /&gt;
* At skill 50 the [[Sewer Rat]] has 279 Armor and 506 Health&lt;br /&gt;
&lt;br /&gt;
;Cats&lt;br /&gt;
* At skill 50 [[Hissy]] has 427 Armor, 346 health, and 138 power. Its Special Abilities are Trauma damage over time (20/s for 15s) and Slashing and Root (7s).&lt;br /&gt;
* At skill 50 [[Old Fangsworth]] has 279 Armor, 906 health, and a Rage Meter of 739. Its attacks deal 57 and 60 slashing damage to an unarmored opponent at about a 2 second reuse, with its rage attack dealing 80 slashing damage.&lt;br /&gt;
* At skill 50 the [[Razorslash Panther]] has 200 Armor and 706 Health, with no special abilities.&lt;br /&gt;
* At skill 50 the [[Fey Panther Groupie]] has 306 Armor, 1359 Health, and 1294 Rage.  It has a Slashing Damage, Heavy Slashing Damage, and Ranged Heal abilities. The heal affects the player, the pet, other pets and the player&#039;s group. (Updated)&lt;br /&gt;
&lt;br /&gt;
;Bears&lt;br /&gt;
*[[Angry Bear]] is skill level 18 when tamed and has 44 Armor, 60 Health, and 72 Power. Its Special Abilities are Heavy Crushing Damage and Slashing Damage and Self-Heal +40. Its base damage boost is 34. (all values at level 18)&lt;br /&gt;
*[[Graz]] is skill level 35 when tamed and has 203 Armor, 113 Health, and 101 Power. Its Special Abilities are Crushing Damage and Stun and Slashing Damage and Self-Heal +60. Its base damage boost is 56. (all values at level 35)&lt;br /&gt;
*[[Grottofang]] is skill level 50 when tamed and has 312 Armor, 356 Health, and 128 Power. Its Special Abilities are Crushing Damage and Stun and Slashing Damage and Self-Heal +80. Its base damage boost is 65. (all values at level 50)&lt;br /&gt;
*[[Ice Bear]] is skill level 43 when tamed and has 259 Armor, 288 Health, and 113 Power. Its Special Abilities are Grant Owner Cold Mitigation +15 and Slashing Damage and Taunt +180. Its base damage boost is 47. (all values at level 43)&lt;br /&gt;
*[[Preserved Polar Bear]] is skill level 43 when tamed and has 259 Armor, 288 Health, and 113 Power. Its Special Abilities are Grant Owner Cold Mitigation +15 and Slashing Damage and Taunt +180. Its base damage boost is 47. (all values at level 43)&lt;br /&gt;
*[[The Magnifier]] is skill level 50 when tamed and has 185 Armor, 356 Health, and 128 Power. Its Special Abilities are Heavy Crushing Damage and Slashing Damage and Taunt +240. Its base damage boost is 100. (all values at level 50)&lt;br /&gt;
*[[Trained Crushing Bear]] is skill level 30 when tamed and has 153 Armor, 104 Health, and 92 Power. Its Special Abilities are Slashing Damage and Taunt +180 and Crushing Damage and Stun. Its base damage boost is 34. (all values at level 30)&lt;br /&gt;
&lt;br /&gt;
==Stables==&lt;br /&gt;
&#039;&#039;&#039;Stables&#039;&#039;&#039; are accessed by speaking with Stable NPCs. These NPCs let you purchase additional Stable Slots, rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.&lt;br /&gt;
&lt;br /&gt;
; Stable Locations&lt;br /&gt;
: [[Gisli]] in [[Serbule]] Keep&lt;br /&gt;
: A &amp;quot;Temporary Stable NPC&amp;quot; in [[Hogan&#039;s Keep]]&lt;br /&gt;
&lt;br /&gt;
==So I heard you want to train more than Rats... How about a cat? (Level 20)==&lt;br /&gt;
Once you reach Level 20 &#039;&#039;&#039;Animal Handling&#039;&#039;&#039;, you can begin to charm [[Cat]] mobs. Unlike rats, charmed cats only stick around for a few minutes, so tame them quickly!&lt;br /&gt;
&lt;br /&gt;
You can only tame pets at your own Animal Handling skill level or up to five levels higher. For example, [[Grimalkin]] are level 55, so you need level 50 Animal Handling to tame it.&lt;br /&gt;
&lt;br /&gt;
Resting among the [[Fey Panther]] and [[Bear Groupie]]population in Southwest Eltibule, a sacrificial altar may be found which will enable those qualified to unlock the knowledge to Charm &amp;amp; Tame a cat.  &lt;br /&gt;
&lt;br /&gt;
The shrine will present you with a riddle, and ask for an item to be sacrificed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Click to see the item required for the Cat Shrine&amp;quot;&amp;gt;&lt;br /&gt;
The answer is &amp;quot;String.&amp;quot; This item is sometimes called a ball of string by players and can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. &lt;br /&gt;
&lt;br /&gt;
Every time you attempt to tame a cat, it uses 1 string.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Anchor Runes==&lt;br /&gt;
Prodigies well versed in &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; may learn the &#039;&#039;&#039;Unnatural Wrath&#039;&#039;&#039; abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.&lt;br /&gt;
&lt;br /&gt;
Shadowy deer formed [[Construct]]s such as the [[Misery Yak]] are the only source of this item at this time.&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Animal Handling Abilities}}&lt;br /&gt;
&lt;br /&gt;
* Note that pet healing skills mean overall health/armor healing, not each. Example: if your pet is missing 5 health and 20 armor, and you use Feed Pet for +15 healing, the pet will recover 5 health and 10 armor.&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
Abilities available from Gisli the stable master in Serbule Keep.&lt;br /&gt;
&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Ability || Lvl Req || Cost || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance || 17 || 3100 || Order your pet to hold its ground. Pet regenerates 10 Health/Sec and gains Universal Mitigation +5 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 2 || 32 || 8600 || Order your pet to hold its ground. Pet regenerates 20 Health/Sec and gains Universal Mitigation +10 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 3 || 47 || 14100 || Order your pet to hold its ground. Pet regenerates 30 Health/Sec and gains Universal Mitigation +15 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath || 15 || 2900 || Your pet takes 50 damage and deals +30 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 2 || 30 || 5400 || Your pet takes 150 damage and deals +70 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 3 || 45 || 13900 || Your pet takes 300 damage and deals +100 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Jacksin125</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=16808</id>
		<title>Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=16808"/>
		<updated>2016-08-12T02:39:51Z</updated>

		<summary type="html">&lt;p&gt;Jacksin125: /* So I heard you want to train more than Rats... How about a cat? (Level 20) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Animal Handling (skill).jpg|thumb|right|394px|A player and his Panther pet.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Animal Handling&#039;&#039;&#039; is currently obtained from an altar just outside the graveyard, in the south/west of [[Serbule]] (during alpha, later it will available through a quest).&lt;br /&gt;
&lt;br /&gt;
Animal Handlers spend a ton of time with their &#039;&#039;&#039;pets&#039;&#039;&#039;, raising and training them. Ancillary skills like &#039;&#039;&#039;Animal Husbandry&#039;&#039;&#039; let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)&amp;lt;ref&amp;gt;http://www.eldergame.com/2012/07/a-little-more-about-evil-undead-and-pet-classes/ A little more about evil, undead, and pet classes&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will need to know how to charm an animal to get started (players can learn how to charm rats on [[Anagoge Island]]). When you have a charmed animal with you, use &#039;&#039;&#039;Tame Pet&#039;&#039;&#039; to make it a permanent pet.&lt;br /&gt;
&lt;br /&gt;
You can have as many pets as you have stable slots. You can buy more stable slots in town.&lt;br /&gt;
&lt;br /&gt;
If your pet dies, you can either try to resuscitate it in the field using a [[First Aid Kit]], or head back to the stable to revive it for a small fee.&lt;br /&gt;
&lt;br /&gt;
To raise the Animal Handling skill you have to use pet abilities while fighting, just like any other skill.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot more to it, and a lot more to come.&amp;lt;ref&amp;gt;In-game message as of Sept 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pets Stats===&lt;br /&gt;
Cats and Rats information is possibly outdated after the [[Game updates/2016-07-23|July 23 Animal Handling patch]]. Data on level 60 pets needed. Gathered from chat (needs tidying up):&lt;br /&gt;
;Rats &lt;br /&gt;
* At skill 50 the [[Giant Rat]] has 200 Armor and 306 Health (Same with Giant Plains Rat)&lt;br /&gt;
* At skill 50 the [[Sewer Rat]] has 279 Armor and 506 Health&lt;br /&gt;
&lt;br /&gt;
;Cats&lt;br /&gt;
* At skill 50 [[Hissy]] has 427 Armor, 346 health, and 138 power. Its Special Abilities are Trauma damage over time (20/s for 15s) and Slashing and Root (7s).&lt;br /&gt;
* At skill 50 [[Old Fangsworth]] has 279 Armor, 906 health, and a Rage Meter of 739. Its attacks deal 57 and 60 slashing damage to an unarmored opponent at about a 2 second reuse, with its rage attack dealing 80 slashing damage.&lt;br /&gt;
* At skill 50 the [[Razorslash Panther]] has 200 Armor and 706 Health, with no special abilities.&lt;br /&gt;
* At skill 50 the [[Fey Panther Groupie]] has 306 Armor, 1359 Health, and 1294 Rage.  It has a Slashing Damage, Heavy Slashing Damage, and Ranged Heal abilities. The heal affects the player, the pet, other pets and the player&#039;s group. (Updated)&lt;br /&gt;
&lt;br /&gt;
;Bears&lt;br /&gt;
*[[Angry Bear]] is skill level 18 when tamed and has 44 Armor, 60 Health, and 72 Power. Its Special Abilities are Heavy Crushing Damage and Slashing Damage and Self-Heal +40. Its base damage boost is 34. (all values at level 18)&lt;br /&gt;
*[[Graz]] is skill level 35 when tamed and has 203 Armor, 113 Health, and 101 Power. Its Special Abilities are Crushing Damage and Stun and Slashing Damage and Self-Heal +60. Its base damage boost is 56. (all values at level 35)&lt;br /&gt;
*[[Grottofang]] is skill level 50 when tamed and has 312 Armor, 356 Health, and 128 Power. Its Special Abilities are Crushing Damage and Stun and Slashing Damage and Self-Heal +80. Its base damage boost is 65. (all values at level 50)&lt;br /&gt;
*[[Ice Bear]] is skill level 43 when tamed and has 259 Armor, 288 Health, and 113 Power. Its Special Abilities are Grant Owner Cold Mitigation +15 and Slashing Damage and Taunt +180. Its base damage boost is 47. (all values at level 43)&lt;br /&gt;
*[[Preserved Polar Bear]] is skill level 43 when tamed and has 259 Armor, 288 Health, and 113 Power. Its Special Abilities are Grant Owner Cold Mitigation +15 and Slashing Damage and Taunt +180. Its base damage boost is 47. (all values at level 43)&lt;br /&gt;
*[[The Magnifier]] is skill level 50 when tamed and has 185 Armor, 356 Health, and 128 Power. Its Special Abilities are Heavy Crushing Damage and Slashing Damage and Taunt +240. Its base damage boost is 100. (all values at level 50)&lt;br /&gt;
*[[Trained Crushing Bear]] is skill level 30 when tamed and has 153 Armor, 104 Health, and 92 Power. Its Special Abilities are Slashing Damage and Taunt +180 and Crushing Damage and Stun. Its base damage boost is 34. (all values at level 30)&lt;br /&gt;
&lt;br /&gt;
==Stables==&lt;br /&gt;
&#039;&#039;&#039;Stables&#039;&#039;&#039; are accessed by speaking with Stable NPCs. These NPCs let you purchase additional Stable Slots, rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.&lt;br /&gt;
&lt;br /&gt;
; Stable Locations&lt;br /&gt;
: [[Gisli]] in [[Serbule]] Keep&lt;br /&gt;
: A &amp;quot;Temporary Stable NPC&amp;quot; in [[Hogan&#039;s Keep]]&lt;br /&gt;
&lt;br /&gt;
==So I heard you want to train more than Rats... How about a cat? (Level 20)==&lt;br /&gt;
Once you reach Level 20 &#039;&#039;&#039;Animal Handling&#039;&#039;&#039;, you can begin to charm [[Cat]] mobs. Unlike rats, charmed cats only stick around for a few minutes, so tame them quickly!&lt;br /&gt;
&lt;br /&gt;
You can only tame pets at your own Animal Handling skill level or up to five levels higher. For example, [[Grimalkin]] are level 55, so you need level 50 Animal Handling to tame it.&lt;br /&gt;
&lt;br /&gt;
Resting among the [[Fey Panther]] and [[Bear Groupie]]population in Southwest Eltibule, a sacrificial altar may be found which will enable those qualified to unlock the knowledge to Charm &amp;amp; Tame a cat.  &lt;br /&gt;
&lt;br /&gt;
The shrine will present you with a riddle, and ask for an item to be sacrificed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Click to see the item required for the Cat Shrine&amp;quot;&amp;gt;&lt;br /&gt;
The answer is &amp;quot;String.&amp;quot; This item is sometimes called a ball of string by players and can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. A Prodigy who thinks ahead might obtain more than one &amp;quot;Ball of String&amp;quot; for use with the newly acquired skill. &lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Click to see why&amp;quot;&amp;gt;&lt;br /&gt;
taming a cat requires a ball of string for every attempt&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Anchor Runes==&lt;br /&gt;
Prodigies well versed in &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; may learn the &#039;&#039;&#039;Unnatural Wrath&#039;&#039;&#039; abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.&lt;br /&gt;
&lt;br /&gt;
Shadowy deer formed [[Construct]]s such as the [[Misery Yak]] are the only source of this item at this time.&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Animal Handling Abilities}}&lt;br /&gt;
&lt;br /&gt;
* Note that pet healing skills mean overall health/armor healing, not each. Example: if your pet is missing 5 health and 20 armor, and you use Feed Pet for +15 healing, the pet will recover 5 health and 10 armor.&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
Abilities available from Gisli the stable master in Serbule Keep.&lt;br /&gt;
&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Ability || Lvl Req || Cost || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance || 17 || 3100 || Order your pet to hold its ground. Pet regenerates 10 Health/Sec and gains Universal Mitigation +5 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 2 || 32 || 8600 || Order your pet to hold its ground. Pet regenerates 20 Health/Sec and gains Universal Mitigation +10 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 3 || 47 || 14100 || Order your pet to hold its ground. Pet regenerates 30 Health/Sec and gains Universal Mitigation +15 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath || 15 || 2900 || Your pet takes 50 damage and deals +30 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 2 || 30 || 5400 || Your pet takes 150 damage and deals +70 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 3 || 45 || 13900 || Your pet takes 300 damage and deals +100 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Jacksin125</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=16775</id>
		<title>Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=16775"/>
		<updated>2016-08-07T12:16:53Z</updated>

		<summary type="html">&lt;p&gt;Jacksin125: /* So I heard you want to train more than Rats... How about a cat? (Level 20) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Animal Handling (skill).jpg|thumb|right|394px|A player and his Panther pet.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Animal Handling&#039;&#039;&#039; is currently obtained from an altar just outside the graveyard, in the south/west of [[Serbule]] (during alpha, later it will available through a quest).&lt;br /&gt;
&lt;br /&gt;
Animal Handlers spend a ton of time with their &#039;&#039;&#039;pets&#039;&#039;&#039;, raising and training them. Ancillary skills like &#039;&#039;&#039;Animal Husbandry&#039;&#039;&#039; let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)&amp;lt;ref&amp;gt;http://www.eldergame.com/2012/07/a-little-more-about-evil-undead-and-pet-classes/ A little more about evil, undead, and pet classes&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will need to know how to charm an animal to get started (players can learn how to charm rats on [[Anagoge Island]]). When you have a charmed animal with you, use &#039;&#039;&#039;Tame Pet&#039;&#039;&#039; to make it a permanent pet.&lt;br /&gt;
&lt;br /&gt;
You can have as many pets as you have stable slots. You can buy more stable slots in town.&lt;br /&gt;
&lt;br /&gt;
If your pet dies, you can either try to resuscitate it in the field using a [[First Aid Kit]], or head back to the stable to revive it for a small fee.&lt;br /&gt;
&lt;br /&gt;
To raise the Animal Handling skill you have to use pet abilities while fighting, just like any other skill.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot more to it, and a lot more to come.&amp;lt;ref&amp;gt;In-game message as of Sept 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pets Stats===&lt;br /&gt;
Cats and Rats information is possibly outdated after the [[Game updates/2016-07-23|July 23 Animal Handling patch]]. Data on level 60 pets needed. Gathered from chat (needs tidying up):&lt;br /&gt;
;Rats &lt;br /&gt;
* At skill 50 the [[Giant Rat]] has 200 Armor and 306 Health (Same with Giant Plains Rat)&lt;br /&gt;
* At skill 50 the [[Sewer Rat]] has 279 Armor and 506 Health&lt;br /&gt;
&lt;br /&gt;
;Cats&lt;br /&gt;
* At skill 50 [[Hissy]] has 427 Armor, 346 health, and 138 power. Its Special Abilities are Trauma damage over time (20/s for 15s) and Slashing and Root (7s).&lt;br /&gt;
* At skill 50 [[Old Fangsworth]] has 279 Armor, 906 health, and a Rage Meter of 739. Its attacks deal 57 and 60 slashing damage to an unarmored opponent at about a 2 second reuse, with its rage attack dealing 80 slashing damage.&lt;br /&gt;
* At skill 50 the [[Razorslash Panther]] has 200 Armor and 706 Health, with no special abilities.&lt;br /&gt;
* At skill 50 the [[Fey Panther Groupie]] has 306 Armor, 1359 Health, and 1294 Rage.  It has a Slashing Damage, Heavy Slashing Damage, and Ranged Heal abilities. The heal affects the player, the pet, other pets and the player&#039;s group. (Updated)&lt;br /&gt;
&lt;br /&gt;
;Bears&lt;br /&gt;
*[[Angry Bear]] is skill level 18 when tamed and has 44 Armor, 60 Health, and 72 Power. Its Special Abilities are Heavy Crushing Damage and Slashing Damage and Self-Heal +40. Its base damage boost is 34. (all values at level 18)&lt;br /&gt;
*[[Graz]] is skill level 35 when tamed and has 203 Armor, 113 Health, and 101 Power. Its Special Abilities are Crushing Damage and Stun and Slashing Damage and Self-Heal +60. Its base damage boost is 56. (all values at level 35)&lt;br /&gt;
*[[Grottofang]] is skill level 50 when tamed and has 312 Armor, 356 Health, and 128 Power. Its Special Abilities are Crushing Damage and Stun and Slashing Damage and Self-Heal +80. Its base damage boost is 65. (all values at level 50)&lt;br /&gt;
*[[Ice Bear]] is skill level 43 when tamed and has 259 Armor, 288 Health, and 113 Power. Its Special Abilities are Grant Owner Cold Mitigation +15 and Slashing Damage and Taunt +180. Its base damage boost is 47. (all values at level 43)&lt;br /&gt;
*[[Preserved Polar Bear]] is skill level 43 when tamed and has 259 Armor, 288 Health, and 113 Power. Its Special Abilities are Grant Owner Cold Mitigation +15 and Slashing Damage and Taunt +180. Its base damage boost is 47. (all values at level 43)&lt;br /&gt;
*[[The Magnifier]] is skill level 50 when tamed and has 185 Armor, 356 Health, and 128 Power. Its Special Abilities are Heavy Crushing Damage and Slashing Damage and Taunt +240. Its base damage boost is 100. (all values at level 50)&lt;br /&gt;
*[[Trained Crushing Bear]] is skill level 30 when tamed and has 153 Armor, 104 Health, and 92 Power. Its Special Abilities are Slashing Damage and Taunt +180 and Crushing Damage and Stun. Its base damage boost is 34. (all values at level 30)&lt;br /&gt;
&lt;br /&gt;
==Stables==&lt;br /&gt;
&#039;&#039;&#039;Stables&#039;&#039;&#039; are accessed by speaking with Stable NPCs. These NPCs let you purchase additional Stable Slots, rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.&lt;br /&gt;
&lt;br /&gt;
; Stable Locations&lt;br /&gt;
: [[Gisli]] in [[Serbule]] Keep&lt;br /&gt;
: A &amp;quot;Temporary Stable NPC&amp;quot; in [[Hogan&#039;s Keep]]&lt;br /&gt;
&lt;br /&gt;
==So I heard you want to train more than Rats... How about a cat? (Level 20)==&lt;br /&gt;
Once you reach Level 20 &#039;&#039;&#039;Animal Handling&#039;&#039;&#039;, you can begin to charm [[Cat]] mobs. Unlike rats, charmed cats only stick around for a few minutes, so tame them quickly!&lt;br /&gt;
&lt;br /&gt;
You can only tame pets at your own Animal Handling skill level or up to five levels higher. For example, [[Grimalkin]] are level 55, so you need level 50 Animal Handling to tame it.&lt;br /&gt;
&lt;br /&gt;
Resting among the [[Fey Panther]] and [[Bear Groupie]]population in Southwest Eltibule, a sacrificial altar may be found which will enable those qualified to unlock the knowledge to Charm &amp;amp; Tame a cat.  &lt;br /&gt;
&lt;br /&gt;
The shrine will present you with a riddle, and ask for an item to be sacrificed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Click to see the item required for the Cat Shrine&amp;quot;&amp;gt;&lt;br /&gt;
The answer is &amp;quot;String.&amp;quot; This item is sometimes called a ball of string by players and can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. A Prodigy who thinks ahead might obtain more than one &amp;quot;Ball of String&amp;quot; for use with the newly acquired skill.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Anchor Runes==&lt;br /&gt;
Prodigies well versed in &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; may learn the &#039;&#039;&#039;Unnatural Wrath&#039;&#039;&#039; abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.&lt;br /&gt;
&lt;br /&gt;
Shadowy deer formed [[Construct]]s such as the [[Misery Yak]] are the only source of this item at this time.&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Animal Handling Abilities}}&lt;br /&gt;
&lt;br /&gt;
* Note that pet healing skills mean overall health/armor healing, not each. Example: if your pet is missing 5 health and 20 armor, and you use Feed Pet for +15 healing, the pet will recover 5 health and 10 armor.&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
Abilities available from Gisli the stable master in Serbule Keep.&lt;br /&gt;
&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Ability || Lvl Req || Cost || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance || 17 || 3100 || Order your pet to hold its ground. Pet regenerates 10 Health/Sec and gains Universal Mitigation +5 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 2 || 32 || 8600 || Order your pet to hold its ground. Pet regenerates 20 Health/Sec and gains Universal Mitigation +10 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 3 || 47 || 14100 || Order your pet to hold its ground. Pet regenerates 30 Health/Sec and gains Universal Mitigation +15 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath || 15 || 2900 || Your pet takes 50 damage and deals +30 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 2 || 30 || 5400 || Your pet takes 150 damage and deals +70 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 3 || 45 || 13900 || Your pet takes 300 damage and deals +100 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Jacksin125</name></author>
	</entry>
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