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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jomi</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jomi"/>
	<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special:Contributions/Jomi"/>
	<updated>2026-06-21T23:34:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rita&amp;diff=35800</id>
		<title>Rita</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rita&amp;diff=35800"/>
		<updated>2018-07-24T17:52:04Z</updated>

		<summary type="html">&lt;p&gt;Jomi: /* Hang Out */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Rita&lt;br /&gt;
|image            = [[File:Rita (npc).jpg|300px]]&lt;br /&gt;
|caption          = Her eyes are bright with excitement &amp;lt;br&amp;gt;as she gossips with Blanche.&lt;br /&gt;
|zone             = [[Serbule]]&lt;br /&gt;
|location         = Serbule Keep, Outside the inn.&lt;br /&gt;
|beastspeak       = No&lt;br /&gt;
|skilltrainer     = &lt;br /&gt;
|vendor           = &lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Hi sweetie, how are you? You&#039;re looking gorgeous!&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rita&#039;&#039;&#039; is a sex-addicted Elf who hangs out on the Chortling Beaver&#039;s front porch, enjoying numerous salacious discussions with [[Blanche]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
:&#039;&#039;&#039;Blanche:&#039;&#039;&#039; I have the juiciest gossip! But you have to keep it a secret.&lt;br /&gt;
:&#039;&#039;&#039;Rita:&#039;&#039;&#039; Of course! Is it about Salmay?&lt;br /&gt;
:&#039;&#039;&#039;Blanche:&#039;&#039;&#039; No... it&#039;s [[Ivyn]]! I heard he hasn&#039;t been with an elf in six months!&lt;br /&gt;
:&#039;&#039;&#039;Rita:&#039;&#039;&#039; That&#039;s not healthy! What has he done instead? Humans?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: Outside the inn, talking to [[Blanche]].&lt;br /&gt;
&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Rita&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
; At Friends&lt;br /&gt;
: &#039;&#039;Rita&#039;s Lucky Underpants&#039;&#039; (&amp;quot;Fashionable Sexy Clothing&amp;quot; type)&lt;br /&gt;
&lt;br /&gt;
==Hang Out==&lt;br /&gt;
*;Help Rita braid her hair (60 min)&lt;br /&gt;
:12 favor with Rita&lt;br /&gt;
:2 Hair Tie&lt;br /&gt;
*;Help Rita make navel rings (4 hours)&lt;br /&gt;
:35 favor with Rita&lt;br /&gt;
:1 Navel Ring of Cleanliness (Max Cleanliness +1)&lt;br /&gt;
*;Take a hike through the woods and then have sex (12 hr)&lt;br /&gt;
:95 favor with Rita&lt;br /&gt;
:Recipe for Elven Sexual Energy Cantrip&lt;br /&gt;
*;Spy on Marna to discover her hair secrets (8 hr)&lt;br /&gt;
:65 favor with Rita&lt;br /&gt;
:Recipe for Human Hair-Cleaning Cantrip&lt;br /&gt;
*;Help Rita make soap (5 hr)&lt;br /&gt;
:42 favor with Rita&lt;br /&gt;
:50 Alchemy XP&lt;br /&gt;
:Recipe for Floral Soap&lt;br /&gt;
*;Play with the giant rats in town (2 hr)&lt;br /&gt;
:20 favor with Rita&lt;br /&gt;
:3 Violet&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Serbule NPCs]][[Category:Serbule Keep NPCs]][[Category:Elven]]&lt;/div&gt;</summary>
		<author><name>Jomi</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Valley_Sheep&amp;diff=35794</id>
		<title>Valley Sheep</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Valley_Sheep&amp;diff=35794"/>
		<updated>2018-07-21T17:37:09Z</updated>

		<summary type="html">&lt;p&gt;Jomi: /* Reported Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Valley Sheep&lt;br /&gt;
|image = [[File:Valley Sheep.jpg|300px]]&lt;br /&gt;
| type = Ruminant&lt;br /&gt;
| health = 64&lt;br /&gt;
| armor = 83&lt;br /&gt;
| rage = 125&lt;br /&gt;
| effective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Valley Sheep]] are well... Sheep. They live in a valley.  &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule Hills&lt;br /&gt;
| location = Pretty much everywhere not covered with water.&lt;br /&gt;
| health = 64&lt;br /&gt;
| armor = 83&lt;br /&gt;
| rage = 125&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilites==&lt;br /&gt;
* [[Image:Slashing.jpg]] Slashing Damage&lt;br /&gt;
* [[Image:Crushing.jpg]] Crushing Damage&lt;br /&gt;
* [[Image:Crushing.jpg]] Heavy Crushing Damage&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bonus Skin&#039;&#039;&#039;:&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Mutton}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bonus Meat&#039;&#039;&#039;:&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
Level 0-10 Amulets&lt;br /&gt;
&lt;br /&gt;
Level 0-10 Rings&lt;br /&gt;
{|&lt;br /&gt;
| {{Item|Mutton}}&lt;br /&gt;
| {{Item|Wool}}&lt;br /&gt;
| {{Item|Watercress}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mandrake Root}}&lt;br /&gt;
| {{Item|Bluebell Seeds}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Serbule Hills Creatures]]&lt;/div&gt;</summary>
		<author><name>Jomi</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Panther&amp;diff=35785</id>
		<title>Panther</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Panther&amp;diff=35785"/>
		<updated>2018-07-20T23:48:41Z</updated>

		<summary type="html">&lt;p&gt;Jomi: /* General Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Panther&lt;br /&gt;
| type = Feline&lt;br /&gt;
| armor = 30&lt;br /&gt;
| health = 144&lt;br /&gt;
| rage = 171&lt;br /&gt;
| effective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Panther]]s are large cats seemingly native to [[Eltibule]].  They can be found intermixed with the [[Tiger]] and [[Worg]] packs.  [[Fey Panther Groupie]]s share a similar appearance.  Panthers are a good source for players with a low foraging skill to collect Oranges. Panthers can be tamed using the Tame Cat ability and charmed to be made a permanent pet after reaching level 20 in Animal Handling. &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Eltibule&lt;br /&gt;
| location= Found prowling outside the portal to [[Serbule]].&lt;br /&gt;
| health = 144&lt;br /&gt;
| armor = 30&lt;br /&gt;
| rage = 171&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Heavy Slashing Damage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Crude Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Panther Tail}}&lt;br /&gt;
|{{Item|Cat Eyeball}}&lt;br /&gt;
|{{Item|Orange}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Daisy Seeds}}&lt;br /&gt;
|{{Item|Cedar Wood}}&lt;br /&gt;
|{{Item|Good Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Venison}}&lt;br /&gt;
|{{Item|Pork Shoulder}}&lt;br /&gt;
|{{Item|Raw Chicken}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Panther&lt;br /&gt;
| level to tame= 20&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Debuff Slashing Vulnerability}}&lt;br /&gt;
| clever trick = {{Combat Ability|Very Heavy Slashing Damage}}&lt;br /&gt;
| bonus =&lt;br /&gt;
| weaknesses = Fire, Poison, Trauma&lt;br /&gt;
| resists = Nature&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (20)&lt;br /&gt;
| health = 185&lt;br /&gt;
| armor = 71&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jomi</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Panther&amp;diff=35784</id>
		<title>Panther</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Panther&amp;diff=35784"/>
		<updated>2018-07-20T23:44:13Z</updated>

		<summary type="html">&lt;p&gt;Jomi: /* General Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Panther&lt;br /&gt;
| type = Feline&lt;br /&gt;
| armor = 30&lt;br /&gt;
| health = 144&lt;br /&gt;
| rage = 171&lt;br /&gt;
| effective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Panther]]s are large cats seemingly native to [[Eltibule]].  They can be found intermixed with the [[Tiger]] and [[Worg]] packs.  [[Fey Panther Groupie]]s share a similar appearance.  Panthers are a good source for players with a low foraging skill to collect Oranges. Panthers can be tamed using the Tame Cat ability and charmed to be made a permanent pet after reaching level 20 in Animal Handling. &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Eltibule&lt;br /&gt;
| location= Found prowling outside the portal to [[Serbule]].&lt;br /&gt;
| health = 144&lt;br /&gt;
| armor = 30&lt;br /&gt;
| rage = 171&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Slashing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Heavy Slashing Damage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Crude Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Panther Tail}}&lt;br /&gt;
|{{Item|Cat Eyeball}}&lt;br /&gt;
|{{Item|Orange}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Daisy Seeds}}&lt;br /&gt;
|{{Item|Cedar Wood}}&lt;br /&gt;
|{{Item|Good Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Venison}}&lt;br /&gt;
|{{Item|Pork Shoulder}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Panther&lt;br /&gt;
| level to tame= 20&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Debuff Slashing Vulnerability}}&lt;br /&gt;
| clever trick = {{Combat Ability|Very Heavy Slashing Damage}}&lt;br /&gt;
| bonus =&lt;br /&gt;
| weaknesses = Fire, Poison, Trauma&lt;br /&gt;
| resists = Nature&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed (20)&lt;br /&gt;
| health = 185&lt;br /&gt;
| armor = 71&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jomi</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Skinning&amp;diff=35778</id>
		<title>Skinning</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Skinning&amp;diff=35778"/>
		<updated>2018-07-20T17:17:34Z</updated>

		<summary type="html">&lt;p&gt;Jomi: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Skinning&lt;br /&gt;
|image            = [[File:Skinning_skill.png|300px]]&lt;br /&gt;
|caption          = &lt;br /&gt;
|skilltype        = Trade Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Nishika]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Skinning&#039;&#039;&#039; is one of the possible &amp;quot;corpse actions&amp;quot; you can take after you defeat an enemy, provided you have some kind of skinning knife in your inventory. In general you are only able to skin non-sentient mammals. Tougher enemies will result in better skins, which can be turned into rolls, which can be crafted into gear.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in the act of removing fur or skin from an animal. You need to be carrying a Skinning Knife in order to skin a corpse. Corpses of sentient creatures, such as goblins and humans, can&#039;t be skinned.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* Beginning players can obtain a &#039;&#039;&#039;Simple Skinning Knife&#039;&#039;&#039; by helping [[Ivyn]], or by buying one from [[Kleave]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
* [[Nishika]] will unlock levels 51-60&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
&#039;&#039;&#039;Sub-Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Secondary Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Related Skills:&#039;&#039;&#039;&lt;br /&gt;
* [[Tanning]] - Skins can be processed into rolls&lt;br /&gt;
* [[Leatherworking]] - The end result of skins.&lt;br /&gt;
* [[Butchering]] - One of the other possible corpse actions. If you skin a corpse, you cannot butcher it, and vice versa.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Skinning]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Butchering]]&lt;br /&gt;
:: Level 10, Level 30, Level 50&lt;br /&gt;
:; [[Leatherworking]]&lt;br /&gt;
:: Level 15&lt;br /&gt;
:; [[Tanning]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Textile Creation]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===List of Skins===&lt;br /&gt;
&amp;lt;Include link to coming-soon list of skins page&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Trophy Skins and Exotic Items===&lt;br /&gt;
Your chance of receiving special items depends on your [[Anatomy]] level for the type of mob that you&#039;re skinning. For example, at level 50 Cat Anatomy, you have a 5% chance of obtaining a Trophy Panther Skin from a [[Razorslash Panther]]. It&#039;s a bit easier to get Exotic Items: at level 49 cat Anatomy, you have a 14% chance of getting a Cat Eyeball from a [[Tiger]].&lt;br /&gt;
&lt;br /&gt;
===Extra Skins===&lt;br /&gt;
If your skinning level is much higher than the mob, you have the chance to get extra skins. Typically this is either the normal skin + 1 skin of a lower tier, 2 normal skins, or 2 normal skins +  1 skin of the lower tier.&lt;br /&gt;
&lt;br /&gt;
=== XP Gains===&lt;br /&gt;
Skinning an enemy successfully gives XP equivalent to the enemy&#039;s level, rounded up to the nearest multiple of 5. It seems that getting any extra skins or special items (e.g. cat eyes, pig snouts) gives another +5 XP for each skin/item. Trophy skins also give +5. &lt;br /&gt;
&lt;br /&gt;
Failing a skinning gives a portion of the XP you would have gained from a successful skin.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
{{ItemT||thumb|icon=skinningknife|caption=A Simple Skinning Knife sold by [[Kleave]].&lt;br /&gt;
|Simple Skinning Knife&lt;br /&gt;
|A simple skinning knife for beginning skinners. (Keep it in your inventory and you&#039;ll be given the option to skin the corpses of some enemies.)&lt;br /&gt;
|&lt;br /&gt;
Value: 5&lt;br /&gt;
}}&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Knife !! Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} [[Simple Skinning Knife]] || A simple skinning knife for beginning skinners. (Keep it in your inventory and you&#039;ll be given the option to skin corpses of some enemies.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} [[Basic Skinning Knife]] || A basic skinning knife for novice skinners. (&#039;&#039;&#039;+2&#039;&#039;&#039; to your effective skill when skinning.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} [[Good Skinning Knife]] || A quality skinning knife for experienced skinners. (&#039;&#039;&#039;+4&#039;&#039;&#039; to your effective skill when skinning.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} [[Experts Skinning Knife]] || A great skinning knife for expert Skinners. (&#039;&#039;&#039;+6&#039;&#039;&#039; to your effective skill when skinning.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} [[Master Skinning Knife]] || A perfect skinning knife for master Skinners. (&#039;&#039;&#039;+8&#039;&#039;&#039; to your effective skill when skinning.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} [[Amazing Skinning Knife]] || A perfect skinning knife for master Skinners. (&#039;&#039;&#039;+10&#039;&#039;&#039; to your effective skill when skinning.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|knife|label=Utility Knife}} [[Utility Knife]] || A versatile knife for skinning or butchering. (Keep it in your inventory and you&#039;ll be given the option to skin andlor butcher the corpses of some enemies.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|None}} [[Multipurpose Knife]] || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you&#039;ll be given the option to skin, butcher, andlor extract the skull of some enemies.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skins and Suggested Levels===&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot;| Skin !! style=&amp;quot;width:100px;&amp;quot;|Skinning !! style=&amp;quot;width:150px;&amp;quot;|Creatures &amp;amp; XP Gain !! Area(s)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shoddy Animal Skin}} || 0+ ||&lt;br /&gt;
Rat +5&amp;lt;br&amp;gt;&lt;br /&gt;
Deer +8&amp;lt;br&amp;gt;&lt;br /&gt;
Pig +8&amp;lt;br&amp;gt;&lt;br /&gt;
|| Between the town and the rocky cave (east on the minimap) lots of Pigs and Wolves. In the [[Serbule Sewers]], lots of Sewer Rats.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Rough Animal Skin}} || 11+ ||&lt;br /&gt;
[[Buck Deer]] +13&amp;lt;br&amp;gt;&lt;br /&gt;
[[Doe Deer]] +13&amp;lt;br&amp;gt;&lt;br /&gt;
[[Doe Snow Deer]] +36&amp;lt;br&amp;gt;&lt;br /&gt;
[[Feral Cow]] +15&amp;lt;br&amp;gt;&lt;br /&gt;
[[Panther]] +25&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wild Pig]] +15&amp;lt;br&amp;gt;&lt;br /&gt;
[[Worg]] +13&amp;lt;br&amp;gt;&lt;br /&gt;
|| South of Serbule up the hills.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crude Animal Skin}} || 16+ || &lt;br /&gt;
[[Bear Groupie]] +29&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wolf]] +20&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tiger]] +25&amp;lt;br&amp;gt;&lt;br /&gt;
[[Feral Bull]] +21&amp;lt;br&amp;gt; &lt;br /&gt;
[[Fire Sheep]] +25&amp;lt;br&amp;gt;&lt;br /&gt;
[[Misery Yak]] +27&amp;lt;br&amp;gt;&lt;br /&gt;
[[Panther]] +30&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tor-Urak]] +40&amp;lt;br&amp;gt;&lt;br /&gt;
|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Decent Animal Skin}} || 26+ || &lt;br /&gt;
[[Anomalous Sheep]] +35&amp;lt;br&amp;gt;&lt;br /&gt;
[[Buck Snowdeer]] +33&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cunning Wolf]] + 35&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fey Panther Groupie]] +35&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mountain Sheep]] +35&amp;lt;br&amp;gt;&lt;br /&gt;
[[The Mangler]] +39&amp;lt;br&amp;gt;&lt;br /&gt;
[[The Mauler]] +39&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trained Crushing Bear]] +39&amp;lt;br&amp;gt;&lt;br /&gt;
|| Southwestern [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Nice Animal Skin}} || 40+? ||&lt;br /&gt;
[[Bleddyn]] +45&amp;lt;br&amp;gt; &lt;br /&gt;
[[Bloodthirsty Werewolf]] +45&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hungry Tundra Wolf]] +40&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ice Bear]] +45&amp;lt;br&amp;gt;&lt;br /&gt;
[[Insane Werewolf]]&amp;lt;br&amp;gt;&lt;br /&gt;
|| [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Quality Animal Skin}} || ? ||&lt;br /&gt;
[[Razorslash Panther]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crazed Alpha]]&lt;br /&gt;
|| Razorslash Panther is In [[Kur]], west of [[Kur Tower]]. Crazed Alpha is in the [[Wolf Cave]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Great Animal Skin}} || ? ||&lt;br /&gt;
[[Grimalkin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wild Worg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Desert Rhino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deinonychus]]&lt;br /&gt;
|| [[Grimalkin]] can be found around [[Ilmari]], and [[Wild Worg]]s can be found in [[Amaluk Valley Cave]].  [[Desert Rhino]]s and [[Deinonychus]]es can be found in the large plain in [[Rahu]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Animal Skin}} || ? ||&lt;br /&gt;
[[Barghest]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Starving Tundra Wolf]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[The Hound of Amaluk Valley]]&amp;lt;br&amp;gt;&lt;br /&gt;
|| [[Amaluk Valley Cave]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trophy Skins===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:130px;&amp;quot; | Skin !! style=&amp;quot;width:130px;&amp;quot; | Questgiver !!| Value&lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Bear Skin]] || None || 750 &lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Cow Hide]] || [[Braigon]] || 750 &lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Deer Skin]] || None || 250 &lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Panther Skin]] || [[Gorvessa]] || 1200 &lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Rat Skin]] || [[Thimble Pete]] || 250 &lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Sheep Skin]] || [[Syndra]] || 750 &lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Tiger Skin]] || [[Roshun the Traitor]] || 600&lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Wolf Skin]] || [[Mushroom Jack]]; [[Ukorga]] x5|| 750&lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Rhino Hide]] || None || 1800&lt;br /&gt;
|-&lt;br /&gt;
|[[Trophy Droach Skin]] || None || 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&#039;&#039;&#039;Write a little about this history of the skill, or things that don&#039;t belong in above areas&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Jomi</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Items&amp;diff=35721</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Items&amp;diff=35721"/>
		<updated>2018-07-18T14:19:12Z</updated>

		<summary type="html">&lt;p&gt;Jomi: /* Item Tiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Item Tiers==&lt;br /&gt;
[[File:Items (example of a purple item).jpg|thumb|right|335px|An example of a Purple item (alpha build).]]&lt;br /&gt;
Items appear to come in different &amp;quot;qualities&amp;quot;. Note this may still change a lot during alpha.&lt;br /&gt;
&lt;br /&gt;
Currently in Alpha, Project: Gorgon&#039;s loot mechanics have similarities to ARPGs. There seems to be few &amp;quot;set&amp;quot; items with fixed properties, associated with a specific dungeon or boss. Instead, high tier items have largely random mods that could be anywhere from a &amp;quot;bad roll&amp;quot; to an &amp;quot;amazing item&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As can be seen on the illustration, the properties on higher tier items can make a dramatic difference to your character&#039;s potential depending which skills you specialize in, from increasing damage output, to the resilience of your pets, lowering the cost of your spells, and even increase your Sprint speed!&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Item Tier !! Properties&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:100px;font:bold 15px Georgia,serif;&amp;quot;| Common || Those are common, basic items.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#04c304;font:bold 15px Georgia,serif;&amp;quot;| &amp;lt;!--green--&amp;gt;Uncommon || One extra power, chosen as appropriate for the difficulty of the monsters.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#00e7e7;font:bold 15px Georgia,serif;&amp;quot;| &amp;lt;!--cyan--&amp;gt;Rare || Two modifiers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#FF7538;font:bold 15px Georgia,serif;&amp;quot;| Exceptional || Three modifiers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#ff00ff;font:bold 15px Georgia,serif;&amp;quot;| Epic || Four modifiers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#FAEF24;font:bold 15px Georgia,serif;&amp;quot;| Legendary || Five modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When a creature is slain, a special effect and distinctive sound indicates that there is &#039;&#039;&#039;Rare&#039;&#039;&#039;, &#039;&#039;&#039;Epic&#039;&#039;&#039; or &#039;&#039;&#039;Legendary&#039;&#039;&#039; loot on them.&lt;br /&gt;
&lt;br /&gt;
For a full list of treasure effects, check [[List of Treasure Effects]].&lt;br /&gt;
&lt;br /&gt;
==Augments==&lt;br /&gt;
Finding loot in Project: Gorgon is exciting because the game uses a &amp;quot;random treasure&amp;quot; system which is more commonly found in ARPG games. Players can occasionally strike gold with an amazing, game-balance-destroying item every now and again.&amp;lt;ref name=&amp;quot;blog1&amp;quot;&amp;gt;http://www.eldergame.com/2012/05/gorgon-random-treasure/ Gorgon Random Treasure&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For instance, if you’re an [[Unarmed]] fighter, you’ll love gauntlets that make your Punch attack heal you. You punch a lot, so that’s a huge power boost and very noticeable. On the other hand, you may prefer gauntlets that cause your Punch to do extra damage, or that cause your Cobra Strike to stun more reliably. But an amazing pair of gauntlets would do all three things.&lt;br /&gt;
&lt;br /&gt;
Augments come in levels. For instance, the first tier of Health-Enchantment gives you +5 max health. The next tier gives you +10 health. And so on.&lt;br /&gt;
&lt;br /&gt;
Here are a few examples of augments currently found in alpha:&lt;br /&gt;
: &amp;lt;ability&amp;gt; attacks heals you for 120&lt;br /&gt;
: &amp;lt;ability&amp;gt; causes your Sprint speed to increase by 10 for 10 seconds&lt;br /&gt;
: &amp;lt;ability&amp;gt; also restores 30 armor to you&lt;br /&gt;
: &amp;lt;ability&amp;gt; removes ongoing Poison effects (up to 30 dmg/sec)&lt;br /&gt;
&lt;br /&gt;
===Treasure Generation===&lt;br /&gt;
* &amp;quot;In October 2016, the dev. changed the gear system to make single skill gear legacy. Now gear is two skill gear or one skill with generics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Stacking Effects===&lt;br /&gt;
All augments, flat or percent damage increase, stack. Augments with a chance to proc each roll their chances and may proc separately.&lt;br /&gt;
&lt;br /&gt;
===Lucky Belts===&lt;br /&gt;
[[Belt|Lucky Belts]] attune the random-treasure system to specific skills. Be sure to wear the proper belt so that the loot you find is much more likely to enhance your choice of primary and secondary skills.&lt;br /&gt;
&lt;br /&gt;
===How Skill Augments Apply===&lt;br /&gt;
Skill augments such as &amp;quot;Scintillating Flame restores 20 Power&amp;quot; work as long as the item is equipped, irrelevant if the item&#039;s associated skill is currently in use. So for example if the aforementioned mod was on a Bow, but you do not have &amp;quot;Archery&amp;quot; active, the mod still applies if you have Fire Magic in use.&amp;lt;!-- hard to describe! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Equipment Types==&lt;br /&gt;
&lt;br /&gt;
; Main hand&lt;br /&gt;
: Hammer&lt;br /&gt;
: Staff&lt;br /&gt;
: Sword&lt;br /&gt;
: Beaker&lt;br /&gt;
: Knife&lt;br /&gt;
: Cestus&lt;br /&gt;
: Lute&lt;br /&gt;
&lt;br /&gt;
; Off hand&lt;br /&gt;
: Orb : Orbs tend to have an augment that reduces the Power Cost of abilities up to -25%&lt;br /&gt;
: Shield&lt;br /&gt;
: Bow : Of notice, &#039;&#039;&#039;Critical Damage %&#039;&#039;&#039; that comes with &#039;&#039;&#039;Anatomy&#039;&#039;&#039; skills appear to work only for Bows.&lt;br /&gt;
: Flask&lt;br /&gt;
: Claw&lt;br /&gt;
: Horn/Ocarina&lt;br /&gt;
&lt;br /&gt;
; [[Armor]]&lt;br /&gt;
: [[Belt]] : Lucky Belts attune the random treasure generation.&lt;br /&gt;
: Boots&lt;br /&gt;
: Chest&lt;br /&gt;
: Legs&lt;br /&gt;
: Headgear&lt;br /&gt;
: Neck&lt;br /&gt;
: Ring&lt;br /&gt;
: Earring&lt;br /&gt;
: Navel Gem&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jomi</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sewer_Rat&amp;diff=35716</id>
		<title>Sewer Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sewer_Rat&amp;diff=35716"/>
		<updated>2018-07-17T22:12:25Z</updated>

		<summary type="html">&lt;p&gt;Jomi: /* General Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Sewer Rat&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 40&lt;br /&gt;
| armor = 8&lt;br /&gt;
| rage = 31&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Sewer Rat]]s exclusively inhabit Sewers. Otherwise, they&#039;re just like normal rats.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule Sewers&lt;br /&gt;
| location = Throughout the sewer system.&lt;br /&gt;
| health = 40&lt;br /&gt;
| armor = 8&lt;br /&gt;
| rage = 31&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
: {{Combat Ability|Crushing Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Heavy Slashing Damage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mogyar Cheese}}&lt;br /&gt;
|{{Item|Rat Tooth}}&lt;br /&gt;
|{{Item|Rat Tail}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Salt}}&lt;br /&gt;
|{{Item|Ancient Bronze Coin}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Watercress}}&lt;br /&gt;
|{{Item|Large Strawberry}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related Quest==&lt;br /&gt;
[[Sir Coth]]&#039;s quest &#039;Sewer Rats&#039; to kill 7 sewer rats &lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Sewer Rat&lt;br /&gt;
| level to tame= 2&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Debuff Poison Vulnerability}}&lt;br /&gt;
| bonus = Evasion&lt;br /&gt;
| weaknesses = Fire, Electricity&lt;br /&gt;
| resists = Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed&lt;br /&gt;
| health = 116&lt;br /&gt;
| armor = 61&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 60&lt;br /&gt;
| health = 426&lt;br /&gt;
| armor = 340&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jomi</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sewer_Rat&amp;diff=35715</id>
		<title>Sewer Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sewer_Rat&amp;diff=35715"/>
		<updated>2018-07-17T22:11:34Z</updated>

		<summary type="html">&lt;p&gt;Jomi: /* General Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Sewer Rat&lt;br /&gt;
| type = Rodent&lt;br /&gt;
| health = 40&lt;br /&gt;
| armor = 8&lt;br /&gt;
| rage = 31&lt;br /&gt;
| effective = Fire, Electricity&lt;br /&gt;
| ineffective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Sewer Rat]]s exclusively inhabit Sewers. Otherwise, they&#039;re just like normal rats.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule Sewers&lt;br /&gt;
| location = Throughout the sewer system.&lt;br /&gt;
| health = 40&lt;br /&gt;
| armor = 8&lt;br /&gt;
| rage = 31&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
: {{Combat Ability|Crushing Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Heavy Slashing Damage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mogyar Cheese}}&lt;br /&gt;
|{{Item|Rat Tooth}}&lt;br /&gt;
|{{Item|Rat Tail}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Salt}}&lt;br /&gt;
|{{Item|Ancient Bronze Coin}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Watercress}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related Quest==&lt;br /&gt;
[[Sir Coth]]&#039;s quest &#039;Sewer Rats&#039; to kill 7 sewer rats &lt;br /&gt;
==Animal Handling Stats ==&lt;br /&gt;
{{MOB AH&lt;br /&gt;
| name = Sewer Rat&lt;br /&gt;
| level to tame= 2&lt;br /&gt;
| max level = 70&lt;br /&gt;
| max bond level = 70&lt;br /&gt;
| max happiness = 100&lt;br /&gt;
| max enthusiasm = 10&lt;br /&gt;
| attack = {{Combat Ability|Slashing Damage}}, {{Combat Ability|Crushing Damage}}&lt;br /&gt;
| sic em = {{Combat Ability|Reduce Rage}}&lt;br /&gt;
| clever trick = {{Combat Ability|Debuff Poison Vulnerability}}&lt;br /&gt;
| bonus = Evasion&lt;br /&gt;
| weaknesses = Fire, Electricity&lt;br /&gt;
| resists = Trauma&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= Tamed&lt;br /&gt;
| health = 116&lt;br /&gt;
| armor = 61&lt;br /&gt;
}}&lt;br /&gt;
{{MOB AHVital&lt;br /&gt;
| vital level= 60&lt;br /&gt;
| health = 426&lt;br /&gt;
| armor = 340&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jomi</name></author>
	</entry>
</feed>