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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36904</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36904"/>
		<updated>2018-10-08T07:06:05Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Black Widow Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the night.&lt;br /&gt;
::Reward: 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Deer&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Deer in Serbule Hills&lt;br /&gt;
: Deer are found in most every healthy forest ecosystem. They breed quickly and eat voraciously, so nobody is upset when deer are hunted.&lt;br /&gt;
::Reward: 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Fire Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 5 Fire Sheep in Serbule Hills&lt;br /&gt;
: Fire sheep were not by a deranged wizard, as is often suggested. Instead, they are an exciting step forward in the natural evolution of sheep. These creatures are very fragile but are much safer than their non-igniting brethren because local predators have learned to run away from the smell of smouldering wool.&lt;br /&gt;
::Reward: 50 Non-Ruminant Ungulate Anatomy XP &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Goblin Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Goblins in Serbule Hills&lt;br /&gt;
- : While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very &lt;br /&gt;
- deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
- ::Reward: 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 8 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
::Reward: Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
::Reward: 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
::Reward: 50 fishing and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats in Serbule Hills&lt;br /&gt;
: Generally considered harmless, some rats do carry diseases. But for the most part even the gigantic varieties are non-hostile. In rural areas they are either treated as pests or pets, depending on how big of an impact they have on local agriculture.&lt;br /&gt;
::Reward: 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep in Serbule Hills&lt;br /&gt;
: Although their distant grandparents were domestic sheep, these feral sheep will not tolerate being sheared. They are aggressive toward anyone that gets close.&lt;br /&gt;
::Reward: 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers in Serbule Hills&lt;br /&gt;
: There are more tigers here than could possibly be natural. Moreover, many of the tigers are sickly and unwell. Wherever they came from, they apparently can&#039;t go home again.&lt;br /&gt;
::Reward: 50 Feline Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Chickens&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Chickens in Serbule Hills&lt;br /&gt;
: All the &amp;quot;wild&amp;quot; chickens in Serbule Hills descend from a chicken farm that was overrun by goblins. The smartest chickens escaped capture, and they have since spread throughout the hills. They lay far fewer eggs than domestic chickens, but they&#039;re still delicious when fried.&lt;br /&gt;
::Reward: 50 Dinosaur Anatomy XP &amp;amp; 200 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they&#039;re omnivorous, intelligent, and vicious.&lt;br /&gt;
::Reward: 50 Non-Ruminant Ungulate Anatomy &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Worg Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Worgs in Serbule Hills&lt;br /&gt;
- : When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are&lt;br /&gt;
- known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
- ::Reward: ?&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
::Reward: ?&lt;br /&gt;
&lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36903</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36903"/>
		<updated>2018-10-08T07:01:13Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Black Widow Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the night.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Deer&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Deer in Serbule Hills&lt;br /&gt;
: Deer are found in most every healthy forest ecosystem. They breed quickly and eat voraciously, so nobody is upset when deer are hunted.&lt;br /&gt;
::&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Fire Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 5 Fire Sheep in Serbule Hills&lt;br /&gt;
: Fire sheep were not by a deranged wizard, as is often suggested. Instead, they are an exciting step forward in the natural evolution of sheep. These creatures are very fragile but are much safer than their non-igniting brethren because local predators have learned to run away from the smell of smouldering wool.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy XP &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Goblin Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Goblins in Serbule Hills&lt;br /&gt;
- : While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very &lt;br /&gt;
- deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
- :: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 8 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 fishing and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats in Serbule Hills&lt;br /&gt;
: Generally considered harmless, some rats do carry diseases. But for the most part even the gigantic varieties are non-hostile. In rural areas they are either treated as pests or pets, depending on how big of an impact they have on local agriculture.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep in Serbule Hills&lt;br /&gt;
: Although their distant grandparents were domestic sheep, these feral sheep will not tolerate being sheared. They are aggressive toward anyone that gets close.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers in Serbule Hills&lt;br /&gt;
: There are more tigers here than could possibly be natural. Moreover, many of the tigers are sickly and unwell. Wherever they came from, they apparently can&#039;t go home again.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Feline Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Chickens&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Chickens in Serbule Hills&lt;br /&gt;
: All the &amp;quot;wild&amp;quot; chickens in Serbule Hills descend from a chicken farm that was overrun by goblins. The smartest chickens escaped capture, and they have since spread throughout the hills. They lay far fewer eggs than domestic chickens, but they&#039;re still delicious when fried.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Dinosaur Anatomy XP &amp;amp; 200 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they&#039;re omnivorous, intelligent, and vicious.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Worg Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Worgs in Serbule Hills&lt;br /&gt;
- : When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are&lt;br /&gt;
- known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
- :: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36902</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36902"/>
		<updated>2018-10-08T07:00:55Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Black Widow Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the night.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Deer&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Deer in Serbule Hills&lt;br /&gt;
: Deer are found in most every healthy forest ecosystem. They breed quickly and eat voraciously, so nobody is upset when deer are hunted.&lt;br /&gt;
::&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Fire Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 5 Fire Sheep in Serbule Hills&lt;br /&gt;
: Fire sheep were not by a deranged wizard, as is often suggested. Instead, they are an exciting step forward in the natural evolution of sheep. These creatures are very fragile but are much safer than their non-igniting brethren because local predators have learned to run away from the smell of smouldering wool.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy XP &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Goblin Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Goblins in Serbule Hills&lt;br /&gt;
- : While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very &lt;br /&gt;
- deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
- :: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 8 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 fishing and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats in Serbule Hills&lt;br /&gt;
: Generally considered harmless, some rats do carry diseases. But for the most part even the gigantic varieties are non-hostile. In rural areas they are either treated as pests or pets, depending on how big of an impact they have on local agriculture.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep in Serbule Hills&lt;br /&gt;
: Although their distant grandparents were domestic sheep, these feral sheep will not tolerate being sheared. They are aggressive toward anyone that gets close.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers in Serbule Hills&lt;br /&gt;
: There are more tigers here than could possibly be natural. Moreover, many of the tigers are sickly and unwell. Wherever they came from, they apparently can&#039;t go home again.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Feline Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Chickens&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Chickens in Serbule Hills&lt;br /&gt;
: All the &amp;quot;wild&amp;quot; chickens in Serbule Hills descend from a chicken farm that was overrun by goblins. The smartest chickens escaped capture, and they have since spread throughout the hills. They lay far fewer eggs than domestic chickens, but they&#039;re still delicious when fried.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Dinosaur Anatomy XP &amp;amp; 200 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they&#039;re omnivorous, intelligent, and vicious.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Worg Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Worgs in Serbule Hills&lt;br /&gt;
- : When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are&lt;br /&gt;
- known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
- :: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36901</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36901"/>
		<updated>2018-10-08T07:00:23Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Black Widow Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the night.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Deer&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Deer in Serbule Hills&lt;br /&gt;
: Deer are found in most every healthy forest ecosystem. They breed quickly and eat voraciously, so nobody is upset when deer are hunted.&lt;br /&gt;
::&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Fire Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 5 Fire Sheep in Serbule Hills&lt;br /&gt;
: Fire sheep were not by a deranged wizard, as is often suggested. Instead, they are an exciting step forward in the natural evolution of sheep. These creatures are very fragile but are much safer than their non-igniting brethren because local predators have learned to run away from the smell of smouldering wool.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy XP &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Goblin Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Goblins in Serbule Hills&lt;br /&gt;
- : While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very &lt;br /&gt;
- deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
- :: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 8 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 fishing and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats in Serbule Hills&lt;br /&gt;
: Generally considered harmless, some rats do carry diseases. But for the most part even the gigantic varieties are non-hostile. In rural areas they are either treated as pests or pets, depending on how big of an impact they have on local agriculture.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep in Serbule Hills&lt;br /&gt;
: Although their distant grandparents were domestic sheep, these feral sheep will not tolerate being sheared. They are aggressive toward anyone that gets close.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers in Serbule Hills&lt;br /&gt;
: There are more tigers here than could possibly be natural. Moreover, many of the tigers are sickly and unwell. Wherever they came from, they apparently can&#039;t go home again.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Feline Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Chickens&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Chickens in Serbule Hills&lt;br /&gt;
: All the &amp;quot;wild&amp;quot; chickens in Serbule Hills descend from a chicken farm that was overrun by goblins. The smartest chickens escaped capture, and they have since spread throughout the hills. They lay far fewer eggs than domestic chickens, but they&#039;re still delicious when fried.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Dinosaur Anatomy XP &amp;amp; 200 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they&#039;re omnivorous, intelligent, and vicious.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Worg Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Worgs in Serbule Hills&lt;br /&gt;
- : When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are&lt;br /&gt;
- known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
- :: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36900</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36900"/>
		<updated>2018-10-08T06:59:56Z</updated>

		<summary type="html">&lt;p&gt;Kora: Finished updating Serbule Hills Crown quests - omitted Goblins and Worgs by enclosing in HTML comments since they appear to be no longer available in game as crown quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Black Widow Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the night.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Deer&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Deer in Serbule Hills&lt;br /&gt;
: Deer are found in most every healthy forest ecosystem. They breed quickly and eat voraciously, so nobody is upset when deer are hunted.&lt;br /&gt;
::&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Fire Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 5 Fire Sheep in Serbule Hills&lt;br /&gt;
: Fire sheep were not by a deranged wizard, as is often suggested. Instead, they are an exciting step forward in the natural evolution of sheep. These creatures are very fragile but are much safer than their non-igniting brethren because local predators have learned to run away from the smell of smouldering wool.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy XP &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Goblin Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Goblins in Serbule Hills&lt;br /&gt;
- : While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very &lt;br /&gt;
- deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
- :: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 8 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 fishing and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats in Serbule Hills&lt;br /&gt;
: Generally considered harmless, some rats do carry diseases. But for the most part even the gigantic varieties are non-hostile. In rural areas they are either treated as pests or pets, depending on how big of an impact they have on local agriculture.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep in Serbule Hills&lt;br /&gt;
: Although their distant grandparents were domestic sheep, these feral sheep will not tolerate being sheared. They are aggressive toward anyone that gets close.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers in Serbule Hills&lt;br /&gt;
: There are more tigers here than could possibly be natural. Moreover, many of the tigers are sickly and unwell. Wherever they came from, they apparently can&#039;t go home again.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Feline Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Chickens&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Chickens in Serbule Hills&lt;br /&gt;
: All the &amp;quot;wild&amp;quot; chickens in Serbule Hills descend from a chicken farm that was overrun by goblins. The smartest chickens escaped capture, and they have since spread throughout the hills. They lay far fewer eggs than domestic chickens, but they&#039;re still delicious when fried.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Dinosaur Anatomy XP &amp;amp; 200 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they&#039;re omnivorous, intelligent, and vicious.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- could find any Worg Crown quests to update this information so I am excluding it for now - 2018-10-07 ~ Kora&lt;br /&gt;
- *&#039;&#039;&#039;Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
- : Kill 10 Worgs in Serbule Hills&lt;br /&gt;
- : When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are&lt;br /&gt;
- known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
- :: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36894</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36894"/>
		<updated>2018-10-07T17:34:30Z</updated>

		<summary type="html">&lt;p&gt;Kora: more updates, added wild chickens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Chickens&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Chickens in Serbule Hills&lt;br /&gt;
: All the &amp;quot;wild&amp;quot; chickens in Serbule Hills descend from a chicken farm that was overrun by goblins. The smartest chickens escaped capture, and they have since spread throughout the hills. They lay far fewer eggs than domestic chickens, but they&#039;re still delicious when fried.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Dinosaur Anatomy XP &amp;amp; 200 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- added quest to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats in Serbule Hills&lt;br /&gt;
: Generally considered harmless, some rats do carry diseases. But for the most part even the gigantic varieties are non-hostile. In rural areas they are either treated as pests or pets, depending on how big of an impact they have on local agriculture.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- dialogue updated 2018-10-05 --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep in Serbule Hills&lt;br /&gt;
: Although their distant grandparents were domestic sheep, these feral sheep will not tolerate being sheared. They are aggressive toward anyone that gets close.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- verified 2018-10-07 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Fire Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Fire Sheep in Serbule Hills&lt;br /&gt;
: ?&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy XP &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- quest added to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers in Serbule Hills&lt;br /&gt;
: There are more tigers here than could possibly be natural. Moreover, many of the tigers are sickly and unwell. Wherever they came from, they apparently can&#039;t go home again.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Feline Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- reward updated 2018-10-07 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Goblins in Serbule Hills&lt;br /&gt;
: While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Black Widow Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the night.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- updated quest dialogue 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Worgs in Serbule Hills&lt;br /&gt;
: When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they&#039;re omnivorous, intelligent, and vicious.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- quest dialogue updated and quest reward added 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- verified 2018-10-06 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 fishing and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- updated 2018-10-05, I noticed that &amp;quot;kill 10&amp;quot; has been changed to &amp;quot;kill 6.&amp;quot; Also noted that the inconsistent use of &amp;quot;Stoneshaper&amp;quot; vs &amp;quot;Stone Shaper&amp;quot; in the quest dialogue is how it&#039;s currently written in-game, copied here word for word. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Deer&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Deer in Serbule Hills&lt;br /&gt;
: Deer are found in most every healthy forest ecosystem. They breed quickly and eat voraciously, so nobody is upset when deer are hunted.&lt;br /&gt;
::&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- added quest to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- added quest to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36890</id>
		<title>User:Kora</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36890"/>
		<updated>2018-10-07T05:37:18Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I&#039;m Kora!&lt;br /&gt;
&lt;br /&gt;
You can find me in-game, on the [https://discordapp.com/invite/0o57AFlvElMVYR5r Project Gorgon unofficial Discord], and on the [https://forum.projectgorgon.com/member.php?4114-Kora Official Forums] under the same name. Don&#039;t be shy, come say &#039;hi!&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To-Do List&#039;&#039;&#039;&lt;br /&gt;
* Verify/update [[Crown Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36889</id>
		<title>User:Kora</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36889"/>
		<updated>2018-10-07T05:36:50Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I&#039;m Kora!&lt;br /&gt;
&lt;br /&gt;
You can find me in-game, on the [https://discordapp.com/invite/0o57AFlvElMVYR5r Project Gorgon unofficial Discord], and on the [https://forum.projectgorgon.com/member.php?4114-Kora Official Forums] under the same name. Don&#039;t be shy, say &#039;hi!&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To-Do List&#039;&#039;&#039;&lt;br /&gt;
* Verify/update [[Crown Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36888</id>
		<title>User:Kora</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36888"/>
		<updated>2018-10-07T05:33:52Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I&#039;m Kora!&lt;br /&gt;
&lt;br /&gt;
You can find me in-game, on Discord, and on the [https://forum.projectgorgon.com/member.php?4114-Kora Official Forums] under the same name. Don&#039;t be shy, say &#039;hi!&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To-Do List&#039;&#039;&#039;&lt;br /&gt;
* Verify/update [[Crown Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36887</id>
		<title>User:Kora</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36887"/>
		<updated>2018-10-07T05:32:22Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I&#039;m Kora!&lt;br /&gt;
&lt;br /&gt;
You can find me in-game and on the [https://forum.projectgorgon.com/member.php?4114-Kora Official Forums] by the same name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To-Do List&#039;&#039;&#039;&lt;br /&gt;
* Verify/update [[Crown Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36886</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36886"/>
		<updated>2018-10-07T05:17:24Z</updated>

		<summary type="html">&lt;p&gt;Kora: Updated Serbule Hills Rats, Added Wild Chickens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039;Hunting Wild Chickens&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Chickens&lt;br /&gt;
: All the &amp;quot;wild&amp;quot; chickens in Serbule Hills descend from a chicken farm that was overrun by goblins. The smartest chickens escaped capture, and they have since spread throughout the hills. They lay far fewer eggs than domestic chickens, but they&#039;re still delicious when fried.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Dinosaur Anatomy XP &amp;amp; 200 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- added quest to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats&lt;br /&gt;
: Generally considered harmless, some rats do carry diseases. But for the most part even the gigantic varieties are non-hostile. In rural areas they are either treated as pests or pets, depending on how big of an impact they have on local agriculture.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- dialogue updated 2018-10-05 --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep&lt;br /&gt;
: As the sheep bleats its dying bleat, something snaps in your head. You know now what you have to do, kill sheep.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting Fire Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep&lt;br /&gt;
: As the sheep bleats its dying bleat, something snaps in your head. You know now what you have to do, kill sheep.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy XP &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- quest added to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers&lt;br /&gt;
: What are all these tigers doing here?! How will this many apex predators survive the winter?! The answer is that most of them will die horrible, slow deaths. You decide to show them compassion. Murderous compassion.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Cat Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Goblins in Serbule Hills&lt;br /&gt;
: While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Black Widow Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the night.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- updated quest dialogue 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Worgs in Serbule Hills&lt;br /&gt;
: When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they&#039;re omnivorous, intelligent, and vicious.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- quest dialogue updated and quest reward added 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 fishing and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- updated 2018-10-05, I noticed that &amp;quot;kill 10&amp;quot; has been changed to &amp;quot;kill 6.&amp;quot; Also noted that the inconsistent use of &amp;quot;Stoneshaper&amp;quot; vs &amp;quot;Stone Shaper&amp;quot; in the quest dialogue is how it&#039;s currently written in-game, copied here word for word. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- added quest to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Obelisk_Math&amp;diff=36885</id>
		<title>Obelisk Math</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Obelisk_Math&amp;diff=36885"/>
		<updated>2018-10-06T12:57:22Z</updated>

		<summary type="html">&lt;p&gt;Kora: fixed broken spoiler&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Elmetaph thinks he can change your bind location to be &#039;somewhere&#039; off of this island, which would let you teleport out of here. But he needs to do some calculations first. Get the info he needs by finding four obelisks on the island.&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Elmetaph]]&#039;&#039;&#039; in the lighthouse on &#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;.  You must have completed [[Find an Amethyst (part 2)]] before you can begin this quest.&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
{{Quote|&lt;br /&gt;
I&#039;ll need to do some math to compensate for ley line fluctuation. Fortunately there are some old obelisks that were once used for this very thing, back when the Council was teleporting students here every week. Hopefully they still work!&lt;br /&gt;
&lt;br /&gt;
Find the four obelisks and write down their info. Then bring it to me.&lt;br /&gt;
&lt;br /&gt;
;Four obelisks. Right.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Visit 4 Obelisks&lt;br /&gt;
* Talk to [[Elmetaph]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{Spoiler|Reward for this quest|&lt;br /&gt;
{{Quote|&lt;br /&gt;
Have you got the numbers from the obelisks?&lt;br /&gt;
&lt;br /&gt;
;Yes, I have the numbers.&lt;br /&gt;
&lt;br /&gt;
Okay, what&#039;s the complete obelisk teleport coordinate?&lt;br /&gt;
&lt;br /&gt;
;6918&lt;br /&gt;
&lt;br /&gt;
Okay, great. I think that&#039;s all I need!&lt;br /&gt;
&lt;br /&gt;
Wait. Are you 100% sure you have the correct teleport coordinate? If not, you could end up in a very bad place...&lt;br /&gt;
&lt;br /&gt;
;I&#039;m confident that 6918 is the right coordinate. Do it!&lt;br /&gt;
&lt;br /&gt;
[ Binding Teleport Location... ]&lt;br /&gt;
&lt;br /&gt;
It&#039;s done. Now you really should be going. I need to nap. Good luck, [ mangled player name ]!&lt;br /&gt;
&lt;br /&gt;
(Continues on with &amp;quot;special someone&amp;quot; dialogue)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Your teleport location is now bound to the new coordinates.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Elmetaph]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst_(part_2)&amp;diff=36884</id>
		<title>Find an Amethyst (part 2)</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst_(part_2)&amp;diff=36884"/>
		<updated>2018-10-06T11:36:47Z</updated>

		<summary type="html">&lt;p&gt;Kora: fixed broken spoiler and grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
An old elf named Elmetaph taught you some Teleportation magic. He told you to find a teleportation platform on the island and practice binding yourself to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[ Press the Crafting button on the right of the screen to access your recipes (the cauldron icon). Find and use the Bind Circle recipe while standing on the teleportation platform. ]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Elmetaph]]&#039;&#039;&#039; in the lighthouse on &#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;.  You must have completed [[Find an Amethyst]] before you can begin this quest.&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
The dialogue shown here picks up from the point where [[Elmetaph]] teaches you [[Teleportation]] at the end of [[Find an Amethyst]].&lt;br /&gt;
{{Quote|&lt;br /&gt;
There. Now that you know the basics, you should go find a working teleportation platform and practice binding to it.&lt;br /&gt;
&lt;br /&gt;
;What do I do exactly?&lt;br /&gt;
&lt;br /&gt;
There are a couple of teleportation platforms on the island. Hopefully they&#039;re still in working order! Find one of them and bind yourself to it with your amethyst and the salt I just gave you.&lt;br /&gt;
&lt;br /&gt;
[ Stand on a teleportation platform and press the Recipes button on the right of the screen. Find the Bind Circle recipe and use it while standing on the platform. ]&lt;br /&gt;
&lt;br /&gt;
Oh, but there&#039;s one other thing...&lt;br /&gt;
&lt;br /&gt;
;What else?&lt;br /&gt;
&lt;br /&gt;
There&#039;s a small chance your amethyst will explode when you use it. Perfectly normal, nothing to be ashamed of! Whenever you cast a teleportation spell, there&#039;s a 1-in-5 chance your gem exploding. That&#039;s why you should always carry a spare amethyst!&lt;br /&gt;
&lt;br /&gt;
;Ah. Well, I&#039;ll give it a shot. Goodbye.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Bind to a teleport circle&lt;br /&gt;
* Talk to [[Elmetaph]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{Spoiler|Reward for this quest|&lt;br /&gt;
When you use &#039;&#039;&#039;Bind Circle&#039;&#039;&#039; for the first time, you gain 100 XP in [[Teleportation]].  This is enough experience to get you to level 5 in Teleportation.  As a level-up reward you learn the recipe &#039;&#039;&#039;Recall Circle&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Back so soon, [ mangled player name]? Did you bind to a teleportation platform?&lt;br /&gt;
&lt;br /&gt;
;Yes, I&#039;ve done it.&lt;br /&gt;
&lt;br /&gt;
Wonderful. Then you have enough hands-on experience to teleport yourself! Just go to a teleportation circle and cast the Recall Circle spell. And I hope you come back to visit again. Goodbye, [ mangled player name]!&lt;br /&gt;
&lt;br /&gt;
;Wait. That will send me to my bound location, right?&lt;br /&gt;
&lt;br /&gt;
Yes. You&#039;ll be whisked away to wherever you last bound yourself.&lt;br /&gt;
&lt;br /&gt;
;But I just bound myself to here, on this island!&lt;br /&gt;
&lt;br /&gt;
What? Why?! Now you can&#039;t get off the... oh... I see. I did tell you to do that. Well, shit.&lt;br /&gt;
&lt;br /&gt;
;Aww come on! What do I do now?&lt;br /&gt;
&lt;br /&gt;
Hmm. Well, I do know how to remotely bind to a distant location. But I couldn&#039;t possibly teach you such an advanced Teleportation technique. It took me over 40 years to learn it. You&#039;re a fast learner, but not that fast.&lt;br /&gt;
&lt;br /&gt;
I suppose I could cast it on you myself...&lt;br /&gt;
&lt;br /&gt;
;So you can change my bound location?&lt;br /&gt;
&lt;br /&gt;
Remote binding is hard even for the most advanced mages. And I&#039;m a little past my prime. But I can give it a shot, if you like. I can probably get you somewhere off this island, and probably on dry land. I couldn&#039;t promise you any specifics, though.&lt;br /&gt;
&lt;br /&gt;
;Fine. I&#039;ll take it. What do I do?&lt;br /&gt;
&lt;br /&gt;
I&#039;ll need to do some math to compensate for ley line fluctuation. Fortunately there are some old obelisks that were once used for this very thing, back when the Council was teleporting students here every week. Hopefully they still work!&lt;br /&gt;
&lt;br /&gt;
Find the four obelisks and write down their info. Then bring it to me.&lt;br /&gt;
&lt;br /&gt;
;Four obelisks. Right.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Starts the quest [[Obelisk Math]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Elmetaph]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst&amp;diff=36883</id>
		<title>Find an Amethyst</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst&amp;diff=36883"/>
		<updated>2018-10-06T11:16:52Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
An old elf named Elmetaph said he could teach you [[Teleportation]]. You just need to find an [[Amethyst|amethyst]] first.&lt;br /&gt;
&lt;br /&gt;
He suggested you search around the old teleportation platforms for lost gems, but mentioned that amethysts might be found anywhere on the island.&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Elmetaph]]&#039;&#039;&#039; in the lighthouse on &#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
{{Quote|&lt;br /&gt;
;Is there a way off this island?&lt;br /&gt;
&lt;br /&gt;
Well, you could swim, hehe... no, don&#039;t look hopeful, that was a joke! The sea&#039;s full of horrible beasts. An elven friend comes to visit me every year or so. You could get a ride back with her. Shouldn&#039;t be more than six or eight months wait.&lt;br /&gt;
&lt;br /&gt;
;That&#039;s too long. Is there any other way?&lt;br /&gt;
&lt;br /&gt;
If you still had your magic training, you could teleport, I suppose... &lt;br /&gt;
&lt;br /&gt;
;Can you teach me how to teleport? &lt;br /&gt;
&lt;br /&gt;
You were a fast learner before, so I guess I could try to teach you again. But it took you weeks to master it, and that&#039;s after you&#039;d been studying the basics of magic for quite awhile. Hopefully some remnant of that training is still in your head somewhere. We can give it a shot and see...&lt;br /&gt;
&lt;br /&gt;
;Great! How do we begin? &lt;br /&gt;
&lt;br /&gt;
Well, first you&#039;ll need an amethyst as a catalyst. And I&#039;m fresh out of gems.&lt;br /&gt;
&lt;br /&gt;
;Shit.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t you curse at me, young man! There&#039;s still a chance. Lots of students had their teleportation trials on this island, and they all brought spare amethysts, so there&#039;s bound to be some hidden around somewhere.&lt;br /&gt;
&lt;br /&gt;
;So I should find an [[Amethyst]] and come back?&lt;br /&gt;
&lt;br /&gt;
Yup. Come back with an amethyst and I&#039;ll teach you the basics of teleportation.&lt;br /&gt;
&lt;br /&gt;
Try searching around the old teleportation platforms for misplaced gem bags. If that doesn&#039;t work, well, there could be amethysts anywhere on the island, really.&lt;br /&gt;
&lt;br /&gt;
;I&#039;ll do that and come back. Goodbye.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Find an {{Item|Amethyst}} {{Hint|As Elemtaph describes, Amethysts can be found in a &amp;quot;Dropped sack&amp;quot; near either teleporter on the island.  If you lose your Amethysts, Lawara will give you one if you do her a favor.}}&lt;br /&gt;
* Talk to [[Elmetaph]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{Spoiler|Rewards for this quest|&lt;br /&gt;
{{Quote|&lt;br /&gt;
Hey there, [mangled player name]. Have you found an amethyst yet?&lt;br /&gt;
&lt;br /&gt;
;Yes! I have one!&lt;br /&gt;
&lt;br /&gt;
Perfect! Now sit down and I shall go over the basics of teleportation.&lt;br /&gt;
&lt;br /&gt;
;Great!&lt;br /&gt;
&lt;br /&gt;
[ Learning Teleportation...]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Learn the recipe Bind Circle.&lt;br /&gt;
* 10 XP in [[Teleportation]]&lt;br /&gt;
* {{Item|Salt}} x10&lt;br /&gt;
* Starts a new quest with the same name: [[Find an Amethyst (part 2)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Elmetaph]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst&amp;diff=36882</id>
		<title>Find an Amethyst</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst&amp;diff=36882"/>
		<updated>2018-10-06T11:16:24Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
An old elf named Elmetaph said he could teach you [[Teleportation]]. You just need to find an [[Amethyst|amethyst]] first.&lt;br /&gt;
&lt;br /&gt;
He suggested you search around the old teleportation platforms for lost gems, but mentioned that amethysts might be found anywhere on the island.&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Elmetaph]]&#039;&#039;&#039; in the lighthouse on &#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
{{Quote|&lt;br /&gt;
;Is there a way off this island?&lt;br /&gt;
&lt;br /&gt;
Well, you could swim, hehe... no, don&#039;t look hopeful, that was a joke! The sea&#039;s full of horrible beasts. An elven friend comes to visit me every year or so. You could get a ride back with her. Shouldn&#039;t be more than six or eight months wait.&lt;br /&gt;
&lt;br /&gt;
;That&#039;s too long. Is there any other way?&lt;br /&gt;
&lt;br /&gt;
If you still had your magic training, you could teleport, I suppose... &lt;br /&gt;
&lt;br /&gt;
;Can you teach me how to teleport? &lt;br /&gt;
&lt;br /&gt;
You were a fast learner before, so I guess I could try to teach you again. But it took you weeks to master it, and that&#039;s after you&#039;d been studying the basics of magic for quite awhile. Hopefully some remnant of that training is still in your head somewhere. We can give it a shot and see...&lt;br /&gt;
&lt;br /&gt;
;Great! How do we begin? &lt;br /&gt;
&lt;br /&gt;
Well, first you&#039;ll need an amethyst as a catalyst. And I&#039;m fresh out of gems.&lt;br /&gt;
&lt;br /&gt;
;Shit.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t you curse at me, young man! There&#039;s still a chance. Lots of students had their teleportation trials on this island, and they all brought spare amethysts, so there&#039;s bound to be some hidden around somewhere.&lt;br /&gt;
&lt;br /&gt;
;So I should find an [[Amethyst]] and come back?&lt;br /&gt;
&lt;br /&gt;
Yup. Come back with an amethyst and I&#039;ll teach you the basics of teleportation.&lt;br /&gt;
&lt;br /&gt;
Try searching around the old teleportation platforms for misplaced gem bags. If that doesn&#039;t work, well, there could be amethysts anywhere on the island, really.&lt;br /&gt;
&lt;br /&gt;
;I&#039;ll do that and come back. Goodbye.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Find an {{Item|Amethyst}} {{Hint|As Elemtaph describes, Amethysts can be found in a &amp;quot;Dropped sack&amp;quot; near either teleporter on the island.  If you lose your Amethysts, Lawara will give you one if you do her a favor.}}&lt;br /&gt;
* Talk to [[Elmetaph]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{Spoiler|Reward for this quest|&lt;br /&gt;
{{Quote|&lt;br /&gt;
Hey there, [mangled player name]. Have you found an amethyst yet?&lt;br /&gt;
&lt;br /&gt;
;Yes! I have one!&lt;br /&gt;
&lt;br /&gt;
Perfect! Now sit down and I shall go over the basics of teleportation.&lt;br /&gt;
&lt;br /&gt;
;Great!&lt;br /&gt;
&lt;br /&gt;
[ Learning Teleportation...]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Learn the recipe Bind Circle.&lt;br /&gt;
* 10 XP in [[Teleportation]]&lt;br /&gt;
* {{Item|Salt}} x10&lt;br /&gt;
* Starts a new quest with the same name: [[Find an Amethyst (part 2)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Elmetaph]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst&amp;diff=36881</id>
		<title>Find an Amethyst</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst&amp;diff=36881"/>
		<updated>2018-10-06T11:14:08Z</updated>

		<summary type="html">&lt;p&gt;Kora: grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
An old elf named Elmetaph said he could teach you [[Teleportation]]. You just need to find an [[Amethyst|amethyst]] first.&lt;br /&gt;
&lt;br /&gt;
He suggested you search around the old teleportation platforms for lost gems, but mentioned that amethysts might be found anywhere on the island.&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Elmetaph]]&#039;&#039;&#039; in the lighthouse on &#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
{{Quote|&lt;br /&gt;
;Is there a way off this island?&lt;br /&gt;
&lt;br /&gt;
Well, you could swim, hehe... no, don&#039;t look hopeful, that was a joke! The sea&#039;s full of horrible beasts. An elven friend comes to visit me every year or so. You could get a ride back with her. Shouldn&#039;t be more than six or eight months wait.&lt;br /&gt;
&lt;br /&gt;
;That&#039;s too long. Is there any other way?&lt;br /&gt;
&lt;br /&gt;
If you still had your magic training, you could teleport, I suppose... &lt;br /&gt;
&lt;br /&gt;
;Can you teach me how to teleport? &lt;br /&gt;
&lt;br /&gt;
You were a fast learner before, so I guess I could try to teach you again. But it took you weeks to master it, and that&#039;s after you&#039;d been studying the basics of magic for quite awhile. Hopefully some remnant of that training is still in your head somewhere. We can give it a shot and see...&lt;br /&gt;
&lt;br /&gt;
;Great! How do we begin? &lt;br /&gt;
&lt;br /&gt;
Well, first you&#039;ll need an amethyst as a catalyst. And I&#039;m fresh out of gems.&lt;br /&gt;
&lt;br /&gt;
;Shit.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t you curse at me, young man! There&#039;s still a chance. Lots of students had their teleportation trials on this island, and they all brought spare amethysts, so there&#039;s bound to be some hidden around somewhere.&lt;br /&gt;
&lt;br /&gt;
;So I should find an [[Amethyst]] and come back?&lt;br /&gt;
&lt;br /&gt;
Yup. Come back with an amethyst and I&#039;ll teach you the basics of teleportation.&lt;br /&gt;
&lt;br /&gt;
Try searching around the old teleportation platforms for misplaced gem bags. If that doesn&#039;t work, well, there could be amethysts anywhere on the island, really.&lt;br /&gt;
&lt;br /&gt;
;I&#039;ll do that and come back. Goodbye.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Find an {{Item|Amethyst}} {{Hint|As Elemtaph describes, Amethysts can be found in a &amp;quot;Dropped sack&amp;quot; near either teleporter on the island.  If you lose your Amethysts, Lawara will give you one if you do her a favor.}}&lt;br /&gt;
* Talk to [[Elmetaph]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{Spoiler|Reward for finding an Amethyst|&lt;br /&gt;
{{Quote|&lt;br /&gt;
Hey there, [mangled player name]. Have you found an amethyst yet?&lt;br /&gt;
&lt;br /&gt;
;Yes! I have one!&lt;br /&gt;
&lt;br /&gt;
Perfect! Now sit down and I shall go over the basics of teleportation.&lt;br /&gt;
&lt;br /&gt;
;Great!&lt;br /&gt;
&lt;br /&gt;
[ Learning Teleportation...]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Learn the recipe Bind Circle.&lt;br /&gt;
* 10 XP in [[Teleportation]]&lt;br /&gt;
* {{Item|Salt}} x10&lt;br /&gt;
* Starts a new quest with the same name: [[Find an Amethyst (part 2)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Elmetaph]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst&amp;diff=36880</id>
		<title>Find an Amethyst</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Find_an_Amethyst&amp;diff=36880"/>
		<updated>2018-10-06T11:10:26Z</updated>

		<summary type="html">&lt;p&gt;Kora: fixed spoiler (reward text was showing)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
An old elf named Elmetaph said he could teach you [[Teleportation]]. You just need to find an [[Amethyst|amethyst]] first.&lt;br /&gt;
&lt;br /&gt;
He suggested you search around the old teleportation platforms for lost gems, but mentioned that amethysts might be found anywhere on the island.&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
To start this quest, talk to [[Elmetaph]] in the lighthouse on [[Anagoge Island]].&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
{{Quote|&lt;br /&gt;
;Is there a way off this island?&lt;br /&gt;
&lt;br /&gt;
Well, you could swim, hehe... no, don&#039;t look hopeful, that was a joke! The sea&#039;s full of horrible beasts. An elven friend comes to visit me every year or so. You could get a ride back with her. Shouldn&#039;t be more than six or eight months wait.&lt;br /&gt;
&lt;br /&gt;
;That&#039;s too long. Is there any other way?&lt;br /&gt;
&lt;br /&gt;
If you still had your magic training, you could teleport, I suppose... &lt;br /&gt;
&lt;br /&gt;
;Can you teach me how to teleport? &lt;br /&gt;
&lt;br /&gt;
You were a fast learner before, so I guess I could try to teach you again. But it took you weeks to master it, and that&#039;s after you&#039;d been studying the basics of magic for quite awhile. Hopefully some remnant of that training is still in your head somewhere. We can give it a shot and see...&lt;br /&gt;
&lt;br /&gt;
;Great! How do we begin? &lt;br /&gt;
&lt;br /&gt;
Well, first you&#039;ll need an amethyst as a catalyst. And I&#039;m fresh out of gems.&lt;br /&gt;
&lt;br /&gt;
;Shit.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t you curse at me, young man! There&#039;s still a chance. Lots of students had their teleportation trials on this island, and they all brought spare amethysts, so there&#039;s bound to be some hidden around somewhere.&lt;br /&gt;
&lt;br /&gt;
;So I should find an [[Amethyst]] and come back?&lt;br /&gt;
&lt;br /&gt;
Yup. Come back with an amethyst and I&#039;ll teach you the basics of teleportation.&lt;br /&gt;
&lt;br /&gt;
Try searching around the old teleportation platforms for misplaced gem bags. If that doesn&#039;t work, well, there could be amethysts anywhere on the island, really.&lt;br /&gt;
&lt;br /&gt;
;I&#039;ll do that and come back. Goodbye.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Find an {{Item|Amethyst}} {{Hint|As Elemtaph describes, Amethysts can be found in a &amp;quot;Dropped sack&amp;quot; near either teleporter on the island.  If you lose your Amethysts, Lawara will give you one if you do her a favor.}}&lt;br /&gt;
* Talk to [[Elmetaph]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{{Spoiler|Reward for finding an Amethyst|&lt;br /&gt;
{{Quote|&lt;br /&gt;
Hey there, [mangled player name]. Have you found an amethyst yet?&lt;br /&gt;
&lt;br /&gt;
;Yes! I have one!&lt;br /&gt;
&lt;br /&gt;
Perfect! Now sit down and I shall go over the basics of teleportation.&lt;br /&gt;
&lt;br /&gt;
;Great!&lt;br /&gt;
&lt;br /&gt;
[ Learning Teleportation...]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Learn the recipe Bind Circle.&lt;br /&gt;
* 10 XP in [[Teleportation]]&lt;br /&gt;
* {{Item|Salt}} x10&lt;br /&gt;
* Starts a new quest with the same name: [[Find an Amethyst (part 2)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Elmetaph]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Find_Spoons&amp;diff=36879</id>
		<title>Find Spoons</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Find_Spoons&amp;diff=36879"/>
		<updated>2018-10-06T10:42:56Z</updated>

		<summary type="html">&lt;p&gt;Kora: grammar fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Bring two spoons to Lawara.&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Lawara]]&#039;&#039;&#039; in &#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;. The quest is available at {{Favor|Neutral}} favor.&lt;br /&gt;
&lt;br /&gt;
===Preface===&lt;br /&gt;
{{Quote|I thought I saw some spoons lying around here somewhere. They could be anywhere on the island, though. Can you see if you can find a couple? I want to use them in my art.}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Find 2 {{Item|Spoon}}&#039;s&lt;br /&gt;
* Talk to Lawara&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{{Spoiler|Rewards for Find Spoons|&lt;br /&gt;
{{Quote|Thanks! These will be the faces of my marionettes! Here, want this pretty stone I found?}}&lt;br /&gt;
&lt;br /&gt;
* 100 {{Favor|favor}}&lt;br /&gt;
* {{Item|Amethyst}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Anagoge Island Quests]][[Category:Quests/Lawara]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cheer_Up_Riger&amp;diff=36878</id>
		<title>Cheer Up Riger</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cheer_Up_Riger&amp;diff=36878"/>
		<updated>2018-10-06T10:23:56Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Cheer up &#039;&#039;&#039;[[Riger]]&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Riger]]&#039;&#039;&#039; in &#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Preface===&lt;br /&gt;
{{Quote|I don&#039;t know. I mean, I don&#039;t even want to escape, you know? It doesn&#039;t matter anymore. I think I&#039;m seriously depressed. But I can&#039;t figure out a fix. I wish I could feel some hope again.}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Ask Riger if there is anything you can do for him. His task requires &#039;&#039;&#039;[[Pick-Me-Up Juice]]&#039;&#039;&#039; which can be made on the island he is on. You first need to &#039;&#039;&#039;find the recipes on the lighthouse bookshelf&#039;&#039;&#039; nearby. After that, you need the ingredients to create the juice which is &#039;&#039;&#039;1 [[Bottle of Water]], 1 [[Strange Dirt]], 1 [[Sugar]], 2 [[Parasol Mushroom]], and 1 [[Salt]]&#039;&#039;&#039;. Everything &#039;&#039;&#039;can be found around the island or from monster loot&#039;&#039;&#039;, so search around!. Once you acquired all the ingredients, &#039;&#039;&#039;click the &#039;&#039;Recipes&#039;&#039; icon&#039;&#039;&#039; on the sidebar, find the &#039;&#039;&#039;Parasol Mushroom Flakes recipe&#039;&#039;&#039; and craft it. Next, find the &#039;&#039;&#039;Pick-Me-Up Juice recipe&#039;&#039;&#039;, craft it, then give it to Riger by talking to him again.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{{Spoiler|Reward for cheering up Riger|&lt;br /&gt;
{{Quote|&lt;br /&gt;
What&#039;s this? Oh, hey. (Riger drinks the potion.)&lt;br /&gt;
&lt;br /&gt;
...thanks. That hit the spot. At least for a while, I won&#039;t feel like dying! Actually, I think I&#039;m going to plan my escape! It&#039;s all thanks to you! And no thanks to that Psychology book over there. Magic wins every time!&lt;br /&gt;
;&#039;&#039;&#039;You&#039;re welcome. Bye!&#039;&#039;&#039;}}&lt;br /&gt;
Rewards:&lt;br /&gt;
*100 &#039;&#039;&#039;[[Alchemy]]&#039;&#039;&#039; XP&lt;br /&gt;
*Access to Riger&#039;s Textbook on the table which teaches you &#039;&#039;&#039;[[Psychology]]&#039;&#039;&#039;}}&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Riger]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cheer_Up_Riger&amp;diff=36877</id>
		<title>Cheer Up Riger</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cheer_Up_Riger&amp;diff=36877"/>
		<updated>2018-10-06T10:21:51Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Cheer up [[Riger]]!&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Riger]]&#039;&#039;&#039; in &#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Preface===&lt;br /&gt;
{{Quote|I don&#039;t know. I mean, I don&#039;t even want to escape, you know? It doesn&#039;t matter anymore. I think I&#039;m seriously depressed. But I can&#039;t figure out a fix. I wish I could feel some hope again.}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Ask Riger if there is anything you can do for him. His task requires &#039;&#039;&#039;[[Pick-Me-Up Juice]]&#039;&#039;&#039; which can be made on the island he is on. You first need to &#039;&#039;&#039;find the recipes on the lighthouse bookshelf&#039;&#039;&#039; nearby. After that, you need the ingredients to create the juice which is &#039;&#039;&#039;1 [[Bottle of Water]], 1 [[Strange Dirt]], 1 [[Sugar]], 2 [[Parasol Mushroom]], and 1 [[Salt]]&#039;&#039;&#039;. Everything &#039;&#039;&#039;can be found around the island or from monster loot&#039;&#039;&#039;, so search around!. Once you acquired all the ingredients, &#039;&#039;&#039;click the &#039;&#039;Recipes&#039;&#039; icon&#039;&#039;&#039; on the sidebar, find the &#039;&#039;&#039;Parasol Mushroom Flakes recipe&#039;&#039;&#039; and craft it. Next, find the &#039;&#039;&#039;Pick-Me-Up Juice recipe&#039;&#039;&#039;, craft it, then give it to Riger by talking to him again.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{{Spoiler|Reward for cheering up Riger|&lt;br /&gt;
{{Quote|&lt;br /&gt;
What&#039;s this? Oh, hey. (Riger drinks the potion.)&lt;br /&gt;
&lt;br /&gt;
...thanks. That hit the spot. At least for a while, I won&#039;t feel like dying! Actually, I think I&#039;m going to plan my escape! It&#039;s all thanks to you! And no thanks to that Psychology book over there. Magic wins every time!&lt;br /&gt;
;&#039;&#039;&#039;You&#039;re welcome. Bye!&#039;&#039;&#039;}}&lt;br /&gt;
Rewards:&lt;br /&gt;
*100 &#039;&#039;&#039;[[Alchemy]]&#039;&#039;&#039; XP&lt;br /&gt;
*Access to Riger&#039;s Textbook on the table which teaches you &#039;&#039;&#039;[[Psychology]]&#039;&#039;&#039;}}&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Riger]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cheer_Up_Riger&amp;diff=36876</id>
		<title>Cheer Up Riger</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cheer_Up_Riger&amp;diff=36876"/>
		<updated>2018-10-06T10:20:05Z</updated>

		<summary type="html">&lt;p&gt;Kora: Updated quest to include &amp;#039;preface&amp;#039; and &amp;#039;requirements&amp;#039;, and cleaned up the formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Cheer up [[Riger]]!&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Riger]]&#039;&#039;&#039; in &#039;&#039;&#039;[[Anagoge]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Preface===&lt;br /&gt;
{{Quote|I don&#039;t know. I mean, I don&#039;t even want to escape, you know? It doesn&#039;t matter anymore. I think I&#039;m seriously depressed. But I can&#039;t figure out a fix. I wish I could feel some hope again.}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
Ask Riger if there is anything you can do for him. His task requires &#039;&#039;&#039;[[Pick-Me-Up Juice]]&#039;&#039;&#039; which can be made on the island he is on. You first need to &#039;&#039;&#039;find the recipes on the lighthouse bookshelf&#039;&#039;&#039; nearby. After that, you need the ingredients to create the juice which is &#039;&#039;&#039;1 [[Bottle of Water]], 1 [[Strange Dirt]], 1 [[Sugar]], 2 [[Parasol Mushroom]], and 1 [[Salt]]&#039;&#039;&#039;. Everything &#039;&#039;&#039;can be found around the island or from monster loot&#039;&#039;&#039;, so search around!. Once you acquired all the ingredients, &#039;&#039;&#039;click the &#039;&#039;Recipes&#039;&#039; icon&#039;&#039;&#039; on the sidebar, find the &#039;&#039;&#039;Parasol Mushroom Flakes recipe&#039;&#039;&#039; and craft it. Next, find the &#039;&#039;&#039;Pick-Me-Up Juice recipe&#039;&#039;&#039;, craft it, then give it to Riger by talking to him again.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{{Spoiler|Reward for cheering up Riger|&lt;br /&gt;
{{Quote|&lt;br /&gt;
What&#039;s this? Oh, hey. (Riger drinks the potion.)&lt;br /&gt;
&lt;br /&gt;
...thanks. That hit the spot. At least for a while, I won&#039;t feel like dying! Actually, I think I&#039;m going to plan my escape! It&#039;s all thanks to you! And no thanks to that Psychology book over there. Magic wins every time!&lt;br /&gt;
;&#039;&#039;&#039;You&#039;re welcome. Bye!&#039;&#039;&#039;}}&lt;br /&gt;
Rewards:&lt;br /&gt;
*100 &#039;&#039;&#039;[[Alchemy]]&#039;&#039;&#039; XP&lt;br /&gt;
*Access to Riger&#039;s Textbook on the table which teaches you &#039;&#039;&#039;[[Psychology]]&#039;&#039;&#039;}}&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Riger]][[Category:Quests/Anagoge Island Quests]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36875</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36875"/>
		<updated>2018-10-06T05:49:12Z</updated>

		<summary type="html">&lt;p&gt;Kora: added new entries and updated a few existing - I plan on updating this page as my character levels up. I left notes in hidden comments which will be removed after I am done updating this page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039;Hunting Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats&lt;br /&gt;
: Rats may not seem very dangerous, but they... might carry disease. Yes, disease, that&#039;s it! You decide to kill them all in case they&#039;re carrying something nasty.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills) &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep&lt;br /&gt;
: As the sheep bleats its dying bleat, something snaps in your head. You know now what you have to do, kill sheep.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting Fire Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep&lt;br /&gt;
: As the sheep bleats its dying bleat, something snaps in your head. You know now what you have to do, kill sheep.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy XP &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- quest added to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers&lt;br /&gt;
: What are all these tigers doing here?! How will this many apex predators survive the winter?! The answer is that most of them will die horrible, slow deaths. You decide to show them compassion. Murderous compassion.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Cat Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Goblins in Serbule Hills&lt;br /&gt;
: While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Black Widow Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: These highly venomous spiders eat many dangerous pests. However, they also like to eat people, and they especially love sneaking up on campers and caravans in the night.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- updated quest dialogue 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Worgs in Serbule Hills&lt;br /&gt;
: When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These pigs were never tame; they tolerate their feral brethren, but they attack most other creatures without fear. Wild pigs are not prey animals: they&#039;re omnivorous, intelligent, and vicious.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Non-Ruminant Ungulate Anatomy &amp;amp; 350 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- quest dialogue updated and quest reward added 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 6 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 fishing and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- updated 2018-10-05, I noticed that &amp;quot;kill 10&amp;quot; has been changed to &amp;quot;kill 6.&amp;quot; Also noted that the inconsistent use of &amp;quot;Stoneshaper&amp;quot; vs &amp;quot;Stone Shaper&amp;quot; in the quest dialogue is how it&#039;s currently written in-game, copied here word for word. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills)&lt;br /&gt;
&amp;lt;!-- added quest to wiki 2018-10-05 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36874</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36874"/>
		<updated>2018-10-06T04:10:24Z</updated>

		<summary type="html">&lt;p&gt;Kora: added reward for Ranalon Gardeners&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039; Hunting Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats&lt;br /&gt;
: Rats may not seem very dangerous, but they... might carry disease. Yes, disease, that&#039;s it! You decide to kill them all in case they&#039;re carrying something nasty.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills) &lt;br /&gt;
*&#039;&#039;&#039; Hunting Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep&lt;br /&gt;
: As the sheep bleats its dying bleat, something snaps in your head. You know now what you have to do, kill sheep.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers&lt;br /&gt;
: What are all these tigers doing here?! How will this many apex predators survive the winter?! The answer is that most of them will die horrible, slow deaths. You decide to show them compassion. Murderous compassion.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Cat Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Goblins in Serbule Hills&lt;br /&gt;
: While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: Look at the hideous thing before you: how can you suffer these giant spiders to live?! You immediately enact a plan of vengeance.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Worgs in Serbule Hills&lt;br /&gt;
: When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These wild pigs are dangerous and aggressive, and they are not afraid of people. Travelers could be killed! You sigh with resignation: being a hero is hard work sometimes.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Fish and Snail Anatomy XP &amp;amp; 500 Combat XP (Active Skills) &lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; &lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36873</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36873"/>
		<updated>2018-10-06T04:00:55Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039; Hunting Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats&lt;br /&gt;
: Rats may not seem very dangerous, but they... might carry disease. Yes, disease, that&#039;s it! You decide to kill them all in case they&#039;re carrying something nasty.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills) &lt;br /&gt;
*&#039;&#039;&#039; Hunting Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep&lt;br /&gt;
: As the sheep bleats its dying bleat, something snaps in your head. You know now what you have to do, kill sheep.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers&lt;br /&gt;
: What are all these tigers doing here?! How will this many apex predators survive the winter?! The answer is that most of them will die horrible, slow deaths. You decide to show them compassion. Murderous compassion.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Cat Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Goblins in Serbule Hills&lt;br /&gt;
: While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: Look at the hideous thing before you: how can you suffer these giant spiders to live?! You immediately enact a plan of vengeance.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Worgs in Serbule Hills&lt;br /&gt;
: When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These wild pigs are dangerous and aggressive, and they are not afraid of people. Travelers could be killed! You sigh with resignation: being a hero is hard work sometimes.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Gardeners in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; &lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36872</id>
		<title>Hunting Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hunting_Quests&amp;diff=36872"/>
		<updated>2018-10-06T04:00:03Z</updated>

		<summary type="html">&lt;p&gt;Kora: Added Ranalon Gardeners&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Crown Quest Icon.png|thumb|right|600px|An example of a creature with a Crown symbol.]]&lt;br /&gt;
&#039;&#039;&#039;Crown Quests&#039;&#039;&#039; are a mechanic first introduced in March of 2016. Sometimes, an Adventurer will encounter a creature with a silver crown glowing over its head. Defeating this creature will grant the Adventurer a quest. Upon completion, rewards will be bestowed upon them.&lt;br /&gt;
=== [[Serbule]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Serbule Hills]] Crown Quests===&lt;br /&gt;
*&#039;&#039;&#039; Hunting Rats&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Rats&lt;br /&gt;
: Rats may not seem very dangerous, but they... might carry disease. Yes, disease, that&#039;s it! You decide to kill them all in case they&#039;re carrying something nasty.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Rodent Anatomy XP &amp;amp; 250 Combat XP (Active Skills) &lt;br /&gt;
*&#039;&#039;&#039; Hunting Sheep&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Sheep&lt;br /&gt;
: As the sheep bleats its dying bleat, something snaps in your head. You know now what you have to do, kill sheep.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Ruminant Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Tigers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Tigers&lt;br /&gt;
: What are all these tigers doing here?! How will this many apex predators survive the winter?! The answer is that most of them will die horrible, slow deaths. You decide to show them compassion. Murderous compassion.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Cat Anatomy XP &amp;amp; 300 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Goblins&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Goblins in Serbule Hills&lt;br /&gt;
: While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Goblin Anatomy XP &amp;amp; 400 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Spiders&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Spiders in Serbule Hills&lt;br /&gt;
: Look at the hideous thing before you: how can you suffer these giant spiders to live?! You immediately enact a plan of vengeance.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; 50 Arthropod Anatomy XP &amp;amp; 250 Combat XP (Active Skills)&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Worgs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Worgs in Serbule Hills&lt;br /&gt;
: When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Wild Pigs&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Wild Pigs in Serbule Hills&lt;br /&gt;
: These wild pigs are dangerous and aggressive, and they are not afraid of people. Travelers could be killed! You sigh with resignation: being a hero is hard work sometimes.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Guard Scrays&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Guard Scrays in Serbule Hills&lt;br /&gt;
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Stone Shapers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Stoneshapers can pull stone from deep beneath the earth, and use these stones to create most Ranalon buildings. They also serve on the battlefield where they hamper enemy movement. When cornered, they can pull stones from the ground to protect themselves, creating a dense shield that absorbs most attacks.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hunting: Ranalon Gardeners&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Ranalon Stone Shapers in Serbule Hills&lt;br /&gt;
: Perhaps the weakest caste of ranalon, but also the most numerous, are the gardeners. They scavenge the land for resources and can also be found deep in lakes, tending to their underwater gardens. They are fast -- VERY fast -- and can chase their prey long distances.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Eltibule]] Crown Quests ===&lt;br /&gt;
*&#039;&#039;&#039; Hunting: Gnashers&#039;&#039;&#039;&lt;br /&gt;
: Kill 10 Gnashers&lt;br /&gt;
: The so-called Gnasher is a dinosaur from a distant land, imported by the Council to counter the uncontrolled spread of Uraks and other problem pests. However, gnashers are now as big a threat as any of the other invasive species. They are able to cut through armor with incredible ease.&lt;br /&gt;
:: &#039;&#039;&#039;Reward:&#039;&#039;&#039; &lt;br /&gt;
=== [[Kur Mountains]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Sun Vale]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Ilmari]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
=== [[Rahu]] Crown Quests ===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User_talk:Kora&amp;diff=36871</id>
		<title>User talk:Kora</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User_talk:Kora&amp;diff=36871"/>
		<updated>2018-10-05T17:19:39Z</updated>

		<summary type="html">&lt;p&gt;Kora: initial commit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&amp;quot;Is this thing on?&amp;quot;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36870</id>
		<title>User:Kora</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36870"/>
		<updated>2018-10-05T17:08:40Z</updated>

		<summary type="html">&lt;p&gt;Kora: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I&#039;m Kora!&lt;br /&gt;
&lt;br /&gt;
You can find me in-game and on the [https://forum.projectgorgon.com/member.php?4114-Kora Official Forums] by the same name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To-Do List&#039;&#039;&#039;&lt;br /&gt;
* Verify/update Crown Quests&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36869</id>
		<title>User:Kora</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Kora&amp;diff=36869"/>
		<updated>2018-10-05T17:07:58Z</updated>

		<summary type="html">&lt;p&gt;Kora: initial commit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User page}}&lt;br /&gt;
&lt;br /&gt;
Hi, I&#039;m Kora!&lt;br /&gt;
&lt;br /&gt;
You can find me in-game and on the [https://forum.projectgorgon.com/member.php?4114-Kora Official Forums] by the same name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To-Do List&#039;&#039;&#039;&lt;br /&gt;
* Verify/update Crown Quests&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Main_Page&amp;diff=36868</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Main_Page&amp;diff=36868"/>
		<updated>2018-10-05T14:43:01Z</updated>

		<summary type="html">&lt;p&gt;Kora: missing space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox&lt;br /&gt;
|border=blue&lt;br /&gt;
|type=Hello everyone!&lt;br /&gt;
|info=&amp;lt;span style=&amp;quot;color:#c80000; font-weight:bold;font-size:15px;&amp;quot;&amp;gt;The wiki is experiencing some email related trouble. Check back to see when this message vanishes!&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| style=&amp;quot;width:100%; align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;font-size:15px;padding:0 0 0.5em;&amp;quot;&amp;gt;Welcome to the Project Gorgon Wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin:0 0 1em&amp;quot;&amp;gt;&amp;lt;!-- we do this to have a nicer spacing than default --&amp;gt;&lt;br /&gt;
This wiki is dedicated to [http://projectgorgon.com/ Project Gorgon]. A sandbox MMORPG in development by Eric Heimburg and Sandra Powers. This game is not your typical MMO and features many innovative ideas such as morphing into animals and a unique, intricate combat system.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin:0 0 1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#484;&amp;quot;&amp;gt;&#039;&#039;&#039;Latest game update: &amp;lt;dpl&amp;gt;&lt;br /&gt;
 category       = Game updates&lt;br /&gt;
 ordermethod    = title&lt;br /&gt;
 order          = descending&lt;br /&gt;
 count          = 1&lt;br /&gt;
 replaceintitle = /Game updates\//,&lt;br /&gt;
 format         = ,[[%PAGE%|²{ #time: j F Y | %TITLE% }²]],&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&#039;&#039;&#039; ([[Game updates|archive]])&amp;lt;/span&amp;gt;&amp;lt;!-- &#039;&#039;&#039;The game is currently in Alpha and new content is being added very frequently.&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;[https://forum.projectgorgon.com/blog.php Developer&#039;s Blog]&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[http://projectgorgon.com/ Official Website]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[http://forum.projectgorgon.com/ Official Forum]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[EULA]] &amp;amp; [[Code of Conduct]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Project Gorgon (logo with dropshadow).png|800px|center|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Table of gameplay information --&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:334px; position:relative; vertical-align:top; background:#1e1615ff; border-style:solid;border-color:#423930; border-width:1px; border-radius:10px; padding:1px;color:#ffffff;&amp;quot; |&lt;br /&gt;
  &amp;lt;div class=&amp;quot;gg-tbl-hd&amp;quot;&amp;gt;[[File:Main Page Headers Bg.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;gg-tbl-hdt&amp;quot;&amp;gt;Gameplay&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;block2&amp;quot; style=&amp;quot;padding:9px;&amp;quot;&amp;gt;&lt;br /&gt;
; Running the game&lt;br /&gt;
: [[User interface]] • [[Controls]] • [[User Interface#The_Chat_Window|Chat commands]]&lt;br /&gt;
&lt;br /&gt;
; Basics&lt;br /&gt;
: [[Races]] • [[Combat]] • [[Armor]] • [[Level]] • [[Favor]] • [[Hang Out]] • [[Metabolism]] • [[Curse]] • [[Guilds]] • [[Guild Quests]]&lt;br /&gt;
&lt;br /&gt;
; Economy&lt;br /&gt;
: [[Items]] • [[Storage]] • [[Consignment|Consignment sales]] • [[Redeem]]&lt;br /&gt;
&lt;br /&gt;
; [[Council Lands|World]]&lt;br /&gt;
: [[Zones]] • [[Dungeons]] • [[Quests]] • [[Crown Quests]]&lt;br /&gt;
&lt;br /&gt;
; NPCs &lt;br /&gt;
: [[:Category:NPCs|All NPCs]] • [[:Category:Skill Trainer|Skill trainers]]&lt;br /&gt;
: [[:Category:Creatures|Creatures]] • [[:Category:Bosses|Bosses]] &lt;br /&gt;
&lt;br /&gt;
; Advanced&lt;br /&gt;
: [[Words of Power]] • [[Augmentation]]&lt;br /&gt;
: [[Hardcore Mode]] • [[Transmutation]]&lt;br /&gt;
: [[Level Up Rewards]]&lt;br /&gt;
&lt;br /&gt;
; [[:Category:Guides|Guides]]&lt;br /&gt;
: [[General gameplay tips|&amp;lt;span style=&amp;quot;color:#484;font-weight:bold&amp;quot;&amp;gt;New players guide&amp;lt;/span&amp;gt;]] • [[Making Money]]&lt;br /&gt;
: [[Merchants]] • [[Bartering]] • [[Gifting]]&lt;br /&gt;
: [[Belt|Lucky Belts]] • [[Haste|Sprint speed]]&lt;br /&gt;
: [[GorgonEye]]&lt;br /&gt;
: [[How to Report a Client Crash|&amp;lt;span style=&amp;quot;color:maroon;font-weight:bold&amp;quot;&amp;gt;How to Report a Client Crash&amp;lt;/span&amp;gt;]]&lt;br /&gt;
: [[Project Gorgon Wiki:How to help|&amp;lt;span style=&amp;quot;color:#484;font-weight:bold&amp;quot;&amp;gt;New Editors &amp;amp; How to help Guide&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Table for skills --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:640px; position:relative; vertical-align:top; background:#1e1615ff; border:1px solid#423930;border-radius:10px; padding:1px;&amp;quot; |&lt;br /&gt;
  &amp;lt;div class=&amp;quot;gg-tbl-hd&amp;quot;&amp;gt;[[File:Main Page Headers Bg.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;gg-tbl-hdt&amp;quot;&amp;gt;[[Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;block2&amp;quot; style=&amp;quot;padding:9px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;gg-light-bullets&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Combat_Skills|Combat Skills]] !! [[:Category:Beast_Skills|Beast Skills]] !! [[:Category:Trade_Skills|Trade Skills]] !! [[:Category:Other_Skills|Other Skills]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Combat Skills&lt;br /&gt;
notcategory = Beast Skills&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Beast Skills&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Trade Skills&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Other Skills&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
|border=blue&lt;br /&gt;
|type=A Note About SPOILERS !&lt;br /&gt;
|info=&amp;lt;span style=&amp;quot;color:#c80000; font-weight:bold;&amp;quot;&amp;gt;By using this wiki you are depriving yourself of the experience of the very essence of this game: &#039;&#039;&#039;exploration and discovery&#039;&#039;&#039;.&amp;lt;br/&amp;gt;&lt;br /&gt;
When looking through articles, some things will be hidden by a &#039;&#039;&#039;Spoiler!&#039;&#039;&#039; button. Many things will not. Tread carefully.&amp;lt;br/&amp;gt;&lt;br /&gt;
Please be aware that not all content is recorded in this Wiki, quite a bit is outdated, and we&#039;re a small team working to get everything updated. Some things, such as zone levels, are just suggestions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
|border=blue&lt;br /&gt;
|type=We are maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] • &amp;lt;b&amp;gt;Help wanted&amp;lt;/b&amp;gt; !&lt;br /&gt;
|info=As such if you like to help-out&amp;lt;sup&amp;gt;([[Special:Userlogin|Register]])&amp;lt;/sup&amp;gt; check the following pages:&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Project Gorgon Wiki:How to help|&amp;lt;span style=&amp;quot;color:#484&amp;quot;&amp;gt;How to help&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; • [[Project Gorgon Wiki:Formatting|Guidelines]] • [[Special:Recentchanges|Recent changes]] • [[Special:Newpages|New pages]] • [[Special:Wantedpages|Missing pages]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kora</name></author>
	</entry>
</feed>