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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matriarch</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matriarch"/>
	<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special:Contributions/Matriarch"/>
	<updated>2026-06-21T14:55:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Special_Settings&amp;diff=55659</id>
		<title>Special Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special_Settings&amp;diff=55659"/>
		<updated>2020-03-15T19:06:29Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: /* Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Under settings, there is a Special tab where you can enter hidden game settings, one on each line. Some settings require the game to be restarted.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Option&lt;br /&gt;
! Value Required&lt;br /&gt;
! Usage&lt;br /&gt;
! Default&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| BookSaveToFile&lt;br /&gt;
| No&lt;br /&gt;
| BookSaveToFile&lt;br /&gt;
| Off&lt;br /&gt;
| Adds an option button to book windows to log the text to a file. (Note: This feature will eventually only be available to players to pay a subscription fee.)&lt;br /&gt;
|-&lt;br /&gt;
| DisableScreenFlash&lt;br /&gt;
| No&lt;br /&gt;
| DisableScreenFlash&lt;br /&gt;
| On&lt;br /&gt;
| Disables screen flashing when taking damage&lt;br /&gt;
|-&lt;br /&gt;
| DoubleClickSpeed&lt;br /&gt;
| Yes&lt;br /&gt;
| DoubleClickSpeed=0.5&lt;br /&gt;
| 0.5 (seconds)&lt;br /&gt;
| Changes the required speed for double clicking items in the player&#039;s inventory. (This value is in seconds)&lt;br /&gt;
|-&lt;br /&gt;
| DontOptimizeMeshes&lt;br /&gt;
| No&lt;br /&gt;
| DontOptimizeMeshes&lt;br /&gt;
| Off&lt;br /&gt;
| Disables a particular graphics optimization related to meshes. Only use if you notice strange side effects. Requires a restart.&lt;br /&gt;
|-&lt;br /&gt;
| EasyDropItems&lt;br /&gt;
| No&lt;br /&gt;
| EasyDropItems&lt;br /&gt;
| Off&lt;br /&gt;
| Allows the player to drop items by dragging them outside the Inventory window.&lt;br /&gt;
|-&lt;br /&gt;
| EntityShadows&lt;br /&gt;
| No&lt;br /&gt;
| EntityShadows&lt;br /&gt;
| Off&lt;br /&gt;
| Allows interactive elements ([[Sign]]s, [[Lamp]]s, [[Monster]]s) to cast shadows. They are turned off by default due to a problem in Unity 2017&#039;s shadow system.&lt;br /&gt;
|-&lt;br /&gt;
| ForceCheapShadows&lt;br /&gt;
| No&lt;br /&gt;
| ForceCheapShadows&lt;br /&gt;
| Off&lt;br /&gt;
| Forces simple shadow rendering. Only effective at graphics setting 3:Good or higher.&lt;br /&gt;
|-&lt;br /&gt;
| LogChat&lt;br /&gt;
| No&lt;br /&gt;
| LogChat&lt;br /&gt;
| Off&lt;br /&gt;
| Logs all chat heard to a file (per day) under the screen shot folder. (Note: This feature will eventually only be available to players to pay a subscription fee.)&lt;br /&gt;
|-&lt;br /&gt;
| MaxActiveLoads&lt;br /&gt;
| Yes&lt;br /&gt;
| MaxActiveLoads=10&lt;br /&gt;
| 10&lt;br /&gt;
| Increases the number of simultaneous assets that can be loaded in the loading screen. Temporarily increases memory usage during the loading screen. Improves loading screen time.&lt;br /&gt;
|-&lt;br /&gt;
| NoCull&lt;br /&gt;
| No&lt;br /&gt;
| NoCull&lt;br /&gt;
| Off&lt;br /&gt;
| Disables occlusion culling in certain areas. ([[Serbule]], [[Serbule Hills]], [[Gazluk Keep]])&lt;br /&gt;
|-&lt;br /&gt;
| NoEffectWiggle&lt;br /&gt;
| No&lt;br /&gt;
| NoEffectWiggle&lt;br /&gt;
| On&lt;br /&gt;
| Disables the effect icon wiggle when it is about to wear off.&lt;br /&gt;
|-&lt;br /&gt;
| OptimizeUI&lt;br /&gt;
| No&lt;br /&gt;
| OptimizeUI&lt;br /&gt;
| Off&lt;br /&gt;
| Enables an experimental optimization that slows down selection box placement when more than 15 entities are on the screen.&lt;br /&gt;
|-&lt;br /&gt;
| PlayerAnimationCutoff&lt;br /&gt;
| Yes&lt;br /&gt;
| PlayerAnimationCutoff=100&lt;br /&gt;
| 100 (meters)&lt;br /&gt;
| Changes the distance in which animations are rendered. This value is multiplied with the &#039;Entity Animation Distance Multiplier&#039; in the Advanced Settings section. When not set, the game determines the distance based on area (ranging from 25-80).&lt;br /&gt;
|-&lt;br /&gt;
| PortraitFloaties&lt;br /&gt;
| No&lt;br /&gt;
| PortraitFloaties&lt;br /&gt;
| Off&lt;br /&gt;
| Causes damage numbers to descend from your portrait, rather than ascending from the player&#039;s head.&lt;br /&gt;
|-&lt;br /&gt;
| ReflectionProbeFps&lt;br /&gt;
| Yes&lt;br /&gt;
| ReflectionProbeFps=1&lt;br /&gt;
| 1&lt;br /&gt;
| Changes the calculation rate for sky reflections. (Sky Reflections must be enabled)&lt;br /&gt;
|-&lt;br /&gt;
| SphereCull&lt;br /&gt;
| No&lt;br /&gt;
| SphereCull&lt;br /&gt;
| Off&lt;br /&gt;
| No description available, fixes hyper camera movement in towns.&lt;br /&gt;
|-&lt;br /&gt;
| SuperScreenshotRes&lt;br /&gt;
| Yes&lt;br /&gt;
| SuperScreenshotRes=2&lt;br /&gt;
| 2&lt;br /&gt;
| Determines the resolution of the &#039;Screen Shot: High Res&#039; command. This is a multiplier (e.g. 2 = Current Resolution x 2).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Performance_Improvements&amp;diff=55656</id>
		<title>Performance Improvements</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Performance_Improvements&amp;diff=55656"/>
		<updated>2020-03-15T08:34:26Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: /* Loading Screen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basics ==&lt;br /&gt;
Under settings, there is a Special tab where you can enter hidden game settings, one on each line. See [[Special Settings]].&lt;br /&gt;
&lt;br /&gt;
== Loading Screen ==&lt;br /&gt;
Use the &#039;&#039;MaxActiveLoads&#039;&#039; setting to increase the number of items that can be loaded simultaneously. &#039;&#039;Author&#039;s Note: No noticeable improvement (20200315).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Asset Loading Lag ==&lt;br /&gt;
Lag caused when loading assets (visible mainly in towns). Still in research.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Performance_Improvements&amp;diff=55655</id>
		<title>Performance Improvements</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Performance_Improvements&amp;diff=55655"/>
		<updated>2020-03-15T08:34:12Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: /* Loading Screen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basics ==&lt;br /&gt;
Under settings, there is a Special tab where you can enter hidden game settings, one on each line. See [[Special Settings]].&lt;br /&gt;
&lt;br /&gt;
== Loading Screen ==&lt;br /&gt;
Use the &#039;&#039;MaxActiveLoads&#039;&#039; setting to increase the number of items that can be loaded simultaneously. Author&#039;s Note: no noticeable improvement (20200315).&lt;br /&gt;
&lt;br /&gt;
== Asset Loading Lag ==&lt;br /&gt;
Lag caused when loading assets (visible mainly in towns). Still in research.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Performance_Improvements&amp;diff=55650</id>
		<title>Performance Improvements</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Performance_Improvements&amp;diff=55650"/>
		<updated>2020-03-15T01:32:41Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: Created page with &amp;quot;== Basics == Under settings, there is a Special tab where you can enter hidden game settings, one on each line. See Special Settings.  == Loading Screen == Use the &amp;#039;&amp;#039;MaxAc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basics ==&lt;br /&gt;
Under settings, there is a Special tab where you can enter hidden game settings, one on each line. See [[Special Settings]].&lt;br /&gt;
&lt;br /&gt;
== Loading Screen ==&lt;br /&gt;
Use the &#039;&#039;MaxActiveLoads&#039;&#039; setting to increase the number of items that can be loaded simultaneously. Suggested value: 1000.&lt;br /&gt;
&lt;br /&gt;
== Asset Loading Lag ==&lt;br /&gt;
Lag caused when loading assets (visible mainly in towns). Still in research.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Special_Settings&amp;diff=55649</id>
		<title>Special Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special_Settings&amp;diff=55649"/>
		<updated>2020-03-15T01:28:34Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Under settings, there is a Special tab where you can enter hidden game settings, one on each line. Some settings require the game to be restarted.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Option&lt;br /&gt;
! Value Required&lt;br /&gt;
! Usage&lt;br /&gt;
! Default&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| BookSaveToFile&lt;br /&gt;
| No&lt;br /&gt;
| BookSaveToFile&lt;br /&gt;
| Off&lt;br /&gt;
| Adds an option button to book windows to log the text to a file. (Note: This feature will eventually only be available to players to pay a subscription fee.)&lt;br /&gt;
|-&lt;br /&gt;
| DisableScreenFlash&lt;br /&gt;
| No&lt;br /&gt;
| DisableScreenFlash&lt;br /&gt;
| On&lt;br /&gt;
| Disables screen flashing when taking damage&lt;br /&gt;
|-&lt;br /&gt;
| DoubleClickSpeed&lt;br /&gt;
| Yes&lt;br /&gt;
| DoubleClickSpeed=0.5&lt;br /&gt;
| 0.5 (seconds)&lt;br /&gt;
| Changes the required speed for double clicking items in the player&#039;s inventory. (This value is in seconds)&lt;br /&gt;
|-&lt;br /&gt;
| DontOptimizeMeshes&lt;br /&gt;
| No&lt;br /&gt;
| DontOptimizeMeshes&lt;br /&gt;
| Off&lt;br /&gt;
| Disables a particular graphics optimization related to meshes. Only use if you notice strange side effects. Requires a restart.&lt;br /&gt;
|-&lt;br /&gt;
| EasyDropItems&lt;br /&gt;
| No&lt;br /&gt;
| EasyDropItems&lt;br /&gt;
| Off&lt;br /&gt;
| Allows the player to drop items by dragging them outside the Inventory window.&lt;br /&gt;
|-&lt;br /&gt;
| EntityShadows&lt;br /&gt;
| No&lt;br /&gt;
| EntityShadows&lt;br /&gt;
| Off&lt;br /&gt;
| Allows interactive elements ([[Sign]]s, [[Lamp]]s, [[Monster]]s) to cast shadows. They are turned off by default due to a problem in Unity 2017&#039;s shadow system.&lt;br /&gt;
|-&lt;br /&gt;
| ForceCheapShadows&lt;br /&gt;
| No&lt;br /&gt;
| ForceCheapShadows&lt;br /&gt;
| Off&lt;br /&gt;
| Forces simple shadow rendering. Only effective at graphics setting 3:Good or higher.&lt;br /&gt;
|-&lt;br /&gt;
| LogChat&lt;br /&gt;
| No&lt;br /&gt;
| LogChat&lt;br /&gt;
| Off&lt;br /&gt;
| Logs all chat heard to a file (per day) under the screen shot folder. (Note: This feature will eventually only be available to players to pay a subscription fee.)&lt;br /&gt;
|-&lt;br /&gt;
| MaxActiveLoads&lt;br /&gt;
| Yes&lt;br /&gt;
| MaxActiveLoads=10&lt;br /&gt;
| 10&lt;br /&gt;
| Increases the number of simultaneous assets that can be loaded in the loading screen. Temporarily increases memory usage during the loading screen. Improves loading screen time.&lt;br /&gt;
|-&lt;br /&gt;
| NoCull&lt;br /&gt;
| No&lt;br /&gt;
| NoCull&lt;br /&gt;
| Off&lt;br /&gt;
| Disables occlusion culling in certain areas. ([[Serbule]], [[Serbule Hills]], [[Gazluk Keep]])&lt;br /&gt;
|-&lt;br /&gt;
| NoEffectWiggle&lt;br /&gt;
| No&lt;br /&gt;
| NoEffectWiggle&lt;br /&gt;
| On&lt;br /&gt;
| Disables the effect icon wiggle when it is about to wear off.&lt;br /&gt;
|-&lt;br /&gt;
| OptimizeUI&lt;br /&gt;
| No&lt;br /&gt;
| OptimizeUI&lt;br /&gt;
| Off&lt;br /&gt;
| Enables an experimental optimization that slows down selection box placement when more than 15 entities are on the screen.&lt;br /&gt;
|-&lt;br /&gt;
| PlayerAnimationCutoff&lt;br /&gt;
| Yes&lt;br /&gt;
| PlayerAnimationCutoff=100&lt;br /&gt;
| 100 (meters)&lt;br /&gt;
| Changes the distance in which animations are rendered. This value is multiplied with the &#039;Entity Animation Distance Multiplier&#039; in the Advanced Settings section. When not set, the game determines the distance based on area (ranging from 25-80).&lt;br /&gt;
|-&lt;br /&gt;
| PortraitFloaties&lt;br /&gt;
| No&lt;br /&gt;
| PortraitFloaties&lt;br /&gt;
| Off&lt;br /&gt;
| Causes damage numbers to descend from your portrait, rather than ascending from the player&#039;s head.&lt;br /&gt;
|-&lt;br /&gt;
| ReflectionProbeFps&lt;br /&gt;
| Yes&lt;br /&gt;
| ReflectionProbeFps=1&lt;br /&gt;
| 1&lt;br /&gt;
| Changes the calculation rate for sky reflections. (Sky Reflections must be enabled)&lt;br /&gt;
|-&lt;br /&gt;
| SuperScreenshotRes&lt;br /&gt;
| Yes&lt;br /&gt;
| SuperScreenshotRes=2&lt;br /&gt;
| 2&lt;br /&gt;
| Determines the resolution of the &#039;Screen Shot: High Res&#039; command. This is a multiplier (e.g. 2 = Current Resolution x 2).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Special_Settings&amp;diff=55648</id>
		<title>Special Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special_Settings&amp;diff=55648"/>
		<updated>2020-03-15T01:26:40Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: Created page with &amp;quot;== Description == Under settings, there is a Special tab where you can enter hidden game settings, one on each line. Some settings require the game to be restarted.  == Settin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
Under settings, there is a Special tab where you can enter hidden game settings, one on each line. Some settings require the game to be restarted.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Option&lt;br /&gt;
! Value Required&lt;br /&gt;
! Usage&lt;br /&gt;
! Default&lt;br /&gt;
! Description&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| BookSaveToFile&lt;br /&gt;
| No&lt;br /&gt;
| BookSaveToFile&lt;br /&gt;
| Off&lt;br /&gt;
| Adds an option button to book windows to log the text to a file.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DisableScreenFlash&lt;br /&gt;
| No&lt;br /&gt;
| DisableScreenFlash&lt;br /&gt;
| On&lt;br /&gt;
| Disables screen flashing when taking damage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DoubleClickSpeed&lt;br /&gt;
| Yes&lt;br /&gt;
| DoubleClickSpeed=0.5&lt;br /&gt;
| 0.5 (seconds)&lt;br /&gt;
| Changes the required speed for double clicking items in the player&#039;s inventory. (This value is in seconds)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DontOptimizeMeshes&lt;br /&gt;
| No&lt;br /&gt;
| DontOptimizeMeshes&lt;br /&gt;
| Off&lt;br /&gt;
| Disables a particular graphics optimization related to meshes. Only use if you notice strange side effects. Requires a restart.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EasyDropItems&lt;br /&gt;
| No&lt;br /&gt;
| EasyDropItems&lt;br /&gt;
| Off&lt;br /&gt;
| Allows the player to drop items by dragging them outside the Inventory window.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EntityShadows&lt;br /&gt;
| No&lt;br /&gt;
| EntityShadows&lt;br /&gt;
| Off&lt;br /&gt;
| Allows interactive elements ([[Sign]]s, [[Lamp]]s, [[Monster]]s) to cast shadows. They are turned off by default due to a problem in Unity 2017&#039;s shadow system.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ForceCheapShadows&lt;br /&gt;
| No&lt;br /&gt;
| ForceCheapShadows&lt;br /&gt;
| Off&lt;br /&gt;
| Forces simple shadow rendering. Only effective at graphics setting 3:Good or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LogChat&lt;br /&gt;
| No&lt;br /&gt;
| LogChat&lt;br /&gt;
| Off&lt;br /&gt;
| Logs all chat heard to a file (per day) under the screen shot folder.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| MaxActiveLoads&lt;br /&gt;
| Yes&lt;br /&gt;
| MaxActiveLoads=10&lt;br /&gt;
| 10&lt;br /&gt;
| Increases the number of simultaneous assets that can be loaded in the loading screen. Temporarily increases memory usage during the loading screen. Improves loading screen time.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| NoCull&lt;br /&gt;
| No&lt;br /&gt;
| NoCull&lt;br /&gt;
| Off&lt;br /&gt;
| Disables occlusion culling in certain areas. ([[Serbule]], [[Serbule Hills]], [[Gazluk Keep]])&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| NoEffectWiggle&lt;br /&gt;
| No&lt;br /&gt;
| NoEffectWiggle&lt;br /&gt;
| On&lt;br /&gt;
| Disables the effect icon wiggle when it is about to wear off.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| OptimizeUI&lt;br /&gt;
| No&lt;br /&gt;
| OptimizeUI&lt;br /&gt;
| Off&lt;br /&gt;
| Enables an experimental optimization that slows down selection box placement when more than 15 entities are on the screen.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PlayerAnimationCutoff&lt;br /&gt;
| Yes&lt;br /&gt;
| PlayerAnimationCutoff=100&lt;br /&gt;
| 100 (meters)&lt;br /&gt;
| Changes the distance in which animations are rendered. This value is multiplied with the &#039;Entity Animation Distance Multiplier&#039; in the Advanced Settings section. When not set, the game determines the distance based on area (ranging from 25-80).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| PortraitFloaties&lt;br /&gt;
| No&lt;br /&gt;
| PortraitFloaties&lt;br /&gt;
| Off&lt;br /&gt;
| Causes damage numbers to descend from your portrait, rather than ascending from the player&#039;s head.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| ReflectionProbeFps&lt;br /&gt;
| Yes&lt;br /&gt;
| ReflectionProbeFps=1&lt;br /&gt;
| 1&lt;br /&gt;
| Changes the calculation rate for sky reflections. (Sky Reflections must be enabled)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SuperScreenshotRes&lt;br /&gt;
| Yes&lt;br /&gt;
| SuperScreenshotRes=2&lt;br /&gt;
| 2&lt;br /&gt;
| Determines the resolution of the &#039;Screen Shot: High Res&#039; command. This is a multiplier (e.g. 2 = Current Resolution x 2).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Teleportation_Circle&amp;diff=55647</id>
		<title>Teleportation Circle</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Teleportation_Circle&amp;diff=55647"/>
		<updated>2020-03-15T00:49:57Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: Redirected page to Teleportation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Teleportation]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Snail_Shell&amp;diff=55633</id>
		<title>Giant Snail Shell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Snail_Shell&amp;diff=55633"/>
		<updated>2020-03-14T21:14:00Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Giant Snail Shell&lt;br /&gt;
|description = Although still pretty, this shell took serious damage and is no longer structurally sound.&lt;br /&gt;
|value = 30&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|CorpseTrophy}}{{KW|Seashell}}{{KW|SnailShell}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Kill and butcher [[Snail]]s.&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rubbery_Tongue&amp;diff=55536</id>
		<title>Rubbery Tongue</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rubbery_Tongue&amp;diff=55536"/>
		<updated>2020-03-13T07:30:21Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Rubbery Tongue&lt;br /&gt;
|description = The long tongue of a frog-like creature.&lt;br /&gt;
|value = 50&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|BodyOrgan}}{{KW|CorpseTrophy}}{{KW|VendorTrash}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Kill [[Ranalon]] creatures in [[Serbule Hills]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tyler_Green&amp;diff=55535</id>
		<title>Tyler Green</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tyler_Green&amp;diff=55535"/>
		<updated>2020-03-13T07:25:33Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: /* Favor Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Tyler Green&lt;br /&gt;
|image            =[[File:TylerGreen.jpg|300px]] &lt;br /&gt;
|caption          =&lt;br /&gt;
|zone             =[[Serbule Hills]]&lt;br /&gt;
|location         = [[The Tapestry Inn]]&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|skilltrainer     =[[Shield]]&lt;br /&gt;
|vendor           =&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
I was a shield-bearer for a knight or general or something. I don&#039;t remember how to use a sword, but I do remember how to use a shield really well.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tyler Green&#039;&#039;&#039; is an older [[Human]] living in the [[Serbule Hills]]. As a retired warrior and shield-fighter, Tyler may be willing to impart knowledge of the [[Shield]] skill. His heroic career ended when Goblins captured him at a bar in the [[Sedgewick Forest]] and enslaved him to work in a [[Saltpeter]] mine. Eventually escaping his captors, Tyler returned to a ransacked home and began to seek out his prized shield collection. After some traveling, Tyler traveled to the [[Serbule Hills]] to plot his revenge against the Goblin camps in the area. While he has explored some of the area, he spends most of his time at the local bar.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Serbule Hills]]&lt;br /&gt;
: [[The Tapestry Inn]], a building in the Northwest.&lt;br /&gt;
&lt;br /&gt;
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Tyler Green&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Comfortable}}|&lt;br /&gt;
: Teaches [[Shield]]. {{Hint|Give him Cyan, Yellow or Purple shields for the better results. While such shields are not easy to come across for a new player, you don&#039;t need to gift too many of them, about 10 to 15. One way to get such shields if you can&#039;t loot them yourself is to buy them used. Special shields are pricey but you can get some for as low as 800 gold.}} This hint is dubious: [http://wiki.projectgorgon.com/wiki/Talk:Tyler_Green#The_hint_under_Comfortable_favor_is_misleading]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Close Friends}}|&lt;br /&gt;
: Teaches you some Armor Patching techniques: +2500 xp in [[Armor Patching]].&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Best Friends}}|&lt;br /&gt;
:{{Item|Good Armor Patch Kit}} x10&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Like Family}}|&lt;br /&gt;
: Gives you [[Tyler&#039;s Ring]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{{:Tyler Green/Training}}&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
Tyler Green offers storage when you reach a {{favor|Best Friends}} level of friendship. He allows the storage of Equipment.&lt;br /&gt;
; [[Storage]] - {{favor|Best Friends}}&lt;br /&gt;
: 28 slots at {{Favor|Best Friends}}.&lt;br /&gt;
: 32 slots at {{Favor|Like Family}}.&lt;br /&gt;
: 36 slots at {{Favor|Soul Mates}}.&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = {{Item|Tyler&#039;s Shield}} (Lv40), {{Item|Amazing Armor Patch Kit}} x5&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[Tyler Green]] has the distinction of being the NPC who has shifted locations the greatest number of times. First he was in the [[Tutorial Cave]], then moved to [[Eltibule]], and finally to [[Serbule Hills]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Serbule Hills NPCs]][[Category:Human]][[Category:Skill Trainer]][[Category:Talks to Animals]][[Category:Storage]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Talk:Tyler_Green&amp;diff=55534</id>
		<title>Talk:Tyler Green</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Talk:Tyler_Green&amp;diff=55534"/>
		<updated>2020-03-13T07:22:05Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: /* The hint under Comfortable favor is misleading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The hint under Comfortable favor is misleading ==&lt;br /&gt;
Performing the [[Rubbery Tongues]] and [[The Melted Shield]] favors will grant Comfortable favor and are easily achievable as a new player. Also, 800 gold is a lot for a new player.&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Talk:Tyler_Green&amp;diff=55533</id>
		<title>Talk:Tyler Green</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Talk:Tyler_Green&amp;diff=55533"/>
		<updated>2020-03-13T07:14:45Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The hint under Comfortable favor is misleading ==&lt;br /&gt;
Performing the [[Rubbery Tongues]] and [[The Melted Shield]] favors will grant Comfortable favor and are easily achievable as a new player.&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Talk:Tyler_Green&amp;diff=55532</id>
		<title>Talk:Tyler Green</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Talk:Tyler_Green&amp;diff=55532"/>
		<updated>2020-03-13T07:13:05Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: The hint under Comfortable is misleading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Performing the [[Rubbery Tongues]] and [[The Melted Shield]] favors will grant Comfortable favor and are easily achievable as a new player.&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tyler_Green&amp;diff=55531</id>
		<title>Tyler Green</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tyler_Green&amp;diff=55531"/>
		<updated>2020-03-13T07:11:26Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Tyler Green&lt;br /&gt;
|image            =[[File:TylerGreen.jpg|300px]] &lt;br /&gt;
|caption          =&lt;br /&gt;
|zone             =[[Serbule Hills]]&lt;br /&gt;
|location         = [[The Tapestry Inn]]&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|skilltrainer     =[[Shield]]&lt;br /&gt;
|vendor           =&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
I was a shield-bearer for a knight or general or something. I don&#039;t remember how to use a sword, but I do remember how to use a shield really well.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tyler Green&#039;&#039;&#039; is an older [[Human]] living in the [[Serbule Hills]]. As a retired warrior and shield-fighter, Tyler may be willing to impart knowledge of the [[Shield]] skill. His heroic career ended when Goblins captured him at a bar in the [[Sedgewick Forest]] and enslaved him to work in a [[Saltpeter]] mine. Eventually escaping his captors, Tyler returned to a ransacked home and began to seek out his prized shield collection. After some traveling, Tyler traveled to the [[Serbule Hills]] to plot his revenge against the Goblin camps in the area. While he has explored some of the area, he spends most of his time at the local bar.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Serbule Hills]]&lt;br /&gt;
: [[The Tapestry Inn]], a building in the Northwest.&lt;br /&gt;
&lt;br /&gt;
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Tyler Green&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Comfortable}}|&lt;br /&gt;
: Teaches [[Shield]]. {{Hint|Give him Cyan, Yellow or Purple shields for the better results. While such shields are not easy to come across for a new player, you don&#039;t need to gift too many of them, about 10 to 15. One way to get such shields if you can&#039;t loot them yourself is to buy them used. Special shields are pricey but you can get some for as low as 800 gold.}} {{Disputed-inline|}}&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Close Friends}}|&lt;br /&gt;
: Teaches you some Armor Patching techniques: +2500 xp in [[Armor Patching]].&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Best Friends}}|&lt;br /&gt;
:{{Item|Good Armor Patch Kit}} x10&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Like Family}}|&lt;br /&gt;
: Gives you [[Tyler&#039;s Ring]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{{:Tyler Green/Training}}&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
Tyler Green offers storage when you reach a {{favor|Best Friends}} level of friendship. He allows the storage of Equipment.&lt;br /&gt;
; [[Storage]] - {{favor|Best Friends}}&lt;br /&gt;
: 28 slots at {{Favor|Best Friends}}.&lt;br /&gt;
: 32 slots at {{Favor|Like Family}}.&lt;br /&gt;
: 36 slots at {{Favor|Soul Mates}}.&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = {{Item|Tyler&#039;s Shield}} (Lv40), {{Item|Amazing Armor Patch Kit}} x5&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[Tyler Green]] has the distinction of being the NPC who has shifted locations the greatest number of times. First he was in the [[Tutorial Cave]], then moved to [[Eltibule]], and finally to [[Serbule Hills]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Serbule Hills NPCs]][[Category:Human]][[Category:Skill Trainer]][[Category:Talks to Animals]][[Category:Storage]]&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Orange&amp;diff=55530</id>
		<title>Orange</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Orange&amp;diff=55530"/>
		<updated>2020-03-13T04:52:08Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Orange&lt;br /&gt;
|skillreqs = Gourmand 0&amp;lt;br&amp;gt;&lt;br /&gt;
|description = An orange.&lt;br /&gt;
|basemods = Health Regen +14 per update&amp;lt;br&amp;gt;Power Regen +11 per update&amp;lt;br&amp;gt;Metabolism Regen +1 per update&amp;lt;br&amp;gt;Lasts 1 hour (plus Gourmand bonus)&amp;lt;br&amp;gt;Meal Level 3&lt;br /&gt;
|value = 20&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|AlchemyIngredient}}{{KW|BrewingFruitA3}}{{KW|BrewingFruitA4}}{{KW|BrewingIngredient}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|Citrus}}{{KW|CookingIngredient}}{{KW|Edible}}{{KW|Food}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|Fruit}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Can be found from [[Orange Tree]]s in the northern region of [[Eltibule]]. Requires level 14 [[Foraging]].&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Tapestry_Inn(image).png&amp;diff=55529</id>
		<title>File:Tapestry Inn(image).png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Tapestry_Inn(image).png&amp;diff=55529"/>
		<updated>2020-03-13T03:50:40Z</updated>

		<summary type="html">&lt;p&gt;Matriarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Matriarch</name></author>
	</entry>
</feed>