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	<updated>2026-06-21T20:55:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Red_Wing_Casino&amp;diff=273904</id>
		<title>Red Wing Casino</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Red_Wing_Casino&amp;diff=273904"/>
		<updated>2026-03-28T04:28:05Z</updated>

		<summary type="html">&lt;p&gt;Mumphbrolt: /* Entrance Hall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Red Wing Casino&lt;br /&gt;
 | mapimage   = [[File:RedWingCasino_Map.png|400px]]&lt;br /&gt;
 | connects   = [[Eltibule]], [[Rahu]]&lt;br /&gt;
 | pclevel    = 30-50&lt;br /&gt;
 | image      = [[File:RedWingCasino_PlayerMap.jpg|400px]]&lt;br /&gt;
 | portaldesc = &lt;br /&gt;
}}&lt;br /&gt;
[[Red Wing Casino]] is a Casino run by a group of intelligent mantises. Many skill trainers, merchants, and casino games can be found here.&lt;br /&gt;
&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: In the city area of Rahu, a portal is available that easily transports the player to the Casino.&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: In the southwest corner of Eltibule the player can see the Casino on top of the rocks. An enthusiastic rock climber can enter the casino by climbing through one of the windows from the rocks. From the grassy courtyard, a player can use the Employees Exit to enter the casino.&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Entrance Hall ====&lt;br /&gt;
The &#039;&#039;Entrance Hall&#039;&#039; is the southernmost room of the [[Red Wing Casino]], and serves as a reception area and teleportation hub for the building.&lt;br /&gt;
* A portal leads to peaceful part of the City of [[Rahu]] and [[Statehelm]].  The portal rotates every moon cycle.&lt;br /&gt;
* A Council [[Teleportation|Teleportation Platform]] allows visitors to leave to wherever they maintain bound circles, or to bind themselves to the [[Red Wing Casino]].&lt;br /&gt;
* A rotating portal is maintained by the &#039;&#039;&#039;Teleportation Attendant.&#039;&#039;&#039; This portal rotates on a schedule and leads to the active [[Casino Excursion]] dungeon.&lt;br /&gt;
The &#039;&#039;Entrance Hall&#039;&#039; provides other accommodations for guests before they enter the rest of the building. In one side room, the Mantis [[Irkima]] maintains a mail room and small library In an opposite room, Stable master [[Arianna Fangblade]] maintains public stables in a room near the Teleportation Platform. A [[Industry#Work Order System|Player Work Order]] sign and [[Industry#Work Order System|NPC Work Order]] sign also decorate the lobby.&lt;br /&gt;
&lt;br /&gt;
Around the stairs leading to the rest of the [[Red Wing Casino]], free-to-play versions of the &#039;&#039;&#039;Match-3&#039;&#039;&#039; game can be played for practice. These machines do not provide any reward.&lt;br /&gt;
&lt;br /&gt;
==== Arena ====&lt;br /&gt;
The &#039;&#039;Arena&#039;&#039; is the central room of the Casino. Entrances to the &#039;&#039;Arena&#039;&#039; from the surrounding hallways lead onto a balcony overlooking the &#039;&#039;Arena&#039;s&#039;&#039; battlefield. Throughout the day, NPCs will battle each other in the &#039;&#039;Arena.&#039;&#039; Befriending the inhabitants of the [[Red Wing Casino]] can provide you with tips on match-up chances if you want to try betting on the fights. The Arena is also a PVP zone. However, if you&#039;re in the Arena just before and during an NPC fight, you&#039;ll be teleported to the safety of the balcony area.&lt;br /&gt;
{{Spoiler|Tip-giving NPCs|&lt;br /&gt;
[[Irkima]], [[Qatik]], [[Mandibles]], [[Eveline Rastin]], [[Arianna]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Hallways ====&lt;br /&gt;
&#039;&#039;Hallways&#039;&#039; surround the &#039;&#039;Arena&#039;&#039; and connect the &#039;&#039;Entrance Hall&#039;&#039; to the rest of the [[Red Wing Casino]]. Many small rooms connect to these hallways.&lt;br /&gt;
*In the smaller rooms to the side of the Arena area the CA and the CB player-vendors can be found.&lt;br /&gt;
* [[Ragabir]] can be found in a small side room to the right of the stairs heading from the &#039;&#039;Entrance Hall&#039;&#039; to the &#039;&#039;Arena&#039;&#039;. He is an expert in [[Alchemy]].&lt;br /&gt;
* [[Qatik]] can be found in a small side room to the left of the stairs heading from the portal room to the arena. He offers unique items for players to buy with [[Red Wing Token]] as well as a daily quest and storage. &lt;br /&gt;
==== Game Room ====&lt;br /&gt;
The &#039;&#039;Game Room&#039;&#039; is east of the centrally located &#039;&#039;Arena.&#039;&#039; Guest improving their [[Gaming]] skill will have access to [[Gaming#Cashfall, Loot Master, and Loot Master Deluxe|Loot Master Match-3]] games at slot machines near the walls of the room, while the text-based [[Gaming#Monsters and Mantids|Monsters and Mantids]] game can be played on tables run by &#039;&#039;&#039;Game Master&#039;&#039;&#039; Mantis.&lt;br /&gt;
==== Kitchen ====&lt;br /&gt;
The &#039;&#039;Kitchen&#039;&#039; is a dining area with a second floor balcony. [[Mandibles]] lives and works here, offering to buy and sell Food and Cooking Ingredients. A stove (kettle) allows for [[Cooking]].&lt;br /&gt;
&lt;br /&gt;
Access to the &#039;&#039;High-Stakes Gambling Room&#039;&#039; is through a door on the balcony.&lt;br /&gt;
====High-Stakes Gambling Room====&lt;br /&gt;
A [[Red Wing Casino]] guest with 30 Levels of [[Gaming]] will be granted access to the &#039;&#039;High-Stakes Gambling Room.&#039;&#039; There are two  [[Gaming#Monsters and Mantids|Monsters and Mantids]] tables and several [[Gaming#Cashfall, Loot Master, and Loot Master Deluxe|Loot Master Deluxe Match-3]] which give better rewards than the Loot Master Match-3 machines in the &#039;&#039;Game Room.&#039;&#039; The Cashfall Match-3 is the same as in the &#039;&#039;Game Room.&#039;&#039; Sea of Gems Match-3 was added to the High-Stakes room in March 2026.&lt;br /&gt;
==== Employee Area====&lt;br /&gt;
On the west side of the Arena, the employee area is located with some winding corridors. Here the [[Dorimir Fangblade|maintenance man]] resides. In the area is also an overheating boiler (which serves as a Forge), and the employee back entrance (from Eltibule).&lt;br /&gt;
==== Garden ====&lt;br /&gt;
[[Tavilak]] offers some Gardening seedlings for sale. He also has some Storage to be unlocked and used.&lt;br /&gt;
&lt;br /&gt;
The Garden also has a Tanning Rack.&lt;br /&gt;
&lt;br /&gt;
Four [[Cow_(Domesticated Animal)|cows]] (Homer, Maggie, Cookie and Dahlia) can be found in or around the Garden area.&lt;br /&gt;
==== Vendor area ====&lt;br /&gt;
In the north of the Casino there are several hallways with small rooms with either NPC vendors ([[Eveline Rastin]] with a Cotton Gin in her room; [[Kib the Unkillable]] and [[Otis]]; [[Willem Fangblade]]) or player vendors.&lt;br /&gt;
==== Theater room ====&lt;br /&gt;
This area has a Poetry Podium, it also offers different ways to influence the spotlight on the stage.&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There is 1 Council constructed [[Teleportation|Teleportation Circle]] in the [[Red Wing Casino]].&lt;br /&gt;
* Inside the entrance hallway near the Rahu portal.&lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There is 1 [[Meditation|Meditation Pillar]] in the [[Red Wing Casino]]. The provided [[Meditation Combos#Pillar Combos|Meditation Combo]] is:&lt;br /&gt;
* &#039;&#039;&#039;Rending Fist&#039;&#039;&#039; - In the Quiet Room near the entrance of the Celebration Room.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;!-- Using DynamicPageList to save edits in the future --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
* Cookie, Dahlia, Homer and Maggie ([[Cow_(Domesticated Animal)|Cows]]) {{Hint|You can fill an empty bottle with milk, a weak Power regeneration drink.}}&lt;br /&gt;
&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Casino Excursions ==&lt;br /&gt;
Each real-world day, [[Qatik]] offers one of four &#039;&#039;&#039;Casino Excursion&#039;&#039;&#039; quests. These quests rotate between the [[Yeti Cave]], [[Wolf Cave]], [[Dark Chapel]], and [[Winter Nexus]]. Each quest tasks an adventurer with venturing into a dungeon and defeating bosses to collect items that will only drop while the quest is active.&lt;br /&gt;
&lt;br /&gt;
After a quest is given by [[Qatik]], a &#039;&#039;&#039;Teleportation Attendant&#039;&#039;&#039; Mantis in the Entrance Hall will allow access to a portal that leads to the dungeon of the day. If you have an unfinished quest from a previous day, you must abandon that quest to receive a new one. You can check the real-world time by using the &amp;lt;kbd&amp;gt; /status &amp;lt;/kbd&amp;gt; command in the chat window.&lt;br /&gt;
*[[Casino Excursion: Ice Caves]]&lt;br /&gt;
*[[Casino Excursion: Wolf Caves]]&lt;br /&gt;
*[[Casino Excursion: Dark Chapel]]&lt;br /&gt;
*[[Casino Excursion: Winter Nexus]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!-- A gallery of images to liven up the page (avoid big spoilers). --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
File:Red Wing Casino Gallery.jpg|A fight in the Arena.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Mumphbrolt</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=273903</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=273903"/>
		<updated>2026-03-28T04:26:39Z</updated>

		<summary type="html">&lt;p&gt;Mumphbrolt: /* Rahu City (peaceful) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = The great Rakshasa city.&lt;br /&gt;
 | connects    = [[Ilmari]], [[Povus]], [[Red Wing Casino]]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the northern half is peaceful, while the southern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=Sand War Claw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tore up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Ilmari]]&lt;br /&gt;
: A war-torn desert region battered by sandstorms and home to Rakshasa Bandits.&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
: A swampland between Gazluk, Rahu, and the northern ocean. The city of [[Povus]] briefly rivaled [[Rahu]] as a bastion of crafting.&lt;br /&gt;
==Environmental Effects==&lt;br /&gt;
{{:Environmental_Effects/Dry Mechanics}}&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
====Rahu City (peaceful)====&lt;br /&gt;
The City of Rahu is divided into two sections for the convenience of travelers. The Rakshasa comfortable with visitors tend to remain in the northern &amp;quot;peaceful&amp;quot; section of the city. Craftsmen and Shopkeepers make their living here, trading with passing travelers and ships. &lt;br /&gt;
&lt;br /&gt;
Representatives from the [[Red Wing Casino]] have established a portal in the peaceful section that is available every other moon phase.&lt;br /&gt;
&lt;br /&gt;
Nearby the docks, the entrance to the [[Rahu Sewer]] can be found. This dungeon is recommended for solo or paired adventurers with combat levels around 60.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;====&lt;br /&gt;
The area south of the safe portion of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There are 3 Council constructed Teleportation Circles in the {{msg:BASEPAGENAME}} region.&lt;br /&gt;
* In the northeast corner of the peaceful section of Rahu City.&lt;br /&gt;
* In the center of the hostile section of Rahu City.&lt;br /&gt;
* At the south end of the hostile section of Rahu City.&lt;br /&gt;
There is one [[Mushroom Circle|mushroom circle]]s in [[Rahu]], underwater in a pond east of the city.&lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There are 3 [[Meditation|Meditation Pillars]] in the {{msg:BASEPAGENAME}} region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Simplicity of Fate&#039;&#039;&#039; - Near the Storage Machine in the peaceful section of Rahu City.&lt;br /&gt;
* &#039;&#039;&#039;Wrath of the Fist&#039;&#039;&#039; - East of Rahu City near the ponds.&lt;br /&gt;
* &#039;&#039;&#039;Crowd Stun&#039;&#039;&#039; - At the southern end of the pond bordering the desert.&lt;br /&gt;
&lt;br /&gt;
==== Strange Stone ====&lt;br /&gt;
&lt;br /&gt;
There is a Strange Stone. Upon solving a puzzle, you can choose a +25% xp buff that lasts 3 hours for Anatomy, Skinning, Compassion, or Genetics. This can be repeated every 3 hours.&lt;br /&gt;
&lt;br /&gt;
=== Skull Cave ===&lt;br /&gt;
&lt;br /&gt;
This cave in the desert contains the [[Eye of Hate]] as well as the lever to open the door in [[Penguin Maze]] in the [[Nightmare Caves]] which unlocks the ability to ping the map for your party. This cave can be entered if you have the [[Prop Skull Key]] which is obtained by taking the quest item from [[Spiderlaird]] in [[Elven Judgement]] to the statue at the Hexapus boss in Elven Judgement.&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== NPCs ==&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
=== Friendly NPCs ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Friendly NPCs in Rahu Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
[[Rahu]] has no plants or trees to be picked through [[Foraging]], however many items can be acquired through burglary. Visitors who speak with [[Sergeant Ultaka]] and purchase a {{Item|Rahu Visitor&#039;s Permit}} can freely explore most of the usually hostile-to-outsiders southern end of the City of Rahu. Urns, Private Storage Chests, Grain Sacks, and Fruit Cases can all be pilfered from the homes of the city&#039;s residents. Occasionally, a scroll or inkwell may be sitting out in the open.   &lt;br /&gt;
==== Food ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Dried Perch}}&lt;br /&gt;
|{{Item|Dried Clownfish}}&lt;br /&gt;
|{{Item|Dried Grapefish}}&lt;br /&gt;
|{{Item|Dried Cave Fish}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Flour}} x5&lt;br /&gt;
|{{Item|Sugar}}&lt;br /&gt;
|{{Item|Salt}}&lt;br /&gt;
|}&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Grapes}}&lt;br /&gt;
|{{Item|Orange}}&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Guava}}&lt;br /&gt;
|{{Item|Lemon}}&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Goblin Skull}}&lt;br /&gt;
|{{Item|Rakshasa Skull}}&lt;br /&gt;
|{{Item|Bone Meal}}&lt;br /&gt;
|{{Item|Femur}}&lt;br /&gt;
|{{Item|Spoon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Shiny Plate}}&lt;br /&gt;
|{{Item|Master Armor Patch Kit}}&lt;br /&gt;
|{{Item|Ink Remover}}&lt;br /&gt;
|{{Item|Basic Ink}}&lt;br /&gt;
|{{Item|Advanced Ink}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Expert Ink}}&lt;br /&gt;
|{{Item|Amazing Ink}}&lt;br /&gt;
|{{Item|Basic Caustic Ink}}&lt;br /&gt;
|{{Item|Advanced Volatile Ink}}&lt;br /&gt;
|{{Item|Expert Volatile Ink}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Amazing Volatile Ink}}&lt;br /&gt;
|{{Item|Saltpeter}}&lt;br /&gt;
|{{Item|Onkara Requisition Form}}&lt;br /&gt;
|{{Item|Genealogy Chart}}&lt;br /&gt;
|{{Item|Old Party Invitation}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Calligraphy Practice}}&lt;br /&gt;
|{{Item|Ancient Stencil}}&lt;br /&gt;
|{{Item|Evil To-Do List}}&lt;br /&gt;
|{{Item|Tattered Red Book}}&lt;br /&gt;
|{{Item|Faded Blue Book}}&lt;br /&gt;
|}&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Rahu.jpg|A nighttime view of the city.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Mumphbrolt</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Augmentation&amp;diff=272962</id>
		<title>Augmentation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Augmentation&amp;diff=272962"/>
		<updated>2026-03-15T01:46:05Z</updated>

		<summary type="html">&lt;p&gt;Mumphbrolt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Augmentation&#039;&#039;&#039; is not a skill itself, but an important mechanic, with 4 different secondary Augmentation skills. It can be confusing at first; Augmentation as a mechanic involves breaking down Magic gear for materials, Extracting [[Treasure Effects]] from existing gear into Augments, and Applying these Augments to different pieces of gear in order to add the extracted mods. There are 4 different types of Augmentation: Weapon (which includes Gloves), Jewelry, Armor (Chest and Legs), and Ancillary-Armor (Helms and Boots). Each one is a skill with levels and experience that breaks down different gear types, and each is leveled independently.&lt;br /&gt;
&lt;br /&gt;
While [[Transmutation]] lets you &#039;&#039;&#039;change&#039;&#039;&#039; the treasure effects (mods) on your gear, &#039;&#039;&#039;Augmentation&#039;&#039;&#039; lets you &#039;&#039;&#039;add&#039;&#039;&#039; one additional treasure effect (mod) to a piece of gear. With [[Transmutation]], you &#039;&#039;distill&#039;&#039; items into {{ItemCategory|Phlogiston}} and use a transmutation table to make changes. With Augmentation, you &#039;&#039;decompose&#039;&#039; items into beads (weapons and gloves), ornaments (jewelry), baubles (chest and legs), and contraptions (helms and boots), in order to extract a mod from one item and place it onto a different item.&lt;br /&gt;
&lt;br /&gt;
Along with [[Transmutation]] and [[Shamanic Infusion]], &#039;&#039;&#039;Augmentation&#039;&#039;&#039; forms the mechanism for enchanting gear in Project Gorgon.&lt;br /&gt;
&lt;br /&gt;
In addition to its use in player-crafting, augments can also be found in monster loot and applied to equipment by NPCs.&lt;br /&gt;
&lt;br /&gt;
For additional information, see the Lorebook &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Teleportation For Beginners}}&amp;lt;/span&amp;gt; &#039;&#039;&#039;[[Augments for Everyone]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Learning Augmentation ==&lt;br /&gt;
Learning augmentation is a multi-step process. Visit [[Nightshade]] at the [[Kur Mountains]] Outpost to begin a series of quests that allow you to augment gear. There are four subcategories of augmentation taught by the following NPCs: &lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
::  [[Weapon Augmentation]] - Main hand Augments, Glove Augments, and Off-Hand Augments&lt;br /&gt;
:::  Learn from [[Malgath]] in the [[Wolf Cave]]. Requires 25 [[Alchemy]], 25 [[Blacksmithing]].&lt;br /&gt;
::  [[Jewelry Augmentation]] - Neck Augments and Ring Augments&lt;br /&gt;
:::  Learn from [[Poe]] in the [[Myconian Cave]]. Requires 25 [[Alchemy]], 25 [[Toolcrafting]].&lt;br /&gt;
::  [[Armor Augmentation]] - Chest Augments and Leg Augments&lt;br /&gt;
::: Learn from [[Syndra]] in a barn in central [[Kur Mountains]]. Requires 25 [[Alchemy]], 25 [[Leatherworking]].&lt;br /&gt;
::  [[Ancillary-Armor Augmentation]] - Helm Augments and Boot Augments&lt;br /&gt;
:::  Learn from [[Gribburn]] in the basement of [[Hogan&#039;s Keep]]. Requires 25 [[Alchemy]], 25 [[Tailoring]].&lt;br /&gt;
&lt;br /&gt;
Some challenges must be completed before receiving skills from these sub-trainers. For example, [[Malgath]] is reached after defeating multiple Wolf Cave mobs; [[Poe]] is in an obscure corner of Myconian cave; [[Gribburn]] requires learning [[Goblinese]] and gaining favor with [[Hogan]]; and [[Syndra]] requires resolving a problem.&lt;br /&gt;
&lt;br /&gt;
To learn [[Weapon Augmentation]], for example, a player travels to [[Malgath]] in the Wolf Cave and gains his favor in order to train the first level skill called &#039;&#039;&#039;&amp;quot;Decompose Main Hand Weapon&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Using Augmentation ==&lt;br /&gt;
[[File:Augment.PNG]]&lt;br /&gt;
===Decomposing Items===&lt;br /&gt;
Decomposing {{ItemRarity|uncommon}} or higher rarity items breaks them down into beads, ornaments, baubles, or contraptions, depending on item type (e.g. decomposing Level 1-30 jewelry produces {{Item|Small Ring Ornament}}s or {{Item|Small Necklace Ornament}}s). These constituent materials are then used when extracting or undoing augments.  Decomposing may also yield {{ItemCategory|Prism}}, used in [[Transmutation]]. The type (size) and quantity of materials received depend on the level and rarity of the item being decomposed.&lt;br /&gt;
====Decomposition Experience Points====&lt;br /&gt;
The amount of experience received in the relevant Augmentation skill depends on the level range of the item decomposed, not the rarity. E.g., decomposing an {{ItemRarity|1}} level 5 ring will yield the same amount of Jewelry Augmentation xp as a {{ItemRarity|5}} level 30 ring, but (substantially) less than an {{ItemRarity|1}} level 35(-60) ring &amp;lt;sup&amp;gt;needs confirmation&amp;lt;/sup&amp;gt;.&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level Range of Item !! XP&lt;br /&gt;
|-&lt;br /&gt;
| 1-30 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 31-60 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 61-90 || 3200&lt;br /&gt;
|-&lt;br /&gt;
| 91-120 || 6400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Item Decomposition Recipes====&lt;br /&gt;
{| {{STDT|sortable mw-collapsible mw-collapsed}}&lt;br /&gt;
! Recipe !! Skill !! Level !! Ingredients !! Trainer&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Main-Hand Weapon || [[Weapon Augmentation]] || 1 || [[:Category:Items/MainHand|Main-Hand Item]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Ring || [[Jewelry Augmentation]] || 1 || [[:Category:Items/Ring|Ring]] x1 || [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Chest Armor || [[Armor Augmentation]] || 1 || [[:Category:Items/Chest|Chest Armor]] x1 || [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Helm || [[Ancillary-Armor Augmentation]] || 1 || [[:Category:Items/Head|Head Armor]] x1 || [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Off-Hand Weapon || [[Weapon Augmentation]] || 13 || [[:Category:Items/OffHand|Off-Hand Item]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Necklace || [[Jewelry Augmentation]] || 13 || [[:Category:Items/Necklace|Necklace]] x1 || [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Leg Armor || [[Armor Augmentation]] || 13 || [[:Category:Items/Legs|Leg Armor]] x1 || [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Boots || [[Ancillary-Armor Augmentation]] || 13 || [[:Category:Items/Feet|Footwear]] x1 || [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| Decompose Gloves || [[Weapon Augmentation]] || 18 || [[:Category:Items/Hands|Gloves]] x1 || [[Malgath]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Extracting Augments===&lt;br /&gt;
Augmentation skills also allow you to extract &amp;quot;mods&amp;quot; from that specific equipment type. As an example, [[Weapon Augmentation]] teaches the player to extract mods from weapons (and gloves). Extracting a specific mod effect requires materials gained during the Decompose process. This material is specific to the equipment type. Weapons, as an example, give beads, while jewelry gives ornaments. The exact material for each augment extraction is listed on the respective skill&#039;s wiki page. An extraction takes 20 of the required material (e.g. 20 beads).&lt;br /&gt;
&lt;br /&gt;
Extracting a specific effect requires a &amp;quot;crystal&amp;quot; as well. Putting the wrong type of crystal (e.g. using a redwall crystal because they&#039;re more readily available) will result in the item and crystal being destroyed, and the player will receive a message stating that they used the wrong type of crystal.&lt;br /&gt;
&lt;br /&gt;
Using the right type of crystal requires matching up a specific gem&#039;s primary and/or secondary effect with the effect of the item. These effects are notated on the [[gems]] page. &lt;br /&gt;
&lt;br /&gt;
For instance, extracting a psychology effect from a sword, the player uses [[tourmaline]] as the crystal in the extract augment recipe. The weapon and crystal are both destroyed in the process, but create an augment that can be placed on another weapon.  If you are attempting to extract a mod from an item that has two mods of a shared type, it is random which of those two mods will be extracted.&lt;br /&gt;
&lt;br /&gt;
Assuming everything went right, the player receives an augment which can be applied to a different main-hand weapon.&lt;br /&gt;
====Augment Extraction Recipes====&lt;br /&gt;
{| {{STDT|sortable mw-collapsible mw-collapsed}}&lt;br /&gt;
! Recipe !! Skill !! Level !! Ingredients !! Results !! Trainer&lt;br /&gt;
|-&lt;br /&gt;
| Extract Main-Hand Augment (Level 0-30) || [[Weapon Augmentation]] || 8 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5804.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Main-Hand Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/MainHand|Main-Hand Item]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5489.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Main-Hand Augment]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Ring Augment (Level 0-30) || [[Jewelry Augmentation]] || 8 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5798.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Ring Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5490.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Ring Augment]] x1 || [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Chest Augment (Level 0-30) (Level 0-30) || [[Armor Augmentation]] || 8 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5812.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Chest Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5483.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Chest Augment]] x1 || [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Helm Augment (Level 0-30) || [[Ancillary-Armor Augmentation]] || 8 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5806.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Helm Contraption]] x20&amp;lt;br&amp;gt;[[:Category:Items/Head|Head Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5486.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Helm Augment]] x1 || [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Off-Hand Augment (Level 0-30) || [[Weapon Augmentation]] || 20 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5802.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Off-Hand Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/OffHand|Off-Hand Item]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5488.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Off-Hand Augment]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Necklace Augment (Level 0-30) || [[Jewelry Augmentation]] ||20 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5796.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Necklace Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5491.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Necklace Augment]] x1 || [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Leg Augment (Level 0-30) || [[Armor Augmentation]] || 20 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5810.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Leg Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5487.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Leg Augment]] x1 || [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Boot Augment (Level 0-30) || [[Ancillary-Armor Augmentation]] || 20 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5808.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Shoe Contraption]] x20&amp;lt;br&amp;gt;[[:Category:Items/Feet|Footwear]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5484.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Shoe Augment]] x1 || [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Glove Augment (Level 0-30) || [[Weapon Augmentation]] || 25 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5800.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Small Glove Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/Hands|Gloves]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5485.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Glove Augment]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Main-Hand Augment (Level 31-60) || [[Weapon Augmentation]] || 31 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5805.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Main-Hand Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/MainHand|Main-Hand Item]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5489.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Main-Hand Augment]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Ring Augment (Level 31-60) || [[Jewelry Augmentation]] || 31 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5799.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Ring Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5490.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Ring Augment]] x1 || [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Chest Augment (Level 31-60) || [[Armor Augmentation]] || 31 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5813.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Chest Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5483.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Chest Augment]] x1 || [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Helm Augment (Level 31-60) || [[Ancillary-Armor Augmentation]] || 31 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5807.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Helm Contraption]] x20&amp;lt;br&amp;gt;[[:Category:Items/Head|Head Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5486.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Helm Augment]] x1 || [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Off-Hand Augment (Level 31-60) || [[Weapon Augmentation]] || 45 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5803.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Off-Hand Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/OffHand|Off-Hand Item]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5488.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Off-Hand Augment]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Necklace Augment (Level 31-60) || [[Jewelry Augmentation]] || 45 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5797.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Necklace Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5491.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Necklace Augment]] x1 || [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Leg Augment (Level 31-60) || [[Armor Augmentation]] || 45 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5811.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Leg Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5487.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Leg Augment]] x1 || [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Boot Augment (Level 31-60) || [[Ancillary-Armor Augmentation]] || 45 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5809.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Shoe Contraption]] x20&amp;lt;br&amp;gt;[[:Category:Items/Feet|Footwear]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5484.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Shoe Augment]] x1 || [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Glove Augment (Level 31-60) || [[Weapon Augmentation]] || 50 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5801.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Medium Glove Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/Hands|Gloves]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5485.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Glove Augment]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Main-Hand Augment (Level 61-90) || [[Weapon Augmentation]] || 61 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5492.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Main-Hand Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/MainHand|Main-Hand Item]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5489.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Main-Hand Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Ring Augment (Level 61-90) || [[Jewelry Augmentation]] || 61 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5499.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Ring Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5490.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Ring Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Chest Augment (Level 61-90 || [[Armor Augmentation]] || 61 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5495.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Chest Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5483.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Chest Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Helm Augment (Level 61-90) || [[Ancillary-Armor Augmentation]] || 61 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5497.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Helm Contraption]] x20&amp;lt;br&amp;gt;[[:Category:Items/Head|Head Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5486.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Helm Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Off-Hand Augment (Level 61-90) || [[Weapon Augmentation]] || 65 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5493.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Off-Hand Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/OffHand|Off-Hand Item]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5488.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Off-Hand Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Necklace Augment (Level 61-90) || [[Jewelry Augmentation]] || 65 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5500.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Necklace Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5491.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Necklace Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Leg Augment (Level 61-90) || [[Armor Augmentation]] || 65 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5496.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Leg Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5487.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Leg Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Boot Augment (Level 61-90) || [[Ancillary-Armor Augmentation]] || 65 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5498.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Shoe Contraption]] x20&amp;lt;br&amp;gt;[[:Category:Items/Feet|Footwear]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5484.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Shoe Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| Extract Glove Augment (Level 61-90) || [[Weapon Augmentation]] || 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5494.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Large Glove Bead]] x20&amp;lt;br&amp;gt;[[:Category:Items/Hands|Gloves]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5485.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Glove Augment]] x1 || [[Kohan]] / [[Ufkar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Applying Augments ===&lt;br /&gt;
The next step of augmentation is applying the extracted mod to another item. The attachment skills are learned from [[Nightshade]] once you have sufficient favor. The recipes for attaching items fall under the [[Lore]] skill-line. &lt;br /&gt;
&lt;br /&gt;
Applying an augment to an item costs 100 Enhancement Points on the item, which is max points for normal loot items (120 for crafted). Therefore you can apply only one augment to an item. Other uses for Enhancement Points include [[Shamanic Infusion]], the addition of Pockets to chest/leg armor ([[Tailoring]] for cloth and leather or [[Blacksmithing]] for metal and organic) and various other improvements such as additional armor through reinforcing ([[Blacksmithing]]) or additional damage of a particular element ([[Tailoring]]).&lt;br /&gt;
&lt;br /&gt;
Note that applying an augment will bind the item to your account. Despite the item text reading that the item is bound to the character that augmented it, your other characters will be able to equip it. You can (currently) not augment an item that is bound to another character on your account. If you want to augment items without using the NPC install service, you should make sure that all items are bound to the character that can apply augments, by using that character to transmute the item for the first time (other characters can then transmute the item without rebinding).&lt;br /&gt;
====Augment Application Recipes====&lt;br /&gt;
{| {{STDT|sortable mw-collapsible mw-collapsed}}&lt;br /&gt;
! Recipe !! Skill !! Level !! Ingredients !! Trainer&lt;br /&gt;
|-&lt;br /&gt;
| Apply Beaker Augment || Lore || 2 || [[:Category:Items/ChemistryBeaker|Beaker]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Dagger Augment || Lore || 2 || [[:Category:Items/Dagger|Dagger]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Fire Staff Augment || Lore || 2 || [[:Category:Items/FireStaff|Fire Staff]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Hammer Augment || Lore || 2 || [[:Category:Items/Hammer|Hammer]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Katar Augment || Lore || 2 || [[:Category:Items/UnarmedMainHandWeapon|Unarmed Main-Hand Weapon]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Staff Augment || Lore || 2 || [[:Category:Items/Staff|Staff]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Sword Augment || Lore || 2 || [[:Category:Items/Sword|Sword]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Bow Augment || Lore || 3 || [[:Category:Items/Bow|Bow]] x1&amp;lt;br&amp;gt;[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Claw Augment || Lore || 3 || [[:Category:Items/UnarmedClaw|Claw]] x1&amp;lt;br&amp;gt;[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Flask Augment || Lore || 3 || [[:Category:Items/ChemistryFlask|Flask]] x1&amp;lt;br&amp;gt;[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Orb Augment || Lore || 3 || [[:Category:Items/Orb|Orb]] x1&amp;lt;br&amp;gt;[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Shield Augment || Lore || 3 || [[:Category:Items/Shield|Shield]] x1&amp;lt;br&amp;gt;[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Chest Augment || Lore || 4 || [[:Category:Items/Chest|Chest Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/ChestAugment|Chest-Armor Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Hands Augment || Lore || 4 || [[:Category:Items/Hands|Gloves]] x1&amp;lt;br&amp;gt;[[:Category:Items/GloveAugment|Gloves-Armor Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Head Augment || Lore || 4 || [[:Category:Items/Head|Helm]] x1&amp;lt;br&amp;gt;[[:Category:Items/HelmAugment|Helm Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Legs Augment || Lore || 4 || [[:Category:Items/Legs|Leg Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/LegAugment|Leg-Armor Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Shoes Augment || Lore || 4 || [[:Category:Items/Feet|Shoes]] x1&amp;lt;br&amp;gt;[[:Category:Items/FeetAugment|Shoes Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Crossbow Augment || Lore || 5 || [[:Category:Items/Crossbow|Crossbow]] x1&amp;lt;br&amp;gt;[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Dirk Augment || Lore || 5 || [[:Category:Items/Dirk|Dirk]] x1&amp;lt;br&amp;gt;[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Horn Augment || Lore || 5 || [[:Category:Items/BardHorn|Horn]] x1&amp;lt;br&amp;gt;[[:Category:Items/OffHandAugment|Off-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Lute Augment || Lore || 5 || [[:Category:Items/BardLute|Lute]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Main-Hand Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Necklace Augment || Lore || 5 || [[:Category:Items/Necklace|Necklace]] x1&amp;lt;br&amp;gt;[[:Category:Items/NecklaceAugment|Necklace Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Ring Augment || Lore || 5 || [[:Category:Items/Ring|Ring]] x1&amp;lt;br&amp;gt;[[:Category:Items/RingAugment|Ring Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|-&lt;br /&gt;
| Apply Wand Augment || Lore || 5 || [[:Category:Items/Wand|Wand]] x1&amp;lt;br&amp;gt;[[:Category:Items/MainHandAugment|Weapon Augment]] x1 || [[Nightshade]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Undoing Augments===&lt;br /&gt;
Only one augment can be added to an item at any one time. If you want to undo an augment applied to a piece of gear, use the appropriate &amp;quot;undo&amp;quot; recipe, for example &amp;quot;Undo Augment on Helm&amp;quot; in [[Ancillary-Armor Augmentation/Recipes]]. These undo augment recipes can also be used to undo [[Shamanic Infusion]]s.&lt;br /&gt;
&lt;br /&gt;
Undoing an augment always uses small materials (e.g. {{Item|Small Shoe Contraption}}), regardless of the level of the mod being undone or the level of the item. Undoing an augment consumes 25 of the small material.&lt;br /&gt;
&lt;br /&gt;
====Augment Undoing Recipes====&lt;br /&gt;
{| {{STDT|sortable mw-collapsible mw-collapsed}}&lt;br /&gt;
! Recipe !! Skill !! Level !! Ingredients !! Trainer&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Ring || [[Jewelry Augmentation]] || 30 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5798.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Ring Ornament]] x25&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1 || [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Chest Armor || [[Armor Augmentation]] || 30 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5812.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Chest Bauble]] x25&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1 || [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Helm || [[Ancillary-Armor Augmentation]] || 30 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5806.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Helm Contraption]] x25&amp;lt;br&amp;gt;[[:Category:Items/Head|Head Armor]] x1 || [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Main-Hand Weapon || [[Weapon Augmentation]] || 38 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5804.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Main-Hand Bead]] x25&amp;lt;br&amp;gt;[[:Category:Items/MainHand|Main-Hand Item]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Necklace || [[Jewelry Augmentation]] || 40 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5796.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Necklace Ornament]] x25&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1 || [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Leg Armor || [[Armor Augmentation]] || 40 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5810.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Leg Bauble]] x25&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1 || [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Boots || [[Ancillary-Armor Augmentation]] || 40 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5808.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Shoe Contraption]] x25&amp;lt;br&amp;gt;[[:Category:Items/Feet|Footwear]] x1 || [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Off-Hand Weapon || [[Weapon Augmentation]] || 42 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5802.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Off-Hand Bead]] x25&amp;lt;br&amp;gt;[[:Category:Items/OffHand|Off-Hand Item]] x1 || [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| Undo Augment on Gloves || [[Weapon Augmentation]] || 50 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v427/icons/icon_5800.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Small Glove Bead]] x25&amp;lt;br&amp;gt;[[:Category:Items/Hands|Gloves]] x1 || [[Malgath]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Augmentation Loot ==&lt;br /&gt;
{{Quote|source=[[Game_updates/2020-03-09#Augments_In_Loot|March 9, 2020 Game Update]]|&lt;br /&gt;
Augments can now be found in loot from monsters. Augments are much more likely to drop from animals (e.g. bears and wolves) than from sentient enemies such as goblins. The skills you have active will influence the types of Augments you find (e.g. you&#039;ll find more Ice Magic augments while using Ice Magic), but there is also a large randomness factor.&lt;br /&gt;
&lt;br /&gt;
The goal of adding augments to loot is to make augments more available to low-level players. For this reason, augments are more likely to be found on low-level monsters than high-level monsters. (At higher level we expect player-augmenters to make up the difference; the plan is that when we eventually have level 125 monsters, they won&#039;t drop augments at all -- only player augmenters will be able to make max-level augments.)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Augment-Installation Services==&lt;br /&gt;
Some NPCs can now (since [[Game_updates/2018-06-20#Augment-Installation_Services|June 2018]]) install Augments for you! By using one of these NPCs, you do &#039;&#039;&#039;not&#039;&#039;&#039; need to have learned the various Augment Installation recipes from [[Nightshade]]. Learning Nightshade&#039;s recipes will eventually be a cost-savings for max-level players who do a lot of augment-installing, but at the current max level of 80, most players will find it cheaper to use these NPCs.&lt;br /&gt;
The following NPCs can install Augments for you:&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Augmentation&lt;br /&gt;
 | include    = {NPC infobox}:zone,#Augmentation,&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;,NPC Name, Zone, Install Cost and Requirements.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Prior to the [[Game_updates/2017-08-28|August 28, 2017 Game Update]], Augmentation was (even) more complicated. A dev blog regarding the changes made to Transmutation and Augmentation can be found here: [https://forum.projectgorgon.com/entry.php?24-Augmentation-and-Transmutation-Changes https://forum.projectgorgon.com/entry.php?24-Augmentation-and-Transmutation-Changes].&lt;br /&gt;
*Even longer ago, augmentation resulted in oils.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Mumphbrolt</name></author>
	</entry>
</feed>