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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Murrpau</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Murrpau"/>
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	<updated>2026-06-22T10:53:51Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=12742</id>
		<title>Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=12742"/>
		<updated>2016-02-09T01:36:14Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Animal Handling (skill).jpg|thumb|right|394px|A player and his Panther pet.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Animal Handling&#039;&#039;&#039; is currently obtained from an altar just outside the graveyard, in the south/west of [[Serbule]] (during alpha, later it will available through a quest).&lt;br /&gt;
&lt;br /&gt;
Animal Handlers spend a ton of time with their &#039;&#039;&#039;pets&#039;&#039;&#039;, raising and training them. Ancillary skills like &#039;&#039;&#039;Animal Husbandry&#039;&#039;&#039; let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)&amp;lt;ref&amp;gt;http://www.eldergame.com/2012/07/a-little-more-about-evil-undead-and-pet-classes/ A little more about evil, undead, and pet classes&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will need to know how to charm an animal to get started (players can learn how to charm rats on [[Anagoge Island]]). When you have a charmed animal with you, use &#039;&#039;&#039;Tame Pet&#039;&#039;&#039; to make it a permanent pet.&lt;br /&gt;
&lt;br /&gt;
You can have as many pets as you have stable slots. You can buy more stable slots in town.&lt;br /&gt;
&lt;br /&gt;
If your pet dies, you can either try to resuscitate it in the field, or head back to the stable to revive it for a small fee.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot more to it, and a lot more to come.&amp;lt;ref&amp;gt;In-game message as of Sept 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pets Stats===&lt;br /&gt;
Gathered from chat (needs tidying up):&lt;br /&gt;
* At skill 50 [[Hissy]] (It&#039;s combat level is 55 even if the current max level of animal handling is 50) has 582 Armor, 916 health, and a Rage meter of 1077.&lt;br /&gt;
* At skill 50 [[Old Fangsworth]] has 279 Armor, 906 health, and a Rage Meter of 739. Its attacks deal 57 and 60 slashing damage to an unarmored opponent at about a 2 second reuse, with its rage attack dealing 80 slashing damage.&lt;br /&gt;
* At skill 50 the [[Razorslash Panther]] has 200 Armor and 706 Health&lt;br /&gt;
* At skill 50 the [[Fey Panther Groupie]] has 200 Armor and 800 Health&lt;br /&gt;
* At skill 50 the [[Giant Rat]] has 200 Armor and 306 Health (Same with Giant Plains Rat)&lt;br /&gt;
* At skill 50 the [[Sewer Rat]] has 279 Armor and 506 Health&lt;br /&gt;
&lt;br /&gt;
==Stables==&lt;br /&gt;
&#039;&#039;&#039;Stables&#039;&#039;&#039; are accessed by speaking with Stable NPCs. These NPCs let you purchase additional Stable Slots, rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.&lt;br /&gt;
&lt;br /&gt;
; Stable Locations&lt;br /&gt;
: [[Gisli]] in [[Serbule]] Keep&lt;br /&gt;
: A &amp;quot;Temporary Stable NPC&amp;quot; in [[Hogan&#039;s Keep]]&lt;br /&gt;
&lt;br /&gt;
==So I heard you want to train more than Rats... How about a cat? (Level 20)==&lt;br /&gt;
Once you reach Level 20 &#039;&#039;&#039;Animal Handling&#039;&#039;&#039;, you can begin to charm [[Cat]] mobs. Unlike rats, charmed cats only stick around for a few minutes, so tame them quickly!&lt;br /&gt;
&lt;br /&gt;
Resting among the [[Fey Panther]] and [[Bear Groupie]]population in Southwest Eltibule, a sacrificial altar may be found which will enable those qualified to unlock the knowledge to Charm &amp;amp; Tame a cat.  &lt;br /&gt;
&lt;br /&gt;
The shrine will present you with a riddle, and ask for an item to be sacrificed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Click to see the item required for the Cat Shrine&amp;quot;&amp;gt;&lt;br /&gt;
The answer is &amp;quot;String.&amp;quot; This item is also known as &amp;quot;Ball of String&amp;quot; and can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. A Prodigy who thinks ahead might obtain more than one &amp;quot;Ball of String&amp;quot; for use with the newly acquired skill.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Anchor Runes==&lt;br /&gt;
Prodigies well versed in &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; may learn the &#039;&#039;&#039;Unnatural Wrath&#039;&#039;&#039; abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.&lt;br /&gt;
&lt;br /&gt;
Shadowy deer formed [[Construct]]s such as the [[Misery Yak]] are the only source of this item at this time.&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Animal Handling Abilities}}&lt;br /&gt;
&lt;br /&gt;
* Note that pet healing skills mean overall health/armor healing, not each. Example: if your pet is missing 5 health and 20 armor, and you use Feed Pet for +15 healing, the pet will recover 5 health and 10 armor.&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
Abilities available from Gisli the stable master in Serbule Keep.&lt;br /&gt;
&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Ability || Lvl Req || Cost || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance || 17 || 3100 || Order your pet to hold its ground. Pet regenerates 10 Health/Sec and gains Universal Mitigation +5 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 2 || 32 || 8600 || Order your pet to hold its ground. Pet regenerates 20 Health/Sec and gains Universal Mitigation +10 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 3 || 47 || 14100 || Order your pet to hold its ground. Pet regenerates 30 Health/Sec and gains Universal Mitigation +15 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath || 15 || 2900 || Your pet takes 50 damage and deals +30 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 2 || 30 || 5400 || Your pet takes 150 damage and deals +70 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 3 || 45 || 13900 || Your pet takes 300 damage and deals +100 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Makara&amp;diff=12568</id>
		<title>Makara</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Makara&amp;diff=12568"/>
		<updated>2016-01-30T18:10:01Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: Created page with &amp;quot;Makara, who teaches transmutation at a high enough favor level, is located slightly off of the default map in Ilmari desert. Because the map does not yet have a graphic, M...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Makara, who teaches [[transmutation]] at a high enough favor level, is located slightly off of the default map in Ilmari desert. Because the map does not yet have a graphic, Makara is currently located at a place due south of the space between the words &amp;quot;No&amp;quot; and &amp;quot;Map&amp;quot; on where the map says &amp;quot;No Map Available&amp;quot;&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=12563</id>
		<title>Dungeons</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Dungeons&amp;diff=12563"/>
		<updated>2016-01-30T01:40:21Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Dungeons&#039;&#039;&#039; are where quests take place, [[:Category:Bosses|bosses]] reside, and high level gear is obtained from. Dungeons are generally harder than most other content in the game and provide some of the best rewards.&lt;br /&gt;
&lt;br /&gt;
===No Instancing===&lt;br /&gt;
As of the alpha dungeons &#039;&#039;&#039;are not instanced&#039;&#039;&#039; which really sets apart this game from current &amp;quot;modern&amp;quot; MMOs. Whether you are soloing or teaming up with fellow players, the experience is of one shared world which creates stronger social interactions between players.&lt;br /&gt;
&lt;br /&gt;
===Looting===&lt;br /&gt;
Loot on all enemies (except Elites) is also not instanced, meaning once somebody loots a corpse the loot is gone. This can cause a little grief sometimes but keep in mind the loot is plentiful and enemies respawn &#039;&#039;very quickly&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Consider &#039;&#039;&#039;not burying&#039;&#039;&#039; corpses in dungeons. In theory leaving corpses behind should make them respawn a little slower, which can help when soloing. In a group, please remember that burying a corpse gets rid of the loot. If you don&#039;t want loot on a corpse, leave it so another player may loot it.&lt;br /&gt;
&lt;br /&gt;
===Trains===&lt;br /&gt;
Veteran MMO players will remember the infamous trains from classic MMO EverQuest. A &amp;quot;train&amp;quot; happens when a player flees danger in a dungeon, and the enemies chasing the player come in sight of other unsuspecting players who are then attacked. This problem is fairly minimal at present in Project: Gorgon because the enemies don&#039;t pursue very far, but be aware that the mechanics allow for it. Don&#039;t be angry at other players! It is simply the mechanics of the game, and it could be argued it makes things a little more... interesting. As there is no experience penalty and also no loss of levels in the game (so far), a train will at worst cause your character to respawn in the entrance of the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Progression==&lt;br /&gt;
A list of dungeons currently implemented, in rough order of progression. Keep in mind difficulty varies depending if you play a AOE build, if you are soloing or grouped, what skills and type of damage you use, etc.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;&amp;lt;code style=&amp;quot;background:#eee&amp;quot;&amp;gt;???&amp;lt;/code&amp;gt;&#039;&#039;&#039; indicates that the information is incomplete, just so you know there &#039;&#039;may&#039;&#039; be bosses there, etc.&lt;br /&gt;
: &#039;&#039;&#039;Diff.&#039;&#039;&#039;: approximate difficulty.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sort on (approximate) difficulty&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Diff.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px;&amp;quot;|Dungeon || &amp;lt;span title=&amp;quot;Approx. combat level required&amp;quot; style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lvl&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Boss(es) or&amp;lt;br&amp;gt;Boss-like Foe(s) || align=&amp;quot;left&amp;quot;|Parent&amp;amp;nbsp;Zone || align=&amp;quot;left&amp;quot;|Miscellaneous&lt;br /&gt;
|-&lt;br /&gt;
| 0 || [[Anagoge Island]] &amp;quot;Students Keep Out&amp;quot; area || align=&amp;quot;center&amp;quot;|1 || [[Gajus the Big-Headed]] &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;|| [[Serbule]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; One might want to partner with other players to defeat him!&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Serbule Sewers]] ||  align=&amp;quot;center&amp;quot;|5 || - || [[Serbule]] || Fun little dungeon for newbie players, infested by rats and spiders.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Brain Bug Cave]] || align=&amp;quot;center&amp;quot;|15 || [[Commander Ferrows]] || [[Serbule]] || A newbie friendly dungeon, located in northern Serbule. Strange, mutated creatures wander all over the corridors of this sinister cave&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Crystal Cavern]] || align=&amp;quot;center&amp;quot;|15 || [[Maronesa]] || [[Serbule]] || Many [[Poison Slug|Poison Slugs]] in this dungeon. Will be difficult for new players without poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Serbule Crypt]] ||  align=&amp;quot;center&amp;quot;|15 || [[Nameless Guardian]] &amp;amp;bull; [[Ursula]] &amp;amp;bull; [[Khyrulek]] || [[Serbule]] || [[Necromancy]] can be learned in this dungeon (you may need help as this is deeper in the dungeon).&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Under the Hand]] ||  align=&amp;quot;center&amp;quot;|20+ || [[Sherzat]] &amp;amp;bull; [[The Big Slime]] || [[Serbule]] || Good place to farm XP for your secondary skills. Good for leveling [[skinning]] and [[butchering ]] too due to lots of pigs.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Myconian Cave]] ||  align=&amp;quot;center&amp;quot;|25+ || [[Greta]] &amp;amp;bull; [[Tidal]] &amp;amp;bull; [[Tremor]] || [[Serbule]] || Good place to stock up on mushrooms, hard to solo at low level due to high population and respawn rates as well as wandering mobs&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Goblin Dungeon]] ||  align=&amp;quot;center&amp;quot;|30+ || [[Agalpa]] &amp;amp;bull; [[Orloaka]] &amp;amp;bull; [[The Fog]] &amp;amp;bull; [[The Red Guardian Crystal]] &amp;amp;bull; [[Ciervos The Shadow]] || [[Eltibule]] || Densely populated dungeon with high respawn rate, entrance is soloable. After [[The Fog]], this dungeon becomes significantly harder.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Eltibule Crypt]] || align=&amp;quot;center&amp;quot;|30|| [[James Eltibule]] &amp;amp;bull; [[Serisa Eltibule]] || [[Eltibule]] || Very small dungeon populated by mostly skeletons.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Animal Nexus]] || align=&amp;quot;center&amp;quot;|30+ || [[The Magnifier]] &amp;amp;bull; [[The Maimer]] &amp;amp;bull; [[The Masher]] &amp;amp;bull; [[The Mutilator]] || [[Eltibule]] || One of the entrances to the nexus between worlds, populated by fae animals&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Boarded up Basement]] ||  align=&amp;quot;center&amp;quot;|35+ || [[Xegatis]] || [[Eltibule]] || This dungeon not not recommended for solo play.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Kur Tower]] ||  align=&amp;quot;center&amp;quot;|40 || [[Keerla]] &amp;amp;bull; [[Lomas]] || [[Kur Mountains]] || Affectionately known as &amp;quot;farmville&amp;quot; by high level players.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Yeti Cave]] || align=&amp;quot;center&amp;quot;|40 || [[Yeti High Priest]] &amp;amp;bull; [[Maligno]] || [[Kur Mountains]] || Deep in a ravine, a clan of yetis have made their home. Strange energies emanate out of the cave entrance, something is bound to be found within&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Wolf Cave]] ||  align=&amp;quot;center&amp;quot;|50 || [[Timothy Elerimon]] &amp;amp;bull; [[Karnag the Imaginary Wolf]] &amp;amp;bull; [[Scion of Norala]] || [[Kur Mountains]] || A den of werewolves, lost in the ice barrens of Kur.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Borghild]] ||  align=&amp;quot;center&amp;quot;|50 || [[Venenae]] &amp;amp;bull; [[Forgotten Loading Golem]] &amp;amp;bull; [[Kiralem]] || [[Serbule]] || Also known as the Deathtrap Dungeon, Borghild is an ancient burial ground.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Winter Nexus]] ||  align=&amp;quot;center&amp;quot;|50 || [[Dementia Puck]] &amp;amp;bull; [[Bonfire Puck]] &amp;amp;bull; [[Gorgos]] || [[Sun Vale]] || A deadly dungeon for high-level players.  Can you find the Key to unlock the entrance?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Dark Chapel]] || align=&amp;quot;center&amp;quot;|50 || [[Crazy Terry]] &amp;amp;bull; [[Lord Sedgewick]] &amp;amp;bull; [[Katarina Eltibule]] &amp;amp;bull; [[Old Crusty]] &amp;amp;bull; [[Scion of Discord]] &amp;amp;bull; [[Mother Snail]] &amp;amp;bull; [[Spiderlord]] || [[Eltibule]] || Dark tunnels leading to an unholy chapel. Finding the way in will involve some research, trial and error and exploration&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Labyrinth]] || align=&amp;quot;center&amp;quot;|60 || [[The Striga Steward]] &amp;amp;bull; [[Asterion]] || [[Ilmari|Ilmari Desert]] || Deep beneath the sands of the [[Ilmari|Ilmari Desert]] lies an intrincate maze, filled with raiders, ancient secrets and its even more ancient guardians&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=12373</id>
		<title>Mycology</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=12373"/>
		<updated>2016-01-16T05:56:03Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Mycology (skill).jpg|thumb|right|300px|Illustration of some kind]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of fungus in all its forms.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mycology&#039;&#039;&#039; is a skill that is raised by gathering mushrooms. It gives access to a variety of recipes for the creation of Spore Bombs, Potions. Mushrooms are also useful in [[Cooking]] and [[Alchemy]] recipes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mycology&#039;&#039;&#039; is first learned on Anagoge Island by picking mushrooms or piles of dirt off of the ground. The first recipe, [[Parasol Mushroom Flakes]], is learned in the crypt area. The crypt is 50 meters northeast of the southwest corner of the island, through a door which says &amp;quot;Students: KEEP OUT&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Upon entering the crypt, players turn right to find a room with a Records Golem. A piece of paper on the floor is addressed to Proctor [[Elmetaph]], and if the player chooses to study the details they can learn the recipe for a &#039;&#039;&#039;Spore Bomb&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Spore Bomb&#039;&#039;&#039; is one way to &amp;lt;spoiler&amp;gt;Defeat the training dummy&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recipes can be bought from [[Mushroom Jack]] in Serbule town, and [[Voo]] in the [[Myconian Cave]].&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
&lt;br /&gt;
Nearly every mushroom can be found in the [[Myconian Cave]], so only alternate locations will be listed here.&lt;br /&gt;
&lt;br /&gt;
====Mushrooms====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Location&lt;br /&gt;
!Mycology XP&lt;br /&gt;
!Myconid XP&lt;br /&gt;
|-&lt;br /&gt;
| Strange Dirt || 00 || Serbule, particularly wilderness areas with pigs. || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Mushrooms || 00 || In and around [[Tutorial Cave]], [[Serbule Sewers]]. || 10 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Mycena Mushrooms || 05 || [[Serbule Sewers]], Southern [[Serbule]]. || 29 ||&lt;br /&gt;
|-&lt;br /&gt;
| Boletus Mushrooms || 10 ||  || 55 || 600&lt;br /&gt;
|-&lt;br /&gt;
| Field Mushrooms || 15 ||  || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| Blusher Mushrooms || 20 ||  || 110 ||&lt;br /&gt;
|-&lt;br /&gt;
| Milk Cap Mushrooms || 25 || Kur Mountains, Myconian Cave || 115 || &lt;br /&gt;
|- &lt;br /&gt;
| Blood Mushrooms || 30 || Kur Mountains, Myconian Cave || 137 || &lt;br /&gt;
|-&lt;br /&gt;
| Iocaine Mushrooms || 35 || Can drop from Nightmare Monstrosities in [[Goblin Dungeon]] ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Coral Mushrooms || 40 || Myconian Cave ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Learn==&lt;br /&gt;
Mycology is usually acquired early on in the Tutorial Cave by gathering a patch of Parasol Mushrooms. The skill continues to raise afterwards as you gather various kinds of mushrooms. New players will likely encounter higher tiers of Mushrooms first in the town of Serbule. There are a few patches around the barn which will require higher skill level.&lt;br /&gt;
&lt;br /&gt;
==Related Skills==&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Myconic]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Mycology Abilities}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
&amp;lt;!-- transcluding the page for easier updates --&amp;gt;&lt;br /&gt;
{{:Mycology Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Mycology Recipes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Jumper&amp;diff=12372</id>
		<title>Jumper</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Jumper&amp;diff=12372"/>
		<updated>2016-01-16T02:05:51Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Jumper&#039;&#039;&#039; is a male deer NPC in [[Sun Vale]], located in [[Animal Town]], an enclave in the valley between two mountain ridges in the southeast corner of [[Sun Vale]]. In the game&#039;s narrative, he is married to &#039;&#039;&#039;Daisy&#039;&#039;&#039;, who is staging an intervention for &#039;&#039;&#039;Bouncer&#039;&#039;&#039; due to his addiction to [[bounceweed]]. &#039;&#039;&#039;Jumper&#039;&#039;&#039; is one of the many animals in [[Sun Vale]] who will not talk to humans, nor will he talk to players who have recently been in human form. Players must spend three (3) consecutive in-game hours in an animal form before &#039;&#039;&#039;Jumper&#039;&#039;&#039; will acknowledge the player; until then, the player still &amp;quot;smells like a human&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Players who want to get their [[Deer (Skill)]] past level 50 must befriend &#039;&#039;&#039;Jumper&#039;&#039;&#039; in order to unlock the right to train 51-60.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
|-&lt;br /&gt;
| Deer 51-60 || Unlock the ability to train the Deer skill past 50 and up to 60 || 13800 or less || 50 ||&lt;br /&gt;
|-&lt;br /&gt;
| Bounding Escape 3 || You gain 7 sprint speed and enhanced jump control for 12 seconds || 51 || 9067 ||&lt;br /&gt;
|-&lt;br /&gt;
| Doe Eyes 4 || You mitigate 20 damage from crushing, slashing, and physical attacks. (10 seconds) || 9207 || 54 ||&lt;br /&gt;
|-&lt;br /&gt;
| Deer Bash 6 || Stuns opponent || 10695 || 56 || 83 Crushing&lt;br /&gt;
|-&lt;br /&gt;
| Summon Deer 4 || Summons a majestic deer || 10695 || 56&lt;br /&gt;
|-&lt;br /&gt;
| Pummeling Hooves 6 || Target is taunted as if you&#039;d done an additional 200 damage to them || 10741 || 57 || 85 Crushing&lt;br /&gt;
|-&lt;br /&gt;
| King of the Forest 4 || Targets are taunted as if you&#039;d done an additional 250 damage to them || 10834 || 59 || 88 Slashing (+7 Area Effect)&lt;br /&gt;
|-&lt;br /&gt;
| Antler Slash 7 || Swing your antlers in a cutting motion (Works for does, too, because you&#039;re just that awesome) || 10881 || 60 || 45 Slashing&lt;br /&gt;
|-&lt;br /&gt;
| Cuteness Overload 4 || Maximize your cuteness to cause an enemy heart-wrenching guilt. || 10881 || 60 || 137 Psychic&lt;br /&gt;
|-&lt;br /&gt;
| Deer Kick 7 || Kick your enemy. || 13810 || 63 || 95 Crushing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jumper&#039;&#039;&#039; provides 56 storage slots to players when they reach enough favor level.&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Jumper&amp;diff=12371</id>
		<title>Jumper</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Jumper&amp;diff=12371"/>
		<updated>2016-01-16T02:05:15Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Jumper&#039;&#039;&#039; is a male deer NPC in [[Sun Vale]], located in [[Animal Town]], an enclave in the valley between two mountain ridges in the southeast corner of [[Sun Vale]]. In the game&#039;s narrative, he is married to [[Daisy]], who is staging an intervention for &#039;&#039;&#039;Bouncer&#039;&#039;&#039; due to his addiction to [[bounceweed]]. &#039;&#039;&#039;Jumper&#039;&#039;&#039; is one of the many animals in [[Sun Vale]] who will not talk to humans, nor will he talk to players who have recently been in human form. Players must spend three (3) consecutive in-game hours in an animal form before &#039;&#039;&#039;Jumper&#039;&#039;&#039; will acknowledge the player; until then, the player still &amp;quot;smells like a human&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Players who want to get their [[Deer (Skill)]] past level 50 must befriend &#039;&#039;&#039;Jumper&#039;&#039;&#039; in order to unlock the right to train 51-60.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
|-&lt;br /&gt;
| Deer 51-60 || Unlock the ability to train the Deer skill past 50 and up to 60 || 13800 or less || 50 ||&lt;br /&gt;
|-&lt;br /&gt;
| Bounding Escape 3 || You gain 7 sprint speed and enhanced jump control for 12 seconds || 51 || 9067 ||&lt;br /&gt;
|-&lt;br /&gt;
| Doe Eyes 4 || You mitigate 20 damage from crushing, slashing, and physical attacks. (10 seconds) || 9207 || 54 ||&lt;br /&gt;
|-&lt;br /&gt;
| Deer Bash 6 || Stuns opponent || 10695 || 56 || 83 Crushing&lt;br /&gt;
|-&lt;br /&gt;
| Summon Deer 4 || Summons a majestic deer || 10695 || 56&lt;br /&gt;
|-&lt;br /&gt;
| Pummeling Hooves 6 || Target is taunted as if you&#039;d done an additional 200 damage to them || 10741 || 57 || 85 Crushing&lt;br /&gt;
|-&lt;br /&gt;
| King of the Forest 4 || Targets are taunted as if you&#039;d done an additional 250 damage to them || 10834 || 59 || 88 Slashing (+7 Area Effect)&lt;br /&gt;
|-&lt;br /&gt;
| Antler Slash 7 || Swing your antlers in a cutting motion (Works for does, too, because you&#039;re just that awesome) || 10881 || 60 || 45 Slashing&lt;br /&gt;
|-&lt;br /&gt;
| Cuteness Overload 4 || Maximize your cuteness to cause an enemy heart-wrenching guilt. || 10881 || 60 || 137 Psychic&lt;br /&gt;
|-&lt;br /&gt;
| Deer Kick 7 || Kick your enemy. || 13810 || 63 || 95 Crushing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jumper&#039;&#039;&#039; provides 56 storage slots to players when they reach enough favor level.&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Jumper&amp;diff=12370</id>
		<title>Jumper</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Jumper&amp;diff=12370"/>
		<updated>2016-01-16T01:26:29Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Jumper&amp;#039;&amp;#039;&amp;#039; is a male deer NPC in Sun Vale, located in Animal Town, an enclave in the valley between two mountain ridges in the southeast corner of Sun Vale. In t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Jumper&#039;&#039;&#039; is a male deer NPC in [[Sun Vale]], located in [[Animal Town]], an enclave in the valley between two mountain ridges in the southeast corner of [[Sun Vale]]. In the game&#039;s narrative, he is married to [[Daisy]], who is staging an intervention for &#039;&#039;&#039;Bouncer&#039;&#039;&#039; due to his addiction to [[bounceweed]]. &#039;&#039;&#039;Jumper&#039;&#039;&#039; is one of the many animals in [[Sun Vale]] who will not talk to humans, nor will he talk to players who have recently been in human form. Players must spend three (3) consecutive in-game hours in an animal form before &#039;&#039;&#039;Jumper&#039;&#039;&#039; will acknowledge the player; until then, the player still &amp;quot;smells like a human&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Players who want to get their [[Deer (skill)]] past level 50 must befriend &#039;&#039;&#039;Jumper&#039;&#039;&#039; in order to unlock the right to train 51-60.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
|-&lt;br /&gt;
| Deer 51-60 || Unlock the ability to train the Deer skill past 50 and up to 60 || 13800 or less || 50 ||&lt;br /&gt;
|-&lt;br /&gt;
| Bounding Escape 3 || You gain 7 sprint speed and enhanced jump control for 12 seconds || 51 || 9067 ||&lt;br /&gt;
|-&lt;br /&gt;
| Doe Eyes 4 || You mitigate 20 damage from crushing, slashing, and physical attacks. (10 seconds) || 9207 || 54 ||&lt;br /&gt;
|-&lt;br /&gt;
| Deer Bash 6 || Stuns opponent || 10695 || 56 || 83 Crushing&lt;br /&gt;
|-&lt;br /&gt;
| Summon Deer 4 || Summons a majestic deer || 10695 || 56&lt;br /&gt;
|-&lt;br /&gt;
| Pummeling Hooves 6 || Target is taunted as if you&#039;d done an additional 200 damage to them || 10741 || 57 || 85 Crushing&lt;br /&gt;
|-&lt;br /&gt;
| King of the Forest 4 || Targets are taunted as if you&#039;d done an additional 250 damage to them || 10834 || 59 || 88 Slashing (+7 Area Effect)&lt;br /&gt;
|-&lt;br /&gt;
| Antler Slash 7 || Swing your antlers in a cutting motion (Works for does, too, because you&#039;re just that awesome) || 10881 || 60 || 45 Slashing&lt;br /&gt;
|-&lt;br /&gt;
| Cuteness Overload 4 || Maximize your cuteness to cause an enemy heart-wrenching guilt. || 10881 || 60 || 137 Psychic&lt;br /&gt;
|-&lt;br /&gt;
| Deer Kick 7 || Kick your enemy. || 13810 || 63 || 95 Crushing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jumper&#039;&#039;&#039; provides 56 storage slots to players when they reach enough favor level.&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Weapon_Augmentation&amp;diff=12355</id>
		<title>Weapon Augmentation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Weapon_Augmentation&amp;diff=12355"/>
		<updated>2016-01-12T02:13:58Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weapon Augmentation&#039;&#039;&#039; is one of four types of [[Augmentation]]. &#039;&#039;&#039;Weapon Augmentation&#039;&#039;&#039; specifically deals with main hand weapons, off-hand weapons, and gloves.&lt;br /&gt;
&lt;br /&gt;
Players can learn &#039;&#039;&#039;Weapon Augmentation&#039;&#039;&#039; from [[Malgath]] only after completing an [[augmentation]] quest from [[Nightshade]] and reaching the appropriate favor level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main article&#039;&#039;&#039;: [[Augmentation]]&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Level !! Skill !! Description|&lt;br /&gt;
|-&lt;br /&gt;
|1 || Decompose Main-Hand Weapon || Destroy a magical main-hand weapon and extract magic beads.&lt;br /&gt;
|-&lt;br /&gt;
|8 || Extract Main-Hand Augment || Attempt to extract one of the magic powers of a main-hand weapon, destroying the weapon in the process. The chosen power will match the associated skill of the crystal you provide. (If no powers match the crystal, you get nothing!)&lt;br /&gt;
|-&lt;br /&gt;
|13 || Decompose Off-Hand Weapon|| Destroy a magical off-hand item and extract magic beads.&lt;br /&gt;
|-&lt;br /&gt;
|20 || Extract Off-Hand Augment|| &lt;br /&gt;
|-&lt;br /&gt;
|26 || Decompose Gloves|| Destroy a pair of magical gloves and extract magic beads.&lt;br /&gt;
|-&lt;br /&gt;
|32 || Extract Glove Augment|| &lt;br /&gt;
|-&lt;br /&gt;
|38 || Undo Augment on Main-Hand Weapon|| Remove an applied Augment from a Main-Hand item and return the craft points to the item so it can be Augmented by someone else.&lt;br /&gt;
|-&lt;br /&gt;
|42 || Undo Augment on Off-Hand Weapon|| &lt;br /&gt;
|-&lt;br /&gt;
|50 || Undo Augment on Gloves|| &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Weapon_Augmentation&amp;diff=12354</id>
		<title>Weapon Augmentation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Weapon_Augmentation&amp;diff=12354"/>
		<updated>2016-01-12T02:13:32Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Weapon Augmentation&amp;#039;&amp;#039;&amp;#039; is one of four types of Augmentation. &amp;#039;&amp;#039;&amp;#039;Weapon Augmentation&amp;#039;&amp;#039;&amp;#039; specifically deals with main hand weapons, off-hand weapons, and gloves.  Players...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weapon Augmentation&#039;&#039;&#039; is one of four types of [[Augmentation]]. &#039;&#039;&#039;Weapon Augmentation&#039;&#039;&#039; specifically deals with main hand weapons, off-hand weapons, and gloves.&lt;br /&gt;
&lt;br /&gt;
Players can learn &#039;&#039;&#039;Weapon Augmentation&#039;&#039;&#039; from [[Malgath]] only after completing an [[augmentation]] quest from [[Nightshade]] and reaching the appropriate favor level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Level !! Skill !! Description|&lt;br /&gt;
|-&lt;br /&gt;
|1 || Decompose Main-Hand Weapon || Destroy a magical main-hand weapon and extract magic beads.&lt;br /&gt;
|-&lt;br /&gt;
|8 || Extract Main-Hand Augment || Attempt to extract one of the magic powers of a main-hand weapon, destroying the weapon in the process. The chosen power will match the associated skill of the crystal you provide. (If no powers match the crystal, you get nothing!)&lt;br /&gt;
|-&lt;br /&gt;
|13 || Decompose Off-Hand Weapon|| Destroy a magical off-hand item and extract magic beads.&lt;br /&gt;
|-&lt;br /&gt;
|20 || Extract Off-Hand Augment|| &lt;br /&gt;
|-&lt;br /&gt;
|26 || Decompose Gloves|| Destroy a pair of magical gloves and extract magic beads.&lt;br /&gt;
|-&lt;br /&gt;
|32 || Extract Glove Augment|| &lt;br /&gt;
|-&lt;br /&gt;
|38 || Undo Augment on Main-Hand Weapon|| Remove an applied Augment from a Main-Hand item and return the craft points to the item so it can be Augmented by someone else.&lt;br /&gt;
|-&lt;br /&gt;
|42 || Undo Augment on Off-Hand Weapon|| &lt;br /&gt;
|-&lt;br /&gt;
|50 || Undo Augment on Gloves|| &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Augmentation&amp;diff=12351</id>
		<title>Augmentation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Augmentation&amp;diff=12351"/>
		<updated>2016-01-11T14:23:52Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augmentation&#039;&#039;&#039; is the general term for 4 different skills that allow you to augment items with specific treasure effects. They&#039;re divided into 4 categories: Jewelry, Ancillary Armor, Armor and Weapon augments. To learn how to apply augments, speak to [[Nightshade]].&lt;br /&gt;
&lt;br /&gt;
Augmentation is accurately described by many players as &amp;quot;complicated&amp;quot;. [[Nightshade]] will send the player to check on all four of his associates: [[Poe]], [[Malgath]], [[Syndra]], and [[Gribburn]]. The player can then return to [[Nightshade]] to learn weapon augmentation, which will open the ability to train some abilities. The player will also have to travel back to [[Poe]], [[Malgath]], [[Syndra]], or [[Gribburn]] in order to learn individual types of augmentation as they level up. Each of these sub-trainers has their own challenges such as having to use violence to reach their locations (i.e. [[Malgath]], [[Poe]]), learning [[Goblinese]] and gaining favor with [[Hogan]](e.g. [[Gribburn]], and carrying wood for the campfire so [[Syndra]] is warm enough to talk to the player.&lt;br /&gt;
&lt;br /&gt;
Using [[Weapon Augmentation]] as an example, a player would have to first travel to [[Malgath]] and gain his favor in order to train the first level skill called &#039;&#039;&#039;&amp;quot;Decompose Main Hand Weapon&amp;quot;&#039;&#039;&#039;. This skill will allow the player to take any enchanted (green or above) main hand weapon and break it down into &amp;quot;beads&amp;quot;. The level and rarity of the weapon determine how many beads the player receives, between approximately 1 and 30 beads given out. Decomposition also rarely results in the creation of a [[Prism]], which are reagents used in [[Transmutation]].&lt;br /&gt;
&lt;br /&gt;
Sometime during the first 10 levels of [[Weapon Augmentation]], the player learns to extract effects from weapons, and then apply them to other weapons. Extracting a specific effect costs beads. According to the crafting menu, it can cost up to one bead per level of the effect(e.g. a staff that requires level 60 fire magic would cost up to 60 beads for a successful extraction of a fire magic effect).&lt;br /&gt;
&lt;br /&gt;
Extracting a specific effect requires a &amp;quot;crystal&amp;quot; as well, and the player is unable to continue without using a crystal in the crafting menu. Putting the wrong type of crystal(e.g. using a redwall crystal because they&#039;re more readily available) will result in the item and crystal being destroyed, and the player will receive a message stating that they used the wrong type of crystal.&lt;br /&gt;
&lt;br /&gt;
Using the right type of crystal requires matching up a specific gem&#039;s primary and/or secondary effect with the effect of the item. These effects are notated on the [[gems]] page. &lt;br /&gt;
&lt;br /&gt;
For instance, to extract a psychology effect from a sword that requires psychology, the player would use [[tourmaline]] as the crystal. The weapon and crystal are both destroyed, but it may result in the creation of an augment oil if the player&#039;s skill is high enough. Even if the weapon and crystal are destroyed, the player still receives Weapon Augmentation experience.&lt;br /&gt;
&lt;br /&gt;
Assuming everything went right in this example, the player may now have an oil such as [[Weapon Augment Oil Cruel Dialog L50]] which can be applied to a different weapon.&lt;br /&gt;
&lt;br /&gt;
==Augmentation Skills==&lt;br /&gt;
; [[Jewelry Augmentation]]&lt;br /&gt;
: Learn from [[Poe]] in the [[Myconian Cave]]. Requires 25 [[Alchemy]], 25 [[Toolcrafting]].&lt;br /&gt;
; [[Weapon Augmentation]]&lt;br /&gt;
: Learn from [[Malgath]] in the [[Wolf Cave]]. Requires 25 [[Alchemy]], 25 [[Blacksmithing]].&lt;br /&gt;
; [[Armor Augmentation]]&lt;br /&gt;
: Learn from [[Syndra]] in a barn in central [[Kur Mountains]]. Requires 25 [[Alchemy]], 25 [[Leatherworking]].&lt;br /&gt;
; [[Ancillary-Armor Augmentation]]&lt;br /&gt;
: Learn from [[Gribburn]] in the basement of [[Hogan&#039;s Keep]]. Requires 25 [[Alchemy]], 25 [[Tailoring]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=12346</id>
		<title>Haste</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=12346"/>
		<updated>2016-01-11T13:49:28Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists various means of increasing run speed.&lt;br /&gt;
&lt;br /&gt;
====Consumables====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bleeding Speed Potion&#039;&#039;&#039; (L 5) and &#039;&#039;&#039;Agonizing Speed Potion&#039;&#039;&#039; (L 20) can be learned from &#039;&#039;&#039;Alchemy: Ignite The Fire In Your Legs!&#039;&#039;&#039;, a book sold by [[Yetta]]. These potions last two minutes and require at least one Fire Dust as ingredient.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
* &#039;&#039;&#039;Hunter&#039;s Stride&#039;&#039;&#039;, a [[Druid]] ability&lt;br /&gt;
* &#039;&#039;&#039;Haste Concoction&#039;&#039;&#039;, a [[Battle Chemistry]] ability&lt;br /&gt;
* &#039;&#039;&#039;Mutation: Extra toes&#039;&#039;&#039;, a [[Battle Chemistry]] ability&lt;br /&gt;
* &#039;&#039;&#039;Moo of Determination&#039;&#039;&#039;, an ability available in [[Cow|Cow form]]&lt;br /&gt;
* &#039;&#039;&#039;Take the Lead&#039;&#039;&#039;, a [[Shield|Shield Mastery]] ability&lt;br /&gt;
* &#039;&#039;&#039;Hunting speed&#039;&#039;&#039;, a [[Lycanthropy]] ability, obtained by spending Tokens of Norala&lt;br /&gt;
&lt;br /&gt;
====Item Properties====&lt;br /&gt;
&lt;br /&gt;
* Active: Ability mods on higher tier items, for example: &amp;quot;Strike A Nerve cause your Sprint speed to increase by 10 for 10 seconds&amp;quot;&lt;br /&gt;
* Passive: Sprint speed mods on various items, such as the +1 to sprint speed on the &amp;quot;Amulet of the Rugged Traveler&amp;quot;, &amp;quot;Ring of Jaunty Traipsing&amp;quot;, or the +2 sprint speed on boots with the word &amp;quot;Windstep&amp;quot; in their title. These passive sprint mods stack.&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Murrpau&amp;diff=12345</id>
		<title>User:Murrpau</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Murrpau&amp;diff=12345"/>
		<updated>2016-01-11T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You might know me ingame as the character Saucy (Born September, 2014).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Or you might not because I tend to binge Project: Gorgon then take off for a few months at a time.&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Murrpau&amp;diff=12344</id>
		<title>User:Murrpau</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Murrpau&amp;diff=12344"/>
		<updated>2016-01-11T13:46:57Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: Created page with &amp;quot;You might know me ingame as the character Saucy(Born September, 2014). Or you might not because I tend to binge Project: Gorgon then take off for a few months at a time.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You might know me ingame as the character Saucy(Born September, 2014).&lt;br /&gt;
Or you might not because I tend to binge Project: Gorgon then take off for a few months at a time.&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=12343</id>
		<title>Gardening</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=12343"/>
		<updated>2016-01-11T13:44:44Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Hints */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Gardening (skill).jpg|thumb|right|300px|The vegetable highway in Serbule.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Growing things in a garden: herbs, food, and flowers.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gardening&#039;&#039;&#039; is a trade skill that allows to grow plants: fruits, flowers, vegetables. The plants can be used in other trade skills and sometimes as quest objectives (ie. collect flowers).&lt;br /&gt;
&lt;br /&gt;
Basic plants usually require a Bottle of Water to be grown, while higher level ones require a Bottle of Fertilizer.&lt;br /&gt;
&lt;br /&gt;
Seeds can be bought from NPCs such as [[Therese]], and often drops from creatures (for example Panthers in Eltibule).&lt;br /&gt;
&lt;br /&gt;
To plant a seed simply right-click the seeds in your inventory. You must be in a gardening area.&lt;br /&gt;
&lt;br /&gt;
Note that seeds are also prized as a gift for [[Hulon]].&lt;br /&gt;
&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a Fertilizer.&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a bottle of water.&lt;br /&gt;
* It is not necessary to buy a Bottle of Water from Therese after the initial investment. Full bottles cost 100 gold, but refilling bottles at the well in the middle of Serbule town is free.&lt;br /&gt;
* You can only plant 2 seeds of every [[Vegetable]], 3 of any combination of [[Flowers]], and 5 [[Cotton]] in total.&lt;br /&gt;
&lt;br /&gt;
====Gardening Locations====&lt;br /&gt;
Locations that allow gardening can usually be distinguished by the row of vegetables and cabbage on the ground.&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: Serbule Keep, south part of town near [[Therese]]&lt;br /&gt;
: The farm west of town&lt;br /&gt;
&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: Sie Antry&#039;s homestead ([[Jesina]] and water are nearby)&lt;br /&gt;
: A small garden plot near an abandoned house just outside of Eltibule Keep&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
  we may want to move this later to &amp;quot;Seeds&amp;quot; and transclude it, so players can /wiki seeds as a mini-guide with the locations &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seeds&lt;br /&gt;
!Level&lt;br /&gt;
!Gardening XP&lt;br /&gt;
!Location&lt;br /&gt;
!Profit&lt;br /&gt;
|-&lt;br /&gt;
| Potato Seedling || 0 || 30 || ??? || -2&lt;br /&gt;
|-&lt;br /&gt;
| Onion Seedling || 5 || 70 || ??? || -4&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Leafling || 10 || 100 || ??? || 8&lt;br /&gt;
|-&lt;br /&gt;
| Beet Seedling || 20 || 200 || ??? || 10&lt;br /&gt;
|-&lt;br /&gt;
| Squash Seedling || 30 || 400 || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Broccoli Seedling || 40 || 600 || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Carrot Seedling || 50 || ??? || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Bluebell Seeds || 3 || 45 || Serbule/Eltibule overland harvest, Myconian Cave drop || ??&lt;br /&gt;
|-&lt;br /&gt;
| Red Aster Seeds || ? || 30 || Serbule overland harvest || ??&lt;br /&gt;
|-&lt;br /&gt;
| Violet Seeds || 15 || ??? || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Pansy Seeds || 30 || ??? || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Cotton || 35 || 250 || [[Eltibule]] overland harvest, &amp;quot;Wild Cotton&amp;quot; || ??&lt;br /&gt;
|-&lt;br /&gt;
| Elven Lily Seeds || 50 || ??? || Random drop from level 40-60 enemies || ??&lt;br /&gt;
|-&lt;br /&gt;
| Wild Desert Rose Seeds || 60 || ??? || Found in the [[Ilmari]] Desert. || ??&lt;br /&gt;
|-&lt;br /&gt;
| Wild Winterhue || 50 || 825 || [[Kur Mountains]] || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Gardening Recipes}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
&amp;lt;!-- transclusing table for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:Gardening Level Up Rewards}}&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=12342</id>
		<title>Gardening</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=12342"/>
		<updated>2016-01-11T13:41:41Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Harvestables */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Gardening (skill).jpg|thumb|right|300px|The vegetable highway in Serbule.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Growing things in a garden: herbs, food, and flowers.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gardening&#039;&#039;&#039; is a trade skill that allows to grow plants: fruits, flowers, vegetables. The plants can be used in other trade skills and sometimes as quest objectives (ie. collect flowers).&lt;br /&gt;
&lt;br /&gt;
Basic plants usually require a Bottle of Water to be grown, while higher level ones require a Bottle of Fertilizer.&lt;br /&gt;
&lt;br /&gt;
Seeds can be bought from NPCs such as [[Therese]], and often drops from creatures (for example Panthers in Eltibule).&lt;br /&gt;
&lt;br /&gt;
To plant a seed simply right-click the seeds in your inventory. You must be in a gardening area.&lt;br /&gt;
&lt;br /&gt;
Note that seeds are also prized as a gift for [[Hulon]].&lt;br /&gt;
&lt;br /&gt;
====Hints====&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a Fertilizer.&lt;br /&gt;
* Don&#039;t buy a Bottle of Water from Therese! It&#039;s very expensive. Just fill it up at the well nearby.&lt;br /&gt;
* You can only plant 2 seeds of every [[Vegetable]], 3 of any combination of [[Flowers]], and 5 [[Cotton]] in total&lt;br /&gt;
&lt;br /&gt;
====Gardening Locations====&lt;br /&gt;
Locations that allow gardening can usually be distinguished by the row of vegetables and cabbage on the ground.&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: Serbule Keep, south part of town near [[Therese]]&lt;br /&gt;
: The farm west of town&lt;br /&gt;
&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: Sie Antry&#039;s homestead ([[Jesina]] and water are nearby)&lt;br /&gt;
: A small garden plot near an abandoned house just outside of Eltibule Keep&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
  we may want to move this later to &amp;quot;Seeds&amp;quot; and transclude it, so players can /wiki seeds as a mini-guide with the locations &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seeds&lt;br /&gt;
!Level&lt;br /&gt;
!Gardening XP&lt;br /&gt;
!Location&lt;br /&gt;
!Profit&lt;br /&gt;
|-&lt;br /&gt;
| Potato Seedling || 0 || 30 || ??? || -2&lt;br /&gt;
|-&lt;br /&gt;
| Onion Seedling || 5 || 70 || ??? || -4&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Leafling || 10 || 100 || ??? || 8&lt;br /&gt;
|-&lt;br /&gt;
| Beet Seedling || 20 || 200 || ??? || 10&lt;br /&gt;
|-&lt;br /&gt;
| Squash Seedling || 30 || 400 || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Broccoli Seedling || 40 || 600 || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Carrot Seedling || 50 || ??? || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Bluebell Seeds || 3 || 45 || Serbule/Eltibule overland harvest, Myconian Cave drop || ??&lt;br /&gt;
|-&lt;br /&gt;
| Red Aster Seeds || ? || 30 || Serbule overland harvest || ??&lt;br /&gt;
|-&lt;br /&gt;
| Violet Seeds || 15 || ??? || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Pansy Seeds || 30 || ??? || ??? || ??&lt;br /&gt;
|-&lt;br /&gt;
| Cotton || 35 || 250 || [[Eltibule]] overland harvest, &amp;quot;Wild Cotton&amp;quot; || ??&lt;br /&gt;
|-&lt;br /&gt;
| Elven Lily Seeds || 50 || ??? || Random drop from level 40-60 enemies || ??&lt;br /&gt;
|-&lt;br /&gt;
| Wild Desert Rose Seeds || 60 || ??? || Found in the [[Ilmari]] Desert. || ??&lt;br /&gt;
|-&lt;br /&gt;
| Wild Winterhue || 50 || 825 || [[Kur Mountains]] || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Gardening Recipes}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
&amp;lt;!-- transclusing table for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:Gardening Level Up Rewards}}&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tyler_Green&amp;diff=12339</id>
		<title>Tyler Green</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tyler_Green&amp;diff=12339"/>
		<updated>2016-01-11T05:02:21Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Tyler Green.jpg|thumb|right|300px]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
I was a shield-bearer for a knight or general or something. I don&#039;t remember how to use a sword, but I do remember how to use a shield really well.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tyler Green&#039;&#039;&#039; used to be a shield-bearer, before he was placed in the Prison Cave.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: When the &#039;&#039;&#039;tutorial cave&#039;&#039;&#039; ceased to exist, Tyler Green took the opportunity to relocate to &#039;&#039;&#039;Hogan&#039;s Keep&#039;&#039;&#039; in [[Eltibule]].&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
* Loves Special Shields&lt;br /&gt;
* Likes Armor Repair Kits (kit:favor; Simple: 5:1, Basic 5:2)&lt;br /&gt;
* Likes Ability Recipe Books&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;The Battered Shield&#039;&#039;&#039; : Tyler repairs the Battered Shield and returns it to you. He also teaches how to repair armor (although by the time you have returned to the cave and defeated the Megaspider chances are you&#039;ve already learned to use Simple Armor Patch Kits). He also hints that he could teach you to fight with a shield. Giving Tyler back the Battered Shield (the &#039;legacy&#039; version) earns a good chunk of favor.&lt;br /&gt;
* &#039;&#039;&#039;Oranges&#039;&#039;&#039; (50 favor): Tyler wants oranges to cure his scurvy!&lt;br /&gt;
* &#039;&#039;&#039;Give Lawara Confidence&#039;&#039;&#039; [Comfortable] (50 favor): Tyler wants you to go talk to Lawara, an elf in the same cave.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
; At Friends&lt;br /&gt;
: Teaches [[Shield]]. {{Hint|Give him Cyan, Yellow or Purple shields for the better results. While such shields are not easy to come across for a new player, you don&#039;t need to gift too many of them, about 10 to 15. One way to get such shields if you can&#039;t loot them yourself is to buy them used. Special shields are pricey but you can get some for as low as 800 gold.}}&lt;br /&gt;
==Services==&lt;br /&gt;
Tyler Green offers storage when you reach &amp;quot;Like Family&amp;quot; level of friendship. He allows the storage of Armor and Shields.&lt;br /&gt;
; [[Storage]] - Like Family&lt;br /&gt;
: At &#039;&#039;&#039;Like Family&#039;&#039;&#039;, 28 slots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Tutorial Cave NPCs]][[Category:Human]][[Category:Skill Trainer]][[Category:Talks to Animals]][[Category:Storage]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Yurra&amp;diff=12337</id>
		<title>Yurra</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Yurra&amp;diff=12337"/>
		<updated>2016-01-10T15:19:38Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: Added in new dialogue, leading up to the quest Brain Bug Infestation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Yurra.jpg|thumb|right|300px]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Welcome back, my boy! I knew you would make it!&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yurra&#039;&#039;&#039; can be found lurking behind the player after exiting [[Anagoge Island]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Adventurer! I knew you&#039;d arrive here! Old Elmetaph is wonderfully predictable.&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;Do I know you?&#039;&#039;&#039;&lt;br /&gt;
Why, Adventurer, you don&#039;t remember me at all? Those [[Katuri]] really did rip out all your memories, didn&#039;t they? I&#039;m sorry for your loss. And mine! We used to be very close!&lt;br /&gt;
; &#039;&#039;&#039; Who are you?&#039;&#039;&#039;&lt;br /&gt;
I was your mentor, training you from childhood. You long ago surpassed my skill, of course... but now, I suppose I will have to mentor you again.&lt;br /&gt;
; &#039;&#039;&#039; What did you mentor me in?&#039;&#039;&#039;&lt;br /&gt;
Demon-hunting. Oh, the adventures we&#039;ve had! But I suppose that&#039;s all gone forever. Fear not, fear not! You can have new adventures!&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039; What&#039;s a Katuri?&#039;&#039;&#039;&lt;br /&gt;
They&#039;re demons. And you are -- well, you WERE -- a demon hunter. You chased them all the way to this miserable place, thousands of miles from your home, only to finally lose a battle. But they didn&#039;t just kill you. Oh no... that would have been too nice!&lt;br /&gt;
; &#039;&#039;&#039;Wait, I&#039;m a demon hunter?&#039;&#039;&#039;&lt;br /&gt;
Only one of the very best. You worked for the Council, taking out problems that were too difficult for them to handle through regular channels. But I guess this time you bit off more than you could chew.&lt;br /&gt;
; &#039;&#039;&#039;Why did these Katuri spare me, then?/ Why am I still alive, then?&#039;&#039;&#039;&lt;br /&gt;
The Katuri corrupted you after you fell. I followed you across the ocean and watched your battle from a safe distance. When I saw you fall, I cried for days. But then I heard your faint mental echo, crying for my help! I raced to find you...&lt;br /&gt;
;&#039;&#039;&#039; And you found me?&#039;&#039;&#039;&lt;br /&gt;
I did. I snuck into the Katuri camp and saw them torturing you. I tried to rescue you, but when you spotted me, you ordered me to leave and save myself. That hurt, Prodigy. That hurt a lot. But I obeyed you. I&#039;ve always been loyal to a fault. &lt;br /&gt;
;&#039;&#039;&#039;Why did they torture me?&#039;&#039;&#039;&lt;br /&gt;
Demons are creatures of malice. Don&#039;t you remember that much? They perverted and twisted your memories, making you into a being of pure hate. Then they set you loose upon the world to destroy everything you once held dear! I had to stop you.&lt;br /&gt;
;&#039;&#039;&#039;And you stopped me?&#039;&#039;&#039;&lt;br /&gt;
With help from my friends, yes. But your mind was too far gone. We had to use the ancient cleansing ritual. I&#039;m sorry, Prodigy... the truth is, though the Katuri are to blame, I&#039;m the one who erased your mind. I had to do it! Do you forgive me?&lt;br /&gt;
;&#039;&#039;&#039;I understand.&#039;&#039;&#039;&lt;br /&gt;
Oh, thank you! It means so much to hear that! But now, my friend, you have a long road ahead. You&#039;ll need to re-learn what you need to know. And I can&#039;t teach you directly this time.&lt;br /&gt;
;&#039;&#039;&#039;Why can&#039;t you teach me?&#039;&#039;&#039;&lt;br /&gt;
Because I&#039;m not really here, dear. I&#039;m talking to you through a projected illusion. I&#039;m in a distant land, trying to take care of some very delicate matters.&lt;br /&gt;
&lt;br /&gt;
I need you to take care of some delicate matters as well. There&#039;s a very dangerous man you need to find.&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Couldn&#039;t you come here and join me?&#039;&#039;&#039;&lt;br /&gt;
Council territory is very dangerous for hags. The wizards of the council teach hatred for my kind. You were able to see past their lies, but most aren&#039;t as wise as you.&lt;br /&gt;
;&#039;&#039;&#039;Ah. Well, who&#039;s this dangerous man you care about?&#039;&#039;&#039;&lt;br /&gt;
It&#039;s Davlos!&lt;br /&gt;
&lt;br /&gt;
Oh, I forgot you lost your memories. Davlos was a professor at the secret council university. I&#039;m sure you had classes under him. He disappeared when the university closed. But I think he&#039;s nearby!&lt;br /&gt;
;&#039;&#039;&#039;Why do I care about Davlos?&#039;&#039;&#039;&lt;br /&gt;
Because... oh, Adventurer, this is so difficult to explain. You&#039;ll just have to trust me: your old self would have cared.&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;I&#039;m not my old self anymore. My new self doesn&#039;t care.&#039;&#039;&#039;&lt;br /&gt;
Then let me make it clearer for you. Davlos is the reason your country is battling demons.&lt;br /&gt;
;&#039;&#039;&#039;Hmm... I still don&#039;t care.&#039;&#039;&#039;&lt;br /&gt;
I can&#039;t make you do anything, Adventurer. But I know you better than you know yourself right now. And if you ignore this opportunity to catch Davlos, you&#039;ll regret it.&lt;br /&gt;
;&#039;&#039;&#039;Hm. Okay, let me think about it.&#039;&#039;&#039;&lt;br /&gt;
Davlos is responsible for an invading army of demons. He must know a way to stop them. Make him tell you!&lt;br /&gt;
;&#039;&#039;&#039;Okay. Where is Davlos?&#039;&#039;&#039;&lt;br /&gt;
There&#039;s two clues that suggest he&#039;s near you. First, his red crystals have been mysteriously appearing. Second, one of his old creations has been spotted in the woods: A species of brains on legs.&lt;br /&gt;
;&#039;&#039;&#039;Brains on legs? Are they super smart?&#039;&#039;&#039;&lt;br /&gt;
No, they&#039;re very stupid. I always assumed they were a failed creation. But now hundreds of them are pouring out of the woods north of here. They are appearing faster than they could breed, so he must be making them.&lt;br /&gt;
;&#039;&#039;&#039;Couldn&#039;t someone else be making them?&#039;&#039;&#039;&lt;br /&gt;
It&#039;s him. very few other people have the skill &#039;&#039;and&#039;&#039; the lack of foresight to create new species.&lt;br /&gt;
;&#039;&#039;&#039;Okay. So where do I start?&#039;&#039;&#039;&lt;br /&gt;
I&#039;ve seen an elf studying one of the big red crystals near here. She probably lives in the walled town. For the brain monsters, head north and see if you can find someone with more information.&lt;br /&gt;
&#039;&#039;(Yurra gives the quest Brain Bug Infestation and vanishes)&#039;&#039;&lt;br /&gt;
;&#039;&#039;&#039;What do you expect me to do about Davlos?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039; I can&#039;t forgive you&#039;&#039;&#039;&lt;br /&gt;
Oh! My poor old heart breaks! You villain, Prodigy! But I understand. I... I forgive you. You can&#039;t understand yet. But you will. You&#039;ll go out into the world and you&#039;ll discover what you need to know.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[Yurra&#039;s Note]]|icon=book|&lt;br /&gt;
The [[Katuri]] took your gear, so I scrounged up some armor for you. Maybe you already have better items, but check and see. &lt;br /&gt;
&lt;br /&gt;
You should head to town soon and buy a magic belt. It&#039;s a crucial piece of adventuring gear! I would have bought you one, but I don&#039;t know what style you like. &lt;br /&gt;
&lt;br /&gt;
When you&#039;re feeling competent with a weapon again, look into the mystery of the giant red crystal nearby. I&#039;m sure some villager can help you.&lt;br /&gt;
&lt;br /&gt;
Good luck, dear, and remember: I&#039;ve always believed in you!&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be back in fighting form in no time!&lt;br /&gt;
&lt;br /&gt;
- [[Yurra]]&lt;br /&gt;
}}&lt;br /&gt;
[[Category:NPCs]][[Category:Tutorial Cave NPCs]][[Category:Crone-Kin]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Elmetaph&amp;diff=12336</id>
		<title>Elmetaph</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Elmetaph&amp;diff=12336"/>
		<updated>2016-01-10T15:07:22Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Elmetaph&#039;&#039;&#039; is located in the lighthouse on top of one of the hills on [[Anagoge Island]]. He is the former Proctor of some kind of academy that made use of the island previously to &amp;quot;test&amp;quot; their students.&lt;br /&gt;
&lt;br /&gt;
Elmetaph will teach players teleportation so that they can escape from the island. He also has a habit of mispronouncing the player&#039;s name, implying a familiar but not-too-familiar recollection, as if the player was once a student.&lt;br /&gt;
&lt;br /&gt;
== Elmetaph&#039;s quest: ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;First, Elmetaph will teach the player &amp;quot;The secrets of teleportation&amp;quot; if they have amethysts in their possession. The amethysts can be found in several different places, but once a player picks up amethysts, new spawns are no longer available to that player. So far, amethysts have been found in bags near the teleportation circles, both the broken one on the north shore and the functional one on the south shore.&lt;br /&gt;
&lt;br /&gt;
Next, Elmetaph will direct the player to cast &amp;quot;bind circle&amp;quot; on the teleportation circle, which is the one on the southern beach of the island.&lt;br /&gt;
&lt;br /&gt;
After casting bind circle, the player will return to Elmetaph, who is shocked that the player&#039;s soul is now bound to the island. He offers the player the chance to change their bind location, but only if they give him the coordinates found on the four obelisks.&lt;br /&gt;
&lt;br /&gt;
After giving Elmetaph the correct coordinates, the player can now use &amp;quot;recall circle&amp;quot; to exit the island.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Coordinates: ==&lt;br /&gt;
&amp;lt;spoiler&amp;gt;6918&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
I remember you! (Player&#039;s name, garbled), right? Come back to tour the old grounds? Well, the island&#039;s not in good shape anymore. I don&#039;t think you&#039;ll enjoy your visit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;You know me?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Course I do! I never forget a face. You were younger back then. But I guess that&#039;s how time works. Anyway, if you came for a visit, I&#039;m afraid there&#039;s not much left.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;I don&#039;t remember any of this. My memories are gone!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Aw, another person got mind-wiped? Those damned hags have dumped a dozen or so here in the past year. No idea why!&lt;br /&gt;
&lt;br /&gt;
Most of &#039;em got killed within an hour or so of arriving. But then, they weren&#039;t old students of mine. You remember any of my lessons?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;No, I don&#039;t remember you or anything about this place, I&#039;m afraid.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, shit. Then you&#039;re not going to survive long here. The place is overrun with creepy crawlies now, since no students come for their battle tests anymore.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Students used to come here?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well it&#039;s a state secret, but you used to have authorization, so I guess you still do, technically...&lt;br /&gt;
&lt;br /&gt;
There as a school for ... gifted people, a while back. Run by the Council. They were looking for the best and brightest to become master warriors, battle-mages, thaumaturges, and ultra heroic blah blah blah.&lt;br /&gt;
&lt;br /&gt;
This island was part of their final exam. Students had to show competence in a bunch of different skills here. Only a few graduated, and some were killed here. It&#039;s a dangerous place.&lt;br /&gt;
&lt;br /&gt;
I wonder if you passed your final exam? Heh, I guess it doesn&#039;t matter now.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;So that school is gone now?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yep. Been gone for years. They shut everything down in a hurry one day. I don&#039;t know why.&lt;br /&gt;
&lt;br /&gt;
When the school closed I moved here because... well, that&#039;s my own damn business.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I have another question.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sure, (garbled version of players name), what else is on your mind?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Is there a way off this island?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, you could swim, hehe... no, don&#039;t look hopeful, that was a joke! The sea&#039;s full of horrible beats. An elven friend comes to visit me every year or so. You could get a ride back with her. Shouldn&#039;t be more than six or eight months wait.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;That&#039;s too long. Is there any other way?&#039;&#039;&#039;&lt;br /&gt;
If you still had your magic training, you could teleport, I suppose...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Can you teach me how to teleport?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You were a fast learner before, so I guess I could try to teach you again. But it took you weeks to master it, and that&#039;s after you&#039;d been studying the basics of magic for quite awhile. Hopefully some remnant of that training is still in your head somewhere. We can give it a shot and see...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Great! How do we begin?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, first you&#039;ll need an amethyst as a catalyst. And I&#039;m fresh out of gems.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(the rest of this feeds into the quest)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lawara&amp;diff=12335</id>
		<title>Lawara</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lawara&amp;diff=12335"/>
		<updated>2016-01-10T14:43:21Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            =&lt;br /&gt;
|image            = [[File:Lawara.jpg|300px]]&lt;br /&gt;
|caption          = She seems tired, bored, and dirty.&lt;br /&gt;
|zone             = [[Anagoge Island]]&lt;br /&gt;
|location         = East by Southeast of the dock in [[Anagoge Island]].&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|skilltrainer     =&lt;br /&gt;
|vendor           =&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
That&#039;s right, they said I was a general in some army! Sounds unlikely, huh? I do know a whole lot about military fortifications. But that could mean that I was a historian who studied old wars or something.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lawara&#039;&#039;&#039; is an ex-general who has turned to art in her new, post-amnesia life.  She can cure you of lice if you catch it from [[Sickly Wolf|Sickly Wolves]]. Most importantly for new players, she&#039;ll give you an &#039;&#039;&#039;Autopsy Kit&#039;&#039;&#039; if you reach &#039;&#039;Comfortable&#039;&#039; favor level and a &#039;&#039;&#039;Skinning Knife&#039;&#039;&#039; if you become &#039;&#039;Friends&#039;&#039;. She will also give you her &#039;&#039;&#039;platemail&#039;&#039;&#039; at &#039;&#039;Close Friends&#039;&#039;, and will offer &#039;&#039;&#039;storage&#039;&#039;&#039; slots at &#039;&#039;Best Friends&#039;&#039;. {{Hint|For +60 Favor, give her General Lawyr&#039;s Pants.}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Anagoge Island]]&lt;br /&gt;
: Lawara is east by southeast of the dock on &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039;. Lawara is 30 meters east of the &#039;&#039;&#039;statue of Jarmangar&#039;&#039;&#039; which when clicked on is marked as &amp;quot;Statue of a smug badass&amp;quot;, 65 meters east of hte northern Obelisk, and 35 meters northwest of the broken teleport circle, which is marked as &amp;quot;Strange Platform&amp;quot; when clicked on. She is also south of what appears to be a beach area along the northern shore. She is near a small overhang with a bed underneath it, and a cauldron cooking over a campfire.&lt;br /&gt;
&lt;br /&gt;
== Small Talk ==&lt;br /&gt;
* Loves Bread&lt;br /&gt;
* Likes Art&lt;br /&gt;
* Likes Bones {{Hint|Femur: +3}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* &#039;&#039;&#039;Find Spoons&#039;&#039;&#039; : Find 2 Spoons. {{Hint|These can be found lying in the alcoves of the cave, especially around the various NPCs.}}&lt;br /&gt;
* &#039;&#039;&#039;Find Bones&#039;&#039;&#039; : Find 4 Femurs. {{Hint|The skeletons drop these.}}&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
; [[Storage]]&lt;br /&gt;
: &lt;br /&gt;
&lt;br /&gt;
==Hang Out==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
*;Sit around and be Lawara&#039;s pet (4h)&lt;br /&gt;
:&#039;&#039;There! You&#039;re all cleaned! Want to fetch the stick some more? No? Well, that&#039;s okay. I need to take a nap anyway, so I guess you can stop being my pet now and go do fun doggie things. Thanks for being such a good friend&#039;&#039;&lt;br /&gt;
:35 favor with Lawara&lt;br /&gt;
:300 Lycanthopy (or Cow depending on your shape) XP&lt;br /&gt;
&lt;br /&gt;
*;Help carve marionettes (4h)&lt;br /&gt;
:35 favor with Lawara&lt;br /&gt;
:300 Carpentry XP&lt;br /&gt;
*;Check each other for lice (60m)&lt;br /&gt;
:12 favor with Lawara&lt;br /&gt;
:lice comb&lt;br /&gt;
*;Share your experiences with amnesia&lt;br /&gt;
:20 favor with Lawara&lt;br /&gt;
:300 Unarmed XP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
Hmph. Another one.&lt;br /&gt;
* &#039;&#039;&#039; Who are you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve decided to call myself Lawara. I don&#039;t know my real name. They ripped my bran clean a few years ago.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Well, that sucks.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yeah. They say I was some sort of military leader. That seems ridiculous though.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Why don&#039;t we leave together?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No offense, but you&#039;re not my type. And I don&#039;t need your help. I can leave whenever I want to. I ...just don&#039;t want to.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Why not?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Because I don&#039;t remember my name or family or anything. What would I do? At least here I have oats. If I leave I might starve!&lt;br /&gt;
&lt;br /&gt;
It&#039;s better to stay here. At least for now.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The rest of the world has got to be better than here!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They told me I was a general in a war. Was I on the winning side?&lt;br /&gt;
&lt;br /&gt;
If I leave, they might lock me up for crimes I don&#039;t even remember. Who knows what could happen?&lt;br /&gt;
&lt;br /&gt;
I&#039;ll just stay here for now. Maybe I can trigger some more memories somehow. Hey, if you find out anything about me, can you come tell me?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;How do I get into that chest over there?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All I know is what a crone told me. I think she was trying to motivate me. She said she&#039;d put the key to my chest inside a training dummy.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;That&#039;s odd.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well there&#039;s a training dummy over on the other side of the island. But it&#039;s magic and can&#039;t be damaged. So I guess destroying it is some kind of puzzle.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Any idea how to destroy the training dummy?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[Lawara shrugs]&#039;&#039; Arrows don&#039;t work. Swords don&#039;t work. Punching it doesnt&#039; work. So I guess you&#039;ll need to find a different way to damage it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Is there anything I can do for you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I guess if you learn anything about me when you leave the island, can you come tell me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Nice Island you&#039;ve got here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I suppose. I&#039;ve been planning to leave soon, though. I&#039;m sick of seafood and the only other thing I can find is barrels of old oats. I&#039;m almost ready to go... now I just have to psych myself up for it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Tutorial Cave NPCs]][[Category:Elven]][[Category:Storage]][[Category:Talks to Animals]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lawara&amp;diff=12334</id>
		<title>Lawara</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lawara&amp;diff=12334"/>
		<updated>2016-01-10T14:31:19Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            =&lt;br /&gt;
|image            = [[File:Lawara.jpg|300px]]&lt;br /&gt;
|caption          = She seems tired, bored, and dirty.&lt;br /&gt;
|zone             = [[Tutorial Cave]]&lt;br /&gt;
|location         = Western most branch of the [[Tutorial Cave]].&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|skilltrainer     =&lt;br /&gt;
|vendor           =&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
That&#039;s right, they said I was a general in some army! Sounds unlikely, huh? I do know a whole lot about military fortifications. But that could mean that I was a historian who studied old wars or something.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lawara&#039;&#039;&#039; is an ex-general who has turned to art in her new, post-amnesia life.  She can cure you of lice if you catch it from [[Sickly Wolf|Sickly Wolves]]. Most importantly for new players, she&#039;ll give you an &#039;&#039;&#039;Autopsy Kit&#039;&#039;&#039; if you reach &#039;&#039;Comfortable&#039;&#039; favor level and a &#039;&#039;&#039;Skinning Knife&#039;&#039;&#039; if you become &#039;&#039;Friends&#039;&#039;. She will also give you her &#039;&#039;&#039;platemail&#039;&#039;&#039; at &#039;&#039;Close Friends&#039;&#039;, and will offer &#039;&#039;&#039;storage&#039;&#039;&#039; slots at &#039;&#039;Best Friends&#039;&#039;. {{Hint|For +60 Favor, give her General Lawyr&#039;s Pants.}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Anagoge Island]]&lt;br /&gt;
: Lawara is east by southeast of the dock on &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039;. Lawara is 30 meters east of the &#039;&#039;&#039;statue of Jarmangar&#039;&#039;&#039; which when clicked on is marked as &amp;quot;Statue of a smug badass&amp;quot;, 65 meters east of hte northern Obelisk, and 35 meters northwest of the broken teleport circle, which is marked as &amp;quot;Strange Platform&amp;quot; when clicked on. She is also south of what appears to be a beach area along the northern shore. She is near a small overhang with a bed underneath it, and a cauldron cooking over a campfire.&lt;br /&gt;
&lt;br /&gt;
== Small Talk ==&lt;br /&gt;
* Loves Bread&lt;br /&gt;
* Likes Art&lt;br /&gt;
* Likes Bones {{Hint|Femur: +3}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* &#039;&#039;&#039;Find Spoons&#039;&#039;&#039; : Find 2 Spoons. {{Hint|These can be found lying in the alcoves of the cave, especially around the various NPCs.}}&lt;br /&gt;
* &#039;&#039;&#039;Find Bones&#039;&#039;&#039; : Find 4 Femurs. {{Hint|The skeletons drop these.}}&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
; [[Storage]]&lt;br /&gt;
: &lt;br /&gt;
&lt;br /&gt;
==Hang Out==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
*;Sit around and be Lawara&#039;s pet (4h)&lt;br /&gt;
:&#039;&#039;There! You&#039;re all cleaned! Want to fetch the stick some more? No? Well, that&#039;s okay. I need to take a nap anyway, so I guess you can stop being my pet now and go do fun doggie things. Thanks for being such a good friend&#039;&#039;&lt;br /&gt;
:35 favor with Lawara&lt;br /&gt;
:300 Lycanthopy (or Cow depending on your shape) XP&lt;br /&gt;
&lt;br /&gt;
*;Help carve marionettes (4h)&lt;br /&gt;
:35 favor with Lawara&lt;br /&gt;
:300 Carpentry XP&lt;br /&gt;
*;Check each other for lice (60m)&lt;br /&gt;
:12 favor with Lawara&lt;br /&gt;
:lice comb&lt;br /&gt;
*;Share your experiences with amnesia&lt;br /&gt;
:20 favor with Lawara&lt;br /&gt;
:300 Unarmed XP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Tutorial Cave NPCs]][[Category:Elven]][[Category:Storage]][[Category:Talks to Animals]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Anagoge_Island&amp;diff=12333</id>
		<title>Anagoge Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Anagoge_Island&amp;diff=12333"/>
		<updated>2016-01-10T14:26:57Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | mapimage    = [[File:ProjectGorgonNewbieIsland_labelled.png|300px|Thanks to Kender]]&lt;br /&gt;
 | portaldesc  = Quest Given&lt;br /&gt;
 | connects    = [[Serbule]]&lt;br /&gt;
 | pclevel     = 1-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Upon arriving to &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039; players will start on the beach with nothing but the clothes on their back. This is the starting area where you will learn basic skills, and eventually teleport to [[Serbule]]. The dungeon on this island contains [[Gajus the Big-Headed]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anagoge Island&#039;&#039;&#039; replaces the [[Tutorial Cave]]&lt;br /&gt;
&lt;br /&gt;
In order to escape the island, players must learn [[teleportation]] from [[Elmetaph]]. Players must then cast the spell &#039;&#039;&#039;&amp;quot;Bind Circle&amp;quot;&#039;&#039;&#039; on the teleport circle on the southern side of the island, then return to Elmetaph for further guidance. Elmetaph will then ask the player to find the coordinates for a new teleportation bind, by looking up the four obelisks on the island. &amp;lt;spoiler&amp;gt; The code works out to: 6918&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Things to do ==&lt;br /&gt;
* [[Charm Rat]]&lt;br /&gt;
* [[Teleportation]] from [[Elmetaph]]&lt;br /&gt;
* [[Archery]]&lt;br /&gt;
* Kill, or get cursed by, [[Gajus the Big-Headed]]&lt;br /&gt;
* Learn [[Psychology]]&lt;br /&gt;
* Learn [[Mycology]]&lt;br /&gt;
&lt;br /&gt;
== Travel ==&lt;br /&gt;
&lt;br /&gt;
Players can return to &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039; by talking to the [[Boatman]] north of Serbule and asking, &#039;&#039;&amp;quot;Where else can you take me?&amp;quot;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for formatting, otherwise the line break does not get inserted --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Boatman&amp;diff=12332</id>
		<title>Boatman</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Boatman&amp;diff=12332"/>
		<updated>2016-01-10T14:22:41Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Boatman.jpg|thumb|right|300px|]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Hey, a repeat customer! Heading to Sun Vale? Cost is 200.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boatman&#039;&#039;&#039; offers you a ferry to the strange island of [[Sun Vale]]. His dialogue options will tell you a little bit about the place.&lt;br /&gt;
&lt;br /&gt;
If the player asks &#039;&#039;&amp;quot;Where else can you take me?&amp;quot;&#039;&#039;, the &#039;&#039;&#039;Boatman&#039;&#039;&#039; can return the player to [[Anagoge Island]] after 4 steps of dialogue.&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: By the docks to the northeast.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category: Serbule NPCs]][[Category:Rakshasa]][[Category:Talks to Animals]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Riger&amp;diff=12331</id>
		<title>Riger</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Riger&amp;diff=12331"/>
		<updated>2016-01-10T14:18:25Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Riger.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
Riger is an NPC encountered on [[Anagoge Island]].&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;Cheering Up Riger&#039;&#039;&#039; : find the Pick-Me-Up Juice recipe from an Alchemy book in the lighthouse. The components of the juice are all available either as drops, in chests, or groundspawns around the island of [[Anagoge]]. Use the cauldron icon on the right side of the screen to access recipes. Give the juice to Riger and he will cheer up and allow you to read his book (which teaches the Psychology Skill).&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
Oh. So you&#039;re the corpse they tossed on the beach. I guess you weren&#039;t dead. Well, welcome to hell island. There&#039;s no way off this island and you&#039;ll soon die like the others.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Who are you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think my name is Riger. That&#039;s what a crone called me once. They stole my memories. Ripped them from my head! My skills, too! I mean, I can barely read now. I have to assume I knew a lot of things, but now... nothing. Do you know who you are?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;It&#039;s all hazy...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The crones called you (player&#039;s name) when they tossed you here. One of them said you might be a Prodigy, but ... well, a Prodigy wouldn&#039;t be here with their mind blanked, would they?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;What&#039;s a Prodigy?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wow, your mind-wipe went deep, didn&#039;t it? Poor bastard. A Prodigy is someone born with one of the four gifts. Things like super learning or amazing physical strength. Don&#039;t worry about it... you aren&#039;t one.&lt;br /&gt;
&lt;br /&gt;
* Will my memories come back?&lt;br /&gt;
&lt;br /&gt;
No, they stole them out of your head, same as mine. They&#039;ll never come back. We&#039;re going to be like this forever: Stupid and ignorant in a hut.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;It&#039;s a nice hut.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, this old thing? Well, the bed is mine. You can sleep on the porch. The skeletons don&#039;t come up here, so you&#039;ll be safe.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;You mentioned some crones. Who are they?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They&#039;re just some crones that come by every month or two They leave a few bodies in the sand. Sometimes they leave us food or supplies, but not very often.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;What&#039;s a crone?&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
They&#039;re a race of people, like elves or humans, but uglier. They stink pretty badly and like to cackle. That&#039;s all I know.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Why do they bring people here?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No idea. I mean, if they wanted to kill people, they&#039;d just throw them into the sea. but they carefully row ashore and then dump people on the beach.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Is that how you got here?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yeah, I guess so. It was a while ago.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;When will they return again?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A month, maybe.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Damn, that&#039;s too long! There has to be a way off this island!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sure, just swim to Serbule. It&#039;s only a few miles.&lt;br /&gt;
&lt;br /&gt;
Wait, you look optimistic. That was a joke! You can&#039;t swim to Serbule. If the extreme currents didn&#039;t kill you, the devil sharks would. No, you&#039;re stuck here.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;I really want to escape.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Suit yourself, tiger.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Is there anything I can do for you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know. I mean, I don&#039;t even want to escape, you know? It doesn&#039;t matter anymore. I think I&#039;m seriously depressed. But I can&#039;t figure out a fix. I wish I could feel some hope again.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Heavy. Well, I&#039;ll see what I can do.&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;Asking this question gives the quest &#039;&#039;&#039;Cheer Up Riger&#039;&#039;&#039;, which can be solved by giving him some [[Pick Me Up Juice]])&lt;br /&gt;
&#039;&#039;&#039;[[Category:NPCs]][[Category:Tutorial Cave NPCs]][[Category:Elven]][[Category:Talks to Animals]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Transmutation&amp;diff=12329</id>
		<title>Transmutation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Transmutation&amp;diff=12329"/>
		<updated>2016-01-10T04:55:13Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Transmutation (skill).jpg|thumb|right|300px|An enchanting table.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Transmutation&#039;&#039;&#039; is a skill learned from [[Makara]]. Through the use of strange phlogistons, it allows you to re-roll a power on a piece of gear. Doing so will [[attune]] the item to you and reduce its durability. But don&#039;t worry! You can sacrifice prisms to restore durability. &lt;br /&gt;
&lt;br /&gt;
Makara is located slightly off of the default map in Ilmari desert. Because the map does not yet have a graphic, Makara is currently located at a place due south of the space between the words &amp;quot;No&amp;quot; and &amp;quot;Map&amp;quot; on where the map says &amp;quot;No Map Available&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Magic Table Locations==&lt;br /&gt;
; [[Ilmari]]&lt;br /&gt;
: Located in [[Makara|Makara&#039;s]] &amp;quot;house.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Transmutation Costs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! General Power !! Skill-Specific Power&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 0 - 10&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Shoddy Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Shoddy Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 15 - 25&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Rough Phlogistsons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Rough Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 30 - 40&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Crude Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Crude Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 45 - 55&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Decent Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Decent Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 60&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Nice Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Nice Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Transmutation Recipes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Anagoge_Island&amp;diff=12328</id>
		<title>Anagoge Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Anagoge_Island&amp;diff=12328"/>
		<updated>2016-01-10T02:30:55Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | mapimage    = [[File:ProjectGorgonNewbieIsland_labelled.png|300px|Thanks to Kender]]&lt;br /&gt;
 | portaldesc  = Quest Given&lt;br /&gt;
 | connects    = [[Serbule]]&lt;br /&gt;
 | pclevel     = 1-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Upon arriving to &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039; players will start on the beach with nothing but the clothes on their back. This is the starting area where you will learn basic skills, and eventually teleport to [[Serbule]]. The dungeon on this island contains [[Gajus the Big-Headed]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anagoge Island&#039;&#039;&#039; replaces the [[Tutorial Cave]]&lt;br /&gt;
&lt;br /&gt;
In order to escape the island, players must learn [[teleportation]] from [[Elmetaph]]. Players must then cast the spell &#039;&#039;&#039;&amp;quot;Bind Circle&amp;quot;&#039;&#039;&#039; on the teleport circle on the southern side of the island, then return to Elmetaph for further guidance. Elmetaph will then ask the player to find the coordinates for a new teleportation bind, by looking up the four obelisks on the island. &amp;lt;spoiler&amp;gt; The code works out to: 6918&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Things to do ==&lt;br /&gt;
* [[Charm Rat]]&lt;br /&gt;
* [[Teleportation]] from [[Elmetaph]]&lt;br /&gt;
* [[Archery]]&lt;br /&gt;
* Kill, or get cursed by, [[Gajus the Big-Headed]]&lt;br /&gt;
* Learn [[Psychology]]&lt;br /&gt;
* Learn [[Mycology]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for formatting, otherwise the line break does not get inserted --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Alchemy&amp;diff=12327</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Alchemy&amp;diff=12327"/>
		<updated>2016-01-10T02:21:13Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of combining esoteric things together to make potions and poisons.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy&#039;&#039;&#039; is first learned by players in the lighthouse on [[Anagoge Island]], on a bookshelf, from a book named &#039;&#039;&#039;&amp;quot;Basics of Alchemy&amp;quot;&#039;&#039;&#039;. This allows for the creation of &#039;&#039;&#039;Parasol Mushroom Flakes&#039;&#039;&#039;. Creating the flakes will also allow for the creation of &#039;&#039;&#039;Pick-me-up Juice&#039;&#039;&#039;, which can be used to&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;Make Riger cheer up, which will make him be willing to let you read his Psychology book.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Recipe Scrolls==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Level !! Recipe Scroll !! Recipes !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || {{icon|recipe}} Alchemy: Safe Brain Boosts For Beginners || &#039;&#039;&#039;Max Power Boost&#039;&#039;&#039; (L 10)&amp;lt;br&amp;gt;&#039;&#039;&#039;Max Power Boost&#039;&#039;&#039; (L 20) || Safe, mild recipes for Increasing your Max Power.&lt;br /&gt;
&amp;quot;Great for beginners!“&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{icon|recipe}} Alchemy: Inks for Special Occasions Pt 1 || &#039;&#039;&#039;Volatile Ink 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Holistic Ink 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Caustic Ink 1&#039;&#039;&#039; || Teaches you various recipes for special inks.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{icon|recipe}} Alchemy: Weak Poison For Knives || &#039;&#039;&#039;Poison Blade&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || {{icon|recipe}} Alchemy: Inks for Special Occasions Pt 2 || &#039;&#039;&#039;Volatile Ink 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Holistic Ink 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Caustic Ink 2&#039;&#039;&#039; || Teaches you various recipes for special inks.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{icon|recipe}} Alchemy: Overclock Your Heart and Mind || &#039;&#039;&#039;Hulking Gel&#039;&#039;&#039; (L 20)&amp;lt;br&amp;gt;&#039;&#039;&#039;Willpower Gel&#039;&#039;&#039; (L 30) || Explains a technique for hyper-accelerating your organs well beyond their natural limits.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{icon|recipe}} Alchemy: Modest Poison For Knives || &#039;&#039;&#039;Poison Blade 2&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || {{icon|recipe}} Alchemy: Inks for Special Occasions Pt 3 || &#039;&#039;&#039;Volatile Ink 3&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Holistic Ink 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Caustic Ink 3&#039;&#039;&#039; || Teaches you various recipes for special inks.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{icon|recipe}} Alchemy: Behold the Fire Shield || &#039;&#039;&#039;Fire Shield Potion 5&#039;&#039;&#039; || Teaches you how to create a potion that burns enemies that attack you&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{icon|recipe}} Alchemy: Dangerous Poison For Knives || &#039;&#039;&#039;Poison Blade 3&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{icon|recipe}} Alchemy: Why Not Leap Into the Sky? || &#039;&#039;&#039;Super Jump Potion&#039;&#039;&#039; || Teaches you how to create a potion that gives you insanely potent jumping power.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{icon|recipe}} Alchemy: Basic Gur-Horta || &#039;&#039;&#039;Gur-Horta 1&#039;&#039;&#039; || Teaches you how to make an orcish drug.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{icon|recipe}} Alchemy: Potent Poison For Knives || &#039;&#039;&#039;Poison Blade 4&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || {{icon|recipe}} Alchemy: Deadly Poison For Knives || &#039;&#039;&#039;Poison Blade 5&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Alchemy Recipes}}&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
These are recipes earned from favors or found in the world.&lt;br /&gt;
&amp;lt;!-- Gorgonzola: note my goal atm with these tables is not to be exhaustive as that is too much work, but to get a good sense of the layout, and how to make the most useful format and what information to include, and that will become a template later to present the data that will hopefully be fed in from the developer&#039;s XML files.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
! Recipe !! Lvl !! style=&amp;quot;width:120px;&amp;quot;|From !! Ingredients !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Bone Meal (from Femur)&#039;&#039; || 0 || [[Therese]] || {{icon|femur}} x1 || (at &#039;&#039;Close Friends&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Fire Resistance&#039;&#039; || 5 || [[Crystal Cavern|Dalvos&#039; Lab Notes]] || {{icon|water}} x1 {{icon|firedust}} x1 {{icon|salt}} x1 {{icon|beet}} x1 || For 15 minutes, all &#039;&#039;&#039;ﬁre damage is reduced&#039;&#039;&#039; by 5, potentially eliminating the damage entirely.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Electricity Resistance&#039;&#039; || 10 || [[Crystal Cavern|Dalvos&#039; Lab Notes]] || {{icon|water}} x1 {{icon|brassnail}} x1 {{icon|eelfillet}} x1 || For 15 minutes, all &#039;&#039;&#039;electricity damage&#039;&#039;&#039; is reduced by 5, potentially eliminating the damage entirely.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Cold Resistance&#039;&#039; || 10 || [[Crystal Cavern|Dalvos&#039; Lab Notes]] || {{icon|water}} x1 {{icon|pieceofgreenglass}} x1 {{icon|nightmareflesh}} || For 15 minutes, all &#039;&#039;&#039;cold damage is reduced&#039;&#039;&#039; by 5, potentially eliminating the damage entirely.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&amp;lt;!-- transcluding the Abilities page so it can be easily replaced --&amp;gt;&lt;br /&gt;
{{:Combat Alchemy}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Level !! Bonus !! Skill !! |&lt;br /&gt;
|-&lt;br /&gt;
|10 || Gain Ability&amp;lt;br&amp;gt; +1 to || &#039;Poison Blade&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|15 || +1 to || Mycology&lt;br /&gt;
|-&lt;br /&gt;
|20 || Gain Ability&amp;lt;br&amp;gt; +1 to+1 to || &#039;Poison Blade 2&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|25 || +1 to || Battle Chemistry&lt;br /&gt;
|-&lt;br /&gt;
|30 || Gain Ability&amp;lt;br&amp;gt; +1 to|| &#039;Poison Blade 3&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gain Ability&amp;lt;br&amp;gt; +1 to|| &#039;Poison Blade 4&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|45 || +1 to || Battle Chemistry&lt;br /&gt;
|-&lt;br /&gt;
|50 || Gain Ability&amp;lt;br&amp;gt; +1 to|| &#039;Poison Blade 5&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Alchemy&amp;diff=12326</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Alchemy&amp;diff=12326"/>
		<updated>2016-01-10T02:16:28Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of combining esoteric things together to make potions and poisons.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy&#039;&#039;&#039; is first learned by players in the lighthouse on [[Anagoge Island]], on a bookshelf, from a book named &#039;&#039;&#039;&amp;quot;Basics of Alchemy&amp;quot;&#039;&#039;&#039;. This allows for the creation of &#039;&#039;&#039;Parasol Mushroom Flakes&#039;&#039;&#039;. Creating the flakes will also allow for the creation of &#039;&#039;&#039;Pick-me-up Juice&#039;&#039;&#039;, which can be used to&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;Make Riger cheer up, which will make him be willing to let you read his [[Psychology]] book.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Recipe Scrolls==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Level !! Recipe Scroll !! Recipes !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || {{icon|recipe}} Alchemy: Safe Brain Boosts For Beginners || &#039;&#039;&#039;Max Power Boost&#039;&#039;&#039; (L 10)&amp;lt;br&amp;gt;&#039;&#039;&#039;Max Power Boost&#039;&#039;&#039; (L 20) || Safe, mild recipes for Increasing your Max Power.&lt;br /&gt;
&amp;quot;Great for beginners!“&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{icon|recipe}} Alchemy: Inks for Special Occasions Pt 1 || &#039;&#039;&#039;Volatile Ink 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Holistic Ink 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Caustic Ink 1&#039;&#039;&#039; || Teaches you various recipes for special inks.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{icon|recipe}} Alchemy: Weak Poison For Knives || &#039;&#039;&#039;Poison Blade&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || {{icon|recipe}} Alchemy: Inks for Special Occasions Pt 2 || &#039;&#039;&#039;Volatile Ink 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Holistic Ink 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Caustic Ink 2&#039;&#039;&#039; || Teaches you various recipes for special inks.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{icon|recipe}} Alchemy: Overclock Your Heart and Mind || &#039;&#039;&#039;Hulking Gel&#039;&#039;&#039; (L 20)&amp;lt;br&amp;gt;&#039;&#039;&#039;Willpower Gel&#039;&#039;&#039; (L 30) || Explains a technique for hyper-accelerating your organs well beyond their natural limits.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{icon|recipe}} Alchemy: Modest Poison For Knives || &#039;&#039;&#039;Poison Blade 2&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || {{icon|recipe}} Alchemy: Inks for Special Occasions Pt 3 || &#039;&#039;&#039;Volatile Ink 3&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Holistic Ink 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Caustic Ink 3&#039;&#039;&#039; || Teaches you various recipes for special inks.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{icon|recipe}} Alchemy: Behold the Fire Shield || &#039;&#039;&#039;Fire Shield Potion 5&#039;&#039;&#039; || Teaches you how to create a potion that burns enemies that attack you&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{icon|recipe}} Alchemy: Dangerous Poison For Knives || &#039;&#039;&#039;Poison Blade 3&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{icon|recipe}} Alchemy: Why Not Leap Into the Sky? || &#039;&#039;&#039;Super Jump Potion&#039;&#039;&#039; || Teaches you how to create a potion that gives you insanely potent jumping power.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{icon|recipe}} Alchemy: Basic Gur-Horta || &#039;&#039;&#039;Gur-Horta 1&#039;&#039;&#039; || Teaches you how to make an orcish drug.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{icon|recipe}} Alchemy: Potent Poison For Knives || &#039;&#039;&#039;Poison Blade 4&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || {{icon|recipe}} Alchemy: Deadly Poison For Knives || &#039;&#039;&#039;Poison Blade 5&#039;&#039;&#039; || Teaches you how to make and apply poison to a small knife.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Alchemy Recipes}}&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
These are recipes earned from favors or found in the world.&lt;br /&gt;
&amp;lt;!-- Gorgonzola: note my goal atm with these tables is not to be exhaustive as that is too much work, but to get a good sense of the layout, and how to make the most useful format and what information to include, and that will become a template later to present the data that will hopefully be fed in from the developer&#039;s XML files.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
! Recipe !! Lvl !! style=&amp;quot;width:120px;&amp;quot;|From !! Ingredients !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Bone Meal (from Femur)&#039;&#039; || 0 || [[Therese]] || {{icon|femur}} x1 || (at &#039;&#039;Close Friends&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Fire Resistance&#039;&#039; || 5 || [[Crystal Cavern|Dalvos&#039; Lab Notes]] || {{icon|water}} x1 {{icon|firedust}} x1 {{icon|salt}} x1 {{icon|beet}} x1 || For 15 minutes, all &#039;&#039;&#039;ﬁre damage is reduced&#039;&#039;&#039; by 5, potentially eliminating the damage entirely.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Electricity Resistance&#039;&#039; || 10 || [[Crystal Cavern|Dalvos&#039; Lab Notes]] || {{icon|water}} x1 {{icon|brassnail}} x1 {{icon|eelfillet}} x1 || For 15 minutes, all &#039;&#039;&#039;electricity damage&#039;&#039;&#039; is reduced by 5, potentially eliminating the damage entirely.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Cold Resistance&#039;&#039; || 10 || [[Crystal Cavern|Dalvos&#039; Lab Notes]] || {{icon|water}} x1 {{icon|pieceofgreenglass}} x1 {{icon|nightmareflesh}} || For 15 minutes, all &#039;&#039;&#039;cold damage is reduced&#039;&#039;&#039; by 5, potentially eliminating the damage entirely.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&amp;lt;!-- transcluding the Abilities page so it can be easily replaced --&amp;gt;&lt;br /&gt;
{{:Combat Alchemy}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Level !! Bonus !! Skill !! |&lt;br /&gt;
|-&lt;br /&gt;
|10 || Gain Ability&amp;lt;br&amp;gt; +1 to || &#039;Poison Blade&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|15 || +1 to || Mycology&lt;br /&gt;
|-&lt;br /&gt;
|20 || Gain Ability&amp;lt;br&amp;gt; +1 to+1 to || &#039;Poison Blade 2&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|25 || +1 to || Battle Chemistry&lt;br /&gt;
|-&lt;br /&gt;
|30 || Gain Ability&amp;lt;br&amp;gt; +1 to|| &#039;Poison Blade 3&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gain Ability&amp;lt;br&amp;gt; +1 to|| &#039;Poison Blade 4&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|45 || +1 to || Battle Chemistry&lt;br /&gt;
|-&lt;br /&gt;
|50 || Gain Ability&amp;lt;br&amp;gt; +1 to|| &#039;Poison Blade 5&#039;&amp;lt;br&amp;gt;Max Power&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Riger&amp;diff=12325</id>
		<title>Riger</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Riger&amp;diff=12325"/>
		<updated>2016-01-10T02:13:08Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Riger.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
Riger is an NPC encountered on [[Anagoge Island]].&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;Cheering Up Riger&#039;&#039;&#039; : find the Pick-Me-Up Juice recipe from an Alchemy book in the lighthouse. The components of the juice are all available either as drops, in chests, or groundspawns around the island of [[Anagoge]]. Use the cauldron icon on the right side of the screen to access recipes. Give the juice to Riger and he will cheer up and allow you to read his book (which teaches the Psychology Skill).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Tutorial Cave NPCs]][[Category:Elven]][[Category:Talks to Animals]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=12324</id>
		<title>Mycology</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=12324"/>
		<updated>2016-01-10T02:02:04Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Mycology (skill).jpg|thumb|right|300px|Illustration of some kind]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of fungus in all its forms.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mycology&#039;&#039;&#039; is a skill that is raised by gathering mushrooms. It gives access to a variety of recipes for the creation of Spore Bombs, Potions. Mushrooms are also useful in [[Cooking]] and [[Alchemy]] recipes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mycology&#039;&#039;&#039; is first learned on Anagoge Island by picking mushrooms or piles of dirt off of the ground. The first recipe is learned in the crypt area. The crypt is 50 meters northeast of the southwest corner of the island, through a door which says &amp;quot;Students: KEEP OUT&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Upon entering the crypt, players turn right to find a room with a Records Golem. A piece of paper on the floor is addressed to Proctor [[Elmetaph]], and if the player chooses to study the details they can learn the recipe for a &#039;&#039;&#039;Spore Bomb&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Spore Bomb&#039;&#039;&#039; is one way to &amp;lt;spoiler&amp;gt;Defeat the training dummy&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Recipes can be bought from [[Mushroom Jack]] in Serbule town, and [[Voo]] in the [[Myconian Cave]].&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
&lt;br /&gt;
Nearly every mushroom can be found in the [[Myconian Cave]], so only alternate locations will be listed here.&lt;br /&gt;
&lt;br /&gt;
====Mushrooms====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Location&lt;br /&gt;
!Mycology XP&lt;br /&gt;
!Myconid XP&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Mushrooms || 00 || In and around [[Tutorial Cave]], [[Serbule Sewers]]. || 10 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Mycena Mushrooms || 05 || [[Serbule Sewers]], Southern [[Serbule]]. || 29 ||&lt;br /&gt;
|-&lt;br /&gt;
| Boletus Mushrooms || 10 ||  || 55 || 600&lt;br /&gt;
|-&lt;br /&gt;
| Field Mushrooms || 15 ||  || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| Blusher Mushrooms || 20 ||  || 110 ||&lt;br /&gt;
|-&lt;br /&gt;
| Milk Cap Mushrooms || 25 || Kur Mountains, Myconian Cave || 115 || &lt;br /&gt;
|- &lt;br /&gt;
| Blood Mushrooms || 30 || Kur Mountains, Myconian Cave || 137 || &lt;br /&gt;
|-&lt;br /&gt;
| Iocaine Mushrooms || 35 || Can drop from Nightmare Monstrosities in [[Goblin Dungeon]] ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Coral Mushrooms || 40 || Myconian Cave ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Learn==&lt;br /&gt;
Mycology is usually acquired early on in the Tutorial Cave by gathering a patch of Parasol Mushrooms. The skill continues to raise afterwards as you gather various kinds of mushrooms. New players will likely encounter higher tiers of Mushrooms first in the town of Serbule. There are a few patches around the barn which will require higher skill level.&lt;br /&gt;
&lt;br /&gt;
==Related Skills==&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
* [[Cooking]]&lt;br /&gt;
* [[Myconic]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Mycology Abilities}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
&amp;lt;!-- transcluding the page for easier updates --&amp;gt;&lt;br /&gt;
{{:Mycology Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Mycology Recipes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Archery&amp;diff=12323</id>
		<title>Archery</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Archery&amp;diff=12323"/>
		<updated>2016-01-10T01:56:49Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Archery (skill).jpg|thumb|right|300px]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Expertise with using bows to hunt and kill.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Archery&#039;&#039;&#039; is a combat skill focused on ranged combat, having a supply of aoe attacks, minor CC&#039;s and dots.&lt;br /&gt;
&lt;br /&gt;
Players learn archery on Anagoge island by &amp;lt;spoiler&amp;gt;opening a chest past the red wall in the crypt area. The code can be found on  a piece of paper in the same room as the record-keeping golem down the other hall of the crypt area.&lt;br /&gt;
&lt;br /&gt;
How many godlings?&lt;br /&gt;
&amp;lt;spoiler&amp;gt;The answer is 37&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Opening the chest awards a bow, 2 stacks of 1000 beginner&#039;s arrows each, and 10xp in Archery.&lt;br /&gt;
==Equipment==&lt;br /&gt;
* {{belt|Lucky Belt of the Support Archer}} (Battle Chemistry, &#039;&#039;&#039;Archery&#039;&#039;&#039;)&lt;br /&gt;
* {{belt|Lucky Belt of the Ranger}} (&#039;&#039;&#039;Archery&#039;&#039;&#039;, Animal Handling)&lt;br /&gt;
* {{belt|Lucky Belt of the Vile General}} (Necromancy, &#039;&#039;&#039;Archery&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Archery Abilities}}&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 Gorg: I&#039;m not listing the arrow requirements because that seems really complicated and maybe it will&lt;br /&gt;
       be simplified during alpha... I hope :/   I don&#039;t even understand what&#039;s &amp;quot;or better&amp;quot; supposed to mean&lt;br /&gt;
       since every arrow type has unique names that don&#039;t suggest much of an order (like, is Reservoir arrow&lt;br /&gt;
       lower or higher than, say, &amp;quot;Snare Arrow&amp;quot;? &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor:pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:100px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|Misc. Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Acid Arrow&#039;&#039;&#039; || [[The Wombat]] || - || Fire an acid-covered arrow at your target that burns armor.&#039;&#039;Requires Beginner&#039;s Reservoir Arrows or better&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Arrow&#039;&#039;&#039; || [[Velkort]] || - || &#039;&#039;Requires Beginner&#039;s Reservoir Arrows or better&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Arrow&#039;&#039;&#039; || [[Marna]] || - || Fire a poison-tipped arrow at your target, causing Poison damage over time. &#039;&#039;Requires Beginner&#039;s Reservoir Arrow or better.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Snare Arrow&#039;&#039;&#039; || [[Elahil]] || - || &#039;&#039;&#039;Special&#039;&#039;&#039;: Target becomes mesmerized for 10 seconds or until attacked.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Shot&#039;&#039;&#039; || [[Elahil]] || - || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Multishot&#039;&#039;&#039; || [[Elahil]] || - || &#039;&#039;&#039;Special&#039;&#039;&#039;: Hits all targets within range. (But always consumes exactly 5 arrows.)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- COPY PASTERINO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ability&#039;&#039;&#039;  || [[npc]] || favor || notes&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Archery&amp;diff=12322</id>
		<title>Archery</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Archery&amp;diff=12322"/>
		<updated>2016-01-10T01:41:22Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Archery (skill).jpg|thumb|right|300px]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Expertise with using bows to hunt and kill.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Archery&#039;&#039;&#039; is a combat skill focused on ranged combat, having a supply of aoe attacks, minor CC&#039;s and dots.&lt;br /&gt;
&lt;br /&gt;
Players learn archery on Anagoge island by &amp;lt;spoiler&amp;gt;opening a chest past the red wall in the crypt area. The code can be found on  a piece of paper in the same room as the record-keeping golem down the other hall of the crypt area.&lt;br /&gt;
&lt;br /&gt;
How many godlings?&lt;br /&gt;
&amp;lt;spoiler&amp;gt;The answer is 37&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
* {{belt|Lucky Belt of the Support Archer}} (Battle Chemistry, &#039;&#039;&#039;Archery&#039;&#039;&#039;)&lt;br /&gt;
* {{belt|Lucky Belt of the Ranger}} (&#039;&#039;&#039;Archery&#039;&#039;&#039;, Animal Handling)&lt;br /&gt;
* {{belt|Lucky Belt of the Vile General}} (Necromancy, &#039;&#039;&#039;Archery&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Archery Abilities}}&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 Gorg: I&#039;m not listing the arrow requirements because that seems really complicated and maybe it will&lt;br /&gt;
       be simplified during alpha... I hope :/   I don&#039;t even understand what&#039;s &amp;quot;or better&amp;quot; supposed to mean&lt;br /&gt;
       since every arrow type has unique names that don&#039;t suggest much of an order (like, is Reservoir arrow&lt;br /&gt;
       lower or higher than, say, &amp;quot;Snare Arrow&amp;quot;? &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor:pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:100px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|Misc. Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Acid Arrow&#039;&#039;&#039; || [[The Wombat]] || - || Fire an acid-covered arrow at your target that burns armor.&#039;&#039;Requires Beginner&#039;s Reservoir Arrows or better&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Arrow&#039;&#039;&#039; || [[Velkort]] || - || &#039;&#039;Requires Beginner&#039;s Reservoir Arrows or better&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Arrow&#039;&#039;&#039; || [[Marna]] || - || Fire a poison-tipped arrow at your target, causing Poison damage over time. &#039;&#039;Requires Beginner&#039;s Reservoir Arrow or better.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Snare Arrow&#039;&#039;&#039; || [[Elahil]] || - || &#039;&#039;&#039;Special&#039;&#039;&#039;: Target becomes mesmerized for 10 seconds or until attacked.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Shot&#039;&#039;&#039; || [[Elahil]] || - || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Multishot&#039;&#039;&#039; || [[Elahil]] || - || &#039;&#039;&#039;Special&#039;&#039;&#039;: Hits all targets within range. (But always consumes exactly 5 arrows.)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- COPY PASTERINO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ability&#039;&#039;&#039;  || [[npc]] || favor || notes&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Archery&amp;diff=12321</id>
		<title>Archery</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Archery&amp;diff=12321"/>
		<updated>2016-01-10T01:40:56Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Archery (skill).jpg|thumb|right|300px]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Expertise with using bows to hunt and kill.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Archery&#039;&#039;&#039; is a combat skill focused on ranged combat, having a supply of aoe attacks, minor CC&#039;s and dots.&lt;br /&gt;
&lt;br /&gt;
Players learn archery on Anagoge island by &amp;lt;spoiler&amp;gt;opening a chest past the red wall in the crypt area. The code can be found on [[Lawara&#039;s Notes]], a piece of paper in the same room as the record-keeping golem down the other hall of the crypt area.&lt;br /&gt;
&lt;br /&gt;
How many godlings?&lt;br /&gt;
&amp;lt;spoiler&amp;gt;The answer is 37&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
* {{belt|Lucky Belt of the Support Archer}} (Battle Chemistry, &#039;&#039;&#039;Archery&#039;&#039;&#039;)&lt;br /&gt;
* {{belt|Lucky Belt of the Ranger}} (&#039;&#039;&#039;Archery&#039;&#039;&#039;, Animal Handling)&lt;br /&gt;
* {{belt|Lucky Belt of the Vile General}} (Necromancy, &#039;&#039;&#039;Archery&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{:Archery Abilities}}&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 Gorg: I&#039;m not listing the arrow requirements because that seems really complicated and maybe it will&lt;br /&gt;
       be simplified during alpha... I hope :/   I don&#039;t even understand what&#039;s &amp;quot;or better&amp;quot; supposed to mean&lt;br /&gt;
       since every arrow type has unique names that don&#039;t suggest much of an order (like, is Reservoir arrow&lt;br /&gt;
       lower or higher than, say, &amp;quot;Snare Arrow&amp;quot;? &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor:pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:100px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|Misc. Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Acid Arrow&#039;&#039;&#039; || [[The Wombat]] || - || Fire an acid-covered arrow at your target that burns armor.&#039;&#039;Requires Beginner&#039;s Reservoir Arrows or better&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Arrow&#039;&#039;&#039; || [[Velkort]] || - || &#039;&#039;Requires Beginner&#039;s Reservoir Arrows or better&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison Arrow&#039;&#039;&#039; || [[Marna]] || - || Fire a poison-tipped arrow at your target, causing Poison damage over time. &#039;&#039;Requires Beginner&#039;s Reservoir Arrow or better.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Snare Arrow&#039;&#039;&#039; || [[Elahil]] || - || &#039;&#039;&#039;Special&#039;&#039;&#039;: Target becomes mesmerized for 10 seconds or until attacked.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Shot&#039;&#039;&#039; || [[Elahil]] || - || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Multishot&#039;&#039;&#039; || [[Elahil]] || - || &#039;&#039;&#039;Special&#039;&#039;&#039;: Hits all targets within range. (But always consumes exactly 5 arrows.)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- COPY PASTERINO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ability&#039;&#039;&#039;  || [[npc]] || favor || notes&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Elmetaph&amp;diff=12320</id>
		<title>Elmetaph</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Elmetaph&amp;diff=12320"/>
		<updated>2016-01-10T01:37:43Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Elmetaph&amp;#039;&amp;#039;&amp;#039; is located in the lighthouse on top of one of the hills on Anagoge Island. He is the former Proctor of some kind of academy that made use of the island prev...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Elmetaph&#039;&#039;&#039; is located in the lighthouse on top of one of the hills on [[Anagoge Island]]. He is the former Proctor of some kind of academy that made use of the island previously to &amp;quot;test&amp;quot; their students.&lt;br /&gt;
&lt;br /&gt;
Elmetaph will teach players teleportation so that they can escape from the island. He also has a habit of mispronouncing the player&#039;s name, implying a familiar but not-too-familiar recollection, as if the player was once a student.&lt;br /&gt;
&lt;br /&gt;
Elmetaph&#039;s quest:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt;First, Elmetaph will teach the player &amp;quot;The secrets of teleportation&amp;quot; if they have amethysts in their possession. The amethysts can be found in several different places, but once a player picks up amethysts, new spawns are no longer available to that player. So far, amethysts have been found in bags near the teleportation circles, both the broken one on the north shore and the functional one on the south shore.&lt;br /&gt;
&lt;br /&gt;
Next, Elmetaph will direct the player to cast &amp;quot;bind circle&amp;quot; on the teleportation circle, which is the one on the southern beach of the island.&lt;br /&gt;
&lt;br /&gt;
After casting bind circle, the player will return to Elmetaph, who is shocked that the player&#039;s soul is now bound to the island. He offers the player the chance to change their bind location, but only if they give him the coordinates found on the four obelisks.&lt;br /&gt;
&lt;br /&gt;
After giving Elmetaph the correct coordinates, the player can now use &amp;quot;recall circle&amp;quot; to exit the island.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Coordinates:&lt;br /&gt;
&amp;lt;spoiler&amp;gt;6918&amp;lt;/spoiler&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Charm_Rat&amp;diff=12319</id>
		<title>Charm Rat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Charm_Rat&amp;diff=12319"/>
		<updated>2016-01-10T01:25:13Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Charm Rat.png|thumb|right|300px|]]&lt;br /&gt;
A necessary first step for anyone who wants to use [[Animal Handling]].&lt;br /&gt;
&lt;br /&gt;
In order to learn Charm Rat while on Anagoge Island, the player must solve the &amp;quot;pedastals&amp;quot; puzzle on the eastern shore of Anagoge Island, then open the chest in the middle of the pedestals. This will award the player with the Charm Rat scroll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt; a clue is given on a note in a shack on the island, referring to the word &amp;quot;SEWN&amp;quot;. This means that if the first pedestal is &amp;quot;South&amp;quot;, then the next one clicked should be in the &amp;quot;east&amp;quot; position, then the &amp;quot;west&amp;quot; position, and finally the &amp;quot;north&amp;quot; position.&amp;lt;/spoiler&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=12318</id>
		<title>Teleportation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=12318"/>
		<updated>2016-01-09T23:18:56Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Teleportation (skill).jpg|thumb|right|300px|A teleportation circle.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
The magical art of suddenly being somewhere else.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; is taught by [[Elmetaph]] on [[Anagoge Island]], the tutorial area which placed the previous [[Tutorial Cave]]. It is possible to acquire the necessary [[amethyst]] gems on the island by searching through items on the ground, especially bags near the teleporation circle on the south side of the island (and the broken teleportation circle on the north side of the island).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; can also be learned through the book &#039;&#039;Teleportation for Beginners&#039;&#039;, which is sold by the fairies [[Flia]] and [[Jesina]]. The skill requires [[Gems|gems]] (mostly Amethysts easily acquired through [[Geology]]) with a small chance that a gem will be consumed when the skill is used.  The teleportation skills are activated through the Recipes menu.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; spells such as &#039;&#039;&#039;&amp;quot;Bind Alternate Circle&amp;quot;&#039;&#039;&#039; and &#039;&#039;&#039;Recall Alternate Circle&#039;&#039;&#039; are taught by [[Ratuk the Thinker]], who lives west of the village in [[Kur Mountains]] out on the ice floes.&lt;br /&gt;
&lt;br /&gt;
=== Bonus Experience ===&lt;br /&gt;
The first time you bind to a Teleportation Circle rewards 200 &#039;&#039;&#039;Bonus Teleportation XP&#039;&#039;&#039;. You can see a count of how many unique teleportation circles you&#039;ve already bound to in each zone by going to: &#039;&#039;&#039;Skills pane &amp;gt; Teleportation&#039;&#039;&#039; and select the button there. {{Hint|I may be misreading this bit- but I get 200 Tele discovery xp when I Recall Circle from a NEW Tele pad.}}&lt;br /&gt;
&lt;br /&gt;
=== Anchor Runes ===&lt;br /&gt;
Some Teleportation recipes require the use of an [[Anchor Rune]].&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Teleportation Recipes}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
&amp;lt;!-- transcluding table for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:Teleportation Level Up Rewards}}&lt;br /&gt;
&#039;&#039;&#039;Level 30:&#039;&#039;&#039; +1 to Lore&lt;br /&gt;
&lt;br /&gt;
Max Power +1 (permanently)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 40:&#039;&#039;&#039; Max Power +1 (permanently)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 50:&#039;&#039;&#039; Max Power +1 (permanently)&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=12317</id>
		<title>Teleportation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=12317"/>
		<updated>2016-01-09T23:03:20Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Level Up Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Teleportation (skill).jpg|thumb|right|300px|A teleportation circle.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
The magical art of suddenly being somewhere else.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; is taught by [[Elmetaph]] on [[Anagoge Island]], the tutorial area which placed the previous [[Tutorial Cave]]. It is possible to acquire the necessary [[amethyst]] gems on the island by searching through items on the ground, especially bags near the teleporation circle on the south side of the island (and the broken teleportation circle on the north side of the island).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; can also be learned through the book &#039;&#039;Teleportation for Beginners&#039;&#039;, which is sold by the fairies [[Flia]] and [[Jesina]]. The skill requires [[Gems|gems]] (mostly Amethysts easily acquired through [[Geology]]) with a small chance that a gem will be consumed when the skill is used.  The teleportation skills are activated through the Recipes menu.&lt;br /&gt;
&lt;br /&gt;
=== Bonus Experience ===&lt;br /&gt;
The first time you bind to a Teleportation Circle rewards 200 &#039;&#039;&#039;Bonus Teleportation XP&#039;&#039;&#039;. You can see a count of how many unique teleportation circles you&#039;ve already bound to in each zone by going to: &#039;&#039;&#039;Skills pane &amp;gt; Teleportation&#039;&#039;&#039; and select the button there. {{Hint|I may be misreading this bit- but I get 200 Tele discovery xp when I Recall Circle from a NEW Tele pad.}}&lt;br /&gt;
&lt;br /&gt;
=== Anchor Runes ===&lt;br /&gt;
Some Teleportation recipes require the use of an [[Anchor Rune]].&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Teleportation Recipes}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
&amp;lt;!-- transcluding table for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:Teleportation Level Up Rewards}}&lt;br /&gt;
&#039;&#039;&#039;Level 30:&#039;&#039;&#039; +1 to Lore&lt;br /&gt;
&lt;br /&gt;
Max Power +1 (permanently)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 40:&#039;&#039;&#039; Max Power +1 (permanently)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 50:&#039;&#039;&#039; Max Power +1 (permanently)&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tutorial_Cave&amp;diff=12254</id>
		<title>Tutorial Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tutorial_Cave&amp;diff=12254"/>
		<updated>2016-01-05T08:26:08Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | connects = [[Serbule]]&lt;br /&gt;
 | pclevel = 1-20&lt;br /&gt;
 | portaldesc = The Tutorial Cave exit and way back in!&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;THIS INFORMATION IS NOW DEFUNCT. The tutorial has been relocated to the newly-created [[Anagoge Island]], but many quests are similar. All of the NPCs except for [[Tyler Green]] and the [[Megaspider]] have been relocated to the new island.&lt;br /&gt;
[[Tyler Green]] can now be found at [[Hogan&#039;s Keep]]. The [[Megaspider]]&#039;s whereabouts are unknown at this time, but it may very well be located in the [[Serbule Crypt]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
The following information is for archive purposes only:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Tutorial Cave&#039;&#039;&#039; is where you begin your adventure! Note that you &#039;&#039;can&#039;&#039; go back to the Tutorial Cave at any point later, and in fact you will have to do so if you&#039;d like to take on the higher level enemies in the hidden section of the cave. You may also want to go back to gain favor with [[Tyler Green]].&lt;br /&gt;
&lt;br /&gt;
Thus, if you feel like it, don&#039;t be afraid of running through to the exit. There are many low level foes such as Wolves, Spiders, Pigs and so on just outside the cave, and the view is much nicer!&lt;br /&gt;
&lt;br /&gt;
====When to leave the cave?====&lt;br /&gt;
If you are unsure, here is a checklist of &amp;quot;must haves&amp;quot; before leaving the cave:&lt;br /&gt;
&lt;br /&gt;
* Drink from the porridge bucket in the room where you first appear in, to get level 1 in [[Gourmand]].&lt;br /&gt;
* Obtain the &#039;&#039;&#039;Charm Rat&#039;&#039;&#039; ability. This is a fun ability that will help you for some time.&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
&lt;br /&gt;
====Porridge Bucket (1) ====&lt;br /&gt;
In the very starting area, be sure to drink from the bucket. You will get your first level of the[[Gourmand]] skill and a very potent regeneration effect that will help you with the foes ahead.&lt;br /&gt;
&lt;br /&gt;
====Pedestal Puzzle (2)====&lt;br /&gt;
As this could be considered a spoiler, follow through [[Strange Chest/Pedestal Puzzle]].&lt;br /&gt;
&lt;br /&gt;
====Red Wall (3) ====&lt;br /&gt;
As this could be considered a spoiler, follow through [[Red Wall]].&lt;br /&gt;
&lt;br /&gt;
====The Exit Portal (4) ====&lt;br /&gt;
This area contains a portal which will send you into [[Serbule]].  New players should follow the path they arrive on to the town of [[Serbule Keep]].&lt;br /&gt;
&lt;br /&gt;
====The Megaspider (5) ====&lt;br /&gt;
The [[Megaspider]] found here is a strong foe that easily decimates new players.  The room past him often spawns spoons, plates, goblets, and sometimes even a shield.&lt;br /&gt;
&lt;br /&gt;
====Tyler Green (6) ====&lt;br /&gt;
[[Tyler Green]] is found in this part of the cave.  After gaining his friendship, Tyler will teach the [[Shield]] skill.&lt;br /&gt;
&lt;br /&gt;
====Gajus the Big-Headed (7) ====&lt;br /&gt;
[[Gajus the Big-Headed|Gajus]] is a Gorgon abandoned in the Tutorial Cave by [[Dalvos]].  She curses players with an abnormally large head if they challenge her and lose.&lt;br /&gt;
&lt;br /&gt;
Before you reach Gajus&#039;s room, you encounter a room with a small tree growing on a pedestal.  It seems to be snowing on the tree.  This room is a result of Dalvos experimenting with the [[Naturesphere]].&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Tutorial Cave NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Tutorial Cave Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Tutorial Cave Creatures&lt;br /&gt;
notcategory = Tutorial Cave Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]][[Category:Serbule Dungeons]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Anagoge_Island&amp;diff=12253</id>
		<title>Anagoge Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Anagoge_Island&amp;diff=12253"/>
		<updated>2016-01-05T08:21:39Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | mapimage    = [[File:ProjectGorgonNewbieIsland_labelled.png|300px|Thanks to Kender]]&lt;br /&gt;
 | portaldesc  = Quest Given&lt;br /&gt;
 | connects    = [[Serbule]]&lt;br /&gt;
 | pclevel     = 1-10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Upon arriving to &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039; players will start on the beach with nothing but the clothes on their back. This is the starting area where you will learn basic skills, and eventually teleport to [[Serbule]]. The dungeon on this island contains [[Gajus the Big-Headed]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anagoge Island&#039;&#039;&#039; replaces the [[Tutorial Cave]]&lt;br /&gt;
&lt;br /&gt;
In order to escape the island, players must learn [[teleportation]] from [[Elmetaph]]. Players must then cast the spell &#039;&#039;&#039;&amp;quot;Bind Circle&amp;quot;&#039;&#039;&#039; on the teleport circle on the southern side of the island, then return to Elmetaph for further guidance. Elmetaph will then ask the player to find the coordinates for a new teleportation bind, by looking up the four obelisks on the island. &amp;lt;spoiler&amp;gt; The code works out to: 6918&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is for formatting, otherwise the line break does not get inserted --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=12252</id>
		<title>Teleportation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=12252"/>
		<updated>2016-01-05T08:17:00Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Teleportation (skill).jpg|thumb|right|300px|A teleportation circle.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
The magical art of suddenly being somewhere else.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; is taught by [[Elmetaph]] on [[Anagoge Island]], the tutorial area which placed the previous [[Tutorial Cave]]. It is possible to acquire the necessary [[amethyst]] gems on the island by searching through items on the ground, especially bags near the teleporation circle on the south side of the island (and the broken teleportation circle on the north side of the island).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; can also be learned through the book &#039;&#039;Teleportation for Beginners&#039;&#039;, which is sold by the fairies [[Flia]] and [[Jesina]]. The skill requires [[Gems|gems]] (mostly Amethysts easily acquired through [[Geology]]) with a small chance that a gem will be consumed when the skill is used.  The teleportation skills are activated through the Recipes menu.&lt;br /&gt;
&lt;br /&gt;
=== Bonus Experience ===&lt;br /&gt;
The first time you bind to a Teleportation Circle rewards 200 &#039;&#039;&#039;Bonus Teleportation XP&#039;&#039;&#039;. You can see a count of how many unique teleportation circles you&#039;ve already bound to in each zone by going to: &#039;&#039;&#039;Skills pane &amp;gt; Teleportation&#039;&#039;&#039; and select the button there. {{Hint|I may be misreading this bit- but I get 200 Tele discovery xp when I Recall Circle from a NEW Tele pad.}}&lt;br /&gt;
&lt;br /&gt;
=== Anchor Runes ===&lt;br /&gt;
Some Teleportation recipes require the use of an [[Anchor Rune]].&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Teleportation Recipes}}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
&amp;lt;!-- transcluding table for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:Teleportation Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Shield&amp;diff=12251</id>
		<title>Shield</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Shield&amp;diff=12251"/>
		<updated>2016-01-05T08:12:35Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|&lt;br /&gt;
Expertise in the use of a shield, both as a weapon and as a defensive tool.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shield Mastery&#039;&#039;&#039; (refered as &amp;quot;Shield&amp;quot; in the Skills panel) is an advanced skill that is taught by [[Tyler Green]] after earning sufficient favor with him. As such this skill is not available to new players, even if Tyler could formerly be found in the [[Tutorial Cave]]. He has since relocated to [[Hogan&#039;s Keep]] in [[Eltibule]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stunning Bash&#039;&#039;&#039;, the level 1 ability, is received automatically once you reach &#039;&#039;&#039;Friend&#039;&#039;&#039; relationship with Tyler Green.&lt;br /&gt;
&lt;br /&gt;
Additional abilities can be purchased from [[Gorvessa]] in Hogan&#039;s keep.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Shield Mastery skills covers the following mechanics:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:150px;&amp;quot;|&#039;&#039;&#039;Stun opponent&#039;&#039;&#039; || &#039;&#039;Stunning Bash [L 1]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sprint&#039;&#039;&#039; || One of the main draws of this skill (&#039;&#039;Take the Lead [L 8]&#039;&#039; +6 sprint speed for 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rage control&#039;&#039;&#039; || Flat reduction (&#039;&#039;Disrupting Bash [L 2]&#039;&#039; -60 Rage)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knockback&#039;&#039;&#039; || Zero power cost, but long cooldown (&#039;&#039;Emergency Bash&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slash Damage +%&#039;&#039;&#039; || Slashing Damage boosted +5% for 20sec (&#039;&#039;Strategic Preparation [L 13]&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Taunt&#039;&#039;&#039; || Temporary taunt power increases&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Recover Armor&#039;&#039;&#039; || &#039;&#039;Reinforce [L 10]&#039;&#039; (+50 armor)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dodge Projectiles&#039;&#039;&#039; || Evade 40% projectiles for 10sec&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Abilities obtained through leveling the Shield skill.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Stunning Bash || Smack your target with the shield, leaving them reeling. || 1&lt;br /&gt;
|-&lt;br /&gt;
| Disrupting Bash || Bash your target, causing them to lose some of their rage. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Deflect Arrows || You briefly become a master of dodging projectiles. || 4&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Bash || Hit your enemy and knock them back. Costs no Power, so it&#039;s good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || 5&lt;br /&gt;
|-&lt;br /&gt;
| Take The Lead || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reinforce || Adjust yourself to regain Armor. || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Preparation || Take a moment to prepare your offense so that your sword attacks will be especially deadly. || 13&lt;br /&gt;
|-&lt;br /&gt;
| Finish It || Abandon defense and just get this fight over with! || 15&lt;br /&gt;
|-&lt;br /&gt;
| Disrupting Bash 2 || Bash your target, causing them to lose some of their rage. || 17&lt;br /&gt;
|-&lt;br /&gt;
| Stunning Bash 2 || Smack your target with the shield, leaving them reeling. || 19&lt;br /&gt;
|-&lt;br /&gt;
| Reinforce 2 || Adjust yourself to regain Armor. || 20&lt;br /&gt;
|-&lt;br /&gt;
| Deflect Arrows 2 || You briefly become a master of dodging projectiles. || 23&lt;br /&gt;
|-&lt;br /&gt;
| Finish It 2 || Abandon defense and just get this fight over with! || 25&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Bash 2 || Hit your enemy and knock them back. Costs no Power, so it&#039;s good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || 26&lt;br /&gt;
|-&lt;br /&gt;
| Take The Lead 2 || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || 28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Shield Abilities}}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;!--  This section can cover notable items of interest relevant to the skill, including the skill-attuning Lucky Belts. --&amp;gt;&lt;br /&gt;
* {{belt|Lucky Belt of the Soldier}} (Sword, &#039;&#039;&#039;Shield&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor:pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:100px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req.&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|Misc. Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rapid Recovery&#039;&#039;&#039; || [[Nelson Ballard]] || Comfortable+ || &#039;&#039;&#039;Special&#039;&#039;&#039;: You recover [50/80/110/140/170] Armor. This ability cannot be used in combat. &#039;&#039;&#039;Special&#039;&#039;&#039;: This ability can optionally be placed on your side-bar instead of your primary ability bars, but you must still have the Shield skill active to use it.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Combat Skills]][[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tyler_Green&amp;diff=12250</id>
		<title>Tyler Green</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tyler_Green&amp;diff=12250"/>
		<updated>2016-01-05T08:10:44Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Tyler Green.jpg|thumb|right|300px]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
I was a shield-bearer for a knight or general or something. I don&#039;t remember how to use a sword, but I do remember how to use a shield really well.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tyler Green&#039;&#039;&#039; used to be a shield-bearer, before he was placed in the Prison Cave.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: When the &#039;&#039;&#039;tutorial cave&#039;&#039;&#039; ceased to exist, Tyler Green took the opportunity to relocate to &#039;&#039;&#039;Hogan&#039;s Keep&#039;&#039;&#039; in &#039;&#039;&#039;Eltibule&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
* Loves Special Shields&lt;br /&gt;
* Likes Armor Repair Kits (kit:favor; Simple: 5:1, Basic 5:2)&lt;br /&gt;
* Likes Ability Recipe Books&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;The Battered Shield&#039;&#039;&#039; : Tyler repairs the Battered Shield and returns it to you. He also teaches how to repair armor (although by the time you have returned to the cave and defeated the Megaspider chances are you&#039;ve already learned to use Simple Armor Patch Kits). He also hints that he could teach you to fight with a shield. Giving Tyler back the Battered Shield (the &#039;legacy&#039; version) earns a good chunk of favor.&lt;br /&gt;
* &#039;&#039;&#039;Oranges&#039;&#039;&#039; (50 favor): Tyler wants oranges to cure his scurvy!&lt;br /&gt;
* &#039;&#039;&#039;Give Lawara Confidence&#039;&#039;&#039; [Comfortable] (50 favor): Tyler wants you to go talk to Lawara, an elf in the same cave.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
; At Friends&lt;br /&gt;
: Teaches [[Shield]]. {{Hint|Give him Cyan, Yellow or Purple shields for the better results. While such shields are not easy to come across for a new player, you don&#039;t need to gift too many of them, about 10 to 15. One way to get such shields if you can&#039;t loot them yourself is to buy them used. Special shields are pricey but you can get some for as low as 800 gold.}}&lt;br /&gt;
==Services==&lt;br /&gt;
Tyler Green offers storage when you reach &amp;quot;Like Family&amp;quot; level of friendship. He allows the storage of Armor and Shields.&lt;br /&gt;
; [[Storage]] - Like Family&lt;br /&gt;
: At &#039;&#039;&#039;Like Family&#039;&#039;&#039;, 28 slots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Tutorial Cave NPCs]][[Category:Human]][[Category:Skill Trainer]][[Category:Talks to Animals]][[Category:Storage]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Labyrinth&amp;diff=12249</id>
		<title>Labyrinth</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Labyrinth&amp;diff=12249"/>
		<updated>2016-01-05T08:09:14Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
A winding set of pathways and stairs filled with many dangerous and strange creatures. The first floor is filled with Rakshasa, while the second has more, well, unusual enemies. At the end, adventurers will find the &#039;&#039;&#039;Labyrinth&#039;&#039;&#039;...a fearsome beast dwells within.&lt;br /&gt;
&lt;br /&gt;
The entrance to the labyrinth is on the east edge of the map, about 1/4 of the way down from the northeast corner. Look for an abandoned village full of Rakkies. A boarded-up basement in the corner of the village is the entrance.&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Hegemonic Storage Chests ====&lt;br /&gt;
2 chests are located in the dungeon, with 2 more in the boss room.&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Labyrinth Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Labyrinth Creatures&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]][[Category:Ilmari Dungeons]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Favor&amp;diff=12248</id>
		<title>Favor</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Favor&amp;diff=12248"/>
		<updated>2016-01-05T01:30:00Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Relationship levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Favor&#039;&#039;&#039; represents your relationship-status with NPCs. Favor is raised by giving specific [[Gifting|gifts]] to NPC&#039;s, according to their likes and dislikes, and completing quests as well as [[Hang Out]] with them. Some NPC&#039;s favor requests are much harder than others, this is intended.&lt;br /&gt;
&lt;br /&gt;
Raising your favor with any given NPC can earn various benefits:&lt;br /&gt;
&lt;br /&gt;
* Their money pool increases so that you can sell more items before they run out of gold&lt;br /&gt;
* At the same time, they will pay more for items that they are willing to buy&lt;br /&gt;
* Training in unique abilities and recipes not available elsewhere&lt;br /&gt;
* [[Consignment]] - a sales service, somewhat similar to auction houses&lt;br /&gt;
* [[Storage]] - 10 slots of storage&lt;br /&gt;
&lt;br /&gt;
===Selling prices===&lt;br /&gt;
Until you reach high favor with a merchant NPC, a small exclamation mark icon (!) next to your items informs you that the NPC will not pay full price for this item.&lt;br /&gt;
&lt;br /&gt;
Generally you&#039;ll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.&lt;br /&gt;
&lt;br /&gt;
===Relationship levels===&lt;br /&gt;
By reaching 100% favor you&#039;ll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; style=&amp;quot;background:#efe;border-radius:3px;padding:3px;width:100%;border:1px solid #9C9;margin:0 0 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| Despised&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;lArr;&lt;br /&gt;
| Hated&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;lArr;&lt;br /&gt;
| Disliked&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;lArr;&lt;br /&gt;
| Tolerated&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;lArr;&lt;br /&gt;
| &#039;&#039;&#039;Neutral&#039;&#039;&#039; (starting)&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Comfortable&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Friends&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Close Friends&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Best Friends &lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Like Family&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To get from Neutral to Comfortable requires 100 favor.&lt;br /&gt;
&lt;br /&gt;
To get from Comfortable to Friends requires 200 favor.&lt;br /&gt;
&lt;br /&gt;
To get from Friends to Close Friends requires 300 favor.&lt;br /&gt;
&lt;br /&gt;
To get from Close Friends to Best Friends requires 600 favor.&lt;br /&gt;
&lt;br /&gt;
To get from Best Friends to Like Family requires 800 favor.&lt;br /&gt;
&lt;br /&gt;
===Hanging Out===&lt;br /&gt;
NPCs in Project: Gorgon are a cool bunch and most of them want to &amp;quot;hang out&amp;quot; with you! They will reward you with &#039;&#039;&#039;Favor&#039;&#039;&#039; as well as miscellaneous rewards in theme with the activity you selected.&lt;br /&gt;
&lt;br /&gt;
You don&#039;t need to remember to do that every time you log off by the way. You can chose an &amp;quot;Hang Out&amp;quot; activity with any NPC as you play, and the last one you selected will be active once you log out. You also don&#039;t have to worry about logging back in sooner (whew), the activity will continue next time you log out.&lt;br /&gt;
&lt;br /&gt;
= Favor Guide =&lt;br /&gt;
Please note that some NPCs do not have favor.&lt;br /&gt;
==== Serbule NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Serbule NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Eltibule NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Eltibule NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Kur Mountains NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Kur Mountains NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Sun Vale NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Sun Vale NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Ilmari NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Ilmari NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Dungeon NPCs =&lt;br /&gt;
These NPCs are located within dungeons inside certain zones.&lt;br /&gt;
== Serbule Dungeons ==&lt;br /&gt;
==== Tutorial Cave ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Tutorial Cave NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Serbule Crypt ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Serbule Crypt NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Under the Hand NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Under the Hand NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Myconian Cave NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Myconian Cave NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Eltibule Dungeons ==&lt;br /&gt;
==== Goblin Dungeon NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Goblin Dungeon NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Kur Mountains ==&lt;br /&gt;
==== Kur Tower NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Kur Tower NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Wolf Cave NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Wolf Cave NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Sun Vale ==&lt;br /&gt;
==== Winter Nexus NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Winter Nexus NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Useful Links &amp;amp; Guides==&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Bartering]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Favor&amp;diff=12247</id>
		<title>Favor</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Favor&amp;diff=12247"/>
		<updated>2016-01-05T01:10:47Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Relationship levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Favor&#039;&#039;&#039; represents your relationship-status with NPCs. Favor is raised by giving specific [[Gifting|gifts]] to NPC&#039;s, according to their likes and dislikes, and completing quests as well as [[Hang Out]] with them. Some NPC&#039;s favor requests are much harder than others, this is intended.&lt;br /&gt;
&lt;br /&gt;
Raising your favor with any given NPC can earn various benefits:&lt;br /&gt;
&lt;br /&gt;
* Their money pool increases so that you can sell more items before they run out of gold&lt;br /&gt;
* At the same time, they will pay more for items that they are willing to buy&lt;br /&gt;
* Training in unique abilities and recipes not available elsewhere&lt;br /&gt;
* [[Consignment]] - a sales service, somewhat similar to auction houses&lt;br /&gt;
* [[Storage]] - 10 slots of storage&lt;br /&gt;
&lt;br /&gt;
===Selling prices===&lt;br /&gt;
Until you reach high favor with a merchant NPC, a small exclamation mark icon (!) next to your items informs you that the NPC will not pay full price for this item.&lt;br /&gt;
&lt;br /&gt;
Generally you&#039;ll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.&lt;br /&gt;
&lt;br /&gt;
===Relationship levels===&lt;br /&gt;
By reaching 100% favor you&#039;ll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; style=&amp;quot;background:#efe;border-radius:3px;padding:3px;width:100%;border:1px solid #9C9;margin:0 0 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| Despised&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;lArr;&lt;br /&gt;
| Hated&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;lArr;&lt;br /&gt;
| Disliked&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;lArr;&lt;br /&gt;
| Tolerated&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;lArr;&lt;br /&gt;
| &#039;&#039;&#039;Neutral&#039;&#039;&#039; (starting)&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Comfortable&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Friends&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Close Friends&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Best Friends &lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Like Family&lt;br /&gt;
| style=&amp;quot;width:1%;color:#9b9;&amp;quot;|&amp;amp;rArr;&lt;br /&gt;
| Soul Mates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To get from Neutral to Comfortable requires 100 favor.&lt;br /&gt;
To get from Comfortable to Friends requires 200 favor.&lt;br /&gt;
To get from Friends to Close Friends requires 300 favor.&lt;br /&gt;
To get from Close Friends to Best Friends requires 600 favor.&lt;br /&gt;
To get from Best Friends to Like Family requires 800 favor.&lt;br /&gt;
&lt;br /&gt;
===Hanging Out===&lt;br /&gt;
NPCs in Project: Gorgon are a cool bunch and most of them want to &amp;quot;hang out&amp;quot; with you! They will reward you with &#039;&#039;&#039;Favor&#039;&#039;&#039; as well as miscellaneous rewards in theme with the activity you selected.&lt;br /&gt;
&lt;br /&gt;
You don&#039;t need to remember to do that every time you log off by the way. You can chose an &amp;quot;Hang Out&amp;quot; activity with any NPC as you play, and the last one you selected will be active once you log out. You also don&#039;t have to worry about logging back in sooner (whew), the activity will continue next time you log out.&lt;br /&gt;
&lt;br /&gt;
= Favor Guide =&lt;br /&gt;
Please note that some NPCs do not have favor.&lt;br /&gt;
==== Serbule NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Serbule NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Eltibule NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Eltibule NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Kur Mountains NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Kur Mountains NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Sun Vale NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Sun Vale NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Ilmari NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Ilmari NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Dungeon NPCs =&lt;br /&gt;
These NPCs are located within dungeons inside certain zones.&lt;br /&gt;
== Serbule Dungeons ==&lt;br /&gt;
==== Tutorial Cave ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Tutorial Cave NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Serbule Crypt ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Serbule Crypt NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Under the Hand NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Under the Hand NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Myconian Cave NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Myconian Cave NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Eltibule Dungeons ==&lt;br /&gt;
==== Goblin Dungeon NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Goblin Dungeon NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Kur Mountains ==&lt;br /&gt;
==== Kur Tower NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Kur Tower NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Wolf Cave NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Wolf Cave NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Sun Vale ==&lt;br /&gt;
==== Winter Nexus NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Winter Nexus NPCs&lt;br /&gt;
  include    = #Small Talk&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  table      = class=&amp;quot;sortable table&amp;quot; style=&amp;quot;width:50%&amp;quot;,NPC Name,Favor&lt;br /&gt;
  tablerow   = style=&amp;quot;font-weight:bold&amp;quot;¦%%,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Useful Links &amp;amp; Guides==&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Bartering]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Yeti_Cave&amp;diff=12227</id>
		<title>Yeti Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Yeti_Cave&amp;diff=12227"/>
		<updated>2016-01-01T17:43:36Z</updated>

		<summary type="html">&lt;p&gt;Murrpau: /* Points of Interest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
| connects = [[Kur Mountains]] &amp;lt;!-- use &amp;lt;br&amp;gt; to add more zones --&amp;gt;&lt;br /&gt;
| pclevel = 40 &amp;lt;!-- approx main skill level to start the dungeon --&amp;gt;&lt;br /&gt;
| portaldesc = Hey! There&#039;s stuff down in there!&lt;br /&gt;
}}&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
The Yeti Cave entrance is on the north face of the west end of the ravine in Kur Mountains.&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
====POI1====&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
====POI2====&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
====POI3 ====&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Yeti Cave NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Yeti Cave Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Yeti Cave Creatures&lt;br /&gt;
notcategory = Yeti Cave Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Harvestables====&lt;br /&gt;
* Coral Mushrooms.&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]][[Category:Kur Mountains Dungeons]]&lt;/div&gt;</summary>
		<author><name>Murrpau</name></author>
	</entry>
</feed>