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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NotesOfNotus</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NotesOfNotus"/>
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	<updated>2026-06-21T13:37:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sherzat&amp;diff=3453</id>
		<title>Sherzat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sherzat&amp;diff=3453"/>
		<updated>2014-10-18T16:19:39Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Finally got in-text Lore item links to work.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type      = Arthropod&lt;br /&gt;
| armor     = 261&lt;br /&gt;
| health    = 340&lt;br /&gt;
| rage      = 328&lt;br /&gt;
| notoriety = 400&lt;br /&gt;
| curse     = Not So Smart Anymore&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sherzat&#039;&#039;&#039; is a Mantis boss. When you attack her a few Baby Slimes will come to her defense.&lt;br /&gt;
&lt;br /&gt;
Sherzat was one of the first of the Mantis race to be taught [[Mentalism]] techniques by the wizard [[Dalvos]].  On his hunt for Dalvos, [[General Lavorel]] encountered the augmented Mantis species and further taught them magical methods. These new techniques included the enslavement of the native slimes and the procedure to store large quantities of electricity in lower creatures. - {{Lore|General Lavorel&#039;s Diary}}, {{Lore|Science Journal}}&lt;br /&gt;
&lt;br /&gt;
The last potion recipe given to the Mantis race by General Lavorel promised to create a warrior of unequaled power.  Shezat claimed the potion for herself and succumbed to it&#039;s changes.  Over a period of four days after drinking the potion, Shezat murdered the Mantis Zurkaletl, banished [[Elzehatl]], and hid herself inside the [[Under the Hand]] dungeon to isolate herself from her brethren. - {{Lore|Sherzat&#039;s Journal}}&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Under the Hand]]&lt;br /&gt;
: At the bridges area take to the right, Sherzat awaits in a large squarish room in the middle of green smog.&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Slashing Damage&lt;br /&gt;
* Ranged Acid Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Very Heavy Acid Damage (Permanant Debuff)&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
*Drops level 25/30 Rings and Amulets.&lt;br /&gt;
*Augmented Mantis Claw&lt;br /&gt;
&lt;br /&gt;
==Curse==&lt;br /&gt;
Not So Smart Anymore&lt;br /&gt;
*Out of combat power regeneration -50%, direct damage +5%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
   * Zone-wide categories:  Serbule Creatures, Eltibule Creatures, etc.&lt;br /&gt;
&lt;br /&gt;
   * Anatomy skill related categories:  Canine, Rodent, Undead, etc.  See [[Category:Creatures_by_Type]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Bosses]][[Category:Under the Hand Bosses]][[Category:Arthropod]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Template:Lore&amp;diff=3452</id>
		<title>Template:Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Template:Lore&amp;diff=3452"/>
		<updated>2014-10-18T16:16:07Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Template to use when mentioning Lore items inside other pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:item-icon-book.png|16px|sub|]]&amp;amp;nbsp;[[Lore|{{{1|General Lavorel&#039;s Diary}}}]]&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Lore|General Lavorel&#039;s Diary}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This template lets you name Lore items inside body text with a nice little icon. Also creates a link to the Lore article.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Typical usage is as a source for information in articles:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
... Shezat murdered the Mantis Zurkaletl, banished Elzehatl, and hid herself inside the Under the Hand dungeon to isolate herself from her brethren. {{Lore|Sherzat&#039;s Journal}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
... Shezat murdered the Mantis Zurkaletl, banished Elzehatl, and hid herself inside the Under the Hand dungeon to isolate herself from her brethren. {{Lore|Sherzat&#039;s Journal}}&lt;br /&gt;
[[Category:Formatting templates|Belt]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sherzat&amp;diff=3451</id>
		<title>Sherzat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sherzat&amp;diff=3451"/>
		<updated>2014-10-18T16:09:30Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type      = Arthropod&lt;br /&gt;
| armor     = 261&lt;br /&gt;
| health    = 340&lt;br /&gt;
| rage      = 328&lt;br /&gt;
| notoriety = 400&lt;br /&gt;
| curse     = Not So Smart Anymore&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sherzat&#039;&#039;&#039; is a Mantis boss. When you attack her a few Baby Slimes will come to her defense.&lt;br /&gt;
&lt;br /&gt;
Sherzat was one of the first of the Mantis race to be taught [[Mentalism]] techniques by the wizard [[Dalvos]].  On his hunt for Dalvos, [[General Lavorel]] encountered the augmented Mantis species and further taught them magical methods. These new techniques included the enslavement of the native slimes and the procedure to store large quantities of electricity in lower creatures.  The last potion recipe given to the Mantis race by General Lavorel promised to create a warrior of unequaled power.  Shezat claimed the potion for herself and succumbed to it&#039;s changes.  Over a period of four days after drinking the potion, Shezat murdered the Mantis Zurkaletl, banished [[Elzehatl]], and hid herself inside the [[Under the Hand]] dungeon to isolate herself from her brethren. [[Lore Items|Stargazer]] {{belt|Lucky Belt of The Wandering Do-Gooder}}&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Under the Hand]]&lt;br /&gt;
: At the bridges area take to the right, Sherzat awaits in a large squarish room in the middle of green smog.&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Slashing Damage&lt;br /&gt;
* Ranged Acid Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Very Heavy Acid Damage (Permanant Debuff)&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
*Drops level 25/30 Rings and Amulets.&lt;br /&gt;
*Augmented Mantis Claw&lt;br /&gt;
&lt;br /&gt;
==Curse==&lt;br /&gt;
Not So Smart Anymore&lt;br /&gt;
*Out of combat power regeneration -50%, direct damage +5%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
   * Zone-wide categories:  Serbule Creatures, Eltibule Creatures, etc.&lt;br /&gt;
&lt;br /&gt;
   * Anatomy skill related categories:  Canine, Rodent, Undead, etc.  See [[Category:Creatures_by_Type]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Bosses]][[Category:Under the Hand Bosses]][[Category:Arthropod]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sherzat&amp;diff=3450</id>
		<title>Sherzat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sherzat&amp;diff=3450"/>
		<updated>2014-10-18T16:08:55Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Testing out something&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type      = Arthropod&lt;br /&gt;
| armor     = 261&lt;br /&gt;
| health    = 340&lt;br /&gt;
| rage      = 328&lt;br /&gt;
| notoriety = 400&lt;br /&gt;
| curse     = Not So Smart Anymore&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sherzat&#039;&#039;&#039; is a Mantis boss. When you attack her a few Baby Slimes will come to her defense.&lt;br /&gt;
&lt;br /&gt;
Sherzat was one of the first of the Mantis race to be taught [[Mentalism]] techniques by the wizard [[Dalvos]].  On his hunt for Dalvos, [[General Lavorel]] encountered the augmented Mantis species and further taught them magical methods. These new techniques included the enslavement of the native slimes and the procedure to store large quantities of electricity in lower creatures.  The last potion recipe given to the Mantis race by General Lavorel promised to create a warrior of unequaled power.  Shezat claimed the potion for herself and succumbed to it&#039;s changes.  Over a period of four days after drinking the potion, Shezat murdered the Mantis Zurkaletl, banished [[Elzehatl]], and hid herself inside the [[Under the Hand]] dungeon to isolate herself from her brethren. [[Lore|Stargazer]] {{belt|Lucky Belt of The Wandering Do-Gooder}}&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Under the Hand]]&lt;br /&gt;
: At the bridges area take to the right, Sherzat awaits in a large squarish room in the middle of green smog.&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Slashing Damage&lt;br /&gt;
* Ranged Acid Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Very Heavy Acid Damage (Permanant Debuff)&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
*Drops level 25/30 Rings and Amulets.&lt;br /&gt;
*Augmented Mantis Claw&lt;br /&gt;
&lt;br /&gt;
==Curse==&lt;br /&gt;
Not So Smart Anymore&lt;br /&gt;
*Out of combat power regeneration -50%, direct damage +5%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
   * Zone-wide categories:  Serbule Creatures, Eltibule Creatures, etc.&lt;br /&gt;
&lt;br /&gt;
   * Anatomy skill related categories:  Canine, Rodent, Undead, etc.  See [[Category:Creatures_by_Type]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Bosses]][[Category:Under the Hand Bosses]][[Category:Arthropod]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3449</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3449"/>
		<updated>2014-10-18T15:53:00Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lore (skill).jpg|thumb|right|300px|History of the Council.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of ancient knowledge.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lore&#039;&#039;&#039; is a skill that represents your character&#039;s general knowledge of the world of Alharth. The skill increases by examining interactive objects in the world.&lt;br /&gt;
&lt;br /&gt;
Leveling in Lore unlocks small, but permanent bonuses to elemental damage (fire/electricity) and max power.&lt;br /&gt;
&lt;br /&gt;
A new character can gain &#039;&#039;&#039;Word of Power 2&#039;&#039;&#039; quite easily simply by examining the lore items in Serbule Keep (oddly enough Word of Power 0, which uses cheaper ingredients is acquired from [[Marna]] and requires Favor).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- transcluding page so that at some points the table content may be automated --&amp;gt;&lt;br /&gt;
{{:List of Lore}}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&amp;lt;!-- transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in the future --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Recipe Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power || Attempt to research and discover a two-syllable Word of Power || 00&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 2 || Attempt to research and discover a three-syllable Word of Power || 03&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 3 || Attempt to research and discover a four-syllable Word of Power || 05&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 4 || Attempt to research and discover a five-syllable Word of Power || 07&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 5 || Attempt to research and discover a five-syllable Word of Power || 09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Lore Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]][[Category:Items]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3447</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3447"/>
		<updated>2014-10-18T15:47:52Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lore (skill).jpg|thumb|right|300px|History of the Council.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of ancient knowledge.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lore&#039;&#039;&#039; is a skill that represents your character&#039;s general knowledge of the world of Alharth. The skill increases by examining interactive objects in the world.&lt;br /&gt;
&lt;br /&gt;
Leveling in Lore unlocks small, but permanent bonuses to elemental damage (fire/electricity) and max power.&lt;br /&gt;
&lt;br /&gt;
A new character can gain &#039;&#039;&#039;Word of Power 2&#039;&#039;&#039; quite easily simply by examining the lore items in Serbule Keep (oddly enough Word of Power 0, which uses cheaper ingredients is acquired from [[Marna]] and requires Favor).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- transcluding page so that at some points the table content may be automated --&amp;gt;&lt;br /&gt;
{{:List of Lore}}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&amp;lt;!-- transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in the future --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Recipe Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power || Attempt to research and discover a two-syllable Word of Power || 00&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 2 || Attempt to research and discover a three-syllable Word of Power || 03&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 3 || Attempt to research and discover a four-syllable Word of Power || 05&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 4 || Attempt to research and discover a five-syllable Word of Power || 07&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 5 || Attempt to research and discover a five-syllable Word of Power || 09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Lore Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3446</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3446"/>
		<updated>2014-10-18T15:47:20Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Lore Items */ Linked to List of Lore for table.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lore (skill).jpg|thumb|right|300px|History of the Council.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of ancient knowledge.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lore&#039;&#039;&#039; is a skill that represents your character&#039;s general knowledge of the world of Alharth. The skill increases by examining interactive objects in the world.&lt;br /&gt;
&lt;br /&gt;
Leveling in Lore unlocks small, but permanent bonuses to elemental damage (fire/electricity) and max power.&lt;br /&gt;
&lt;br /&gt;
A new character can gain &#039;&#039;&#039;Word of Power 2&#039;&#039;&#039; quite easily simply by examining the lore items in Serbule Keep (oddly enough Word of Power 0, which uses cheaper ingredients is acquired from [[Marna]] and requires Favor).&lt;br /&gt;
&lt;br /&gt;
==Lore Items==&lt;br /&gt;
&amp;lt;!-- transcluding page so that at some points the table content may be automated --&amp;gt;&lt;br /&gt;
{{:List of Lore}}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&amp;lt;!-- transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in the future --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Recipe Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power || Attempt to research and discover a two-syllable Word of Power || 00&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 2 || Attempt to research and discover a three-syllable Word of Power || 03&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 3 || Attempt to research and discover a four-syllable Word of Power || 05&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 4 || Attempt to research and discover a five-syllable Word of Power || 07&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 5 || Attempt to research and discover a five-syllable Word of Power || 09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Lore Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3444</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3444"/>
		<updated>2014-10-18T15:41:12Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Lore Items */ Changed Lore table to STDT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lore (skill).jpg|thumb|right|300px|History of the Council.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of ancient knowledge.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lore&#039;&#039;&#039; is a skill that represents your character&#039;s general knowledge of the world of Alharth. The skill increases by examining interactive objects in the world.&lt;br /&gt;
&lt;br /&gt;
Leveling in Lore unlocks small, but permanent bonuses to elemental damage (fire/electricity) and max power.&lt;br /&gt;
&lt;br /&gt;
A new character can gain &#039;&#039;&#039;Word of Power 2&#039;&#039;&#039; quite easily simply by examining the lore items in Serbule Keep (oddly enough Word of Power 0, which uses cheaper ingredients is acquired from [[Marna]] and requires Favor).&lt;br /&gt;
&lt;br /&gt;
==Lore Items==&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;| [[Image:item-icon-book.png|32px]]&amp;amp;nbsp;Lore || style=&amp;quot;width:80px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lore XP&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:80px;&amp;quot;|Zone || align=&amp;quot;left&amp;quot;|Hints&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stargazer&#039;&#039;&#039; || 50 || [[Serbule]] || {{Hint|The telescope in [[Marna]]&#039;s shop.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Globe&#039;&#039;&#039; || 50 || Serbule || {{Hint|A globe of Alharth in the room behind.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Esoteric Bookshelf&#039;&#039;&#039; || 50 || Serbule || {{Hint|Room at back of Marna&#039;s shop.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Painting&#039;&#039;&#039; || 50 || Serbule || {{Hint|Library between Marna and Hulon&#039;s buildings.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Old Book&#039;&#039;&#039; || 50 || Serbule || {{Hint|Library between Marna and Hulon&#039;s buildings.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;History of the Council&#039;&#039;&#039; || 50 || Serbule || {{Hint|A book on the table near [[Hulon]]}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Journal&#039;&#039;&#039; || 50 || Serbule || {{Hint|In the abandoned house with the Praying Mantis Spies}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;First Journal&#039;&#039;&#039;, &#039;&#039;&#039;Second Journal&#039;&#039;&#039; || 50 || Serbule || {{Hint|Look for a broken down house atop a hill on the Western side of the map.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Old Book&#039;&#039;&#039; || 50 || [[Eltibule]] || {{Hint|On a table near [[Kleave]]}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Science Journal&amp;quot;&#039;&#039;&#039; || 50 || [[Under the Hand]] || {{Hint|Psychic Mantises room near the entrance.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;General Lavorel&#039;s Diary&amp;quot;&#039;&#039;&#039; || 50 || Under the Hand || {{Hint|Near the second congregation of Psychic Mantises.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Sherzat&#039;s Journal&amp;quot;&#039;&#039;&#039; || 50 || Under the Hand || {{Hint|A blue tome on the ground in Sherzat&#039;s room.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Coin&amp;quot;&#039;&#039;&#039; || 50 || Serbule || {{Hint|On the wall left of the entrance in Fainor&#039;s Inn.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Important-Looking Stationary&amp;quot;&#039;&#039;&#039; || 50|| [[Creepy Crystal Cave]]|| {{Hint|Next to Dalvos&#039;s bed.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Frantic Note&amp;quot;&#039;&#039;&#039; || 50|| Creepy Crystal Cave|| {{Hint|On Dalvos&#039;s table.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Warning&amp;quot;&#039;&#039;&#039; || 50|| Creepy Crystal Cave|| {{Hint|On the wall just inside the entrance.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Note&amp;quot;&#039;&#039;&#039; || 50|| [[Serbule Crypt]]|| {{Hint|On the wall of the passageway before the [[Nameless Guardian]].}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Old Note&amp;quot;&#039;&#039;&#039; || 50|| [[Goblin Dungeon]]|| {{Hint|On the wall at the red/green passage split.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Letter&amp;quot;&#039;&#039;&#039; || 50 || [[Myconian Cave]] || {{Hint|On the ground in Tremor&#039;s room.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&amp;lt;!-- transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in the future --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Recipe Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power || Attempt to research and discover a two-syllable Word of Power || 00&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 2 || Attempt to research and discover a three-syllable Word of Power || 03&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 3 || Attempt to research and discover a four-syllable Word of Power || 05&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 4 || Attempt to research and discover a five-syllable Word of Power || 07&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 5 || Attempt to research and discover a five-syllable Word of Power || 09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Lore Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sherzat&amp;diff=3443</id>
		<title>Sherzat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sherzat&amp;diff=3443"/>
		<updated>2014-10-18T15:25:04Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Added background info on Sherzat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| type      = Arthropod&lt;br /&gt;
| armor     = 261&lt;br /&gt;
| health    = 340&lt;br /&gt;
| rage      = 328&lt;br /&gt;
| notoriety = 400&lt;br /&gt;
| curse     = Not So Smart Anymore&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sherzat&#039;&#039;&#039; is a Mantis boss. When you attack her a few Baby Slimes will come to her defense.&lt;br /&gt;
&lt;br /&gt;
Sherzat was one of the first of the Mantis race to be taught [[Mentalism]] techniques by the wizard [[Dalvos]].  On his hunt for Dalvos, [[General Lavorel]] encountered the augmented Mantis species and further taught them magical methods. These new techniques included the enslavement of the native slimes and the procedure to store large quantities of electricity in lower creatures.  The last potion recipe given to the Mantis race by General Lavorel promised to create a warrior of unequaled power.  Shezat claimed the potion for herself and succumbed to it&#039;s changes.  Over a period of four days after drinking the potion, Shezat murdered the Mantis Zurkaletl, banished [[Elzehatl]], and hid herself inside the [[Under the Hand]] dungeon to isolate herself from her brethren. &amp;lt;!-- -{{Lore|Sherzat&#039;s Journal}} --&amp;gt;&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Under the Hand]]&lt;br /&gt;
: At the bridges area take to the right, Sherzat awaits in a large squarish room in the middle of green smog.&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Slashing Damage&lt;br /&gt;
* Ranged Acid Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Very Heavy Acid Damage (Permanant Debuff)&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
*Drops level 25/30 Rings and Amulets.&lt;br /&gt;
*Augmented Mantis Claw&lt;br /&gt;
&lt;br /&gt;
==Curse==&lt;br /&gt;
Not So Smart Anymore&lt;br /&gt;
*Out of combat power regeneration -50%, direct damage +5%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
   * Zone-wide categories:  Serbule Creatures, Eltibule Creatures, etc.&lt;br /&gt;
&lt;br /&gt;
   * Anatomy skill related categories:  Canine, Rodent, Undead, etc.  See [[Category:Creatures_by_Type]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Bosses]][[Category:Under the Hand Bosses]][[Category:Arthropod]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3442</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3442"/>
		<updated>2014-10-18T14:43:40Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Lore Items */ Added six lore items.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lore (skill).jpg|thumb|right|300px|History of the Council.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of ancient knowledge.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lore&#039;&#039;&#039; is a skill that represents your character&#039;s general knowledge of the world of Alharth. The skill increases by examining interactive objects in the world.&lt;br /&gt;
&lt;br /&gt;
Leveling in Lore unlocks small, but permanent bonuses to elemental damage (fire/electricity) and max power.&lt;br /&gt;
&lt;br /&gt;
A new character can gain &#039;&#039;&#039;Word of Power 2&#039;&#039;&#039; quite easily simply by examining the lore items in Serbule Keep (oddly enough Word of Power 0, which uses cheaper ingredients is acquired from [[Marna]] and requires Favor).&lt;br /&gt;
&lt;br /&gt;
==Lore Items==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;border: 1px solid silver;margin:0 0 1.5em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot;|Object || &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lore XP&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Zone || Hints&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stargazer&#039;&#039;&#039; || 50 || [[Serbule]] || {{Hint|The telescope in [[Marna]]&#039;s shop.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Globe&#039;&#039;&#039; || 50 || Serbule || {{Hint|A globe of Alharth in the room behind.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Esoteric Bookshelf&#039;&#039;&#039; || 50 || Serbule || {{Hint|Room at back of Marna&#039;s shop.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Painting&#039;&#039;&#039; || ?? || Serbule || {{Hint|Library between Marna and Hulon&#039;s buildings.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Old Book&#039;&#039;&#039; || ?? || Serbule || {{Hint|Library between Marna and Hulon&#039;s buildings.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;History of the Council&#039;&#039;&#039; || 50 || Serbule || {{Hint|A book on the table near [[Hulon]]}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Journal&#039;&#039;&#039; || 50 || Serbule || {{Hint|In the abandoned house with the Praying Mantis Spies}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;First Journal&#039;&#039;&#039;, &#039;&#039;&#039;Second Journal&#039;&#039;&#039; || 50 || Serbule || {{Hint|Look for a broken down house atop a hill on the Western side of the map.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Old Book&#039;&#039;&#039; || 50 || [[Eltibule]] || {{Hint|On a table near [[Kleave]]}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Science Journal&amp;quot;&#039;&#039;&#039; || 50 || [[Under the Hand]] || {{Hint|Psychic Mantises room near the entrance.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;General Lavorel&#039;s Diary&amp;quot;&#039;&#039;&#039; || 50 || Under the Hand || {{Hint|Near the second congregation of Psychic Mantises.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Sherzat&#039;s Journal&amp;quot;&#039;&#039;&#039; || 50 || Under the Hand || {{Hint|A blue tome on the ground in Sherzat&#039;s room.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Coin&amp;quot;&#039;&#039;&#039; || 50 || Serbule || {{Hint|On the wall left of the entrance in Fainor&#039;s Inn.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Important-Looking Stationary&amp;quot;&#039;&#039;&#039; || 50|| [[Creepy Crystal Cave]]|| {{Hint|Next to Dalvos&#039;s bed.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Frantic Note&amp;quot;&#039;&#039;&#039; || 50|| Creepy Crystal Cave|| {{Hint|On Dalvos&#039;s table.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Warning&amp;quot;&#039;&#039;&#039; || 50|| Creepy Crystal Cave|| {{Hint|On the wall just inside the entrance.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Note&amp;quot;&#039;&#039;&#039; || 50|| [[Serbule Crypt]]|| {{Hint|On the wall of the passageway before the [[Nameless Guardian]].}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Old Note&amp;quot;&#039;&#039;&#039; || 50|| [[Goblin Dungeon]]|| {{Hint|On the wall at the red/green passage split.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Letter&amp;quot;&#039;&#039;&#039; || 50 || [[Myconian Cave]] || {{Hint|On the ground in Tremor&#039;s room.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&amp;lt;!-- transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in the future --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Recipe Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power || Attempt to research and discover a two-syllable Word of Power || 00&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 2 || Attempt to research and discover a three-syllable Word of Power || 03&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 3 || Attempt to research and discover a four-syllable Word of Power || 05&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 4 || Attempt to research and discover a five-syllable Word of Power || 07&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 5 || Attempt to research and discover a five-syllable Word of Power || 09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Lore Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Quests&amp;diff=3441</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Quests&amp;diff=3441"/>
		<updated>2014-10-18T14:14:22Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Switched Landri the Cold to Landri the cold, to fix the page links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{STDT|sortable}}&lt;br /&gt;
! Quest Name !! NPC !! Description !! Preface Text&lt;br /&gt;
|-&lt;br /&gt;
| Velkort Needs Fire Dust&lt;br /&gt;
| [[Velkort]]&lt;br /&gt;
| Velkort wants you to obtain some Fire Dust for him.&lt;br /&gt;
| Fire Dust is a precious commodity to us fire mages. You need a ton of it while researching advanced spells&amp;amp;#33; Unfortunately I&#039;ve just recently run out. I wouldn&#039;t mind if someone were to obtain some for me. I hear there&#039;s Fire Spiders somewhere far from here, and their corpses are full of the stuff.&lt;br /&gt;
|- &lt;br /&gt;
| The Trespassing Charlatan&lt;br /&gt;
| [[Nelson Ballard]]&lt;br /&gt;
| Nelson Ballard asked you to deliver a Praetor&#039;s Order to a shady potion seller living in a tent outside of town.&lt;br /&gt;
| There was a charlatan visiting town a couple days ago. Well, his potions are magical, but Velkort said they incredibly toxic. I ordered him to leave Serbule, but I hear he&#039;s still around somewhere, selling potions out of his tent. So now I have to make it official. Can you deliver this? It&#039;s a Praetor&#039;s Order, declaring him illegal in this area.&lt;br /&gt;
|-&lt;br /&gt;
| Cheese Run&lt;br /&gt;
| [[Nelson Ballard]]&lt;br /&gt;
| Nelson Ballard in Serbule has asked you to obtain some cheese he ordered from a man in Eltibule Keep.&lt;br /&gt;
| Well, if you&#039;re heading all the way out to Eltibule, could you stop by the keep and pick up my cheese from an Elf named Braigon? I need it right away, and I think he forgot about me.&lt;br /&gt;
|-&lt;br /&gt;
| Talk to Jack&lt;br /&gt;
| [[Charles Thompson]]&lt;br /&gt;
| Charles Thompson has asked you to talk to Mushroom Jack about the giant mushrooms near Serbule.&lt;br /&gt;
| Before I was rudely kicked out of Serbule, I was trying to get in touch with a fanciful fellow who lives there.  He&#039;s an Elf, so who knows if he&#039;s trustworthy, but his name is &amp;quot;Mushroom Jack.&amp;quot; Delightful, isn&#039;t it? Anyway, I heard he knows about those gigantic mushrooms on the hill nearby. Could you ask him what medicinal properties they have? I&#039;m mostly worried that they&#039;re poisonous.&lt;br /&gt;
|-&lt;br /&gt;
| Strange Dirt&lt;br /&gt;
| [[Charles Thompson]]&lt;br /&gt;
| Charles Thompson has asked you to obtain some &amp;quot;strange dirt - you know, the kind that you sometimes find under mushrooms or corpses.&amp;quot;&lt;br /&gt;
| A favor? Well, I&#039;m out of dirt. Not just regular dirt, you understand--the strange dirt you sometimes find under mushrooms or corpses. It has a million uses! Most people use it for fertilizer, but I use it in potions. I just use a lot of sugar to mask the taste.&lt;br /&gt;
|-&lt;br /&gt;
| Heartshrooms&lt;br /&gt;
| [[Mu]]&lt;br /&gt;
| Mu the Myconian asked you to collect the heartshrooms of any Myconians you&#039;re forced to kill.&lt;br /&gt;
| If you travel in these caves you will meet violent myconians. Either you or they shall die. If it is they who die, please bring back any intact heartshrooms you find. We can regrow myconians from them.&lt;br /&gt;
|-  &lt;br /&gt;
| Kill Giant Mantises&lt;br /&gt;
| [[Sie Antry]]&lt;br /&gt;
| Sie Antry wants you to kill Giant Mantises near her homestead.&lt;br /&gt;
| Yeah, there&#039;s some mantises out there that are causin&#039; trouble. Can you go whack &#039;em? They&#039;re getting too close for comfort.&lt;br /&gt;
|-   &lt;br /&gt;
| Velkort Desires Grapes&lt;br /&gt;
| [[Velkort]]&lt;br /&gt;
| Velkort offhandedly asked for some grapes.&lt;br /&gt;
| Hm? No, I don&#039;t need anything. Wait, actually, have you got any grapes? I just want a snack.&lt;br /&gt;
|-  &lt;br /&gt;
| Find Gravestones&lt;br /&gt;
| -&lt;br /&gt;
| Find all 6 gravestones in the little graveyard nearby.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Kill Giant Snails&lt;br /&gt;
| [[Sie Antry]]&lt;br /&gt;
| Sie Antry wants you to kill Giant Snails near her homestead.&lt;br /&gt;
| Oh for fuck&#039;s sake. Now the snails are gettin&#039; too close&amp;amp;#33; Go clear those out too, okay?&lt;br /&gt;
|-  &lt;br /&gt;
| Find Poe&lt;br /&gt;
| [[Mu]]&lt;br /&gt;
| Mu asked you to locate Poe, a myconian that may not entirely be under Tidal&#039;s influence, and deliver a message-spore.&lt;br /&gt;
| Most myconians have turned away from my counsel. But Poe – loyal Poe is out there somewhere. I don&#039;t really believe Poe has turned away from me. Find Poe and deliver this message-spore. And if Poe needs help, please do whatever is necessary.&lt;br /&gt;
|-  &lt;br /&gt;
| Velkort Wants A Lobe&lt;br /&gt;
| [[Velkort]]&lt;br /&gt;
| Velkort wants you to obtain a Brain Bug Lobe. He says they can occasionally be found from Brain Bugs.&lt;br /&gt;
| My research has hit a stumbling block. I need a specific item: the pulsing lobe of a Brain Bug. If only I had time to go out into the wilderness and search for them...&lt;br /&gt;
|-  &lt;br /&gt;
| Collect Giant Snail Shells&lt;br /&gt;
| [[Sie Antry]]&lt;br /&gt;
| Sie Antry requested two perfect giant snail shells.&lt;br /&gt;
| Can you get me some perfect snail shells? They need to be perfect, and those are harder to find. But I only need two of &#039;em.&lt;br /&gt;
|-  &lt;br /&gt;
| Find Mushrooms&lt;br /&gt;
| [[Mushroom Jack]]&lt;br /&gt;
| Bring 10 mushroom to Mushroom Jack.&lt;br /&gt;
| Bring me 10 mushrooms and I&#039;ll tell you more. Maybe. If you aren&#039;t a Myconian spy!&lt;br /&gt;
|-  &lt;br /&gt;
| Defeat the Wolf Trial&lt;br /&gt;
| [[Harry the Wolf]]&lt;br /&gt;
| Use the wolf whistle at the strange dais in the forest outside of Serbule, then defeat the mystical wolf pack that appears. It will be a difficult fight&amp;amp;#33; Use cunning&amp;amp;#33;&lt;br /&gt;
| &lt;br /&gt;
|-    &lt;br /&gt;
| Safe For Travel&lt;br /&gt;
| [[Sie Antry]]&lt;br /&gt;
| Sie Antry asked you to help make the trade path behind her homestead safer.&lt;br /&gt;
| Used to be, some orcs would come by to trade. Made some good money, even if they are assholes. But rival orcs released all kinds of monsters in the area and now nobody comes here. Can you help make it safe again?&lt;br /&gt;
|-  &lt;br /&gt;
| Get Some Culture&lt;br /&gt;
| [[Velkort]]&lt;br /&gt;
| Find some of the cultural lore items scattered throughout the town of Serbule.&lt;br /&gt;
| To be a good wizard, you have to know more lore. Go search the town and really study what you find. Pay attention to your surroundings!&lt;br /&gt;
|-  &lt;br /&gt;
| Kill Deer&lt;br /&gt;
| [[Marna]]&lt;br /&gt;
| Kill 10 deer and return to Marna.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Kill Spiders&lt;br /&gt;
| [[Oritania]]&lt;br /&gt;
| Kill 10 spiders and return to Oritania.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Kill Goblins&lt;br /&gt;
| [[Oritania]]&lt;br /&gt;
| Kill 30 goblins and return to Oritania.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Ivory Horn&lt;br /&gt;
| [[Tadion]]&lt;br /&gt;
| Tadion wants an ivory horn.&lt;br /&gt;
| I&#039;m making a special … device. For Ivyn. It&#039;s a … well, anyway, it doesn&#039;t matter. I need a horn. A really nice one, maybe made of ivory? Or something even better if you come across it. Thanks.&lt;br /&gt;
|-  &lt;br /&gt;
| Kill Panthers&lt;br /&gt;
| [[Kalaba]]&lt;br /&gt;
| Kill 5 panthers and return to Kalaba.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Metal Slabs&lt;br /&gt;
| [[Tadion]]&lt;br /&gt;
| Tadion needs some metal slabs for his current project.&lt;br /&gt;
| Blacksmithing is all about shaping metal. But we&#039;ve been a little low on metal for a while now. I mean, there&#039;s not exactly an iron mine nearby. I generally make do, but I wouldn&#039;t mind some spare metal, that&#039;s for sure&amp;amp;#33;&lt;br /&gt;
|-  &lt;br /&gt;
| Kill Fey Panthers&lt;br /&gt;
| [[Kalaba]]&lt;br /&gt;
| Kill 2 fey panthers and return to Kalaba.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Lumber for the Forge&lt;br /&gt;
| [[Tadion]]&lt;br /&gt;
| Tadion wants some firewood to keep his forge hot.&lt;br /&gt;
| I know Velkort thinks I should be able to keep the forge hot through my magic, but I&#039;m afraid I was never very good at it. Hammering&#039;s more my thing.        Can you get me some non-magical fuel for my fire? I&#039;m running low.&lt;br /&gt;
|-  &lt;br /&gt;
| Find Bones&lt;br /&gt;
| [[Lawara]]&lt;br /&gt;
| Bring 4 bones to Lawara.&lt;br /&gt;
| Hey, you&#039;ve been killing those damned skeletons, right? Got any good, strong femurs? I need a half-dozen for this project I&#039;m working on.&lt;br /&gt;
|-  &lt;br /&gt;
| Get Crystal Samples&lt;br /&gt;
| [[Blanche]]&lt;br /&gt;
| Use Blanche&#039;s awl to chip the giant crystal somewhere out in the forest. You aren&#039;t sure what will happen when you do this. You&#039;ve been told to be careful.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Kill Tigers&lt;br /&gt;
| [[Joeh]]&lt;br /&gt;
| Exterminate 5 tigers and return to Joeh.&lt;br /&gt;
| Prove your worth first and then I&#039;ll tell you. We&#039;ve had a huge number of tigers show up at the pond underneath the waterfall.  Velkort said they&#039;re flooding in from another dimension or some ridiculous thing... but all I know is they&#039;re dangerous. Go kill them and come back. Oh, but I do have armor and supplies for sale if you need them.&lt;br /&gt;
|-  &lt;br /&gt;
| Un-cow-ification&lt;br /&gt;
| [[Harry the Wolf]]&lt;br /&gt;
| Harry says he&#039;ll give you some of his precious antidote. But you&#039;ll have to pay him handsomely for it&amp;amp;#33;&lt;br /&gt;
| &lt;br /&gt;
|-    &lt;br /&gt;
| Collect Apples&lt;br /&gt;
| [[Fainor]]&lt;br /&gt;
| Fainor the elf doesn&#039;t trust you since you&#039;re an animal. Collect 20 apples in the forest to convince him to do business with you.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Unlocking the Crystal Lattice&lt;br /&gt;
| [[Velkort]]&lt;br /&gt;
| Velkort wants me to go grab a piece of blue crystal from a nearby crypt. The entrance is in the graveyard.        I&#039;m to avoid the central room with the giant spider, and work my way around the perimeter until I reach an energy barrier. The secret code for the barrier is 397.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Damned Dinosaurs&lt;br /&gt;
| [[Sir Arif]]&lt;br /&gt;
| Sir Arif has asked you to kill the dinosaurs that roam the crypt.&lt;br /&gt;
| So we accidentally summoned a portal to an area infested with dinosaurs. And now this tomb is crawling with them&amp;amp;#33; I&#039;ve cleared out a bunch from this area, but can you hunt down some more?&lt;br /&gt;
|-  &lt;br /&gt;
| Ursula&#039;s Creepy Bear&lt;br /&gt;
| [[Sir Arif]]&lt;br /&gt;
| Sir Arif wants you to kill Ursula and bring her creepy stuffed bear as proof.&lt;br /&gt;
| Lady Rasheen was a fellow engineer with a whole lot more experience fixing portals. I wish she was here now, but she was killed by her own curiosity. She opened the tomb nearby and a skeleton climbed into her mind. Said the only way to cure it was to kill the skeleton, but we weren&#039;t strong enough. She died blubbering in the corner about how children were throwing fire at her. Very sad.        Anyway&amp;amp;#33; Can you go kill that thing? She has a plush toy – bring it to me as evidence.&lt;br /&gt;
|-  &lt;br /&gt;
| Talk to Someone Who Knows&lt;br /&gt;
| -&lt;br /&gt;
| Maybe you should talk to Harry about how to fix your unfortunate cow-hood. If there&#039;s one person who knows animal transformation curses, it&#039;s Harry.&lt;br /&gt;
| &lt;br /&gt;
|-   &lt;br /&gt;
| Fiery Secrets, Round 2&lt;br /&gt;
| [[Marna]]&lt;br /&gt;
| Marna wants me to burn myself on a total of 12 different candles inside the nearby crypt. I may not be able to reach all the candles right away, it&#039;s too dangerous... but I should keep it in mind for later.&lt;br /&gt;
| I need more data. Can you go touch some more candles in the crypt? Say, a dozen. But you can count the ones you&#039;ve already touched toward the total.&lt;br /&gt;
|-   &lt;br /&gt;
| Deer In The Crypt&lt;br /&gt;
| [[Sir Arif]]&lt;br /&gt;
| Sir Arif has asked for some venison.&lt;br /&gt;
| I am so sick of Summoned Council Rations. Can you get me some fresh meat? How about ham? No&amp;amp;#33; Venison&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Fiery Secrets&lt;br /&gt;
| [[Marna]]&lt;br /&gt;
| Marna wants me to burn myself on the candles inside the nearby crypt. In return she&#039;ll teach me some first aid techniques.&lt;br /&gt;
| Hey, do me a favor, go burn yourself on some of those eldritch candles scattered around the crypt beneath town. I want to study the burn patterns. Each candle should leave a distinct burn mark. Just go touch four of them and come back.        Oh it won&#039;t hurt THAT much, you big baby&amp;amp;#33;&lt;br /&gt;
|-  &lt;br /&gt;
| The Bear in There&lt;br /&gt;
| [[Jara]]&lt;br /&gt;
| Jara&#039;s barn has been coopted by a huge grizzly bear. She&#039;d be grateful if I could kill it, but she doesn&#039;t really think I&#039;m capable of doing so.&lt;br /&gt;
| Well, okay. Thanks! Remember, don&#039;t let him hit you. He has arms like a golem bruiser.&lt;br /&gt;
|-  &lt;br /&gt;
| Their Hairy Legs&lt;br /&gt;
| [[Marna]]&lt;br /&gt;
| Marna wants me to collect a ton of spider legs for her medicinal recipes. In exchange, she&#039;ll teach me one of her secret recipes.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Beneath the Red Crystal&lt;br /&gt;
| [[Velkort]]&lt;br /&gt;
| Velkort has told me the frequency for the giant red crystal. All I have to do is touch it while thinking the right word.        Once I&#039;m past the crystal, I should try to figure out who&#039;s behind this and why.&lt;br /&gt;
| &lt;br /&gt;
|-    &lt;br /&gt;
| Hogan&#039;s Request&lt;br /&gt;
| [[Hogan]]&lt;br /&gt;
| Hogan the staff fighter has requested some items as payment for teaching you staff combat.&lt;br /&gt;
| &lt;br /&gt;
|-  &lt;br /&gt;
| Velkort Wants Acid Claws&lt;br /&gt;
| [[Velkort]]&lt;br /&gt;
| Velkort mentioned some talking mantises in a field, and asked you to kill some and get their claws.&lt;br /&gt;
| Those strange talking mantises out in the fields have weird runes on their claws. Someone drew those on them&amp;amp;#33; Can you gather some specimens for me? I want to know more about them.&lt;br /&gt;
|-   &lt;br /&gt;
| Hulon&#039;s Bribe&lt;br /&gt;
| [[Hulon the Hoarder]]&lt;br /&gt;
| Hulon won&#039;t let you use the Council Vault while you&#039;re an animal... if his superiors found out, he&#039;d be in trouble. But he hinted that a suitable bribe would get him to look the other way.&lt;br /&gt;
| &lt;br /&gt;
|-   &lt;br /&gt;
| Save Sarina&lt;br /&gt;
| [[Jesina]]&lt;br /&gt;
| Save Sarina, the enslaved fairy&lt;br /&gt;
| &lt;br /&gt;
|-   &lt;br /&gt;
| Defeat Banelock&lt;br /&gt;
| [[Jace Soral]]&lt;br /&gt;
| Jace Soral has asked you to defeat a hugely powerful werewolf named Bleddyn, somewhere in the forested part of the Kur Mountains. He mentioned that you&#039;d need allies to do it. He also mentioned that silver weapons are extra effective against him.&lt;br /&gt;
| &lt;br /&gt;
|-   &lt;br /&gt;
| Fiery Secrets, Round 3&lt;br /&gt;
| [[Marna]]&lt;br /&gt;
| Marna wants me to burn myself on a total of 25 different candles inside the nearby crypt&amp;amp;#33; That&#039;s going to take a lot of delving.&lt;br /&gt;
| Okay, last time. Just go touch candles until your hand burns off. Hyperbole&amp;amp;#33; Relax&amp;amp;#33; How about 25, just to be damned sure we&#039;ve got it done?&lt;br /&gt;
|-   &lt;br /&gt;
| Deer Meat&lt;br /&gt;
| [[Sanja]]&lt;br /&gt;
| Sanja in the Kul Mountains asked you to bring her some raw venison.&lt;br /&gt;
| I hunger. I should go kill deer... but I need to stay here for a bit longer. Can you bring me a few carcasses?&lt;br /&gt;
|-    &lt;br /&gt;
| Bear Massacre&lt;br /&gt;
| [[Sanja]]&lt;br /&gt;
| Sanja in the Kul Mountains asked you to ruthlessly kill some mountain bears in her name.&lt;br /&gt;
| Those bears attack even stronger predators&amp;amp;#33; They need to be shown their place. But I don&#039;t dare waver in my goal. You, however, might be able to waver a little bit? Just a tad? Make them suffer.&lt;br /&gt;
|-    &lt;br /&gt;
| Cheer Up Riger&lt;br /&gt;
| [[Riger]]&lt;br /&gt;
| When you first awoke in a cave, an elf named Riger greeted you. He seemed depressed, and asked for something to cure his depression. Unfortunately, he wasn&#039;t clear about what that might be.&lt;br /&gt;
| I don&#039;t know. I mean, I don&#039;t even want to escape, you know? It doesn&#039;t matter anymore. I think I&#039;m seriously depressed. But I can&#039;t figure out a fix. I wish I could feel hope again.&lt;br /&gt;
|-   &lt;br /&gt;
| Werewolves&lt;br /&gt;
| [[Sanja]]&lt;br /&gt;
| Sanja in the Kul Mountains asked you to kill the mindless werewolves in the forest.&lt;br /&gt;
| A favor for me? Help me finish my objective here: kill all these mindless werewolves&amp;amp;#33;&lt;br /&gt;
|-  &lt;br /&gt;
| Pork Party&lt;br /&gt;
| [[Joeh]]&lt;br /&gt;
| Joeh wants an astonishing amount of pork.&lt;br /&gt;
| I&#039;m having a party this weekend and I wanted to serve an insane amount of pork. Just... an INSANE amount&amp;amp;#33; Could you help? I need a few more pork shoulders.&lt;br /&gt;
|-   &lt;br /&gt;
| Old Fangsworth&lt;br /&gt;
| [[Joeh]]&lt;br /&gt;
| Joeh asked you to kill a tiger called &amp;amp;quot;Old Fangsworth&amp;amp;quot;, rumored to live somewhere north of Serbule.&lt;br /&gt;
| Damn it, he&#039;s still out there&amp;amp;#33; Mocking me&amp;amp;#33; The only tiger to escape my blade&amp;amp;#33; Old Fangsworth is a crafty beast; I admit he bested me when I was younger. I could kill him now, but I no longer have the time to stalk him and take him out.&lt;br /&gt;
|-   &lt;br /&gt;
| Leather Party&lt;br /&gt;
| [[Joeh]]&lt;br /&gt;
| Joeh asked you to retrieve a bunch of shoddy leather rolls.&lt;br /&gt;
| You&#039;re a good sort. I should let you in on something: I&#039;m fond of leather parties. Everyone wears amazing custom leather clothes, and it&#039;s exquisite&amp;amp;#33; I&#039;m throwing one soon, and I need a bunch of leather. Shoddy leather will do; these are costumes that will only be worn once, after all.&lt;br /&gt;
|-    &lt;br /&gt;
| Get Cat Eyeballs for Joeh&lt;br /&gt;
| [[Joeh]]&lt;br /&gt;
| Joeh asked you to obtain some intact eyes from slain tigers.&lt;br /&gt;
| The sewer system&#039;s a mess of poorly-planned portals, and tigers have been pouring in from one of them&amp;amp;#33; Sir Coth is too incompetent to deal with them, and I&#039;m too busy. Can you do it?        I need some proof that they&#039;re being handled. Can you get me a couple of cat eyeballs? Intact ones are pretty hard to find, but if you kill enough tigers I&#039;m sure you&#039;ll get them.&lt;br /&gt;
|-  &lt;br /&gt;
| Bacon for Joeh&lt;br /&gt;
| [[Joeh]]&lt;br /&gt;
| Joeh wants some bacon.&lt;br /&gt;
| You know what would hit the spot? Some bacon&amp;amp;#33;&lt;br /&gt;
|-  &lt;br /&gt;
| Get a Pig Snout&lt;br /&gt;
| [[Joeh]]&lt;br /&gt;
| Joeh asked you for a pig snout.&lt;br /&gt;
| I need a pig snout. A really good one. You need to be a pretty good skinner in order to get one, though, and I was never very good at skinning.&lt;br /&gt;
|-  &lt;br /&gt;
| Magic Teeth&lt;br /&gt;
| [[Sanja]]&lt;br /&gt;
| Sanja in the Kul Mountains asked you to find magic teeth from werewolves. They apparently are rather rare.&lt;br /&gt;
| Werewolves who never leave wolf form eventually start leaking magic into their bones and organs. It&#039;s happened to me, and I quite like the feeling, but I wish to study the phenomenon more... without dissecting myself. See if you can find werewolves whose magic has bled into their teeth. I doubt they&#039;ll be too common, but please look around.&lt;br /&gt;
|-    &lt;br /&gt;
| Rita&#039;s Shell Request&lt;br /&gt;
| [[Rita]]&lt;br /&gt;
| Rita asked for a flawless giant snail shell.&lt;br /&gt;
| Oh I have a really big favor to ask&amp;amp;#33; It&#039;s really hard but I&#039;ll totally make it worth your while. Can you get me a flawless giant snail shell? They&#039;re really hard to get. I heard you have to kill dozens to find one. But you&#039;re so strong and brave, I&#039;m sure it&#039;ll only take you a second&amp;amp;#33;&lt;br /&gt;
|-   &lt;br /&gt;
| The Mauler&lt;br /&gt;
| [[Kleave]]&lt;br /&gt;
| Kleave has asked you to slay The Mauler and bring back his claw as proof.&lt;br /&gt;
| North and east of here is a very powerful, semi-sentient fey bear named The Mauler. He and his mate dominate whole swaths of the countryside, maiming and killing any caravans that try to come here. Can you put him down? Bring me his claw when you&#039;ve done the deed.&lt;br /&gt;
|-    &lt;br /&gt;
| Rita Needs Slippers&lt;br /&gt;
| [[Rita]]&lt;br /&gt;
| Rita asked you to obtain a pair of comfy slippers.&lt;br /&gt;
| Oh my birthday is coming up... in like six or eight months... and I thought of a great early present you could get me&amp;amp;#33; Goblin Slippers&amp;amp;#33; They supposedly make the most comfortable slippers of any race&amp;amp;#33; I want green ones, but I&#039;m not picky. You pick the color&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Scrap Paintings&lt;br /&gt;
| [[Kleave]]&lt;br /&gt;
| Kleave wants some low-value paintings. Paintings worth less than 50 councils would probably work best.&lt;br /&gt;
| Those goblins love artwork. I hate it&amp;amp;#33; Bring me some of the lesser-valued pieces. I use them as floor coverings to keep my tanning chemicals from seeping into the groundwater.&lt;br /&gt;
|-    &lt;br /&gt;
| Power Potions&amp;amp;#33;&lt;br /&gt;
| [[Kleave]]&lt;br /&gt;
| Kleave wants power potions.&lt;br /&gt;
| I have a long work order to get through today. I need refreshment&amp;amp;#33; You&#039;ve been down into the goblin basement, no? Do you have any power potions? The goblins love to carry them.&lt;br /&gt;
|-    &lt;br /&gt;
| Strips&lt;br /&gt;
| [[Kleave]]&lt;br /&gt;
| Kleave has asked you for some leather strips.&lt;br /&gt;
| Drat&amp;amp;#33; Out of scrap pelts again&amp;amp;#33; Can you run and get me some leather strips?&lt;br /&gt;
|-    &lt;br /&gt;
| Rita&#039;s Soap&lt;br /&gt;
| [[Rita]]&lt;br /&gt;
| Rita wants you to deliver some soap she made to Helena who lives in Eltibule, and can be found &amp;amp;quot;somewhere on one of those dumb plateaus&amp;amp;quot;.&lt;br /&gt;
| Oh, I made some floral soap for Helena. She lives way off in Eltibule though, on one of those dumb plateaus, so I haven&#039;t had a chance to give it to her. If you&#039;re headed that way can you give it to her? She&#039;s this cute but dorky armor vendor. She&#039;s always smelled a little... bad... so I thought... well, hopefully she gets the hint in time for my next orgy&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Rita&#039;s Curiosity&lt;br /&gt;
| [[Rita]]&lt;br /&gt;
| Rita has asked you to discover the secret of Marna&#039;s beautiful long hair.&lt;br /&gt;
| Marna&#039;s old, like sooo old. But her hair is so great&amp;amp;#33; You know what I heard? I heard that back before the forest existed, she met a wanderer and helped him ... plant his forest, if you know what I mean, and as a side-effect she&#039;s got everflowing hair. Crazy, right? Can you find out if that&#039;s true?&lt;br /&gt;
|-    &lt;br /&gt;
| Rita Wants Flowers&lt;br /&gt;
| [[Rita]]&lt;br /&gt;
| Rita asked for some flowers of any variety.&lt;br /&gt;
| Oh hi, can you get me a bouquet? I don&#039;t care what kind of flowers, just a half-dozen nice flowers. Thanks&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Potato Dinner&lt;br /&gt;
| [[Jesina]]&lt;br /&gt;
| Jesina asked for a dozen potatoes.&lt;br /&gt;
| I&#039;ve been so worried about my sister that I&#039;ve barely grown enough food to keep us fed. Would you mind bringing me some potatoes? I&#039;ll give you a fair trade for them.&lt;br /&gt;
|-    &lt;br /&gt;
| Flitterbies&lt;br /&gt;
| [[Jesina]]&lt;br /&gt;
| Jesina wanted you to pick some unusual flowers.&lt;br /&gt;
| I think it&#039;ll cheer Sarina up if I make a bouquet of flowers like we used to have back home. But of course mom used flowers native to the fey realm...        Hey, actually, I know where you can get some&amp;amp;#33; Look for the wooden pillars nearby. They were going to make a new city out there, but then they gave up. But they planted some Flitterbies early on, and those suckers are hard to kill&amp;amp;#33; I bet there&#039;s still some out there.&lt;br /&gt;
|-    &lt;br /&gt;
| Pick-Me-Up&lt;br /&gt;
| [[Jesina]]&lt;br /&gt;
| Jesina asked for some Pick-Me-Up Juice.&lt;br /&gt;
| Sarina has been so unhappy since she came home. I know time is what she needs now, but maybe chemicals can speed the process up&amp;amp;#33;        Can you get me some Pick-Me-Up Juice? It&#039;s an old alchemy recipe that puts a smile on your face for a while.&lt;br /&gt;
|-   &lt;br /&gt;
| Sarina&#039;s Lost Clothes&lt;br /&gt;
| [[Jesina]]&lt;br /&gt;
| Jesina asked you to find her sister&#039;s backpack full of clothes. They&#039;re somewhere near an abandoned home.&lt;br /&gt;
| When the Council was planning out the new town that never happened here, they built a model home to try to attract settlers. It&#039;s just past that hill over there.        So here&#039;s the thing: Sarina used to live there, alone, until goblins kidnapped her in the basement one day. She says she&#039;s never going anywhere near there again. But her clothes are there, and she&#039;s stretching out all my blouses&amp;amp;#33; Can you go find her stuff?&lt;br /&gt;
|-    &lt;br /&gt;
| Anomalous Fire Sheep&lt;br /&gt;
| [[Landri the cold]]&lt;br /&gt;
| Landri in the Kur Mountains asked you to cull the Fire Sheep that have been recently appearing up in Kur.&lt;br /&gt;
| Have you seen those damned sheep that are always on fire? It&#039;s genetic, apparently. Some insane wizard did something to them and let fire sheep loose on the land. A stray fire sheep must have made its way here and started mating with the local population. Unfortunately it&#039;s dominant, so we need to cull these before it gets too widespread.&lt;br /&gt;
|-    &lt;br /&gt;
| Saltpeter for Landri the cold&lt;br /&gt;
| [[Landri the cold]]&lt;br /&gt;
| Landri in the Kur Mountains asked for Saltpeter.&lt;br /&gt;
| I know it&#039;s quite rare, but I might as well ask: have you stumbled on any extra saltpeter? I&#039;m trying to master a few fire spells I missed. Just for completeness&#039; sake, you understand.&lt;br /&gt;
|-    &lt;br /&gt;
| Ice Cores for Landri the cold&lt;br /&gt;
| [[Landri the cold]]&lt;br /&gt;
| Landri in the Kur Mountains asked for Ice Cores.&lt;br /&gt;
| I need more Ice Cores to research better cold spells. Do you happen to have any?&lt;br /&gt;
|-   &lt;br /&gt;
| The Second Woo&lt;br /&gt;
| [[Azalak]]&lt;br /&gt;
| Azalak asked you to get his fellow mantis Zeratak to come visit him.&lt;br /&gt;
| Can you ask Zeratak to come visit me? I wish to meet her in broad daylight so that I can run if things go poorly.&lt;br /&gt;
|-    &lt;br /&gt;
| Brains For Drugs&lt;br /&gt;
| [[Azalak]]&lt;br /&gt;
| Azalak needs you to collect a bunch of intact brains from sentient creatures. Brain Bugs occasionally drop intact brains, as do several other creatures, such as Nightmare Creatures and Psychic Mantises.&lt;br /&gt;
| Zeratak and I wish to make a living selling our special alchemical brain elixirs. These are traditional psi-mantis recipes, but I am attempting to hone them to be less toxic to other races. I believe that the lobes from the brain bugs are too potent... instead, I wish to grind up their entire brains. Or any fully intact brains will do, actually. I am a scientist. I am not picky.&lt;br /&gt;
|-    &lt;br /&gt;
| Get Some Cotton&lt;br /&gt;
| [[George Madler]]&lt;br /&gt;
| George Madler asked you for some cotton.&lt;br /&gt;
| Hey, if you&#039;re headed out into the wilds, mind picking any cotton you see for me?&lt;br /&gt;
|-    &lt;br /&gt;
| Flowers for Dye Practice&lt;br /&gt;
| [[George Madler]]&lt;br /&gt;
| George Madler asked you to get some red asters. He&#039;s going to use the flowers to create dye.&lt;br /&gt;
| I&#039;ve been experimenting with dyes, but I still haven&#039;t really got the hang of it. Ran out of raw materials, though&amp;amp;#33; Could you help? I need some more of those red flowers that grow here. Red asters I think they&#039;re called.&lt;br /&gt;
|-   &lt;br /&gt;
| Dinner For Zeratak&lt;br /&gt;
| [[Azalak]]&lt;br /&gt;
| Azalak asked you to create a dish of Venison Psi-Mantis Style. He intends to use it to woo Zeratak.&lt;br /&gt;
| I still wish to woo Zeratak. I believe she would enjoy venison far more than mantis flesh if it was prepared appropriately. I have been experimenting with venison dishes, and I believe I have the recipe&amp;amp;#33;        But I don&#039;t have any more ingredients left. Here is the recipe. Can you make it for me?&lt;br /&gt;
|-    &lt;br /&gt;
| The Spies&lt;br /&gt;
| [[Azalak]]&lt;br /&gt;
| Azalak asked you to find some psi mantises that have snuck into Serbule, and discretely slay them before they bring the town&#039;s wrath down upon the mantis race.&lt;br /&gt;
| We mantises were slaves of Dalvos, alongside those idiot brain bugs, for decades. But now we are free&amp;amp;#33; And we seek culture desperately. It makes many of my brethren foolish.        Several fool mantises snuck into the town of Serbule in order to steal your culture. It has been many days, and I fear they will unleash a terrible reprisal upon us all. Go and find them, and do whatever is necessary to discretely resolve the issue. Murder would be the wisest choice. Yes. Murder them.&lt;br /&gt;
|-    &lt;br /&gt;
| Wooing Zeratak&lt;br /&gt;
| [[Azalak]]&lt;br /&gt;
| Azalak asked you to question his fellow mantis, Zeratak, and see if she is interested in a non-fatal coupling.&lt;br /&gt;
| In captivity we were forced to mate like animals –- the male giving his life to feed the younglings. But now that we are free, do you not agree we should adopt the culture of a more civilized race?        I wish to mate with Zeratak, but I fear that she will not understand my desires. She is a very conservative mantis. But seeing that most mantises fled for the hills yet she remained behind with me, it is possible that she wishes to mate with me badly enough to try a new method. Can you see if Zeratak is amenable to using venison for the larva? I would ask, but I fear she may lash out in anger.&lt;br /&gt;
|-    &lt;br /&gt;
| The Nature Of Mantis Love&lt;br /&gt;
| [[Azalak]]&lt;br /&gt;
| Azalak the mantis asked you to get him some venison.&lt;br /&gt;
| I wish to mate with Zeratak, mammal. I wish it but it cannot be without my death. Do you see the issue? I must provide sustenance for the young, and traditionally that would be my body.        A new tradition is needed. Perhaps some other creatures would work just as well. But I should get a &amp;amp;lt;i&amp;amp;gt;lot&amp;amp;lt;/i&amp;amp;gt; of them... just to be on the safe side. Deer innards are preferable. But they run so fast&amp;amp;#33;&lt;br /&gt;
|-  &lt;br /&gt;
| Guavas of the Land&lt;br /&gt;
| [[Hogan]]&lt;br /&gt;
| Hogan in Hogan&#039;s Keep asked you to collect some guavas.&lt;br /&gt;
| I&#039;m a bit of a fruit nut. (Do you get it?) I love the guavas that grow around here. Wish I had time to collect some.&lt;br /&gt;
|-   &lt;br /&gt;
| Sie&#039;s Roadside Assistance&lt;br /&gt;
| [[Hogan]]&lt;br /&gt;
| Hogan in Hogan&#039;s Keep asked you to visit Sie Antry at her home southwest of Hogan&#039;s Keep.&lt;br /&gt;
| My friend Sie Antry and I share the duty of keeping the monster population thinned out. But recently I feel that Sie&#039;s been shirking her duties. Perhaps she&#039;s overwhelmed. Can you visit her and see?&lt;br /&gt;
|-    &lt;br /&gt;
| Bandage The Soul&lt;br /&gt;
| [[Yalox]]&lt;br /&gt;
| A monstrosity named Yalox asked you for a really good bandage.&lt;br /&gt;
| Davlos gave us healing&amp;amp;#33; The power to heal&amp;amp;#33; But magical healing cannot stop the pain&amp;amp;#33; I need mundane healing&amp;amp;#33; Bring it to me&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Goblin Genocide&lt;br /&gt;
| [[Yalox]]&lt;br /&gt;
| A monstrosity named Yalox asked you to just kill some goblins as some sort of pointless revenge.&lt;br /&gt;
| We were sent here by Davlos to find ancient Dwarf treasure. There are no Dwarves&amp;amp;#33; Only goblins&amp;amp;#33; And they enslave us with promises of healing. They lie&amp;amp;#33; Kill them&amp;amp;#33; Vindicate us&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Preventing a Predictable Problem&lt;br /&gt;
| [[Hogan]]&lt;br /&gt;
| Hogan in Hogan&#039;s Keep asked you to kill Gnasher Matriarchs. He says they are west of his keep, near the waterfall.&lt;br /&gt;
| Sie Antry and I have been working to keep the roads safe, but it&#039;s a very hard battle. But I foresee a new problem that I&#039;d like to nip in the bud. Can you help?        To the west of here, near the waterfall, a herd of Gnashers has moved in. And they&#039;re breeding&amp;amp;#33; This will be very bad soon. Can you kill off some of the Gnasher Matriarchs before the whole land is overrun?&lt;br /&gt;
|-    &lt;br /&gt;
| Cross-Pollination&lt;br /&gt;
| [[Jaw]]&lt;br /&gt;
| Jaw has asked you to deliver sporelings to a storage cave somewhere in the myconian caverns.&lt;br /&gt;
| There is another seed repository deeper in the caves. I believe at least one myconian there will be friendly to you – can you go there and deliver these sporelings for safe keeping? We can&#039;t afford to keep all our sporelings in one place.&lt;br /&gt;
|-    &lt;br /&gt;
| Blanche Wants A Spoon&lt;br /&gt;
| [[Blanche]]&lt;br /&gt;
| Blanche wants an antique spoon.&lt;br /&gt;
| Someday when I&#039;ve mastered geology, I&#039;d like to learn more about Anthropology, too: the study of Humans&amp;amp;#33; I guess primitive people just fascinate me. Did you know that Humans discovered cooking before they discovered fire magic? Really&amp;amp;#33; I don&#039;t know how they controlled fire without magic, though. I guess that&#039;s a mystery lost to the ages.        Speaking of old human cooking, I heard there are antique Human-made spoons in the crypts and caves near here. Could you get me a sample spoon? It&#039;d be fascinating.&lt;br /&gt;
|-    &lt;br /&gt;
| Revenge For Slavery, Pt. 3&lt;br /&gt;
| [[George Madler]]&lt;br /&gt;
| George Madler asked you to kill a bear named Graz. He doesn&#039;t know where Graz lives, though, except that it&#039;s likely in a cave filled with goblins.&lt;br /&gt;
| The third person I need revenge on isn&#039;t really a goblin at all. It&#039;s a bear. A bear named Graz, famous for eating disobedient slaves. I lost track of where they&#039;d moved Graz. There were some cave-ins around here recently, and the tribe that owned him is missing. Hell, Graz may be dead already. I just need to know Graz will never hurt another slave. Can you make sure of that?&lt;br /&gt;
|-    &lt;br /&gt;
| Greta Must Die&lt;br /&gt;
| [[Jaw]]&lt;br /&gt;
| Jaw has asked you to kill Greta, the Garden Tender.&lt;br /&gt;
| Thanks for helping clear out some tenders, but there&#039;s still so many&amp;amp;#33;        We buy our Garden Tenders from goblins. I do not know what their true species is; that&#039;s just what we call them. They are loyal and strong, but the goblins only sell us males. However, last season, they made a mistake. They left us a female&amp;amp;#33; Now we have several females, but still only one at reproductive age. And you must kill her.        It is very sad, I know, but she is under the control of Tidal&#039;s renegade myconians. Look on the bright side: tenders are just meatlings, not mushrooms&amp;amp;#33; Oh, I guess that doesn&#039;t help you, does it.&lt;br /&gt;
|-    &lt;br /&gt;
| Revenge For Slavery, Pt. 2&lt;br /&gt;
| [[George Madler]]&lt;br /&gt;
| George Madler has asked you to kill a goblin named Algapa. George thinks this goblin can be found in the dungeons beneath Eltibule Keep.&lt;br /&gt;
| The second goblin was the ship captain that held my wife as a slave. But that ship sank. So instead, I&#039;ll take revenge on his son, Algapa. Seems fair, right?        And best of all, his son is right here&amp;amp;#33; He&#039;s trying to make a name for himself under Eltibule Keep&amp;amp;#33; I bet it&#039;ll be no trouble to kill him. Well... probably a &amp;amp;lt;i&amp;amp;gt;little&amp;amp;lt;/i&amp;amp;gt; trouble. But it would help me sleep at night.&lt;br /&gt;
|-   &lt;br /&gt;
| Blanche Wants a Shroom&lt;br /&gt;
| [[Blanche]]&lt;br /&gt;
| Blanche wants some Boletus Mushrooms.&lt;br /&gt;
| I need some mushrooms. But I don&#039;t want to deal with Jack today. He&#039;s such a goon. Can you get them for me?&lt;br /&gt;
|-    &lt;br /&gt;
| Too Many Tenders&lt;br /&gt;
| [[Jaw]]&lt;br /&gt;
| Jaw has asked you to kill a bunch of Garden Tenders in the Myconian caverns.&lt;br /&gt;
| There are just so many Garden Tenders&amp;amp;#33; It&#039;s hard to convince fellow myconians to resist Tidal when they see his massive army of tenders. They&#039;re so scary&amp;amp;#33; Can you kill the scary monsters for us?&lt;br /&gt;
|-   &lt;br /&gt;
| Revenge For Slavery, Pt. 1&lt;br /&gt;
| [[George Madler]]&lt;br /&gt;
| George Madler has asked you to kill a goblin named Fugorg. George thinks this goblin can be found near a giant statue in the wilds of Eltibule.&lt;br /&gt;
| Goblin slavers killed my wife and child, and I&#039;ve only recently escaped slavery myself. I&#039;ve come for revenge against the chiefs most responsible. And I&#039;ve tracked them to this area&amp;amp;#33; But it turns out I&#039;m not much of an assassin. Are you?        There are three goblins that need to die. The first&#039;s name is Fugorg, and he lives in the caves around here. But I hear he&#039;s on a pilgrimage to that weird statue out in the wilderness. Maybe you can find him there and cut his head off?&lt;br /&gt;
|-   &lt;br /&gt;
| Bandage for Blanche&lt;br /&gt;
| [[Blanche]]&lt;br /&gt;
| Blanche needs a Simple First Aid Kit. She said an elf named Marna sells them.&lt;br /&gt;
| I hurt myself yesterday... I dropped a red-hot rock on my foot. I thought I&#039;d managed to get the swelling under control, but my healing magic has always been terrible. Could you go to Marna and ask her for a Simple First Aid Kit?&lt;br /&gt;
|-   &lt;br /&gt;
| The Galvanizer&lt;br /&gt;
| [[Blanche]]&lt;br /&gt;
| Blanche has wistfully mentioned her desire for a special wand carried by Khyrulek in the old tomb beneath Serbule.&lt;br /&gt;
| I heard that Khyrulek kept creating weapons of destruction even after she died&amp;amp;#33; Supposedly she has a wand that protects her from flame. If I had that wand, I could dissect it to learn the secrets of fire resistance. Wouldn&#039;t Velkort be jealous&amp;amp;#33;        But it&#039;s just a fanciful dream. How would I ever get ahold of such an artifact?&lt;br /&gt;
|-    &lt;br /&gt;
| Blanche Needs Acid&lt;br /&gt;
| [[Blanche]]&lt;br /&gt;
| Blanche has asked you to get a bottle of Weak Acidic Cleanser. (It&#039;s a moderately difficult Alchemy recipe.)&lt;br /&gt;
| Hey are you any good with Alchemy? I could use some cleanser for these gemstones, so I can cut them up real pretty. Could you get me some Weak Acidic Cleanser?&lt;br /&gt;
|-    &lt;br /&gt;
| Feathers For Yetta&lt;br /&gt;
| [[Yetta]]&lt;br /&gt;
| Yetta has asked for some [[feathers]].&lt;br /&gt;
| Can you grab some feathers for me? Shouldn&#039;t be hard...&lt;br /&gt;
|-    &lt;br /&gt;
| Sulfur For Yetta&lt;br /&gt;
| [[Yetta]]&lt;br /&gt;
| Yetta has asked for some sulfur.&lt;br /&gt;
| Okay a tough one... can you get me some sulfur? I have no idea where you&#039;d find it around here, but I need some&amp;amp;#33;&lt;br /&gt;
|-   &lt;br /&gt;
| A Soothing Balm&lt;br /&gt;
| [[Elahil]]&lt;br /&gt;
| Elahil asked you to collect some Uncrossing Oil.&lt;br /&gt;
| Hey, so I just used that Crossing Oil you got me. I was making Curse Arrows. But I got it on my hands, and now my fingers are erupting in puss-filled blisters. Uh? Do you have the antidote? Uncross me&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Spider Legs For Yetta&lt;br /&gt;
| [[Yetta]]&lt;br /&gt;
| Yetta has requested some spider legs.&lt;br /&gt;
| Yes, actually... can you grab me some spider legs? I need them for new potions. Big or small, doesn&#039;t matter. &lt;br /&gt;
|-   &lt;br /&gt;
| The Ring&#039;s Requirement&lt;br /&gt;
| [[Elahil]]&lt;br /&gt;
| Elahil asked you for some Nightmare Flesh to help him activate his magic ring.&lt;br /&gt;
| So you know me, how I love magic rings? I splurged on a doozy that just came in from Statehelm&amp;amp;#33; But it needs to be &amp;amp;quot;tempered in the blood of nightmares.&amp;amp;quot; What the hell is that supposed to mean? Can you get me some nightmare blood, or guts, or whatever?&lt;br /&gt;
|-  &lt;br /&gt;
| Mandrake Root&lt;br /&gt;
| [[Yetta]]&lt;br /&gt;
| Yetta has asked for some mandrake root.&lt;br /&gt;
| This one&#039;s even harder. I&#039;m sorry&amp;amp;#33; But if you can find some mandrake root, I&#039;d be really appreciative&amp;amp;#33;&lt;br /&gt;
|-   &lt;br /&gt;
| Ivyn&#039;s Demon Bean&lt;br /&gt;
| [[Ivyn]]&lt;br /&gt;
| Ivyn asked you to find the Demon Bean in the old spider-filled crypt in the cemetery.&lt;br /&gt;
| I like you, so I&#039;ll let you in on a secret. My grandmother was an alchemist gardener, and they say her best creation was buried with her.        I&#039;d dig her up and retrieve it, but an asshole lich turned her into a living skeleton. She&#039;s in the crypt outside of town. Can you put her to rest for me? And retrieve her Demon Bean?&lt;br /&gt;
|-    &lt;br /&gt;
| Ivyn Made a Salmpo&lt;br /&gt;
| [[Ivyn]]&lt;br /&gt;
| Ivyn asked you to kill the Salmpo, a plant creature he accidentally grew. It&#039;s south of town.&lt;br /&gt;
| So... my grandmother had a cruel sense of humor. I&#039;ve been trying to grow a Sampo from her ancient notes – it&#039;s supposed to create gold from salt&amp;amp;#33; But instead I grew a Salmpo. You know, the walking plant monster? It&#039;s horribly dangerous. Can you kill it for me? It&#039;s deep in the wilderness, south of town.&lt;br /&gt;
|-    &lt;br /&gt;
| Way&#039;s Lost Yo-Yo&lt;br /&gt;
| [[Way]]&lt;br /&gt;
| Way asked you to be on the lookout for his yo-yo, which he believes is in the posession of a sentinel spider.&lt;br /&gt;
| A few moons back, an elf visited us and gave me an exotic item called a &#039;yo-yo&#039;. It has a string. It goes up and down via magic. I loved it&amp;amp;#33;        Unfortunately I left it lying about, and one of the sentinel spiders took it to their nest. If you happen upon it, please return it.&lt;br /&gt;
|-   &lt;br /&gt;
| Fixing Way&#039;s Yo-Yo&lt;br /&gt;
| [[Way]]&lt;br /&gt;
| Way has asked for some string with which to fix Way&#039;s lucky yo-yo.&lt;br /&gt;
| Could you find me some replacement string for my yo-yo? It doesn&#039;t work anymore.&lt;br /&gt;
|-   &lt;br /&gt;
| Cotton Pickin&#039;&lt;br /&gt;
| [[Thimble Pete]]&lt;br /&gt;
| Thimble Pete asked for a bunch of prepped cotton.&lt;br /&gt;
| Oh, you look like the sort who works with their hands. Have you any cotton to spare? I could use some. Seeded and carded, of course.&lt;br /&gt;
|-    &lt;br /&gt;
| Wooly Needs&lt;br /&gt;
| [[Jace Soral]]&lt;br /&gt;
| Jace Soral in the Kur Mountains asked you for wool&lt;br /&gt;
| Can you go down into the lowlands below the forest and kill some of those idiot sheep for wool? I&#039;m trying to make better equipment since apparently we&#039;re gonna be stuck here a while...&lt;br /&gt;
|-    &lt;br /&gt;
| Wolfsbane Needed&lt;br /&gt;
| [[Jace Soral]]&lt;br /&gt;
| Jace Soral in the Kur Mountains asked you to collect a bunch of Wolfsbane.&lt;br /&gt;
| Wolfsbane is this horrible poisonous flower that grows in the winter months. You should be able to find some around here. It&#039;s good for killin&#039; wolves... and werewolves. There&#039;s a lot of ways to use it, and I&#039;ll show you one technique if you get me some.&lt;br /&gt;
|-    &lt;br /&gt;
| An Experiment Involving Rats&lt;br /&gt;
| [[Thimble Pete]]&lt;br /&gt;
| Thimble Pete asked for a Trophy Rat Skin, which is a rare item found by expert skinners.&lt;br /&gt;
| I have a new idea for my fall line up&amp;amp;#33; But I need something really crass to push it over the top. I know just the thing. Can you get me a really high-quality rat pelt? It&#039;ll make an amazingly awful hat.&lt;br /&gt;
|-    &lt;br /&gt;
| Thin The Food Supply&lt;br /&gt;
| [[Jace Soral]]&lt;br /&gt;
| Jace Soral in the Kur Mountains asked you to kill nearby deer to reduce the predator food supply.&lt;br /&gt;
| So here&#039;s the thing: nature takes care of itself, usually. But when fifty werewolves show up, not so much. The prey is so abundant that they&#039;re mating like crazy. Let&#039;s try to work smarter: try killing a bunch of deer so they can&#039;t eat &#039;em. That&#039;s smart, right? Or is it stupid? Hmm.&lt;br /&gt;
|-    &lt;br /&gt;
| Cocktails for Thimble Pete&lt;br /&gt;
| [[Thimble Pete]]&lt;br /&gt;
| Thimble Pete asked for some fruit cocktail.&lt;br /&gt;
| It gets so boring eating Hogan&#039;s cooking&amp;amp;#33; What I wouldn&#039;t do for some fruit cocktail. Any kind would do, really. I&#039;m not picky.&lt;br /&gt;
|-    &lt;br /&gt;
| Game Night Is Calling&lt;br /&gt;
| [[Helena Veilmoor]]&lt;br /&gt;
| Helena Veilmoor in Hogan&#039;s Keep asked you to get some game chips. She wasn&#039;t picky about the type.&lt;br /&gt;
| It&#039;s just so boring here&amp;amp;#33; I figured maybe I could get a card game going. But I need some supplies&amp;amp;#33; Can you get me some game chips? Whatever denomination doesn&#039;t matter. I just need a handful of them to get the games started&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Sewer Rats&lt;br /&gt;
| [[Sir Coth]]&lt;br /&gt;
| Sir Coth has asked you to go clear the &amp;quot;Sewer Portal&amp;quot; which has become infested with annoying giant rats.&lt;br /&gt;
| The Council didn&#039;t finish improving this town before they were called away to deal with the demon problem. So we&#039;re making do with very expensive magics. For instance, the sewer wasn&#039;t finished, so we used a bunch of portals to connect it&amp;amp;#33; Smart, eh? Unfortunately those portals are two-way, and field rats have started living in the sewers, coming out at night to eat the crops in the fields. Can you go deal with the issue? Thanks.&lt;br /&gt;
|-    &lt;br /&gt;
| Hooks&lt;br /&gt;
| [[Helena Veilmoor]]&lt;br /&gt;
| Helena Veilmoor in Hogan&#039;s Keep asked you to get some &amp;amp;quot;hook-claw things.&amp;amp;quot;&lt;br /&gt;
| I like Hogan a lot. And more importantly, he can protect me from the mantises if they come looking for me here. I wanted to get him something nice, to stay on his good side. Can you help?        Hogan keeps talking about a &amp;amp;quot;claw-staff&amp;amp;quot; he wants to make. But he needs some sort of hook claw things to make it. Can you get some of those, whatever they are?&lt;br /&gt;
|-    &lt;br /&gt;
| Graveyard Cleanup&lt;br /&gt;
| [[Sir Coth]]&lt;br /&gt;
| Sir Coth has asked you to kill skeleton archers in the graveyard.&lt;br /&gt;
| It&#039;s illegal to cremate the dead, of course, because they might come back as ghosts. But burying them&#039;s hardly better&amp;amp;#33; The graveyard southwest of town is the worst case I&#039;ve ever seen. Can you clean it up a bit?&lt;br /&gt;
|-    &lt;br /&gt;
| Paying Debts&lt;br /&gt;
| [[Helena Veilmoor]]&lt;br /&gt;
| Helena Veilmoor in Hogan&#039;s Keep asked you to obtain some obsidians so she can pay off her debtors before they cut off her head and lay eggs down her neck. But no rush.&lt;br /&gt;
| I... kind of have a gambling problem. &amp;amp;lt;i&amp;amp;gt;Had&amp;amp;lt;/i&amp;amp;gt; a gambling problem. I&#039;m better now&amp;amp;#33; But there&#039;s these mantises that I owe money to. Like, several million councils. Don&#039;t look at me like that&amp;amp;#33; How was I supposed to know they were psychics?&amp;amp;#33;        So, yeah. They&#039;re gonna rip off my head and lay eggs in my neck unless I get them their money. But they said they&#039;d give me more time if I got them some gems they want. I&#039;ve gotten a lot of them, but I need a few more. If you happened upon some obsidian, save them for me?&lt;br /&gt;
|-   &lt;br /&gt;
| Talking Mantises&lt;br /&gt;
| [[Sir Coth]]&lt;br /&gt;
| The usual population of giant mantises has changed. They can talk now&amp;amp;#33; And they have deadly acid attacks. I have no idea what the heck happened, but they&#039;re no longer an ignorable threat. Can you stomp them out? I&#039;m stuck here, defending the gate...&lt;br /&gt;
| &lt;br /&gt;
|-    &lt;br /&gt;
| Gruzark&#039;s Works&lt;br /&gt;
| [[Helena Veilmoor]]&lt;br /&gt;
| Helena Veilmoor in Hogan&#039;s Keep asked you to get something written by the poet Gruzark. She didn&#039;t seem to know where Gruzark lives, though.&lt;br /&gt;
| Both Hogan and I love poetry -- we met at a reading in the Vicious Bat in Statehelm. I miss my hometown a lot.        Hey, I heard that a  poet named Gruzark lives around here. I&#039;m not sure where, exactly. But can you get me his autograph? Or just something he wrote? I&#039;d really appreciate it&amp;amp;#33;&lt;br /&gt;
|-   &lt;br /&gt;
| Sir Coth&#039;s Obsession&lt;br /&gt;
| [[Sir Coth]]&lt;br /&gt;
| Sir Coth has asked you to see if Rita has feelings for him. Presumably by asking her.&lt;br /&gt;
| I can&#039;t stop thinking about Rita. I know all elves are beneath me, but... oh, if only there was some way&amp;amp;#33; But maybe I&#039;m being a fool... can you find out if she has feelings for me?&lt;br /&gt;
|-    &lt;br /&gt;
| Flia&#039;s Odd Mushroom Request&lt;br /&gt;
| [[Flia]]&lt;br /&gt;
| Flia has asked for a large amount of Iocaine Powder.&lt;br /&gt;
| A poor transmogrified pigeon has been stopping by recently, begging for my help. Well, I can&#039;t help him, so I think it&#039;s time I put him down. Can you get me some Iocaine Powder? It&#039;s the most humane way.&lt;br /&gt;
|-    &lt;br /&gt;
| Lamashu Wants Lumber&lt;br /&gt;
| [[Lamashu]]&lt;br /&gt;
| Lamashu has asked for some oak wood.&lt;br /&gt;
| There&#039;s lots of good cedar here, and a little bit of maple, but no oak. You wouldn&#039;t happen to have oak wood with you, by chance?&lt;br /&gt;
|-    &lt;br /&gt;
| Stool Order&lt;br /&gt;
| [[Lamashu]]&lt;br /&gt;
| Lamashu has asked for some meditation stools.&lt;br /&gt;
| That drunkard Ukorga asked me to make him some meditation stools to decorate his inn. That&#039;d be a waste of time. I need to focus on honing my skills&amp;amp;#33; But I already told him I&#039;d do it. Can I delegate that task to you?&lt;br /&gt;
|-   &lt;br /&gt;
| New Spiky Headgear&lt;br /&gt;
| [[Flia]]&lt;br /&gt;
| Flia has asked for a pair of antlers.&lt;br /&gt;
| I have a deer friend who lost his antlers in a fight. He&#039;s very traumatized about it, even though I explained that they&#039;d grow back. Can you get me a pair of replacement antlers?&lt;br /&gt;
|-    &lt;br /&gt;
| Peridots Needed&lt;br /&gt;
| [[Flia]]&lt;br /&gt;
| Flia has asked for a peridot.&lt;br /&gt;
| Oh drat, I need more peridots to enhance my calligraphy. Do you happen to have a few?&lt;br /&gt;
|-    &lt;br /&gt;
| The Cat&#039;s Glassy Stare&lt;br /&gt;
| [[Flia]]&lt;br /&gt;
| Flia has asked for a pair of cat eyeballs.&lt;br /&gt;
| I need some cat eyes for a special spell I&#039;m working on&amp;amp;#33; Can you get me some? Remember to kill the cats humanely. If you can.&lt;br /&gt;
|-    &lt;br /&gt;
| Arrowhead Delivery&lt;br /&gt;
| [[Elahil]]&lt;br /&gt;
| Elahil asked you to deliver a bundle of arrow shafts to Joeh.&lt;br /&gt;
| Can you deliver these arrow shafts to Joeh in town? Thanks.&lt;br /&gt;
|-    &lt;br /&gt;
| Lapis Lazuli for Marna&lt;br /&gt;
| [[Marna]]&lt;br /&gt;
| Marna asked you for some lapis lazuli.&lt;br /&gt;
| You know how every kind of crystal has certain magical attunements? Well, lapis lazuli is attuned to alchemy. It has many uses for empowering potions. And I&#039;m fresh out. Get me some?&lt;br /&gt;
|-   &lt;br /&gt;
| Oils for Arrows&lt;br /&gt;
| [[Elahil]]&lt;br /&gt;
| Elahil asked you to obtain some Crossing Oil.&lt;br /&gt;
| So I heard the latest thing is these enchanted arrowheads that curse your target. Sounds great, right? But I&#039;m kind of out of my depth here. I think I need something called &amp;amp;quot;Crossing Oil&amp;amp;quot;, though. Got any of that?&lt;br /&gt;
|-    &lt;br /&gt;
| Feathers For Elahil&lt;br /&gt;
| [[Elahil]]&lt;br /&gt;
| Elahil asked you to collect some feathers.&lt;br /&gt;
| My shipment of feathers didn&#039;t come in. &amp;amp;lt;i&amp;amp;gt;Again.&amp;amp;lt;/i&amp;amp;gt; I wonder what&#039;s up? Anyway, can you collect some? There&#039;s a few chickens in town, but you can also find them in giant spiders&#039; stomachs. They eat lots of birds&amp;amp;#33; And there&#039;s lots of giant spiders in the cemetery crypt...&lt;br /&gt;
|-    &lt;br /&gt;
| Mana Sponges&lt;br /&gt;
| [[Zealo]]&lt;br /&gt;
| A rakshasa named Zealo asked you to collect mana sponges that she placed in jars all through the area.&lt;br /&gt;
| Can you go collect my mana sponges? They&#039;re in jars all through the area. If you bring me six, you can keep any others you find. And I&#039;ll teach you a recipe that uses them.&lt;br /&gt;
|-   &lt;br /&gt;
| Cranium Cure: Brain Bug Lobes&lt;br /&gt;
| [[Echur]]&lt;br /&gt;
| Echur wants you to obtain some Brain Bug Lobes. They can occasionally be found from Brain Bugs.&lt;br /&gt;
| I need to experiment until I find a cure for this cranium powder issue. Can you go get me some brain bug lobes? Better grab a few in case I mess up... I have a serious headache right now and I can&#039;t think too straight.&lt;br /&gt;
|-    &lt;br /&gt;
| The Cure For Cranium Blues&lt;br /&gt;
| [[Echur]]&lt;br /&gt;
| Echur wants you to ask Velkort for a way to alleviate the symptoms of Echur&#039;s Cranium Dust addiction.&lt;br /&gt;
| Okay so I have a problem. I admit it: I&#039;m addicted to cranium powder. But it&#039;s okay. I&#039;m a master of the mind&amp;amp;#33; I just willed myself to stop.        Unfortunately I can&#039;t will away these nasty side-effects. I think I remember Velkort saying he dabbled in drugs like this when he was my age – can you ask him for a hangover cure?&lt;br /&gt;
|-    &lt;br /&gt;
| Sludge&amp;amp;#33;&lt;br /&gt;
| [[Zealo]]&lt;br /&gt;
| A rakshasa named Zealo asked you to collect toxic sludge for her potions.&lt;br /&gt;
| The mantises have been augmenting the oozes in here, making them more dangerous. Morons&amp;amp;#33; But there&#039;s a silver lining: their mucus is very useful for potions. If you happen to kill some oozes, can you look for their sludge?&lt;br /&gt;
|-   &lt;br /&gt;
| Cranium Cure: Willpower Gel&lt;br /&gt;
| [[Echur]]&lt;br /&gt;
| Echur wants you to obtain some Willpower Gel. Unfortunately he has no idea what that is. It sounds like a rare Alchemical recipe.&lt;br /&gt;
| I need to experiment until I find a cure for this cranium powder issue. Can you go get me some Willpower Gel?        I don&#039;t actually know what that is. It sounds alchemical, though. Maybe ask around, somebody might have it  for sale. I dunno. Just get it&amp;amp;#33; Please&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Unusual Powder&lt;br /&gt;
| [[Echur]]&lt;br /&gt;
| Echur wants you to deliver a bag of strange white powder to a &amp;amp;quot;mantis&amp;amp;quot; somewhere in the forests past Serbule.&lt;br /&gt;
| Yes, I am supposed to deliver a package to a friend of mine, a fellow believer in mind over matter. He&#039;s... not like us. More like... a mantis. Can you take this powder to him? Oh, and I must warn you: do not taste the powder&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Cabbage Time&lt;br /&gt;
| [[Fainor]]&lt;br /&gt;
| Fainor wants a bunch of cabbage.&lt;br /&gt;
| I need to prepare cabbage soup for the town lunch. Can you get me fresh cabbage?&lt;br /&gt;
|-    &lt;br /&gt;
| The Sweet Butter Secret&lt;br /&gt;
| [[Fainor]]&lt;br /&gt;
| Fainor wants you to get the recipe for Sweet Butter from someone in Eltibule Castle&#039;s courtyard.&lt;br /&gt;
| Argh&amp;amp;#33; I&#039;m sick of buying Sweet Butter from Marna. She won&#039;t teach me the recipe. But I heard there&#039;s someone in Eltibule Castle&#039;s courtyard. Can you get it?&lt;br /&gt;
|-   &lt;br /&gt;
| Cranium Powder&lt;br /&gt;
| [[Echur]]&lt;br /&gt;
| Echur has asked you to obtain a dose of Cranium Powder. He believes you can buy it from Azalak the mantis if you&#039;re friendly enough with him.&lt;br /&gt;
| So, um, our buddy Azalak the mantis owes me some cranium powder. I just haven&#039;t gotten around to picking it up. Can you get that for me? Oh, but, uh, don&#039;t tell him you&#039;re getting it for me. Don&#039;t mention me at all&amp;amp;#33; Just buy it from him. I&#039;ll pay you back&amp;amp;#33; Eventually.        You might have to get on his good side before he&#039;s willing to sell it to you. Just be nice to him, he&#039;s a great guy.&lt;br /&gt;
|-    &lt;br /&gt;
| Bloody Bandages&lt;br /&gt;
| [[Echur]]&lt;br /&gt;
| Echur has asked you for a strong bandage.&lt;br /&gt;
| I was ... um... &amp;amp;quot;sparring&amp;amp;quot; with Joeh yesterday and things got out of hand. I&#039;ve been having nosebleeds off and on ever since. And I can&#039;t stand blood&amp;amp;#33; Can you get me a more potent bandage?&lt;br /&gt;
|-    &lt;br /&gt;
| Those Deer Aren&#039;t Gonna Kill Themselves&lt;br /&gt;
| [[Fainor]]&lt;br /&gt;
| Fainor needs venison.&lt;br /&gt;
| Hey, you&#039;re a champ, can you get me some venison? I need a LOT of it. I&#039;ll give you... hmm... my gratitude&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Iocaine Samples&lt;br /&gt;
| [[Voo]]&lt;br /&gt;
| Voo the myconian asked for some Iocaine Mushrooms.&lt;br /&gt;
| I need more iocaine mushrooms. Can you obtain them?&lt;br /&gt;
|-    &lt;br /&gt;
| Ur-Bacon&lt;br /&gt;
| [[Fainor]]&lt;br /&gt;
| Fainor wishes to know the secret of Ur-Bacon, but the recipe is known only to the undead.&lt;br /&gt;
| If you were a REAL friend, you would get help me master the ancient recipe for forbidden bacon. Ur-Bacon is infused with the spirits of the dead. What a thrill it&#039;d be to serve that&amp;amp;#33; But of course, only the dead know the secret. You might find it written down somewhere, but it&#039;d be incredibly rare. Sigh.&lt;br /&gt;
|-    &lt;br /&gt;
| Quarter Hoops&amp;amp;#33;&lt;br /&gt;
| [[Braigon]]&lt;br /&gt;
| Braigon needs more quarter hoops for barrel making.&lt;br /&gt;
| Gods, I am so sick of making barrels&amp;amp;#33; It&#039;s so hard&amp;amp;#33; And so stupid&amp;amp;#33; &amp;amp;lt;i&amp;amp;gt;Sigh...&amp;amp;lt;/i&amp;amp;gt; and I just ran out of quarter hoops. Great. Just great. That means I have to talk that idiot Kalaba into making me some more.&lt;br /&gt;
|-    &lt;br /&gt;
| Milk&amp;amp;#33;&lt;br /&gt;
| [[Braigon]]&lt;br /&gt;
| Braigon mentioned needing more milk.&lt;br /&gt;
| I need more milk&amp;amp;#33; Always more milk&amp;amp;#33; Those damned cows out there are so violent, too. Why can&#039;t they just calmly let me milk them?&lt;br /&gt;
|-    &lt;br /&gt;
| Therese Wants Hash Browns&lt;br /&gt;
| [[Therese]]&lt;br /&gt;
| Therese has asked for some hash browns.&lt;br /&gt;
| You know what I could go for? Some venison hash browns&amp;amp;#33; But it&#039;s a secret family recipe. I guess regular old hash browns would do, too.        If you happen to be cooking, could you fry me up some Hash Browns? Don&#039;t go to any trouble on my account, though.&lt;br /&gt;
|-    &lt;br /&gt;
| Dinosaur Scales For Therese&lt;br /&gt;
| [[Therese]]&lt;br /&gt;
| Therese has asked for some dinosaur scales. She thinks there are dinosaurs living deep in the crypt beneath Serbule.&lt;br /&gt;
| I&#039;ve been working on a new fertilizer using some dinosaur scales I had delivered from Statehelm. It&#039;s not working yet, but I think I&#039;m getting closer&amp;amp;#33; But I need more scales.        Say, I heard someone say there were dinosaurs in the crypt&amp;amp;#33; You know, the crypt at the back of the graveyard? I only ever saw horrible spiders, but I didn&#039;t go in very far. Could you look?&lt;br /&gt;
|-    &lt;br /&gt;
| The Perfect Cow Hide&lt;br /&gt;
| [[Braigon]]&lt;br /&gt;
| Braigon wants a perfect cow hide for an experimental cheese he&#039;s making.        (Perfect Cow Hides come from expert skinners who have mastered bovine anatomy. They&#039;re quite rare&amp;amp;#33;)&lt;br /&gt;
| I have this crazy recipe for cheese that ripens within the hide of a cow. Crazy gimmick, right?&amp;amp;#33; Trouble is, it requires a perfectly-skinned cow hide. I&#039;m a pretty terrible skinner, so that&#039;s not going to happen.        But if you happen upon one, save it for me&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Bone Meal&lt;br /&gt;
| [[Therese]]&lt;br /&gt;
| Therese has asked for bone meal. She thinks it&#039;s most easily obtained in the crypt at the back of the small graveyard beneath Serbule.&lt;br /&gt;
| Hmm, running low on bone meal&amp;amp;#33; Can you get me some more? The easiest way to get it is to rob tombs. Oh, it&#039;s okay, they aren&#039;t using it&amp;amp;#33;        Try the crypt at the back of the graveyard outside of town. It&#039;ll be in a ways, since dumb old Marna already excavated all the easily-reached bone meal.&lt;br /&gt;
|-    &lt;br /&gt;
| Stomachs&amp;amp;#33;&lt;br /&gt;
| [[Braigon]]&lt;br /&gt;
| Braigon mentioned needing more stomachs to make rennet.&lt;br /&gt;
| I wish I was a butcher. They must be overflowing with animal stomachs&amp;amp;#33; But not me. My last batch of cheese used vegetarian rennet. Eugh&amp;amp;#33; If you find some stomachs, save me a few, would you?&lt;br /&gt;
|-    &lt;br /&gt;
| Find Spoons&lt;br /&gt;
| [[Lawara]]&lt;br /&gt;
| Bring two spoons to Lawara.&lt;br /&gt;
| I thought I saw some spoons lying around here somewhere. They could be anywhere in these caves, though. Can you see if you can a couple? I want to use them in my art.&lt;br /&gt;
|-    &lt;br /&gt;
| Smelly Gurki&lt;br /&gt;
| [[Gurki]]&lt;br /&gt;
| Gurki asked you for some Floral Soap.&lt;br /&gt;
| Ugh, I stink. I know it, you don&#039;t have to make that face&amp;amp;#33; Ain&#039;t bathed in days. Ukorga&#039;s out of soap again. What a moron. You got any soap by chance?&lt;br /&gt;
|-    &lt;br /&gt;
| Gurki Wants Silver&lt;br /&gt;
| [[Gurki]]&lt;br /&gt;
| Gurki asked you to obtain some unrefined silver ore.&lt;br /&gt;
| Been working on a new tailoring technique where I inlay the cloth with silver. But I ain&#039;t got no silver left. Get me some?&lt;br /&gt;
|-    &lt;br /&gt;
| Arrows for the Occasion&lt;br /&gt;
| [[Gurki]]&lt;br /&gt;
| Gurki asked you for some Advanced Reservoir Arrows&lt;br /&gt;
| Shadow Keepers are lookin&#039; for me. But they don&#039;t come up here, since it&#039;s a worthless hell hole. But if they do, I&#039;m ready with my bow... except I&#039;m out of arrows. Can you get me some good arrows for shootin&#039; poison?&lt;br /&gt;
|-    &lt;br /&gt;
| A Bench For Writing&lt;br /&gt;
| [[Gurki]]&lt;br /&gt;
| Gurki asked you for a Nice Calligraphy Bench&lt;br /&gt;
| Been drawing up new tailoring plans. Gotta keep my mind off the Shadow Keepers&amp;amp;#33; But it&#039;s a bitch to draw anything in this frozen hellhole. What I wouldn&#039;t do for a nice calligraphy bench&amp;amp;#33;&lt;br /&gt;
|-    &lt;br /&gt;
| Message for Therese&lt;br /&gt;
| [[Mushroom Jack]]&lt;br /&gt;
| Jack asked you to deliver a very personal message to Therese down at the windmill.&lt;br /&gt;
| Take a message to Therese down by the windmill, will you? Ask her to come up here tonight for a good ploughing. And have her bring some root vegetables. I know how she loves those.&lt;br /&gt;
|-    &lt;br /&gt;
| Gather More Mushrooms&lt;br /&gt;
| [[Mushroom Jack]]&lt;br /&gt;
| Mushroom Jack has asked you to gather yet more mushrooms for him. He wasn&#039;t particular about what kind.&lt;br /&gt;
| You again? I need more mushrooms&amp;amp;#33; MORE&amp;amp;#33;&lt;br /&gt;
|-   &lt;br /&gt;
| Kill Myconians&lt;br /&gt;
| [[Mushroom Jack]]&lt;br /&gt;
| Mushroom Jack wants you to find and kill a dozen Myconians. He says he&#039;ll know when you&#039;ve done it.&lt;br /&gt;
| I don&#039;t know if you believe me or not about these Myconians. But I need you to believe&amp;amp;#33; Go out there and find yourself some. And kill them&amp;amp;#33; Kill a dozen&amp;amp;#33; Then come back. I&#039;ll know you did the deed. The stink will be all over you. Go now. Do it.&lt;br /&gt;
|-    &lt;br /&gt;
| Get 100 Fish&lt;br /&gt;
| [[Mushroom Jack]]&lt;br /&gt;
| Mushroom Jack has asked for 100 fish.&lt;br /&gt;
| Hey friend, do me a favor and get me a fresh fish, would ya? Wait, strike that, make it 100 fresh fish.&lt;br /&gt;
|-    &lt;br /&gt;
| Ivyn Wants A Coin&lt;br /&gt;
| [[Ivyn]]&lt;br /&gt;
| Ivyn has asked you to give him an Ancient Bronze Coin if you come across one while hunting.&lt;br /&gt;
| I lost my lucky coin. It was one of those ancient coins from before the Council. You can still find &#039;em all over the place... if you come across one, can you save it for me?&lt;br /&gt;
|-   &lt;br /&gt;
| The Perfect Wolf Skin&lt;br /&gt;
| [[Mushroom Jack]]&lt;br /&gt;
| Mushroom Jack asked you for a Trophy Wolf Skin.&lt;br /&gt;
| Can you get me a perfectly preserved wolf skin? A trophy skin. I guess you&#039;d need to be an expert skinner to get one... and even then it may take a few tries. I just need one, though, so it can&#039;t be that hard, right?&lt;br /&gt;
|-    &lt;br /&gt;
| Ivyn Needs Butter&lt;br /&gt;
| [[Ivyn]]&lt;br /&gt;
| Ivyn wants butter.&lt;br /&gt;
| I don&#039;t know how to make butter, can you believe it? And I&#039;m a farmer&amp;amp;#33; Heh&amp;amp;#33; But I just grow crops. If I grew animals I&#039;d be a rancher. So anyway, get me some butter?&lt;br /&gt;
|-    &lt;br /&gt;
| Ivyn Needs Seedlings&lt;br /&gt;
| [[Ivyn]]&lt;br /&gt;
| Ivyn asked you to buy three Squash Seedlings for him. Therese (near the windmill) sells them.&lt;br /&gt;
| This is embarrassing, but I need some squash seedlings. I kind of insulted Therese the other day by calling her an... by calling her a name. So can you get them for me? I need three.&lt;br /&gt;
|-    &lt;br /&gt;
| Ukorga&#039;s Fur Order&lt;br /&gt;
| [[Ukorga]]&lt;br /&gt;
| Ukorga in the Kur Mountains asked you for Tufts of Fur.&lt;br /&gt;
| I&#039;m trying to fill this order for fur-lined coats. I don&#039;t get many orders, you know? Pretty satisfying knowing my reputation&#039;s getting around. Trouble is, I&#039;m out of fur to finish the last one. Can you get me some?&lt;br /&gt;
|-    &lt;br /&gt;
| Wool Supply&lt;br /&gt;
| [[Ukorga]]&lt;br /&gt;
| Ukorga in the Kur Mountains asked you for Wool.&lt;br /&gt;
| Hey can you go get some wool off the mountain sheep? Don&#039;t bother trying to shear them, they&#039;ll just kick your ass. You have to take &#039;em out. All the docile sheep live in pleasant territory. The sheep here are all assholes.&lt;br /&gt;
|-    &lt;br /&gt;
| Keep the Kitchen Stocked&lt;br /&gt;
| [[Ukorga]]&lt;br /&gt;
| Ukorga in the Kur Mountains asked you for Cedar Wood Chips to keep the kitchen stocked.&lt;br /&gt;
| I didn&#039;t lay in enough cedar wood chips for all the cooking that Laura&#039;s been doing. She brings in lots of customers and I don&#039;t want her to get upset&amp;amp;#33;        I have plenty of maple wood, but she only uses cedar for cooking. Can you get some more?&lt;br /&gt;
|-    &lt;br /&gt;
| Trophy Wolves&lt;br /&gt;
| [[Ukorga]]&lt;br /&gt;
| Ukorga in the Kur Mountains asked you for lots of Trophy Wolf Skins.&lt;br /&gt;
| I&#039;ve been making these crazy wolf-hood hats, right? And they&#039;re really popular. But I haven&#039;t got any more wolf pelts. Whenever I try to skin them, it doesn&#039;t come out right. Are you good at skinning wolves? Care to help me out? I&#039;ll pay handsomely.&lt;br /&gt;
|-    &lt;br /&gt;
| Better Chairs&lt;br /&gt;
| [[Ukorga]]&lt;br /&gt;
| Ukorga in the Kur Mountains asked you to procure some nice chairs.&lt;br /&gt;
| Nobody likes sitting on the stools in here. I wish I had better chairs. Real nice ones&amp;amp;#33; But I don&#039;t know how to make those.&lt;br /&gt;
|-    &lt;br /&gt;
| Silver Ore for Swords&lt;br /&gt;
| [[Ukorga]]&lt;br /&gt;
| Ukorga asked you to collect some Unrefined Silver Ore.&lt;br /&gt;
| Hey, you any good at mining? There&#039;s silver ore out there in the lowlands, just waiting to be mined&amp;amp;#33; But I don&#039;t know how to do that part. I can smelt it, though. Tell you what, bring me some, and I&#039;ll give you one of my special silvered swords.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3427</id>
		<title>Ratuk the Thinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3427"/>
		<updated>2014-10-18T03:10:51Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:RatuktheThinker.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
I do not wish to fight. I am not interested in trade. Please let me be.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ratuk the Thinker&#039;&#039;&#039; is an Orc mage who isolated himself to conduct research.  Ratuk teaches advanced teleportation techniques, which are quite valuable to players.&lt;br /&gt;
&lt;br /&gt;
Ratuk spends his time researching [[Teleportation]] techniques, but his isolation has left him unable to maintain proper supplies. Ratuk claims he is capable of killing an opponent using teleportation.  Recently, Ratuk has reached out to [[Landri the cold]] for help to create a wormhole into another plane of existence.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Western ice floats.&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
&amp;lt;!-- remember to update the categories below! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Likes Tsavorite Gems &lt;br /&gt;
* Likes Aquamarine Gems&lt;br /&gt;
* Likes Magic Rings &lt;br /&gt;
* Loves Fresh Citrus Fruit {{Hint|Give him Oranges!}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;Ice Plane Research&#039;&#039;&#039;: Deliver the Letter to [[Landri the cold]].&lt;br /&gt;
* &#039;&#039;&#039;Lichens for Research&#039;&#039;&#039;: Obtain 5 Tundra Lichen.&lt;br /&gt;
* &#039;&#039;&#039;The Lightning Connection&#039;&#039;&#039; [Comfortable]: Collect 5 Fulgurite. {{Hint|A gemstone.}}&lt;br /&gt;
* &#039;&#039;&#039;Killing Kin&#039;&#039;&#039; [Friends]: Obtain 5 Orcish Spell Pouches. {{Hint|Defeat other orcs in Kur for pouches.}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&amp;lt;!-- &amp;quot;teaching&amp;quot; and &amp;quot;training&amp;quot; is simplified here to just &amp;quot;Training&amp;quot; --&amp;gt;&lt;br /&gt;
; [[Fire Magic]] &amp;lt;!-- organize abilities and recipes, and let the reader get ability info from the relevant pages --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]] Recipes&lt;br /&gt;
: &#039;&#039;Recall Last Recall&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Somewhere&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Heart&#039;s Home&#039;&#039;&lt;br /&gt;
: &#039;&#039;Bind Alternate Circle&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Alternate Circle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]] Skills&lt;br /&gt;
: &#039;&#039;Organ Displacement&#039;&#039;&lt;br /&gt;
[[Category:NPCs]][[Category:Kur Mountains NPCs]][[Category:Tsavorite Gems]][[Category:Aquamarine Gems]][[Category:Magic Rings]][[Category:Fresh Citrus Fruit]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3426</id>
		<title>Ratuk the Thinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3426"/>
		<updated>2014-10-18T03:10:31Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Quests */ Added fourth quest.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:RatuktheThinker.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
I do not wish to fight. I am not interested in trade. Please let me be.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ratuk the Thinker&#039;&#039;&#039; is an Orc mage who isolated himself to conduct research.  Ratuk teaches advanced teleportation techniques, which are quite valuable to players.&lt;br /&gt;
&lt;br /&gt;
Ratuk spends his time researching [[Teleportation]] techniques, but his isolation has left him unable to maintain proper supplies. Ratuk claims he is capable of killing an opponent using teleportation.  Recently, Ratuk has reached out to [[Landri the cold]] for help to create a wormhole into another plane of existence.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Western ice floats.&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
&amp;lt;!-- remember to update the categories below! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Likes Tsavorite Gems &lt;br /&gt;
* Likes Aquamarine Gems&lt;br /&gt;
* Likes Magic Rings &lt;br /&gt;
* Loves Fresh Citrus Fruit {{Hint|Give him Oranges!}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;Ice Plane Research&#039;&#039;&#039;: Deliver the Letter to [[Landri the cold]].&lt;br /&gt;
* &#039;&#039;&#039;Lichens for Research&#039;&#039;&#039;: Obtain 5 Tundra Lichen.&lt;br /&gt;
* &#039;&#039;&#039;The Lightning Connection&#039;&#039;&#039; [Comfortable]: Collect 5 Fulgurite. {{Hint|A gemstone.}}&lt;br /&gt;
* &#039;&#039;&#039;Killing Kin&#039;&#039;&#039; [Friends]: Obtain 5 Orcish Spell Pouches. {{Hint|Defeat other orcs in Kur for pouches.}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&amp;lt;!-- &amp;quot;teaching&amp;quot; and &amp;quot;training&amp;quot; is simplified here to just &amp;quot;Training&amp;quot; --&amp;gt;&lt;br /&gt;
; [[Fire Magic]] &amp;lt;!-- organize abilities and recipes, and let the reader get ability info from the relevant pages --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]] Recipes&lt;br /&gt;
: &#039;&#039;Recall Last Recall&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Somewhere&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Heart&#039;s Home&#039;&#039;&lt;br /&gt;
: &#039;&#039;Bind Alternate Circle&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Alternate Circle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]] Skills&lt;br /&gt;
: &#039;&#039;Organ Displacement&#039;&#039;&lt;br /&gt;
[[Category:Template guides]][[Category:NPCs]][[Category:Kur Mountains NPCs]][[Category:Tsavorite Gems]][[Category:Aquamarine Gems]][[Category:Magic Rings]][[Category:Fresh Citrus Fruit]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Strange_Spider&amp;diff=3405</id>
		<title>Strange Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Strange_Spider&amp;diff=3405"/>
		<updated>2014-10-17T18:15:35Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:StrangeSpider.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Do you want to become a spider?&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Strange Spider&#039;&#039;&#039; is an NPC in [[Serbule Crypt]] who sells [[Spider]] Skills.  The Strange Spider sells Spider Juice and Un-Spider Juice, along with the {{belt|Lucky Belt of the Arachnid}}.  &lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Serbule Crypt]]&lt;br /&gt;
: Guarded by the [[Rhino Guardian]] {{Hint|You need to defeat the three Energy Key mobs within a time limit to speak to the Strange Spider.}}&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Strange Spider&#039;&#039;&#039; sells a selection of [[Spider]] based items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:50%;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table first}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Lucky Belt of The Arachnid&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spider&amp;lt;/small&amp;gt;&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = belt&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Spider Juice&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = genericpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Un-Spider Juice&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = genericpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Incubate&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Insidious Illusion&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Spit Acid&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Incubate 2&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Insidious Illusion 2&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Spit Acid 2&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- I think there might be one more item, commenting out second half of table for future formatting...&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:50%;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table second}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Simple First Aid Kit&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Good Armor Patch Kit&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;At &#039;&#039;Friends&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Armor Potion&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
 | icon = armorpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Power Potion&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
 | icon = powerpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Fire Magic: Introductory Research&lt;br /&gt;
 | cost = 750 gold&lt;br /&gt;
 | icon = book&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Parchment&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = parchment&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Ink&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = ink&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Inkstone&lt;br /&gt;
 | cost = 375 gold&lt;br /&gt;
 | icon = icecore&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Thingamagic&lt;br /&gt;
 | cost = 5000 gold&lt;br /&gt;
 | icon = none&lt;br /&gt;
}}&lt;br /&gt;
|} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Template guides]][[Category:NPCs]][[Category:NPCs]][[Category:Serbule Crypt NPCs]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Strange_Spider&amp;diff=3404</id>
		<title>Strange Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Strange_Spider&amp;diff=3404"/>
		<updated>2014-10-17T18:15:12Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Created a page for the Strange Spider NPC.  Still needs shop prices and an image.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:StrangeSpider.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Type an NPC Quote in this space!&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Strange Spider&#039;&#039;&#039; is an NPC in [[Serbule Crypt]] who sells [[Spider]] Skills.  The Strange Spider sells Spider Juice and Un-Spider Juice, along with the {{belt|Lucky Belt of the Arachnid}}.  &lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Serbule Crypt]]&lt;br /&gt;
: Guarded by the [[Rhino Guardian]] {{Hint|You need to defeat the three Energy Key mobs within a time limit to speak to the Strange Spider.}}&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Strange Spider&#039;&#039;&#039; sells a selection of [[Spider]] based items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:50%;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table first}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Lucky Belt of The Arachnid&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Spider&amp;lt;/small&amp;gt;&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = belt&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Spider Juice&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = genericpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Un-Spider Juice&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = genericpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Incubate&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Insidious Illusion&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Spit Acid&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Incubate 2&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Insidious Illusion 2&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Spit Acid 2&lt;br /&gt;
 | cost = ??? gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- I think there might be one more item, commenting out second half of table for future formatting...&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:50%;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table second}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Simple First Aid Kit&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Good Armor Patch Kit&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;At &#039;&#039;Friends&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Armor Potion&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
 | icon = armorpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Power Potion&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
 | icon = powerpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Fire Magic: Introductory Research&lt;br /&gt;
 | cost = 750 gold&lt;br /&gt;
 | icon = book&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Parchment&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = parchment&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Ink&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = ink&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Inkstone&lt;br /&gt;
 | cost = 375 gold&lt;br /&gt;
 | icon = icecore&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Thingamagic&lt;br /&gt;
 | cost = 5000 gold&lt;br /&gt;
 | icon = none&lt;br /&gt;
}}&lt;br /&gt;
|} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Template guides]][[Category:NPCs]][[Category:NPCs]][[Category:Serbule Crypt NPCs]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rhino_Guardian&amp;diff=3402</id>
		<title>Rhino Guardian</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rhino_Guardian&amp;diff=3402"/>
		<updated>2014-10-17T17:52:41Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Created boss page for Rhino Guardian.  I think we need a boss/Gorgon template similar to the NPC one.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Rhino Guardian&#039;&#039;&#039; is a Gorgon located in [[Serbule Crypt]] on the first level.  He is the final guard of the [[Strange Spider]].&lt;br /&gt;
&lt;br /&gt;
Much like the [[Placeholder Boss]], the Rhino Guardian appears as a gold tinted [[Rhino]] enveloped in flames.  Similarly to the Placeholder Boss, the Rhino Guardian has a high level of health and armor regeneration.  &lt;br /&gt;
A defeat by the Rhino Guardian curses a player with -10 inventory slots till the Rhino itself is defeated.&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Serbule_Crypt&amp;diff=3401</id>
		<title>Serbule Crypt</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Serbule_Crypt&amp;diff=3401"/>
		<updated>2014-10-17T17:44:53Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Bosses */ Added missing boss Rhino Guardian.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
| mapimage = [[Image:Crypt Level 1 (annotated).jpg|300px|]] &amp;lt;!-- when replacing, just remove this line, save or preview and use the pre-filled image name for consistency --&amp;gt;&lt;br /&gt;
| connects = [[Serbule]]&amp;lt;br/&amp;gt;[[Serbule Sewers]]&lt;br /&gt;
| pclevel = 15&lt;br /&gt;
| portaldesc = Serbule Crypt entrance in the graveyard.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Crypt&#039;&#039;&#039; is a low to mid level dungeon on it&#039;s first floor, descending into it&#039;s depths will bring you to a mid-high dungeon section.&lt;br /&gt;
&lt;br /&gt;
If you bump into an invisible wall, it is targettable, and requires a code to open. {{Hint|Check the books (ingame) in Serbule&#039;s library as players have shared a few hints there.}}&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
&lt;br /&gt;
====Painting Rooms with Platforms====&lt;br /&gt;
In the northewestern area on the way to Khyrulek are a few rooms containing platforms and paintings. Similarly to the paintings in [[Goblin Dungeon]] you can take them off the walls, and identify them to raise your [[Art History]] skill. The most valuable ones may be worth hauling back to art loving NPCs (Jesina, Lawara, Sir Coth) (to be confirmed).&lt;br /&gt;
&lt;br /&gt;
====Khyralek&#039;s Room====&lt;br /&gt;
Khyrulek is guarded by two large Rhinos.&lt;br /&gt;
&lt;br /&gt;
====Necromancy Altar====&lt;br /&gt;
The skill [[Necromancy]] can be learned here (as of the alpha), from an altar that is found deep within the dungeon. Sometimes friendly players offer a &amp;quot;run&amp;quot; down there on global chat.&lt;br /&gt;
&lt;br /&gt;
====Serbule Sewers Portal====&lt;br /&gt;
There is a room protected by a few &#039;&#039;&#039;Explosion Traps&#039;&#039;&#039;. [[Sir Arif]] can be found there,  who deals in [[Sigil Scripting]]. Further back in this room is a connection to [[Serbule Sewers]].&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Stacks of Spider Legs and Giant Spider Legs can earn favor with Velkort.&lt;br /&gt;
* Spiderwebs are worth 20 gold each, they quickly add up.&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
&lt;br /&gt;
====Friends====&lt;br /&gt;
* [[Sir Arif]]&lt;br /&gt;
&lt;br /&gt;
====Bosses====&lt;br /&gt;
* [[Nameless Guardian]]&lt;br /&gt;
* [[Ursula]]&lt;br /&gt;
* [[Khyrulek]]&lt;br /&gt;
* [[Placeholder Boss]]  Lower Dungeon&lt;br /&gt;
* [[SuperSpider]]    Lower dungeon&lt;br /&gt;
* [[Omegaspider]]   Lower Dungeon&lt;br /&gt;
* [[Megaspider]]&lt;br /&gt;
* [[Rhino Guardian]]&lt;br /&gt;
&lt;br /&gt;
====Foes====&lt;br /&gt;
* Acid Spider&lt;br /&gt;
* Deinonychus&lt;br /&gt;
* Immortal Warrior (hard as nail skeletons, &amp;quot;Absorbs 50% of Physical Attacks&amp;quot;)&lt;br /&gt;
* Skeleton Fire Wizard&lt;br /&gt;
* Skeleton Insigator&lt;br /&gt;
* Skeleton Swordsman (strong)&lt;br /&gt;
* Skeleton Troublemaker (archers)&lt;br /&gt;
* Suicidal Skeleton&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]][[Category:Serbule Dungeons]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3357</id>
		<title>Ratuk the Thinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3357"/>
		<updated>2014-10-17T02:22:19Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Added image of Ratuk.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:RatuktheThinker.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
I do not wish to fight. I am not interested in trade. Please let me be.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ratuk the Thinker&#039;&#039;&#039; is an Orc mage who isolated himself to conduct research.  Ratuk teaches advanced teleportation techniques, which are quite valuable to players.&lt;br /&gt;
&lt;br /&gt;
Ratuk spends his time researching [[Teleportation]] techniques, but his isolation has left him unable to maintain proper supplies. Ratuk claims he is capable of killing an opponent using teleportation.  Recently, Ratuk has reached out to [[Landri the cold]] for help to create a wormhole into another plane of existence.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Western ice floats.&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
&amp;lt;!-- remember to update the categories below! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Likes Tsavorite Gems &lt;br /&gt;
* Likes Aquamarine Gems&lt;br /&gt;
* Likes Magic Rings &lt;br /&gt;
* Loves Fresh Citrus Fruit {{Hint|Give him Oranges!}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;Ice Plane Research&#039;&#039;&#039;: Deliver the Letter to [[Landri the cold]].&lt;br /&gt;
* &#039;&#039;&#039;Lichens for Research&#039;&#039;&#039;: Obtain 5 Tundra Lichen.&lt;br /&gt;
* &#039;&#039;&#039;The Lightning Connection&#039;&#039;&#039; [Comfortable]: Collect 5 Fulgurite. {{Hint|A gemstone.}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&amp;lt;!-- &amp;quot;teaching&amp;quot; and &amp;quot;training&amp;quot; is simplified here to just &amp;quot;Training&amp;quot; --&amp;gt;&lt;br /&gt;
; [[Fire Magic]] &amp;lt;!-- organize abilities and recipes, and let the reader get ability info from the relevant pages --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]] Recipes&lt;br /&gt;
: &#039;&#039;Recall Last Recall&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Somewhere&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Heart&#039;s Home&#039;&#039;&lt;br /&gt;
: &#039;&#039;Bind Alternate Circle&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Alternate Circle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]] Skills&lt;br /&gt;
: &#039;&#039;Organ Displacement&#039;&#039;&lt;br /&gt;
[[Category:Template guides]][[Category:NPCs]][[Category:Kur Mountains NPCs]][[Category:Tsavorite Gems]][[Category:Aquamarine Gems]][[Category:Magic Rings]][[Category:Fresh Citrus Fruit]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:RatuktheThinker.png&amp;diff=3356</id>
		<title>File:RatuktheThinker.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:RatuktheThinker.png&amp;diff=3356"/>
		<updated>2014-10-17T02:21:47Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Image of Ratuk the Thinker.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of [[Ratuk the Thinker]].&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3355</id>
		<title>Ratuk the Thinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3355"/>
		<updated>2014-10-17T02:17:38Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Add skills, recipes, and the third quest.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:RatuktheThinker.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
I do not wish to fight. I am not interested in trade. Please let me be.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ratuk the Thinker&#039;&#039;&#039; is an Orc mage who isolated himself to conduct research.  Ratuk teaches advanced teleportation techniques, which are quite valuable to players.&lt;br /&gt;
&lt;br /&gt;
Ratuk spends his time researching [[Teleportation]] techniques, but his isolation has left him unable to maintain proper supplies. Ratuk claims he is capable of killing an opponent using teleportation.  Recently, Ratuk has reached out to [[Landri the cold]] for help to create a wormhole into another plane of existence.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Western ice floats.&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
&amp;lt;!-- remember to update the categories below! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Likes Tsavorite Gems &lt;br /&gt;
* Likes Aquamarine Gems&lt;br /&gt;
* Likes Magic Rings &lt;br /&gt;
* Loves Fresh Citrus Fruit {{Hint|Give him Oranges!}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;Ice Plane Research&#039;&#039;&#039;: Deliver the Letter to [[Landri the cold]].&lt;br /&gt;
* &#039;&#039;&#039;Lichens for Research&#039;&#039;&#039;: Obtain 5 Tundra Lichen.&lt;br /&gt;
* &#039;&#039;&#039;The Lightning Connection&#039;&#039;&#039; [Comfortable]: Collect 5 Fulgurite. {{Hint|A gemstone.}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&amp;lt;!-- &amp;quot;teaching&amp;quot; and &amp;quot;training&amp;quot; is simplified here to just &amp;quot;Training&amp;quot; --&amp;gt;&lt;br /&gt;
; [[Fire Magic]] &amp;lt;!-- organize abilities and recipes, and let the reader get ability info from the relevant pages --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]] Recipes&lt;br /&gt;
: &#039;&#039;Recall Last Recall&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Somewhere&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Heart&#039;s Home&#039;&#039;&lt;br /&gt;
: &#039;&#039;Bind Alternate Circle&#039;&#039;&lt;br /&gt;
: &#039;&#039;Recall Alternate Circle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]] Skills&lt;br /&gt;
: &#039;&#039;Organ Displacement&#039;&#039;&lt;br /&gt;
[[Category:Template guides]][[Category:NPCs]][[Category:Kur Mountains NPCs]][[Category:Tsavorite Gems]][[Category:Aquamarine Gems]][[Category:Magic Rings]][[Category:Fresh Citrus Fruit]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3354</id>
		<title>Ratuk the Thinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3354"/>
		<updated>2014-10-17T00:53:00Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Added all info, forgot to write down names of the six training things.  Doing that now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:RatuktheThinker.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
I do not wish to fight. I am not interested in trade. Please let me be.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ratuk the Thinker&#039;&#039;&#039; is an Orc mage who isolated himself to conduct research.  Ratuk teaches advanced teleportation techniques, which are quite valuable to players.&lt;br /&gt;
&lt;br /&gt;
Ratuk spends his time researching [[Teleportation]] techniques, but his isolation has left him unable to maintain proper supplies. Ratuk claims he is capable of killing an opponent using teleportation.  Recently, Ratuk has reached out to [[Landri the cold]] for help to create a wormhole into another plane of existence.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Western ice floats.&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
&amp;lt;!-- remember to update the categories below! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Likes Tsavorite Gems &lt;br /&gt;
* Likes Aquamarine Gems&lt;br /&gt;
* Likes Magic Rings &lt;br /&gt;
* Loves Fresh Citrus Fruit {{Hint|Give him Oranges!}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;Ice Plane Research&#039;&#039;&#039;: Deliver the Letter to [[Landri the cold]].&lt;br /&gt;
* &#039;&#039;&#039;Lichens for Research&#039;&#039;&#039;: Obtain 5 Tundra Lichen.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&amp;lt;!-- &amp;quot;teaching&amp;quot; and &amp;quot;training&amp;quot; is simplified here to just &amp;quot;Training&amp;quot; --&amp;gt;&lt;br /&gt;
; [[Fire Magic]] &amp;lt;!-- organize abilities and recipes, and let the reader get ability info from the relevant pages --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]]&lt;br /&gt;
: &#039;&#039;X&#039;&#039;&lt;br /&gt;
: &#039;&#039;X&#039;&#039;&lt;br /&gt;
: &#039;&#039;X&#039;&#039;&lt;br /&gt;
: &#039;&#039;X&#039;&#039;&lt;br /&gt;
: &#039;&#039;X&#039;&#039;&lt;br /&gt;
: &#039;&#039;X&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Template guides]][[Category:NPCs]][[Category:Kur Mountains NPCs]][[Category:Tsavorite Gems]][[Category:Aquamarine Gems]][[Category:Magic Rings]][[Category:Fresh Citrus Fruit]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3353</id>
		<title>Ratuk the Thinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ratuk_the_Thinker&amp;diff=3353"/>
		<updated>2014-10-17T00:39:59Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Creating page for Ratuk the Thinker.  Clicking save&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:RatuktheThinker.jpg|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
I do not wish to fight. I am not interested in trade. Please let me be.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ratuk the Thinker&#039;&#039;&#039; is an Orc mage who isolated himself to conduct research.  Ratuk spends his time researching [[Teleportation]] techniques, but his isolation has left him unable to maintain proper supplies. Ratuk claims he is capable of killing an opponent using teleportation.  Recently, Ratuk has reached out to [[Landri the Cold]] for help to create a wormhole into another plane of existence.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Western ice floats.&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
  An introductory paragraph briefly explains what this merchant has to offer.&lt;br /&gt;
&lt;br /&gt;
  We use a more compact, multi-column layout, with TWO tables so we can cut/paste rows between them easily.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
Joeh sells a selection of decent armor for players just starting out. He also sells supplies for [[Calligraphy]] and [[Surveying]], including the Surveying Book which teaches players [[Surveying]], [[Geology]], and [[Mining]] skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#484&amp;quot;&amp;gt;The templating system below is ready for use. We can improve the layout later, or change the icon size if you like. Please &#039;&#039;&#039;watch&#039;&#039;&#039; the [[Item Icons Guide]] page and use it as reference for what icons to use.&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;If this is too much edits for you atm, when adding a new NPC please put a simple bulleted &#039;&#039;&#039;list&#039;&#039;&#039;. I am working on a small script that will auto-format bullet lists into the table below.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:50%;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table first}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Sword&lt;br /&gt;
 | cost = 105 gold&lt;br /&gt;
 | icon = basicsword&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Boots&lt;br /&gt;
 | icon = basicboots&lt;br /&gt;
 | cost = 126 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Pants&lt;br /&gt;
 | icon = basicpants&lt;br /&gt;
 | cost = 105 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Breastplate&lt;br /&gt;
 | icon = basicbreastplate&lt;br /&gt;
 | cost = 126 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Gloves&lt;br /&gt;
 | icon = basicgloves&lt;br /&gt;
 | cost = 63 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Helm&lt;br /&gt;
 | icon = basichelm&lt;br /&gt;
 | cost = 63 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Shield&lt;br /&gt;
 | cost = 63 gold&lt;br /&gt;
 | icon = basicshield&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Staff&lt;br /&gt;
 | cost = 63 gold&lt;br /&gt;
 | icon = basicstaff&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Brass Knuckles&lt;br /&gt;
 | cost = 63 gold&lt;br /&gt;
 | icon = basicknuckles&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = (Generic recipe)&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
 | icon = recipe&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Lucky Belt of The Soldier&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Sword and Shield&amp;lt;/small&amp;gt;&lt;br /&gt;
 | cost = 63 gold&lt;br /&gt;
 | icon = belt&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:50%;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table second}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Simple First Aid Kit&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Good Armor Patch Kit&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;At &#039;&#039;Friends&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Armor Potion&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
 | icon = armorpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Power Potion&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
 | icon = powerpot&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Fire Magic: Introductory Research&lt;br /&gt;
 | cost = 750 gold&lt;br /&gt;
 | icon = book&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Parchment&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = parchment&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Ink&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
 | icon = ink&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Inkstone&lt;br /&gt;
 | cost = 375 gold&lt;br /&gt;
 | icon = icecore&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Thingamagic&lt;br /&gt;
 | cost = 5000 gold&lt;br /&gt;
 | icon = none&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
&amp;lt;!-- remember to update the categories below! --&amp;gt;&lt;br /&gt;
* Loves ...&lt;br /&gt;
* Likes ... {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* &#039;&#039;&#039;Ice Plane Research&#039;&#039;&#039;: Deliver the Letter to [[Landri the Cold]].&lt;br /&gt;
* &#039;&#039;&#039;Ice Plane Research&#039;&#039;&#039;: Deliver the Letter to Landri the Cold. {{Hint|An example hint hidden in a tooltip.}}&lt;br /&gt;
==Training==&lt;br /&gt;
&amp;lt;!-- &amp;quot;teaching&amp;quot; and &amp;quot;training&amp;quot; is simplified here to just &amp;quot;Training&amp;quot; --&amp;gt;&lt;br /&gt;
; [[Fire Magic]] &amp;lt;!-- organize abilities and recipes, and let the reader get ability info from the relevant pages --&amp;gt;&lt;br /&gt;
: &#039;&#039;Defensive Chill&#039;&#039;&lt;br /&gt;
: &#039;&#039;Cold Protection&#039;&#039; &amp;lt;!-- plain list of abilities and recipes, one per line --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; [[Mycology]]&lt;br /&gt;
: &#039;&#039;Lycanspore Bomb&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; [[Alchemy]]&lt;br /&gt;
: &#039;&#039;Wolfsbane Blade (&amp;amp; recipes)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
; [[Consignment]]&lt;br /&gt;
: Requires Friends. Mark-up fee of 200 gold plus 20%, and non-refundable stocking fee of 100 gold.&lt;br /&gt;
&lt;br /&gt;
; [[Storage]] (10 slots)&lt;br /&gt;
: Offers storage at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
   Suggestions:&lt;br /&gt;
&lt;br /&gt;
   * For Favors, suggest using &amp;quot;Likes&amp;quot; even if game says &amp;quot;Loves&amp;quot; so we can have useful groups and search,&lt;br /&gt;
     otherwise there will be too many unusable indexes (eg. one NPC loves swords, another likes swords:&lt;br /&gt;
     they won&#039;t show up in the same list, greatly reducing the usefulness of such categories).&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Template guides]][[Category:NPCs]][[Category:Kur Mountains NPCs]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Kur_Mountains&amp;diff=3352</id>
		<title>Kur Mountains</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Kur_Mountains&amp;diff=3352"/>
		<updated>2014-10-17T00:27:39Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Friends */ Starting to add Ratuk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Kur Moutains&#039;&#039;&#039; is a massive, bitter cold mountainous region.&lt;br /&gt;
&lt;br /&gt;
An interesting mechanic in this zone, is that the player character takes damage over time due to the &#039;&#039;&#039;freezing temperatures&#039;&#039;&#039;. The in game notification advises the player to look for regeneration through equipment and skills in order to survive the harsh environment. Failure to take the advice may lead to death by &#039;&#039;exposure to freezing temperatures&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Kur Mountains (annotated map).jpg|right|border|526px]]&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
&lt;br /&gt;
====Campfires====&lt;br /&gt;
One campfire on the south side of the crevasse features a &#039;&#039;&#039;Smoldering Fire&#039;&#039;&#039;. If you light it with 1 piece of oak wood, it will burn for 10 minutes during which you are relieved of the &#039;&#039;Biting Cold&#039;&#039; effect. This could be a good spot to hunt around if you can barely survive there (perhaps it was also intended as a way to cure &#039;&#039;Hypothermia&#039;&#039;, needs testing).&lt;br /&gt;
&lt;br /&gt;
====Abandoned Barn====&lt;br /&gt;
A barn (same model as Serbule&#039;s farm) which houses another &#039;&#039;&#039;Smoldering Fire&#039;&#039;&#039;. A Teleportation Circle is nearby.&lt;br /&gt;
&lt;br /&gt;
====Northern Outpost====&lt;br /&gt;
A very tiny community lives there: Ukorga, Laura, Landri and Gurki.&lt;br /&gt;
&lt;br /&gt;
====Statehelm Mint====&lt;br /&gt;
Head north, down the cliff to the ocean, then follow the cliff east (to be confirmed).&lt;br /&gt;
&lt;br /&gt;
====Orc Camps====&lt;br /&gt;
There is a small orc camp to the west, and a large one to the north.&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
* [[Kur Tower]]&lt;br /&gt;
* [[Wolf Cave]]&lt;br /&gt;
&lt;br /&gt;
==Teleportation Circles==&lt;br /&gt;
* Northwest outpost&lt;br /&gt;
* Northern shore (east of Wolf Cave)&lt;br /&gt;
* (...1st added Oct 4th...)&lt;br /&gt;
* (...2nd added Oct 4th...)&lt;br /&gt;
&lt;br /&gt;
== Neighbor Map(s) ==&lt;br /&gt;
* [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
====Friends====&lt;br /&gt;
*[[Jace Soral]] and [[Sanja]]&lt;br /&gt;
*[[Lamashu]]&lt;br /&gt;
*[[Ukorga]]&lt;br /&gt;
*[[Laura Neth]]&lt;br /&gt;
*[[Landri the cold]]&lt;br /&gt;
*[[Gurki]]&lt;br /&gt;
*[[Ratuk the Thinker]]&lt;br /&gt;
&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;!-- atm a simple list of foes, without revealing their location --&amp;gt;&lt;br /&gt;
* Buck Snowdeer&lt;br /&gt;
* Doe Snowdeer&lt;br /&gt;
* Gaz-Urak&lt;br /&gt;
* Hungry Tundra Wolf&lt;br /&gt;
* Ice Bear&lt;br /&gt;
* Insane Werewolf&lt;br /&gt;
* Orcish Ranger&lt;br /&gt;
* Orcish Swordsman&lt;br /&gt;
* Orcish Thaumaturge&lt;br /&gt;
* Yeti Thrower&lt;br /&gt;
* Yeti Warrior&lt;br /&gt;
&lt;br /&gt;
====Special Foes====&lt;br /&gt;
* [[Bleddyn]]&lt;br /&gt;
&lt;br /&gt;
==Gathering==&lt;br /&gt;
* Blood Mushrooms (30)&lt;br /&gt;
* Block of Ice (45)&lt;br /&gt;
* Iridium Deposit (40)&lt;br /&gt;
* Silver Ore (35) {{Hint|Found on northwest shore}}&lt;br /&gt;
* Tundra Lichen (37)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!-- add a few nice pictures of landmarks (not too spoiler-y ?) --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
File:Kur Mountains Outpost.jpg|The outpost, with Kur Tower in the distance.&lt;br /&gt;
File:Kur Mountains Gallery (ruins).jpg|Ruins nearby Kur Tower.&lt;br /&gt;
File:Kur Mountains Gallery (tower).jpg|The tower looks peaceful enough from outside...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=3276</id>
		<title>User talk:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=3276"/>
		<updated>2014-10-15T02:08:50Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Map Image Size */ Sounds like a plan.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Advanced Abilities==&lt;br /&gt;
Hi Notus, regarding the Myconian update, when you add a Training section to the NPC, could you also copy/paste the abilities to the relevant Skill page, in a &amp;quot;Advanced Abilities&amp;quot; section? See [[Skill Template]]. Don&#039;t worry about documenting it in detail, if you just copy/paste the list that gets us started, so we know which NPC to go to (from the relevant skill page), and we can detail this advanced abilities table at a later time. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Where to Detail Recipes==&lt;br /&gt;
Also in light of yesterday&#039;s in-game chat, I suppose it makes sense that we add all Recipes likewise to the Cooking , Carpentry, and other relevant skills. So if a player looks up cooking, all recipes would be there. It might be long.. but I don&#039;t see another solution. If they all are in the relevant crafting skill, then we can sort by NPC, or by level which is interesting (ie. see closest upgrade recipes, across any NPCs or other sources). So both Combat abilities and Recipes are like a mini TOC in the NPC pages, and the details are in the relevant skill page. Maybe we can find later a way to use # hash tag links to jump to the part of the table that is relevant to the NPC. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Notification System==&lt;br /&gt;
Hi Notus, could you reply to this comment with a single indent (&amp;quot;:&amp;quot;) (see [http://www.mediawiki.org/wiki/Help:Talk_pages#Editing_conventions_on_talk_pages Using Talk Pages]). I would like to find out whether commenting (with the indents) sends a notification, even though you are posting on your own Talk Page. I suspect that it won&#039;t, as that is a feature in Wikipedia that requires some other extension. But I&#039;m not sure yet. Thanks. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 08:47, 6 October 2014 (CDT)&lt;br /&gt;
:Testing the reply function.  Just about done the map (doing three different versions).  Thanks --[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:33, 6 October 2014 (CDT)&lt;br /&gt;
::Awesome thank you. I confirm it doesn&#039;t work. I just refreshed the page recently and there wasn&#039;t any. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 19:49, 6 October 2014 (CDT)&lt;br /&gt;
::: Interestingly, I got a notification from both your comments.--[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:56, 6 October 2014 (CDT)&lt;br /&gt;
:::: Yup, because it is on your own Talk page. But if I were to reply to you on another talk page, you won&#039;t get a notif. (not without some other extensions installed in the wiki). (so I saw your reply here in Recent Changes, but didn&#039;t get notified). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 20:58, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== NPC Shop Icons ==&lt;br /&gt;
&lt;br /&gt;
Hi guys. I think the basic Shop icons templating is ready for use. See [[NPC Template]] and [[Item Icons Guide]]. Many icons are reused in-game so a lot of items in shop listings should be covered. We will just add icons over time whenever the fancy arise :) I have some ideas to make it easier to create those shop listings (with a little script).. but for now that&#039;s how it works. IF you somehow want more data on the shop, msg me in-game (Gorgonzola), or post on my page, or post on the [[Talk:NPC Template]] I should see it. Currently you can see one idea for Lucky Belt is I used a ABBR tag to put the skills in the tooltip. There&#039;s always compromises to be made, I think icons make the shop list easier to scan, and is worth the extra space. Having those icons also gives us other possibilities, for example see [[Sword#Equipment]]. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:31, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Myconian Cave Map ==&lt;br /&gt;
&lt;br /&gt;
Hi Notus, you seemed to start a discussion in your User page but I think it would be rude of me to edit your User page so I&#039;ll comment in the Talk page ;) -- The map is excellent. Realy nice, I didn&#039;t expect that you&#039;d make icons for the various points of interest either. Very cool. (Hmm since I&#039;m at &amp;quot;level 0&amp;quot; I &#039;m going to use slightly fancier formatting than the indents below)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update&#039;&#039;&#039;: I went ahead and updated the MAP infobox template so we have at least something ready. So atm the idea is that the template auto-generate the map filename (for consistency), see [[Myconian Cave]] for example. Filename is in the format &amp;quot;Dungeon Name (map).png&amp;quot; (unless a custom filename is passed to the template). Then a second image is displayed at the bottom of the MAP infobox, which represents the portal or entrance.&lt;br /&gt;
&lt;br /&gt;
A few comments/thoughts/suggestions:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Should I remove spider markers?&amp;quot; If you mean the red bridge thing, I&#039;d keep them as they are a nice landmark that can help players navigate or double check where they between the map and in-game. Aesthetically wise I also  like that they give a tiny illusion of &amp;quot;height&amp;quot; to the map :)&lt;br /&gt;
&lt;br /&gt;
* It&#039;s really good that you use a &amp;quot;flat color&amp;quot; design; as this usually compresses very well in either GIF or PNG formats. SO i&#039;d recommend to continue using that format and avoid grainy patterns or gradients if yo uwant to get maximum quality at larger dimensions.&lt;br /&gt;
&lt;br /&gt;
* At 2048pixels (resize of your first upload) a PNG 24 will be ~500kb. However since you use flat colour, we can pick a PNG 8 format (256 colour palette), it retains maximum sharpness and the same image is then ~196kb. If I pick GIF it is ~255kb. In both cases smaller than a 24 bit image. I think the aesthetic you have right now is pretty ideal. You can still add more colours as long as it&#039;s not gradients it will compress extremely well in PNG 8 bit with very sharp lines. FOr this I used Photoshop -&amp;gt; Save for Web. For trivia, note that in GIF format I can also get it down to ~194kb by using the &amp;quot;Lossy&amp;quot; option at 20. This moves pixels around to help the compression algorithm, but at the same 2048px size in my examples above, it is very hard to notice (just a trick to your arsenal if you din&#039;t know about it).&lt;br /&gt;
&lt;br /&gt;
* Colour wise you&#039;ve obviously got a feel for it, as you picked rather harmonious colours.Perhaps you could make the POI icons brighter so they sort of &amp;quot;pop&amp;quot; from the background? (same tint, but brighter). Minor thing though.&lt;br /&gt;
&lt;br /&gt;
* I would remove the thick black outer edge. The reason for that is that it will make it easier to fit into a nice template. As it will almost certainly fit into a square box somewhere, the content of the map will gain more pixel space. A second reason is that if you really want it for aesthetic reasons, we can easily add such a border through css (&amp;lt;span style=&amp;quot;display:inline-block;border:3px solid #000; border-radius:5px; background:#eee;padding:2px 5px;&amp;quot;&amp;gt;with border and border-radius&amp;lt;/span&amp;gt;) to the container, while reducing the image size further.&lt;br /&gt;
&lt;br /&gt;
* I think it would be best to keep the notes into the dungeon article, otherwise it will be difficult to update. This will reduce the map file size further, and potentially let you zoom the map a little more within the image. &#039;&#039;&#039;edit&#039;&#039;&#039; [http://imgur.com/TgVY2Mk Here is a 1024px resize, without notes and border] this would be ideal to fit in the &amp;quot;MAP infobox&amp;quot; template, let me know what you think. The idea is that the notes is best left in the article body text.&lt;br /&gt;
&lt;br /&gt;
I will continue discussion in [[Dungeon Template]] as it is relevant to the dungeon pages specifically. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:30, 8 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hi Notus, can I use the [http://imgur.com/TgVY2Mk example] &amp;quot;squared&amp;quot; image I mentioned earlier in the Myco Cave dungeon, in order to get a feel for the page and tweak the [[Template:MAP infobox]]? Also to get a feel for the image dimensions, at thumb and full size. We can replace it later with the ones you&#039;ve finished. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:21, 10 October 2014 (CDT)&lt;br /&gt;
:Sure, go ahead.&lt;br /&gt;
&lt;br /&gt;
==Serbule Town Map?==&lt;br /&gt;
&lt;br /&gt;
Hi Notus.. I had an idea earlier that just came to mind.. it may be a fun project? Just throwing it out there in case you like it: for new players I think it would be great on the [[Serbule]] page to have a zoomed-in map of exclusively the town. Because the map itself is very innacurate and low res zooming it as a base for placing NPC icons doesn&#039;t work well (I tried in Photoshop and it looks terrible). You could do it also in the &amp;quot;Super Nintendo&amp;quot; style ;) that outlines the town walls, buildings, well, fountain,.. and then you could have mainly the NPC icons on there with their names.&lt;br /&gt;
&lt;br /&gt;
This would be just for Serbule Keep which is the first large town for new players, as the other towns/castle are quite small in comparison (as of the alpha). We could have both the zone map, and the town map in a side &amp;quot;infobox&amp;quot; [[Goblin Dungeon|similarly to how we have two images in the infobox of Goblin Dungeon]].&lt;br /&gt;
&lt;br /&gt;
TLDR something like a &amp;quot;Serbule Keep map&amp;quot;. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 09:20, 10 October 2014 (CDT)&lt;br /&gt;
: I love the idea.  I&#039;m finishing up two other maps at the moment, then I&#039;ll start on that one. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 10:19, 10 October 2014 (CDT)&lt;br /&gt;
::Sweet :) ps: I also commented on [[Talk:Council Lands]] to let you know about the improved quote template. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 10:45, 10 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Map Image Size ==&lt;br /&gt;
&lt;br /&gt;
Hi Notus, keep in mind most people won&#039;t see a 4K image at 1:1 size anyway. 2048 might be more than enough. If you want you could put the large versions (uncompressed) on a Dropbox public place and post the links in your talk page and I can optimize and upload the pics for you (I don&#039;t know what program you use to export, typically I do it in Photoshop with &amp;quot;Save for Web&amp;quot;). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 18:11, 14 October 2014 (CDT)&lt;br /&gt;
: 3,286 × 3,067 (642 KB) is currently the smallest I can export it without the map doing weird things on my end (I heavily modded my install of inkscape and can&#039;t export anything that isn&#039;t at 300dpi).  The wiki seems to be able to properly generate thumbnails at this size as well. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 18:22, 14 October 2014 (CDT)&lt;br /&gt;
:: Let me know when you want to add Crypt or other dungeon with 2 levels, I will add more parameters to the template so it can show 2 maps on the sidebar. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 19:30, 14 October 2014 (CDT)&lt;br /&gt;
::: Alright.  Current order: Tutorial Cave, Creepy Crystal Cave, Serbule town map, Basement Dungeon.  Those are what I have hand-sketched so far.  Still finishing them up digitally.  [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 21:08, 14 October 2014 (CDT)&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=3271</id>
		<title>User talk:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=3271"/>
		<updated>2014-10-14T23:22:44Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Map Image Size */ Reply to Gorgonzola&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Advanced Abilities==&lt;br /&gt;
Hi Notus, regarding the Myconian update, when you add a Training section to the NPC, could you also copy/paste the abilities to the relevant Skill page, in a &amp;quot;Advanced Abilities&amp;quot; section? See [[Skill Template]]. Don&#039;t worry about documenting it in detail, if you just copy/paste the list that gets us started, so we know which NPC to go to (from the relevant skill page), and we can detail this advanced abilities table at a later time. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Where to Detail Recipes==&lt;br /&gt;
Also in light of yesterday&#039;s in-game chat, I suppose it makes sense that we add all Recipes likewise to the Cooking , Carpentry, and other relevant skills. So if a player looks up cooking, all recipes would be there. It might be long.. but I don&#039;t see another solution. If they all are in the relevant crafting skill, then we can sort by NPC, or by level which is interesting (ie. see closest upgrade recipes, across any NPCs or other sources). So both Combat abilities and Recipes are like a mini TOC in the NPC pages, and the details are in the relevant skill page. Maybe we can find later a way to use # hash tag links to jump to the part of the table that is relevant to the NPC. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Notification System==&lt;br /&gt;
Hi Notus, could you reply to this comment with a single indent (&amp;quot;:&amp;quot;) (see [http://www.mediawiki.org/wiki/Help:Talk_pages#Editing_conventions_on_talk_pages Using Talk Pages]). I would like to find out whether commenting (with the indents) sends a notification, even though you are posting on your own Talk Page. I suspect that it won&#039;t, as that is a feature in Wikipedia that requires some other extension. But I&#039;m not sure yet. Thanks. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 08:47, 6 October 2014 (CDT)&lt;br /&gt;
:Testing the reply function.  Just about done the map (doing three different versions).  Thanks --[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:33, 6 October 2014 (CDT)&lt;br /&gt;
::Awesome thank you. I confirm it doesn&#039;t work. I just refreshed the page recently and there wasn&#039;t any. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 19:49, 6 October 2014 (CDT)&lt;br /&gt;
::: Interestingly, I got a notification from both your comments.--[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:56, 6 October 2014 (CDT)&lt;br /&gt;
:::: Yup, because it is on your own Talk page. But if I were to reply to you on another talk page, you won&#039;t get a notif. (not without some other extensions installed in the wiki). (so I saw your reply here in Recent Changes, but didn&#039;t get notified). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 20:58, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== NPC Shop Icons ==&lt;br /&gt;
&lt;br /&gt;
Hi guys. I think the basic Shop icons templating is ready for use. See [[NPC Template]] and [[Item Icons Guide]]. Many icons are reused in-game so a lot of items in shop listings should be covered. We will just add icons over time whenever the fancy arise :) I have some ideas to make it easier to create those shop listings (with a little script).. but for now that&#039;s how it works. IF you somehow want more data on the shop, msg me in-game (Gorgonzola), or post on my page, or post on the [[Talk:NPC Template]] I should see it. Currently you can see one idea for Lucky Belt is I used a ABBR tag to put the skills in the tooltip. There&#039;s always compromises to be made, I think icons make the shop list easier to scan, and is worth the extra space. Having those icons also gives us other possibilities, for example see [[Sword#Equipment]]. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:31, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Myconian Cave Map ==&lt;br /&gt;
&lt;br /&gt;
Hi Notus, you seemed to start a discussion in your User page but I think it would be rude of me to edit your User page so I&#039;ll comment in the Talk page ;) -- The map is excellent. Realy nice, I didn&#039;t expect that you&#039;d make icons for the various points of interest either. Very cool. (Hmm since I&#039;m at &amp;quot;level 0&amp;quot; I &#039;m going to use slightly fancier formatting than the indents below)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update&#039;&#039;&#039;: I went ahead and updated the MAP infobox template so we have at least something ready. So atm the idea is that the template auto-generate the map filename (for consistency), see [[Myconian Cave]] for example. Filename is in the format &amp;quot;Dungeon Name (map).png&amp;quot; (unless a custom filename is passed to the template). Then a second image is displayed at the bottom of the MAP infobox, which represents the portal or entrance.&lt;br /&gt;
&lt;br /&gt;
A few comments/thoughts/suggestions:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Should I remove spider markers?&amp;quot; If you mean the red bridge thing, I&#039;d keep them as they are a nice landmark that can help players navigate or double check where they between the map and in-game. Aesthetically wise I also  like that they give a tiny illusion of &amp;quot;height&amp;quot; to the map :)&lt;br /&gt;
&lt;br /&gt;
* It&#039;s really good that you use a &amp;quot;flat color&amp;quot; design; as this usually compresses very well in either GIF or PNG formats. SO i&#039;d recommend to continue using that format and avoid grainy patterns or gradients if yo uwant to get maximum quality at larger dimensions.&lt;br /&gt;
&lt;br /&gt;
* At 2048pixels (resize of your first upload) a PNG 24 will be ~500kb. However since you use flat colour, we can pick a PNG 8 format (256 colour palette), it retains maximum sharpness and the same image is then ~196kb. If I pick GIF it is ~255kb. In both cases smaller than a 24 bit image. I think the aesthetic you have right now is pretty ideal. You can still add more colours as long as it&#039;s not gradients it will compress extremely well in PNG 8 bit with very sharp lines. FOr this I used Photoshop -&amp;gt; Save for Web. For trivia, note that in GIF format I can also get it down to ~194kb by using the &amp;quot;Lossy&amp;quot; option at 20. This moves pixels around to help the compression algorithm, but at the same 2048px size in my examples above, it is very hard to notice (just a trick to your arsenal if you din&#039;t know about it).&lt;br /&gt;
&lt;br /&gt;
* Colour wise you&#039;ve obviously got a feel for it, as you picked rather harmonious colours.Perhaps you could make the POI icons brighter so they sort of &amp;quot;pop&amp;quot; from the background? (same tint, but brighter). Minor thing though.&lt;br /&gt;
&lt;br /&gt;
* I would remove the thick black outer edge. The reason for that is that it will make it easier to fit into a nice template. As it will almost certainly fit into a square box somewhere, the content of the map will gain more pixel space. A second reason is that if you really want it for aesthetic reasons, we can easily add such a border through css (&amp;lt;span style=&amp;quot;display:inline-block;border:3px solid #000; border-radius:5px; background:#eee;padding:2px 5px;&amp;quot;&amp;gt;with border and border-radius&amp;lt;/span&amp;gt;) to the container, while reducing the image size further.&lt;br /&gt;
&lt;br /&gt;
* I think it would be best to keep the notes into the dungeon article, otherwise it will be difficult to update. This will reduce the map file size further, and potentially let you zoom the map a little more within the image. &#039;&#039;&#039;edit&#039;&#039;&#039; [http://imgur.com/TgVY2Mk Here is a 1024px resize, without notes and border] this would be ideal to fit in the &amp;quot;MAP infobox&amp;quot; template, let me know what you think. The idea is that the notes is best left in the article body text.&lt;br /&gt;
&lt;br /&gt;
I will continue discussion in [[Dungeon Template]] as it is relevant to the dungeon pages specifically. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:30, 8 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hi Notus, can I use the [http://imgur.com/TgVY2Mk example] &amp;quot;squared&amp;quot; image I mentioned earlier in the Myco Cave dungeon, in order to get a feel for the page and tweak the [[Template:MAP infobox]]? Also to get a feel for the image dimensions, at thumb and full size. We can replace it later with the ones you&#039;ve finished. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:21, 10 October 2014 (CDT)&lt;br /&gt;
:Sure, go ahead.&lt;br /&gt;
&lt;br /&gt;
==Serbule Town Map?==&lt;br /&gt;
&lt;br /&gt;
Hi Notus.. I had an idea earlier that just came to mind.. it may be a fun project? Just throwing it out there in case you like it: for new players I think it would be great on the [[Serbule]] page to have a zoomed-in map of exclusively the town. Because the map itself is very innacurate and low res zooming it as a base for placing NPC icons doesn&#039;t work well (I tried in Photoshop and it looks terrible). You could do it also in the &amp;quot;Super Nintendo&amp;quot; style ;) that outlines the town walls, buildings, well, fountain,.. and then you could have mainly the NPC icons on there with their names.&lt;br /&gt;
&lt;br /&gt;
This would be just for Serbule Keep which is the first large town for new players, as the other towns/castle are quite small in comparison (as of the alpha). We could have both the zone map, and the town map in a side &amp;quot;infobox&amp;quot; [[Goblin Dungeon|similarly to how we have two images in the infobox of Goblin Dungeon]].&lt;br /&gt;
&lt;br /&gt;
TLDR something like a &amp;quot;Serbule Keep map&amp;quot;. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 09:20, 10 October 2014 (CDT)&lt;br /&gt;
: I love the idea.  I&#039;m finishing up two other maps at the moment, then I&#039;ll start on that one. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 10:19, 10 October 2014 (CDT)&lt;br /&gt;
::Sweet :) ps: I also commented on [[Talk:Council Lands]] to let you know about the improved quote template. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 10:45, 10 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Map Image Size ==&lt;br /&gt;
&lt;br /&gt;
Hi Notus, keep in mind most people won&#039;t see a 4K image at 1:1 size anyway. 2048 might be more than enough. If you want you could put the large versions (uncompressed) on a Dropbox public place and post the links in your talk page and I can optimize and upload the pics for you (I don&#039;t know what program you use to export, typically I do it in Photoshop with &amp;quot;Save for Web&amp;quot;). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 18:11, 14 October 2014 (CDT)&lt;br /&gt;
: 3,286 × 3,067 (642 KB) is currently the smallest I can export it without the map doing weird things on my end (I heavily modded my install of inkscape and can&#039;t export anything that isn&#039;t at 300dpi).  The wiki seems to be able to properly generate thumbnails at this size as well. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 18:22, 14 October 2014 (CDT)&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Myconian_CavePlayerMap.png&amp;diff=3269</id>
		<title>File:Myconian CavePlayerMap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Myconian_CavePlayerMap.png&amp;diff=3269"/>
		<updated>2014-10-14T23:09:36Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Map for the [[Myconian Cave]].&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Myconian_CavePlayerMap.png&amp;diff=3268</id>
		<title>File:Myconian CavePlayerMap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Myconian_CavePlayerMap.png&amp;diff=3268"/>
		<updated>2014-10-14T23:08:29Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: NotesOfNotus uploaded a new version of &amp;amp;quot;File:Myconian Cave (map).png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Initial upload of Myconain_Cave_(map) file.&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Myconian_CavePlayerMap.png&amp;diff=3266</id>
		<title>File:Myconian CavePlayerMap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Myconian_CavePlayerMap.png&amp;diff=3266"/>
		<updated>2014-10-14T23:06:34Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: NotesOfNotus uploaded a new version of &amp;amp;quot;File:Myconian Cave (map).png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Initial upload of Myconain_Cave_(map) file.&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Myconian_CavePlayerMap.png&amp;diff=3265</id>
		<title>File:Myconian CavePlayerMap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Myconian_CavePlayerMap.png&amp;diff=3265"/>
		<updated>2014-10-14T23:04:39Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Initial upload of Myconain_Cave_(map) file.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Initial upload of Myconain_Cave_(map) file.&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3151</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3151"/>
		<updated>2014-10-12T21:16:28Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Lore Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lore (skill).jpg|thumb|right|300px|History of the Council.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of ancient knowledge.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lore&#039;&#039;&#039; is a skill that represents your character&#039;s general knowledge of the world of Alharth. The skill increases by examining interactive objects in the world.&lt;br /&gt;
&lt;br /&gt;
Leveling in Lore unlocks small, but permanent bonuses to elemental damage (fire/electricity) and max power.&lt;br /&gt;
&lt;br /&gt;
A new character can gain &#039;&#039;&#039;Word of Power 2&#039;&#039;&#039; quite easily simply by examining the lore items in Serbule Keep (oddly enough Word of Power 0, which uses cheaper ingredients is acquired from [[Marna]] and requires Favor).&lt;br /&gt;
&lt;br /&gt;
==Lore Items==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;border: 1px solid silver;margin:0 0 1.5em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot;|Object || &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lore XP&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Zone || Hints&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stargazer&#039;&#039;&#039; || 50 || [[Serbule]] || {{Hint|The telescope in [[Marna]]&#039;s shop.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Globe&#039;&#039;&#039; || 50 || Serbule || {{Hint|A globe of Alharth in the room behind.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Esoteric Bookshelf&#039;&#039;&#039; || 50 || Serbule || {{Hint|Room at back of Marna&#039;s shop.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Painting&#039;&#039;&#039; || ?? || Serbule || {{Hint|Library between Marna and Hulon&#039;s buildings.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Old Book&#039;&#039;&#039; || ?? || Serbule || {{Hint|Library between Marna and Hulon&#039;s buildings.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;History of the Council&#039;&#039;&#039; || 50 || Serbule || {{Hint|A book on the table near [[Hulon]]}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Journal&#039;&#039;&#039; || 50 || Serbule || {{Hint|In the abandoned house with the Praying Mantis Spies}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;First Journal&#039;&#039;&#039;, &#039;&#039;&#039;Second Journal&#039;&#039;&#039; || 50 || Serbule || {{Hint|Look for a broken down house atop a hill on the Western side of the map.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Old Book&#039;&#039;&#039; || 50 || [[Eltibule]] || {{Hint|On a table near [[Kleave]]}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Science Journal&amp;quot;&#039;&#039;&#039; || 50 || [[Under the Hand]] || {{Hint|Psychic Mantises room near the entrance.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Coin&amp;quot;&#039;&#039;&#039; || 50 || Serbule || {{Hint|On the wall left of the entrance in Fainor&#039;s Inn.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Important-Looking Stationary&amp;quot;&#039;&#039;&#039; || ??|| [[Creepy Crystal Cave]]|| {{Hint|Next to Dalvos&#039;s bed.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Frantic Note&amp;quot;&#039;&#039;&#039; || ??|| Creepy Crystal Cave|| {{Hint|On Dalvos&#039;s table.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&amp;lt;!-- transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in the future --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Recipe Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power || Attempt to research and discover a two-syllable Word of Power || 00&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 2 || Attempt to research and discover a three-syllable Word of Power || 03&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 3 || Attempt to research and discover a four-syllable Word of Power || 05&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 4 || Attempt to research and discover a five-syllable Word of Power || 07&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 5 || Attempt to research and discover a five-syllable Word of Power || 09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Lore Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3150</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lore&amp;diff=3150"/>
		<updated>2014-10-12T21:16:13Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Lore Items */ Added items from Crystal Cave&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lore (skill).jpg|thumb|right|300px|History of the Council.]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of ancient knowledge.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lore&#039;&#039;&#039; is a skill that represents your character&#039;s general knowledge of the world of Alharth. The skill increases by examining interactive objects in the world.&lt;br /&gt;
&lt;br /&gt;
Leveling in Lore unlocks small, but permanent bonuses to elemental damage (fire/electricity) and max power.&lt;br /&gt;
&lt;br /&gt;
A new character can gain &#039;&#039;&#039;Word of Power 2&#039;&#039;&#039; quite easily simply by examining the lore items in Serbule Keep (oddly enough Word of Power 0, which uses cheaper ingredients is acquired from [[Marna]] and requires Favor).&lt;br /&gt;
&lt;br /&gt;
==Lore Items==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;border: 1px solid silver;margin:0 0 1.5em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot;|Object || &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Lore XP&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Zone || Hints&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stargazer&#039;&#039;&#039; || 50 || [[Serbule]] || {{Hint|The telescope in [[Marna]]&#039;s shop.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Globe&#039;&#039;&#039; || 50 || Serbule || {{Hint|A globe of Alharth in the room behind.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Esoteric Bookshelf&#039;&#039;&#039; || 50 || Serbule || {{Hint|Room at back of Marna&#039;s shop.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Painting&#039;&#039;&#039; || ?? || Serbule || {{Hint|Library between Marna and Hulon&#039;s buildings.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Old Book&#039;&#039;&#039; || ?? || Serbule || {{Hint|Library between Marna and Hulon&#039;s buildings.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;History of the Council&#039;&#039;&#039; || 50 || Serbule || {{Hint|A book on the table near [[Hulon]]}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Journal&#039;&#039;&#039; || 50 || Serbule || {{Hint|In the abandoned house with the Praying Mantis Spies}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;First Journal&#039;&#039;&#039;, &#039;&#039;&#039;Second Journal&#039;&#039;&#039; || 50 || Serbule || {{Hint|Look for a broken down house atop a hill on the Western side of the map.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Old Book&#039;&#039;&#039; || 50 || [[Eltibule]] || {{Hint|On a table near [[Kleave]]}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Science Journal&amp;quot;&#039;&#039;&#039; || 50 || [[Under the Hand]] || {{Hint|Psychic Mantises room near the entrance.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Coin&amp;quot;&#039;&#039;&#039; || 50 || Serbule || {{Hint|On the wall left of the entrance in Fainor&#039;s Inn.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Important-Looking Stationary&amp;quot;&#039;&#039;&#039; || ??|| Creepy Crystal Cave|| {{Hint|Next to Dalvos&#039;s bed.}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;quot;Frantic Note&amp;quot;&#039;&#039;&#039; || ??|| Creepy Crystal Cave|| {{Hint|On Dalvos&#039;s table.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&amp;lt;!-- transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in the future --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Recipe Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power || Attempt to research and discover a two-syllable Word of Power || 00&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 2 || Attempt to research and discover a three-syllable Word of Power || 03&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 3 || Attempt to research and discover a four-syllable Word of Power || 05&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 4 || Attempt to research and discover a five-syllable Word of Power || 07&lt;br /&gt;
|-&lt;br /&gt;
| Word of Power 5 || Attempt to research and discover a five-syllable Word of Power || 09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Lore Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Jesina&amp;diff=2988</id>
		<title>Jesina</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Jesina&amp;diff=2988"/>
		<updated>2014-10-10T21:18:56Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Added Eltibule NPC category so she would show up on the Eltibule page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Jesina the fairy.jpg|thumb|right|300px|She seems tired but cheerful (ed: too heartbroken to update this image :p).]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
She seems tired but cheerful.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jesina&#039;&#039;&#039; is a fairy merchant who lives at [[Sie Antry]]&#039;s homestead. She sells a range of very useful items. There is a garden in front of her with a convenient body of water nearby for the [[Gardening]] skill. She does not however buy the same variety of items as Therese does.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: She is at Sie Antry&#039;s homestead, past the bridge (yellow looking blob east of Eltibule Keep on minimap).&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
Jesina has a full selection of Armor Patch Kits and First Aid Kits. All her inventory is available at &#039;&#039;Friends&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table first}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Potato Seedling &lt;br /&gt;
 | icon = potato&lt;br /&gt;
 | cost = 7 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Onion Seedling &lt;br /&gt;
 | icon = onion&lt;br /&gt;
 | cost = 9 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Cabbage Leafling &lt;br /&gt;
 | icon = cabbage&lt;br /&gt;
 | cost = 12 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Beet Seedling &lt;br /&gt;
 | icon = beet&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Squash Seedling &lt;br /&gt;
 | icon = squash&lt;br /&gt;
 | cost = 19 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Large Strawberry &lt;br /&gt;
 | icon = strawberry&lt;br /&gt;
 | cost = 100 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Bottle of Water &lt;br /&gt;
 | icon = water&lt;br /&gt;
 | cost = 50 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Simple First Aid Kit  &lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic First Aid Kit &lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 30 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Good First Aid Kit &lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Expert&#039;s First Aid Kit &lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Master First Aid Kit &lt;br /&gt;
 | icon = firstaid&lt;br /&gt;
 | cost = 300 gold&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table second}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Simple Armor Patch Kit &lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 7 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Armor Patch Kit &lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Good Armor Patch Kit &lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 75 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Expert&#039;s Armor Patch Kit &lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Master Armor Patch Kit &lt;br /&gt;
 | icon = patchkit&lt;br /&gt;
 | cost = 225 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Steroid Drink &lt;br /&gt;
 | icon = genericpot&lt;br /&gt;
 | cost = 450 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Basic Ink &lt;br /&gt;
 | icon = ink&lt;br /&gt;
 | cost = 15 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Advanced Ink &lt;br /&gt;
 | icon = ink&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Featherweights&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Power Regen Boots +2/+6 In/Out of Combat&amp;lt;/small&amp;gt; &lt;br /&gt;
 | icon = basicboots&lt;br /&gt;
 | cost = 220 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Teleportation For Beginners &lt;br /&gt;
 | icon = book&lt;br /&gt;
 | cost = 150 gold&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk==&lt;br /&gt;
* Loves Pretty Clothes&lt;br /&gt;
* Loves Paintings {{Hint|Peaceful Scene +21, Numbered Etrigard Painting +8, ...}}&lt;br /&gt;
* Likes Cooking Recipes&lt;br /&gt;
* Hates Grisly Monster Trophies&lt;br /&gt;
&lt;br /&gt;
==Related Quests==&lt;br /&gt;
* &#039;&#039;&#039;Flitterbies&#039;&#039;&#039; : Obtain 3 Flitterbies (small red flowers north of Jesina&#039;s location, requires lvl 15 Foraging).&lt;br /&gt;
* &#039;&#039;&#039;Sarina&#039;s Lost Clothes&#039;&#039;&#039; [Friends] : Find Sarina&#039;s backpack full of clothes somewhere near an abandoned home. {{Hint|They are actually inside.}}&lt;br /&gt;
&lt;br /&gt;
==Teaches==&lt;br /&gt;
; [[Art History]]&lt;br /&gt;
: After you rescue her sister Serina from the [[Goblin Dungeon]].&lt;br /&gt;
&lt;br /&gt;
; [[Teleportation]]&lt;br /&gt;
: Buy the book from her (requires favor), also see [[Flia]].&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Eltibule NPCs]][[Category:Gear, Cloth (Pretty)]][[Category:Art (Paintings)]][[Category:Recipes, Cooking]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=NPCs&amp;diff=2987</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=NPCs&amp;diff=2987"/>
		<updated>2014-10-10T21:16:16Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Myconian Dungeon */ Renamed Dungeon to Cave so page works.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A NPC is a Non-Playable Character inside the game. They act as quest givers, vendors, and storage. Favor can be earned with some NPCs for special items and rewards for them.&lt;br /&gt;
&lt;br /&gt;
==[[Tutorial Cave]]==&lt;br /&gt;
*[[Yurra]]&lt;br /&gt;
*[[Lawara]]&lt;br /&gt;
*[[Riger]]&lt;br /&gt;
&lt;br /&gt;
===[[Serbule]]===&lt;br /&gt;
*[[Azalak]]&lt;br /&gt;
*[[Blanche]]&lt;br /&gt;
*[[Chemist]]&lt;br /&gt;
*[[Echur]]&lt;br /&gt;
*[[Elahil]]&lt;br /&gt;
*[[Fainor]] &lt;br /&gt;
*[[Flia]]&lt;br /&gt;
*[[Gisli]]&lt;br /&gt;
*[[Harry the Wolf]]&lt;br /&gt;
*[[Hulon]]&lt;br /&gt;
*[[Ivyn]]&lt;br /&gt;
*[[Jara]]&lt;br /&gt;
*[[Joeh]]&lt;br /&gt;
*[[Marna]]&lt;br /&gt;
*[[Mushroom Jack]]&lt;br /&gt;
*[[Rita]]&lt;br /&gt;
*[[Sir Coth]]&lt;br /&gt;
*[[Therese]]&lt;br /&gt;
*[[Tyler Green]]&lt;br /&gt;
*[[Velkort]]&lt;br /&gt;
*[[Teaching Golem]]&lt;br /&gt;
*Elsie, Bessie, Jammy, Wanda (Cows)&lt;br /&gt;
*[[Zeratak]]&lt;br /&gt;
&lt;br /&gt;
===[[Serbule Crypt]]===&lt;br /&gt;
*[[Sir Arif]]&lt;br /&gt;
&lt;br /&gt;
===[[Myconian Cave]]===&lt;br /&gt;
*[[Yoy]]&lt;br /&gt;
*[[Mu]]&lt;br /&gt;
*[[Jaw]]&lt;br /&gt;
*[[Voo]]&lt;br /&gt;
*[[Poe]]&lt;br /&gt;
*[[Way]]&lt;br /&gt;
&lt;br /&gt;
==[[Eltibule]]==&lt;br /&gt;
*[[Sarina]]&lt;br /&gt;
*[[Sie Antry]]&lt;br /&gt;
*[[Jesina]]&lt;br /&gt;
*[[Hogan]]&lt;br /&gt;
*[[Helena]]&lt;br /&gt;
*[[Yetta]]&lt;br /&gt;
*[[Kalaba]]&lt;br /&gt;
*[[Oritania]]&lt;br /&gt;
*[[Kleave]]&lt;br /&gt;
*[[George Madler]]&lt;br /&gt;
*[[Braigon]]&lt;br /&gt;
*[[Thimble Pete]]&lt;br /&gt;
&lt;br /&gt;
==[[Kur Mountains]]==&lt;br /&gt;
*[[Jace Soral]]&lt;br /&gt;
*[[Lamashu]]&lt;br /&gt;
*[[Ukorga]]&lt;br /&gt;
*[[Laura Neth]]&lt;br /&gt;
*[[Landri the cold]]&lt;br /&gt;
*[[Gurki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Talk:Council_Lands&amp;diff=2949</id>
		<title>Talk:Council Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Talk:Council_Lands&amp;diff=2949"/>
		<updated>2014-10-10T16:06:16Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Agreed with all that was said about references.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==References==&lt;br /&gt;
I&#039;d just like to support you here because I can see why some people would question where the lore comes from, but on the other hand they have to realize it&#039;s just not feasible for the writer to add references everywhere. Especially when you use [http://www.mediawiki.org/wiki/Extension:Cite#Multiple_uses_of_the_same_footnote named references] it becomes a real mess as you have to keep them in order  and if you edit text and move it around they may break.&lt;br /&gt;
&lt;br /&gt;
Perhaps one way to emphasize the source of the lore would be to sprinkle the article with a few choice quotes from NPCs or in-game books, with [[Template:Quote]], where a verbatim quotation of in-game text fits. If you need improvements to that template I can do them now since Eric added a powerful extension, so we can have optional parameters like the source of the citation. For example in [http://wiki.guildwars.com/wiki/Scarab_Plague this GW1 lore] there&#039;s no references anywhere, but the &amp;quot;Surviving documents&amp;quot; gives a sense of the in-game source. (edit: well you could say that &#039;&#039;is&#039;&#039; their reference).&lt;br /&gt;
&lt;br /&gt;
On the other hand I like to use refs to link to developer blog posts and in this case you could use them to link back to the lore articles available from the official site. (meaning, the reference also provide further resources to browse).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update&#039;&#039;&#039; Added a source parameter to Template:Quote, see [[Quote Template Demos|the demos]]. The source can be plain text or a link, thus you could also quote a NPC with a link to a NPC article. eg. &#039;&#039;-- [[Marna]]&#039;&#039; or &#039;&#039;-- small talk from [[Marna]]&#039;&#039;. Any other suggestions welcome :)  (I&#039;m planning to add icon parameter so you can make a nice &amp;quot;lore&amp;quot; quote from in-game books with the book icon). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 10:14, 10 October 2014 (CDT)&lt;br /&gt;
: All above looks good.  I can&#039;t believe I missed the &amp;gt; that was causing me problems.  I&#039;ll sprinkle some quotes into the articles.  Linking to other NPCs is something I&#039;ll be doing.&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=2944</id>
		<title>User talk:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=2944"/>
		<updated>2014-10-10T15:19:51Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Myconian Cave Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Advanced Abilities==&lt;br /&gt;
Hi Notus, regarding the Myconian update, when you add a Training section to the NPC, could you also copy/paste the abilities to the relevant Skill page, in a &amp;quot;Advanced Abilities&amp;quot; section? See [[Skill Template]]. Don&#039;t worry about documenting it in detail, if you just copy/paste the list that gets us started, so we know which NPC to go to (from the relevant skill page), and we can detail this advanced abilities table at a later time. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Where to Detail Recipes==&lt;br /&gt;
Also in light of yesterday&#039;s in-game chat, I suppose it makes sense that we add all Recipes likewise to the Cooking , Carpentry, and other relevant skills. So if a player looks up cooking, all recipes would be there. It might be long.. but I don&#039;t see another solution. If they all are in the relevant crafting skill, then we can sort by NPC, or by level which is interesting (ie. see closest upgrade recipes, across any NPCs or other sources). So both Combat abilities and Recipes are like a mini TOC in the NPC pages, and the details are in the relevant skill page. Maybe we can find later a way to use # hash tag links to jump to the part of the table that is relevant to the NPC. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Notification System==&lt;br /&gt;
Hi Notus, could you reply to this comment with a single indent (&amp;quot;:&amp;quot;) (see [http://www.mediawiki.org/wiki/Help:Talk_pages#Editing_conventions_on_talk_pages Using Talk Pages]). I would like to find out whether commenting (with the indents) sends a notification, even though you are posting on your own Talk Page. I suspect that it won&#039;t, as that is a feature in Wikipedia that requires some other extension. But I&#039;m not sure yet. Thanks. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 08:47, 6 October 2014 (CDT)&lt;br /&gt;
:Testing the reply function.  Just about done the map (doing three different versions).  Thanks --[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:33, 6 October 2014 (CDT)&lt;br /&gt;
::Awesome thank you. I confirm it doesn&#039;t work. I just refreshed the page recently and there wasn&#039;t any. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 19:49, 6 October 2014 (CDT)&lt;br /&gt;
::: Interestingly, I got a notification from both your comments.--[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:56, 6 October 2014 (CDT)&lt;br /&gt;
:::: Yup, because it is on your own Talk page. But if I were to reply to you on another talk page, you won&#039;t get a notif. (not without some other extensions installed in the wiki). (so I saw your reply here in Recent Changes, but didn&#039;t get notified). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 20:58, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== NPC Shop Icons ==&lt;br /&gt;
&lt;br /&gt;
Hi guys. I think the basic Shop icons templating is ready for use. See [[NPC Template]] and [[Item Icons Guide]]. Many icons are reused in-game so a lot of items in shop listings should be covered. We will just add icons over time whenever the fancy arise :) I have some ideas to make it easier to create those shop listings (with a little script).. but for now that&#039;s how it works. IF you somehow want more data on the shop, msg me in-game (Gorgonzola), or post on my page, or post on the [[Talk:NPC Template]] I should see it. Currently you can see one idea for Lucky Belt is I used a ABBR tag to put the skills in the tooltip. There&#039;s always compromises to be made, I think icons make the shop list easier to scan, and is worth the extra space. Having those icons also gives us other possibilities, for example see [[Sword#Equipment]]. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:31, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Myconian Cave Map ==&lt;br /&gt;
&lt;br /&gt;
Hi Notus, you seemed to start a discussion in your User page but I think it would be rude of me to edit your User page so I&#039;ll comment in the Talk page ;) -- The map is excellent. Realy nice, I didn&#039;t expect that you&#039;d make icons for the various points of interest either. Very cool. (Hmm since I&#039;m at &amp;quot;level 0&amp;quot; I &#039;m going to use slightly fancier formatting than the indents below)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update&#039;&#039;&#039;: I went ahead and updated the MAP infobox template so we have at least something ready. So atm the idea is that the template auto-generate the map filename (for consistency), see [[Myconian Cave]] for example. Filename is in the format &amp;quot;Dungeon Name (map).png&amp;quot; (unless a custom filename is passed to the template). Then a second image is displayed at the bottom of the MAP infobox, which represents the portal or entrance.&lt;br /&gt;
&lt;br /&gt;
A few comments/thoughts/suggestions:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Should I remove spider markers?&amp;quot; If you mean the red bridge thing, I&#039;d keep them as they are a nice landmark that can help players navigate or double check where they between the map and in-game. Aesthetically wise I also  like that they give a tiny illusion of &amp;quot;height&amp;quot; to the map :)&lt;br /&gt;
&lt;br /&gt;
* It&#039;s really good that you use a &amp;quot;flat color&amp;quot; design; as this usually compresses very well in either GIF or PNG formats. SO i&#039;d recommend to continue using that format and avoid grainy patterns or gradients if yo uwant to get maximum quality at larger dimensions.&lt;br /&gt;
&lt;br /&gt;
* At 2048pixels (resize of your first upload) a PNG 24 will be ~500kb. However since you use flat colour, we can pick a PNG 8 format (256 colour palette), it retains maximum sharpness and the same image is then ~196kb. If I pick GIF it is ~255kb. In both cases smaller than a 24 bit image. I think the aesthetic you have right now is pretty ideal. You can still add more colours as long as it&#039;s not gradients it will compress extremely well in PNG 8 bit with very sharp lines. FOr this I used Photoshop -&amp;gt; Save for Web. For trivia, note that in GIF format I can also get it down to ~194kb by using the &amp;quot;Lossy&amp;quot; option at 20. This moves pixels around to help the compression algorithm, but at the same 2048px size in my examples above, it is very hard to notice (just a trick to your arsenal if you din&#039;t know about it).&lt;br /&gt;
&lt;br /&gt;
* Colour wise you&#039;ve obviously got a feel for it, as you picked rather harmonious colours.Perhaps you could make the POI icons brighter so they sort of &amp;quot;pop&amp;quot; from the background? (same tint, but brighter). Minor thing though.&lt;br /&gt;
&lt;br /&gt;
* I would remove the thick black outer edge. The reason for that is that it will make it easier to fit into a nice template. As it will almost certainly fit into a square box somewhere, the content of the map will gain more pixel space. A second reason is that if you really want it for aesthetic reasons, we can easily add such a border through css (&amp;lt;span style=&amp;quot;display:inline-block;border:3px solid #000; border-radius:5px; background:#eee;padding:2px 5px;&amp;quot;&amp;gt;with border and border-radius&amp;lt;/span&amp;gt;) to the container, while reducing the image size further.&lt;br /&gt;
&lt;br /&gt;
* I think it would be best to keep the notes into the dungeon article, otherwise it will be difficult to update. This will reduce the map file size further, and potentially let you zoom the map a little more within the image. &#039;&#039;&#039;edit&#039;&#039;&#039; [http://imgur.com/TgVY2Mk Here is a 1024px resize, without notes and border] this would be ideal to fit in the &amp;quot;MAP infobox&amp;quot; template, let me know what you think. The idea is that the notes is best left in the article body text.&lt;br /&gt;
&lt;br /&gt;
I will continue discussion in [[Dungeon Template]] as it is relevant to the dungeon pages specifically. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:30, 8 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hi Notus, can I use the [http://imgur.com/TgVY2Mk example] &amp;quot;squared&amp;quot; image I mentioned earlier in the Myco Cave dungeon, in order to get a feel for the page and tweak the [[Template:MAP infobox]]? Also to get a feel for the image dimensions, at thumb and full size. We can replace it later with the ones you&#039;ve finished. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:21, 10 October 2014 (CDT)&lt;br /&gt;
:Sure, go ahead.&lt;br /&gt;
&lt;br /&gt;
==Serbule Town Map?==&lt;br /&gt;
&lt;br /&gt;
Hi Notus.. I had an idea earlier that just came to mind.. it may be a fun project? Just throwing it out there in case you like it: for new players I think it would be great on the [[Serbule]] page to have a zoomed-in map of exclusively the town. Because the map itself is very innacurate and low res zooming it as a base for placing NPC icons doesn&#039;t work well (I tried in Photoshop and it looks terrible). You could do it also in the &amp;quot;Super Nintendo&amp;quot; style ;) that outlines the town walls, buildings, well, fountain,.. and then you could have mainly the NPC icons on there with their names.&lt;br /&gt;
&lt;br /&gt;
This would be just for Serbule Keep which is the first large town for new players, as the other towns/castle are quite small in comparison (as of the alpha). We could have both the zone map, and the town map in a side &amp;quot;infobox&amp;quot; [[Goblin Dungeon|similarly to how we have two images in the infobox of Goblin Dungeon]].&lt;br /&gt;
&lt;br /&gt;
TLDR something like a &amp;quot;Serbule Keep map&amp;quot;. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 09:20, 10 October 2014 (CDT)&lt;br /&gt;
: I love the idea.  I&#039;m finishing up two other maps at the moment, then I&#039;ll start on that one. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 10:19, 10 October 2014 (CDT)&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=2943</id>
		<title>User talk:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=2943"/>
		<updated>2014-10-10T15:19:20Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Serbule Town Map? */ Replied to Gorgonzola&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Advanced Abilities==&lt;br /&gt;
Hi Notus, regarding the Myconian update, when you add a Training section to the NPC, could you also copy/paste the abilities to the relevant Skill page, in a &amp;quot;Advanced Abilities&amp;quot; section? See [[Skill Template]]. Don&#039;t worry about documenting it in detail, if you just copy/paste the list that gets us started, so we know which NPC to go to (from the relevant skill page), and we can detail this advanced abilities table at a later time. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Where to Detail Recipes==&lt;br /&gt;
Also in light of yesterday&#039;s in-game chat, I suppose it makes sense that we add all Recipes likewise to the Cooking , Carpentry, and other relevant skills. So if a player looks up cooking, all recipes would be there. It might be long.. but I don&#039;t see another solution. If they all are in the relevant crafting skill, then we can sort by NPC, or by level which is interesting (ie. see closest upgrade recipes, across any NPCs or other sources). So both Combat abilities and Recipes are like a mini TOC in the NPC pages, and the details are in the relevant skill page. Maybe we can find later a way to use # hash tag links to jump to the part of the table that is relevant to the NPC. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Notification System==&lt;br /&gt;
Hi Notus, could you reply to this comment with a single indent (&amp;quot;:&amp;quot;) (see [http://www.mediawiki.org/wiki/Help:Talk_pages#Editing_conventions_on_talk_pages Using Talk Pages]). I would like to find out whether commenting (with the indents) sends a notification, even though you are posting on your own Talk Page. I suspect that it won&#039;t, as that is a feature in Wikipedia that requires some other extension. But I&#039;m not sure yet. Thanks. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 08:47, 6 October 2014 (CDT)&lt;br /&gt;
:Testing the reply function.  Just about done the map (doing three different versions).  Thanks --[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:33, 6 October 2014 (CDT)&lt;br /&gt;
::Awesome thank you. I confirm it doesn&#039;t work. I just refreshed the page recently and there wasn&#039;t any. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 19:49, 6 October 2014 (CDT)&lt;br /&gt;
::: Interestingly, I got a notification from both your comments.--[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:56, 6 October 2014 (CDT)&lt;br /&gt;
:::: Yup, because it is on your own Talk page. But if I were to reply to you on another talk page, you won&#039;t get a notif. (not without some other extensions installed in the wiki). (so I saw your reply here in Recent Changes, but didn&#039;t get notified). --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 20:58, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== NPC Shop Icons ==&lt;br /&gt;
&lt;br /&gt;
Hi guys. I think the basic Shop icons templating is ready for use. See [[NPC Template]] and [[Item Icons Guide]]. Many icons are reused in-game so a lot of items in shop listings should be covered. We will just add icons over time whenever the fancy arise :) I have some ideas to make it easier to create those shop listings (with a little script).. but for now that&#039;s how it works. IF you somehow want more data on the shop, msg me in-game (Gorgonzola), or post on my page, or post on the [[Talk:NPC Template]] I should see it. Currently you can see one idea for Lucky Belt is I used a ABBR tag to put the skills in the tooltip. There&#039;s always compromises to be made, I think icons make the shop list easier to scan, and is worth the extra space. Having those icons also gives us other possibilities, for example see [[Sword#Equipment]]. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:31, 6 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Myconian Cave Map ==&lt;br /&gt;
&lt;br /&gt;
Hi Notus, you seemed to start a discussion in your User page but I think it would be rude of me to edit your User page so I&#039;ll comment in the Talk page ;) -- The map is excellent. Realy nice, I didn&#039;t expect that you&#039;d make icons for the various points of interest either. Very cool. (Hmm since I&#039;m at &amp;quot;level 0&amp;quot; I &#039;m going to use slightly fancier formatting than the indents below)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update&#039;&#039;&#039;: I went ahead and updated the MAP infobox template so we have at least something ready. So atm the idea is that the template auto-generate the map filename (for consistency), see [[Myconian Cave]] for example. Filename is in the format &amp;quot;Dungeon Name (map).png&amp;quot; (unless a custom filename is passed to the template). Then a second image is displayed at the bottom of the MAP infobox, which represents the portal or entrance.&lt;br /&gt;
&lt;br /&gt;
A few comments/thoughts/suggestions:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Should I remove spider markers?&amp;quot; If you mean the red bridge thing, I&#039;d keep them as they are a nice landmark that can help players navigate or double check where they between the map and in-game. Aesthetically wise I also  like that they give a tiny illusion of &amp;quot;height&amp;quot; to the map :)&lt;br /&gt;
&lt;br /&gt;
* It&#039;s really good that you use a &amp;quot;flat color&amp;quot; design; as this usually compresses very well in either GIF or PNG formats. SO i&#039;d recommend to continue using that format and avoid grainy patterns or gradients if yo uwant to get maximum quality at larger dimensions.&lt;br /&gt;
&lt;br /&gt;
* At 2048pixels (resize of your first upload) a PNG 24 will be ~500kb. However since you use flat colour, we can pick a PNG 8 format (256 colour palette), it retains maximum sharpness and the same image is then ~196kb. If I pick GIF it is ~255kb. In both cases smaller than a 24 bit image. I think the aesthetic you have right now is pretty ideal. You can still add more colours as long as it&#039;s not gradients it will compress extremely well in PNG 8 bit with very sharp lines. FOr this I used Photoshop -&amp;gt; Save for Web. For trivia, note that in GIF format I can also get it down to ~194kb by using the &amp;quot;Lossy&amp;quot; option at 20. This moves pixels around to help the compression algorithm, but at the same 2048px size in my examples above, it is very hard to notice (just a trick to your arsenal if you din&#039;t know about it).&lt;br /&gt;
&lt;br /&gt;
* Colour wise you&#039;ve obviously got a feel for it, as you picked rather harmonious colours.Perhaps you could make the POI icons brighter so they sort of &amp;quot;pop&amp;quot; from the background? (same tint, but brighter). Minor thing though.&lt;br /&gt;
&lt;br /&gt;
* I would remove the thick black outer edge. The reason for that is that it will make it easier to fit into a nice template. As it will almost certainly fit into a square box somewhere, the content of the map will gain more pixel space. A second reason is that if you really want it for aesthetic reasons, we can easily add such a border through css (&amp;lt;span style=&amp;quot;display:inline-block;border:3px solid #000; border-radius:5px; background:#eee;padding:2px 5px;&amp;quot;&amp;gt;with border and border-radius&amp;lt;/span&amp;gt;) to the container, while reducing the image size further.&lt;br /&gt;
&lt;br /&gt;
* I think it would be best to keep the notes into the dungeon article, otherwise it will be difficult to update. This will reduce the map file size further, and potentially let you zoom the map a little more within the image. &#039;&#039;&#039;edit&#039;&#039;&#039; [http://imgur.com/TgVY2Mk Here is a 1024px resize, without notes and border] this would be ideal to fit in the &amp;quot;MAP infobox&amp;quot; template, let me know what you think. The idea is that the notes is best left in the article body text.&lt;br /&gt;
&lt;br /&gt;
I will continue discussion in [[Dungeon Template]] as it is relevant to the dungeon pages specifically. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:30, 8 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hi Notus, can I use the [http://imgur.com/TgVY2Mk example] &amp;quot;squared&amp;quot; image I mentioned earlier in the Myco Cave dungeon, in order to get a feel for the page and tweak the [[Template:MAP infobox]]? Also to get a feel for the image dimensions, at thumb and full size. We can replace it later with the ones you&#039;ve finished. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 05:21, 10 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Serbule Town Map?==&lt;br /&gt;
&lt;br /&gt;
Hi Notus.. I had an idea earlier that just came to mind.. it may be a fun project? Just throwing it out there in case you like it: for new players I think it would be great on the [[Serbule]] page to have a zoomed-in map of exclusively the town. Because the map itself is very innacurate and low res zooming it as a base for placing NPC icons doesn&#039;t work well (I tried in Photoshop and it looks terrible). You could do it also in the &amp;quot;Super Nintendo&amp;quot; style ;) that outlines the town walls, buildings, well, fountain,.. and then you could have mainly the NPC icons on there with their names.&lt;br /&gt;
&lt;br /&gt;
This would be just for Serbule Keep which is the first large town for new players, as the other towns/castle are quite small in comparison (as of the alpha). We could have both the zone map, and the town map in a side &amp;quot;infobox&amp;quot; [[Goblin Dungeon|similarly to how we have two images in the infobox of Goblin Dungeon]].&lt;br /&gt;
&lt;br /&gt;
TLDR something like a &amp;quot;Serbule Keep map&amp;quot;. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 09:20, 10 October 2014 (CDT)&lt;br /&gt;
: I love the idea.  I&#039;m finishing up two other maps at the moment, then I&#039;ll start on that one. [[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 10:19, 10 October 2014 (CDT)&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2906</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2906"/>
		<updated>2014-10-10T02:20:04Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Updated user page for self.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
&lt;br /&gt;
== To-Do List ==&lt;br /&gt;
:- Add references to Council Lands page, and finish all the write-ups.&lt;br /&gt;
:- Update Myconian Cave map and post.&lt;br /&gt;
:- Finish mapping all other dungeons, from easiest to hardest.  I can&#039;t currently get through Kur Tower, so it will be last.&lt;br /&gt;
[[File:NotusMycoSmaller.png|center|1000x1000px||perhaps now...]]&lt;br /&gt;
&amp;lt;!-- IGNORE THIS: [[File:NotusMycoSmaller.png|center||perhaps now...]]  --&amp;gt;&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Council_Lands&amp;diff=2905</id>
		<title>Council Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Council_Lands&amp;diff=2905"/>
		<updated>2014-10-10T02:17:27Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: I don&amp;#039;t seem to be able to add &amp;lt;ref&amp;gt; message here &amp;lt;/ref&amp;gt; tags in more than one section.  This seems to break everything for some reason.  Will investigate after sleep.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Council Lands are a civilization located on the continent of Alharth.&lt;br /&gt;
Verta, an Elven country, shares a border with the Council Lands.&lt;br /&gt;
=Etymology=&lt;br /&gt;
=History=&lt;br /&gt;
:The Council Lands were created in Alharth after a group of thirteen wizards known as The Council of Thirteen&amp;quot; conquered the region over a thousand years ago. After displacing most of the native populations into neighboring countries through various wars, the Council Lands experienced centuries of peace.  At some point during this time, five members of &amp;quot;The Council of Thirteen&amp;quot; were banished from Alharth and the Council Lands.  &amp;quot;the Council of Thirteen&amp;quot; renamed itself &amp;quot;The Council of Eight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Throughout One hundred and three years, &amp;quot;The Council of Eight&amp;quot; thrived and occasionally replaced members.  After Torsager the Regent retired, the Council chose to end recruitment of replacement members.  &amp;quot;The Council of Eight&amp;quot; became &amp;quot;The Council of Five.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:In recent times, &amp;quot;The Council of Five&amp;quot; renamed themselves &amp;quot;The Council.&amp;quot; Four members of the Council remain, although conflicting material suggests there may actually be five.  While the surviving wizards live in seclusion in the city of [[Statehelm]], the Council Lands have thrived under the control of local leaders.&lt;br /&gt;
&lt;br /&gt;
=Geography=&lt;br /&gt;
==Serbule==&lt;br /&gt;
:The town of [[Serbule]] was established in the far east of the Council Lands. The town was created as a refugee town for Elves after the Elven city of Dwyndarre was destroyed.  While most of the population is Elven, some Humans remain to act on wishes of the Council.  Retired Praetor [[Nelson Ballard]] watches over the residents from the fortress at the western end of the town. He works alongside [[Sir Coth]], the town Sheriff.&lt;br /&gt;
&lt;br /&gt;
:[[Serbule]] itself is a typical Council town, mostly wooden buildings surrounded by a stone wall.  The town is surrounded by a shallow moat which connects with a nearby lake.  Six guard towers stand watch over the town, and a Council fortress takes up the Southern end of the town.  Serbule has two gates, the main gate to the east, and a secondary gate to the north, by the town&#039;s stables.&lt;br /&gt;
&lt;br /&gt;
:The northern half of the town of Serbule is populated by merchants and craftsman, while the southern end is holds the town&#039;s famous windmill.  Housing construction is expected to start in this part of town in the upcoming months.&lt;br /&gt;
&lt;br /&gt;
:The region around Serbule is lightly forested, with heavier forests to the north and south of the region. A few lakes are situated in the area around the town itself. The western edge of the region turns mountainous, as does the southern half.  Council built cobblestone paths wind throughout the landscape of the region.  Leaving through Serbule&#039;s north gate, travelers can reach Eltibule, or charter a ship to the island of Sun Vale.&lt;br /&gt;
&lt;br /&gt;
:Explorers traveling west of Serbule can find themselves at the old [[Serbule Crypt]], which is rumored to be haunted.  Another point of interest in the west are two large stone hands jutting up from the rocky hills.  These are the remains of a large statue that once stood in the area, now buried.  &lt;br /&gt;
&lt;br /&gt;
:- The Chortling Beaver Inn is a popular meeting place in town&amp;lt;ref&amp;gt;Lore item on the wall of the inn.&amp;lt;/ref&amp;gt;, the proprietor [[Fainor]] is an excellent chef.&lt;br /&gt;
&lt;br /&gt;
==Eltibule==&lt;br /&gt;
==Kur Mountains==&lt;br /&gt;
==Sun Vale==&lt;br /&gt;
: While the island [[Sun Vale]] resides on is still part of the Council Lands, you wouldn&#039;t know it looking at the area. A few roads and crumbling buildings are all that is left of the Council&#039;s presence. A few trolls have taken up residence in these ruins. Sun Vale itself is a fertile valley on an otherwise uninhabitable rocky island.  The island is located between the Council Lands and the neighboring Elven nation of Verta.  Ships from Serbule dock at the beaches to the southern end of the island.&lt;br /&gt;
&lt;br /&gt;
:- A large tree grows in Sun Vale, which provides a good landmark.&lt;br /&gt;
==Raksasha Lands==&lt;br /&gt;
:- Not much is known of the Raksasha Lands.  The areas is said to be a rocky and arid desert. &lt;br /&gt;
==Other Lands==&lt;br /&gt;
:- [[Fallowglade]] is a town populated by Humans, Elves, and Rakshasa.&lt;br /&gt;
:- [[Statehelm]] is a city serving as the seat of the Council.&lt;br /&gt;
:- [[Halvue]] is a mid-sized town in the Council Lands.&lt;br /&gt;
:- Sinoca is a poverty plagued town located near Halvue.&lt;br /&gt;
:- Dwyndarre is a former Elven city, now destroyed. &lt;br /&gt;
=Demographics=&lt;br /&gt;
==Population==&lt;br /&gt;
==Humans==&lt;br /&gt;
:- Humans are extremely social beings and feel loneliness more than other races.&lt;br /&gt;
==Elves==&lt;br /&gt;
:- Elves are obsessively clean.&lt;br /&gt;
:- Elves view most laws and rules created by the Council as barbaric.&lt;br /&gt;
:- Elves have a longer lifespan than Humans.&lt;br /&gt;
&lt;br /&gt;
==Rakshasa==&lt;br /&gt;
:- [[Rakshasa]] are not native to Alharth, but they claim to be. &lt;br /&gt;
:- The Rakshasa are &amp;quot;old friends&amp;quot; of the demons serving [[Berelius]].  These demons do not want to alert the Rakshasa of their presence in the Council Lands.&lt;br /&gt;
==Fairies==&lt;br /&gt;
:- Fairies can be burned by cold iron. &amp;lt;!-- &amp;lt;ref Mentioned by Taidon in Small Talk&amp;lt;/ref&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dwarves==&lt;br /&gt;
==Goblins==&lt;br /&gt;
==Fae==&lt;br /&gt;
==Orcs==&lt;br /&gt;
==Trolls==&lt;br /&gt;
==Myconians==&lt;br /&gt;
: The [[Myconian]] race has lived in the Council Lands for many years in secret.  Myconians are mainly cave dwellers and keep to themselves in their local enclaves.  Myconians absorb energy from glowing blue mushrooms called amanita gloria.  Their bodies turn this energy into Myconian Jelly, which they excrete from their bodies.  The excess Myconian Jelly is stored in large cylindrical mushrooms alongside Sporelings, the future generations of Myconians.  In recent times, the Myconians of [[Serbule]] have mastered the art of taming Garden-Tenders.  Myconians measure time in Moon cycles and seasons.&lt;br /&gt;
&lt;br /&gt;
: A being named [[General Lavorel]] traveled to the home of the pod of Myconians living in the [[Myconian Cave]] in [[Serbule]] 31 of their moon cycles ago, during his search for the being called Davlos.  This being taught the Myconians to use their hallucination spores to communicate with humans.  Lavorel stayed with the Myconians and taught them about human society for five moon cycles before leaving.&lt;br /&gt;
&lt;br /&gt;
: The [[Myconian Cave]] Myconians accepted his teachings and began to worship [[General Lavorel]] as if he were a god.  Before leaving, Lavorel enhanced the abilities of two Myconians, [[Tremor]] and [[Tidal]].  The Myconian Cave is currently in a conflict between Tidal&#039;s forces and the Myconians who support the peaceful methods practiced by [[Mu]], [[Voo]], [[Way]], and [[Jaw]].&lt;br /&gt;
&lt;br /&gt;
:The Myconians are trying to adapt to the human concepts of trade and ownership.  Some are experiencing difficulty with the concepts.&lt;br /&gt;
&lt;br /&gt;
==Mantis?==&lt;br /&gt;
The Manis species has only recently gained sentience. They have taken it upon themselves to learn the culture of the Council Lands.  It seems that some Mantises have developed Psychic abilities, including the ability to wipe the minds of elves.&lt;br /&gt;
&lt;br /&gt;
==Indigenous Species==&lt;br /&gt;
====The Crone Council====&lt;br /&gt;
: The Crones are a race native to Alharth.  When the Council took power and established the Council Lands, the Crones were expunged.  In recent times, the Crones have returned to their homeland in hopes of reclaiming it.  The &amp;quot;Crone Council&amp;quot; is the name given to the returning group.&lt;br /&gt;
&lt;br /&gt;
: - Crones are viewed as ugly and repulsive by most Elves and Humans.&lt;br /&gt;
: - Crones dislike the consumption of raw meat.&lt;br /&gt;
: - The demon [[Tok of the Eighth Pod]] suggested in a letter that the Crones could make good allies.&lt;br /&gt;
=Religion=&lt;br /&gt;
: Residents of the Council Lands worship 37 deities.  Each deity is associated with various natural phenomena.  While some deities are thought to have created their associated phenomena, others perform more minor tasks.  It is believed that the deities are sentient and can manifest themselves in physical forms.&lt;br /&gt;
&lt;br /&gt;
:- [[Tok of the Eighth Pod]] suggests that the deities are simply nature spirits.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Deity&lt;br /&gt;
!Association&lt;br /&gt;
!Actions&lt;br /&gt;
|-&lt;br /&gt;
| Norala || Goddess of Hunts || Spreads a specific magical disease.&lt;br /&gt;
|-&lt;br /&gt;
| Irhetsu || God of the Winds || Controls the Winds.&lt;br /&gt;
|}&lt;br /&gt;
=Myths=&lt;br /&gt;
====The Gorgon====&lt;br /&gt;
:The Gorgon is a mythological creature mentioned in folktales and old books.&lt;br /&gt;
:One such book found in the town of Serbule, The Wasted Wishes, tells the story of a girl&#039;s encounter with a Gorgon.  The Gorgon in the story grants three wishes to the girl, Leeka, before vanishing after filling the room with smoke.  The Gorgon in The Wasted Wishes is sentient, and seems to enjoy playing with how wishes are fulfilled.&lt;br /&gt;
====Autumn Felling====&lt;br /&gt;
: The Legend of the Autumn Felling tells of a day when over half the population of Elves in Alharth dropped dead.  It is unknown whether or not this tragic tale actually occurred.&lt;br /&gt;
====Garden Mystics====&lt;br /&gt;
Garden Mystics are ancient elves who have mastered the art of growing unnatural vegetables.  It is rumored they can grow Fey Potatoes.&lt;br /&gt;
&lt;br /&gt;
=Government=&lt;br /&gt;
: The Council Lands are ruled by the Council, a group of five wizards.  The Council members have not been seen in years, but reside in the city of [[Statehelm]].&lt;br /&gt;
====Council Decrees====&lt;br /&gt;
:Council representatives can issue Council Decrees after approval from [[Statehelm]].  As a result, the threat of a Council Decree carries weight among the populace of the Council Lands.&lt;br /&gt;
&lt;br /&gt;
:Examples of Council Decrees:&lt;br /&gt;
:- Selenia Lovefoot was declared a Foe of Alharth and banished from the Council Lands.  Her family was allowed to remain in the country, but their home and possessions were put up for auction in [[Serbule]].&lt;br /&gt;
:- Five members of &amp;quot;The Council of Thirteen&amp;quot; were banished from Alharth.  The decree declared it illegal to speak the names of the banished out-loud.&lt;br /&gt;
====Known Policies and Laws====&lt;br /&gt;
:- [[Statehelm]] has recently installed a sex-changing machine designed to deal with homosexuality, which seems to be looked down upon by the Council.&lt;br /&gt;
:- Some Council Representatives charge non-humans taxes, such as in the city of [[Halvue]].&lt;br /&gt;
:- The Council has decreed that Elves are unable to feel emotions.&lt;br /&gt;
&lt;br /&gt;
=Economy=&lt;br /&gt;
: Council-Stamps (or just &amp;quot;Councils&amp;quot;) are the basic currency issued by The Council.  Walls are worth a tenth of a Council, and Screeds are worth 20 Councils. - &amp;quot;The Chortling Beaver&#039;s First Screed&amp;quot;  &lt;br /&gt;
: All known vendors accept Councils.&lt;br /&gt;
=Infrastructure=&lt;br /&gt;
=Science and Arcane Arts=&lt;br /&gt;
:Science and Magic run amuck in the Council Lands.  Sometimes, the two are combined.  One such example is the modern Stargazer device.  The lenses used have been enchanted to allow viewing of the starts even during the day.&lt;br /&gt;
==Technology==&lt;br /&gt;
==Magic==&lt;br /&gt;
:-Most residents of The Council Lands are unaware of other planes of existence and simply refer to anyone from one as a &amp;quot;Demon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Culture=&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
:-Citizens of The Council Lands often mistake Alharth as being the name for the entire world.&lt;br /&gt;
:- Alharth is the second largest of the nine continents.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Council_Lands&amp;diff=2904</id>
		<title>Council Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Council_Lands&amp;diff=2904"/>
		<updated>2014-10-10T02:09:10Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Fairies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Council Lands are a civilization located on the continent of Alharth.&lt;br /&gt;
Verta, an Elven country, shares a border with the Council Lands.&lt;br /&gt;
=Etymology=&lt;br /&gt;
=History=&lt;br /&gt;
:The Council Lands were created in Alharth after a group of thirteen wizards known as The Council of Thirteen&amp;quot; conquered the region over a thousand years ago. After displacing most of the native populations into neighboring countries through various wars, the Council Lands experienced centuries of peace.  At some point during this time, five members of &amp;quot;The Council of Thirteen&amp;quot; were banished from Alharth and the Council Lands.  &amp;quot;the Council of Thirteen&amp;quot; renamed itself &amp;quot;The Council of Eight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Throughout One hundred and three years, &amp;quot;The Council of Eight&amp;quot; thrived and occasionally replaced members.  After Torsager the Regent retired, the Council chose to end recruitment of replacement members.  &amp;quot;The Council of Eight&amp;quot; became &amp;quot;The Council of Five.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:In recent times, &amp;quot;The Council of Five&amp;quot; renamed themselves &amp;quot;The Council.&amp;quot; Four members of the Council remain, although conflicting material suggests there may actually be five.  While the surviving wizards live in seclusion in the city of [[Statehelm]], the Council Lands have thrived under the control of local leaders.&lt;br /&gt;
&lt;br /&gt;
=Geography=&lt;br /&gt;
==Serbule==&lt;br /&gt;
:The town of [[Serbule]] was established in the far east of the Council Lands. The town was created as a refugee town for Elves after the Elven city of Dwyndarre was destroyed.  While most of the population is Elven, some Humans remain to act on wishes of the Council.  Retired Praetor [[Nelson Ballard]] watches over the residents from the fortress at the western end of the town. He works alongside [[Sir Coth]], the town Sheriff.&lt;br /&gt;
&lt;br /&gt;
:[[Serbule]] itself is a typical Council town, mostly wooden buildings surrounded by a stone wall.  The town is surrounded by a shallow moat which connects with a nearby lake.  Six guard towers stand watch over the town, and a Council fortress takes up the Southern end of the town.  Serbule has two gates, the main gate to the east, and a secondary gate to the north, by the town&#039;s stables.&lt;br /&gt;
&lt;br /&gt;
:The northern half of the town of Serbule is populated by merchants and craftsman, while the southern end is holds the town&#039;s famous windmill.  Housing construction is expected to start in this part of town in the upcoming months.&lt;br /&gt;
&lt;br /&gt;
:The region around Serbule is lightly forested, with heavier forests to the north and south of the region. A few lakes are situated in the area around the town itself. The western edge of the region turns mountainous, as does the southern half.  Council built cobblestone paths wind throughout the landscape of the region.  Leaving through Serbule&#039;s north gate, travelers can reach Eltibule, or charter a ship to the island of Sun Vale.&lt;br /&gt;
&lt;br /&gt;
:Explorers traveling west of Serbule can find themselves at the old [[Serbule Crypt]], which is rumored to be haunted.  Another point of interest in the west are two large stone hands jutting up from the rocky hills.  These are the remains of a large statue that once stood in the area, now buried.  &lt;br /&gt;
&lt;br /&gt;
:- The Chortling Beaver Inn is a popular meeting place in town&amp;lt;ref&amp;gt;Lore item on the wall of the inn.&amp;lt;/ref&amp;gt;, the proprietor [[Fainor]] is an excellent chef.&lt;br /&gt;
&lt;br /&gt;
==Eltibule==&lt;br /&gt;
==Kur Mountains==&lt;br /&gt;
==Sun Vale==&lt;br /&gt;
: While the island [[Sun Vale]] resides on is still part of the Council Lands, you wouldn&#039;t know it looking at the area. A few roads and crumbling buildings are all that is left of the Council&#039;s presence. A few trolls have taken up residence in these ruins. Sun Vale itself is a fertile valley on an otherwise uninhabitable rocky island.  The island is located between the Council Lands and the neighboring Elven nation of Verta.  Ships from Serbule dock at the beaches to the southern end of the island.&lt;br /&gt;
&lt;br /&gt;
:- A large tree grows in Sun Vale, which provides a good landmark.&lt;br /&gt;
==Raksasha Lands==&lt;br /&gt;
:- Not much is known of the Raksasha Lands.  The areas is said to be a rocky and arid desert. &lt;br /&gt;
==Other Lands==&lt;br /&gt;
:- [[Fallowglade]] is a town populated by Humans, Elves, and Rakshasa.&lt;br /&gt;
:- [[Statehelm]] is a city serving as the seat of the Council.&lt;br /&gt;
:- [[Halvue]] is a mid-sized town in the Council Lands.&lt;br /&gt;
:- Sinoca is a poverty plagued town located near Halvue.&lt;br /&gt;
:- Dwyndarre is a former Elven city, now destroyed. &lt;br /&gt;
=Demographics=&lt;br /&gt;
==Population==&lt;br /&gt;
==Humans==&lt;br /&gt;
:- Humans are extremely social beings and feel loneliness more than other races.&lt;br /&gt;
==Elves==&lt;br /&gt;
:- Elves are obsessively clean.&lt;br /&gt;
:- Elves view most laws and rules created by the Council as barbaric.&lt;br /&gt;
:- Elves have a longer lifespan than Humans.&lt;br /&gt;
&lt;br /&gt;
==Rakshasa==&lt;br /&gt;
:- [[Rakshasa]] are not native to Alharth, but they claim to be. &lt;br /&gt;
:- The Rakshasa are &amp;quot;old friends&amp;quot; of the demons serving [[Berelius]].  These demons do not want to alert the Rakshasa of their presence in the Council Lands.&lt;br /&gt;
==Fairies==&lt;br /&gt;
:- Fairies can be burned by cold iron.&amp;lt;ref Mentioned by [[Taidon]] in Small Talk&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dwarves==&lt;br /&gt;
==Goblins==&lt;br /&gt;
==Fae==&lt;br /&gt;
==Orcs==&lt;br /&gt;
==Trolls==&lt;br /&gt;
==Myconians==&lt;br /&gt;
: The [[Myconian]] race has lived in the Council Lands for many years in secret.  Myconians are mainly cave dwellers and keep to themselves in their local enclaves.  Myconians absorb energy from glowing blue mushrooms called amanita gloria.  Their bodies turn this energy into Myconian Jelly, which they excrete from their bodies.  The excess Myconian Jelly is stored in large cylindrical mushrooms alongside Sporelings, the future generations of Myconians.  In recent times, the Myconians of [[Serbule]] have mastered the art of taming Garden-Tenders.  Myconians measure time in Moon cycles and seasons.&lt;br /&gt;
&lt;br /&gt;
: A being named [[General Lavorel]] traveled to the home of the pod of Myconians living in the [[Myconian Cave]] in [[Serbule]] 31 of their moon cycles ago, during his search for the being called Davlos.  This being taught the Myconians to use their hallucination spores to communicate with humans.  Lavorel stayed with the Myconians and taught them about human society for five moon cycles before leaving.&lt;br /&gt;
&lt;br /&gt;
: The [[Myconian Cave]] Myconians accepted his teachings and began to worship [[General Lavorel]] as if he were a god.  Before leaving, Lavorel enhanced the abilities of two Myconians, [[Tremor]] and [[Tidal]].  The Myconian Cave is currently in a conflict between Tidal&#039;s forces and the Myconians who support the peaceful methods practiced by [[Mu]], [[Voo]], [[Way]], and [[Jaw]].&lt;br /&gt;
&lt;br /&gt;
:The Myconians are trying to adapt to the human concepts of trade and ownership.  Some are experiencing difficulty with the concepts.&lt;br /&gt;
&lt;br /&gt;
==Mantis?==&lt;br /&gt;
The Manis species has only recently gained sentience. They have taken it upon themselves to learn the culture of the Council Lands.  It seems that some Mantises have developed Psychic abilities, including the ability to wipe the minds of elves.&lt;br /&gt;
&lt;br /&gt;
==Indigenous Species==&lt;br /&gt;
====The Crone Council====&lt;br /&gt;
: The Crones are a race native to Alharth.  When the Council took power and established the Council Lands, the Crones were expunged.  In recent times, the Crones have returned to their homeland in hopes of reclaiming it.  The &amp;quot;Crone Council&amp;quot; is the name given to the returning group.&lt;br /&gt;
&lt;br /&gt;
: - Crones are viewed as ugly and repulsive by most Elves and Humans.&lt;br /&gt;
: - Crones dislike the consumption of raw meat.&lt;br /&gt;
: - The demon [[Tok of the Eighth Pod]] suggested in a letter that the Crones could make good allies.&lt;br /&gt;
=Religion=&lt;br /&gt;
: Residents of the Council Lands worship 37 deities.  Each deity is associated with various natural phenomena.  While some deities are thought to have created their associated phenomena, others perform more minor tasks.  It is believed that the deities are sentient and can manifest themselves in physical forms.&lt;br /&gt;
&lt;br /&gt;
:- [[Tok of the Eighth Pod]] suggests that the deities are simply nature spirits.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Deity&lt;br /&gt;
!Association&lt;br /&gt;
!Actions&lt;br /&gt;
|-&lt;br /&gt;
| Norala || Goddess of Hunts || Spreads a specific magical disease.&lt;br /&gt;
|-&lt;br /&gt;
| Irhetsu || God of the Winds || Controls the Winds.&lt;br /&gt;
|}&lt;br /&gt;
=Myths=&lt;br /&gt;
====The Gorgon====&lt;br /&gt;
:The Gorgon is a mythological creature mentioned in folktales and old books.&lt;br /&gt;
:One such book found in the town of Serbule, The Wasted Wishes, tells the story of a girl&#039;s encounter with a Gorgon.  The Gorgon in the story grants three wishes to the girl, Leeka, before vanishing after filling the room with smoke.  The Gorgon in The Wasted Wishes is sentient, and seems to enjoy playing with how wishes are fulfilled.&lt;br /&gt;
====Autumn Felling====&lt;br /&gt;
: The Legend of the Autumn Felling tells of a day when over half the population of Elves in Alharth dropped dead.  It is unknown whether or not this tragic tale actually occurred.&lt;br /&gt;
====Garden Mystics====&lt;br /&gt;
Garden Mystics are ancient elves who have mastered the art of growing unnatural vegetables.  It is rumored they can grow Fey Potatoes.&lt;br /&gt;
&lt;br /&gt;
=Government=&lt;br /&gt;
: The Council Lands are ruled by the Council, a group of five wizards.  The Council members have not been seen in years, but reside in the city of [[Statehelm]].&lt;br /&gt;
====Council Decrees====&lt;br /&gt;
:Council representatives can issue Council Decrees after approval from [[Statehelm]].  As a result, the threat of a Council Decree carries weight among the populace of the Council Lands.&lt;br /&gt;
&lt;br /&gt;
:Examples of Council Decrees:&lt;br /&gt;
:- Selenia Lovefoot was declared a Foe of Alharth and banished from the Council Lands.  Her family was allowed to remain in the country, but their home and possessions were put up for auction in [[Serbule]].&lt;br /&gt;
:- Five members of &amp;quot;The Council of Thirteen&amp;quot; were banished from Alharth.  The decree declared it illegal to speak the names of the banished out-loud.&lt;br /&gt;
====Known Policies and Laws====&lt;br /&gt;
:- [[Statehelm]] has recently installed a sex-changing machine designed to deal with homosexuality, which seems to be looked down upon by the Council.&lt;br /&gt;
:- Some Council Representatives charge non-humans taxes, such as in the city of [[Halvue]].&lt;br /&gt;
:- The Council has decreed that Elves are unable to feel emotions.&lt;br /&gt;
&lt;br /&gt;
=Economy=&lt;br /&gt;
: Council-Stamps (or just &amp;quot;Councils&amp;quot;) are the basic currency issued by The Council.  Walls are worth a tenth of a Council, and Screeds are worth 20 Councils. - &amp;quot;The Chortling Beaver&#039;s First Screed&amp;quot;  &lt;br /&gt;
: All known vendors accept Councils.&lt;br /&gt;
=Infrastructure=&lt;br /&gt;
=Science and Arcane Arts=&lt;br /&gt;
:Science and Magic run amuck in the Council Lands.  Sometimes, the two are combined.  One such example is the modern Stargazer device.  The lenses used have been enchanted to allow viewing of the starts even during the day.&lt;br /&gt;
==Technology==&lt;br /&gt;
==Magic==&lt;br /&gt;
:-Most residents of The Council Lands are unaware of other planes of existence and simply refer to anyone from one as a &amp;quot;Demon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Culture=&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
:-Citizens of The Council Lands often mistake Alharth as being the name for the entire world.&lt;br /&gt;
:- Alharth is the second largest of the nine continents.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Council_Lands&amp;diff=2903</id>
		<title>Council Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Council_Lands&amp;diff=2903"/>
		<updated>2014-10-10T02:06:39Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Starting to add references, as this was requested.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Council Lands are a civilization located on the continent of Alharth.&lt;br /&gt;
Verta, an Elven country, shares a border with the Council Lands.&lt;br /&gt;
=Etymology=&lt;br /&gt;
=History=&lt;br /&gt;
:The Council Lands were created in Alharth after a group of thirteen wizards known as The Council of Thirteen&amp;quot; conquered the region over a thousand years ago. After displacing most of the native populations into neighboring countries through various wars, the Council Lands experienced centuries of peace.  At some point during this time, five members of &amp;quot;The Council of Thirteen&amp;quot; were banished from Alharth and the Council Lands.  &amp;quot;the Council of Thirteen&amp;quot; renamed itself &amp;quot;The Council of Eight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Throughout One hundred and three years, &amp;quot;The Council of Eight&amp;quot; thrived and occasionally replaced members.  After Torsager the Regent retired, the Council chose to end recruitment of replacement members.  &amp;quot;The Council of Eight&amp;quot; became &amp;quot;The Council of Five.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:In recent times, &amp;quot;The Council of Five&amp;quot; renamed themselves &amp;quot;The Council.&amp;quot; Four members of the Council remain, although conflicting material suggests there may actually be five.  While the surviving wizards live in seclusion in the city of [[Statehelm]], the Council Lands have thrived under the control of local leaders.&lt;br /&gt;
&lt;br /&gt;
=Geography=&lt;br /&gt;
==Serbule==&lt;br /&gt;
:The town of [[Serbule]] was established in the far east of the Council Lands. The town was created as a refugee town for Elves after the Elven city of Dwyndarre was destroyed.  While most of the population is Elven, some Humans remain to act on wishes of the Council.  Retired Praetor [[Nelson Ballard]] watches over the residents from the fortress at the western end of the town. He works alongside [[Sir Coth]], the town Sheriff.&lt;br /&gt;
&lt;br /&gt;
:[[Serbule]] itself is a typical Council town, mostly wooden buildings surrounded by a stone wall.  The town is surrounded by a shallow moat which connects with a nearby lake.  Six guard towers stand watch over the town, and a Council fortress takes up the Southern end of the town.  Serbule has two gates, the main gate to the east, and a secondary gate to the north, by the town&#039;s stables.&lt;br /&gt;
&lt;br /&gt;
:The northern half of the town of Serbule is populated by merchants and craftsman, while the southern end is holds the town&#039;s famous windmill.  Housing construction is expected to start in this part of town in the upcoming months.&lt;br /&gt;
&lt;br /&gt;
:The region around Serbule is lightly forested, with heavier forests to the north and south of the region. A few lakes are situated in the area around the town itself. The western edge of the region turns mountainous, as does the southern half.  Council built cobblestone paths wind throughout the landscape of the region.  Leaving through Serbule&#039;s north gate, travelers can reach Eltibule, or charter a ship to the island of Sun Vale.&lt;br /&gt;
&lt;br /&gt;
:Explorers traveling west of Serbule can find themselves at the old [[Serbule Crypt]], which is rumored to be haunted.  Another point of interest in the west are two large stone hands jutting up from the rocky hills.  These are the remains of a large statue that once stood in the area, now buried.  &lt;br /&gt;
&lt;br /&gt;
:- The Chortling Beaver Inn is a popular meeting place in town&amp;lt;ref&amp;gt;Lore item on the wall of the inn.&amp;lt;/ref&amp;gt;, the proprietor [[Fainor]] is an excellent chef.&lt;br /&gt;
&lt;br /&gt;
==Eltibule==&lt;br /&gt;
==Kur Mountains==&lt;br /&gt;
==Sun Vale==&lt;br /&gt;
: While the island [[Sun Vale]] resides on is still part of the Council Lands, you wouldn&#039;t know it looking at the area. A few roads and crumbling buildings are all that is left of the Council&#039;s presence. A few trolls have taken up residence in these ruins. Sun Vale itself is a fertile valley on an otherwise uninhabitable rocky island.  The island is located between the Council Lands and the neighboring Elven nation of Verta.  Ships from Serbule dock at the beaches to the southern end of the island.&lt;br /&gt;
&lt;br /&gt;
:- A large tree grows in Sun Vale, which provides a good landmark.&lt;br /&gt;
==Raksasha Lands==&lt;br /&gt;
:- Not much is known of the Raksasha Lands.  The areas is said to be a rocky and arid desert. &lt;br /&gt;
==Other Lands==&lt;br /&gt;
:- [[Fallowglade]] is a town populated by Humans, Elves, and Rakshasa.&lt;br /&gt;
:- [[Statehelm]] is a city serving as the seat of the Council.&lt;br /&gt;
:- [[Halvue]] is a mid-sized town in the Council Lands.&lt;br /&gt;
:- Sinoca is a poverty plagued town located near Halvue.&lt;br /&gt;
:- Dwyndarre is a former Elven city, now destroyed. &lt;br /&gt;
=Demographics=&lt;br /&gt;
==Population==&lt;br /&gt;
==Humans==&lt;br /&gt;
:- Humans are extremely social beings and feel loneliness more than other races.&lt;br /&gt;
==Elves==&lt;br /&gt;
:- Elves are obsessively clean.&lt;br /&gt;
:- Elves view most laws and rules created by the Council as barbaric.&lt;br /&gt;
:- Elves have a longer lifespan than Humans.&lt;br /&gt;
&lt;br /&gt;
==Rakshasa==&lt;br /&gt;
:- [[Rakshasa]] are not native to Alharth, but they claim to be. &lt;br /&gt;
:- The Rakshasa are &amp;quot;old friends&amp;quot; of the demons serving [[Berelius]].  These demons do not want to alert the Rakshasa of their presence in the Council Lands.&lt;br /&gt;
==Fairies==&lt;br /&gt;
:- Fairies can be burned by cold iron.&lt;br /&gt;
&lt;br /&gt;
==Dwarves==&lt;br /&gt;
==Goblins==&lt;br /&gt;
==Fae==&lt;br /&gt;
==Orcs==&lt;br /&gt;
==Trolls==&lt;br /&gt;
==Myconians==&lt;br /&gt;
: The [[Myconian]] race has lived in the Council Lands for many years in secret.  Myconians are mainly cave dwellers and keep to themselves in their local enclaves.  Myconians absorb energy from glowing blue mushrooms called amanita gloria.  Their bodies turn this energy into Myconian Jelly, which they excrete from their bodies.  The excess Myconian Jelly is stored in large cylindrical mushrooms alongside Sporelings, the future generations of Myconians.  In recent times, the Myconians of [[Serbule]] have mastered the art of taming Garden-Tenders.  Myconians measure time in Moon cycles and seasons.&lt;br /&gt;
&lt;br /&gt;
: A being named [[General Lavorel]] traveled to the home of the pod of Myconians living in the [[Myconian Cave]] in [[Serbule]] 31 of their moon cycles ago, during his search for the being called Davlos.  This being taught the Myconians to use their hallucination spores to communicate with humans.  Lavorel stayed with the Myconians and taught them about human society for five moon cycles before leaving.&lt;br /&gt;
&lt;br /&gt;
: The [[Myconian Cave]] Myconians accepted his teachings and began to worship [[General Lavorel]] as if he were a god.  Before leaving, Lavorel enhanced the abilities of two Myconians, [[Tremor]] and [[Tidal]].  The Myconian Cave is currently in a conflict between Tidal&#039;s forces and the Myconians who support the peaceful methods practiced by [[Mu]], [[Voo]], [[Way]], and [[Jaw]].&lt;br /&gt;
&lt;br /&gt;
:The Myconians are trying to adapt to the human concepts of trade and ownership.  Some are experiencing difficulty with the concepts.&lt;br /&gt;
&lt;br /&gt;
==Mantis?==&lt;br /&gt;
The Manis species has only recently gained sentience. They have taken it upon themselves to learn the culture of the Council Lands.  It seems that some Mantises have developed Psychic abilities, including the ability to wipe the minds of elves.&lt;br /&gt;
&lt;br /&gt;
==Indigenous Species==&lt;br /&gt;
====The Crone Council====&lt;br /&gt;
: The Crones are a race native to Alharth.  When the Council took power and established the Council Lands, the Crones were expunged.  In recent times, the Crones have returned to their homeland in hopes of reclaiming it.  The &amp;quot;Crone Council&amp;quot; is the name given to the returning group.&lt;br /&gt;
&lt;br /&gt;
: - Crones are viewed as ugly and repulsive by most Elves and Humans.&lt;br /&gt;
: - Crones dislike the consumption of raw meat.&lt;br /&gt;
: - The demon [[Tok of the Eighth Pod]] suggested in a letter that the Crones could make good allies.&lt;br /&gt;
=Religion=&lt;br /&gt;
: Residents of the Council Lands worship 37 deities.  Each deity is associated with various natural phenomena.  While some deities are thought to have created their associated phenomena, others perform more minor tasks.  It is believed that the deities are sentient and can manifest themselves in physical forms.&lt;br /&gt;
&lt;br /&gt;
:- [[Tok of the Eighth Pod]] suggests that the deities are simply nature spirits.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Deity&lt;br /&gt;
!Association&lt;br /&gt;
!Actions&lt;br /&gt;
|-&lt;br /&gt;
| Norala || Goddess of Hunts || Spreads a specific magical disease.&lt;br /&gt;
|-&lt;br /&gt;
| Irhetsu || God of the Winds || Controls the Winds.&lt;br /&gt;
|}&lt;br /&gt;
=Myths=&lt;br /&gt;
====The Gorgon====&lt;br /&gt;
:The Gorgon is a mythological creature mentioned in folktales and old books.&lt;br /&gt;
:One such book found in the town of Serbule, The Wasted Wishes, tells the story of a girl&#039;s encounter with a Gorgon.  The Gorgon in the story grants three wishes to the girl, Leeka, before vanishing after filling the room with smoke.  The Gorgon in The Wasted Wishes is sentient, and seems to enjoy playing with how wishes are fulfilled.&lt;br /&gt;
====Autumn Felling====&lt;br /&gt;
: The Legend of the Autumn Felling tells of a day when over half the population of Elves in Alharth dropped dead.  It is unknown whether or not this tragic tale actually occurred.&lt;br /&gt;
====Garden Mystics====&lt;br /&gt;
Garden Mystics are ancient elves who have mastered the art of growing unnatural vegetables.  It is rumored they can grow Fey Potatoes.&lt;br /&gt;
&lt;br /&gt;
=Government=&lt;br /&gt;
: The Council Lands are ruled by the Council, a group of five wizards.  The Council members have not been seen in years, but reside in the city of [[Statehelm]].&lt;br /&gt;
====Council Decrees====&lt;br /&gt;
:Council representatives can issue Council Decrees after approval from [[Statehelm]].  As a result, the threat of a Council Decree carries weight among the populace of the Council Lands.&lt;br /&gt;
&lt;br /&gt;
:Examples of Council Decrees:&lt;br /&gt;
:- Selenia Lovefoot was declared a Foe of Alharth and banished from the Council Lands.  Her family was allowed to remain in the country, but their home and possessions were put up for auction in [[Serbule]].&lt;br /&gt;
:- Five members of &amp;quot;The Council of Thirteen&amp;quot; were banished from Alharth.  The decree declared it illegal to speak the names of the banished out-loud.&lt;br /&gt;
====Known Policies and Laws====&lt;br /&gt;
:- [[Statehelm]] has recently installed a sex-changing machine designed to deal with homosexuality, which seems to be looked down upon by the Council.&lt;br /&gt;
:- Some Council Representatives charge non-humans taxes, such as in the city of [[Halvue]].&lt;br /&gt;
:- The Council has decreed that Elves are unable to feel emotions.&lt;br /&gt;
&lt;br /&gt;
=Economy=&lt;br /&gt;
: Council-Stamps (or just &amp;quot;Councils&amp;quot;) are the basic currency issued by The Council.  Walls are worth a tenth of a Council, and Screeds are worth 20 Councils. - &amp;quot;The Chortling Beaver&#039;s First Screed&amp;quot;  &lt;br /&gt;
: All known vendors accept Councils.&lt;br /&gt;
=Infrastructure=&lt;br /&gt;
=Science and Arcane Arts=&lt;br /&gt;
:Science and Magic run amuck in the Council Lands.  Sometimes, the two are combined.  One such example is the modern Stargazer device.  The lenses used have been enchanted to allow viewing of the starts even during the day.&lt;br /&gt;
==Technology==&lt;br /&gt;
==Magic==&lt;br /&gt;
:-Most residents of The Council Lands are unaware of other planes of existence and simply refer to anyone from one as a &amp;quot;Demon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Culture=&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
:-Citizens of The Council Lands often mistake Alharth as being the name for the entire world.&lt;br /&gt;
:- Alharth is the second largest of the nine continents.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2749</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2749"/>
		<updated>2014-10-08T02:14:27Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: wrote a question.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
&lt;br /&gt;
Dropping my map here for the moment... Or possibly not.  I can&#039;t upload something more than 2MB, The map is 2.61MB.  Using a 1.78MB file for the moment.&lt;br /&gt;
&lt;br /&gt;
Trying a new map file... Slightly smaller than intended, but too big for a thumbnail...  Clicking &amp;quot;Original size&amp;quot; on the page works: [[Media:NotusMycoSmall.png]]&lt;br /&gt;
: I seem to have broken something... Trying to go create a much smaller image.&lt;br /&gt;
:: It worked!  Still extremely large though.&lt;br /&gt;
&lt;br /&gt;
::: Still to do: Create logo for Greta, Should I remove spider markers?&lt;br /&gt;
[[File:NotusMycoSmaller.png|center|1000x1000px||perhaps now...]]&lt;br /&gt;
&amp;lt;!-- IGNORE THIS: [[File:NotusMycoSmaller.png|center||perhaps now...]]  --&amp;gt;&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2748</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2748"/>
		<updated>2014-10-08T02:08:12Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Got an image size that won&amp;#039;t break the css of wiki when used.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
&lt;br /&gt;
Dropping my map here for the moment... Or possibly not.  I can&#039;t upload something more than 2MB, The map is 2.61MB.  Using a 1.78MB file for the moment.&lt;br /&gt;
&lt;br /&gt;
Trying a new map file... Slightly smaller than intended, but too big for a thumbnail...  Clicking &amp;quot;Original size&amp;quot; on the page works: [[Media:NotusMycoSmall.png]]&lt;br /&gt;
: I seem to have broken something... Trying to go create a much smaller image.&lt;br /&gt;
:: It worked!  Still extremely large though.&lt;br /&gt;
[[File:NotusMycoSmaller.png|center|1000x1000px||perhaps now...]]&lt;br /&gt;
&amp;lt;!-- IGNORE THIS: [[File:NotusMycoSmaller.png|center||perhaps now...]]  --&amp;gt;&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:NotusMycoSmaller.png&amp;diff=2747</id>
		<title>File:NotusMycoSmaller.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:NotusMycoSmaller.png&amp;diff=2747"/>
		<updated>2014-10-08T02:05:02Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Smaller version of NotesOfNotus Myconian Cave map.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Smaller version of NotesOfNotus Myconian Cave map.&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2746</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2746"/>
		<updated>2014-10-08T02:04:31Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Adding a much smaller map.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
&lt;br /&gt;
Dropping my map here for the moment... Or possibly not.  I can&#039;t upload something more than 2MB, The map is 2.61MB.  Using a 1.78MB file for the moment.&lt;br /&gt;
&lt;br /&gt;
Trying a new map file... Slightly smaller than intended, but too big for a thumbnail...  Clicking &amp;quot;Original size&amp;quot; on the page works: [[Media:NotusMycoSmall.png]]&lt;br /&gt;
: I seem to have broken something... Trying to go create a much smaller image.&lt;br /&gt;
[[File:NotusMycoSmaller.png|center|perhaps now...]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2745</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2745"/>
		<updated>2014-10-08T02:01:12Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Adding map for testing and formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
&lt;br /&gt;
Dropping my map here for the moment... Or possibly not.  I can&#039;t upload something more than 2MB, The map is 2.61MB.  Using a 1.78MB file for the moment.&lt;br /&gt;
&lt;br /&gt;
Trying a new map file... Slightly smaller than intended, but too big for a thumbnail...: [[Media:NotusMycoSmall.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:NotusMycoSmall.png|center|huh...]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2743</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2743"/>
		<updated>2014-10-08T01:52:55Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Adding a smaller image.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
&lt;br /&gt;
Dropping my map here for the moment... Or possibly not.  I can&#039;t upload something more than 2MB, The map is 2.61MB.&lt;br /&gt;
&lt;br /&gt;
Trying a new map file... Slightly smaller than intended: [[Media:NotusMycoSmall.png]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2742</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2742"/>
		<updated>2014-10-08T01:41:59Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
&lt;br /&gt;
Dropping my map here for the moment... Or possibly not.  I can&#039;t upload something more than 2MB, The map is 2.61MB.&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2741</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2741"/>
		<updated>2014-10-08T01:41:46Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: Tried to add map, upload system doesn&amp;#039;t like it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
Dropping my map here for the moment... Or possibly not.  I can&#039;t upload something more than 2MB, The map is 2.61MB.&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2740</id>
		<title>User:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:NotesOfNotus&amp;diff=2740"/>
		<updated>2014-10-08T01:39:59Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Hello, NotesofNotus here. You can find me ingame as BetaNotus.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fascinated with the Lore of the world, and have some maps to add soon.&lt;br /&gt;
&lt;br /&gt;
The Council Lands page is my baby right now.&lt;br /&gt;
Dropping my map here for the moment.[[Media:NotusMycoMap.png]]&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=2608</id>
		<title>User talk:NotesOfNotus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User_talk:NotesOfNotus&amp;diff=2608"/>
		<updated>2014-10-07T00:56:47Z</updated>

		<summary type="html">&lt;p&gt;NotesOfNotus: /* Notification System */&lt;/p&gt;
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&lt;div&gt;==Advanced Abilities==&lt;br /&gt;
Hi Notus, regarding the Myconian update, when you add a Training section to the NPC, could you also copy/paste the abilities to the relevant Skill page, in a &amp;quot;Advanced Abilities&amp;quot; section? See [[Skill Template]]. Don&#039;t worry about documenting it in detail, if you just copy/paste the list that gets us started, so we know which NPC to go to (from the relevant skill page), and we can detail this advanced abilities table at a later time. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
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==Where to Detail Recipes==&lt;br /&gt;
Also in light of yesterday&#039;s in-game chat, I suppose it makes sense that we add all Recipes likewise to the Cooking , Carpentry, and other relevant skills. So if a player looks up cooking, all recipes would be there. It might be long.. but I don&#039;t see another solution. If they all are in the relevant crafting skill, then we can sort by NPC, or by level which is interesting (ie. see closest upgrade recipes, across any NPCs or other sources). So both Combat abilities and Recipes are like a mini TOC in the NPC pages, and the details are in the relevant skill page. Maybe we can find later a way to use # hash tag links to jump to the part of the table that is relevant to the NPC. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 07:45, 6 October 2014 (CDT)&lt;br /&gt;
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==Notification System==&lt;br /&gt;
Hi Notus, could you reply to this comment with a single indent (&amp;quot;:&amp;quot;) (see [http://www.mediawiki.org/wiki/Help:Talk_pages#Editing_conventions_on_talk_pages Using Talk Pages]). I would like to find out whether commenting (with the indents) sends a notification, even though you are posting on your own Talk Page. I suspect that it won&#039;t, as that is a feature in Wikipedia that requires some other extension. But I&#039;m not sure yet. Thanks. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 08:47, 6 October 2014 (CDT)&lt;br /&gt;
:Testing the reply function.  Just about done the map (doing three different versions).  Thanks --[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:33, 6 October 2014 (CDT)&lt;br /&gt;
::Awesome thank you. I confirm it doesn&#039;t work. I just refreshed the page recently and there wasn&#039;t any. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 19:49, 6 October 2014 (CDT)&lt;br /&gt;
::: Interestingly, I got a notification from both your comments.--[[User:NotesOfNotus|NotesOfNotus]] ([[User talk:NotesOfNotus|talk]]) 19:56, 6 October 2014 (CDT)&lt;br /&gt;
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== NPC Shop Icons ==&lt;br /&gt;
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Hi guys. I think the basic Shop icons templating is ready for use. See [[NPC Template]] and [[Item Icons Guide]]. Many icons are reused in-game so a lot of items in shop listings should be covered. We will just add icons over time whenever the fancy arise :) I have some ideas to make it easier to create those shop listings (with a little script).. but for now that&#039;s how it works. IF you somehow want more data on the shop, msg me in-game (Gorgonzola), or post on my page, or post on the [[Talk:NPC Template]] I should see it. Currently you can see one idea for Lucky Belt is I used a ABBR tag to put the skills in the tooltip. There&#039;s always compromises to be made, I think icons make the shop list easier to scan, and is worth the extra space. Having those icons also gives us other possibilities, for example see [[Sword#Equipment]]. --[[User:Gorgonzola|Gorgonzola]] ([[User talk:Gorgonzola|talk]]) 16:31, 6 October 2014 (CDT)&lt;/div&gt;</summary>
		<author><name>NotesOfNotus</name></author>
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