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	<title>Project Gorgon - User contributions [en]</title>
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	<updated>2026-06-21T11:27:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36997</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36997"/>
		<updated>2018-11-07T20:13:16Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = needs a description&lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]], [[Red Wing Casino]]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Eltibule&amp;diff=36996</id>
		<title>Eltibule</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Eltibule&amp;diff=36996"/>
		<updated>2018-11-07T20:06:03Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Eltibule&lt;br /&gt;
 | mapimage    = [[Image:EltibuleMarkedMap.jpg|400px|]]&lt;br /&gt;
 | portaldesc  =  Needs a description.&lt;br /&gt;
 | connects    = [[Serbule]], [[Kur Mountains]], [[Red Wing Casino]]&lt;br /&gt;
 | pclevel     = 20-50&lt;br /&gt;
}}&lt;br /&gt;
[[Eltibule]], sometimes referred to as &amp;quot;the castle zone&amp;quot; (as one of the main points of interest in Eltibule is the [[Eltibule Keep]]), is a fairly hilly region once home to the Duchy of Eltibule. The items, quests, npcs and monsters located in this zone are generally of a higher level in comparison to [[Serbule]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=Loading screen|&lt;br /&gt;
Ever since the Duke of Eltibule was mysteriously assassinated, all attempts to tame that land seem to run into bad luck.&lt;br /&gt;
}}&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: The former Duchy of [[Serbule]] borders the region of [[Eltibule]].&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Eltibule offers the best route for travelers seeking to reach the cold lands of [[Kur Mountains]].&lt;br /&gt;
== Points of Interest== &lt;br /&gt;
==== [[Eltibule Keep]] ====&lt;br /&gt;
Once governed by the Eltibule family, this castle&#039;s courtyard has become a homefor weary travelers and and merchants. The interior has become overrun with Goblins.&lt;br /&gt;
==== Hogan&#039;s Keep ====&lt;br /&gt;
An outpost overlooking the region, [[Hogan&#039;s Keep]] provides shelter from the hostile monsters of [[Eltibule]]. [[Hogan]] himself is a master of the [[Staff]]. &lt;br /&gt;
==== [[Hogan&#039;s Keep (basement)]] ====&lt;br /&gt;
Strange sounds can be heard from the castle&#039;s basement. Only [[Hogan]] can grant entry.&lt;br /&gt;
==== [[Antry Farm]] ====&lt;br /&gt;
A homestead and inn constructed by [[Sie Antry]] in anticipation of a new Council trade route. &lt;br /&gt;
==== Eltibule Family Graveyard ====&lt;br /&gt;
A solemn place, this graveyard and crypt hold the known corpses of the Eltibule family. &lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Eltibule Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Animal Nexus ====&lt;br /&gt;
An unsettling breach into the fae realm, this portal has begun to cause ecological damage as fae creatures invade its surroundings.&lt;br /&gt;
==== Boarded up Basement ====&lt;br /&gt;
A model home designed to attract settlers, this house holds many secrets.&lt;br /&gt;
==== Goblin Dungeon ====&lt;br /&gt;
After dwarven laborers expanded the interior of [[Eltibule Keep]], a tragedy befell the Eltibule family. Goblins from the neighboring lands soon invaded the tunnels, and the depths contain even stranger beings.&lt;br /&gt;
==== Eltibule Crypt ====&lt;br /&gt;
The personal crypt of the Eltibule family.&lt;br /&gt;
==== Dark Chapel ====&lt;br /&gt;
For years, Eltibule has been rumored as the home of a mysterious cult. Strange cave systems with moving entrances, riddles, and rumors of untold power have led many explorers to an early demise.&lt;br /&gt;
{{Spoiler|Opening the [[Dark Chapel]]|&lt;br /&gt;
This involves a few steps:&lt;br /&gt;
&lt;br /&gt;
1) Players must obtain a Gulgara&#039;s Sigil Key, these can be found as loot drops on [[Crazed Cultist Idiot]]s, humans who are scattered around the Eltibule zone.&lt;br /&gt;
&lt;br /&gt;
2) Players then must find the correct &amp;quot;Weird Statue&amp;quot;(See the Map on this page) that changes with each phase of the moon:&lt;br /&gt;
&lt;br /&gt;
A) If you do not know the correct statue, you can take a [[Moonstone]] to each statue and give it as a sacrifice. If the statue consumes the moonstone and returns a treasure map, then it is the correct statue. If not, it is not the correct statue.&lt;br /&gt;
&lt;br /&gt;
B) If you know the Lore Recipe Moon Phase Check, and know what statue the current Moon phase corresponds to you can go directly to the statue. (See below for a map of the statues and their moon phase.)&lt;br /&gt;
&lt;br /&gt;
C) If you give your key to the wrong statue, you Lose the key and must find another. If you enter it into the correct statue it will be returned to you once you enter the Dungeon. &lt;br /&gt;
&lt;br /&gt;
Note: The statues rotate clock-wise and the &amp;quot;Moon Phase&amp;quot; refers to the current phase of &#039;&#039;&#039;Earth&#039;s&#039;&#039;&#039; moon (GMT time zone).&lt;br /&gt;
&lt;br /&gt;
[[Image:Moon phases.png|400px|]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
There are six Council constructed Teleportation Circles in the [[Eltibule]] region.&lt;br /&gt;
* Near the lake at the [[Antry Farm]].&lt;br /&gt;
* The courtyard of Hogan&#039;s Keep.&lt;br /&gt;
* The courtyard of Eltibule Keep.&lt;br /&gt;
* One underwater near the waterfall.&lt;br /&gt;
* Between Hogan&#039;s Keep and the waterfall, along the region edge.&lt;br /&gt;
* One North (slightly to the East) of the Serbule portal, atop a small, standalone mountain.{{hint|The blue glow should be visible upon entering Eltibule.}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Eltibule NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Eltibule Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
notcategory = Template guides&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Eltibule Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Crab}}&lt;br /&gt;
|{{Item|Grapefish}}&lt;br /&gt;
|{{Item|Clownfish}}&lt;br /&gt;
|{{Item|Perch}}&lt;br /&gt;
|{{Item|Eel}} (rare)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fruit====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Orange}}&lt;br /&gt;
|{{Item|Guava}}&lt;br /&gt;
|}&lt;br /&gt;
==== Plants====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Red Aster}}&lt;br /&gt;
|{{Item|Bluebell}}&lt;br /&gt;
|{{Item|Violet}}&lt;br /&gt;
|{{Item|Dahlia}}&lt;br /&gt;
|{{Item|Daisy}}&lt;br /&gt;
|{{Item|Cotton}}&lt;br /&gt;
|}&lt;br /&gt;
==== Wood====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Oak Wood}} (rare)&lt;br /&gt;
|{{Item|Maple Wood}}&lt;br /&gt;
|{{Item|Cedar Wood}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mushrooms====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Parasol Mushroom}}&lt;br /&gt;
|{{Item|Mycena Mushroom}}&lt;br /&gt;
|{{Item|Boletus Mushroom}}&lt;br /&gt;
|{{Item|Field Mushroom}}&lt;br /&gt;
|{{Item|Blusher Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal====&lt;br /&gt;
None&lt;br /&gt;
==== Miscellaneous====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Oregano}}&lt;br /&gt;
|}&lt;br /&gt;
* Shallow Grave&lt;br /&gt;
* Very Old Grave ([[Corpse Talking]])&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!-- add a few nice pictures of landmarks (not too spoiler-y ?) --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Eltibule Gallery (garden plot).jpg|A small garden plot&lt;br /&gt;
File:Boarded_up_house_in_Eltibule.jpg|The Boarded up house&lt;br /&gt;
File:Hogans_Keep.jpg|Hogan&#039;s Keep&lt;br /&gt;
File:Eltibule Statue.jpg|A statue out in the wilderness&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36995</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36995"/>
		<updated>2018-11-07T20:04:48Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = &lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]], [[Red Wing Casino]]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Zones&amp;diff=36994</id>
		<title>Zones</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Zones&amp;diff=36994"/>
		<updated>2018-11-07T20:04:24Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Zones are large areas that contain related quests and similar level content. As of now there are nine zones currently in the game:&lt;br /&gt;
&lt;br /&gt;
As of the alpha version of the game, zones are connected by portals. Look for a floating blue circle. Activate it to port to the next area.&lt;br /&gt;
; [[Anagoge Island]]&lt;br /&gt;
: This is the tutorial island.&lt;br /&gt;
&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: This is the first zone that you enter after leaving the tutorial island.It has low level skills and monsters available.&lt;br /&gt;
&lt;br /&gt;
; [[Serbule Hills]]&lt;br /&gt;
: An area to the south of Serbule, this region of rolling hills is home to many farms. The inn in the NW corner of the map has several NPC&#039;s. Surveying and Shield skills are taught. The area seems to be used for leveling up mining skill.&lt;br /&gt;
&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: This zone contains more challenging monsters and skills. It is for the more experienced player.&lt;br /&gt;
&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: A freezing tundra zone that has consistent cold damage and challenging monsters.&lt;br /&gt;
&lt;br /&gt;
; [[Sun Vale]]&lt;br /&gt;
: A narrow valley teeming with life on a rocky and uninhabitable island nestled between [[The Council Lands]] and the [[Elven]] country of [[Verta]].&lt;br /&gt;
&lt;br /&gt;
; [[Ilmari]]&lt;br /&gt;
: A harsh sand-covered wasteland.&lt;br /&gt;
&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: A [[Rakshasa]] city.&lt;br /&gt;
&lt;br /&gt;
; [[Gazluk]]&lt;br /&gt;
: A deep cold area.&lt;br /&gt;
&lt;br /&gt;
; [[Red Wing Casino]]&lt;br /&gt;
: A Casino accessible from Rahu which doubles as a city&lt;br /&gt;
&lt;br /&gt;
==Upcoming Zones==&lt;br /&gt;
* Something related to the Crone Council, with architecture inspired by Greek and Roman myths.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Zones&lt;br /&gt;
 | include    = {MAP infobox}&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36993</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36993"/>
		<updated>2018-11-07T20:02:28Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = &lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]], &lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36992</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36992"/>
		<updated>2018-11-07T20:01:40Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = &lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]], [[http://wiki.projectgorgon.com/wiki/Red_Wing_Casino Red Wing Casino]]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36991</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36991"/>
		<updated>2018-11-07T20:01:16Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = &lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]], [http://wiki.projectgorgon.com/wiki/Red_Wing_Casino Red Wing Casino]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36990</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36990"/>
		<updated>2018-11-07T19:58:44Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = &lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]], [[Red Wing Casino]]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36989</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36989"/>
		<updated>2018-11-07T19:58:11Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = &lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36988</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36988"/>
		<updated>2018-11-07T19:55:41Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = &lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]], [[Red_Wing_Casino]]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36987</id>
		<title>Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rahu&amp;diff=36987"/>
		<updated>2018-11-07T19:54:00Z</updated>

		<summary type="html">&lt;p&gt;Ocenau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Rahu&lt;br /&gt;
 | mapimage    = [[File:RahuMarkedMap.jpg|400px]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | portaldesc  = &lt;br /&gt;
 | connects    = [[Ilmari]], [[Gazluk]], [[Red Wing Casino]]&lt;br /&gt;
 | pclevel     = 51-60&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rahu&#039;&#039;&#039; is a [[Rakshasa]] city.&lt;br /&gt;
Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port.&lt;br /&gt;
The [[Ilmari]] Desert region is close to Rahu.&lt;br /&gt;
The city is split in half; the southern half is peaceful, while the northern half is home to many hostile Rakshasa.&lt;br /&gt;
Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Sand War&#039;&#039;&#039;&lt;br /&gt;
{{Quote|source=Sand War Claw|icon=basicclaw|&lt;br /&gt;
When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tour up the treaty and killed the messengers, leading to the [[Sand War]].  The Rakshasa won the war with claws like this, fashioned after weapons from their home world.&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
===Rahu City (peaceful)===&lt;br /&gt;
This is currently the only city within Rahu.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div id=&amp;quot;hostile&amp;quot;&amp;gt;Rahu City (hostile)&amp;lt;/div&amp;gt;===&lt;br /&gt;
The north end of Rahu City is home to many hostile [[Rakshasa]]. A conversation with [[Sergeant Ultaka]] gives better insight into this area.&lt;br /&gt;
{{Quote |&lt;br /&gt;
: It&#039;s my duty to inform you that traveling beyond this bridge will lead to your death.&lt;br /&gt;
:&#039;&#039;&#039; Um.... my death?&#039;&#039;&#039;&lt;br /&gt;
: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
: &#039;&#039;&#039; What happens if I go past the bridge?&#039;&#039;&#039;&lt;br /&gt;
:: &amp;amp;nbsp; &amp;amp;nbsp; &amp;amp;nbsp;. . .&lt;br /&gt;
:: Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the &#039;gray area&#039; I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.&lt;br /&gt;
:: &#039;&#039;&#039; How do I know which ones are &#039;sick?&#039;&lt;br /&gt;
:: You can&#039;t. Although if you walk right up to someone and they don&#039;t kill you, that&#039;s a pretty good clue. But others are simply very busy and don&#039;t have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.&lt;br /&gt;
:: But know this: all Rakshasa past this gate will join in battle once it&#039;s begun.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Good to know.&#039;&#039;&#039;&lt;br /&gt;
:: My second piece of knowledge is what lies beyond the &#039;gray area.&#039; If you could venture fare enough, you would find the evil citizens.&lt;br /&gt;
:: &#039;&#039;&#039; Evil citizens?&#039;&#039;&#039;&lt;br /&gt;
:: Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves &#039;evil.&#039;&lt;br /&gt;
:: Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.&lt;br /&gt;
:: They will kill you.&lt;br /&gt;
:: &#039;&#039;&#039; Yay. Okay, what&#039;s the third advice?&#039;&#039;&#039;&lt;br /&gt;
:: My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.&lt;br /&gt;
:: &#039;&#039;&#039; Okay. Thanks for the advice.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Teleportation==&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Rahu Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Ocenau</name></author>
	</entry>
</feed>