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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=R37ry</id>
	<title>Project Gorgon - User contributions [en]</title>
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	<updated>2026-06-22T03:57:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Storage&amp;diff=15684</id>
		<title>Storage</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Storage&amp;diff=15684"/>
		<updated>2016-06-13T19:39:43Z</updated>

		<summary type="html">&lt;p&gt;R37ry: /* List of Council Storage Machines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Council Storage Machine.jpg|thumb|right|300px|The Council Storage Vault in Hogan&#039;s Keep.]]&lt;br /&gt;
&#039;&#039;&#039;Storage&#039;&#039;&#039; is the ability to store items permanently (as opposed to items dropped on the ground, which will disappear after some time).&lt;br /&gt;
&lt;br /&gt;
The following forms of storage are available:&lt;br /&gt;
&lt;br /&gt;
; Inventory&lt;br /&gt;
: Your own backpack&#039;s storage capacity can be increased by leveling up [[Endurance]], through certain recipes (such as from Alchemy or Word of Power, but these appears to be temporary effects), and sometimes granted by placing pockets on items via tailoring. Increased inventory space also appears on many pieces of equipment as a part of the random aspect of equipment drops.&lt;br /&gt;
&lt;br /&gt;
; NPCs&lt;br /&gt;
: Several NPCs now offer storage that scales depending on your favor level, but is often restricted to specific item types&lt;br /&gt;
: &amp;amp;bull; [[Marna]] can store anything&lt;br /&gt;
: &amp;amp;bull; [[Joeh]] will store equipment (armor, jewelry and weapons)&lt;br /&gt;
: &amp;amp;bull; [[Ukorga]] will store anything&lt;br /&gt;
: &amp;amp;bull; [[Sie Antry]] will store anything&lt;br /&gt;
: &amp;amp;bull; [[Charles Thompson]] will store potions&lt;br /&gt;
: &amp;amp;bull; [[Agrashab]] will store anything&lt;br /&gt;
: &amp;amp;bull; [[Tadion]] will store anything starting at &amp;quot;Like Family&amp;quot; level, with 36 slots.&lt;br /&gt;
;Council Vault&lt;br /&gt;
: &amp;amp;bull; [[Hulon]] offers expandable storage. Additional vault storage slots can be bought at increasing prices. This storage is accessible in other zones through the &#039;&#039;&#039;Dilapidated Council Storage Machine&#039;&#039;&#039; (see list below).&lt;br /&gt;
&lt;br /&gt;
; Chests&lt;br /&gt;
: Usable chests can be found throughout the world. These chests have to be earned through a puzzle, or favor. See [[Storage Chest]] (spoilers!). An early example is a chest found in the [[Tutorial Cave]].&lt;br /&gt;
&lt;br /&gt;
===Account Storage===&lt;br /&gt;
Account storage allows storing and retrieving items between your characters on the same account. Currently the chest in [[Hulon]]&#039;s building serves that purpose.&lt;br /&gt;
&lt;br /&gt;
==List of Council Storage Machines==&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: In Serbule Keep, the vault is accessed through [[Hulon]].&lt;br /&gt;
&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: Hogan&#039;s Keep.&lt;br /&gt;
&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: Northern Outpost, in Gurki&#039;s house.&lt;br /&gt;
&lt;br /&gt;
;[[Rahu]]&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
== Cost of Vault Slots ==&lt;br /&gt;
Additional Storage vault slots can be bought from [[Hulon]] in Serbule.&lt;br /&gt;
&lt;br /&gt;
Prices increase rapidly: the &#039;&#039;&#039;25th slot&#039;&#039;&#039; costs 900 gold, the &#039;&#039;&#039;49th slot&#039;&#039;&#039; costs 8000 gold.&lt;br /&gt;
&lt;br /&gt;
==Known Storage==&lt;br /&gt;
====[[Serbule]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Serbule NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
* Transfer Chest by [[Hulon]]&lt;br /&gt;
====[[Tutorial Cave]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Tutorial Cave NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
* Sturdy Old Chest&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm0&lt;br /&gt;
====[[Serbule Sewers]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Serbule Sewers NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====[[Serbule Crypt]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Serbule Crypt NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
* Khyrulek Chest&lt;br /&gt;
====[[Crystal Cavern]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Crystal Cavern NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
* Dalvos&#039;s Abandoned Storage Chest&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Under the Hand]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Under the Hand NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Myconian Cave]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Myconian CaveNPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====[[Eltibule]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Eltibule NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Goblin Dungeon]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Goblin Dungeon NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Eltibule Crypt]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Eltibule CryptNPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Animal Nexus]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Animal Nexus NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Boarded up Basement]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Boarded up Basement NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Dark Chapel]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Dark ChapelNPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====[[Kur Mountains]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Kur Mountains NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Kur Tower]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Kur Tower NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out since there are none atm&lt;br /&gt;
====[[Wolf Cave]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Wolf Cave NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====[[Sun Vale]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Sun Vale NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====[[Winter Nexus]]====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Storage&amp;amp;Winter Nexus NPCs&lt;br /&gt;
suppresserrors=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
* Storage Chest&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cheese_making&amp;diff=15646</id>
		<title>Cheese making</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cheese_making&amp;diff=15646"/>
		<updated>2016-06-09T17:22:03Z</updated>

		<summary type="html">&lt;p&gt;R37ry: Redirected page to Cheesemaking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Cheesemaking]]&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Kur&amp;diff=15645</id>
		<title>Kur</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Kur&amp;diff=15645"/>
		<updated>2016-06-09T17:20:23Z</updated>

		<summary type="html">&lt;p&gt;R37ry: Redirected page to Kur Mountains&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Kur Mountains]]&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Leather_working&amp;diff=15644</id>
		<title>Leather working</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Leather_working&amp;diff=15644"/>
		<updated>2016-06-09T17:19:10Z</updated>

		<summary type="html">&lt;p&gt;R37ry: Redirected page to Leatherworking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Leatherworking]]&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tool_crafting&amp;diff=15643</id>
		<title>Tool crafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tool_crafting&amp;diff=15643"/>
		<updated>2016-06-09T17:18:03Z</updated>

		<summary type="html">&lt;p&gt;R37ry: Redirected page to Toolcrafting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Toolcrafting]]&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Black_smithing&amp;diff=15642</id>
		<title>Black smithing</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Black_smithing&amp;diff=15642"/>
		<updated>2016-06-09T17:17:24Z</updated>

		<summary type="html">&lt;p&gt;R37ry: Redirected page to Blacksmithing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Blacksmithing]]&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sunvale&amp;diff=15641</id>
		<title>Sunvale</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sunvale&amp;diff=15641"/>
		<updated>2016-06-09T17:16:35Z</updated>

		<summary type="html">&lt;p&gt;R37ry: Redirected page to Sun Vale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Sun Vale]]&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=List_of_Belts&amp;diff=15640</id>
		<title>List of Belts</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=List_of_Belts&amp;diff=15640"/>
		<updated>2016-06-09T17:08:47Z</updated>

		<summary type="html">&lt;p&gt;R37ry: /* Single-skill Belts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====&amp;lt;b&amp;gt;Dual-skill Belts&amp;lt;/b&amp;gt;====&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;| [[Image:item-icon-belt.gif|16px]]&amp;amp;nbsp;Belt || style=&amp;quot;width:80px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;First Skill&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;width:80px;&amp;quot;|Second Skill || align=&amp;quot;left&amp;quot;|Vendor || Misc.Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Alchemist]] || [[Battle Chemistry]] || [[Mentalism]] || [[Marna]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Support Archer]] || [[Battle Chemistry]] || [[Archery]] || [[Marna]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Monk]] || [[Unarmed]] || [[Mentalism]] || [[Echur]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Medic]] || [[Psychology]] || [[Mentalism]] || [[Echur]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Sneak]] || [[Unarmed]] || [[Psychology]] || [[Echur]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The War Wizard]] || [[Fire Magic]] || [[Staff]] || [[Velkort]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Master Exploder]] || [[Fire Magic]] || [[Battle Chemistry]] || [[Velkort]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Defender]] || [[Staff]] || [[Shield]] || [[Hogan]] || May require Friends.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Wandering Do Gooder]]  || [[Staff]] || [[Animal Handling]] || [[Hogan]] || May require Friends.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Ranger]]  || [[Archery]] || [[Animal Handling]] || [[Elahil]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Hunter]]  || [[Archery]] || [[Sword]] || [[Elahil]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Soldier]] || [[Sword]] || [[Shield]] || [[Joeh]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Gladiator]] || [[Sword]] || [[Psychology]] || [[Joeh]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Defiler]] || [[Necromancy]] || [[Fire Magic]] || [[Azalak]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Vile General]] || [[Necromancy]] || [[Archery]] || [[Azalak]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Woodland Warrior]] || [[Hammer]] || [[Druid]] || [[Agrashab]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Barbarian]] || [[Hammer]] || [[Shield]] || [[Agrashab]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Mindfist]] || [[Hammer]] || [[Mentalism]] || [[Agrashab]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Natural Healer]] || [[Mentalism]] || [[Druid]] || [[Agrashab]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Controller]] || [[Psychology]] || [[Druid]] || [[Agrashab]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Forest Traveller]] || [[Staff]] || [[Druid]] || [[Agrashab]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Pack Leader]] || [[Werewolf]] || [[Animal Handling]] || [[Harry the Wolf]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Cunning Wolf]] || [[Werewolf]] || [[Psychology]] || [[Harry the Wolf]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Tundra Guardian]] || [[Ice Magic]] || [[Staff]] || [[Ukorga]] || Requires Friends&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Temperature Mage]] || [[Ice Magic]] || [[Fire Magic]] || [[Ukorga]] || Requires ???&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Freeze Wizard]] || [[Ice Magic]] || [[Mentalism]] || [[Ukorga]] || Requires ???&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Wraith]] || [[Unarmed]] || [[Necromancy]] || None || Normally found from certain high-level chests, like the boss chests in Goblin Annex or [[Dark Chapel]]. Small world drop %.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Skirmish Mage]] || [[Fire Magic]] || [[Shield]] || None || Normally found from certain high-level chests, like the boss chests in Goblin Annex or [[Dark Chapel]]. Small world drop %.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Feral Intendant]] || [[Sword]] || [[Animal Handling]] || None || Normally found rom certain high-level chests, like the boss chests in Goblin Annex or [[Dark Chapel]]. Small world drop %.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Winter Warden]] || [[Ice Magic]] || [[Druid]] || None || Normally found from certain high-level chests, like the boss chests in Goblin Annex or [[Dark Chapel]]. Small world drop %.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Wise Duelist]] || [[Sword]] || [[Mentalism]] || None || Normally found from certain high-level chests, like the puzzle chest in [[Winter Nexus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Cruel Tormenter]] || [[Necromancy]] || [[Mentalism]] || None || Drops from [[Lomas]]. Also dropped from Mortimer (Halloween Event boss, 2014).&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Crypt Keeper]] || [[Ice Magic]] || [[Necromancy]] || None || Drops in the Yeti Dungeon.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- COPY PASTERINO&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The  ]]|| First skill || Second Skill || [[NPC]] || Drops or notes? ||&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Single-skill Belts&amp;lt;/b&amp;gt;====&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;| [[Image:item-icon-belt.gif|16px]]&amp;amp;nbsp;Belt || style=&amp;quot;width:80px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;First Skill&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|Vendor || Misc.Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Swordsman]] || Sword || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Psychologist]] || Psychology || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Shielder]] || Shield || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Unarmed Fighter]] || Unarmed || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Fire Mage]] || Fire Magic || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Battle Chemist]] || Battle Chemistry || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Mentalist]] || Mentalism || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Archer]] || Archery || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Animal Handler]] || Animal Handling || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Staff Fighter]] || Staff || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Werewolf]] || Werewolf || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Necromancer]] || Necromancy || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Hammerer]] || Hammer || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Druid]] || Druid || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of the Batty Battler]] || Giant Bat || None || The recipe can be purchased from [[Yogzi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Bovine Battler]] || Cow || [[Suspicious Cow]] || Unlike most other single-skill belts, this is as powerful as a dual-skill one!&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Porcine Warrior]] || Pig || [[Suspicious Cow]]  || Unlike most other single-skill belts, this is as powerful as a dual-skill one!&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Forest King]] || Deer || [[Suspicious Cow]]  || Unlike most other single-skill belts, this is as powerful as a dual-skill one!&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of The Arachnid]] || Spider || [[Strange Spider]]  || Unlike most other single-skill belts, this is as powerful as a dual-skill one!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Other Belts&amp;lt;/b&amp;gt;====&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;| [[Image:item-icon-belt.gif|16px]]&amp;amp;nbsp;Belt || align=&amp;quot;left&amp;quot;|Vendor || Misc.Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of Uncommon Rewards]] || [[Ukorga]] || 10% of the time when you would have found Common (white label) equipment as loot, you&#039;ll find Uncommon (green label) equipment instead.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucky Belt of Nice Rewards]] || None || 15% of the time when you would have found Common (white label) equipment as loot, you&#039;ll find Uncommon (green label) equipment instead. Drops from certain high-level chests, like the boss chests in Goblin Annex or [[Dark Chapel]].&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Skills&amp;diff=15627</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Skills&amp;diff=15627"/>
		<updated>2016-06-07T16:56:57Z</updated>

		<summary type="html">&lt;p&gt;R37ry: /* Combat Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Underconstruction}}&lt;br /&gt;
{{Notice&lt;br /&gt;
|type=Intent&lt;br /&gt;
|info=The idea of this page is to give an overview of the many skills featured in the game, their sometimes amusing descriptions, and link to the relevant page for each skill.&amp;lt;br/&amp;gt;(this is a rough draft)&lt;br /&gt;
}}{{tocright}}&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
&lt;br /&gt;
==General Skill Mechanics==&lt;br /&gt;
{{Ambox&lt;br /&gt;
|type=Gorgonzola:&lt;br /&gt;
|info=This could move to &amp;quot;Combat&amp;quot; later, not sure.&lt;br /&gt;
}}&lt;br /&gt;
* When active skill levels are too far apart (more than 25 levels), abilities that are above the 25 level difference are grayed out on the skill bars and uavailable.&lt;br /&gt;
&lt;br /&gt;
== Skills and how to obtain them ==&lt;br /&gt;
The following table provides an overview of all the available skills currently available in the alpha version of the game, and a brief hint at how to obtain them.&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left;border-color:#eee;&amp;quot;&lt;br /&gt;
!  style=&amp;quot;text-align:left;width:20%;&amp;quot; | Skill&lt;br /&gt;
! style=&amp;quot;text-align:left;width:50%;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;text-align:left;width:30%;&amp;quot; |How to obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[Archery]] || Expertise with using bows to hunt and kill. || Learned by new characters automatically, however you need to find the bow and arrows in a dilapidated chest in the [[Tutorial Cave]] near the Alchemy Book before you can use it.&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal Handling]] || The art of taming animals and teaching them to fight alongside you. || Learned from a Shrine outside [[Serbule Crypt]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Chemistry]] || Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area affects of all types. Advanced Practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homunculi to serve them in battle. || A Test NPC in Marna&#039;s shop teaches this for now, but the intended functionality is that you need an Alchemy of 50.&lt;br /&gt;
|-&lt;br /&gt;
|[[Druid]] || Druidin&#039; || Use the Druid Shrine in [[Sun Vale]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Magic]] || Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.  || Talk with [[Velkort]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hammer]] || Mastery of the user of hammer and clubs in combat. Hammers are generally considered the least versatile, least complex combat weapon, best suited to violent brutes. There are few abilities to learn, since it&#039;s so simple. Power consumption is higher than average, but so is damage. This is a weapon for crushing enemies, no more and no less. || Reach a higher Favor level with [[Agrashab]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice Magic]] ||  || Quest from [[Landri the Cold]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Mentalism]] || The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. || Reach Friends Favor level with [[Echur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancy]] || Necromancy is control over the undead, along with other powers that triffle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won&#039;t work, but ones in armor will.) ((Subskill: [[Corpse Talking]]) || Use the Necromancy Shrine in [[Serbule Crypt]] Level 2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Psychology]] || Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations. || Discover Psychology in the [[Tutorial Cave]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Shield]] || Expertise in the use of a shield, both as a weapon and as a defensive tool. || Reach Friends favor level with [[Tyler Green]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]] || Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities. || Raise favor level with [[Hogan]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword]] || Expertise with swords, rapiers and the like. Swords are very damaging, and can reduce an enemy&#039;s Rage. || Learned by new characters automatically, but you must find a sword in the [[Tutorial Cave]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Unarmed]] || Mastery of the martial arts. Not especially damaging, but with great controlling and stunning abilities. Generally requires one or both hands to be empty, although you can use kicks even with other items wielded. || Learned by new characters automatically in the [[Tutorial Cave]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beast Forms ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left;border-color:#eee;&amp;quot;&lt;br /&gt;
!  style=&amp;quot;text-align:left;width:20%;&amp;quot; | Skill&lt;br /&gt;
! style=&amp;quot;text-align:left;width:50%;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;text-align:left;width:30%;&amp;quot; |How to obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[Beast Speech]] || Skill in speaking while in the form of an animal or monstrous beast. (You earn XP in Beast Speech by speaking aloud. You can&#039;t earn XP more than once per minute.) || Speak in chat while in a Beast Form.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cow]] || The art of living and fighting as a cow. || Become cursed with cow form by [[Maronesa]], the cow boss in the [[Tutorial Cave]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Deer]] || The art of living and fighting as a deer. || Reach skill level 25 in [[Druid]] or consume a Deer Juice.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lycanthropy]] || Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode. (Subskill: [[Beast Metabolism]]) || Complete The Wolf Trial for [[Harry the Wolf]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Pig]] || The art of living and fighting as a pig. || Drink the rare drop potion from pigs, Pig Juice.&lt;br /&gt;
|-&lt;br /&gt;
|[[Spider]] || The art of living and fighting as a spider. || Find the [[Strange Spider]] in the [[Serbule Crypt]].  Buy a Spider Juice.&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant Bat]] || Skill in living and fighting as a bat. || Get bit by either an enemy (during Halloween event) or player bat&#039;s Virulent Bite attack.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Skills ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left;border-color:#eee;&amp;quot;&lt;br /&gt;
!  style=&amp;quot;text-align:left;width:20%;&amp;quot; | Skill&lt;br /&gt;
! style=&amp;quot;text-align:left;width:50%;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;text-align:left;width:30%;&amp;quot; |How to obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[Alchemy]] || The art of combining esoteric things together to make potions and poisons || You learn some basic level 0 recipes from an Alchemy Book in a big room directly before [[Maronesa]] in the [[Tutorial Cave]].  Using these from the recipe screen will cause Alchemy to appear in your list of skills.&lt;br /&gt;
|-&lt;br /&gt;
|[[Anatomy]] || Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This parent skill represents generalized knowledge that applies to all creatures in the world. || Received as a bonus skill from one of it&#039;s subdivisions, such as [[Undead Anatomy]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Armor Patching]] || The ability to use repair kits to fix up your armor. || Earned when you use an Armor Patch Kit for the first time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Art History]] || Understanding of the rich history of art in Allhearth. ||Rescue [[Sarina]] From the [[Goblin Dungeon]] in Eltibule.&lt;br /&gt;
|-&lt;br /&gt;
|[[Artistry]] || Skill in the visual arts, including painting, sculpting, and mosaic creation. || Requires Level 35 Art History.  Requires a specific book which teaches the skill.&lt;br /&gt;
|-&lt;br /&gt;
|[[Blacksmithing]] || Making and enhancing metal equipment. Blacksmiths don&#039;t create armor directly, but they can buttress metal armor&#039;s effectiveness. They also create metal parts for many other skills. || Talk with [[Tadion]] in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Butchering]] || Skill in the act of removing meat and useful body organs from a corpse. You need to be carrying a Butcher Knife in order to butcher a corpse. Corpses of sentient creatures, such as goblins and humans, can&#039;t be butchered. || After having received a Butcher Knife from either Fainor&#039;s shop or the Red Wall chest, click the butcher button when looting an animal corpse.&lt;br /&gt;
|-&lt;br /&gt;
|[[Calligraphy]] || The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects. || Complete the quest &#039;&#039;&#039;Kill Tigers&#039;&#039;&#039; for [[Joeh]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Carpentry]] || Preparing and treating lumber, and making things out of wood. || Talk with [[Jara]] on the farm in [[Serbule]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheesemaking]] || Making cheese, butter, and other daily products. But mostly: cheese. || Learn the recipe for Butter from [[Fainor]] or [[Braigon]] and craft it once to make Cheesemaking appear on your list of skills.&lt;br /&gt;
|-&lt;br /&gt;
|[[Compassion]] || The ability to feel empathy, even for creatures not at all like yourself. || Buy a shovel off of [[Mushroom Jack]] for 75g and use the &#039;Bury Corpse&#039; option when it appears.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cooking]] || Skill in preparing food for consumption. || Speak with [[Fainor]] in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dye Making]] || Skill in producing dye. These dyes can be used to color armor.  This skill covers only the creation of the dye; Textile creation, Tanning, or Blacksmithing is used to apply the dye, depending on what the armor is made of. || Speak with the Dye Maker in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Dying]] || The art of dying. || Die.  No, really, that&#039;s it.&lt;br /&gt;
|-&lt;br /&gt;
|[[Endurance]] || The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate. || Receive damage and then kill an enemy.&lt;br /&gt;
|-&lt;br /&gt;
|[[First Aid]] || The ability to use first aid kits to heal yourself or others. || Use a first-aid kit for the first time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fishing]] || The art of collecting fish. || Right click a crab on the ground to catch your first fish and earn the skill&lt;br /&gt;
|-&lt;br /&gt;
|[[Fletching]] || The craft of arrow-making. Most fletching recipes require elements obtained from Carpentry, so it&#039;s often handy to know both skills well. At higher level, fletchers also need various Alchemy components. || Buy &amp;quot;I&#039;d Rather Be Fletching&amp;quot; from [[Elahil]] in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Foraging]] || The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at finding stationary items and locations (such as many Quest Objectives). || Pick up an Apple or Haystack.  They can be found in the [[Tutorial Cave]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Gardening]] || Growing things in a garden: herbs, food, and flowers. || Speak with [[Therese]] in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Geology]] || Digging crystals out of the ground, and knowing what they do. || Buy a &amp;quot;Surveying Book&amp;quot; from [[Joeh]] in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblinese]] || Fluency in the language of goblins. || Find a Level 0 Goblinese card in [[Eltibule]]&#039;s [[Goblin Dungeon]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Gourmand]] || The art of appreciating what you eat. A high gourmand skill allows you to get more benefits from fancier foods.  Each food has a Gourmet Level, which caps your benefits from this skill, you will only get benefits as if your skill was the Gourmet Level. || Eat any form of food, such as the Bucket of Gruel in the [[Tutorial Cave]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Hopology]] || The study of weapons and armor, with a focus on the benefits and weaknesses of different kinds of equipment.  As the skill increases, Staff users will find that their combat abilities also restore Armor.|| Learn in [[Kur Mountains]]&#039;s [[Wolf Cave]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Iocaine Resistance]] || ??? || ???&lt;br /&gt;
|-&lt;br /&gt;
|[[Leatherworking]] || ??? || ???&lt;br /&gt;
|-&lt;br /&gt;
|[[Lore]] || Mastery of ancient Knoweledge || Use a lore object such as a painting or book, or solve a [[Shrine]]&#039;s riddle.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meditation]] ||Skill in centring yourself and creating an inner focus. This is especially helpful when using Unarmed combat skill.  To meditate, you must be near a Meditation Pillar. each meditation also requires a simple focus item, such as a fruit or a flower.|| Raise favor levels with [[Echur]] in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Mining]] || Digging metals and ores out of the ground || Buy a &amp;quot;Surveying Book&amp;quot; from [[Joeh]] in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Mycology]] || Mastery of fungus in all it&#039;s forms. || Harvest a mushroom.&lt;br /&gt;
|-&lt;br /&gt;
|[[Myconic]] || Knowledge of the secret language of ancient fungus creatures. || Harvest a mushroom, and sometimes you&#039;ll receive experience for this instead of Mycology.&lt;br /&gt;
|-&lt;br /&gt;
|[[Notoriety]] || A measure of your renown. You earn Notoriety the first time you defeat certain enemies (typically any monster with a proper name), and for completing particularly difficult quests. || Defeat your first Named creature.&lt;br /&gt;
|-&lt;br /&gt;
|[[Pathology]] || Skill in figuring out how someone or something died. Higher skill allows more details to be determined and more difficult organisms to be examined. || Get an Autopsy Kit from [[Lawara]] (Comfortable) or buying it from [[Mushroom Jack]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Phrenology]] || An understanding of how sentient creatures think and feel, based on careful study of the shape of their skulls.  This base skill represents your overall Phrenological prowess. (Phrenology skills provide crtical-hit chances to all Psychology and Mentalism attacks against the corresponding type of creature. Phrenology also has more esoteric uses). || Lean from [[Glajur]] In [[Kur Tower]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Poetry Appreciation]] || ??? || ???&lt;br /&gt;
|-&lt;br /&gt;
|[[Sigil Scripting]] || Using magical inks and arcane rituals to create areas of power. ||Learn from [[Sir Arif]] in the [[Serbule Crypt]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Skinning]] || Skill in the act of removing fur or skin from an animal. You need to be carrying a Skinning Knife in order to skin a corpse. Corpses of sentient creatures, such as goblins and humans, can&#039;t be skinned. || Obtain a Skinning Knife and use it on a creature such as a [[Pig]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Surveying]] || Analyzing the land to locate valuable resources or important locations. Surveying has many uses, but is most commonly used to make resource maps for [[Geology]] and [[Mining]]. ||Buy a &amp;quot;Surveying Book&amp;quot; from [[Joeh]] in [[Serbule Keep]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Tailoring]] || Tailoring has two aspects: first, you use it to turn textiles into clothing. Second, you can use tailoring to make clothing and leather armor more comfortable, more useful, or more stylish. || Talk with [[Thimble Pete]] in [[Eltibule]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Tanning]] || The craft of turning disgusting animal skins, furs, and hides into leather, fleece, and other materials ready to be used in clothing and armor. || Buy a book from [[Jesina]] in Eltibule or [[Flia]] in Serbule.&lt;br /&gt;
|-&lt;br /&gt;
|[[Teleportation]] ||  || Buy a book from [[Jesina]] in Eltibule or [[Flia]] in Serbule.&lt;br /&gt;
|-&lt;br /&gt;
|[[Textile Creation]] || The craft of turning raw ingredients into cloth. Textile creation includes cotton, wool, silk, and many other fiber types. Cloth made from animal hides (e.g. leather) comes from the Tanning skill instead. ||Talk with [[George Madler]] in [[Eltibule]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Toolcrafting]] ||  || Have 20 Blacksmithing and Carpentry, then talk to an NPC in Sunvale.&lt;br /&gt;
|-&lt;br /&gt;
|[[Treasure Cartography]] ||  || ???&lt;br /&gt;
|-&lt;br /&gt;
|[[Vocabulary]] || Knowledge of many words in the common language || play the Word Hunt mini game. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Skinning&amp;diff=15618</id>
		<title>Skinning</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Skinning&amp;diff=15618"/>
		<updated>2016-06-06T00:58:12Z</updated>

		<summary type="html">&lt;p&gt;R37ry: /* Trophy Skins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in the act of removing fur or skin from an animal. You need to be carrying a Skinning Knife in order to skin a corpse. Corpses of sentient creatures, such as goblins and humans, can&#039;t be skinned.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Skinning&#039;&#039;&#039; is a skill that allows the player to collect the hides and furs of animals. These can later be treated with the [[tanning]] skill into rawhide and leather.&lt;br /&gt;
&lt;br /&gt;
To start raising this skill you need a &#039;&#039;&#039;Simple Skinning Knife&#039;&#039;&#039;. You can get one either by helping [[Ivyn]] or buy one from [[Kleave]]. &lt;br /&gt;
&lt;br /&gt;
==XP Gain==&lt;br /&gt;
Skinning an enemy successfully gives XP equivalent to the enemy&#039;s level, rounded up to the nearest multiple of 5. It seems that getting any extra skins or special items (e.g. cat eyes, pig snouts) gives another +5 XP for each skin/item. Trophy skins also give +5. &lt;br /&gt;
&lt;br /&gt;
Failing a skinning gives a portion of the XP you would have gained from a successful skin.&lt;br /&gt;
&lt;br /&gt;
==Skinning Knives==&lt;br /&gt;
{{ItemT||thumb|icon=skinningknife|caption=A Simple Skinning Knife sold by [[Kleave]].&lt;br /&gt;
|Simple Skinning Knife&lt;br /&gt;
|A simple skinning knife for beginning skinners. (Keep it in your inventory and you&#039;ll be given the option to skin the corpses of some enemies.)&lt;br /&gt;
|&lt;br /&gt;
Value: 5&lt;br /&gt;
}}&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Knife !! Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} Simple Skinning Knife || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|knife|label=Utility Knife}} [[Utility Knife]] || A versatile knife for skinning or butchering. (Keep it in your inventory and you&#039;ll be given the option to skin andlor butcher the corpses of some enemies.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} Expert Skinning Knife || A great skinning knife for expert Skinners. (&#039;&#039;&#039;+6&#039;&#039;&#039; to your effective skill when skinning.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} Master Skinning Knife || A perfect skinning knife for master Skinners. (&#039;&#039;&#039;+8&#039;&#039;&#039; to your effective skill when skinning.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|skinningknife}} Amazing Skinning Knife || A perfect skinning knife for master Skinners. (&#039;&#039;&#039;+10&#039;&#039;&#039; to your effective skill when skinning.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:nowrap;&amp;quot;| {{icon|none}} Multipurpose Knife || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you&#039;ll be given the option to skin, butcher, andlor extract the skull of some enemies.)&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Related Skills==&lt;br /&gt;
* [[Tanning]]&lt;br /&gt;
* [[Leatherworking]]&lt;br /&gt;
* [[Anatomy]]&lt;br /&gt;
* [[Butchering]]&lt;br /&gt;
&lt;br /&gt;
==Skins and leveling guide==&lt;br /&gt;
This will move later to a new page to reduce spoilers.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot;| Skin !! style=&amp;quot;width:100px;&amp;quot;|Skinning !! style=&amp;quot;width:150px;&amp;quot;|Creatures &amp;amp; XP Gain !! Area(s)&lt;br /&gt;
|-&lt;br /&gt;
| Shoddy Animal Skin || 0+ ||&lt;br /&gt;
Rat +5&amp;lt;br&amp;gt;&lt;br /&gt;
Deer +8&amp;lt;br&amp;gt;&lt;br /&gt;
Pig +8&amp;lt;br&amp;gt;&lt;br /&gt;
|| Between the town and the [[Tutorial Cave]] (east on the minimap) lots of Pigs and Wolves. In the [[Serbule Sewers]], lots of Sewer Rats.&lt;br /&gt;
|-&lt;br /&gt;
| Rough Animal Skin || 11+ ||&lt;br /&gt;
Buck Deer +13&amp;lt;br&amp;gt;&lt;br /&gt;
Doe Deer +13&amp;lt;br&amp;gt;&lt;br /&gt;
Doe Snow Deer +36&amp;lt;br&amp;gt;&lt;br /&gt;
Feral Cow +15&amp;lt;br&amp;gt;&lt;br /&gt;
Wild Pig +15&amp;lt;br&amp;gt;&lt;br /&gt;
Worg &amp;lt;br&amp;gt;&lt;br /&gt;
|| South of Serbule up the hills.&lt;br /&gt;
|-&lt;br /&gt;
| Crude Animal Skin || 16+ || &lt;br /&gt;
Bear Groupie +29&amp;lt;br&amp;gt;&lt;br /&gt;
Wolf +20&amp;lt;br&amp;gt;&lt;br /&gt;
Tiger +25&amp;lt;br&amp;gt;&lt;br /&gt;
Feral Bull +21&amp;lt;br&amp;gt; &lt;br /&gt;
Fire Sheep +25&amp;lt;br&amp;gt;&lt;br /&gt;
Misery Yak +27&amp;lt;br&amp;gt;&lt;br /&gt;
Panther +30&amp;lt;br&amp;gt;&lt;br /&gt;
Tor-Urak +40&amp;lt;br&amp;gt;&lt;br /&gt;
|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| Decent Animal Skin || 26+ || &lt;br /&gt;
Anomalus Sheep +35&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Snowdeer +33&amp;lt;br&amp;gt;&lt;br /&gt;
Fey Panther Groupie +35&amp;lt;br&amp;gt;&lt;br /&gt;
Mountain Sheep +35&amp;lt;br&amp;gt;&lt;br /&gt;
The Mangler +39&amp;lt;br&amp;gt;&lt;br /&gt;
The Mauler +39&amp;lt;br&amp;gt;&lt;br /&gt;
Trained Crushing Bear +39&amp;lt;br&amp;gt;&lt;br /&gt;
|| Southwestern [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| Nice Animal Skin || 40+? ||&lt;br /&gt;
Bleddyn +45&amp;lt;br&amp;gt; &lt;br /&gt;
Bloodthirsty Werewolf +45&amp;lt;br&amp;gt;&lt;br /&gt;
Hungry Tundra Wolf +40&amp;lt;br&amp;gt;&lt;br /&gt;
Ice Bear +45&amp;lt;br&amp;gt;&lt;br /&gt;
Insane Werewolf&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==Trophy Skins==&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:130px;&amp;quot; | Skin !! style=&amp;quot;width:130px;&amp;quot; | Questgiver !!| Value&lt;br /&gt;
|-&lt;br /&gt;
|Trophy Bear Skin || None || 750 &lt;br /&gt;
|-&lt;br /&gt;
|Trophy Cow Skin || &amp;quot;Cheesemaker&amp;quot; || 500? &lt;br /&gt;
|-&lt;br /&gt;
|Trophy Deer Skin || None || 250 &lt;br /&gt;
|-&lt;br /&gt;
|Trophy Panther Skin || [[Gorvessa]] || 1200 &lt;br /&gt;
|-&lt;br /&gt;
|Trophy Rat Skin || [[Thimble Pete]] || 250 &lt;br /&gt;
|-&lt;br /&gt;
|Trophy Sheep Skin || [[Syndra]] || 750 &lt;br /&gt;
|-&lt;br /&gt;
|Trophy Tiger Skin || [[Roshun the Traitor]] || 600&lt;br /&gt;
|-&lt;br /&gt;
|Trophy Wolf Skin || [[Mushroom Jack]]; [[Ukorga]] x5|| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Level Up Rewards==&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Level !! Bonus !! Skill&lt;br /&gt;
|-&lt;br /&gt;
|10 || +1 to || Tanning&lt;br /&gt;
|-&lt;br /&gt;
|20 || +1 to || Leatherworking&lt;br /&gt;
|-&lt;br /&gt;
|30 || +1 to || Tanning&lt;br /&gt;
|-&lt;br /&gt;
|40 || +1 to || Butchering&lt;br /&gt;
|-&lt;br /&gt;
|50 || +1 to || Tanning&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>R37ry</name></author>
	</entry>
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