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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Riverwalker</id>
	<title>Project Gorgon - User contributions [en]</title>
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	<updated>2026-06-21T20:04:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Anatomy&amp;diff=47511</id>
		<title>Anatomy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Anatomy&amp;diff=47511"/>
		<updated>2020-02-18T04:34:36Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Anatomy&lt;br /&gt;
|image            =[[File:Anatomy_skill.png|300px]] &lt;br /&gt;
|caption          = Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world..&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = None&lt;br /&gt;
|skilltrainers    = None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
...&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Anatomy&#039;&#039;&#039; is a general knowledge skill that encompasses a great number of species-specific Anatomy skills. [[Elemental]], [[Fungoid]], and [[Crone-Kin]] are just a few of the Anatomy sub-skills you may encounter. As you improve your skill at reading the Anatomy of various creatures, you will begin to learn more about them. More details will be available in a monster&#039;s target window. Eventually, students of the Anatomy skill will learn to read an opponents combat abilities and weaknesses at just a glance. It is said that [[Archery |Archers]] will improve their Critical hit percentage by improving their Anatomy, and that [[Butchering|Butcher]]s and [[Skinning]] experts will likewise reap benefits.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
To begin learning Anatomy, one must obtain an [[Autopsy Kit]] and keep it in their inventory.&lt;br /&gt;
&lt;br /&gt;
* [[Lawara]] can provide players on [[Anagoge]] with an Autopsy Kit after reaching a Comfortable favor level with her.&lt;br /&gt;
* [[Mushroom Jack]] in [[Serbule]] sells Autopsy Kits for 250 Councils.&lt;br /&gt;
* Other Adventurers skilled in the art of [[Toolcrafting]] may craft more elaborate Autopsy Kits.&lt;br /&gt;
{{ItemT|||icon=autopsykit&lt;br /&gt;
|Autopsy Kit&lt;br /&gt;
|A simple autopsy kit for beginning pathologists.&lt;br /&gt;
|&lt;br /&gt;
Value: 50&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Bonus&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Aberration]] Anatomy || Anatomy, Archery || Knowledge of the physiology of creatures made by mad science or dark chemistry.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arthropod]] Anatomy || Butchery, Skinning || Knowledge of the physiology of the physiology of spiders, insects, and scorpions.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bear and Bugbear]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of bears. Bugbears, which are half-goblin and half-bear, are also covered by this skill, as they take after their bear side more than the goblin side.&lt;br /&gt;
|-&lt;br /&gt;
| [[Canine]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of dogs, wolves, and werewolves. Gives bonuses to killing, skinning, and raising these creatures.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]] Anatomy || Anatomy, Archery || Knowledge of the physiology of dwarves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Feline]] Anatomy || Anatomy, Archery, Butchery, Skinning  || Knowledge of the physiology of cats of all types.&lt;br /&gt;
|-&lt;br /&gt;
| [[Construct]] Anatomy || Anatomy, Archery  || Knowledge of the physiology of constructs such as Golems.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crone-Kin]] Anatomy || Anatomy, Archery  || Knowledge of the physiology of crones and their ilk, including harpies, hags, and striga.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon]] Anatomy || Anatomy, Archery  || Knowledge of the physiology of demons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dinosaur]] Anatomy || Anatomy, Archery, Butchery, Skinning  || Knowledge of the physiology of dinosaurs. This skill also covers birds, which are descended from dinosaurs, and dragons, which are descended from birds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]] Anatomy || Anatomy, Archery || Knowledge of the physiology of elementals.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elven]] Anatomy || Anatomy, Archery || Knowledge of the physiology of elves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fae]] Anatomy || Anatomy, Archery || Knowledge of the physiology of faeries and fae creatures, including some animals that look mundane but aren&#039;t, such as the fae panther.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish and Snail]] Anatomy || Anatomy, Archery, Butchery, Skinning  || Knowledge of the physiology of fish. Also snails. They&#039;re very similar. Really.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungoid]] Anatomy || Anatomy, Archery  || Knowledge of the physiology of fungus people, slime monsters, overgrown bacteria, and ooze beasts.&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant]] Anatomy || Anatomy, Archery || Knowledge of the physiology of giant-kin such as yetis and ogres.&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]] Anatomy || Anatomy, Archery  || Knowledge of the physiology of goblins.&lt;br /&gt;
|-&lt;br /&gt;
| [[Human]] Anatomy || Anatomy, Archery  || Knowledge of the physiology of humans.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incorporeal Creature]] Anatomy || Anatomy, Archery  || Knowledge of the physiology of incorporeal creatures, such as ghosts and shadow illusions.&lt;br /&gt;
|-&lt;br /&gt;
| [[Orc]] Anatomy || Anatomy, Archery  || Knowledge of the physiology of orcs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant]] Anatomy || Anatomy, Archery, Carpentry  || Knowledge of the physiology of monstrous plants.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rakshasa]] Anatomy || Anatomy, Archery, Butchery, Skinning  || Knowledge of the physiology of Rakshasa.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reptile]] Anatomy || Anatomy, Archery, Butchery, Skinning  || Knowledge of the physiology of reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rodent]] Anatomy || Anatomy, Archery, Butchery, Skinning  || Knowledge of the physiology of rodents.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruminant]] Anatomy || Anatomy, Archery, Butchery, Skinning  || Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.&lt;br /&gt;
|-&lt;br /&gt;
| [[Undead]] Anatomy || Anatomy, Archery || Knowledge of the physiology of undead, such as skeletons, zombies, and liches. This skill doesn&#039;t cover undead without bodies, such as ghosts and wraiths.&lt;br /&gt;
|-&lt;br /&gt;
| [[Non-Ruminant Ungulate]] Anatomy || Anatomy, Archery, Butchery, Skinning  || Knowledge of the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses. &lt;br /&gt;
|}&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Pathology]] - A skill that is earned when an [[Autopsy Kit]] is first used.&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Phrenology]] - A skill similar to Anatomy, in that it has sub-skills for different types of creatures.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Targeting ===&lt;br /&gt;
As [[Anatomy]] and its sub-skills are raised, the amount of information provided in an enemy&#039;s target window will increase.&lt;br /&gt;
&lt;br /&gt;
[[File:Anatomy skill example.jpg|||250px|This target window reveals the enemy&#039;s abilities.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Anatomy skill example2.png|||250px|This target window reveals the enemy&#039;s abilities, weaknesses, and immunity.]]&lt;br /&gt;
===Equipment===&lt;br /&gt;
Other levels of [[Autopsy Kit]]s can be crafted by [[Toolcrafting| Toolcrafters]]. &lt;br /&gt;
:* [[Forensic Inspection Kit]]&lt;br /&gt;
:* [[Forensic Analysis Kit]]&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Anatomy Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Anatomy|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Anatomy is an old skill, and was once learned in a place known as the Tutorial Cave. [[Anagoge]] replaced the Tutorial Cave in December 2015.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mushroom_Circle&amp;diff=46714</id>
		<title>Mushroom Circle</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mushroom_Circle&amp;diff=46714"/>
		<updated>2020-02-05T06:05:31Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: /* Eltibule Mushroom Circles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=== Mushroom Circles ===&lt;br /&gt;
[[Mushroom Circle]]s are mysterious Myconian artifacts that can be used for long-distance [[Teleportation]] after the appropriate recipes have been learned from [[Sem]].&lt;br /&gt;
===== [[Serbule]] Mushroom Circles =====&lt;br /&gt;
* East of Serbule Keep&lt;br /&gt;
===== [[Serbule Hills]] Mushroom Circles =====&lt;br /&gt;
* SW section of map - in the &amp;quot;horseshoe&amp;quot; shaped hills, north of Bloodmaw area&lt;br /&gt;
* NE section of map - east of meditation pillar&lt;br /&gt;
&lt;br /&gt;
===== [[Eltibule]] Mushroom Circles =====&lt;br /&gt;
* Southeast of [[Sie Antry]]&#039;s homestead. Across the bridge.&lt;br /&gt;
&lt;br /&gt;
===== [[Sun Vale]] Mushroom Circles =====&lt;br /&gt;
* In the Northeast corner of the map, just North of the [[Druid]] area.&lt;br /&gt;
&lt;br /&gt;
===== [[Kur Mountains]] Mushroom Circles =====&lt;br /&gt;
===== [[Ilmari]] Mushroom Circles =====&lt;br /&gt;
===== [[Rahu]] Mushroom Circles =====&lt;br /&gt;
* Found underwater near the path from the open plain to the City of Rahu.&lt;br /&gt;
===== [[Gazluk]] Mushroom Circles =====&lt;br /&gt;
* Near [[Sem]] in the [[Snowblood Shadow Cave]]&lt;br /&gt;
* Inside [[New Prestonbule Cave]]&lt;br /&gt;
* Main Map near the center of the map, next to the yellow crystal formation with a single crystal.&lt;br /&gt;
===== [[Fae Realm]] Mushroom Circles =====&lt;br /&gt;
* In the Northwest in the [[Fae Realm#Fel-Dasculan Ruins|Fel-Dasculan Ruins]]&lt;br /&gt;
* In the Southeast, just east of [[Ogamboe]].&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sem&amp;diff=46713</id>
		<title>Sem</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sem&amp;diff=46713"/>
		<updated>2020-02-05T05:33:32Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Sem&lt;br /&gt;
|image            = [[File:Sem.png|300px]] &lt;br /&gt;
|caption          = It&#039;s a mushroom with hands.&lt;br /&gt;
|zone             = Gazluk&lt;br /&gt;
|location         = [[Gazluk Shadow Cave]]/[[Snowblood Shadow Cave]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Teleportation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
[[Sem]] is a trainer in one of [[Gazluk]]&#039;s caves. He will teach you the basics of mushroom teleportation, with high enough favor. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Sem requires you to be more fluent in [[Myconic]] compared to the other friendly Myconians . {{Hint|You need 15 Myconic to speak to Sem}} &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Gazluk]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Sem]] can be found in [[Gazluk Shadow Cave]]. If entering from Snowblood Shadow Cave entry, take all lefts (?from Gazluk Shadow Cave entry, take all rights?). &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Add a short sentence describing the quests the NPC offers. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* Dissolution of Cave Snails (kill 10 Giant Snails in Sem&#039;s Cave)&lt;br /&gt;
* Inconsiderate Slime Organisms (kill 7 Huge Ice Slicks in Sem&#039;s Cave)&lt;br /&gt;
* The Worst Slug (kill Murklinger)&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;!-- List rewards from favor tiers. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
; At {{Favor|Comfortable}}&lt;br /&gt;
: {{Item|Lembas Brick}} x2&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: {{Item|Flower Dainties}} (with random enchant).&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Sem]] will only train mushroom teleportation if you reach {{Favor|Friends}}? with her. &amp;lt;!-- If needed, write a sentence about training requirements. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
;[[Teleportation]]&lt;br /&gt;
:{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Bind&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Friend&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Mycena)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Friend&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Mycena)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Friend&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Boletus)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Boletus)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Field)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Field)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Blusher)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Blusher)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Milk Cap)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Milk Cap)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*&#039;&#039;&#039; Skim the whey off the latest batch of Neufchatel &#039;&#039;&#039; (4 hours) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for Skim the whey off the latest batch of Neufchatel&amp;quot;&amp;gt;&lt;br /&gt;
:35 favor with Braigon&lt;br /&gt;
:2 Bottle of Whey&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends =&lt;br /&gt;
|RiShin Family =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category: Skill Trainer]][[Category:Snowblood Shadow Cave NPCs]]&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Kelim/Small_talk&amp;diff=46246</id>
		<title>Kelim/Small talk</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Kelim/Small_talk&amp;diff=46246"/>
		<updated>2020-01-23T20:28:05Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Likes Monster Corpse Trophies {{Hint| Impressive Skulls +1, Rubbery Tongue/Ogre Stomach/Troll Flesh +2, Rhino Hide Trophy +7, Ivory Horn +24}}&lt;br /&gt;
* Likes Fish Meals {{Hint| Fried Clownfish +1.4, Pickled Fish +2, Grapefish Steak +5, Super Fishy Surprise +8.3, Breaded Perch with Onions +10, Orange Perch +13, Eel Stir-Fry +16, Maple Smoked Shark +23 }}&lt;br /&gt;
* Loves Dirt {{Hint| Strange Dirt +3}}&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Riverwalker&amp;diff=46132</id>
		<title>User:Riverwalker</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Riverwalker&amp;diff=46132"/>
		<updated>2020-01-21T23:41:04Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Riverwalker&lt;br /&gt;
|image            = [[File:Cinnamon(npc).png|300px|]]&lt;br /&gt;
|caption          =World renowned Ice Mage and bunny extraordinaire. &lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Riverwalker&amp;diff=46131</id>
		<title>User:Riverwalker</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Riverwalker&amp;diff=46131"/>
		<updated>2020-01-21T23:39:16Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: Created page with &amp;quot;__NOTOC__ {{NPC infobox |title            = Riverwalker |image            = 300px |caption          =World renowned Ice Mage and bunny extraordinaire....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Riverwalker&lt;br /&gt;
|image            = [[File:MyconianNPC.png|300px]]&lt;br /&gt;
|caption          =World renowned Ice Mage and bunny extraordinaire. &lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Beast_Forms&amp;diff=45671</id>
		<title>Beast Forms</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Beast_Forms&amp;diff=45671"/>
		<updated>2020-01-18T18:45:51Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
One of the unique features of Project Gorgon is that is allows players to choose to play as an animal. The animal forms like Cow and Spider were originalle intended as curses, but they each have their own playstyles, so some players enjoy playing as animals full time.&lt;br /&gt;
&lt;br /&gt;
==General Characterisation==&lt;br /&gt;
&lt;br /&gt;
[[Cow]] and [[Deer]] are both built as Tanks, Cow as more of your traditional tank archetype, while Deer can be considered an Off-Tank. With Cow your Tankiness/Tank-like Abilities come inherently from your skills. While with Deer, your tank-like abilities come from having the right mods on your gear.&lt;br /&gt;
&lt;br /&gt;
[[Spider]]s would be similar to your dps/assassin types most of their skill is set on using Infinite Legs, or Poison abilities to quickly kill the enemy. The same can be said about [[Lycanthropy|Werewolves]] and [[Giant Bat]]s, they&#039;re both known for their damage and their ability to keep the pressure on.&lt;br /&gt;
&lt;br /&gt;
[[Pig]]s are your support build, they can solo decently, but they are better off in groups, as a healer or a buff build with use of Mudbath, Frenzy, Porcine Alertness. &lt;br /&gt;
&lt;br /&gt;
[[Rabbit]]s offer a stealthy playstyle.&lt;br /&gt;
&lt;br /&gt;
[[Druid]]s by themselves should NOT be classified as a Beast Form. However Druids are given spells that will allow them to assume certain beast appearances like [[Deer]], [[Raven]] and [[Mallard]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Advantages ===&lt;br /&gt;
&lt;br /&gt;
With [[Cow]]s your advantages are you are a tank, so you have high survivability. Cows also have a nice sprint skill called Moo of Determination, and they have the ability to produce their own milk, which helps in crafting skills such as Cheesemaking, or Cooking. If you are a vegetarian Cow you have the ability to produce milk every 3 or 4 minutes, while if your a non-vegetarian you can only produce it every 5 minutes. Players can also milk other Player Cows every 15 minutes. Both are considerably better than waiting an hour to milk a specific cow.&lt;br /&gt;
&lt;br /&gt;
[[Deer]]s have the ability to jump faster/higher, they also have AoE Taunts, while Cow only has single target taunts. They have the ability also to summon another Deer Pet to help out in battle.&lt;br /&gt;
&lt;br /&gt;
[[Spider]]s have the ability to use Insidious Illusion to talk to Animal Hating NPCs, it uses up a Moonstone. They also have the ability at lvl 50 to produce their own Spiderweb, which does help with crafting such as Tailoring, especially if they want to make their own Spider Carapace Armor.&lt;br /&gt;
&lt;br /&gt;
[[Pig]]s have two sidebar abilities Terror Dash, which gives them a sprint bonus, and Truffle Sniff which allows them to sniff for mushrooms, I believe the higher the Truffle Sniff the higher lvl Mushroom you are likely to get, or the higher the chances you are of getting a mushroom.&lt;br /&gt;
&lt;br /&gt;
[[Rabbit]]s are the only Beast Form capable of using [[Ice Magic]] by equipping a special headgear item.&lt;br /&gt;
&lt;br /&gt;
[[Giant Bat]]s have the ability of Echolocation which allows them to see in the dark, such as dungeons (especially helpful with Claudia), and they do have the ability to Fly, they also have the ability to turn players into Bats, so be careful when facing them in PvP.&lt;br /&gt;
&lt;br /&gt;
[[Lycanthropy|Wolves]] have the ability to switch in and out of wolf form(except during Full Moon, when they are stuck for 3 days), they also have specific Wolf-Altar/Wolf benefits, the altar can unlock higher lvl abilities, has the option of being a storage space, and by completing quests for the Altar you can get bonuses like Extra Armor, Power, Health, Damage Mitigation, Bonus Attack %, or a Sprint Speed bonus.&lt;br /&gt;
&lt;br /&gt;
=== Disadvantages ===&lt;br /&gt;
&amp;lt;B&amp;gt;Becoming a Werewolf / choosing for [[Lycanthropy]]  is a PERMANENT CHOICE. It has some impactful consequences when doing that. It CANNOT be reversed.&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the disadvantages of being an animal is [[Beast Speech]]. While typing in chat certain words can be changed to a sound-representation. &amp;lt;br&amp;gt;&lt;br /&gt;
Example: a Cow might type &amp;quot;I&#039;ll wait for you near the Serbule well&amp;quot;. But after pressing Enter the sentence may read as &amp;quot;I&#039;ll wait moo you near the Moooooo mooo&amp;quot;. The words that will be replaced will be random. &lt;br /&gt;
&lt;br /&gt;
Certain NPCs will not speak to you while you are an animal. Especially the ones in [[Serbule]]. (Note: This also has the consequence that the storage for Joeh, Marna, Ivyn and Tadion may not be available. At the moment those storages are available to animals through the Serbule central storage closet in the room between Hulon and Marna). But to counter that there are Animal NPCs in [[Animal Town]] which is in [[Sun Vale]], who will speak to you, but only after you have been an Animal for 3 in game hours.&lt;br /&gt;
&lt;br /&gt;
Another disadvantage is your inability to use skills that require hands, such as Sword, Fire/Ice Magic, Shield, and your inability to cut/gather wood, and to milk cows and other animals, since skills that require the use of Hands do not work, since animals do not have hands (or thumbs).&lt;br /&gt;
&lt;br /&gt;
====Crafting Gear for Animal Forms====&lt;br /&gt;
Observant players have noticed that it&#039;s hard to craft gear for animal-cursed players. There&#039;s only one [[Gems|gem]] that covers all animal curses, so you often craft Deer gear when you really want Spider gear, and so on.&lt;br /&gt;
&lt;br /&gt;
[[Preta]] can teach you to inscribe [[Sigil Scripting|runes]] into those gems, so that you can attune the gem to one specific animal curse. You&#039;ll want to get your [[Sigil Scripting]] skill to level 25 to be able to use those techniques.&lt;br /&gt;
&lt;br /&gt;
=== General tips regarding playing in an Animal Form ===&lt;br /&gt;
For general advice, avoid playing as an animal unless absolutely certain, and after you have explored zones such as Serbule and Etilbule as a human, and gotten at least some storage space, NPC favors done, and gotten used to the general feel of the game. Because starting off as an Animal can be hard or trying for a new player.&lt;br /&gt;
&lt;br /&gt;
Be aware that the Animal Forms stack. If you are a cow,  and drink a [[Deer Juice]] potion, you will appear to be a Deer.  However you are also still cursed as a Cow. So after drinking an Un-Deer Juice, you will not be in human form, but will be a Cow again.&lt;br /&gt;
&lt;br /&gt;
When just starting animal say something in Nearby chat every 5 min or so. That way you will get exp in your [[Beast Speech]], and won&#039;t bother people in Global. You can also set up a new chat-channel with a unique name and use that as a private channel to randomly type in, to level up Beast Speech.&lt;br /&gt;
&lt;br /&gt;
To (some) animals Joeh will not talk. Thus causing a problem for those players when trying to sell gear loot-drops. Please know that [[Roshun the Traitor]] talks to animals and also buys gear.&lt;br /&gt;
&lt;br /&gt;
Storage unlocked in Serbule (from Joeh, Ivyn or Marna) will seem to be unavailable to animals since those NPC&#039;s wont talk to them. That storage  can be accessed (at least as of the moment this is written) through the Bookshelf (between Marna&#039;s  and Hulon&#039;s house).&lt;br /&gt;
&lt;br /&gt;
3-sylabe word of powers include ones that will grant you illusion, making you look like elf for 2 min. can be helpfull when talking to NPCs. Note that Spiders can learn a spell Illusion (that consumes a moonstone) to take human form for some minutes.&lt;br /&gt;
&lt;br /&gt;
You definately should start working on favor in [[Animal Town]] asap, especialy if you are full time animal (eg - not wolf) &lt;br /&gt;
&lt;br /&gt;
[[Jumper]], [[Raul]] and [[Norbert]] in [[Sun Vale]]&#039;s [[Animal Town]] offers [[Storage]] only for players in animal form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Seek out special NPC&#039;s====&lt;br /&gt;
There are unique opportunities for animal players. For instance, if you&#039;re playing as a Cow, Deer, or Pig, seek out the [[Suspicious Cow]], an NPC cow in the fields of Eltibule. She can sell you some &#039;&#039;&#039;animal-specific abilities&#039;&#039;&#039;, and even has a unique dye recipe that is otherwise unobtainable (&amp;quot;drab grass green&amp;quot;).  She also sells belts for each of those animal forms. Werewolves should look for [[Sanja]] the wolf, in the forests off the coast of Kur. And every animal player will find it helpful to talk to [[Flia]], a fairy in the wilds of Serbule.&lt;br /&gt;
==== NPC &amp;amp; Animal Interactions ====&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = NPCs&lt;br /&gt;
 | notcategory = Zones&lt;br /&gt;
 | notcategory = NPCs by Area&lt;br /&gt;
 | notcategory = Mechanics&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC infobox}:beastspeak, &amp;lt;--Change to {Npc}:Zone,{Npc}:BeastSpeak, after npc conversion --&amp;gt;&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;,NPC Name, Zone, Speak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Returning to Human Form (temporarily)====&lt;br /&gt;
In order to make &amp;quot;being an animal&amp;quot; a viable path through the entire game, the next update (Sept 2014) adds some high-level [[Words of Power]] that can help. These Words apply an illusion to you that makes you look like a human for a minute or so -- just long enough to talk to NPCs that ignore animals!&lt;br /&gt;
&lt;br /&gt;
Completing quests this way is a fairly laborious process, because you have to research the Words and each Word is usable only once. It is intended that being an animal is a hard play style. The &amp;quot;human form&amp;quot; Words of Power just ensure that animals can access important skills and equipment that they will need at higher level, even though it will be a bit of a pain.&lt;br /&gt;
&lt;br /&gt;
Spiders can learn the &#039;Illusion&#039; spell (that consumes one moonstone each time) to assume a human form illusion for a limited time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To permanently undo the transformation to Cow, a player will have the kill the [[Maronesa]] boss in the [[Crystal Cavern]].&amp;lt;br&amp;gt;&lt;br /&gt;
To undo the transformation to a Deer, Rabbit or a Pig, a player will have to obtain a random drop Un-Deer potion or Un-Pig potion  and drink that.&amp;lt;br&amp;gt;&lt;br /&gt;
To undo the transformation to a Spider the player will have to obtain an Un Spider potion from the [[Strange Spider]] in Serbule Crypts (who is guarded by the tough [[Rhino Guardian]]).&amp;lt;br&amp;gt;&lt;br /&gt;
Please note: &amp;lt;B&amp;gt; once a player has transformed to a Lycan (wolf), that CANNOT be undone ! &amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Animal forms (and specifically Cow  at first), was at first &#039;a fluke&#039; by the Dev&#039;s.&lt;br /&gt;
Citan / Eric originally only intended the Animal forms to be a very temporary curse. Intended only as &#039;punishment&#039; and to be cured ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
He / they were surprised to find that certain players wanted to continue playing in that animal form. And subsequently the different animal forms and their abilities and playstyle were further developed.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* [https://www.kickstarter.com/projects/1045484633/project-gorgon-a-new-approach-to-mmos/posts/985932 Making Armor Pt 2]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ivyn/Small_talk&amp;diff=45587</id>
		<title>Ivyn/Small talk</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ivyn/Small_talk&amp;diff=45587"/>
		<updated>2020-01-15T17:49:49Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Likes Prepared Food {{Hint|Fried Clownfish +1.2, Fried Crab +5.1, Sausage +5.94, Glazed Beets +6.}}&lt;br /&gt;
* Likes Seeds&lt;br /&gt;
* Likes Seedlings {{Hint|Of Therese&#039;s seedlings, Potato Seedlings give the best Favor per Council ratio at 0.45. It will take 600 Favor to become Close Friends with Ivyn, or 1,333 councils. That is 190 Potato Seedlings.}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Seedling&lt;br /&gt;
! Councils&lt;br /&gt;
! Favor&lt;br /&gt;
|-&lt;br /&gt;
| Potato Seedling&lt;br /&gt;
| 7&lt;br /&gt;
| +3.2&lt;br /&gt;
|-&lt;br /&gt;
| Onion Seedling&lt;br /&gt;
| 9&lt;br /&gt;
| +3.9&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Leafling&lt;br /&gt;
| 12&lt;br /&gt;
| +5.1&lt;br /&gt;
|-&lt;br /&gt;
| Beet Seedling&lt;br /&gt;
| 15&lt;br /&gt;
| +6.4&lt;br /&gt;
|-&lt;br /&gt;
| Squash Seedling&lt;br /&gt;
| 19&lt;br /&gt;
| +8.3&lt;br /&gt;
|-&lt;br /&gt;
| Broccoli Seedling&lt;br /&gt;
| 22&lt;br /&gt;
| +9.6&lt;br /&gt;
|-&lt;br /&gt;
| Carrot Seedling&lt;br /&gt;
| 27&lt;br /&gt;
| +11.6&lt;br /&gt;
|}&lt;br /&gt;
* Likes Cooking Recipes&lt;br /&gt;
* Hates Poetry&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ivyn/Small_talk&amp;diff=45586</id>
		<title>Ivyn/Small talk</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ivyn/Small_talk&amp;diff=45586"/>
		<updated>2020-01-15T17:48:47Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Likes Prepared Food {{Hint|Fried Clownfish +1.2, Sausage +5.94.}}&lt;br /&gt;
* Likes Seeds&lt;br /&gt;
* Likes Seedlings {{Hint|Of Therese&#039;s seedlings, Potato Seedlings give the best Favor per Council ratio at 0.45. It will take 600 Favor to become Close Friends with Ivyn, or 1,333 councils. That is 190 Potato Seedlings.}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Seedling&lt;br /&gt;
! Councils&lt;br /&gt;
! Favor&lt;br /&gt;
|-&lt;br /&gt;
| Potato Seedling&lt;br /&gt;
| 7&lt;br /&gt;
| +3.2&lt;br /&gt;
|-&lt;br /&gt;
| Onion Seedling&lt;br /&gt;
| 9&lt;br /&gt;
| +3.9&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Leafling&lt;br /&gt;
| 12&lt;br /&gt;
| +5.1&lt;br /&gt;
|-&lt;br /&gt;
| Beet Seedling&lt;br /&gt;
| 15&lt;br /&gt;
| +6.4&lt;br /&gt;
|-&lt;br /&gt;
| Squash Seedling&lt;br /&gt;
| 19&lt;br /&gt;
| +8.3&lt;br /&gt;
|-&lt;br /&gt;
| Broccoli Seedling&lt;br /&gt;
| 22&lt;br /&gt;
| +9.6&lt;br /&gt;
|-&lt;br /&gt;
| Carrot Seedling&lt;br /&gt;
| 27&lt;br /&gt;
| +11.6&lt;br /&gt;
|}&lt;br /&gt;
* Likes Cooking Recipes&lt;br /&gt;
* Hates Poetry&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ivyn/Small_talk&amp;diff=45585</id>
		<title>Ivyn/Small talk</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ivyn/Small_talk&amp;diff=45585"/>
		<updated>2020-01-15T17:46:02Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Likes Prepared Food {{Hint|Sausage +5.94.}}&lt;br /&gt;
* Likes Seeds&lt;br /&gt;
* Likes Seedlings {{Hint|Of Therese&#039;s seedlings, Potato Seedlings give the best Favor per Council ratio at 0.45. It will take 600 Favor to become Close Friends with Ivyn, or 1,333 councils. That is 190 Potato Seedlings.}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Seedling&lt;br /&gt;
! Councils&lt;br /&gt;
! Favor&lt;br /&gt;
|-&lt;br /&gt;
| Potato Seedling&lt;br /&gt;
| 7&lt;br /&gt;
| +3.2&lt;br /&gt;
|-&lt;br /&gt;
| Onion Seedling&lt;br /&gt;
| 9&lt;br /&gt;
| +3.9&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage Leafling&lt;br /&gt;
| 12&lt;br /&gt;
| +5.1&lt;br /&gt;
|-&lt;br /&gt;
| Beet Seedling&lt;br /&gt;
| 15&lt;br /&gt;
| +6.4&lt;br /&gt;
|-&lt;br /&gt;
| Squash Seedling&lt;br /&gt;
| 19&lt;br /&gt;
| +8.3&lt;br /&gt;
|-&lt;br /&gt;
| Broccoli Seedling&lt;br /&gt;
| 22&lt;br /&gt;
| +9.6&lt;br /&gt;
|-&lt;br /&gt;
| Carrot Seedling&lt;br /&gt;
| 27&lt;br /&gt;
| +11.6&lt;br /&gt;
|}&lt;br /&gt;
* Likes Cooking Recipes&lt;br /&gt;
* Hates Poetry&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Rohina&amp;diff=45480</id>
		<title>Rohina</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Rohina&amp;diff=45480"/>
		<updated>2020-01-13T05:59:10Z</updated>

		<summary type="html">&lt;p&gt;Riverwalker: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Rohina&lt;br /&gt;
|image            = [[File:Rohina.jpg|300px]]&lt;br /&gt;
|caption          =&lt;br /&gt;
|zone             = [[Sun Vale]]&lt;br /&gt;
|location         = North East corner &lt;br /&gt;
|beastspeak       = yes&lt;br /&gt;
|skilltrainer     = [[Mentalism]]&lt;br /&gt;
|vendor           =&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
I am the master of mind over matter. Or at least I thought I was, before becoming a druid.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rohina&#039;&#039;&#039; is a mentalist trainer in Sun Vale that is struggling with her life as a druid. She can train Mentalism 51-60 and abilities in that range. As an example of her skills, she grew a reasonably large tree in one day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Sun Vale]]&lt;br /&gt;
: North West corner. On the big island beneath the big tree.&lt;br /&gt;
&lt;br /&gt;
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
; [[Mentalism]]&lt;br /&gt;
: &#039;&#039;Psi Health Wave 4&#039;&#039; (at Comfortable)&lt;br /&gt;
: &#039;&#039;Unlock Mentalism Skill Levels 51-60&#039;&#039; (19,600 councils) -- at &#039;&#039;&#039;Friends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;Reconstruct 4&#039;&#039; (requires Mentalism 53)&lt;br /&gt;
: &#039;&#039;Psi Adrenaline Wave 3&#039;&#039; (requires Mentalism 54)&lt;br /&gt;
: &#039;&#039;Psi Armor Wave 4&#039;&#039; (requires Mentalism 54) -- at &#039;&#039;&#039;Close Friends&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;System Shock 4&#039;&#039; (requires Mentalism 55)&lt;br /&gt;
: &#039;&#039;Panic Charge 4&#039;&#039; (requires Mentalism 58)&lt;br /&gt;
: &#039;&#039;Psi Power Wave 4&#039;&#039; (requires Mentalism 59)&lt;br /&gt;
: &#039;&#039;MindReave 5&#039;&#039; (requires Mentalism 60)&lt;br /&gt;
&lt;br /&gt;
; [[Flower Arrangement]]&lt;br /&gt;
: &#039;&#039;Unlock Flower Arrangement Skill Levels 51-60&#039;&#039; (18,600 councils) -{{Favor|Like Family}}&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Arrangement #1&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Display #1&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Arrangement #2&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Display #2&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Arrangement #3&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Display #3&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Arrangement #4&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Display #4&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Arrangement #5&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Display #5&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Arrangement #6&#039;&#039;&lt;br /&gt;
: &#039;&#039;Mycologist&#039;s Display #6&#039;&#039;&lt;br /&gt;
: &#039;&#039;Elven Lily Bouquet&#039;&#039;&lt;br /&gt;
: &#039;&#039;Winterhue Bouquet&#039;&#039;&lt;br /&gt;
: &#039;&#039;Desert Rose Bouquet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = &lt;br /&gt;
|RiShin Family = {{Item|Rohina&#039;s Mind Gem}}, One item which may be: &amp;lt;br&amp;gt; {{Item|Mallet of Obliteration}} (Lv55),{{Item|Lopsided Flask}} (Lv55), {{Item|Ravana Soldier Leggings}} (Lv55), {{Item|Ravana Soldier Gloves}} (L55)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Conversations ==&lt;br /&gt;
[[Category:NPCs]][[Category:Sun Vale NPCs]][[Category:Orc]][[Category:Skill Trainer]][[Category:Talks to Animals]]&lt;/div&gt;</summary>
		<author><name>Riverwalker</name></author>
	</entry>
</feed>