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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Calligraphy&amp;diff=28185</id>
		<title>Calligraphy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Calligraphy&amp;diff=28185"/>
		<updated>2018-01-28T22:59:23Z</updated>

		<summary type="html">&lt;p&gt;Schizo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Calligraphy&lt;br /&gt;
|image            = [[File:Calligraphy_skill.png|300px]]&lt;br /&gt;
|caption          = The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Joeh]], [[Ufkar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Calligraphy]] is the skill of word craft. It is used by the denizens of [[Alharth]] to empower their [[Sword]] skill abilities, and write stories that can be deposited into bookcases. One such bookcase can be found in the town of [[Serbule]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Joeh]] in [[Serbule]] Still seems to train this(do his leather party quest)even after a patch that was supposed to make Sammie the trainer.  Sammie does not seem to train it still as of 1/28/2018&lt;br /&gt;
* [[Sammie Grimspine]] in [[Serbule Hills]] is often willing to introduce the art of [[Calligraphy]] to her close friends. (Many people report she does not offer it even at close friends!)&lt;br /&gt;
* [[Ufkar]], a Rakshasa Gadgeteer in [[Rahu]], has some skill in [[Calligraphy]]. He can raise an adventurer&#039;s skill level cap from 51-60 and 61-70. &lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Sword]] - [[Calligraphy]] is a secondary skill for [[Sword]] wielders, as the practice of the Calligraphic arts can grant temporary combat combos.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Sigil Scripting]] - A skill focused more on the production of sigils, both [[Calligraphy]] and [[Sigil Scripting]] rely heavily on specialized inks.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Calligraphy]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Geology]] &lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Sigil Scripting]]&lt;br /&gt;
:: Level 10, Level 30, Level 50.&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
&#039;&#039;&#039;Recipes obtained through leveling:&#039;&#039;&#039; &lt;br /&gt;
: Using a recipe will overwrite any other active [[Calligraphy]] effects, except Secret recipes. All recipes last for 1 hour, and the time can be boosted by first using Calligraphy Benches produced through [[Carpentry]].&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Combo Gained&lt;br /&gt;
!Passive Insight&lt;br /&gt;
!Level&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
| Pain || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 5 extra damage. || None || 01 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pain+ || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 5 extra damage. || Direct Slashing Damage +1 || 02 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Breath || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 10 health. || None || 03 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Breath+ || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 10 health. || Healing from [[First Aid]] +5 || 04 || 33&lt;br /&gt;
|-&lt;br /&gt;
| Harm || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affects all enemies within 5 meters. || None || 05 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Harm+ || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affects all enemies within 5 meters. || Direct Slashing Damage +1 || 06 || 49&lt;br /&gt;
|-&lt;br /&gt;
| Agony || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step deals 10 extra damage. || None || 07 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Agony+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step deals 10 extra damage. || Direct Slashing Damage +1 || 08 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Mangle || If you execute ManyCuts + SwordSlash + Parry + WindStrike in that order, the final step deals 15 extra damage. || None || 09 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Goblin+ || If you execute ManyCuts + SwordSlash + Parry + WindStrike in that order, the final step deals 15 extra damage. || Direct Slashing Damage +5% || 10 || 82&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || If you execute ManyCuts + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || None || 11 || 82&lt;br /&gt;
|-&lt;br /&gt;
| Mercy+ || If you execute ManyCuts + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || All attacks generate -5% rage || 12 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Evil || If you execute Parry + SwordSlash + ManyCuts in that order, the final step deals 20 extra damage. || None || 13 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Evil+ || If you execute Parry + SwordSlash + ManyCuts in that order, the final step deals 20 extra damage. || Direct Slashing Damage +5% || 14 || 99&lt;br /&gt;
|-&lt;br /&gt;
| Violence || If you execute SwordSlash + SwordSlash + Parry + Windstrike in that order, the final step affects all enemies with 5 meters and does 5 extra damage. || None || 15 || 99&lt;br /&gt;
|-&lt;br /&gt;
| Violence+ || If you execute SwordSlash + SwordSlash + Parry + Windstrike in that order, the final step affects all enemies with 5 meters and does 5 extra damage. || Direct Slashing Damage +5% || 16 || 108&lt;br /&gt;
|-&lt;br /&gt;
| Cunning || If you execute Windstrike + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 60. || None || 17 || 108&lt;br /&gt;
|-&lt;br /&gt;
| Cunning+ || If you execute Windstrike + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 60. || All attacks generate -6% rage || 18 || 118&lt;br /&gt;
|-&lt;br /&gt;
| Treachery || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step affects all enemies within 5 meters and heals 15 power. || None || 19 || 118&lt;br /&gt;
|-&lt;br /&gt;
| Treachery+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step affects all enemies within 5 meters and heals 15 power. || Direct Slashing Damage +6% || 20 || 129&lt;br /&gt;
|-&lt;br /&gt;
| Animality || If you execute ManyCuts + Windstrike + SwordSlash in that order, the final step increases your regenerates your health by +2/sec for 15 seconds. || None || 21 || 129&lt;br /&gt;
|-&lt;br /&gt;
| Animality+ || If you execute ManyCuts + Windstrike + SwordSlash in that order, the final step increases your regenerates your health by +2/sec for 15 seconds. || Healing from [[First Aid]] +7 || 22 || 141&lt;br /&gt;
|-&lt;br /&gt;
| Vim || If you execute Windstrike + SwordSlash + ManyCuts in that order, the final step increases regenerates your power by +2/sec for 15 seconds. || None || 23 || 141&lt;br /&gt;
|-&lt;br /&gt;
| Vim+ || If you execute Windstrike + SwordSlash + ManyCuts in that order, the final step increases regenerates your power by +2/sec for 15 seconds. || Healing from [[First Aid]] +9 || 24 || 155&lt;br /&gt;
|-&lt;br /&gt;
| Destruction || If you execute WindStrike + SwordSlash + Parry + FinishingBlow in that order, the final step deals 25 extra damage. || None || 25 || 155&lt;br /&gt;
|-&lt;br /&gt;
| Destruction+ || If you execute WindStrike + SwordSlash + Parry + FinishingBlow in that order, the final step deals 25 extra damage. || Direct Slashing Damage +6% || 26 || 170&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity || If you execute SwordSlash + SwordSlash + WindStrike in that order, the final step affects all enemies within 5 meters and does 15 extra damage. || None || 27 || 170&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity+ || If you execute SwordSlash + SwordSlash + WindStrike in that order, the final step affects all enemies within 5 meters and does 15 extra damage. || Direct Slashing Damage +7% || 28 || 187&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite Pain || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 23 extra damage. || None || 29 || 187&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite Pain+ || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 23 extra damage. || Direct Slashing Damage +7% || 30 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Breath || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 20 health. || None || 31 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Breath+ || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 20 health. || Healing from [[First Aid]] +10 || 32 || 225&lt;br /&gt;
|-&lt;br /&gt;
| Sincerity || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step restores 30 power. || None || 33 || 225&lt;br /&gt;
|-&lt;br /&gt;
| Sincerity+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step restores 30 power. || Healing from [[First Aid]] +11 || 34 || 247&lt;br /&gt;
|-&lt;br /&gt;
| Lasting Harm || If you execute Windstrike + SwordSlash + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and does 20 extra damage. || None || 35 || 247&lt;br /&gt;
|-&lt;br /&gt;
| Lasting Harm+ || If you execute Windstrike + SwordSlash + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and does 20 extra damage. || Direct Slashing Damage +8% || 36 || 271&lt;br /&gt;
|-&lt;br /&gt;
| Attention || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affeects all enemies within 10 meters. || None || 37 || 271&lt;br /&gt;
|-&lt;br /&gt;
| Attention+ || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affeects all enemies within 10 meters. || Direct Slashing Damage +8% || 38 || 298&lt;br /&gt;
|-&lt;br /&gt;
| Misery || If you execute WindStrike + ManyCuts + Parry in that order, the final step ignites the target, dealing 45 damage over 15 seconds. || None || 39 || 298&lt;br /&gt;
|-&lt;br /&gt;
| Misery+ || If you execute WindStrike + ManyCuts + Parry in that order, the final step ignites the target, dealing 45 damage over 15 seconds. || Direct Slashing Damage +8% || 40 || 328 &lt;br /&gt;
|-&lt;br /&gt;
| Blood Power || If you execute WindStrike + Parry + ManyCuts in that order, the final step regenerates your health by +4/sec for 15 seconds. || None || 41 || 328&lt;br /&gt;
|-&lt;br /&gt;
| Blood Power+ || If you execute WindStrike + Parry + ManyCuts in that order, the final step regenerates your health by +4/sec for 15 seconds. || Healing from [[First Aid]] +12 || 42 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Youth || If you execute WindStrike + SwordSlash + ManyCuts + FinishingBlow in that order, the final step regenerates your power by +3/sec for 15 seconds. || None || 43 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Youth+ || If you execute WindStrike + SwordSlash + ManyCuts + FinishingBlow in that order, the final step regenerates your power by +3/sec for 15 seconds. || Healing from [[First Aid]] +13 || 44 || 396&lt;br /&gt;
|-&lt;br /&gt;
| Lethargic || If you execute WindStrike + SwordSlash + Parry in that order, the final step affects all enemies within 5 meters and reduces rage by an extra 60. || None || 45 || 396&lt;br /&gt;
|-&lt;br /&gt;
| Lethargic+ || If you execute WindStrike + SwordSlash + Parry in that order, the final step affects all enemies within 5 meters and reduces rage by an extra 60. || All attacks generate -7% rage  || 46 || 436&lt;br /&gt;
|-&lt;br /&gt;
| Stoic || If you execute SwordSlash + ManyCuts + WindStrike in that order, the final step heals 10 health, 10 armor, and 10 power. || None || 47 || 436&lt;br /&gt;
|-&lt;br /&gt;
| Stoic+ || If you execute SwordSlash + ManyCuts + WindStrike in that order, the final step heals 10 health, 10 armor, and 10 power. || Healing from [[First Aid]] +15 || 48 || 480&lt;br /&gt;
|-&lt;br /&gt;
| Despondent || If you execute SwordSlash + ManyCuts + Parry in that order, the final step diminishes the enemy&#039;s next attack by an 20 damage. || None || 49 || 480&lt;br /&gt;
|-&lt;br /&gt;
| Despondent+ || If you execute SwordSlash + ManyCuts + Parry in that order, the final step diminishes the enemy&#039;s next attack by an 20 damage. || Direct Slashing Damage +9% || 50 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Bloodloss || Gains access to a combo that causes the target bleed 75 health over 15 seconds  || None || 51 || N/A&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Recipes:&#039;&#039;&#039; &lt;br /&gt;
: These are generally obtained as loot recipes from monsters. They stack with regular calligraphy effects, but will overwrite each other.&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Combo Gained&lt;br /&gt;
!Passive Insight&lt;br /&gt;
!Level&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
| Secrets || None || Sword Damage +3% || 01 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Antagonism || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step affects all enemies within 5 meters. || none || 01 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Experience || None || Sword Damage +5% || 05 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rebuttal || If you execute Wind Strike + Sword Slash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || None || 08 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Broken || None || Piercing Damage +5% || 10 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ocean || None || Poison Indirect Damage +3 || 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Fist || None || Crushing Damage +5% || 20 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Intent || If you execute Sword Slash + Many Cuts + Wind Strike + Finishing Blow in that order, the final step deals 20 extra damage  || None || 24 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dire Secrets || None || Sword Damage +6% || 25 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Painful Experience || None || Sword Damage +7% || 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Broken Open || None || Piercing Damage +7% || 35 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Cold Sea || None || Cold Damage +5 || 40 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Smirk || If you execute SwordSlash + ManyCuts + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and reduces their next attack by 10 damage. || None || 40 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Clenched Fist || None ||  Crushing Damage +7% || 45 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Purpose || If you execute Wind Strike + Sword Slash + Many Cuts + Finishing Blow in that order, the final step deals 60 extra damage || None || 48 || ?&lt;br /&gt;
|- &lt;br /&gt;
| Resilience || None || -5% Crushing Vulnerability || 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Puncture  || None || +8% Piercing Attack Damage || 55 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Hemorrhage || None || Stated is +4 Trauma Indirect Damage, but effect is +9% Piercing Attack Damage || 60 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Carpentry Benches ===&lt;br /&gt;
The use of Calligraphy Benches made by the [[Carpentry]] skill can increase the active time of a Calligraphy combo or insight.&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Calligraphy]] was one of the first 25 skills in the game!&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Calligraphy&amp;diff=28184</id>
		<title>Calligraphy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Calligraphy&amp;diff=28184"/>
		<updated>2018-01-28T22:51:05Z</updated>

		<summary type="html">&lt;p&gt;Schizo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Calligraphy&lt;br /&gt;
|image            = [[File:Calligraphy_skill.png|300px]]&lt;br /&gt;
|caption          = The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Joeh]], [[Ufkar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Calligraphy]] is the skill of word craft. It is used by the denizens of [[Alharth]] to empower their [[Sword]] skill abilities, and write stories that can be deposited into bookcases. One such bookcase can be found in the town of [[Serbule]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Joeh]] in [[Serbule]] Still seems to train this even after a patch that was supposed to make Sammie the trainer.  Sammie does not seem to train it still as of 1/28/2018&lt;br /&gt;
* [[Sammie Grimspine]] in [[Serbule Hills]] is often willing to introduce the art of [[Calligraphy]] to her close friends. (Many people report she does not offer it even at close friends!)&lt;br /&gt;
* [[Ufkar]], a Rakshasa Gadgeteer in [[Rahu]], has some skill in [[Calligraphy]]. He can raise an adventurer&#039;s skill level cap from 51-60 and 61-70. &lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Sword]] - [[Calligraphy]] is a secondary skill for [[Sword]] wielders, as the practice of the Calligraphic arts can grant temporary combat combos.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Sigil Scripting]] - A skill focused more on the production of sigils, both [[Calligraphy]] and [[Sigil Scripting]] rely heavily on specialized inks.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Calligraphy]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Geology]] &lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Sigil Scripting]]&lt;br /&gt;
:: Level 10, Level 30, Level 50.&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
&#039;&#039;&#039;Recipes obtained through leveling:&#039;&#039;&#039; &lt;br /&gt;
: Using a recipe will overwrite any other active [[Calligraphy]] effects, except Secret recipes. All recipes last for 1 hour, and the time can be boosted by first using Calligraphy Benches produced through [[Carpentry]].&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Combo Gained&lt;br /&gt;
!Passive Insight&lt;br /&gt;
!Level&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
| Pain || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 5 extra damage. || None || 01 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pain+ || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 5 extra damage. || Direct Slashing Damage +1 || 02 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Breath || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 10 health. || None || 03 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Breath+ || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 10 health. || Healing from [[First Aid]] +5 || 04 || 33&lt;br /&gt;
|-&lt;br /&gt;
| Harm || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affects all enemies within 5 meters. || None || 05 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Harm+ || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affects all enemies within 5 meters. || Direct Slashing Damage +1 || 06 || 49&lt;br /&gt;
|-&lt;br /&gt;
| Agony || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step deals 10 extra damage. || None || 07 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Agony+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step deals 10 extra damage. || Direct Slashing Damage +1 || 08 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Mangle || If you execute ManyCuts + SwordSlash + Parry + WindStrike in that order, the final step deals 15 extra damage. || None || 09 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Goblin+ || If you execute ManyCuts + SwordSlash + Parry + WindStrike in that order, the final step deals 15 extra damage. || Direct Slashing Damage +5% || 10 || 82&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || If you execute ManyCuts + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || None || 11 || 82&lt;br /&gt;
|-&lt;br /&gt;
| Mercy+ || If you execute ManyCuts + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || All attacks generate -5% rage || 12 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Evil || If you execute Parry + SwordSlash + ManyCuts in that order, the final step deals 20 extra damage. || None || 13 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Evil+ || If you execute Parry + SwordSlash + ManyCuts in that order, the final step deals 20 extra damage. || Direct Slashing Damage +5% || 14 || 99&lt;br /&gt;
|-&lt;br /&gt;
| Violence || If you execute SwordSlash + SwordSlash + Parry + Windstrike in that order, the final step affects all enemies with 5 meters and does 5 extra damage. || None || 15 || 99&lt;br /&gt;
|-&lt;br /&gt;
| Violence+ || If you execute SwordSlash + SwordSlash + Parry + Windstrike in that order, the final step affects all enemies with 5 meters and does 5 extra damage. || Direct Slashing Damage +5% || 16 || 108&lt;br /&gt;
|-&lt;br /&gt;
| Cunning || If you execute Windstrike + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 60. || None || 17 || 108&lt;br /&gt;
|-&lt;br /&gt;
| Cunning+ || If you execute Windstrike + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 60. || All attacks generate -6% rage || 18 || 118&lt;br /&gt;
|-&lt;br /&gt;
| Treachery || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step affects all enemies within 5 meters and heals 15 power. || None || 19 || 118&lt;br /&gt;
|-&lt;br /&gt;
| Treachery+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step affects all enemies within 5 meters and heals 15 power. || Direct Slashing Damage +6% || 20 || 129&lt;br /&gt;
|-&lt;br /&gt;
| Animality || If you execute ManyCuts + Windstrike + SwordSlash in that order, the final step increases your regenerates your health by +2/sec for 15 seconds. || None || 21 || 129&lt;br /&gt;
|-&lt;br /&gt;
| Animality+ || If you execute ManyCuts + Windstrike + SwordSlash in that order, the final step increases your regenerates your health by +2/sec for 15 seconds. || Healing from [[First Aid]] +7 || 22 || 141&lt;br /&gt;
|-&lt;br /&gt;
| Vim || If you execute Windstrike + SwordSlash + ManyCuts in that order, the final step increases regenerates your power by +2/sec for 15 seconds. || None || 23 || 141&lt;br /&gt;
|-&lt;br /&gt;
| Vim+ || If you execute Windstrike + SwordSlash + ManyCuts in that order, the final step increases regenerates your power by +2/sec for 15 seconds. || Healing from [[First Aid]] +9 || 24 || 155&lt;br /&gt;
|-&lt;br /&gt;
| Destruction || If you execute WindStrike + SwordSlash + Parry + FinishingBlow in that order, the final step deals 25 extra damage. || None || 25 || 155&lt;br /&gt;
|-&lt;br /&gt;
| Destruction+ || If you execute WindStrike + SwordSlash + Parry + FinishingBlow in that order, the final step deals 25 extra damage. || Direct Slashing Damage +6% || 26 || 170&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity || If you execute SwordSlash + SwordSlash + WindStrike in that order, the final step affects all enemies within 5 meters and does 15 extra damage. || None || 27 || 170&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity+ || If you execute SwordSlash + SwordSlash + WindStrike in that order, the final step affects all enemies within 5 meters and does 15 extra damage. || Direct Slashing Damage +7% || 28 || 187&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite Pain || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 23 extra damage. || None || 29 || 187&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite Pain+ || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 23 extra damage. || Direct Slashing Damage +7% || 30 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Breath || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 20 health. || None || 31 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Breath+ || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 20 health. || Healing from [[First Aid]] +10 || 32 || 225&lt;br /&gt;
|-&lt;br /&gt;
| Sincerity || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step restores 30 power. || None || 33 || 225&lt;br /&gt;
|-&lt;br /&gt;
| Sincerity+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step restores 30 power. || Healing from [[First Aid]] +11 || 34 || 247&lt;br /&gt;
|-&lt;br /&gt;
| Lasting Harm || If you execute Windstrike + SwordSlash + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and does 20 extra damage. || None || 35 || 247&lt;br /&gt;
|-&lt;br /&gt;
| Lasting Harm+ || If you execute Windstrike + SwordSlash + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and does 20 extra damage. || Direct Slashing Damage +8% || 36 || 271&lt;br /&gt;
|-&lt;br /&gt;
| Attention || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affeects all enemies within 10 meters. || None || 37 || 271&lt;br /&gt;
|-&lt;br /&gt;
| Attention+ || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affeects all enemies within 10 meters. || Direct Slashing Damage +8% || 38 || 298&lt;br /&gt;
|-&lt;br /&gt;
| Misery || If you execute WindStrike + ManyCuts + Parry in that order, the final step ignites the target, dealing 45 damage over 15 seconds. || None || 39 || 298&lt;br /&gt;
|-&lt;br /&gt;
| Misery+ || If you execute WindStrike + ManyCuts + Parry in that order, the final step ignites the target, dealing 45 damage over 15 seconds. || Direct Slashing Damage +8% || 40 || 328 &lt;br /&gt;
|-&lt;br /&gt;
| Blood Power || If you execute WindStrike + Parry + ManyCuts in that order, the final step regenerates your health by +4/sec for 15 seconds. || None || 41 || 328&lt;br /&gt;
|-&lt;br /&gt;
| Blood Power+ || If you execute WindStrike + Parry + ManyCuts in that order, the final step regenerates your health by +4/sec for 15 seconds. || Healing from [[First Aid]] +12 || 42 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Youth || If you execute WindStrike + SwordSlash + ManyCuts + FinishingBlow in that order, the final step regenerates your power by +3/sec for 15 seconds. || None || 43 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Youth+ || If you execute WindStrike + SwordSlash + ManyCuts + FinishingBlow in that order, the final step regenerates your power by +3/sec for 15 seconds. || Healing from [[First Aid]] +13 || 44 || 396&lt;br /&gt;
|-&lt;br /&gt;
| Lethargic || If you execute WindStrike + SwordSlash + Parry in that order, the final step affects all enemies within 5 meters and reduces rage by an extra 60. || None || 45 || 396&lt;br /&gt;
|-&lt;br /&gt;
| Lethargic+ || If you execute WindStrike + SwordSlash + Parry in that order, the final step affects all enemies within 5 meters and reduces rage by an extra 60. || All attacks generate -7% rage  || 46 || 436&lt;br /&gt;
|-&lt;br /&gt;
| Stoic || If you execute SwordSlash + ManyCuts + WindStrike in that order, the final step heals 10 health, 10 armor, and 10 power. || None || 47 || 436&lt;br /&gt;
|-&lt;br /&gt;
| Stoic+ || If you execute SwordSlash + ManyCuts + WindStrike in that order, the final step heals 10 health, 10 armor, and 10 power. || Healing from [[First Aid]] +15 || 48 || 480&lt;br /&gt;
|-&lt;br /&gt;
| Despondent || If you execute SwordSlash + ManyCuts + Parry in that order, the final step diminishes the enemy&#039;s next attack by an 20 damage. || None || 49 || 480&lt;br /&gt;
|-&lt;br /&gt;
| Despondent+ || If you execute SwordSlash + ManyCuts + Parry in that order, the final step diminishes the enemy&#039;s next attack by an 20 damage. || Direct Slashing Damage +9% || 50 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Bloodloss || Gains access to a combo that causes the target bleed 75 health over 15 seconds  || None || 51 || N/A&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Recipes:&#039;&#039;&#039; &lt;br /&gt;
: These are generally obtained as loot recipes from monsters. They stack with regular calligraphy effects, but will overwrite each other.&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Combo Gained&lt;br /&gt;
!Passive Insight&lt;br /&gt;
!Level&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
| Secrets || None || Sword Damage +3% || 01 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Antagonism || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step affects all enemies within 5 meters. || none || 01 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Experience || None || Sword Damage +5% || 05 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rebuttal || If you execute Wind Strike + Sword Slash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || None || 08 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Broken || None || Piercing Damage +5% || 10 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ocean || None || Poison Indirect Damage +3 || 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Fist || None || Crushing Damage +5% || 20 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Intent || If you execute Sword Slash + Many Cuts + Wind Strike + Finishing Blow in that order, the final step deals 20 extra damage  || None || 24 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dire Secrets || None || Sword Damage +6% || 25 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Painful Experience || None || Sword Damage +7% || 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Broken Open || None || Piercing Damage +7% || 35 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Cold Sea || None || Cold Damage +5 || 40 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Smirk || If you execute SwordSlash + ManyCuts + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and reduces their next attack by 10 damage. || None || 40 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Clenched Fist || None ||  Crushing Damage +7% || 45 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Purpose || If you execute Wind Strike + Sword Slash + Many Cuts + Finishing Blow in that order, the final step deals 60 extra damage || None || 48 || ?&lt;br /&gt;
|- &lt;br /&gt;
| Resilience || None || -5% Crushing Vulnerability || 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Puncture  || None || +8% Piercing Attack Damage || 55 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Hemorrhage || None || Stated is +4 Trauma Indirect Damage, but effect is +9% Piercing Attack Damage || 60 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Carpentry Benches ===&lt;br /&gt;
The use of Calligraphy Benches made by the [[Carpentry]] skill can increase the active time of a Calligraphy combo or insight.&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Calligraphy]] was one of the first 25 skills in the game!&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Fishing&amp;diff=27004</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Fishing&amp;diff=27004"/>
		<updated>2017-10-29T22:42:49Z</updated>

		<summary type="html">&lt;p&gt;Schizo: /* Fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fishing (skill).jpg|thumb|right|300px|]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of collecting fish.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fishing&#039;&#039;&#039; is a skill that increases as you collect fish from lakes and rivers outdoors.&lt;br /&gt;
&lt;br /&gt;
Except for ice fishing, there is no fishing pole item required, nor animation. Simply swim up to a fish and pick them up!&lt;br /&gt;
&lt;br /&gt;
The fish and other aquatic creatures collected with this skill are used in [[cooking]], [[alchemy]] and other trade skills.&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
This list could move later to a new page (question marks &#039;&#039;&#039;??&#039;&#039;&#039; means: incomplete info).&lt;br /&gt;
&lt;br /&gt;
====Fish====&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
!Name !! Fishing !! XP !! Misc.Notes (recipes etc) Each time you catch a fish and clear the node it can respawn as another type of fish/crab.  So it is best to fish everything.&lt;br /&gt;
|-&lt;br /&gt;
| Tasty Crab || 0 || 12 || On the banks of the moat around Serbule Keep, and lakes in Etibule.&lt;br /&gt;
|-&lt;br /&gt;
| Tasty Clownfish || 5 || 35 || Around Serbule Keep, and the nearby lake. Also in Etibule.&lt;br /&gt;
|-&lt;br /&gt;
| Tasty Grapefish || 10 || 60 || Lake NW of Serbule Keep.  Also in Etibule.&lt;br /&gt;
|-&lt;br /&gt;
| Tasty Perch || 20 || 110 || Pools in North/NE Eltibule.&lt;br /&gt;
|-&lt;br /&gt;
| Tasty Eel || 30 || 160 || Beaches in [[Sun Vale]].&lt;br /&gt;
|-&lt;br /&gt;
| Tasty Shark || 45 || 240 || Beaches in [[Sun Vale]].&lt;br /&gt;
|-&lt;br /&gt;
| Tasty Cavefish || 55 || 270 || Wolf Cave in [[Kur]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ice Fishing==&lt;br /&gt;
Ice fishing recipes can be trained from [[Ukorga]] in [[Kur]] Northwest outpost with high enough Favor. Higher level bait traps yield more fish and higher level fish like shark and eel. May also depend on the location of the fishing hole.&lt;br /&gt;
&lt;br /&gt;
[[File:IceFishingHoles.png|300 px]]&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&amp;lt;!-- transclusing tables for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mining&amp;diff=26999</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mining&amp;diff=26999"/>
		<updated>2017-10-24T03:00:53Z</updated>

		<summary type="html">&lt;p&gt;Schizo: /* Mining Nodes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mining (skill).jpg|thumb|right|300px|]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
Digging metals and ores out of the ground.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mining&#039;&#039;&#039; is a sub-skill of [[surveying]] that allows the collection of &#039;&#039;&#039;metal slabs&#039;&#039;&#039;, &#039;&#039;&#039;silver&#039;&#039;&#039;, &#039;&#039;&#039;pyrite&#039;&#039;&#039;, etc.&lt;br /&gt;
&lt;br /&gt;
Metals Slabs can be used for [[blacksmithing]] (a few NPCs also [[Favor|like Metal Slabs]]).&lt;br /&gt;
&lt;br /&gt;
Similar to [[geology]] you will first need to learn [[surveying]] from [[Jaime Fatholm]] and create a &#039;&#039;&#039;Mining Survey&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Once you have enough Mining skill through &#039;&#039;&#039;Mining Surveys&#039;&#039;&#039;, you will be able to mine nodes in certain locations for Silver, Pyrite etc.&lt;br /&gt;
&lt;br /&gt;
Mining 51-60  is learned from [[Urzab]].&lt;br /&gt;
&lt;br /&gt;
==Mining Nodes==&lt;br /&gt;
BEWARE! Blue and Green Crystals raise GEOLOGY now, NOT mining! I assume orange is the same, but have not tried.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot;| Deposit !! Mining || XP || Misc.Notes (Locations are inside a Hint)&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 5 || 40 ||{{Hint|Some mining nodes are found in the Myconian Cave.}}&lt;br /&gt;
|-&lt;br /&gt;
| Blue Crystal || 15 || 50 || {{Hint|Some mining nodes are found in the Myconian Cave; You can also find plenty of them in Winter Nexus}}&lt;br /&gt;
|-&lt;br /&gt;
| Green Crystal || 20 || ??? || {{Hint|Boarded up Basement cave area.}}&lt;br /&gt;
|-&lt;br /&gt;
| Saltpeter || 30 || 115 || {{Hint|Cave at the far end of the hallway in Boarded up Basement. Kur mountians near the geysers in the middle. Occasionally found in Yeti caves.}}&lt;br /&gt;
|-&lt;br /&gt;
| Orange Crystal || 30 || ??? || {{Hint|[[Borghild]], left side up stairs room.}}&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || 35 || 130 || {{Hint|Kur Mountains near Orc Camp, northwest shore. Boarded up Basement cave area.}}&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 35 || ??? || {{Hint|Yeti cave area, lower levels.}}&lt;br /&gt;
|-&lt;br /&gt;
| Iridium Deposit || 40 || 145 || {{Hint|Found near the Orc camp in Kur Mountains.}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
==Related Skills==&lt;br /&gt;
* [[Surveying]]&lt;br /&gt;
* [[Geology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26946</id>
		<title>Julius Patton</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26946"/>
		<updated>2017-10-20T04:56:39Z</updated>

		<summary type="html">&lt;p&gt;Schizo: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Julius Patton&lt;br /&gt;
|image            = [[File:JuliusPatton.jpg|300px]] &amp;lt;!-- Make sure to include an image, even if you do not have one ready to upload. It will show in [[Special:WantedFiles]]. --&amp;gt;&lt;br /&gt;
|caption          = An older human &amp;lt;!-- This caption comes from the in-game text above the NPC&#039;s head --&amp;gt;&lt;br /&gt;
|zone             = Serbule Hills&lt;br /&gt;
|location         = His farm in the north west of [[Serbule Hills]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Cooking&lt;br /&gt;
|vendor           = vendor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
**Used to have a bunch of chickens.  But goblins got into my coop.  This was a year ago, before the frog people showed up.  Hm, I don&#039;t even know if frog people eat chicken.  Probably. &lt;br /&gt;
 Who doesn&#039;t eat chicken?  Anyway, I know some chickens escaped the goblins, so they&#039;re out there in the tall grass somewhere.  But they ain&#039;t comin&#039;home.  Ungrateful birds, I tell you.**&lt;br /&gt;
}}&lt;br /&gt;
[[Julius Patton]] is a farmer in the fields of Serbule Hills. &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Lore/relationships info goes here** &amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Serbule Hills]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Julius Patton]] is always seen standing on the porch of his house in [[Serbule Hills]] looking over his farm.  &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&amp;lt;!-- If you have the info, please edit the resulting pages &amp;lt;vendorname&amp;gt;/Items_purchased and &amp;lt;vendorname&amp;gt;/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona-&amp;gt;Stats and adjust for your Max Purchase Cap %. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Money Pool *should* be affected (?), but atm it seems bugged. --&amp;gt;&lt;br /&gt;
==Sells==&lt;br /&gt;
&amp;lt;!--  Add an introductory sentence or two briefly explains what this merchant has to offer. --&amp;gt;&lt;br /&gt;
[[Julius Patton]] sells a selection of seeds and seedlings used in [[Gardening]]. He also sells [[Handsaw]]s and [[Empty Bottles]].&lt;br /&gt;
&amp;lt;!-- Now, add the items the NPC has for sale. Make sure to spell the item names exactly as they appear in-game. The table for [[Velkort]] was used here to save space. --&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Empty Bottle&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Potato Seedling&lt;br /&gt;
 | cost = 7&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Onion Seedling&lt;br /&gt;
 | cost = 9&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Cabbage Leafling&lt;br /&gt;
 | cost = 12&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Beet Seedling&lt;br /&gt;
 | cost = 15&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Squash Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Broccoli Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Carrot Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Handsaw&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk== &amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
* Likes Plants {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Strange Dirt {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Eggs {{Hint|eggs are +4 favor each}}&lt;br /&gt;
* Loves Egg Dishes {{Hint|hard and soft boiled eggs are still only 4 favor each}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[A Crop of Onions]] {{Hint|Obtain 6 onions. Reward: ???}}&lt;br /&gt;
* [[Spore Bombs for Julius]] {{Hint|Obtain 3 Spore Bombs. Reward: 75 favour, 300 Mycology XP}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for (Quest name)&amp;quot;&amp;gt;&lt;br /&gt;
Reward: X favor, X (skill) XP, (item)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: At friends, Julius Patton will let you pick the grapes from the [[Grapevines]] near his house.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Julius Patton]] &lt;br /&gt;
==Rewards==&lt;br /&gt;
; At comfortable&lt;br /&gt;
: Teaches [[Grape Juice]] recipe.&lt;br /&gt;
; At Friends&lt;br /&gt;
: Teaches [[Mutton and Eggs]] recipe.&lt;br /&gt;
&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Storage, Bartering, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
: &#039;&#039;Which item does he store&#039;&#039;&lt;br /&gt;
: X slots at {{Favor|Neutral}}&lt;br /&gt;
: X slots at {{Favor|Comfortable}}&lt;br /&gt;
: X slots at {{Favor|Friends}}&lt;br /&gt;
: X slots at {{Favor|Close Friends}}&lt;br /&gt;
: X slots at {{Favor|Best Friends}}&lt;br /&gt;
: X slots at {{Favor|Like Family}}&lt;br /&gt;
: X slots at {{Favor|Soul Mates}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039; Title &#039;&#039;&#039; (Duration) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward goes here&amp;quot;&amp;gt;&lt;br /&gt;
:X favor with Julius Patton&lt;br /&gt;
:Item&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]], [[Category:Serbule Hills NPCs]], [[Category:Human]], [[Category:Vendor]], [[Category:Vendor]]&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26945</id>
		<title>Julius Patton</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26945"/>
		<updated>2017-10-20T04:55:01Z</updated>

		<summary type="html">&lt;p&gt;Schizo: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Julius Patton&lt;br /&gt;
|image            = [[File:JuliusPatton.jpg|300px]] &amp;lt;!-- Make sure to include an image, even if you do not have one ready to upload. It will show in [[Special:WantedFiles]]. --&amp;gt;&lt;br /&gt;
|caption          = An older human &amp;lt;!-- This caption comes from the in-game text above the NPC&#039;s head --&amp;gt;&lt;br /&gt;
|zone             = Serbule Hills&lt;br /&gt;
|location         = His farm in the north west of [[Serbule Hills]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Cooking&lt;br /&gt;
|vendor           = vendor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
**Used to have a bunch of chickens.  But goblins got into my coop.  This was a year ago, before the frog people showed up.  Hm, I don&#039;t even know if frog people eat chicken.  Probably. &lt;br /&gt;
 Who doesn&#039;t eat chicken?  Anyway, I know some chickens escaped the goblins, so they&#039;re out there in the tall grass somewhere.  But they ain&#039;t comin&#039;home.  Ungrateful birds, I tell you.**&lt;br /&gt;
}}&lt;br /&gt;
[[Julius Patton]] is a farmer in the fields of Serbule Hills. &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Lore/relationships info goes here** &amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Serbule Hills]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Julius Patton]] is always seen standing on the porch of his house in [[Serbule Hills]] looking over his farm.  &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&amp;lt;!-- If you have the info, please edit the resulting pages &amp;lt;vendorname&amp;gt;/Items_purchased and &amp;lt;vendorname&amp;gt;/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona-&amp;gt;Stats and adjust for your Max Purchase Cap %. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Money Pool *should* be affected (?), but atm it seems bugged. --&amp;gt;&lt;br /&gt;
==Sells==&lt;br /&gt;
&amp;lt;!--  Add an introductory sentence or two briefly explains what this merchant has to offer. --&amp;gt;&lt;br /&gt;
[[Julius Patton]] sells a selection of seeds and seedlings used in [[Gardening]]. He also sells [[Handsaw]]s and [[Empty Bottles]].&lt;br /&gt;
&amp;lt;!-- Now, add the items the NPC has for sale. Make sure to spell the item names exactly as they appear in-game. The table for [[Velkort]] was used here to save space. --&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Empty Bottle&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Potato Seedling&lt;br /&gt;
 | cost = 7&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Onion Seedling&lt;br /&gt;
 | cost = 9&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Cabbage Leafling&lt;br /&gt;
 | cost = 12&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Beet Seedling&lt;br /&gt;
 | cost = 15&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Squash Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Broccoli Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Carrot Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Handsaw&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk== &amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
* Likes Plants {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Strange Dirt {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Eggs {{Hint|eggs are +4 favor each}}&lt;br /&gt;
* Loves Egg Dishes {{Hint|hard and soft boiled eggs are still only 4 favor each}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[A Crop of Onions]] {{Hint|Obtain 6 onions. Reward: ???}}&lt;br /&gt;
* [[Spore Bombs for Julius]] {{Hint|Obtain 3 Spore Bombs. Reward: 75 favour, 300 Mycology XP}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for (Quest name)&amp;quot;&amp;gt;&lt;br /&gt;
Reward: X favor, X (skill) XP, (item)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: At friends, Julius Patton will let you pick the grapes from the [[Grapevines]] near his house.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Julius Patton]] &lt;br /&gt;
==Rewards==&lt;br /&gt;
; At comfortable&lt;br /&gt;
: Teaches [[Grape Juice]].&lt;br /&gt;
; At Friends&lt;br /&gt;
: Teaches [[Mutton and Eggs]] recipe.&lt;br /&gt;
&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Storage, Bartering, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
: &#039;&#039;Which item does he store&#039;&#039;&lt;br /&gt;
: X slots at {{Favor|Neutral}}&lt;br /&gt;
: X slots at {{Favor|Comfortable}}&lt;br /&gt;
: X slots at {{Favor|Friends}}&lt;br /&gt;
: X slots at {{Favor|Close Friends}}&lt;br /&gt;
: X slots at {{Favor|Best Friends}}&lt;br /&gt;
: X slots at {{Favor|Like Family}}&lt;br /&gt;
: X slots at {{Favor|Soul Mates}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039; Title &#039;&#039;&#039; (Duration) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward goes here&amp;quot;&amp;gt;&lt;br /&gt;
:X favor with Julius Patton&lt;br /&gt;
:Item&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]], [[Category:Serbule Hills NPCs]], [[Category:Human]], [[Category:Vendor]], [[Category:Vendor]]&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26944</id>
		<title>Julius Patton</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26944"/>
		<updated>2017-10-20T04:53:44Z</updated>

		<summary type="html">&lt;p&gt;Schizo: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Julius Patton&lt;br /&gt;
|image            = [[File:JuliusPatton.jpg|300px]] &amp;lt;!-- Make sure to include an image, even if you do not have one ready to upload. It will show in [[Special:WantedFiles]]. --&amp;gt;&lt;br /&gt;
|caption          = An older human &amp;lt;!-- This caption comes from the in-game text above the NPC&#039;s head --&amp;gt;&lt;br /&gt;
|zone             = Serbule Hills&lt;br /&gt;
|location         = His farm in the north west of [[Serbule Hills]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Cooking&lt;br /&gt;
|vendor           = vendor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
**Used to have a bunch of chickens.  But goblins got into my coop.  This was a year ago, before the frog people showed up.  Hm, I don&#039;t even know if frog people eat chicken.  Probably. &lt;br /&gt;
 Who doesn&#039;t eat chicken?  Anyway, I know some chickens escaped the goblins, so they&#039;re out there in the tall grass somewhere.  But they ain&#039;t comin&#039;home.  Ungrateful birds, I tell you.**&lt;br /&gt;
}}&lt;br /&gt;
[[Julius Patton]] is a farmer in the fields of Serbule Hills. &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Lore/relationships info goes here** &amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Serbule Hills]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Julius Patton]] is always seen standing on the porch of his house in [[Serbule Hills]] looking over his farm.  &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&amp;lt;!-- If you have the info, please edit the resulting pages &amp;lt;vendorname&amp;gt;/Items_purchased and &amp;lt;vendorname&amp;gt;/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona-&amp;gt;Stats and adjust for your Max Purchase Cap %. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Money Pool *should* be affected (?), but atm it seems bugged. --&amp;gt;&lt;br /&gt;
==Sells==&lt;br /&gt;
&amp;lt;!--  Add an introductory sentence or two briefly explains what this merchant has to offer. --&amp;gt;&lt;br /&gt;
[[Julius Patton]] sells a selection of seeds and seedlings used in [[Gardening]]. He also sells [[Handsaw]]s and [[Empty Bottles]].&lt;br /&gt;
&amp;lt;!-- Now, add the items the NPC has for sale. Make sure to spell the item names exactly as they appear in-game. The table for [[Velkort]] was used here to save space. --&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Empty Bottle&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Potato Seedling&lt;br /&gt;
 | cost = 7&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Onion Seedling&lt;br /&gt;
 | cost = 9&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Cabbage Leafling&lt;br /&gt;
 | cost = 12&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Beet Seedling&lt;br /&gt;
 | cost = 15&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Squash Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Broccoli Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Carrot Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Handsaw&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk== &amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
* Likes Plants {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Strange Dirt {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Eggs {{Hint|eggs are +4 favor each}}&lt;br /&gt;
* Loves Egg Dishes {{Hint|hard and soft boiled eggs are still only 4 favor each}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[A Crop of Onions]] {{Hint|Obtain 6 onions. Reward: ???}}&lt;br /&gt;
* [[Spore Bombs for Julius]] {{Hint|Obtain 3 Spore Bombs. Reward: 75 favour, 300 Mycology XP}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for (Quest name)&amp;quot;&amp;gt;&lt;br /&gt;
Reward: X favor, X (skill) XP, (item)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: At friends, Julius Patton will let you pick the grapes from the [[Grapevines]] near his house.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Julius Patton]] will only train [[Cooking]] skills if you reach {{Favor|Unknown}} with him. &amp;lt;!-- If needed, write a sentence about training requirements. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
;[[Shield]]&lt;br /&gt;
:{|&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Cooking: Mutton and Eggs&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=**Unknown**&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Storage, Bartering, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
: &#039;&#039;Which item does he store&#039;&#039;&lt;br /&gt;
: X slots at {{Favor|Neutral}}&lt;br /&gt;
: X slots at {{Favor|Comfortable}}&lt;br /&gt;
: X slots at {{Favor|Friends}}&lt;br /&gt;
: X slots at {{Favor|Close Friends}}&lt;br /&gt;
: X slots at {{Favor|Best Friends}}&lt;br /&gt;
: X slots at {{Favor|Like Family}}&lt;br /&gt;
: X slots at {{Favor|Soul Mates}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039; Title &#039;&#039;&#039; (Duration) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward goes here&amp;quot;&amp;gt;&lt;br /&gt;
:X favor with Julius Patton&lt;br /&gt;
:Item&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]], [[Category:Serbule Hills NPCs]], [[Category:Human]], [[Category:Vendor]], [[Category:Vendor]]&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26943</id>
		<title>Julius Patton</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26943"/>
		<updated>2017-10-20T04:52:39Z</updated>

		<summary type="html">&lt;p&gt;Schizo: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Julius Patton&lt;br /&gt;
|image            = [[File:JuliusPatton.jpg|300px]] &amp;lt;!-- Make sure to include an image, even if you do not have one ready to upload. It will show in [[Special:WantedFiles]]. --&amp;gt;&lt;br /&gt;
|caption          = An older human &amp;lt;!-- This caption comes from the in-game text above the NPC&#039;s head --&amp;gt;&lt;br /&gt;
|zone             = Serbule Hills&lt;br /&gt;
|location         = His farm in the north west of [[Serbule Hills]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Cooking&lt;br /&gt;
|vendor           = vendor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
**Used to have a bunch of chickens.  But goblins got into my coop.  This was a year ago, before the frog people showed up.  Hm, I don&#039;t even know if frog people eat chicken.  Probably. &lt;br /&gt;
 Who doesn&#039;t eat chicken?  Anyway, I know some chickens escaped the goblins, so they&#039;re out there in the tall grass somewhere.  But they ain&#039;t comin&#039;home.  Ungrateful birds, I tell you.**&lt;br /&gt;
}}&lt;br /&gt;
[[Julius Patton]] is a farmer in the fields of Serbule Hills. &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Lore/relationships info goes here** &amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Serbule Hills]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Julius Patton]] is always seen standing on the porch of his house in [[Serbule Hills]] looking over his farm.  &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&amp;lt;!-- If you have the info, please edit the resulting pages &amp;lt;vendorname&amp;gt;/Items_purchased and &amp;lt;vendorname&amp;gt;/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona-&amp;gt;Stats and adjust for your Max Purchase Cap %. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Money Pool *should* be affected (?), but atm it seems bugged. --&amp;gt;&lt;br /&gt;
==Sells==&lt;br /&gt;
&amp;lt;!--  Add an introductory sentence or two briefly explains what this merchant has to offer. --&amp;gt;&lt;br /&gt;
[[Julius Patton]] sells a selection of seeds and seedlings used in [[Gardening]]. He also sells [[Handsaw]]s and [[Empty Bottles]].&lt;br /&gt;
&amp;lt;!-- Now, add the items the NPC has for sale. Make sure to spell the item names exactly as they appear in-game. The table for [[Velkort]] was used here to save space. --&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Empty Bottle&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Potato Seedling&lt;br /&gt;
 | cost = 7&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Onion Seedling&lt;br /&gt;
 | cost = 9&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Cabbage Leafling&lt;br /&gt;
 | cost = 12&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Beet Seedling&lt;br /&gt;
 | cost = 15&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Squash Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Broccoli Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Carrot Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Handsaw&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk== &amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
* Likes Plants {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Strange Dirt {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Eggs {{Hint|eggs are +4 favor each}}&lt;br /&gt;
* Loves Egg Dishes {{Hint|hard and soft boiled eggs are still only 4 favor each}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[A Crop of Onions]] {{Hint|Obtain 6 onions. Reward: ???}}&lt;br /&gt;
* [[Spore Bombs for Julius]] {{Hint|Obtain 3 Spore Bombs. Reward: 75 favour, 300 Mycology XP}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for (Quest name)&amp;quot;&amp;gt;&lt;br /&gt;
Reward: X favor, X (skill) XP, (item)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
; At comfortable&lt;br /&gt;
: Teaches [[Grape Juice]].&lt;br /&gt;
; At Friends&lt;br /&gt;
: Teaches [[Mutton and Eggs]] recipe.&lt;br /&gt;
&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: At friends, Julius Patton will let you pick the grapes from the [[Grapevines]] near his house.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Julius Patton]] will only train [[Cooking]] skills if you reach {{Favor|Unknown}} with him. &amp;lt;!-- If needed, write a sentence about training requirements. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
;[[Shield]]&lt;br /&gt;
:{|&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Cooking: Mutton and Eggs&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=**Unknown**&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Storage, Bartering, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
: &#039;&#039;Which item does he store&#039;&#039;&lt;br /&gt;
: X slots at {{Favor|Neutral}}&lt;br /&gt;
: X slots at {{Favor|Comfortable}}&lt;br /&gt;
: X slots at {{Favor|Friends}}&lt;br /&gt;
: X slots at {{Favor|Close Friends}}&lt;br /&gt;
: X slots at {{Favor|Best Friends}}&lt;br /&gt;
: X slots at {{Favor|Like Family}}&lt;br /&gt;
: X slots at {{Favor|Soul Mates}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039; Title &#039;&#039;&#039; (Duration) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward goes here&amp;quot;&amp;gt;&lt;br /&gt;
:X favor with Julius Patton&lt;br /&gt;
:Item&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]], [[Category:Serbule Hills NPCs]], [[Category:Human]], [[Category:Vendor]], [[Category:Vendor]]&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26942</id>
		<title>Julius Patton</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26942"/>
		<updated>2017-10-20T04:45:35Z</updated>

		<summary type="html">&lt;p&gt;Schizo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Julius Patton&lt;br /&gt;
|image            = [[File:JuliusPatton.jpg|300px]] &amp;lt;!-- Make sure to include an image, even if you do not have one ready to upload. It will show in [[Special:WantedFiles]]. --&amp;gt;&lt;br /&gt;
|caption          = An older human &amp;lt;!-- This caption comes from the in-game text above the NPC&#039;s head --&amp;gt;&lt;br /&gt;
|zone             = Serbule Hills&lt;br /&gt;
|location         = His farm in the north west of [[Serbule Hills]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Cooking&lt;br /&gt;
|vendor           = vendor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
**Used to have a bunch of chickens.  But goblins got into my coop.  This was a year ago, before the frog people showed up.  Hm, I don&#039;t even know if frog people eat chicken.  Probably. &lt;br /&gt;
 Who doesn&#039;t eat chicken?  Anyway, I know some chickens escaped the goblins, so they&#039;re out there in the tall grass somewhere.  But they ain&#039;t comin&#039;home.  Ungrateful birds, I tell you.**&lt;br /&gt;
}}&lt;br /&gt;
[[Julius Patton]] is a farmer in the fields of Serbule Hills. &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Lore/relationships info goes here** &amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Serbule Hills]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Julius Patton]] is always seen standing on the porch of his house in [[Serbule Hills]] looking over his farm.  &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&amp;lt;!-- If you have the info, please edit the resulting pages &amp;lt;vendorname&amp;gt;/Items_purchased and &amp;lt;vendorname&amp;gt;/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona-&amp;gt;Stats and adjust for your Max Purchase Cap %. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Money Pool *should* be affected (?), but atm it seems bugged. --&amp;gt;&lt;br /&gt;
==Sells==&lt;br /&gt;
&amp;lt;!--  Add an introductory sentence or two briefly explains what this merchant has to offer. --&amp;gt;&lt;br /&gt;
[[Julius Patton]] sells a selection of seeds and seedlings used in [[Gardening]]. He also sells [[Handsaw]]s and [[Empty Bottles]].&lt;br /&gt;
&amp;lt;!-- Now, add the items the NPC has for sale. Make sure to spell the item names exactly as they appear in-game. The table for [[Velkort]] was used here to save space. --&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Empty Bottle&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Potato Seedling&lt;br /&gt;
 | cost = 7&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Onion Seedling&lt;br /&gt;
 | cost = 9&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Cabbage Leafling&lt;br /&gt;
 | cost = 12&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Beet Seedling&lt;br /&gt;
 | cost = 15&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Squash Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Broccoli Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Carrot Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Handsaw&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk== &amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
* Likes Plants {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Strange Dirt {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Eggs {{Hint|eggs are +4 favor each}}&lt;br /&gt;
* Loves Egg Dishes {{Hint|hard and soft boiled eggs are still only 4 favor each}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[A Crop of Onions]] {{Hint|Obtain 6 onions. Reward: ???}}&lt;br /&gt;
* [[Spore Bombs for Julius]] {{Hint|Obtain 3 Spore Bombs. Reward: 75 favour, 300 Mycology XP}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for (Quest name)&amp;quot;&amp;gt;&lt;br /&gt;
Reward: X favor, X (skill) XP, (item)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;!-- List rewards from favor tiers. --&amp;gt;&lt;br /&gt;
; At {{Favor|Comfortable}}&lt;br /&gt;
: {{Item|Item}} x2&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: At friends, Julius Patton will let you pick the grapes from the [[Grapevines]] near his house.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Julius Patton]] will only train [[Cooking]] skills if you reach {{Favor|Unknown}} with him. &amp;lt;!-- If needed, write a sentence about training requirements. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
;[[Shield]]&lt;br /&gt;
:{|&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Cooking: Mutton and Eggs&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=**Unknown**&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Storage, Bartering, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
: &#039;&#039;Which item does he store&#039;&#039;&lt;br /&gt;
: X slots at {{Favor|Neutral}}&lt;br /&gt;
: X slots at {{Favor|Comfortable}}&lt;br /&gt;
: X slots at {{Favor|Friends}}&lt;br /&gt;
: X slots at {{Favor|Close Friends}}&lt;br /&gt;
: X slots at {{Favor|Best Friends}}&lt;br /&gt;
: X slots at {{Favor|Like Family}}&lt;br /&gt;
: X slots at {{Favor|Soul Mates}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039; Title &#039;&#039;&#039; (Duration) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward goes here&amp;quot;&amp;gt;&lt;br /&gt;
:X favor with Julius Patton&lt;br /&gt;
:Item&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]], [[Category:Serbule Hills NPCs]], [[Category:Human]], [[Category:Vendor]], [[Category:Vendor]]&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26941</id>
		<title>Julius Patton</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26941"/>
		<updated>2017-10-20T04:25:29Z</updated>

		<summary type="html">&lt;p&gt;Schizo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Julius Patton&lt;br /&gt;
|image            = [[File:JuliusPatton.jpg|300px]] &amp;lt;!-- Make sure to include an image, even if you do not have one ready to upload. It will show in [[Special:WantedFiles]]. --&amp;gt;&lt;br /&gt;
|caption          = An older human &amp;lt;!-- This caption comes from the in-game text above the NPC&#039;s head --&amp;gt;&lt;br /&gt;
|zone             = Serbule Hills&lt;br /&gt;
|location         = His farm in the north west of [[Serbule Hills]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Cooking&lt;br /&gt;
|vendor           = vendor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
**Used to have a bunch of chickens.  But goblins got into my coop.  This was a year ago, before the frog people showed up.  Hm, I don&#039;t even know if frog people eat chicken.  Probably. &lt;br /&gt;
 Who doesn&#039;t eat chicken?  Anyway, I know some chickens escaped the goblins, so they&#039;re out there in the tall grass somewhere.  But they ain&#039;t comin&#039;home.  Ungrateful birds, I tell you.**&lt;br /&gt;
}}&lt;br /&gt;
[[Julius Patton]] is a farmer in the fields of Serbule Hills. &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Lore/relationships info goes here** &amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Serbule Hills]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Julius Patton]] is always seen standing on the porch of his house in [[Serbule Hills]] looking over his farm.  &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&amp;lt;!-- If you have the info, please edit the resulting pages &amp;lt;vendorname&amp;gt;/Items_purchased and &amp;lt;vendorname&amp;gt;/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona-&amp;gt;Stats and adjust for your Max Purchase Cap %. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Money Pool *should* be affected (?), but atm it seems bugged. --&amp;gt;&lt;br /&gt;
==Sells==&lt;br /&gt;
&amp;lt;!--  Add an introductory sentence or two briefly explains what this merchant has to offer. --&amp;gt;&lt;br /&gt;
[[Julius Patton]] sells a selection of seeds and seedlings used in [[Gardening]]. He also sells [[Handsaw]]s and [[Empty Bottles]].&lt;br /&gt;
&amp;lt;!-- Now, add the items the NPC has for sale. Make sure to spell the item names exactly as they appear in-game. The table for [[Velkort]] was used here to save space. --&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Empty Bottle&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Potato Seedling&lt;br /&gt;
 | cost = 7&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Onion Seedling&lt;br /&gt;
 | cost = 9&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Cabbage Leafling&lt;br /&gt;
 | cost = 12&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Beet Seedling&lt;br /&gt;
 | cost = 15&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Squash Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Broccoli Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Carrot Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Handsaw&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk== &amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
* Likes Plants {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Strange Dirt {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Eggs {{Hint|eggs are +4 favor each}}&lt;br /&gt;
* Loves Egg Dishes&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[A Crop of Onions]] {{Hint|Obtain 6 onions. Reward: ???}}&lt;br /&gt;
* [[Spore Bombs for Julius]] {{Hint|Obtain 3 Spore Bombs. Reward: 75 favour, 300 Mycology XP}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for (Quest name)&amp;quot;&amp;gt;&lt;br /&gt;
Reward: X favor, X (skill) XP, (item)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;!-- List rewards from favor tiers. --&amp;gt;&lt;br /&gt;
; At {{Favor|Comfortable}}&lt;br /&gt;
: {{Item|Item}} x2&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: At friends, Julius Patton will let you pick the grapes from the [[Grapevines]] near his house.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Julius Patton]] will only train [[Cooking]] skills if you reach {{Favor|Unknown}} with him. &amp;lt;!-- If needed, write a sentence about training requirements. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
;[[Shield]]&lt;br /&gt;
:{|&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Cooking: Mutton and Eggs&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=**Unknown**&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Storage, Bartering, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
: &#039;&#039;Which item does he store&#039;&#039;&lt;br /&gt;
: X slots at {{Favor|Neutral}}&lt;br /&gt;
: X slots at {{Favor|Comfortable}}&lt;br /&gt;
: X slots at {{Favor|Friends}}&lt;br /&gt;
: X slots at {{Favor|Close Friends}}&lt;br /&gt;
: X slots at {{Favor|Best Friends}}&lt;br /&gt;
: X slots at {{Favor|Like Family}}&lt;br /&gt;
: X slots at {{Favor|Soul Mates}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039; Title &#039;&#039;&#039; (Duration) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward goes here&amp;quot;&amp;gt;&lt;br /&gt;
:X favor with Julius Patton&lt;br /&gt;
:Item&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]], [[Category:Serbule Hills NPCs]], [[Category:Human]], [[Category:Vendor]], [[Category:Vendor]]&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26940</id>
		<title>Julius Patton</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Julius_Patton&amp;diff=26940"/>
		<updated>2017-10-20T04:23:56Z</updated>

		<summary type="html">&lt;p&gt;Schizo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Julius Patton&lt;br /&gt;
|image            = [[File:JuliusPatton.jpg|300px]] &amp;lt;!-- Make sure to include an image, even if you do not have one ready to upload. It will show in [[Special:WantedFiles]]. --&amp;gt;&lt;br /&gt;
|caption          = An older human &amp;lt;!-- This caption comes from the in-game text above the NPC&#039;s head --&amp;gt;&lt;br /&gt;
|zone             = Serbule Hills&lt;br /&gt;
|location         = His farm in the north west of [[Serbule Hills]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Cooking&lt;br /&gt;
|vendor           = vendor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
**Used to have a bunch of chickens.  But goblins got into my coop.  This was a year ago, before the frog people showed up.  Hm, I don&#039;t even know if frog people eat chicken.  Probably. &lt;br /&gt;
 Who doesn&#039;t eat chicken?  Anyway, I know some chickens escaped the goblins, so they&#039;re out there in the tall grass somewhere.  But they ain&#039;t comin&#039;home.  Ungrateful birds, I tell you.**&lt;br /&gt;
}}&lt;br /&gt;
[[Julius Patton]] is a farmer in the fields of Serbule Hills. &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
**Lore/relationships info goes here** &amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Serbule Hills]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Julius Patton]] is always seen standing on the porch of his house in [[Serbule Hills]] looking over his farm.  &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&amp;lt;!-- If you have the info, please edit the resulting pages &amp;lt;vendorname&amp;gt;/Items_purchased and &amp;lt;vendorname&amp;gt;/Spending_limits. (Links to these will automatically be created when using the {{Vendor_purchase_info}} template.) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Remember that your max purchase value will be affected by buffs from random skills, open up Persona-&amp;gt;Stats and adjust for your Max Purchase Cap %. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Money Pool *should* be affected (?), but atm it seems bugged. --&amp;gt;&lt;br /&gt;
==Sells==&lt;br /&gt;
&amp;lt;!--  Add an introductory sentence or two briefly explains what this merchant has to offer. --&amp;gt;&lt;br /&gt;
[[Julius Patton]] sells a selection of seeds and seedlings used in [[Gardening]]. He also sells [[Handsaw]]s and [[Empty Bottles]].&lt;br /&gt;
&amp;lt;!-- Now, add the items the NPC has for sale. Make sure to spell the item names exactly as they appear in-game. The table for [[Velkort]] was used here to save space. --&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Empty Bottle&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Potato Seedling&lt;br /&gt;
 | cost = 7&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Onion Seedling&lt;br /&gt;
 | cost = 9&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Cabbage Leafling&lt;br /&gt;
 | cost = 12&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Beet Seedling&lt;br /&gt;
 | cost = 15&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Squash Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Broccoli Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Carrot Seedling&lt;br /&gt;
 | cost = ???&lt;br /&gt;
 | favor = ???&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 | item = Handsaw&lt;br /&gt;
 | cost = 75&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Small Talk== &amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
* Likes Plants {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Strange Dirt {{Hint|Hints about good gifts can be added like so.}}&lt;br /&gt;
* Loves Eggs {{eggs are +4 favor each.}}&lt;br /&gt;
* Loves Egg Dishes&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[A Crop of Onions]] {{Hint|Obtain 6 onions. Reward: ???}}&lt;br /&gt;
* [[Spore Bombs for Julius]] {{Hint|Obtain 3 Spore Bombs. Reward: 75 favour, 300 Mycology XP}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for (Quest name)&amp;quot;&amp;gt;&lt;br /&gt;
Reward: X favor, X (skill) XP, (item)&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;!-- List rewards from favor tiers. --&amp;gt;&lt;br /&gt;
; At {{Favor|Comfortable}}&lt;br /&gt;
: {{Item|Item}} x2&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: At friends, Julius Patton will let you pick the grapes from the [[Grapevines]] near his house.&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Julius Patton]] will only train [[Cooking]] skills if you reach {{Favor|Unknown}} with him. &amp;lt;!-- If needed, write a sentence about training requirements. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
;[[Shield]]&lt;br /&gt;
:{|&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Cooking: Mutton and Eggs&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=**Unknown**&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Storage, Bartering, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
: &#039;&#039;Which item does he store&#039;&#039;&lt;br /&gt;
: X slots at {{Favor|Neutral}}&lt;br /&gt;
: X slots at {{Favor|Comfortable}}&lt;br /&gt;
: X slots at {{Favor|Friends}}&lt;br /&gt;
: X slots at {{Favor|Close Friends}}&lt;br /&gt;
: X slots at {{Favor|Best Friends}}&lt;br /&gt;
: X slots at {{Favor|Like Family}}&lt;br /&gt;
: X slots at {{Favor|Soul Mates}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039; Title &#039;&#039;&#039; (Duration) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward goes here&amp;quot;&amp;gt;&lt;br /&gt;
:X favor with Julius Patton&lt;br /&gt;
:Item&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]], [[Category:Serbule Hills NPCs]], [[Category:Human]], [[Category:Vendor]], [[Category:Vendor]]&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Schizo</name></author>
	</entry>
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