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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=35684</id>
		<title>Teleportation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=35684"/>
		<updated>2018-07-13T05:27:14Z</updated>

		<summary type="html">&lt;p&gt;Serbina: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Teleportation&lt;br /&gt;
|image            = [[File:Teleportation_Circle.jpg|300px]]&lt;br /&gt;
|caption          = &lt;br /&gt;
|skilltype        = Other Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 50 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Elmetaph]], [[Ratuk the Thinker]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Remote binding is hard even for the most advanced mages. And I&#039;m a little past my prime. But I can give it a shot, if you like. I can probably get you somewhere off this island, and probably on dry land. I couldn&#039;t promise you any specifics, though.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; is the main method for players to quickly move around the world. It works like this: you Bind to a specific circle, and then have the ability to teleport to that Circle in the future. There are other recipes, like the ability to recall to the beginning of any zone, or to have 2 circles bound. &lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The magical art of suddenly being somewhere else.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Elmetaph]] teaches Teleportation on [[Anagoge|Anagoge Island]]. It is possible to acquire the necessary amethyst gems on the island by searching through items on the ground, especially bags near the teleporation circle on the south side of the island (and the broken teleportation circle on the north side of the island).&lt;br /&gt;
&lt;br /&gt;
*[[Sem]] in the Gaz zone can train you in Mushroom Teleportation.&lt;br /&gt;
&lt;br /&gt;
* Teleportation can alternatively be learned through the book {{Item|Teleportation For Beginners}}, which is sold by [[Flia]] and [[Jesina]]. However, it is rare for players to get off the island without learning it.&lt;br /&gt;
&lt;br /&gt;
* [[Tyler Green]] offers a {{Item|Teleportation For Beginners}} book as the reward for his [[Rubbery Tongues]] quest.&lt;br /&gt;
&lt;br /&gt;
* [[Ratuk the Thinker]] also teaches specialized Teleportation spells such as &#039;&#039;&#039;Bind Alternate Circle&#039;&#039;&#039; and &#039;&#039;&#039;Recall Alternate Circle&#039;&#039;&#039;. Even a teleportation ability that can be used in combat: &#039;&#039;&#039;Organ Displacement&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
* [[Sem]] supposedly teaches Mushroom-Circle Bind in [[Gazluk Shadow Cave]] difficulty level 60.  Mushroom teleportation can be performed only at [[Mushroom Circle]]s.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;&lt;br /&gt;
* South on the map, between dungeon and obelisk&lt;br /&gt;
&#039;&#039;&#039;[[Serbule]]&#039;&#039;&#039;&lt;br /&gt;
* Inside the northern gate of [[Serbule Keep]].&lt;br /&gt;
* To the Northeast, outside of [[Borghild]].&lt;br /&gt;
* Far south of [[Serbule Keep]], on a wooded hill.&lt;br /&gt;
&#039;&#039;&#039;[[Serbule Hills]]&#039;&#039;&#039;&lt;br /&gt;
* Behind Inn&lt;br /&gt;
* North East corner of the map&lt;br /&gt;
* South middle side of the map&lt;br /&gt;
* Inside abandoned Keep, south of inn&lt;br /&gt;
&#039;&#039;&#039;[[Sunvale]]&#039;&#039;&#039;&lt;br /&gt;
* One is on one end of the beach (to your left from landing spot)&lt;br /&gt;
* From the gigantic tree, with the ocean behind (south), northeast road and then up the dunes north.&lt;br /&gt;
* Third one is at the north end of the zone near the altar that currently offers the Druid skill.&lt;br /&gt;
* Fourth Telepad is in the NW corner area&lt;br /&gt;
* Fifth is in animal town.&lt;br /&gt;
&#039;&#039;&#039;[[Eltibule]]&#039;&#039;&#039;&lt;br /&gt;
* [[Antry Farm]]&lt;br /&gt;
* Hogan&#039;s Keep (courtyard) {{hint|As of now, it looks like a stone circle, making it easy to miss.}}&lt;br /&gt;
* Eltibule Keep (courtyard)&lt;br /&gt;
* One underwater near waterfall&lt;br /&gt;
* One over the Gnasher hill&lt;br /&gt;
* One North (slightly to the East) of the Serbule portal, atop a small, standalone mountain.{{hint|The blue glow should be visible upon entering Eltibule.}}&lt;br /&gt;
&#039;&#039;&#039;[[Kur]]&#039;&#039;&#039;&lt;br /&gt;
* Northwest outpost&lt;br /&gt;
* Northern shore (east of Wolf Cave)&lt;br /&gt;
* &#039;&#039;Slightly&#039;&#039; southwest of Wolf Cave (northeast of the Outpost), on top of the cliff.&lt;br /&gt;
* North of the spawn point (Eltibule Portal), near an empty barn with a fireplace.&lt;br /&gt;
* Next to [[Ratuk the Thinker]] in the glaciers to the west.&lt;br /&gt;
&#039;&#039;&#039; [[Ilmari]]&#039;&#039;&#039;&lt;br /&gt;
* Ruined Village&lt;br /&gt;
* [[Amulna]]&lt;br /&gt;
&#039;&#039;&#039; [[Gazluk]]&#039;&#039;&#039;&lt;br /&gt;
* New Prestonbule&lt;br /&gt;
* Just South of the Northern-most abandoned Camp.&lt;br /&gt;
* Just North-East of Gazluk City.&lt;br /&gt;
* Directly North of [[New Prestonbule Cave]].&lt;br /&gt;
&#039;&#039;&#039; [[Rahu]]&#039;&#039;&#039;&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&#039;&#039;&#039;[[Myconian Cave]]&#039;&#039;&#039;&lt;br /&gt;
* Near the entrance area.&lt;br /&gt;
&lt;br /&gt;
==Connected Skills==&lt;br /&gt;
&#039;&#039;&#039;Sub-Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Secondary Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Related Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Experience ===&lt;br /&gt;
The first time you use (bind to or recall from) a Teleportation Circle, you&#039;re rewarded 200 bonus Teleportation XP. &lt;br /&gt;
&lt;br /&gt;
You can see how many unique teleportation circles you&#039;ve already bound to in each zone by going to the Skills pane -&amp;gt; Teleportation -&amp;gt; List Used Teleport Locations. You can also see your currently bound Circle at Skills -&amp;gt; Teleportation -&amp;gt; Get Binding Info.&lt;br /&gt;
{{:Mushroom Circle}}&lt;br /&gt;
&lt;br /&gt;
=== Teleportation Codes ===&lt;br /&gt;
Currently known are 27 unique drop locations for using the Teleportation Pillar in the [[Windy View Cave]] in Gazluk (or Elmetaph on Anagoge). Here are the 4-digit codes for each of the unique locations.&lt;br /&gt;
&lt;br /&gt;
1) 0000 = Eltibule Drop&lt;br /&gt;
&lt;br /&gt;
2) 0001 = Entrance to Abandoned Cave (Serbule Hills)&lt;br /&gt;
&lt;br /&gt;
3) 0002 = Anagoge Island Drop&lt;br /&gt;
&lt;br /&gt;
4) 0003 = Gazluk (slightly south of zone&#039;s center)&lt;br /&gt;
&lt;br /&gt;
5) 0004 = Borghill Entrance (Outside)&lt;br /&gt;
&lt;br /&gt;
6) 0005 = Gazluk Drop&lt;br /&gt;
&lt;br /&gt;
7) 0006 = Serbule Hills&lt;br /&gt;
&lt;br /&gt;
8) 0007 = Brain Bug Cave (Middle)&lt;br /&gt;
&lt;br /&gt;
9) 0010 = Borghill Drop&lt;br /&gt;
&lt;br /&gt;
10) 0011 = Kur Drop&lt;br /&gt;
&lt;br /&gt;
11) 0012 = Yurra Drop (Serbule, location when leaving Anagoge)&lt;br /&gt;
&lt;br /&gt;
12) 0013 = Yeti Cave Drop&lt;br /&gt;
&lt;br /&gt;
13) 0015 = Sun Vale Fairy Tree&lt;br /&gt;
&lt;br /&gt;
14) 0017 = Rahu Drop&lt;br /&gt;
&lt;br /&gt;
15) 0018 = Galzluk (slighty right of the zone&#039;s center)&lt;br /&gt;
&lt;br /&gt;
16) 0021 = Ilmari Drop&lt;br /&gt;
&lt;br /&gt;
17) 0022 = Jace Sural (Kur, close to Kur Village)&lt;br /&gt;
&lt;br /&gt;
18) 0023 = Serbule (roof above player market in town)&lt;br /&gt;
&lt;br /&gt;
19) 0028 = Sun Vale Drop&lt;br /&gt;
&lt;br /&gt;
20) 0030 = Arlan (Ilmari by Geyser Slug)&lt;br /&gt;
&lt;br /&gt;
21) 0031 = Amaluk Valley Cave Drop (east entrance; Gazluk)&lt;br /&gt;
&lt;br /&gt;
22) 0032 = Serbule Sewers (Middle)&lt;br /&gt;
&lt;br /&gt;
23) 0037 = Serbule Crypt Drop&lt;br /&gt;
&lt;br /&gt;
24) 0039 = Rahu City (hostile section, south entrance)&lt;br /&gt;
&lt;br /&gt;
25) 0059 = Eltibule Goblin Dungeon Drop&lt;br /&gt;
&lt;br /&gt;
26) 0075 = Gazluk (slightly south of zone&#039;s center, at the crystals)&lt;br /&gt;
&lt;br /&gt;
27) 0080 = Rahu City (hostile section, south entrance)&lt;br /&gt;
&lt;br /&gt;
28) 0420 = Rahu&lt;br /&gt;
&lt;br /&gt;
29) 1212 = Serbule Sewers&lt;br /&gt;
&lt;br /&gt;
29) 1337 = In front of Pask&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
At one point, there were two models used for Teleportation Circles. Besides the platforms, the other resembled a mossy, overgrown stone circle. It is suggested that these may be older teleports, from the time of the [[Crone Hegemony]].&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Serbina</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=35683</id>
		<title>Teleportation</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Teleportation&amp;diff=35683"/>
		<updated>2018-07-13T05:25:25Z</updated>

		<summary type="html">&lt;p&gt;Serbina: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Teleportation&lt;br /&gt;
|image            = [[File:Teleportation_Circle.jpg|300px]]&lt;br /&gt;
|caption          = &lt;br /&gt;
|skilltype        = Other Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 50 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Elmetaph]], [[Ratuk the Thinker]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Remote binding is hard even for the most advanced mages. And I&#039;m a little past my prime. But I can give it a shot, if you like. I can probably get you somewhere off this island, and probably on dry land. I couldn&#039;t promise you any specifics, though.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Teleportation&#039;&#039;&#039; is the main method for players to quickly move around the world. It works like this: you Bind to a specific circle, and then have the ability to teleport to that Circle in the future. There are other recipes, like the ability to recall to the beginning of any zone, or to have 2 circles bound. &lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The magical art of suddenly being somewhere else.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Elmetaph]] teaches Teleportation on [[Anagoge|Anagoge Island]]. It is possible to acquire the necessary amethyst gems on the island by searching through items on the ground, especially bags near the teleporation circle on the south side of the island (and the broken teleportation circle on the north side of the island).&lt;br /&gt;
&lt;br /&gt;
*[[Sem]] in the Gaz zone can train you in Mushroom Teleportation.&lt;br /&gt;
&lt;br /&gt;
* Teleportation can alternatively be learned through the book {{Item|Teleportation For Beginners}}, which is sold by [[Flia]] and [[Jesina]]. However, it is rare for players to get off the island without learning it.&lt;br /&gt;
&lt;br /&gt;
* [[Tyler Green]] offers a {{Item|Teleportation For Beginners}} book as the reward for his [[Rubbery Tongues]] quest.&lt;br /&gt;
&lt;br /&gt;
* [[Ratuk the Thinker]] also teaches specialized Teleportation spells such as &#039;&#039;&#039;Bind Alternate Circle&#039;&#039;&#039; and &#039;&#039;&#039;Recall Alternate Circle&#039;&#039;&#039;. Even a teleportation ability that can be used in combat: &#039;&#039;&#039;Organ Displacement&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
* [[Sem]] supposedly teaches Mushroom-Circle Bind in [[Gazluk Shadow Cave]] difficulty level 60.  Mushroom teleportation can be performed only at [[Mushroom Circle]]s.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&#039;&#039;&#039;[[Anagoge Island]]&#039;&#039;&#039;&lt;br /&gt;
* South on the map, between dungeon and obelisk&lt;br /&gt;
&#039;&#039;&#039;[[Serbule]]&#039;&#039;&#039;&lt;br /&gt;
* Inside the northern gate of [[Serbule Keep]].&lt;br /&gt;
* To the Northeast, outside of [[Borghild]].&lt;br /&gt;
* Far south of [[Serbule Keep]], on a wooded hill.&lt;br /&gt;
&#039;&#039;&#039;[[Serbule Hills]]&#039;&#039;&#039;&lt;br /&gt;
* Behind Inn&lt;br /&gt;
* North East corner of the map&lt;br /&gt;
* South middle side of the map&lt;br /&gt;
* Inside abandoned Keep, south of inn&lt;br /&gt;
&#039;&#039;&#039;[[Sunvale]]&#039;&#039;&#039;&lt;br /&gt;
* One is on one end of the beach (to your left from landing spot)&lt;br /&gt;
* From the gigantic tree, with the ocean behind (south), northeast road and then up the dunes north.&lt;br /&gt;
* Third one is at the north end of the zone near the altar that currently offers the Druid skill.&lt;br /&gt;
* Fourth Telepad is in the NW corner area&lt;br /&gt;
* Fifth is in animal town.&lt;br /&gt;
&#039;&#039;&#039;[[Eltibule]]&#039;&#039;&#039;&lt;br /&gt;
* [[Antry Farm]]&lt;br /&gt;
* Hogan&#039;s Keep (courtyard) {{hint|As of now, it looks like a stone circle, making it easy to miss.}}&lt;br /&gt;
* Eltibule Keep (courtyard)&lt;br /&gt;
* One underwater near waterfall&lt;br /&gt;
* One over the Gnasher hill&lt;br /&gt;
* One North (slightly to the East) of the Serbule portal, atop a small, standalone mountain.{{hint|The blue glow should be visible upon entering Eltibule.}}&lt;br /&gt;
&#039;&#039;&#039;[[Kur]]&#039;&#039;&#039;&lt;br /&gt;
* Northwest outpost&lt;br /&gt;
* Northern shore (east of Wolf Cave)&lt;br /&gt;
* &#039;&#039;Slightly&#039;&#039; southwest of Wolf Cave (northeast of the Outpost), on top of the cliff.&lt;br /&gt;
* North of the spawn point (Eltibule Portal), near an empty barn with a fireplace.&lt;br /&gt;
* Next to [[Ratuk the Thinker]] in the glaciers to the west.&lt;br /&gt;
&#039;&#039;&#039; [[Ilmari]]&#039;&#039;&#039;&lt;br /&gt;
* Ruined Village&lt;br /&gt;
* [[Amulna]]&lt;br /&gt;
&#039;&#039;&#039; [[Gazluk]]&#039;&#039;&#039;&lt;br /&gt;
* New Prestonbule&lt;br /&gt;
* Just South of the Northern-most abandoned Camp.&lt;br /&gt;
* Just North-East of Gazluk City.&lt;br /&gt;
* Directly North of [[New Prestonbule Cave]].&lt;br /&gt;
&#039;&#039;&#039; [[Rahu]]&#039;&#039;&#039;&lt;br /&gt;
* South-West part of Rahu City (peaceful)&lt;br /&gt;
* Center of Rahu City (located in hostile area)&lt;br /&gt;
* North end of Rahu City (near the exit in hostile area)&lt;br /&gt;
&#039;&#039;&#039;[[Myconian Cave]]&#039;&#039;&#039;&lt;br /&gt;
* Near the entrance area.&lt;br /&gt;
&lt;br /&gt;
==Connected Skills==&lt;br /&gt;
&#039;&#039;&#039;Sub-Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Secondary Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Related Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Experience ===&lt;br /&gt;
The first time you use (bind to or recall from) a Teleportation Circle, you&#039;re rewarded 200 bonus Teleportation XP. &lt;br /&gt;
&lt;br /&gt;
You can see how many unique teleportation circles you&#039;ve already bound to in each zone by going to the Skills pane -&amp;gt; Teleportation -&amp;gt; List Used Teleport Locations. You can also see your currently bound Circle at Skills -&amp;gt; Teleportation -&amp;gt; Get Binding Info.&lt;br /&gt;
{{:Mushroom Circle}}&lt;br /&gt;
&lt;br /&gt;
=== Teleportation Codes ===&lt;br /&gt;
Currently known are 27 unique drop locations for using the Teleportation Pillar in the [[Windy View Cave]] in Gazluk (or Elmetaph on Anagoge). Here are the 4-digit codes for each of the unique locations.&lt;br /&gt;
&lt;br /&gt;
1) 0000 = Eltibule Drop&lt;br /&gt;
&lt;br /&gt;
2) 0001 = Entrance to Abandoned Cave (Serbule Hills)&lt;br /&gt;
&lt;br /&gt;
3) 0002 = Anagoge Island Drop&lt;br /&gt;
&lt;br /&gt;
4) 0003 = Gazluk (slightly south of zone&#039;s center)&lt;br /&gt;
&lt;br /&gt;
5) 0004 = Borghill Entrance (Outside)&lt;br /&gt;
&lt;br /&gt;
6) 0005 = Gazluk Drop&lt;br /&gt;
&lt;br /&gt;
7) 0006 = Serbule Hills&lt;br /&gt;
&lt;br /&gt;
8) 0007 = Brain Bug Cave (Middle)&lt;br /&gt;
&lt;br /&gt;
9) 0010 = Borghill Drop&lt;br /&gt;
&lt;br /&gt;
10) 0011 = Kur Drop&lt;br /&gt;
&lt;br /&gt;
11) 0012 = Yurra Drop (Serbule, location when leaving Anagoge)&lt;br /&gt;
&lt;br /&gt;
12) 0013 = Yeti Cave Drop&lt;br /&gt;
&lt;br /&gt;
13) 0015 = Sun Vale Fairy Tree&lt;br /&gt;
&lt;br /&gt;
14) 0017 = Rahu Drop&lt;br /&gt;
&lt;br /&gt;
15) 0018 = Galzluk (slighty right of the zone&#039;s center)&lt;br /&gt;
&lt;br /&gt;
16) 0021 = Ilmari Drop&lt;br /&gt;
&lt;br /&gt;
17) 0022 = Jace Sural (Kur, close to Kur Village)&lt;br /&gt;
&lt;br /&gt;
18) 0023 = Serbule (roof above player market in town)&lt;br /&gt;
&lt;br /&gt;
19) 0028 = Sun Vale Drop&lt;br /&gt;
&lt;br /&gt;
20) 0030 = Arlan (Ilmari by Geyser Slug)&lt;br /&gt;
&lt;br /&gt;
21) 0031 = Amaluk Valley Cave Drop (east entrance; Gazluk)&lt;br /&gt;
&lt;br /&gt;
22) 0032 = Serbule Sewers (Middle)&lt;br /&gt;
&lt;br /&gt;
23) 0037 = Serbule Crypt Drop&lt;br /&gt;
&lt;br /&gt;
24) 0039 = Rahu City (hostile section, south entrance)&lt;br /&gt;
&lt;br /&gt;
25) 0059 = Eltibule Goblin Dungeon Drop&lt;br /&gt;
&lt;br /&gt;
26) 0075 = Gazluk (slightly south of zone&#039;s center, at the crystals)&lt;br /&gt;
&lt;br /&gt;
27) 0080 = Rahu City (hostile section, south entrance)&lt;br /&gt;
&lt;br /&gt;
28) 1212 = Serbule Sewers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
At one point, there were two models used for Teleportation Circles. Besides the platforms, the other resembled a mossy, overgrown stone circle. It is suggested that these may be older teleports, from the time of the [[Crone Hegemony]].&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Serbina</name></author>
	</entry>
</feed>