<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sicara</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sicara"/>
	<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special:Contributions/Sicara"/>
	<updated>2026-06-22T03:57:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Sicara&amp;diff=133500</id>
		<title>User:Sicara</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Sicara&amp;diff=133500"/>
		<updated>2023-06-30T22:36:13Z</updated>

		<summary type="html">&lt;p&gt;Sicara: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gorvessa&amp;diff=133088</id>
		<title>Gorvessa</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gorvessa&amp;diff=133088"/>
		<updated>2023-06-03T00:25:18Z</updated>

		<summary type="html">&lt;p&gt;Sicara: added candlemaking to infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Gorvessa&lt;br /&gt;
|image            = [[File:Gorvessa.jpg|300px]]&lt;br /&gt;
|caption          = She&#039;s stirring stew and thinking about something else.&lt;br /&gt;
|zone             = Eltibule&lt;br /&gt;
|dungeon = Hogan&#039;s Basement&lt;br /&gt;
|anatomy = Goblin&lt;br /&gt;
|species = Goblin&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|skilltrainer     = [[Shield]], [[Candlemaking]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
I want to become a teacher of the Shield arts. I developed so many techniques in my years, and they&#039;re all going to waste! Perhaps you&#039;d like to pay to be taught some techniques?&lt;br /&gt;
}}&lt;br /&gt;
[[Gorvessa]] is a former warrior (turned harem girl!) who now cooks stew for the band of goblins led by [[Malvol]]. Fluency in [[Goblinese]] (30) is required to talk to her.&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Hogan&#039;s Basement]]&lt;br /&gt;
: Found standing near her stew pot.&lt;br /&gt;
== Favor ==&lt;br /&gt;
===Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
===Favor Rewards===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
{{Spoiler|Gorvessa gives the following rewards at transition to the indicated favor levels|&lt;br /&gt;
At {{Favor|Comfortable}}&lt;br /&gt;
*{{Item|Healing Potion}} x3&lt;br /&gt;
At {{Favor|Friends}}&lt;br /&gt;
*{{Item|Healing Potion Extreme}} x3&lt;br /&gt;
At {{Favor|Close Friends}}&lt;br /&gt;
*{{Item|Healing Potion Omega}} x3&lt;br /&gt;
At {{Favor|Best Friends}}&lt;br /&gt;
*{{Item|Steroid Drink}} x3&lt;br /&gt;
}}&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Gorvessa&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Shield]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
&amp;lt;!-- the dialogue option that reveals her shield expertise may require 28-30 Goblinese, to be confirmed --&amp;gt;&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Infuriating Bash&lt;br /&gt;
 |skilllevel=3&lt;br /&gt;
 |cost=350&lt;br /&gt;
 |favor=Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Infuriating Bash 2&lt;br /&gt;
 |skilllevel=19&lt;br /&gt;
 |cost=1,650&lt;br /&gt;
 |favor=Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Infuriating Bash 3&lt;br /&gt;
 |skilllevel=32&lt;br /&gt;
 |cost=4,300&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Infuriating Bash 4&lt;br /&gt;
 |skilllevel=42&lt;br /&gt;
 |cost=6,800&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Infuriating Bash 5&lt;br /&gt;
 |skilllevel=53&lt;br /&gt;
 |cost=9,850&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Elemental Ward&lt;br /&gt;
 |skilllevel=21&lt;br /&gt;
 |cost=2,250&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Elemental Ward 2&lt;br /&gt;
 |skilllevel=39&lt;br /&gt;
 |cost=4,650&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Elemental Ward 3&lt;br /&gt;
 |skilllevel=55&lt;br /&gt;
 |cost=9,950&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fire Shield&lt;br /&gt;
 |skilllevel=7&lt;br /&gt;
 |cost=550&lt;br /&gt;
 |favor=Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fire Shield 2&lt;br /&gt;
 |skilllevel=27&lt;br /&gt;
 |cost=2,550&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fire Shield 3&lt;br /&gt;
 |skilllevel=47&lt;br /&gt;
 |cost=7,050&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fire Shield 4&lt;br /&gt;
 |skilllevel=57&lt;br /&gt;
 |cost=11,550&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fire Shield 5&lt;br /&gt;
 |skilllevel=67&lt;br /&gt;
 |cost=17,050&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fight Me You Fools&lt;br /&gt;
 |skilllevel=7&lt;br /&gt;
 |cost=550&lt;br /&gt;
 |favor=Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fight Me You Fools 2&lt;br /&gt;
 |skilllevel=19&lt;br /&gt;
 |cost=1,650&lt;br /&gt;
 |favor=Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fight Me You Fools 3&lt;br /&gt;
 |skilllevel=29&lt;br /&gt;
 |cost=2,650&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fight Me You Fools 4&lt;br /&gt;
 |skilllevel=39&lt;br /&gt;
 |cost=4,650&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fight Me You Fools 5&lt;br /&gt;
 |skilllevel=49&lt;br /&gt;
 |cost=7,150&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fight Me You Fools 6&lt;br /&gt;
 |skilllevel=59&lt;br /&gt;
 |cost=11,650&lt;br /&gt;
 |favor=Above Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Fight Me You Fools 7&lt;br /&gt;
 |skilllevel=69&lt;br /&gt;
 |cost=17,150&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Shield Team&lt;br /&gt;
 |skilllevel=15&lt;br /&gt;
 |cost=1,450&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Shield Team 2&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=2,700&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Shield Team 3&lt;br /&gt;
 |skilllevel=45&lt;br /&gt;
 |cost=6,950&lt;br /&gt;
 |favor=Above Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Shield Team 4&lt;br /&gt;
 |skilllevel=60&lt;br /&gt;
 |cost=11,700&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Shield Team 5&lt;br /&gt;
 |skilllevel=72&lt;br /&gt;
 |cost=19,800&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Candle Making]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 |Icon=Unlock&lt;br /&gt;
 |item=Shield{{pipe}}Unlock Candle Making Skill&lt;br /&gt;
 |skilllevel = 0&lt;br /&gt;
 |cost=4,700&lt;br /&gt;
 |favor=Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Head Candle&lt;br /&gt;
 |skilllevel= 35&lt;br /&gt;
 |cost= 2,966&lt;br /&gt;
 |favor= Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 |Icon=Unlock&lt;br /&gt;
 |item=Candle Making{{pipe}}Unlock Candle Making Skill Levels 51-60&lt;br /&gt;
 |skilllevel = 50&lt;br /&gt;
 |cost=20,000&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Quality Brisk Candle&lt;br /&gt;
 |skilllevel= 54&lt;br /&gt;
 |cost= 6,600&lt;br /&gt;
 |favor= &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Great Tallow&lt;br /&gt;
 |skilllevel= 55&lt;br /&gt;
 |cost= 6,633&lt;br /&gt;
 |favor= &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Quality Woodland Candle&lt;br /&gt;
 |skilllevel= 56&lt;br /&gt;
 |cost= 7,666&lt;br /&gt;
 |favor= &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Quality Floral Candle&lt;br /&gt;
 |skilllevel= 58&lt;br /&gt;
 |cost= 7,733&lt;br /&gt;
 |favor= &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Great Wick&lt;br /&gt;
 |skilllevel= 60&lt;br /&gt;
 |cost= 7,800&lt;br /&gt;
 |favor= &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = {{Item|Jeweled Goblin Hairpin}}&lt;br /&gt;
|RiShin Family = {{Item|Jeweled Goblin Hairpin}}, {{Item|Goblin Stew}} x3&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=56664</id>
		<title>Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=56664"/>
		<updated>2020-04-29T19:33:51Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Pet Level &amp;amp; Bond Level */ fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Animal Handling&lt;br /&gt;
|image            = [[File:AnimalHandling_skill.png|300px]] &lt;br /&gt;
|caption          = The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = None &lt;br /&gt;
|skilltrainers    = [[Gisli]], [[Crelpin]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=Developer Blog A little more about evil, undead, and pet classes|&lt;br /&gt;
Animal Handlers spend a ton of time with their &#039;&#039;&#039;pets&#039;&#039;&#039;, raising and training them. Ancillary skills like &#039;&#039;&#039;Animal Husbandry&#039;&#039;&#039; let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Animal Handling&#039;&#039;&#039; is a combat skill that many wanderers of Alharth like to learn. The skill focuses on taming and training various animals to fight alongside you.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Gisli]], a Dwarf living in [[Serbule Keep]], will teach the art of Animal Handling for 2000 Councils. Unlike many denizens of Alharth, you don&#039;t need to be his friend, he seems willing to teach the skill to anyone who can pay.  He will also unlock skill levels 51-60, and 61-70.&lt;br /&gt;
* [[Crelpin]] in the [[Fae Realm]] will unlock levels 71-80.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* Animal Husbandry - Not in the game yet.&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Charm Rat]] - While not a skill, Adventurers may wish to learn the art of &#039;Rat Charming. While you can learn to  &#039;&#039;&#039;Tame Rat&#039;&#039;&#039;s from Gisli, the method to &#039;&#039;&#039;Charm&#039;&#039;&#039; Rats must be obtained elsewhere. This relatively rare technique is rumored to have been taught at a secret Council Academy once operating on [[Anagoge Island]]. Charmed Rats are still wild animals, not pets. Charmed Rats will follow you around, and can&#039;t be revived once defeated in battle.&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Animal Handling]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Compassion]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Anatomy]]&lt;br /&gt;
:: Level 15 and 25&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;|| align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Attack Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Claw Ability.png|36px]] &#039;&#039;&#039;Claw&#039;&#039;&#039; (1-4) || 0/15/30/48 || Level Up  ||Claw your enemy. (+ damage vs vulnerable targets) || Slashing || Basic Attack&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abilities available from [[Gisli]] the stable master in [[Serbule Keep]].&lt;br /&gt;
{| {{AATST}}&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! Ability || Lvl Req || Cost || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance || 17 || 3100 || Order your pet to hold its ground. Pet regenerates 10 Health/Sec and gains Universal Mitigation +5 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 2 || 32 || 8600 || Order your pet to hold its ground. Pet regenerates 20 Health/Sec and gains Universal Mitigation +10 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Wild Endurance 3 || 47 || 14100 || Order your pet to hold its ground. Pet regenerates 30 Health/Sec and gains Universal Mitigation +15 for 15 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath || 15 || 2900 || Your pet takes 50 damage and deals +30 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 2 || 30 || 5400 || Your pet takes 150 damage and deals +70 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|-&lt;br /&gt;
| Unnatural Wrath 3 || 45 || 13900 || Your pet takes 300 damage and deals +100 damage on its next attack. Requires an Anchor Rune in your inventory, and has a 10% chance to consume it&lt;br /&gt;
|}&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:&lt;br /&gt;
&lt;br /&gt;
(Under Construction - Higher level skills may be learned from [[Gisli]].)&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;|| align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Attack Type&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pack Attack Ability.png|36px]] &#039;&#039;&#039;Pack Attack&#039;&#039;&#039; 4 || 55 || [[Altar of Norala]]  ||Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. || Crushing || ???&lt;br /&gt;
|-&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Animal Taming ===&lt;br /&gt;
Before Animal Handlers can call a wild animal their pet, it must first be &#039;&#039;&#039;Tamed.&#039;&#039;&#039; Shrines can be found across Alharth dedicated to specific types of animals. These shrines hold secrets related to &#039;&#039;&#039;Taming&#039;&#039;&#039; their associated animals, and may grant their knowledge to anyone who solves their sacrificial riddles. You can only tame pets at your own Animal Handling skill level or up to five levels higher. For example, [[Grimalkin]] are level 55, so you need a minimum of 50 levels of Animal Handling to tame one.&lt;br /&gt;
&lt;br /&gt;
To &#039;&#039;&#039;Tame&#039;&#039;&#039; a wild animal, the animal&#039;s associated Taming Ability must be used. Adventurers wishing to &#039;&#039;&#039;Tame&#039;&#039;&#039; a cat must complete a twenty second cast of their &#039;&#039;&#039;Tame Cat&#039;&#039;&#039; ability, while focusing on a specific wild [[Feline]]. If the Adventurer is able to survive the cat for twenty seconds, the cat will accept the Adventurer as its master.&lt;br /&gt;
&lt;br /&gt;
; Charm Rat&lt;br /&gt;
: Learned on [[Anagoge Island]].&lt;br /&gt;
; Tame Rat&lt;br /&gt;
: Learned from [[Gisli]] in [[Serbule]].&lt;br /&gt;
; Tame Cat&lt;br /&gt;
: Learned by Level 20 Animal Handlers at the Cat Shrine in northeast [[Eltibule]].&lt;br /&gt;
{{Spoiler|Click to see the item required for the Cat Shrine|&lt;br /&gt;
The answer is &amp;quot;String&amp;quot;: a string seems to be the item required to sacrifice. This item can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. Cat eyes, which can be sometimes looted from a cat, work as sacrifice too.&lt;br /&gt;
}}&lt;br /&gt;
; Tame Bear&lt;br /&gt;
: Learned by Level 40 Animal Handlers at the Bear Shrine in the [[Kur Mountains]].&lt;br /&gt;
{{Spoiler|Click to see the item required for the Bear Shrine|&lt;br /&gt;
The answer is &amp;quot;Perch&amp;quot;: This item can be obtained through fishing...&lt;br /&gt;
}}&lt;br /&gt;
; Tame Bee&lt;br /&gt;
: Learned from [[Crelpin]] in the [[Fae Realm]]&lt;br /&gt;
&lt;br /&gt;
=== Raising Skill Levels ===&lt;br /&gt;
To level Animal Handling, an Adventurer must actively use pet abilities while fighting, just like every other skill.&lt;br /&gt;
&lt;br /&gt;
=== Stables ===&lt;br /&gt;
You can have as many pets as you have stable slots. You can buy more stable slots from the following Stablemasters.&lt;br /&gt;
* [[Gisli]] in [[Serbule]].&lt;br /&gt;
* Placeholder Stablemaster in [[Hogan&#039;s Keep]].&lt;br /&gt;
These Stablemasters can help you to rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.&lt;br /&gt;
&lt;br /&gt;
Deceased pets can be revived at a stable for a small fee.&lt;br /&gt;
=== Summoning Pets ===&lt;br /&gt;
As you level up in Animal Handling you&#039;ll gain access to abilities that allow you to summon your pets based on what stable slot they are in. You may only summon a single pet tamed from Animal Handling at a time, but you may summon your Animal Handling pets alongside pets from other skills like [[Necromancy]] or [[Battle Chemistry]]. &lt;br /&gt;
=== Anchor Runes ===&lt;br /&gt;
Potential Prodigies versed in &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; may have learned the &#039;&#039;&#039;Unnatural Wrath&#039;&#039;&#039; abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.&lt;br /&gt;
&lt;br /&gt;
Shadowy deer shaped [[Construct]]s such as the [[Misery Yak]] are reportedly sources of this item.&lt;br /&gt;
=== Healing Pets ===&lt;br /&gt;
While deceased pets can be revived at a Stable, adept Animal Handlers may attempt to resuscitate their pets using [[Good First Aid Kit]]s.&lt;br /&gt;
:* Note that pet healing skills mean overall health/armor healing, not each. Example: if your pet is missing 5 health and 20 armor, and you use Feed Pet for +15 healing, the pet will recover 5 health and 10 armor.&lt;br /&gt;
=== Pet Combat &amp;amp; Tricks ===&lt;br /&gt;
Every &#039;&#039;&#039;Tamed&#039;&#039;&#039; animal has two types of special attacks, a &#039;&#039;&#039;Sic &#039;Em Attack&#039;&#039;&#039; and a &#039;&#039;&#039;Special Trick.&#039;&#039;&#039; Every animal has a different set of attacks.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Sic &#039;Em&#039;&#039;&#039; is an ability Animal Handlers will learn at levels 9, 19, 29, 39, and 49. This ability commands your pet to perform its &#039;&#039;&#039;Sic &#039;Em Attack.&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Clever Trick&#039;&#039;&#039; is an ability Animal Handlers will learn at levels 3, 25, and 44. This ability commands your pet to perform its &#039;&#039;&#039;Special Trick.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known &#039;&#039;&#039;Sic &#039;Em&#039;&#039;&#039;  attacks are as follows&lt;br /&gt;
: Bear Self-Heal (Pet): Slashing Damage and Self-Heal +20* Sic &#039;Em level&lt;br /&gt;
: Bear Taunt (Pet): Slashing Damage and Taunt +60* Sic &#039;Em level&lt;br /&gt;
: Big Cat Kill (Pet): Heavy Slashing Damage&lt;br /&gt;
: Grimalkin Puncture (Pet): Trauma Damage over time.&lt;br /&gt;
: Raking Claw (Pet): Debuff Slashing Damage for 8 seconds. Level 1=7%, Level 4=15%&lt;br /&gt;
: Rat De-Rage (Pet): Reduced Monster Rage. Level 1=-90, Level 6=-500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known &#039;&#039;&#039;Clever Trick&#039;&#039;&#039; / &#039;&#039;&#039;Special Trick&#039;&#039;&#039;  attacks are as follows&lt;br /&gt;
: Bear Stun (Pet): Crushing Damage and stun.&lt;br /&gt;
: Bear Ultra (Pet): Heavy Crushing damage.&lt;br /&gt;
: Bear Warmth (Pet): Buff Taunt attacks and grant the owner Cold mitigation.  Level 1= +10 taunt/+5 cold mitigation. Level 6= +125 taunt/+30 cold mitigation&lt;br /&gt;
: Big Cat Heal (Pet): Heal owner. Level 1=25 health, Level 6=200 health. &lt;br /&gt;
: Big Cat Root (Pet): Slashing and root. Level 1= 5secs, Level 4=11 seconds.&lt;br /&gt;
: Big Cat ultrakill (Pet): Very Heavy Slashing Damage.&lt;br /&gt;
: Grimalkin Flee (Pet): Lure Enemy away. Level 1=Temp Taunt 1100.  Level 3=1700.&lt;br /&gt;
: Rat Burn (Pet): Burn Target. Level 1= 40 damage over 12 seconds. Level 6=240 damage over 12 seconds.&lt;br /&gt;
: Rat Heal (Pet): Heal owner. Level 1=30, Level 6=180.&lt;br /&gt;
: Rat Poison Vuln (Pet): Debuff Poison Vulnerability for 20 seconds. Level 1= 10% Level 4=20%&lt;br /&gt;
&lt;br /&gt;
=== Pet Level &amp;amp; Bond Level ===&lt;br /&gt;
As you fight alongside your pet, its Bond Level increases. A new pet will begin with a Bond Level of 0, or a pet you receive from another player (not yet available in-game). For each Bond Level, pets&#039; base damage increases by 1 or 2, max health increases by 4, and max armor increases by 1.&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
Pets have a level that determines their basic combat stats like health and damage. Pets that were tamed in more dangerous areas have higher starting levels. Pets earn XP when you fight alongside them, and when they have enough XP their level can increase. You will need to visit an animal-handling trainer and pay a small fee to level up your pet, when it has enough XP.&lt;br /&gt;
&lt;br /&gt;
In addition to raise the Pet Level, earning XP also increases the pet&#039;s Bond Level. The Bond Level gives the pet some extra damage, health, and armor. A new pet&#039;s Bond Level always starts at 0.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Enthusiasm ===&lt;br /&gt;
Pet Enthusiasm is boosted by its owner&#039;s equipped items. Enthusiasm determines the chance for pets to critically hit enemies. Higher Enthusiasm is required to critically hit higher level monsters. If a pet performs a critical hit, the pet&#039;s direct damage is increased by 25% (for cats), 40% (for bears and bees), or 50% (for rats).&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Enthusiasm does two things: first it determines how quickly pets gain Happiness. In addition, Enthusiasm gives the pet a chance to &#039;critically hit&#039; enemies. The chance of a critical-hit is based on the pet&#039;s Enthusiasm versus the enemy&#039;s skill levels. If a pet&#039;s attack critically-hits, that attack&#039;s damage is boosted by 25% for cats, 40% for bears, or 50% for rats.&lt;br /&gt;
&lt;br /&gt;
The easiest way to impart some Enthusiasm into your pet is to wear special equipment that boosts your pet&#039;s Enthusiasm. As with all pet-boosting equipment, you must be wearing the item before you summon the pet.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Combat XP Boost % ===&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
Some equipment can make a pet earn XP faster. This will be shown as a Combat XP Boost when you examine the pet. But note that the pet&#039;s Happiness still plays a big role in determining the actual amount of XP they earn.&lt;br /&gt;
}}&lt;br /&gt;
=== Damage Boost &amp;amp; Damage Multiplier ===&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Damage Boost is added to their attacks&#039; damage. Then, the damage is multiplied by their Damage Multiplier (if any).&lt;br /&gt;
&lt;br /&gt;
The pet&#039;s Damage Boost will naturally increase as it gains Pet Levels and Bond Levels. Both Damage Boost and Damage Multiplier can also be boosted when you wear certain equipment.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Happiness ===&lt;br /&gt;
Happiness determines how much experience a pet earns. If it dies, Happiness goes down. The rate a pet recovers Happiness is based on Enthusiasm.&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Happiness determines how much XP it earns when it helps you defeat enemies. A higher Happiness means it earns more XP! But if a pet dies, its Happiness is reduced by half&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tamable Animals ==&lt;br /&gt;
===Level Requirements===&lt;br /&gt;
Each type of tamable animal has a minimum &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; level reqired to tame it.  This requirement can often be found on the wiki, on the pages of the individual animals.&lt;br /&gt;
&lt;br /&gt;
=== Rats === &lt;br /&gt;
&#039;&#039;&#039;Rats&#039;&#039;&#039; are generally the first animal Animal Handlers will learn to &#039;&#039;&#039;Charm&#039;&#039;&#039; and &#039;&#039;&#039;Tame.&#039;&#039;&#039; Higher level rats may provide a Poison Vulnerability Debuff, and some species of Rats are reported to exhibit high Evasion &amp;amp; Crit.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Rodent&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Felines ===&lt;br /&gt;
Animal Handlers who master Rats may wish to move onto something more ferocious, the [[Feline]]. Felines, also known as Big Cats, can be &#039;&#039;&#039;Charmed&#039;&#039;&#039; by Level 20+ Animal Handlers. Felines deal heavy slashing damage, but most are weak to poison.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Feline&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Bears ===&lt;br /&gt;
Bears are difficult to tame, requiring 40 Levels of [[Animal Handling]], but are loyal partners. Some bears deal heavy damage, while others act as tanks. Most bears are weak against Electricity and Acid damage. &lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Bear and Bugbear&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Bee ===&lt;br /&gt;
Bee are very difficult to tame. Most Bee deal ranged damage.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Arthropod&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Animal Handling Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Animal Handling|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Animal Handling received a major overhaul in July 2016. In the previous version of Animal Handling, you needed to Charm an animal before Taming it.&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:AH_pet_bear.png|A player with a pet Bear.&lt;br /&gt;
File:Cat_shrine.png|Cat Shrine.&lt;br /&gt;
File:Hissy_pet.png|Hissy - special rare Grimalkin.&lt;br /&gt;
File:PlayerPetGrimalkin.png|A player and their pet Grimalkin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Handsaw&amp;diff=56522</id>
		<title>Handsaw</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Handsaw&amp;diff=56522"/>
		<updated>2020-04-11T23:18:14Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Handsaw&lt;br /&gt;
|description = A basic saw for cutting wood.&lt;br /&gt;
|value = 50&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 1&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Carpentry}}{{KW|Saw}}{{KW|Tool}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
You can purchase it from many vendors&lt;br /&gt;
&lt;br /&gt;
[[Tavilak]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Floxie]] in [[Fae Realm]]&lt;br /&gt;
&lt;br /&gt;
[[Lamashu]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Baroness Marith Felgard]] in [[Serbule Hills]]&lt;br /&gt;
&lt;br /&gt;
[[Julius Patton]] in [[Serbule Hills]]&lt;br /&gt;
&lt;br /&gt;
[[Paul Vaughn]] in [[Serbule Hills]]&lt;br /&gt;
&lt;br /&gt;
[[Therese]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[The Wombat]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Kohan]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Nelson Ballard]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Ufkar]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Handsaw&amp;diff=56521</id>
		<title>Handsaw</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Handsaw&amp;diff=56521"/>
		<updated>2020-04-11T23:12:06Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Handsaw&lt;br /&gt;
|description = A basic saw for cutting wood.&lt;br /&gt;
|value = 50&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 1&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Carpentry}}{{KW|Saw}}{{KW|Tool}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Kohan]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Nelson Ballard]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Ufkar]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Brewing&amp;diff=56419</id>
		<title>Brewing</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Brewing&amp;diff=56419"/>
		<updated>2020-04-01T21:02:32Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to obtain specific hard liquors */ organized order of tier ingredients&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Brewing&lt;br /&gt;
|image            = [[File:Brewing_skill.png|300px]]&lt;br /&gt;
|caption          = Skill in creating alcoholic beverages of all sorts.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         =  70&lt;br /&gt;
|req              = [[Gardening]] at 35&lt;br /&gt;
|skilltrainers    = [[Brianna Willer]], [[Dhakmar]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Brewing]] is a crafting skill that involves the production of Alcoholic Beverages. The consumption of these beverages will raise your [[Alcohol Tolerance]] skill.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in creating alcoholic beverages of all sorts.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Brianna Willer]] teaches Brewing after you have been introduced to her by Therese and your Gardening is at least 35.&lt;br /&gt;
* [[Malvol]] is willing to teach Whisky recipes to Like Family.&lt;br /&gt;
* [[Gretchen Salas]] can be persuaded to teach a recipe for Potato Vodka.&lt;br /&gt;
* [[Hiral]] can teach Pale Rum recipes to his Close Friends.&lt;br /&gt;
* [[Dhakmar]] can raise the [[Brewing]] level cap to both Level 60 and Level 70.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Alcohol Tolerance]] - This skill represents your ability to ward off the adverse effects of alcohol. The consumption of [[Brewing|brewed]] beverages will raise this skill.&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Carpentry]] - Carpentry is handy for making the kegs and barrels required for many recipes.&lt;br /&gt;
* [[Gardening]] - Barley is a common crop grown for use in beer. To learn [[Brewing]], you will also need Level 35 Gardening.&lt;br /&gt;
* [[Foraging]] - Many ingredients used in [[Brewing]] are found through Foraging.&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
&amp;lt;!-- Lists of Recipes pertaining to the skill goes here. See [[Cooking]] for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see [[Carpentry]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
==Known Effects==&lt;br /&gt;
Percentages and numbers increase with higher level alcohol&lt;br /&gt;
&lt;br /&gt;
(List is not yet complete, other effects may be added as discovered)&lt;br /&gt;
&lt;br /&gt;
* +(%) to Taunt&lt;br /&gt;
* -(X) to Sprint, +(%) to Taunt&lt;br /&gt;
* -(%) to Taunt &lt;br /&gt;
* +(X) Melee accuracy boost, chance to avoid melee attacks&lt;br /&gt;
* Power Cost decreases for Unarmed/Shield/Sword&lt;br /&gt;
* Power Cost decreases for Necro/Ice Magic/Fire Magic&lt;br /&gt;
* Power Cost decreases for Bard/Battle Chemistry/Archery&lt;br /&gt;
* Power Cost decreases for Crossbow/Psychology/Mentalism&lt;br /&gt;
* Power Cost decreases for Pig/Deer/Cow&lt;br /&gt;
* Power Cost decreases for Knife/Staff/Hammer&lt;br /&gt;
* Power Cost decreases for First Aid/Spider/Bat&lt;br /&gt;
* Power Cost decreases for Armor Patching/Druid/Lycanthropy&lt;br /&gt;
* +(X) Damage to Canines&lt;br /&gt;
* +(X) Damage to Fish&lt;br /&gt;
* +(X) Damage to Corporeal Undead&lt;br /&gt;
* +(X) Damage to Goblins&lt;br /&gt;
* +(X) Damage to Elementals&lt;br /&gt;
* +(X) Damage to Rodents&lt;br /&gt;
* +(X) Damage to Ruminants&lt;br /&gt;
* +(X) Damage to Fungoids&lt;br /&gt;
* +(X) Damage to Constructs&lt;br /&gt;
* +(X) Damage to Giants&lt;br /&gt;
* +(X) Damage to Bears&lt;br /&gt;
* +(X) Damage to Felines&lt;br /&gt;
* +(X) Damage to Fey&lt;br /&gt;
* +(X) Damage to Orcs&lt;br /&gt;
* +(X) Damage to Crone-kin&lt;br /&gt;
* +(X) Damage to Anthropods&lt;br /&gt;
* +(X) Damage to Abberations&lt;br /&gt;
* +(X) Damage to Dinosaurs&lt;br /&gt;
* +(X) Damage to Elves&lt;br /&gt;
* +(X) Damage to Humans&lt;br /&gt;
* +(X) Damage to Raki&#039;s&lt;br /&gt;
* +(X) Damage to Demons&lt;br /&gt;
* +(X) Damage to non-ruminant Ungulates&lt;br /&gt;
* +(X) Damage to Elites&lt;br /&gt;
* +(X) Mitigation from Direct Nature/Electric/Crushing Damage&lt;br /&gt;
* +(X) Mitigation from Direct Sonic/Poison/Piercing Damage&lt;br /&gt;
* +(X) Max Health, +(X) Mitigation from Direct Sonic/Trauma/Crushing Damage&lt;br /&gt;
* +(X) Max Health, +(X) Mitigation from Direct Acid/Fire/Slashing Damage&lt;br /&gt;
* +(X) Mitigation from Direct Divine/Poison/Crushing Damage&lt;br /&gt;
* +(X) Mitigation from Direct Nature/Electric/Crushing Damage&lt;br /&gt;
* +(X) Slash Damage&lt;br /&gt;
* +(X) Pierce Damage&lt;br /&gt;
* +(X) Sonic Damage&lt;br /&gt;
* +(X) Crushing Damage&lt;br /&gt;
* +(X) Psychic Damage&lt;br /&gt;
* +(X) Poison Damage&lt;br /&gt;
* +(X) Direct Cold Damage&lt;br /&gt;
* +(X) Direct Dark Damage&lt;br /&gt;
* +(X) Direct Fire Damage&lt;br /&gt;
* +(X) Direct Acid Damage&lt;br /&gt;
* +(X) Burst Damage against Elites&lt;br /&gt;
* +(X) Max Health&lt;br /&gt;
* +(X) Max Armor&lt;br /&gt;
* +(X) to Peaceableness, Cleanliness, and Community&lt;br /&gt;
* +(%) Chance to gather seeds and mushrooms &lt;br /&gt;
* +(%) Chance to chop extra and perfect wood&lt;br /&gt;
* +(%) Chance to catch extra fish, +% Chance for extra fish scale&lt;br /&gt;
* +(%) to Ignore Knockbacks, +(X) Jump&lt;br /&gt;
* +(X) Jump&lt;br /&gt;
* +(X) Power restored by using Dig Deep&lt;br /&gt;
* +(X) (Race,ie human, elf, etc) +(X) Max Power &lt;br /&gt;
* +(X) Max Health (Humans only)&lt;br /&gt;
* +(X) Body Heat (Elves only)&lt;br /&gt;
* +(X) Underwater Breath&lt;br /&gt;
* +(%) Chance to Miss with Projectiles; + (%) Taunt from Damage&lt;br /&gt;
* +(X) (Race) metabolism&lt;br /&gt;
* +(%) for YOUR attacks to miss, +(%) Chance to avoid bursts, Sprint boost out of combat +(X)&lt;br /&gt;
* +(%) Dance Appreciation Extra Effect Chance Boost, +(X) Dance Appreciation Boost&lt;br /&gt;
* +(X) Healing Ultimate Protection +(X), Minor Healing +(X), Major Healing +(X)&lt;br /&gt;
* +(X) Swimmers - Breath Recovered Out of Water +(X); Maximum Breath +(X); Sprint Swim Speed +(X)&lt;br /&gt;
* +(X) Fliers - minus Fast Flying Speed power cost -(X); Fast Flying Speed +(X)&lt;br /&gt;
* -(X) Damage from Elite Attacks -(X); Damage from non-Elite Attacks -(X); +(X) Maximum Health&lt;br /&gt;
&lt;br /&gt;
==Known Effects for Marzen (Glass)==&lt;br /&gt;
(List is not yet complete, other effects may be added as discovered)&lt;br /&gt;
&lt;br /&gt;
* +7% Chance to catch extra fish, +15% Chance to gather extra fish scales (stacks with arrangements/displays)&lt;br /&gt;
* +7% Chance to gather extra seeds, +15% Chance to gather extra mushrooms (stacks with arrangements/displays)&lt;br /&gt;
* +24 Max Armor&lt;br /&gt;
* +33% Chance for YOUR attacks to miss, +20% Chance to avoid bursts, Sprint boost out of combat +0&lt;br /&gt;
* +2 Peacableness, +3 Community, +3 Cleanliness&lt;br /&gt;
* +17 Taunt, -1.5 Sprint speed&lt;br /&gt;
* -0.2 Fast Flying power cost per second, +0.6 Flying speed&lt;br /&gt;
&lt;br /&gt;
==Known Effects for Aged Applejack==&lt;br /&gt;
(List is not yet complete, other effects may be added as discovered)&lt;br /&gt;
&lt;br /&gt;
* +4 Damage to Canines&lt;br /&gt;
* +4 Damage to Corporeal Undead&lt;br /&gt;
* +4 Damage to Goblins&lt;br /&gt;
* +4 Damage to Elementals&lt;br /&gt;
* +4 Slashing Damage&lt;br /&gt;
* +16 Max Armor&lt;br /&gt;
* +10 Max Health (Humans only)&lt;br /&gt;
* +4 Body Heat (Elves only)&lt;br /&gt;
* +1 Mitigation (Nature/Electric/Crushing)&lt;br /&gt;
* +1 Mitigation (Divine/Poison/Crushing)&lt;br /&gt;
* +2.5% Chance to avoid melee, +2.5 Melee Accuracy&lt;br /&gt;
* +6% Chance to gather extra seeds, +12% Chance to gather extra mushrooms (stacks with arrangements/displays)&lt;br /&gt;
&lt;br /&gt;
==Known Effects for Aged Beet Vodka==&lt;br /&gt;
(List is not yet complete, other effects may be added as discovered)&lt;br /&gt;
&lt;br /&gt;
* +8 Direct Fire Damage&lt;br /&gt;
* +8 Damage to Crone-Kin&lt;br /&gt;
* +8 Damage to Giants&lt;br /&gt;
* +2.5% Chance to avoid melee, +2.5 Melee Accuracy&lt;br /&gt;
* +2 Max Health, +2 Direct Divine/Psychic/Piercing Damage Reduction&lt;br /&gt;
* +2 Max Health, +2 Direct Sonic/Psychic/Slashing Damage Reduction&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Brewing Advice from [[Brianna Willer]] ===&lt;br /&gt;
{{Quote|source=[[Brianna Willer]]|&lt;br /&gt;
Brewing advice? Let&#039; see. First, start by making beer. You can brew tiny batches of beer to see how each recipe tastes. When you&#039;re happy with the recipe, you can brew up a big keg of it.&lt;br /&gt;
&lt;br /&gt;
Every Brewing recipe has some standard ingredients, like barley and hops, but there&#039;s also room for personalization. The personalized ingredients determine the precise flavor and effect of your beer. And everybody&#039;s different. Even if I followed your exact recipe, I might get a completely different effect. That&#039;s why there&#039;s no substitute for experimentation.&lt;br /&gt;
&lt;br /&gt;
Hard liquor is more potent than beer, but you can drink a lot more beer than you can hard liquor! Of course, the fastest way to get blitzed is to mix beer and the hard stuff at once.&lt;br /&gt;
&lt;br /&gt;
Sadly, the recipes for beer, wine, and liquor don&#039;t have a lot of carryover. You&#039;ll need to do separate experiments for beer, wine, and hard liquor recipes.&lt;br /&gt;
&lt;br /&gt;
Each ingredient can have a different effect in different recipes. I mean, you can put strawberries in Basic Lager, Pale Ale, and Marzen, but the strawberry&#039;s effect will be different for each recipe.&lt;br /&gt;
&lt;br /&gt;
When you get more advanced, there&#039;s an important trick. If two beer recipes take the exact same NUMBER of ingredients IN EACH SLOT, then there&#039;s a way to map the ingredients effects to other recipes with the same setup.&lt;br /&gt;
&lt;br /&gt;
This is tricky to explain to a new brewer. Here&#039;s an example: Orcish Bock, a very fancy brew, takes four special ingredients: one of four possible vegetables, one of three kinds of fruit, one of four mushrooms, and one of three garnish items. That means it&#039;s 4-3-4-3. Brown Ale&#039;s ingredients are different, but they work out to the same number: 4-3-4-3. You can predict how your ingredients are going to work between these two recipes, because their ingredient combinations are the same.&lt;br /&gt;
&lt;br /&gt;
Look, don&#039;t worry about all this at the beginning. Just remember to write down your research notes, especially when you start brewing fancier beers like Orcish Bock. You&#039;ll thank me later!&lt;br /&gt;
&lt;br /&gt;
And that special trick I just mentioned is even more important for hard liquor, because every kind of hard liquor has the exact same number of ingredients for each slot. That means that if you find an ingredient combo that makes Muscle Vodka, you can translate that recipe into other hard liquors -- Muscle Gin or whatever. So always write down notes on what you try!&lt;br /&gt;
&lt;br /&gt;
Course, hard liquor is a huge pain to brew. It needs a ton of ingredients, plus you&#039;ve gotta let it age, plus you&#039;ve gotta age the stuff in big barrels in a cave somewhere. Brewing beer is a lot easier! But once you find a few hard liquor recipes you like, you don&#039;t have to make it too often... a full barrel of the hard stuff will last you a while! ... Unless you&#039;re selling it to a bar, and you promised not to do that!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t throw away your barrels when they run dry! Those suckers are expensive! I can show you how to clean &#039;em up so they can be reused. They&#039;ll still break every once in a while, but they usually last a long time.&lt;br /&gt;
}}&lt;br /&gt;
=== Information from [[Developers|Citan]]&#039;s  blog post, April 20, 2017 ===&lt;br /&gt;
&lt;br /&gt;
The basic ideas of brewing are the same as I described last week, but the details have changed many times. In fact, I think this is the most times I&#039;ve ever iterated on a craft skill before it went live! The first few versions were prototypes, trying to figure out what the system&#039;s goals were and how it would achieve them. I blogged about the system last week based on a fairly fun prototype version. But then I needed to future-proof the system, which turned out to require a full rewrite.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t usually bother trying to future-proof crafting skills, because rewriting it later doesn&#039;t usually cause alpha-testers too much pain. When I rewrite a craft skill, you keep your old level and recipes, but the contents of those recipes change. No big deal. But brewing is different: brewing recipes have randomized results which will require a lot of player experimentation, so I want to protect that time investment. For instance, if I later decide that apples aren&#039;t a low-level fruit anymore, and replace them with, I dunno, kiwifruit, what happens to brewing recipes that can take apples? Obviously, kiwi should be a drop-in replacement in those brewing recipes, doing the same things as apples used to do, so that you don&#039;t have to re-try every brewing ingredient combination. But that&#039;s not an automatic feature -- it had to be coded that way. I brainstormed other ways that the skill might change in the future, and I tried to make sure those changes wouldn’t mess brewers up too badly. I can&#039;t guarantee that everything will work out right -- who knows, a bug might screw everything up. But I&#039;ve given it my best shot.&lt;br /&gt;
&lt;br /&gt;
After that, I realized the skill was way TOO random: every time you learned a new recipe, you had to start your experimentation all over again. That&#039;s fine at low level when there&#039;s not too many ingredient combinations, but by level 50 there&#039;s over a hundred brewing outcomes! If levels 50, 60, 70, 80, etc. each had 100% different random outcomes, it wouldn&#039;t make economic sense to experiment at lower levels. Instead, players would just grind as fast as they could to the highest level and experiment with only the high-level recipes. That&#039;s a boring design! I needed a system that lets you &amp;quot;carry over&amp;quot; some of your brewing-experiment knowledge from mid-levels to higher levels. I&#039;ve got a system that does that now -- although it might carry over a bit too much info... I&#039;m still fiddling with things here.&lt;br /&gt;
&lt;br /&gt;
And in between all these revisions, I&#039;ve been trying out tons of different possible buffs that could come from drinking booze. I had to answer some tricky questions, like: how many drink-effects can you have at once? If you can &amp;quot;stack&amp;quot; too many booze buffs then each individual drink would have to be weak and uninteresting. But if they don&#039;t stack at all, there&#039;s no chance to mix-and-match drink effects. After some experiments, I&#039;ve decided that you can have three beers (or glasses of wine) at once, plus one drink of hard liquor, for a total of four stacking alcohol buffs. That&#039;s a lot of buffs! I&#039;m trying to make the drink effects somewhat useful by themselves, but also make them more impressive when stacked together. It&#039;s a delicate balance. However, the specific buff effects can be changed later as balance demands, so I&#039;m not TOO worried about this part.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also made sure there&#039;s room for various systemic interactions later on. For instance, I was thinking it might be fun if beer brewed during the full moon is more random, with a chance to have higher or lower stats than normal. But what would it mean for a beer to be &amp;quot;extra effective&amp;quot; or &amp;quot;less effective&amp;quot; than normal? I had to work all that out too.&lt;br /&gt;
&lt;br /&gt;
In other words, there&#039;s lots and lots of design questions! Nothing earth-shatteringly hard, but it&#039;s been keeping me busy.&lt;br /&gt;
&lt;br /&gt;
=== Information from [[Developers|Citan]]&#039;s  blog post, April 9, 2017===&lt;br /&gt;
Brewing&lt;br /&gt;
&lt;br /&gt;
Let&#039;s talk about brewing! It&#039;s probably the most complex crafting skill so far, because it builds on the tech from other skills. (For instance, Cheesemaking gave us cask &amp;quot;technology&amp;quot;, which brewing needs; Augmentation gave us recipes that can infuse items with effects, etc.)&lt;br /&gt;
&lt;br /&gt;
Brewing is the first skill that uses random per-player seeding. Basically, you can add certain items to your brew recipe and you&#039;ll get a specific result that&#039;s random for that character. Other characters who try the same recipe may get different results. I think this adds some fun to the crafting process, as you get to experiment on your own -- and there&#039;s no temptation to wiki the &amp;quot;right&amp;quot; brew recipes, since the recipes are unique to you!&lt;br /&gt;
&lt;br /&gt;
But it&#039;s not quite as trivial as &amp;quot;put an ingredient in a box and get a random result&amp;quot;. It needs to be a little more fair than that: it shouldn&#039;t be the case that some players can use dirt-cheap items to get amazing brew, where others have to use extremely expensive items for the same results. I&#039;ve ended up using fairly constrained recipes to avoid those cases. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s an example: a certain testing beer requires two special items (along with the usual beer ingredients like hops and barley). In the first box, players can drop &amp;quot;an apple, grapes, or an orange&amp;quot;, and in the other box, they can drop &amp;quot;a guava, lemon, or banana&amp;quot;. The results of that combination are random for each player; there are 9 possible results from just those ingredients.&lt;br /&gt;
&lt;br /&gt;
In that example, I broke the possibilities into &amp;quot;low-value fruit&amp;quot; and &amp;quot;high-value fruit&amp;quot; to avoid some of the extremes of randomness. Nobody will get the most-amazing brew with just a couple of dirt-cheap apples, because everybody has to use one low-value and one high-value fruit. Some people will still get better random luck than others -- the availability of individual fruit fluctuates, but generally apples are easier to find than oranges, for instance, and they&#039;re both in the &amp;quot;low-value fruit&amp;quot; category -- but there&#039;s enough different random recipe sets that it evens out pretty well in the end.&lt;br /&gt;
&lt;br /&gt;
(And of course, not all brewing recipes use fruit! Or have such a limited number of possible ingredients...)&lt;br /&gt;
&lt;br /&gt;
Drinking&lt;br /&gt;
Brewing covers all kinds of alcoholic beverages. They&#039;re broken up into beers, wines, and hard liquors. Different kinds of brew have different effects, and they&#039;re quite broad-ranging. So you might find yourself carrying a small keg of combat-boosting beer into battle, or you might set up a tap of dance-boosting beer at a party.&lt;br /&gt;
&lt;br /&gt;
There&#039;s down sides to drinking too much alcohol, such as hangovers, slurred speech, or just passing out drunk. A new skill, Alcohol Tolerance, helps offset some of that. If you plan to drink in combat, perhaps as a drunken kung-fu master or a beer-rowdy tank, you&#039;ll definitely need some alcohol tolerance. Of course, no amount of alcohol tolerance prevents you from becoming an alcoholic! It just lets you be a &amp;quot;functional alcoholic.&amp;quot; Just like the real-life drunken masters of yore. I assume.&lt;br /&gt;
&lt;br /&gt;
There&#039;s more complexity to the systems than I&#039;ll bother trying to explain here -- it&#039;s a complicated skill with lots of nooks and crannies. But I think it&#039;s turning out really well, and I&#039;m looking forward to getting it in front of players!&lt;br /&gt;
&lt;br /&gt;
I mentioned above that this skill is the first that uses player-specific randomness -- and it might be the only one. The tech is being written with the idea that it might be reused for a few other craft skills, either old ones or new ones. But first I&#039;ll see how you like the system! Then we&#039;ll play it by ear with regard to future skills.&lt;br /&gt;
&lt;br /&gt;
=== How to obtain specific hard liquors ===&lt;br /&gt;
&lt;br /&gt;
Brewing hard liquor is slightly different than beer. Since all recipes at all level share the 3x4x5x4 pattern, figuring out recipes at low level enables one to know them at high level too. However, this is not immediate because contrary to beer, materials for recipes that follow the same pattern don&#039;t map one to one.&lt;br /&gt;
&lt;br /&gt;
To make this more clear, suppose you know a recipe for Hegemony Lager Beer, for example Corn + Peach + Blood Mushroom Flakes + Cinnamon gives +X damage to Goblins. Using the order in which components are listed in the recipe, we can use the shortcut 4x2x4x1 (Corn is the 4th fruit, and so on).&lt;br /&gt;
&lt;br /&gt;
Then, when creating Dwarven Stout, if you use components matching this 4x2x4x1 shortcut, i.e Corn + Peach + Black Foot Morel Flakes + Mint, you will obtain a slightly more powerful beer with +X damage to Goblins.&lt;br /&gt;
&lt;br /&gt;
For hard liquors, this is no longer true. Black Foot Morel Flakes does not necessarily replace Blood Mushroom Flakes nor Mint replace Cinnamon. However, other components that replace Blood Mushroom Flakes and Cinnamon (this could be for instance Coral Mushroom Powder and Honey) will be the same for all recipes. So the essential difficulty resides in finding the mapping between these different components. Once known, all recipes at the higher level are known by replacing low level components with the proper high level one.&lt;br /&gt;
&lt;br /&gt;
There are thirteen sets of components, listed below by category and tier:&lt;br /&gt;
* Fruit 1: Red Apple, Grapes, Orange&lt;br /&gt;
* Veggie 1: Parasol Mushroom Flakes, Mycena Mushroom Flakes, Boletus Mushroom Flakes, Field Mushroom Flakes&lt;br /&gt;
* Parts 1: Boar Tusk, Cat Eyeball, Snail Sinew, Rat Tail, Basic Fish Scale&lt;br /&gt;
* Flavor 1: Oregano, Mandrake Root, Peppercorns, Grass&lt;br /&gt;
* Fruit 2: Guava, Banana, Lemon&lt;br /&gt;
* Veggie 2: Beet, Squash, Broccoli, Carrot&lt;br /&gt;
* Parts 2: Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit&#039;s Foot, Bear Gallbladder&lt;br /&gt;
* Flavor 2: Cinnamon, Muntok Peppercorns, Seaweed, Myconian Jelly&lt;br /&gt;
* Fruit 3: Pear, Peach, Green Apple&lt;br /&gt;
* Veggie 3: Field Mushroom Flakes, Blusher Mushroom Flakes, Milk Cap Mushroom Powder, Blood Mushroom Powder&lt;br /&gt;
* Parts 3: Cockatrice Beak, Worm Tooth, Ectoplasm, Powdered Mammal, Barghest Flesh&lt;br /&gt;
* Flavor 3: Mint, Honey, Juniper Berries, Almonds&lt;br /&gt;
* Veggie 4: Coral Mushroom Powder, Groxmax Powder, Porcini Mushroom Flakes, Black Foot Morel Flakes&lt;br /&gt;
&lt;br /&gt;
At low level, components tend to map one to one. For example:&lt;br /&gt;
* Red Apple -&amp;gt; Guava&lt;br /&gt;
* Grapes -&amp;gt; Banana&lt;br /&gt;
* Orange -&amp;gt; Lemon&lt;br /&gt;
&lt;br /&gt;
Starting with Whisky, this is longer true and each mapping must be researched through trial and errors. Below are examples of some mapping that been found (speculated to be specific to each player):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Boar Tusk -&amp;gt; Rabbit&#039;s Foot&lt;br /&gt;
* Cat eyeball -&amp;gt; Panther Tail&lt;br /&gt;
* Snail Sinew -&amp;gt; Bear Gallbladder&lt;br /&gt;
* Rat Tail -&amp;gt; Deinonychus Claw&lt;br /&gt;
* Basic Fish Scale -&amp;gt; Wolf Teeth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Oregano -&amp;gt; Seaweed&lt;br /&gt;
* Mandrake Root -&amp;gt; Muntok Peppercorns&lt;br /&gt;
* Peppercorns -&amp;gt; Cinnamon&lt;br /&gt;
* Grass -&amp;gt; Myconian Jelly&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Wolf Teeth -&amp;gt; Worm Tooth&lt;br /&gt;
* Panther Tail -&amp;gt; Ectoplasm&lt;br /&gt;
* Deinonychus Claw -&amp;gt; Cockatrice Beak&lt;br /&gt;
* Rabbit&#039;s Foot -&amp;gt; Barghest Flesh&lt;br /&gt;
* Bear Gallbladder -&amp;gt; Powdered Mammal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cinnamon -&amp;gt; Almonds&lt;br /&gt;
* Muntok Peppercorns -&amp;gt; Honey&lt;br /&gt;
* Seaweed -&amp;gt; Juniper Berries&lt;br /&gt;
* Myconian Jelly -&amp;gt; Mint&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To summarize, and using the mapping above as example, here are recipes for the +X damage to Goblins liquor (the recipe will be different for each player, of course) for each tier:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Liquor&lt;br /&gt;
! Shortcut&lt;br /&gt;
! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Potato Vodka || 2x2x4x4 || Grapes + Mycena Mushroom Flakes + Rat Tail + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Applejack || 2x2x4x4 || Grapes + Squash + Rat Tail + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Beet Vodka || 2x2x4x4 || Banana + Mycena Mushroom Flakes + Rat Tail + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Pale Rum || 2x2x4x4 || Banana + Blusher Mushroom Flakes + Rat Tail + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Whisky || 2x2x3x4 || Banana + Blusher Mushroom Flakes + Deinonychus Claw + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Tequila || 2x2x3x4 || Banana + Blusher Mushroom Flakes + Deinonychus Claw + Myconian Jelly&lt;br /&gt;
|-&lt;br /&gt;
| Dry Gin || 2x2x3x4 || Peach + Groxmax Powder + Deinonychus Claw + Myconian Jelly&lt;br /&gt;
|-&lt;br /&gt;
| Bourbon || 2x2x1x1 || Peach + Groxmax Powder + Cockatrice Beak + Mint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aging Casks===&lt;br /&gt;
&lt;br /&gt;
====Number of Casks====&lt;br /&gt;
Two casks can be aged at once.  Starting at level 40 Brewing, three casks may be aged simultaneously.&lt;br /&gt;
&lt;br /&gt;
====Aging Times====&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Un-aged Cask&lt;br /&gt;
! Result&lt;br /&gt;
! Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || {{Item|Un-Aged Potato Vodka}} ||  {{Item|Aged Potato Vodka}} || 1 hour&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{Item|Un-Aged Applejack}} || {{Item|Aged Applejack}} || ?&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{Item|Un-Aged Beet Vodka}} || {{Item|Aged Beet Vodka}} || ?&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{Item|Un-Aged Pale Rum}} || {{Item|Aged Pale Rum}} || ?&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{Item|Un-Aged Whisky}} || {{Item|Aged Whisky}} || ?&lt;br /&gt;
|-&lt;br /&gt;
| 50 || {{Item|Un-Aged Tequila}} || {{Item|Aged Tequila}} || ?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || {{Item|Un-Aged Dry Gin}} || {{Item|Aged Dry Gin}} || ?&lt;br /&gt;
|-&lt;br /&gt;
| 70 || {{Item|Un-Aged Bourbon}} || {{Item|Aged Bourbon}} || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Brewing Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Brewing|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkillEx}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The [[Brewing]] skill is the first skill where two players can craft the same recipe with the same ingredients, and get different results!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Gallery ==&lt;br /&gt;
Include images of some kegs in a cave, a player drinking, and what being drunk looks like.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Emerald&amp;diff=56350</id>
		<title>Emerald</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Emerald&amp;diff=56350"/>
		<updated>2020-03-27T07:48:22Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Emerald&lt;br /&gt;
|description = This green crystal is a type of beryl. Used in magic, it is associated with perfection, richness, and deities.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Crystal}}{{KW|Emerald}}{{KW|Gem}}{{KW|GreenCrystal}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|UnusedGem}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
[[Surveying]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Azalak]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Blanche]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Echur]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Larsan]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Preta]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Spot]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Urzab]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
[[Willem Fangblade]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Emerald&amp;diff=56349</id>
		<title>Emerald</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Emerald&amp;diff=56349"/>
		<updated>2020-03-27T07:46:55Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Emerald&lt;br /&gt;
|description = This green crystal is a type of beryl. Used in magic, it is associated with perfection, richness, and deities.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Crystal}}{{KW|Emerald}}{{KW|Gem}}{{KW|GreenCrystal}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|UnusedGem}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Azalak]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Blanche]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Echur]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Larsan]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Preta]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Spot]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Urzab]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
[[Willem Fangblade]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Goshenite&amp;diff=56348</id>
		<title>Goshenite</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Goshenite&amp;diff=56348"/>
		<updated>2020-03-27T07:41:42Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Goshenite&lt;br /&gt;
|description = A clear variety of beryl. It is not particularly powerful in magic, but it can be used as a sort of energy dampener.&lt;br /&gt;
&lt;br /&gt;
When used in Augment Extraction, Goshenite can extract powers that have no specific skill association.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Crystal}}{{KW|Gem}}{{KW|Goshenite}}{{KW|UnusedGem}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|WhiteCrystal}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
[[Surveying]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Azalak]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Blanche]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Echur]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Gurki]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Larsan]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Preta]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Spot]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Urzab]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Goshenite&amp;diff=56347</id>
		<title>Goshenite</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Goshenite&amp;diff=56347"/>
		<updated>2020-03-27T07:40:52Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Goshenite&lt;br /&gt;
|description = A clear variety of beryl. It is not particularly powerful in magic, but it can be used as a sort of energy dampener.&lt;br /&gt;
&lt;br /&gt;
When used in Augment Extraction, Goshenite can extract powers that have no specific skill association.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Crystal}}{{KW|Gem}}{{KW|Goshenite}}{{KW|UnusedGem}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|WhiteCrystal}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Azalak]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Blanche]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Echur]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Gurki]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Larsan]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Preta]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Spot]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Urzab]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Blue_Spinel&amp;diff=56346</id>
		<title>Blue Spinel</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Blue_Spinel&amp;diff=56346"/>
		<updated>2020-03-27T07:35:39Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Blue Spinel&lt;br /&gt;
|description = A lovely dark blue stone, with limited but potent magic uses.&lt;br /&gt;
&lt;br /&gt;
Associated Primary Skill: Staff&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|BlueCrystal}}{{KW|BlueSpinel}}{{KW|Crystal}}{{KW|Gem}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
[[Surveying]] for blue [[gems]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Azalak]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Blanche]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Echur]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Larsan]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Mu]] in [[Myconian Cave]]&lt;br /&gt;
&lt;br /&gt;
[[Preta]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Sem]] in [[Gazluk Cave]]&lt;br /&gt;
&lt;br /&gt;
[[Spot]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Urzab]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Blue_Spinel&amp;diff=56345</id>
		<title>Blue Spinel</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Blue_Spinel&amp;diff=56345"/>
		<updated>2020-03-27T07:34:44Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Blue Spinel&lt;br /&gt;
|description = A lovely dark blue stone, with limited but potent magic uses.&lt;br /&gt;
&lt;br /&gt;
Associated Primary Skill: Staff&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|BlueCrystal}}{{KW|BlueSpinel}}{{KW|Crystal}}{{KW|Gem}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Azalak]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Blanche]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Echur]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Larsan]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Mu]] in [[Myconian Cave]]&lt;br /&gt;
&lt;br /&gt;
[[Preta]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Sem]] in [[Gazluk Cave]]&lt;br /&gt;
&lt;br /&gt;
[[Spot]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Urzab]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sunstone&amp;diff=56344</id>
		<title>Sunstone</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sunstone&amp;diff=56344"/>
		<updated>2020-03-27T07:28:57Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Sunstone&lt;br /&gt;
|description = This pale yellow crystal is extremely reflective from certain angles. In magic, it is associated with growth.&lt;br /&gt;
&lt;br /&gt;
When used in Augment Extraction, Sunstone can extract powers that have no specific skill association.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Crystal}}{{KW|Gem}}{{KW|Sunstone}}{{KW|UnusedGem}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|YellowCrystal}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
[[Surveying]] in [[Ilmari]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Azalak]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Blanche]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Echur]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Larsan]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Preta]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Spot]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Urzab]] in [[Ilmari Desert]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sunstone&amp;diff=56343</id>
		<title>Sunstone</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sunstone&amp;diff=56343"/>
		<updated>2020-03-27T07:22:53Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Sunstone&lt;br /&gt;
|description = This pale yellow crystal is extremely reflective from certain angles. In magic, it is associated with growth.&lt;br /&gt;
&lt;br /&gt;
When used in Augment Extraction, Sunstone can extract powers that have no specific skill association.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Crystal}}{{KW|Gem}}{{KW|Sunstone}}{{KW|UnusedGem}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|YellowCrystal}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Azalak]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Blanche]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Echur]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Larsan]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Preta]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Spot]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Urzab]] in [[Ilmari Desert]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Amberjack&amp;diff=56342</id>
		<title>Amberjack</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Amberjack&amp;diff=56342"/>
		<updated>2020-03-27T07:19:01Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Amberjack&lt;br /&gt;
|description = A raw fish. Also called a yellowfin, these mid-sized ocean fish are delicious.&lt;br /&gt;
|value = 50&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Amberjack}}{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Lint_RecipeIngredientKeywords}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Fishing in [[Sun Vale]]. They tend to be more in open water than on reefs but they do spawn there too.&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Jace Soral]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Amberjack&amp;diff=56341</id>
		<title>Amberjack</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Amberjack&amp;diff=56341"/>
		<updated>2020-03-27T07:17:02Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Amberjack&lt;br /&gt;
|description = A raw fish. Also called a yellowfin, these mid-sized ocean fish are delicious.&lt;br /&gt;
|value = 50&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Amberjack}}{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Lint_RecipeIngredientKeywords}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Jace Soral]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Perch&amp;diff=56340</id>
		<title>Perch</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Perch&amp;diff=56340"/>
		<updated>2020-03-27T07:16:05Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Perch&lt;br /&gt;
|description = A raw fish.&lt;br /&gt;
|value = 12&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|AbilityIngredient}}{{KW|AlchemyIngredient}}{{KW|CookingIngredient}}{{KW|Fish}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|Lint_RecipeIngredientKeywords}}{{KW|Perch}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Fishing in [[Serbule]] and [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
It also drops from animals in these zones&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Jace Soral]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Perch&amp;diff=56339</id>
		<title>Perch</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Perch&amp;diff=56339"/>
		<updated>2020-03-27T07:14:19Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Perch&lt;br /&gt;
|description = A raw fish.&lt;br /&gt;
|value = 12&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|AbilityIngredient}}{{KW|AlchemyIngredient}}{{KW|CookingIngredient}}{{KW|Fish}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|Lint_RecipeIngredientKeywords}}{{KW|Perch}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Jace Soral]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Grapefish&amp;diff=56338</id>
		<title>Grapefish</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Grapefish&amp;diff=56338"/>
		<updated>2020-03-27T07:13:43Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Grapefish&lt;br /&gt;
|description = A raw fish. So-called because of its vaguely bluish skin, the grapefish is actually fairly bland.&lt;br /&gt;
|value = 9&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Grapefish}}{{KW|Lint_RecipeIngredientKeywords}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Fishing in [[Serbule]] and [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
Also drops from various animals in these zones.&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Jace Soral]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Grapefish&amp;diff=56337</id>
		<title>Grapefish</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Grapefish&amp;diff=56337"/>
		<updated>2020-03-27T07:09:23Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Grapefish&lt;br /&gt;
|description = A raw fish. So-called because of its vaguely bluish skin, the grapefish is actually fairly bland.&lt;br /&gt;
|value = 9&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Grapefish}}{{KW|Lint_RecipeIngredientKeywords}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Jace Soral]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Shark&amp;diff=56336</id>
		<title>Shark</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Shark&amp;diff=56336"/>
		<updated>2020-03-27T07:02:04Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */ added jace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Shark&lt;br /&gt;
|description = A raw fish.&lt;br /&gt;
|value = 20&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Lint_RecipeIngredientKeywords}}{{KW|Shark}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
You can butcher [[Great White Shark]] or gather tasty sharks in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Jace Soral]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cavefish&amp;diff=56335</id>
		<title>Cavefish</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cavefish&amp;diff=56335"/>
		<updated>2020-03-27T07:01:23Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */ added jace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Cavefish&lt;br /&gt;
|description = A raw fish. Found in caves throughout the world, these blind fish are normally tiny, but can grow to surprising size in nature-magic-rich environments.&lt;br /&gt;
|value = 30&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Cavefish}}{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Lint_RecipeIngredientKeywords}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Jace Soral]] in [[Kur Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cavefish&amp;diff=56334</id>
		<title>Cavefish</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cavefish&amp;diff=56334"/>
		<updated>2020-03-27T06:56:55Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */ I am missing one person&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Cavefish&lt;br /&gt;
|description = A raw fish. Found in caves throughout the world, these blind fish are normally tiny, but can grow to surprising size in nature-magic-rich environments.&lt;br /&gt;
|value = 30&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Cavefish}}{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Lint_RecipeIngredientKeywords}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Shark&amp;diff=56333</id>
		<title>Shark</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Shark&amp;diff=56333"/>
		<updated>2020-03-27T06:54:25Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */ I am missing one person&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Shark&lt;br /&gt;
|description = A raw fish.&lt;br /&gt;
|value = 20&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Lint_RecipeIngredientKeywords}}{{KW|Shark}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
You can butcher [[Great White Shark]] or gather tasty sharks in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Fainor]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Irkima]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Kalaba]] in [[Eltibule]]&lt;br /&gt;
&lt;br /&gt;
[[Mandibles]] in [[Red Wing Casino]]&lt;br /&gt;
&lt;br /&gt;
[[Red]] in [[Kur Mountains]]&lt;br /&gt;
&lt;br /&gt;
[[Rugen]] in [[Rahu]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Shark&amp;diff=56332</id>
		<title>Shark</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Shark&amp;diff=56332"/>
		<updated>2020-03-27T06:50:25Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Shark&lt;br /&gt;
|description = A raw fish.&lt;br /&gt;
|value = 20&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|CookingIngredient}}{{KW|Fish}}{{KW|Lint_RecipeIngredientKeywords}}{{KW|Shark}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
You can butcher [[Great White Shark]] or gather tasty sharks in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Blue_Sea_Star&amp;diff=56310</id>
		<title>Blue Sea Star</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Blue_Sea_Star&amp;diff=56310"/>
		<updated>2020-03-26T04:12:04Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Blue Sea Star&lt;br /&gt;
|description = A uncommon starfish.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Starfish}}{{KW|VendorTrash}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Picking up starfish in Sun Vale on the beach or in the reef areas&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Mushroom Jack]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Way]] in the [[Myconian Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Fae_Auger_Shell&amp;diff=56309</id>
		<title>Fae Auger Shell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Fae_Auger_Shell&amp;diff=56309"/>
		<updated>2020-03-26T04:11:40Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Fae Auger Shell&lt;br /&gt;
|description = The shell of a small sea snail. Some say this species comes from the fae realm, but it doesn&#039;t seem particularly unusual.&lt;br /&gt;
|value = 75&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Seashell}}{{KW|VendorTrash}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Picking up shells in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Mushroom Jack]] in [[Serbule]]&lt;br /&gt;
&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
[[Way]] in [[Myconian Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Fae_Auger_Shell&amp;diff=56308</id>
		<title>Fae Auger Shell</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Fae_Auger_Shell&amp;diff=56308"/>
		<updated>2020-03-26T04:10:04Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Fae Auger Shell&lt;br /&gt;
|description = The shell of a small sea snail. Some say this species comes from the fae realm, but it doesn&#039;t seem particularly unusual.&lt;br /&gt;
|value = 75&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Seashell}}{{KW|VendorTrash}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Picking up shells in [[Sun Vale]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Blue_Sea_Star&amp;diff=56307</id>
		<title>Blue Sea Star</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Blue_Sea_Star&amp;diff=56307"/>
		<updated>2020-03-26T04:07:15Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Blue Sea Star&lt;br /&gt;
|description = A uncommon starfish.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Starfish}}{{KW|VendorTrash}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Picking up starfish in Sun Vale on the beach or in the reef areas&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[[Mushroom Jack]] in [[Serbule]]&lt;br /&gt;
[[Squidlips]] in [[Sun Vale]]&lt;br /&gt;
[[Way]] in the [[Myconian Cave]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Blue_Sea_Star&amp;diff=56306</id>
		<title>Blue Sea Star</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Blue_Sea_Star&amp;diff=56306"/>
		<updated>2020-03-26T04:01:32Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Blue Sea Star&lt;br /&gt;
|description = A uncommon starfish.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Starfish}}{{KW|VendorTrash}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Picking up starfish in Sun Vale on the beach or in the reef areas&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
[Mushroom Jack] in [Serbule]&lt;br /&gt;
[Squidlips] in [Sun Vale]&lt;br /&gt;
[Way] in the [Myconian Cave]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Blue_Sea_Star&amp;diff=56305</id>
		<title>Blue Sea Star</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Blue_Sea_Star&amp;diff=56305"/>
		<updated>2020-03-26T03:58:25Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Blue Sea Star&lt;br /&gt;
|description = A uncommon starfish.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Starfish}}{{KW|VendorTrash}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Picking up starfish in Sun Vale on the beach or in the reef areas&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Black_Pearl&amp;diff=56304</id>
		<title>Black Pearl</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Black_Pearl&amp;diff=56304"/>
		<updated>2020-03-26T03:56:21Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Black Pearl&lt;br /&gt;
|description = An incredibly rare form of pearl. It can be used in very-high-end jewelrymaking, and alchemists prize it above all other gems. Geologists, for their part, don&#039;t even consider it a gem at all.&lt;br /&gt;
|value = 5000&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 199&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Crystal}}{{KW|Gem}}{{KW|Pearl}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Opening large oysters in Sun Vale. Large oysters are located in the reef areas around the island&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gloucester_Cheese&amp;diff=54883</id>
		<title>Gloucester Cheese</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gloucester_Cheese&amp;diff=54883"/>
		<updated>2020-03-10T01:29:08Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Gloucester Cheese&lt;br /&gt;
|skillreqs = Gourmand 4&amp;lt;br&amp;gt;&lt;br /&gt;
|description = A  mild semi-hard cheese.&lt;br /&gt;
&lt;br /&gt;
Cheese Type: Semi-Hard (This is a snack. Snacks stack with meal foods; you can eat one of each and get the benefits of both.)&lt;br /&gt;
|basemods = Max Health +19&amp;lt;br&amp;gt;Max Power +38&amp;lt;br&amp;gt;Health Regen +57 per update&amp;lt;br&amp;gt;Power Regen +38 per update&amp;lt;br&amp;gt;Health Regen +7 per update (in combat)&amp;lt;br&amp;gt;Power Regen +15 per update (in combat)&amp;lt;br&amp;gt;Lasts 1 hour (plus Gourmand bonus)&amp;lt;br&amp;gt;Snack Level 19&lt;br /&gt;
|value = 172&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Cheese}}{{KW|DairyDish}}{{KW|Edible}}{{KW|Food}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|Lint_AbilityIngredient}}{{KW|PreparedFood}}{{KW|Snack}}{{KW|Snack}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
[[Braigon]] can teach you this level 19 [[Cheesemaking]] recipe&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Amazing_Nimble_Coat&amp;diff=54882</id>
		<title>Amazing Nimble Coat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Amazing_Nimble_Coat&amp;diff=54882"/>
		<updated>2020-03-10T01:24:48Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Amazing Nimble Coat&lt;br /&gt;
|skillreqs = Endurance 70&amp;lt;br&amp;gt;&lt;br /&gt;
|description = Made of ultra-strong cloth, this garment makes it easy to dodge attacks.&lt;br /&gt;
|basemods = Every 12 seconds, automatically Evade the first Melee attack aimed at you&amp;lt;br&amp;gt;{MAX_ARMOR}{96}&amp;lt;br&amp;gt;{COMBAT_REFRESH_HEALTH_DELTA}{84}&amp;lt;br&amp;gt;{COMBAT_REFRESH_POWER_DELTA}{74}&lt;br /&gt;
|value = 294&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | craftpoints = 120&lt;br /&gt;
 | equipslot = Chest&lt;br /&gt;
 | stack = 1&lt;br /&gt;
 | dye = &lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Chest}}{{KW|ClothArmor}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|ClothDyeableArmor}}{{KW|ClothShirt}}{{KW|Crafted}}{{KW|Equipment}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|Loot}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
[[Eveline Rastin]] has the levle 71 [[Tailoring]] recipe for 13166 councils at Like Family&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Potato_Vodka&amp;diff=54880</id>
		<title>Potato Vodka</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Potato_Vodka&amp;diff=54880"/>
		<updated>2020-03-10T01:19:03Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Potato Vodka&lt;br /&gt;
|description = A very rough alcoholic beverage. Some say you grow to like the taste, but others say that&#039;s just your tastebuds dying from the pain.&lt;br /&gt;
|value = 715&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 1&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|AlcoholBarrel}}{{KW|AlcoholLevel}}{{KW|BrewingIngredient}}{{KW|Drink}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|HardLiquor}}{{KW|HardLiquorBarrel}}{{KW|Lint_ImplicitKeywords}}{{KW|ReusableHardLiquorBarrel}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Made using a level 1 [[Brewing]] recipe that you get from a hangout with [[Gretchen Salas]]&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gaming&amp;diff=54605</id>
		<title>Gaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gaming&amp;diff=54605"/>
		<updated>2020-03-08T00:56:21Z</updated>

		<summary type="html">&lt;p&gt;Sicara: Added game descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Gaming&lt;br /&gt;
|image            = [[File:Gaming_skill.png|300px]]&lt;br /&gt;
|caption          = Skill in playing games, especially gambling games.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = ???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in playing games, especially gambling games.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Gaming&#039;&#039;&#039; is a skill improved through playing gambling games in areas such as the Red Wing Casino. A high level in Gaming shows that a player has learned how to bend the odds in their favor - or at least failed many, many times in pursuit of a future payout.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in playing games, especially gambling games.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* Loot Master Match-3 gives moderate experience based on performance.&lt;br /&gt;
* Progression in Monsters and Mantids grants increasing experience rewards (even if you die).&lt;br /&gt;
* Cashfall Match-3 gives only a very little amount of experience.&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* N/A&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* N/A&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Corpse Talking]] - Digging up random graves is kinda like gambling!&lt;br /&gt;
* [[Brewing]] - A beer or two will help gain the desire to gamble!&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Gaming]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Safecracking]]&lt;br /&gt;
:: Level 5, Level 25&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Red Wing Casino Games===&lt;br /&gt;
* In Cashfall and Loot Master Match-3, 4 pieces in a row grants an extra turn, 5 in a row grants two extra turns, and 2 matching connected sets of 3 also grants extra turns.&lt;br /&gt;
* Losing a match of Monsters and Mantids results in no councils or tokens, but you may receive Cashfall Match-3 tickets depending on how far you progressed.&lt;br /&gt;
* Successfully completed Monsters and Mantids games will award 2-3 Crown Tokens as well as the other cash-out rewards.&lt;br /&gt;
* Tables of Monsters and Mantids in the High-Stakes room (requiring at least level 30 Gaming) cost 250 councils more to start, but give you +5 max health and a free healing potion at the start.&lt;br /&gt;
* The level-up reward of Gaming &amp;quot;Improved gaming intuition (Monsters and Mantids)&amp;quot; increases a chance to be warned if you attempt to cash-out right before an event (rather than a fight).&lt;br /&gt;
&lt;br /&gt;
====Monsters and Mantids====&lt;br /&gt;
*You can view the in depth instructions at each table. It is a text and dice based game. You start each game with a set of three random skills and have to beat a series of enemies by choosing one of the skills. A &#039;D&#039; is a six-sided die, so if the skill says it does 2D damage then you will roll 2 dice and the added result will be the damage dealt to the enemy. At the end of each fight you can choose to level up or &#039;Master&#039; a skill or to eat the enemy for lots of health. During gameplay you may come across a hat which can boost your health or damage, and is often based on rolling doubles. Other special events may happen that could result in loot, a fight, or death depending on how you roll and the event. &lt;br /&gt;
*A &#039;close call&#039; may happen if you finish a fight with 5 or less hit points. When this happens you will get a Cashfall ticket at the end of the game, even if you die. &lt;br /&gt;
*You can cash-out periodically throughout the game. If you cash out (instead of dying) you will get councils equal to the amount of gold you have, the Cultural Artifacts you have become Red Wing Tokens &lt;br /&gt;
*Monsters and Mantids costs 500 councils downstairs&lt;br /&gt;
*The High Roller room Monsters and Mantids costs 750 councils. You start with an extra 5 health and a health potion. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cashfall, Loot Master, and Loot Master Deluxe====&lt;br /&gt;
*In game instructions, located on Tutorial Console&lt;br /&gt;
&amp;quot;Instructions: drag gems to swap them with their neighbors in order to line up 3 of the same gems either horizontally or vertically. &lt;br /&gt;
If you match 4 gems at once, you get a free turn, and if you match 5 at once, you get two free turns! (Note:you can only get credit for one 5-match in a single turn.)Learning how to set up 4-gem and 5-gem matches takes a lot of practice, but it&#039;s the secret to great high-scores!&amp;quot;&lt;br /&gt;
*A game of Loot Master Match-3 cost 500 councils&lt;br /&gt;
*A game of Loot Master Deluxe Match-3 costs 800 councils&lt;br /&gt;
*A Cashfall ticket is needed in order to play Cashfall Match-3&lt;br /&gt;
*Each type of game has a High Scores page. These are rolling high-score lists; entries fall off the list after 7 days&lt;br /&gt;
*The score of each game is the amount of councils you receive when it is over. You also get items based on what you earned during the game. Cashfall scores and payouts are higher but the items are always glass. The items and payouts of Loot Master Deluxe tend to be better than Loot Master&lt;br /&gt;
&lt;br /&gt;
=== Gaming Rewards===&lt;br /&gt;
* Level 30 Gaming gets you access to the High-Stakes room of the Red Wing Casino.&lt;br /&gt;
* Every 10 levels of Gaming allows you to purchase and wear a new Gaming-related title from Qatik in the Red Wing Casino!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Gaming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Gaming|&lt;br /&gt;
{{:Xptables/Gaming}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Gaming was added in September 2018.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Red_Wing_Casino&amp;diff=54597</id>
		<title>Red Wing Casino</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Red_Wing_Casino&amp;diff=54597"/>
		<updated>2020-03-07T21:24:50Z</updated>

		<summary type="html">&lt;p&gt;Sicara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Red Wing Casino&lt;br /&gt;
 | mapimage   = [[File:RedWingCasino_Map.png|300px]]&lt;br /&gt;
 | connects   = [[Eltibule]], [[Rahu]]&lt;br /&gt;
 | pclevel    = 30-50&lt;br /&gt;
 | image      = [[File:RedWingCasino.jpg|300px]]&lt;br /&gt;
 | portaldesc = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Red Wing Casino&#039;&#039;&#039; is a Casino run by a group of intelligent mantises. Many trainers and casino games can be found here.&lt;br /&gt;
&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: In the city area of Rahu, a portal is available that easily transports the player to the Casino.&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
: In the southwest corner of Eltibule the player can see the Casino on top of the rocks. An enthusiastic rock climber can enter the casino by climbing through one of the windows from the rocks. From the grassy courtyard, a player can use the Employees Exit to enter the casino.&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Portal room ====&lt;br /&gt;
A player coming from the Rahu portal will enter the Casino here. This room is the southern most room in the Casino. &lt;br /&gt;
&lt;br /&gt;
It offers portals back to Rahu, and to the current Casino Excursion location.&lt;br /&gt;
The portal room also offers a teleportation circle and two Work Order stands (one for player work orders and one for NPC work orders)&lt;br /&gt;
&lt;br /&gt;
In the side rooms a [[Irkima|librarian]] and a [[Arianna Fangblade|stable master]] can be found.&lt;br /&gt;
&lt;br /&gt;
In this room a player can learn to play the &#039;match-3&#039; mini-game without being required to pay the fee (but the player  won&#039;t win any rewards either).&lt;br /&gt;
&lt;br /&gt;
==== Arena area ====&lt;br /&gt;
This is the central room in the Casino. Coming from other rooms in the casino, a player will walk on balconies that are  around and above an arena where people or NPC&#039;s can duel each other.&lt;br /&gt;
&lt;br /&gt;
In the smaller rooms to the side of the Arena area the CA and the CB player-vendors can be found.&lt;br /&gt;
&lt;br /&gt;
[[Ragabir]] can be found in a small side room to the right of the stairs heading from the portal room to the arena. He is an expert in alchemy.&lt;br /&gt;
&lt;br /&gt;
[[Qatik]] can be found in a small side room to the left of the stairs heading from the portal room to the arena. He offers unique items for players to buy with [[Red Wing Token]] as well as a daily quest and storage. &lt;br /&gt;
 &lt;br /&gt;
It connects to the garden, to the game room (which connects to the kitchen), to the portal room, to the employee area (which has the back entrance and the overheated boiler (Forge)).&lt;br /&gt;
&lt;br /&gt;
==== Game room ====&lt;br /&gt;
This room is east of the centrally located Arena area.&lt;br /&gt;
&lt;br /&gt;
The Match-3 game can be played on the slot machines placed near the walls.&lt;br /&gt;
&lt;br /&gt;
The text based &#039;Monsters and Mantids&#039; game can be played on the &#039;poker tables&#039; that have a Game Master.&lt;br /&gt;
&lt;br /&gt;
==== Kitchen ====&lt;br /&gt;
The kitchen connects to the game room. Here [[Mandibles]] lives and a stove (kettle) is available.&lt;br /&gt;
The High-Stakes Gambling Room is also located at the top of the wooden stairs in this room.&lt;br /&gt;
&lt;br /&gt;
====High Roller room====&lt;br /&gt;
Up the stairs in the Kitchen there is a High Roller room. &lt;br /&gt;
&lt;br /&gt;
Access is granted after reaching level 30 in [[Gaming]]. There are two &#039;Monsters and Mantids&#039; tables and several Loot Master Deluxe Match-3 which give better rewards than downstairs in the Game room. The Cashfall Match-3 is the same as downstairs. &lt;br /&gt;
&lt;br /&gt;
==== Employee area ====&lt;br /&gt;
On the west side of the Arena, the employee area is located with some winding corridors. Here the [[Dorimir Fangblade|maintenance man]] resides. In the area is also an overheating boiler (which serves as a Forge), and the employee back entrance (from Eltibule).&lt;br /&gt;
&lt;br /&gt;
==== Garden area ====&lt;br /&gt;
In the Garden area four cows are roaming. [[Tavilak]] offers some Gardening seedlings for sale. He also has some Storage to be unlocked and used.&lt;br /&gt;
&lt;br /&gt;
The Garden also has a Tanning Rack.&lt;br /&gt;
&lt;br /&gt;
Four [[Cow_(Domesticated Animal)|cows]], Homer, Maggie, Cookie, and Dahlia, can be found in or around the Garden area.&lt;br /&gt;
&lt;br /&gt;
==== Vendor area ====&lt;br /&gt;
In the north of the Casino there are several hallways with small rooms with either NPC vendors ([[Eveline Rastin]] with a Cotton Gin in her room; [[Kib the Unkillable]] and [[Otis]]; [[Willem Fangblade]]) or player vendors.&lt;br /&gt;
&lt;br /&gt;
The Northern (central) most room also has a Meditation Pillar.&lt;br /&gt;
&lt;br /&gt;
==== Theater room ====&lt;br /&gt;
This area has a Poetry Podium, it also offers different ways to influence the spotlight on the stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Commenting out for now&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== None known at this time ====&lt;br /&gt;
Description&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Teleportation Circles ==&lt;br /&gt;
&amp;lt;!-- If Crone teleports are added, add that here too! --&amp;gt;&lt;br /&gt;
* There&#039;s a teleportation platform near the [[Rahu]] entrance.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;!-- Using DynamicPageList to save edits in the future --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
* Cookie, Dahlia, Homer and Maggie ([[Cow_(Domesticated Animal)|Cows]]) {{Hint|You can fill an empty bottle with milk, a weak Power regeneration drink.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Commenting out for now.&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Red Wing Casino Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!-- A gallery of images to liven up the page (avoid big spoilers). --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
File:Red Wing Casino Gallery.jpg|A fight in the Arena.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Talk:Red_Wing_Casino&amp;diff=54433</id>
		<title>Talk:Red Wing Casino</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Talk:Red_Wing_Casino&amp;diff=54433"/>
		<updated>2020-03-04T16:30:15Z</updated>

		<summary type="html">&lt;p&gt;Sicara: Created page with &amp;quot;==Casino Games== Should this page have information on the games in the casino? Maybe the listed instructions that can be found or pictures of the games? Maybe even the kinds o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Casino Games==&lt;br /&gt;
Should this page have information on the games in the casino? Maybe the listed instructions that can be found or pictures of the games? Maybe even the kinds of items that can be won and the difference between the regular areas and the high roller room. --[[User:Sicara|Sicara]] ([[User talk:Sicara|talk]]) 11:30, 4 March 2020 (EST)&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Milk_Cap_Mushroom&amp;diff=54335</id>
		<title>Milk Cap Mushroom</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Milk_Cap_Mushroom&amp;diff=54335"/>
		<updated>2020-03-03T21:40:51Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Milk Cap Mushroom&lt;br /&gt;
|description = A delicious mushroom.&lt;br /&gt;
|value = 20&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|AlchemyIngredient}}{{KW|CookingIngredient}}{{KW|Mushroom}}{{KW|Mushroom}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|RawMushroom}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
*Charles Thompson in Serbule&lt;br /&gt;
*Ichin the Ice Master in Rahu&lt;br /&gt;
*Mandibles in Casino&lt;br /&gt;
*Mushroom Jack in Serbule&lt;br /&gt;
*Norbert in Sun Vale&lt;br /&gt;
*Poe in Dungeon&lt;br /&gt;
*Ragabir in Casino&lt;br /&gt;
*Voo in Dungeon&lt;br /&gt;
*Yetta in Eltibule&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Blusher_Mushroom&amp;diff=54333</id>
		<title>Blusher Mushroom</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Blusher_Mushroom&amp;diff=54333"/>
		<updated>2020-03-03T21:17:41Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Blusher Mushroom&lt;br /&gt;
|description = A delicious but potentially deadly mushroom.&lt;br /&gt;
|value = 16&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|AlchemyIngredient}}{{KW|CookingIngredient}}{{KW|Mushroom}}{{KW|Mushroom}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|RawMushroom}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
*Charles Thompson in Serbule &lt;br /&gt;
*Ichin the Ice Master in Rahu&lt;br /&gt;
*Mandibles in Casino&lt;br /&gt;
*Mushroom Jack in Serbule&lt;br /&gt;
*Norbert in Sun Vale&lt;br /&gt;
*Poe in Dungeon&lt;br /&gt;
*Ragabir in Casino&lt;br /&gt;
*Voo in Dungeon&lt;br /&gt;
*Yetta in Eltibule&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Blusher_Mushroom&amp;diff=54332</id>
		<title>Blusher Mushroom</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Blusher_Mushroom&amp;diff=54332"/>
		<updated>2020-03-03T21:13:42Z</updated>

		<summary type="html">&lt;p&gt;Sicara: /* Gifting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Blusher Mushroom&lt;br /&gt;
|description = A delicious but potentially deadly mushroom.&lt;br /&gt;
|value = 16&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|AlchemyIngredient}}{{KW|CookingIngredient}}{{KW|Mushroom}}{{KW|Mushroom}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|RawMushroom}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
Charles Thompson in Serbule&lt;br /&gt;
Ichin the Ice Master in Rahu&lt;br /&gt;
Mandibles in Casino&lt;br /&gt;
Mushroom Jack in Serbule&lt;br /&gt;
Norbert in Sun Vale&lt;br /&gt;
Poe in Dungeon&lt;br /&gt;
Ragabir in Casino&lt;br /&gt;
Voo in Dungeon&lt;br /&gt;
Yetta in Eltibule&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User_talk:Sicara&amp;diff=54331</id>
		<title>User talk:Sicara</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User_talk:Sicara&amp;diff=54331"/>
		<updated>2020-03-03T20:42:49Z</updated>

		<summary type="html">&lt;p&gt;Sicara: Created page with &amp;quot;Sicara&amp;#039;s Talk Page&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sicara&#039;s Talk Page&lt;/div&gt;</summary>
		<author><name>Sicara</name></author>
	</entry>
</feed>