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	<updated>2026-06-22T00:10:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198871</id>
		<title>Safecracking</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198871"/>
		<updated>2025-08-02T09:50:33Z</updated>

		<summary type="html">&lt;p&gt;Taso: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Safecracking&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50 &lt;br /&gt;
|req              =  N/A&lt;br /&gt;
|skilltrainers    =  N/A&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source= Practice chest in [[Amulna]]| Fortunately, Minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache! }}&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Safecracking]] is automatically learned on a character when a [[War Cache]] chest is first opened. After the first chest, 100 experience is gained for every vault opened.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Opening Chests with The Sand Seer&#039;s Advice ===&lt;br /&gt;
{{Quote|source=Sand Seer&#039;s Notebook|&lt;br /&gt;
===== Overview =====&lt;br /&gt;
With some help from [[Gremix]], the local blacksmith-type, I&#039;ve managed to get this vault opened and examined the mechanism.&lt;br /&gt;
&lt;br /&gt;
The basics are very simple: each vault can be unlocked by entering a combination of 4 symbols in order. If you make 12 wrong guesses, though, the vault becomes jammed.&lt;br /&gt;
&lt;br /&gt;
Each time you guess, you can see how many symbols in your guess are correct, and further how many symbols are in the answer but are not in the right order. An example notation is &#039;1,2&#039;, which would mean 1 of the symbols in your guess is correct, and 2 more of the symbols are part of the answer, but are in the wrong spot.&lt;br /&gt;
&lt;br /&gt;
From these clues it&#039;s possible to figure out the answer... but given how many symbols there are, 12 guesses is hardly enough! That&#039;s what led me to my biggest discovery...&lt;br /&gt;
===== Rune Symbols =====&lt;br /&gt;
There are 12 symbol buttons on the vault lock, but only six of them are actually connected to the mechanism! The other six symbols can&#039;t possibly be part of the solution and are just decoys. So the first task is figuring out which six symbols could be part of the solution.&lt;br /&gt;
&lt;br /&gt;
Fortunately, minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache: there are six rune pictures hidden on the walls of each cache. If you find all six, you&#039;ve narrowed down the solution tremendously. This is imperative!&lt;br /&gt;
&lt;br /&gt;
For this practice vault, I&#039;ve connected the top six symbols. The bottom six symbols are never used.&lt;br /&gt;
===== Solving Technique =====&lt;br /&gt;
I haven&#039;t had time to figure out a complete solution to unlocking these vaults, but here&#039;s my system so far:&lt;br /&gt;
&lt;br /&gt;
1. Figure out the six symbols which could possibly be part of the answer by searching the vault for six corresponding images. (On my practice vault, it&#039;s the top row of six symbols).&lt;br /&gt;
&lt;br /&gt;
2. Use your first guesses to figure out which of those six symbols are actually part of the solution. For instance, if the possible runes were A,B,C,D,E, and F, my first guess would be &#039;AABB&#039; then &#039;CCDD&#039; and &#039;EEFF.&#039; These three guesses will give me many pieces of information. After that I just make educated guesses.&lt;br /&gt;
&lt;br /&gt;
3. Carry some lockpicks! The mechanism will jam after 12 tries, but a lockpick can reset it. Unfortunately that will also change the combination, but the new combination will still be comprised of only the six symbols you already found.&lt;br /&gt;
&lt;br /&gt;
4. Practice! I&#039;ve set up this vault to let me practice my lockbreaking skill. Pity I don&#039;t have time to actually get much practicing in...&lt;br /&gt;
}}&lt;br /&gt;
=== Player Solving Technique ===&lt;br /&gt;
{{Spoiler|Click Expand to view the algorithm|&lt;br /&gt;
[[File:WarCacheSolve.jpg|right]]&lt;br /&gt;
You don&#039;t need any hints when using this guessing/logic technique.&lt;br /&gt;
&lt;br /&gt;
1. Check combinations of 2 symbols until you have found 4 hits or checked all symbols. Use an AABB pattern. If you found the hints in the dungeon, you only have to check those 6 symbols instead of 12. Tries 1-6 in the image.&lt;br /&gt;
&lt;br /&gt;
1a. If after 6 tries you did not find 4 hits, one of the tries that shows 2 hits could be 3 or 4 hits. You will have to test that separately.&lt;br /&gt;
&lt;br /&gt;
2. Now you have up to 6 symbols that could be part of the solution, tries 2, 4 and 6 in the image. Eliminate those using one of the symbols that does not match.&lt;br /&gt;
&lt;br /&gt;
2a. Try 7 uses one symbol from try 1 which is no match and one symbol from try 2 which could be a match. Try 7 is no match so you know that the other symbol from try 2 is a match!&lt;br /&gt;
&lt;br /&gt;
2b. Repeat this for the symbol from try 6 (in try 8, no match so the other symbol from try 6 is a match) and other symbols.&lt;br /&gt;
&lt;br /&gt;
3. Use logic: you now know the C symbol from try 2 is correct and in slot 1 or 2, also the hourglass symbol from try 6 is correct in slot 1 or 2. That means one of the runes in slot 3 or 4 is already correct and the other will be from try 4 but slot 1 or 2.&lt;br /&gt;
&lt;br /&gt;
3a. Put all the symbols in place, both of those in slots 1, 2 and 3, 4. Try 9 in the image.&lt;br /&gt;
&lt;br /&gt;
3b. It was not correct, the result is (2, 2) so we have to switch 1, 2 or 3, 4 but not between those groups. Try 10 in the image.&lt;br /&gt;
&lt;br /&gt;
3c. Try 10 was not correct but (0, 4) means you can switch 1, 2 and 3, 4 and be finished. Final solution at the top, ready to open the vault.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Safecracking Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Safecracking|&lt;br /&gt;
{{:Xptables/Lore}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Amulna-Practice.png|A practice chest found in [[Amulna]].&lt;br /&gt;
File:Minotaurcache1.png|A minotaur puzzle being solved in a War Cache.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=War_Caches&amp;diff=198869</id>
		<title>War Caches</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=War_Caches&amp;diff=198869"/>
		<updated>2025-08-02T09:03:19Z</updated>

		<summary type="html">&lt;p&gt;Taso: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Warning: Doing War Caches as a hardcore character is extremely dangerous, as you will not be able to get easily get help retrieving your gear, also dying in a war cache as a fairy will still send you to Fae Realm unless you have a [[Fairy Soul Anchor]]. Given this information, doing War Caches as a hardcore fairy player without a lot of preparation means you will likely effectively permanently lose your gear.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = War Caches&lt;br /&gt;
| connects = [[Ilmari]]&lt;br /&gt;
| arealevel= 50 - 60&lt;br /&gt;
}}&lt;br /&gt;
[[War Caches]] are small dungeons found in the [[Ilmari]] Desert that can be reached by taking quests given by [[Sir Johnson]].&lt;br /&gt;
&lt;br /&gt;
Each unique War Cache will have a code identifier in the quest log. (e.g. &amp;quot;S-2&amp;quot; or &amp;quot;T-1&amp;quot;)&lt;br /&gt;
* Drug (D) War Caches usually contain [[Rakshasa]].&lt;br /&gt;
* Flood (F) War Caches often have partial or completely flooded floors. [[Fire Magic|Fire Mages]] may find their spells mostly useless here.&lt;br /&gt;
* Mummy (M) War Caches are known to have the [[Undead]] Mummy creatures inside.&lt;br /&gt;
* Scorpion (S) War Caches often contain [[Smallish Scorpion]]s. These arthropods are &#039;&#039;Nigh Invulnerable Until Knocked Back.&#039;&#039;&lt;br /&gt;
* Tornado (T) War Caches often have wind-related monsters inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each time a player visits a War Cache, the map will appear fogged, and no Cartography experience will be given for exploration. However, each War Cache will have the same map layout and location of chests, bosses, and rune clues.&lt;br /&gt;
&lt;br /&gt;
To begin another War Cache you must wait 20 minutes from when you received the previous map.&lt;br /&gt;
&lt;br /&gt;
After receiving a War Cache map from Sir Johnson, choosing to abort the quest will delete the map from the player&#039;s inventory. War cache maps that are dropped on ground are unusable except for by the original owner.&lt;br /&gt;
&lt;br /&gt;
== Ilmari War Cache Dungeons ==&lt;br /&gt;
&lt;br /&gt;
=== War Cache D-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Here&#039;s your next map. A new gang of bandits moved into the area, so make yourself useful and figure out what they&#039;re up to. And get my xedrite too, obviously.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache D-1|&lt;br /&gt;
[[File:War Cache D-1.jpg|400px]]&lt;br /&gt;
:•	[[Drug Chemist]], [[Guard Cat]], [[Chopjaw]], [[Rathla the Chemist]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache D-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Remember those drug-manufacturing rakkies you found? Well, I&#039;ve been hearing more rumors about it. It sounds powerful. Could be an alchemical recipe we could use in the Council military. Here&#039;s a map to a hole without any Xedrite in it. But it&#039;s in the same general area as that gang. I&#039;m guessing it&#039;ll be swarming with the kitties, so be careful. Get in there and steal me a clean sample of the drug.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache D-2|&lt;br /&gt;
[[File:War Cache D-2.jpg|400px]]&lt;br /&gt;
:Disclaimer: Other people in the cache with you can mess up the sequence&lt;br /&gt;
:•	[[Drug-Test Animal (Cow)]], [[Drug-Test Animal (Deer)]], [[Drug Chemist]], [[Remeka the Compassionate]]&lt;br /&gt;
:•	The combined Tooth/Eye gate at entry will be the last one you do – some of the gates are already open on entry&lt;br /&gt;
:•	Run through the open vase 1 to the NE room, get the rune and recall beginnings&lt;br /&gt;
:•	Run WNW, get the 2 runes and deal with Remeka if desired&lt;br /&gt;
:•	Use the vase lever to open vase gate 2 (and closing vase gate 1) – get the rune in SW room – recall beginnings&lt;br /&gt;
:•	Run W then SE through the (open) vase and eye gates (W and S from entry)&lt;br /&gt;
:•	Run E through to get the next rune and use the eye lever – recall beginnings&lt;br /&gt;
:•	Head W then S back through the vase gate and use the tooth lever to open the tooth/eye gate. Recall beginnings and the last room should be open&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache D-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Here&#039;s the map for your next assignment. And you might want to hurry, I&#039;ve had reports of smoke, screams, and commotion coming from there today.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache D-3|&lt;br /&gt;
[[File:War Cache D-3.jpg|400px]]&lt;br /&gt;
:•	[[Mutated Test Subject (Cow)]], [[Mutated Test Subject (Deer)]], [[Drug-Infused Super Slime]]&lt;br /&gt;
}}&lt;br /&gt;
Drinking from the cauldron will cause an Obedient Acid Slime pet to incubate, required for slaying the [[Mutated Test Subject (Deer)|Mutated Test Subject]]s found inside.&lt;br /&gt;
&lt;br /&gt;
=== War Cache D-4 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|So the drug you found out there, that Telka&#039;s Tits or whatever... it&#039;s garbage. Only works on rakkies! Most worthless drug since I got my hands on &#039;bounceweed&#039;. But there&#039;s good news: the stuff is made from the silk of the rare giant sand worm, and we think other, better drugs could be made from the same stuff. And I have a lead on a cache infested with &#039;em! If we&#039;re lucky, you can get some samples of their silk while you&#039;re getting my xedrite. Before you leave, go see if the Sand Seer has any advice for ya on Sand Worm killin&#039;. Or just take my advice: use archery. But no, no, the elf woman&#039;s gotta make it more complicated than that!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache D-4|&lt;br /&gt;
[[File:War Cache D-4.jpg|400px]]&lt;br /&gt;
:•	[[Drug Chemist]], [[Drug-Test Animal (Cow)]], [[Drug-Test Animal (Deer)]], [[Sand Worm]]&lt;br /&gt;
:•	Head north from entry through the (open) eye gate. Ignore the eye lever. Grab the 2 NW runes then use the tooth lever – recall beginnings&lt;br /&gt;
:•	Run through the tooth gate to use the vase lever – recall beginnings&lt;br /&gt;
:•	Head N again thru the (open) eye gate to the open vase gate - catch the remaining runes, xedrite and sand worms&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache F-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|I&#039;ve got a nice easy one for you. Here&#039;s the map to the war cache. We believe the cache was originally located in a Crone military city called [[New Argolis]]. Well, not really a city, more like a recreational area for off-duty Hegemony troops. Should be pretty safe. The report says there&#039;s some weird animals in there, but no bandits. Follow the map, get in, find the Weaponized Xedrite, and get out. Don&#039;t screw up! You&#039;ve only got one chance -- you won&#039;t be able to get back in a second time.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache F-1|&lt;br /&gt;
[[File:War Cache F-1.jpg|400px]]&lt;br /&gt;
:•	[[Angry Giant Bat]], [[Deinonychus]], [[Viper]], [[Xedrite-Sickened Cave Hippo]]&lt;br /&gt;
:•	Angry Giant Bats in this cache can infect you with [[Fevered Trismus]]&lt;br /&gt;
:•	Occasionally you&#039;ll be stunned from unseen critters in the ceiling&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache F-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|We&#039;ve found another war cache in the region that used to be &#039;[[New Argolis]]&#039;. It wasn&#039;t on the front lines. Hegemony troops went there for booze and whores. So there shouldn&#039;t be any spike traps or death beams or anything. Nice and easy! In fact, I almost gave this job to my second-best finder, [[Kella]], so I could save you for the hard ones. But she declined it... so it&#039;s all yours. She said the area is full of snakes, and she&#039;s afraid of snakes. Whoever heard of a rakkie that&#039;s afraid of snakes? What is this world coming to, I ask you? Anyway, I guess she might know what she&#039;s talking about. Bring some antivenom.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache F-2|&lt;br /&gt;
[[File:War Cache F-2.jpg|400px]]&lt;br /&gt;
:[[Viper]], [[Waterlogged Skeleton Sentinel]], [[Impregnesnail]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache F-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|I&#039;ve got a real easy one for you! This one&#039;s in the remains of &#039;[[New Argolis]]&#039;, the old R&amp;amp;R camp for Hegemony soldiers during the war. The Seer didn&#039;t go in, of course, but she said it smells like beer in there. I can&#039;t imagine it&#039;s still drinkable, though. Remember: wine ages, but beer just goes bad after a few decades. Don&#039;t make yourself sick!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache F-3|&lt;br /&gt;
[[File:War Cache F-3.jpg|400px]]&lt;br /&gt;
:[[Drunk Sewer Rat]], [[Drunk Viper]], [[Drunk Scray]], [[Beer-Embittered Scray]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache F-4 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Here&#039;s the map to your next mission. It used to be a holding cell for war prisoners. It sounds like it&#039;s been flooded for a while, which means the bandits will have moved on, but I&#039;m sure there&#039;s snakes and other dumb animals in there. Oh, and ghosts. Ghosts always show up in military prisons... you&#039;re not scared of ghosts, are you? I just give &#039;em a stunning bash with my shield. That shuts &#039;em up.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache F-4|&lt;br /&gt;
[[File:War Cache F-4.jpg|400px]]&lt;br /&gt;
:The xedrite chests and runes are behind the numbered gates (19, 30, 26). &lt;br /&gt;
:•	[[Viper]], [[Megatriffid]], [[Ghostly Prisoner]]&lt;br /&gt;
:•	South Gate 19: Use the first set of levers. From left to right - pull 2nd lever once and 3rd lever once. Get the xedrite and rune and recall beginnings &lt;br /&gt;
:•	Reset levers to zero: still showing 19 – pull 3rd then 2nd levers to reset to zero&lt;br /&gt;
:•	West Gate 30: head to the east levers and pull: 2nd, 4th, 3rd (should come up 30), recall beginnings and do the 30 gate area – recall beginnings&lt;br /&gt;
:•	North Gate 26: head back to levers at the entry – should still be showing 30. Pull 4th and then 3rd lever. Should come up as 26.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache M-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|I hope you&#039;re not afraid of mummies. I need you to go into a mummy-infested hole and get some xedrite. My other finders have chickened out, but you&#039;re better than them! You&#039;ve got this! Here&#039;s the map!&lt;br /&gt;
&lt;br /&gt;
Oh, better have the Sand Seer brief you on mummies first. It&#039;s good to refresh the brain!}}&lt;br /&gt;
{{Spoiler| The Sand Seer&#039;s Comment|&lt;br /&gt;
He wants me to brief you on MUMMIES? I&#039;m not a mummy expert! But I can repeat what I&#039;ve read in books, I guess.&lt;br /&gt;
&lt;br /&gt;
Mummies are nasty undead that are supposedly not being created anymore... although I&#039;m pretty sure that&#039;s untrue. Anyway, the mummies you&#039;ll be facing are very old, and they have old diseases that your body has few protections against. So try not to inhale near them.&lt;br /&gt;
&lt;br /&gt;
Their organs are removed during the creation process, so don&#039;t bother trying to poison them, bludgeon them, or make them bleed. Their thick bandages give them protection against blades and arrows, too. Fire is the classic weapon of choice, but acid and lightning also work well, and I&#039;ve heard they&#039;re even susceptible to psychic blasts, which is unusual for undead.&lt;br /&gt;
&lt;br /&gt;
That&#039;s about all I can remember about mummies, aside from historical info. Good luck.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache M-1|&lt;br /&gt;
[[File:War Cache M-1.png|400px]]&lt;br /&gt;
:[[Mummy Rotter]], [[Mummy Wrapper]], [[Gaz-Urak]], [[Ancient Hook Beast]], [[Arbulekh]]&lt;br /&gt;
:Gates are timed so you may have to run through the buttons more than once&lt;br /&gt;
:Door 1 (2 gates): Press the button on the N wall, then 2nd button is in the open store room directly across. After going thru the open gates, a button there opens them again if you need it&lt;br /&gt;
:Door 2 (3 gates) – facing N:&lt;br /&gt;
:   o	Button 6 on the left opens 1 gate&lt;br /&gt;
:   o	Button 2 on the right opens 1 gate&lt;br /&gt;
:   o	Button 7 on the right opens 1 gate&lt;br /&gt;
:Door 3 (4 gates):&lt;br /&gt;
:   o	After getting the 4th rune, head north to get the 5th rune and deal with Arbulekh (northern most room) if desired&lt;br /&gt;
:   o	Run back to the E/W hallway facing W. &lt;br /&gt;
:   o	Facing W there is an open arch with a crypt leaning on the left and a skull button on the right. Ignore that button – go past the open arch, turn around (facing E) and use that button&lt;br /&gt;
:   o	In the main part of the adjacent room, press the S button. &lt;br /&gt;
:   o	Turn back to the W and run around to the open arch, using the left button opens 1 gate&lt;br /&gt;
:   o	Straight ahead to door 3 and the right button opens remaining gates (sometimes it may just open 1 gate – have to hit all these buttons quickly)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache M-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Got a big ole&#039; mummy-infested deathtrap for ya. Lots of xedrite though! I&#039;ve already sent someone into this one and she came back empty-handed, sayin&#039; it was too dangerous. So I tell ya what, I&#039;ll throw in a little something extra if you can get all three pieces. Just don&#039;t die over it! }}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache M-2|&lt;br /&gt;
[[File:War Cache M-2.png|400px]]&lt;br /&gt;
:•	[[Mummy Wrapper]], [[Mummy Rotter]], [[Snow Leaper]], [[Ghoul]], [[Ghoul Smasher]], [[Explosion Trap]]&lt;br /&gt;
:•	Skull Buttons with flame results are not the right ones and will reset the doors&lt;br /&gt;
:•	Buttons with glowy results are correct&lt;br /&gt;
:•	The gates will close after a short time in this cache&lt;br /&gt;
:•	The buttons also seem to be timed, may have to run through a sequence more than once&lt;br /&gt;
:•	Once you pass through a gate, all doors have a button to open it again on the back&lt;br /&gt;
:•	If someone else is in the cache, it may be best to log and wait until you’re alone&lt;br /&gt;
:Door 1 (W and S from entry) – four buttons:&lt;br /&gt;
:•	R top, R bottom, L bottom, L top&lt;br /&gt;
:•	Get the 1st rune&lt;br /&gt;
:Door 2 (E from first door) – four buttons to open this door. The buttons for this door seem to be timed:&lt;br /&gt;
:•	From the 1st rune - the first button is dead ahead by an open gate (should be facing east)&lt;br /&gt;
:•	Second button is by the 2nd rune&lt;br /&gt;
:•	Third button is left of door 2 (should be facing north) (you can ignore the right button by door 2)&lt;br /&gt;
:•	For the last button run west from door 2, then south – button is by the open arch&lt;br /&gt;
:•	Get the xedrite and recall beginnings&lt;br /&gt;
:Door 3 (full W from entry) – opens in this order (can ignore all the E and W buttons):&lt;br /&gt;
:•	Right button on the S wall&lt;br /&gt;
:•	Right button on the N wall&lt;br /&gt;
:•	Left button on the N wall&lt;br /&gt;
:•	Left button on the S wall&lt;br /&gt;
:•	Get the xedrite and recall beginnings&lt;br /&gt;
:Door 4 (N from entry) – only 1 button to deal with - opens easily without any sequencing or button combos.Ignore the skull buttons in this room.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache M-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|This hole&#039;s near the other mummy-pits, so be on your guard. Could be mummies or other nasty undead. }}&lt;br /&gt;
{{Spoiler| Warning about monsters in M-3|&lt;br /&gt;
Inside this War Cache, [[Visage of Demise]] are encountered.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache M-3|&lt;br /&gt;
[[File:War Cache M-3.png|400px]]&lt;br /&gt;
:Warning: Visage of Demise possible starting after door 2. Watch for green mist. Hook beasts and mummies will call them for help so deal with the Visage first.&lt;br /&gt;
:•	[[Visage of Demise]], [[Mummy Rotter]], [[Mummy Wrapper]], [[Ancient Hook Beast]], [[Sand Dog]]&lt;br /&gt;
:Door 1 (2 doors) – this sequence opens both doors: &lt;br /&gt;
:•	top right button&lt;br /&gt;
:•	bottom right&lt;br /&gt;
:•	top left&lt;br /&gt;
:•	bottom left&lt;br /&gt;
:Door 2 (two doors separated by a short hallway). You’ll need to open the first door and probably stay in the hallway until it closes. You can open again from the 3 buttons on the other side (top-middle-bottom). Then do the door at the end of the hallway&lt;br /&gt;
:•	First door – &lt;br /&gt;
:   o	red button on right of door&lt;br /&gt;
:   o	N red button&lt;br /&gt;
:   o	S white button&lt;br /&gt;
:   o	bottom left button by the doors&lt;br /&gt;
:   o	top left&lt;br /&gt;
:   o	wait in the hallway until the door closes (or close the door – 1st button), then open it again and do the sequence for the 2nd door&lt;br /&gt;
:•	Second door: You can lure mobs into the hallway if necessary so you can stay in the hallway. With the first door open – &lt;br /&gt;
:   o	In the room - Red button right of the door that just opened&lt;br /&gt;
:   o	N red button in the room and run back through the still open doors&lt;br /&gt;
:   o	Lone red button in the hallway to open the 2nd door 2.&lt;br /&gt;
:Door 3:&lt;br /&gt;
:•	White button by door&lt;br /&gt;
:•	White W button&lt;br /&gt;
:•	Red E button&lt;br /&gt;
:•	Red S button&lt;br /&gt;
:•	Green E button&lt;br /&gt;
:•	Green S button&lt;br /&gt;
:•	White button by the door&lt;br /&gt;
:•	White W button&lt;br /&gt;
:•	Other south white button (not by the door though)&lt;br /&gt;
:•	(has 3 buttons on the other side to open it again – top, middle, bottom)&lt;br /&gt;
:Door 4 (two doors)(red and green buttons). You’ll need to keep door 3 open – or open again (1st, 2nd, 3rd button):&lt;br /&gt;
:•	Red E button (in the previous room)&lt;br /&gt;
:•	Red button by door 3&lt;br /&gt;
:•	Red button by door 4 (opens 1 door)&lt;br /&gt;
:•	Green E in previous room&lt;br /&gt;
:•	Green S in previous room&lt;br /&gt;
:•	Green button by door 4 (opens the 2nd door)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache S-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Let&#039;s get right to work. The Sand Seer has located a new war cache entrance. Follow this map. Remember: the entrance isn&#039;t stable. You should be able to get inside and back out again, but don&#039;t expect to be able to go back a second time! The hole will collapse quickly. So you have one shot to get my Weaponized Xedrite! This seems like a pretty straightforward one. Just get in, get my Xedrite, and get out without being buried in the sand.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache S-1|&lt;br /&gt;
[[File:War Cache S-1.jpg|400px]]&lt;br /&gt;
:[[Sand Dog]], [[Fearless Sewer Rat]], [[Smallish Scorpion]], [[The Forgotten Accountant]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache S-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|I&#039;ve talked with my informants about those scorpions you found. And they WERE keeping secrets from me! Apparently scorpion poison is very valuable on the rakkie bandit market, so they&#039;ve been keeping their existence secret from me. Like I give a fuck about poison glands! I just want the weaponized xedrite. Working with me should be a win-win! Why are they hiding this?! I convinced them to give me the location of another scorpion-filled pit. You&#039;re the only agent I trust in this desert -- aside from the Seer, of course -- so this one&#039;s all yours. There are two objectives this time: get my xedrite, and also get me a sample from one of these scorpions. Look for a decently scary-looking one, kill it, and bring back... well, just bring the whole thing back, I guess. The Seer wants to examine it. You should expect scorpions, of course, but I wouldn&#039;t be surprised if there were bandits in there, too. Be ready for anything! Here&#039;s the map. Get me my xedrite!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache S-2|&lt;br /&gt;
[[File:War Cache S-2.jpg|400px]]&lt;br /&gt;
:•	[[Tired Bandit]], [[Rakshasa Skirmisher]], [[Smallish Scorpion]], [[Decently-Scary Scorpion]], [[Vagreef the Flameproof]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache S-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|The Sand Seer examined the scorpion remains you brought back, and she found something interesting. That scorpion&#039;s carapace was infused with xedrite! She thinks xedrite dust got into their shells or something. I don&#039;t buy it. We need a lot more information. It took some bribery, but I got the location of another scorpion-filled pit for you. There&#039;s no xedrite in this one. Just go in, kill every scorpion, and bring me back those carapaces.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache S-3|&lt;br /&gt;
[[File:War Cache S-3.jpg|400px]]&lt;br /&gt;
:•	[[Brain Beast]], [[Smallish Scorpion]], [[Utimak The Introverted]]&lt;br /&gt;
:•	On entry both doors are shut&lt;br /&gt;
:•	Go north to use lever 1 to open that gate – recall beginnings&lt;br /&gt;
:•	At entry, the right gate is now open to allow you to use lever 2 to open the other gate – recall beginnings&lt;br /&gt;
:•	Once both gates are open, they remain open unless you pull their levers again.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache S-4 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Remember those xedrite-laced scorpion corpses you brought back? Well, that xedrite is useless. It&#039;s just raw metal infused into their shells. I need weapons-grade xedrite! However, the Seer thinks there&#039;s weaponized xedrite involved. She asked for an agent to undergo an extremely dangerous assignment. So I told her you&#039;d be right over! Here&#039;s your map. See her for further briefing.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache S-4|&lt;br /&gt;
[[File:War Cache S-4.jpg|400px]]&lt;br /&gt;
:•	[[Smallish Scorpion]], [[Sand Dog]], [[Mama Scorpion]]&lt;br /&gt;
:•	Three numbered gates (9,15,24)&lt;br /&gt;
:•	The levers should show 0 on entry to the dungeon. &lt;br /&gt;
:•	Best to do gate 15 last since that route has most of what you want to finish.&lt;br /&gt;
:•	As you open a gate, others close; but none of the gates are timed&lt;br /&gt;
:Door 9: pull to equal 9 (from left to right - 4th lever, 3rd, 2nd, 1st will equal 9)&lt;br /&gt;
:Door 24: 9 should still be showing – pull the 5th lever, then 2nd lever (24 should be showing now) – get the rune and recall beginnings&lt;br /&gt;
:Door 15: 24 should still be showing – pull 3rd, 5th, then 2nd&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache T-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|This one might be tricky. The Sand Seer insists this area of the desert has &amp;quot;unusual isolated weather patterns&amp;quot;. What kind of patterns, you ask? Wind storms. Wind storms! Those are completely natural for the Ilmari! But she&#039;s an elf. They&#039;re supposed to be sensitive to nature, or whatever. Anyway I hired her for her expertise, so I&#039;d be a fool to ignore her. Here&#039;s the map. The Seer will brief you further. We&#039;ve detected a lot of xedrite in this one, so do whatever it takes!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache T-1|&lt;br /&gt;
[[File:War Cache T-1.jpg|400px]]&lt;br /&gt;
:•	[[Acid Sigil]], [[Tornado Spider]], [[Wind-Addled Archer]], [[Tornado]], [[Nature Elemental]], [[Biggish Tornado Spider]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache T-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|We&#039;ve got another war cache in that problematic spider area. The Sand Seer wants you to collect some legs from those wind spiders while you&#039;re in there. Here&#039;s the map. Remember: spider legs are great and all, but don&#039;t leave without my Weaponized Xedrite!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache T-2|&lt;br /&gt;
[[File:War Cache T-2.jpg|400px]]&lt;br /&gt;
:•	[[Tornado Spider]], [[Nature Elemental]], [[Tornado]], [[Wind Crawler]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache T-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Got another spider-hole for you. No xedrite detected, though, so you&#039;re not going in for that. You&#039;re going in because the Sand Seer needs more spider legs or something. I&#039;m starting to regret listening to her about this... but she says it might be a huge crisis, so now I can&#039;t just tell her to ignore it! Do whatever she needs, and try to be quick about it. We&#039;ve got xedrite to find!}}&lt;br /&gt;
{{Spoiler| The Sand Seer&#039;s Comment|&lt;br /&gt;
He assigned you again? Good. I&#039;ve got bad news and worse news. The bad news is those spiders you found are definitely tornado spiders, and the infestation is already too deep. There&#039;s no hope of really being rid of them, but maybe we can keep them contained to a small part of the desert.&lt;br /&gt;
&lt;br /&gt;
Now here&#039;s the worse news: tornado spiders are the weak ones. When an infestation of tornado spiders gets large enough, they somehow spontaneously start laying eggs for the REAL dangerous spiders, the Hurricane Spiders. And those eggs have been spotted in the hole you&#039;re headed to.&lt;br /&gt;
&lt;br /&gt;
Go in and burn those eggs. And I mean that literally: you should be prepared to burn them! They&#039;re very difficult to damage with weapons, and they regenerate health like crazy unless they&#039;re on fire. If you can&#039;t manage any other type of fire, I noticed the fairy has some Trollbane Oil for sale in the &#039;commissary&#039;. That will at least keep them from regenerating! Good luck.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache T-3|&lt;br /&gt;
[[File:War Cache T-3.png|400px]]&lt;br /&gt;
:•	[[Tornado]], [[Tornado Spider]], [[Big Egg]], [[Wind-Addled Archer]], [[Nature Elemental]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache T-4 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|You&#039;re finally back. Been saving this one for you! I sent my second-best xedrite-finder in already, and she came back empty-handed and mostly-dead. So it&#039;s time to show &#039;em why you&#039;re the best! There&#039;s xedrite in there, plus some big bug the Sand Seer wants killed. Go talk to her first.}}&lt;br /&gt;
{{Spoiler| The Sand Seer&#039;s Comment|&lt;br /&gt;
Remember how I told you that &#039;tornado spiders&#039; are the weak ones, and it was very important to destroy all the giant eggs before they became much bigger problems? Well, we found another cave where an egg already hatched, and we&#039;ve got a much bigger problem. But it&#039;s still an adolescent, so there might be time left to kill it!&lt;br /&gt;
&lt;br /&gt;
It will have extreme regeneration, just as it did in the egg: you&#039;ll need to light it on fire to prevent that. Fortunately, weapons work better than they do on the egg, but there&#039;s an extra complication: this spider has a very venomous bite!&lt;br /&gt;
&lt;br /&gt;
Kella was sent in before you and nearly died. Don&#039;t underestimate this one.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache T-4|&lt;br /&gt;
[[File:War Cache T-4.png|400px]]&lt;br /&gt;
:•	[[Wind-Addled Archer]], [[Tornado Spider]], [[Tornado]], [[Nature Elemental]], [[Adolescent Storm Spider]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Minotaur Vault ====&lt;br /&gt;
Each War Cache contains one [[Minotaur Vault]], a special type of chest that may be opened by solving a code breaking puzzle. See [[Safecracking]] for more details.&lt;br /&gt;
&lt;br /&gt;
==== Rune Clues ====&lt;br /&gt;
There are 12 possible runes for the Minotaur Vault, but only six will be used for a given puzzle. These are labeled on wall decorations. The rune clues and vault solution are instanced per player. See [[Safecracking]] for more information.&lt;br /&gt;
&lt;br /&gt;
== War Cache Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = War Cache NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = War Cache Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = War Cache Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Minotaurcache1.png|A minotaur puzzle being solved in a War Cache.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]][[Category:Ilmari Dungeons]]&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=War_Caches&amp;diff=198868</id>
		<title>War Caches</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=War_Caches&amp;diff=198868"/>
		<updated>2025-08-02T09:01:42Z</updated>

		<summary type="html">&lt;p&gt;Taso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Warning: Doing War Caches as a hardcore character is extremely dangerous, as you will not be able to get easily get help retrieving your gear, also dying in a war cache as a fairy will still send you to Fae Realm unless you have a [[Fairy Soul Anchor]]. Given this information, doing War Caches as a hardcore fairy player without a lot of preparation means you will likely effectively permanently lose your gear.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = War Caches&lt;br /&gt;
| connects = [[Ilmari]]&lt;br /&gt;
| arealevel= 50 - 60&lt;br /&gt;
}}&lt;br /&gt;
[[War Caches]] are small dungeons found in the [[Ilmari]] Desert that can be reached by taking quests given by [[Sir Johnson]].&lt;br /&gt;
&lt;br /&gt;
Each unique War Cache will have a code identifier in the quest log. (e.g. &amp;quot;S-2&amp;quot; or &amp;quot;T-1&amp;quot;)&lt;br /&gt;
* Drug (D) War Caches usually contain [[Rakshasa]].&lt;br /&gt;
* Flood (F) War Caches often have partial or completely flooded floors. [[Fire Magic|Fire Mages]] may find their spells mostly useless here.&lt;br /&gt;
* Mummy (M) War Caches are known to have the [[Undead]] Mummy creatures inside.&lt;br /&gt;
* Scorpion (S) War Caches often contain [[Smallish Scorpion]]s. These arthropods are &#039;&#039;Nigh Invulnerable Until Knocked Back.&#039;&#039;&lt;br /&gt;
* Tornado (T) War Caches often have wind-related monsters inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each time a player visits a War Cache, the map will appear fogged, and no Cartography experience will be given for exploration. However, each War Cache will have the same map layout and location of chests, bosses, and rune clues.&lt;br /&gt;
&lt;br /&gt;
To begin another War Cache you must wait 20 minutes from when you received the previous map.&lt;br /&gt;
&lt;br /&gt;
After receiving a War Cache map from Sir Johnson, choosing to abort the quest will delete the map from the player&#039;s inventory. War cache maps that are dropped on ground are unusable except for by the original owner.&lt;br /&gt;
&lt;br /&gt;
== Ilmari War Cache Dungeons ==&lt;br /&gt;
&lt;br /&gt;
=== War Cache D-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Here&#039;s your next map. A new gang of bandits moved into the area, so make yourself useful and figure out what they&#039;re up to. And get my xedrite too, obviously.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache D-1|&lt;br /&gt;
[[File:War Cache D-1.jpg|400px]]&lt;br /&gt;
:•	[[Drug Chemist]], [[Guard Cat]], [[Chopjaw]], [[Rathla the Chemist]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache D-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Remember those drug-manufacturing rakkies you found? Well, I&#039;ve been hearing more rumors about it. It sounds powerful. Could be an alchemical recipe we could use in the Council military. Here&#039;s a map to a hole without any Xedrite in it. But it&#039;s in the same general area as that gang. I&#039;m guessing it&#039;ll be swarming with the kitties, so be careful. Get in there and steal me a clean sample of the drug.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache D-2|&lt;br /&gt;
[[File:War Cache D-2.jpg|400px]]&lt;br /&gt;
:Disclaimer: Other people in the cache with you can mess up the sequence&lt;br /&gt;
:•	[[Drug-Test Animal (Cow)]], [[Drug-Test Animal (Deer)]], [[Drug Chemist]], [[Remeka the Compassionate]]&lt;br /&gt;
:•	The combined Tooth/Eye gate at entry will be the last one you do – some of the gates are already open on entry&lt;br /&gt;
:•	Run through the open vase 1 to the NE room, get the rune and recall beginnings&lt;br /&gt;
:•	Run WNW, get the 2 runes and deal with Remeka if desired&lt;br /&gt;
:•	Use the vase lever to open vase gate 2 (and closing vase gate 1) – get the rune in SW room – recall beginnings&lt;br /&gt;
:•	Run W then SE through the (open) vase and eye gates (W and S from entry)&lt;br /&gt;
:•	Run E through to get the next rune and use the eye lever – recall beginnings&lt;br /&gt;
:•	Head W then S back through the vase gate and use the tooth lever to open the tooth/eye gate. Recall beginnings and the last room should be open&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache D-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Here&#039;s the map for your next assignment. And you might want to hurry, I&#039;ve had reports of smoke, screams, and commotion coming from there today.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache D-3|&lt;br /&gt;
[[File:War Cache D-3.jpg|400px]]&lt;br /&gt;
:•	[[Mutated Test Subject (Cow)]], [[Mutated Test Subject (Deer)]], [[Drug-Infused Super Slime]]&lt;br /&gt;
}}&lt;br /&gt;
Drinking from the cauldron will cause an Obedient Acid Slime pet to incubate, required for slaying the [[Mutated Test Subject (Deer)|Mutated Test Subject]]s found inside.&lt;br /&gt;
&lt;br /&gt;
=== War Cache D-4 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|So the drug you found out there, that Telka&#039;s Tits or whatever... it&#039;s garbage. Only works on rakkies! Most worthless drug since I got my hands on &#039;bounceweed&#039;. But there&#039;s good news: the stuff is made from the silk of the rare giant sand worm, and we think other, better drugs could be made from the same stuff. And I have a lead on a cache infested with &#039;em! If we&#039;re lucky, you can get some samples of their silk while you&#039;re getting my xedrite. Before you leave, go see if the Sand Seer has any advice for ya on Sand Worm killin&#039;. Or just take my advice: use archery. But no, no, the elf woman&#039;s gotta make it more complicated than that!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache D-4|&lt;br /&gt;
[[File:War Cache D-4.jpg|400px]]&lt;br /&gt;
:•	[[Drug Chemist]], [[Drug-Test Animal (Cow)]], [[Drug-Test Animal (Deer)]], [[Sand Worm]]&lt;br /&gt;
:•	Head north from entry through the (open) eye gate. Ignore the eye lever. Grab the 2 NW runes then use the tooth lever – recall beginnings&lt;br /&gt;
:•	Run through the tooth gate to use the vase lever – recall beginnings&lt;br /&gt;
:•	Head N again thru the (open) eye gate to the open vase gate - catch the remaining runes, xedrite and sand worms&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache F-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|I&#039;ve got a nice easy one for you. Here&#039;s the map to the war cache. We believe the cache was originally located in a Crone military city called [[New Argolis]]. Well, not really a city, more like a recreational area for off-duty Hegemony troops. Should be pretty safe. The report says there&#039;s some weird animals in there, but no bandits. Follow the map, get in, find the Weaponized Xedrite, and get out. Don&#039;t screw up! You&#039;ve only got one chance -- you won&#039;t be able to get back in a second time.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache F-1|&lt;br /&gt;
[[File:War Cache F-1.jpg|400px]]&lt;br /&gt;
:•	[[Angry Giant Bat]], [[Deinonychus]], [[Viper]], [[Xedrite-Sickened Cave Hippo]]&lt;br /&gt;
:•	Angry Giant Bats in this cache can infect you with [[Fevered Trismus]]&lt;br /&gt;
:•	Occasionally you&#039;ll be stunned from unseen critters in the ceiling&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache F-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|We&#039;ve found another war cache in the region that used to be &#039;[[New Argolis]]&#039;. It wasn&#039;t on the front lines. Hegemony troops went there for booze and whores. So there shouldn&#039;t be any spike traps or death beams or anything. Nice and easy! In fact, I almost gave this job to my second-best finder, [[Kella]], so I could save you for the hard ones. But she declined it... so it&#039;s all yours. She said the area is full of snakes, and she&#039;s afraid of snakes. Whoever heard of a rakkie that&#039;s afraid of snakes? What is this world coming to, I ask you? Anyway, I guess she might know what she&#039;s talking about. Bring some antivenom.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache F-2|&lt;br /&gt;
[[File:War Cache F-2.jpg|400px]]&lt;br /&gt;
:[[Viper]], [[Waterlogged Skeleton Sentinel]], [[Impregnesnail]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache F-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|I&#039;ve got a real easy one for you! This one&#039;s in the remains of &#039;[[New Argolis]]&#039;, the old R&amp;amp;R camp for Hegemony soldiers during the war. The Seer didn&#039;t go in, of course, but she said it smells like beer in there. I can&#039;t imagine it&#039;s still drinkable, though. Remember: wine ages, but beer just goes bad after a few decades. Don&#039;t make yourself sick!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache F-3|&lt;br /&gt;
[[File:War Cache F-3.jpg|400px]]&lt;br /&gt;
:[[Drunk Sewer Rat]], [[Drunk Viper]], [[Drunk Scray]], [[Beer-Embittered Scray]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache F-4 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Here&#039;s the map to your next mission. It used to be a holding cell for war prisoners. It sounds like it&#039;s been flooded for a while, which means the bandits will have moved on, but I&#039;m sure there&#039;s snakes and other dumb animals in there. Oh, and ghosts. Ghosts always show up in military prisons... you&#039;re not scared of ghosts, are you? I just give &#039;em a stunning bash with my shield. That shuts &#039;em up.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache F-4|&lt;br /&gt;
[[File:War Cache F-4.jpg|400px]]&lt;br /&gt;
:The xedrite chests and runes are behind the numbered gates (19, 30, 26). &lt;br /&gt;
:•	[[Viper]], [[Megatriffid]], [[Ghostly Prisoner]]&lt;br /&gt;
:•	South Gate 19: Use the first set of levers. From left to right - pull 2nd lever once and 3rd lever once. Get the xedrite and rune and recall beginnings &lt;br /&gt;
:•	Reset levers to zero: still showing 19 – pull 3rd then 2nd levers to reset to zero&lt;br /&gt;
:•	West Gate 30: head to the east levers and pull: 2nd, 4th, 3rd (should come up 30), recall beginnings and do the 30 gate area – recall beginnings&lt;br /&gt;
:•	North Gate 26: head back to levers at the entry – should still be showing 30. Pull 4th and then 3rd lever. Should come up as 26.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache M-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|I hope you&#039;re not afraid of mummies. I need you to go into a mummy-infested hole and get some xedrite. My other finders have chickened out, but you&#039;re better than them! You&#039;ve got this! Here&#039;s the map!&lt;br /&gt;
&lt;br /&gt;
Oh, better have the Sand Seer brief you on mummies first. It&#039;s good to refresh the brain!}}&lt;br /&gt;
{{Spoiler| The Sand Seer&#039;s Comment|&lt;br /&gt;
He wants me to brief you on MUMMIES? I&#039;m not a mummy expert! But I can repeat what I&#039;ve read in books, I guess.&lt;br /&gt;
&lt;br /&gt;
Mummies are nasty undead that are supposedly not being created anymore... although I&#039;m pretty sure that&#039;s untrue. Anyway, the mummies you&#039;ll be facing are very old, and they have old diseases that your body has few protections against. So try not to inhale near them.&lt;br /&gt;
&lt;br /&gt;
Their organs are removed during the creation process, so don&#039;t bother trying to poison them, bludgeon them, or make them bleed. Their thick bandages give them protection against blades and arrows, too. Fire is the classic weapon of choice, but acid and lightning also work well, and I&#039;ve heard they&#039;re even susceptible to psychic blasts, which is unusual for undead.&lt;br /&gt;
&lt;br /&gt;
That&#039;s about all I can remember about mummies, aside from historical info. Good luck.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache M-1|&lt;br /&gt;
[[File:War Cache M-1.png|400px]]&lt;br /&gt;
:[[Mummy Rotter]], [[Mummy Wrapper]], [[Gaz-Urak]], [[Ancient Hook Beast]], [[Arbulekh]]&lt;br /&gt;
:Gates are timed so you may have to run through the buttons more than once&lt;br /&gt;
:Door 1 (2 gates): Press the button on the N wall, then 2nd button is in the open store room directly across. After going thru the open gates, a button there opens them again if you need it&lt;br /&gt;
:Door 2 (3 gates) – facing N:&lt;br /&gt;
:   o	Button 6 on the left opens 1 gate&lt;br /&gt;
:   o	Button 2 on the right opens 1 gate&lt;br /&gt;
:   o	Button 7 on the right opens 1 gate&lt;br /&gt;
:Door 3 (4 gates):&lt;br /&gt;
:   o	After getting the 4th rune, head north to get the 5th rune and deal with Arbulekh (northern most room) if desired&lt;br /&gt;
:   o	Run back to the E/W hallway facing W. &lt;br /&gt;
:   o	Facing W there is an open arch with a crypt leaning on the left and a skull button on the right. Ignore that button – go past the open arch, turn around (facing E) and use that button&lt;br /&gt;
:   o	In the main part of the adjacent room, press the S button. &lt;br /&gt;
:   o	Turn back to the W and run around to the open arch, using the left button opens 1 gate&lt;br /&gt;
:   o	Straight ahead to door 3 and the right button opens remaining gates (sometimes it may just open 1 gate – have to hit all these buttons quickly)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache M-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Got a big ole&#039; mummy-infested deathtrap for ya. Lots of xedrite though! I&#039;ve already sent someone into this one and she came back empty-handed, sayin&#039; it was too dangerous. So I tell ya what, I&#039;ll throw in a little something extra if you can get all three pieces. Just don&#039;t die over it! }}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache M-2|&lt;br /&gt;
[[File:War Cache M-2.png|400px]]&lt;br /&gt;
:•	[[Mummy Wrapper]], [[Mummy Rotter]], [[Snow Leaper]], [[Ghoul]], [[Ghoul Smasher]], [[Explosion Trap]]&lt;br /&gt;
:•	Skull Buttons with flame results are not the right ones and will reset the doors&lt;br /&gt;
:•	Buttons with glowy results are correct&lt;br /&gt;
:•	The gates will close after a short time in this cache&lt;br /&gt;
:•	The buttons also seem to be timed, may have to run through a sequence more than once&lt;br /&gt;
:•	Once you pass through a gate, all doors have a button to open it again on the back&lt;br /&gt;
:•	If someone else is in the cache, it may be best to log and wait until you’re alone&lt;br /&gt;
:Door 1 (W and S from entry) – four buttons:&lt;br /&gt;
:•	R top, R bottom, L bottom, L top&lt;br /&gt;
:•	Get the 1st rune&lt;br /&gt;
:Door 2 (E from first door) – four buttons to open this door. The buttons for this door seem to be timed:&lt;br /&gt;
:•	From the 1st rune - the first button is dead ahead by an open gate (should be facing east)&lt;br /&gt;
:•	Second button is by the 2nd rune&lt;br /&gt;
:•	Third button is left of door 2 (should be facing north) (you can ignore the right button by door 2)&lt;br /&gt;
:•	For the last button run west from door 2, then south – button is by the open arch&lt;br /&gt;
:•	Get the xedrite and recall beginnings&lt;br /&gt;
:Door 3 (full W from entry) – opens in this order (can ignore all the E and W buttons):&lt;br /&gt;
:•	Right button on the S wall&lt;br /&gt;
:•	Right button on the N wall&lt;br /&gt;
:•	Left button on the N wall&lt;br /&gt;
:•	Left button on the S wall&lt;br /&gt;
:•	Get the xedrite and recall beginnings&lt;br /&gt;
:Door 4 (N from entry) – only 1 button to deal with - opens easily without any sequencing or button combos.Ignore the skull buttons in this room.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache M-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|This hole&#039;s near the other mummy-pits, so be on your guard. Could be mummies or other nasty undead. }}&lt;br /&gt;
{{Spoiler| Warning about monsters in M-3|&lt;br /&gt;
Inside this War Cache, [[Visage of Demise]] are encountered.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache M-3|&lt;br /&gt;
[[File:War Cache M-3.png|400px]]&lt;br /&gt;
:Warning: Visage of Demise possible starting after door 2. Watch for green mist. Hook beasts and mummies will call them for help so deal with the Visage first.&lt;br /&gt;
:•	[[Visage of Demise]], [[Mummy Rotter]], [[Mummy Wrapper]], [[Ancient Hook Beast]], [[Sand Dog]]&lt;br /&gt;
:Door 1 (2 doors) – this sequence opens both doors: &lt;br /&gt;
:•	top right button&lt;br /&gt;
:•	bottom right&lt;br /&gt;
:•	top left&lt;br /&gt;
:•	bottom left&lt;br /&gt;
:Door 2 (two doors separated by a short hallway). You’ll need to open the first door and probably stay in the hallway until it closes. You can open again from the 3 buttons on the other side (top-middle-bottom). Then do the door at the end of the hallway&lt;br /&gt;
:•	First door – &lt;br /&gt;
:   o	red button on right of door&lt;br /&gt;
:   o	N red button&lt;br /&gt;
:   o	S white button&lt;br /&gt;
:   o	bottom left button by the doors&lt;br /&gt;
:   o	top left&lt;br /&gt;
:   o	wait in the hallway until the door closes (or close the door – 1st button), then open it again and do the sequence for the 2nd door&lt;br /&gt;
:•	Second door: You can lure mobs into the hallway if necessary so you can stay in the hallway. With the first door open – &lt;br /&gt;
:   o	In the room - Red button right of the door that just opened&lt;br /&gt;
:   o	N red button in the room and run back through the still open doors&lt;br /&gt;
:   o	Lone red button in the hallway to open the 2nd door 2.&lt;br /&gt;
:Door 3:&lt;br /&gt;
:•	White button by door&lt;br /&gt;
:•	White W button&lt;br /&gt;
:•	Red E button&lt;br /&gt;
:•	Red S button&lt;br /&gt;
:•	Green E button&lt;br /&gt;
:•	Green S button&lt;br /&gt;
:•	White button by the door&lt;br /&gt;
:•	White W button&lt;br /&gt;
:•	Other south white button (not by the door though)&lt;br /&gt;
:•	(has 3 buttons on the other side to open it again – top, middle, bottom)&lt;br /&gt;
:Door 4 (two doors)(red and green buttons). You’ll need to keep door 3 open – or open again (1st, 2nd, 3rd button):&lt;br /&gt;
:•	Red E button (in the previous room)&lt;br /&gt;
:•	Red button by door 3&lt;br /&gt;
:•	Red button by door 4 (opens 1 door)&lt;br /&gt;
:•	Green E in previous room&lt;br /&gt;
:•	Green S in previous room&lt;br /&gt;
:•	Green button by door 4 (opens the 2nd door)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache S-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Let&#039;s get right to work. The Sand Seer has located a new war cache entrance. Follow this map. Remember: the entrance isn&#039;t stable. You should be able to get inside and back out again, but don&#039;t expect to be able to go back a second time! The hole will collapse quickly. So you have one shot to get my Weaponized Xedrite! This seems like a pretty straightforward one. Just get in, get my Xedrite, and get out without being buried in the sand.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache S-1|&lt;br /&gt;
[[File:War Cache S-1.jpg|400px]]&lt;br /&gt;
:[[Sand Dog]], [[Fearless Sewer Rat]], [[Smallish Scorpion]], [[The Forgotten Accountant]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache S-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|I&#039;ve talked with my informants about those scorpions you found. And they WERE keeping secrets from me! Apparently scorpion poison is very valuable on the rakkie bandit market, so they&#039;ve been keeping their existence secret from me. Like I give a fuck about poison glands! I just want the weaponized xedrite. Working with me should be a win-win! Why are they hiding this?! I convinced them to give me the location of another scorpion-filled pit. You&#039;re the only agent I trust in this desert -- aside from the Seer, of course -- so this one&#039;s all yours. There are two objectives this time: get my xedrite, and also get me a sample from one of these scorpions. Look for a decently scary-looking one, kill it, and bring back... well, just bring the whole thing back, I guess. The Seer wants to examine it. You should expect scorpions, of course, but I wouldn&#039;t be surprised if there were bandits in there, too. Be ready for anything! Here&#039;s the map. Get me my xedrite!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache S-2|&lt;br /&gt;
[[File:War Cache S-2.jpg|400px]]&lt;br /&gt;
:•	[[Tired Bandit]], [[Rakshasa Skirmisher]], [[Smallish Scorpion]], [[Decently-Scary Scorpion]], [[Vagreef the Flameproof]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache S-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|The Sand Seer examined the scorpion remains you brought back, and she found something interesting. That scorpion&#039;s carapace was infused with xedrite! She thinks xedrite dust got into their shells or something. I don&#039;t buy it. We need a lot more information. It took some bribery, but I got the location of another scorpion-filled pit for you. There&#039;s no xedrite in this one. Just go in, kill every scorpion, and bring me back those carapaces.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache S-3|&lt;br /&gt;
[[File:War Cache S-3.jpg|400px]]&lt;br /&gt;
:•	[[Brain Beast]], [[Smallish Scorpion]], [[Utimak The Introverted]]&lt;br /&gt;
:•	On entry both doors are shut&lt;br /&gt;
:•	Go north to use lever 1 to open that gate – recall beginnings&lt;br /&gt;
:•	At entry, the right gate is now open to allow you to use lever 2 to open the other gate – recall beginnings&lt;br /&gt;
:•	Once both gates are open, they remain open unless you pull their levers again.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache S-4 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Remember those xedrite-laced scorpion corpses you brought back? Well, that xedrite is useless. It&#039;s just raw metal infused into their shells. I need weapons-grade xedrite! However, the Seer thinks there&#039;s weaponized xedrite involved. She asked for an agent to undergo an extremely dangerous assignment. So I told her you&#039;d be right over! Here&#039;s your map. See her for further briefing.}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache S-4|&lt;br /&gt;
[[File:War Cache S-4.jpg|400px]]&lt;br /&gt;
:•	[[Smallish Scorpion]], [[Sand Dog]], [[Mama Scorpion]]&lt;br /&gt;
:•	Three numbered gates (9,15,24)&lt;br /&gt;
:•	The levers should show 0 on entry to the dungeon. &lt;br /&gt;
:•	Best to do gate 15 last since that route has most of what you want to finish.&lt;br /&gt;
:•	As you open a gate, others close; but none of the gates are timed&lt;br /&gt;
:Door 9: pull to equal 9 (from left to right - 4th lever, 3rd, 2nd, 1st will equal 9)&lt;br /&gt;
:Door 24: 9 should still be showing – pull the 5th lever, then 2nd lever (24 should be showing now) – get the rune and recall beginnings&lt;br /&gt;
:Door 15: 24 should still be showing – pull 3rd, 5th, then 2nd&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache T-1 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|This one might be tricky. The Sand Seer insists this area of the desert has &amp;quot;unusual isolated weather patterns&amp;quot;. What kind of patterns, you ask? Wind storms. Wind storms! Those are completely natural for the Ilmari! But she&#039;s an elf. They&#039;re supposed to be sensitive to nature, or whatever. Anyway I hired her for her expertise, so I&#039;d be a fool to ignore her. Here&#039;s the map. The Seer will brief you further. We&#039;ve detected a lot of xedrite in this one, so do whatever it takes!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache T-1|&lt;br /&gt;
[[File:War Cache T-1.jpg|400px]]&lt;br /&gt;
:•	[[Acid Sigil]], [[Tornado Spider]], [[Wind-Addled Archer]], [[Tornado]], [[Nature Elemental]], [[Biggish Tornado Spider]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache T-2 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|We&#039;ve got another war cache in that problematic spider area. The Sand Seer wants you to collect some legs from those wind spiders while you&#039;re in there. Here&#039;s the map. Remember: spider legs are great and all, but don&#039;t leave without my Weaponized Xedrite!}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache T-2|&lt;br /&gt;
[[File:War Cache T-2.jpg|400px]]&lt;br /&gt;
:•	[[Tornado Spider]], [[Nature Elemental]], [[Tornado]], [[Wind Crawler]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache T-3 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|Got another spider-hole for you. No xedrite detected, though, so you&#039;re not going in for that. You&#039;re going in because the Sand Seer needs more spider legs or something. I&#039;m starting to regret listening to her about this... but she says it might be a huge crisis, so now I can&#039;t just tell her to ignore it! Do whatever she needs, and try to be quick about it. We&#039;ve got xedrite to find!}}&lt;br /&gt;
{{Spoiler| The Sand Seer&#039;s Comment|&lt;br /&gt;
He assigned you again? Good. I&#039;ve got bad news and worse news. The bad news is those spiders you found are definitely tornado spiders, and the infestation is already too deep. There&#039;s no hope of really being rid of them, but maybe we can keep them contained to a small part of the desert.&lt;br /&gt;
&lt;br /&gt;
Now here&#039;s the worse news: tornado spiders are the weak ones. When an infestation of tornado spiders gets large enough, they somehow spontaneously start laying eggs for the REAL dangerous spiders, the Hurricane Spiders. And those eggs have been spotted in the hole you&#039;re headed to.&lt;br /&gt;
&lt;br /&gt;
Go in and burn those eggs. And I mean that literally: you should be prepared to burn them! They&#039;re very difficult to damage with weapons, and they regenerate health like crazy unless they&#039;re on fire. If you can&#039;t manage any other type of fire, I noticed the fairy has some Trollbane Oil for sale in the &#039;commissary&#039;. That will at least keep them from regenerating! Good luck.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache T-3|&lt;br /&gt;
[[File:War Cache T-3.png|400px]]&lt;br /&gt;
:•	[[Tornado]], [[Tornado Spider]], [[Big Egg]], [[Wind-Addled Archer]], [[Nature Elemental]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== War Cache T-4 ===&lt;br /&gt;
{{Quote|source=[[Sir Johnson]]|You&#039;re finally back. Been saving this one for you! I sent my second-best xedrite-finder in already, and she came back empty-handed and mostly-dead. So it&#039;s time to show &#039;em why you&#039;re the best! There&#039;s xedrite in there, plus some big bug the Sand Seer wants killed. Go talk to her first.}}&lt;br /&gt;
{{Spoiler| The Sand Seer&#039;s Comment|&lt;br /&gt;
Remember how I told you that &#039;tornado spiders&#039; are the weak ones, and it was very important to destroy all the giant eggs before they became much bigger problems? Well, we found another cave where an egg already hatched, and we&#039;ve got a much bigger problem. But it&#039;s still an adolescent, so there might be time left to kill it!&lt;br /&gt;
&lt;br /&gt;
It will have extreme regeneration, just as it did in the egg: you&#039;ll need to light it on fire to prevent that. Fortunately, weapons work better than they do on the egg, but there&#039;s an extra complication: this spider has a very venomous bite!&lt;br /&gt;
&lt;br /&gt;
Kella was sent in before you and nearly died. Don&#039;t underestimate this one.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Click Expand to view the map for War Cache T-4|&lt;br /&gt;
[[File:War Cache T-4.png|400px]]&lt;br /&gt;
:•	[[Wind-Addled Archer]], [[Tornado Spider]], [[Tornado]], [[Nature Elemental]], [[Adolescent Storm Spider]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Minotaur Vault ====&lt;br /&gt;
Each War Cache contains one [[Minotaur Vault]], a special type of chest that may be opened by solving a code breaking puzzle. See [[Safecracking]] for more details.&lt;br /&gt;
&lt;br /&gt;
==== Rune Clues ====&lt;br /&gt;
There are 12 possible runes for the Minotaur Vault, but only six will be used for a given puzzle. These are labeled on wall decorations. The rune clues and vault solution are instanced per player. See [[Safecracking]] for more information.&lt;br /&gt;
&lt;br /&gt;
== War Cache Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = War Cache NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = War Cache Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = War Cache Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:War_Cache_Image_1.png|The inside of a War Cache.&lt;br /&gt;
:;File:Minotaurcache1.png|A minotaur puzzle being solved in a War Cache.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]][[Category:Ilmari Dungeons]]&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Minotaurcache1.png&amp;diff=198867</id>
		<title>File:Minotaurcache1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Minotaurcache1.png&amp;diff=198867"/>
		<updated>2025-08-02T08:58:02Z</updated>

		<summary type="html">&lt;p&gt;Taso: a reference screenshot of a minotaur puzzle being solved in a war cache&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;a reference screenshot of a minotaur puzzle being solved in a war cache&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Safecracking/Level_Up_Rewards&amp;diff=198866</id>
		<title>Safecracking/Level Up Rewards</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Safecracking/Level_Up_Rewards&amp;diff=198866"/>
		<updated>2025-08-02T08:23:37Z</updated>

		<summary type="html">&lt;p&gt;Taso: /* Safecracking Level Up Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Level Up Rewards]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==[[Safecracking/Level Up Rewards|Safecracking Level Up Rewards]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on November 17, 2022 from v374 --&amp;gt;&lt;br /&gt;
{| {{STDT| mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}}&lt;br /&gt;
! Level || Reward&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +1 to [[Gaming]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || +1 to [[Sigil Scripting]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || +1 to [[Calligraphy]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || +1 to [[Gaming]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || +1 to [[Toolcrafting]]&lt;br /&gt;
|-&lt;br /&gt;
| 35 || +1 to [[Alchemy]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || +1 to [[Hoplology]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || +1 to [[Sigil Scripting]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || +1 to [[Psychology]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198865</id>
		<title>Safecracking</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198865"/>
		<updated>2025-08-02T08:22:57Z</updated>

		<summary type="html">&lt;p&gt;Taso: /* Synergy Levels: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Safecracking&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50 &lt;br /&gt;
|req              =  N/A&lt;br /&gt;
|skilltrainers    =  N/A&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source= Practice chest in [[Amulna]]| Fortunately, Minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache! }}&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Safecracking]] is automatically learned on a character when a [[War Cache]] chest is first opened. After the first chest, 100 experience is gained for every vault opened.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Opening Chests with The Sand Seer&#039;s Advice ===&lt;br /&gt;
{{Quote|source=Sand Seer&#039;s Notebook|&lt;br /&gt;
===== Overview =====&lt;br /&gt;
With some help from [[Gremix]], the local blacksmith-type, I&#039;ve managed to get this vault opened and examined the mechanism.&lt;br /&gt;
&lt;br /&gt;
The basics are very simple: each vault can be unlocked by entering a combination of 4 symbols in order. If you make 12 wrong guesses, though, the vault becomes jammed.&lt;br /&gt;
&lt;br /&gt;
Each time you guess, you can see how many symbols in your guess are correct, and further how many symbols are in the answer but are not in the right order. An example notation is &#039;1,2&#039;, which would mean 1 of the symbols in your guess is correct, and 2 more of the symbols are part of the answer, but are in the wrong spot.&lt;br /&gt;
&lt;br /&gt;
From these clues it&#039;s possible to figure out the answer... but given how many symbols there are, 12 guesses is hardly enough! That&#039;s what led me to my biggest discovery...&lt;br /&gt;
===== Rune Symbols =====&lt;br /&gt;
There are 12 symbol buttons on the vault lock, but only six of them are actually connected to the mechanism! The other six symbols can&#039;t possibly be part of the solution and are just decoys. So the first task is figuring out which six symbols could be part of the solution.&lt;br /&gt;
&lt;br /&gt;
Fortunately, minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache: there are six rune pictures hidden on the walls of each cache. If you find all six, you&#039;ve narrowed down the solution tremendously. This is imperative!&lt;br /&gt;
&lt;br /&gt;
For this practice vault, I&#039;ve connected the top six symbols. The bottom six symbols are never used.&lt;br /&gt;
===== Solving Technique =====&lt;br /&gt;
I haven&#039;t had time to figure out a complete solution to unlocking these vaults, but here&#039;s my system so far:&lt;br /&gt;
&lt;br /&gt;
1. Figure out the six symbols which could possibly be part of the answer by searching the vault for six corresponding images. (On my practice vault, it&#039;s the top row of six symbols).&lt;br /&gt;
&lt;br /&gt;
2. Use your first guesses to figure out which of those six symbols are actually part of the solution. For instance, if the possible runes were A,B,C,D,E, and F, my first guess would be &#039;AABB&#039; then &#039;CCDD&#039; and &#039;EEFF.&#039; These three guesses will give me many pieces of information. After that I just make educated guesses.&lt;br /&gt;
&lt;br /&gt;
3. Carry some lockpicks! The mechanism will jam after 12 tries, but a lockpick can reset it. Unfortunately that will also change the combination, but the new combination will still be comprised of only the six symbols you already found.&lt;br /&gt;
&lt;br /&gt;
4. Practice! I&#039;ve set up this vault to let me practice my lockbreaking skill. Pity I don&#039;t have time to actually get much practicing in...&lt;br /&gt;
}}&lt;br /&gt;
=== Player Solving Technique ===&lt;br /&gt;
{{Spoiler|Click Expand to view the algorithm|&lt;br /&gt;
[[File:WarCacheSolve.jpg|right]]&lt;br /&gt;
You don&#039;t need any hints when using this guessing/logic technique.&lt;br /&gt;
&lt;br /&gt;
1. Check combinations of 2 symbols until you have found 4 hits or checked all symbols. Use an AABB pattern. If you found the hints in the dungeon, you only have to check those 6 symbols instead of 12. Tries 1-6 in the image.&lt;br /&gt;
&lt;br /&gt;
1a. If after 6 tries you did not find 4 hits, one of the tries that shows 2 hits could be 3 or 4 hits. You will have to test that separately.&lt;br /&gt;
&lt;br /&gt;
2. Now you have up to 6 symbols that could be part of the solution, tries 2, 4 and 6 in the image. Eliminate those using one of the symbols that does not match.&lt;br /&gt;
&lt;br /&gt;
2a. Try 7 uses one symbol from try 1 which is no match and one symbol from try 2 which could be a match. Try 7 is no match so you know that the other symbol from try 2 is a match!&lt;br /&gt;
&lt;br /&gt;
2b. Repeat this for the symbol from try 6 (in try 8, no match so the other symbol from try 6 is a match) and other symbols.&lt;br /&gt;
&lt;br /&gt;
3. Use logic: you now know the C symbol from try 2 is correct and in slot 1 or 2, also the hourglass symbol from try 6 is correct in slot 1 or 2. That means one of the runes in slot 3 or 4 is already correct and the other will be from try 4 but slot 1 or 2.&lt;br /&gt;
&lt;br /&gt;
3a. Put all the symbols in place, both of those in slots 1, 2 and 3, 4. Try 9 in the image.&lt;br /&gt;
&lt;br /&gt;
3b. It was not correct, the result is (2, 2) so we have to switch 1, 2 or 3, 4 but not between those groups. Try 10 in the image.&lt;br /&gt;
&lt;br /&gt;
3c. Try 10 was not correct but (0, 4) means you can switch 1, 2 and 3, 4 and be finished. Final solution at the top, ready to open the vault.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Safecracking Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Safecracking|&lt;br /&gt;
{{:Xptables/Lore}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Amulna-Practice.png|A practice chest found in [[Amulna]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198864</id>
		<title>Safecracking</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198864"/>
		<updated>2025-08-02T08:22:39Z</updated>

		<summary type="html">&lt;p&gt;Taso: /* Synergy Levels: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Safecracking&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50 &lt;br /&gt;
|req              =  N/A&lt;br /&gt;
|skilltrainers    =  N/A&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source= Practice chest in [[Amulna]]| Fortunately, Minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache! }}&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Safecracking]] is automatically learned on a character when a [[War Cache]] chest is first opened. After the first chest, 100 experience is gained for every vault opened.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Opening Chests with The Sand Seer&#039;s Advice ===&lt;br /&gt;
{{Quote|source=Sand Seer&#039;s Notebook|&lt;br /&gt;
===== Overview =====&lt;br /&gt;
With some help from [[Gremix]], the local blacksmith-type, I&#039;ve managed to get this vault opened and examined the mechanism.&lt;br /&gt;
&lt;br /&gt;
The basics are very simple: each vault can be unlocked by entering a combination of 4 symbols in order. If you make 12 wrong guesses, though, the vault becomes jammed.&lt;br /&gt;
&lt;br /&gt;
Each time you guess, you can see how many symbols in your guess are correct, and further how many symbols are in the answer but are not in the right order. An example notation is &#039;1,2&#039;, which would mean 1 of the symbols in your guess is correct, and 2 more of the symbols are part of the answer, but are in the wrong spot.&lt;br /&gt;
&lt;br /&gt;
From these clues it&#039;s possible to figure out the answer... but given how many symbols there are, 12 guesses is hardly enough! That&#039;s what led me to my biggest discovery...&lt;br /&gt;
===== Rune Symbols =====&lt;br /&gt;
There are 12 symbol buttons on the vault lock, but only six of them are actually connected to the mechanism! The other six symbols can&#039;t possibly be part of the solution and are just decoys. So the first task is figuring out which six symbols could be part of the solution.&lt;br /&gt;
&lt;br /&gt;
Fortunately, minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache: there are six rune pictures hidden on the walls of each cache. If you find all six, you&#039;ve narrowed down the solution tremendously. This is imperative!&lt;br /&gt;
&lt;br /&gt;
For this practice vault, I&#039;ve connected the top six symbols. The bottom six symbols are never used.&lt;br /&gt;
===== Solving Technique =====&lt;br /&gt;
I haven&#039;t had time to figure out a complete solution to unlocking these vaults, but here&#039;s my system so far:&lt;br /&gt;
&lt;br /&gt;
1. Figure out the six symbols which could possibly be part of the answer by searching the vault for six corresponding images. (On my practice vault, it&#039;s the top row of six symbols).&lt;br /&gt;
&lt;br /&gt;
2. Use your first guesses to figure out which of those six symbols are actually part of the solution. For instance, if the possible runes were A,B,C,D,E, and F, my first guess would be &#039;AABB&#039; then &#039;CCDD&#039; and &#039;EEFF.&#039; These three guesses will give me many pieces of information. After that I just make educated guesses.&lt;br /&gt;
&lt;br /&gt;
3. Carry some lockpicks! The mechanism will jam after 12 tries, but a lockpick can reset it. Unfortunately that will also change the combination, but the new combination will still be comprised of only the six symbols you already found.&lt;br /&gt;
&lt;br /&gt;
4. Practice! I&#039;ve set up this vault to let me practice my lockbreaking skill. Pity I don&#039;t have time to actually get much practicing in...&lt;br /&gt;
}}&lt;br /&gt;
=== Player Solving Technique ===&lt;br /&gt;
{{Spoiler|Click Expand to view the algorithm|&lt;br /&gt;
[[File:WarCacheSolve.jpg|right]]&lt;br /&gt;
You don&#039;t need any hints when using this guessing/logic technique.&lt;br /&gt;
&lt;br /&gt;
1. Check combinations of 2 symbols until you have found 4 hits or checked all symbols. Use an AABB pattern. If you found the hints in the dungeon, you only have to check those 6 symbols instead of 12. Tries 1-6 in the image.&lt;br /&gt;
&lt;br /&gt;
1a. If after 6 tries you did not find 4 hits, one of the tries that shows 2 hits could be 3 or 4 hits. You will have to test that separately.&lt;br /&gt;
&lt;br /&gt;
2. Now you have up to 6 symbols that could be part of the solution, tries 2, 4 and 6 in the image. Eliminate those using one of the symbols that does not match.&lt;br /&gt;
&lt;br /&gt;
2a. Try 7 uses one symbol from try 1 which is no match and one symbol from try 2 which could be a match. Try 7 is no match so you know that the other symbol from try 2 is a match!&lt;br /&gt;
&lt;br /&gt;
2b. Repeat this for the symbol from try 6 (in try 8, no match so the other symbol from try 6 is a match) and other symbols.&lt;br /&gt;
&lt;br /&gt;
3. Use logic: you now know the C symbol from try 2 is correct and in slot 1 or 2, also the hourglass symbol from try 6 is correct in slot 1 or 2. That means one of the runes in slot 3 or 4 is already correct and the other will be from try 4 but slot 1 or 2.&lt;br /&gt;
&lt;br /&gt;
3a. Put all the symbols in place, both of those in slots 1, 2 and 3, 4. Try 9 in the image.&lt;br /&gt;
&lt;br /&gt;
3b. It was not correct, the result is (2, 2) so we have to switch 1, 2 or 3, 4 but not between those groups. Try 10 in the image.&lt;br /&gt;
&lt;br /&gt;
3c. Try 10 was not correct but (0, 4) means you can switch 1, 2 and 3, 4 and be finished. Final solution at the top, ready to open the vault.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Safecracking Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Safecracking|&lt;br /&gt;
{{:Xptables/Lore}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Amulna-Practice.png|A practice chest found in [[Amulna]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198863</id>
		<title>Safecracking</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198863"/>
		<updated>2025-08-02T08:22:18Z</updated>

		<summary type="html">&lt;p&gt;Taso: /* Synergy Levels: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Safecracking&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50 &lt;br /&gt;
|req              =  N/A&lt;br /&gt;
|skilltrainers    =  N/A&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source= Practice chest in [[Amulna]]| Fortunately, Minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache! }}&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Safecracking]] is automatically learned on a character when a [[War Cache]] chest is first opened. After the first chest, 100 experience is gained for every vault opened.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Safecracking]] can be obtained from the following skills and levels:&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Opening Chests with The Sand Seer&#039;s Advice ===&lt;br /&gt;
{{Quote|source=Sand Seer&#039;s Notebook|&lt;br /&gt;
===== Overview =====&lt;br /&gt;
With some help from [[Gremix]], the local blacksmith-type, I&#039;ve managed to get this vault opened and examined the mechanism.&lt;br /&gt;
&lt;br /&gt;
The basics are very simple: each vault can be unlocked by entering a combination of 4 symbols in order. If you make 12 wrong guesses, though, the vault becomes jammed.&lt;br /&gt;
&lt;br /&gt;
Each time you guess, you can see how many symbols in your guess are correct, and further how many symbols are in the answer but are not in the right order. An example notation is &#039;1,2&#039;, which would mean 1 of the symbols in your guess is correct, and 2 more of the symbols are part of the answer, but are in the wrong spot.&lt;br /&gt;
&lt;br /&gt;
From these clues it&#039;s possible to figure out the answer... but given how many symbols there are, 12 guesses is hardly enough! That&#039;s what led me to my biggest discovery...&lt;br /&gt;
===== Rune Symbols =====&lt;br /&gt;
There are 12 symbol buttons on the vault lock, but only six of them are actually connected to the mechanism! The other six symbols can&#039;t possibly be part of the solution and are just decoys. So the first task is figuring out which six symbols could be part of the solution.&lt;br /&gt;
&lt;br /&gt;
Fortunately, minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache: there are six rune pictures hidden on the walls of each cache. If you find all six, you&#039;ve narrowed down the solution tremendously. This is imperative!&lt;br /&gt;
&lt;br /&gt;
For this practice vault, I&#039;ve connected the top six symbols. The bottom six symbols are never used.&lt;br /&gt;
===== Solving Technique =====&lt;br /&gt;
I haven&#039;t had time to figure out a complete solution to unlocking these vaults, but here&#039;s my system so far:&lt;br /&gt;
&lt;br /&gt;
1. Figure out the six symbols which could possibly be part of the answer by searching the vault for six corresponding images. (On my practice vault, it&#039;s the top row of six symbols).&lt;br /&gt;
&lt;br /&gt;
2. Use your first guesses to figure out which of those six symbols are actually part of the solution. For instance, if the possible runes were A,B,C,D,E, and F, my first guess would be &#039;AABB&#039; then &#039;CCDD&#039; and &#039;EEFF.&#039; These three guesses will give me many pieces of information. After that I just make educated guesses.&lt;br /&gt;
&lt;br /&gt;
3. Carry some lockpicks! The mechanism will jam after 12 tries, but a lockpick can reset it. Unfortunately that will also change the combination, but the new combination will still be comprised of only the six symbols you already found.&lt;br /&gt;
&lt;br /&gt;
4. Practice! I&#039;ve set up this vault to let me practice my lockbreaking skill. Pity I don&#039;t have time to actually get much practicing in...&lt;br /&gt;
}}&lt;br /&gt;
=== Player Solving Technique ===&lt;br /&gt;
{{Spoiler|Click Expand to view the algorithm|&lt;br /&gt;
[[File:WarCacheSolve.jpg|right]]&lt;br /&gt;
You don&#039;t need any hints when using this guessing/logic technique.&lt;br /&gt;
&lt;br /&gt;
1. Check combinations of 2 symbols until you have found 4 hits or checked all symbols. Use an AABB pattern. If you found the hints in the dungeon, you only have to check those 6 symbols instead of 12. Tries 1-6 in the image.&lt;br /&gt;
&lt;br /&gt;
1a. If after 6 tries you did not find 4 hits, one of the tries that shows 2 hits could be 3 or 4 hits. You will have to test that separately.&lt;br /&gt;
&lt;br /&gt;
2. Now you have up to 6 symbols that could be part of the solution, tries 2, 4 and 6 in the image. Eliminate those using one of the symbols that does not match.&lt;br /&gt;
&lt;br /&gt;
2a. Try 7 uses one symbol from try 1 which is no match and one symbol from try 2 which could be a match. Try 7 is no match so you know that the other symbol from try 2 is a match!&lt;br /&gt;
&lt;br /&gt;
2b. Repeat this for the symbol from try 6 (in try 8, no match so the other symbol from try 6 is a match) and other symbols.&lt;br /&gt;
&lt;br /&gt;
3. Use logic: you now know the C symbol from try 2 is correct and in slot 1 or 2, also the hourglass symbol from try 6 is correct in slot 1 or 2. That means one of the runes in slot 3 or 4 is already correct and the other will be from try 4 but slot 1 or 2.&lt;br /&gt;
&lt;br /&gt;
3a. Put all the symbols in place, both of those in slots 1, 2 and 3, 4. Try 9 in the image.&lt;br /&gt;
&lt;br /&gt;
3b. It was not correct, the result is (2, 2) so we have to switch 1, 2 or 3, 4 but not between those groups. Try 10 in the image.&lt;br /&gt;
&lt;br /&gt;
3c. Try 10 was not correct but (0, 4) means you can switch 1, 2 and 3, 4 and be finished. Final solution at the top, ready to open the vault.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Safecracking Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Safecracking|&lt;br /&gt;
{{:Xptables/Lore}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Amulna-Practice.png|A practice chest found in [[Amulna]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198862</id>
		<title>Safecracking</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Safecracking&amp;diff=198862"/>
		<updated>2025-08-02T08:21:18Z</updated>

		<summary type="html">&lt;p&gt;Taso: /* Synergy Levels: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Safecracking&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50 &lt;br /&gt;
|req              =  N/A&lt;br /&gt;
|skilltrainers    =  N/A&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source= Practice chest in [[Amulna]]| Fortunately, Minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache! }}&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Expertise in opening safes, vaults, and other physical barriers.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Safecracking]] is automatically learned on a character when a [[War Cache]] chest is first opened. After the first chest, 100 experience is gained for every vault opened.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Safecracking]] can be obtained from the following skills and levels:&lt;br /&gt;
:; Level  5  - [[Gaming]] &lt;br /&gt;
:; Level 10 - [[Sigil Scripting]]&lt;br /&gt;
:; Level 20 - [[Calligraphy]]&lt;br /&gt;
:; Level 25 - [[Gaming]]&lt;br /&gt;
:; Level 30 - [[Toolcrafting]]&lt;br /&gt;
:; Level 35 - [[Alchemy]]&lt;br /&gt;
:; Level 40 - [[Hoplology]]&lt;br /&gt;
:; Level 45 - [[Sigil Scripting]]&lt;br /&gt;
:; Level 50 - [[Psychology]]&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Opening Chests with The Sand Seer&#039;s Advice ===&lt;br /&gt;
{{Quote|source=Sand Seer&#039;s Notebook|&lt;br /&gt;
===== Overview =====&lt;br /&gt;
With some help from [[Gremix]], the local blacksmith-type, I&#039;ve managed to get this vault opened and examined the mechanism.&lt;br /&gt;
&lt;br /&gt;
The basics are very simple: each vault can be unlocked by entering a combination of 4 symbols in order. If you make 12 wrong guesses, though, the vault becomes jammed.&lt;br /&gt;
&lt;br /&gt;
Each time you guess, you can see how many symbols in your guess are correct, and further how many symbols are in the answer but are not in the right order. An example notation is &#039;1,2&#039;, which would mean 1 of the symbols in your guess is correct, and 2 more of the symbols are part of the answer, but are in the wrong spot.&lt;br /&gt;
&lt;br /&gt;
From these clues it&#039;s possible to figure out the answer... but given how many symbols there are, 12 guesses is hardly enough! That&#039;s what led me to my biggest discovery...&lt;br /&gt;
===== Rune Symbols =====&lt;br /&gt;
There are 12 symbol buttons on the vault lock, but only six of them are actually connected to the mechanism! The other six symbols can&#039;t possibly be part of the solution and are just decoys. So the first task is figuring out which six symbols could be part of the solution.&lt;br /&gt;
&lt;br /&gt;
Fortunately, minotaurs&#039; love of puzzles means that the answer is hidden right in the war cache: there are six rune pictures hidden on the walls of each cache. If you find all six, you&#039;ve narrowed down the solution tremendously. This is imperative!&lt;br /&gt;
&lt;br /&gt;
For this practice vault, I&#039;ve connected the top six symbols. The bottom six symbols are never used.&lt;br /&gt;
===== Solving Technique =====&lt;br /&gt;
I haven&#039;t had time to figure out a complete solution to unlocking these vaults, but here&#039;s my system so far:&lt;br /&gt;
&lt;br /&gt;
1. Figure out the six symbols which could possibly be part of the answer by searching the vault for six corresponding images. (On my practice vault, it&#039;s the top row of six symbols).&lt;br /&gt;
&lt;br /&gt;
2. Use your first guesses to figure out which of those six symbols are actually part of the solution. For instance, if the possible runes were A,B,C,D,E, and F, my first guess would be &#039;AABB&#039; then &#039;CCDD&#039; and &#039;EEFF.&#039; These three guesses will give me many pieces of information. After that I just make educated guesses.&lt;br /&gt;
&lt;br /&gt;
3. Carry some lockpicks! The mechanism will jam after 12 tries, but a lockpick can reset it. Unfortunately that will also change the combination, but the new combination will still be comprised of only the six symbols you already found.&lt;br /&gt;
&lt;br /&gt;
4. Practice! I&#039;ve set up this vault to let me practice my lockbreaking skill. Pity I don&#039;t have time to actually get much practicing in...&lt;br /&gt;
}}&lt;br /&gt;
=== Player Solving Technique ===&lt;br /&gt;
{{Spoiler|Click Expand to view the algorithm|&lt;br /&gt;
[[File:WarCacheSolve.jpg|right]]&lt;br /&gt;
You don&#039;t need any hints when using this guessing/logic technique.&lt;br /&gt;
&lt;br /&gt;
1. Check combinations of 2 symbols until you have found 4 hits or checked all symbols. Use an AABB pattern. If you found the hints in the dungeon, you only have to check those 6 symbols instead of 12. Tries 1-6 in the image.&lt;br /&gt;
&lt;br /&gt;
1a. If after 6 tries you did not find 4 hits, one of the tries that shows 2 hits could be 3 or 4 hits. You will have to test that separately.&lt;br /&gt;
&lt;br /&gt;
2. Now you have up to 6 symbols that could be part of the solution, tries 2, 4 and 6 in the image. Eliminate those using one of the symbols that does not match.&lt;br /&gt;
&lt;br /&gt;
2a. Try 7 uses one symbol from try 1 which is no match and one symbol from try 2 which could be a match. Try 7 is no match so you know that the other symbol from try 2 is a match!&lt;br /&gt;
&lt;br /&gt;
2b. Repeat this for the symbol from try 6 (in try 8, no match so the other symbol from try 6 is a match) and other symbols.&lt;br /&gt;
&lt;br /&gt;
3. Use logic: you now know the C symbol from try 2 is correct and in slot 1 or 2, also the hourglass symbol from try 6 is correct in slot 1 or 2. That means one of the runes in slot 3 or 4 is already correct and the other will be from try 4 but slot 1 or 2.&lt;br /&gt;
&lt;br /&gt;
3a. Put all the symbols in place, both of those in slots 1, 2 and 3, 4. Try 9 in the image.&lt;br /&gt;
&lt;br /&gt;
3b. It was not correct, the result is (2, 2) so we have to switch 1, 2 or 3, 4 but not between those groups. Try 10 in the image.&lt;br /&gt;
&lt;br /&gt;
3c. Try 10 was not correct but (0, 4) means you can switch 1, 2 and 3, 4 and be finished. Final solution at the top, ready to open the vault.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Safecracking Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Safecracking|&lt;br /&gt;
{{:Xptables/Lore}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Amulna-Practice.png|A practice chest found in [[Amulna]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mock&amp;diff=197492</id>
		<title>Mock</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mock&amp;diff=197492"/>
		<updated>2025-07-01T16:47:40Z</updated>

		<summary type="html">&lt;p&gt;Taso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=100%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 1&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 5 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 2&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 10&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 10 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 3&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 20&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 17 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 4&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 30&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 27 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 5&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 40&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 37 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 6&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 50&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 58 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 7&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 60&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 79 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 8&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 70&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 100 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 9&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 80&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = 126 Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Ability infobox&lt;br /&gt;
| name = Mock 10&lt;br /&gt;
| description = Tease and aggravate your enemy.&lt;br /&gt;
| level = 90&lt;br /&gt;
| power cost = 0&lt;br /&gt;
| reuse time = 2&lt;br /&gt;
| range = 20 meters&lt;br /&gt;
| skill = Psychology&lt;br /&gt;
| keywords = {{KWAB|Attack}}{{KWAB|Psychology}}{{KWAB|PsychologyAttack}}{{KWAB|BasicAttack}}{{KWAB|CombatRefresh}}{{KWAB|Mock}}{{KWAB|Ranged}}{{KWAB|PhrenologyCriticals}}&lt;br /&gt;
| damage = ?? Psychic to health&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Abilities]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Banana&amp;diff=197491</id>
		<title>Banana</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Banana&amp;diff=197491"/>
		<updated>2025-07-01T14:03:01Z</updated>

		<summary type="html">&lt;p&gt;Taso: Adjusted to reflect correct barter. Prior was backwards.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Banana&lt;br /&gt;
|description = This banana is in good shape - no brown spots yet.&lt;br /&gt;
|basemods = Health Regen +18 per update&amp;lt;br&amp;gt;Power Regen +13 per update&amp;lt;br&amp;gt;Health Regen +1 per update (in combat)&amp;lt;br&amp;gt;Power Regen +1 per update (in combat)&amp;lt;br&amp;gt;Metabolism Regen +1 per update&amp;lt;br&amp;gt;Lasts 1 hour (plus Gourmand bonus)&amp;lt;br&amp;gt;Meal Level 5&lt;br /&gt;
|value = 40&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|AlchemyIngredient}}{{KW|BrewingFruitB3}}{{KW|BrewingIngredient}}{{KW|CookingIngredient}}&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;{{KW|Edible}}{{KW|Food}}{{KW|Fruit}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Add a brief description of the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until something else is written! --&amp;gt;&lt;br /&gt;
== How to Obtain ==&lt;br /&gt;
&amp;lt;!-- Include any general information about obtaining the item here. If there is a single extremely standard method of obtaining an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Grow from an [[Onion Seedling]] via [[Gardening]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Producing with Recipes===&lt;br /&gt;
&amp;lt;!-- v426 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining through Bartering ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Barter {{Item|Fire Dust}} x1 to [[Gretchen Salas]] for {{Item|Oak Wood}} x4.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
Barter {{Item|Hops}} x1 to [[Brianna Willer]] for {{Item|Banana}} x1.&lt;br /&gt;
&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
&amp;lt;!-- Add as much information as you have available.  Include incomplete information.&lt;br /&gt;
Example line:&lt;br /&gt;
*[[Sammie Grimspine]] in [[Serbule Hills]] for 75 councils. Requires {{Favor|Close Friends}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Drops ===&lt;br /&gt;
&amp;lt;!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot&lt;br /&gt;
category = Loot/Banana&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = {MOB Location}:area&lt;br /&gt;
table = class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot;, Monster, Location&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Gathering ===&lt;br /&gt;
&amp;lt;!-- Include items obtained from ground spawns such as fruit&lt;br /&gt;
 trees, mushroom patches, ice blocks, serbule crypt urns&lt;br /&gt;
Example line:&lt;br /&gt;
* Randomly from [[Kur]] ice blocks.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* With 40 [[Foraging]], from Banana Trees in [[Sun Vale]]. Chances seem realatively good on the Ranalon island in the southeast.&lt;br /&gt;
* In Fruit Cases, which can be found in various locations such as the [[Carpal Tunnels]].&lt;br /&gt;
&lt;br /&gt;
===Quest Rewards===&lt;br /&gt;
&amp;lt;!-- v426 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
{| {{STDT|sortable mw-collapsible mw-collapsed}}&lt;br /&gt;
! Quest !! Number Acquired !! Quest Cooldown&amp;lt;br&amp;gt;(if repeatable) !! NPC !! Minimum Favor !! Location !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sarina&#039;s Lost Clothes]] || style=&amp;quot;text-align:center;&amp;quot; | 4 || One time only || [[Jesina]] || Friends || Sie Antry&#039;s Farm in [[Eltibule]] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Ways to Obtain === &amp;lt;!-- Add a subsection for any How to Obtain info not included above. Some possible subsections are&lt;br /&gt;
==== Winter Holiday Gifts ====&lt;br /&gt;
or&lt;br /&gt;
==== Hang Outs ====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Uses ==&lt;br /&gt;
&amp;lt;!-- Include any general information about using the item here. If there is a single extremely standard use for an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Place and harvest after 1 minute to receive {{Item|Beginner&#039;s Arrow Shafts}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Using in Recipes===&lt;br /&gt;
&amp;lt;!-- v426 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
|+ style=&amp;quot;text-align:left; width: 250px;&amp;quot; | [[Alchemy]]&lt;br /&gt;
! Lvl !! Name !! Ingredients !! Results&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Toxin Resistance Potion || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5987.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Toxic Ice Sludge]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5988.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Myconian Jelly]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5010.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Bottle of Water]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5155.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Toxin Resistance Potion]] x1&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
|+ style=&amp;quot;text-align:left; width: 250px;&amp;quot; | [[Brewing]]&lt;br /&gt;
! Lvl !! Name !! Ingredients !! Results&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Beet Vodka (Drinkable Cask) || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5722.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Aged Beet Vodka]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomA4|Mushroom Flakes: Parasol, Mycena, Boletus, or Field]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingAnimalPartA5|Boar Tusk, Cat Eyeball, Snail Sinews, Rat Tail, or Basic Fish Scales]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishA4|Oregano, Mandrake Root, Peppercorns or Grass]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5722.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Beet Vodka]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Goblin Ale (One Glass) || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5717.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Barley]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5718.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Hops]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5732.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Goblin Ale Yeast]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitA3|Fruit: Red Apple, Grapes, or Orange]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomA4|Mushroom Flakes: Parasol, Mycena, Boletus, or Field]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishA3|Oregano, Mandrake Root, or Peppercorns]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5744.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Goblin Ale]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Pale Rum (Drinkable Cask) || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5722.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Aged Pale Rum]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomB4|Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingAnimalPartA5|Boar Tusk, Cat Eyeball, Snail Sinews, Rat Tail, or Basic Fish Scales]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishA4|Oregano, Mandrake Root, Peppercorns or Grass]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5722.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Pale Rum]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Goblin Ale Keg || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5324.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Firkin]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5717.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Barley]] x10&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5718.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Hops]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5732.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Goblin Ale Yeast]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitA3|Fruit: Red Apple, Grapes, or Orange]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomA4|Mushroom Flakes: Parasol, Mycena, Boletus, or Field]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishA3|Oregano, Mandrake Root, or Peppercorns]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5745.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Goblin Ale Keg]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Orcish Bock (One Glass) || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5717.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Barley]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5718.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Hops]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5733.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Orcish Bock Yeast]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingVegetableA4|Beet, Squash, Broccoli, or Carrot]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomB4|Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishA3|Oregano, Mandrake Root, or Peppercorns]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5744.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Orcish Bock]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Whisky (Drinkable Cask) || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5722.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Aged Whisky]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomB4|Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingAnimalPartB5|Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit&#039;s Foot, or Bear Gallbladder]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishA4|Oregano, Mandrake Root, Peppercorns or Grass]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5722.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Whisky]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Orcish Bock Keg || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5324.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Firkin]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5717.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Barley]] x12&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5718.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Hops]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5733.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Orcish Bock Yeast]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingVegetableA4|Beet, Squash, Broccoli, or Carrot]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomB4|Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishA3|Oregano, Mandrake Root, or Peppercorns]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5745.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Orcish Bock Keg]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Brown Ale (One Glass) || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5717.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Barley]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5718.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Hops]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5734.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Brown Ale Yeast]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingVegetableB4|Green Pepper, Red Pepper, Molasses, or Corn]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomB4|Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishB3|Cinnamon, Muntok Peppercorns, or Seaweed]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5744.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Brown Ale]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Tequila (Drinkable Cask) || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5722.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Aged Tequila]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomB4|Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingAnimalPartB5|Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit&#039;s Foot, or Bear Gallbladder]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishB4|Cinnamon, Muntok Peppercorns, Seaweed, or Myconian Jelly]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5722.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Tequila]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Brown Ale Keg || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5324.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Firkin]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5717.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Barley]] x15&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5718.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Hops]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5734.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Brown Ale Yeast]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingVegetableB4|Green Pepper, Red Pepper, Molasses, or Corn]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingFruitB3|Fruit: Guava, Banana, or Lemon]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingMushroomB4|Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood]] x1&amp;lt;br&amp;gt;[[:Category:Items/BrewingGarnishB3|Cinnamon, Muntok Peppercorns, or Seaweed]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5745.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Brown Ale Keg]] x1&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
|+ style=&amp;quot;text-align:left; width: 250px;&amp;quot; | [[Cooking]]&lt;br /&gt;
! Lvl !! Name !! Ingredients !! Results&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Fried Banana || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5794.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Butter]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5468.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Sugar]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5010.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Bottle of Water]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5041.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flour]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5767.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Fried Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5009.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Empty Bottle]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Fruity Mushy || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5138.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Orange]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5139.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Guava]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5468.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Sugar]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5010.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Bottle of Water]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5398.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Fruity Mushy]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Meat Candy || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5223.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Raw Paralytic Chicken]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5672.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Swampweed]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5828.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Meat Candy]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Casino Breakfast || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5118.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Grapes]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5126.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flatbread]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5337.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Sharp Cheddar Cheese]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5822.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Casino Breakfast]] x2&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Diet Lunch || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5338.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Cottage Cheese]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5139.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Guava]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5820.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Diet Lunch]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 43 || All-Flavor Chicken || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_6467.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Raw Great Chicken]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5223.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Raw Paralytic Chicken]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5160.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Sour Cream]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5332.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Peppercorns]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5225.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[All-Flavor Chicken]] x3&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Banana-Almond Pancakes || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5707.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Almonds]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5041.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flour]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5160.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Bottle of Milk]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5705.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana-Almond Pancakes]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5009.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Empty Bottle]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Banana Bread || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5041.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flour]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5010.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Bottle of Water]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5111.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana Bread]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5009.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Empty Bottle]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Hiral&#039;s Citrus Blend || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5395.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Orange Juice]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5622.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Lemon]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5468.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Sugar]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5395.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Hiral&#039;s Citrus Blend]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Cinnamon Pumpkin Rolls || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5404.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Pumpkin]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5406.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Cinnamon]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5041.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flour]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5010.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Bottle of Water]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5984.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Cinnamon Pumpkin Rolls]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5009.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Empty Bottle]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Beachside Blend || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5010.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Cactus Juice]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5138.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Orange]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5406.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Cinnamon]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5398.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Beachside Blend]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Chuma&#039;s Agave Secret || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5010.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Cactus Juice]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5457.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Red Pepper]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5160.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Bottle of Milk]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5396.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Chuma&#039;s Agave Secret]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5009.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Empty Bottle]] x2&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Tranana || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5706.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Fairy Honey]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_6278.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Sprigganberries]] x2 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5767.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Tranana]] x3&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Honey-Pumpkin Muffin || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5404.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Pumpkin]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5706.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Honey]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5041.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flour]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5160.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Bottle of Milk]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5985.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Honey-Pumpkin Muffin]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5009.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Empty Bottle]] x1&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
|+ style=&amp;quot;text-align:left; width: 250px;&amp;quot; | [[Fae (Race Skill)]]&lt;br /&gt;
! Lvl !! Name !! Ingredients !! Results&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Turn Food Into Crystal Ice || [[:Category:Items/Edible|Food or Drink]] x1 || &lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
|+ style=&amp;quot;text-align:left; width: 250px;&amp;quot; | [[Flower Arrangement]]&lt;br /&gt;
! Lvl !! Name !! Ingredients !! Results&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Forager&#039;s Arrangement #5 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5942.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flower Wrap]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5943.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flower Banding]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5284.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Pansy]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5285.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Marigold]] x3 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5600.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Forager&#039;s_Arrangement_5|Forager&#039;s Arrangement #5]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Forager&#039;s Display #5 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5565.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Thin Mesh Grate]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5566.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Mesh Grate]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5284.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Pansy]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5285.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Marigold]] x9&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5286.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Poppy]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5600.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Forager&#039;s_Display_5|Forager&#039;s Display #5]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Forager&#039;s Arrangement #6 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5942.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flower Wrap]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5943.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flower Banding]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5286.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Poppy]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5287.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Red Rose]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5288.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Elven Lily]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5600.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Forager&#039;s_Arrangement_6|Forager&#039;s Arrangement #6]] x1&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Forager&#039;s Display #6 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5942.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Flower Wrap]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5565.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Thin Mesh Grate]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5566.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Mesh Grate]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5286.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Poppy]] x6&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5287.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Red Rose]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5288.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Elven Lily]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5467.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Winterhue]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5600.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Forager&#039;s_Display_6|Forager&#039;s Display #6]] x1&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
|+ style=&amp;quot;text-align:left; width: 250px;&amp;quot; | [[Ice Conjuration]]&lt;br /&gt;
! Lvl !! Name !! Ingredients !! Results&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Freeze Food Into Crystal Ice || [[:Category:Items/Edible|Food or Drink]] x1 || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Banana Shaved Ice || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x2&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5468.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Sugar]] x3&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5014.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Pixie Sugar]] x1 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5660.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana Shaved Ice]] x1&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
|+ style=&amp;quot;text-align:left; width: 250px;&amp;quot; | [[Weather Witching]]&lt;br /&gt;
! Lvl !! Name !! Ingredients !! Results&lt;br /&gt;
|-&lt;br /&gt;
| 55 || The Flopsy Dance || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5060.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Good First Aid Kit]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5013.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Salt]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v426/icons/icon_5390.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Banana]] x1 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gifting===&lt;br /&gt;
&amp;lt;!-- v426 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
! NPC !! Location !! Preferences&lt;br /&gt;
|- style=&amp;quot;background:#4AF24A;&amp;quot;&lt;br /&gt;
| [[Duke of Flapbule]] || unknow || Loves ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#4AF24A;&amp;quot;&lt;br /&gt;
| [[Hiral]] || The Fairy Tree in [[Sun Vale]] || Loves ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#4AF24A;&amp;quot;&lt;br /&gt;
| [[Hogan]] || [[Hogan&#039;s Keep]] in Eltibule || Loves ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Red]] || The Fox Outpost in [[Kur]] || Likes ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Barnaby]] || The [[Sacred Grotto]] in Kur || Likes ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Aralorn]] || The Animal Outpost in [[Gazluk]] || Likes ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Cassie]] || The [[Sacred Grotto]] in Kur || Likes ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Laura Neth]] || The Outpost in Northwestern [[Kur]] || Likes ([[:Category:Items/Edible|Edible Items]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Ragabir]] || [[Red Wing Casino]] || Likes ([[:Category:Items/AlchemyIngredient|Alchemy Ingredients]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Rubi]] || The [[Sacred Grotto]] in Kur || Likes ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Tangle]] || The [[Sacred Grotto]] in Kur || Likes ([[:Category:Items/Fruit|Fruits]] : 160*)&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Mandibles]] || [[Red Wing Casino]] || Likes ([[:Category:Items/CookingIngredient|Cooking Ingredients]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Dovie Darbie]] || unknow || Likes ([[:Category:Items/CookingIngredient|Cooking Ingredients]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Drummond Stonecurl]] || unknow || Likes ([[:Category:Items/CookingIngredient|Cooking Ingredients]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Sir Arif]] || [[Serbule Crypt]] in Serbule || Likes ([[:Category:Items/Edible|Edible Items]])&lt;br /&gt;
|- style=&amp;quot;background:#F29E4A;&amp;quot;&lt;br /&gt;
| [[Rita]] || Serbule Keep in [[Serbule]] || Dislikes ([[:Category:Items/Food|Food Items]])&lt;br /&gt;
|- style=&amp;quot;background:#F24A4A;&amp;quot;&lt;br /&gt;
| [[Alravesa the All-Hunter]] || Amulna in [[Ilmari]] || Hates ([[:Category:Items/Edible|Edible Items]])&lt;br /&gt;
|- style=&amp;quot;background:#F24A4A;&amp;quot;&lt;br /&gt;
| [[Flia]] || East of Serbule Keep in [[Serbule]] || Hates ([[:Category:Items/Edible|Edible Items]])&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;[[Banana]] has an effective value different from its base value (40) when gifted as a member of this item category.&lt;br /&gt;
&lt;br /&gt;
=== Bartering Uses ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Give 3-4x {{Item|Brain Bug Lobe}}, along with 2-3x {{Item|Brain}} to [[Zeratak]] in exchange for a choice of equipment.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Selling ===&lt;br /&gt;
&amp;lt;!-- Include information for npcs who buy this item at full value with sufficient favor. Do not list general vendors; instead include the line {{General Buyers}} at the bottom of the list.&lt;br /&gt;
Example:&lt;br /&gt;
Purchased at full value by:&lt;br /&gt;
* [[Sir Coth]]&lt;br /&gt;
{{General Buyers}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Consumption===&lt;br /&gt;
====Direct Consumption====&lt;br /&gt;
&amp;lt;!-- Include this section if an item can be consumed, and document the effects providing as much information as possible.&lt;br /&gt;
Example:&lt;br /&gt;
Drinking a Healing Potion instantly restores 75 health and consumes 25 metabolism.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====Ability Consumption====&lt;br /&gt;
&amp;lt;!-- v426 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Quest Fulfillment===&lt;br /&gt;
&amp;lt;!-- v426 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
{| {{STDT|sortable mw-collapsible mw-collapsed}}&lt;br /&gt;
! Quest !! Number Required !! Quest Cooldown&amp;lt;br&amp;gt;(if repeatable) !! NPC !! Minimum Favor !! Location !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bananas!]] || 10 (Collect) || One time only || [[Spot]] || Neutral || [[Animal Town]] in Sun Vale || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Warden Test]] || 10 (Collect) || One time only || Unknown || Unknown || Sun Vale || &lt;br /&gt;
|-&lt;br /&gt;
| [[Zhia Lian Event: Pumpkin Rolls]] || 3 (Collect) || 60 Days || Unknown || Unknown || Unknown || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Uses ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any uses that don&#039;t fit in above sections.&lt;br /&gt;
====Example Subsection Heading====&lt;br /&gt;
Example subsection.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Lore ==&lt;br /&gt;
&amp;lt;!-- Add quotes or any other in-game lore that mentions the item.&lt;br /&gt;
Example:&lt;br /&gt;
{{Quote|source=[[Velkort]]|Ah yes. The secretions of fire elementals and other fiery beasts. Quite valuable. I will part with some of mine if you complete a few favors for me. Beyond that, you can obtain it by seeking out creatures that are naturally on fire. For instance, look for fire spiders in the Eltibule region.}}&lt;br /&gt;
{{Quote|source=[[Work Order for Fire Dust]]|Rumor has it that Fire Dust can be found all over the place in Serbule and Eltibule. You are very lucky! It is not so common here in Verta.}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
Before the [[Game_updates/2019-12-20|December 20, 2019 game update]] to Sun Vale, banana trees were far more abundant.&lt;br /&gt;
&amp;lt;!--Category tags are added automatically by the ITEM infobox--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Carpentry/Recipes&amp;diff=197490</id>
		<title>Carpentry/Recipes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Carpentry/Recipes&amp;diff=197490"/>
		<updated>2025-07-01T08:50:03Z</updated>

		<summary type="html">&lt;p&gt;Taso: Adding lvl 93 recipes - Needs data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Recipes]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==[[Carpentry/Recipes|Carpentry Complete Recipe List]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on November 17, 2022 from v374 --&amp;gt;&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Lvl !! style=&amp;quot;width: 11%&amp;quot; | Name !! style=&amp;quot;width: 5%&amp;quot; | First-Time XP !! XP !! style=&amp;quot;width: 20%&amp;quot; | Ingredients !! style=&amp;quot;width: 20%&amp;quot; | Results !! style=&amp;quot;width: 30%&amp;quot; | Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Oak Wood Chips || 40 || 10 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1 || {{Item icon|Oak Wood Chips|1}} [[Oak Wood Chips]] x1 || Creates small chips of oak perfect for smoking fish and meats. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Durstin Tallow]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Fainor]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Shoddy Club || 40 || 10 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1 || {{Item icon|Shoddy Club|1}} [[Shoddy Club]] x1 || Level 5 club, suitable for use with the Hammer skill. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Shoddy Combat Staff || 40 || 10 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Basic Caustic Ink|1}} [[Basic Caustic Ink]] x1 || {{Item icon|Shoddy Combat Staff|1}} [[Shoddy Combat Staff]] x1 || Level 5 fighting staff. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Shoddy Melee Staff || 40 || 10 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1 || {{Item icon|Shoddy Melee Staff|1}} [[Shoddy Melee Staff]] x1 || Level 5 fighting staff. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Super-Shoddy Chair || 40 || 10 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x3 || {{Item icon|Super-Shoddy Chair|1}} [[Super-Shoddy Chair]] x1 || A somewhat-comfortable chair. Relaxing in it boosts your Armor Regeneration +3 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Oak Dowels || 48 || 12 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2 || {{Item icon|Oak Dowels|1}} [[Oak Dowels]] x1 || A collection of 1000 dowels that could be turned into arrow shafts by a fletcher. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shoddy Club (Enchanted) || 48 || 12 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Shoddy Club (Enchanted) || Level 5 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shoddy Combat Staff (Enchanted) || 48 || 12 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Basic Caustic Ink|1}} [[Basic Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Shoddy Combat Staff (Enchanted) || Level 5 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shoddy Melee Staff (Enchanted) || 48 || 12 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Shoddy Melee Staff (Enchanted) || Level 5 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shoddy Wooden Cow Shoes || 48 || 12 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x1&amp;lt;br&amp;gt;{{Item icon|Dishing Hammer|1}} [[Dishing Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Shoddy Wooden Cow Shoes|1}} [[Shoddy Wooden Cow Shoes]] x1 || Level 5 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shoddy Wooden Deer Shoes || 48 || 12 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x1&amp;lt;br&amp;gt;{{Item icon|Dishing Hammer|1}} [[Dishing Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Shoddy Wooden Deer Shoes|1}} [[Shoddy Wooden Deer Shoes]] x1 || Level 5 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Oak Mushroom Box Frame || 64 || 16 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x4 || {{Item icon|Oak Mushroom Box Frame|1}} [[Oak Mushroom Box Frame]] x1 || A framework for building a mushroom grow-box. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Hemmit Magmagrip]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Shoddy Priest Staff || 64 || 16 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Basic Caustic Ink|1}} [[Basic Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Shoddy Priest Staff|1}} [[Shoddy Priest Staff]] x1 || Level 5 fighting staff. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Shoddy Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Shoddy Priest Staff (Enchanted) || 64 || 16 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Basic Caustic Ink|1}} [[Basic Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Shoddy Priest Staff (Enchanted) || Level 5 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Shoddy Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Super-Shoddy Calligraphy Bench || 64 || 16 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x3&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Super-Shoddy Calligraph Bench|1}} [[Super-Shoddy Calligraph Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x2. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Emergency Warmth Fire || 80 || 20 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Fuel Oil|1}} [[Fuel Oil]] x1 || {{Item icon|Emergency Warmth Fire|1}} [[Emergency Warmth Fire]] x1 || This small fire is warm enough to keep you from freezing to death, but not good enough for much else. Lasts 60 seconds once deployed. || &amp;lt;b&amp;gt;Gift:&amp;lt;/b&amp;gt; [[Kur Mountains|Welcome Sign]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ukorga]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Empty Fletching Box || 80 || 20 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x1 || {{Item icon|Empty Fletching Box|1}} [[Empty Fletching Box]] x1 || Holds 1000 dowels. Suitable for use by fletchers. The box can only be used once. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Oak Wood Chips (From Perfect) || 80 || 20 || {{Item icon|Perfect Oak Wood|1}} [[Perfect Oak Wood]] x1 || {{Item icon|Oak Wood Chips|1}} [[Oak Wood Chips]] x6 || Creates small chips of oak perfect for smoking fish and meats. This version uses a perfect piece of wood to create a large amount of usable chips. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Super-Shoddy Meditation Stool || 96 || 24 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x3 || {{Item icon|Super-Shoddy Meditation Stool|1}} [[Super-Shoddy Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x2. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Maple Mushroom Box Frame || 144 || 36 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x4 || {{Item icon|Maple Mushroom Box Frame|1}} [[Maple Mushroom Box Frame]] x1 || A framework for building a mushroom grow-box. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Hemmit Magmagrip]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Basic Campfire || 160 || 40 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Fuel Oil|1}} [[Fuel Oil]] x1 || {{Item icon|Basic Campfire|1}} [[Basic Campfire]] x1 || A fire pit, good for cooking in the field or for keeping warm in the cold. Lasts 3 minutes once deployed. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ukorga]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Firkin || 160 || 40 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quarter Hoop|1}} [[Quarter Hoop]] x2 || {{Item icon|Firkin|1}} [[Firkin]] x1 || A small cask used in dairy food production. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Tadion]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Maple Dowels || 160 || 40 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2 || {{Item icon|Maple Dowels|1}} [[Maple Dowels]] x1 || A collection of 1000 dowels that could be turned into arrow shafts by a fletcher. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Rough Club || 160 || 40 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1 || {{Item icon|Rough Club|1}} [[Rough Club]] x1 || Level 10 club, suitable for use with the Hammer skill. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Rough Combat Staff || 160 || 40 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Basic Caustic Ink|1}} [[Basic Caustic Ink]] x1 || {{Item icon|Rough Combat Staff|1}} [[Rough Combat Staff]] x1 || Level 10 fighting staff. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Rough Melee Staff || 160 || 40 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1 || {{Item icon|Rough Melee Staff|1}} [[Rough Melee Staff]] x1 || Level 10 fighting staff. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Shoddy Chair || 160 || 40 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x6&amp;lt;br&amp;gt;{{Item icon|Shoddy Leather Roll|1}} [[Shoddy Leather Roll]] x1 || {{Item icon|Shoddy Chair|1}} [[Shoddy Chair]] x1 || A somewhat-comfortable chair. Relaxing in it boosts your Armor Regeneration +6 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Shoddy Calligraphy Bench || 192 || 48 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x8&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Shoddy Calligraphy Bench|1}} [[Shoddy Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x3. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Rough Club (Enchanted) || 208 || 52 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Rough Club (Enchanted) || Level 10 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Rough Combat Staff (Enchanted) || 208 || 52 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Caustic Ink|1}} [[Advanced Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Rough Combat Staff (Enchanted) || Level 10 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Rough Melee Staff (Enchanted) || 208 || 52 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Rough Melee Staff (Enchanted) || Level 10 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Rough Wooden Cow Shoes || 208 || 52 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x1&amp;lt;br&amp;gt;{{Item icon|Dishing Hammer|1}} [[Dishing Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Rough Wooden Cow Shoes|1}} [[Rough Wooden Cow Shoes]] x1 || Level 10 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Rough Wooden Deer Shoes || 208 || 52 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x1&amp;lt;br&amp;gt;{{Item icon|Dishing Hammer|1}} [[Dishing Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Rough Wooden Deer Shoes|1}} [[Rough Wooden Deer Shoes]] x1 || Level 10 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Cedar Mushroom Box Frame || 224 || 56 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x4 || {{Item icon|Cedar Mushroom Box Frame|1}} [[Cedar Mushroom Box Frame]] x1 || A framework for building a mushroom grow-box. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Hemmit Magmagrip]]&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Rough Priest Staff || 224 || 56 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Basic Caustic Ink|1}} [[Basic Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Rough Priest Staff|1}} [[Rough Priest Staff]] x1 || Level 10 fighting staff. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Rough Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Rough Priest Staff (Enchanted) || 224 || 56 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Caustic Ink|1}} [[Advanced Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Rough Priest Staff (Enchanted) || Level 10 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Rough Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Shoddy Meditation Stool || 224 || 56 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x8 || {{Item icon|Shoddy Meditation Stool|1}} [[Shoddy Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x3. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Oak Lattice || 240 || 60 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x4&amp;lt;br&amp;gt;{{Item icon|String|1}} [[String]] x2 || {{Item icon|Oak Lattice|1}} [[Oak Lattice]] x1 || A simple wooden mesh, useful for cages, pens, trellises, and so on. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Leah Bowman]]&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Maple Wood Chips || 120 || 30 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x1 || {{Item icon|Maple Wood Chips|1}} [[Maple Wood Chips]] x1 || Creates small chips of maple perfect for smoking fish and meats. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Durstin Tallow]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Fainor]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Maple Wood Chips (From Perfect) || 288 || 72 || {{Item icon|Perfect Maple Wood|1}} [[Perfect Maple Wood]] x1 || {{Item icon|Maple Wood Chips|1}} [[Maple Wood Chips]] x6 || Creates small chips of maple perfect for smoking fish and meats. This version uses a perfect piece of wood to create a large amount of usable chips. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Spruce Mushroom Box Frame || 304 || 76 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4 || {{Item icon|Spruce Mushroom Box Frame|1}} [[Spruce Mushroom Box Frame]] x1 || A framework for building a mushroom grow-box. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Hemmit Magmagrip]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Cedar Dowels || 320 || 80 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2 || {{Item icon|Cedar Dowels|1}} [[Cedar Dowels]] x1 || A collection of 1000 dowels that could be turned into arrow shafts by a fletcher. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Crude Club || 320 || 80 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1 || {{Item icon|Crude Club|1}} [[Crude Club]] x1 || Level 20 club, suitable for use with the Hammer skill. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Crude Combat Staff || 320 || 80 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Caustic Ink|1}} [[Advanced Caustic Ink]] x1 || {{Item icon|Crude Combat Staff|1}} [[Crude Combat Staff]] x1 || Level 20 fighting staff. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Crude Melee Staff || 320 || 80 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1 || {{Item icon|Crude Melee Staff|1}} [[Crude Melee Staff]] x1 || Level 20 fighting staff. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Kilderkin || 320 || 80 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Quarter Hoop|1}} [[Quarter Hoop]] x2&amp;lt;br&amp;gt;{{Item icon|Medium Hoop|1}} [[Medium Hoop]] x1 || {{Item icon|Kilderkin|1}} [[Kilderkin]] x1 || A mid-sized cask used for food and drink production. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Tadion]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Rough Chair || 320 || 80 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Rough Leather Roll|1}} [[Rough Leather Roll]] x1 || {{Item icon|Rough Chair|1}} [[Rough Chair]] x1 || A somewhat-comfortable chair. Relaxing in it boosts your Armor Regeneration +9 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Shoddy Storage Crate || 320 || 80 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x6&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Shoddy Storage Crate|1}} [[Shoddy Storage Crate]] x1 || A small box for storing up to 4 items. Lasts for 5 minutes once deployed. (Each player that access the storage crate can store their own items. All storage crates allow access to the same items for that player.) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Lamashu]]&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Rough Calligraphy Bench || 352 || 88 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Rough Calligraphy Bench|1}} [[Rough Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x4. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Crude Club (Enchanted) || 368 || 92 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Crude Club (Enchanted) || Level 20 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Crude Combat Staff (Enchanted) || 368 || 92 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Caustic Ink|1}} [[Advanced Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Crude Combat Staff (Enchanted) || Level 20 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Crude Melee Staff (Enchanted) || 368 || 92 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Crude Melee Staff (Enchanted) || Level 20 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Crude Wooden Cow Shoes (Enchanted) || 368 || 92 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x1&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Dishing Hammer|1}} [[Dishing Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Crude Wooden Cow Shoes (Enchanted) || Level 20 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Crude Wooden Deer Shoes (Enchanted) || 368 || 92 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x1&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Dishing Hammer|1}} [[Dishing Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Crude Wooden Deer Shoes (Enchanted) || Level 20 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Crude Priest Staff || 384 || 96 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Caustic Ink|1}} [[Advanced Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 25% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Crude Priest Staff|1}} [[Crude Priest Staff]] x1 || Level 20 fighting staff. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Crude Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Crude Priest Staff (Enchanted) || 384 || 96 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Caustic Ink|1}} [[Advanced Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 25% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Crude Priest Staff (Enchanted) || Level 20 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Crude Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Rough Meditation Stool || 384 || 96 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x15&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Rough Meditation Stool|1}} [[Rough Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x4. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Cedar Wood Chips || 200 || 50 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1 || {{Item icon|Cedar Wood Chips|1}} [[Cedar Wood Chips]] x2 || Creates small chips of cedar perfect for smoking fish and meats. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Durstin Tallow]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Fainor]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Cedar Wood Chips (From Perfect) || 448 || 112 || {{Item icon|Perfect Cedar Wood|1}} [[Perfect Cedar Wood]] x1 || {{Item icon|Cedar Wood Chips|1}} [[Cedar Wood Chips]] x7 || Creates small chips of cedar perfect for smoking fish and meats. This version uses a perfect piece of wood to create a large amount of usable chips. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Barrel || 480 || 120 || {{Item icon|Oak Wood|1}} [[Oak Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Quarter Hoop|1}} [[Quarter Hoop]] x2&amp;lt;br&amp;gt;{{Item icon|Medium Hoop|1}} [[Medium Hoop]] x2&amp;lt;br&amp;gt;{{Item icon|Bilge Hoop|1}} [[Bilge Hoop]] x1 || {{Item icon|Barrel|1}} [[Barrel]] x1 || A large cask used for storing wet and dry goods. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Tadion]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Cedar Lattice || 480 || 120 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x4&amp;lt;br&amp;gt;{{Item icon|String|1}} [[String]] x2 || {{Item icon|Cedar Lattice|1}} [[Cedar Lattice]] x1 || A well-made wooden mesh, useful for cages, pens, trellises, and so on. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Leah Bowman]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Crude Chair || 480 || 120 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Crude Leather Roll|1}} [[Crude Leather Roll]] x1 || {{Item icon|Crude Chair|1}} [[Crude Chair]] x1 || A somewhat-comfortable chair. Relaxing in it boosts your Armor Regeneration +12 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Crude Storage Crate || 480 || 120 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x6&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Crude Storage Crate|1}} [[Crude Storage Crate]] x1 || A box for storing up to 8 items. Lasts for 5 minutes once deployed. (Each player that access the storage crate can store their own items. All storage crates allow access to the same items for that player.) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Lamashu]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Spruce Dowels || 480 || 120 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2 || {{Item icon|Spruce Dowels|1}} [[Spruce Dowels]] x1 || A collection of 1000 dowels that could be turned into arrow shafts by a fletcher. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Crude Calligraphy Bench || 512 || 128 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Crude Calligraphy Bench|1}} [[Crude Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x5. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Decent Club (Enchanted) || 528 || 132 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Decent Club (Enchanted) || Level 30 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Decent Combat Staff (Enchanted) || 528 || 132 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Decent Combat Staff (Enchanted) || Level 30 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Decent Melee Staff (Enchanted) || 528 || 132 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Decent Melee Staff (Enchanted) || Level 30 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Decent Wooden Cow Shoes (Enchanted) || 528 || 132 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Dishing Hammer|1}} [[Dishing Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Decent Wooden Cow Shoes (Enchanted) || Level 30 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Decent Wooden Deer Shoes (Enchanted) || 528 || 132 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Dishing Hammer|1}} [[Dishing Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Decent Wooden Deer Shoes (Enchanted) || Level 30 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Crude Meditation Stool || 544 || 136 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Crude Meditation Stool|1}} [[Crude Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x5. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Decent Priest Staff (Enchanted) || 544 || 136 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 35% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Decent Priest Staff (Enchanted) || Level 30 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Decent Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Decent Chair || 608 || 152 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Decent Leather Roll|1}} [[Decent Leather Roll]] x1 || {{Item icon|Decent Chair|1}} [[Decent Chair]] x1 || A comfortable chair. Relaxing in it boosts your Armor Regeneration +15 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Decent Calligraphy Bench || 640 || 160 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2 || {{Item icon|Decent Calligraphy Bench|1}} [[Decent Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x6. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Decent Storage Crate || 640 || 160 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x6&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Decent Storage Crate|1}} [[Decent Storage Crate]] x1 || A box for storing up to 12 items. Lasts for 5 minutes once deployed. (Each player that access the storage crate can store their own items. All storage crates allow access to the same items for that player.) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Lamashu]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Hogshead || 640 || 160 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Quarter Hoop|1}} [[Quarter Hoop]] x2&amp;lt;br&amp;gt;{{Item icon|Medium Hoop|1}} [[Medium Hoop]] x2&amp;lt;br&amp;gt;{{Item icon|Bilge Hoop|1}} [[Bilge Hoop]] x2 || {{Item icon|Hogshead|1}} [[Hogshead]] x1 || A large cask used for aging wine. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Norbert]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Decent Meditation Stool || 672 || 168 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x7&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Decent Meditation Stool|1}} [[Decent Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x6. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Nice Club (Enchanted) || 688 || 172 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Nice Club (Enchanted) || Level 40 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Nice Club (Max-Enchanted) || 688 || 172 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Nice Club (Max-Enchanted) || Level 40 club infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Nice Combat Staff (Enchanted) || 688 || 172 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Nice Combat Staff (Enchanted) || Level 40 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Nice Combat Staff (Max-Enchanted) || 688 || 172 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Nice Combat Staff (Max-Enchanted) || Level 40 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Nice Melee Staff (Enchanted) || 688 || 172 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Nice Melee Staff (Enchanted) || Level 40 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Nice Melee Staff (Max-Enchanted) || 688 || 172 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Nice Melee Staff (Max-Enchanted) || Level 40 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Nice Wooden Cow Shoes (Enchanted) || 688 || 172 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Tack Hammer|1}} [[Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Nice Wooden Cow Shoes (Enchanted) || Level 40 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Nice Wooden Deer Shoes (Enchanted) || 688 || 172 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Tack Hammer|1}} [[Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Nice Wooden Deer Shoes (Enchanted) || Level 40 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Nice Chair || 704 || 176 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Simple Nails|1}} [[Simple Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Nice Leather Roll|1}} [[Nice Leather Roll]] x1 || {{Item icon|Nice Chair|1}} [[Nice Chair]] x1 || A comfortable chair. Relaxing in it boosts your Armor Regeneration +18 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Nice Priest Staff (Enchanted) || 704 || 176 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 45% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Nice Priest Staff (Enchanted) || Level 40 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Nice Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Nice Priest Staff (Max-Enchanted) || 704 || 176 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 45% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Nice Priest Staff (Max-Enchanted) || Level 40 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Nice Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Nice Calligraphy Bench || 736 || 184 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2 || {{Item icon|Nice Calligraphy Bench|1}} [[Nice Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x7. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Nice Meditation Stool || 768 || 192 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x9&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Nice Meditation Stool|1}} [[Nice Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x7. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Jara]]&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Spruce Wood Chips || 300 || 75 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x1 || {{Item icon|Spruce Wood Chips|1}} [[Spruce Wood Chips]] x2 || Creates small chips of spruce perfect for smoking fish and meats. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Durstin Tallow]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Fainor]]&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Spruce Wood Chips (From Perfect) || 768 || 192 || {{Item icon|Perfect Spruce Wood|1}} [[Perfect Spruce Wood]] x1 || {{Item icon|Spruce Wood Chips|1}} [[Spruce Wood Chips]] x7 || Creates small chips of spruce perfect for smoking fish and meats. This version uses a perfect piece of wood to create a large amount of usable chips. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Paul Vaughn]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Nice Storage Crate || 800 || 200 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1 || {{Item icon|Nice Storage Crate|1}} [[Nice Storage Crate]] x1 || A box for storing up to 16 items. Lasts for 5 minutes once deployed. (Each player that access the storage crate can store their own items. All storage crates allow access to the same items for that player.) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Lamashu]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Quality Chair || 800 || 200 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x6&amp;lt;br&amp;gt;{{Item icon|Quality Leather Roll|1}} [[Quality Leather Roll]] x1 || {{Item icon|Quality Chair|1}} [[Quality Chair]] x1 || A comfortable chair. Relaxing in it boosts your Armor Regeneration +21 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Quality Calligraphy Bench || 832 || 208 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x10 || {{Item icon|Quality Calligraphy Bench|1}} [[Quality Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x8. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Quality Club (Enchanted) || 848 || 212 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Quality Club (Enchanted) || Level 50 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Quality Club (Max-Enchanted) || 848 || 212 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Quality Club (Max-Enchanted) || Level 50 club infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Quality Combat Staff (Enchanted) || 848 || 212 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Quality Combat Staff (Enchanted) || Level 50 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Quality Combat Staff (Max-Enchanted) || 848 || 212 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Quality Combat Staff (Max-Enchanted) || Level 50 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Quality Melee Staff (Enchanted) || 848 || 212 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Quality Melee Staff (Enchanted) || Level 50 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Quality Melee Staff (Max-Enchanted) || 848 || 212 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Quality Melee Staff (Max-Enchanted) || Level 50 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Quality Wooden Cow Shoes (Enchanted) || 848 || 212 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x1&amp;lt;br&amp;gt;{{Item icon|Tack Hammer|1}} [[Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Quality Wooden Cow Shoes (Enchanted) || Level 50 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Quality Wooden Deer Shoes (Enchanted) || 848 || 212 || {{Item icon|Maple Wood|1}} [[Maple Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x1&amp;lt;br&amp;gt;{{Item icon|Tack Hammer|1}} [[Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Quality Wooden Deer Shoes (Enchanted) || Level 50 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Quality Meditation Stool || 864 || 216 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x9&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2 || {{Item icon|Quality Meditation Stool|1}} [[Quality Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x8. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Quality Priest Staff (Enchanted) || 864 || 216 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 55% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Quality Priest Staff (Enchanted) || Level 50 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Quality Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Quality Priest Staff (Max-Enchanted) || 864 || 216 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 55% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Quality Priest Staff (Max-Enchanted) || Level 50 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Quality Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Great Chair || 960 || 240 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x6&amp;lt;br&amp;gt;{{Item icon|Great Leather Roll|1}} [[Great Leather Roll]] x1 || {{Item icon|Great Chair|1}} [[Great Chair]] x1 || A comfortable chair. Relaxing in it boosts your Armor Regeneration +24 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Quality Storage Crate || 960 || 240 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x6&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Wood Glue|1}} [[Expert Wood Glue]] x1 || {{Item icon|Quality Storage Crate|1}} [[Quality Storage Crate]] x1 || A box for storing up to 20 items. Lasts for 5 minutes once deployed. (Each player that access the storage crate can store their own items. All storage crates allow access to the same items for that player.) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Lamashu]]&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Great Calligraphy Bench || 976 || 244 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2 || {{Item icon|Great Calligraphy Bench|1}} [[Great Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x9. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Great Meditation Stool || 992 || 248 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2 || {{Item icon|Great Meditation Stool|1}} [[Great Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x9. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Great Club (Enchanted) || 1008 || 252 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Great Club (Enchanted) || Level 60 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Great Club (Max-Enchanted) || 1008 || 252 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Great Club (Max-Enchanted) || Level 60 club infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Great Combat Staff (Enchanted) || 1008 || 252 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Great Combat Staff (Enchanted) || Level 60 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Great Combat Staff (Max-Enchanted) || 1008 || 252 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Great Combat Staff (Max-Enchanted) || Level 60 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Great Melee Staff (Enchanted) || 1008 || 252 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Great Melee Staff (Enchanted) || Level 60 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Great Melee Staff (Max-Enchanted) || 1008 || 252 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Great Melee Staff (Max-Enchanted) || Level 60 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Great Wooden Cow Shoes (Enchanted) || 1008 || 252 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Delicate Tack Hammer|1}} [[Delicate Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Great Wooden Cow Shoes (Enchanted) || Level 60 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Great Wooden Deer Shoes (Enchanted) || 1008 || 252 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Delicate Tack Hammer|1}} [[Delicate Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Great Wooden Deer Shoes (Enchanted) || Level 60 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Great Priest Staff (Enchanted) || 1024 || 256 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 65% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Great Priest Staff (Enchanted) || Level 60 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Great Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Great Priest Staff (Max-Enchanted) || 1024 || 256 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 65% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{Item icon|Vervadium|1}} [[Vervadium]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Great Priest Staff (Max-Enchanted) || Level 60 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Great Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Amazing Chair || 1120 || 280 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x8&amp;lt;br&amp;gt;{{Item icon|Amazing Leather Roll|1}} [[Amazing Leather Roll]] x1 || {{Item icon|Amazing Chair|1}} [[Amazing Chair]] x1 || A comfortable chair. Relaxing in it boosts your Armor Regeneration +27 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Great Storage Crate || 1120 || 280 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Wood Glue|1}} [[Expert Wood Glue]] x1 || {{Item icon|Great Storage Crate|1}} [[Great Storage Crate]] x1 || A box for storing up to 24 items. Lasts for 5 minutes once deployed. (Each player that access the storage crate can store their own items. All storage crates allow access to the same items for that player.) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Amazing Calligraphy Bench || 1152 || 288 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2&amp;lt;br&amp;gt;{{Item icon|String|1}} [[String]] x1 || {{Item icon|Amazing Calligraphy Bench|1}} [[Amazing Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x10. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Club (Enchanted) || 1168 || 292 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Amazing Club (Enchanted) || Level 70 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Club (Max-Enchanted) || 1168 || 292 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;{{Item icon|Glowy Yellow Crystal|1}} [[Glowy Yellow Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Amazing Club (Max-Enchanted) || Level 70 club infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[The Wombat]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Combat Staff (Enchanted) || 1168 || 292 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Amazing Combat Staff (Enchanted) || Level 70 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Combat Staff (Max-Enchanted) || 1168 || 292 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Vervadium|1}} [[Vervadium]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Amazing Combat Staff (Max-Enchanted) || Level 70 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Meditation Stool || 1168 || 292 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2&amp;lt;br&amp;gt;{{Item icon|Weak Acidic Cleanser|1}} [[Weak Acidic Cleanser]] x1 || {{Item icon|Amazing Meditation Stool|1}} [[Amazing Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x10. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Melee Staff (Enchanted) || 1168 || 292 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Amazing Melee Staff (Enchanted) || Level 70 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Melee Staff (Max-Enchanted) || 1168 || 292 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Vervadium|1}} [[Vervadium]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Amazing Melee Staff (Max-Enchanted) || Level 70 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Wooden Cow Shoes (Enchanted) || 1168 || 292 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Delicate Tack Hammer|1}} [[Delicate Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Amazing Wooden Cow Shoes (Enchanted) || Level 70 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Amazing Wooden Deer Shoes (Enchanted) || 1168 || 292 || {{Item icon|Cedar Wood|1}} [[Cedar Wood]] x2&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Delicate Tack Hammer|1}} [[Delicate Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Amazing Wooden Deer Shoes (Enchanted) || Level 70 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Amutasa]]&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Amazing Priest Staff (Enchanted) || 1184 || 296 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 75% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Amazing Priest Staff (Enchanted) || Level 70 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Amazing Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Amazing Priest Staff (Max-Enchanted) || 1184 || 296 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Amazing Tannin Powder|1}} [[Amazing Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 75% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{Item icon|Vervadium|1}} [[Vervadium]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Amazing Priest Staff (Max-Enchanted) || Level 70 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Amazing Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Amazing Storage Crate || 1280 || 320 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x5&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x10&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Wood Glue|1}} [[Expert Wood Glue]] x1 || {{Item icon|Amazing Storage Crate|1}} [[Amazing Storage Crate]] x1 || A box for storing up to 28 items. Lasts for 5 minutes once deployed. (Each player that access the storage crate can store their own items. All storage crates allow access to the same items for that player.) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Astounding Chair || 1280 || 320 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x8&amp;lt;br&amp;gt;{{Item icon|Astounding Leather Roll|1}} [[Astounding Leather Roll]] x1 || {{Item icon|Astounding Chair|1}} [[Astounding Chair]] x1 || A comfortable chair. Relaxing in it boosts your Armor Regeneration +30 for 30 minutes. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Astounding Calligraphy Bench || 1296 || 324 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2&amp;lt;br&amp;gt;{{Item icon|String|1}} [[String]] x1&amp;lt;br&amp;gt;{{Item icon|Wool|1}} [[Wool]] x1 || {{Item icon|Astounding Calligraphy Bench|1}} [[Astounding Calligraphy Bench]] x1 || A disposable bench for performing calligraphy. Deploy it to boost your Calligraphy durations x11. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Astounding Club (Enchanted) || 1328 || 332 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Awesome Tannin Powder|1}} [[Awesome Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Astounding Club (Enchanted) || Level 80 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Astounding Club (Max-Enchanted) || 1328 || 332 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Awesome Tannin Powder|1}} [[Awesome Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Maximized Obsidian|1}} [[Maximized Obsidian]] x1&amp;lt;br&amp;gt;{{Item icon|Glowy Yellow Crystal|1}} [[Glowy Yellow Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Astounding Club (Max-Enchanted) || Level 80 club infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Astounding Combat Staff (Enchanted) || 1328 || 332 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Awesome Tannin Powder|1}} [[Awesome Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Astounding Combat Staff (Enchanted) || Level 80 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Astounding Combat Staff (Max-Enchanted) || 1328 || 332 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Awesome Tannin Powder|1}} [[Awesome Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Vervadium|1}} [[Vervadium]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Astounding Combat Staff (Max-Enchanted) || Level 80 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, and ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Astounding Melee Staff (Enchanted) || 1328 || 332 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Awesome Tannin Powder|1}} [[Awesome Tannin Powder]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Astounding Melee Staff (Enchanted) || Level 80 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Astounding Melee Staff (Max-Enchanted) || 1328 || 332 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Awesome Tannin Powder|1}} [[Awesome Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Vervadium|1}} [[Vervadium]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Astounding Melee Staff (Max-Enchanted) || Level 80 fighting staff, infused with magic. This staff works for staff fighting and druidism, but not for fire magic, ice magic, or priestly powers. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Astounding Wooden Cow Shoes (Enchanted) || 1328 || 332 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Delicate Tack Hammer|1}} [[Delicate Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Astounding Wooden Cow Shoes (Enchanted) || Level 80 horseshoes, but for a cow, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Astounding Wooden Deer Shoes (Enchanted) || 1328 || 332 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x1&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x2&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x1&amp;lt;br&amp;gt;{{Item icon|Delicate Tack Hammer|1}} [[Delicate Tack Hammer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Auxiliary Crystal]] x1 || Astounding Wooden Deer Shoes (Enchanted) || Level 80 horseshoes, but for a deer, and made of wood. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 84 || Astounding Meditation Stool || 1344 || 336 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x3&amp;lt;br&amp;gt;{{Item icon|Strong Nails|1}} [[Strong Nails]] x12&amp;lt;br&amp;gt;{{Item icon|Rawhide Sheet|1}} [[Rawhide Sheet]] x2&amp;lt;br&amp;gt;{{Item icon|Weak Acidic Cleanser|1}} [[Weak Acidic Cleanser]] x1 || {{Item icon|Astounding Meditation Stool|1}} [[Astounding Meditation Stool]] x1 || A disposable stool for meditating. Use it near a Meditation Pillar to boost the duration of your meditation effects x11. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Solgribue]]&lt;br /&gt;
|-&lt;br /&gt;
| 84 || Astounding Priest Staff (Enchanted) || 1344 || 336 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Awesome Tannin Powder|1}} [[Awesome Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 85% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Astounding Priest Staff (Enchanted) || Level 80 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Astounding Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 84 || Astounding Priest Staff (Max-Enchanted) || 1344 || 336 || {{Item icon|Spruce Wood|1}} [[Spruce Wood]] x4&amp;lt;br&amp;gt;{{Item icon|Awesome Tannin Powder|1}} [[Awesome Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x2&amp;lt;br&amp;gt;{{Item icon|Ancient Stencil|1}} [[Ancient Stencil]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 85% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{Item icon|Glowy Yellow Crystal|1}} [[Glowy Yellow Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Astounding Priest Staff (Max-Enchanted) || Level 80 fighting staff, infused with magic. This staff works for staff fighting, druidism, fire magic, ice magic, and priestly casting. Max-Enchanting tends to give the item one more enhancement than it otherwise would have.  || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Carpentry: Astounding Priest Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Awesome Club (Enchanted) || ?? || ?? || {{Item icon|}} [[??]] &amp;lt;br&amp;gt;{{Item icon|}} [[??]] &amp;lt;br&amp;gt;[[:Category:]] &amp;lt;br&amp;gt;[[:Category:??/??|??]] x1 || Awesome Club (Enchanted) || Level 90 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[??]]&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Awesome Club (Max-Enchanted) || ?? || ?? || {{Item icon|}} [[??]] &amp;lt;br&amp;gt;{{Item icon|}} [[??]] &amp;lt;br&amp;gt;[[:Category:]] &amp;lt;br&amp;gt;[[:Category:??/??|??]] x1 || Awesome Club (Max-Enchanted) || Level 90 club infused with magic. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[??]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lomas&amp;diff=197488</id>
		<title>Lomas</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lomas&amp;diff=197488"/>
		<updated>2025-07-01T08:06:27Z</updated>

		<summary type="html">&lt;p&gt;Taso: added 2 drops that are confirmed to come from Lomas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Lomas&lt;br /&gt;
| image = [[File:Lomas.jpg|300px]]&lt;br /&gt;
| type = Elven&lt;br /&gt;
| health = 14884&lt;br /&gt;
| armor = 5019&lt;br /&gt;
| rage = 1683&lt;br /&gt;
| notoriety = 900&lt;br /&gt;
| vineffective = Fire, Nature&lt;br /&gt;
| immune = Cold, Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[Lomas]] is an [[Elven]] Necromancer operating out of the [[Necromancer&#039;s Courtyard]]. Beware the [[Trained Rhino]]s which guard him, and try to prevent him from using his rage attack, which can hurl unsuspecting Prodigies to their doom (Same knockback as a Rhino).&lt;br /&gt;
&lt;br /&gt;
Decades ago, [[Landri the Cold]] was apprenticed to [[Lomas]]. He manipulated her talents with [[Ice Magic]] to create frozen zombies that wouldn&#039;t rot while he expressed his inner necrophiliac. Eventually, Landri got fed-up with him, and buried him alive in the [[Kur Tower]].&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Necromancer&#039;s Courtyard&lt;br /&gt;
| location = Found at the highest point in the Graveyard.&lt;br /&gt;
| health = 14884&lt;br /&gt;
| armor = 5019&lt;br /&gt;
| rage = 1683&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
{{:AIP:MentalistNecromancer}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|{{Item|Impressive Human Skull}}&lt;br /&gt;
|}&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
{{MOB First Kill&lt;br /&gt;
|firstitem= &lt;br /&gt;
|fktext = {{Loot|Harp}} (~8% chance), 3 equipment items.&lt;br /&gt;
|rktext= 1 equipment item.&lt;br /&gt;
}}&lt;br /&gt;
{|&lt;br /&gt;
{{Header|Quest Items|4}}|-&lt;br /&gt;
|{{Loot|Lomas&#039;s Skull}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Equipment (Level 45)&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Amulet of Max Health +30}}&lt;br /&gt;
|{{Loot|Amulet of the Rugged Traveler}}&lt;br /&gt;
|{{Loot|Booties of Hateful Comeuppance}}&lt;br /&gt;
|{{Loot|Gloves of Hateful Comeuppance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Robes of Hateful Comeuppance}}&lt;br /&gt;
|{{Loot|Hood of Hateful Comeuppance}}&lt;br /&gt;
|{{Loot|Pants of Hateful Comeuppance}}&lt;br /&gt;
|{{Loot|Ring of Directness}}&lt;br /&gt;
|{{Loot|Stafflord&#039;s Ring}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Bosses]][[Category:Elven]]&lt;/div&gt;</summary>
		<author><name>Taso</name></author>
	</entry>
</feed>