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	<updated>2026-06-22T06:17:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Amaluk_Valley_Cave&amp;diff=57177</id>
		<title>Amaluk Valley Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Amaluk_Valley_Cave&amp;diff=57177"/>
		<updated>2020-06-29T04:29:44Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Paladium as possible loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Amaluk Valley Cave&lt;br /&gt;
| connects = [[Gazluk]], [[Fae Realm]]&lt;br /&gt;
| arealevel= 60 - 70&lt;br /&gt;
| pmapdesc=&lt;br /&gt;
}}&lt;br /&gt;
The [[Amaluk Valley Cave]], also known as the [[Tower View Cave]], is a cave system in central [[Gazluk]].&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Treasure Chests ====&lt;br /&gt;
There are three treasure chests located in this cave. Chests can be looted once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
==== Strange Chest ====&lt;br /&gt;
Trying to open an oddly glowing chest will transport the player to the [[Fae Realm]].&lt;br /&gt;
&lt;br /&gt;
==== Ponds ====&lt;br /&gt;
Throughout the dungeon, small ponds can be found containing fish.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Amaluk Valley Cave NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Amaluk Valley Cave Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Amaluk Valley Cave Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cavefish}}&lt;br /&gt;
|{{Item|Green Vexfish}}&lt;br /&gt;
|}&lt;br /&gt;
==== Plants ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Tundra Lichen}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Gold Ore}}&lt;br /&gt;
|{{Item|Masterwork Metal Slab}}&lt;br /&gt;
|{{Item|Cinnabar}}&lt;br /&gt;
|{{Item|Paladium}}&lt;br /&gt;
|}&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Black Foot Morel}}&lt;br /&gt;
|{{Item|Pixie&#039;s Parasol}}&lt;br /&gt;
|{{Item|Porcini Mushroom}}&lt;br /&gt;
|{{Item|Groxmak Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cedar Wood Chips}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gazluk Dungeons]][[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Amaluk_Valley_Cave&amp;diff=57176</id>
		<title>Amaluk Valley Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Amaluk_Valley_Cave&amp;diff=57176"/>
		<updated>2020-06-28T22:56:20Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added cinnabar as possible loot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Amaluk Valley Cave&lt;br /&gt;
| connects = [[Gazluk]], [[Fae Realm]]&lt;br /&gt;
| arealevel= 60 - 70&lt;br /&gt;
| pmapdesc=&lt;br /&gt;
}}&lt;br /&gt;
The [[Amaluk Valley Cave]], also known as the [[Tower View Cave]], is a cave system in central [[Gazluk]].&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Treasure Chests ====&lt;br /&gt;
There are three treasure chests located in this cave. Chests can be looted once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
==== Strange Chest ====&lt;br /&gt;
Trying to open an oddly glowing chest will transport the player to the [[Fae Realm]].&lt;br /&gt;
&lt;br /&gt;
==== Ponds ====&lt;br /&gt;
Throughout the dungeon, small ponds can be found containing fish.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Amaluk Valley Cave NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Amaluk Valley Cave Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Amaluk Valley Cave Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cavefish}}&lt;br /&gt;
|{{Item|Green Vexfish}}&lt;br /&gt;
|}&lt;br /&gt;
==== Plants ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Tundra Lichen}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Gold Ore}}&lt;br /&gt;
|{{Item|Masterwork Metal Slab}}&lt;br /&gt;
|{{Item|Cinnabar}}&lt;br /&gt;
|}&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Black Foot Morel}}&lt;br /&gt;
|{{Item|Pixie&#039;s Parasol}}&lt;br /&gt;
|{{Item|Porcini Mushroom}}&lt;br /&gt;
|{{Item|Groxmak Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cedar Wood Chips}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gazluk Dungeons]][[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:Amaluk_Valley_Cave_(map).png&amp;diff=57175</id>
		<title>File:Amaluk Valley Cave (map).png</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:Amaluk_Valley_Cave_(map).png&amp;diff=57175"/>
		<updated>2020-06-28T22:26:36Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Telixnth uploaded a new version of File:Amaluk Valley Cave (map).png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Map for [[Amaluk Valley Cave]].&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Game_updates/2018-05-25&amp;diff=57151</id>
		<title>Game updates/2018-05-25</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Game_updates/2018-05-25&amp;diff=57151"/>
		<updated>2020-06-25T01:24:16Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added correction to patch notes regarding Knife Fighting and stunned targets that was later posted on forums; see &amp;quot;forum.projectgorgon.com/showthread.php?1507&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==May 25 Update==&lt;br /&gt;
There&#039;s a new combat skill in this update! The [[Priest]] skill is primarily a healer and is especially powerful in groups. Unlocking Priest requires either [[Compassion]] 25 or [[Psychology]] 25. A priest in [[Kur Mountains]]&#039; inn area can assist you in learning the skill.&lt;br /&gt;
&lt;br /&gt;
The [[Knife Fighting]] skill has also been improved. There is a new kind of knife for your off-hand. Off-hand knives are called Dirks. All pre-existing knives are main-hand knives, collectively called Daggers. You can wield a Dirk, a Dagger, or both when using the knife skill. If you wield two knives at once, you can take advantage of a few new treasure effects and a new dual-wielding-only knife ability found on loot scrolls.&lt;br /&gt;
&lt;br /&gt;
===General Combat Changes===&lt;br /&gt;
::- Burst attacks (or &amp;quot;AoEs&amp;quot;, that is, attacks that hit multiple enemies) now deal reduced damage if they hit more than 3 enemies at once. The damage drops off rapidly as the number of enemies hit increases. Note that this only applies to direct damage from the attack; debuffs and other special effects are applied at full potency to all targets&lt;br /&gt;
::- DOTs (damage over time effects) incorrectly calculated their damage amount on every tick, instead of just once at the start of the DOT. This meant that if you poisoned a monster, then drank a +5 indirect poison potion while the monster was still poisoned, the remaining poison in the monster would magically do +5 damage per tick! While this this might sound like a beneficial bug, it actually made many small buffs worthless. For instance, Poisoner&#039;s Cut boosts indirect damage for 5 seconds, which is enough time to use one or two abilities. But due to this bug, after 5 seconds, the poison you&#039;d just applied to enemies suddenly became weaker. This bug has been fixed so that DOTs behave like you&#039;d expect: the damage of the DOT is calculated once, right when it&#039;s applied. (Note that this involved significant code refactoring, so please be on the lookout for weird behavior that may have cropped up.)&lt;br /&gt;
::- Treasure and spell effects that boosted a certain damage type by a flat amount (&amp;quot;All Electricity attacks deal +7 damage&amp;quot;) worked correctly in combat but the damage was not shown in the abilities&#039; tooltips in the client&lt;br /&gt;
::- Abilities with casting times (now called &amp;quot;Channeling Times&amp;quot;) now show their channel times in the ability info tooltips&lt;br /&gt;
::- Abilities that have Extra Taunt were displayed incorrectly; e.g. an ability that taunted +300 would be listed as adding +30000% taunt&lt;br /&gt;
&lt;br /&gt;
===Recipe Prerequisites===&lt;br /&gt;
Many equipment-crafting recipes now have prerequisites, other recipes that you must already know before you can learn the new one. For instance, you must know the &amp;quot;Decent&amp;quot; version of a recipe before you can learn the &amp;quot;Nice&amp;quot; version, and must learn the &amp;quot;Nice&amp;quot; version before you can learn the &amp;quot;Quality&amp;quot; version.&lt;br /&gt;
&lt;br /&gt;
There is one major exception to this rule: max-enchanted recipes. To learn max-enchanted recipes you don&#039;t need to know all the previous max-enchanted recipes in that line; you just need to know the base recipe. For instance, to craft a &amp;quot;Quality Leather Helm (Max-Enchanted)&amp;quot;, you need to know how to craft &amp;quot;Quality Leather Helm&amp;quot;, but you don&#039;t need to know how to craft &amp;quot;Nice Leather Helm (Max-Enchanted)&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Players who had already learned recipes &amp;quot;out of order&amp;quot; will still have the recipes in their list (so they don&#039;t have to re-learn it), but the recipes can&#039;t be used until their prerequisites are learned.&lt;br /&gt;
&lt;br /&gt;
===Player Titles===&lt;br /&gt;
If you preordered a deluxe version of the game that includes a custom title (such as the Kickstarter &#039;Duke&#039; package, or similar packages from Indiegogo or the Gorgon Shop), that title is now available! (Assuming that you filled out the backer form to tell us what title you want... we are still waiting on those forms for dozens of people.)&lt;br /&gt;
&lt;br /&gt;
All characters on your account will automatically receive the title when you log in. You can also give your unique title to other players if you want to. There are two ways: you can use the new chat command /entitle to give your title to a nearby player (e.g. type &amp;quot;/entitle Bob&amp;quot; in chat, without the quotes, to give a player named Bob your title). In addition, you can create scrolls that bestow your title on whoever reads one -- these can be sold or given away. You can create 5 of these scrolls every 7 days. Use the command &amp;quot;/redeem CustomTitleScrolls&amp;quot; to get a stack of 5 scrolls. (You can use the command &amp;quot;/redeem&amp;quot; without anything else to see if your 7 days are up: if it says you have no redemptions available, you still have to wait!)&lt;br /&gt;
&lt;br /&gt;
NOTE: once given out, you cannot take the title away from someone. So take great care!&lt;br /&gt;
&lt;br /&gt;
If you do NOT have a title and you think you should have a title, don&#039;t panic -- this is just the first pass, and there may be data errors or omissions. Just let us know and we&#039;ll straighten it out in the next game update!&lt;br /&gt;
&lt;br /&gt;
Note: player-owned titles are colored yellow for now, but we are still deciding on colors, so that may change.&lt;br /&gt;
&lt;br /&gt;
===Graphics Changes===&lt;br /&gt;
::- Each race now has slightly customized out-of-combat idle stances (all animations are works in progress)&lt;br /&gt;
::- Fixed weird jerky foot movement in some Unarmed Combat animations&lt;br /&gt;
::- Fixed the shininess of several metal armors that were set up as leather instead of metal&lt;br /&gt;
::- Improved culling of distant particles&lt;br /&gt;
::- Previously if you set your &amp;quot;Shadow Distance&amp;quot; to 0 in the preferences, the game engine still did some of the computations needed for shadows, even though none could possibly be seen. Now if you set it to 0, all shadow processing is disabled&lt;br /&gt;
::- New special setting ForceHardShadows makes the game use a simpler system for generating shadows, which can improve framerate. However, note that this is automatically enabled for all graphics levels up to and including &amp;quot;2: Fair&amp;quot;. So this does nothing unless your graphics quality level is 3 or higher.&lt;br /&gt;
::- Fixed the &amp;quot;T pose&amp;quot; of female avatars (when humanoids were past the animation cut-off distance, and had not yet had a chance to animate at all, they were supposed to be in a pose with arms extended, called the &amp;quot;T pose&amp;quot;. Males were, but females were instead partially embedded in the ground)&lt;br /&gt;
::- [[Serbule]] only: adjusted the animation cutoff for fellow players so that they stop animating at about 35 meters instead of 70 meters. This is roughly equivalent to setting your &amp;quot;Entity Animation Distance Modifier&amp;quot; to 0.5 in the previous update, except that this only affects players, and only in Serbule.&lt;br /&gt;
::- New special setting PlayerAnimationCutoff=100 : sets how close other players need to be in order for you to see them animating. (Distance is in meters. Note that this value is multiplied by your &#039;Entity Animation Distance Multiplier&#039;, which can be changed in the advanced graphics settings.) By default, the game determines this setting on a per-area basis, with values ranging from 35 to 80.&lt;br /&gt;
::- If you had manually overridden the &amp;quot;Entity Animation Distance Multiplier&amp;quot; graphics setting, it has been un-overridden, reverting back to the default for your graphics level. We did this because we changed the underlying distances that this setting modifies (see above), so it&#039;s unlikely you&#039;d still want it to be set at whatever you had it set at! (You can, of course, override it again as you see fit.)&lt;br /&gt;
::- Fixed the Thentree Helmet, which was using the wrong texture and looked like a monstrosity&lt;br /&gt;
&lt;br /&gt;
=== Detailed Knife Changes ===&lt;br /&gt;
The knife skill underwent many subtle adjustments over multiple iterations. It&#039;s possible that small tweaks were made that are not reflected in this list. (But we probably found them all.)&lt;br /&gt;
::- You can now wield a new kind of knife, called a Dirk, in your off-hand. You can wield either an off-hand knife or a main-hand knife (or both) to use Knife Fighting attacks&lt;br /&gt;
::- Boosted how much Poisoner&#039;s Cut increases indirect (dot) damage&lt;br /&gt;
::- There is a new Knife ability called Duelist&#039;s Slash. This is a variant of Slice that requires two knives equipped (dual-wielding). The ability can be found via loot scrolls&lt;br /&gt;
::- When a monster is Feared, it is treated as &amp;quot;not looking at anyone&amp;quot; for the purpose of abilities that do more damage if the target isn&#039;t focused on you.&lt;br /&gt;
::- When a monster is Mezzed, it is treated as &amp;quot;not looking at anyone&amp;quot; for the purpose of abilities that do more damage if the target isn&#039;t focused on you. (This was supposed to be true before, but was bugged in some cases.) [Note: previously there was a typo in this patch note that said it worked on Stunned enemies instead of Mezzed. Stunning an enemy does not prevent them from looking at you; this is intentional and is not going to change.]&lt;br /&gt;
::- Knife abilities no longer generate the error message &amp;quot;The target is looking at you!&amp;quot; (even when it&#039;s true), because it was spammy and unnecessary&lt;br /&gt;
::- Fixed several bugs related to the monster-looking-at-you system&lt;br /&gt;
::- [[Lisi]] the fairy (in [[Sun Vale]]) now trains some Knife special abilities (instead of [[Bahdba]]): Poisoner&#039;s Cut, Backstab, and Surprise Throw. &lt;br /&gt;
::- [[Lisi]] no longer trains level 60 knife; that&#039;s [[Rick Snapley]] (in [[New Prestonbule Cave]])&#039;s job!&lt;br /&gt;
::- [[Flia]] the fairy (in [[Serbule]]) also had redundant training for some Knife skills; these are removed&lt;br /&gt;
::- [[Lisi]] the fairy sells a couple of knife-related skill belts that had previously been unavailable&lt;br /&gt;
&lt;br /&gt;
=== [[Knife Fighting]]treasure changes:===&lt;br /&gt;
::- Changed &amp;quot;Gut deals +48 damage and if target is not focused on you, also reduces rage by 800&amp;quot; =&amp;gt; &amp;quot;Gut deals +48 damage and if target is not focused on you, Gut&#039;s trauma damage is increased 50%&amp;quot;&lt;br /&gt;
::- Changed &amp;quot;Indirect Poison Damage +X%&amp;quot; =&amp;gt; this now buffs both indirect Poison damage and indirect Trauma damage&lt;br /&gt;
::- Changed &amp;quot;Poisoner&#039;s Cut deals 120 Poison damage over 10 seconds&amp;quot; =&amp;gt; this mod was replaced due to technical limitations (the ability&#039;s purpose is to buffs DoTs, but it couldn&#039;t buff its own DoT, which is stupid). The mod now adds a Poison DOT to Slice instead.&lt;br /&gt;
::- Changed &amp;quot;Fending Blade restores 24 Health to you immediately and reduces the target&#039;s Rage by 320 after a 10 second delay&amp;quot; =&amp;gt; now a 5 second delay&lt;br /&gt;
::- Changed &amp;quot;Slice ignores mitigation from armor and deals +65 direct health damage&amp;quot; =&amp;gt; now deals +76 regular damage, not direct health damage (mainly a stylistic change)&lt;br /&gt;
::- Changed &amp;quot;Surge Cut deals +146% damage&amp;quot; =&amp;gt; &amp;quot;Surge Cut deals 205 Trauma damage over 10 seconds&amp;quot;&lt;br /&gt;
::- Changed &amp;quot;Indirect Poison damage reduction +16 while Knife Fighting skill active&amp;quot; =&amp;gt; &amp;quot;When wielding two knives, all Knife Fighting attacks have a 40% chance to restore 33 Power&amp;quot;&lt;br /&gt;
::- Changed &amp;quot;Projectile Accuracy Boost +19% while Knife Fighting skill active&amp;quot; =&amp;gt; &amp;quot;Thrown Knife attacks deal +39% damage and reuse timer is -1 second&amp;quot;&lt;br /&gt;
::- Changed &amp;quot;Venomstrike has a 33% chance to deal 80 direct health damage and stun the target&amp;quot; =&amp;gt; &amp;quot;Venomstrike has a 46% chance to stun the target and deal +48 damage&amp;quot;&lt;br /&gt;
::- Changed &amp;quot;Blur Cut has a 50% chance to deal +160% damage&amp;quot; =&amp;gt; &amp;quot; Blur Cut deals 105 Poison damage over 10 seconds&amp;quot;&lt;br /&gt;
::- There are a couple of new treasure effects to flesh out the skill&#039;s repertoire&lt;br /&gt;
::- When viewing a Knife skill that deals damage over time, you can now press the Alt key (the &amp;quot;more info&amp;quot; key) to see additional details about the DOT, including how many times it &amp;quot;ticks&amp;quot;. These changes were made to the Knife skill first as a prototype and when we&#039;re happy with them we&#039;ll adjust all DOTs in the game to display in this manner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Changes to Other Skills&#039; Treasure Mods: ===&lt;br /&gt;
Note: we discussed an upcoming adjustment to percentage-based-damage treasure mods. This change has NOT been made yet because it needs more internal testing; it will happen in a future update. &lt;br /&gt;
&lt;br /&gt;
The following changes are side-effects of bug fixes or tweaks to how DOTs are calculated. There are more DOT-related treasure changes necessary; they will happen in a future update.&lt;br /&gt;
::- [[Battle Chemistry]] treasure that boosted specific golem abilities did not work for the past few updates (e.g. &amp;quot;Your golem minion&#039;s Poison Bomb deals +50 damage&amp;quot;)&lt;br /&gt;
::- [[Ice Magic]] treasure that boosted the Cold Sphere&#039;s Rage Attack did not work for the past few updates&lt;br /&gt;
::- &amp;quot;Virtuoso&#039;s Ballad restores X Armor&amp;quot; =&amp;gt; this accidentally restored Power instead&lt;br /&gt;
::- Changed &amp;quot;Heavy Shot and Heavy Multishot Damage +33%&amp;quot; =&amp;gt; &amp;quot;Heavy Shot and Heavy Multishot Damage +21%&amp;quot;&lt;br /&gt;
::- Changed &amp;quot;Mangling Shot deals +9.5% damage and 330 Trauma damage over 20 seconds&amp;quot; =&amp;gt; &amp;quot;Mangling Shot deals 330 Trauma damage over 10 seconds&amp;quot;&lt;br /&gt;
::- Changed &amp;quot;Mangling Shot causes target to take +14% damage from Piercing for 10 seconds&amp;quot; =&amp;gt; &amp;quot;Mangling Shot causes target to take +11.5% damage from Piercing for 10 seconds&amp;quot;&lt;br /&gt;
::- Fire Arrow&#039;s burn (damage over time) changed from 300 over 20 seconds to 210 over 15 seconds (this change was made so that archery DOT treasure mods can stack more elegantly in the future)&lt;br /&gt;
::- Healing Injection, Revitalize: these Minor Heal abilities did not benefit from buffs that boost the healing of Minor Heals&lt;br /&gt;
::- Strategic Preparation: this ability is supposed to have a 1.5 second channeling time, but due to a bug the channel only took 1.0 second&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Fixes===&lt;br /&gt;
::- Increased size of chat history log&lt;br /&gt;
::- Fixed bug with dummy items from vendomatics&lt;br /&gt;
::- Brewing: brewing effects that caused you to deal extra damage vs. specific types of enemies did not work&lt;br /&gt;
::- Fixed a bug that caused some buffs to stick around for an arbitrary length of time after the caster had left the area (most obviously with Battle Chemistry mutations, since they last the longest). The intent is that any buffs that come from an ability (and that last longer than a few seconds) should abort if the buff&#039;s caster is not in the same server area as the person they buffed, OR if the caster switches to a different combat skill.&lt;br /&gt;
::- Revised the heuristic that determines druid event size. When very few druids are online (at the moment of premonition), druid events will be easier and shorter&lt;br /&gt;
::- [[Bellema Deftwhisper]] now likes [[Peridot]]s, not [[Lapis Lazuli]]. People change.&lt;br /&gt;
::- The weapon &amp;quot;Gut-Ache&#039;s Chopper&amp;quot; did not have crafting points and could not be augmented; this has been fixed (retroactively for existing weapons)&lt;br /&gt;
::- Changed the map orientation, arrival point, and some of the spawns, in [[Eltibule]]. (The map had gotten turned all around; while fixing it we also tweaked and improved some spawns.) As a result the fog has been reset; apologies for the inconvenience! You will not earn [[Cartography]] XP for fog that you already cleared in [[Eltibule]], but you will resume earning [[Cartography]] XP once you&#039;ve cleared more fog than you had previously cleared.&lt;br /&gt;
::- Fixed monster AI issues that slowed down server processing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Game updates|Click here to return to the Game Updates page.]]&#039;&#039;&#039;&lt;br /&gt;
[[Category:Game updates]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=57020</id>
		<title>Mycology</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=57020"/>
		<updated>2020-06-06T04:18:36Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: iocaine/coral exp ranges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mycology&lt;br /&gt;
|image            = [[File:Parasol mushrooms.png|300px]]&lt;br /&gt;
|caption          = Mastery of fungus in all its forms&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Mushroom Jack]], [[Hemmit Magmagrip]], [[Backfat]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Elmetaph]], &amp;quot;[[Proctor&#039;s Journals]]&amp;quot; |&lt;br /&gt;
&amp;quot;At first I assumed she used alchemy, but no: my detection runes would have alerted me to that. After interrogation, the truth is even more embarrassing: she used a primitive science called &#039;Mycology.&#039; I have transcribed her method below, and will study it more carefully when time permits.&amp;quot; &lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Mycology]] is a skill that is raised by gathering mushrooms. It gives access to a variety of recipes for the creation of Spore Bombs, poisons, and potions. Mushrooms are also useful in [[Cooking]] and [[Alchemy]] recipes.&lt;br /&gt;
&lt;br /&gt;
Mycology is usually acquired early on around [[Anagoge]] Island by gathering a patch of Parasol Mushrooms. The skill continues to raise afterwards as you gather various kinds of mushrooms. New players will likely encounter higher tiers of Mushrooms first in the town of Serbule. There are a few patches around the barn which will require higher skill level.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Mastery of fungus in all its forms&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Mycology]] is often first learned on [[Anagoge]] or in [[Serbule]] by picking mushrooms or piles of dirt off of the ground. The first recipe, [[Parasol Mushroom Flakes]], is learned by studying an Alchemy book [[Basics of Alchemy]].  The book may be found on [[Elmetaph]]&#039;s bookcase in the lighthouse, or on the second level of the [[Anagoge Records Facility]].&lt;br /&gt;
&lt;br /&gt;
* Another [[Mycology]] recipe is also found in the [[Anagoge Records Facility]], on the first level. On a pedestal in a room containing several mushrooms, rest the &#039;&#039;&#039;[[Proctor&#039;s Journals]]&#039;&#039;&#039;.  If the player chooses to &#039;&#039;&#039;Study the Details&#039;&#039;&#039; they can learn the recipe for [[Basic Spore Bomb]]s.&lt;br /&gt;
&lt;br /&gt;
* [[Mushroom Jack]] and [[Charles Thompson]] both sell [[Mycology]] recipes and abilities from their homes in [[Serbule]].&lt;br /&gt;
&lt;br /&gt;
* [[Voo]] and [[Jaw]] in the [[Myconian Cave]] sell [[Mycology]] recipes and abilities.&lt;br /&gt;
&lt;br /&gt;
* [[Yagreet]] in [[Sun Vale]] sells [[Mycology]] potion recipes.&lt;br /&gt;
&lt;br /&gt;
* [[Hemmit Magmagrip]], a traveling mycologist studying in the [[New Prestonbule Cave]], unlocks levels 51-60 and 61-70 of [[Mycology]].&lt;br /&gt;
* [[Backfat]] in the [[Fae Realm]] can sniff out levels 71-80.&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* [[Mushroom Farming]] - [[Mycology]] is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Myconic]] - [[Myconic]] is study of the language of the Myconians and other ancient fungus creatures.&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Alchemy]] - Sometimes, [[Alchemy]] and [[Mycology]] recipes share ingredients.&lt;br /&gt;
* [[Iocaine Resistance]] - Resistance to a particular type of mushroom.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Mycology]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Alchemy]]&lt;br /&gt;
:: Level 15&lt;br /&gt;
:; [[Cheesemaking]]&lt;br /&gt;
:: Level 20, Level 40&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 30, Level 55&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Iocaine Resistance]]&lt;br /&gt;
:: Level 10&lt;br /&gt;
:; [[Myconic]]&lt;br /&gt;
:: Level 30, Level 50&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 36&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
At higher levels the XP received seems to vary between different gatherings.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Mycology Required&lt;br /&gt;
!Location&lt;br /&gt;
!Mycology XP&lt;br /&gt;
!Myconic XP&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Strange Dirt}} || 00 ||[[Anagoge]], [[Serbule]] || 15 || XX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || 00 ||[[Anagoge]],  [[Serbule]], [[Serbule Sewers]], [[Myconian Cave]], [[Serbule Hills]], [[Eltibule]] || 15 || 100&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || [[Serbule]], [[Serbule Sewers]], [[Myconian Cave]], [[Serbule Hills]], [[Eltibule]] || 39 || XX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || [[Eltibule]], [[Myconian Cave]] || 55 || 600&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || [[Eltibule]], [[Myconian Cave]] || 96 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || [[Eltibule]], [[Myconian Cave]] || 110 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || [[Kur Mountains]], [[Myconian Cave]] || 105-152 || XXX&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || [[Kur Mountains]], [[Myconian Cave]], [[Dark Chapel]] || 124-171 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 35 || [[Myconian Cave]], [[Dark Chapel]] || 195(?)-226 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || [[Myconian Cave]], [[Dark Chapel]]|| 159-227 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmak Mushroom}} || 47 || [[Gazluk]], All Gazluk Caves || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || [[Gazluk]], All Gazluk Caves, [[Rahu Sewers]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}} || 63 || [[Gazluk]], All Gazluk Caves, [[Rahu Sewers]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || All Gazluk Caves, [[Fae Realm]] at night || 360-465 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || Unknown || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 75 || [[Fae Realm]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || [[Fae Realm]] at night || 563 || XXX&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Mechanic 1===&lt;br /&gt;
Doing X allows for this and that. --&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mycology Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mycology|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:SerbuleMushroomCircle.png|A circle of mushrooms in Serbule.&lt;br /&gt;
&amp;lt;/gallery&amp;gt; --&amp;gt;&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Drima&amp;diff=56264</id>
		<title>Drima</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Drima&amp;diff=56264"/>
		<updated>2020-03-22T20:23:37Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: item rarity reference link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Drima&lt;br /&gt;
|caption          = Scowling and writing.&lt;br /&gt;
|image            = [[File:Drima (npc).png|300px]]&lt;br /&gt;
|zone             = Ilmari&lt;br /&gt;
|town = Amulna&lt;br /&gt;
|location         = Northeast shop, near [[Sir Johnson]]&lt;br /&gt;
|anatomy = Fae&lt;br /&gt;
|species = Fairy&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Welcome to Sir Johnson&#039;s commissary. I can redeem your Sir Johnson Bucks for items of actual value.&lt;br /&gt;
}}&lt;br /&gt;
[[Drima]] is a fairy in the town of [[Amulna]]. He provides players with the ability to trade [[Sir Johnson Buck]]s for various Level 60 gear, [[Lockpick]]s, or [[Council Certificate]]s.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Ilmari Desert]]&lt;br /&gt;
: [[Drima]] is always found inside the northeastern-most building in [[Amulna]], behind [[Sir Johnson]].&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
==== Bartering ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sir Johnson Buck}} || {{Item|Lockpicks}} x3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sir Johnson Buck}} x4 || {{Item|Council Certificate}}&lt;br /&gt;
|}&lt;br /&gt;
Drima will also trade various gear (of level 55&amp;lt;sup&amp;gt;needs confirmation&amp;lt;/sup&amp;gt; and random rarity&amp;lt;sup&amp;gt;[http://wiki.projectgorgon.com/wiki/Game_updates/2019-06-26]&amp;lt;/sup&amp;gt;) for [[Sir Johnson Buck]]s:&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive &lt;br /&gt;
|-&lt;br /&gt;
| rowspan = &amp;quot;23&amp;quot; | {{Item|Sir Johnson Buck}} x2 || {{Item|Council Pathfinder Armor}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Council Pathfinder Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Council Pathfinder Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Council Pathfinder Helm}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Council Pathfinder Leggings}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ravana Soldier Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Council Trooper Sword}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bow of Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sandy Staff}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ravana Soldier Dagger}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Stabmaster}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Deworming Club}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bombing Beaker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lopsided Flask}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hunting Crossbow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Serpent Sting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Resistant Claw}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Weaver&#039;s Ocarina}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Rakshasa Lute}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amulet of Max Power +30}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Battle Priest&#039;s Medallion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ring of Increasing Anxiety}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Ring of Healing}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversations == &lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=42519</id>
		<title>Gardening</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=42519"/>
		<updated>2019-09-20T00:08:21Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: linked the abilities table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Gardening&lt;br /&gt;
|image            = [[File:Gardening (skill).jpg|300px]]&lt;br /&gt;
|caption          = The vegetable highway in Serbule.&lt;br /&gt;
|skilltype        = Trade Skill &amp;lt;!-- Pick the first correct one: Beast Form, Combat Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Anatomy Skill, Phrenology Skill, Trade Skill, Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 70 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Kelim]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Growing things in a garden: herbs, food, and flowers.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Gardening]] is a trade skill that allows to grow plants: fruits, flowers, vegetables. The plants can be used in other trade skills and sometimes as quest objectives (ie. collect flowers).&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Growing things in a garden: herbs, food, and flowers.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* [[Kelim]] in [[Amulna]] unlocks &#039;&#039;&#039;Gardening&#039;&#039;&#039; levels 51-60 and 61-70.&lt;br /&gt;
* [[Floxie]] in [[Fae Realm]] unlocks Levels 71-80&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Cooking]] for Food Buffs that require vegetables&lt;br /&gt;
* [[Nature Appreciation]] Grow your own Flowers&lt;br /&gt;
* [[Textile Creation]] Grow your own Cotton&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Foraging]] to find seeds to grow.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Gardening]]&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 34&lt;br /&gt;
:; [[Flower Arrangement]]&lt;br /&gt;
:: Level 35&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 10&lt;br /&gt;
==Gardening Locations==&lt;br /&gt;
Locations that allow gardening can usually be distinguished by the row of vegetables and cabbage on the ground.&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
* [[Serbule Keep]], south part of town near [[Therese]]&lt;br /&gt;
*The farm west of town&lt;br /&gt;
&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
* [[Antry Farm]] east of [[Eltibule Keep]].&lt;br /&gt;
* The home of [[Gretchen Salas]] just outside (south) of [[Eltibule Keep]].&lt;br /&gt;
&lt;br /&gt;
==Vegetables==&lt;br /&gt;
Note: Green and Red Peppers require 2 Water, 2 Fertilizer, and yield 2 Peppers each.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
  we may want to move this later to &amp;quot;Seeds&amp;quot; and transclude it, so players can /wiki seeds as a mini-guide with the locations &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seed&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Potato Seedling}}|| 5  || 0 || 40|| 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]].|| No||{{Item|Potato}}|| 5&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Onion Seedling}}|| 6  || 5 || 75 || 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]]. || No||{{Item|Onion}}|| 10 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cabbage Leafling}}|| 8  || 10 || 150 || 55s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]]. || Yes||{{Item|Cabbage}}|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Beet Seedling}}|| 10  || 20 || 300|| 1m 5s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]].|| Yes||{{Item|Beet}}|| 30 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Squash Seedling}}|| 13  || 30 || 450|| 2m 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]]. || Yes||{{Item|Squash}}|| 40 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Broccoli Seedling}}|| 15  || 40 || 600 || 2m 55s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]].|| Yes||{{Item|Broccoli}}|| 50 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Carrot Seedling}}|| 18  || 50 || 750 || 2m 55s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]]. || Yes||{{Item|Carrot}}|| 60 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Green Pepper Seeds}}|| 25  || 55 || 825 || 4m 5s || Purchased from [[Kelim]]. ||Yes x2||{{Item|Green Pepper}}|| 70 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Pepper Seeds}}|| 30  || 60 || 900 || 5m || Purchased from [[Kelim]]. ||Yes x2||{{Item|Red Pepper}}|| 80 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Corn Seeds}}|| 35 || 65 || ??? || ?? || Purchased from [[Kelim]]. ||Yes x2||{{Item|Corn}}|| 90 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flowers==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seeds&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
|  {{Item|Bluebell Seeds}}||5 || 3 || 45 || 1m 10s || Found in Serbule and Eltibule, Myconian Cave drop.|| Yes||{{Item|Bluebell}}||20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}}||8 || 10 || 150 || 1m 30s || Found in Serbule and Eltibule.|| Yes||{{Item|Red Aster}}||30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}}||9 || 15 || 225 || 1m 50s || Found in Eltibule. || Yes||{{Item|Violet}}||40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}}||10|| 20 || 300 || 2m 0s || Found in Eltibule. || Yes||{{Item|Dahlia}}||50&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}}||12|| 25 || 325 || 2m 10s || Found in Eltibule and Sun Vale.|| Yes||{{Item|Daisy}}||60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}}||13|| 30 || 450 || 2m 20s || Found in Sun Vale.|| Yes||{{Item|Pansy}}||70&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}}||14|| 35 || 525 || 2m 30s || Found in Sun Vale.|| Yes||{{Item|Marigold}}||80&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds }}||15||40 || 600 || 2m 40s || Found in Sun Vale.|| Yes||{{Item|Poppy}}||90&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Rose Seeds}} ||16|| 45 || 675 || 2m 50s || Random drop from level 40+ enemies in Kur &amp;amp; Gazluk || Yes||{{Item|Red Rose}}||100&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Elven Lily Seeds}} ||18|| 50 || 750 || 3m 0s || Random drop from level 40+ enemies in Kur &amp;amp; Gazluk. || Yes||{{Item|Elven Lily}}||110&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} ||25|| 55 || 825 || 3m 10s || Found in [[Kur Mountains]].|| Yes||{{Item|Winterhue}}||125&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} ||30|| 60 || ??? || ?? || Found in [[Ilmari]] at night.|| Yes||{{Item|Desert Rose}}||160&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} ||35|| 65 || ??? || ?? || XXX || Yes||{{Item|Dandelion}}||180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seed&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}}||3||35||250|| 2m 30s || Found in Eltibule. || Yes || {{Item|Cotton}} x3-5||3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sugarcane Seeds}}||12||25||375|| 65s-30s-30s || Found on monsters|| Yes ||{{Item|Sugarcane}}||40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Barley Seeds}}||14||35||XX|| 2m 30s || Found on monsters|| Yes ||{{Item|Barley}}||40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pumpkin Seedling}}||20||50||750|| 2m 50s || Halloween Event || Yes || {{Item|Pumpkin}}||20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- transclusing tables for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Gardening Techniques ===&lt;br /&gt;
&lt;br /&gt;
=== Gardening Notes ===&lt;br /&gt;
*Basic plants usually require a [[Bottle of Water]] to be grown, while higher level ones require a [[Bottle of Fertilizer]].&lt;br /&gt;
Seeds&amp;lt;br /&amp;gt;&lt;br /&gt;
*Seeds can be bought from NPCs such as [[Therese]], and often drops from creatures (for example Panthers in Eltibule).&lt;br /&gt;
*To plant a seed simply right-click the seeds in your inventory. You must be in a gardening area.&lt;br /&gt;
*Note that seeds are also prized as a gift for [[Hulon]].&lt;br /&gt;
*Most seeds can be collected randomly by looting corpses.&lt;br /&gt;
*You can plant 2 seeds of every [[Vegetable]], 3 of any combination of [[Flowers]], and 5 [[Cotton]] in total (at the same time).&lt;br /&gt;
Bottles&amp;lt;br /&amp;gt;&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a [[Bottle of Fertilizer|Fertilizer]].&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a [[Bottle of Water]].&lt;br /&gt;
* It is not necessary to buy a Bottle of Water from Therese after the initial investment. Full bottles cost 100 gold, but refilling bottles at the well in the middle of Serbule town is free.&lt;br /&gt;
Buffs&amp;lt;br /&amp;gt;&lt;br /&gt;
*Having the Performance Appreciation buff active while gardening will increase the experience gained for each plant harvested. &lt;br /&gt;
*Playing an instrument or standing in the proximity of someone playing one while gardening will also randomly yield more harvest. You will be prompted when this effect takes place.&lt;br /&gt;
NPCs &amp;amp; Recipes&amp;lt;br /&amp;gt;&lt;br /&gt;
*The recipe for [[Bottle of Fertilizer]] can be bought from [[Therese]]. That recipe takes one [[Strange Dirt]].&lt;br /&gt;
*After gaining favor with her to Friend, she will also sell a followup recipe how to make Fertilizer from Bone Meal. At Close Friends [[Therese]] will teach you a recipe how to make [[Bone Meal]] from [[Femur]]s.&lt;br /&gt;
*After gaining favor with him to Best Friend, [[Kelim]] will also sell a recipe how to make [[Recipe: Basic Fertilizer]] (from [[Rotten Meat]]).&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
== Gardening Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Gardening|&lt;br /&gt;
{{:Xptables/Gardening}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Fishing&amp;diff=42504</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Fishing&amp;diff=42504"/>
		<updated>2019-09-12T23:17:27Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: /* Fish */ updated crab fishing exp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Fishing&lt;br /&gt;
|image            = [[File:Fishing (skill).jpg|thumb|right|300px|]]&lt;br /&gt;
|caption          = The art of collecting fish.&lt;br /&gt;
|skilltype        = Trade Skill &amp;lt;!-- Pick the first correct one: Beast Form, Combat Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Anatomy Skill, Phrenology Skill, Trade Skill, Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Ukorga]], [[Rugen]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of collecting fish.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Fishing&#039;&#039;&#039; is a skill that increases as you collect fish from lakes and rivers outdoors.&lt;br /&gt;
&lt;br /&gt;
Except for ice fishing, there is no fishing pole item required, nor animation. Simply swim up to a fish and pick them up!&lt;br /&gt;
&lt;br /&gt;
The fish and other aquatic creatures collected with this skill are used in [[cooking]], [[alchemy]] and other trade skills.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of collecting fish.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Ukorga]] teaches the recipes for ice fishing.&lt;br /&gt;
* [[Rugen]] unlocks levels 51-60.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Cooking]] - The fish caught through fishing can be used in cooking recipes.&lt;br /&gt;
* [[Sushi Preparation]] - The fish caught through fishing can be used in Sushi recipes.&lt;br /&gt;
==Harvestables==&lt;br /&gt;
====Fish====&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
!Name !! Fishing !! XP !! Misc.Notes (recipes etc) Each time you catch a fish and clear the node it can respawn as another type of fish/crab.  So it is best to fish everything.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crab}} || 0 || 35 || On the banks of the moat around Serbule Keep, and lakes in Eltibule.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Clownfish}} || 0 || 35 || Around Serbule Keep, and the nearby lake. Also in Eltibule.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapefish}} || 10 || 60 || Lake NW of Serbule Keep.  Also in Eltibule.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lungfish}}|| 15 || 90|| Pools in the [[Ranalon Den]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perch}} || 20 || 110 || Pools in North/NE Eltibule.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Eel}} || 30 || 160 || Beaches in [[Sun Vale]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shark}} || 45 || 240 || Beaches in [[Sun Vale]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cavefish}} || 55 || 270 || Wolf Cave in [[Kur]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Green Vexfish}} || 60 || ??? || Caves in [[Gazluk]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ice Fishing==&lt;br /&gt;
Ice fishing recipes can be trained from [[Ukorga]] in [[Kur]] Northwest outpost with high enough Favor. Higher level bait traps yield more fish and higher level fish like shark and eel. May also depend on the location of the fishing hole.&lt;br /&gt;
&lt;br /&gt;
[[File:IceFishingHoles.png|300 px]]&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&amp;lt;!-- transclusing tables for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
{{item|Ice Fishing Gear (5 min)}} - Used for ice fishing in Kur.&amp;lt;br&amp;gt;&lt;br /&gt;
{{item|Ice Fishing Gear (30 min)}} - Used for ice fishing in Kur.&amp;lt;br&amp;gt;&lt;br /&gt;
{{item|Ice Fishing Gear (2 hour)}} - Used for ice fishing in Kur.&amp;lt;br&amp;gt;&lt;br /&gt;
{{item|Ice Fishing Gear (4 hour)}} - Used for ice fishing in Kur.&amp;lt;br&amp;gt;&lt;br /&gt;
{{item|Ice Fishing Gear (8 hour)}} - Used for ice fishing in Kur.&amp;lt;br&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
== Fishing Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Fishing|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Surveying/Mining_Survey_Maps&amp;diff=42501</id>
		<title>Surveying/Mining Survey Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Surveying/Mining_Survey_Maps&amp;diff=42501"/>
		<updated>2019-09-11T22:20:13Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: /* Mining Survey Maps */ motherlode +5 level requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[Mining]] Survey Maps ==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Recipe || Mining Lvl !! Mining XP Gain !! Map Leads To&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Serbule Hills Simple Mining Survey}} || 0 || 25 ||{{Item|Simple Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Serbule Hills Basic Mining Survey}} || 10 || 55 ||{{Item|Basic Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Eltibule Good Mining Survey}} || 15 || 70 ||{{Item|Good Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Kur Mountains Simple Metal Motherlode Map}} || 23* || 255 ||{{Item|Simple Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Eltibule Expert Mining Survey}} || 27 || 100 ||{{Item|Expert-Quality Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Kur Mountains Basic Metal Motherlode Map}} || 28* || 300 ||{{Item|Basic Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Kur Mountains Good Metal Motherlode Map}} || 38* || 390 ||{{Item|Good Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Eltibule Masterwork Mining Survey}} || 35 || ??? ||{{Item|Masterwork Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ilmari Desert Expert Metal Motherlode Map}} || 43* || ??? ||{{Item|Expert-Quality Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Eltibule Amazing Mining Survey}} || 45 || ??? ||{{Item|Amazing Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ilmari Desert Master&#039;s Metal Motherlode Map}} || 48* || ??? ||{{Item|Masterwork Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ilmari Desert Amazing Metal Motherlode Map}} || 53* || ??? ||{{Item|Amazing Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ilmari Desert Astounding Metal Motherlode Map}} || 58* || ??? ||{{Item|Astounding Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Motherlodes require 5 more mining levels than the survey to actually mine them.&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=42459</id>
		<title>Haste</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=42459"/>
		<updated>2019-09-07T02:04:01Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: updated to level 80 treasure mods&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists various means of increasing run speed.&lt;br /&gt;
&lt;br /&gt;
==Consumables==&lt;br /&gt;
* {{Item|Spider Speed Potion}} can be learned in the [[Serbule Hills Spider Cave]].&lt;br /&gt;
* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from &#039;&#039;&#039;Alchemy: Ignite The Fire In Your Legs!&#039;&#039;&#039;, a book sold by [[Yetta]]. These potions last two minutes and require at least one Fire Dust as ingredient.&lt;br /&gt;
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.&lt;br /&gt;
&lt;br /&gt;
==Skills and Ability Mods==&lt;br /&gt;
Note: Information in this table is based on info in the wiki.  Most information is untested in actual gameplay. In particular some of the &amp;quot;In Combat?&amp;quot; values may be incorrect.&lt;br /&gt;
&amp;lt;br&amp;gt;Modded numbers are based on obtaining all highest-level applicable item mods (as of 15 July, 2019).&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded&lt;br /&gt;
|- style=&amp;quot;background:#eafde7;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Animal Handling]]&#039;&#039;&#039; || Sic Em || 10 || 12 || ** || yes || 0 || +9&lt;br /&gt;
|- style=&amp;quot;background:#7a76f2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bard]]&#039;&#039;&#039; || Moment of Resolve || 8 || 60 || 13% || yes || 0 || +3&lt;br /&gt;
|- style=&amp;quot;background:#00DD22;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Battle Chemistry]]&#039;&#039;&#039; || Mutation: Extra Toes || long || n/a || 100% || no || +5 || +5&lt;br /&gt;
|- style=&amp;quot;background:#00DD22;&amp;quot;&lt;br /&gt;
| || Haste Concoction || 10 || 45 || 22%|| yes || +11 || +11&lt;br /&gt;
|- style=&amp;quot;background:#E0E0E0;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Cow]]&#039;&#039;&#039; || Moo of Determination || 10 || 30 || 33% || yes || +13 || +13&lt;br /&gt;
|- style=&amp;quot;background:#E0E0E0;&amp;quot;&lt;br /&gt;
| || Graze || 30 || 50 || 60% || no || 0 || +17&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Deer]]&#039;&#039;&#039; || Bounding Escape || 13 || 30 || 43% || yes || +8 || +8&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| || Cuteness Overload || 8 || 30 || 27% || yes || 0 || +12&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +9&lt;br /&gt;
|- style=&amp;quot;background:#DDDD00;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Druid]]&#039;&#039;&#039; || Hunter&#039;s Stride || 60 || 60 ||100% || yes || +2.5 || +2.5&lt;br /&gt;
|- style=&amp;quot;background:#ed8b8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fire Magic]]&#039;&#039;&#039; || Flesh to Fuel || 15 || 20 || 75% || no || 0 || +16&lt;br /&gt;
|- style=&amp;quot;background:#edbf8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Lycanthropy]]&#039;&#039;&#039; || Hunting Speed || 30 || 10 || 100% || no || +12 || +12&lt;br /&gt;
|- style=&amp;quot;background:#edbf8b;&amp;quot;&lt;br /&gt;
| || Shadow Feint || 15 || 20 || 75% || yes || 0 || +6&lt;br /&gt;
|- style=&amp;quot;background:#5fa1f2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Mentalism]]&#039;&#039;&#039; || Reconstruct || 10 || 30 || 33% || yes || 0 || +4.5&lt;br /&gt;
|- style=&amp;quot;background:#925ff2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Necromancy]]&#039;&#039;&#039; || Deathgaze || 15 || 30 || *** || yes || 0 || +2.5&lt;br /&gt;
|- style=&amp;quot;background:#bdbf8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Pig]]&#039;&#039;&#039; || Terror Dash || 10 || 60 || 17% || yes || +12 || +12&lt;br /&gt;
|- style=&amp;quot;background:#bdbf8b;&amp;quot;&lt;br /&gt;
| || Squeal || 10 || 30 || 33% || yes || 0 || +10&lt;br /&gt;
|- style=&amp;quot;background:#a0e2e5;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Psychology]]&#039;&#039;&#039; || Positive Attitude || 60 || 60 (47)* || 100% (128%)* || no || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#a0e2e5;&amp;quot;&lt;br /&gt;
| || Ridicule || 6 || 7 || **** || yes || 0 || +4.5&lt;br /&gt;
|- style=&amp;quot;background:#66FFAA;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rabbit]]&#039;&#039;&#039; || Hare Dash || 11 || 30 ||37% || yes || +10 || +10&lt;br /&gt;
|- style=&amp;quot;background:#66FFAA;&amp;quot;&lt;br /&gt;
| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +6&lt;br /&gt;
|- style=&amp;quot;background:#f4a958;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Shield]]&#039;&#039;&#039; || Take the Lead || 10 || 30 || 33% || yes || +10 || +20&lt;br /&gt;
|- style=&amp;quot;background:#f4a958;&amp;quot;&lt;br /&gt;
| || Vigorous Defense || 15 || 60 || 25% || yes || 0 || +7&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Spider]]&#039;&#039;&#039; || Premeditated Doom || 40 || 40 || 100% || yes || 0 || +9&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| || Web Trap || 10 || 25 (15)* || 40% (67%)* || yes || 0 || +16&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| || Terrifying Bite || 10 || 30 || ***** || yes || 0 || +8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Numbers in parentheses require mod(s)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Up to 83% uptime, but requires targeting an enemy and being near your pet to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Up to 50% uptime, but requires landing a range attack to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;****&amp;lt;/nowiki&amp;gt;Up to 85% uptime, but requires landing a range attack to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*****&amp;lt;/nowiki&amp;gt;Up to 33% uptime, but requires landing a melee attack to activate&lt;br /&gt;
&lt;br /&gt;
==Item Properties==&lt;br /&gt;
* Sprint speed mods on various items, such as the +1 to sprint speed on the &amp;quot;Amulet of the Rugged Traveler&amp;quot;, &amp;quot;Ring of Jaunty Traipsing&amp;quot;, or the +2 sprint speed on boots with the word &amp;quot;Windstep&amp;quot; in their title. These passive sprint mods stack.&lt;br /&gt;
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Insatiable_Werewolf&amp;diff=42454</id>
		<title>Insatiable Werewolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Insatiable_Werewolf&amp;diff=42454"/>
		<updated>2019-09-05T00:57:20Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: skin type quality --&amp;gt; nice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Insatiable Werewolf&lt;br /&gt;
| type = Canine&lt;br /&gt;
| armor = 558&lt;br /&gt;
| health = 800&lt;br /&gt;
| rage = 1085&lt;br /&gt;
| effective = Poison, Trauma&lt;br /&gt;
| ineffective = Slashing, Cold, Electricity&lt;br /&gt;
}}&lt;br /&gt;
[[Insatiable Werewolf]]s are only around [[Timothy Elerimon]]. It is advised to draw them out before fighting him.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Wolf Cave&lt;br /&gt;
| location= Guarding [[Timothy Elerimon]] .&lt;br /&gt;
| health = 800&lt;br /&gt;
| armor = 558&lt;br /&gt;
| rage = 1005&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Crushing Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Crushing Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Personal Healing&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Slashing Damage&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Skin: Nice&lt;br /&gt;
* Meat: Cheap Meat&lt;br /&gt;
* Skull: Astonishing Large Animal Skull&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* All kinds of fish (including Shark and Eel)&lt;br /&gt;
* Tuft of Fur&lt;br /&gt;
* Magic Tooth&lt;br /&gt;
* Mutton&lt;br /&gt;
* Venison&lt;br /&gt;
&lt;br /&gt;
[[Category:Wolf Cave Creatures]][[Category:Canine]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=42185</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=42185"/>
		<updated>2019-08-29T18:09:48Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: /* Fruits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 60&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60.&lt;br /&gt;
&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 10  || 90 || [[Serbule]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Eltibule]], [[Sun Vale]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || XXX || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || XX || 250 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seeds}} || 70 || XXX || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || XXX || [[Fae Realm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Serbule]], [[Serbule Hills]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || xx || 40 || [[Serbule]], [[Serbule Hills]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || XX || XXX || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || XX || 330 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || XX || 380 || [[Fae Realm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || XX || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || XX || [[Eltibule]], [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || XX || XX || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || XX || [[Gazluk]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || XXX || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Groxmax_Mushrooms_for_Hemmit&amp;diff=42104</id>
		<title>Groxmax Mushrooms for Hemmit</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Groxmax_Mushrooms_for_Hemmit&amp;diff=42104"/>
		<updated>2019-08-28T08:10:04Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: added # required&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
Hemmit Magmagrip in New Prestonbule said, &amp;quot;I need you to go spelunking! There are caves all through the mountains, and some of them have mushrooms growing inside.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a kind of mushroom found only in this mountain range. Orcs call it &#039;Groxmax&#039;. You&#039;ll know them by the stench of rotten meat. I&#039;ll pay well for them! Oh, and if you find other kinds of mushrooms, hold on to them too; I may need them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
To start this quest, talk to &#039;&#039;&#039;[[Hemmit Magmagrip]]&#039;&#039;&#039; in &#039;&#039;&#039;[[New Prestonbule Cave]]&#039;&#039;&#039;. The quest is available at {{Favor|Neutral}} favor.&lt;br /&gt;
&lt;br /&gt;
===Preface===&lt;br /&gt;
{{Quote|I need you to go spelunking! There are caves all through the mountains, and some of them have mushrooms growing inside.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a kind of mushroom found only in this mountain range. Orcs call it &#039;Groxmax&#039;. You&#039;ll know them by the stench of rotten meat. I&#039;ll pay well for them! Oh, and if you find other kinds of mushrooms, hold on to them too; I may need them.}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Obtain 10 [[Groxmak Mushroom]]s&lt;br /&gt;
* Talk to Hemmit Magmagrip&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{{Spoiler|Rewards for Groxmax Mushrooms for Hemmit|&lt;br /&gt;
{{Quote|So this is the infamous groxmax mushroom. Orcish alchemists say these inedible mushrooms have powerful alchemical uses... but don&#039;t worry. Orcish alchemists are notoriously sloppy and lazy, so I&#039;ll do my own experiments. Here, a bounty from the Aufghel Naturist Society.}}&lt;br /&gt;
&lt;br /&gt;
* 100 {{Favor|favor}}&lt;br /&gt;
* 5000 councils &lt;br /&gt;
}}&lt;br /&gt;
[[Category:Quests]][[Category:Quests/New Prestonbule Cave Quests]][[Category:Quests/Hemmit Magmagrip]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Amaluk_Valley_Cave&amp;diff=41615</id>
		<title>Amaluk Valley Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Amaluk_Valley_Cave&amp;diff=41615"/>
		<updated>2019-08-25T23:39:11Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Entrance to Fae Realm note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Amaluk Valley Cave&lt;br /&gt;
| connects = [[Gazluk]]&lt;br /&gt;
| arealevel= 60 - 70&lt;br /&gt;
| pmapdesc=&lt;br /&gt;
}}&lt;br /&gt;
The [[Amaluk Valley Cave]], also known as the [[Tower View Cave]], is a cave system in central [[Gazluk]].&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Treasure Chests ====&lt;br /&gt;
There are three treasure chests located in this cave. Chests can be looted once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
==== Strange Chest ====&lt;br /&gt;
Trying to open an oddly glowing chest will transport the player to the [[Fae Realm]].&lt;br /&gt;
&lt;br /&gt;
==== Ponds ====&lt;br /&gt;
Throughout the dungeon, small ponds can be found containing fish.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Amaluk Valley Cave Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Amaluk Valley Cave Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
* [[Black Foot Morel]]&lt;br /&gt;
* Other Mushrooms&lt;br /&gt;
[[Category:Gazluk Dungeons]][[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ice_Elemental&amp;diff=41614</id>
		<title>Ice Elemental</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ice_Elemental&amp;diff=41614"/>
		<updated>2019-08-25T22:58:25Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Snowblood Shadow Cave location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Ice Elemental&lt;br /&gt;
| type = Elemental&lt;br /&gt;
| armor = 1055&lt;br /&gt;
| health = 1319&lt;br /&gt;
| rage = 1529&lt;br /&gt;
| effective = Crushing, Cold, Acid&lt;br /&gt;
| ineffective = Fire&lt;br /&gt;
| immune = Electricity&lt;br /&gt;
}}&lt;br /&gt;
[[Ice Elemental]]s are Ice-crystal based [[Elemental]]s frequently encountered in dark, damp, or cold places. They are often much stronger than their [[Cold Elemental]] brethren.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Labyrinth&lt;br /&gt;
| location = Encountered on the lowest level.&lt;br /&gt;
| armor = 1055&lt;br /&gt;
| health = 1319&lt;br /&gt;
| rage = 1529&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Gazluk&lt;br /&gt;
| location = Often found towards the center of the region, but [[Ice Elemental]]s can be found almost everywhere.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Snowblood Shadow Cave&lt;br /&gt;
| location = Uncommon spawn anywhere in the cave.&lt;br /&gt;
| health = 1319&lt;br /&gt;
| armor = 1055&lt;br /&gt;
| rage = 1529&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039;Strong Regeneration&#039;&#039;&lt;br /&gt;
* Cold Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Cold Immobilize&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Skin: None&lt;br /&gt;
* Meat: None&lt;br /&gt;
* Skull: None&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* [[Ice Core]]s&lt;br /&gt;
&lt;br /&gt;
[[Category: Labyrinth Creatures]][[Category:Gazluk Creatures]][[Category:Snowblood Shadow Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Snowblood_Shadow_Cave&amp;diff=41613</id>
		<title>Snowblood Shadow Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Snowblood_Shadow_Cave&amp;diff=41613"/>
		<updated>2019-08-25T22:55:20Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Snowblood Shadow Cave&lt;br /&gt;
| connects = [[Gazluk]]&lt;br /&gt;
| arealevel= 60 - 70&lt;br /&gt;
| pmapdesc=&lt;br /&gt;
}}&lt;br /&gt;
The [[Snowblood Shadow Cave]], also known as the [[Gazluk Shadow Cave]], is a cave system in western [[Gazluk]]. &lt;br /&gt;
==Points of Interest==&lt;br /&gt;
Old chests can be found scattered in the cave.&lt;br /&gt;
==== Ponds ====&lt;br /&gt;
Throughout the dungeon, small ponds can be found containing fish.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
* [[Black Foot Morel]]&lt;br /&gt;
* [[Pixie&#039;s Parasol]]&lt;br /&gt;
* [[Groxmak Mushroom]]&lt;br /&gt;
* [[Porcini Mushroom]]&lt;br /&gt;
* Other Mushrooms&lt;br /&gt;
* [[Tundra Lichen]]&lt;br /&gt;
* Master Metal Nodes&lt;br /&gt;
* [[Gold Ore]]&lt;br /&gt;
[[Category:Gazluk Dungeons]][[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Snowblood_Shadow_Cave&amp;diff=41612</id>
		<title>Snowblood Shadow Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Snowblood_Shadow_Cave&amp;diff=41612"/>
		<updated>2019-08-25T22:45:00Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added gold ore and old chests notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Snowblood Shadow Cave&lt;br /&gt;
| connects = [[Gazluk]]&lt;br /&gt;
| arealevel= 60 - 70&lt;br /&gt;
| pmapdesc=&lt;br /&gt;
}}&lt;br /&gt;
The [[Snowblood Shadow Cave]], also known as the [[Gazluk Shadow Cave]], is a cave system in western [[Gazluk]]. &lt;br /&gt;
==Points of Interest==&lt;br /&gt;
Old chests can be found scattered in the cave.&lt;br /&gt;
==== Ponds ====&lt;br /&gt;
Throughout the dungeon, small ponds can be found containing fish.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
* [[Black Foot Morel]]&lt;br /&gt;
* [[Pixie&#039;s Parasol]]&lt;br /&gt;
* [[Groxmak Mushroom]]&lt;br /&gt;
* [[Porcini Mushroom]]&lt;br /&gt;
* Other Mushrooms&lt;br /&gt;
* [[Tundra Lichen]]&lt;br /&gt;
* [[Gold Ore]]&lt;br /&gt;
[[Category:Gazluk Dungeons]][[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Snowblood_Shadow_Cave&amp;diff=41611</id>
		<title>Snowblood Shadow Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Snowblood_Shadow_Cave&amp;diff=41611"/>
		<updated>2019-08-25T17:47:41Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Snowblood Shadow Cave&lt;br /&gt;
| connects = [[Gazluk]]&lt;br /&gt;
| arealevel= 60 - 70&lt;br /&gt;
| pmapdesc=&lt;br /&gt;
}}&lt;br /&gt;
The [[Snowblood Shadow Cave]], also known as the [[Gazluk Shadow Cave]], is a cave system in western [[Gazluk]]. &lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Ponds ====&lt;br /&gt;
Throughout the dungeon, small ponds can be found containing fish.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
* [[Black Foot Morel]]&lt;br /&gt;
* [[Pixie&#039;s Parasol]]&lt;br /&gt;
* [[Groxmak Mushroom]]&lt;br /&gt;
* [[Porcini Mushroom]]&lt;br /&gt;
* Other Mushrooms&lt;br /&gt;
* [[Tundra Lichen]]&lt;br /&gt;
[[Category:Gazluk Dungeons]][[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sem&amp;diff=41610</id>
		<title>Sem</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sem&amp;diff=41610"/>
		<updated>2019-08-25T17:46:32Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Typo&amp;#039;d the cave name when tagging the category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!--  see http://projectgorgon.com/wiki/Template:NPC_infobox for details on this info box (and easy copy/paste). If an NPC does not require all the attributes, you may delete them. For example, if the NPC is not a skilltrainer, than &amp;quot;|skilltrainer =&amp;quot; can be left blank. --&amp;gt;&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Sem&lt;br /&gt;
|image            = [[File:Sem.png|300px]] &lt;br /&gt;
|caption          = It&#039;s a mushroom with hands.&lt;br /&gt;
|zone             = Gazluk&lt;br /&gt;
|location         = [[Gazluk Shadow Cave]]/[[Snowblood Shadow Cave]]&lt;br /&gt;
|beastspeak       = All &amp;lt;!-- animals that the npc is known to speak too, See the NPC Infobox page for more information. --&amp;gt;&lt;br /&gt;
|skilltrainer     = Teleportation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
[[Sem]] is a trainer in one of [[Gazluk]]&#039;s caves. He will teach you the basics of mushroom teleportation, with high enough favor. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Sem requires you to be more fluent in [[Myconic]] compared to the other friendly Myconians . {{Hint|You need 15 Myconic to speak to Sem}} &amp;lt;!-- Add a brief description of the NPC --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add other information about the NPC. Lore, relationships, ect. --&amp;gt;&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Gazluk]] &amp;lt;!-- List the Zone the npc is found in. --&amp;gt;&lt;br /&gt;
: [[Sem]] can be found in [[Gazluk Shadow Cave]]. If entering from Snowblood Shadow Cave entry, take all lefts (?from Gazluk Shadow Cave entry, take all rights?). &amp;lt;!-- This could be a town or location such as [[Serbule Keep]], [[Hogan&#039;s Keep]], or [[Amulna]]. You may also want to describe their location with more details.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Small Talk== &amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
* Likes [[Heartshroom]] {{Hint|About +9}}&lt;br /&gt;
* Loves Blue Crystals {{Hint|Amethysts/Azurite/Blue Spinel/Fluorite/Lapis Lazuli/Obsidian +9, Vervadium +18, Maximized Obsidian +54}}&lt;br /&gt;
* Likes Cranium Powder {{Hint|+5}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;!-- Add a short sentence describing the quests the NPC offers. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Each quest should be linked, to be added as a separate page.&lt;br /&gt;
  {{Favor|requirement}} should be indicated. If the Quest requires a prior quest to be completed, also list it here.&lt;br /&gt;
  If there is dialogue worth recording about the quest, add it on the quest page.&lt;br /&gt;
  Consider using Template:Hint for spoiler-y material.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* Dissolution of Cave Snails (kill 10 Giant Snails in Sem&#039;s Cave)&lt;br /&gt;
* Inconsiderate Slime Organisms (kill 7 Huge Ice Slicks in Sem&#039;s Cave)&lt;br /&gt;
* The Worst Slug (kill Murklinger)&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;!-- List rewards from favor tiers. --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
; At {{Favor|Comfortable}}&lt;br /&gt;
: {{Item|Lembas Brick}} x2&lt;br /&gt;
; At {{Favor|Friends}}&lt;br /&gt;
: {{Item|Flower Dainties}} (with random enchant).&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Sem]] will only train mushroom teleportation if you reach {{Favor|Friends}}? with her. &amp;lt;!-- If needed, write a sentence about training requirements. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
;[[Teleportation]]&lt;br /&gt;
:{|&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Bind&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=?&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Mycena)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=?&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Mycena)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=?&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Boletus)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Boletus)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Field)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Field)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Blusher)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Blusher)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Recall (Milk Cap)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
{{vendor item row&lt;br /&gt;
 |item=Teleportation: Mushroom Circle Un-Recall (Milk Cap)&lt;br /&gt;
 |cost=0&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs == &amp;lt;!-- List NPC Hang Outs --&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*&#039;&#039;&#039; Skim the whey off the latest batch of Neufchatel &#039;&#039;&#039; (4 hours) {{Favor|Neutral}}&lt;br /&gt;
&amp;lt;spoiler show=&amp;quot;Reward for Skim the whey off the latest batch of Neufchatel&amp;quot;&amp;gt;&lt;br /&gt;
:35 favor with Braigon&lt;br /&gt;
:2 Bottle of Whey&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Now, add the NPC Category [[Category:NPCs]]. Also add the proper category for the NPC&#039;s location. [[Category: Serbule NPCs]], [[Category: South Serbule NPCs]], [[Category: Eltibule NPCs]], ect.&lt;br /&gt;
If the NPC is also in a location, add that tag too! [[Category: Serbule Keep NPCs]], [[Category: Hogan&#039;s Keep NPCs]], [[Category: Amulna NPCs]]&lt;br /&gt;
Also add an anatomy type for the NPC. [[Category: Human]], [[Category: Elven]], [[Category: Fae]] (Rakshasa, Goblin, Giant, Fungoid, Canine et al.).&lt;br /&gt;
If the NPC is a vendor (they buy or sell items), add [[Category: Vendor]].&lt;br /&gt;
If the NPC trains or teaches a skill, add [[Category: Skill Trainer]].&lt;br /&gt;
If they barter, [[Category: Bartering]].&lt;br /&gt;
If they offer consignment, [[Category: Consignment]].&lt;br /&gt;
If they offer storage, [[Category: Storage]].&lt;br /&gt;
If they talk to animals, [[Category: Talks to Animals]]. &lt;br /&gt;
If the NPC is an event NPC, [[Category: Event NPCs]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCS]][[Category: Skill Trainer]][[Category:Snowblood Shadow Cave NPCs]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Murklinger&amp;diff=41609</id>
		<title>Murklinger</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Murklinger&amp;diff=41609"/>
		<updated>2019-08-25T17:44:16Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Created page with &amp;quot;__NOTOC__ {{MOB infobox | title = Murklinger | type = Fish and Snail | armor = 620 | health = 5942 | rage = 1739 | veffective = Crushing, Trauma | vineffective = Nature | immu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Murklinger&lt;br /&gt;
| type = Fish and Snail&lt;br /&gt;
| armor = 620&lt;br /&gt;
| health = 5942&lt;br /&gt;
| rage = 1739&lt;br /&gt;
| veffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Nature&lt;br /&gt;
| immune = Poison&lt;br /&gt;
}}&lt;br /&gt;
[[Poison Slug]]s murk up the bodies of water around them - fish rarely spawn in polluted areas like that. Their power debuff stacks and can be quite nasty. The slugs possess a deadly poison that only deals a little bit of damage, but stacks up and sticks around for a long time. Getting some weak poison resistance can completely negate them.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Snowblood Shadow Cave&lt;br /&gt;
| location = In the central portion of the cave.&lt;br /&gt;
| health = 5942&lt;br /&gt;
| armor = 620&lt;br /&gt;
| rage = 1739&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* &#039;&#039;&#039;Strong Regeneration&#039;&#039;&#039;&lt;br /&gt;
: {{Combat Ability|Poison Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Combat Ability Rage=Heavy Poison Damage 2|Heavy Poison Damage}}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
;All Areas&lt;br /&gt;
*{{Item|Toxic Sludge}} (common)&lt;br /&gt;
&lt;br /&gt;
[[Category:Snowblood Shadow Cave Creatures]][[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Huge_Ice_Slick&amp;diff=41608</id>
		<title>Huge Ice Slick</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Huge_Ice_Slick&amp;diff=41608"/>
		<updated>2019-08-25T17:40:11Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Snowblood Shadow Cave location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Huge Ice Slick&lt;br /&gt;
| type   = Fungoid&lt;br /&gt;
| health = 3071&lt;br /&gt;
| armor  = 0&lt;br /&gt;
| rage   = 1593&lt;br /&gt;
| effective = Electricity&lt;br /&gt;
| veffective = Fire&lt;br /&gt;
| vineffective = Crushing, Psychic&lt;br /&gt;
| immune = Cold, Acid&lt;br /&gt;
}}&lt;br /&gt;
[[Huge Ice Slick]]s are a larger variety of [[Ice Slick]]. They are found in dangerously cold areas.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Gazluk&lt;br /&gt;
| location = Found throughout the region.&lt;br /&gt;
| health = 3071&lt;br /&gt;
| armor  = 0&lt;br /&gt;
| rage   = 1593&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Snowblood Shadow Cave&lt;br /&gt;
| location = Found everywhere.&lt;br /&gt;
| health = 3026&lt;br /&gt;
| armor  = 0&lt;br /&gt;
| rage   = 1573&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039;Regeneration&#039;&#039;&lt;br /&gt;
* Cold Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Cold Damage, Immobilize&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Skin: None&lt;br /&gt;
* Meat: None&lt;br /&gt;
* Skull: None&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* [[Ice Core]]&lt;br /&gt;
* [[Toxic Sludge]]&lt;br /&gt;
* [[Brass Gear]]&lt;br /&gt;
* [[Slimy Shoes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gazluk Creatures]][[Category:Snowblood Shadow Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Poison_Slug&amp;diff=41607</id>
		<title>Poison Slug</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Poison_Slug&amp;diff=41607"/>
		<updated>2019-08-25T17:38:32Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Snowblood Shadow Cave location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Poison Slug (Eltibule)&lt;br /&gt;
| type = Fish and Snail&lt;br /&gt;
| armor = 89&lt;br /&gt;
| health = 456&lt;br /&gt;
| rage = 491&lt;br /&gt;
| veffective = Crushing, Trauma&lt;br /&gt;
| vineffective = Nature&lt;br /&gt;
| immune = Poison&lt;br /&gt;
}}&lt;br /&gt;
[[Poison Slug]]s murk up the bodies of water around them - fish rarely spawn in polluted areas like that. Their power debuff stacks and can be quite nasty. The slugs possess a deadly poison that only deals a little bit of damage, but stacks up and sticks around for a long time. Getting some weak poison resistance can completely negate them.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Crystal Cavern&lt;br /&gt;
| location = All around the water.&lt;br /&gt;
| health = 186&lt;br /&gt;
| armor = 38&lt;br /&gt;
| rage = 191&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Myconian Cave&lt;br /&gt;
| location = Resides in the flooded areas.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Eltibule&lt;br /&gt;
| location = Underwater in the Western (right side of map) lakes.&lt;br /&gt;
| health = 456&lt;br /&gt;
| armor = 89&lt;br /&gt;
| rage = 491&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Goblin Dungeon&lt;br /&gt;
| location = Found in one room of Green annex.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Sun Vale&lt;br /&gt;
| location = Found everywhere.&lt;br /&gt;
| health = 456&lt;br /&gt;
| armor = 89&lt;br /&gt;
| rage = 491&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Snowblood Shadow Cave&lt;br /&gt;
| location = Found everywhere.&lt;br /&gt;
| health = 2526&lt;br /&gt;
| armor = 378&lt;br /&gt;
| rage = 1496&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* &#039;&#039;&#039;Strong Regeneration&#039;&#039;&#039;&lt;br /&gt;
: {{Combat Ability|Poison Damage}}&lt;br /&gt;
: {{Combat Ability Rage|Combat Ability Rage=Heavy Poison Damage 2|Heavy Poison Damage}}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
;All Areas&lt;br /&gt;
*{{Item|Toxic Sludge}} (common)&lt;br /&gt;
&lt;br /&gt;
;Crystal Cavern, Myconian Cave (38/186/191 stats):&lt;br /&gt;
{|&lt;br /&gt;
| {{Item|Ancient Bronze Coin}}&lt;br /&gt;
| {{Item|Ancient Silver Coin}}&lt;br /&gt;
| {{Item|Bottle of Water}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}}&lt;br /&gt;
| {{Item|Orange}}&lt;br /&gt;
| {{Item|Rubywall Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
|-{{Item|Squash Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
;Eltibule, Sun Vale  (89/456/491 stats):&lt;br /&gt;
{|&lt;br /&gt;
| {{Item|Mandrake Root}}&lt;br /&gt;
| {{Item|Ivory Spoon}}&lt;br /&gt;
| {{Item|Orange}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Squash Seedling}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Snowblood Shadow Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Snowblood_Shadow_Cave&amp;diff=41606</id>
		<title>Snowblood Shadow Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Snowblood_Shadow_Cave&amp;diff=41606"/>
		<updated>2019-08-25T17:34:08Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Filled out harvestables section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Snowblood Shadow Cave&lt;br /&gt;
| connects = [[Gazluk]]&lt;br /&gt;
| arealevel= 60 - 70&lt;br /&gt;
| pmapdesc=&lt;br /&gt;
}}&lt;br /&gt;
The [[Snowblood Shadow Cave]], also known as the [[Gazluk Shadow Cave]], is a cave system in western [[Gazluk]]. &lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Ponds ====&lt;br /&gt;
Throughout the dungeon, small ponds can be found containing fish.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Snowblood Shadow Cave Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
* [[Black Foot Morel]]&lt;br /&gt;
* [[Pixie&#039;s Parasol]]&lt;br /&gt;
* [[Groxmak Mushroom]]&lt;br /&gt;
* [[Porcini Mushroom]]&lt;br /&gt;
* Other Mushrooms&lt;br /&gt;
* [[Tundra Lichen]]&lt;br /&gt;
[[Category:Gazluk Dungeons]][[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gaming&amp;diff=41601</id>
		<title>Gaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gaming&amp;diff=41601"/>
		<updated>2019-08-25T06:19:07Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Filled out most of the page - added mechanics that are not described in the in-game instruction manuals.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Gaming&lt;br /&gt;
|image            = [[File:Gaming_skill.png|300px]]&lt;br /&gt;
|caption          = Skill in playing games, especially gambling games.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 50&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = ???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in playing games, especially gambling games.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Gaming&#039;&#039;&#039; is a skill improved through playing gambling games in areas such as the Red Wing Casino. A high level in Gaming shows that a player has learned how to bend the odds in their favor - or at least failed many, many times in pursuit of a future payout.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in playing games, especially gambling games.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* Loot Master Match-3 gives moderate experience based on performance.&lt;br /&gt;
* Progression in Monsters and Mantids grants increasing experience rewards (even if you die).&lt;br /&gt;
* Cashfall Match-3 gives only a very little amount of experience.&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* N/A&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* N/A&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Corpse Talking]] - Digging up random graves is kinda like gambling!&lt;br /&gt;
* [[Brewing]] - A beer or two will help gain the desire to gamble!&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Gaming]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Safecracking]]&lt;br /&gt;
:: Level 5, Level 25&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Red Wing Casino Games===&lt;br /&gt;
* In Cashfall and Loot Master Match-3, 4 pieces in a row grants an extra turn, 5 in a row grants two extra turns, and 2 matching connected sets of 3 also grants extra turns.&lt;br /&gt;
* Losing a match of Monsters and Mantids results in no councils or tokens, but you may receive Cashfall Match-3 tickets depending on how far you progressed.&lt;br /&gt;
* Successfully completed Monsters and Mantids games will award 2-3 Crown Tokens as well as the other cash-out rewards.&lt;br /&gt;
* Tables of Monsters and Mantids in the High-Stakes room (requiring at least level 30 Gaming) cost 250 councils more to start, but give you +5 max health and a free healing potion at the start.&lt;br /&gt;
* The level-up reward of Gaming &amp;quot;Improved gaming intuition (Monsters and Mantids)&amp;quot; increases a chance to be warned if you attempt to cash-out right before an event (rather than a fight).&lt;br /&gt;
&lt;br /&gt;
=== Gaming Rewards===&lt;br /&gt;
* Level 30 Gaming gets you access to the High-Stakes room of the Red Wing Casino.&lt;br /&gt;
* Every 10 levels of Gaming allows you to purchase and wear a new Gaming-related title from Qatik in the Red Wing Casino!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Gaming Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Gaming|&lt;br /&gt;
{{:Xptables/Gaming}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Gaming was added in September 2018.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=41600</id>
		<title>Haste</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=41600"/>
		<updated>2019-08-24T02:53:00Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Changed &amp;#039;Innate Bonus&amp;#039; -&amp;gt; &amp;#039;Treasure Mod&amp;#039; after JSON digging&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists various means of increasing run speed.&lt;br /&gt;
&lt;br /&gt;
==Consumables==&lt;br /&gt;
* {{Item|Spider Speed Potion}} can be learned in the [[Serbule Hills Spider Cave]].&lt;br /&gt;
* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from &#039;&#039;&#039;Alchemy: Ignite The Fire In Your Legs!&#039;&#039;&#039;, a book sold by [[Yetta]]. These potions last two minutes and require at least one Fire Dust as ingredient.&lt;br /&gt;
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.&lt;br /&gt;
&lt;br /&gt;
==Skills and Ability Mods==&lt;br /&gt;
Note: Information in this table is based on info in the wiki.  Most information is untested in actual gameplay. In particular some of the &amp;quot;In Combat?&amp;quot; values may be incorrect.&lt;br /&gt;
&amp;lt;br&amp;gt;Modded numbers are based on obtaining all highest-level applicable item mods (as of 15 July, 2019).&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded&lt;br /&gt;
|- style=&amp;quot;background:#eafde7;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Animal Handling]]&#039;&#039;&#039; || Sic Em || 10 || 12 || ** || yes || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#7a76f2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bard]]&#039;&#039;&#039; || Moment of Resolve || 8 || 60 || 13% || yes || 0 || +2&lt;br /&gt;
|- style=&amp;quot;background:#00DD22;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Battle Chemistry]]&#039;&#039;&#039; || Mutation: Extra Toes || long || n/a || 100% || no || +5 || +5&lt;br /&gt;
|- style=&amp;quot;background:#00DD22;&amp;quot;&lt;br /&gt;
| || Haste Concoction || 10 || 45 || 22%|| yes || +11 || +11&lt;br /&gt;
|- style=&amp;quot;background:#E0E0E0;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Cow]]&#039;&#039;&#039; || Moo of Determination || 10 || 30 || 33% || yes || +13 || +13&lt;br /&gt;
|- style=&amp;quot;background:#E0E0E0;&amp;quot;&lt;br /&gt;
| || Graze || 30 || 50 || 60% || no || 0 || +17&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Deer]]&#039;&#039;&#039; || Bounding Escape || 13 || 30 || 43% || yes || +8 || +8&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| || Cuteness Overload || 8 || 30 || 27% || yes || 0 || +12&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +9&lt;br /&gt;
|- style=&amp;quot;background:#DDDD00;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Druid]]&#039;&#039;&#039; || Hunter&#039;s Stride || 60 || 60 ||100% || yes || +2.5 || +2.5&lt;br /&gt;
|- style=&amp;quot;background:#ed8b8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fire Magic]]&#039;&#039;&#039; || Flesh to Fuel || 15 || 20 || 75% || no || 0 || +14&lt;br /&gt;
|- style=&amp;quot;background:#edbf8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Lycanthropy]]&#039;&#039;&#039; || Hunting Speed || 30 || 10 || 100% || no || +12 || +12&lt;br /&gt;
|- style=&amp;quot;background:#edbf8b;&amp;quot;&lt;br /&gt;
| || Shadow Feint || 15 || 20 || 75% || yes || 0 || +6&lt;br /&gt;
|- style=&amp;quot;background:#5fa1f2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Mentalism]]&#039;&#039;&#039; || Reconstruct || 10 || 30 || 33% || yes || 0 || +4&lt;br /&gt;
|- style=&amp;quot;background:#925ff2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Necromancy]]&#039;&#039;&#039; || Deathgaze || 15 || 30 || *** || yes || 0 || +2.5&lt;br /&gt;
|- style=&amp;quot;background:#bdbf8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Pig]]&#039;&#039;&#039; || Terror Dash || 10 || 60 || 17% || yes || +12 || +12&lt;br /&gt;
|- style=&amp;quot;background:#bdbf8b;&amp;quot;&lt;br /&gt;
| || Squeal || 10 || 30 || 33% || yes || 0 || +9.5&lt;br /&gt;
|- style=&amp;quot;background:#a0e2e5;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Psychology]]&#039;&#039;&#039; || Positive Attitude || 60 || 60 (47)* || 100% (128%)* || no || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#a0e2e5;&amp;quot;&lt;br /&gt;
| || Ridicule || 6 || 7 || **** || yes || 0 || +4&lt;br /&gt;
|- style=&amp;quot;background:#66FFAA;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rabbit]]&#039;&#039;&#039; || Hare Dash || 11 || 30 ||37% || yes || +10 || +10&lt;br /&gt;
|- style=&amp;quot;background:#66FFAA;&amp;quot;&lt;br /&gt;
| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +6&lt;br /&gt;
|- style=&amp;quot;background:#f4a958;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Shield]]&#039;&#039;&#039; || Take the Lead || 10 || 30 || 33% || yes || +10 || +20&lt;br /&gt;
|- style=&amp;quot;background:#f4a958;&amp;quot;&lt;br /&gt;
| || Vigorous Defense || 15 || 60 || 25% || yes || 0 || +6.5&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Spider]]&#039;&#039;&#039; || Premeditated Doom || 40 || 40 || 100% || yes || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| || Web Trap || 10 || 25 (15)* || 40% (67%)* || yes || 0 || +15&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| || Terrifying Bite || 10 || 30 || ***** || yes || 0 || +7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Numbers in parentheses require mod(s)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Up to 83% uptime, but requires targeting an enemy and being near your pet to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Up to 50% uptime, but requires landing a range attack to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;****&amp;lt;/nowiki&amp;gt;Up to 85% uptime, but requires landing a range attack to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*****&amp;lt;/nowiki&amp;gt;Up to 33% uptime, but requires landing a melee attack to activate&lt;br /&gt;
&lt;br /&gt;
==Item Properties==&lt;br /&gt;
* Sprint speed mods on various items, such as the +1 to sprint speed on the &amp;quot;Amulet of the Rugged Traveler&amp;quot;, &amp;quot;Ring of Jaunty Traipsing&amp;quot;, or the +2 sprint speed on boots with the word &amp;quot;Windstep&amp;quot; in their title. These passive sprint mods stack.&lt;br /&gt;
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Horrific_Ghost&amp;diff=41588</id>
		<title>Horrific Ghost</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Horrific_Ghost&amp;diff=41588"/>
		<updated>2019-08-21T03:28:58Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Add No-Name Cave information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Horrific Ghost&lt;br /&gt;
| type      = Incorporeal Creature&lt;br /&gt;
| health    = 2228&lt;br /&gt;
| armor     = 0&lt;br /&gt;
| rage      = 1202&lt;br /&gt;
| effective = Psychic, Nature, Electricity&lt;br /&gt;
| ineffective = Crushing, Slashing, Piercing, Fire, Cold&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[Horrific Ghost]]s are [[Incorporeal Creature]]s that unlucky Adventurers may accidentally dig up while searching for buried treasures. Like most other ghosts, Horrific Ghosts are &#039;&#039;Nigh-Invulnerable Until Stunned&#039;&#039;. The [[Horrific Ghost]] is also empowered with &#039;&#039;High Evasion&#039;&#039;. It is rumored that the residents of [[Prestonbule]] were trapped as [[Horrific Ghost]]s after their deaths.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Ilmari&lt;br /&gt;
| location = Summoned using [[Treasure Cartography]].&lt;br /&gt;
| health = 2228&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 1202&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Gazluk&lt;br /&gt;
| location = Around and within [[Prestonbule]].&lt;br /&gt;
| health = 2228&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 1202&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location = Occasionally found throughout the cave, but more common in the mummy section of the cave.&lt;br /&gt;
| health = 2221&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 1199&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = No-Name Cave&lt;br /&gt;
| location = Occasionally found throughout the cave.&lt;br /&gt;
| health = 2221&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 1199&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039; High Evasion, Nigh-Invulnerable Until Stunned&#039;&#039;&lt;br /&gt;
* Trauma Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Darkness Damage Burst&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Drops Level 55/60 equipment.&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Zombified Hand}}&lt;br /&gt;
|{{Item|Ectoplasm}}&lt;br /&gt;
|{{Item|Fear Oil}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Windy View Cave Creatures]][[Category:No-Name Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Horrific_Ghost&amp;diff=41587</id>
		<title>Horrific Ghost</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Horrific_Ghost&amp;diff=41587"/>
		<updated>2019-08-21T01:13:45Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Windy View Cave information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Horrific Ghost&lt;br /&gt;
| type      = Incorporeal Creature&lt;br /&gt;
| health    = 2228&lt;br /&gt;
| armor     = 0&lt;br /&gt;
| rage      = 1202&lt;br /&gt;
| effective = Psychic, Nature, Electricity&lt;br /&gt;
| ineffective = Crushing, Slashing, Piercing, Fire, Cold&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[Horrific Ghost]]s are [[Incorporeal Creature]]s that unlucky Adventurers may accidentally dig up while searching for buried treasures. Like most other ghosts, Horrific Ghosts are &#039;&#039;Nigh-Invulnerable Until Stunned&#039;&#039;. The [[Horrific Ghost]] is also empowered with &#039;&#039;High Evasion&#039;&#039;. It is rumored that the residents of [[Prestonbule]] were trapped as [[Horrific Ghost]]s after their deaths.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Ilmari&lt;br /&gt;
| location = Summoned using [[Treasure Cartography]].&lt;br /&gt;
| health = 2228&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 1202&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Gazluk&lt;br /&gt;
| location = Around and within [[Prestonbule]].&lt;br /&gt;
| health = 2228&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 1202&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location = Occasionally throughout the cave, but more common in the mummy section of the cave.&lt;br /&gt;
| health = 2221&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 1199&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039; High Evasion, Nigh-Invulnerable Until Stunned&#039;&#039;&lt;br /&gt;
* Trauma Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Darkness Damage Burst&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Drops Level 55/60 equipment.&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Zombified Hand}}&lt;br /&gt;
|{{Item|Ectoplasm}}&lt;br /&gt;
|{{Item|Fear Oil}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Windy View Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Skeleton_Frostlord&amp;diff=41586</id>
		<title>Skeleton Frostlord</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Skeleton_Frostlord&amp;diff=41586"/>
		<updated>2019-08-21T01:12:19Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Windy View Cave information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Skeleton Frostlord&lt;br /&gt;
| type = Undead&lt;br /&gt;
| health = 1824&lt;br /&gt;
| armor = 649&lt;br /&gt;
| rage = 1609&lt;br /&gt;
| immune = Cold, Darkness&lt;br /&gt;
| effective = Crushing, Fire&lt;br /&gt;
| vineffective =  Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Skeleton Frostlord]]s are Undead sorcerers with extensive knowledge of cold magics.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule&lt;br /&gt;
| location = Serbule Keep&lt;br /&gt;
| time = Summoned during [[Halloween 2015]] and [[Halloween 2016]].&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Labyrinth&lt;br /&gt;
| location =  Encountered mostly on lower floors.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location = Occasionally found in the western half of the cave.&lt;br /&gt;
| health = 1719&lt;br /&gt;
| armor = 865&lt;br /&gt;
| rage = 1616&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Gazluk Keep&lt;br /&gt;
| location = Second level, in the rooms leading to Zukelmux.&lt;br /&gt;
| health = 1824&lt;br /&gt;
| armor = 649&lt;br /&gt;
| rage = 1609&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Ranged Cold Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Ranged Cold Immobilize&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Skin: None&lt;br /&gt;
* Meat: None&lt;br /&gt;
* Skull: Random between Elf/Human/Rakshasa&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Femur&lt;br /&gt;
* Bone dust&lt;br /&gt;
&lt;br /&gt;
[[Category:Halloween 2015]][[Category:Labyrinth Creatures]][[Category:Windy View Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mummy_Wrapper&amp;diff=41585</id>
		<title>Mummy Wrapper</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mummy_Wrapper&amp;diff=41585"/>
		<updated>2019-08-21T01:10:16Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Windy View Cave information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Mummy Wrapper&lt;br /&gt;
| type      = Undead&lt;br /&gt;
| health    = 1397&lt;br /&gt;
| armor     = 1097&lt;br /&gt;
| rage      = 1603&lt;br /&gt;
| effective = Fire, Psychic, Electricity, Acid&lt;br /&gt;
| ineffective = Slashing, Piercing, Nature&lt;br /&gt;
| vineffective = Crushing, Trauma&lt;br /&gt;
| immune = Poison, Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[Mummy Wrapper]] are a type of [[Undead]] mummy.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = War Cache&lt;br /&gt;
| location = War Cache M-1&lt;br /&gt;
| health = 1397&lt;br /&gt;
| armor = 1097&lt;br /&gt;
| rage = 1603&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location = Southernmost section of the cave.&lt;br /&gt;
| health = 1835&lt;br /&gt;
| armor = 1407&lt;br /&gt;
| rage = 1894&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Ranged Darkness Damage and Slow}}&lt;br /&gt;
:{{Combat Ability Rage|Heavy Darkness Damage and Root}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|Random between Human, Ork, Rakshasa, Elf&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Level 50 Equipment&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mummy Wrapping}}&lt;br /&gt;
|{{Item|Femur}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Windy View Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mummy_Rotter&amp;diff=41584</id>
		<title>Mummy Rotter</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mummy_Rotter&amp;diff=41584"/>
		<updated>2019-08-21T01:09:00Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Windy View Cave information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Mummy Rotter&lt;br /&gt;
| type      = Undead&lt;br /&gt;
| health    = 1569&lt;br /&gt;
| armor     = 9169&lt;br /&gt;
| rage      = 1358&lt;br /&gt;
| effective = Fire, Psychic, Electricity, Acid&lt;br /&gt;
| ineffective = Slashing, Piercing, Nature&lt;br /&gt;
| vineffective = Crushing, Trauma&lt;br /&gt;
| immune = Poison, Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[Mummy Rotter]] are a type of [[Undead]] mummy.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = War Cache&lt;br /&gt;
| location = War Cache M-1, M-2, M-3&lt;br /&gt;
| health    = 1569&lt;br /&gt;
| armor     = 9169&lt;br /&gt;
| rage      = 1358&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location = Southernmost section of the caves.&lt;br /&gt;
| health    = 2089&lt;br /&gt;
| armor     = 1194&lt;br /&gt;
| rage      = 1670&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
:{{Combat Ability|Crushing Damage}}&lt;br /&gt;
:{{Combat Ability Rage|Burst Heavy Nature Damage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|Random between Human, Ork, Rakshasa, Elf&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Level 50 Equipment&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mummy Wrapping}}&lt;br /&gt;
|{{Item|Femur}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Windy View Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Invincible_Bulwark&amp;diff=41583</id>
		<title>Invincible Bulwark</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Invincible_Bulwark&amp;diff=41583"/>
		<updated>2019-08-21T01:06:48Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Windy View Cave information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Invincible Bulwark&lt;br /&gt;
| type = Undead&lt;br /&gt;
| health = 2065&lt;br /&gt;
| armor = 1808&lt;br /&gt;
| rage = 2270&lt;br /&gt;
| effective = Crushing, Fire&lt;br /&gt;
| vineffective = Poison, Trauma&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[Invincible Bulwark]] are a variant of [[Undead]] that few Adventurers wish to encounter. Bulwarks absorb 50% of Physical attacks done to them.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Rahu&lt;br /&gt;
| location = Encountered in the desert outside the city.&lt;br /&gt;
| health = 2065&lt;br /&gt;
| armor = 1808&lt;br /&gt;
| rage = 2270&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Serbule&lt;br /&gt;
| location = Serbule Keep&lt;br /&gt;
| time = Summoned during [[Halloween 2015]] and [[Halloween 2016]].&lt;br /&gt;
| health = &lt;br /&gt;
| armor = &lt;br /&gt;
| rage = &lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location = Everywhere except the mummy section of the cave.&lt;br /&gt;
| health = 1607&lt;br /&gt;
| armor = 2029&lt;br /&gt;
| rage = 2085&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039; Thick Armor &#039;&#039;&lt;br /&gt;
* Absorb 50% of Physical Attacks&lt;br /&gt;
* Slashing Damage&lt;br /&gt;
&lt;br /&gt;
==Reported Loot - &#039;&#039;Rahu&#039;&#039;==&lt;br /&gt;
;   &#039;&#039;&#039;Equipment - lvl 60~&#039;&#039;&#039;&lt;br /&gt;
: {{Item|Speed Crossbow}}&lt;br /&gt;
: {{Item|Ice Hands}}&lt;br /&gt;
: {{Item|Chargeman&#039;s Ring}}&lt;br /&gt;
: {{Item|Aquamarine Ring}}&lt;br /&gt;
&lt;br /&gt;
;   &#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
: {{Item|Strange Dirt}}&lt;br /&gt;
: {{Item|Femur}}&lt;br /&gt;
&lt;br /&gt;
==Skulls==&lt;br /&gt;
: {{Item|Impressive Rakshasa Skull}} &#039;&#039;high drop chance&#039;&#039;&lt;br /&gt;
: {{Item|Astonishing Goblin Skull}}&lt;br /&gt;
: {{Item|Impressive Human Skull}}&lt;br /&gt;
[[Category:Halloween 2015]][[Category:Halloween 2016]][[Category:Windy View Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Noxious_Flapskull&amp;diff=41582</id>
		<title>Noxious Flapskull</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Noxious_Flapskull&amp;diff=41582"/>
		<updated>2019-08-21T01:03:20Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Windy View Cave information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Noxious Flapskull&lt;br /&gt;
| image = [[File:Noxious Flapskull.jpg|300px]]&lt;br /&gt;
| type = Undead&lt;br /&gt;
| health = 1766&lt;br /&gt;
| armor = 274&lt;br /&gt;
| rage = 1166&lt;br /&gt;
| effective = Crushing&lt;br /&gt;
| vineffective = Poison, Trauma&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[Noxious Flapskull]] are pesky Undead skulls that deploy a dense fog when they die, draining power.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Labyrinth&lt;br /&gt;
| location = Throughout the second floor.&lt;br /&gt;
| health = 1766&lt;br /&gt;
| armor = 274&lt;br /&gt;
| rage = 1166&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location = Everywhere throughout the cave.&lt;br /&gt;
| health = 1985&lt;br /&gt;
| armor = 437&lt;br /&gt;
| rage = 1287&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Crushing Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Crushing Damage&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Skin: None&lt;br /&gt;
* Meat: None&lt;br /&gt;
* Skull: None&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
[[Category:Windy View Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Skeleton_Vigilant&amp;diff=41581</id>
		<title>Skeleton Vigilant</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Skeleton_Vigilant&amp;diff=41581"/>
		<updated>2019-08-21T01:00:44Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added Windy View Cave information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Skeleton Vigilant&lt;br /&gt;
| type = Undead&lt;br /&gt;
| health = 320&lt;br /&gt;
| armor = 56&lt;br /&gt;
| rage = 399&lt;br /&gt;
| effective = Crushing, Fire&lt;br /&gt;
| vineffective = Poison, Trauma&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Skeleton Vigilant&#039;&#039;&#039; are crafty [[Undead]] archers hidden in the rafters of the [[Dark Chapel]]. They can be found in the room with [[Old Crusty]], and are impossible to defeat by those without a long-range attack.  &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Dark Chapel&lt;br /&gt;
| location = Found beyond the Dark Passage, in the large open room with [[Old Crusty]].&lt;br /&gt;
| health = 320&lt;br /&gt;
| armor = 56&lt;br /&gt;
| rage = 399&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location = Everywhere other than the mummy section.&lt;br /&gt;
| health = 1719&lt;br /&gt;
| armor = 555&lt;br /&gt;
| rage = 1490&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Ranged Piercing Damage&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Ranged Piercing Damage&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
* Femur* Strange dirt&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Chapel Creatures]][[Category:Undead]][[Category:Windy View Cave Creatures]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Old_Lamia&amp;diff=41580</id>
		<title>Old Lamia</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Old_Lamia&amp;diff=41580"/>
		<updated>2019-08-21T00:57:10Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Created page with &amp;quot;__NOTOC__ {{MOB infobox | title = Old Lamia | image = 300px | type   = Undead | health = 1890 | armor  = 1194 | rage   = 1593 | effective = Trauma | veffec...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Old Lamia&lt;br /&gt;
| image = [[File:Lamia2.png|300px]]&lt;br /&gt;
| type   = Undead&lt;br /&gt;
| health = 1890&lt;br /&gt;
| armor  = 1194&lt;br /&gt;
| rage   = 1593&lt;br /&gt;
| effective = Trauma&lt;br /&gt;
| veffective = Crushing, Nature&lt;br /&gt;
| vineffective = Psychic&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[Lamia]] are [[Undead]] creatures that are not to be messed with. While weak, they have the ability to disable the use of all but basic attacks. In groups, they can eat a target alive.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Windy View Cave&lt;br /&gt;
| location= Occasionally found anywhere inside the cave.&lt;br /&gt;
| health = 1890&lt;br /&gt;
| armor  = 1194&lt;br /&gt;
| rage   = 1593&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
* Psychic Debuff&lt;br /&gt;
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Psychic Burst Debuff&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
* Skin: None&lt;br /&gt;
* Meat: None&lt;br /&gt;
* Skull: Human Skull&lt;br /&gt;
&lt;br /&gt;
==Reported Loot==&lt;br /&gt;
[[Category:Windy View Cave Creatures]][[Category:Undead]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Windy_View_Cave&amp;diff=41579</id>
		<title>Windy View Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Windy_View_Cave&amp;diff=41579"/>
		<updated>2019-08-21T00:47:30Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added groxmak+lichen to harvestables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Windy View Cave&lt;br /&gt;
| connects = [[Gazluk]]&lt;br /&gt;
| arealevel= 60 - 70&lt;br /&gt;
| pmapdesc= Map by BetaNotus (5/19)&lt;br /&gt;
}}&lt;br /&gt;
The [[Windy View Cave]], also known as [[Foothills Cave]], is is a hostile cave found just West of the Animal Outpost in [[Gazluk]]. It is home to various types of [[Undead]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source= Sign posted by the [[Alharth Spelunking Society]].|&lt;br /&gt;
Beware! This cave is FULL of tricky undead! Never splunk in undead-infested caves without a partner! If you die, you&#039;ll just make the place even more haunted.&lt;br /&gt;
&lt;br /&gt;
- Alharth Spelunking Society&lt;br /&gt;
}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
&lt;br /&gt;
==== Teleportation Machine ====&lt;br /&gt;
A [[Teleportation Machine]] and Teleportation Pad can be found in one of the deepest rooms within the cave.&lt;br /&gt;
To operate the [[Teleportation Machine]], 2x {{Item|Aquamarine}} gems are required, as well as a selected four-digit code.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Windy View Cave Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Windy View Cave Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
* [[Black Foot Morel]]&lt;br /&gt;
* [[Groxmak Mushroom]]&lt;br /&gt;
* Other Mushrooms&lt;br /&gt;
* [[Tundra Lichen]]&lt;br /&gt;
[[Category: Gazluk Dungeons]][[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Haunted&amp;diff=41096</id>
		<title>Haunted</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Haunted&amp;diff=41096"/>
		<updated>2019-08-06T23:41:47Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added note about her unique storage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISEASE infobox&lt;br /&gt;
| name = Haunted&lt;br /&gt;
| description = Hmm, you seem to have a guest inside your head.&lt;br /&gt;
| type = Curse&lt;br /&gt;
| curse = Ursula&lt;br /&gt;
}}&lt;br /&gt;
[[Haunted]], as a [[Curse]], is something of an oddity. On one hand it spawns the same clones you fought in the initial boss fight with [[Ursula]] once every so often to hamper you during gameplay at any given location from the very recesses of your mind that she resides within, but on the other hand, she may appear as a vendor, a storage NPC with 16 slots, or even temporary pet to assist you if you possess access to the skill of [[Necromancy]] or it&#039;s use in your skill bar (Not sure which) which may be complimentary to builds such as [[Spider]]/[[Necromancy]] or [[Necromancy]]/[[Battle Chemistry]], or [[Necromancy]]/[[Animal Handling]]. &lt;br /&gt;
*Additionally, this curse can also spawn an [[Ice Magic]] variant of Ursula who proclaims &amp;quot;Let&#039;s play freeze! (playername)!&amp;quot; It is unknown if using the same attack she opens with on her will do anything if allegedly used.&lt;br /&gt;
*Both of Ursula&#039;s hostile clones are lootable and can be used to get the occasional useful drop, such as an [[Ancient Bronze Coin]] or can be used as a quick way of setting up a [[Shambling Corpse]]/[[Zombie]] if in need of fresh corpses to do the summons.&lt;br /&gt;
&lt;br /&gt;
It should also be noted that it is possible to stable Ursula in her pet spawn, but not remove her from the stable as a part of a glitch. Feel free to do so as a trophy of your success of getting her to spawn as a pet, for this and her vendor state are fairly rare.&lt;br /&gt;
==== Cures ====&lt;br /&gt;
* Defeat [[Ursula]]&lt;br /&gt;
==== Sources ====&lt;br /&gt;
* Rage attack or defeat by [[Ursula]].&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=40783</id>
		<title>Haste</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=40783"/>
		<updated>2019-07-16T18:35:21Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists various means of increasing run speed.&lt;br /&gt;
&lt;br /&gt;
==Consumables==&lt;br /&gt;
* {{Item|Spider Speed Potion}} can be learned in the [[Serbule Hills Spider Cave]].&lt;br /&gt;
* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from &#039;&#039;&#039;Alchemy: Ignite The Fire In Your Legs!&#039;&#039;&#039;, a book sold by [[Yetta]]. These potions last two minutes and require at least one Fire Dust as ingredient.&lt;br /&gt;
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.&lt;br /&gt;
&lt;br /&gt;
==Skills and Ability Mods==&lt;br /&gt;
Note: Information in this table is based on info in the wiki.  Most information is untested in actual gameplay. In particular some of the &amp;quot;In Combat?&amp;quot; values may be incorrect.&lt;br /&gt;
&amp;lt;br&amp;gt;Modded numbers are based on obtaining all highest-level applicable item mods (as of 15 July, 2019).&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded&lt;br /&gt;
|- style=&amp;quot;background:#eafde7;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Animal Handling]]&#039;&#039;&#039; || Sic Em || 10 || 12 || ** || yes || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#7a76f2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bard]]&#039;&#039;&#039; || Moment of Resolve || 8 || 60 || 13% || yes || 0 || +2&lt;br /&gt;
|- style=&amp;quot;background:#00DD22;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Battle Chemistry]]&#039;&#039;&#039; || Mutation: Extra Toes || long || n/a || 100% || no || +5 || +5&lt;br /&gt;
|- style=&amp;quot;background:#00DD22;&amp;quot;&lt;br /&gt;
| || Haste Concoction || 10 || 45 || 22%|| yes || +11 || +11&lt;br /&gt;
|- style=&amp;quot;background:#E0E0E0;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Cow]]&#039;&#039;&#039; || Moo of Determination || 10 || 30 || 33% || yes || +13 || +13&lt;br /&gt;
|- style=&amp;quot;background:#E0E0E0;&amp;quot;&lt;br /&gt;
| || Graze || 30 || 50 || 60% || no || 0 || +17&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Deer]]&#039;&#039;&#039; || Bounding Escape || 13 || 30 || 43% || yes || +8 || +8&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| || Cuteness Overload || 8 || 30 || 27% || yes || 0 || +12&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| || None (Innate Bonus) || perm || n/a || 100% || no || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#DDDD00;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Druid]]&#039;&#039;&#039; || Hunter&#039;s Stride || 60 || 60 ||100% || yes || +2.5 || +2.5&lt;br /&gt;
|- style=&amp;quot;background:#ed8b8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fire Magic]]&#039;&#039;&#039; || Flesh to Fuel || 15 || 20 || 75% || no || 0 || +14&lt;br /&gt;
|- style=&amp;quot;background:#edbf8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Lycanthropy]]&#039;&#039;&#039; || Hunting Speed || 30 || 10 || 100% || no || +12 || +12&lt;br /&gt;
|- style=&amp;quot;background:#edbf8b;&amp;quot;&lt;br /&gt;
| || Shadow Feint || 15 || 20 || 75% || yes || 0 || +6&lt;br /&gt;
|- style=&amp;quot;background:#5fa1f2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Mentalism]]&#039;&#039;&#039; || Reconstruct || 10 || 30 || 33% || yes || 0 || +4&lt;br /&gt;
|- style=&amp;quot;background:#925ff2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Necromancy]]&#039;&#039;&#039; || Deathgaze || 15 || 30 || *** || yes || 0 || +2.5&lt;br /&gt;
|- style=&amp;quot;background:#bdbf8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Pig]]&#039;&#039;&#039; || Terror Dash || 10 || 60 || 17% || yes || +12 || +12&lt;br /&gt;
|- style=&amp;quot;background:#bdbf8b;&amp;quot;&lt;br /&gt;
| || Squeal || 10 || 30 || 33% || yes || 0 || +9.5&lt;br /&gt;
|- style=&amp;quot;background:#a0e2e5;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Psychology]]&#039;&#039;&#039; || Positive Attitude || 60 || 60 (47)* || 100% (128%)* || no || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#a0e2e5;&amp;quot;&lt;br /&gt;
| || Ridicule || 6 || 7 || **** || yes || 0 || +4&lt;br /&gt;
|- style=&amp;quot;background:#66FFAA;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rabbit]]&#039;&#039;&#039; || Hare Dash || 11 || 30 ||37% || yes || +10 || +10&lt;br /&gt;
|- style=&amp;quot;background:#66FFAA;&amp;quot;&lt;br /&gt;
| || None (Innate Bonus) || perm || n/a || 100% || no || 0 || +6&lt;br /&gt;
|- style=&amp;quot;background:#f4a958;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Shield]]&#039;&#039;&#039; || Take the Lead || 10 || 30 || 33% || yes || +10 || +20&lt;br /&gt;
|- style=&amp;quot;background:#f4a958;&amp;quot;&lt;br /&gt;
| || Vigorous Defense || 15 || 60 || 25% || yes || 0 || +6.5&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Spider]]&#039;&#039;&#039; || Premeditated Doom || 40 || 40 || 100% || yes || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| || Web Trap || 10 || 25 (15)* || 40% (67%)* || yes || 0 || +15&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| || Terrifying Bite || 10 || 30 || ***** || yes || 0 || +7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Numbers in parentheses require mod(s)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Up to 83% uptime, but requires targeting an enemy and being near your pet to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Up to 50% uptime, but requires landing a range attack to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;****&amp;lt;/nowiki&amp;gt;Up to 85% uptime, but requires landing a range attack to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*****&amp;lt;/nowiki&amp;gt;Up to 33% uptime, but requires landing a melee attack to activate&lt;br /&gt;
&lt;br /&gt;
==Item Properties==&lt;br /&gt;
* Sprint speed mods on various items, such as the +1 to sprint speed on the &amp;quot;Amulet of the Rugged Traveler&amp;quot;, &amp;quot;Ring of Jaunty Traipsing&amp;quot;, or the +2 sprint speed on boots with the word &amp;quot;Windstep&amp;quot; in their title. These passive sprint mods stack.&lt;br /&gt;
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=40781</id>
		<title>Haste</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Haste&amp;diff=40781"/>
		<updated>2019-07-16T07:12:57Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Updated skills/abilities table, added note about Shamanic Infusion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists various means of increasing run speed.&lt;br /&gt;
&lt;br /&gt;
==Consumables==&lt;br /&gt;
* {{Item|Spider Speed Potion}} can be learned in the [[Serbule Hills Spider Cave]].&lt;br /&gt;
* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from &#039;&#039;&#039;Alchemy: Ignite The Fire In Your Legs!&#039;&#039;&#039;, a book sold by [[Yetta]]. These potions last two minutes and require at least one Fire Dust as ingredient.&lt;br /&gt;
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.&lt;br /&gt;
&lt;br /&gt;
==Skills and Ability Mods==&lt;br /&gt;
Note: Information in this table is based on info in the wiki.  Most information is untested in actual gameplay. In particular some of the &amp;quot;In Combat?&amp;quot; values may be incorrect.&lt;br /&gt;
&amp;lt;br&amp;gt;Modded numbers are based on obtaining all highest-level applicable item mods (as of 15 July, 2019).&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded&lt;br /&gt;
|- style=&amp;quot;background:#eafde7;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Animal Handling]]&#039;&#039;&#039; || Sic Em || 10 || 12 || ** || yes || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#7a76f2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bard]]&#039;&#039;&#039; || Moment of Resolve || 8 || 60 || 13% || yes || 0 || +2&lt;br /&gt;
|- style=&amp;quot;background:#00DD22;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Battle Chemistry]]&#039;&#039;&#039; || Mutation: Extra Toes || long || n/a || 100% || no || +5 || +5&lt;br /&gt;
|- style=&amp;quot;background:#00DD22;&amp;quot;&lt;br /&gt;
| || Haste Concoction || 10 || 45 || 22%|| yes || +11 || +11&lt;br /&gt;
|- style=&amp;quot;background:#E0E0E0;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Cow]]&#039;&#039;&#039; || Moo of Determination || 10 || 30 || 33% || yes || +13 || +13&lt;br /&gt;
|- style=&amp;quot;background:#E0E0E0;&amp;quot;&lt;br /&gt;
| || Graze || 30 || 50 || 60% || no || 0 || +17&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Deer]]&#039;&#039;&#039; || Bounding Escape || 13 || 30 || 43% || yes || +8 || +8&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| || Cuteness Overload || 8 || 30 || 27% || yes || 0 || +12&lt;br /&gt;
|- style=&amp;quot;background:#55AA22;&amp;quot;&lt;br /&gt;
| || none (Generic Mod) || perm || n/a || 100% || no || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#DDDD00;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Druid]]&#039;&#039;&#039; || Hunter&#039;s Stride || 60 || 60 ||100% || yes || +2.5 || +2.5&lt;br /&gt;
|- style=&amp;quot;background:#ed8b8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fire Magic]]&#039;&#039;&#039; || Flesh to Fuel || 15 || 20 || 75% || no || 0 || +14&lt;br /&gt;
|- style=&amp;quot;background:#edbf8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Lycanthropy]]&#039;&#039;&#039; || Hunting Speed || 30 || 10 || 100% || no || +12 || +12&lt;br /&gt;
|- style=&amp;quot;background:#edbf8b;&amp;quot;&lt;br /&gt;
| || Shadow Feint || 15 || 20 || 75% || yes || 0 || +6&lt;br /&gt;
|- style=&amp;quot;background:#5fa1f2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Mentalism]]&#039;&#039;&#039; || Reconstruct || 10 || 30 || 33% || yes || 0 || +4&lt;br /&gt;
|- style=&amp;quot;background:#925ff2;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Necromancy]]&#039;&#039;&#039; || Deathgaze || 15 || 30 || *** || yes || 0 || +2.5&lt;br /&gt;
|- style=&amp;quot;background:#bdbf8b;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Pig]]&#039;&#039;&#039; || Terror Dash || 10 || 60 || 17% || yes || +12 || +12&lt;br /&gt;
|- style=&amp;quot;background:#bdbf8b;&amp;quot;&lt;br /&gt;
| || Squeal || 10 || 30 || 33% || yes || 0 || +9.5&lt;br /&gt;
|- style=&amp;quot;background:#a0e2e5;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Psychology]]&#039;&#039;&#039; || Positive Attitude || 60 || 60 (47)* || 100% (128%)* || no || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#a0e2e5;&amp;quot;&lt;br /&gt;
| || Ridicule || 6 || 7 || **** || yes || 0 || +4&lt;br /&gt;
|- style=&amp;quot;background:#66FFAA;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rabbit]]&#039;&#039;&#039; || Hare Dash || 11 || 30 ||37% || yes || +10 || +10&lt;br /&gt;
|- style=&amp;quot;background:#66FFAA;&amp;quot;&lt;br /&gt;
| || none (Generic Mod) || perm || n/a || 100% || no || 0 || +6&lt;br /&gt;
|- style=&amp;quot;background:#f4a958;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Shield]]&#039;&#039;&#039; || Take the Lead || 10 || 30 || 33% || yes || +10 || +20&lt;br /&gt;
|- style=&amp;quot;background:#f4a958;&amp;quot;&lt;br /&gt;
| || Vigorous Defense || 15 || 60 || 25% || yes || 0 || +6.5&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Spider]]&#039;&#039;&#039; || Premeditated Doom || 40 || 40 || 100% || yes || 0 || +8&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| || Web Trap || 10 || 25 (15)* || 40% (67%)* || yes || 0 || +15&lt;br /&gt;
|- style=&amp;quot;background:#de8bed;&amp;quot;&lt;br /&gt;
| || Terrifying Bite || 10 || 30 || ***** || yes || 0 || +7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Numbers in parentheses require mod(s)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Up to 83% uptime, but requires targeting an enemy and being near your pet to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Up to 50% uptime, but requires landing a range attack to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;****&amp;lt;/nowiki&amp;gt;Up to 85% uptime, but requires landing a range attack to activate&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*****&amp;lt;/nowiki&amp;gt;Up to 33% uptime, but requires landing a melee attack to activate&lt;br /&gt;
&lt;br /&gt;
==Item Properties==&lt;br /&gt;
* Sprint speed mods on various items, such as the +1 to sprint speed on the &amp;quot;Amulet of the Rugged Traveler&amp;quot;, &amp;quot;Ring of Jaunty Traipsing&amp;quot;, or the +2 sprint speed on boots with the word &amp;quot;Windstep&amp;quot; in their title. These passive sprint mods stack.&lt;br /&gt;
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mining&amp;diff=40610</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mining&amp;diff=40610"/>
		<updated>2019-06-29T03:05:13Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added motherlode node exp notes, since they all grant 130 exp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mining&lt;br /&gt;
|image            = [[File:Mining_skill.png|300px]]&lt;br /&gt;
|caption          = Digging metals and ores out of the ground.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              =&lt;br /&gt;
|skilltrainers    = [[Jaime Fatholm]], [[Urzab]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Digging metals and ores out of the ground.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Mining]] is the skill of gathering metals and ores, often leveled through [[Surveying]].&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Digging metals and ores out of the ground.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Mining]] is learned through [[Surveying]], taught by [[Jaime Fatholm]].&lt;br /&gt;
&lt;br /&gt;
* [[Urzab]] in [[Ilmari]] unlocks levels 51-60 and 61-70, and teaches some higher level mining surveys.&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Surveying]] - Used to create {{Item|Serbule Hills Simple Mining Survey}} and other Mining Surveys.&lt;br /&gt;
&lt;br /&gt;
* [[Geology]] - While [[Mining]] is leveled from collecting metal and ores, [[Geology]] is raised through the collection of gemstones.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Blacksmithing]] - Many blacksmiths will find it useful to have a steady supply of metal from [[Mining]].&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Mining]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Geology]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 30, Level 50&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
[[Mining]] has no recipes of its own, as Mining Surveys are crafted using [[Surveying]]. Once crafted, Mining Survey Maps require a certain Level of [[Mining]] to use.&lt;br /&gt;
{{:Surveying/Mining Survey Maps}}&lt;br /&gt;
&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Mining Nodes =====&lt;br /&gt;
Across [[Alharth]], mining nodes can be discovered and mined for ores, gemstones, and metal. In [[Rahu]], a prisoner-staffed quarry holds many nodes of various levels. Most types of [[:Category:Items/Ore|Ore]] can be collected there.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot;| Deposit !! Mining Required || XP Gained || Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pyrite}} || 5 || 40 ||Some mining nodes are found in the [[Myconian Cave]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Saltpeter}}|| 30 || 115 || Cave at the far end of the hallway in [[Boarded up Basement]]. [[Kur Mountains]] near the geysers in the middle. Occasionally found in [[Yeti Cave]]s and [[Kur Tower]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Silver Ore}} || 35 || 130 ||[[Kur Mountains]] near Orc Camp, northwest shore. [[Boarded up Basement]] cave area.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Gold Ore}} || 35 || 130 || [[Yeti Cave]] , lower levels.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iridium}}|| 40 || 145 || Found near the Orc camp in [[Kur Mountains]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Glowy Yellow Crystal}} || 45|| 0 || Scattered across [[Gazluk]] in clusters.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Expert-Quality Metal Slab}} || 46 || ??? || Found in [[Gazluk]] as Nodes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Masterwork Metal Slab}} || 51 || ??? || Found in [[Gazluk]] as Nodes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Metal Slab}} || 56 || ??? || Found in [[Gazluk]] as Nodes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnabar}} || ??? || ??? || Found in [[Gazluk]].&lt;br /&gt;
|-&lt;br /&gt;
| Motherlode Node || ??? || 130 || Found from motherlode [[Surveying]] maps.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Using a Mining Survey ===&lt;br /&gt;
&amp;lt;!-- Needs expanation --&amp;gt;&lt;br /&gt;
=== Glowy Yellow Crystals ===&lt;br /&gt;
{{Item|Glowy Yellow Crystal}} are hazardous rocks often found on the [[Gazluk]] Plateau. Known to the Dwarves as Vol&#039;s Kiss, these crystals can inflict health-sapping statuses upon the uninformed. Protection against the effects of the crystals can be learned from [[Aven]].&lt;br /&gt;
=== Motherlode Map ===&lt;br /&gt;
Motherlode maps are more difficult than normal surveys, but give much greater rewards. When you use them, no red dot will appear on your minimap, and won&#039;t be given the exact location. You&#039;ll only be told the distance to the motherlode. If you&#039;re 1000 meters away, the motherlode could be on any point in the 1000-radius circle around you. When you find the motherlode, you&#039;ll often be rewarded with 15-30 metal slabs, ores, 130 Mining experience, and other rewards.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
== Mining Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mining|&lt;br /&gt;
{{:Xptables/Surveying}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Surveying/Mining_Survey_Maps&amp;diff=40605</id>
		<title>Surveying/Mining Survey Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Surveying/Mining_Survey_Maps&amp;diff=40605"/>
		<updated>2019-06-28T22:07:13Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: /* Mining Survey Maps */ Kur Basic Motherlode needs 33 Mining (despite in-game text)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[Mining]] Survey Maps ==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Recipe || Mining Lvl !! Mining XP Gain !! Map Leads To&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Serbule Hills Simple Mining Survey}} || 0 || 25 ||{{Item|Simple Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Serbule Hills Basic Mining Survey}} || 10 || 55 ||{{Item|Basic Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Eltibule Good Mining Survey}} || 15 || 70 ||{{Item|Good Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Kur Mountains Simple Metal Motherlode Map}} || 23 || 255 ||{{Item|Simple Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Eltibule Expert Mining Survey}} || 27 || 100 ||{{Item|Expert-Quality Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Kur Mountains Basic Metal Motherlode Map}} || 33 || 300 ||{{Item|Basic Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Kur Mountains Good Metal Motherlode Map}} || 38 || 390 ||{{Item|Good Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Eltibule Masterwork Mining Survey}} || 35 || ??? ||{{Item|Masterwork Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ilmari Desert Expert Metal Motherlode Map}} || 43 || ??? ||{{Item|Expert-Quality Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Eltibule Amazing Mining Survey}} || 45 || ??? ||{{Item|Amazing Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ilmari Desert Master&#039;s Metal Motherlode Map}} || 48 || ??? ||{{Item|Masterwork Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ilmari Desert Amazing Metal Motherlode Map}} || 53 || ??? ||{{Item|Amazing Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ilmari Desert Astounding Metal Motherlode Map}} || 58 || ??? ||{{Item|Astounding Metal Slab}} and &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;{{Item icon|Gold Ore}}&amp;lt;/span&amp;gt; [[:Category:Items/Ore|Ore]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=40596</id>
		<title>Lycanthropy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Lycanthropy&amp;diff=40596"/>
		<updated>2019-06-27T02:34:33Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added treasure effects link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1em 0 0; color:#c80000;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Lycanthropy&lt;br /&gt;
|image            = [[File:Werewolf (normal form).jpg|300px]]&lt;br /&gt;
|caption          = Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
|skilltype        = Beast Form&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Harry the Wolf]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
A [[Lycanthropy|Lycanthrope]]&#039;s [[Beast Forms|Beast form]] makes for a very powerful animal form. &#039;&#039;&#039;You&#039;ll be able to change to and from it at will&#039;&#039;&#039;, with the following limitations:&lt;br /&gt;
* Lycanthropy Players may become a wolf at any given moment. In order to become human form again, wolves must kill a certain number of enemies or their beast spirit will now allow them to un-transform. The higher level the wolf, the less enemies they need to kill to un-transform. At level 53 enemies are no longer required to transform back into Human form.&lt;br /&gt;
* During the full moon, Werewolves are forcefully turned into wolf beast form and won&#039;t be able to turn back into human form for 3 days. This happens once every lunar month, matching the real life moon cycles.&lt;br /&gt;
* Remember that turning into a lycanthrope is a &#039;&#039;&#039;PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE&#039;&#039;&#039; and &#039;&#039;&#039;won&#039;t be made reversible&#039;&#039;&#039;. Because of this, it&#039;s highly advised to carefully consider the pros and cons before making the decision. For three days every month werewolfs are forced to play as a werewolf, and several vendors will not speak to wolves. Many vendors can be bribed to work with wolves after a short quest but a few will not talk to a wolf or give them a bribe quest. This can by mitigated by using an alternate character with the transfer chest to sell items, or by finding similar vendors in other zones who have a wolf bribe quest. &lt;br /&gt;
===Advantages===&lt;br /&gt;
* +12 Run Speed Buff from the [[Altar of Norala]].&lt;br /&gt;
* It is a change on demand shape shift (assuming the player has killed a few mobs)&lt;br /&gt;
*3 days of the month you get special quests for special buffs.&lt;br /&gt;
*It is great for clicking the &amp;quot;Star Button&amp;quot; between your power orb and skills and making a run speed load out while equipping  run speed boots, pants, necklaces and rings.&lt;br /&gt;
*The bite skill can be modded by your gear to be an 8 second cooldown aoe&lt;br /&gt;
===Disadvantages===&lt;br /&gt;
*Most Merchants Require a quest completion to talk to beasts.&lt;br /&gt;
*A few merchants will not talk to beasts at all&lt;br /&gt;
*3 days of the month the player is stuck in wolf form. The player will most likely need a set of wolf gear.&lt;br /&gt;
*Wood Can not be chopped while in wolf form.&lt;br /&gt;
*Secondary skills while in wolf farm are limited to Unarmed, Mentalism, Psycology, and Necromancy or priest because the other skills require that a main hand weapon. Weapons for other skills are not recognized as being equipped while in wolf form. are not equipped in wolf form.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in fighting as a wolf beast. Also indicates the wolf&#039;s ability to control and suppress the beast mode.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Harry the Wolf]] in Serbule Keep may know a thing or two about Werewolves. {{Hint|Get to Comfortable favor level with Rita and Harry the wolf will speak to you.}}&lt;br /&gt;
* {{Item|Werewolf Spit}} is contaminated spittle containing the [[Lycanthropy|Lycanthrope]] Disease. Drinking it will make you a werewolf instantly and forever! This is NO cure.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills:=====&lt;br /&gt;
* [[Howling]].&lt;br /&gt;
&lt;br /&gt;
===== Secondary Skills:=====&lt;br /&gt;
* [[Beast Metabolism]] - Beast Metabolism represents your metabolic efficiency when consuming raw meats. &lt;br /&gt;
===== Related Skills:=====&lt;br /&gt;
* [[Beast Speech]] - Beast Speech is a skill that all [[Lycanthropy|Lycanthropes]] learn.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
* Once a player becomes a werewolf, they&#039;ll be especially vulnerable to silver and wolfsbane, both in humanoid and beast forms. Eating food with wolfsbane or holding a silver weapon will harm werewolves.&lt;br /&gt;
&lt;br /&gt;
* During the three days before full moon, werewolves receive the &#039;&#039;&#039;Lunacy&#039;&#039;&#039; buff, which increases their max health by +30. (Both in your humanoid and beast forms)&lt;br /&gt;
&lt;br /&gt;
* Wolves have the ability to feed on enemy corpses for a regeneration buff that becomes more powerful based on [[Beast Metabolism]] &lt;br /&gt;
&lt;br /&gt;
* The ability to howl increases a wolf&#039;s (out and in) combat health regeneration and damage. It will last up to an hour for a single wolf  or  for example 5 hours for a group of 5 wolves. Werewolves that howl together boost both effects and max duration  by - +1h +2hp regen and +1 damage for each wolf howling in proximity. Repeatedly howling will also eventually get wolves experience on the [[Howling]] sub-skill.&lt;br /&gt;
=== The Full Moon ===&lt;br /&gt;
* During a real life full Moon players will be stuck as a werewolf. If players are in white wolf form before the full moon you still stay in this form which is preferable due to the form&#039;s cold weather mitigation.&lt;br /&gt;
&lt;br /&gt;
* If wolves try to change forms during the full moon they will be stuck as the default brown wolf. Players can not change from normal wolf form to white wolf form during the event.&lt;br /&gt;
&lt;br /&gt;
* The full moon is an event. Go to [[Kur Mountains]] zone and enter the [[Wolf Cave]] at the Far north and center of the map. Directly Inside the cave is an [[Altar of Norala]]. Completing the altar quests will earn tokens. These tokens disappear if not used during the current full moon. They unlock permanent buffs like 50-60 lycanthrope, 60-70 lycanthrope, and dark wolf form or unlock month long buffs like +%damage, +health, +armor and the coveted +12 run speed bonus buff.&lt;br /&gt;
&lt;br /&gt;
* It is advisable to unlock the dark wolf form last. The number of tokens is limited by the number of quests. Unlocking the level caps and werewolf abilities should be a priority since tokens are &amp;quot;time gated&amp;quot; by the full moon.&lt;br /&gt;
&lt;br /&gt;
=== Altar of Norala ===&lt;br /&gt;
During the full moon, werewolves may now interact with the [[Altar of Norala]] placed at the entrance of the [[Wolf Cave]] in [[Kur Mountains]]. The Altar performs several tasks for the goddess of the hunt, which will earn them tokens they can then spend on special abilities, unlocks and boons. &lt;br /&gt;
&lt;br /&gt;
*The tokens must be used during the full moon or they will disappear.&lt;br /&gt;
*The Boons and Runspeed buffs that are unlocked with tokens will last until the next Real Life full moon. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please go to the [[Altar of Norala]] page for more information&lt;br /&gt;
&lt;br /&gt;
== Altar of Norala Unlocks==&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Effect&lt;br /&gt;
!Increase per rank&lt;br /&gt;
!Rank 1 token cost&lt;br /&gt;
!Rank 2 token cost&lt;br /&gt;
!Rank 3 token cost&lt;br /&gt;
!Rank 4 token cost&lt;br /&gt;
!Rank 5 token cost&lt;br /&gt;
|-&lt;br /&gt;
| Max health || +10 max health || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Max power || +10 max power || 1 || 1 || 2 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Werewolf damage || 2-3% werewolf damage || 1 || 1 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Physical mitigation || +1 physical mitigation || 1 || 1 || 1 || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Corpse-eat healing || +4 beast metabolism healing || 1 || 1 || 2 || 2 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Speed:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Token cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed || Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 2 || Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Speed 3 || Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. || 3 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Permanent upgrades:&#039;&#039;&#039; (Level cap and ability unlocks must be purchased in order)&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability&lt;br /&gt;
!Effect&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| Raise Lycanthropy Max Level to 60 || Increases the Lycanthropy level cap from 50 to 60. || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Unlocks the ability. || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Unlocks the ability || 2&lt;br /&gt;
|-&lt;br /&gt;
| Raise Lycanthropy Max Level to 70 || Increases the Lycanthropy level cap from 60 to 70. || 3&lt;br /&gt;
|-&lt;br /&gt;
| See Red 4 || Unlocks the ability || 2&lt;br /&gt;
|-&lt;br /&gt;
| Skulk 4 || Unlocks the ability || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bite 6 || Unlocks the ability || 2&lt;br /&gt;
|-&lt;br /&gt;
| Claw 6 || Unlocks the ability || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 5 || Unlocks the ability || 2&lt;br /&gt;
|-&lt;br /&gt;
| Blood of the Pack 5 || Unlocks the ability || 2&lt;br /&gt;
|-&lt;br /&gt;
| Dark Wolf Form || Allows you to turn into a dark-colored wolf || 4&lt;br /&gt;
|-&lt;br /&gt;
| +12 Storage Slots at the Altar of Norala || Unlocks storage at the Altar, with 12 slots || 2 &lt;br /&gt;
|-&lt;br /&gt;
| +12 Storage Slots at the Altar of Norala || Adds 12 slots (24 total) || 3 &lt;br /&gt;
|-&lt;br /&gt;
| +12 Storage Slots at the Altar of Norala || Adds 12 slots (36 total) || 4 &lt;br /&gt;
|-&lt;br /&gt;
| +12 Storage Slots at the Altar of Norala || Adds 12 slots (48 total) || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level your [[Lycanthropy]], you will learn the following abilities:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Claw || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 0&lt;br /&gt;
|-&lt;br /&gt;
| Bite || Bite your enemy. || Crushing || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) || Crushing || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5&lt;br /&gt;
|-&lt;br /&gt;
| Howl Mode || Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A || 7&lt;br /&gt;
|-&lt;br /&gt;
| Bite 2 || Bite your enemy. || Crushing || 10&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A || 12&lt;br /&gt;
|-&lt;br /&gt;
| Claw 2 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 2 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) || Crushing || 20&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 2 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bite 3 || Bite your enemy. || Crushing || 28&lt;br /&gt;
|-&lt;br /&gt;
| Claw 3 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 30&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 2 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) || N/A || 35&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 3 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) || Crushing || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 3 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bite 4 || Bite your enemy. || Crushing || 46&lt;br /&gt;
|-&lt;br /&gt;
| Claw 4 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Feint 3 || Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) || N/A || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pack Attack 4 || Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) || Crushing || 55 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Bite 5 || Bite your enemy. || Crushing || 56 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Claw 5 || Claw your enemy. (+ damage vs vulnerable targets) || Slashing || 58 (Altar)&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rake 4 || Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 60 (Altar)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following skills you&#039;ll only be able to learn from several scrolls found out in the world, or as monster drops:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Pouncing Rend 4 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 56&lt;br /&gt;
|}&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
There are two members of a werewolf pack around the north western coast in [[Kur Mountains]]. They will only talk to players in werewolf form. [[Jace Soral]] will teach players several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach players the following skills. Both will require favor to be learned:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| See Red || Go into a berzerk rage, dealing extra damage. (+5% piercing damage) || N/A || 9&lt;br /&gt;
|-&lt;br /&gt;
| See Red 2 || Go into a berzerk rage, dealing extra damage. (+7% piercing &amp;amp; slashing damage) || N/A || 29&lt;br /&gt;
|-&lt;br /&gt;
| See Red 3 || Go into a berzerk rage, dealing extra damage. (+10% piercing &amp;amp; slashing damage) || N/A || 49&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 13&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 2 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 22&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 3 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 42&lt;br /&gt;
|-&lt;br /&gt;
| Double Claw 4 || Attack with repeated mauling claws to the target&#039;s exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. || Slashing || 52&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) || Piercing || 8&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) || Piercing || 18&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) || Piercing || 29&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) || Piercing || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Fangs 5 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) || Piercing || 54&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41&lt;br /&gt;
|-&lt;br /&gt;
| Smell Fear 4 || Launch into a vicious attack that sows seeds of doubt in the target&#039;s mind. (Extra damage vs vulnerable targets, -250 rage) || Crushing || 51&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Assume there is a list of all armor here. {{:Lycanthropy/Armor}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Adding another comment here to see if I can save the edit. --&amp;gt;&lt;br /&gt;
* {{belt|Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}}&lt;br /&gt;
* {{belt|Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
* {{belt|Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Lycanthropy Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Lycanthropy|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Lycanthropy has no cure!&lt;br /&gt;
&lt;br /&gt;
==NOTE==&lt;br /&gt;
There is Alternate method to raise skills max lv: can be learned from [[Sanja]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Werewolf (normal form).jpg|A player using Werewolf form.&lt;br /&gt;
File:Werewolf (winter form).jpg| A player using Winter Werewolf Form.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Hammer&amp;diff=40595</id>
		<title>Hammer</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Hammer&amp;diff=40595"/>
		<updated>2019-06-27T02:34:00Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added treasure effects link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Hammer&lt;br /&gt;
|image            =[[File:Hammer (skill).jpg|300px]]&lt;br /&gt;
|caption          = If I had a hammer...&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = &lt;br /&gt;
|skilltrainers    = [[Agrashab]], [[Falkrin Overstrike]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Mastery of the use of Hammers and clubs in combat. Power consumption is higher than average, but so is damage. Hammers excel at rapidly murdering enemies, no more and no less.&lt;br /&gt;
}}&lt;br /&gt;
==Hammer Overview==&lt;br /&gt;
Hammer is a primary Combat Skill. Hammer focuses mainly on dealing Crushing damage, but can also deal Electricity damage and Trauma damage. There are not many abilities, but that makes it a simple and straightforward skill for learning and mastering. Hammer consumes quite a lot of Power but deals high damage. Hammer focuses on burst damage, this means it&#039;s excellent for taking down enemies quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hammer allows the player to wield wooden clubs and metal hammers. There is no big difference between these two types of weapons. All abilities can be used with a club or a hammer. The only exception is a player using the Hammer and [[Druid]] combat skills; they can only use wooden clubs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The level cap for Hammer is 50. To raise the level cap to 60, you must buy the unlock from [[Falkrin Overstrike]] in [[Amulna]].&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Hammer]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Blacksmithing]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 20, Level 45&lt;br /&gt;
:; [[Toolcrafting]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Carpentry]]&lt;br /&gt;
:: Level 35&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
Mastery of the use of Hammers and clubs in combat. Power consumption is higher than average, but so is damage. Hammers excel at rapidly murdering enemies, no more and no less.&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
; [[Agrashab]]&lt;br /&gt;
: Teaches the player Hammer after earning sufficient favor (&#039;&#039;&#039;Friends&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Special abilities==&lt;br /&gt;
Most abilities are just normal damaging abilities, but some of them have special mechanics:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:140px;&amp;quot;|&#039;&#039;&#039;No power cost but Armor cost&#039;&#039;&#039; || [[File:Reckless_Slam.png|36px]] &#039;&#039;&#039;Reckless Slam&#039;&#039;&#039; is an attack that doesn&#039;t drain Power, but drains the player&#039;s Armor instead if they still have Armor remaining.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage over time&#039;&#039;&#039; || [[File:Rib_Shatter.png|36px]] &#039;&#039;&#039;Rib Shatter&#039;&#039;&#039; deals a high amount of damage and causes the enemy to take Trauma damage over 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039; || [[File:Leaping_Smash.png|36px]] &#039;&#039;&#039;Leaping Smash &#039;&#039;&#039; damages and knocks the enemy down. Enemy takes 25% additional damage from all attacks while knocked down.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slow&#039;&#039;&#039; || [[File:Seismic_Impact.png|36px]] &#039;&#039;&#039;Seismic Impact&#039;&#039;&#039; damages the enemy and slows them by 90%.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Recover Armor and Power&#039;&#039;&#039; || [[File:Look_At_My_Hammer.png|36px]] &#039;&#039;&#039;Look At My Hammer&#039;&#039;&#039; restores a large amount of Armor and a small amount of Power. Costs no Power.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockable abilities==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px;&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Favor&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot;|&amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; || align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Special&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thunderstrike.png|36px]] &#039;&#039;&#039;Thunderstrike&#039;&#039;&#039; (1-4)  || [[Agrashab]] || Friends+ || 18/29/44/58 Hammer || None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Discharging_Strike.png|36px]] &#039;&#039;&#039;Discharging Strike&#039;&#039;&#039; (1-4)  || [[Agrashab]] || Friends+ || 7/27/47/60 Hammer || None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pound_To_Slag.png|36px]] &#039;&#039;&#039;Hammer Level 51-60  || [[Falkrin Overstrike]] || ? || 50 Hammer || Unlocks Hammer Skill Levels 51-60.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reckless_Slam.png|36px]] &#039;&#039;&#039;Reckless Slam&#039;&#039;&#039; (6)  || [[Falkrin Overstrike]] || ? || 52 Hammer || You lose 35 Armor (if you have that much remaining). &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seismic_Impact.png|36px]] &#039;&#039;&#039;Seismic Impact&#039;&#039;&#039; (5)  || [[Falkrin Overstrike]] || ? || 53 Hammer || Target&#039;s speed is reduced by 90% for 11 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pound.png|36px]] &#039;&#039;&#039;Pound&#039;&#039;&#039; (5) || [[Falkrin Overstrike]] || ? || 54 Hammer || None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pound_To_Slag.png|36px]] &#039;&#039;&#039;Pound To Slag&#039;&#039;&#039; (4) || [[Falkrin Overstrike]] || ? || 55 Hammer || None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rib_Shatter.png|36px]] &#039;&#039;&#039;Rib Shatter&#039;&#039;&#039; (4)  || [[Falkrin Overstrike]] || ? || 56 Hammer || Deals 80 Trauma damage over 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leaping_Smash.png|36px]] &#039;&#039;&#039;Leaping Smash&#039;&#039;&#039; (5) || [[Falkrin Overstrike]] || ? || 57 Hammer || Enemy is knocked down. While down, enemies cannot attack or move and take +25% damage from all attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reverberating_Strike.png|36px]] &#039;&#039;&#039;Reverberating Strike&#039;&#039;&#039; (6) || [[Falkrin Overstrike]] || ? || 59 Hammer || None&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Look_At_My_Hammer.png|36px]] &#039;&#039;&#039;Look At My Hammer&#039;&#039;&#039; (6) || [[Falkrin Overstrike]] || ? || 60 Hammer || You recover 150 Armor and 35 Power.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of all abilities==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
{{belt|Belt of the Woodland Warrior}} increases damage dealt with Hammer and Druid combat skills by 6%. Can be bought from Agrashab.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Barbarian}} increases damage dealt with Hammer and [[Shield]] combat skills by 6%. Can be bought from Agrashab.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Mindfist}} increases damage dealt with Hammer and [[Mentalism]] combat skills by 6%. Can be bought from Agrashab.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Hammerer}} can be crafted. Requires 40 [[Toolcrafting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additionally, players can craft buckles with the [[Buckle Artistry]] skill. This skill involves crafting unique Belts that give bonuses to Hammer users only. These buckles are attuned to the crafter, that means that they can only be equipped by the player who made them. Unlike the belts listed above, buckles have durability and and will degrade over time while in combat, eventually disappearing.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Hammer Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Hammer|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Giant_Bat&amp;diff=40594</id>
		<title>Giant Bat</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Giant_Bat&amp;diff=40594"/>
		<updated>2019-06-27T02:33:32Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Added treasure effects link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Giant Bat&lt;br /&gt;
|image            = [[File:Giant_Bat.png|300px]]&lt;br /&gt;
|caption          = Spooky, but vaguely adorable.&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (For skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 70 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Yavazek]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in living and fighting as a bat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Giant Bat is a [[Beast Forms|Beast Form]] with the unique ability to fly while effectively fighting enemies, limited only by the flight&#039;s power usage.&lt;br /&gt;
&lt;br /&gt;
Bats have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it potentially compatible with any skill-set a bat can use.&lt;br /&gt;
&lt;br /&gt;
You can cure Giant Bat form by buying an Un-Bat Juice from [[Harry the Wolf]] for 4500 councils. You can cure Fevered Trismus by using Treat Disease 1, a level 15 [[First Aid]] ability, which requires a basic first aid kit or better to use.&lt;br /&gt;
&lt;br /&gt;
Levels 51-60 along with 61-70 can be unlocked by talking to [[Yavazek]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in living and fighting as a bat.&lt;br /&gt;
&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two in-game hours. During the Halloween event, one may also be bitten by an enemy bat&#039;s rage attack for Fevered Trismus. Finally, enemy bats on the lower levels of the [[Labyrinth]] or [[Gazluk Keep]] dungeons can inflict Fevered Trismus on players.&lt;br /&gt;
&lt;br /&gt;
=== Bonus-Level Check-List ===&lt;br /&gt;
The following (4 so far) [[Synergy Levels|bonus levels]] are for the Giant Bat: Nature Appreciation 24; Necromancy 27, 45; Survival Instincts 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
!Ability Type&lt;br /&gt;
|-&lt;br /&gt;
| Echolocation || Use your horrible squeaks and giant ears to interpret your environment. || N/A || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| Combat Echolocation || Use your horrible squeaks and giant ears to interpret your environment and evade enemies, but at slight cost to your movement speed. || N/A || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip || Slash an enemy with your winged talons. || Slashing || 1 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Tear || Tear into an enemy with your talon. || Slashing || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex || Flap violently to disperse your enemies with a gust of wind. || Nature || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Screech || Use your horrific voice to damage an enemy. || Sonic || 6 || Core Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood || Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. || N/A || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip 2 || Slash an enemy with your winged talons. || Slashing || 11 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst || Scream at the top of your lungs, injuring all enemies within close earshot. || Sonic || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 2 || Flap violently to disperse your enemies with a gust of wind. || Nature || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 2 || Tear into an enemy with your talon. || Slashing || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| Screech 2 || Use your horrific voice to damage an enemy. || Sonic || 16 || Core Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 2 || Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. || N/A || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 2 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip 3 || Slash an enemy with your winged talons. || Slashing || 21 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 2 || Scream at the top of your lungs, injuring all enemies within close earshot. || Sonic || 23 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 3 || Flap violently to disperse your enemies with a gust of wind. || Nature || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 3 || Tear into an enemy with your talon. || Slashing || 25 ||&lt;br /&gt;
|-&lt;br /&gt;
| Screech 3 || Use your horrific voice to damage an enemy. || Sonic || 26 || Core Attack  &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 3 || Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. || N/A || 27 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 3 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 28 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip 4 || Slash an enemy with your winged talons. || Slashing || 31 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 3 || Scream at the top of your lungs, injuring all enemies within close earshot. || Sonic || 33 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 4 || Flap violently to disperse your enemies with a gust of wind. || Nature || 34 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 4 || Tear into an enemy with your talon. || Slashing || 35 || &lt;br /&gt;
|-&lt;br /&gt;
| Screech 4 || Use your horrific voice to damage an enemy. || Sonic || 36 || Core Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 4 || Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. || N/A || 37 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 4 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 38 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip 5 || Slash an enemy with your winged talons. || Slashing || 41 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 4 || Scream at the top of your lungs, injuring all enemies within close earshot. || Sonic || 43 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 5 || Flap violently to disperse your enemies with a gust of wind. || Nature || 44 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 5 || Tear into an enemy with your talon. || Slashing || 45 ||&lt;br /&gt;
|-&lt;br /&gt;
| Screech 5 || Use your horrific voice to damage an enemy. || Sonic || 46 || Core Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 5 || Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. || N/A || 47 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 5 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 48 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip 6 || Slash an enemy with your winged talons. || Slashing || 51 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 5 || Scream at the top of your lungs, injuring all enemies within close earshot. || Sonic || 53 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 6 || Flap violently to disperse your enemies with a gust of wind. || Nature || 54 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 6 || Tear into an enemy with your talon. || Slashing || 55 ||&lt;br /&gt;
|-&lt;br /&gt;
| Screech 6 || Use your horrific voice to damage an enemy. || Sonic || 56 || Core Attack &lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 6 || Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. || N/A || 57 ||&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 6 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 58 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip 7 || Slash an enemy with your winged talons. || Slashing || 61 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 6 || Scream at the top of your lungs, injuring all enemies within close earshot. || Sonic || 63 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wing Vortex 7 || Flap violently to disperse your enemies with a gust of wind. || Nature || 64 ||&lt;br /&gt;
|-&lt;br /&gt;
| Tear 7 || Tear into an enemy with your talon. || Slashing || 65 ||&lt;br /&gt;
|-&lt;br /&gt;
| Drink Blood 7 || Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. || N/A || 67 ||&lt;br /&gt;
|-&lt;br /&gt;
| Screech 7 || Use your horrific voice to damage an enemy. || Sonic || 67 || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| Virulent Bite 7 || Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) || Piercing || 68 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rip 8 || Slash an enemy with your winged talons. || Slashing || 71 || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Sonic Burst 7 || Scream at the top of your lungs, injuring all enemies within close earshot. || Sonic || 73 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
The following abilities are gained by reading randomly dropped (Halloween event only) scrolls:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Ability Name&lt;br /&gt;
!Description&lt;br /&gt;
!Damage Type&lt;br /&gt;
!Level&lt;br /&gt;
!Ability Type&lt;br /&gt;
|-&lt;br /&gt;
| Bat Stability || Use your wings and your incredible hearing to hold your ground even in extreme conditions. || N/A || 9 &lt;br /&gt;
|-&lt;br /&gt;
| Smoldering Gaze || Use your cursed eyes to electrify a foe. || Electricity || 15 || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 19 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Bat Stability 2 || Use your wings and your incredible hearing to hold your ground even in extreme conditions. || N/A || 29 &lt;br /&gt;
|-&lt;br /&gt;
| Smoldering Gaze 2 || Use your cursed eyes to electrify a foe. || Electricity || 30 || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double 2 || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 39 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering Gaze 3 || Use your cursed eyes to electrify a foe. || Electricity || 45 || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| Bat Stability 3 || Use your wings and your incredible hearing to hold your ground even in extreme conditions. || N/A 	|| 49 &lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double 3 || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 50 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Confusing Double 4 || Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. || N/A || 59 || Survival-Utility&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering Gaze 4 || Use your cursed eyes to electrify a foe. || Electricity || 60 || Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| Smoldering Gaze 5 || Use your cursed eyes to electrify a foe. || Electricity || 70 || Nice Attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Complete Ability List===&lt;br /&gt;
&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Abilities for the Giant Bat skill.&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
===NPC Communication===&lt;br /&gt;
Like with other &amp;quot;creepy&amp;quot; [[Beast Forms|Beast Forms]] such as the [[Lycanthropy|Wolf]] and [[Spider|Spider]], even fewer NPCs will talk to you than to most animals. Before changing into a bat, it is recommended that you be an experienced player. (Unless you&#039;re up for a challenge!)&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
Immediately, a bat is able to permanently fly, which being faster than sprinting, makes transportation somewhat easier. However, flying does drain power.&lt;br /&gt;
&lt;br /&gt;
Default flight controls: R, Page Up, and Number Pad 9 to fly; F, Page Down, and Number Pad 3 to land.&lt;br /&gt;
&lt;br /&gt;
===Night-vision=== &lt;br /&gt;
Bats get Echolocation, which may possibly make seeing at night much easier. They also get Combat Echolocation which comes with a 7% evasion bonus at the cost of 1 movement speed.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
== Giant Bat Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Giant Bat|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
When using Virulent Bite to infect other players, you can see a red particle effect on the infected player.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Arlan&amp;diff=40394</id>
		<title>Arlan</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Arlan&amp;diff=40394"/>
		<updated>2019-06-10T23:36:04Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: /* Shop */ Updated sugar icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Arlan&lt;br /&gt;
|image            = [[File:Arlan.png|300px]]&lt;br /&gt;
|caption          = Scowling and gesticulating.&lt;br /&gt;
|zone             = [[Ilmari]]&lt;br /&gt;
|location         = Near oasis.&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|vendor           = Vendor&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
We&#039;re closed! Rakkies ruined everything. Go away.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Arlan&#039;&#039;&#039; is a male [[Elven|Elf]] living in a small outpost in the [[Ilmari]] Desert. Around twenty years ago, Arlan and his wife Bonnie tried to open a boutique near a small oasis. It was planned to be called &amp;quot;Bonnie&#039;s Hot Springs.&amp;quot; He claims that the resident [[Rakshasa]] went insane and killed Bonnie. For these past twenty years, Arlan has been wandering the world, only returning to the boutique recently. &lt;br /&gt;
&lt;br /&gt;
:&lt;br /&gt;
:;To unlock the Shop, you must kill [[The Geyser Slug]] (this grants +100 favor).&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Ilmari]]&lt;br /&gt;
: Towards the central Oasis, between the portal to [[Kur Mountains]] and the town of [[Amulna]]. &lt;br /&gt;
&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
&lt;br /&gt;
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{vendor table first}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Lembas Brick &lt;br /&gt;
 | icon = none&lt;br /&gt;
 | cost = 605 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Salt &lt;br /&gt;
 | icon = salt&lt;br /&gt;
 | cost = 7 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Sugar &lt;br /&gt;
 | icon = sugar&lt;br /&gt;
 | cost = 1 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Empty Bottle &lt;br /&gt;
 | icon = bottle&lt;br /&gt;
 | cost = 80 gold&lt;br /&gt;
}}&lt;br /&gt;
{{vendor table row&lt;br /&gt;
 | item = Recall Stone &lt;br /&gt;
 | icon = none&lt;br /&gt;
 | cost = 2000 gold&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hang Out==&lt;br /&gt;
{{Spoiler|Help Arlan clean up the hot springs area (5 hours)|&lt;br /&gt;
* 50 [[favor]]&lt;br /&gt;
* {{Item|Lembas Brick}} x2&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Brainstorm a business plan for Arlan&#039;s shop (2 hours)|&lt;br /&gt;
* 25 [[favor]]&lt;br /&gt;
* {{Item|Recall Stone}}&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Let Arlan reminisce about his dead wife (1 hour) {{Favor|Comfortable}}|&lt;br /&gt;
* {{Item|Bonnie&#039;s Earrings}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Elven]][[Category:Skill Trainer]][[Category:Dead Wife]]&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Telixnth&amp;diff=40392</id>
		<title>User:Telixnth</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Telixnth&amp;diff=40392"/>
		<updated>2019-06-10T00:56:54Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: Created page with &amp;quot;On Steam and Project Gorgon as Telixnth. Author of the long-winded ramblings found in an obscure Steam guide[https://steamcommunity.com/sharedfiles/filedetails/?id=1745547192]...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On Steam and Project Gorgon as Telixnth. Author of the long-winded ramblings found in an obscure Steam guide[https://steamcommunity.com/sharedfiles/filedetails/?id=1745547192]. Generally awkward but friendly, this strange creature is a reclusive species, having been previously unknown to biologists until it started typing indecipherable jokes on the internet. Caution is advised while handling.&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Surveying/Recipes&amp;diff=40391</id>
		<title>Surveying/Recipes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Surveying/Recipes&amp;diff=40391"/>
		<updated>2019-06-10T00:44:51Z</updated>

		<summary type="html">&lt;p&gt;Telixnth: /* Surveying Complete Recipe List */ Added training attributions to Glowing Sphere&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Recipes]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==[[Surveying/Recipes|Surveying Complete Recipe List]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on February 26, 2019 from v318 --&amp;gt;&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Lvl !! style=&amp;quot;width: 11%&amp;quot; | Name !! style=&amp;quot;width: 5%&amp;quot; | First-Time XP !! XP !! style=&amp;quot;width: 20%&amp;quot; | Ingredients !! style=&amp;quot;width: 20%&amp;quot; | Results !! style=&amp;quot;width: 30%&amp;quot; | Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Serbule Hills Rubywall Crystal Survey || 75 || 25 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Simple Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule Hills Rubywall Crystal Survey || Uses a chunk of synthetic &amp;quot;rubywall&amp;quot; crystal to locate another chunk growing unnaturally in Serbule Hills. || ???&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Serbule Rubywall Crystal Survey || 75 || 25 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Simple Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule Rubywall Crystal Survey || Uses a chunk of synthetic &amp;quot;rubywall&amp;quot; crystal to locate another chunk growing unnaturally in Serbule. || ???&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Serbule Hills Orange Mineral Survey || 120 || 40 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule Hills Orange Mineral Survey || Records the location of a mineral deposit in or around Serbule Hills. The resulting survey requires Geology 3 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Serbule Hills Simple Mining Survey || 120 || 40 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Simple Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5297.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Simple Metal Slab]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule Hills Simple Mining Survey || Records the location of metal that can be mined in Serbule Hills. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Serbule Hills White Mineral Survey || 165 || 55 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Good Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule Hills White Mineral Survey || Records the location of a mineral deposit in or around Serbule Hills. The resulting survey requires Geology 5 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Serbule Blue Mineral Survey || 210 || 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert&#039;s Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule Blue Mineral Survey || Records the location of a mineral deposit in or around Serbule. The resulting survey requires Geology 8 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Serbule Hills Basic Mining Survey || 210 || 70 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5298.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Metal Slab]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule Hills Basic Mining Survey || Records the location of metal that can be mined in Serbule Hills. The resulting survey requires Mining 10. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Serbule Green Mineral Survey || 255 || 85 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Master Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule Green Mineral Survey || Records the location of a mineral deposit in or around Serbule. The resulting survey requires Geology 13 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Eltibule Good Mining Survey || 300 || 100 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Good Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5299.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Good Metal Slab]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Eltibule Good Mining Survey || Records the location of metal that can be mined in Eltibule. The resulting survey requires Mining 15. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Eltibule Orange Mineral Survey || 300 || 100 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert&#039;s Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Eltibule Orange Mineral Survey || Records the location of a mineral deposit in or around Eltibule. The resulting survey requires Geology 20 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Kur Mountains Simple Metal Motherlode Map || 300 || 100 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Good Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Advanced Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5355.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Tundra Lichen]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5297.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Simple Metal Slab]] x5 || Kur Mountains Simple Metal Motherlode Map || Collects some information about a large supply of metal in or around Kur Mountains. The resulting survey requires Mining 23 to use. Motherlodes are much more difficult to track down than regular survey maps. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Serbule White Mineral Survey || 345 || 115 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert&#039;s Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Serbule White Mineral Survey || Records the location of a mineral deposit in or around Serbule. The resulting survey requires Geology 20 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Kur Mountains Basic Metal Motherlode Map || 345 || 115 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert&#039;s Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Advanced Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5355.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Tundra Lichen]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5298.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Metal Slab]] x5 || Kur Mountains Basic Metal Motherlode Map || Collects some information about a large supply of metal in or around Kur Mountains. The resulting survey requires Mining 28 to use. Motherlodes are much more difficult to track down than regular survey maps. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Eltibule Blue Mineral Survey || 390 || 130 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Eltibule Blue Mineral Survey || Records the location of a mineral deposit in or around Eltibule. The resulting survey requires Geology 27 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Eltibule Expert&#039;s Mining Survey || 390 || 130 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert&#039;s Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5300.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert-Quality Metal Slab]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Eltibule Expert&#039;s Mining Survey || Records the location of metal that can be mined in Eltibule. The resulting survey requires Mining 27. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Eltibule Green Mineral Survey || 435 || 145 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Good Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5091.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Rubywall Crystal]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Eltibule Green Mineral Survey || Records the location of a mineral deposit in or around Eltibule. The resulting survey requires Geology 35 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Kur Mountains Good Metal Motherlode Map || 435 || 145 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Master Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Advanced Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5355.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Tundra Lichen]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 66% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5299.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Good Metal Slab]] x5 || Kur Mountains Good Metal Motherlode Map || Collects some information about a large supply of metal in or around Kur Mountains. The resulting survey requires Mining 38 to use. Motherlodes are much more difficult to track down than regular survey maps. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Eltibule Master&#039;s Mining Survey || 480 || 160 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Master Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5301.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Masterwork Metal Slab]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Eltibule Master&#039;s Mining Survey || Records the location of metal that can be mined in Eltibule. The resulting survey requires Mining 35. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Kur Mountains Blue Mineral Survey || 480 || 160 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Master Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5295.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Ice Core]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Kur Mountains Blue Mineral Survey || Records the location of a mineral deposit in or around Kur Mountains. The resulting survey requires Geology 50 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Glowing Sphere]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Kur Mountains Green Mineral Survey || 480 || 160 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert&#039;s Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5295.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Ice Core]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Kur Mountains Green Mineral Survey || Records the location of a mineral deposit in or around Kur Mountains. The resulting survey requires Geology 50 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Glowing Sphere]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Kur Mountains Orange Mineral Survey || 480 || 160 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Good Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5295.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Ice Core]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Kur Mountains Orange Mineral Survey || Records the location of a mineral deposit in or around Kur Mountains. The resulting survey requires Geology 45 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Glowing Sphere]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Kur Mountains White Mineral Survey || 480 || 160 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5295.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Ice Core]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Kur Mountains White Mineral Survey || Records the location of a mineral deposit in or around Kur Mountains. The resulting survey requires Geology 45 to use. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Glowing Sphere]]&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ilmari Expert Metal Motherlode Map || 480 || 160 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Advanced Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5516.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Magic Sand]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 50% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5300.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert-Quality Metal Slab]] x5 || Ilmari Expert Metal Motherlode Map || Collects some information about a large supply of metal in the Ilmari Desert. The resulting survey requires Mining 43 to use. Motherlodes are much more difficult to track down than regular survey maps. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Urzab]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Eltibule Amazing Mining Survey || 525 || 175 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Basic Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5576.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Metal Slab]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 20% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Eltibule Amazing Mining Survey || Records the location of metal that can be mined in Eltibule. The resulting survey requires Mining 45. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Jaime Fatholm]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Ilmari Master&#039;s Metal Motherlode Map || 525 || 175 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Expert Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5516.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Magic Sand]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 75% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5301.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Masterwork Metal Slab]] x5 || Ilmari Master&#039;s Metal Motherlode Map || Collects some information about a large supply of metal in the Ilmari Desert. The resulting survey requires Mining 48 to use. Motherlodes are much more difficult to track down than regular survey maps. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Urzab]]&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Ilmari Amazing Metal Motherlode Map || 570 || 190 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5516.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Magic Sand]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5576.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Metal Slab]] x5 || Ilmari Amazing Metal Motherlode Map || Collects some information about a large supply of metal in the Ilmari Desert. The resulting survey requires Mining 53 to use. Motherlodes are much more difficult to track down than regular survey maps. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Urzab]]&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Ilmari Astounding Metal Motherlode Map || 615 || 205 || &amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5306.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Parchment]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5888.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Amazing Ink]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5516.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Magic Sand]] x1&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;extimage32px&amp;quot;&amp;gt;http://cdn.projectgorgon.com/v318/icons/icon_5577.png&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;[[Astounding Metal Slab]] x5 || Ilmari Astounding Metal Motherlode Map || Collects some information about a large supply of metal in the Ilmari Desert. The resulting survey requires Mining 58 to use. Motherlodes are much more difficult to track down than regular survey maps. || &amp;lt;b&amp;gt;Training&amp;lt;/b&amp;gt;: [[Urzab]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Telixnth</name></author>
	</entry>
</feed>