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	<id>https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Viloe</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Viloe"/>
	<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Special:Contributions/Viloe"/>
	<updated>2026-06-21T11:26:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Korbok&amp;diff=272830</id>
		<title>Korbok</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Korbok&amp;diff=272830"/>
		<updated>2026-03-13T04:33:33Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added training unlocks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Korbok&lt;br /&gt;
|image            = [[File:Korbok (npc).png|300px]]&lt;br /&gt;
|caption          = Looking over some papers&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Outside the far-west gatehouse.&lt;br /&gt;
|anatomy = Goblin&lt;br /&gt;
|species = Goblin&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|smalltalk = Yes&lt;br /&gt;
|skilltrainer     = [[Retail Management]]&lt;br /&gt;
|vendor = Yes&lt;br /&gt;
|storage = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Korbok]]|&lt;br /&gt;
De Cancel ain&#039;t usually in the merkit for workin&#039; wit&#039; us goblins, but dey made an exception for yerz truly.&lt;br /&gt;
}}&lt;br /&gt;
[[Korbok]] is an opportunistic goblin merchant who was granted management over the [[Industry|Work Order]] board in [[Vidaria]].&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Vidaria]]&lt;br /&gt;
: [[Korbok]] can be found in the western half of Vidaria&#039;s farmlands, outside a gatehouse on the path to Statehelm.&lt;br /&gt;
== Shopkeeper ==&lt;br /&gt;
[[Korbok]] sells items useful to farmers.&lt;br /&gt;
{{Vendor items sold}}&lt;br /&gt;
{{Vendor_purchase_info}} &lt;br /&gt;
== Favor ==&lt;br /&gt;
=== Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
=== Favor Rewards === &lt;br /&gt;
[[Korbok]] rewards his friends with ???&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Comfortable}}:|&lt;br /&gt;
:{{Item|Lembas Brick}} x2&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
[[Korbok]] does not offer any favors at &#039;&#039;&#039;{{favor|Neutral}}&#039;&#039;&#039; favor.&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Korbok&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
: {| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Retail Management]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Industry{{!}}Unlock Retail Management Skill Levels 51-60&lt;br /&gt;
 | skilllevel = 50&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x25&lt;br /&gt;
 | favor = ??&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
: {| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Industry]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Industry{{!}}Unlock Industry Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x50&lt;br /&gt;
 | favor = ??&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
: {| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Cooking]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Brukwint&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 8 Vidaria Renown &amp;amp; 0&lt;br /&gt;
 | favor = Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Brukwintrat&lt;br /&gt;
 | skilllevel = 83&lt;br /&gt;
 | cost = 13 Vidaria Renown &amp;amp; 0&lt;br /&gt;
 | favor = Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Brukwintcow&lt;br /&gt;
 | skilllevel = 86&lt;br /&gt;
 | cost = 13 Vidaria Renown &amp;amp; 0&lt;br /&gt;
 | favor = ??&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
: {| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Mycology]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Poisoned Brukwint&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 13 Vidaria Renown &amp;amp; 0&lt;br /&gt;
 | favor = Like Family&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
{{NPC STORAGE&lt;br /&gt;
|npcname = Korbok&lt;br /&gt;
|favorrestriction =Like Family&lt;br /&gt;
|itemrestriction =&lt;br /&gt;
|neutral =0&lt;br /&gt;
|comfortable =0&lt;br /&gt;
|friends =0&lt;br /&gt;
|closefriends =0&lt;br /&gt;
|bestfriends =0&lt;br /&gt;
|likefamily =50&lt;br /&gt;
|soulmates =65&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = {{Item|Council Certificate}} x50&lt;br /&gt;
|RiShin Family = {{Item|Council Certificate}} x99&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Conversations == &lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tryaka&amp;diff=272829</id>
		<title>Tryaka</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tryaka&amp;diff=272829"/>
		<updated>2026-03-13T04:24:43Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added council cost of zero&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Tryaka&lt;br /&gt;
|image            = [[File:Tryaka(npc).png|300px]]&lt;br /&gt;
|caption          = &lt;br /&gt;
|zone             = Povus&lt;br /&gt;
|town = City of Povus&lt;br /&gt;
|location         = Near southeast exit of Old Town district.&lt;br /&gt;
|anatomy = Rakshasa&lt;br /&gt;
|species = Rakshasa&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|vendor= Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Tryaka]]|&lt;br /&gt;
It&#039;s just so depressing here, living among the ghosts of my friends.}}&lt;br /&gt;
[[Tryaka]] is a Rakshasa merchant living in the City of Povus alongside [[Umarak]]. &lt;br /&gt;
&lt;br /&gt;
In addition to the attributes below, she is also the source of the [[Scavenger&#039;s Ring]], an upgrade of the [[Scrounger&#039;s Ring]].&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
: [[Tryaka]] can be found in a home near the southeast arch between Old Town and the Sprawl district, when the Povus Town Level is at least 8.&lt;br /&gt;
== Shopkeeper ==&lt;br /&gt;
[[Tryaka]] does not sell any items, but is willing to purchase all types of items and equipment.&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
== Favor ==&lt;br /&gt;
[[Tryaka]] does not use the favor system.&lt;br /&gt;
== Conversations ==&lt;br /&gt;
== Training ==&lt;br /&gt;
: {| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Industry]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Industry{{!}}Unlock Industry Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x25 &amp;amp; 0&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:NoRiShin]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Tryaka&amp;diff=272828</id>
		<title>Tryaka</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Tryaka&amp;diff=272828"/>
		<updated>2026-03-13T04:09:44Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added Industry 71-80 unlock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Tryaka&lt;br /&gt;
|image            = [[File:Tryaka(npc).png|300px]]&lt;br /&gt;
|caption          = &lt;br /&gt;
|zone             = Povus&lt;br /&gt;
|town = City of Povus&lt;br /&gt;
|location         = Near southeast exit of Old Town district.&lt;br /&gt;
|anatomy = Rakshasa&lt;br /&gt;
|species = Rakshasa&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|vendor= Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Tryaka]]|&lt;br /&gt;
It&#039;s just so depressing here, living among the ghosts of my friends.}}&lt;br /&gt;
[[Tryaka]] is a Rakshasa merchant living in the City of Povus alongside [[Umarak]]. &lt;br /&gt;
&lt;br /&gt;
In addition to the attributes below, she is also the source of the [[Scavenger&#039;s Ring]], an upgrade of the [[Scrounger&#039;s Ring]].&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
: [[Tryaka]] can be found in a home near the southeast arch between Old Town and the Sprawl district, when the Povus Town Level is at least 8.&lt;br /&gt;
== Shopkeeper ==&lt;br /&gt;
[[Tryaka]] does not sell any items, but is willing to purchase all types of items and equipment.&lt;br /&gt;
{{Vendor_purchase_info}}&lt;br /&gt;
== Favor ==&lt;br /&gt;
[[Tryaka]] does not use the favor system.&lt;br /&gt;
== Conversations ==&lt;br /&gt;
== Training ==&lt;br /&gt;
: {| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Industry]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Industry{{!}}Unlock Industry Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Xogrite Chunk}}x25&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:NoRiShin]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Cocoa_Beans&amp;diff=212636</id>
		<title>Cocoa Beans</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Cocoa_Beans&amp;diff=212636"/>
		<updated>2026-02-22T19:07:58Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added another temp drop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Cocoa Beans&lt;br /&gt;
|description = Cooking goodness is trapped inside.&lt;br /&gt;
|value = 200&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 100&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Millable}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add a brief description of the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until something else is written! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to Obtain ==&lt;br /&gt;
&amp;lt;!-- Include any general information about obtaining the item here. If there is a single extremely standard method of obtaining an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Grow from an [[Onion Seedling]] via [[Gardening]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Producing with Recipes===&lt;br /&gt;
&lt;br /&gt;
=== Obtaining through Bartering ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Barter {{Item|Fire Dust}} x1 to [[Gretchen Salas]] for {{Item|Oak Wood}} x4.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
&amp;lt;!-- Add as much information as you have available. Include incomplete information.&lt;br /&gt;
Example line:&lt;br /&gt;
*[[Sammie Grimspine]] in [[Serbule Hills]] for 75 councils. Requires {{Favor|Close Friends}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Drops ===&lt;br /&gt;
&amp;lt;!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
noresultsheader = Fae Dragons in Statehelm, Battle Scray in Statehelm&lt;br /&gt;
category = Loot/cocoa beans&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = {MOB Location}:area&lt;br /&gt;
table = class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot;, Monster, Location&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gathering ===&lt;br /&gt;
&amp;lt;!-- Include items obtained from ground spawns such as fruit trees, mushroom patches, ice blocks, serbule crypt urnsExample line:&lt;br /&gt;
* Randomly from [[Kur]] ice blocks.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Quest Rewards===&lt;br /&gt;
&lt;br /&gt;
=== Other Ways to Obtain ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any How to Obtain info not included above. Some possible subsections are&lt;br /&gt;
==== Winter Holiday Gifts ====&lt;br /&gt;
or&lt;br /&gt;
==== Hang Outs ====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&amp;lt;!-- Include any general information about using the item here. If there is a single extremely standard use for an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Place and harvest after 1 minute to receive {{Item|Beginner&#039;s Arrow Shafts}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Using in Recipes===&lt;br /&gt;
===Gifting===&lt;br /&gt;
=== Bartering Uses ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Give 3-4x {{Item|Brain Bug Lobe}}, along with 2-3x {{Item|Brain}} to [[Zeratak]] in exchange for a choice of equipment.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Selling ===&lt;br /&gt;
&amp;lt;!-- Include information for npcs who buy this item at full value with sufficient favor. Do not list general vendors; instead include the line {{General Buyers}} at the bottom of the list.&lt;br /&gt;
Example:&lt;br /&gt;
Purchased at full value by:&lt;br /&gt;
* [[Sir Coth]]&lt;br /&gt;
{{General Buyers}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Consumption===&lt;br /&gt;
====Direct Consumption====&lt;br /&gt;
&amp;lt;!-- Include this section if an item can be consumed, and document the effects providing as much information as possible.&lt;br /&gt;
Example:&lt;br /&gt;
Drinking a Healing Potion instantly restores 75 health and consumes 25 metabolism.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====Ability Consumption====&lt;br /&gt;
===Quest Fulfillment===&lt;br /&gt;
=== Other Uses ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any uses that don&#039;t fit in above sections.&lt;br /&gt;
====Example Subsection Heading====&lt;br /&gt;
Example subsection.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
&amp;lt;!-- Add quotes or any other in-game lore that mentions the item.&lt;br /&gt;
Example:&lt;br /&gt;
{{Quote|source=[[Velkort]]|Ah yes. The secretions of fire elementals and other fiery beasts. Quite valuable. I will part with some of mine if you complete a few favors for me. Beyond that, you can obtain it by seeking out creatures that are naturally on fire. For instance, look for fire spiders in the Eltibule region.}}&lt;br /&gt;
{{Quote|source=[[Work Order for Fire Dust]]|Rumor has it that Fire Dust can be found all over the place in Serbule and Eltibule. You are very lucky! It is not so common here in Verta.}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Armorsmithing&amp;diff=212553</id>
		<title>Armorsmithing</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Armorsmithing&amp;diff=212553"/>
		<updated>2026-02-21T00:00:24Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Updated synergy levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Armorsmithing&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The art of making metal armor.&lt;br /&gt;
|skilltype        = Trade Skill &lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = [[Blacksmithing]] 50&lt;br /&gt;
|skilltrainers    = [[Tremmond Blackhammer]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of making metal armor.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Armorsmithing&#039;&#039;&#039; is the analogue of [[Tailoring]] (cloth) and [[Leatherworking]] (leather), allowing for the production of metal armor.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of making metal armor.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Tremmond Blackhammer]] in Povus will teach Armorsmithing at FRIENDS.&lt;br /&gt;
* [[Tremmond Blackhammer]] in Povus unlocks Levels 51-60 at &#039;&#039;TODO&#039;&#039; (Best Friends, but maybe prior), 61-70 at &#039;&#039;TODO&amp;quot;, and 71-80 at &#039;&#039;TODO&#039;&#039;&lt;br /&gt;
* Levels 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
====Parent skill====&lt;br /&gt;
[[Blacksmithing]]&lt;br /&gt;
====Synergy Levels====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Armorsmithing]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Ancillary-Armor Augmentation]]&lt;br /&gt;
:: Level 40, Level 80&lt;br /&gt;
:; [[Armor Augmentation]]&lt;br /&gt;
:: Level 40, Level 80&lt;br /&gt;
:; [[Armor Patching]]&lt;br /&gt;
:: Level 60, Level 70&lt;br /&gt;
:; [[Blacksmithing]]&lt;br /&gt;
:: Level 70&lt;br /&gt;
:; [[Bladesmithing]]&lt;br /&gt;
:: Level 90&lt;br /&gt;
:; [[Carpentry]]&lt;br /&gt;
:: Level 55&lt;br /&gt;
:; [[Glassblowing]]&lt;br /&gt;
:: Level 80&lt;br /&gt;
:; [[Jewelry Crafting]]&lt;br /&gt;
:: Level 80&lt;br /&gt;
:; [[Leatherworking]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Tailoring]]&lt;br /&gt;
:: Level 55&lt;br /&gt;
:; [[Toolcrafting]]&lt;br /&gt;
:: Level 65&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
Most ordinary [[Armorsmithing]] can be done at any forge. For a list of forge locations, see [[Blacksmithing]]. Advanced [[Armorsmithing]] to make Lycan, Dwarven, or Orcish armor requires special consecrated forges.&lt;br /&gt;
=== Consecrated Forges===&lt;br /&gt;
High-level [[Armorsmithing]] crafters require forges consecrated to particular gods, if they wish to craft certain styles of armor.&lt;br /&gt;
; Consecrated to [[Norala]]&lt;br /&gt;
* Found in the [[Wolf Cave]].&lt;br /&gt;
; Consecrated to [[Umrad]]&lt;br /&gt;
* In the City of [[Povus]], owned by [[Tremmond Blackhammer]].&lt;br /&gt;
; Consecrated to [[Tast]]&lt;br /&gt;
* Outside the Orc Camp of [[Povus]], northwest from the city.&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Armor_Patching&amp;diff=212552</id>
		<title>Armor Patching</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Armor_Patching&amp;diff=212552"/>
		<updated>2026-02-20T23:57:06Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added synergy levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Armor Patching&lt;br /&gt;
|image            = [[File:ArmorPatching_skill.png|300px]]&lt;br /&gt;
|caption          = The ability to use repair kits to fix up your armor.&lt;br /&gt;
|skilltype        = Other Skill &lt;br /&gt;
|maxlevel         = 90 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = None &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Tyler Green]], [[Arlan]], [[Pegast]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Armor Patching&#039;&#039;&#039; is a common skill used by almost all armor-wearing races across [[Alharth]]. Various types of [[Simple Armor Patch Kit|Armor Patch Kits]] are used by this skill. &lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The ability to use repair kits to fix up your armor.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* Learning the art of &#039;&#039;&#039;Armor Patching&#039;&#039;&#039; is simple (talk to [[Marna]], an elf living in the Town of [[Serbule]]). She also sells [[Simple Armor Patch Kit]]s, a required item for beginner &#039;&#039;&#039;Armor Patchers&#039;&#039;&#039;. To use an Armor Patch Kit, find the Patch Armor ability under the Special Abilities menu and drag it to the sidebar.&lt;br /&gt;
* [[Tyler Green]] in [[Serbule Hills]] teaches the production of Armor Patch Kits and Shield Wax recipes.&lt;br /&gt;
* [[Arlan]] in the [[Ilmari]] Desert will unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Pegast]] in the [[Fae Realm]] will unlock levels 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Serendipity Cheddar]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Blacksmithing]] - Adventurers wishing to learn Blacksmithing must first obtain Level 25 Armor Patching.&lt;br /&gt;
===== Related Skills:=====&lt;br /&gt;
* [[First Aid]] - Just as &#039;&#039;&#039;Armor Patching&#039;&#039;&#039; allows armor to be repaired, First Aid is used to recover Health.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Armor Patching]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Anatomy]] &lt;br /&gt;
:: Level 20, Level 40&lt;br /&gt;
:; [[Armorsmithing]] &lt;br /&gt;
:: Level 15, Level 45, Level 70&lt;br /&gt;
:; [[Blacksmithing]] &lt;br /&gt;
:: Level 35, Level 50&lt;br /&gt;
:; [[Endurance]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[First Aid]] &lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Toolcrafting]] &lt;br /&gt;
:: Level 35&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Repairing Armor ===&lt;br /&gt;
Skill in &#039;&#039;&#039;Armor Patching &#039;&#039;&#039; can be gained by using Armor Patch Kits, through the Patch Armor abilities. Use of any version of Patch Armor will grant you experience for kills within one minute of the activation of the ability. If Patch Armor is used after defeating a monster, you can still get experience for a short period of time. Armor Patch Kits are only consumed 10% of the time.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment which improves [[Armor Patching]] should obtain the [[Sigil Scripting]] recipe &#039;&#039;&#039;Armor Patching Inscription,&#039;&#039;&#039; which allows for the creation of {{Item|Armor Patching Onyx}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[:Category:Items/Crystal|Crystals]] to create equipment with [[Armor Patching]] Treasure Effects.&lt;br /&gt;
&lt;br /&gt;
: {{Item|Simple Armor Patch Kit}} - This Armor Patch Kit is used by &#039;&#039;&#039;Patch Armor 1.&#039;&#039;&#039;&lt;br /&gt;
: {{Item|Basic Armor Patch Kit}} - This Armor Patch Kit is used by &#039;&#039;&#039;Patch Armor 2.&#039;&#039;&#039;&lt;br /&gt;
: {{Item|Good Armor Patch Kit}} - This Armor Patch Kit is used by &#039;&#039;&#039;Patch Armor 3.&#039;&#039;&#039;&lt;br /&gt;
: {{Item|Expert&#039;s Armor Patch Kit}} - This Armor Patch Kit is used by &#039;&#039;&#039;Patch Armor 4.&#039;&#039;&#039;&lt;br /&gt;
: {{Item|Master Armor Patch Kit}} - This Armor Patch Kit is used by &#039;&#039;&#039;Patch Armor 5.&#039;&#039;&#039;&lt;br /&gt;
: {{Item|Amazing Armor Patch Kit}} - This Armor Patch Kit is used by &#039;&#039;&#039;Patch Armor 6.&#039;&#039;&#039;&lt;br /&gt;
: {{Item|Matted Hair}} - This item is used by the &#039;&#039;&#039;Yetiskin&#039;&#039;&#039; Armor Patching ability set.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {{:{{msg:BASEPAGENAME}}/Stat Bonuses}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Armor Patching Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Armor Partching|&lt;br /&gt;
{{:Xptables/AuxCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Armor Patching has been in the game for a long time!&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Angling&amp;diff=204006</id>
		<title>Angling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Angling&amp;diff=204006"/>
		<updated>2025-12-16T01:39:23Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added more Vidaria fish. I&amp;#039;m pretty sure this is all correct. Probably. /* Fishing Zones */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Angling&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The exotic art of catching fish with a pole and bait. While primarily an orcish custom, it is catching on among humans as well.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = Fishing 15&lt;br /&gt;
|skilltrainers    = [[Roshun the Traitor]], [[Squidlips]], [[Moku]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The exotic art of catching fish with a pole and bait. While primarily an orcish custom, it is catching on among humans as well.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Angling&#039;&#039;&#039; is a traditional orcish art slowly spreading across Alharth, where [[Fishing]] with bare hands has long been customary. &lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The exotic art of catching fish with a pole and bait. While primarily an orcish custom, it is catching on among humans as well.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Roshun the Traitor]] in [[Serbule]] teaches Angling to those with at least 15 levels of Fishing.&lt;br /&gt;
* [[Squidlips]] in [[Sun Vale]] unlocks levels 51-60 and levels 61-70.&lt;br /&gt;
* [[Moku]] in [[Povus]] unlocks levels 71-80.&lt;br /&gt;
* [[Engineer Crall]] in [[Vidaria]] unlocks levels 81-90.&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None. [[Angling]] is the sub-skill of [[Fishing]].&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
N/A&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
N/A&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Angling]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Fish and Snail Anatomy]] &lt;br /&gt;
:: Level 50&lt;br /&gt;
:; [[Fishing]] &lt;br /&gt;
:: Level 70, and Level 100&lt;br /&gt;
:; [[Foraging]] &lt;br /&gt;
:: Level 53, and Level 80&lt;br /&gt;
:; [[Orcish]] &lt;br /&gt;
:: Level 38&lt;br /&gt;
:; [[Sushi Preparation]] &lt;br /&gt;
:: Level 40&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
Anglers may encounter a variety of fish and other items while angling. &lt;br /&gt;
===== Fish =====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/FishFresh|Items/FishSalt&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 4&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Equipment Basics ===&lt;br /&gt;
Angling requires the presence of an [[Angling Pole]] in your inventory ([[Roshun the Traitor]] gives you one when you unlock the [[Angling]] skill), as well as bait (Roshun also sells this, but at level 15 in Angling, you can begin making your own bait once trained). (&#039;&#039;&#039;Tip&#039;&#039;&#039;: Making lots of bait out of small fish, including those you can catch with [[Fishing]] using your bare hands, such as [[Clownfish]] and [[Grapefish]], can be a quick way to level [[Angling]] for a while.) &lt;br /&gt;
&lt;br /&gt;
Each bait allows for one line cast. Then you need to stand near a fishable body of water. With the [[Angling]] skill in your combat bar, select the &amp;quot;Angling&amp;quot; ability to cast your line.&lt;br /&gt;
&lt;br /&gt;
After a random amount of time, something will appear on the end of the line, and if it is a fish it will be circling. &lt;br /&gt;
&lt;br /&gt;
Assuming it is a fish, wait until a visual particle effect appears on you and/or on the fish. That specific particle effect is associated with one of the three angling commands: Fish Reel, Fish Juke, Fish Troll. You need to deduce through trial and error which particle effect is associated with which angling command. Each specific type of fish has its own three particle effect / angling ability associations, but they are always consistent for the same species of fish. (For example, for [[Perch]], the three associations are purple smoke erupting from your head and lightning above the fish, stack of flowers rising from the fish, and colorful yellow and purple sparkles on both the fish and your pole, corresponding to Reel, Juke, and Troll.)&lt;br /&gt;
&lt;br /&gt;
If you pick the incorrect angling ability, you will hear a buzzer and must wait a few seconds before you can try again. Too many wrong guesses and you will run out of time and the fish escapes. If you pick the correct ability to match the particle effect, a dot under the left side of the Angling countdown bar will fill. Once all the available dots have been filled, you catch the fish (or item) and it is placed in your inventory.&lt;br /&gt;
&lt;br /&gt;
Some items only have one dot, such as low-level crates and &amp;quot;pretend fish.&amp;quot; Some angling targets, particularly at higher levels or for special items, will have multiple particle patterns for the same angling skill, so watch out for that.&lt;br /&gt;
=== Equipment Details ===&lt;br /&gt;
===== Types of Bait =====&lt;br /&gt;
There are three types of bait. Recipes for Basic and Good bait can both be learned from [[Roshun the Traitor]], however all three bait recipes can also be learned by completing specific Angling Quests; this may be preferable as Roshun has fairly high Favor requirements to teach the player bait recipes.  Additionally, while the Expert Bait recipe is a level 45 recipe, Expert tier fishing as a whole requires Angling level 60 at minimum due to quest requirements and ability prerequisites.&lt;br /&gt;
* {{Item|Basic Bait}} - The simplest kind of bait that can be used with angling.&lt;br /&gt;
* {{Item|Good Bait}} - A more complex kind of bait that can be used with angling.&lt;br /&gt;
* {{Item|Expert Bait}} - The most complex kind of bait that can be used with angling.&lt;br /&gt;
&lt;br /&gt;
===== Types of Poles =====&lt;br /&gt;
* {{Item|Angling Pole}} - A typical orcish-style fishing device. A very long string is stored on a winchable spool. Bizarre.&lt;br /&gt;
=====Angling Accessories =====&lt;br /&gt;
* {{Item|Angler&#039;s Luck Charm}} - A small tasteful Enoyos amulet. - Angling Hook-Fish Time -1 Second.&lt;br /&gt;
* {{Item|Angler&#039;s Determination Charm}} - A large, reasonably discrete Enoyos amulet. - Angling Hook-Fish Time -2 Seconds.&lt;br /&gt;
* {{Item|Ring of Angling}} - A thin ring made of white gold. - Angling Capture Time +1 Second.&lt;br /&gt;
&lt;br /&gt;
=== Fishing Zones ===&lt;br /&gt;
Fishing Zones, sometimes refereed to as &#039;&#039;Allowed Fishing Zones&#039;&#039;, are a system used by the game to break up which fish and items can be angled within a zone. Most zones have multiple Fishing Zones. There are 14 Fishing Zones identifiable by quests, these are identified by single-word names. Zones which have spaces in their names are player-identified and do not have associated quests. Some zones are quest-specific and are otherwise identical to their surroundings. An example of this is &#039;&#039;EltibuleWaterfall&#039;&#039; and &#039;&#039;Eltibule West Lake&#039;&#039;.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible mw-collapsed}}&lt;br /&gt;
! Location !! Level !! Fish&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Serbule]] - 2 Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| Serbule Moat || Level 1 || {{Item|Carp}}{{Item|Minnow}}&lt;br /&gt;
|- &lt;br /&gt;
| Serbule Docks || Level 1 || {{Item|Bluegill}}{{Item|Carp}}{{Item|Chub}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Serbule Hills]] - 2 Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| Serbule Hills East lake || Level 10 || {{Item|Lungfish}}{{Item|Papermouth}}{{Item|Perch}}&lt;br /&gt;
|-&lt;br /&gt;
| Serbule Hills West lake || Level 10 || {{Item|Bluegill}}{{Item|Grapefish}}{{Item|Perch}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Eltibule]] - 4 Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| Eltibule Waterfall || Level 15 || {{Item|Oscar}}{{Item|Papermouth}}{{Item|Perch}}&lt;br /&gt;
|-&lt;br /&gt;
| Eltibule West Lake || Level 15 || {{Item|Eel}}{{Item|Papermouth}}{{Item|Perch}}&lt;br /&gt;
|-&lt;br /&gt;
| Eltibule Southeast || Level 20 || {{Item|Papermouth}}{{Item|Perch}}{{Item|Tilapia}}&lt;br /&gt;
|-&lt;br /&gt;
| Eltibule Northeast Lakes || Level 30 || {{Item|Eel}}{{Item|Tilapia}}{{Item|Trout}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Sun Vale]] - 7 Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| Northeast Resort Island || Level 25 || {{Item|Perch}}{{Item|Eel}}{{Item|Pompano}}&lt;br /&gt;
|-&lt;br /&gt;
| SunValeMainIslandNorth || Level 30 || {{Item|Eel}}{{Item|Pompano}}{{Item|Flounder}}&lt;br /&gt;
|-&lt;br /&gt;
| SunValeMainIslandNortheast || Level 35  || {{Item|Flounder}}{{Item|Pompano}}{{Item|Shark}}{{Item|Eel}}&lt;br /&gt;
|-&lt;br /&gt;
| Animal Town Coast || Level 40  || {{Item|Flounder}}{{Item|Sea Trout}}{{Item|Shark}}&lt;br /&gt;
|-&lt;br /&gt;
| SunValeRanalonIslandSouth || Level 45  || {{Item|Mahi Mahi}}{{Item|Sea Trout}}{{Item|Shark}}{{Item|Red Snapper}}&lt;br /&gt;
|-&lt;br /&gt;
| SunValeMainIslandSouth || Level 50  || {{Item|Mahi Mahi}}{{Item|Amberjack}}{{Item|Red Snapper}}&lt;br /&gt;
|-&lt;br /&gt;
| Main Island West || Level 55 || {{Item|Mahi Mahi}}{{Item|Red Snapper}}{{Item|Amberjack}}{{Item|Salmon}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Kur Mountains]] - 4 Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| Northwest Island || Level 10  || {{Item|Chub}}{{Item|Pinfish}}&lt;br /&gt;
|-&lt;br /&gt;
| Ice Floats || Level 25  || {{Item|Eel}}{{Item|Flounder}}{{Item|Pompano}}&lt;br /&gt;
|-&lt;br /&gt;
| KurMountainsOcean || Level 30  || {{Item|Eel}}{{Item|Flounder}}{{Item|Pompano}}{{Item|Sea Cat}} (rare)&lt;br /&gt;
|-&lt;br /&gt;
| Southern Ocean || Level 35  || {{Item|Flounder}}{{Item|Pompano}}{{Item|Shark}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Ilmari]] - 3 Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| Desert1HotSpring || Level 35  || {{Item|Dorado}} (dusk/nighttime) {{Item|Pike}}{{Item|Trout}}{{Item|Sunfish}}&lt;br /&gt;
|-&lt;br /&gt;
| South Spring || Level 40  || {{Item|Pike}}{{Item|Sunfish}}{{Item|Walleye}}&lt;br /&gt;
|-&lt;br /&gt;
| North Pond || Level 50  || {{Item|Walleye}}{{Item|Tench}}{{Item|Smallmouth Bass}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Rahu]] - 4 Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| RahuDocks || Level 45 || {{Item|Mahi Mahi}}{{Item|Sea Trout}}{{Item|Shark}}{{Item|Dock Cod}}&lt;br /&gt;
|-&lt;br /&gt;
| Rahu south bridge || Level 50  || {{Item|Walleye}}{{Item|Tench}}{{Item|Smallmouth Bass}}&lt;br /&gt;
|-&lt;br /&gt;
| Rahu City Pond || Level 55  || {{Item|Walleye}}{{Item|Tench}}{{Item|Smallmouth Bass}}&lt;br /&gt;
|-&lt;br /&gt;
| Rahu Desert Pond || Level 60  || {{Item|Catfish}}{{Item|Smallmouth Bass}}{{Item|Yellow Perch}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Povus]] - 9 Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| Povus Town Proper || Level 50  || {{Item|Walleye}}{{Item|Tench}}{{Item|Smallmouth Bass}}&lt;br /&gt;
|-&lt;br /&gt;
| Povus Pier || Level 50 || {{Item|Tench}}{{Item|Walleye}}{{Item|Mukklo}}&lt;br /&gt;
|-&lt;br /&gt;
| Povus Small Island West || Level 50 || {{Item|Smallmouth Bass}}{{Item|Tonguefish}}{{Item|Walleye}}&lt;br /&gt;
|-&lt;br /&gt;
| Povus Southwest Bank || Level 50 || {{Item|Smallmouth Bass}}{{Item|Walleye}}{{Item|Tonguefish}}&lt;br /&gt;
|-&lt;br /&gt;
| PovusUpperLakesEast || Level 60 || {{Item|Rock Carp}}{{Item|Mukklo}}{{Item|Yellow Perch}}&lt;br /&gt;
|-&lt;br /&gt;
| Povus West Shore || Level 60 || {{Item|Rock Carp}}{{Item|Mukklo}}{{Item|Yellow Perch}}&lt;br /&gt;
|-&lt;br /&gt;
| Povus Small Island West of Teleport Pad || Level 65 || {{Item|River Salmon}}{{Item|Rock Carp}}{{Item|Redfish}}&lt;br /&gt;
|-&lt;br /&gt;
| Povus Orc Lands Main || Level 70 || {{Item|Redfish}}{{Item|Tigerfish}}{{Item|Yellow Perch}}&lt;br /&gt;
|-&lt;br /&gt;
| Povus South Shore || Level 75 || {{Item|Lake Sturgeon}}{{Item|Rainbow Trout}}{{Item|Tigerfish}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | [[Vidaria]] - ? Fishing Zones&lt;br /&gt;
|-&lt;br /&gt;
| Vidaria Western Lake || Level 80 || {{Item|Radiant Muskie}}{{Item|Lake Sturgeon}}{{Item|Redfish}}{{Item|Rock Carp}}&lt;br /&gt;
|-&lt;br /&gt;
| Vidaria Northeast Lake || Level 80 || {{Item|Irmaki}}{{Item|Radiant Muskie}}{{Item|Redfish}}{{Item|Smallmouth Bass}}&lt;br /&gt;
|-&lt;br /&gt;
| Vidaria North Lake || Level 85 || {{Item|Pyrocarp}}{{Item|Irmaki}}{{Item|Vidarian Pickerel}}{{Item|Radiant Muskie}}&lt;br /&gt;
|-&lt;br /&gt;
| Vidaria South Lake || Level 85 || {{Item|Icebrook}}{{Item|Vidarian Pickerel}}{{Item|Frostfin}}{{Item|Radiant Muskie}}&lt;br /&gt;
|-&lt;br /&gt;
| Vidaria Southeast Lake || Level 85 || {{Item|Icebrook}}{{Item|Vidarian Pickerel}}{{Item|Frostfin}}{{Item|Radiant Muskie}}&lt;br /&gt;
|-&lt;br /&gt;
| Vidaria Long Lake || Level 85 || {{Item|Icebrook}}{{Item|Vidarian Pickerel}}{{Item|Frostfin}}{{Item|Radiant Muskie}}&lt;br /&gt;
|-&lt;br /&gt;
| Vidaria NW Mountain Lake || Level 85 || {{Item|Crater Gar}}{{Item|Pyrocarp}}{{Item|Radiant Muskie}}{{Item|Redfish}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
While you are fishing in an area you have a chance to be requested to complete one of the following quests:&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Angling Quests&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Angling|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Angling was introduced in June 2023.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Synergy_Levels&amp;diff=203939</id>
		<title>Synergy Levels</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Synergy_Levels&amp;diff=203939"/>
		<updated>2025-12-11T21:45:19Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added Angling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Updated on November 17, 2022 from v374 --&amp;gt;&lt;br /&gt;
==Normal Skills==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:11%;&amp;quot; | Skill !! Where to get bonus levels&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Alchemy]]&amp;lt;/b&amp;gt; || Ancillary-Armor Augmentation 35, Armor Augmentation 35, Cheesemaking 30, Cooking 30, Holistic Wellness 38, Jewelry Augmentation 35, Mycology 10, Mycology 40, Pathology 15, Safecracking 35, Spider 27, Spider 41, Weapon Augmentation 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Angling]]&amp;lt;/b&amp;gt; || Fish and Snail Anatomy 50, Fishing 70, Fishing 100, Foraging 53, Foraging 80, Orcish 38, Sushi Preparation 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Animal Handling]]&amp;lt;/b&amp;gt; || Anatomy 15, Anatomy 25, Bear and Bugbear Anatomy 29, Feline Anatomy 19, Rodent Anatomy 19, Rodent Anatomy 39, Animal Husbandry 25, Animal Husbandry 50, Animal Husbandry 75, Compassion 25, Fishing 42, Skinning 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Archery]]&amp;lt;/b&amp;gt; || Human Anatomy 19, Crossbow 25, Crossbow 50, Crossbow 75, Fletching 15, Fletching 29, Fletching 43, Meditation 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Armor Patching]]&amp;lt;/b&amp;gt; || Anatomy 20, Anatomy 40, Armorsmithing 15, Armorsmithing 45, Armorsmithing 70, Blacksmithing 35, Blacksmithing 50, Endurance 20, First Aid 25, Toolcrafting 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Armorsmithing]]&amp;lt;/b&amp;gt; || Armor Patching 60, Armor Patching 70, Blacksmithing 70, Leatherworking 60, Toolcrafting 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Artistry]]&amp;lt;/b&amp;gt; || Art History 10, Art History 30, Art History 50, Buckle Artistry 1, Buckle Artistry 15, Buckle Artistry 30, Buckle Artistry 45, Candle Making 25, Carpentry 40, Dye Making 50, Flower Arrangement 5, Flower Arrangement 25, Flower Arrangement 45, Poetry Appreciation 20, Tailoring 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Augmentation]]&amp;lt;/b&amp;gt; || Ancillary-Armor Augmentation 1, Armor Augmentation 1, Jewelry Augmentation 1, Weapon Augmentation 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bard]]&amp;lt;/b&amp;gt; || Art History 15, Art History 45, Oratory 10, Oratory 30, Oratory 50, Interpretive Dance 9, Interpretive Dance 35, Interpretive Dance 65, Poetry Appreciation 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Battle Chemistry]]&amp;lt;/b&amp;gt; || Alchemy 25, Alchemy 45, Cooking 55, Iocaine Resistance 30, Mycology 30, Pathology 30, Sigil Scripting 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Blacksmithing]]&amp;lt;/b&amp;gt; || Armor Patching 35, Armor Patching 50, Carpentry 50, Industry 20, Toolcrafting 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bladesmithing]]&amp;lt;/b&amp;gt; || Knife Fighting 58, Sushi Preparation 30, Sword 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Brewing]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Buckle Artistry]]&amp;lt;/b&amp;gt; || Hammer 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Butchering]]&amp;lt;/b&amp;gt; || Knife Fighting 10, Skinning 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Calligraphy]]&amp;lt;/b&amp;gt; || Bladesmithing 60, Bladesmithing 80, Geology 40, Nature Appreciation 20, Non-Fiction Writing 15, Safecracking 20, Sigil Scripting 10, Sigil Scripting 30, Sigil Scripting 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Carpentry]]&amp;lt;/b&amp;gt; || Plant Anatomy 10, Plant Anatomy 50, Blacksmithing 45, Fletching 25, Fletching 50, Hammer 11, Hammer 41, Industry 10, Sigil Scripting 20, Toolcrafting 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Cheesemaking]]&amp;lt;/b&amp;gt; || Cow 19, Cow 41&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Compassion]]&amp;lt;/b&amp;gt; || Gender Studies 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Cooking]]&amp;lt;/b&amp;gt; || Alchemy 35, Butchering 20, Butchering 40, Candle Making 15, Cheesemaking 10, Cheesemaking 50, Fire Magic 23, Gardening 30, Gardening 70, Knife Fighting 12, Knife Fighting 49, Shamanic Infusion 30, Skinning 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Cow]]&amp;lt;/b&amp;gt; || Cheesemaking 25, Cheesemaking 45, Foraging 26, Gardening 51, Gourmand 25, Survival Instincts 13, Unarmed 27&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Crossbow]]&amp;lt;/b&amp;gt; || Archery 32, Archery 58, Fletching 21, Fletching 34, Fletching 53, Gadgeteering 15, Gadgeteering 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Deer]]&amp;lt;/b&amp;gt; || Ruminant Anatomy 17, Animal Handling 24, Cow 26, Foraging 25, Psychology 17, Survival Instincts 18, Unarmed 16&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Druid]]&amp;lt;/b&amp;gt; || Deer 21, Deer 61, Mycology 45, Nature Appreciation 38, Nature Appreciation 65, Pig 48, Rabbit 42, Shamanic Infusion 25, Staff 47, Survival Instincts 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Dwarf Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Dwarf&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Dying]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 90, Compassion 20, Necromancy 37&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Elven Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Elf&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Gender Studies 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Endurance]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 70, Deer 11, Deer 31, Foraging 60, Holistic Wellness 13, Iocaine Resistance 20, Iocaine Resistance 40, Oratory 40, Orcish 50, Interpretive Dance 39, Shield 21, Shield 41, Survival Instincts 15, Sword 34, Unarmed 23&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fae Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fairy Magic]]&amp;lt;/b&amp;gt; || Fae Anatomy 49, Animal Handling 35 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Dying 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Fire Magic 38 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Gardening 48 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Lore 6 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Mentalism 55 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fire Magic]]&amp;lt;/b&amp;gt; || Armorsmithing 28, Alchemy 60, Battle Chemistry 20, Battle Chemistry 40, Candle Making 50, Cooking 50, Ice Magic 43, Ice Magic 80, Orcish 45, Jewelry Crafting 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[First Aid]]&amp;lt;/b&amp;gt; || Compassion 15, Compassion 42, Druid 29, Holistic Wellness 23, Phrenology 10, Priest 15, Priest 45, Survival Instincts 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fish and Snail Anatomy]]&amp;lt;/b&amp;gt; || Fishing 10, Fishing 20, Fishing 30, Fishing 40, Fishing 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fishing]]&amp;lt;/b&amp;gt; || Fish and Snail Anatomy 22, Animal Handling 22, Animal Handling 55, Cooking 35, Druid 65, Foraging 22, Foraging 65, Knife Fighting 22, Knife Fighting 55, Nature Appreciation 22, Psychology 22, Skinning 25, Surveying 25, Sushi Preparation 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fletching]]&amp;lt;/b&amp;gt; || Archery 19, Archery 46&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Flower Arrangement]]&amp;lt;/b&amp;gt; ||  Artistry 25, Artistry 50, Gardening 75, Jewelry Crafting 60, Nature Appreciation 30, Nature Appreciation 70, Nature Appreciation 90, Plant Anatomy 39, Psychology 55, Poetry Appreciation 15, Poetry Appreciation 25, Poetry Appreciation 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Foraging]]&amp;lt;/b&amp;gt; || Carpentry 20, Cooking 40, Druid 22, Gardening 20, Gardening 50, Mining 25, Pig 26, Surveying 20, Surveying 37&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Gaming]]&amp;lt;/b&amp;gt; || Safecracking 5, Safecracking 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Gardening]]&amp;lt;/b&amp;gt; || Plant Anatomy 20, Carpentry 45, Cooking 20, Druid 34, Flower Arrangement 35, Flower Arrangement 57, Nature Appreciation 10, Nature Appreciation 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Gender Studies]]&amp;lt;/b&amp;gt; || Nature Appreciation 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Genetics]]&amp;lt;/b&amp;gt; || Arthropod Genetics 1, Arthropod Genetics 5, Arthropod Genetics 10, Arthropod Genetics 15, Arthropod Genetics 20, Arthropod Genetics 25, Arthropod Genetics 30, Arthropod Genetics 35, Arthropod Genetics 40, Arthropod Genetics 45, Arthropod Genetics 50, Arthropod Genetics 55, Arthropod Genetics 60, Arthropod Genetics 65, Arthropod Genetics 70, Arthropod Genetics 75, Arthropod Genetics 80, Arthropod Genetics 85, Arthropod Genetics 90, Arthropod Genetics 95, Arthropod Genetics 100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Geology]]&amp;lt;/b&amp;gt; || Foraging 50, Mining 50, Surveying 10, Surveying 44&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Giant Bat]]&amp;lt;/b&amp;gt; || Animal Handling 46, Bard 40, Nature Appreciation 24, Necromancy 27, Necromancy 45, Necromancy 55, Survival Instincts 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Goblin Anatomy]]&amp;lt;/b&amp;gt; || Goblinese 10, Goblinese 20, Goblinese 30, Goblinese 40, Goblinese 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Gourmand]]&amp;lt;/b&amp;gt; || Fire Magic 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Hammer]]&amp;lt;/b&amp;gt; || Blacksmithing 20, Carpentry 35, Mining 20, Mining 45, Mining 65, Toolcrafting 25, Unarmed 26&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Holistic Wellness]]&amp;lt;/b&amp;gt; || Dying 35, Interpretive Dance 19, Interpretive Dance 49&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Hoplology]]&amp;lt;/b&amp;gt; || Safecracking 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Human Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Human&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Gender Studies 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Ice Magic]]&amp;lt;/b&amp;gt; || Armor Patching 55, Battle Chemistry 30, Battle Chemistry 55, Ice Conjuration 25, Fire Magic 28, Fire Magic 39, Fire Magic 65, Meditation 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Industry]]&amp;lt;/b&amp;gt; || Retail Management 15, Retail Management 30, Retail Management 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Iocaine Resistance]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Jewelry Crafting]]&amp;lt;/b&amp;gt; || Artistry 5, Geology 25, Jewelry Augmentation 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Knife Fighting]]&amp;lt;/b&amp;gt; || Cooking 10, Cooking 60, Fishing 35, Fishing 65, Orcish 25, Sword 25, Sword 55, Unarmed 33, Unarmed 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Leatherworking]]&amp;lt;/b&amp;gt; || Blacksmithing 25, Sigil Scripting 40, Skinning 20, Tailoring 20, Tailoring 40, Tanning 50, Tanning 60, Textile Creation 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Lore]]&amp;lt;/b&amp;gt; || Art History 20, Art History 40, Compassion 30, Gender Studies 40, Gender Studies 45, Gender Studies 50, Geology 50, Poetry Appreciation 40, Teleportation 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Lycanthropy]]&amp;lt;/b&amp;gt; || Canine Anatomy 19, Animal Handling 60, Butchering 34, Giant Bat 25, Howling 25, Howling 50, Skinning 35, Survival Instincts 33, Rabbit 70, Pig 70.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Meditation]]&amp;lt;/b&amp;gt; || Compassion 10, Compassion 50, Phrenology 15, Aberration Phrenology 20, Crone-Kin Phrenology 20, Demon Phrenology 20, Dwarf Phrenology 20, Elf Phrenology 20, Fae Phrenology 20, Giant Phrenology 20, Goblin Phrenology 20, Human Phrenology 20, Orc Phrenology 20, Rakshasa Phrenology 20, Unarmed 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Mentalism]]&amp;lt;/b&amp;gt; || Gender Studies 35, Holistic Wellness 48, Meditation 40, Phrenology 50, Aberration Phrenology 50, Crone-Kin Phrenology 50, Demon Phrenology 50, Dwarf Phrenology 50, Elf Phrenology 50, Fae Phrenology 50, Giant Phrenology 50, Goblin Phrenology 50, Human Phrenology 50, Orc Phrenology 50, Rakshasa Phrenology 50, Psychology 34, Psychology 41&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Mining]]&amp;lt;/b&amp;gt; || Geology 30, Hammer 24, Hammer 46, Surveying 30, Surveying 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Mycology]]&amp;lt;/b&amp;gt; || Alchemy 15, Cheesemaking 20, Cheesemaking 40, Foraging 30, Foraging 55, Gardening 60, Iocaine Resistance 10, Myconic 30, Myconic 50, Nature Appreciation 60, Pig 36&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Nature Appreciation]]&amp;lt;/b&amp;gt; || Dying 25, Flower Arrangement 10, Flower Arrangement 30, Flower Arrangement 60, Gardening 40, Gardening 55, Geology 20, Holistic Wellness 53, Mining 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Necromancy]]&amp;lt;/b&amp;gt; || Incorporeal Creature Anatomy 26, Undead Anatomy 19, Undead Anatomy 49, Dying 20, Dying 30, Giant Bat 16, Paleontology 24, Paleontology 49, Spirit Fox 29&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Orc Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Orc&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Orcish 20, Orcish 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Orc Phrenology]]&amp;lt;/b&amp;gt; || Orcish 10, Orcish 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Pathology]]&amp;lt;/b&amp;gt; || Necromancy 11&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Performance]]&amp;lt;/b&amp;gt; || Oratory 5, Oratory 25, Oratory 45, Interpretive Dance 1, Interpretive Dance 10, Interpretive Dance 30, Interpretive Dance 50, Interpretive Dance 70, Percussion Instruments 1, Percussion Instruments 10, Percussion Instruments 15, Percussion Instruments 20, Stringed Instruments 1, Stringed Instruments 10, Stringed Instruments 15, Stringed Instruments 20, Wind Instruments 1, Wind Instruments 10, Wind Instruments 15, Wind Instruments 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Pig]]&amp;lt;/b&amp;gt; || Foraging 35, Foraging 45, Gardening 45, Mycology 20, Mycology 50, Mycology 65, Myconic 45, Survival Instincts 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Plant Anatomy]]&amp;lt;/b&amp;gt; || Ice Magic 23&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Poetry Appreciation]]&amp;lt;/b&amp;gt; || Flower Arrangement 15, Flower Arrangement 55, Nature Appreciation 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Priest]]&amp;lt;/b&amp;gt; || Compassion 35, Fire Magic 48, First Aid 45, Meditation 50, Pathology 55, Pig 55, Psychology 27&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Psychology]]&amp;lt;/b&amp;gt; || Compassion 40, Gender Studies 30, Meditation 20, Mentalism 15, Mentalism 44, Phrenology 35, Aberration Phrenology 35, Crone-Kin Phrenology 35, Demon Phrenology 35, Dwarf Phrenology 35, Elf Phrenology 35, Fae Phrenology 35, Giant Phrenology 35, Goblin Phrenology 35, Human Phrenology 35, Orc Phrenology 35, Rakshasa Phrenology 35, Safecracking 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Rabbit]]&amp;lt;/b&amp;gt; || Animal Handling 28, Deer 16, Foraging 28, Gardening 25, Gardening 53, Gourmand 30, Unarmed 10, Unarmed 38, Survival Instincts 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Rakshasa Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Rakshasa&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Gender Studies 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Riding]]&amp;lt;/b&amp;gt; || Animal Handling 25, Animal Handling 75, Druid 37, Endurance 55, Endurance 75, Meditation 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Saddlery]]&amp;lt;/b&amp;gt; || Non-Ruminant Ungulate Anatomy 50, Animal Handling 70, Armor Augmentation 55, Cow 50, Leatherworking 70, Riding 70, Skinning 65, Tailoring 60, Toolcrafting 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Shamanic Infusion]]&amp;lt;/b&amp;gt; || Alchemy 42, Anatomy 50, Animal Handling 32, Battle Chemistry 41, Mycology 55, Psychology 70, Skinning 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Shield]]&amp;lt;/b&amp;gt; || Armor Patching 25, Armor Patching 45, Armorsmithing 48, Compassion 45, Endurance 35, Hoplology 10, Orcish 15, Staff 32, Sword 44, Weapon Augmentation 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Sigil Scripting]]&amp;lt;/b&amp;gt; || Battle Chemistry 11, Calligraphy 10, Calligraphy 30, Calligraphy 45, Calligraphy 60, Safecracking 10, Safecracking 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Skinning]]&amp;lt;/b&amp;gt; || Butchering 10, Butchering 30, Butchering 50, Leatherworking 15, Tanning 20, Textile Creation 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Spider]]&amp;lt;/b&amp;gt; || Arthropod Anatomy 13, Arthropod Anatomy 41, Animal Handling 50, Psychology 19, Psychology 46, Survival Instincts 37, Textile Creation 34&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Spirit Fox]]&amp;lt;/b&amp;gt; || Canine Anatomy 23, Canine Anatomy 47, Fae Anatomy 29, Incorporeal Creature Anatomy 49, Fishing 37, Foraging 47, Gourmand 35, Mentalism 30, Myconic 40, Psychology 51, Unarmed 49&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Staff]]&amp;lt;/b&amp;gt; || Goblinese 25, Goblinese 45, Hoplology 20, Hoplology 50, Sword 42, Unarmed 21, Unarmed 46&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Surveying]]&amp;lt;/b&amp;gt; || Calligraphy 35, Calligraphy 55, Foraging 40, Geology 10, Mining 15, Non-Fiction Writing 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Survival Instincts]]&amp;lt;/b&amp;gt; || Animal Handling 42, Cow 32, Deer 39, Druid 17, Druid 55, Giant Bat 42, Pig 42, Spider 22&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Sushi Preparation]]&amp;lt;/b&amp;gt; || Fish and Snail Anatomy 31, Fishing 55, Knife Fighting 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Sword]]&amp;lt;/b&amp;gt; || Calligraphy 25, Calligraphy 50, Calligraphy 75, Bladesmithing 25, Bladesmithing 50, Bladesmithing 75, Goblinese 15, Goblinese 35, Hoplology 40, Knife Fighting 42, Orcish 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Tailoring]]&amp;lt;/b&amp;gt; || Leatherworking 30, Leatherworking 45, Tanning 40, Textile Creation 30, Textile Creation 50, Toolcrafting 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Tanning]]&amp;lt;/b&amp;gt; || Candle Making 5, Skinning 10, Skinning 30, Skinning 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Textile Creation]]&amp;lt;/b&amp;gt; || Dye Making 20, Dye Making 40, Tailoring 10, Tailoring 50, Tanning 10, Tanning 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Toolcrafting]]&amp;lt;/b&amp;gt; || Blacksmithing 30, Candle Making 35, Carpentry 30, Gadgeteering 55, Hammer 31, Industry 30, Safecracking 30, Sigil Scripting 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Unarmed]]&amp;lt;/b&amp;gt; || Endurance 30, Endurance 45, Endurance 60, Hoplology 30, Interpretive Dance 59, Staff 19, Staff 39, Staff 60, Cow 75, Deer 75, Pig 75, Rabbit 75, Lycanthropy 75, Giant Bat 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Vampirism]]&amp;lt;/b&amp;gt; || Butchering 65, Corpse Talking 25, Dying 50, Giant Bat 35, Giant Bat 50, Necromancy 30, Necromancy 50, Necromancy 75, Psychology 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Vocabulary]]&amp;lt;/b&amp;gt; || Gender Studies 25, Poetry Appreciation 10, Poetry Appreciation 30, Poetry Appreciation 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Warden]]&amp;lt;/b&amp;gt; || Cow 38, Deer 41, Druid 32, Giant Bat 29, Nature Appreciation 35, Pig 31, Rabbit 32, Spider 32, Survival Instincts 32, Lycanthropy 32&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Whittling]]&amp;lt;/b&amp;gt; || Carpentry 60, Knife Fighting 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Weather Witching]]&amp;lt;/b&amp;gt; || Battle Chemistry 60, Druid 40, Druid 70, Elemental Anatomy 35, Foraging 70, Gardening 35, Gardening 65, Ice Magic 60, Ice Magic 85, Surveying 35, Surveying 65, Teleportation 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Anatomy and Phrenology==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:11%;&amp;quot; | Skill !! Where to get bonus levels&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Anatomy]]&amp;lt;/b&amp;gt; || Aberration Anatomy 1, Aberration Anatomy 15, Aberration Anatomy 25, Aberration Anatomy 45, Arthropod Anatomy 1, Arthropod Anatomy 15, Arthropod Anatomy 25, Arthropod Anatomy 45, Bear and Bugbear Anatomy 1, Bear and Bugbear Anatomy 15, Bear and Bugbear Anatomy 25, Bear and Bugbear Anatomy 45, Canine Anatomy 1, Canine Anatomy 15, Canine Anatomy 25, Canine Anatomy 45, Canine Anatomy 50, Feline Anatomy 1, Feline Anatomy 15, Feline Anatomy 25, Feline Anatomy 45, Construct Anatomy 1, Construct Anatomy 15, Construct Anatomy 25, Construct Anatomy 45, Crone-Kin Anatomy 1, Crone-Kin Anatomy 15, Crone-Kin Anatomy 25, Crone-Kin Anatomy 45, Demon Anatomy 1, Demon Anatomy 15, Demon Anatomy 25, Demon Anatomy 45, Dinosaur Anatomy 1, Dinosaur Anatomy 15, Dinosaur Anatomy 25, Dinosaur Anatomy 45, Dwarf Anatomy 1, Dwarf Anatomy 15, Dwarf Anatomy 25, Dwarf Anatomy 45, Elemental Anatomy 1, Elemental Anatomy 15, Elemental Anatomy 25, Elemental Anatomy 45, Elven Anatomy 1, Elven Anatomy 15, Elven Anatomy 25, Elven Anatomy 45, Fae Anatomy 1, Fae Anatomy 15, Fae Anatomy 25, Fae Anatomy 45, Fish and Snail Anatomy 1, Fish and Snail Anatomy 15, Fish and Snail Anatomy 25, Fish and Snail Anatomy 45, Fungoid Anatomy 1, Fungoid Anatomy 15, Fungoid Anatomy 25, Fungoid Anatomy 45, Giant Anatomy 1, Giant Anatomy 15, Giant Anatomy 25, Giant Anatomy 45, Goblin Anatomy 1, Goblin Anatomy 15, Goblin Anatomy 25, Goblin Anatomy 45, Human Anatomy 1, Human Anatomy 15, Human Anatomy 25, Human Anatomy 45, Incorporeal Creature Anatomy 1, Incorporeal Creature Anatomy 15, Incorporeal Creature Anatomy 25, Incorporeal Creature Anatomy 45, Orc Anatomy 1, Orc Anatomy 15, Orc Anatomy 25, Orc Anatomy 45, Plant Anatomy 1, Plant Anatomy 15, Plant Anatomy 25, Plant Anatomy 45, Rakshasa Anatomy 1, Rakshasa Anatomy 15, Rakshasa Anatomy 25, Rakshasa Anatomy 45, Reptile Anatomy 1, Reptile Anatomy 15, Reptile Anatomy 25, Reptile Anatomy 45, Rodent Anatomy 1, Rodent Anatomy 15, Rodent Anatomy 25, Rodent Anatomy 45, Ruminant Anatomy 1, Ruminant Anatomy 15, Ruminant Anatomy 25, Ruminant Anatomy 45, Undead Anatomy 1, Undead Anatomy 15, Undead Anatomy 25, Undead Anatomy 45, Non-Ruminant Ungulate Anatomy 1, Non-Ruminant Ungulate Anatomy 15, Non-Ruminant Ungulate Anatomy 25, Non-Ruminant Ungulate Anatomy 45, Pathology 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Phrenology]]&amp;lt;/b&amp;gt; || Aberration Phrenology 1, Aberration Phrenology 15, Aberration Phrenology 25, Aberration Phrenology 45, Crone-Kin Phrenology 1, Crone-Kin Phrenology 15, Crone-Kin Phrenology 25, Crone-Kin Phrenology 45, Demon Phrenology 1, Demon Phrenology 15, Demon Phrenology 25, Demon Phrenology 45, Dwarf Phrenology 1, Dwarf Phrenology 15, Dwarf Phrenology 25, Dwarf Phrenology 45, Elf Phrenology 1, Elf Phrenology 15, Elf Phrenology 25, Elf Phrenology 45, Fae Phrenology 1, Fae Phrenology 15, Fae Phrenology 25, Fae Phrenology 45, Giant Phrenology 1, Giant Phrenology 15, Giant Phrenology 25, Giant Phrenology 45, Goblin Phrenology 1, Goblin Phrenology 15, Goblin Phrenology 25, Goblin Phrenology 45, Human Phrenology 1, Human Phrenology 15, Human Phrenology 25, Human Phrenology 45, Orc Phrenology 1, Orc Phrenology 15, Orc Phrenology 25, Orc Phrenology 45, Rakshasa Phrenology 1, Rakshasa Phrenology 15, Rakshasa Phrenology 25, Rakshasa Phrenology 45&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Bladesmithing&amp;diff=203938</id>
		<title>Bladesmithing</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Bladesmithing&amp;diff=203938"/>
		<updated>2025-12-11T05:11:22Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Undo revision 203752 by Daimaru (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Bladesmithing&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = A specialization of Blacksmithing. Although bladesmiths can craft excellent weapons, they are often more preoccupied with maintaining blades at peak performance.&lt;br /&gt;
|skilltype        = Trade Skill &lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              =  50 blacksmithing &lt;br /&gt;
|skilltrainers    = [[Inella]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
A specialization of Blacksmithing. Although bladesmiths can craft excellent weapons, they are often more preoccupied with maintaining blades at peak performance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Bladesmithing&#039;&#039;&#039; is used to craft bladed weapons like swords, knives, dirks, claws, and tuneup kits.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
A specialization of Blacksmithing. Although bladesmiths can craft excellent weapons, they are often more preoccupied with maintaining blades at peak performance.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Inella]] in [[Elven Judgement]] will teach Bladesmithing after you defeat [[Kunax the Dread]].&lt;br /&gt;
* Levels 71-80 and 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
====Parent skill====&lt;br /&gt;
[[Blacksmithing]]&lt;br /&gt;
&lt;br /&gt;
====Synergy Levels====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Bladesmithing]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Knife Fighting]]&lt;br /&gt;
:: Level 58&lt;br /&gt;
:; [[Sushi Preparation]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Sword]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Retail_Management&amp;diff=203924</id>
		<title>Retail Management</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Retail_Management&amp;diff=203924"/>
		<updated>2025-12-06T21:43:46Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added 51-60 unlock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Retail Management&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = &lt;br /&gt;
|skilltype        = Other Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 50 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Selphie]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Retail Management&#039;&#039;&#039; is related to the player-vendor stalls in the walled area of [[Serbule]]. Increase your skill in it to gain various shop-related bonuses, like bigger shop inventory or more free days every month.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in managing a shop, boutique, or restaurant.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Selphie]] will teach you this skill and allow you to rent a stall.&lt;br /&gt;
* [[Korbok]] in [[Vidaria]] offers the unlock of levels 51-60.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Vendor Stalls ===&lt;br /&gt;
Initially, you can rent a stall for 24 hours. As your level increases, you can pre-pay more days in advance. The cost of purchasing the next day depends on how many days you&#039;ve rented a stall during the past 30 days.&lt;br /&gt;
&lt;br /&gt;
=== XP ===&lt;br /&gt;
You gain 100 Retail Management XP every time you rent a stall for another day.&lt;br /&gt;
=== How To Sell Items In Your Shop ===&lt;br /&gt;
==== The Basics: ====&lt;br /&gt;
First, click on the &amp;quot;Add to Shop&amp;quot; tab and choose the items you want to sell. They will be taken out of your inventory and stored in the shop. However, they won&#039;t be fore sale just yet. They are initially in a hidden state where customers can&#039;t see them.&lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve added some items to the shop, it&#039;s time to set their prices. Click on the &amp;quot;Set Prices&amp;quot; tab. You&#039;ll see a &amp;quot;Show in Shop&amp;quot; button for each item. Click that button and set the prices you want to sell it for. Then click &amp;quot;Save Changes.&amp;quot; Now your item is for sale! Other players can see your item and purchase it.&lt;br /&gt;
==== Selling Multiples: ====&lt;br /&gt;
If you&#039;ve added a stack of items to the shop, you&#039;ll see a &amp;quot;per&amp;quot; field next to the &amp;quot;price&amp;quot; field. This lets you set how many items from a stack to sell at a time. For instance, if you set the Price to 10 and the Per to 2, then player can buy 2 items at a cost of 10 Councils. Players will only be able to buy multiples of the Per value. (So in this example, they couldn&#039;t buy 1 item by itself, or buy 3 items; they could only buy 2,4,6, ect).&lt;br /&gt;
==== Reserving Items: ====&lt;br /&gt;
If you have a special request from a customer, you can reserve it for them, so that only they can see it in your shop. Just enter the player&#039;s name in the &amp;quot;Reserve for Player&amp;quot; field which is shown under the &amp;quot;Price&amp;quot; field. If you leave this field blank, all players can see the item.&lt;br /&gt;
==== Important: Save Changes! ====&lt;br /&gt;
If you change the price or other settings, the &amp;quot;Save Changes&amp;quot; button will appear. Your changes will not be visible to customers until you press the button. If you close the window without pressing the button, your changes are discarded.&lt;br /&gt;
==== Advanced Pricing Tips: ====&lt;br /&gt;
When you add several stacks of the same item to your shop, they aren&#039;t combined into one stack -- they&#039;re each listed separately. This lets you set different prices for each stack. You might set a cheap price for the first stack and more expensive prices for the other stacks. This helps you gauge customer interest: if even the cheaper items don&#039;t sell, there may not be much demand for the item. If all your items sell quickly, even the expensive ones, then your prices were probably too low.&lt;br /&gt;
&lt;br /&gt;
You can also use the &amp;quot;Per&amp;quot; field to give players discounts for buying in bulk. For instance, if you set one stack to cost 10 per 1, and another stack to cost 19 per 2, then players get a slight discount when they buy 2 at a time.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t change the size of stacks while they&#039;re in the shop. Instead, take them out of the shop, organize the stacks in your inventory, and then add the stacks back to the shop. (To split a stack in your inventory, click the stack while holding down the SHIFT key).&lt;br /&gt;
==== Advanced Reordering Shop Items: ====&lt;br /&gt;
If you&#039;re very particular about your shop, you may want to organize the exact order that your items are shown to customers. Your customers will see the items listed in the same order that they are shown on your &amp;quot;Set Prices&amp;quot; tab. You can move items up or down in the list by right-clicking the item&#039;s icon and choosing &amp;quot;Move Up In List&amp;quot; or &amp;quot;Move Down In List&amp;quot;. A related tip: when you&#039;re on the &amp;quot;Add to Shop&amp;quot; tab, if you hold down SHIFT when you add an item, it will be added to the top of the list instead of the bottom.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Retail Management Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Retail Management|&lt;br /&gt;
{{:Xptables/RetailManagement}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&#039;&#039;&#039;Write a little about this history of the skill, or things that don&#039;t belong in above areas&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Industry&amp;diff=203923</id>
		<title>Industry</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Industry&amp;diff=203923"/>
		<updated>2025-12-06T21:43:31Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Industry&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Competence in completing tasks to specification. Highly industrious workers can juggle more tasks at once, and earn slightly higher rewards for their hard work.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Sheyna]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Competence in completing tasks to specification. Highly industrious workers can juggle more tasks at once, and earn slightly higher rewards for their hard work.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Industry]] is a skill leveled by completing crafting or collection tasks for the Work Order system. Across Alharth, merchants post [[Work Orders]] for explorers and crafters to complete. &lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Competence in completing tasks to specification. Highly industrious workers can juggle more tasks at once, and earn slightly higher rewards for their hard work.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
Training [[Industry]] primarily occurs when NPC [[Work Orders]] are completed. &lt;br /&gt;
* [[Decoction of Industry Knowledge]] is a consumable, granting +250 Industry XP. {{Hint|Sold by Qatik in Red Wing Casino.}}&lt;br /&gt;
* [[Sheyna]] in [[Rahu]] offers the unlocks of levels 51-60 and 61-70.&lt;br /&gt;
* [[Tryaka]] in [[Povus]] offers the unlock of levels 71-80. (Note: Povus town&#039;s level must be 8+ for Tryaka to arrive).&lt;br /&gt;
* [[Korbok]] in [[Vidaria]] offers the unlock of levels 81-90.&lt;br /&gt;
&lt;br /&gt;
Work Orders can be obtained from:&lt;br /&gt;
* Interacting with a Work Order board in a town.&lt;br /&gt;
* Receiving a Work Order scroll in monster loot or in a dungeon.&lt;br /&gt;
* Buying a Work Order from an NPC&#039;s Buy Used tab. {{Hint|Players often sell unwanted work orders to NPCs like Hulon and Velkort.}}&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* N/A&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Retail Management]] - Having 25 levels of [[Industry]] allows a reduced purchase price of the [[Retail Management]] skill from [[Selphie]].&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Cooking]] (including [[Sushi Preparation]] and [[Ice Conjuration]]), [[Tailoring]], [[Textile Creation]], [[Alchemy]], [[Leatherworking]], [[Tanning]], [[Toolcrafting]], [[Mining]], [[Cheesemaking]], [[Dye Making]], [[Fletching]], [[Brewing]], [[Blacksmithing]], [[Gardening]], [[Flower Arrangement]], [[Jewelry Crafting]], and [[Carpentry]] all are skills that produce goods desired for Work Orders.&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Industry]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Retail Management]]&lt;br /&gt;
:: Level 15, Level 30, Level 45&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Work Order System===&lt;br /&gt;
====What is a Work Order====&lt;br /&gt;
[[Work Orders]] are scroll items that ask for a certain number of items to be delivered to a specific NPC. In return for turning in those items the player will receive the price that was indicated on the Work Order.&lt;br /&gt;
&lt;br /&gt;
Once a player has learned (or even completed) a certain Work Order for an item, other identical Work Orders will be shown with a green text to indicate that the player has &#039;already memorized&#039; that Work Order. After one month the &#039;memorized&#039; status will be reset for the work order;  The player can then once again learn the Work Order and turn in the required items.&lt;br /&gt;
&lt;br /&gt;
Many players will begin by completing Work Orders in [[Serbule]] before moving to other zones. Work Orders in higher level zones request items that require higher levels of crafting skills to complete, but also offer a higher reward. The completion of high level Work Orders is a common way to earn many Councils. As [[Industry]] is leveled, the maximum number of active Work Orders a character can claim is increased (up to 13).&lt;br /&gt;
&lt;br /&gt;
====How are Player Work Orders different from NPC Work Orders====&lt;br /&gt;
While most towns have a sign offering NPC Work Orders, Player Work Order signs can sometimes be found nearby. Player Work Orders do not give experience towards leveling [[Industry]], and must be completed while interacting with the sign. Player Work Orders cannot be bought, sold, dropped, or traded.&lt;br /&gt;
&lt;br /&gt;
At the Player Work Order sign, a character can:&lt;br /&gt;
* Create a new Work Order (choose the desired item, specify the number requested and set the price).&lt;br /&gt;
* browse the posted Player Work orders.&lt;br /&gt;
* Fill a Work Order (if the required items are held in inventory).&lt;br /&gt;
=== Obtaining Work Orders ===&lt;br /&gt;
==== Work Order Types ====&lt;br /&gt;
* [[Serbule]] : Items obtained through Alchemy, Blacksmithing, Carpentry, Cooking, Fishing, Fletching, Foraging, Leatheworking, Surveying, and monster trophies obtained as loot.&lt;br /&gt;
* [[Eltibule]] : Items obtained through Blacksmithing, Cheesemaking, Dye Making, Gardening, Fletching, Textile Creation, Leatherworking, Skinning, Surveying, Blacksmithing and monster trophies obtained as loot.&lt;br /&gt;
* [[Sun Vale]] : Items obtained through Alchemy, Blacksmithing, Carpentry, Surveying, and Toolcrafting&lt;br /&gt;
* [[Kur Mountains]] : Items obtained through Cooking&lt;br /&gt;
* [[Ilmari]] : Items obtained through Leatherworking, Tailoring and Toolcrafting (snail gear)&lt;br /&gt;
* [[Rahu]] : Items obtained through Blacksmithing (werewolf gear), Carpentry, Cooking, Flower Arrangement, Surveying, Tailoring, Toolcrafting, Leatherworking, Monster Trophies&lt;br /&gt;
* [[Gazluk]] : There is no work order board in Gazluk.&lt;br /&gt;
* [[Red Wing Casino]] : Items obtained through Alchemy (boost potions), Brewing, Carpentry, Cooking, Dye making, Mining, Tailoring, Monster Trophies. &lt;br /&gt;
* [[Fae Realm]] : Items obtained through Cooking, Sushi Preparation, Ice Conjuration, Cheesemaking, Gardening, Fletching, Carpentry, Jewelry Crafting, Blacksmithing, and monster trophies obtained as loot.&lt;br /&gt;
* [[Vidaria]] : Items obtained through Flower Arrangement,???, and various item orders (Ultra Lac, Spruce Wood). &lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Work Orders}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Industry Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Industry|&lt;br /&gt;
{{:Xptables/Industry}} &lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
This still was added on added September 15, 2015, but Player Work Orders were not introduced until June 2016.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Industry&amp;diff=203922</id>
		<title>Industry</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Industry&amp;diff=203922"/>
		<updated>2025-12-06T21:41:38Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added 81-90 unlock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Industry&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Competence in completing tasks to specification. Highly industrious workers can juggle more tasks at once, and earn slightly higher rewards for their hard work.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Sheyna]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Competence in completing tasks to specification. Highly industrious workers can juggle more tasks at once, and earn slightly higher rewards for their hard work.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Industry]] is a skill leveled by completing crafting or collection tasks for the Work Order system. Across Alharth, merchants post [[Work Orders]] for explorers and crafters to complete. &lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Competence in completing tasks to specification. Highly industrious workers can juggle more tasks at once, and earn slightly higher rewards for their hard work.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
Training [[Industry]] primarily occurs when NPC [[Work Orders]] are completed. &lt;br /&gt;
* [[Decoction of Industry Knowledge]] is a consumable, granting +250 Industry XP. {{Hint|Sold by Qatik in Red Wing Casino.}}&lt;br /&gt;
* [[Sheyna]] in [[Rahu]] offers the unlocks of levels 51-60 and 61-70.&lt;br /&gt;
* [[Tryaka]] in [[Povus]] offers the unlock of levels 71-80. (Note: Povus town&#039;s level must be 8+ for Tryaka to arrive).&lt;br /&gt;
* [[Korbok]] in [[Vidaria]] offers the unlocks of levels 81-90.&lt;br /&gt;
&lt;br /&gt;
Work Orders can be obtained from:&lt;br /&gt;
* Interacting with a Work Order board in a town.&lt;br /&gt;
* Receiving a Work Order scroll in monster loot or in a dungeon.&lt;br /&gt;
* Buying a Work Order from an NPC&#039;s Buy Used tab. {{Hint|Players often sell unwanted work orders to NPCs like Hulon and Velkort.}}&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* N/A&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Retail Management]] - Having 25 levels of [[Industry]] allows a reduced purchase price of the [[Retail Management]] skill from [[Selphie]].&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Cooking]] (including [[Sushi Preparation]] and [[Ice Conjuration]]), [[Tailoring]], [[Textile Creation]], [[Alchemy]], [[Leatherworking]], [[Tanning]], [[Toolcrafting]], [[Mining]], [[Cheesemaking]], [[Dye Making]], [[Fletching]], [[Brewing]], [[Blacksmithing]], [[Gardening]], [[Flower Arrangement]], [[Jewelry Crafting]], and [[Carpentry]] all are skills that produce goods desired for Work Orders.&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Industry]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Retail Management]]&lt;br /&gt;
:: Level 15, Level 30, Level 45&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Work Order System===&lt;br /&gt;
====What is a Work Order====&lt;br /&gt;
[[Work Orders]] are scroll items that ask for a certain number of items to be delivered to a specific NPC. In return for turning in those items the player will receive the price that was indicated on the Work Order.&lt;br /&gt;
&lt;br /&gt;
Once a player has learned (or even completed) a certain Work Order for an item, other identical Work Orders will be shown with a green text to indicate that the player has &#039;already memorized&#039; that Work Order. After one month the &#039;memorized&#039; status will be reset for the work order;  The player can then once again learn the Work Order and turn in the required items.&lt;br /&gt;
&lt;br /&gt;
Many players will begin by completing Work Orders in [[Serbule]] before moving to other zones. Work Orders in higher level zones request items that require higher levels of crafting skills to complete, but also offer a higher reward. The completion of high level Work Orders is a common way to earn many Councils. As [[Industry]] is leveled, the maximum number of active Work Orders a character can claim is increased (up to 13).&lt;br /&gt;
&lt;br /&gt;
====How are Player Work Orders different from NPC Work Orders====&lt;br /&gt;
While most towns have a sign offering NPC Work Orders, Player Work Order signs can sometimes be found nearby. Player Work Orders do not give experience towards leveling [[Industry]], and must be completed while interacting with the sign. Player Work Orders cannot be bought, sold, dropped, or traded.&lt;br /&gt;
&lt;br /&gt;
At the Player Work Order sign, a character can:&lt;br /&gt;
* Create a new Work Order (choose the desired item, specify the number requested and set the price).&lt;br /&gt;
* browse the posted Player Work orders.&lt;br /&gt;
* Fill a Work Order (if the required items are held in inventory).&lt;br /&gt;
=== Obtaining Work Orders ===&lt;br /&gt;
==== Work Order Types ====&lt;br /&gt;
* [[Serbule]] : Items obtained through Alchemy, Blacksmithing, Carpentry, Cooking, Fishing, Fletching, Foraging, Leatheworking, Surveying, and monster trophies obtained as loot.&lt;br /&gt;
* [[Eltibule]] : Items obtained through Blacksmithing, Cheesemaking, Dye Making, Gardening, Fletching, Textile Creation, Leatherworking, Skinning, Surveying, Blacksmithing and monster trophies obtained as loot.&lt;br /&gt;
* [[Sun Vale]] : Items obtained through Alchemy, Blacksmithing, Carpentry, Surveying, and Toolcrafting&lt;br /&gt;
* [[Kur Mountains]] : Items obtained through Cooking&lt;br /&gt;
* [[Ilmari]] : Items obtained through Leatherworking, Tailoring and Toolcrafting (snail gear)&lt;br /&gt;
* [[Rahu]] : Items obtained through Blacksmithing (werewolf gear), Carpentry, Cooking, Flower Arrangement, Surveying, Tailoring, Toolcrafting, Leatherworking, Monster Trophies&lt;br /&gt;
* [[Gazluk]] : There is no work order board in Gazluk.&lt;br /&gt;
* [[Red Wing Casino]] : Items obtained through Alchemy (boost potions), Brewing, Carpentry, Cooking, Dye making, Mining, Tailoring, Monster Trophies. &lt;br /&gt;
* [[Fae Realm]] : Items obtained through Cooking, Sushi Preparation, Ice Conjuration, Cheesemaking, Gardening, Fletching, Carpentry, Jewelry Crafting, Blacksmithing, and monster trophies obtained as loot.&lt;br /&gt;
* [[Vidaria]] : Items obtained through Flower Arrangement,???, and various item orders (Ultra Lac, Spruce Wood). &lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Work Orders}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Industry Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Industry|&lt;br /&gt;
{{:Xptables/Industry}} &lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
This still was added on added September 15, 2015, but Player Work Orders were not introduced until June 2016.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Liamu_the_Watchful&amp;diff=203870</id>
		<title>Liamu the Watchful</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Liamu_the_Watchful&amp;diff=203870"/>
		<updated>2025-11-23T20:08:15Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Changed Liamu&amp;#039;s favor reward to remove &amp;quot;Scroll of Demonic Research&amp;quot; and add &amp;quot;Fredrick&amp;#039;s Charm&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Liamu the Watchful&lt;br /&gt;
|image            = [[File:Liamu(npc).png|300px]]&lt;br /&gt;
|caption          = Studious and calm.&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = North of the manticore fields.&lt;br /&gt;
|anatomy = Rakshasa&lt;br /&gt;
|species = Rakshasa&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|skilltrainer     = [[Calligraphy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Liamu the Watchful]]|Though the manticores brought me here, I can&#039;t help but worry about the demonic threat that lurks behind the Rubywall. What we see on the ground could only be a fraction of their true force.}}&lt;br /&gt;
[[Liamu the Watchful]] is a Rakshasa scholar currently studying the Manticores passing through [[Vidaria]]. &lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Vidaria]]&lt;br /&gt;
: [[Liamu the Watchful]] can be found at a small tented campsite on a slope in northeastern Vidaria, between the Rubywall and the lower farmland.&lt;br /&gt;
== Favor ==&lt;br /&gt;
=== Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
=== Favor Rewards ===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Like Family}}|&lt;br /&gt;
{{Item|Fredrick&#039;s Charm}} x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
[[Liamu the Watchful]] offers {{Favor|neutral}} acquaintances a single quest. Completing this quest unlocks two additional tasks.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Liamu&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Liamu the Watchful]] trains [[Calligraphy]] skills.&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Calligraphy]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 |Icon=Unlock&lt;br /&gt;
 |item=Calligraphy{{pipe}}Unlock Calligraphy Skill Levels 61-70&lt;br /&gt;
 |skilllevel = 60&lt;br /&gt;
 |cost=64 Vidaria Renown and 0&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Calligraphy: Repetition&lt;br /&gt;
 |skilllevel= 60&lt;br /&gt;
 |cost={{Item|Manticore Tail Tip}} and 8500&lt;br /&gt;
 |favor=Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Repetition+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy:Gloam&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy:Gloam+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Stripe&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Stripe+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Poison&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Poison+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Expectation&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Expectation+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Vociferous&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Vociferous+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Obstinate&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Obstinate+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Division&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Secret Calligraphy: Division+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x3 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Secret Calligraphy: Reflection&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x3 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = ???&lt;br /&gt;
|RiShin Family = ???&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
{{Quote|source=[[Liamu the Watchful]]|When my rage threatened to overtake me, I discovered a strange practice called calligraphy. It is healing. I do not have the patience to teach beginners, but perhaps you&#039;ve already heard of the practice?}}&lt;br /&gt;
{{Quote|source=[[Liamu the Watchful]]|I had heard of the Rubywall, of course, but to see it is quite another matter. The sheer scope of it is... awe-inspiring, to say the least.}}&lt;br /&gt;
{{Quote|source=Liamu&#039;s Notes|The pages of these books are filled with handwritten notes addressed to no one in particular, like the journals of a hermit scholar. Margins are filled with elaborate drawings of catlike scorpions, their anatomy meticulously connoted with the language of ancient science. The writing is so specific and esoteric that your eyes glaze over and your mind wanders to something else.}}&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gargoyle_Invader&amp;diff=203864</id>
		<title>Gargoyle Invader</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gargoyle_Invader&amp;diff=203864"/>
		<updated>2025-11-21T20:36:12Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* General Loot */ Added magic sand&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Gargoyle Invader&lt;br /&gt;
| type      = Demon&lt;br /&gt;
| health    = 6319&lt;br /&gt;
| armor     = 4917&lt;br /&gt;
| rage      = 4848&lt;br /&gt;
| effective = Acid, Darkness&lt;br /&gt;
| vineffective = Electricity, Trauma&lt;br /&gt;
| immune = Crushing, Slashing, Piercing&lt;br /&gt;
}}&lt;br /&gt;
[[Gargoyle Invader]]s are part of a demon army invading the Council Lands. They often appear during activities with [[Control Prism]]s. &lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Vidaria&lt;br /&gt;
| time = [[Vidaria Renown|Gargoyle Invasion Thwarted]]&lt;br /&gt;
| health    = 6319&lt;br /&gt;
| armor     = 4917&lt;br /&gt;
| rage      = 4848&lt;br /&gt;
| lootlevel = 95&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
AIP TODO (Become Immune to Slow and Root, Crushing Damage, rage-Crushing Damage and Stun)&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Skinning]]}}&lt;br /&gt;
|-&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
{{Header|[[Butchering]]}}&lt;br /&gt;
|-&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
{{Header|[[Butchering|Skull Extraction]]}}&lt;br /&gt;
|-&lt;br /&gt;
| ???&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Level 95 Equipment&lt;br /&gt;
&#039;&#039;&#039;Misc&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Magic Sand}} &lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Toolcrafting&amp;diff=203860</id>
		<title>Toolcrafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Toolcrafting&amp;diff=203860"/>
		<updated>2025-11-19T20:47:37Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added Gadgeteering 55 to synergy level list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Toolcrafting&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Skill in the creation of advanced tools and unusual equipment.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = 30 [[Goblinese]] + 20 [[Blacksmithing]] or 20 [[Carpentry]]&lt;br /&gt;
|skilltrainers    = [[Yogzi]], [[Sie Antry]], [[Amutasa]], [[Felmer]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Skill in the creation of advanced tools and unusual equipment. Far more than just creating hand tools, an expert Toolcrafter is a master of repurposing found materials, and can create belts, armors, and even weapons from unusual materials. This equipment is usually designed to meet very specialized needs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Toolcrafting]] lets the player craft all sorts of useful gear, from armor to better autopsy/skinning/butchering tools to single-skill [[Belt|Lucky Belts]].&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in the creation of advanced tools and unusual equipment. Far more than just creating hand tools, an expert Toolcrafter is a master of repurposing found materials, and can create belts, armors, and even weapons from unusual materials. This equipment is usually designed to meet very specialized needs.&lt;br /&gt;
&lt;br /&gt;
Some tools need to be crafted at a forge. For a list of forge locations, see [[Blacksmithing]].&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Yogzi]] teaches Toolcrafting if your [[Blacksmithing]] or [[Carpentry]] is level 20. (Yogzi&#039;s dialog in-game indicates both Carpentry and Blacksmithing must be 20, but having only one of the two is sufficient). Yogzi also trains most of the main recipes below 50.&lt;br /&gt;
* [[Sie Antry]] in Eltibule will teach you how to make all kinds of gear from the body parts of vanquished Snails starting at [[Toolcrafting]] level 32.&lt;br /&gt;
* [[Amutasa]] will unlock levels 51-60, 61-70, and teaches level 51+ recipes, as well as the mid-level hammer recipes (Shaping Hammer, Tack Hammer, and Delicate Tack Hammer).&lt;br /&gt;
* [[Yagreet]] will teach Amazing First Aid Kit, and [[Mox Warcut]] Astounding First Aid Kit.&lt;br /&gt;
* [[Corey The Croaker]] will teach how to craft Spring Fairy equipment.&lt;br /&gt;
* [[Felmer]] will unlock levels 71-80 and teach 80+ recipes.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Blacksmithing]], [[Cooking]], [[First Aid]] (Tools used in these skills are required by some recipes in these skills) &amp;lt;&amp;lt;!--May be incomplete? Please edit if so.--&amp;gt;&amp;gt;&lt;br /&gt;
* [[Skinning]], [[Butchering]], [[Pathology]] (Toolcrafting can be used to create items that enhance your effective skill level for these skills)&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Toolcrafting]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Blacksmithing]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Candle Making]]&lt;br /&gt;
:: Level 35&lt;br /&gt;
:; [[Carpentry]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Gadgeteering]]&lt;br /&gt;
:: Level 55&lt;br /&gt;
:; [[Hammer]]&lt;br /&gt;
:: Level 31&lt;br /&gt;
:; [[Industry]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Safecracking]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Sigil Scripting]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Toolcrafting Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Toolcrafting|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Despite the fact [[Yogzi]] the goblin teaches the early [[Toolcrafting]] unlocks and skills, many recipes require the use of a forge...and [[Sun Vale]] does not have one. (For forge locations, see the [[Blacksmithing]] page.) [[Sun Vale]] does have a tanning rack, however, located in [[Animal Town]].&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Synergy_Levels&amp;diff=203859</id>
		<title>Synergy Levels</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Synergy_Levels&amp;diff=203859"/>
		<updated>2025-11-19T20:47:17Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added Gadgeteering 55 to Toolcrafting&amp;#039;s synergy level list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Updated on November 17, 2022 from v374 --&amp;gt;&lt;br /&gt;
==Normal Skills==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:11%;&amp;quot; | Skill !! Where to get bonus levels&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Alchemy]]&amp;lt;/b&amp;gt; || Ancillary-Armor Augmentation 35, Armor Augmentation 35, Cheesemaking 30, Cooking 30, Holistic Wellness 38, Jewelry Augmentation 35, Mycology 10, Mycology 40, Pathology 15, Safecracking 35, Spider 27, Spider 41, Weapon Augmentation 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Animal Handling]]&amp;lt;/b&amp;gt; || Anatomy 15, Anatomy 25, Bear and Bugbear Anatomy 29, Feline Anatomy 19, Rodent Anatomy 19, Rodent Anatomy 39, Animal Husbandry 25, Animal Husbandry 50, Animal Husbandry 75, Compassion 25, Fishing 42, Skinning 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Archery]]&amp;lt;/b&amp;gt; || Human Anatomy 19, Crossbow 25, Crossbow 50, Crossbow 75, Fletching 15, Fletching 29, Fletching 43, Meditation 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Armor Patching]]&amp;lt;/b&amp;gt; || Anatomy 20, Anatomy 40, Armorsmithing 15, Armorsmithing 45, Armorsmithing 70, Blacksmithing 35, Blacksmithing 50, Endurance 20, First Aid 25, Toolcrafting 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Armorsmithing]]&amp;lt;/b&amp;gt; || Armor Patching 60, Armor Patching 70, Blacksmithing 70, Leatherworking 60, Toolcrafting 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Artistry]]&amp;lt;/b&amp;gt; || Art History 10, Art History 30, Art History 50, Buckle Artistry 1, Buckle Artistry 15, Buckle Artistry 30, Buckle Artistry 45, Candle Making 25, Carpentry 40, Dye Making 50, Flower Arrangement 5, Flower Arrangement 25, Flower Arrangement 45, Poetry Appreciation 20, Tailoring 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Augmentation]]&amp;lt;/b&amp;gt; || Ancillary-Armor Augmentation 1, Armor Augmentation 1, Jewelry Augmentation 1, Weapon Augmentation 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bard]]&amp;lt;/b&amp;gt; || Art History 15, Art History 45, Oratory 10, Oratory 30, Oratory 50, Interpretive Dance 9, Interpretive Dance 35, Interpretive Dance 65, Poetry Appreciation 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Battle Chemistry]]&amp;lt;/b&amp;gt; || Alchemy 25, Alchemy 45, Cooking 55, Iocaine Resistance 30, Mycology 30, Pathology 30, Sigil Scripting 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Blacksmithing]]&amp;lt;/b&amp;gt; || Armor Patching 35, Armor Patching 50, Carpentry 50, Industry 20, Toolcrafting 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bladesmithing]]&amp;lt;/b&amp;gt; || Knife Fighting 58, Sushi Preparation 30, Sword 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Brewing]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Buckle Artistry]]&amp;lt;/b&amp;gt; || Hammer 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Butchering]]&amp;lt;/b&amp;gt; || Knife Fighting 10, Skinning 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Calligraphy]]&amp;lt;/b&amp;gt; || Bladesmithing 60, Bladesmithing 80, Geology 40, Nature Appreciation 20, Non-Fiction Writing 15, Safecracking 20, Sigil Scripting 10, Sigil Scripting 30, Sigil Scripting 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Carpentry]]&amp;lt;/b&amp;gt; || Plant Anatomy 10, Plant Anatomy 50, Blacksmithing 45, Fletching 25, Fletching 50, Hammer 11, Hammer 41, Industry 10, Sigil Scripting 20, Toolcrafting 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Cheesemaking]]&amp;lt;/b&amp;gt; || Cow 19, Cow 41&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Compassion]]&amp;lt;/b&amp;gt; || Gender Studies 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Cooking]]&amp;lt;/b&amp;gt; || Alchemy 35, Butchering 20, Butchering 40, Candle Making 15, Cheesemaking 10, Cheesemaking 50, Fire Magic 23, Gardening 30, Gardening 70, Knife Fighting 12, Knife Fighting 49, Shamanic Infusion 30, Skinning 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Cow]]&amp;lt;/b&amp;gt; || Cheesemaking 25, Cheesemaking 45, Foraging 26, Gardening 51, Gourmand 25, Survival Instincts 13, Unarmed 27&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Crossbow]]&amp;lt;/b&amp;gt; || Archery 32, Archery 58, Fletching 21, Fletching 34, Fletching 53, Gadgeteering 15, Gadgeteering 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Deer]]&amp;lt;/b&amp;gt; || Ruminant Anatomy 17, Animal Handling 24, Cow 26, Foraging 25, Psychology 17, Survival Instincts 18, Unarmed 16&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Druid]]&amp;lt;/b&amp;gt; || Deer 21, Deer 61, Mycology 45, Nature Appreciation 38, Nature Appreciation 65, Pig 48, Rabbit 42, Shamanic Infusion 25, Staff 47, Survival Instincts 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Dwarf Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Dwarf&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Dying]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 90, Compassion 20, Necromancy 37&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Elven Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Elf&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Gender Studies 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Endurance]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 70, Deer 11, Deer 31, Foraging 60, Holistic Wellness 13, Iocaine Resistance 20, Iocaine Resistance 40, Oratory 40, Orcish 50, Interpretive Dance 39, Shield 21, Shield 41, Survival Instincts 15, Sword 34, Unarmed 23&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fae Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fairy Magic]]&amp;lt;/b&amp;gt; || Fae Anatomy 49, Animal Handling 35 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Dying 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Fire Magic 38 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Gardening 48 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Lore 6 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Mentalism 55 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Fae&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fire Magic]]&amp;lt;/b&amp;gt; || Armorsmithing 28, Alchemy 60, Battle Chemistry 20, Battle Chemistry 40, Candle Making 50, Cooking 50, Ice Magic 43, Ice Magic 80, Orcish 45, Jewelry Crafting 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[First Aid]]&amp;lt;/b&amp;gt; || Compassion 15, Compassion 42, Druid 29, Holistic Wellness 23, Phrenology 10, Priest 15, Priest 45, Survival Instincts 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fish and Snail Anatomy]]&amp;lt;/b&amp;gt; || Fishing 10, Fishing 20, Fishing 30, Fishing 40, Fishing 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fishing]]&amp;lt;/b&amp;gt; || Fish and Snail Anatomy 22, Animal Handling 22, Animal Handling 55, Cooking 35, Druid 65, Foraging 22, Foraging 65, Knife Fighting 22, Knife Fighting 55, Nature Appreciation 22, Psychology 22, Skinning 25, Surveying 25, Sushi Preparation 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Fletching]]&amp;lt;/b&amp;gt; || Archery 19, Archery 46&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Flower Arrangement]]&amp;lt;/b&amp;gt; ||  Artistry 25, Artistry 50, Gardening 75, Jewelry Crafting 60, Nature Appreciation 30, Nature Appreciation 70, Nature Appreciation 90, Plant Anatomy 39, Psychology 55, Poetry Appreciation 15, Poetry Appreciation 25, Poetry Appreciation 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Foraging]]&amp;lt;/b&amp;gt; || Carpentry 20, Cooking 40, Druid 22, Gardening 20, Gardening 50, Mining 25, Pig 26, Surveying 20, Surveying 37&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Gaming]]&amp;lt;/b&amp;gt; || Safecracking 5, Safecracking 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Gardening]]&amp;lt;/b&amp;gt; || Plant Anatomy 20, Carpentry 45, Cooking 20, Druid 34, Flower Arrangement 35, Flower Arrangement 57, Nature Appreciation 10, Nature Appreciation 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Gender Studies]]&amp;lt;/b&amp;gt; || Nature Appreciation 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Genetics]]&amp;lt;/b&amp;gt; || Arthropod Genetics 1, Arthropod Genetics 5, Arthropod Genetics 10, Arthropod Genetics 15, Arthropod Genetics 20, Arthropod Genetics 25, Arthropod Genetics 30, Arthropod Genetics 35, Arthropod Genetics 40, Arthropod Genetics 45, Arthropod Genetics 50, Arthropod Genetics 55, Arthropod Genetics 60, Arthropod Genetics 65, Arthropod Genetics 70, Arthropod Genetics 75, Arthropod Genetics 80, Arthropod Genetics 85, Arthropod Genetics 90, Arthropod Genetics 95, Arthropod Genetics 100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Geology]]&amp;lt;/b&amp;gt; || Foraging 50, Mining 50, Surveying 10, Surveying 44&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Giant Bat]]&amp;lt;/b&amp;gt; || Animal Handling 46, Bard 40, Nature Appreciation 24, Necromancy 27, Necromancy 45, Necromancy 55, Survival Instincts 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Goblin Anatomy]]&amp;lt;/b&amp;gt; || Goblinese 10, Goblinese 20, Goblinese 30, Goblinese 40, Goblinese 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Gourmand]]&amp;lt;/b&amp;gt; || Fire Magic 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Hammer]]&amp;lt;/b&amp;gt; || Blacksmithing 20, Carpentry 35, Mining 20, Mining 45, Mining 65, Toolcrafting 25, Unarmed 26&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Holistic Wellness]]&amp;lt;/b&amp;gt; || Dying 35, Interpretive Dance 19, Interpretive Dance 49&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Hoplology]]&amp;lt;/b&amp;gt; || Safecracking 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Human Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Human&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Gender Studies 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Ice Magic]]&amp;lt;/b&amp;gt; || Armor Patching 55, Battle Chemistry 30, Battle Chemistry 55, Ice Conjuration 25, Fire Magic 28, Fire Magic 39, Fire Magic 65, Meditation 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Industry]]&amp;lt;/b&amp;gt; || Retail Management 15, Retail Management 30, Retail Management 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Iocaine Resistance]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Jewelry Crafting]]&amp;lt;/b&amp;gt; || Artistry 5, Geology 25, Jewelry Augmentation 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Knife Fighting]]&amp;lt;/b&amp;gt; || Cooking 10, Cooking 60, Fishing 35, Fishing 65, Orcish 25, Sword 25, Sword 55, Unarmed 33, Unarmed 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Leatherworking]]&amp;lt;/b&amp;gt; || Blacksmithing 25, Sigil Scripting 40, Skinning 20, Tailoring 20, Tailoring 40, Tanning 50, Tanning 60, Textile Creation 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Lore]]&amp;lt;/b&amp;gt; || Art History 20, Art History 40, Compassion 30, Gender Studies 40, Gender Studies 45, Gender Studies 50, Geology 50, Poetry Appreciation 40, Teleportation 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Lycanthropy]]&amp;lt;/b&amp;gt; || Canine Anatomy 19, Animal Handling 60, Butchering 34, Giant Bat 25, Howling 25, Howling 50, Skinning 35, Survival Instincts 33, Rabbit 70, Pig 70.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Meditation]]&amp;lt;/b&amp;gt; || Compassion 10, Compassion 50, Phrenology 15, Aberration Phrenology 20, Crone-Kin Phrenology 20, Demon Phrenology 20, Dwarf Phrenology 20, Elf Phrenology 20, Fae Phrenology 20, Giant Phrenology 20, Goblin Phrenology 20, Human Phrenology 20, Orc Phrenology 20, Rakshasa Phrenology 20, Unarmed 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Mentalism]]&amp;lt;/b&amp;gt; || Gender Studies 35, Holistic Wellness 48, Meditation 40, Phrenology 50, Aberration Phrenology 50, Crone-Kin Phrenology 50, Demon Phrenology 50, Dwarf Phrenology 50, Elf Phrenology 50, Fae Phrenology 50, Giant Phrenology 50, Goblin Phrenology 50, Human Phrenology 50, Orc Phrenology 50, Rakshasa Phrenology 50, Psychology 34, Psychology 41&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Mining]]&amp;lt;/b&amp;gt; || Geology 30, Hammer 24, Hammer 46, Surveying 30, Surveying 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Mycology]]&amp;lt;/b&amp;gt; || Alchemy 15, Cheesemaking 20, Cheesemaking 40, Foraging 30, Foraging 55, Gardening 60, Iocaine Resistance 10, Myconic 30, Myconic 50, Nature Appreciation 60, Pig 36&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Nature Appreciation]]&amp;lt;/b&amp;gt; || Dying 25, Flower Arrangement 10, Flower Arrangement 30, Flower Arrangement 60, Gardening 40, Gardening 55, Geology 20, Holistic Wellness 53, Mining 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Necromancy]]&amp;lt;/b&amp;gt; || Incorporeal Creature Anatomy 26, Undead Anatomy 19, Undead Anatomy 49, Dying 20, Dying 30, Giant Bat 16, Paleontology 24, Paleontology 49, Spirit Fox 29&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Orc Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Orc&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Orcish 20, Orcish 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Orc Phrenology]]&amp;lt;/b&amp;gt; || Orcish 10, Orcish 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Pathology]]&amp;lt;/b&amp;gt; || Necromancy 11&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Performance]]&amp;lt;/b&amp;gt; || Oratory 5, Oratory 25, Oratory 45, Interpretive Dance 1, Interpretive Dance 10, Interpretive Dance 30, Interpretive Dance 50, Interpretive Dance 70, Percussion Instruments 1, Percussion Instruments 10, Percussion Instruments 15, Percussion Instruments 20, Stringed Instruments 1, Stringed Instruments 10, Stringed Instruments 15, Stringed Instruments 20, Wind Instruments 1, Wind Instruments 10, Wind Instruments 15, Wind Instruments 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Pig]]&amp;lt;/b&amp;gt; || Foraging 35, Foraging 45, Gardening 45, Mycology 20, Mycology 50, Mycology 65, Myconic 45, Survival Instincts 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Plant Anatomy]]&amp;lt;/b&amp;gt; || Ice Magic 23&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Poetry Appreciation]]&amp;lt;/b&amp;gt; || Flower Arrangement 15, Flower Arrangement 55, Nature Appreciation 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Priest]]&amp;lt;/b&amp;gt; || Compassion 35, Fire Magic 48, First Aid 45, Meditation 50, Pathology 55, Pig 55, Psychology 27&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Psychology]]&amp;lt;/b&amp;gt; || Compassion 40, Gender Studies 30, Meditation 20, Mentalism 15, Mentalism 44, Phrenology 35, Aberration Phrenology 35, Crone-Kin Phrenology 35, Demon Phrenology 35, Dwarf Phrenology 35, Elf Phrenology 35, Fae Phrenology 35, Giant Phrenology 35, Goblin Phrenology 35, Human Phrenology 35, Orc Phrenology 35, Rakshasa Phrenology 35, Safecracking 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Rabbit]]&amp;lt;/b&amp;gt; || Animal Handling 28, Deer 16, Foraging 28, Gardening 25, Gardening 53, Gourmand 30, Unarmed 10, Unarmed 38, Survival Instincts 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Rakshasa Anatomy]]&amp;lt;/b&amp;gt; || Alcohol Tolerance 10 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Only if Rakshasa&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;, Gender Studies 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Riding]]&amp;lt;/b&amp;gt; || Animal Handling 25, Animal Handling 75, Druid 37, Endurance 55, Endurance 75, Meditation 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Saddlery]]&amp;lt;/b&amp;gt; || Non-Ruminant Ungulate Anatomy 50, Animal Handling 70, Armor Augmentation 55, Cow 50, Leatherworking 70, Riding 70, Skinning 65, Tailoring 60, Toolcrafting 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Shamanic Infusion]]&amp;lt;/b&amp;gt; || Alchemy 42, Anatomy 50, Animal Handling 32, Battle Chemistry 41, Mycology 55, Psychology 70, Skinning 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Shield]]&amp;lt;/b&amp;gt; || Armor Patching 25, Armor Patching 45, Armorsmithing 48, Compassion 45, Endurance 35, Hoplology 10, Orcish 15, Staff 32, Sword 44, Weapon Augmentation 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Sigil Scripting]]&amp;lt;/b&amp;gt; || Battle Chemistry 11, Calligraphy 10, Calligraphy 30, Calligraphy 45, Calligraphy 60, Safecracking 10, Safecracking 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Skinning]]&amp;lt;/b&amp;gt; || Butchering 10, Butchering 30, Butchering 50, Leatherworking 15, Tanning 20, Textile Creation 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Spider]]&amp;lt;/b&amp;gt; || Arthropod Anatomy 13, Arthropod Anatomy 41, Animal Handling 50, Psychology 19, Psychology 46, Survival Instincts 37, Textile Creation 34&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Spirit Fox]]&amp;lt;/b&amp;gt; || Canine Anatomy 23, Canine Anatomy 47, Fae Anatomy 29, Incorporeal Creature Anatomy 49, Fishing 37, Foraging 47, Gourmand 35, Mentalism 30, Myconic 40, Psychology 51, Unarmed 49&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Staff]]&amp;lt;/b&amp;gt; || Goblinese 25, Goblinese 45, Hoplology 20, Hoplology 50, Sword 42, Unarmed 21, Unarmed 46&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Surveying]]&amp;lt;/b&amp;gt; || Calligraphy 35, Calligraphy 55, Foraging 40, Geology 10, Mining 15, Non-Fiction Writing 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Survival Instincts]]&amp;lt;/b&amp;gt; || Animal Handling 42, Cow 32, Deer 39, Druid 17, Druid 55, Giant Bat 42, Pig 42, Spider 22&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Sushi Preparation]]&amp;lt;/b&amp;gt; || Fish and Snail Anatomy 31, Fishing 55, Knife Fighting 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Sword]]&amp;lt;/b&amp;gt; || Calligraphy 25, Calligraphy 50, Calligraphy 75, Bladesmithing 25, Bladesmithing 50, Bladesmithing 75, Goblinese 15, Goblinese 35, Hoplology 40, Knife Fighting 42, Orcish 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Tailoring]]&amp;lt;/b&amp;gt; || Leatherworking 30, Leatherworking 45, Tanning 40, Textile Creation 30, Textile Creation 50, Toolcrafting 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Tanning]]&amp;lt;/b&amp;gt; || Candle Making 5, Skinning 10, Skinning 30, Skinning 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Textile Creation]]&amp;lt;/b&amp;gt; || Dye Making 20, Dye Making 40, Tailoring 10, Tailoring 50, Tanning 10, Tanning 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Toolcrafting]]&amp;lt;/b&amp;gt; || Blacksmithing 30, Candle Making 35, Carpentry 30, Gadgeteering 55, Hammer 31, Industry 30, Safecracking 30, Sigil Scripting 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Unarmed]]&amp;lt;/b&amp;gt; || Endurance 30, Endurance 45, Endurance 60, Hoplology 30, Interpretive Dance 59, Staff 19, Staff 39, Staff 60, Cow 75, Deer 75, Pig 75, Rabbit 75, Lycanthropy 75, Giant Bat 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Vampirism]]&amp;lt;/b&amp;gt; || Butchering 65, Corpse Talking 25, Dying 50, Giant Bat 35, Giant Bat 50, Necromancy 30, Necromancy 50, Necromancy 75, Psychology 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Vocabulary]]&amp;lt;/b&amp;gt; || Gender Studies 25, Poetry Appreciation 10, Poetry Appreciation 30, Poetry Appreciation 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Warden]]&amp;lt;/b&amp;gt; || Cow 38, Deer 41, Druid 32, Giant Bat 29, Nature Appreciation 35, Pig 31, Rabbit 32, Spider 32, Survival Instincts 32, Lycanthropy 32&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Whittling]]&amp;lt;/b&amp;gt; || Carpentry 60, Knife Fighting 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Weather Witching]]&amp;lt;/b&amp;gt; || Battle Chemistry 60, Druid 40, Druid 70, Elemental Anatomy 35, Foraging 70, Gardening 35, Gardening 65, Ice Magic 60, Ice Magic 85, Surveying 35, Surveying 65, Teleportation 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Anatomy and Phrenology==&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:11%;&amp;quot; | Skill !! Where to get bonus levels&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Anatomy]]&amp;lt;/b&amp;gt; || Aberration Anatomy 1, Aberration Anatomy 15, Aberration Anatomy 25, Aberration Anatomy 45, Arthropod Anatomy 1, Arthropod Anatomy 15, Arthropod Anatomy 25, Arthropod Anatomy 45, Bear and Bugbear Anatomy 1, Bear and Bugbear Anatomy 15, Bear and Bugbear Anatomy 25, Bear and Bugbear Anatomy 45, Canine Anatomy 1, Canine Anatomy 15, Canine Anatomy 25, Canine Anatomy 45, Canine Anatomy 50, Feline Anatomy 1, Feline Anatomy 15, Feline Anatomy 25, Feline Anatomy 45, Construct Anatomy 1, Construct Anatomy 15, Construct Anatomy 25, Construct Anatomy 45, Crone-Kin Anatomy 1, Crone-Kin Anatomy 15, Crone-Kin Anatomy 25, Crone-Kin Anatomy 45, Demon Anatomy 1, Demon Anatomy 15, Demon Anatomy 25, Demon Anatomy 45, Dinosaur Anatomy 1, Dinosaur Anatomy 15, Dinosaur Anatomy 25, Dinosaur Anatomy 45, Dwarf Anatomy 1, Dwarf Anatomy 15, Dwarf Anatomy 25, Dwarf Anatomy 45, Elemental Anatomy 1, Elemental Anatomy 15, Elemental Anatomy 25, Elemental Anatomy 45, Elven Anatomy 1, Elven Anatomy 15, Elven Anatomy 25, Elven Anatomy 45, Fae Anatomy 1, Fae Anatomy 15, Fae Anatomy 25, Fae Anatomy 45, Fish and Snail Anatomy 1, Fish and Snail Anatomy 15, Fish and Snail Anatomy 25, Fish and Snail Anatomy 45, Fungoid Anatomy 1, Fungoid Anatomy 15, Fungoid Anatomy 25, Fungoid Anatomy 45, Giant Anatomy 1, Giant Anatomy 15, Giant Anatomy 25, Giant Anatomy 45, Goblin Anatomy 1, Goblin Anatomy 15, Goblin Anatomy 25, Goblin Anatomy 45, Human Anatomy 1, Human Anatomy 15, Human Anatomy 25, Human Anatomy 45, Incorporeal Creature Anatomy 1, Incorporeal Creature Anatomy 15, Incorporeal Creature Anatomy 25, Incorporeal Creature Anatomy 45, Orc Anatomy 1, Orc Anatomy 15, Orc Anatomy 25, Orc Anatomy 45, Plant Anatomy 1, Plant Anatomy 15, Plant Anatomy 25, Plant Anatomy 45, Rakshasa Anatomy 1, Rakshasa Anatomy 15, Rakshasa Anatomy 25, Rakshasa Anatomy 45, Reptile Anatomy 1, Reptile Anatomy 15, Reptile Anatomy 25, Reptile Anatomy 45, Rodent Anatomy 1, Rodent Anatomy 15, Rodent Anatomy 25, Rodent Anatomy 45, Ruminant Anatomy 1, Ruminant Anatomy 15, Ruminant Anatomy 25, Ruminant Anatomy 45, Undead Anatomy 1, Undead Anatomy 15, Undead Anatomy 25, Undead Anatomy 45, Non-Ruminant Ungulate Anatomy 1, Non-Ruminant Ungulate Anatomy 15, Non-Ruminant Ungulate Anatomy 25, Non-Ruminant Ungulate Anatomy 45, Pathology 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Phrenology]]&amp;lt;/b&amp;gt; || Aberration Phrenology 1, Aberration Phrenology 15, Aberration Phrenology 25, Aberration Phrenology 45, Crone-Kin Phrenology 1, Crone-Kin Phrenology 15, Crone-Kin Phrenology 25, Crone-Kin Phrenology 45, Demon Phrenology 1, Demon Phrenology 15, Demon Phrenology 25, Demon Phrenology 45, Dwarf Phrenology 1, Dwarf Phrenology 15, Dwarf Phrenology 25, Dwarf Phrenology 45, Elf Phrenology 1, Elf Phrenology 15, Elf Phrenology 25, Elf Phrenology 45, Fae Phrenology 1, Fae Phrenology 15, Fae Phrenology 25, Fae Phrenology 45, Giant Phrenology 1, Giant Phrenology 15, Giant Phrenology 25, Giant Phrenology 45, Goblin Phrenology 1, Goblin Phrenology 15, Goblin Phrenology 25, Goblin Phrenology 45, Human Phrenology 1, Human Phrenology 15, Human Phrenology 25, Human Phrenology 45, Orc Phrenology 1, Orc Phrenology 15, Orc Phrenology 25, Orc Phrenology 45, Rakshasa Phrenology 1, Rakshasa Phrenology 15, Rakshasa Phrenology 25, Rakshasa Phrenology 45&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=203836</id>
		<title>Gardening</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=203836"/>
		<updated>2025-11-15T05:09:06Z</updated>

		<summary type="html">&lt;p&gt;Viloe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Gardening&lt;br /&gt;
|image            = [[File:Gardening (skill).jpg|300px]]&lt;br /&gt;
|caption          = The vegetable highway in Serbule.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 90 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Kelim]], [[Floxie]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Growing things in a garden: herbs, food, and flowers.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Gardening]] is a trade skill about growing plants: fruits, flowers, and vegetables. The plants can be used in other trade skills and sometimes as quest objectives (ie. collect flowers).&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Growing things in a garden: herbs, food, and flowers.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* [[Kelim]] in [[Amulna]] unlocks &#039;&#039;&#039;Gardening&#039;&#039;&#039; levels 51-60 and 61-70.&lt;br /&gt;
* [[Floxie]] in [[Fae Realm]] unlocks Levels 71-80&lt;br /&gt;
* Levels 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Cooking]] for Food Buffs that require vegetables&lt;br /&gt;
* [[Nature Appreciation]] Grow your own Flowers&lt;br /&gt;
* [[Textile Creation]] Grow your own Cotton&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Foraging]] to find seeds to grow.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Gardening]]&lt;br /&gt;
:; [[Carpentry]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 34&lt;br /&gt;
:; [[Flower Arrangement]]&lt;br /&gt;
:: Level 35, Level 57&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 10, Level 55&lt;br /&gt;
:; [[Plant Anatomy]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
&lt;br /&gt;
==Gardening Locations==&lt;br /&gt;
Locations that allow gardening can usually be distinguished by the row of vegetables and cabbage on the ground.&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
* [[Serbule Keep]], south part of town near [[Therese]]&lt;br /&gt;
*The farm west of town&lt;br /&gt;
&lt;br /&gt;
; [[Serbule Hills]]&lt;br /&gt;
* [[Julius Patton]]&#039;s farm down the road from the Tapestry Inn&lt;br /&gt;
* Outside a spider-filled barn east of the Tapestry Inn&lt;br /&gt;
* Outside a barn with The Big Widow inside, on the southwest edge of the lakes&lt;br /&gt;
* An abandoned farm in the southeast of the region&lt;br /&gt;
&lt;br /&gt;
; [[Sun Vale]]&lt;br /&gt;
* [[Animal Town]], must be in an [[Animal Form]] for at least 3 hours in game to go here though they also tolerate druids.&lt;br /&gt;
&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
* [[Antry Farm]] west of [[Eltibule Keep]].&lt;br /&gt;
* The home of [[Gretchen Salas]] just outside (south) of [[Eltibule Keep]].&lt;br /&gt;
&lt;br /&gt;
; [[Kur]]&lt;br /&gt;
* Just south of the pond east of [[Wolf Cave]].&lt;br /&gt;
&lt;br /&gt;
; [[Ilmari]]&lt;br /&gt;
* Near [[Kelim]] in [[Amulna]]&lt;br /&gt;
&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
* In the central pavilion in Rahu City.&lt;br /&gt;
&lt;br /&gt;
; [[Gazluk]]&lt;br /&gt;
* At the animal camp. Requires resistance to glowy yellow crystals.&lt;br /&gt;
&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
* Next to the status board.&lt;br /&gt;
&lt;br /&gt;
; [[Fae Realm]]&lt;br /&gt;
* Next to [[Floxie]]&lt;br /&gt;
&lt;br /&gt;
==Vegetables==&lt;br /&gt;
Note: Green and Red Peppers require 2 Water, 2 Fertilizer, and yield 2 Peppers each.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
  we may want to move this later to &amp;quot;Seeds&amp;quot; and transclude it, so players can /wiki seeds as a mini-guide with the locations &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seed&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Potato Seedling}}|| 5  || 0 || 40|| 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || No||{{Item|Potato}}|| 5&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Onion Seedling}}|| 6  || 5 || 75 || 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || No||{{Item|Onion}}|| 10 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cabbage Leafling}}|| 8  || 10 || 150 || 55s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || Yes||{{Item|Cabbage}}|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Beet Seedling}}|| 10  || 20 || 300|| 1m 5s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]].|| Yes||{{Item|Beet}}|| 30 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Squash Seedling}}|| 13  || 30 || 450|| 2m 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || Yes||{{Item|Squash}}|| 40 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Broccoli Seedling}}|| 15  || 40 || 600 || 2m 55s || Purchased from [[Therese]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]].|| Yes||{{Item|Broccoli}}|| 50 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Carrot Seedling}}|| 18  || 50 || 750 || 2m 55s || Purchased from [[Therese]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || Yes||{{Item|Carrot}}|| 60 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Green Pepper Seeds}}|| 25  || 55 || 825 || 4m 5s || Purchased from [[Kelim]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. ||Yes x2||{{Item|Green Pepper}} x2|| 70 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Pepper Seeds}}|| 30  || 60 || 900 || 4m 34s || Purchased from [[Kelim]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. ||Yes x2||{{Item|Red Pepper}} x2|| 80 x2 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Corn Seeds}}|| 35 || 65 || 975 || 4m 45s || Purchased from [[Kelim]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. ||Yes x2||{{Item|Corn}} x2|| 90 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Escarole Seedling}}|| 40 || 70 || 1050 || 4m 55s || Purchased from [[Floxie]]. || Yes x2 || {{Item|Escarole}} x2 || 100 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}}|| 45 || 75 || 1125 || 5m 4s || Fae Realm (Night Time). ||Yes x2||{{Item|Basil}} x3|| 100 x3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}}|| 50 || 78 || 1170 || 5m 11s || Fae Realm. ||Yes x2||{{Item|Cantaloupe}} x2|| 200 x2 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pea Seedling}}|| 58 || 80 || 1200 || 5m 10s ||  Purchased from [[Floxie]]. || Yes x2 || {{Item|Peas}} x2 || 150 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soybean Sprout}}|| 58 || 0 || 1200 || 5m 10s ||  [[Povus]]. || Yes x2 || {{Item|Soybeans}} x2 || 150 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tomato Seedling}}|| 70 || 90 || ??? ||? m??s ||  Found on monsters || Yes x2 || {{Item|Tomato}} x2 || 200 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}}|| 75 || 95 || ??? ||? m??s ||  Vidaria landscape || Yes x2 || ? x2 || ? x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flowers==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seeds&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}}||5 || 3 || 45 || 1m 10s || Found in Serbule and Eltibule, Myconian Cave drop.|| Yes||{{Item|Bluebell}}||20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}}||8 || 10 || 150 || 1m 30s || Found in Serbule and Eltibule.|| Yes||{{Item|Red Aster}}||30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}}||9 || 15 || 225 || 1m 50s || Found in Eltibule. || Yes||{{Item|Violet}}||40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}}||10|| 20 || 300 || 2m 0s || Found in Eltibule. || Yes||{{Item|Dahlia}}||50&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}}||12|| 25 || 325 || 2m 10s || Found in Eltibule and Sun Vale (northern part of main island).|| Yes||{{Item|Daisy}}||60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}}||13|| 30 || 450 || 2m 20s || Found in Sun Vale (northern part of main island).|| Yes||{{Item|Pansy}}||70&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}}||14|| 35 || 525 || 2m 30s || Found in Sun Vale (central part of main island).|| Yes||{{Item|Marigold}}||80&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds }}||15||40 || 600 || 2m 40s || Found in Sun Vale (southern part of main island).|| Yes||{{Item|Poppy}}||90&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Rose Seeds}} ||16|| 45 || 675 || 2m 50s || Random drop from level 40+ enemies in Kur &amp;amp; Gazluk || Yes||{{Item|Red Rose}}||100&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Elven Lily Seeds}} ||18|| 50 || 750 || 3m 0s || Random drop from level 40+ enemies in Kur &amp;amp; Gazluk. || Yes||{{Item|Elven Lily}}||110&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} ||25|| 55 || 825 || 3m 10s || Found in [[Kur Mountains]].|| Yes||{{Item|Winterhue}}||125&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} ||30|| 60 || 900 || 3m 19s || Found in [[Ilmari]] at night.|| Yes||{{Item|Desert Rose}}||160&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} ||35|| 65 || 975 || 3m 27s || Fae Realm, Povus || Yes||{{Item|Dandelion}}||185&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} ||40|| 70 || 1050 || 3m 38s || Fae Realm || Yes||{{Item|Fae Mysotis}}||220&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} ||45||75 || 1125 || 3m 48s || Fae Realm (south), Vidaria || Yes||{{Item|Tulip}}||255&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || 50 ||80 || ?? || ? || Gazluk || Yes||{{Item|Paleblood}} (grows as Snowblood)||?&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 55 ||85 || ?? || ? || Povus || Yes||?||?&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 60 ||90 || ?? || ? || Povus || Yes||?||?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seed&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Horse Apple Seedling}} || 7 || 6 || ? || 59s || Participation in horse thief events. || No || {{Item|Horse Apple}} || 3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 3 || 35 || 250 || 2m 30s || Found in Eltibule. || Yes || {{Item|Cotton}} x3-6 || 9-18&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sugarcane Seeds}} || 12 || 25 || 375 || 2m 8s || Found on monsters, purchased from [[Hiral]]|| Yes || {{Item|Sugarcane}} || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Barley Seeds}} || 14 || 35 || 525 || 2m 30s || Found on monsters, &#039;&#039;Sift Through Grass for Barley&#039;&#039; || Yes || {{Item|Barley}} {{Item|Barley Seeds}} x0-2 || 40-68&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pumpkin Seedling}} || 20 || 50 || 750 || 2m 50s || Halloween Event || Yes || {{Item|Pumpkin}} || 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Flax Seeds}}|| 17  || 51 || ??? || 4m 42s || Nightmare Cave Dragon. || Yes x2||{{Item|Flax}} x2|| 45 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oat Seeds}}|| 40  || 66 || ??? || 4m 10s || Povus || Yes x2||{{Item|Oat Groats}} x2|| 100&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Rye Seeds}}|| 20  || 45 || ??? || 4m 10s || Gazluk || Yes x2||{{Item|Tundra Rye}} x2|| 55&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evil Pumpkin Seeds}} || 7 || 15 || 225 || 1m 15s || Halloween Event || Yes || {{Item|Evil Pumpkin}} || 25&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Wheat Seeds}} || 64 || 85 || 1275 || ?m ??s || Found on monsters || Yes x2 || {{Item|Orcish Wheat}} x2 || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Foul Acorn}} || 25 || 85 || ? || ?m ??s || Dropped by [[Old Fruitless]], can only be planted northwest of [[Grakelsput]] || Yes x1 || {{Item|Treant Apple}} x1 || 100&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- transclusing tables for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Gardening Techniques ===&lt;br /&gt;
&lt;br /&gt;
=== Gardening Notes ===&lt;br /&gt;
*Basic plants usually require a [[Bottle of Water]] to be grown, while higher level ones require a [[Bottle of Fertilizer]].&lt;br /&gt;
Seeds&amp;lt;br /&amp;gt;&lt;br /&gt;
*Seeds can be bought from NPCs such as [[Therese]], and often drops from creatures (for example Panthers in Eltibule).&lt;br /&gt;
*To plant a seed simply right-click the seeds in your inventory. You must be in a gardening area.&lt;br /&gt;
*Note that seeds are also prized as a gift for [[Hulon]], [[Ivyn]], Therese, or [[Zhao]].&lt;br /&gt;
*You can plant 2 seeds of every [[Vegetable]] (but Green and Red Peppers share a slot.  Also cantaloupes and pumpkins share a &amp;quot;gourd&amp;quot; slot, and cabbages and escarole share a &amp;quot;lettuce&amp;quot; slot.), 3 of any combination of [[Flowers]], 5 [[Cotton]], plus 2 &amp;quot;grass&amp;quot; ([[Sugarcane]] or [[Barley]]) in total (at the same time).&lt;br /&gt;
Bottles&amp;lt;br /&amp;gt;&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a [[Bottle of Fertilizer|Fertilizer]].&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a [[Bottle of Water]].&lt;br /&gt;
* It is not necessary to buy a Bottle of Water from Therese after the initial investment. Full bottles cost 100 gold, but refilling bottles at the well in the middle of Serbule town is free.&lt;br /&gt;
Buffs&amp;lt;br /&amp;gt;&lt;br /&gt;
*Having the Performance Appreciation buff active while gardening will increase the experience gained for each plant harvested. &lt;br /&gt;
*Playing an instrument or standing in the proximity of someone playing one while gardening will also randomly yield more harvest. You will be prompted when this effect takes place. Some details:&lt;br /&gt;
** Every five seconds there&#039;s a die-roll to see if the plant is affected by music. The number of performers playing near it at that moment determines the chance. Once it&#039;s been affected, it can&#039;t get more affected; it&#039;s a one-shot deal. After the first dice roll if it did not &amp;quot;win&amp;quot; the roll, we move on to the next roll 5 seconds later and so on and so on until the roll is &amp;quot;won&amp;quot; or the plant is harvested/despawns or the music/effect has stopped. Also note that the number of players/instruments can change and is accounted for per roll.&lt;br /&gt;
** The performers&#039; skill is also factored in, but just the highest per skill. So having wind, drum, and string performers is much better than having three drum performers.&lt;br /&gt;
** More (and more varied) performers do increase the chance of increased gardening yield, up to approximately 12 performers.&lt;br /&gt;
NPCs &amp;amp; Recipes&amp;lt;br /&amp;gt;&lt;br /&gt;
*The recipe for [[Bottle of Fertilizer]] can be bought from [[Therese]]. That recipe takes one [[Strange Dirt]].&lt;br /&gt;
*After gaining favor with her to Friend, she will also sell a followup recipe how to make Fertilizer from Bone Meal. At Close Friends [[Therese]] will teach you a recipe how to make [[Bone Meal]] from [[Femur]]s.&lt;br /&gt;
*After gaining favor with him to Best Friend, [[Kelim]] will also sell a recipe how to make &#039;&#039;&#039;Recipe: Basic Fertilizer&#039;&#039;&#039; (from [[Rotten Meat]]).&lt;br /&gt;
=== Gardening Almanac ===&lt;br /&gt;
Each day, a different zone across [[Alharth]] receives a 2x bonus to a random item grown through gardening. For example, the bonus on one day might be [[Cotton]] in [[Eltibule]], and [[Peas]] in [[Ilmari]] the next day.&lt;br /&gt;
&lt;br /&gt;
Gardening Almanacs in [[Serbule]], [[Rahu]], and the [[Red Wing Casino]] report upcoming bonuses.&lt;br /&gt;
* [[Serbule]] - Inside the windmill building.&lt;br /&gt;
* [[Rahu]] - Inside [[Hirochi the Booklord]]&#039;s house, just south of the Rahu Garden.&lt;br /&gt;
* [[Red Wing Casino]] - On a table near the exit to [[Eltibule]].&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Gardening Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Gardening|&lt;br /&gt;
{{:Xptables/Gardening}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Calligraphy&amp;diff=197495</id>
		<title>Calligraphy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Calligraphy&amp;diff=197495"/>
		<updated>2025-07-02T20:41:23Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added level 51-71 basic recipes and 2 new secret recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Calligraphy&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Sammie Grimspine]], [[Ufkar]], [[Liamu the Watchful]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Calligraphy]] is the skill of word craft. It is used by the denizens of [[Alharth]] to empower their [[Sword]] skill abilities, and write stories that can be deposited into bookcases. One such bookcase can be found in the town of [[Serbule]].&lt;br /&gt;
&lt;br /&gt;
[[Calligraphy]] is a crafting skill, and thus must be leveled by use of the learned recipes. &lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[Sammie Grimspine]]|&lt;br /&gt;
It&#039;s the art of writing things. With pretty handwriting, basically. But it&#039;s so much more than that! Calligraphy requires intense concentration and precision, which will inevitably improve your combat skills, too, especially with the sword.&lt;br /&gt;
&lt;br /&gt;
Plus, at the highest levels of skill, calligraphy becomes something even more. For me, calligraphy is a beautiful meditation on nature and the self. It opens up pathways to your own inner willpower. I promise you&#039;ll see real benefits from practicing calligraphy, even if you don&#039;t care about writing pretty.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of writing things. Handy for... writing things. It&#039;s also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Sammie Grimspine]] in [[Serbule Hills]] is often willing to introduce the art of [[Calligraphy]].&lt;br /&gt;
* [[Ufkar]], a Rakshasa Gadgeteer in [[Rahu]], has some skill in [[Calligraphy]]. He can raise an adventurer&#039;s skill level cap from 51-60.&lt;br /&gt;
* [[Liamu the Watchful]] in [[Vidaria]] raises the level cap from 61-70.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Sword]] - [[Calligraphy]] is a secondary skill for [[Sword]] wielders, as the practice of the Calligraphic arts can grant temporary combat combos.&lt;br /&gt;
* [[Knife Fighting]] - Knife fighters do not gain combos from calligraphy, but can benefit from secondary buffs to damage output (slashing/piercing)&lt;br /&gt;
&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Sigil Scripting]] - A skill focused more on the production of sigils, both [[Calligraphy]] and [[Sigil Scripting]] rely heavily on specialized inks.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Calligraphy]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Bladesmithing]] &lt;br /&gt;
:: Level 60, Level 80&lt;br /&gt;
:; [[Geology]] &lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Non-Fiction Writing]]&lt;br /&gt;
:: Level 15&lt;br /&gt;
:; [[Sigil Scripting]]&lt;br /&gt;
:: Level 10, Level 30, Level 50.&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
&#039;&#039;&#039;Regular [[Calligraphy]] Recipes:&#039;&#039;&#039; &lt;br /&gt;
: Using a regular recipe will overwrite any other active [[Calligraphy]] effects, except Secret recipes. All recipes last for 1 hour, and the time can be boosted by first using Calligraphy Benches produced through [[Carpentry]].&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Combo Gained&lt;br /&gt;
!Passive Insight&lt;br /&gt;
!Level&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
| Pain || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 5 extra damage. || None || 01 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Pain+ || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 5 extra damage. || Direct Slashing Damage +1 || 02 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Breath || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 10 health. || None || 03 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Breath+ || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 10 health. || Healing from [[First Aid]] +5 || 04 || 33&lt;br /&gt;
|-&lt;br /&gt;
| Harm || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affects all enemies within 5 meters. || None || 05 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Harm+ || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affects all enemies within 5 meters. || Direct Slashing Damage +1 || 06 || 49&lt;br /&gt;
|-&lt;br /&gt;
| Agony || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step deals 10 extra damage. || None || 07 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Agony+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step deals 10 extra damage. || Direct Slashing Damage +1 || 08 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Mangle || If you execute ManyCuts + SwordSlash + Parry + WindStrike in that order, the final step deals 15 extra damage. || None || 09 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Mangle+ || If you execute ManyCuts + SwordSlash + Parry + WindStrike in that order, the final step deals 15 extra damage. || Direct Slashing Damage +5% || 10 || 82&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || If you execute ManyCuts + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || None || 11 || 82&lt;br /&gt;
|-&lt;br /&gt;
| Mercy+ || If you execute ManyCuts + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || All attacks generate -5% rage || 12 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Evil || If you execute Parry + SwordSlash + ManyCuts in that order, the final step deals 20 extra damage. || None || 13 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Evil+ || If you execute Parry + SwordSlash + ManyCuts in that order, the final step deals 20 extra damage. || Direct Slashing Damage +5% || 14 || 99&lt;br /&gt;
|-&lt;br /&gt;
| Violence || If you execute SwordSlash + SwordSlash + Parry + Windstrike in that order, the final step affects all enemies with 5 meters and does 5 extra damage. || None || 15 || 99&lt;br /&gt;
|-&lt;br /&gt;
| Violence+ || If you execute SwordSlash + SwordSlash + Parry + Windstrike in that order, the final step affects all enemies with 5 meters and does 5 extra damage. || Direct Slashing Damage +5% || 16 || 108&lt;br /&gt;
|-&lt;br /&gt;
| Cunning || If you execute Windstrike + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 60. || None || 17 || 108&lt;br /&gt;
|-&lt;br /&gt;
| Cunning+ || If you execute Windstrike + SwordSlash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 60. || All attacks generate -6% rage || 18 || 118&lt;br /&gt;
|-&lt;br /&gt;
| Treachery || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step affects all enemies within 5 meters and heals 15 power. || None || 19 || 118&lt;br /&gt;
|-&lt;br /&gt;
| Treachery+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step affects all enemies within 5 meters and heals 15 power. || Direct Slashing Damage +6% || 20 || 129&lt;br /&gt;
|-&lt;br /&gt;
| Animality || If you execute ManyCuts + Windstrike + SwordSlash in that order, the final step increases your regenerates your health by +2/sec for 15 seconds. || None || 21 || 129&lt;br /&gt;
|-&lt;br /&gt;
| Animality+ || If you execute ManyCuts + Windstrike + SwordSlash in that order, the final step increases your regenerates your health by +2/sec for 15 seconds. || Healing from [[First Aid]] +7 || 22 || 141&lt;br /&gt;
|-&lt;br /&gt;
| Vim || If you execute Windstrike + SwordSlash + ManyCuts in that order, the final step increases regenerates your power by +2/sec for 15 seconds. || None || 23 || 141&lt;br /&gt;
|-&lt;br /&gt;
| Vim+ || If you execute Windstrike + SwordSlash + ManyCuts in that order, the final step increases regenerates your power by +2/sec for 15 seconds. || Healing from [[First Aid]] +9 || 24 || 155&lt;br /&gt;
|-&lt;br /&gt;
| Destruction || If you execute WindStrike + SwordSlash + Parry + FinishingBlow in that order, the final step deals 35 extra damage. || None || 25 || 155&lt;br /&gt;
|-&lt;br /&gt;
| Destruction+ || If you execute WindStrike + SwordSlash + Parry + FinishingBlow in that order, the final step deals 35 extra damage. || Direct Slashing Damage +6% || 26 || 170&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity || If you execute SwordSlash + SwordSlash + WindStrike in that order, the final step affects all enemies within 5 meters and does 15 extra damage. || None || 27 || 170&lt;br /&gt;
|-&lt;br /&gt;
| Simplicity+ || If you execute SwordSlash + SwordSlash + WindStrike in that order, the final step affects all enemies within 5 meters and does 15 extra damage. || Direct Slashing Damage +7% || 28 || 187&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite Pain || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 23 extra damage. || None || 29 || 187&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite Pain+ || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 23 extra damage. || Direct Slashing Damage +7% || 30 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Breath || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 20 health. || None || 31 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Breath+ || If you execute SwordSlash + SwordSlash + Parry in that order, the final step heals 20 health. || Healing from [[First Aid]] +10 || 32 || 225&lt;br /&gt;
|-&lt;br /&gt;
| Sincerity || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step restores 30 power. || None || 33 || 225&lt;br /&gt;
|-&lt;br /&gt;
| Sincerity+ || If you execute SwordSlash + ManyCuts + Windstrike in that order, the final step restores 30 power. || Healing from [[First Aid]] +11 || 34 || 247&lt;br /&gt;
|-&lt;br /&gt;
| Lasting Harm || If you execute Windstrike + SwordSlash + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and does 20 extra damage. || None || 35 || 247&lt;br /&gt;
|-&lt;br /&gt;
| Lasting Harm+ || If you execute Windstrike + SwordSlash + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and does 20 extra damage. || Direct Slashing Damage +8% || 36 || 271&lt;br /&gt;
|-&lt;br /&gt;
| Attention || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affeects all enemies within 10 meters. || None || 37 || 271&lt;br /&gt;
|-&lt;br /&gt;
| Attention+ || If you execute SwordSlash + SwordSlash + ManyCuts + FinishingBlow in that order, the final step affeects all enemies within 10 meters. || Direct Slashing Damage +8% || 38 || 298&lt;br /&gt;
|-&lt;br /&gt;
| Misery || If you execute WindStrike + ManyCuts + Parry in that order, the final step ignites the target, dealing 45 damage over 15 seconds. || None || 39 || 298&lt;br /&gt;
|-&lt;br /&gt;
| Misery+ || If you execute WindStrike + ManyCuts + Parry in that order, the final step ignites the target, dealing 45 damage over 15 seconds. || Direct Slashing Damage +8% || 40 || 328 &lt;br /&gt;
|-&lt;br /&gt;
| Blood Power || If you execute WindStrike + Parry + ManyCuts in that order, the final step regenerates your health by +4/sec for 15 seconds. || None || 41 || 328&lt;br /&gt;
|-&lt;br /&gt;
| Blood Power+ || If you execute WindStrike + Parry + ManyCuts in that order, the final step regenerates your health by +4/sec for 15 seconds. || Healing from [[First Aid]] +12 || 42 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Youth || If you execute WindStrike + SwordSlash + ManyCuts + FinishingBlow in that order, the final step regenerates your power by +3/sec for 15 seconds. || None || 43 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Youth+ || If you execute WindStrike + SwordSlash + ManyCuts + FinishingBlow in that order, the final step regenerates your power by +3/sec for 15 seconds. || Healing from [[First Aid]] +13 || 44 || 396&lt;br /&gt;
|-&lt;br /&gt;
| Lethargic || If you execute WindStrike + SwordSlash + Parry in that order, the final step affects all enemies within 5 meters and reduces rage by an extra 60. || None || 45 || 396&lt;br /&gt;
|-&lt;br /&gt;
| Lethargic+ || If you execute WindStrike + SwordSlash + Parry in that order, the final step affects all enemies within 5 meters and reduces rage by an extra 60. || All attacks generate -7% rage  || 46 || 436&lt;br /&gt;
|-&lt;br /&gt;
| Stoic || If you execute SwordSlash + ManyCuts + WindStrike in that order, the final step heals 10 health, 10 armor, and 10 power. || None || 47 || 436&lt;br /&gt;
|-&lt;br /&gt;
| Stoic+ || If you execute SwordSlash + ManyCuts + WindStrike in that order, the final step heals 10 health, 10 armor, and 10 power. || Healing from [[First Aid]] +15 || 48 || 480&lt;br /&gt;
|-&lt;br /&gt;
| Despondent || If you execute SwordSlash + ManyCuts + Parry in that order, the final step diminishes the enemy&#039;s next attack by 20 damage. || None || 49 || 480&lt;br /&gt;
|-&lt;br /&gt;
| Despondent+ || If you execute SwordSlash + ManyCuts + Parry in that order, the final step diminishes the enemy&#039;s next attack by 20 damage. || Direct Slashing Damage +9% || 50 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Bloodloss || If you execute Wind Strike + Parry + Hacking Blade in that order, the final step causes the target to bleed for 75 damage over 15 seconds. || None || 51 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Bloodloss+ || If you execute Wind Strike + Parry + Hacking Blade in that order, the final step causes the target to bleed for 75 damage over 15 seconds. || Armor Repair restores +50 armor || 52 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Vision || If you execute Flashing Strike + Sword Slash + Finishing Blow in that order, the final step heals 50 health. || None || 53 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Vision+ || If you execute Flashing Strike + Sword Slash + Finishing Blow in that order, the final step heals 50 health. || Direct Slashing Damage +11% || 54 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Advancing || If you execute Many Cuts + Wind Strike + Sword Slash + Decapitate in that order, the final step deals 200 extra damage. || None || 55 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Advancing+ || If you execute Many Cuts + Wind Strike + Sword Slash + Decapitate in that order, the final step deals 200 extra damage. || All attacks generate -11% rage || 56 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Illness || If you execute Sword Slash + Wind Strike + Debilitating Blow in that order, the final step affects all enemies within 5 meters and deals 30 extra damage. || None || 57 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Illness+ || If you execute Sword Slash + Wind Strike + Debilitating Blow in that order, the final step affects all enemies within 5 meters and deals 30 extra damage. || Healing from [[First Aid]] +70 || 58 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Heart || If you execute Sword Slash + Many Cuts + Heart Piercer in that order, the final step deals 120 extra damage. || None || 59 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Heart+ || If you execute Sword Slash + Many Cuts + Heart Piercer in that order, the final step deals 120 extra damage. || Armor Repair restores +85 armor || 60 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Shell || If you execute Hacking Blade + Many Cuts + Parry in that order, the final step restores 75 armor. || None || 61 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Shell+ || If you execute Hacking Blade + Many Cuts + Parry in that order, the final step restores 75 armor. || All attacks generate -12% rage || 62 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Sandstorm || If you execute Sword Slash + Parry + Heart Piercer + Wind Strike in that order, the final step affects all enemies within 8 meters and causes them to bleed for 75 damage over 15 seconds. || None || 63 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Sandstorm+ || If you execute Sword Slash + Parry + Heart Piercer + Wind Strike in that order, the final step affects all enemies within 8 meters and causes them to bleed for 75 damage over 15 seconds. || Healing from [[First Aid]] +90 || 64 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Repetition || If you execute Parry + Any Melee + Parry in that order, the final step deals double damage. || None || 65 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Repetition+ || If you execute Parry + Any Melee + Parry in that order, the final step deals double damage. || Direct Piercing Damage +13% || 66 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Gloam || If you execute Sword Slash + Wind Strike + Any Melee in that order, the final step restores 100 armor. || None || 67 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Gloam+ || If you execute Sword Slash + Wind Strike + Any Melee in that order, the final step restores 100 armor. || Slashing Damage +70 || 68 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Stripe || If you execute Wind Strike + Finishing Blow + Any Melee in that order, the final step causes target to bleed for 300 damage over 15 seconds. || None || 69 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Stripe+ || If you execute Wind Strike + Finishing Blow + Any Melee in that order, the final step causes target to bleed for 300 damage over 15 seconds. || Direct Slashing Damage +12% || 70 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Poison || If you execute Wind Strike + Any Melee + Parry in that order, the final step causes target to suffer 330 Poison damage over 15 seconds. || None || 71 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Poison+ || If you execute Wind Strike + Any Melee + Parry in that order, the final step causes target to suffer 330 Poison damage over 15 seconds. || All attacks generate -15% rage || 72 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Expectation || If you execute Wind Strike + Many Cuts + Any Melee + Finishing Blow in that order, the final step stuns the target. || None || 73 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Expectation+ || If you execute Wind Strike + Many Cuts + Any Melee + Finishing Blow in that order, the final step stuns the target. || Direct Piercing Damage +14% || 74 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Vociferous || If you execute Hacking Blade + Any Melee + Sword Slash + Finishing Blow in that order, the final step affects all enemies within 8 meters and deals 150 extra damage. || None || 75 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Vociferous+ || If you execute Hacking Blade + Any Melee + Sword Slash + Finishing Blow in that order, the final step affects all enemies within 8 meters and deals 150 extra damage. || Armor Repair restores +95 armor || 76 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Obstinate || If you execute Sword Slash + Any Melee + Many Cuts + Any Melee in that order, the final step heals 150 health. || None || 77 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Obstinate+ || If you execute Sword Slash + Any Melee + Many Cuts + Any Melee in that order, the final step heals 150 health. || All attacks generate -18% rage || 78 || N/A&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Recipes:&#039;&#039;&#039; &lt;br /&gt;
: These are generally obtained as loot recipes from monsters. They stack with regular calligraphy effects, but will overwrite each other.&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Combo Gained&lt;br /&gt;
!Passive Insight&lt;br /&gt;
!Level&lt;br /&gt;
!XP&lt;br /&gt;
|-&lt;br /&gt;
| Secrets || None || Sword Damage +3% || 01 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Antagonism || If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step affects all enemies within 5 meters. || none || 01 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Experience || None || Sword Damage +5% || 05 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rebuttal || If you execute Wind Strike + Sword Slash + Parry in that order, the final step reduces enemy&#039;s rage by an extra 30. || None || 08 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Broken || None || Piercing Damage +5% || 10 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ocean || None || Poison Indirect Damage +3 || 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Fist || None || Crushing Damage +5% || 20 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Intent || If you execute Sword Slash + Many Cuts + Wind Strike + Finishing Blow in that order, the final step deals 20 extra damage  || None || 24 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dire Secrets || None || Sword Damage +6% || 25 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Painful Experience || None || Sword Damage +7% || 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Broken Open || None || Piercing Damage +7% || 35 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Cold Sea || None || Cold Damage +5 || 40 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Smirk || If you execute SwordSlash + ManyCuts + Parry + FinishingBlow in that order, the final step affects all enemies within 5 meters and reduces their next attack by 10 damage. || None || 40 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Clenched Fist || None ||  Crushing Damage +7% || 45 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Purpose || If you execute Wind Strike + Sword Slash + Many Cuts + Finishing Blow in that order, the final step deals 60 extra damage || None || 48 || ?&lt;br /&gt;
|- &lt;br /&gt;
| Resilience || None || -5% Crushing Vulnerability || 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Puncture  || None || +8% Piercing Attack Damage || 55 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Hemorrhage || None || +4 Trauma Indirect Damage || 60 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Division || None || Sword Damage +9% || 65 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || None || Demonic Vulnerability -8% || 70 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Carpentry Benches ===&lt;br /&gt;
The use of Calligraphy Benches made by the [[Carpentry]] skill can increase the active time of a Calligraphy combo or insight.&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Calligraphy]] was one of the first 25 skills in the game!&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Calligraphy/Recipes&amp;diff=197494</id>
		<title>Calligraphy/Recipes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Calligraphy/Recipes&amp;diff=197494"/>
		<updated>2025-07-02T18:25:58Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added new Liamu the Watchful recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Recipes]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==[[Calligraphy/Recipes|Calligraphy Complete Recipe List]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on November 17, 2022 from v374 --&amp;gt;&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Lvl !! style=&amp;quot;width: 11%&amp;quot; | Name !! style=&amp;quot;width: 5%&amp;quot; | First-Time XP !! XP !! style=&amp;quot;width: 20%&amp;quot; | Ingredients !! style=&amp;quot;width: 20%&amp;quot; | Results !! style=&amp;quot;width: 30%&amp;quot; | Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Calligraphy: Pain || 40 || 10 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1 || Calligraphy: Pain || Gain access to a combo that deals 5 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Secret Calligraphy: Antagonism || 40 || 10 || {{Item icon|Basic Caustic Ink|1}} [[Basic Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Antagonism || Gain access to a combo that affects all enemies within 5 meters. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Antagonism&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Secret Calligraphy: Secrets || 40 || 10 || {{Item icon|Basic Holistic Ink|1}} [[Basic Holistic Ink]] x1 || Secret Calligraphy: Secrets || Gain insight: +3% Sword Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Secrets&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Calligraphy: Pain+ || 40 || 10 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Pain+ || Gain access to a combo that deals 5 extra damage. Also gain a passive insight: all slashing attacks deal +1 damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Calligraphy: Breath || 48 || 12 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Flour|1}} [[Flour]] x1 || Calligraphy: Breath || Gain access to a combo that heals 10 health. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Calligraphy: Breath+ || 64 || 16 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Flour|1}} [[Flour]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Breath+ || Gain access to a combo that heals 10 health. Also gain a passive insight: First Aid heals you +5. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Calligraphy: Harm || 80 || 20 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Salt|1}} [[Salt]] x1 || Calligraphy: Harm || Gain access to a combo that affects all enemies within 5 meters. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Secret Calligraphy: Experience || 80 || 20 || {{Item icon|Basic Holistic Ink|1}} [[Basic Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Antler|1}} [[Antler]] x1 || Secret Calligraphy: Experience || Gain insight: +5% Sword Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Experience&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Calligraphy: Harm+ || 96 || 24 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Salt|1}} [[Salt]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Harm+ || Gain access to a combo that affects all enemies within 5 meters. Also gain a passive insight: all slashing attacks deal +1 damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Calligraphy: Agony || 112 || 28 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Grass|1}} [[Grass]] x1 || Calligraphy: Agony || Gain access to a combo that deals 10 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Calligraphy: Agony+ || 128 || 32 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Grass|1}} [[Grass]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Agony+ || Gain access to a combo that deals 10 extra damage. Also gain a passive insight: all slashing attacks deal +1 damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Secret Calligraphy: Rebuttal || 128 || 32 || {{Item icon|Basic Caustic Ink|1}} [[Basic Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Rebuttal || Gain access to a combo that reduces enemy&#039;s Rage by 20. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Rebuttal&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Calligraphy: Mangle || 144 || 36 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Femur|1}} [[Femur]] x1 || Calligraphy: Mangle || Gain access to a combo that deals 15 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Calligraphy: Mangle+ || 160 || 40 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Femur|1}} [[Femur]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Mangle+ || Gain access to a combo that deals 15 extra damage. Also gain a passive insight: all slashing attacks deal +5% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Secret Calligraphy: Broken || 160 || 40 || {{Item icon|Advanced Holistic Ink|1}} [[Advanced Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Giant Spider Leg|1}} [[Giant Spider Leg]] x1 || Secret Calligraphy: Broken || Gain insight: +5% Piercing Attack Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Broken&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Calligraphy: Mercy || 176 || 44 || {{Item icon|Salt|1}} [[Salt]] x1&amp;lt;br&amp;gt;{{Item icon|Pick-Me-Up Juice|1}} [[Pick-Me-Up Juice]] x1 || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || Gain access to a combo that reduces enemy&#039;s Rage by 20. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Calligraphy: Mercy+ || 192 || 48 || {{Item icon|Salt|1}} [[Salt]] x1&amp;lt;br&amp;gt;{{Item icon|Pick-Me-Up Juice|1}} [[Pick-Me-Up Juice]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || Gain access to a combo that reduces enemy&#039;s Rage by 20. Also gain a passive insight: all attacks generate 5% less Rage in your targets. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Calligraphy: Evil || 208 || 52 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1 || Calligraphy: Evil || Gain access to a combo that deals 20 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Calligraphy: Evil+ || 224 || 56 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Evil+ || Gain access to a combo that deals 20 extra damage. Also gain a passive insight: all slashing attacks deal +5% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Calligraphy: Violence || 240 || 60 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Clownfish|1}} [[Clownfish]] x1 || Calligraphy: Violence || Gain access to a combo that affects all enemies within 5 meters and does 5 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Secret Calligraphy: Ocean || 240 || 60 || {{Item icon|Advanced Holistic Ink|1}} [[Advanced Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Salt|1}} [[Salt]] x1&amp;lt;br&amp;gt;{{Item icon|Basic Fish Scales|1}} [[Basic Fish Scales]] x1 || Secret Calligraphy: Ocean || Gain insight: +3 Poison Indirect Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Ocean&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Calligraphy: Violence+ || 256 || 64 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Clownfish|1}} [[Clownfish]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Violence+ || Gain access to a combo that affects all enemies within 5 meters and does 5 extra damage. Also gain a passive insight: all slashing attacks deal +5% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Secret Calligraphy: Forsaking || 256 || 64 || {{Item icon|Advanced Caustic Ink|1}} [[Advanced Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Forsaking || Gain access to a combo that diminishes the enemy&#039;s next attack by 10 damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Forsaking&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Calligraphy: Cunning || 272 || 68 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Femur|1}} [[Femur]] x1&amp;lt;br&amp;gt;{{Item icon|Goblinblade|1}} [[Goblinblade]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 0% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Cunning || Gain access to a combo that reduces enemy&#039;s Rage by 40. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Calligraphy: Cunning+ || 288 || 72 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Femur|1}} [[Femur]] x1&amp;lt;br&amp;gt;{{Item icon|Goblinblade|1}} [[Goblinblade]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 0% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Cunning+ || Gain access to a combo that reduces enemy&#039;s Rage by 40. Also gain a passive insight: all attacks generate 6% less Rage in your targets. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Calligraphy: Treachery || 304 || 76 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1 || Calligraphy: Treachery || Gain access to a combo that affects all enemies within 5 meters and heals 15 Power. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Calligraphy: Treachery+ || 320 || 80 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Treachery+ || Gain access to a combo that affects all enemies within 5 meters and heals 15 Power. Also gain a passive insight: all slashing attacks deal +6% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Secret Calligraphy: Enoyos || 320 || 80 || {{Item icon|Advanced Holistic Ink|1}} [[Advanced Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Lungfish|1}} [[Lungfish]] x1 || Secret Calligraphy: Enoyos || Gain insight: +8 Max Breath. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Enoyos&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Secret Calligraphy: Fist || 320 || 80 || {{Item icon|Advanced Holistic Ink|1}} [[Advanced Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Strange Dirt|1}} [[Strange Dirt]] x1 || Secret Calligraphy: Fist || Gain insight: +5% Crushing Attack Damage (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Fist&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Calligraphy: Animality || 336 || 84 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1 || Calligraphy: Animality || Gain access to a combo that regenerates your health by +3/sec for 15 seconds. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Calligraphy: Animality+ || 352 || 88 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Rough Tannin Powder|1}} [[Rough Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Animality+ || Gain access to a combo that regenerates your health by +3/sec for 15 seconds. Also gain a passive insight: First Aid heals you +11. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Calligraphy: Vim || 368 || 92 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Antivenom|1}} [[Antivenom]] x1 || Calligraphy: Vim || Gain access to a combo that regenerates your power by +2/sec for 10 seconds. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Calligraphy: Vim+ || 384 || 96 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Antivenom|1}} [[Antivenom]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Vim+ || Gain access to a combo that regenerates your power by +2/sec for 10 seconds. Also gain a passive insight: First Aid heals you +14. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Secret Calligraphy: Intent || 384 || 96 || {{Item icon|Advanced Caustic Ink|1}} [[Advanced Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Intent || Gain access to a combo that deals 20 extra damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Intent&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Calligraphy: Destruction || 400 || 100 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Perch|1}} [[Perch]] x1 || Calligraphy: Destruction || Gain access to a combo that deals 35 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Secret Calligraphy: Dire Secrets || 400 || 100 || {{Item icon|Basic Holistic Ink|1}} [[Basic Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Holistic Ink|1}} [[Advanced Holistic Ink]] x1 || Secret Calligraphy: Dire Secrets || Gain insight: +6% Sword Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Dire Secrets&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Calligraphy: Destruction+ || 416 || 104 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Perch|1}} [[Perch]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Destruction+ || Gain access to a combo that deals 35 extra damage. Also gain a passive insight: all slashing attacks deal +6% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Calligraphy: Simplicity || 432 || 108 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Clownfish|1}} [[Clownfish]] x1&amp;lt;br&amp;gt;{{Item icon|Rubywall Crystal|1}} [[Rubywall Crystal]] x1 || Calligraphy: Simplicity || Gain access to a combo that affects all enemies within 5 meters and does 20 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Calligraphy: Simplicity+ || 448 || 112 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Clownfish|1}} [[Clownfish]] x1&amp;lt;br&amp;gt;{{Item icon|Rubywall Crystal|1}} [[Rubywall Crystal]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Simplicity+ || Gain access to a combo that affects all enemies within 5 meters and does 20 extra damage. Also gain a passive insight: all slashing attacks deal +7% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Calligraphy: Exquisite Pain || 464 || 116 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Bleeding Speed Potion|1}} [[Bleeding Speed Potion]] x1 || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || Gain access to a combo that deals 23 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Calligraphy: Exquisite Pain+ || 480 || 120 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Bleeding Speed Potion|1}} [[Bleeding Speed Potion]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || Gain access to a combo that deals 23 extra damage. Also gain a passive insight: all slashing attacks deal +7% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Secret Calligraphy: Painful Experience || 480 || 120 || {{Item icon|Basic Holistic Ink|1}} [[Basic Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Advanced Holistic Ink|1}} [[Advanced Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Parasol Mushroom|1}} [[Parasol Mushroom]] x5 || Secret Calligraphy: Painful Experience || Gain insight: +7% Sword Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Painful Experience&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Calligraphy: Sweet Breath || 496 || 124 || {{Item icon|Bottle of Water|1}} [[Bottle of Water]] x1&amp;lt;br&amp;gt;{{Item icon|Sugar|1}} [[Sugar]] x1&amp;lt;br&amp;gt;{{Item icon|Large Strawberry|1}} [[Large Strawberry]] x1&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1 || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || Gain access to a combo that heals 20 health. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Calligraphy: Sweet Breath+ || 512 || 128 || {{Item icon|Bottle of Water|1}} [[Bottle of Water]] x1&amp;lt;br&amp;gt;{{Item icon|Sugar|1}} [[Sugar]] x1&amp;lt;br&amp;gt;{{Item icon|Large Strawberry|1}} [[Large Strawberry]] x1&amp;lt;br&amp;gt;{{Item icon|Decent Tannin Powder|1}} [[Decent Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || Gain access to a combo that heals 20 health. Also gain a passive insight: First Aid heals you +20. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Secret Calligraphy: Heat Death || 512 || 128 || {{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Heat Death || Gain access to a combo that ignites the target, dealing 30 damage over 15 seconds. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Heat Death&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Calligraphy: Sincerity || 528 || 132 || {{Item icon|Bottle of Water|1}} [[Bottle of Water]] x1&amp;lt;br&amp;gt;{{Item icon|Rotten Strawberry|1}} [[Rotten Strawberry]] x1&amp;lt;br&amp;gt;{{Item icon|Good First Aid Kit|1}} [[Good First Aid Kit]] x1 || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || Gain access to a combo that restores 20 power. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Calligraphy: Sincerity+ || 544 || 136 || {{Item icon|Bottle of Water|1}} [[Bottle of Water]] x1&amp;lt;br&amp;gt;{{Item icon|Rotten Strawberry|1}} [[Rotten Strawberry]] x1&amp;lt;br&amp;gt;{{Item icon|Good First Aid Kit|1}} [[Good First Aid Kit]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || {{Item icon|Empty Bottle|1}} [[Empty Bottle]] x1 || Gain access to a combo that restores 20 power. Also gain a passive insight: First Aid heals you +24. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Calligraphy: Lasting Harm || 560 || 140 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Modest Poisoned Knife|1}} [[Modest Poisoned Knife]] x1 || Calligraphy: Lasting Harm || Gain access to a combo that affects all enemies within 5 meters and does 20 extra damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Secret Calligraphy: Broken Open || 560 || 140 || {{Item icon|Expert Holistic Ink|1}} [[Expert Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Knight&#039;s Armor|1}} [[Knight&#039;s Armor]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 0% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Broken Open || Gain insight: +7% Piercing Attack Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Broken Open&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Calligraphy: Lasting Harm+ || 576 || 144 || {{Item icon|Advanced Ink|1}} [[Advanced Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Modest Poisoned Knife|1}} [[Modest Poisoned Knife]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Lasting Harm+ || Gain access to a combo that affects all enemies within 5 meters and does 20 extra damage. Also gain a passive insight: all slashing attacks deal +8% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Calligraphy: Attention || 592 || 148 || {{Item icon|Expert Ink|1}} [[Expert Ink]] x1 || Calligraphy: Attention || Gain access to a combo that affects all enemies within 10 meters. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Calligraphy: Attention+ || 608 || 152 || {{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Attention+ || Gain access to a combo that affects all enemies within 10 meters. Also gain a passive insight: all slashing attacks deal +8% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Calligraphy: Misery || 624 || 156 || {{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Femur|1}} [[Femur]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1 || Calligraphy: Misery || Gain access to a combo that ignites the target, dealing 60 damage over 15 seconds. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Calligraphy: Misery+ || 640 || 160 || {{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Femur|1}} [[Femur]] x1&amp;lt;br&amp;gt;{{Item icon|Quality Tannin Powder|1}} [[Quality Tannin Powder]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Misery+ || Gain access to a combo that ignites the target, dealing 60 damage over 15 seconds. Also gain a passive insight: all slashing attacks deal +8% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Secret Calligraphy: Cold Sea || 640 || 160 || {{Item icon|Expert Holistic Ink|1}} [[Expert Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Pants of the Yearning Sea|1}} [[Pants of the Yearning Sea]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 0% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Cold Sea || Gain insight: +5 Cold Attack Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Cold Sea&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Secret Calligraphy: Smirk || 640 || 160 || {{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Smirk || Gain access to a combo that affects all enemies within 5 meters and reduces their next attack by 10 damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Smirk&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Calligraphy: Blood Power || 656 || 164 || {{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Blusher Mushroom|1}} [[Blusher Mushroom]] x1 || Calligraphy: Blood Power || Gain access to a combo that regenerates your health by +4/sec for 15 seconds. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Calligraphy: Blood Power+ || 672 || 168 || {{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Blusher Mushroom|1}} [[Blusher Mushroom]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Blood Power+ || Gain access to a combo that regenerates your health by +4/sec for 15 seconds. Also gain a passive insight: First Aid heals you +30. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Calligraphy: Youth || 688 || 172 || {{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Shark|1}} [[Shark]] x1 || Calligraphy: Youth || Gain access to a combo that regenerates your power by +3/sec for 10 seconds. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Calligraphy: Youth+ || 704 || 176 || {{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Shark|1}} [[Shark]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Youth+ || Gain access to a combo that regenerates your power by +3/sec for 10 seconds. Also gain a passive insight: First Aid heals you +34. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Calligraphy: Lethargic || 720 || 180 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Potato|1}} [[Potato]] x1 || Calligraphy: Lethargic || Gain access to a combo that affects all enemies within 5 meters and reduces their Rage by 30. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Secret Calligraphy: Clenched Fist || 720 || 180 || {{Item icon|Expert Holistic Ink|1}} [[Expert Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Knight&#039;s Armor|1}} [[Knight&#039;s Armor]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 0% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{Item icon|Sulfur|1}} [[Sulfur]] x1 || Secret Calligraphy: Clenched Fist || Gain insight: +7% Crushing Attack Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Clenched Fist&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Calligraphy: Lethargic+ || 736 || 184 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Potato|1}} [[Potato]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Lethargic+ || Gain access to a combo that affects all enemies within 5 meters and reduces their Rage by 30. Also gain a passive insight: all attacks generate 7% less Rage in your targets || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Calligraphy: Stoic || 752 || 188 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Good First Aid Kit|1}} [[Good First Aid Kit]] x1&amp;lt;br&amp;gt;{{Item icon|Onion|1}} [[Onion]] x1 || Calligraphy: Stoic || Gain access to a combo that heals 10 health, 10 armor, and 10 power || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Calligraphy: Stoic+ || 768 || 192 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Good First Aid Kit|1}} [[Good First Aid Kit]] x1&amp;lt;br&amp;gt;{{Item icon|Onion|1}} [[Onion]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Stoic+ || Gain access to a combo that heals 10 health, 10 armor, and 10 power. Also gain a passive insight: First Aid heals you +40. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Secret Calligraphy: Purpose || 768 || 192 || {{Item icon|Expert Caustic Ink|1}} [[Expert Caustic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Purpose || Gain access to a combo that deals 60 extra damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Purpose&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Calligraphy: Despondent || 784 || 196 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Milk Cap Mushroom|1}} [[Milk Cap Mushroom]] x1 || Calligraphy: Despondent || Gain access to a combo that reduces enemy&#039;s rage by 60 and diminishes the enemy&#039;s next attack by 20 damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Calligraphy: Despondent+ || 800 || 200 || {{Item icon|Basic Ink|1}} [[Basic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Expert Ink|1}} [[Expert Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Milk Cap Mushroom|1}} [[Milk Cap Mushroom]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Despondent+ || Gain access to a combo that reduces enemy&#039;s rage by 60 and diminishes the enemy&#039;s next attack by 20 damage. Also gain a passive insight: all slashing attacks deal +9% damage. || Leveling&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Secret Calligraphy: Resilience || 800 || 200 || {{Item icon|Expert Holistic Ink|1}} [[Expert Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Magic Tooth|1}} [[Magic Tooth]] x1&amp;lt;br&amp;gt;{{Item icon|Tuft of Fur|1}} [[Tuft of Fur]] x1 || Secret Calligraphy: Resilience || Gain insight: -5% Crushing Vulnerability. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Resilience&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Calligraphy: Bloodloss || 816 || 204 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Khopis|1}} [[Khopis]] x1 || Calligraphy: Bloodloss || Gain access to a combo that causes the target bleed 75 health over 15 seconds. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Calligraphy: Bloodloss+ || 832 || 208 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Khopis|1}} [[Khopis]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Bloodloss+ || Gain access to a combo that causes the target bleed 75 health over 15 seconds. Also gain a passive insight: Armor Repair restores +50 armor. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Calligraphy: Vision || 848 || 212 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Eyestalk|1}} [[Eyestalk]] x1 || Calligraphy: Vision || Gain access to a combo that heals 50 health. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Calligraphy: Vision+ || 864 || 216 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Eyestalk|1}} [[Eyestalk]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Vision+ || Gain access to a combo that heals 50 health. Also gain a passive insight: all slashing attacks deal +11% damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Calligraphy: Advancing || 880 || 220 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Pickled Brain|1}} [[Pickled Brain]] x1 || Calligraphy: Advancing || Gain access to a combo that deals +200 damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Secret Calligraphy: Puncture || 880 || 220 || {{Item icon|Amazing Holistic Ink|1}} [[Amazing Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Goblinic Piercer|1}} [[Goblinic Piercer]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Chance to consume: 0% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Puncture || Gain insight: +8% Piercing Attack Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Puncture&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Calligraphy: Advancing+ || 896 || 224 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Pickled Brain|1}} [[Pickled Brain]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Advancing+ || Gain access to a combo that deals +200 damage. Also gain a passive insight:  all attacks generate 11% less Rage in your targets. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Calligraphy: Illness || 912 || 228 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Zombified Hand|1}} [[Zombified Hand]] x1 || Calligraphy: Illness || Gain access to a combo that hits all enemies within 5 meters and deals +30 damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Calligraphy: Illness+ || 928 || 232 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Zombified Hand|1}} [[Zombified Hand]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Illness+ || Gain access to a combo that hits all enemies within 5 meters and deals +30 damage. Also gain a passive insight: First Aid heals you +70. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Calligraphy: Heart || 944 || 236 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Heart|1}} [[Heart]] x1 || Calligraphy: Heart || Gain access to a combo that deals +120 damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Calligraphy: Heart+ || 960 || 240 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Heart|1}} [[Heart]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Heart+ || Gain access to a combo that deals +120 damage. Also gain a passive insight: Armor Repair restores +85 armor. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Secret Calligraphy: Hemorrhage || 960 || 240 || {{Item icon|Amazing Holistic Ink|1}} [[Amazing Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Rubbery Tongue|1}} [[Rubbery Tongue]] x1 || Secret Calligraphy: Hemorrhage || Gain insight: +4 Trauma Indirect Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Hemorrhage&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Secret Calligraphy: Summer Winds || 960 || 240 || {{Item icon|Amazing Holistic Ink|1}} [[Amazing Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Pixie Dust|1}} [[Pixie Dust]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Secret Calligraphy: Summer Winds || Gain insight: +2 Fast-Fly Speed, if you can fly. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Item:&amp;lt;/b&amp;gt; [[Calligraphy: &amp;quot;Summer Winds&amp;quot;]]&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Calligraphy: Shell || 976 || 244 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Lac|1}} [[Lac]] x1 || Calligraphy: Shell || Gain access to a combo that restores 75 armor. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Calligraphy: Shell+ || 992 || 248 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Lac|1}} [[Lac]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Shell+ || Gain access to a combo that restores 75 armor. Also gain a passive insight:  all attacks generate 12% less Rage in your targets. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Calligraphy: Sandstorm || 1008 || 252 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Magic Sand|1}} [[Magic Sand]] x1 || Calligraphy: Sandstorm || Gain access to a combo that affects all enemies within 8 meters and causes them to bleed for 75 damage over 15 seconds. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Calligraphy: Sandstorm+ || 1024 || 256 || {{Item icon|Amazing Ink|1}} [[Amazing Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Magic Sand|1}} [[Magic Sand]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 5% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Sandstorm+ || Gain access to a combo that affects all enemies within 8 meters and causes them to bleed for 75 damage over 15 seconds. Also gain a passive insight: First Aid heals you +90. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Secret Calligraphy: Division || 1040 || 260 || {{Item icon|Amazing Holistic Ink|1}} [[Amazing Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Aktaari Claw|1}} [[Aktaari Claw]] x1 || Secret Calligraphy: Division || Gain insight: +9% Sword Damage. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Calligraphy: Repetition || 1040 || 260 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Broken Sword|1}} [[Broken Sword]] x1 || Calligraphy: Repetition || Gain access to a combo that deals +100% damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Calligraphy: Repetition+ || 1056 || 264 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Broken Sword|1}} [[Broken Sword]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Repetition+ || Gain access to a combo that deals +100% damage. Also gain a passive insight: all piercing attacks deal +13% damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Calligraphy: Gloam || 1072 || 268 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Grickling Eye|1}} [[Grickling Eye]] x1 || Calligraphy: Gloam || Gain access to a combo that restores 100 armor. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Calligraphy: Gloam+ || 1088 || 272 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Grickling Eye|1}} [[Grickling Eye]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Gloam+ || Gain access to a combo that restores 100 armor. Also gain a passive insight: Slashing attacks deal +70 damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Calligraphy: Stripe || 1104 || 276 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Striped Pebble|1}} [[Striped Pebble]] x1 || Calligraphy: Stripe || Gain access to a combo that causes the target to bleed 300 health over 15 seconds. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Secret Calligraphy: Reflection || 1120 || 280 || {{Item icon|Amazing Holistic Ink|1}} [[Amazing Holistic Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Chrysoberyl|1}} [[Chrysoberyl]] x1 || Secret Calligraphy: Reflection || Gain insight: -8% Demonic Vulnerability. (Stacks with regular calligraphy effects) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Calligraphy: Stripe+ || 1120 || 280 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Striped Pebble|1}} [[Striped Pebble]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Stripe+ || Gain access to a combo that causes the target to bleed 300 health over 15 seconds. Also gain a passive insight: all slashing attacks deal +12% damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Calligraphy: Poison || 1136 || 284 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Manticore Tail Tip|1}} [[Manticore Tail Tip]] x1 || Calligraphy: Poison || Gain access to a combo that causes the target to suffer 330 Poison damage over 15 seconds. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Calligraphy: Poison+ || 1152 || 288 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Manticore Tail Tip|1}} [[Manticore Tail Tip]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Poison+ || Gain access to a combo that causes the target to suffer 330 Poison damage over 15 seconds. Also gain a passive insight: all attacks generate 15% less Rage in your targets. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Calligraphy: Expectation || 1152 || 288 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Prank Bombs|1}} [[Prank Bombs]] x1 || Calligraphy: Expectation || Gain access to a combo that stuns the target. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Calligraphy: Expectation+ || 1184 || 296 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Prank Bombs|1}} [[Prank Bombs]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Expectation+ || Gain access to a combo that stuns the target. Also gain a passive insight: Piercing attacks deal +14% damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Calligraphy: Vociferous || 1200 || 300 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Abrasive Sand|1}} [[Abrasive Sand]] x1 || Calligraphy: Vociferous || Gain access to a combo that hits all enemies within 8 meters and deals +150 damage. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Calligraphy: Vociferous+ || 1216 || 304 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Abrasive Sand|1}} [[Abrasive Sand]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Vociferous+ || Gain access to a combo that hits all enemies within 8 meters and deals +150 damage. Also gain a passive insight: Armor Repair restores 95 Armor. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Calligraphy: Obstinate || 1232 || 308 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Ruined Metal Flask|1}} [[Ruined Metal Flask]] x1 || Calligraphy: Obstinate || Gain access to a combo that heals 150 health. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Calligraphy: Obstinate+ || 1248 || 312 || {{Item icon|Astounding Ink|1}} [[Astounding Ink]] x1&amp;lt;br&amp;gt;{{Item icon|Ruined Metal Flask|1}} [[Ruined Metal Flask]] x1&amp;lt;br&amp;gt;{{Item icon|Inkstone|1}} [[Inkstone]] x1 &amp;lt;span style=&amp;quot;display: inline&amp;quot;&amp;gt;&amp;lt;sup style=&amp;quot;font-weight: bold; color: red;&amp;quot; title=&amp;quot;Durability consumed: 10% &amp;amp;#010;&amp;quot;&amp;gt;(!)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt; || Calligraphy: Obstinate+ || Gain access to a combo that heals 150 health. Also gain a passive insight: all attacks generate -18% Rage in your targets. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Liamu the Watchful]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=197472</id>
		<title>Gardening</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gardening&amp;diff=197472"/>
		<updated>2025-06-24T20:56:53Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added Foul Acorn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Gardening&lt;br /&gt;
|image            = [[File:Gardening (skill).jpg|300px]]&lt;br /&gt;
|caption          = The vegetable highway in Serbule.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 90 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Kelim]], [[Floxie]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Growing things in a garden: herbs, food, and flowers.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Gardening]] is a trade skill about growing plants: fruits, flowers, and vegetables. The plants can be used in other trade skills and sometimes as quest objectives (ie. collect flowers).&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Growing things in a garden: herbs, food, and flowers.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* [[Kelim]] in [[Amulna]] unlocks &#039;&#039;&#039;Gardening&#039;&#039;&#039; levels 51-60 and 61-70.&lt;br /&gt;
* [[Floxie]] in [[Fae Realm]] unlocks Levels 71-80&lt;br /&gt;
* Levels 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Cooking]] for Food Buffs that require vegetables&lt;br /&gt;
* [[Nature Appreciation]] Grow your own Flowers&lt;br /&gt;
* [[Textile Creation]] Grow your own Cotton&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Foraging]] to find seeds to grow.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Gardening]]&lt;br /&gt;
:; [[Carpentry]]&lt;br /&gt;
:: Level 45&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 34&lt;br /&gt;
:; [[Flower Arrangement]]&lt;br /&gt;
:: Level 35, Level 57&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 10, Level 55&lt;br /&gt;
:; [[Plant Anatomy]]&lt;br /&gt;
:: Level 20&lt;br /&gt;
&lt;br /&gt;
==Gardening Locations==&lt;br /&gt;
Locations that allow gardening can usually be distinguished by the row of vegetables and cabbage on the ground.&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
* [[Serbule Keep]], south part of town near [[Therese]]&lt;br /&gt;
*The farm west of town&lt;br /&gt;
&lt;br /&gt;
; [[Serbule Hills]]&lt;br /&gt;
* [[Julius Patton]]&#039;s farm down the road from the Tapestry Inn&lt;br /&gt;
* Outside a spider-filled barn east of the Tapestry Inn&lt;br /&gt;
* Outside a barn with The Big Widow inside, on the southwest edge of the lakes&lt;br /&gt;
* An abandoned farm in the southeast of the region&lt;br /&gt;
&lt;br /&gt;
; [[Sun Vale]]&lt;br /&gt;
* [[Animal Town]], must be in an [[Animal Form]] for at least 3 hours in game to go here though they also tolerate druids.&lt;br /&gt;
&lt;br /&gt;
; [[Eltibule]]&lt;br /&gt;
* [[Antry Farm]] west of [[Eltibule Keep]].&lt;br /&gt;
* The home of [[Gretchen Salas]] just outside (south) of [[Eltibule Keep]].&lt;br /&gt;
&lt;br /&gt;
; [[Kur]]&lt;br /&gt;
* Just south of the pond east of [[Wolf Cave]].&lt;br /&gt;
&lt;br /&gt;
; [[Ilmari]]&lt;br /&gt;
* Near [[Kelim]] in [[Amulna]]&lt;br /&gt;
&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
* In the central pavilion in Rahu City.&lt;br /&gt;
&lt;br /&gt;
; [[Gazluk]]&lt;br /&gt;
* At the animal camp. Requires resistance to glowy yellow crystals.&lt;br /&gt;
&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
* Next to the status board.&lt;br /&gt;
&lt;br /&gt;
; [[Fae Realm]]&lt;br /&gt;
* Next to [[Floxie]]&lt;br /&gt;
&lt;br /&gt;
==Vegetables==&lt;br /&gt;
Note: Green and Red Peppers require 2 Water, 2 Fertilizer, and yield 2 Peppers each.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
  we may want to move this later to &amp;quot;Seeds&amp;quot; and transclude it, so players can /wiki seeds as a mini-guide with the locations &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seed&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Potato Seedling}}|| 5  || 0 || 40|| 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || No||{{Item|Potato}}|| 5&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Onion Seedling}}|| 6  || 5 || 75 || 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || No||{{Item|Onion}}|| 10 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cabbage Leafling}}|| 8  || 10 || 150 || 55s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || Yes||{{Item|Cabbage}}|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Beet Seedling}}|| 10  || 20 || 300|| 1m 5s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]].|| Yes||{{Item|Beet}}|| 30 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Squash Seedling}}|| 13  || 30 || 450|| 2m 50s || Purchased from [[Therese]], [[Jesina]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || Yes||{{Item|Squash}}|| 40 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Broccoli Seedling}}|| 15  || 40 || 600 || 2m 55s || Purchased from [[Therese]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]].|| Yes||{{Item|Broccoli}}|| 50 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Carrot Seedling}}|| 18  || 50 || 750 || 2m 55s || Purchased from [[Therese]], [[Julius Patton]], [[Kelim]], [[Norbert]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. || Yes||{{Item|Carrot}}|| 60 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Green Pepper Seeds}}|| 25  || 55 || 825 || 4m 5s || Purchased from [[Kelim]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. ||Yes x2||{{Item|Green Pepper}} x2|| 70 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Pepper Seeds}}|| 30  || 60 || 900 || 4m 34s || Purchased from [[Kelim]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. ||Yes x2||{{Item|Red Pepper}} x2|| 80 x2 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Corn Seeds}}|| 35 || 65 || 975 || 4m 45s || Purchased from [[Kelim]], [[Tavilak]], [[Floxie]], [[Dachak the Digger]]. ||Yes x2||{{Item|Corn}} x2|| 90 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Escarole Seedling}}|| 40 || 70 || 1050 || 4m 55s || Purchased from [[Floxie]]. || Yes x2 || {{Item|Escarole}} x2 || 100 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}}|| 45 || 75 || 1125 || 5m 4s || Fae Realm (Night Time). ||Yes x2||{{Item|Basil}} x3|| 100 x3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}}|| 50 || 78 || 1170 || 5m 11s || Fae Realm. ||Yes x2||{{Item|Cantaloupe}} x2|| 200 x2 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pea Seedling}}|| 58 || 80 || 1200 || 5m 10s ||  Purchased from [[Floxie]]. || Yes x2 || {{Item|Peas}} x2 || 150 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soybean Sprout}}|| 58 || 0 || 1200 || 5m 10s ||  [[Povus]]. || Yes x2 || {{Item|Soybeans}} x2 || 150 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tomato Seedling}}|| 70 || 90 || ??? ||? m??s ||  Found on monsters || Yes x2 || {{Item|Tomato}} x2 || 200 x2&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}}|| 75 || 95 || ??? ||? m??s ||  Vidaria landscape || Yes x2 || ? x2 || ? x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flowers==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seeds&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}}||5 || 3 || 45 || 1m 10s || Found in Serbule and Eltibule, Myconian Cave drop.|| Yes||{{Item|Bluebell}}||20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}}||8 || 10 || 150 || 1m 30s || Found in Serbule and Eltibule.|| Yes||{{Item|Red Aster}}||30&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}}||9 || 15 || 225 || 1m 50s || Found in Eltibule. || Yes||{{Item|Violet}}||40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}}||10|| 20 || 300 || 2m 0s || Found in Eltibule. || Yes||{{Item|Dahlia}}||50&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}}||12|| 25 || 325 || 2m 10s || Found in Eltibule and Sun Vale (northern part of main island).|| Yes||{{Item|Daisy}}||60&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}}||13|| 30 || 450 || 2m 20s || Found in Sun Vale (northern part of main island).|| Yes||{{Item|Pansy}}||70&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}}||14|| 35 || 525 || 2m 30s || Found in Sun Vale (central part of main island).|| Yes||{{Item|Marigold}}||80&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds }}||15||40 || 600 || 2m 40s || Found in Sun Vale (southern part of main island).|| Yes||{{Item|Poppy}}||90&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Rose Seeds}} ||16|| 45 || 675 || 2m 50s || Random drop from level 40+ enemies in Kur &amp;amp; Gazluk || Yes||{{Item|Red Rose}}||100&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Elven Lily Seeds}} ||18|| 50 || 750 || 3m 0s || Random drop from level 40+ enemies in Kur &amp;amp; Gazluk. || Yes||{{Item|Elven Lily}}||110&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} ||25|| 55 || 825 || 3m 10s || Found in [[Kur Mountains]].|| Yes||{{Item|Winterhue}}||125&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} ||30|| 60 || 900 || 3m 19s || Found in [[Ilmari]] at night.|| Yes||{{Item|Desert Rose}}||160&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} ||35|| 65 || 975 || 3m 27s || Fae Realm, Povus || Yes||{{Item|Dandelion}}||185&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} ||40|| 70 || 1050 || 3m 38s || Fae Realm || Yes||{{Item|Fae Mysotis}}||220&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} ||45||75 || 1125 || 3m 48s || Fae Realm (south), Vidaria || Yes||{{Item|Tulip}}||255&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || 50 ||80 || ?? || ? || Gazluk || Yes||?||?&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 55 ||85 || ?? || ? || Povus || Yes||?||?&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 60 ||90 || ?? || ? || Povus || Yes||?||?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unique==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Seed&lt;br /&gt;
!Seed Value&lt;br /&gt;
!Gardening Level&lt;br /&gt;
!Gardening XP (Base)&lt;br /&gt;
!Grow Time&lt;br /&gt;
!Location&lt;br /&gt;
!Fertilizer&lt;br /&gt;
!Result&lt;br /&gt;
!Result Value&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Horse Apple Seedling}} || 7 || 6 || ? || 59s || Participation in horse thief events. || No || {{Item|Horse Apple}} || 3&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 3 || 35 || 250 || 2m 30s || Found in Eltibule. || Yes || {{Item|Cotton}} x3-6 || 9-18&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sugarcane Seeds}} || 12 || 25 || 375 || 2m 8s || Found on monsters, purchased from [[Hiral]]|| Yes || {{Item|Sugarcane}} || 40&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Barley Seeds}} || 14 || 35 || 525 || 2m 30s || Found on monsters, &#039;&#039;Sift Through Grass for Barley&#039;&#039; || Yes || {{Item|Barley}} {{Item|Barley Seeds}} x0-2 || 40-68&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pumpkin Seedling}} || 20 || 50 || 750 || 2m 50s || Halloween Event || Yes || {{Item|Pumpkin}} || 20&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Flax Seeds}}|| 17  || 51 || ??? || 4m 42s || Nightmare Cave Dragon. || Yes x2||{{Item|Flax}} x2|| 45 &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evil Pumpkin Seeds}} || 7 || 15 || 225 || 1m 15s || Halloween Event || Yes || {{Item|Evil Pumpkin}} || 25&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orcish Wheat Seeds}} || 64 || 85 || 1275 || ?m ??s || Found on monsters || Yes x2 || {{Item|Orcish Wheat}} x2 || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Foul Acorn}} || 25 || 85 || ? || ?m ??s || Dropped by [[Old Fruitless]], can only be planted northwest of [[Grakelsput]] || Yes x1 || {{Item|Treant Apple}} x1 || 100&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- transclusing tables for easier edits/updates --&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Gardening Techniques ===&lt;br /&gt;
&lt;br /&gt;
=== Gardening Notes ===&lt;br /&gt;
*Basic plants usually require a [[Bottle of Water]] to be grown, while higher level ones require a [[Bottle of Fertilizer]].&lt;br /&gt;
Seeds&amp;lt;br /&amp;gt;&lt;br /&gt;
*Seeds can be bought from NPCs such as [[Therese]], and often drops from creatures (for example Panthers in Eltibule).&lt;br /&gt;
*To plant a seed simply right-click the seeds in your inventory. You must be in a gardening area.&lt;br /&gt;
*Note that seeds are also prized as a gift for [[Hulon]], [[Ivyn]], Therese, or [[Zhao]].&lt;br /&gt;
*You can plant 2 seeds of every [[Vegetable]] (but Green and Red Peppers share a slot.  Also cantaloupes and pumpkins share a &amp;quot;gourd&amp;quot; slot, and cabbages and escarole share a &amp;quot;lettuce&amp;quot; slot.), 3 of any combination of [[Flowers]], 5 [[Cotton]], plus 2 &amp;quot;grass&amp;quot; ([[Sugarcane]] or [[Barley]]) in total (at the same time).&lt;br /&gt;
Bottles&amp;lt;br /&amp;gt;&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a [[Bottle of Fertilizer|Fertilizer]].&lt;br /&gt;
* Empty Bottles are returned to your inventory after utilizing a [[Bottle of Water]].&lt;br /&gt;
* It is not necessary to buy a Bottle of Water from Therese after the initial investment. Full bottles cost 100 gold, but refilling bottles at the well in the middle of Serbule town is free.&lt;br /&gt;
Buffs&amp;lt;br /&amp;gt;&lt;br /&gt;
*Having the Performance Appreciation buff active while gardening will increase the experience gained for each plant harvested. &lt;br /&gt;
*Playing an instrument or standing in the proximity of someone playing one while gardening will also randomly yield more harvest. You will be prompted when this effect takes place. Some details:&lt;br /&gt;
** Every five seconds there&#039;s a die-roll to see if the plant is affected by music. The number of performers playing near it at that moment determines the chance. Once it&#039;s been affected, it can&#039;t get more affected; it&#039;s a one-shot deal. After the first dice roll if it did not &amp;quot;win&amp;quot; the roll, we move on to the next roll 5 seconds later and so on and so on until the roll is &amp;quot;won&amp;quot; or the plant is harvested/despawns or the music/effect has stopped. Also note that the number of players/instruments can change and is accounted for per roll.&lt;br /&gt;
** The performers&#039; skill is also factored in, but just the highest per skill. So having wind, drum, and string performers is much better than having three drum performers.&lt;br /&gt;
** More (and more varied) performers do increase the chance of increased gardening yield, up to approximately 12 performers.&lt;br /&gt;
NPCs &amp;amp; Recipes&amp;lt;br /&amp;gt;&lt;br /&gt;
*The recipe for [[Bottle of Fertilizer]] can be bought from [[Therese]]. That recipe takes one [[Strange Dirt]].&lt;br /&gt;
*After gaining favor with her to Friend, she will also sell a followup recipe how to make Fertilizer from Bone Meal. At Close Friends [[Therese]] will teach you a recipe how to make [[Bone Meal]] from [[Femur]]s.&lt;br /&gt;
*After gaining favor with him to Best Friend, [[Kelim]] will also sell a recipe how to make &#039;&#039;&#039;Recipe: Basic Fertilizer&#039;&#039;&#039; (from [[Rotten Meat]]).&lt;br /&gt;
=== Gardening Almanac ===&lt;br /&gt;
Each day, a different zone across [[Alharth]] receives a 2x bonus to a random item grown through gardening. For example, the bonus on one day might be [[Cotton]] in [[Eltibule]], and [[Peas]] in [[Ilmari]] the next day.&lt;br /&gt;
&lt;br /&gt;
Gardening Almanacs in [[Serbule]], [[Rahu]], and the [[Red Wing Casino]] report upcoming bonuses.&lt;br /&gt;
* [[Serbule]] - Inside the windmill building.&lt;br /&gt;
* [[Rahu]] - Inside [[Hirochi the Booklord]]&#039;s house, just south of the Rahu Garden.&lt;br /&gt;
* [[Red Wing Casino]] - On a table near the exit to [[Eltibule]].&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Gardening Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Gardening|&lt;br /&gt;
{{:Xptables/Gardening}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142271</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142271"/>
		<updated>2025-03-28T22:44:16Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Other */ Added Icebreeze Moth Wing xp, added Crimsonfelt Wing xp, updated Shimmerwing xp, and added Egg, Dirty Snow Water, and Grass level requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 81-90 are unlocked by [[Drummond Stonecurl]] in the eastern end of Vidaria&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || 250 || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || 75 || 250 || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || 65 || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || 65 || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soybeans}} || 70 || 420 || [[Povus]] || only appear during New Moon or [[Fall Harvest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Orange]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Povus]] (3x)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || ? || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || 0 || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || 0 || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || 0 || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || 0 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 408 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || 450 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || 460 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142270</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142270"/>
		<updated>2025-03-28T22:08:34Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Fruits */ Added walnuts level requirement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 81-90 are unlocked by [[Drummond Stonecurl]] in the eastern end of Vidaria&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || 250 || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || 75 || 250 || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || 65 || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || 65 || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soybeans}} || 70 || 420 || [[Povus]] || only appear during New Moon or [[Fall Harvest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Orange]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Povus]] (3x)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || ? || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || ? || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || ? || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || ? || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 400 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142267</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142267"/>
		<updated>2025-03-28T19:17:50Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Fruits */ Added mulberry level requirement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 81-90 are unlocked by [[Drummond Stonecurl]] in the eastern end of Vidaria&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || 250 || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || 75 || 250 || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || 65 || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soybeans}} || 70 || 420 || [[Povus]] || only appear during New Moon or [[Fall Harvest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Orange]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Povus]] (3x)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || ? || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || ? || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || ? || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || ? || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 400 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142266</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142266"/>
		<updated>2025-03-28T19:07:03Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Seeds */ Added level requirement for paleblood seeds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 81-90 are unlocked by [[Drummond Stonecurl]] in the eastern end of Vidaria&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || 250 || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || 75 || 250 || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soybeans}} || 70 || 420 || [[Povus]] || only appear during New Moon or [[Fall Harvest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Orange]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Povus]] (3x)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || ? || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || ? || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || ? || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || ? || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 400 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142265</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142265"/>
		<updated>2025-03-28T18:27:30Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Fruits */ Added soybeans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 81-90 are unlocked by [[Drummond Stonecurl]] in the eastern end of Vidaria&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || 250 || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || ? || 250 || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Soybeans}} || 70 || 420 || [[Povus]] || only appear during New Moon or [[Fall Harvest]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Orange]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Povus]] (3x)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || ? || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || ? || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || ? || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || ? || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 400 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142264</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142264"/>
		<updated>2025-03-28T18:24:23Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Seeds */ Added xp for Desert Rose Seeds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
* Levels 81-90 are unlocked by [[Drummond Stonecurl]] in the eastern end of Vidaria&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || 250 || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || ? || 250 || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Orange]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Povus]] (3x)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || ? || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || ? || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || ? || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || ? || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 400 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Liamu_the_Watchful&amp;diff=142237</id>
		<title>Liamu the Watchful</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Liamu_the_Watchful&amp;diff=142237"/>
		<updated>2025-03-25T00:35:17Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Favor Rewards */ Added Scroll of Demonic Research as friends favor reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Liamu the Watchful&lt;br /&gt;
|image            = [[File:Liamu(npc).png|300px]]&lt;br /&gt;
|caption          = Studious and calm.&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = North of the manticore fields.&lt;br /&gt;
|anatomy = Rakshasa&lt;br /&gt;
|species = Rakshasa&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|skilltrainer     = [[Calligraphy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Liamu the Watchful]]|Though the manticores brought me here, I can&#039;t help but worry about the demonic threat that lurks behind the Rubywall. What we see on the ground could only be a fraction of their true force.}}&lt;br /&gt;
[[Liamu the Watchful]] is a Rakshasa scholar currently studying the Manticores passing through [[Vidaria]]. &lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Vidaria]]&lt;br /&gt;
: [[Liamu the Watchful]] can be found at a small tented campsite on a slope in northeastern Vidaria, between the Rubywall and the lower farmland.&lt;br /&gt;
== Favor ==&lt;br /&gt;
=== Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&amp;lt;!-- Add an area displaying the favor categories the NPC claims to enjoy. --&amp;gt;&lt;br /&gt;
=== Favor Rewards ===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}|&lt;br /&gt;
{{Item|Scroll of Demonic Research}} x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
[[Liamu the Watchful]] offers {{Favor|neutral}} acquaintances a single quest. Completing this quest unlocks two additional tasks.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Liamu&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
[[Liamu the Watchful]] trains [[Calligraphy]] skills.&lt;br /&gt;
&amp;lt;!-- List the abilities the NPC trains by skill. --&amp;gt;&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Calligraphy]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 |Icon=Unlock&lt;br /&gt;
 |item=Calligraphy{{pipe}}Unlock Calligraphy Skill Levels 61-70&lt;br /&gt;
 |skilllevel = 60&lt;br /&gt;
 |cost=64 Vidaria Renown and 0&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Calligraphy: Repetition&lt;br /&gt;
 |skilllevel= 60&lt;br /&gt;
 |cost={{Item|Manticore Tail Tip}} and 8500&lt;br /&gt;
 |favor=Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Repetition+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy:Gloam&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy:Gloam+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Stripe&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Stripe+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Poison&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Poison+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Expectation&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Expectation+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost ={{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Vociferous&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Vociferous+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Obstinate&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Obstinate+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Calligraphy: Division&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x2 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Secret Calligraphy: Division+&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x3 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Secret Calligraphy: Reflection&lt;br /&gt;
 | skilllevel = &lt;br /&gt;
 | cost = {{Item|Manticore Tail Tip}} x3 and ?&lt;br /&gt;
 | favor = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = ???&lt;br /&gt;
|RiShin Family = ???&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
{{Quote|source=[[Liamu the Watchful]]|When my rage threatened to overtake me, I discovered a strange practice called calligraphy. It is healing. I do not have the patience to teach beginners, but perhaps you&#039;ve already heard of the practice?}}&lt;br /&gt;
{{Quote|source=[[Liamu the Watchful]]|I had heard of the Rubywall, of course, but to see it is quite another matter. The sheer scope of it is... awe-inspiring, to say the least.}}&lt;br /&gt;
{{Quote|source=Liamu&#039;s Notes|The pages of these books are filled with handwritten notes addressed to no one in particular, like the journals of a hermit scholar. Margins are filled with elaborate drawings of catlike scorpions, their anatomy meticulously connoted with the language of ancient science. The writing is so specific and esoteric that your eyes glaze over and your mind wanders to something else.}}&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=142232</id>
		<title>Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Animal_Handling&amp;diff=142232"/>
		<updated>2025-03-22T00:36:03Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added &amp;quot;Ability Overview&amp;quot; section (that is also present on Bard and Ice Magic pages) and removed old basic/advanced abilties section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Animal Handling&lt;br /&gt;
|image            = [[File:AnimalHandling_skill.png|300px]] &lt;br /&gt;
|caption          = The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
|skilltype        = Combat Skill&lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = None &lt;br /&gt;
|skilltrainers    = [[Gisli]], [[Crelpin]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=Developer Blog A little more about evil, undead, and pet classes|&lt;br /&gt;
Animal Handlers spend a ton of time with their &#039;&#039;&#039;pets&#039;&#039;&#039;, raising and training them. Ancillary skills like &#039;&#039;&#039;Animal Husbandry&#039;&#039;&#039; let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Animal Handling&#039;&#039;&#039; is a combat skill that many wanderers of Alharth like to learn. The skill focuses on taming and training various animals to fight alongside you.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of taming animals and teaching them to fight alongside you.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Gisli]], a Dwarf living in [[Serbule Keep]], will teach the art of Animal Handling for 2000 Councils. Unlike many denizens of Alharth, you don&#039;t need to be his friend, he seems willing to teach the skill to anyone who can pay.  He will also unlock skill levels 51-60, and 61-70.&lt;br /&gt;
* [[Crelpin]] in the [[Fae Realm]] will unlock levels 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Emersil the Ever-Gloating]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* [[Animal Husbandry]]&lt;br /&gt;
&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Charm Rat]] - While not a skill, Adventurers may wish to learn the art of &#039;Rat Charming. While you can learn to  &#039;&#039;&#039;Tame Rat&#039;&#039;&#039;s from Gisli, the method to &#039;&#039;&#039;Charm&#039;&#039;&#039; Rats must be obtained elsewhere. This relatively rare technique is rumored to have been taught at a secret Council Academy once operating on [[Anagoge Island]]. Charmed Rats are still wild animals, not pets. Charmed Rats will follow you around, and can&#039;t be revived once defeated in battle.&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Animal Handling]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Anatomy]]&lt;br /&gt;
:: Level 15, Level 25&lt;br /&gt;
:; [[Animal Husbandry]]&lt;br /&gt;
:: Level 25, Level 50, Level 75&lt;br /&gt;
:; [[Bear Anatomy]]&lt;br /&gt;
:: Level 29&lt;br /&gt;
:; [[Compassion]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Feline Anatomy]]&lt;br /&gt;
:: Level 19&lt;br /&gt;
:; [[Fishing]]&lt;br /&gt;
:: Level 42&lt;br /&gt;
:; [[Rodent Anatomy]]&lt;br /&gt;
:: Level 19, Level 39&lt;br /&gt;
:; [[Skinning]]&lt;br /&gt;
:: Level 15&lt;br /&gt;
&lt;br /&gt;
== Ability overview ==&lt;br /&gt;
&amp;lt;!-- short ability descriptions, why would new players choose the ability --&amp;gt;&lt;br /&gt;
* {{Ability icon|Feed Pet|1}} Feed Pet: Restore health (or armor if health is full) to your pet.&lt;br /&gt;
* {{Ability icon|Get It Off Me|1}} Get It Off Me: Order your pet to come to your aid and taunt whatever&#039;s attacking you.&lt;br /&gt;
* {{Ability icon|Monstrous Rage|1}} Monstrous Rage: Your pet deals extra damage for one attack.&lt;br /&gt;
* {{Ability icon|Shrill Command|1}} Shrill Command: Deal psychic damage to an enemy.&lt;br /&gt;
* {{Ability icon|Sic &#039;Em|1}} Sic &#039;Em: Your pet gains increased speed and damage for 10 seconds and attempts to use its pet-specific Special Attack.&lt;br /&gt;
* {{Ability icon|Clever Trick|1}} Clever Trick: Your pet attempts to perform its pet-specific Clever Trick.&lt;br /&gt;
* {{Ability icon|Unnatural Wrath|1}} Unnatural Wrath: Your pet takes damage and deals extra damage for one attack. You must have an [[Anchor Rune]] in your inventory, and there is a 10% chance it will be consumed. &lt;br /&gt;
* {{Ability icon|Wild Endurance|1}} Wild Endurance: Your pet recovers health over time and gains some Universal Mitigation for 15 seconds.&lt;br /&gt;
* {{Ability icon|Nimble Limbs|1}} Nimble Limbs: Your pet gains some Projectile Evasion, Burst Evasion, and Melee Evasion for some time.&lt;br /&gt;
* {{Ability icon|That&#039;ll Do|1}} That&#039;ll Do: A sidebar ability that can restore health (or armor if health is full) to your pet with a channel time of 1 second.&lt;br /&gt;
&lt;br /&gt;
== List of all abilities ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Animal Taming ===&lt;br /&gt;
Before Animal Handlers can call a wild animal their pet, it must first be &#039;&#039;&#039;Tamed.&#039;&#039;&#039; Shrines can be found across Alharth dedicated to specific types of animals. These shrines hold secrets related to &#039;&#039;&#039;Taming&#039;&#039;&#039; their associated animals, and may grant their knowledge to anyone who solves their sacrificial riddles. You can only tame pets at your own Animal Handling skill level or up to five levels higher. For example, [[Grimalkin]] are level 55, so you need a minimum of 50 levels of Animal Handling to tame one.&lt;br /&gt;
&lt;br /&gt;
To &#039;&#039;&#039;Tame&#039;&#039;&#039; a wild animal, the animal&#039;s associated Taming Ability must be used. Adventurers wishing to &#039;&#039;&#039;Tame&#039;&#039;&#039; a cat must complete a twenty second cast of their &#039;&#039;&#039;Tame Cat&#039;&#039;&#039; ability, while focusing on a specific wild [[Feline]]. If the Adventurer is able to survive the cat for twenty seconds, the cat will accept the Adventurer as its master.&lt;br /&gt;
&lt;br /&gt;
; Charm Rat&lt;br /&gt;
: Learned on [[Anagoge Island]].&lt;br /&gt;
; Tame Rat&lt;br /&gt;
: Learned from [[Gisli]] in [[Serbule]].&lt;br /&gt;
; Tame Cat&lt;br /&gt;
: Learned by Level 20 Animal Handlers at the Cat Shrine in northeast [[Eltibule]].&lt;br /&gt;
{{Spoiler|Click to see the item required for the Cat Shrine|&lt;br /&gt;
The answer is &amp;quot;String&amp;quot;: a string seems to be the item required to sacrifice. This item can be obtained through either Textile Creation or purchased from Ukorga in the Kur Mountains. Cat eyes, which can be sometimes looted from a cat, work as sacrifice too.&lt;br /&gt;
}}&lt;br /&gt;
; Tame Bear&lt;br /&gt;
: Learned by Level 40 Animal Handlers at the Bear Shrine in the [[Kur Mountains]].&lt;br /&gt;
{{Spoiler|Click to see the item required for the Bear Shrine|&lt;br /&gt;
The answer is &amp;quot;Perch&amp;quot;: This item can be obtained through fishing...&lt;br /&gt;
}}&lt;br /&gt;
; Tame Bee&lt;br /&gt;
: Learned by Level 70 Animal Handlers from [[Crelpin]] in the [[Fae Realm]]&lt;br /&gt;
&lt;br /&gt;
=== Raising Skill Levels ===&lt;br /&gt;
To level Animal Handling, an Adventurer must actively use pet abilities while fighting, just like every other skill.&lt;br /&gt;
&lt;br /&gt;
=== Stables ===&lt;br /&gt;
You can have as many pets as you have stable slots. You can buy more stable slots from Stable Masters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Stablemaster&lt;br /&gt;
  columns = 1&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  include    = {NPC infobox}:zone&lt;br /&gt;
  table = class=&amp;quot;sortable wikitable&amp;quot;, NPC Name, Location&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stable Masters can help you to rename your pets, level up your pets, release unwanted pets, and most importantly, revive them if they fall in battle.&lt;br /&gt;
&lt;br /&gt;
Deceased pets can be revived at a stable for a small fee.&lt;br /&gt;
&lt;br /&gt;
The fee for extra stable slots increases with each slot, for example #8 costs 10.000 council, #9 costs 50.000 council.&lt;br /&gt;
&lt;br /&gt;
=== Summoning Pets ===&lt;br /&gt;
As you level up in Animal Handling you&#039;ll gain access to abilities that allow you to summon your pets based on what stable slot they are in. You may only summon a single pet tamed from Animal Handling at a time, but you may summon your Animal Handling pets alongside pets from other skills like [[Necromancy]] or [[Battle Chemistry]]. &lt;br /&gt;
=== Anchor Runes ===&lt;br /&gt;
Potential Prodigies versed in &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; may have learned the &#039;&#039;&#039;Unnatural Wrath&#039;&#039;&#039; abilities.{{Hint| From Gisli in Serbule Keep}} These abilities require an [[Anchor Rune]] to be used.&lt;br /&gt;
&lt;br /&gt;
Shadowy deer shaped [[Construct]]s such as the [[Misery Yak]] are reportedly sources of this item.&lt;br /&gt;
=== Healing Pets ===&lt;br /&gt;
While deceased pets can be revived at a Stable, adept Animal Handlers may attempt to resuscitate their pets using [[Good First Aid Kit]]s.&lt;br /&gt;
:* Note that pet healing skills mean overall health/armor healing, not each. Example: if your pet is missing 5 health and 20 armor, and you use Feed Pet for +15 healing, the pet will recover 5 health and 10 armor.&lt;br /&gt;
=== Pet Combat &amp;amp; Tricks ===&lt;br /&gt;
Every &#039;&#039;&#039;Tamed&#039;&#039;&#039; animal has two types of special attacks, a &#039;&#039;&#039;Sic &#039;Em Attack&#039;&#039;&#039; and a &#039;&#039;&#039;Special Trick.&#039;&#039;&#039; Every animal has a different set of attacks.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Sic &#039;Em&#039;&#039;&#039; is an ability Animal Handlers will learn at levels 9, 19, 29, 39, and 49. This ability commands your pet to perform its &#039;&#039;&#039;Sic &#039;Em Attack.&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Clever Trick&#039;&#039;&#039; is an ability Animal Handlers will learn at levels 3, 25, and 44. This ability commands your pet to perform its &#039;&#039;&#039;Special Trick.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known &#039;&#039;&#039;Sic &#039;Em&#039;&#039;&#039;  attacks are as follows&lt;br /&gt;
: Bear Self-Heal (Pet): Slashing Damage and Self-Heal +20* Sic &#039;Em level&lt;br /&gt;
: Bear Taunt (Pet): Slashing Damage and Taunt +60* Sic &#039;Em level&lt;br /&gt;
: Big Cat Kill (Pet): Heavy Slashing Damage&lt;br /&gt;
: Grimalkin Puncture (Pet): Trauma Damage over time.&lt;br /&gt;
: Raking Claw (Pet): Debuff Slashing Damage for 8 seconds. Level 1=7%, Level 4=15%&lt;br /&gt;
: Rat De-Rage (Pet): Reduced Monster Rage. Level 1=-90, Level 6=-500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known &#039;&#039;&#039;Clever Trick&#039;&#039;&#039; / &#039;&#039;&#039;Special Trick&#039;&#039;&#039;  attacks are as follows&lt;br /&gt;
: Bear Stun (Pet): Crushing Damage and stun.&lt;br /&gt;
: Bear Ultra (Pet): Heavy Crushing damage.&lt;br /&gt;
: Bear Warmth (Pet): Buff Taunt attacks and grant the owner Cold mitigation.  Level 1= +10 taunt/+5 cold mitigation. Level 6= +125 taunt/+30 cold mitigation&lt;br /&gt;
: Big Cat Heal (Pet): Heal owner. Level 1=25 health, Level 6=200 health. &lt;br /&gt;
: Big Cat Root (Pet): Slashing and root. Level 1= 5secs, Level 4=11 seconds.&lt;br /&gt;
: Big Cat ultrakill (Pet): Very Heavy Slashing Damage.&lt;br /&gt;
: Grimalkin Flee (Pet): Lure Enemy away. Level 1=Temp Taunt 1100.  Level 3=1700.&lt;br /&gt;
: Rat Burn (Pet): Burn Target. Level 1= 40 damage over 12 seconds. Level 6=240 damage over 12 seconds.&lt;br /&gt;
: Rat Heal (Pet): Heal owner. Level 1=30, Level 6=180.&lt;br /&gt;
: Rat Poison Vuln (Pet): Debuff Poison Vulnerability for 20 seconds. Level 1= 10% Level 4=20%&lt;br /&gt;
&lt;br /&gt;
=== Pet Level &amp;amp; Bond Level ===&lt;br /&gt;
As you fight alongside your pet, its Bond Level increases. A new pet will begin with a Bond Level of 0, or a pet you receive from another player (not yet available in-game). For each Bond Level, pets&#039; base damage increases by 1 or 2, max health increases by 4, and max armor increases by 1.&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
Pets have a level that determines their basic combat stats like health and damage. Pets that were tamed in more dangerous areas have higher starting levels. Pets earn XP when you fight alongside them, and when they have enough XP their level can increase. You will need to visit an animal-handling trainer and pay a small fee to level up your pet, when it has enough XP.&lt;br /&gt;
&lt;br /&gt;
In addition to raise the Pet Level, earning XP also increases the pet&#039;s Bond Level. The Bond Level gives the pet some extra damage, health, and armor. A new pet&#039;s Bond Level always starts at 0.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Enthusiasm ===&lt;br /&gt;
Pet Enthusiasm is boosted by its owner&#039;s equipped items. Enthusiasm determines the chance for pets to critically hit enemies. Higher Enthusiasm is required to critically hit higher level monsters. If a pet performs a critical hit, the pet&#039;s direct damage is increased by 25% (for cats), 40% (for bears and bees), or 50% (for rats).&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Enthusiasm does two things: first it determines how quickly pets gain Happiness. In addition, Enthusiasm gives the pet a chance to &#039;critically hit&#039; enemies. The chance of a critical-hit is based on the pet&#039;s Enthusiasm versus the enemy&#039;s skill levels. If a pet&#039;s attack critically-hits, that attack&#039;s damage is boosted by 25% for cats, 40% for bears, or 50% for rats.&lt;br /&gt;
&lt;br /&gt;
The easiest way to impart some Enthusiasm into your pet is to wear special equipment that boosts your pet&#039;s Enthusiasm. As with all pet-boosting equipment, you must be wearing the item before you summon the pet.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Combat XP Boost % ===&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
Some equipment can make a pet earn XP faster. This will be shown as a Combat XP Boost when you examine the pet. But note that the pet&#039;s Happiness still plays a big role in determining the actual amount of XP they earn.&lt;br /&gt;
}}&lt;br /&gt;
=== Damage Boost &amp;amp; Damage Multiplier ===&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Damage Boost is added to their attacks&#039; damage. Then, the damage is multiplied by their Damage Multiplier (if any).&lt;br /&gt;
&lt;br /&gt;
The pet&#039;s Damage Boost will naturally increase as it gains Pet Levels and Bond Levels. Both Damage Boost and Damage Multiplier can also be boosted when you wear certain equipment.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Happiness ===&lt;br /&gt;
Happiness determines how much experience a pet earns. If it dies, Happiness goes down. The rate a pet recovers Happiness is based on Enthusiasm.&lt;br /&gt;
{{Quote|source=[[Gisli]]|&lt;br /&gt;
A pet&#039;s Happiness determines how much XP it earns when it helps you defeat enemies. A higher Happiness means it earns more XP! But if a pet dies, its Happiness is reduced by half&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tamable Animals ==&lt;br /&gt;
===Level Requirements===&lt;br /&gt;
Each type of tamable animal has a minimum &#039;&#039;&#039;Animal Handling&#039;&#039;&#039; level reqired to tame it.  This requirement can often be found on the wiki, on the pages of the individual animals.&lt;br /&gt;
&lt;br /&gt;
=== Rats === &lt;br /&gt;
&#039;&#039;&#039;Rats&#039;&#039;&#039; are generally the first animal Animal Handlers will learn to &#039;&#039;&#039;Charm&#039;&#039;&#039; and &#039;&#039;&#039;Tame.&#039;&#039;&#039; Higher level rats may provide a Poison Vulnerability Debuff, and some species of Rats are reported to exhibit high Evasion &amp;amp; Crit.&lt;br /&gt;
&lt;br /&gt;
[[Mr. Squeaky]] is not tamable through [[Animal Handling]], as he is a highly-intelligent foe. Only animals unaware of their own sentience can be tamed!&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Rodent&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Felines ===&lt;br /&gt;
Animal Handlers who master Rats may wish to move onto something more ferocious, the [[Feline]]. Felines, also known as Big Cats, can be &#039;&#039;&#039;Charmed&#039;&#039;&#039; by Level 20+ Animal Handlers. Felines deal heavy slashing damage, but most are weak to poison.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Feline&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bears ===&lt;br /&gt;
Bears are difficult to tame, requiring 40 Levels of [[Animal Handling]], but are loyal partners. Some bears deal heavy damage, while others act as tanks. Most bears are weak against Electricity and Acid damage. &lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Bear and Bugbear&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bee ===&lt;br /&gt;
Bee are very difficult to tame, requiring level 70. Most Bee deal ranged damage.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Animal Handling Creatures&lt;br /&gt;
category = Arthropod&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Animal Handling Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Animal Handling|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Animal Handling received a major overhaul in July 2016. In the previous version of Animal Handling, you needed to Charm an animal before Taming it.&lt;br /&gt;
&lt;br /&gt;
Pets gain XP and bond even when they are set to passive.&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:AH_pet_bear.png|A player with a pet Bear.&lt;br /&gt;
File:Cat_shrine.png|Cat Shrine.&lt;br /&gt;
File:Hissy_pet.png|Hissy - special rare Grimalkin.&lt;br /&gt;
File:PlayerPetGrimalkin.png|A player and their pet Grimalkin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing List==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Combat Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Sword&amp;diff=142169</id>
		<title>Sword</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Sword&amp;diff=142169"/>
		<updated>2025-03-18T19:24:54Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Removed old basic abilities and advanced abilities sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Sword&lt;br /&gt;
|image            = [[File:Sword_skill.png|128px]]&lt;br /&gt;
|caption          = Expertise with swords, rapiers, and the like. Swords are very damaging and can reduce an opponent&#039;s rage.&lt;br /&gt;
|skilltype        = Combat Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 90 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = None &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Nelson Ballard]], [[Malvol]], [[Janet Lews]], [[Pegast]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Needs an NPC Quote.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Sword&#039;&#039;&#039; is typically one of the first combat skills a new player finds, along with [[Unarmed]]. Predictably, it requires a sword to be equipped in your main hand. Sword focuses on damage and rage reduction, with a side of armor shred. A well-geared swordsman can completely block a monster from using Rage attacks!&lt;br /&gt;
&lt;br /&gt;
[[Calligraphy]] serves as the secondary skill for Sword, and provides various sword combos and special insights.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Expertise with swords, rapiers, and the like. Swords are very damaging, and can reduce an opponent&#039;s Rage.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* New players learn/obtain Sword by picking up the starting backpack on [[Anagoge]]&lt;br /&gt;
* [[Nelson Ballard]] teaches Flashing Strike 1-4 and Precision Pierce 1-4&lt;br /&gt;
* [[Malvol]] teaches Decapitate 1-4, Thrusting Blade 1-3, and Heart Piercer 1-4&lt;br /&gt;
* [[Janet Lews]] will unlock levels 51-60, 61-70, and teaches level 51+ abilities&lt;br /&gt;
* [[Pegast]] will unlock levels 71-80, and teaches level 71+ abilities&lt;br /&gt;
* Levels 81-90 are unlocked by [[Emersil the Ever-Gloating]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Calligraphy]]&lt;br /&gt;
: Calligraphy is Sword&#039;s secondary skill. Every time you level Calligraphy, you will learn a new recipe. Performing these recipes will give you a combo: if you execute that combo, it will have some extra effect. For example, the first recipe is &amp;quot;Pain: If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 5 extra damage.&amp;quot; Some recipes have passive insights that will be applied for the duration - Pain+ increases all your Direct Slashing damage by 1.&lt;br /&gt;
: The duration of Calligraphy effects can be extended by performing them on Calligraphy Benches, learned through [[Carpentry]].&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Sword]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Calligraphy]]&lt;br /&gt;
:: Level 25, Level 50&lt;br /&gt;
:; [[Goblinese ]]&lt;br /&gt;
:: Level 15, Level 35&lt;br /&gt;
:; [[Hoplology]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Knife Fighting]]&lt;br /&gt;
:: Level 42&lt;br /&gt;
:; [[Orcish]]&lt;br /&gt;
:: Level 35&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Items/Sword&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  columns = 3&lt;br /&gt;
  mode = userformat&lt;br /&gt;
  format = ,\n* {{Item|%PAGE%}},,&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Equipment===&lt;br /&gt;
&amp;lt;!-- Special equipment that is intended to be used by the skill goes here, including belts. --&amp;gt;&lt;br /&gt;
{{belt|Belt of the Swordsman}} increases Base Damage dealt with Sword by 8%. Can be created with [[Toolcrafting]] 16.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Swordsman}} increases Base Damage dealt with Sword and [[Shield]] combat skills by 6%. Can be bought from [[Joeh]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Gladiator}} increases damage dealt with Sword and [[Psychology]] combat skills by 6%. Can be bought from [[Joeh]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Hunter}} increases damage dealt with Sword and [[Archery]] combat skills by 6%. Can be bought from [[Elahil]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Feral Intendant}} increases damage dealt with Sword and [[Animal Handling]] combat skills by 6%. Can be found through rare drops and chests.&lt;br /&gt;
&lt;br /&gt;
{{belt|Belt of the Wise Duelist}} increases damage dealt with Sword and [[Mentalism]] combat skills by 6%. Can be found through rare drops and chests.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Sword Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Sword|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--== Trivia ==&lt;br /&gt;
&#039;&#039;&#039;Write a little about this history of the skill, or things that don&#039;t belong in above areas&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Damage_Types&amp;diff=142115</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Damage_Types&amp;diff=142115"/>
		<updated>2025-03-09T10:18:09Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Damage Types by Skill */  Added Vampirism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
===Damage Types===&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|UndeadSword1}} &lt;br /&gt;
| &#039;&#039;&#039;Slashing&#039;&#039;&#039; is a common physical damage type, often used by both combat skill abilities and creatures. [[Sword]] and [[Knife Fighting]] have many abilities that deal &#039;&#039;&#039;Slashing&#039;&#039;&#039; damage. [[Canine]]s, [[Feline]]s, and [[Rodent]]s tend to use &#039;&#039;&#039;Slashing&#039;&#039;&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|WerewolfArrow1}}&lt;br /&gt;
| &#039;&#039;&#039;Piercing&#039;&#039;&#039; is a common physical damage type, often used by both combat skill abilities and creatures. [[Archery]], [[Staff]], and [[Knife Fighting]] have abilities that deal &#039;&#039;&#039;Piercing&#039;&#039;&#039; damage. Humanoid species like [[Rakshasa]], and some [[Dinosaur]]s tend to use &#039;&#039;&#039;Piercing&#039;&#039;&#039; attacks. &lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Seismic Impact}}&lt;br /&gt;
| &#039;&#039;&#039;Crushing&#039;&#039;&#039; is a common physical damage type, often used by both combat skill abilities and creatures. [[Staff]], [[Hammer]], [[Cow]], and [[Unarmed]] have many abilities that deal &#039;&#039;&#039;Crushing&#039;&#039;&#039; damage. [[Canine]]s, [[Giant]]s, and [[Ruminant]]s tend to deal &#039;&#039;&#039;Crushing&#039;&#039;&#039; damage.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Elemental&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|UrsulaSummon}} &lt;br /&gt;
| &#039;&#039;&#039;Fire&#039;&#039;&#039; is a type of elemental damage commonly seen in combat skills, although some creatures posses &#039;&#039;&#039;Fire&#039;&#039;&#039; attacks. [[Fire Magic]] and [[Priest]] have abilities that deal &#039;&#039;&#039;Fire&#039;&#039;&#039; damage. [[Elemental]]s,[[Crone-Kin]], and humanoid mages tend to use &#039;&#039;&#039;Fire&#039;&#039;&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|YetiFrostRing}} &lt;br /&gt;
| &#039;&#039;&#039;Cold&#039;&#039;&#039; is a type of elemental damage uncommonly seen in combat skills. Creatures in colder regions or dungeons are more likely to have &#039;&#039;&#039;Cold&#039;&#039;&#039; attacks. [[Ice Magic]] and [[Fire Magic]] have abilities that deal &#039;&#039;&#039;Cold&#039;&#039;&#039; damage. [[Fungoid]]s and [[Elemental]]s tend to use &#039;&#039;&#039;Cold&#039;&#039;&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|TurretCrystalZap}} &lt;br /&gt;
| &#039;&#039;&#039;Electricity&#039;&#039;&#039; is a type of elemental damage commonly seen in combat skills, and rarely seen in creatures. [[Hammer]], [[Mentalism]], [[Necromancy]], and [[Warden]] have abilities that deal &#039;&#039;&#039;Electricity&#039;&#039;&#039; damage. [[Dinosaur]]s and [[Elemental]]s sometimes use &#039;&#039;&#039;Electricity&#039;&#039;&#039; attacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Internal&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|GrimalkinPuncture}} &lt;br /&gt;
| &#039;&#039;&#039;Trauma&#039;&#039;&#039; is a common internal damage type, often used by both combat skill abilities and creatures. [[Sword]], [[Bard]], and [[Psychology]] have abilities that deal &#039;&#039;&#039;Trauma&#039;&#039;&#039; damage. [[Plant]]s and [[Arthropod]]s tend to use &#039;&#039;&#039;Trauma&#039;&#039;&#039; attacks. &lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|InjectorBugInject}} &lt;br /&gt;
| &#039;&#039;&#039;Poison&#039;&#039;&#039; is a type of internal damage, more common to creature attacks than combat skill abilities. [[Battle Chemistry]], [[Druid]], and [[Knife Fighting]] have abilities that deal &#039;&#039;&#039;Poison&#039;&#039;&#039; damage. [[Aberration]]s, [[Arthropod]]s, and [[Plant]]s tend to use &#039;&#039;&#039;Poison&#039;&#039;&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|RakMindreave}}&lt;br /&gt;
|  &#039;&#039;&#039;Psychic&#039;&#039;&#039; is a type of internal damage, often used by both combat skill abilities and creatures across Alharth. [[Psychology]], [[Priest]], and [[Mentalism]] have abilities that deal &#039;&#039;&#039;Psychic&#039;&#039;&#039; damage. [[Arthropod]]s tend to use &#039;&#039;&#039;Psychic&#039;&#039;&#039; attacks. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Esoteric&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|RanalonZap}} &lt;br /&gt;
| &#039;&#039;&#039;Acid&#039;&#039;&#039; is an unusual type of damage. [[Battle Chemistry]] has abilities that deal &#039;&#039;&#039;Acid&#039;&#039;&#039; damage. [[Fungoid]]s, [[Arthropod]]s, [[Fish and Snail]]s, and [[Aberration]]s tend to use &#039;&#039;&#039;Acid&#039;&#039;&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Cosmic Strike}} &lt;br /&gt;
| &#039;&#039;&#039;Nature&#039;&#039;&#039; is a wild type of damage, tamed by only a few combat skills. [[Druid]], [[Bard]], [[Cow]], and [[Giant Bat]] have abilities that deal &#039;&#039;&#039;Nature&#039;&#039;&#039; damage. [[Plant]]s and [[Elemental]]s tend to use &#039;&#039;&#039;Nature&#039;&#039;&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|NecroDarknessWave}} &lt;br /&gt;
| &#039;&#039;&#039;Darkness&#039;&#039;&#039; is an unusual type of damage rarely seen in the light of day. [[Necromancy]] and [[Spirit Fox]] have abilities that deal &#039;&#039;&#039;Darkness&#039;&#039;&#039; damage. [[Crone-Kin]]s and [[Incorporeal Creature]]s tend to use &#039;&#039;&#039;Darkness&#039;&#039;&#039; attacks. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Righteous Flame}} &lt;br /&gt;
| &#039;&#039;&#039;Divine&#039;&#039;&#039; is not yet implemented in any attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Combat Ability icon|Heavy Poison Damage}} &lt;br /&gt;
| &#039;&#039;&#039;Demonic&#039;&#039;&#039; is not yet implemented in any attacks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Ability icon|Thunderous Note}} &lt;br /&gt;
| &#039;&#039;&#039;Sonic&#039;&#039;&#039; is an unusual type of damage. [[Bard]] and [[Giant Bat]] have abilities that deal &#039;&#039;&#039;Sonic&#039;&#039;&#039; damage. No creatures use &#039;&#039;&#039;Sonic&#039;&#039;&#039; attacks. &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====Damage Types by Skill====&lt;br /&gt;
The following table displays the damage types of each skill in Project Gorgon.  Primary damage types are those that make up a bulk of the skill&#039;s damage, or are present on a large number of abilities.  Other damage dealt by the skill&#039;s abilities is considered secondary. The primary and secondary labels are subjective. (TE) indicates the damage type is only accessible for that skill through a Treasure Effect. Last updated for v341.&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: hidden&amp;quot;&amp;gt;[[File:Damage_Types.png|right|thumb|Chart of damage types, by Lenta]]&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Skill !! Primary Damage Types !! Secondary Damage Types&lt;br /&gt;
|- &lt;br /&gt;
| [[Animal Handling]] || Varies with pet&amp;lt;sup&amp;gt;(a)&amp;lt;/sup&amp;gt; || Psychic&lt;br /&gt;
|- &lt;br /&gt;
| [[Archery]] || Piercing || Acid, Fire, Poison, Crushing&lt;br /&gt;
|- &lt;br /&gt;
| [[Bard]] || Nature || Trauma, Psychic&lt;br /&gt;
|- &lt;br /&gt;
| [[Battle Chemistry]] || Acid, Poison, Nature || Cold, Fire (TE), &amp;lt;sup&amp;gt;(b)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[Cow]] || Crushing || Nature, Trauma (TE)&lt;br /&gt;
|- &lt;br /&gt;
| [[Deer]] || Crushing || Slashing, Psychic&lt;br /&gt;
|- &lt;br /&gt;
| [[Druid]] || Nature || Poison, Trauma, Crushing&lt;br /&gt;
|- &lt;br /&gt;
| [[Fairy Magic]] || Electricity || Fire (TE), Psychic&lt;br /&gt;
|- &lt;br /&gt;
| [[Fire Magic]] || Fire || Cold, Crushing, Darkness (TE)&lt;br /&gt;
|- &lt;br /&gt;
| [[Giant Bat]] || Nature || Piercing, Slashing, Darkness, Trauma (TE)&lt;br /&gt;
|- &lt;br /&gt;
| [[Hammer]] || Crushing || Electricity&lt;br /&gt;
|- &lt;br /&gt;
| [[Ice Magic]] || Cold || Trauma, Electricity&lt;br /&gt;
|- &lt;br /&gt;
| [[Knife Fighting]] || Slashing, Piercing || Poison, Trauma&lt;br /&gt;
|- &lt;br /&gt;
| [[Lycanthropy]] || Crushing, Slashing || Trauma&lt;br /&gt;
|- &lt;br /&gt;
| [[Mentalism]] || Electricity || Psychic&lt;br /&gt;
|- &lt;br /&gt;
| [[Necromancy]] || Darkness, &amp;lt;sup&amp;gt;(c)&amp;lt;/sup&amp;gt; || Electricity, Psychic (TE)&lt;br /&gt;
|- &lt;br /&gt;
| [[Pig]] || Crushing || Nature, Trauma&lt;br /&gt;
|- &lt;br /&gt;
| [[Priest]] || Psychic, Fire ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Psychology]] || Psychic || Trauma&lt;br /&gt;
|- &lt;br /&gt;
| [[Rabbit]] || Slashing, Crushing || Psychic, Trauma, Cold (TE)&lt;br /&gt;
|- &lt;br /&gt;
| [[Shield]] || Crushing || Fire&lt;br /&gt;
|- &lt;br /&gt;
| [[Spider]] || Crushing, Poison || Acid, Piercing&lt;br /&gt;
|- &lt;br /&gt;
| [[Spirit Fox]] || Darkness, Crushing || Fire (TE)&lt;br /&gt;
|- &lt;br /&gt;
| [[Staff]] || Crushing, Piercing || Slashing, Fire, Trauma&lt;br /&gt;
|- &lt;br /&gt;
| [[Sword]] || Slashing || Piercing, Trauma, &amp;lt;sup&amp;gt;(d)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[Unarmed]] || Crushing || Trauma, Slashing, Fire (TE)&lt;br /&gt;
|- &lt;br /&gt;
| [[Vampirism]] || Darkness, Psychic, Trauma || Nature (TE)&lt;br /&gt;
|- &lt;br /&gt;
| [[Warden]] || Electricity || Fire, Acid&lt;br /&gt;
|- &lt;br /&gt;
| [[Weather Witching]] || Electricity, Nature || Cold, Darkness(Pet)&lt;br /&gt;
|}&lt;br /&gt;
(a): most common are Crushing, Slashing, and Poison &amp;lt;br&amp;gt;&lt;br /&gt;
(b): does not include Golem damage &amp;lt;br&amp;gt;&lt;br /&gt;
(c): does not include minion damage types &amp;lt;br&amp;gt;&lt;br /&gt;
(d): can deal Nature damage to Undead only &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Items Which Alter Damage Type=====&lt;br /&gt;
Some items have implicit modifiers which can alter an ability&#039;s damage type:&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Item !! Skill !! Abilities Affected !! New Damage Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ratkin Mining Pick}} || Hammer || Pound, Pound to Slag, Leaping Smash, Rib Shatter, Reckless Slam, Seismic Impact || Piercing&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guardian Trident}} || Staff || Staff Abilities that deal Crushing Damage || Slashing&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Tactician&#039;s Halberd}} || Staff || Staff Abilities that deal Crushing Damage || Slashing&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Flaming Gazluk Sword}} || Sword || Sword Slash, Riposte, Windstrike, Finishing Blow || Fire&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Autofreeze Knife}} || Knife || Knife abilities that normally deal Slashing damage || Cold&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Autofreeze Shiv}} || Knife || Knife abilities that normally deal Slashing damage || Cold&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===== Developer Notes on Damage Types =====&lt;br /&gt;
{{Quote|source=Citan (Discord), August 3, 2021 - 8:37 PM EST|&lt;br /&gt;
When I describe them to people IRL I call them Physical, Elemental, Internal, &amp;quot;and the rest&amp;quot;. There are 5 misc damage types that I hope eventually be categorized into... something more coherent than &amp;quot;misc&amp;quot;. But we&#039;re still occasionally adding and removing damage types, so it&#039;s still hard to predict where that will end up.&lt;br /&gt;
&lt;br /&gt;
The five misc types are Acid, Nature, Darkness, Divine, and Demonic.&lt;br /&gt;
nothingness isn&#039;t even in the listings, since its not a type that will ever have resistances or bonuses. There is one other that we use like Nothingness, which is Potion. It&#039;s just the type of healing that potions do, for some dumb reason. They&#039;re just implementation details, basically, not &amp;quot;real&amp;quot; damage types.&lt;br /&gt;
so eventually I want to hide &amp;quot;Nothingness&amp;quot; and &amp;quot;Potion&amp;quot; in UI displays, so that things are a bit more coherent.&lt;br /&gt;
but the five listed above, I do currently expect to be &amp;quot;real&amp;quot; in the sense that there will be resistances and vulnerabilities and so on.&lt;br /&gt;
although I suspect that five &amp;quot;misc&amp;quot;s is too many and one or two of those will get subsumed.. I&#039;m not sure which ones yet.&lt;br /&gt;
&lt;br /&gt;
Priests were going to deal Divine damage, and then they didn&#039;t. So that&#039;s the one that&#039;s most likely to get cut. Upcoming demonic enemy weapons deal Demonic damage -- it&#039;s basically &amp;quot;disintegrator beam damage&amp;quot; as a way to think of it.&lt;br /&gt;
might even be considered an elemental damage type, maybe...&lt;br /&gt;
in fact... &lt;br /&gt;
yeah, let&#039;s just assume Divine is out for now. Yeah, Sonic was retired because its conceptually hard to add a lot of different damage sources from&lt;br /&gt;
but I&#039;ve had second thoughts about retiring it... it does fit really nicely for certain attacks.&lt;br /&gt;
...&lt;br /&gt;
yeah, each time I&#039;ve had a chance to use Divine, I chickened out. I guess due to not wanting to commit to making a ton of viable build-tools for it}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142111</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142111"/>
		<updated>2025-03-09T04:12:26Z</updated>

		<summary type="html">&lt;p&gt;Viloe: added xp for paleblood&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || XXX || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || ? || 250 || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Orange]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Povus]] (3x)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || ? || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || ? || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || ? || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || ? || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 400 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Vidaria&amp;diff=142100</id>
		<title>Vidaria</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Vidaria&amp;diff=142100"/>
		<updated>2025-03-07T06:29:17Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added some harvestables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name = Vidaria&lt;br /&gt;
 | mapimage   = [[File:VidariaUnmarkedMap.jpg|400px]]&lt;br /&gt;
 | connects   = [[Povus]], [[Gazluk]]&lt;br /&gt;
 | pclevel    = 90-95&lt;br /&gt;
 | portaldesc = ???&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Baroness Marith Felgard]]|&lt;br /&gt;
Well, they&#039;re busy fighting the demons in [[Vidaria]]. So it could be a few months before any help shows up here. Maybe half a year... and, of course, it may be longer, in which case we&#039;re doomed. But let&#039;s think positively!&lt;br /&gt;
}}&lt;br /&gt;
[[Vidaria]] is a former breadbasket of The Council Lands, and is a region adjacent to the current capital of [[Statehelm]].&lt;br /&gt;
&lt;br /&gt;
{{Item|Bourbon}} - Made from fermented corn mash, this is very mellow and drinkable. This is the favored drink of [[Sereel Avenbule|Councilwoman Sereel &amp;quot;The Steel&amp;quot; Avenbule]]. She holds a bourbon competition each year in Vidaria.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
: A swampy borderland between The Council Lands and the Crone Hegemony, this region to the east of [[Vidaria]] was briefly home to a bustling city of craftsmen and merchants.&lt;br /&gt;
; [[Gazluk]]&lt;br /&gt;
: [[Gazluk]] is a mountainous region to the southeast, now home to a great number of Orc clans. &lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== POI #1 ====&lt;br /&gt;
Description of POI #1&lt;br /&gt;
==== POI #2 ====&lt;br /&gt;
Description of POI #2&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There are X Council constructed [[Teleportation|Teleportation Circles]] in the {{msg:BASEPAGENAME}} region.&lt;br /&gt;
* List in relation to POI or dungeons. (West of Borghild)&lt;br /&gt;
&amp;lt;!-- If Crone teleports or mushroom circles are added, add them afterwards! --&amp;gt;&lt;br /&gt;
There are X [[Mushroom Circle|mushroom circle]]s in {{msg:BASEPAGENAME}}.&lt;br /&gt;
* List in relation to POI or dungeons.&lt;br /&gt;
&lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There are X [[Meditation|Meditation Pillars]] in the {{msg:BASEPAGENAME}} region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Combo&#039;&#039;&#039; - Location based on another PoI, NPC, or marker.&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;!-- First list dungeons using DPL, then introduce headings and descriptions for each dungeon --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Name ====&lt;br /&gt;
Brief description.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
=== Friendly NPCs ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
&amp;lt;!-- List of harvestable items. Sort by type (Fish, Insects, Fruit, Plants, Wood, Mushrooms, Minerals &amp;amp; Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. --&amp;gt;&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mulberries}}&lt;br /&gt;
|{{Item|Walnuts}}&lt;br /&gt;
|{{Item|Lemon}}&lt;br /&gt;
|{{Item|Red Apple}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Large Strawberry}}&lt;br /&gt;
|{{Item|Sprigganberries}}&lt;br /&gt;
|}&lt;br /&gt;
==== Plants ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Dandelion Seeds}}&lt;br /&gt;
|{{Item|Tulip Seeds}}&lt;br /&gt;
|}&lt;br /&gt;
==== Wood ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Yew Wood}}&lt;br /&gt;
|}&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Charged Mycelium}}&lt;br /&gt;
|{{Item|Granamurch Mushroom}}&lt;br /&gt;
|{{Item|Ghostshroom}}&lt;br /&gt;
|{{Item|Mortaferus Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
==== Weed Patch ====&lt;br /&gt;
Weed Patches are small bundles of grass which can appear throughout the farmland of [[Vidaria]]. They require [[Foraging]] 85 to collect.&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Infernal Egg}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
[[Serbule]] has been host to many events over the years.&lt;br /&gt;
&amp;lt;!-- List of events here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
==== Activity Quests ====&lt;br /&gt;
* [[Horse Thieves (Ilmari)]]&lt;br /&gt;
===== Ecological Disasters =====&lt;br /&gt;
* [[Vidaria Renown|Crazed Animals Subdued]]&lt;br /&gt;
* [[Vidaria Renown|Gargoyle Invasion Thwarted]]&lt;br /&gt;
* [[Vidaria Renown|Orc Invaders Repelled]]&lt;br /&gt;
* [[Vidaria Renown|Scorpion Nest Destroyed]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!-- A gallery of images to liven up the page (avoid big spoilers). --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
File:Vidaria (landmark).jpg|Description&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Fae_Realm&amp;diff=142099</id>
		<title>Fae Realm</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Fae_Realm&amp;diff=142099"/>
		<updated>2025-03-07T06:09:40Z</updated>

		<summary type="html">&lt;p&gt;Viloe: /* Fruit */ Added sprigganberries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name = Fae Realm&lt;br /&gt;
 | mapimage   = [[File:FaeRealmMarkedMap.jpg|400px]]&lt;br /&gt;
 | connects   = [[Winter Nexus]]&lt;br /&gt;
 | pclevel    = 70-80&lt;br /&gt;
 | temperature = Normal&lt;br /&gt;
 | image      = [[File:FaeRealmsNight.png|400px]]&lt;br /&gt;
 | portaldesc = &#039;&#039;&#039;Distant Terminal&#039;&#039;&#039; - You can faintly hear bees buzzing.&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Game updates/2019-08-25]]|&lt;br /&gt;
A new explorable area has been added to the game! It&#039;s for those hardy adventurers who can already survive the dangers of [[Gazluk]]. Being another plane of existence, it&#039;s not especially easy to reach. There is an entry method via the [[Winter Nexus]] dungeon, and there is also a way in via one of the caves in [[Gazluk]].&lt;br /&gt;
&lt;br /&gt;
This area is a work in progress -- it will eventually also be the starting location for the playable fairy race, so you&#039;ll notice a few empty shop stalls, some suspiciously empty ruins, etc., which will be filled in later.&lt;br /&gt;
}}&lt;br /&gt;
The [[Fae Realm]] is actually one of many Fae Realms ruled over by whichever Fairy Court holds the throne. With the recent changeover to the Winter Court, the Winter Queen has been making advances to subjugate all other Fae. In this [[Fae Realm]], accessible through the [[Winter Nexus]] and a one-way portal chest from [[Amaluk Valley Cave]], a resistance to the Winter Queen hides, aided by one aspect of [[Agrashab]].&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Winter Nexus]]&lt;br /&gt;
: A rocky, troll infested cavern captured by the Winter Court. This dungeon has split the [[Fae Realm]] from [[Sun Vale]].&lt;br /&gt;
; [[Sun Vale]]&lt;br /&gt;
: A one-way shortcut to [[Sun Vale]] in the form of a small portal can be found in the southwest corner of the Fel-Dasculan Ruins.&lt;br /&gt;
: Only adventurers who are in the form of a [[Fae (Race Skill)|Fairy]] or [[Rabbit]] can use the portal.&lt;br /&gt;
: Fae must first complete the quest [[Elven Sketches]] to access the portal.&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Fel-Dasculan Ruins ====&lt;br /&gt;
A ruined town on the northern side of the zone where many NPCs can be found.&lt;br /&gt;
{{Quote|source=[[Agrashab/Fae Realm|Agrashab]]|&lt;br /&gt;
The fairies are squatting in the ruins of a much older fairy outpost, Fel-Dasculan. It was never very big or very important though.&lt;br /&gt;
}}&lt;br /&gt;
==== Bee Hives ====&lt;br /&gt;
Across the [[Fae Realm]], large Bee Hives have sprung up, home to native and tended bees. Some of these hives posses enough sentience to offer quests to Fairies, while others will unleash waves of monsters on groups who try and interact with them.&lt;br /&gt;
==== Winter Court Navy Exploration Site ====&lt;br /&gt;
Winter Court fairies have staged and invasion of this [[Fae Realm]] from the Winter Court Navy nethership Wintertide. The environment has been frozen around their encampment. &lt;br /&gt;
==== Fae Mollusc ====&lt;br /&gt;
{{:Fae Mollusc}}&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There are 0 Council constructed [[Teleportation|Teleportation Circles]] in the [[Fae Realm]].&lt;br /&gt;
&lt;br /&gt;
There are 2 [[Mushroom Circle|mushroom circle]]s in the [[Fae Realm]].&lt;br /&gt;
* In the Fel-Dasculan Ruins.&lt;br /&gt;
* At Ogamboe&#039;s ruins in the southeast, west of the Winter Court controlled area.&lt;br /&gt;
==== Meditation Arches ====&lt;br /&gt;
There are 6 [[Meditation|Meditation Arches]] in the [[Fae Realm]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Toss and Barrage&#039;&#039;&#039; - West arch.&lt;br /&gt;
* &#039;&#039;&#039;Fiery Cobra&#039;&#039;&#039; - South arch.&lt;br /&gt;
* &#039;&#039;&#039;Crowd Surprise&#039;&#039;&#039; - Southeast arch.&lt;br /&gt;
* &#039;&#039;&#039;Wrath of the Fist&#039;&#039;&#039; - Central arch.&lt;br /&gt;
* &#039;&#039;&#039;Nervewreck&#039;&#039;&#039; - East arch.&lt;br /&gt;
* &#039;&#039;&#039;Bruising Strike&#039;&#039;&#039; - North arch.&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Fae Realm Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt; &lt;br /&gt;
==== Winter Nexus ====&lt;br /&gt;
A frigid cave that acts as one of many Nexus systems between realms. The [[Winter Nexus]] is a stable path between the [[Fae Realm]] and the region of [[Sun Vale]].&lt;br /&gt;
==== The Wintertide ====&lt;br /&gt;
[[The Wintertide]] is a Winter Court nethership found high above the [[Fae Realm]]. A heavily guarded security portal to reach the ship can be found in the southeast corner of the region.&lt;br /&gt;
&lt;br /&gt;
Accessing [[The Wintertide]] requires a {{Item|Transport Security Card}}.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
=== Friendly NPCs ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Fae Realm NPCs&lt;br /&gt;
notcategory = The Wintertide NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = The Wintertide NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Fae Realm NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Fae Realm Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Fae Realm Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Insects ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Crimsonfelt Wings}}&lt;br /&gt;
|{{Item|Icebreeze Moth Wings}}&lt;br /&gt;
|{{Item|Shimmerwing Wings}}&lt;br /&gt;
|}&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Lemon}}&lt;br /&gt;
|{{Item|Peach}}&lt;br /&gt;
|{{Item|Sprigganberries}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Plants ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cantaloupe Seedling}} (Foraging 70)&lt;br /&gt;
|{{Item|Basil Seedling}} (Nighttime)&lt;br /&gt;
|{{Item|Tulip Seeds}}&lt;br /&gt;
|}&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Charged Mycelium}}&lt;br /&gt;
|{{Item|Fly Amanita}}&lt;br /&gt;
|{{Item|Pixie&#039;s Parasol}}&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Shiny Plate}}&lt;br /&gt;
|{{Item|Ancient Silver Coin}}&lt;br /&gt;
|{{Item|Fae Mollusc Slime}} from [[Fae Mollusc]]s&lt;br /&gt;
|{{Item|Crystal Ice}} (From Ice Blocks. Often gives 8-10)&lt;br /&gt;
|}&lt;br /&gt;
==Events==&lt;br /&gt;
==== Activity Quests ====&lt;br /&gt;
* [[Horse Thieves (Ilmari)]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
File:FaeRealmFireMountain.png|One of many hills in the Fae Realm, this one is on fire!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The [[Fae Realm]] was added on August 25, 2019.&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142098</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Foraging&amp;diff=142098"/>
		<updated>2025-03-07T06:07:12Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added some vidaria stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Foraging&lt;br /&gt;
|image            = [[File:Foraging (skill).jpg|300px]]&lt;br /&gt;
|caption          = The art of picking things up.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Jesina]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Foraging]] is a skill measuring a person&#039;s ability to gather useful resources, including fruits, flowers, and wild plants. It also governs the level of wood logs that can be harvested.&lt;br /&gt;
&lt;br /&gt;
The skill eventually unlocks &#039;&#039;&#039;Seek Objective&#039;&#039;&#039; (level 5) and &#039;&#039;&#039;Objective Orienteering&#039;&#039;&#039; (level 15); both of which help with locating quest objectives.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at tracking down stationary items and locations (such as many Quest Objectives).&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Foraging]] is easily learned by picking things up. {{Item|Red Apple}}, {{Item|Bluebell Seeds}}, or {{Item|Oak Wood}} are traditional starting points.&lt;br /&gt;
* [[Jesina]] in [[Eltibule]] can unlock levels 51-60 and 61-70.&lt;br /&gt;
* [[Spot]] in [[Animal Town]] offers alternative [[Foraging]] based crafting recipes for {{Item|Emergency Warmth Fire}} and {{Item|Basic Campfire}}.&lt;br /&gt;
* Levels 71-80 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Carpentry]] - Wood collected through [[Foraging]] is an integral component in most [[Carpentry]] recipes.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
[[Gardening]] - [[Foraging]] is one method used to collect flower seeds for [[Gardening]].&lt;br /&gt;
[[Cooking]] - [[Foraging]] provides a method to gather many useful fruits.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Foraging]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Carpentry]] &lt;br /&gt;
:: Level 20&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 40&lt;br /&gt;
:; [[Druid]]&lt;br /&gt;
:: Level 22&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 20, Level 50&lt;br /&gt;
:; [[Mining]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 20, Level 37&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Seeds =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Bluebell Seeds}} || 0 || 50|| [[Serbule]], [[Serbule Hills]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Aster Seeds}} || 15  || 90 || [[Serbule]], [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Violet Seeds}} || 25 || 130 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dahlia Seeds}} || 30 || 150|| [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Daisy Seeds}} || 35 || 170|| [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pansy Seeds}} || 40 || 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marigold Seeds}} || 45 || 210 || [[Sun Vale]], [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Poppy Seeds}} || 50 || 230 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterhue Seeds}} || 50  || 230 || [[Kur Mountains]], [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Desert Rose Seeds}} || 55 || XXX || [[Ilmari]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dandelion Seeds}} || 60 || 250 || [[Fae Realm]], [[Povus]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Mysotis Seeds}} || 65 || 250 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Basil Seedling}} || 67 || 320 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tulip Seeds}} || 70 || 250 || [[Fae Realm]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cantaloupe Seedling}} || 70 || 360 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paleblood Seeds}} || ? || ? || [[Gazluk]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Hyacinth Seeds}} || 80 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Lily Seeds}} || 85 || 275 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red-Leaf Lettuce Seedling}} || 85 || 500 || [[Vidaria]] || harvesting has a chance of yielding a random [[:Category:Items/Weed|weed]] or [[Daisy Seeds]] instead&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Fruits =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP || Locations || Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Red Apple}} || 0 || 20 || [[Anagoge]], [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Large Strawberry}} || 5 || 40 || [[Serbule]], [[Serbule Hills]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grapes}} || 10 || 70 || [[Serbule]], [[Serbule Hills]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Orange}} || 20 || 110 || [[Eltibule]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Guava}} || 30|| 160 || [[Eltibule]], [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Banana}} || 40|| 190 || [[Sun Vale]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lemon}} || 50 || 230 || [[Ilmari]], [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pear}} || 60 || 330 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Sprigganberries}} || 65 || 360 || [[Fae Realm]], [[Vidaria]] || harvesting has a small chance of yielding a {{Item|Large Strawberry}} instead&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Peach}} || 65 || 380 || [[Fae Realm]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coffee Beans}} || 70 || 420 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Swamp Gourd}} || 70 || 450 || [[Povus]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Evu Fruit}} || 85 || 600 || [[Errruka&#039;s Cave]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Walnuts}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mulberries}} || ? || 360 || [[Vidaria]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Wood =====&lt;br /&gt;
[[Foraging]] wood requires a {{Item|Handsaw}} or {{Item|Cutting Blade Necklace}}.&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oak Wood}} || 0 || 20(log) / 20(fruit tree) || [[Serbule]], [[Serbule Hills]], [[Eltibule]], [[Orange]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Oak Wood}} || 0 || 20 || [[Serbule]], [[Serbule Hills]], [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]], [[Povus]] (3x)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Maple Wood}} || 20 || 110 || [[Serbule Hills]], [[Eltibule]], [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cedar Wood}} || 40 || 190(log) / 190(fruit tree)|| [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees, [[Banana]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Cedar Wood}} || 40 || 190(log) / 190(fruit tree) || [[Eltibule]], [[Kur Mountains]], [[Gazluk]], [[Lemon]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Spruce Wood}} || 50 || 250(log) / 45(fruit tree) || [[Gazluk]], [[Povus]], [[Pear]] trees, [[Peach]] trees, [[Walnuts|Walnut]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Spruce Wood}} || XX || 250 || [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Yew Wood}} || ? || 250(log) / 55(fruit tree) || [[Vidaria]], [[Mulberries|Mulberry]] trees&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Perfect Yew Wood}} || XX || 250 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
{| {{STDT|sortable}} &lt;br /&gt;
|-&lt;br /&gt;
! Item Name || Foraging Level || Foraging XP ||Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Egg}} || ? || 1|| [[Serbule Keep]], anywhere chickens are&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Grass}} from Haystack || ? || 20 || various&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cotton}} || 0 || 90|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Oregano}} || 30 || 150|| [[Eltibule]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Seaweed}} || 35 || 170 || [[Sun Vale]], [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wolfsbane}} || 30 || 150 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Tundra Lichen}} || 37 || 170 || [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnamon}} || 50 || 230|| [[Kur Mountains]], [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Dirty Snow Water}} || ? || 20 || [[Kur Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cactus Juice}} || 55 || 240 || [[Ilmari]]&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Puff (for [[Fairy Puff Goo]] quest) || 65 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Shimmerwing Wings}} || 70 || 400 || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} || 75 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Crimsonfelt Wings}} || 78 || ? || [[Fae Realm]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Infernal Egg}} || 80 || 300 || [[Vidaria]]&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
===Leveling Guide===&lt;br /&gt;
{{Spoiler|Put on your adventurer&#039;s cap and explore! Been there, done that? |&lt;br /&gt;
; Level 1&lt;br /&gt;
: Apple in starting dungeon and in cart on way to town.&lt;br /&gt;
&lt;br /&gt;
; Level 1-10&lt;br /&gt;
: Northwest of Sebule : Oak Wood. (Be sure to get a [[Handsaw]].)&lt;br /&gt;
&lt;br /&gt;
; Level 10-14&lt;br /&gt;
: Northwest area of Serbule : Grapes, Oak Wood, Wild Bluebells. You can level here easily until you are around level 25-30.&lt;br /&gt;
&lt;br /&gt;
; Level 15-19&lt;br /&gt;
: Around Eltibule Keep : look for Cotton, Wild Bluebells, Wild Red Asters (you may want to use one of the targetting keyboard shortcuts as the cottons are not easy to see).&lt;br /&gt;
&lt;br /&gt;
; Level 20-30&lt;br /&gt;
: Near the garden area in Eltibule keep, Maple Wood and Wild Cotton giving great exp.&lt;br /&gt;
&lt;br /&gt;
; Level 30-40&lt;br /&gt;
: Near Hogan´s Keep are spawning many Oranges, Guavas, and Violets&lt;br /&gt;
&lt;br /&gt;
; Level 40+&lt;br /&gt;
: In Sun Vale there&#039;s a huge amount of easily harvestable fruits and seeds.&lt;br /&gt;
&lt;br /&gt;
; Level 50+&lt;br /&gt;
: Desert Roses, and Peppers can be harvested in the [[Ilmari]] Desert.&lt;br /&gt;
}}&lt;br /&gt;
===Objective Orienteering===&lt;br /&gt;
The [[Objective Orienteering]] ability can be a bit quirky, especially when used underwater, where it can only be used if you swim all the way to the sea floor. Also, it may appear not to function if used while facing away from the objective, so make sure you orient yourself before orienteering!&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Foraging Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Foraging|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Obj_enj.png| A beam of light rising in the distance after Seek Objective skill usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mining&amp;diff=142097</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mining&amp;diff=142097"/>
		<updated>2025-03-07T05:10:59Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added some xp info, Added Paladium, Added Gazluk location to Gold and Silver. Couldn&amp;#039;t find any Expert-Quality Metal Slab nodes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mining&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Digging metals and ores out of the ground.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 80&lt;br /&gt;
|req              =&lt;br /&gt;
|skilltrainers    = [[Jaime Fatholm]], [[Urzab]], [[Dachak the Digger]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Digging metals and ores out of the ground.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Mining]] is the skill of gathering metals and ores, often leveled through [[Surveying]].&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Digging metals and ores out of the ground.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Mining]] is learned through [[Surveying]], taught by [[Jaime Fatholm]].&lt;br /&gt;
&lt;br /&gt;
* [[Urzab]] in [[Ilmari]] unlocks levels 51-60 and 61-70, and teaches some higher level mining surveys.&lt;br /&gt;
* [[Dachak the Digger]] in [[Povus]] unlocks levels 71-80&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* [[Surveying]] - Used to create {{Item|Serbule Hills Simple Mining Survey}} and other Mining Surveys.&lt;br /&gt;
&lt;br /&gt;
* [[Geology]] - While [[Mining]] is leveled from collecting metal and ores, [[Geology]] is raised through the collection of gemstones.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Blacksmithing]] - Many blacksmiths will find it useful to have a steady supply of metal from [[Mining]].&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Mining]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Geology]]&lt;br /&gt;
:: Level 30&lt;br /&gt;
:; [[Hammer]]&lt;br /&gt;
:: Level 24, Level 46&lt;br /&gt;
:; [[Surveying]]&lt;br /&gt;
:: Level 30, Level 50&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
[[Mining]] has no recipes of its own, as Mining Surveys are crafted using [[Surveying]]. Once crafted, Mining Survey Maps require a certain Level of [[Mining]] to use.&lt;br /&gt;
{{:Surveying/Mining Survey Maps}}&lt;br /&gt;
&lt;br /&gt;
== Harvestables == &lt;br /&gt;
===== Mining Nodes =====&lt;br /&gt;
Across [[Alharth]], mining nodes can be discovered and mined for ores, gemstones, and metal. In [[Rahu]], a prisoner-staffed quarry holds many nodes of various levels. Most types of [[:Category:Items/Ore|Ore]] can be collected there.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! style=&amp;quot;width:150px;&amp;quot;| Deposit !! Mining Required || XP Gained || Locations&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pyrite}} || 5 || 40 ||Some mining nodes are found in the [[Myconian Cave]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Winterprize}} || 15 || 0 || Found in [[Winter Nexus]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Saltpeter}}|| 30 || 115 || Cave at the far end of the hallway in [[Boarded up Basement]]. [[Kur Mountains]] near the geysers in the middle. Occasionally found in [[Yeti Cave]]s and [[Kur Tower]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Silver Ore}} || 35 || 130 ||[[Kur Mountains]] near Orc Camp, northwest shore. [[Boarded up Basement]] cave area. [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Molybdenum}} || 35 || 130 || [[Molybdenum Mine]] in [[Sun Vale]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Gold Ore}} || 35 || 130 || [[Yeti Cave]] , lower levels. [[Gazluk]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Good Metal Slab}} || 35 || 130 || [[Molybdenum Mine]] in [[Sun Vale]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iridium}}|| 40 || 145 || Found near the Orc camp in [[Kur Mountains]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Glowy Yellow Crystal}} || 45|| 0 || Scattered across [[Gazluk]] in clusters.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Expert-Quality Metal Slab}} || 46 || ??? || Found in [[Gazluk]] as Nodes&lt;br /&gt;
|-&lt;br /&gt;
| Povus Node giving various minerals including Marvelous Slabs || 50 || 200 regardless of what is mined || [[Povus]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Masterwork Metal Slab}} || 51 || 130 || Found in [[Gazluk]] as Nodes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Amazing Metal Slab}} || 56 || 130 || Found in [[Gazluk]] as Nodes&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Paladium}} || ?? || 170 || Found in [[Gazluk]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Cinnabar}} || 55 || 200 || Found in [[Gazluk]].&lt;br /&gt;
|-&lt;br /&gt;
| Motherlode Node || ??? || 130 || Found from motherlode [[Surveying]] maps.&lt;br /&gt;
|-&lt;br /&gt;
| Nodes in Rahu giving random mineral || 35, 40 || ? || central [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| Nodes in Rahu giving random mineral || 35, 55 || ? || southwest [[Rahu]]&lt;br /&gt;
|-&lt;br /&gt;
| Nodes in Rahu sewer giving random mineral || ? || ? || various locations in the sewer&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Astounding Metal Slab}} || 62 || 130 || Found in [[Gazluk]] as Nodes.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Superb Metal Slab}} || 67 || 170 || Found in [[Gazluk]] as Nodes.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Marvelous Metal Slab}} || 75 || 250 || Found in [[Errruka&#039;s Cave]] and [[Nightmare Caves]] as Nodes.&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Extraordinary Metal Slab}} || 75 || 250 || Found in [[Errruka&#039;s Cave]] and [[Nightmare Caves]] as Nodes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Using a Mining Survey ===&lt;br /&gt;
&amp;lt;!-- Needs expanation --&amp;gt;&lt;br /&gt;
=== Glowy Yellow Crystals ===&lt;br /&gt;
{{Item|Glowy Yellow Crystal}} are hazardous rocks often found on the [[Gazluk]] Plateau. Known to the Dwarves as Vol&#039;s Kiss, these crystals can inflict health-sapping statuses upon the uninformed. Protection against the effects of the crystals can be learned from [[Aven]].  These require level 45 mining to collect.&lt;br /&gt;
&lt;br /&gt;
=== Motherlode Map ===&lt;br /&gt;
Motherlode maps are more difficult than normal surveys, but give much greater rewards. When you use them, no red dot will appear on your minimap, and won&#039;t be given the exact location. You&#039;ll only be told the distance to the motherlode. If you&#039;re 1000 meters away, the motherlode could be on any point in the 1000-radius circle around you. When you find the motherlode, you&#039;ll often be rewarded with 15-30 metal slabs, ores, 130 Mining experience, and other rewards.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
== Mining Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mining|&lt;br /&gt;
{{:Xptables/Surveying}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gazluk&amp;diff=142096</id>
		<title>Gazluk</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gazluk&amp;diff=142096"/>
		<updated>2025-03-07T04:13:00Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added wolfsbane&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Gazluk&lt;br /&gt;
 | mapimage    = [[File:GazlukMarkedMap.jpg|400px]]&lt;br /&gt;
 | portaldesc  =  Hike the mountains to the frozen Gazluk Plateau.&lt;br /&gt;
 | temperature = Cold&lt;br /&gt;
 | connects    = [[Kur Mountains]], [[Povus]], [[Vidaria]]&lt;br /&gt;
 | pclevel     = 70-80&lt;br /&gt;
}}&lt;br /&gt;
[[Gazluk]] is a frozen tundra region beyond the [[Kur Mountains]]. The area is mostly known for the once public Gazluk City and the tragic incident of [[Prestonbule]]. [[New Prestonbule Cave]] is the only friendly zone. Outside of this there are several other towns, but these towns are inhabited by either Orcs, or [[Incorporeal Creatures]]. The [[Gazluk]] underground is crisscrossed by a maze of interconnected caverns. Underneath [[Gazluk City]], the massive stronghold of [[Gazluk Keep]] can be found.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
;[[Kur Mountains]]&lt;br /&gt;
: A frozen mountain region sometimes considered the foothills of the Gazluk plateau. The portal to Kur Mountains can be found along the southeast edge of Gazluk&#039;s outer valley.&lt;br /&gt;
;[[Povus]]&lt;br /&gt;
: A swampland between [[Gazluk]], [[Rahu]], and northern oceans. The portal to Povus can be found in the far north-northeast.&lt;br /&gt;
==Environmental Effects==&lt;br /&gt;
{{:Environmental_Effects/Cold Mechanics}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== New Prestonbule Cave ====&lt;br /&gt;
The [[New Prestonbule Cave]] was once a cavern used by the residents of Prestonbule as a storehouse. After the Orc raid on the recently established town, a number of survivors opted to seek shelter in the cave instead of trying to return to the southern Council Lands. Most of the former residents of Prestonbule have now died, but a group of friendly travelers has set up camp inside. Their camp inside the cave provides amenities such as a [[Tanning|tanning rack]] and a [[Cooking|campfire]].&lt;br /&gt;
==== Prestonbule ==== &amp;lt;!-- This was previously titled &amp;quot;New Prestonbule&amp;quot;. Bellema Deftwhisper says the cave itself was named New Prestonbule by the settlers within it, but the town which is now occupied by ghosts is and always has been &amp;quot;Prestonbule&amp;quot;. --&amp;gt;&lt;br /&gt;
This Council settlement was a once-peaceful town built at the edge of the Gazluk plateau. After a new Orc faction took over Gazluk City, the town was attacked. The remaining buildings are now inhabited by hostile [[Horrific Ghost]]s.&lt;br /&gt;
==== Gazluk City ====&lt;br /&gt;
As the name suggests, this is a large castle-like town populated by various factions of usually hostile Orcs. The entrance to [[Gazluk Keep]] can be found within its walls.&lt;br /&gt;
====Orc Camp North====&lt;br /&gt;
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just West of the Orc town.&lt;br /&gt;
====Orc Camp East====&lt;br /&gt;
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just East of the Snowblood Shadow Cave.&lt;br /&gt;
====Orc Camp West====&lt;br /&gt;
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just North of New Prestonbule Cave.&lt;br /&gt;
====Orc Camp South====&lt;br /&gt;
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just West of New Prestonbule Cave.&lt;br /&gt;
==== Glowing Crystals ====&lt;br /&gt;
These [[Glowy Yellow Crystal]]s might provide some warmth, but travelers should stay away from them if they value their health. There are several groupings of them placed throughout the map.&lt;br /&gt;
==== Animal Camp ====&lt;br /&gt;
The animal camp is home to two animal NPCs so far: [[Fluffikins]], and [[Trekker]], as well as two humanoids: [[Aven]] and [[Aralorn]]. This camp is also surrounded by the glowy yellow crystals, so watch out for them. A [[Candlemaking|Candle Station]] can be found at the Animal Camp.&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There are 4 Council constructed Teleportation Circles in the [[Gazluk]] region.&lt;br /&gt;
* In the haunted town of Prestonbule.&lt;br /&gt;
* Northeast of Gazluk City.&lt;br /&gt;
* Northeast of the [[New Prestonbule Cave]].&lt;br /&gt;
* Southwest of Gazluk City between two Orc Camps.&lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There are 4 [[Meditation|Meditation Pillars]] in the [[Gazluk]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Tame the Horde&#039;&#039;&#039; - South of Gazluk City.&lt;br /&gt;
* &#039;&#039;&#039;Toss and Barrage&#039;&#039;&#039; - Northeast from haunted Prestonbule.&lt;br /&gt;
* &#039;&#039;&#039;Breather&#039;&#039;&#039; - In the northwestern lowlands, southwest from the Foothilsl Cave. &lt;br /&gt;
* &#039;&#039;&#039;Crowd Surprise&#039;&#039;&#039; - In the far northeast, southeast from the Povus portal.&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Gazluk Shadow Cave====&lt;br /&gt;
This hostile cave can be entered just southwest of Gazluk City. The other entrance is the [[Snowblood Shadow Cave]].&lt;br /&gt;
====Snowblood Shadow Cave====&lt;br /&gt;
Presumed to once have been used by the [[Snowblood Orcs]], this cave is now filled with snails and similar creatures. The other entrance is the [[Gazluk Shadow Cave]].&lt;br /&gt;
====Amaluk Valley Cave====&lt;br /&gt;
One of two entrances to a cavern inhabited mostly by wolves. The other entrance is the [[Tower View Cave]].&lt;br /&gt;
====Tower View Cave====&lt;br /&gt;
A cave entrance adjacent to a tower, this is another entrance into the [[Amaluk Valley Cave]].&lt;br /&gt;
====Foothills Cave====&lt;br /&gt;
The Foothills Cave and the [[Windy View Cave]] both allow entry into the same cave system. For some reason, undead roam the pathways of these forsaken caverns.&lt;br /&gt;
====Windy View Cave====&lt;br /&gt;
An undead filled cave system that also can be accessed through the [[Foothills Cave]] entrance.&lt;br /&gt;
====No-Name Cave====&lt;br /&gt;
A massive cave system located in the southwest of Gazluk&#039;s outer valley, this cave contains not only poisonous plants, but also snails, wolves, [[Incorporeal Creatures]], and other beasts.&lt;br /&gt;
====Gazluk Keep====&lt;br /&gt;
An Orcish stronghold and military base hidden under the [[Gazluk City|City of Gazluk]].&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk NPCs&lt;br /&gt;
notcategory = New Prestonbule Cave NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Friendly NPCs in New Prestonbule Cave ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = New Prestonbule Cave NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Friendly NPCs in Gazluk Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Foes ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Special Foes ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Plants====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cinnamon}}&lt;br /&gt;
|{{Item|Tundra Lichen}}&lt;br /&gt;
|{{Item|Wolfsbane}}&lt;br /&gt;
|{{Item|Paleblood Seeds}} (Wild Snowblood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wood====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cedar Wood}}&lt;br /&gt;
|{{Item|Spruce Wood}}&lt;br /&gt;
|}&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Groxmax Mushroom}}&lt;br /&gt;
|{{Item|Black Foot Morel}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Astounding Metal Slab}}&lt;br /&gt;
|{{Item|Amazing Metal Slab}}&lt;br /&gt;
|{{Item|Masterwork Metal Slab}}&lt;br /&gt;
|{{Item|Expert-Quality Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Gold Ore}}&lt;br /&gt;
|{{Item|Pyrite}}&lt;br /&gt;
|{{Item|Glowy Yellow Crystal}}&lt;br /&gt;
|{{Item|Cinnabar}}&lt;br /&gt;
|}&lt;br /&gt;
==Events==&lt;br /&gt;
==== Activity Quests ====&lt;br /&gt;
* [[Horse Thieves (Gazluk)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Gazluk&amp;diff=142051</id>
		<title>Gazluk</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Gazluk&amp;diff=142051"/>
		<updated>2025-03-04T00:12:55Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added paleblood seeds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Gazluk&lt;br /&gt;
 | mapimage    = [[File:GazlukMarkedMap.jpg|400px]]&lt;br /&gt;
 | portaldesc  =  Hike the mountains to the frozen Gazluk Plateau.&lt;br /&gt;
 | temperature = Cold&lt;br /&gt;
 | connects    = [[Kur Mountains]], [[Povus]], [[Vidaria]]&lt;br /&gt;
 | pclevel     = 70-80&lt;br /&gt;
}}&lt;br /&gt;
[[Gazluk]] is a frozen tundra region beyond the [[Kur Mountains]]. The area is mostly known for the once public Gazluk City and the tragic incident of [[Prestonbule]]. [[New Prestonbule Cave]] is the only friendly zone. Outside of this there are several other towns, but these towns are inhabited by either Orcs, or [[Incorporeal Creatures]]. The [[Gazluk]] underground is crisscrossed by a maze of interconnected caverns. Underneath [[Gazluk City]], the massive stronghold of [[Gazluk Keep]] can be found.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
;[[Kur Mountains]]&lt;br /&gt;
: A frozen mountain region sometimes considered the foothills of the Gazluk plateau. The portal to Kur Mountains can be found along the southeast edge of Gazluk&#039;s outer valley.&lt;br /&gt;
;[[Povus]]&lt;br /&gt;
: A swampland between [[Gazluk]], [[Rahu]], and northern oceans. The portal to Povus can be found in the far north-northeast.&lt;br /&gt;
==Environmental Effects==&lt;br /&gt;
{{:Environmental_Effects/Cold Mechanics}}&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== New Prestonbule Cave ====&lt;br /&gt;
The [[New Prestonbule Cave]] was once a cavern used by the residents of Prestonbule as a storehouse. After the Orc raid on the recently established town, a number of survivors opted to seek shelter in the cave instead of trying to return to the southern Council Lands. Most of the former residents of Prestonbule have now died, but a group of friendly travelers has set up camp inside. Their camp inside the cave provides amenities such as a [[Tanning|tanning rack]] and a [[Cooking|campfire]].&lt;br /&gt;
==== Prestonbule ==== &amp;lt;!-- This was previously titled &amp;quot;New Prestonbule&amp;quot;. Bellema Deftwhisper says the cave itself was named New Prestonbule by the settlers within it, but the town which is now occupied by ghosts is and always has been &amp;quot;Prestonbule&amp;quot;. --&amp;gt;&lt;br /&gt;
This Council settlement was a once-peaceful town built at the edge of the Gazluk plateau. After a new Orc faction took over Gazluk City, the town was attacked. The remaining buildings are now inhabited by hostile [[Horrific Ghost]]s.&lt;br /&gt;
==== Gazluk City ====&lt;br /&gt;
As the name suggests, this is a large castle-like town populated by various factions of usually hostile Orcs. The entrance to [[Gazluk Keep]] can be found within its walls.&lt;br /&gt;
====Orc Camp North====&lt;br /&gt;
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just West of the Orc town.&lt;br /&gt;
====Orc Camp East====&lt;br /&gt;
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just East of the Snowblood Shadow Cave.&lt;br /&gt;
====Orc Camp West====&lt;br /&gt;
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just North of New Prestonbule Cave.&lt;br /&gt;
====Orc Camp South====&lt;br /&gt;
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just West of New Prestonbule Cave.&lt;br /&gt;
==== Glowing Crystals ====&lt;br /&gt;
These [[Glowy Yellow Crystal]]s might provide some warmth, but travelers should stay away from them if they value their health. There are several groupings of them placed throughout the map.&lt;br /&gt;
==== Animal Camp ====&lt;br /&gt;
The animal camp is home to two animal NPCs so far: [[Fluffikins]], and [[Trekker]], as well as two humanoids: [[Aven]] and [[Aralorn]]. This camp is also surrounded by the glowy yellow crystals, so watch out for them. A [[Candlemaking|Candle Station]] can be found at the Animal Camp.&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There are 4 Council constructed Teleportation Circles in the [[Gazluk]] region.&lt;br /&gt;
* In the haunted town of Prestonbule.&lt;br /&gt;
* Northeast of Gazluk City.&lt;br /&gt;
* Northeast of the [[New Prestonbule Cave]].&lt;br /&gt;
* Southwest of Gazluk City between two Orc Camps.&lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There are 4 [[Meditation|Meditation Pillars]] in the [[Gazluk]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Tame the Horde&#039;&#039;&#039; - South of Gazluk City.&lt;br /&gt;
* &#039;&#039;&#039;Toss and Barrage&#039;&#039;&#039; - Northeast from haunted Prestonbule.&lt;br /&gt;
* &#039;&#039;&#039;Breather&#039;&#039;&#039; - In the northwestern lowlands, southwest from the Foothilsl Cave. &lt;br /&gt;
* &#039;&#039;&#039;Crowd Surprise&#039;&#039;&#039; - In the far northeast, southeast from the Povus portal.&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Gazluk Shadow Cave====&lt;br /&gt;
This hostile cave can be entered just southwest of Gazluk City. The other entrance is the [[Snowblood Shadow Cave]].&lt;br /&gt;
====Snowblood Shadow Cave====&lt;br /&gt;
Presumed to once have been used by the [[Snowblood Orcs]], this cave is now filled with snails and similar creatures. The other entrance is the [[Gazluk Shadow Cave]].&lt;br /&gt;
====Amaluk Valley Cave====&lt;br /&gt;
One of two entrances to a cavern inhabited mostly by wolves. The other entrance is the [[Tower View Cave]].&lt;br /&gt;
====Tower View Cave====&lt;br /&gt;
A cave entrance adjacent to a tower, this is another entrance into the [[Amaluk Valley Cave]].&lt;br /&gt;
====Foothills Cave====&lt;br /&gt;
The Foothills Cave and the [[Windy View Cave]] both allow entry into the same cave system. For some reason, undead roam the pathways of these forsaken caverns.&lt;br /&gt;
====Windy View Cave====&lt;br /&gt;
An undead filled cave system that also can be accessed through the [[Foothills Cave]] entrance.&lt;br /&gt;
====No-Name Cave====&lt;br /&gt;
A massive cave system located in the southwest of Gazluk&#039;s outer valley, this cave contains not only poisonous plants, but also snails, wolves, [[Incorporeal Creatures]], and other beasts.&lt;br /&gt;
====Gazluk Keep====&lt;br /&gt;
An Orcish stronghold and military base hidden under the [[Gazluk City|City of Gazluk]].&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk NPCs&lt;br /&gt;
notcategory = New Prestonbule Cave NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Friendly NPCs in New Prestonbule Cave ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = New Prestonbule Cave NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Friendly NPCs in Gazluk Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Foes ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Special Foes ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Gazluk Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Plants====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cinnamon}}&lt;br /&gt;
|{{Item|Tundra Lichen}}&lt;br /&gt;
|{{Item|Paleblood Seeds}} (Wild Snowblood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wood====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cedar Wood}}&lt;br /&gt;
|{{Item|Spruce Wood}}&lt;br /&gt;
|}&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Groxmax Mushroom}}&lt;br /&gt;
|{{Item|Black Foot Morel}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Astounding Metal Slab}}&lt;br /&gt;
|{{Item|Amazing Metal Slab}}&lt;br /&gt;
|{{Item|Masterwork Metal Slab}}&lt;br /&gt;
|{{Item|Expert-Quality Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Gold Ore}}&lt;br /&gt;
|{{Item|Pyrite}}&lt;br /&gt;
|{{Item|Glowy Yellow Crystal}}&lt;br /&gt;
|{{Item|Cinnabar}}&lt;br /&gt;
|}&lt;br /&gt;
==Events==&lt;br /&gt;
==== Activity Quests ====&lt;br /&gt;
* [[Horse Thieves (Gazluk)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Povus&amp;diff=142050</id>
		<title>Povus</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Povus&amp;diff=142050"/>
		<updated>2025-03-04T00:11:35Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added hyacinth and swamp lily seeds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name = Povus&lt;br /&gt;
 | mapimage   = [[File:PovusMarkedMap.jpg|450px]]&lt;br /&gt;
 | portaldesc = Hike through mountains to the warm land of [[Povus]]&lt;br /&gt;
 | connects   = [[Rahu]], [[Gazluk]], [[Vidaria]]&lt;br /&gt;
 | pclevel    = 75-85&lt;br /&gt;
 | image      = [[File:PovusTown.png|400px]]&lt;br /&gt;
 | &lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Dachak the Digger]]|&lt;br /&gt;
Well, the town&#039;s broken up into walled areas. You&#039;re in Old Town, which includes this area and the one immediately south. Wrapping around Old Town is the Sprawl district. At least that&#039;s what we ended up calling it. East of the Sprawl is New Town. And New Town is surrounded by the Annex. Most of the Annex was never finished, but the bit direction south of New Town used to have some residents.&lt;br /&gt;
}}&lt;br /&gt;
[[Povus]] is a Rakshasa-controlled land that serves as a buffer between the Council&#039;s jurisdiction, and the [[Crone Hegemony]]. West of [[Rahu]] and north of [[Gazluk]], the swampy terrain of [[Povus]] is home to a variety of reptilian monsters.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: The so-called capital of the Rakshasa, Rahu City in the east rivals [[Povus]] in allure to crafters and merchanteers. The portal to Rahu is in eastern [[Povus]].&lt;br /&gt;
; [[Gazluk]]&lt;br /&gt;
: A frozen, hostile land separating most of the Rakshasa lands from the rest of the Council&#039;s eastern reaches. The portal to Gazluk is in southern [[Povus]].&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== City of Povus ====&lt;br /&gt;
Once a bustling crafter paradise, constant threats have destroyed parts of the town and driven away many of its residents. Many remaining residents believe the decline to be self-inflicted.&lt;br /&gt;
==== Orc Camp ====&lt;br /&gt;
The orcish warband led by [[Warmaster Brukal]] established a fort in Povus. Their construction of a sanctified forge suggests they have no plans to leave the area. &lt;br /&gt;
==== Giant Mushroom Colony ====&lt;br /&gt;
An aboveground marker for a Myconian cluster stands tall among the trees of southeast Povus. &lt;br /&gt;
==== Ranalon Encampments ====&lt;br /&gt;
The waterways of Povus, like many others across Alharth, are under threat of invasion from the Ranalon race. This colony has established a substantial encampment already.&lt;br /&gt;
==== Paleontologist Clan Outpost  ==== &lt;br /&gt;
In the northwestern hills of the [[Povus]] region, a goblin clan which specializes in paleontology has established a small research outpost. The area is reportedly overrun with the results of their continued research.&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There is 1 Council constructed [[Teleportation|Teleportation Circle]] in the [[Povus]] region.&lt;br /&gt;
* On a small island northeast from the City of Povus.&lt;br /&gt;
There are three [[Mushroom Circle|mushroom circle]]s in [[Povus]].&lt;br /&gt;
* South of the Orc Camp.&lt;br /&gt;
* Directly north from the City of Povus, southeast from the Murky Tunnel.&lt;br /&gt;
* On a peninsula in the southwest. &lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There are 4 [[Meditation|Meditation Pillars]] in the [[Povus]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Hamstringer&#039;&#039;&#039; - Southeast from the City of Povus.&lt;br /&gt;
* &#039;&#039;&#039;Punchmaster&#039;&#039;&#039; - Halfway up a mountain across the lake to the west from the City of Rahu.&lt;br /&gt;
* &#039;&#039;&#039;Rending Fist&#039;&#039;&#039; - Southwest of the Paleontologist Clan Outpost.&lt;br /&gt;
* &#039;&#039;&#039;Heartstopper&#039;&#039;&#039; - Northeast of the Paleontologist Clan Outpost.&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Povus Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Fungal Fortress ====&lt;br /&gt;
The [[Fungal Fortress]] is a series of Myconian, Dwarven, Mantis, and Goblin tunnels converging underneath the [[Povus]] region. Just as the surface of Povus suffered from plans gone-awry, this subterranean landscape has been blighted by misfortune of its own. Accessing the dungeon requires at least &#039;&#039;&#039;{{favor|friends}}&#039;&#039;&#039; favor with [[Mope]], a Myconian who played a key role in the [[Fungal Fortress]]&#039;s tragic tale.&lt;br /&gt;
==== Errruka&#039;s Cave ====&lt;br /&gt;
[[Errruka&#039;s Cave]] is a sprawling cave system underneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Povus NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Povus NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Povus Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Event Foes (Nightly Raids) ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Povus Raid Creatures&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Povus Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
&amp;lt;!-- List of harvestable items. Sort by type (Fish, Insects, Fruit, Plants, Wood, Mushrooms, Minerals &amp;amp; Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. --&amp;gt;&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Catfish}}&lt;br /&gt;
|{{Item|Yellow Perch}}&lt;br /&gt;
|{{Item|Shrimp}} (Bonus when catching Catfish)&lt;br /&gt;
|}&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Swamp Gourd}}&lt;br /&gt;
|}&lt;br /&gt;
==== Plants ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Coffee Beans}} (Coffee Bush)&lt;br /&gt;
|{{Item|Soybeans}} (Wild Soybeans - During New Moon or [[Fall Harvest]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Marigold Seeds}} (Wild Marigold)&lt;br /&gt;
|{{Item|Dandelion Seeds}} (Wild Dandelion)&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Hyacinth Seeds}} (Wild Hyacinth)&lt;br /&gt;
|{{Item|Swamp Lily Seeds}} (Wild Swamp Lily)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wood ====&lt;br /&gt;
Spruce trees in [[Povus]] are often found along the shoreline of the lakes. The spruce trees are short, white, and leafless. The Maple trees are branchless, brown-grey young trees that can be found further away from the water. Both types of trees can be harvested three times.&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Maple Wood}}&lt;br /&gt;
|{{Item|Perfect Maple Wood}}&lt;br /&gt;
|{{Item|Spruce Wood}}&lt;br /&gt;
|{{Item|Perfect Spruce Wood}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Coral Mushroom}}&lt;br /&gt;
|{{Item|Fly Amanita}}&lt;br /&gt;
|{{Item|False Agaric}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Gold Nugget}}&lt;br /&gt;
|{{Item|Pyrite}}&lt;br /&gt;
|{{Item|Copper Ore}}&lt;br /&gt;
|{{Item|Silver Ore}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Amazing Metal Slab}}&lt;br /&gt;
|{{Item|Astounding Metal Slab}}&lt;br /&gt;
|{{Item|Superb Metal Slab}}&lt;br /&gt;
|{{Item|Marvelous Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Masterwork Metal Slab}}&lt;br /&gt;
|{{Item|Orichalcum}}&lt;br /&gt;
|{{Item|Paladium}}&lt;br /&gt;
|{{Item|Molybdenum}}&lt;br /&gt;
|}&lt;br /&gt;
==== Diseases ====&lt;br /&gt;
:{{Disease|Swamp Tick}} - {{ #dpl: | title = Swamp Tick| include= {DISEASE infobox}:description}}&lt;br /&gt;
:{{Disease|Varleech}} - {{ #dpl: | title = Varleech| include= {DISEASE infobox}:description}}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
=== Nightly Raids ===&lt;br /&gt;
{{Quote|source=Status message|&lt;br /&gt;
As darkness overtakes the town, an unsettling sound can be heard throughout Povus. Invaders!}}&lt;br /&gt;
{{Quote|source=Status message|&lt;br /&gt;
Monsters showed up again?! The demoralized town loses 63 XP.}}&lt;br /&gt;
{{Quote|source=[[Povus Town System Guide]]|&lt;br /&gt;
Each night (around 8pm game-time) the town of [[Povus]] is ravaged by monsters. When you help the town fend off these threats, you gain personal rewards and also help the town recover. &lt;br /&gt;
* Start by lighting the lamps around town. This will help keep the monsters at bay. &lt;br /&gt;
* Once all the lamps in town are lit, visit the town signboard for a reward. &lt;br /&gt;
* You can also start another quest at that time, if you so choose.&lt;br /&gt;
:The second quest is chosen randomly. Complete it and return to the signpost for a reward. After that, the quests get a bit harder, and require two players to start. (&lt;br /&gt;
:Both players must interact with the signboard at the same time.) Later quests require 3, 4, and more players, up to a maximum of 6. These later quests are quite deadly and it may behoove you to team up!&lt;br /&gt;
===Town Level===&lt;br /&gt;
 The town&#039;s current state of disrepair is represented by a level. You can view the town&#039;s level from the signboard. The town earns XP when you complete nightly quests, and levels up when its XP bar is full. But there&#039;s a catch! Every night, right as the monsters appear, the town &#039;&#039;loses&#039;&#039; XP. This can cause its level to drop!&lt;br /&gt;
&lt;br /&gt;
The town&#039;s level determines which villagers and amenities are present. For instance, [[Povus]] must be level 3 to activate the forge. [[Stephie Blackhammer]] also returns to town when it reaches level 3. These features (and people) disappear again if the town&#039;s level drops below their requirement.&lt;br /&gt;
}}&lt;br /&gt;
After lighting the lamps, players must work together to start each subsequent wave of the invasion. For a wave to start, a minimum number of characters must interact with the Town Status Board.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #c9b89f; border: 1px solid black; border-collapse:collapse; text-align:left;&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Tier:&#039;&#039;&#039;&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Players:&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
If all quests are completed, and enough time remains, 16 characters can interact with the board to start the Capstone Quest, [[Povus Safety: River Terror]].&lt;br /&gt;
==== List of Nightly Raids ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Povus Safety&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Town Levels ====&lt;br /&gt;
===== Xp requirements =====&lt;br /&gt;
{{Spoiler|Xp requirements for each level|{{:Xptables/PovusTown}} }}&lt;br /&gt;
===== Resident Unlocks =====&lt;br /&gt;
{{Spoiler| Level 3 Resident Registry|&lt;br /&gt;
* Tremmond Blackhammer: Resident&lt;br /&gt;
* Dachak: Resident (Shop Open)&lt;br /&gt;
* Lincha: Resident&lt;br /&gt;
* Leah Bowman: Resident (Shop Open)&lt;br /&gt;
* Stephie Blackhammer: Resident&lt;br /&gt;
* Ferand Deftwhisper: Resident (Shop Closed)&lt;br /&gt;
* Moku: Missing&lt;br /&gt;
* Ailred: Missing&lt;br /&gt;
* Shala: Missing&lt;br /&gt;
* Gerrux: Resident (Shop Closed)&lt;br /&gt;
* Umarak: Missing&lt;br /&gt;
* Tryaka: Missing&lt;br /&gt;
* Justin Fargold: Missing&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Level 4 Resident Registry|&lt;br /&gt;
* Tremmond Blackhammer: Resident&lt;br /&gt;
* Dachak: Resident (Shop Open)&lt;br /&gt;
* Lincha: Resident&lt;br /&gt;
* Leah Bowman: Resident (Shop Open)&lt;br /&gt;
* Stephie Blackhammer: Resident&lt;br /&gt;
* Ferand Deftwhisper: Resident (&#039;&#039;&#039;Shop Open&#039;&#039;&#039;)&lt;br /&gt;
* Moku: Missing&lt;br /&gt;
* Ailred: Missing&lt;br /&gt;
* Shala: Missing&lt;br /&gt;
* Gerrux: Resident (Shop Closed)&lt;br /&gt;
* Umarak: Missing&lt;br /&gt;
* Tryaka: Missing&lt;br /&gt;
* Justin Fargold: Missing&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Level 5 Resident Registry|&lt;br /&gt;
* Tremmond Blackhammer: Resident&lt;br /&gt;
* Dachak: Resident (Shop Open)&lt;br /&gt;
* Lincha: Resident&lt;br /&gt;
* Leah Bowman: Resident (Shop Open)&lt;br /&gt;
* Stephie Blackhammer: Resident&lt;br /&gt;
* Ferand Deftwhisper: Resident (Shop Open)&lt;br /&gt;
* Moku: &#039;&#039;&#039;Resident&#039;&#039;&#039;&lt;br /&gt;
* Ailred: &#039;&#039;&#039;Resident&#039;&#039;&#039;&lt;br /&gt;
* Shala: Missing&lt;br /&gt;
* Gerrux: Resident (Shop Closed)&lt;br /&gt;
* Umarak: Missing&lt;br /&gt;
* Tryaka: Missing&lt;br /&gt;
* Justin Fargold: Missing&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Level 6 Resident Registry|&lt;br /&gt;
* Tremmond Blackhammer: Resident&lt;br /&gt;
* Dachak: Resident (Shop Open)&lt;br /&gt;
* Lincha: Resident&lt;br /&gt;
* Leah Bowman: Resident (Shop Open)&lt;br /&gt;
* Stephie Blackhammer: Resident&lt;br /&gt;
* Ferand Deftwhisper: Resident (Shop Open)&lt;br /&gt;
* Moku: Resident&lt;br /&gt;
* Ailred: Resident&lt;br /&gt;
* Shala: &#039;&#039;&#039;Resident&#039;&#039;&#039;&lt;br /&gt;
* Gerrux: Resident (Shop Closed)&lt;br /&gt;
* Umarak: Missing&lt;br /&gt;
* Tryaka: Missing&lt;br /&gt;
* Justin Fargold: Missing&lt;br /&gt;
&#039;&#039;&#039;Pigeon Mail Active&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Level 7 Resident Registry|&lt;br /&gt;
* Tremmond Blackhammer: Resident&lt;br /&gt;
* Dachak: Resident (Shop Open)&lt;br /&gt;
* Lincha: Resident&lt;br /&gt;
* Leah Bowman: Resident (Shop Open)&lt;br /&gt;
* Stephie Blackhammer: Resident&lt;br /&gt;
* Ferand Deftwhisper: Resident (Shop Open)&lt;br /&gt;
* Moku: Resident&lt;br /&gt;
* Ailred: Resident&lt;br /&gt;
* Shala: Resident&lt;br /&gt;
* Gerrux: Resident (&#039;&#039;&#039;Shop Open&#039;&#039;&#039;)&lt;br /&gt;
* Umarak: Missing&lt;br /&gt;
* Tryaka: Missing&lt;br /&gt;
* Justin Fargold: Missing&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Level 8 Resident Registry|&lt;br /&gt;
* Tremmond Blackhammer: Resident&lt;br /&gt;
* Dachak: Resident (Shop Open)&lt;br /&gt;
* Lincha: Resident&lt;br /&gt;
* Leah Bowman: Resident (Shop Open)&lt;br /&gt;
* Stephie Blackhammer: Resident&lt;br /&gt;
* Ferand Deftwhisper: Resident (Shop Open)&lt;br /&gt;
* Moku: Resident&lt;br /&gt;
* Ailred: Resident&lt;br /&gt;
* Shala: Resident&lt;br /&gt;
* Gerrux: Resident (Shop Open)&lt;br /&gt;
* Umarak: &#039;&#039;&#039;Resident&#039;&#039;&#039;&lt;br /&gt;
* Tryaka: &#039;&#039;&#039;Resident&#039;&#039;&#039;&lt;br /&gt;
* Justin Fargold: Missing&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Level 9 Resident Registry|&lt;br /&gt;
* Tremmond Blackhammer: Resident&lt;br /&gt;
* Dachak: Resident (Shop Open)&lt;br /&gt;
* Lincha: Resident&lt;br /&gt;
* Leah Bowman: Resident (Shop Open)&lt;br /&gt;
* Stephie Blackhammer: Resident&lt;br /&gt;
* Ferand Deftwhisper: Resident (Shop Open)&lt;br /&gt;
* Moku: Resident&lt;br /&gt;
* Ailred: Resident&lt;br /&gt;
* Shala: Resident&lt;br /&gt;
* Gerrux: Resident (Shop Open)&lt;br /&gt;
* Umarak: Resident&lt;br /&gt;
* Tryaka: Resident&lt;br /&gt;
* Justin Fargold: Missing&lt;br /&gt;
&#039;&#039;&#039;There are no observed changes for reaching Level 9.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler| Level 10 Resident Registry|&lt;br /&gt;
* Tremmond Blackhammer: Resident&lt;br /&gt;
* Dachak: Resident (Shop Open)&lt;br /&gt;
* Lincha: Resident&lt;br /&gt;
* Leah Bowman: Resident (Shop Open)&lt;br /&gt;
* Stephie Blackhammer: Resident&lt;br /&gt;
* Ferand Deftwhisper: Resident (Shop Open)&lt;br /&gt;
* Moku: Resident&lt;br /&gt;
* Ailred: Resident&lt;br /&gt;
* Shala: Resident&lt;br /&gt;
* Gerrux: Resident (Shop Open)&lt;br /&gt;
* Umarak: Resident&lt;br /&gt;
* Tryaka: Resident&lt;br /&gt;
* Justin Fargold: &#039;&#039;&#039;Resident&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Red Hanging Lanterns decorate Old Town&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
==== Pigeon Mail ====&lt;br /&gt;
{{Quote|source=Town Status Board|&lt;br /&gt;
On some nights, completing [[Povus]] nightly-invasion quests earn extra XP for the town and extra reward items for you, too. This happens every few in-game days (which works out to once or twice per real-world day).&lt;br /&gt;
&lt;br /&gt;
[[Tremmond Blackhammer]] keeps a mailing list of heroes on call. If you&#039;re logged in during the day leading up to a bonus-reward evening, Tremmond will try to notify you via pigeon-mail, to give you some advance warning.&lt;br /&gt;
&lt;br /&gt;
Pigeons are dispatched to online players once per game-hour, so it may take a while to receive your notification. When in doubt, check this status board: if tonight&#039;s invasion will have bonus rewards, it will say so!}}&lt;br /&gt;
Characters can opt in and opt out of the &#039;&#039;&#039;Invasion Bonus Pigeon Mail&#039;&#039;&#039; list whenever they want, by visiting the Town Status Board. The Town Level must reach 6 before pigeons are dispatched.&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Bonus&amp;quot; Nights ====&lt;br /&gt;
{{Quote|source=[[Game updates/2021-10-29]]|&lt;br /&gt;
Some nights in Povus, the quests are worth more. This happens every 4-8 game days (which maps to 8-16 real hours, which means this happens an average of 2 times per realtime day). On Bonus nights, each quest earns the town +100 additional town XP, plus additional item rewards for participants.&lt;br /&gt;
&lt;br /&gt;
The town signpost has an indicator if the upcoming night&#039;s quests will earn bonuses. In addition, at the signpost you can &amp;quot;join Tremmond&#039;s pigeonmailing list&amp;quot; to receive notifications the game-day before a bonus night. (These notifications are sent to currently-online players every game-hour during the game-day, so you may not be notified if you&#039;re offline at the wrong moment. If in doubt, just check the signpost!)&lt;br /&gt;
&lt;br /&gt;
Note that at this time, &amp;quot;Bonus Nights&amp;quot; aren&#039;t actually any harder than regular nights. They&#039;re just bonusier. Some of the in-game flavor text suggests that nastier things are coming, but they&#039;re wrong. We might change this in the future as we continue to evolve Povus.}}&lt;br /&gt;
==== Armor Shipments ====&lt;br /&gt;
{{Quote|source=[[Game updates/2021-10-29]]|&lt;br /&gt;
When the &amp;quot;Light the Lamps&amp;quot; quest is completed at night, local merchant [[Ishiko]] will stop by the Povus docks at 10am game-time the next day to buy crafted metal armor. Each piece of armor you give her earns Town XP for [[Povus]], helping it level up. But the cash payout is very poor, so this is primarily a way to donate armor to improve [[Povus]].}}&lt;br /&gt;
==== Town Storage ====&lt;br /&gt;
{{Quote|source=[[Game updates/2021-10-29]]|&lt;br /&gt;
When you complete a Povus nightly quest, you can now earn storage slots as part of the reward. The first few slots are earned just by completing one or two quests, but later slots require more quest-completions. Eventually you can have up to 80 slots in the Povus storage chest.}}&lt;br /&gt;
&lt;br /&gt;
==== Activity Quests ====&lt;br /&gt;
* [[Horse Thieves (Ilmari)]]&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:PovusEmptyMap.png|350px|link={{filepath:PovusEmptyMap.png}}]]&lt;br /&gt;
&lt;br /&gt;
An unmarked, fully explored map of [[Povus]] (Click for larger view).&lt;br /&gt;
&lt;br /&gt;
[[File:PovusCityMap.jpg|350px|link={{filepath:PovusCityMap.jpg}}]]&lt;br /&gt;
&lt;br /&gt;
A map of NPCs and objects around the City of Povus. (Click for larger view).&lt;br /&gt;
&lt;br /&gt;
[[File:PovusCityLampMap.jpg|350px|link={{filepath:PovusCityLampMap.jpg}}]]&lt;br /&gt;
&lt;br /&gt;
A map of Lamps and Pagoda around Povus (Click for larger view).&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Vidaria&amp;diff=142049</id>
		<title>Vidaria</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Vidaria&amp;diff=142049"/>
		<updated>2025-03-03T22:39:04Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added unmarked map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name = Vidaria&lt;br /&gt;
 | mapimage   = [[File:VidariaUnmarkedMap.jpg|400px]]&lt;br /&gt;
 | connects   = [[Povus]], [[Gazluk]]&lt;br /&gt;
 | pclevel    = 90-95&lt;br /&gt;
 | portaldesc = ???&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Baroness Marith Felgard]]|&lt;br /&gt;
Well, they&#039;re busy fighting the demons in [[Vidaria]]. So it could be a few months before any help shows up here. Maybe half a year... and, of course, it may be longer, in which case we&#039;re doomed. But let&#039;s think positively!&lt;br /&gt;
}}&lt;br /&gt;
[[Vidaria]] is a former breadbasket of The Council Lands, and is a region adjacent to the current capital of [[Statehelm]].&lt;br /&gt;
&lt;br /&gt;
{{Item|Bourbon}} - Made from fermented corn mash, this is very mellow and drinkable. This is the favored drink of [[Sereel Avenbule|Councilwoman Sereel &amp;quot;The Steel&amp;quot; Avenbule]]. She holds a bourbon competition each year in Vidaria.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
: A swampy borderland between The Council Lands and the Crone Hegemony, this region to the east of [[Vidaria]] was briefly home to a bustling city of craftsmen and merchants.&lt;br /&gt;
; [[Gazluk]]&lt;br /&gt;
: [[Gazluk]] is a mountainous region to the southeast, now home to a great number of Orc clans. &lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== POI #1 ====&lt;br /&gt;
Description of POI #1&lt;br /&gt;
==== POI #2 ====&lt;br /&gt;
Description of POI #2&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There are X Council constructed [[Teleportation|Teleportation Circles]] in the {{msg:BASEPAGENAME}} region.&lt;br /&gt;
* List in relation to POI or dungeons. (West of Borghild)&lt;br /&gt;
&amp;lt;!-- If Crone teleports or mushroom circles are added, add them afterwards! --&amp;gt;&lt;br /&gt;
There are X [[Mushroom Circle|mushroom circle]]s in {{msg:BASEPAGENAME}}.&lt;br /&gt;
* List in relation to POI or dungeons.&lt;br /&gt;
&lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There are X [[Meditation|Meditation Pillars]] in the {{msg:BASEPAGENAME}} region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Combo&#039;&#039;&#039; - Location based on another PoI, NPC, or marker.&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;!-- First list dungeons using DPL, then introduce headings and descriptions for each dungeon --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Name ====&lt;br /&gt;
Brief description.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
=== Friendly NPCs ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Vidaria Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
&amp;lt;!-- List of harvestable items. Sort by type (Fish, Insects, Fruit, Plants, Wood, Mushrooms, Minerals &amp;amp; Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. --&amp;gt;&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Mulberries}} (Mulberry Tree)&lt;br /&gt;
|}&lt;br /&gt;
==== Plants ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Lavender Seeds}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Events ==&lt;br /&gt;
[[Serbule]] has been host to many events over the years.&lt;br /&gt;
&amp;lt;!-- List of events here --&amp;gt;&lt;br /&gt;
==Events==&lt;br /&gt;
==== Activity Quests ====&lt;br /&gt;
* [[Horse Thieves (Ilmari)]]&lt;br /&gt;
===== Ecological Disasters =====&lt;br /&gt;
* [[Vidaria Renown|Crazed Animals Subdued]]&lt;br /&gt;
* [[Vidaria Renown|Gargoyle Invasion Thwarted]]&lt;br /&gt;
* [[Vidaria Renown|Orc Invaders Repelled]]&lt;br /&gt;
* [[Vidaria Renown|Scorpion Nest Destroyed]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!-- A gallery of images to liven up the page (avoid big spoilers). --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
File:Vidaria (landmark).jpg|Description&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=File:VidariaUnmarkedMap.jpg&amp;diff=142048</id>
		<title>File:VidariaUnmarkedMap.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=File:VidariaUnmarkedMap.jpg&amp;diff=142048"/>
		<updated>2025-03-03T22:38:14Z</updated>

		<summary type="html">&lt;p&gt;Viloe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=142047</id>
		<title>Mycology</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=142047"/>
		<updated>2025-03-03T21:13:13Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added vidaria location to ghostshroom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mycology&lt;br /&gt;
|image            = [[File:Parasol mushrooms.png|300px]]&lt;br /&gt;
|caption          = Mastery of fungus in all its forms&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Mushroom Jack]], [[Hemmit Magmagrip]], [[Backfat]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Elmetaph]], &amp;quot;[[Proctor&#039;s Journals]]&amp;quot; |&lt;br /&gt;
&amp;quot;At first I assumed she used alchemy, but no: my detection runes would have alerted me to that. After interrogation, the truth is even more embarrassing: she used a primitive science called &#039;Mycology.&#039; I have transcribed her method below, and will study it more carefully when time permits.&amp;quot; &lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Mycology]] is a skill that is raised by gathering mushrooms. It gives access to a variety of recipes for the creation of Spore Bombs, poisons, and potions. Mushrooms are also useful in [[Cooking]] and [[Alchemy]] recipes.&lt;br /&gt;
&lt;br /&gt;
Mycology is usually acquired early on around [[Anagoge]] Island by gathering a patch of Parasol Mushrooms. The skill continues to raise afterwards as you gather various kinds of mushrooms. New players will likely encounter higher tiers of Mushrooms first in the town of Serbule. There are a few patches around the barn which will require higher skill level.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Mastery of fungus in all its forms&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Mycology]] is often first learned on [[Anagoge]] or in [[Serbule]] by picking mushrooms or piles of dirt off of the ground. The first recipe, [[Parasol Mushroom Flakes]], is learned by studying an Alchemy book [[Basics of Alchemy]].  The book may be found on [[Elmetaph]]&#039;s bookcase in the lighthouse, or on the second level of the [[Anagoge Records Facility]].&lt;br /&gt;
&lt;br /&gt;
* Another [[Mycology]] recipe is also found in the [[Anagoge Records Facility]], on the first level. On a pedestal in a room containing several mushrooms, rest the &#039;&#039;&#039;[[Proctor&#039;s Journals]]&#039;&#039;&#039;.  If the player chooses to &#039;&#039;&#039;Study the Details&#039;&#039;&#039; they can learn the recipe for [[Basic Spore Bomb]]s.&lt;br /&gt;
* [[Mushroom Jack]] and [[Charles Thompson]] both sell [[Mycology]] recipes and abilities from their homes in [[Serbule]].&lt;br /&gt;
* [[Voo]] and [[Jaw]] in the [[Myconian Cave]] sell [[Mycology]] recipes and abilities.&lt;br /&gt;
* [[Yagreet]] in [[Sun Vale]] sells [[Mycology]] potion recipes.&lt;br /&gt;
* [[Hemmit Magmagrip]], a traveling mycologist studying in the [[New Prestonbule Cave]], unlocks levels 51-60 and 61-70 of [[Mycology]].&lt;br /&gt;
* [[Backfat]] in the [[Fae Realm]] can sniff out levels 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* [[Mushroom Farming]] - [[Mycology]] is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Myconic]] - [[Myconic]] is study of the language of the Myconians and other ancient fungus creatures.&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Alchemy]] - Sometimes, [[Alchemy]] and [[Mycology]] recipes share ingredients.&lt;br /&gt;
* [[Iocaine Resistance]] - Resistance to a particular type of mushroom.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Mycology]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Alchemy]]&lt;br /&gt;
:: Level 15&lt;br /&gt;
:; [[Cheesemaking]]&lt;br /&gt;
:: Level 20, Level 40&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 30, Level 55&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Iocaine Resistance]]&lt;br /&gt;
:: Level 10&lt;br /&gt;
:; [[Myconic]]&lt;br /&gt;
:: Level 30, Level 50&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 36&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
At higher levels the XP received seems to vary between different gatherings.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Mycology Required&lt;br /&gt;
!Location&lt;br /&gt;
!Mycology XP&lt;br /&gt;
!Myconic XP&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || ?? ||?? || ?? || XX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || ?? ||??|| ?? || XX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Strange Dirt}} || 00 ||[[Anagoge]], [[Serbule]], [[Serbule Sewers]], [[Fae Realm]] || 15 || XX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || 00 ||[[Anagoge]],  [[Serbule]], [[Serbule Sewers]], [[Myconian Cave]], [[Serbule Hills]], [[Eltibule]] || 15 || 100&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || [[Serbule]], [[Serbule Sewers]], [[Myconian Cave]], [[Serbule Hills]], [[Eltibule]] || 39 || 224&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || [[Eltibule]], [[Myconian Cave]] || 55 || 600&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || [[Eltibule]], [[Myconian Cave]] || 96 || 735&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || [[Eltibule]], [[Myconian Cave]] || 110 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || [[Kur Mountains]], [[Myconian Cave]] || 105-152 || XXX&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || [[Kur Mountains]], [[Myconian Cave]], [[Dark Chapel]] || 124-171 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 35 || [[Myconian Cave]], [[Dark Chapel]] || 195(?)-226 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || [[Myconian Cave]], [[Dark Chapel]]|| 159-227 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || [[Gazluk]], All Gazluk Caves || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || [[Gazluk]], All Gazluk Caves, [[Rahu Sewers]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}} || 63 || [[Gazluk]], All Gazluk Caves, [[Rahu Sewers]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || All Gazluk Caves, [[Fae Realm]] at night || 360-465 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || Appears to be available only via mushroom farming bonus harvests || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 75 || [[Povus]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 75 || [[Fae Realm]], [[Povus]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || [[Fae Realm]] at night, [[Vidaria]] || 563 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || [[Errruka&#039;s Cave]], [[Nightmare Caves]], [[Vidaria]]  || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || [[Errruka&#039;s Cave]], [[Nightmare Caves]], [[Vidaria]]  || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mortaferus Mushroom}} || 95 || [[Vidaria]]  || XXX || XXX&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Mechanic 1===&lt;br /&gt;
Doing X allows for this and that. --&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mycology Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mycology|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Spore Bomb abilities count as bombs for battle chemistry treasure effects.&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:SerbuleMushroomCircle.png|A circle of mushrooms in Serbule.&lt;br /&gt;
&amp;lt;/gallery&amp;gt; --&amp;gt;&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=142024</id>
		<title>Mycology</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Mycology&amp;diff=142024"/>
		<updated>2025-02-28T22:41:57Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added mortaferus mushroom and vidaria location to charged mycelium and granamurch mushrooms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Mycology&lt;br /&gt;
|image            = [[File:Parasol mushrooms.png|300px]]&lt;br /&gt;
|caption          = Mastery of fungus in all its forms&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         = 90&lt;br /&gt;
|req              = N/A&lt;br /&gt;
|skilltrainers    = [[Mushroom Jack]], [[Hemmit Magmagrip]], [[Backfat]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Elmetaph]], &amp;quot;[[Proctor&#039;s Journals]]&amp;quot; |&lt;br /&gt;
&amp;quot;At first I assumed she used alchemy, but no: my detection runes would have alerted me to that. After interrogation, the truth is even more embarrassing: she used a primitive science called &#039;Mycology.&#039; I have transcribed her method below, and will study it more carefully when time permits.&amp;quot; &lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Mycology]] is a skill that is raised by gathering mushrooms. It gives access to a variety of recipes for the creation of Spore Bombs, poisons, and potions. Mushrooms are also useful in [[Cooking]] and [[Alchemy]] recipes.&lt;br /&gt;
&lt;br /&gt;
Mycology is usually acquired early on around [[Anagoge]] Island by gathering a patch of Parasol Mushrooms. The skill continues to raise afterwards as you gather various kinds of mushrooms. New players will likely encounter higher tiers of Mushrooms first in the town of Serbule. There are a few patches around the barn which will require higher skill level.&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Mastery of fungus in all its forms&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Mycology]] is often first learned on [[Anagoge]] or in [[Serbule]] by picking mushrooms or piles of dirt off of the ground. The first recipe, [[Parasol Mushroom Flakes]], is learned by studying an Alchemy book [[Basics of Alchemy]].  The book may be found on [[Elmetaph]]&#039;s bookcase in the lighthouse, or on the second level of the [[Anagoge Records Facility]].&lt;br /&gt;
&lt;br /&gt;
* Another [[Mycology]] recipe is also found in the [[Anagoge Records Facility]], on the first level. On a pedestal in a room containing several mushrooms, rest the &#039;&#039;&#039;[[Proctor&#039;s Journals]]&#039;&#039;&#039;.  If the player chooses to &#039;&#039;&#039;Study the Details&#039;&#039;&#039; they can learn the recipe for [[Basic Spore Bomb]]s.&lt;br /&gt;
* [[Mushroom Jack]] and [[Charles Thompson]] both sell [[Mycology]] recipes and abilities from their homes in [[Serbule]].&lt;br /&gt;
* [[Voo]] and [[Jaw]] in the [[Myconian Cave]] sell [[Mycology]] recipes and abilities.&lt;br /&gt;
* [[Yagreet]] in [[Sun Vale]] sells [[Mycology]] potion recipes.&lt;br /&gt;
* [[Hemmit Magmagrip]], a traveling mycologist studying in the [[New Prestonbule Cave]], unlocks levels 51-60 and 61-70 of [[Mycology]].&lt;br /&gt;
* [[Backfat]] in the [[Fae Realm]] can sniff out levels 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* [[Mushroom Farming]] - [[Mycology]] is the Parent skill of [[Mushroom Farming]].&lt;br /&gt;
* [[Myconic]] - [[Myconic]] is study of the language of the Myconians and other ancient fungus creatures.&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Alchemy]] - Sometimes, [[Alchemy]] and [[Mycology]] recipes share ingredients.&lt;br /&gt;
* [[Iocaine Resistance]] - Resistance to a particular type of mushroom.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Mycology]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Alchemy]]&lt;br /&gt;
:: Level 15&lt;br /&gt;
:; [[Cheesemaking]]&lt;br /&gt;
:: Level 20, Level 40&lt;br /&gt;
:; [[Foraging]]&lt;br /&gt;
:: Level 30, Level 55&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Iocaine Resistance]]&lt;br /&gt;
:: Level 10&lt;br /&gt;
:; [[Myconic]]&lt;br /&gt;
:: Level 30, Level 50&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Pig]]&lt;br /&gt;
:: Level 36&lt;br /&gt;
&lt;br /&gt;
==Harvestables==&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
At higher levels the XP received seems to vary between different gatherings.&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Mycology Required&lt;br /&gt;
!Location&lt;br /&gt;
!Mycology XP&lt;br /&gt;
!Myconic XP&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blastcap Mushroom}} || ?? ||?? || ?? || XX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Goblin Puffball}} || ?? ||??|| ?? || XX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Strange Dirt}} || 00 ||[[Anagoge]], [[Serbule]], [[Serbule Sewers]], [[Fae Realm]] || 15 || XX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Parasol Mushroom}} || 00 ||[[Anagoge]],  [[Serbule]], [[Serbule Sewers]], [[Myconian Cave]], [[Serbule Hills]], [[Eltibule]] || 15 || 100&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mycena Mushroom}} || 05 || [[Serbule]], [[Serbule Sewers]], [[Myconian Cave]], [[Serbule Hills]], [[Eltibule]] || 39 || 224&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Boletus Mushroom}} || 10 || [[Eltibule]], [[Myconian Cave]] || 55 || 600&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Field Mushroom}} || 15 || [[Eltibule]], [[Myconian Cave]] || 96 || 735&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Blusher Mushroom}} || 20 || [[Eltibule]], [[Myconian Cave]] || 110 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Milk Cap Mushroom}} || 25 || [[Kur Mountains]], [[Myconian Cave]] || 105-152 || XXX&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Blood Mushroom}} || 30 || [[Kur Mountains]], [[Myconian Cave]], [[Dark Chapel]] || 124-171 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Iocaine Mushroom}} || 35 || [[Myconian Cave]], [[Dark Chapel]] || 195(?)-226 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Coral Mushroom}} || 40 || [[Myconian Cave]], [[Dark Chapel]]|| 159-227 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Groxmax Mushroom}} || 47 || [[Gazluk]], All Gazluk Caves || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Porcini Mushroom}} || 55 || [[Gazluk]], All Gazluk Caves, [[Rahu Sewers]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Black Foot Morel}} || 63 || [[Gazluk]], All Gazluk Caves, [[Rahu Sewers]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Pixie&#039;s Parasol}} || 70 || All Gazluk Caves, [[Fae Realm]] at night || 360-465 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Wizard&#039;s Mushroom}} || 75 || Appears to be available only via mushroom farming bonus harvests || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|False Agaric}} || 75 || [[Povus]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fly Amanita}} || 75 || [[Fae Realm]], [[Povus]] || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Charged Mycelium}} || 80 || [[Fae Realm]] at night, [[Vidaria]] || 563 || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Granamurch Mushroom}} || 85 || [[Errruka&#039;s Cave]], [[Nightmare Caves]], [[Vidaria]]  || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ghostshroom}} || 90 || [[Errruka&#039;s Cave]], [[Nightmare Caves]]  || XXX || XXX&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Mortaferus Mushroom}} || 95 || [[Vidaria]]  || XXX || XXX&lt;br /&gt;
|}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Mechanic 1===&lt;br /&gt;
Doing X allows for this and that. --&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Mycology Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Mycology|&lt;br /&gt;
{{:Xptables/GatheringSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Spore Bomb abilities count as bombs for battle chemistry treasure effects.&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:SerbuleMushroomCircle.png|A circle of mushrooms in Serbule.&lt;br /&gt;
&amp;lt;/gallery&amp;gt; --&amp;gt;&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Leah_Bowman&amp;diff=142023</id>
		<title>Leah Bowman</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Leah_Bowman&amp;diff=142023"/>
		<updated>2025-02-28T22:19:13Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added some favor levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Leah Bowman&lt;br /&gt;
|image            = [[File:Leah Bowman (npc).png|300px]]&lt;br /&gt;
|caption          = Local animal tender&lt;br /&gt;
|zone             = Povus &lt;br /&gt;
|town             = City of Povus&lt;br /&gt;
|location         = Old Town, southwest of the Town Status Board&lt;br /&gt;
|anatomy          = Human&lt;br /&gt;
|species          = Human&lt;br /&gt;
|beastspeak       = ? &lt;br /&gt;
|skilltrainer     = [[Animal Husbandry]], [[Blacksmithing]], [[Carpentry]], [[Candle Making]],&amp;lt;br&amp;gt; [[First Aid]], [[Alchemy]], [[Gadgeteering]], [[Toolcrafting]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Leah Bowman]]|&lt;br /&gt;
Thanks for asking. Personally, I think the term &#039;half-human&#039; is fine. I don&#039;t take offense to &#039;halfie&#039; either, though maybe it&#039;s just because I&#039;m used to it. I don&#039;t like &#039;half-breed,&#039; though. It makes me sound like a dog. And &#039;half-orc&#039; is used as a slur, so... don&#039;t. And all the terms with &#039;green&#039; in the name are slurs: greenskin, greeny, halfgreen, greenback, all of them.}}&lt;br /&gt;
&lt;br /&gt;
[[Leah Bowman]] is an animal tender in the city of Povus. She is both stable master and expert in animal breeding (husbandry).&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Povus]]&lt;br /&gt;
: [[Leah Bowman]] can be found in Old Town, southwest of the Town Status Board, when the Povus town level is at least ?.&lt;br /&gt;
&lt;br /&gt;
== Favor ==&lt;br /&gt;
=== Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&amp;lt;!-- === Favor Rewards ===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
[[Leah Bowman]] rewards her friends with ?.&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Comfortable}}:|&lt;br /&gt;
:{{Item|Lembas Brick}} x2&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}:|&lt;br /&gt;
:{{Item|Flower Dainties}} (with random enchant).&lt;br /&gt;
}} --&amp;gt;&lt;br /&gt;
&amp;lt;!-- === Hang Outs ===&lt;br /&gt;
[[Category:Favor/Hang Outs]]&lt;br /&gt;
{{Spoiler|Hike to a remote meditation pillar(8h)|&lt;br /&gt;
{{Quote|&lt;br /&gt;
Echur said, &amp;quot;The scenery was great, wasn&#039;t it? Even if the meditation was kind of a drag. Well, not every meditation session goes as planned, you know? But we just come back to it tomorrow and try it again.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
:65 favor with [[Echur]]&lt;br /&gt;
:300 Meditation XP&lt;br /&gt;
}} --&amp;gt;&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Leah Bowman&lt;br /&gt;
notcategory=Ri-Shin Quests&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Tree Decoration: Serbule Hills ===&lt;br /&gt;
During the [[Winter Holiday]] of Ri-Shin, [[Leah Bowman]] offers additional quests to decorate a tree in [[Povus]].&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Ri-Shin Quests&lt;br /&gt;
category = Quests/Leah Bowman&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Alchemy]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Swamp Balm&lt;br /&gt;
 |skilllevel= 30&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x5 + 0&lt;br /&gt;
 |favor= Friends&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Animal Husbandry]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 |Icon=Unlock&lt;br /&gt;
 |item=Animal Husbandry{{pipe}}Learn Animal Husbandry&lt;br /&gt;
 |skilllevel = 0&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x20 + 0&lt;br /&gt;
 |favor= Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 |Icon=Unlock&lt;br /&gt;
 |item=Animal Husbandry{{pipe}}Unlock Animal Husbandry Levels 51-60&lt;br /&gt;
 |skilllevel = 50&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x10 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 |Icon=Unlock&lt;br /&gt;
 |item=Animal Husbandry{{pipe}}Unlock Animal Husbandry Levels 61-70&lt;br /&gt;
 |skilllevel = 60&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x15 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Blacksmithing]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Hardened Rivets&lt;br /&gt;
 |skilllevel= 50&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x2 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Extreme Rivets&lt;br /&gt;
 |skilllevel= 75&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x4 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Candle Making]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Perfumed Wax&lt;br /&gt;
 |skilllevel= 25&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x6 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Enticing Wax&lt;br /&gt;
 |skilllevel= 50&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x8 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Stimulating Wax&lt;br /&gt;
 |skilllevel= 75&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x10 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Carpentry]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Oak Lattice&lt;br /&gt;
 |skilllevel= 15&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x3 + 0&lt;br /&gt;
 |favor= Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Cedar Lattice&lt;br /&gt;
 |skilllevel= 30&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x3 + 0&lt;br /&gt;
 |favor= Friends&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[First Aid]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability= Treat Disease 4&lt;br /&gt;
 |skilllevel= 65&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x6 + 0&lt;br /&gt;
 |favor= Friends&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Gadgeteering]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Miniature Egg Incubator&lt;br /&gt;
 |skilllevel= 25&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x7 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Super Egg Incubator&lt;br /&gt;
 |skilllevel= 50&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x10 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Simple Travel Cage&lt;br /&gt;
 |skilllevel= 15&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x8 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Robust Travel Cage&lt;br /&gt;
 |skilllevel= 30&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x10 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Simple Kennel&lt;br /&gt;
 |skilllevel= 20&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x15 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Robust Kennel&lt;br /&gt;
 |skilllevel= 35&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x20 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Toolcrafting]] &lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Astounding Cow Barding (Enchanted)&lt;br /&gt;
 |skilllevel= 80&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x15 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Astounding Cow Barding (Enchanted)&lt;br /&gt;
 |skilllevel= 80&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x15 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Astounding Cow Champron (Enchanted)&lt;br /&gt;
 |skilllevel= 77&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x15 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe= Astounding Cow Champron (Max-Enchanted)&lt;br /&gt;
 |skilllevel= 77&lt;br /&gt;
 |cost= {{Item|Xogrite Chunk}} x15 + 0&lt;br /&gt;
 |favor= ?&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services == &lt;br /&gt;
==== Stable ====&lt;br /&gt;
: The player&#039;s stable may be accessed from [[Leah Bowman]].&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = ?&lt;br /&gt;
|RiShin Family = {{Item icon|Orcish Precision Display #3|1}} [[Orcish Precision Display 3]]&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
{{Quote|source=[[Leah Bowman]]|&lt;br /&gt;
My mother was traveling through Povus and got raped by an orc warlord that lives here. That&#039;s how I was conceived. After that, she hated this city. But at least the rakkies didn&#039;t care what I look like. I even had some friends here, before they were murdered. Murdered by my father&#039;s goons, I might add.&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[Leah Bowman]]|&lt;br /&gt;
Some halfies can past for human, or at least pass for an orc. But I&#039;m not so lucky. Every race thinks I&#039;m an abomination.}}&lt;br /&gt;
{{Quote|source=[[Leah Bowman]]|&lt;br /&gt;
When I was old enough, I apprenticed with Yenshi the Animal Guru. He taught me a lot about kuvou an d animal-breeding in general. In fact, this was his house! He was killed in the bed next door to the one I sleep in. Pretty grim, huh?}}&lt;br /&gt;
{{Quote|source=[[Leah Bowman]]|&lt;br /&gt;
My mom spent her savings on an elven glamour that made me look like a human. Managed to get through school in [[Statehelm]] that way, but eventually people found out. And it was even worse because I&#039;d been hiding it.&lt;br /&gt;
&lt;br /&gt;
So mom brought us back here, the very place she was raped. She was never the same after that. But I learned to love it here. I could be myself and the rakkies didn&#039;t care at all.}}&lt;br /&gt;
{{Quote|source=[[Leah Bowman]]|&lt;br /&gt;
Well for one thing, I inherited incredible anger issues. And my hair is utterly unmanageable. Oh, and I want to kill all humans... but that&#039;s just because of how they treat me.}}&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Jewelry_Augmentation/Recipes&amp;diff=140702</id>
		<title>Jewelry Augmentation/Recipes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Jewelry_Augmentation/Recipes&amp;diff=140702"/>
		<updated>2025-02-09T23:34:35Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added high level recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Recipes]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==[[Jewelry Augmentation/Recipes|Jewelry Augmentation Complete Recipe List]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on November 17, 2022 from v374 --&amp;gt;&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Lvl !! style=&amp;quot;width: 11%&amp;quot; | Name !! style=&amp;quot;width: 5%&amp;quot; | First-Time XP !! XP !! style=&amp;quot;width: 20%&amp;quot; | Ingredients !! style=&amp;quot;width: 20%&amp;quot; | Results !! style=&amp;quot;width: 30%&amp;quot; | Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Decompose Ring || 200 || 0 || [[:Category:Items/Ring|Ring]] x1 || Decompose Ring || Destroy a magical ring and extract magic ornaments. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Extract Ring Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Ring Ornament|1}} [[Small Ring Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Ring Augment (Level 0-30) || Attempt to extract one of the magic powers of a ring, destroying it in the process. The chosen power will have a skill requirement between levels 0 and 30, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Decompose Necklace || 200 || 0 || [[:Category:Items/Necklace|Necklace]] x1 || Decompose Necklace || Destroy a magical necklace and extract magic ornaments. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Extract Necklace Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Necklace Ornament|1}} [[Small Necklace Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Necklace Augment (Level 0-30) || Attempt to extract one of the magic powers of a necklace, destroying it in the process. The chosen power will have a skill requirement between levels 0 and 30, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Undo Augment on Ring || 400 || 0 || {{Item icon|Small Ring Ornament|1}} [[Small Ring Ornament]] x25&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1 || Undo Augment on Ring || Remove an applied Augment from a ring and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Extract Ring Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Ring Ornament|1}} [[Medium Ring Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Ring Augment (Level 31-60) || Attempt to extract one of the magic powers of a ring, destroying it in the process. The chosen power will have a skill requirement between levels 31 and 60, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Undo Augment on Necklace || 800 || 0 || {{Item icon|Small Necklace Ornament|1}} [[Small Necklace Ornament]] x25&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1 || Undo Augment on Necklace || Remove an applied Augment from a necklace and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Extract Necklace Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Necklace Ornament|1}} [[Medium Necklace Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Necklace Augment (Level 31-60) || Attempt to extract one of the magic powers of a necklace, destroying it in the process. The chosen power will have a skill requirement between levels 31 and 60, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Poe]]&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Extract Ring Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Ring Ornament|1}} [[Large Ring Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Ring Augment (Level 61-90) || Attempt to extract one of the magic powers of a ring, destroying it in the process. The chosen power will have a skill requirement between levels 61 and 90, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Extract Necklace Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Necklace Ornament|1}} [[Large Necklace Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Necklace Augment (Level 61-90) || Attempt to extract one of the magic powers of a necklace, destroying it in the process. The chosen power will have a skill requirement between levels 61 and 90, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Extract Ring Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Ring Ornament|1}} [[Grand Ring Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Ring|Ring]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Ring Augment (Level 91-120) || Attempt to extract one of the magic powers of a ring, destroying it in the process. The chosen power will have a skill requirement between levels 91 and 120, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Extract Necklace Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Necklace Ornament|1}} [[Grand Necklace Ornament]] x20&amp;lt;br&amp;gt;[[:Category:Items/Necklace|Necklace]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Necklace Augment (Level 91-120) || Attempt to extract one of the magic powers of a necklace, destroying it in the process. The chosen power will have a skill requirement between levels 91 and 120, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Weapon_Augmentation/Recipes&amp;diff=140701</id>
		<title>Weapon Augmentation/Recipes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Weapon_Augmentation/Recipes&amp;diff=140701"/>
		<updated>2025-02-09T23:31:37Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added Dunahain Broadarm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Weapon Augmentation/Recipes|Weapon Augmentation Complete Recipe List]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on December 28, 2024 from v418 --&amp;gt;&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Lvl !! style=&amp;quot;width: 11%&amp;quot; | Name !! style=&amp;quot;width: 5%&amp;quot; | First-Time XP !! XP !! style=&amp;quot;width: 20%&amp;quot; | Ingredients !! style=&amp;quot;width: 20%&amp;quot; | Results !! style=&amp;quot;width: 30%&amp;quot; | Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Decompose Main-Hand Weapon || 200 || 0 || [[:Category:Items/MainHand|Main-Hand Item]] x1 || Decompose Main-Hand Weapon || Destroy a magical main-hand item and extract magic beads. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Extract Main-Hand Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Main-Hand Bead|1}} [[Small Main-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Main-Hand Augment (Level 0-30) || Extract an enchantment from a main-hand weapon and turn it into an augment. This process destroys the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 0 and 30, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Decompose Off-Hand Weapon || 200 || 0 || [[:Category:Items/OffHand|Off-Hand Item]] x1 || Decompose Off-Hand Weapon || Destroy a magical off-hand item and extract magic beads. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Decompose Gloves || 200 || 0 || [[:Category:Items/Hands|Gloves]] x1 || Decompose Gloves || Destroy a pair of magical gloves and extract magic beads. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Extract Off-Hand Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Off-Hand Bead|1}} [[Small Off-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Off-Hand Augment (Level 0-30) || Extract an enchantment from an off-hand weapon or shield and turn it into an augment. This process destroys the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 0 and 30, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Extract Glove Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Glove Bead|1}} [[Small Glove Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Glove Augment (Level 0-30) || Extract an enchantment from a pair of gloves and turn it into an augment. This process destroys them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 0 and 30, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Extract Main-Hand Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Main-Hand Bead|1}} [[Medium Main-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Main-Hand Augment (Level 31-60) || Extract an enchantment from a main-hand weapon and turn it into an augment. This process destroys the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 31 and 60, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Undo Augment on Main-Hand Weapon || 400 || 0 || {{Item icon|Small Main-Hand Bead|1}} [[Small Main-Hand Bead]] x25 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 || Undo Augment on Main-Hand Weapon || Remove an applied Augment from a main-hand item and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Undo Augment on Off-Hand Weapon || 800 || 0 || {{Item icon|Small Off-Hand Bead|1}} [[Small Off-Hand Bead]] x25 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 || Undo Augment on Off-Hand Weapon || Remove an applied Augment from a off-hand item and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Extract Off-Hand Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Off-Hand Bead|1}} [[Medium Off-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Off-Hand Augment (Level 31-60) || Extract an enchantment from an off-hand weapon or shield and turn it into an augment. This process destroys the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 31 and 60, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Extract Glove Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Glove Bead|1}} [[Medium Glove Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Glove Augment (Level 31-60) || Extract an enchantment from a pair of gloves and turn it into an augment. This process destroys them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 31 and 60, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Undo Augment on Gloves || 800 || 0 || {{Item icon|Small Glove Bead|1}} [[Small Glove Bead]] x25 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 || Undo Augment on Gloves || Remove an applied Augment from a pair of magical gloves and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Extract Main-Hand Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Main-Hand Bead|1}} [[Large Main-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Main-Hand Augment (Level 61-90) || Extract an enchantment from a main-hand weapon and turn it into an augment. This process destroys the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 61 and 90, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]] &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Extract Off-Hand Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Off-Hand Bead|1}} [[Large Off-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Off-Hand Augment (Level 61-90) || Extract an enchantment from an off-hand weapon or shield and turn it into an augment. This process destroys the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 61 and 90, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]] &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Extract Glove Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Glove Bead|1}} [[Large Glove Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Glove Augment (Level 61-90) || Extract an enchantment from a pair of gloves and turn it into an augment. This process destroys them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 61 and 90, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]] &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Extract Main-Hand Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Main-Hand Bead|1}} [[Grand Main-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Main-Hand Augment (Level 91-120) || Extract an enchantment from a main-hand weapon and turn it into an augment. This process destroys the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 91 and 120, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Extract Off-Hand Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Off-Hand Bead|1}} [[Grand Off-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Off-Hand Augment (Level 91-120) || Extract an enchantment from an off-hand weapon or shield and turn it into an augment. This process destroys the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 91 and 120, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Extract Glove Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Glove Bead|1}} [[Grand Glove Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Glove Augment (Level 91-120) || Extract an enchantment from a pair of gloves and turn it into an augment. This process destroys them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 91 and 120, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Weapon_Augmentation/Recipes&amp;diff=140700</id>
		<title>Weapon Augmentation/Recipes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Weapon_Augmentation/Recipes&amp;diff=140700"/>
		<updated>2025-02-09T23:31:12Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added Dunahain Broadarm + reformatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Weapon Augmentation/Recipes|Weapon Augmentation Complete Recipe List]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on December 28, 2024 from v418 --&amp;gt;&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Lvl !! style=&amp;quot;width: 11%&amp;quot; | Name !! style=&amp;quot;width: 5%&amp;quot; | First-Time XP !! XP !! style=&amp;quot;width: 20%&amp;quot; | Ingredients !! style=&amp;quot;width: 20%&amp;quot; | Results !! style=&amp;quot;width: 30%&amp;quot; | Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Decompose Main-Hand Weapon || 200 || 0 || [[:Category:Items/MainHand|Main-Hand Item]] x1 || Decompose Main-Hand Weapon || Destroy a magical main-hand item and extract magic beads. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Extract Main-Hand Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Main-Hand Bead|1}} [[Small Main-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Main-Hand Augment (Level 0-30) || Extract an enchantment from a main-hand weapon and turn it into an augment. This process destroys the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 0 and 30, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Decompose Off-Hand Weapon || 200 || 0 || [[:Category:Items/OffHand|Off-Hand Item]] x1 || Decompose Off-Hand Weapon || Destroy a magical off-hand item and extract magic beads. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Decompose Gloves || 200 || 0 || [[:Category:Items/Hands|Gloves]] x1 || Decompose Gloves || Destroy a pair of magical gloves and extract magic beads. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Extract Off-Hand Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Off-Hand Bead|1}} [[Small Off-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Off-Hand Augment (Level 0-30) || Extract an enchantment from an off-hand weapon or shield and turn it into an augment. This process destroys the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 0 and 30, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Extract Glove Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Glove Bead|1}} [[Small Glove Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Glove Augment (Level 0-30) || Extract an enchantment from a pair of gloves and turn it into an augment. This process destroys them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 0 and 30, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Extract Main-Hand Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Main-Hand Bead|1}} [[Medium Main-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Main-Hand Augment (Level 31-60) || Extract an enchantment from a main-hand weapon and turn it into an augment. This process destroys the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 31 and 60, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Undo Augment on Main-Hand Weapon || 400 || 0 || {{Item icon|Small Main-Hand Bead|1}} [[Small Main-Hand Bead]] x25 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 || Undo Augment on Main-Hand Weapon || Remove an applied Augment from a main-hand item and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Undo Augment on Off-Hand Weapon || 800 || 0 || {{Item icon|Small Off-Hand Bead|1}} [[Small Off-Hand Bead]] x25 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 || Undo Augment on Off-Hand Weapon || Remove an applied Augment from a off-hand item and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Extract Off-Hand Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Off-Hand Bead|1}} [[Medium Off-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Off-Hand Augment (Level 31-60) || Extract an enchantment from an off-hand weapon or shield and turn it into an augment. This process destroys the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 31 and 60, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Extract Glove Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Glove Bead|1}} [[Medium Glove Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Glove Augment (Level 31-60) || Extract an enchantment from a pair of gloves and turn it into an augment. This process destroys them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 31 and 60, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Undo Augment on Gloves || 800 || 0 || {{Item icon|Small Glove Bead|1}} [[Small Glove Bead]] x25 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 || Undo Augment on Gloves || Remove an applied Augment from a pair of magical gloves and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Malgath]]&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Extract Main-Hand Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Main-Hand Bead|1}} [[Large Main-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Main-Hand Augment (Level 61-90) || Extract an enchantment from a main-hand weapon and turn it into an augment. This process destroys the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 61 and 90, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]] &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Extract Off-Hand Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Off-Hand Bead|1}} [[Large Off-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Off-Hand Augment (Level 61-90) || Extract an enchantment from an off-hand weapon or shield and turn it into an augment. This process destroys the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 61 and 90, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]] &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Extract Glove Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Glove Bead|1}} [[Large Glove Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Glove Augment (Level 61-90) || Extract an enchantment from a pair of gloves and turn it into an augment. This process destroys them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 61 and 90, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]] &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Extract Main-Hand Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Main-Hand Bead|1}} [[Grand Main-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/MainHand|Main-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Main-Hand Augment (Level 91-120) || Extract an enchantment from a main-hand weapon and turn it into an augment. This process destroys the weapon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 91 and 120, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Glowing Sphere]]&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Extract Off-Hand Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Off-Hand Bead|1}} [[Grand Off-Hand Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/OffHand|Off-Hand Item]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Off-Hand Augment (Level 91-120) || Extract an enchantment from an off-hand weapon or shield and turn it into an augment. This process destroys the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 91 and 120, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Extract Glove Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Glove Bead|1}} [[Grand Glove Bead]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Hands|Gloves]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Glove Augment (Level 91-120) || Extract an enchantment from a pair of gloves and turn it into an augment. This process destroys them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 91 and 120, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ancillary-Armor_Augmentation/Recipes&amp;diff=140699</id>
		<title>Ancillary-Armor Augmentation/Recipes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ancillary-Armor_Augmentation/Recipes&amp;diff=140699"/>
		<updated>2025-02-09T23:30:21Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added Dunahain Broadarm + reformatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Ancillary-Armor Augmentation/Recipes|Ancillary-Armor Augmentation Complete Recipe List]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on December 11, 2024 from v416 --&amp;gt;&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Lvl !! style=&amp;quot;width: 11%&amp;quot; | Name !! style=&amp;quot;width: 5%&amp;quot; | First-Time XP !! XP !! style=&amp;quot;width: 20%&amp;quot; | Ingredients !! style=&amp;quot;width: 20%&amp;quot; | Results !! style=&amp;quot;width: 30%&amp;quot; | Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Decompose Helm || 200 || 0 || [[:Category:Items/Head|Head Armor]] x1 || Decompose Helm || Destroy a magical helmet and extract magic contraptions. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Extract Helm Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Helm Contraption|1}} [[Small Helm Contraption]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Head|Head Armor]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Helm Augment (Level 0-30) || Extract an enchantment from a helmet and turn it into an augment. This process destroys the helmet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 0 and 30, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Decompose Boots || 200 || 0 || [[:Category:Items/Feet|Footwear]] x1 || Decompose Boots || Destroy a magical pair of boots and extract magic contraptions. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Extract Boot Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Shoe Contraption|1}} [[Small Shoe Contraption]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Feet|Footwear]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Boot Augment (Level 0-30) || Extract an enchantment from a pair of magic footwear and turn it into an augment. This process destroys the footwear.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 0 and 30, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Undo Augment on Helm || 400 || 0 || {{Item icon|Small Helm Contraption|1}} [[Small Helm Contraption]] x25 &amp;lt;br&amp;gt; [[:Category:Items/Head|Head Armor]] x1 || Undo Augment on Helm || Remove an applied Augment from a helmet and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Extract Helm Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Helm Contraption|1}} [[Medium Helm Contraption]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Head|Head Armor]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Helm Augment (Level 31-60) || Extract an enchantment from a helmet and turn it into an augment. This process destroys the helmet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 31 and 60, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Undo Augment on Boots || 800 || 0 || {{Item icon|Small Shoe Contraption|1}} [[Small Shoe Contraption]] x25 &amp;lt;br&amp;gt; [[:Category:Items/Feet|Footwear]] x1 || Undo Augment on Boots || Remove an applied Augment from a pair of boots and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Extract Boot Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Shoe Contraption|1}} [[Medium Shoe Contraption]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Feet|Footwear]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Boot Augment (Level 31-60) || Extract an enchantment from a pair of magic footwear and turn it into an augment. This process destroys the footwear.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 31 and 60, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Gribburn]]&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Extract Helm Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Helm Contraption|1}} [[Large Helm Contraption]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Head|Head Armor]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Helm Augment (Level 61-90) || Extract an enchantment from a helmet and turn it into an augment. This process destroys the helmet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 61 and 90, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]] &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Extract Boot Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Shoe Contraption|1}} [[Large Shoe Contraption]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Feet|Footwear]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Boot Augment (Level 61-90) || Extract an enchantment from a pair of magic footwear and turn it into an augment. This process destroys the footwear.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 61 and 90, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]] &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Extract Helm Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Helm Contraption|1}} [[Grand Helm Contraption]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Head|Head Armor]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Helm Augment (Level 91-120) || Extract an enchantment from a helmet and turn it into an augment. This process destroys the helmet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 91 and 120, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Extract Boot Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Shoe Contraption|1}} [[Grand Shoe Contraption]] x20 &amp;lt;br&amp;gt; [[:Category:Items/Feet|Footwear]] x1 &amp;lt;br&amp;gt; [[:Category:Items/Crystal|Crystal]] x1 || Extract Boot Augment (Level 91-120) || Extract an enchantment from a pair of magic footwear and turn it into an augment. This process destroys the footwear.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chosen enchantment must be between levels 91 and 120, and will match the associated skill of the crystal you provide. You can view enchantment levels by holding Shift while viewing the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; If no enchantments match the crystal and the level requirements, you get nothing, and the item is still destroyed! || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Armor_Augmentation/Recipes&amp;diff=140698</id>
		<title>Armor Augmentation/Recipes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Armor_Augmentation/Recipes&amp;diff=140698"/>
		<updated>2025-02-09T23:23:59Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added high level recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Recipes]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==[[Armor Augmentation/Recipes|Armor Augmentation Complete Recipe List]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on November 17, 2022 from v374 --&amp;gt;&lt;br /&gt;
Click &amp;quot;Expand&amp;quot; on the box below to view a complete list of Recipes for the {{msg:BASEPAGENAME}} skill.&lt;br /&gt;
{| {{STDT|sortable mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}} style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Lvl !! style=&amp;quot;width: 11%&amp;quot; | Name !! style=&amp;quot;width: 5%&amp;quot; | First-Time XP !! XP !! style=&amp;quot;width: 20%&amp;quot; | Ingredients !! style=&amp;quot;width: 20%&amp;quot; | Results !! style=&amp;quot;width: 30%&amp;quot; | Description !! Source&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Decompose Chest Armor || 200 || 0 || [[:Category:Items/Chest|Chest Armor]] x1 || Decompose Chest Armor || Destroy a set of magical chest armor and extract magic baubles. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Extract Chest Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Chest Bauble|1}} [[Small Chest Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Chest Augment (Level 0-30) || Attempt to extract one of the magic powers of a piece of chest armor, destroying it in the process. The chosen power will have a skill requirement between levels 0 and 30, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Decompose Leg Armor || 200 || 0 || [[:Category:Items/Legs|Leg Armor]] x1 || Decompose Leg Armor || Destroy a pair of magical pants and extract magic baubles. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Extract Leg Augment (Level 0-30) || 200 || 50 || {{Item icon|Small Leg Bauble|1}} [[Small Leg Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Leg Augment (Level 0-30) || Attempt to extract one of the magic powers of a piece of leg armor, destroying it in the process. The chosen power will have a skill requirement between levels 0 and 30, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Undo Augment on Chest Armor || 400 || 0 || {{Item icon|Small Chest Bauble|1}} [[Small Chest Bauble]] x25&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1 || Undo Augment on Chest Armor || Remove an applied Augment from a suit of chest armor and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Extract Chest Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Chest Bauble|1}} [[Medium Chest Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Chest Augment (Level 31-60) || Attempt to extract one of the magic powers of a piece of chest armor, destroying it in the process. The chosen power will have a skill requirement between levels 31 and 60, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Undo Augment on Leg Armor || 800 || 0 || {{Item icon|Small Leg Bauble|1}} [[Small Leg Bauble]] x25&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1 || Undo Augment on Leg Armor || Remove an applied Augment from a pair of pants and return the craft points to the item so it can be Augmented with something else. || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Extract Leg Augment (Level 31-60) || 1600 || 400 || {{Item icon|Medium Leg Bauble|1}} [[Medium Leg Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Leg Augment (Level 31-60) || Attempt to extract one of the magic powers of a piece of leg armor, destroying it in the process. The chosen power will have a skill requirement between levels 31 and 60, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Syndra]]&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Extract Chest Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Chest Bauble|1}} [[Large Chest Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Chest Augment (Level 61-90) || Attempt to extract one of the magic powers of a piece of chest armor, destroying it in the process. The chosen power will have a skill requirement between levels 61 and 90, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Extract Leg Augment (Level 61-90) || 12800 || 3200 || {{Item icon|Large Leg Bauble|1}} [[Large Leg Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Leg Augment (Level 61-90) || Attempt to extract one of the magic powers of a piece of leg armor, destroying it in the process. The chosen power will have a skill requirement between levels 61 and 90, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Kohan]]&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Ufkar]]&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Extract Chest Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Chest Bauble|1}} [[Grand Chest Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Chest|Chest Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Chest Augment (Level 91-120) || Attempt to extract one of the magic powers of a piece of chest armor, destroying it in the process. The chosen power will have a skill requirement between levels 91 and 120, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Extract Leg Augment (Level 91-120) || 25600 || 6400 || {{Item icon|Grand Leg Bauble|1}} [[Grand Leg Bauble]] x20&amp;lt;br&amp;gt;[[:Category:Items/Legs|Leg Armor]] x1&amp;lt;br&amp;gt;[[:Category:Items/Crystal|Crystal]] x1 || Extract Leg Augment (Level 91-120) || Attempt to extract one of the magic powers of a piece of leg armor, destroying it in the process. The chosen power will have a skill requirement between levels 91 and 120, and will match the associated skill of the crystal you provide. (If no powers match the crystal and the level requirements, you get nothing!) || &amp;lt;b&amp;gt;Training:&amp;lt;/b&amp;gt; [[Dunahain Broadarm]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Brewing&amp;diff=140697</id>
		<title>Brewing</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Brewing&amp;diff=140697"/>
		<updated>2025-02-09T23:09:25Z</updated>

		<summary type="html">&lt;p&gt;Viloe: Added ghost orc link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Brewing&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = Skill in creating alcoholic beverages of all sorts.&lt;br /&gt;
|skilltype        = Trade Skill&lt;br /&gt;
|maxlevel         =  90&lt;br /&gt;
|req              = &lt;br /&gt;
|skilltrainers    = [[Brianna Willer]], [[Gretchen Salas]], [[Dhakmar]], [[Hiral]], [[Malvol]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well.  Adds a bit of flavor to the article as well.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Brewing]] is a crafting skill that involves the production of Alcoholic Beverages. The consumption of these beverages will raise your [[Alcohol Tolerance]] skill.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Skill in creating alcoholic beverages of all sorts.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Brianna Willer]] teaches Brewing after you have been introduced to her by Therese (requires {{Favor|Close Friends}} with Therese) and reaching {{Favor|Comfortable}} with Brianna.&lt;br /&gt;
* [[Malvol]] is willing to teach Whisky recipes to Like Family.&lt;br /&gt;
* [[Gretchen Salas]] can be persuaded to teach a recipe for Potato Vodka.&lt;br /&gt;
* [[Hiral]] can teach Pale Rum recipes to his Close Friends.&lt;br /&gt;
* [[Dhakmar]] can raise the [[Brewing]] level cap to both Level 60 and Level 70.&lt;br /&gt;
* Levels 71-80 can be unlocked by befriending a [[Ghost Orc|ghostly orc]] in a cave beneath [[Povus]]. He also has some high-level brewing recipes.&lt;br /&gt;
* Levels 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]].&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
* None&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
* [[Alcohol Tolerance]] - This skill represents your ability to ward off the adverse effects of alcohol. The consumption of [[Brewing|brewed]] beverages will raise this skill.&lt;br /&gt;
=====Related Skills:=====&lt;br /&gt;
* [[Carpentry]] - Carpentry is handy for making the kegs and barrels required for many recipes.&lt;br /&gt;
* [[Gardening]] - Barley is a common crop grown for use in beer. &lt;br /&gt;
* [[Foraging]] - Many ingredients used in [[Brewing]] are found through Foraging.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Brewing]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Alchemy]] &lt;br /&gt;
:: Level 49&lt;br /&gt;
:; [[Alcohol Tolerance]]&lt;br /&gt;
:: Level 80&lt;br /&gt;
:; [[Battle Chemistry]]&lt;br /&gt;
:: Level 70&lt;br /&gt;
:; [[Cooking]]&lt;br /&gt;
:: Level 70&lt;br /&gt;
&lt;br /&gt;
== Recipe Lists ==&lt;br /&gt;
&amp;lt;!-- Lists of Recipes pertaining to the skill goes here. See [[Cooking]] for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see [[Carpentry]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
==Beer Effects (Level 40-70)==&lt;br /&gt;
{{Spoiler|Click Expand to view Beer Effects (Level 40-70)|&lt;br /&gt;
&#039;&#039;&#039;Base differences and percentages increase with higher level alcohol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* +(%) Dance Appreciation extra effect chance, +(X) Dance Appreciation&lt;br /&gt;
* +(%) Taunt&lt;br /&gt;
* -(%) Taunt&lt;br /&gt;
* -(X) Sprint speed, +(%) Taunt&lt;br /&gt;
* +(%) Projectile miss chance; +(%) Taunt&lt;br /&gt;
* +(X) Melee accuracy, +(%) Melee evasion&lt;br /&gt;
* +(%) Miss chance, +(%) Burst evasion, +(X) Sprint speed out-of-combat&lt;br /&gt;
* +(%) Knockback evasion, +(X) Jump height&lt;br /&gt;
* +(X) Breath recovery rate, +(X) Maximum breath, +(X) Fast-swimming speed&lt;br /&gt;
* -(X) Fast-flying power depletion rate, +(X) Fast-flying speed&lt;br /&gt;
* -(%) Ability power cost (Unarmed/Shield/Sword)&lt;br /&gt;
* -(%) Ability power cost (Knife/Staff/Hammer)&lt;br /&gt;
* -(%) Ability power cost (Bard/Battle Chemistry/Archery)&lt;br /&gt;
* -(%) Ability power cost (Necromancy/Ice Magic/Fire Magic)&lt;br /&gt;
* -(%) Ability power cost (Crossbow/Psychology/Mentalism)&lt;br /&gt;
* -(%) Ability power cost (Armor Patching/Lycanthropy/Druid)&lt;br /&gt;
* -(%) Ability power cost (First Aid/Giant Bat/Spider)&lt;br /&gt;
* -(%) Ability power cost (Pig/Deer/Cow)&lt;br /&gt;
* +(X) Max health&lt;br /&gt;
* +(X) Max armor&lt;br /&gt;
* +(X) Max power&lt;br /&gt;
* +(X) Max health (Dwarf)&lt;br /&gt;
* +(X) Max health (Elf)&lt;br /&gt;
* +(X) Max health (Fey)&lt;br /&gt;
* +(X) Max health (Human)&lt;br /&gt;
* +(X) Max health (Orc)&lt;br /&gt;
* +(X) Max health (Rakshasa)&lt;br /&gt;
* +(X) Max power (Dwarf)&lt;br /&gt;
* +(X) Max power (Elf)&lt;br /&gt;
* +(X) Max power (Fey)&lt;br /&gt;
* +(X) Max power (Human)&lt;br /&gt;
* +(X) Max power (Orc)&lt;br /&gt;
* +(X) Max power (Rakshasa)&lt;br /&gt;
* +(X) Max metabolism (Dwarf)&lt;br /&gt;
* +(X) Max metabolism (Elf)&lt;br /&gt;
* +(X) Max metabolism (Fey)&lt;br /&gt;
* +(X) Max metabolism (Human)&lt;br /&gt;
* +(X) Max metabolism (Orc)&lt;br /&gt;
* +(X) Max metabolism (Rakshasa)&lt;br /&gt;
* +(X) Max body heat (Dwarf)&lt;br /&gt;
* +(X) Max body heat (Elf)&lt;br /&gt;
* +(X) Max body heat (Fey)&lt;br /&gt;
* +(X) Max body heat (Human)&lt;br /&gt;
* +(X) Max body heat (Orc)&lt;br /&gt;
* +(X) Max body heat (Rakshasa)&lt;br /&gt;
* +(X) Max hydration (Dwarf)&lt;br /&gt;
* +(X) Max hydration (Elf)&lt;br /&gt;
* +(X) Max hydration (Fey)&lt;br /&gt;
* +(X) Max hydration (Human)&lt;br /&gt;
* +(X) Max hydration (Orc)&lt;br /&gt;
* +(X) Max hydration (Rakshasa)&lt;br /&gt;
* +(%) exp. gain for Elves when clean, 0 exp. earned when dirty&lt;br /&gt;
* +(%) exp. gain for Humans when community-minded, 0 exp. earned when lonely&lt;br /&gt;
* +(%) exp. gain for Rakshasa when peaceable, 0 exp. earned when dead inside&lt;br /&gt;
* +(X) Dig Deep power restoration&lt;br /&gt;
* +(X) Ultimate Protection health restoration, +(X) Minor Healing health restoration, +(X) Major Healing health restoration&lt;br /&gt;
* +(%) chance to chop perfect wood, +(%) chance to chop extra wood&lt;br /&gt;
* +(%) chance to forage extra seeds, +(%) chance to forage extra mushrooms&lt;br /&gt;
* +(%) chance to produce extra fish scales, +(%) chance to catch extra fish&lt;br /&gt;
* +(X) to Max Peaceableness, +(X) to Max Community, +(X) to Max Cleanliness&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hard Liquor Effects (Level 1-70)==&lt;br /&gt;
{{Spoiler|Click Expand to view Liquor Effects (Level 1-70)|&lt;br /&gt;
&#039;&#039;&#039;Base differences and percentages increase with higher level alcohol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* +(%) Dance Appreciation extra effect chance, +(X) Dance Appreciation&lt;br /&gt;
* +(%) Taunt&lt;br /&gt;
* -(%) Taunt&lt;br /&gt;
* -(X) Sprint speed, +(%) Taunt&lt;br /&gt;
* +(%) Projectile miss chance; +(%) Taunt&lt;br /&gt;
* +(X) Melee accuracy, +(%) Melee evasion&lt;br /&gt;
* +(%) Miss chance, +(%) Burst evasion, +(X) Sprint speed out-of-combat&lt;br /&gt;
* +(%) Knockback evasion, +(X) Jump height&lt;br /&gt;
* +(X) Breath recovery rate, +(X) Maximum breath, +(X) Fast-swimming speed&lt;br /&gt;
* -(X) Fast-flying power depletion rate, +(X) Fast-flying speed&lt;br /&gt;
* +(X) Direct Slashing damage&lt;br /&gt;
* +(X) Direct Crushing damage&lt;br /&gt;
* +(X) Direct Piercing damage&lt;br /&gt;
* +(X) Direct Fire damage&lt;br /&gt;
* +(X) Direct Cold damage&lt;br /&gt;
* +(X) Direct Electricity damage&lt;br /&gt;
* +(X) Direct Nature damage&lt;br /&gt;
* +(X) Direct Poison damage&lt;br /&gt;
* +(X) Direct Acid damage&lt;br /&gt;
* +(X) Direct Psychic damage&lt;br /&gt;
* +(X) Direct Darkness damage&lt;br /&gt;
* +(X) Direct Trauma damage&lt;br /&gt;
* +(X) Direct Sonic damage&lt;br /&gt;
* +(X) Direct Demonic damage&lt;br /&gt;
* +(X) Direct Divine damage&lt;br /&gt;
* +(X) Melee damage to Elites&lt;br /&gt;
* +(X) Projectile damage to Elites&lt;br /&gt;
* +(X) Burst damage to Elites&lt;br /&gt;
* +(X) Damage to Aberrations&lt;br /&gt;
* +(X) Damage to Arthropods&lt;br /&gt;
* +(X) Damage to Bears&lt;br /&gt;
* +(X) Damage to Canines&lt;br /&gt;
* +(X) Damage to Constructs&lt;br /&gt;
* +(X) Damage to Crone-kin&lt;br /&gt;
* +(X) Damage to Demons&lt;br /&gt;
* +(X) Damage to Dinosaurs&lt;br /&gt;
* +(X) Damage to Elementals&lt;br /&gt;
* +(X) Damage to Elves&lt;br /&gt;
* +(X) Damage to Felines&lt;br /&gt;
* +(X) Damage to Fey&lt;br /&gt;
* +(X) Damage to Fish&lt;br /&gt;
* +(X) Damage to Fungoids&lt;br /&gt;
* +(X) Damage to Giants&lt;br /&gt;
* +(X) Damage to Goblins&lt;br /&gt;
* +(X) Damage to Humans&lt;br /&gt;
* +(X) Damage to Incorporeal Creatures&lt;br /&gt;
* +(X) Damage to Non-ruminant Ungulates&lt;br /&gt;
* +(X) Damage to Orcs&lt;br /&gt;
* +(X) Damage to Rakshasa&lt;br /&gt;
* +(X) Damage to Rodents&lt;br /&gt;
* +(X) Damage to Ruminants&lt;br /&gt;
* +(X) Damage to corporeal Undead&lt;br /&gt;
* +(X) Max health, -(X) Damage taken from Elites, -(X) Damage taken from non-Elites&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Acid/Fire/Slashing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Nature/Cold/Slashing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Darkness/Electricity/Slashing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Sonic/Psychic/Slashing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Demonic/Poison/Slashing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Divine/Trauma/Slashing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Darkness/Fire/Crushing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Acid/Cold/Crushing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Nature/Electricity/Crushing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Sonic/Trauma/Crushing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Demonic/Psychic/Crushing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Divine/Poison/Crushing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Nature/Fire/Piercing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Darkness/Cold/Piercing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Acid/Electricity/Piercing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Sonic/Poison/Piercing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Demonic/Trauma/Piercing)&lt;br /&gt;
* +(X) Max health, +(X) Direct mitigation (Divine/Psychic/Piercing)&lt;br /&gt;
* +(X) Max health&lt;br /&gt;
* +(X) Max armor&lt;br /&gt;
* +(X) Max power&lt;br /&gt;
* +(X) Max health (Dwarf)&lt;br /&gt;
* +(X) Max health (Elf)&lt;br /&gt;
* +(X) Max health (Fey)&lt;br /&gt;
* +(X) Max health (Human)&lt;br /&gt;
* +(X) Max health (Orc)&lt;br /&gt;
* +(X) Max health (Rakshasa)&lt;br /&gt;
* +(X) Max power (Dwarf)&lt;br /&gt;
* +(X) Max power (Elf)&lt;br /&gt;
* +(X) Max power (Fey)&lt;br /&gt;
* +(X) Max power (Human)&lt;br /&gt;
* +(X) Max power (Orc)&lt;br /&gt;
* +(X) Max power (Rakshasa)&lt;br /&gt;
* +(X) Max metabolism (Dwarf)&lt;br /&gt;
* +(X) Max metabolism (Elf)&lt;br /&gt;
* +(X) Max metabolism (Fey)&lt;br /&gt;
* +(X) Max metabolism (Human)&lt;br /&gt;
* +(X) Max metabolism (Orc)&lt;br /&gt;
* +(X) Max metabolism (Rakshasa)&lt;br /&gt;
* +(X) Max body heat (Dwarf)&lt;br /&gt;
* +(X) Max body heat (Elf)&lt;br /&gt;
* +(X) Max body heat (Fey)&lt;br /&gt;
* +(X) Max body heat (Human)&lt;br /&gt;
* +(X) Max body heat (Orc)&lt;br /&gt;
* +(X) Max body heat (Rakshasa)&lt;br /&gt;
* +(X) Max hydration (Dwarf)&lt;br /&gt;
* +(X) Max hydration (Elf)&lt;br /&gt;
* +(X) Max hydration (Fey)&lt;br /&gt;
* +(X) Max hydration (Human)&lt;br /&gt;
* +(X) Max hydration (Orc)&lt;br /&gt;
* +(X) Max hydration (Rakshasa)&lt;br /&gt;
* +(%) exp. gain for Elves when clean, 0 exp. earned when dirty&lt;br /&gt;
* +(%) exp. gain for Humans when community-minded, 0 exp. earned when lonely&lt;br /&gt;
* +(%) exp. gain for Rakshasa when peaceable, 0 exp. earned when dead inside&lt;br /&gt;
* +(X) Dig Deep power restoration&lt;br /&gt;
* +(X) Ultimate Protection health restoration, +(X) Minor Healing health restoration, +(X) Major Healing health restoration&lt;br /&gt;
* +(%) chance to chop perfect wood, +(%) chance to chop extra wood&lt;br /&gt;
* +(%) chance to forage extra seeds, +(%) chance to forage extra mushrooms&lt;br /&gt;
* +(%) chance to produce extra fish scales, +(%) chance to catch extra fish&lt;br /&gt;
* +(X) to Max Peaceableness, +(X) to Max Community, +(X) to Max Cleanliness&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Known Effects for Marzen (Level 20)==&lt;br /&gt;
(List is not yet complete, other effects may be added as discovered)&lt;br /&gt;
&lt;br /&gt;
* +7% Chance to catch extra fish, +15% Chance to gather extra fish scales (stacks with arrangements/displays)&lt;br /&gt;
* +7% Chance to gather extra seeds, +15% Chance to gather extra mushrooms (stacks with arrangements/displays)&lt;br /&gt;
* +24 Max Armor&lt;br /&gt;
* +33% Chance for YOUR attacks to miss, +20% Chance to avoid bursts, Sprint boost out of combat +0&lt;br /&gt;
* +2 Peacableness, +3 Community, +3 Cleanliness&lt;br /&gt;
* +17 Taunt, -1.5 Sprint speed&lt;br /&gt;
* -0.2 Fast Flying power cost per second, +0.6 Flying speed&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Brewing Advice from [[Brianna Willer]] ===&lt;br /&gt;
{{Quote|source=[[Brianna Willer]]|&lt;br /&gt;
Brewing advice? Let&#039; see. First, start by making beer. You can brew tiny batches of beer to see how each recipe tastes. When you&#039;re happy with the recipe, you can brew up a big keg of it.&lt;br /&gt;
&lt;br /&gt;
Every Brewing recipe has some standard ingredients, like barley and hops, but there&#039;s also room for personalization. The personalized ingredients determine the precise flavor and effect of your beer. And everybody&#039;s different. Even if I followed your exact recipe, I might get a completely different effect. That&#039;s why there&#039;s no substitute for experimentation.&lt;br /&gt;
&lt;br /&gt;
Hard liquor is more potent than beer, but you can drink a lot more beer than you can hard liquor! Of course, the fastest way to get blitzed is to mix beer and the hard stuff at once.&lt;br /&gt;
&lt;br /&gt;
Sadly, the recipes for beer, wine, and liquor don&#039;t have a lot of carryover. You&#039;ll need to do separate experiments for beer, wine, and hard liquor recipes.&lt;br /&gt;
&lt;br /&gt;
Each ingredient can have a different effect in different recipes. I mean, you can put strawberries in Basic Lager, Pale Ale, and Marzen, but the strawberry&#039;s effect will be different for each recipe.&lt;br /&gt;
&lt;br /&gt;
When you get more advanced, there&#039;s an important trick. If two beer recipes take the exact same NUMBER of ingredients IN EACH SLOT, then there&#039;s a way to map the ingredients effects to other recipes with the same setup.&lt;br /&gt;
&lt;br /&gt;
This is tricky to explain to a new brewer. Here&#039;s an example: Orcish Bock, a very fancy brew, takes four special ingredients: one of four possible vegetables, one of three kinds of fruit, one of four mushrooms, and one of three garnish items. That means it&#039;s 4-3-4-3. Brown Ale&#039;s ingredients are different, but they work out to the same number: 4-3-4-3. You can predict how your ingredients are going to work between these two recipes, because their ingredient combinations are the same.&lt;br /&gt;
&lt;br /&gt;
Look, don&#039;t worry about all this at the beginning. Just remember to write down your research notes, especially when you start brewing fancier beers like Orcish Bock. You&#039;ll thank me later!&lt;br /&gt;
&lt;br /&gt;
And that special trick I just mentioned is even more important for hard liquor, because every kind of hard liquor has the exact same number of ingredients for each slot. That means that if you find an ingredient combo that makes Muscle Vodka, you can translate that recipe into other hard liquors -- Muscle Gin or whatever. So always write down notes on what you try!&lt;br /&gt;
&lt;br /&gt;
Course, hard liquor is a huge pain to brew. It needs a ton of ingredients, plus you&#039;ve gotta let it age, plus you&#039;ve gotta age the stuff in big barrels in a cave somewhere. Brewing beer is a lot easier! But once you find a few hard liquor recipes you like, you don&#039;t have to make it too often... a full barrel of the hard stuff will last you a while! ... Unless you&#039;re selling it to a bar, and you promised not to do that!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t throw away your barrels when they run dry! Those suckers are expensive! I can show you how to clean &#039;em up so they can be reused. They&#039;ll still break every once in a while, but they usually last a long time.&lt;br /&gt;
}}&lt;br /&gt;
=== Information from [[Developers|Citan]]&#039;s  blog post, April 20, 2017 ===&lt;br /&gt;
&lt;br /&gt;
The basic ideas of brewing are the same as I described last week, but the details have changed many times. In fact, I think this is the most times I&#039;ve ever iterated on a craft skill before it went live! The first few versions were prototypes, trying to figure out what the system&#039;s goals were and how it would achieve them. I blogged about the system last week based on a fairly fun prototype version. But then I needed to future-proof the system, which turned out to require a full rewrite.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t usually bother trying to future-proof crafting skills, because rewriting it later doesn&#039;t usually cause alpha-testers too much pain. When I rewrite a craft skill, you keep your old level and recipes, but the contents of those recipes change. No big deal. But brewing is different: brewing recipes have randomized results which will require a lot of player experimentation, so I want to protect that time investment. For instance, if I later decide that apples aren&#039;t a low-level fruit anymore, and replace them with, I dunno, kiwifruit, what happens to brewing recipes that can take apples? Obviously, kiwi should be a drop-in replacement in those brewing recipes, doing the same things as apples used to do, so that you don&#039;t have to re-try every brewing ingredient combination. But that&#039;s not an automatic feature -- it had to be coded that way. I brainstormed other ways that the skill might change in the future, and I tried to make sure those changes wouldn’t mess brewers up too badly. I can&#039;t guarantee that everything will work out right -- who knows, a bug might screw everything up. But I&#039;ve given it my best shot.&lt;br /&gt;
&lt;br /&gt;
After that, I realized the skill was way TOO random: every time you learned a new recipe, you had to start your experimentation all over again. That&#039;s fine at low level when there&#039;s not too many ingredient combinations, but by level 50 there&#039;s over a hundred brewing outcomes! If levels 50, 60, 70, 80, etc. each had 100% different random outcomes, it wouldn&#039;t make economic sense to experiment at lower levels. Instead, players would just grind as fast as they could to the highest level and experiment with only the high-level recipes. That&#039;s a boring design! I needed a system that lets you &amp;quot;carry over&amp;quot; some of your brewing-experiment knowledge from mid-levels to higher levels. I&#039;ve got a system that does that now -- although it might carry over a bit too much info... I&#039;m still fiddling with things here.&lt;br /&gt;
&lt;br /&gt;
And in between all these revisions, I&#039;ve been trying out tons of different possible buffs that could come from drinking booze. I had to answer some tricky questions, like: how many drink-effects can you have at once? If you can &amp;quot;stack&amp;quot; too many booze buffs then each individual drink would have to be weak and uninteresting. But if they don&#039;t stack at all, there&#039;s no chance to mix-and-match drink effects. After some experiments, I&#039;ve decided that you can have three beers (or glasses of wine) at once, plus one drink of hard liquor, for a total of four stacking alcohol buffs. That&#039;s a lot of buffs! I&#039;m trying to make the drink effects somewhat useful by themselves, but also make them more impressive when stacked together. It&#039;s a delicate balance. However, the specific buff effects can be changed later as balance demands, so I&#039;m not TOO worried about this part.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also made sure there&#039;s room for various systemic interactions later on. For instance, I was thinking it might be fun if beer brewed during the full moon is more random, with a chance to have higher or lower stats than normal. But what would it mean for a beer to be &amp;quot;extra effective&amp;quot; or &amp;quot;less effective&amp;quot; than normal? I had to work all that out too.&lt;br /&gt;
&lt;br /&gt;
In other words, there&#039;s lots and lots of design questions! Nothing earth-shatteringly hard, but it&#039;s been keeping me busy.&lt;br /&gt;
&lt;br /&gt;
=== Information from [[Developers|Citan]]&#039;s  blog post, April 9, 2017===&lt;br /&gt;
Brewing&lt;br /&gt;
&lt;br /&gt;
Let&#039;s talk about brewing! It&#039;s probably the most complex crafting skill so far, because it builds on the tech from other skills. (For instance, Cheesemaking gave us cask &amp;quot;technology&amp;quot;, which brewing needs; Augmentation gave us recipes that can infuse items with effects, etc.)&lt;br /&gt;
&lt;br /&gt;
Brewing is the first skill that uses random per-player seeding. Basically, you can add certain items to your brew recipe and you&#039;ll get a specific result that&#039;s random for that character. Other characters who try the same recipe may get different results. I think this adds some fun to the crafting process, as you get to experiment on your own -- and there&#039;s no temptation to wiki the &amp;quot;right&amp;quot; brew recipes, since the recipes are unique to you!&lt;br /&gt;
&lt;br /&gt;
But it&#039;s not quite as trivial as &amp;quot;put an ingredient in a box and get a random result&amp;quot;. It needs to be a little more fair than that: it shouldn&#039;t be the case that some players can use dirt-cheap items to get amazing brew, where others have to use extremely expensive items for the same results. I&#039;ve ended up using fairly constrained recipes to avoid those cases. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s an example: a certain testing beer requires two special items (along with the usual beer ingredients like hops and barley). In the first box, players can drop &amp;quot;an apple, grapes, or an orange&amp;quot;, and in the other box, they can drop &amp;quot;a guava, lemon, or banana&amp;quot;. The results of that combination are random for each player; there are 9 possible results from just those ingredients.&lt;br /&gt;
&lt;br /&gt;
In that example, I broke the possibilities into &amp;quot;low-value fruit&amp;quot; and &amp;quot;high-value fruit&amp;quot; to avoid some of the extremes of randomness. Nobody will get the most-amazing brew with just a couple of dirt-cheap apples, because everybody has to use one low-value and one high-value fruit. Some people will still get better random luck than others -- the availability of individual fruit fluctuates, but generally apples are easier to find than oranges, for instance, and they&#039;re both in the &amp;quot;low-value fruit&amp;quot; category -- but there&#039;s enough different random recipe sets that it evens out pretty well in the end.&lt;br /&gt;
&lt;br /&gt;
(And of course, not all brewing recipes use fruit! Or have such a limited number of possible ingredients...)&lt;br /&gt;
&lt;br /&gt;
Drinking&lt;br /&gt;
Brewing covers all kinds of alcoholic beverages. They&#039;re broken up into beers, wines, and hard liquors. Different kinds of brew have different effects, and they&#039;re quite broad-ranging. So you might find yourself carrying a small keg of combat-boosting beer into battle, or you might set up a tap of dance-boosting beer at a party.&lt;br /&gt;
&lt;br /&gt;
There&#039;s down sides to drinking too much alcohol, such as hangovers, slurred speech, or just passing out drunk. A new skill, Alcohol Tolerance, helps offset some of that. If you plan to drink in combat, perhaps as a drunken kung-fu master or a beer-rowdy tank, you&#039;ll definitely need some alcohol tolerance. Of course, no amount of alcohol tolerance prevents you from becoming an alcoholic! It just lets you be a &amp;quot;functional alcoholic.&amp;quot; Just like the real-life drunken masters of yore. I assume.&lt;br /&gt;
&lt;br /&gt;
There&#039;s more complexity to the systems than I&#039;ll bother trying to explain here -- it&#039;s a complicated skill with lots of nooks and crannies. But I think it&#039;s turning out really well, and I&#039;m looking forward to getting it in front of players!&lt;br /&gt;
&lt;br /&gt;
I mentioned above that this skill is the first that uses player-specific randomness -- and it might be the only one. The tech is being written with the idea that it might be reused for a few other craft skills, either old ones or new ones. But first I&#039;ll see how you like the system! Then we&#039;ll play it by ear with regard to future skills.&lt;br /&gt;
&lt;br /&gt;
=== How to obtain specific hard liquors ===&lt;br /&gt;
&lt;br /&gt;
Brewing hard liquor is slightly different than beer. Since all recipes at all level share the 3x4x5x4 pattern, figuring out recipes at low level enables one to know them at high level too. However, this is not immediate because contrary to beer, materials for recipes that follow the same pattern don&#039;t map one to one.&lt;br /&gt;
&lt;br /&gt;
To make this more clear, suppose you know a recipe for Hegemony Lager Beer, for example Corn + Peach + Blood Mushroom Flakes + Cinnamon gives +X damage to Goblins. Using the order in which components are listed in the recipe, we can use the shortcut 4x2x4x1 (Corn is the 4th fruit, and so on).&lt;br /&gt;
&lt;br /&gt;
Then, when creating Dwarven Stout, if you use components matching this 4x2x4x1 shortcut, i.e Corn + Peach + Black Foot Morel Flakes + Mint, you will obtain a slightly more powerful beer with +X damage to Goblins.&lt;br /&gt;
&lt;br /&gt;
For hard liquors, this is no longer true. Black Foot Morel Flakes does not necessarily replace Blood Mushroom Flakes nor Mint replace Cinnamon. However, other components that replace Blood Mushroom Flakes and Cinnamon (this could be for instance Coral Mushroom Powder and Honey) will be the same for all recipes. So the essential difficulty resides in finding the mapping between these different components. Once known, all recipes at the higher level are known by replacing low level components with the proper high level one.&lt;br /&gt;
&lt;br /&gt;
There are thirteen sets of components, listed below by category and tier:&lt;br /&gt;
* Fruit 1: Red Apple, Grapes, Orange&lt;br /&gt;
* Veggie 1: Parasol Mushroom Flakes, Mycena Mushroom Flakes, Boletus Mushroom Flakes, Field Mushroom Flakes&lt;br /&gt;
* Parts 1: Boar Tusk, Cat Eyeball, Snail Sinew, Rat Tail, Basic Fish Scale&lt;br /&gt;
* Flavor 1: Oregano, Mandrake Root, Peppercorns, Grass&lt;br /&gt;
* Fruit 2: Guava, Banana, Lemon&lt;br /&gt;
* Veggie 2: Beet, Squash, Broccoli, Carrot&lt;br /&gt;
* Parts 2: Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit&#039;s Foot, Bear Gallbladder&lt;br /&gt;
* Flavor 2: Cinnamon, Muntok Peppercorns, Seaweed, Myconian Jelly&lt;br /&gt;
* Fruit 3: Pear, Peach, Green Apple&lt;br /&gt;
* Veggie 3: Field Mushroom Flakes, Blusher Mushroom Flakes, Milk Cap Mushroom Powder, Blood Mushroom Powder&lt;br /&gt;
* Parts 3: Cockatrice Beak, Worm Tooth, Ectoplasm, Powdered Mammal, Barghest Flesh&lt;br /&gt;
* Flavor 3: Mint, Honey, Juniper Berries, Almonds&lt;br /&gt;
* Veggie 4: Coral Mushroom Powder, Groxmax Powder, Porcini Mushroom Flakes, Black Foot Morel Flakes&lt;br /&gt;
&lt;br /&gt;
At low level, components tend to map one to one. For example:&lt;br /&gt;
* Red Apple -&amp;gt; Guava&lt;br /&gt;
* Grapes -&amp;gt; Banana&lt;br /&gt;
* Orange -&amp;gt; Lemon&lt;br /&gt;
&lt;br /&gt;
Starting with Whisky, this is longer true and each mapping must be researched through trial and errors. Below are examples of some mapping that been found (speculated to be specific to each player):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Boar Tusk -&amp;gt; Rabbit&#039;s Foot&lt;br /&gt;
* Cat eyeball -&amp;gt; Panther Tail&lt;br /&gt;
* Snail Sinew -&amp;gt; Bear Gallbladder&lt;br /&gt;
* Rat Tail -&amp;gt; Deinonychus Claw&lt;br /&gt;
* Basic Fish Scale -&amp;gt; Wolf Teeth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Oregano -&amp;gt; Seaweed&lt;br /&gt;
* Mandrake Root -&amp;gt; Muntok Peppercorns&lt;br /&gt;
* Peppercorns -&amp;gt; Cinnamon&lt;br /&gt;
* Grass -&amp;gt; Myconian Jelly&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Wolf Teeth -&amp;gt; Worm Tooth&lt;br /&gt;
* Panther Tail -&amp;gt; Ectoplasm&lt;br /&gt;
* Deinonychus Claw -&amp;gt; Cockatrice Beak&lt;br /&gt;
* Rabbit&#039;s Foot -&amp;gt; Barghest Flesh&lt;br /&gt;
* Bear Gallbladder -&amp;gt; Powdered Mammal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Cinnamon -&amp;gt; Almonds&lt;br /&gt;
* Muntok Peppercorns -&amp;gt; Honey&lt;br /&gt;
* Seaweed -&amp;gt; Juniper Berries&lt;br /&gt;
* Myconian Jelly -&amp;gt; Mint&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To summarize, and using the mapping above as example, here are recipes for the +X damage to Goblins liquor (the recipe will be different for each player, of course) for each tier:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
! Liquor&lt;br /&gt;
! Shortcut&lt;br /&gt;
! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Potato Vodka || 2x2x4x4 || Grapes + Mycena Mushroom Flakes + Rat Tail + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Applejack || 2x2x4x4 || Grapes + Squash + Rat Tail + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Beet Vodka || 2x2x4x4 || Banana + Mycena Mushroom Flakes + Rat Tail + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Pale Rum || 2x2x4x4 || Banana + Blusher Mushroom Flakes + Rat Tail + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Whisky || 2x2x3x4 || Banana + Blusher Mushroom Flakes + Deinonychus Claw + Grass&lt;br /&gt;
|-&lt;br /&gt;
| Tequila || 2x2x3x4 || Banana + Blusher Mushroom Flakes + Deinonychus Claw + Myconian Jelly&lt;br /&gt;
|-&lt;br /&gt;
| Dry Gin || 2x2x3x4 || Peach + Groxmax Powder + Deinonychus Claw + Myconian Jelly&lt;br /&gt;
|-&lt;br /&gt;
| Bourbon || 2x2x1x1 || Peach + Groxmax Powder + Cockatrice Beak + Mint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aging Casks===&lt;br /&gt;
&lt;br /&gt;
====Number of Casks====&lt;br /&gt;
Two casks can be aged at once.  Starting at level 40 Brewing, three casks may be aged simultaneously.&lt;br /&gt;
&lt;br /&gt;
====Aging Times And Experience====&lt;br /&gt;
Upon completing aging a cask, you will receive some experience (in addition to that received when crafting the cask, if you had crafted it yourself). This &amp;quot;second round&amp;quot; of experience is unaffected by crafting experience buffs.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Un-aged Cask&lt;br /&gt;
! Result&lt;br /&gt;
! Time&lt;br /&gt;
! XP&lt;br /&gt;
|-&lt;br /&gt;
| 1 || {{Item|Un-Aged Potato Vodka}} ||  {{Item|Aged Potato Vodka}} || 1 hour || 5&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{Item|Un-Aged Applejack}} || {{Item|Aged Applejack}} || 1 hour || 10&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{Item|Un-Aged Beet Vodka}} || {{Item|Aged Beet Vodka}} || 1 hour || 20&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{Item|Un-Aged Pale Rum}} || {{Item|Aged Pale Rum}} || 1 hour ||30&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{Item|Un-Aged Whisky}} || {{Item|Aged Whisky}} || 2 hours || 80&lt;br /&gt;
|-&lt;br /&gt;
| 50 || {{Item|Un-Aged Tequila}} || {{Item|Aged Tequila}} || 2 hours || 100&lt;br /&gt;
|-&lt;br /&gt;
| 60 || {{Item|Un-Aged Dry Gin}} || {{Item|Aged Dry Gin}} || 3 hours || 180&lt;br /&gt;
|-&lt;br /&gt;
| 70 || {{Item|Un-Aged Bourbon}} || {{Item|Aged Bourbon}} || 3 hours ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The [[Brewing]] skill is the first skill where two players can craft the same recipe with the same ingredients, and get different results!&lt;br /&gt;
&lt;br /&gt;
Although the Dwarven Stout Keg is listed in the recipes list, it requires Level 73, while the current Brewing maximum level with bonus is 71. It&#039;s currently not possible to learn or make it.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Gallery ==&lt;br /&gt;
Include images of some kegs in a cave, a player drinking, and what being drunk looks like.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Serbule docks area.jpg|The docks area.&lt;br /&gt;
File:Serbule Gallery (abandoned cart).jpg|An abandoned cart.&lt;br /&gt;
File:Serbule Gallery 2.jpg|A very dangerous place...&lt;br /&gt;
&amp;lt;/gallery&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Ghost_Orc&amp;diff=140696</id>
		<title>Ghost Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=Ghost_Orc&amp;diff=140696"/>
		<updated>2025-02-09T23:08:34Z</updated>

		<summary type="html">&lt;p&gt;Viloe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
|title = Ghost Orc&lt;br /&gt;
|caption =&lt;br /&gt;
|image = [[File:Ghost_Orc.png|200px]]&lt;br /&gt;
|zone = Povus&lt;br /&gt;
|dungeon = Errruka&#039;s Cave&lt;br /&gt;
|location = Northern area&lt;br /&gt;
|anatomy =&lt;br /&gt;
|beastspeak =&lt;br /&gt;
|skilltrainer = [[Brewing]]&lt;br /&gt;
|vendor =&lt;br /&gt;
|storage =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Ghost Orc]] is the ghost of an orc. He unlocks levels 71-80 in [[Brewing]] as well as training various recipes.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Brewing]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Brewing{{!}}Unlock Brewing Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Ectoplasm}}x1 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = {{Item icon|Pilsner|1}} [[Pilsner|Pilsner (One Glass)]]&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Ectoplasm}}x1 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Pilsner Keg&lt;br /&gt;
 | skilllevel = 83&lt;br /&gt;
 | cost ={{Item|Ectoplasm}}x1 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = {{Item icon|Un-Aged Cider|1}} [[Un-Aged Cider|Cider (Un-Aged)]]&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Ectoplasm}}x1 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = {{Item icon|Cider|1}} [[Cider|Cider (Drinkable Cask)]]&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Ectoplasm}}x1 &amp;amp; 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Viloe</name></author>
	</entry>
</feed>