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	<title>Game updates/2016-06-21 - Revision history</title>
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	<updated>2026-06-23T02:56:54Z</updated>
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		<id>https://wiki.gorgonserver.com//index.php?title=Game_updates/2016-06-21&amp;diff=16107&amp;oldid=prev</id>
		<title>BetaNotus: Added patch notes.</title>
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		<updated>2016-06-21T17:17:00Z</updated>

		<summary type="html">&lt;p&gt;Added patch notes.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==&amp;lt;b&amp;gt;June 21 Bug-Fix Update&amp;lt;/b&amp;gt;==&lt;br /&gt;
: This update works around a bug in the latest version of Unity that causes AMD graphics cards to crash. (I suspect it is a Unity bug, not an AMD bug.) There is no &amp;quot;real&amp;quot; fix until Unity fixes the underlying problem, but we&amp;#039;ve worked around the problem by not using the offending feature. As a result, some elements of the scenery in Eltibule will be slightly uglier for now, but nothing too dramatic.&lt;br /&gt;
: HOWEVER, the work-around has to be applied manually to any item in the game that uses a particular stock shader. There is no way for us to automatically locate all these items (thanks Unity!) so there may be more items outside of [[Eltibule]] that cause it. &amp;#039;&amp;#039;&amp;#039;If you get this crash, we need to know where you were so we can track down the item. &amp;#039;&amp;#039;&amp;#039;The symptoms are that the device driver restarts (you may see a popup message about it), and the screen goes all white. (Or in some cases shuts down entirely).&lt;br /&gt;
===Other fixes:===&lt;br /&gt;
:: - Repaired corrupted artwork for foxes&lt;br /&gt;
:: - The knife ability &amp;quot;Opening Thrust&amp;quot; did not activate a Combat Refresh as indicated&lt;br /&gt;
:: - Some knife treasure displayed as {MOD_SKILL_KNIFE} etc.&lt;br /&gt;
:: - Deer skill passive stat boosts now scale to 60&lt;br /&gt;
:: - Some treasure effects that made knife abilities do bonus DoT damage actually caused the knife wielder to bleed instead&lt;br /&gt;
:: - Throwing knives have a uniform 85% chance to stick in the corpse and be recoverable. (Higher-level knives had reduced chances, incorrectly.)&lt;br /&gt;
:: - Fan of Blades now consumes 3 knives instead of 5. (Because you can only recover at most one knife, from the primary target, this is still an expensive ability. But it didn&amp;#039;t need to be THAT expensive)&lt;br /&gt;
:: - The in-game skill hint incorrectly said that Urzab could raise Geology to 60; he cannot do so yet (higher-level geology recipes aren&amp;#039;t all implemented). Urzab raises only Surveying and Mining to 60&lt;br /&gt;
:: - Fixed a bug that let you drop winter fae blood on the ground and then pick it up to bypass the max-count restriction&lt;br /&gt;
:: - Reduced the lens flare on the thornskin effect. (You can still spot it from a good ways away, but it should just be a blip of light, not a blinding flash)&lt;br /&gt;
:: - Another fix for flowers that couldn&amp;#039;t boost your XP if you had bonus levels that raised it above 50&lt;br /&gt;
:: - The player-to-player trade feature did not successfully trade items&lt;br /&gt;
:: - Cannibals that continue to eat their own kind enough times will eventually rationalize it to the point that they no longer suffer penalties&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Game updates|Click here to return to the Game Updates page.]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[[Category:Game updates]]&lt;/div&gt;</summary>
		<author><name>BetaNotus</name></author>
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