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	<title>Game updates/2017-03-08 - Revision history</title>
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	<updated>2026-06-23T05:09:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=Game_updates/2017-03-08&amp;diff=21351&amp;oldid=prev</id>
		<title>BetaNotus: Added patch notes I forgot to add earlier... whoops.</title>
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		<updated>2017-03-25T15:31:02Z</updated>

		<summary type="html">&lt;p&gt;Added patch notes I forgot to add earlier... whoops.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==&amp;lt;b&amp;gt;March 8 Hotfix&amp;lt;/b&amp;gt;==&lt;br /&gt;
This hotfix addresses a few data issues with the March 4 update.&lt;br /&gt;
===&amp;lt;b&amp;gt;Gazluk Keep Changes:&amp;lt;/b&amp;gt;===&lt;br /&gt;
: - Half the time when using the entrance to the &amp;quot;labyrinth&amp;quot; dungeon, you would enter [[Gazluk Keep]] instead.&lt;br /&gt;
: - Elite monsters in [[Gazluk Keep]] have been boosted by 1 eliteness level, which equates to about +4000 max health in most of their cases.&lt;br /&gt;
: - The bosses and named elites in Gazluk Keep have been increased by 1 or 2 bossiness levels, which will equate to a 20% to 50% increase in their max health, and a small increase in armor and damage.&lt;br /&gt;
: - The bosses and named elites in [[Gazluk Keep]] have higher chances for extraordinary, epic, and legendary loot.&lt;br /&gt;
: - Gazluk Armory Chests now have slightly better loot, but require 3 Gazluk Armory Keys instead of 1.&lt;br /&gt;
: - Elite Gazluk officers now have a chance to drop a few new miscellaneous items that can be stacked in high numbers. This should reduce the amount of equipment dropped from hallway troops a bit, which speeds up play because you don&amp;#039;t have to manage your inventory as often.&lt;br /&gt;
: - The Shower Slime boss in Gazluk Keep is the appropriate level now. Note: this boss still doesn&amp;#039;t have a warning screen until the next client update, so be careful!&lt;br /&gt;
We&amp;#039;ll continue to fine-tune the difficulty of Gazluk Keep based on your continued feedback -- so keep sending it in! Please remember that the difficulty is based on a group size of six.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Other Changes:&amp;lt;/b&amp;gt;===&lt;br /&gt;
: - The &amp;quot;Galvanizer&amp;quot; staff can no longer be generated with melee-staff treasure mods.&lt;br /&gt;
: - The &amp;quot;Tactician&amp;#039;s Halberd&amp;quot; and the various craftable Melee Staves will no longer be generated with fire-magic or ice-magic treasure mods.&lt;br /&gt;
: - Recipes for special [[Gazluk]] abilities are now considered ability scrolls for purposes of selling.&lt;br /&gt;
: - Treat Disease 3 can now cure instances of the [[Glowy Yellow Crystal]] Sickness.&lt;br /&gt;
: - Fixed a bug that caused you to earn too much XP and Combat Wisdom when in groups.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;These bugs can&amp;#039;t be fixed in a hotfix, but will be included in the next full update:&amp;lt;/b&amp;gt;===&lt;br /&gt;
: - The flicker on the classic mage robes style helm.&lt;br /&gt;
: - A giant mushroom is blocking the way in the Kur [[Wolf Cave]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Game updates|Click here to return to the Game Updates page.]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[[Category:Game updates]]&lt;/div&gt;</summary>
		<author><name>BetaNotus</name></author>
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