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	<title>Game updates/2021-12-24 - Revision history</title>
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	<updated>2026-06-23T07:31:27Z</updated>
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		<id>https://wiki.gorgonserver.com//index.php?title=Game_updates/2021-12-24&amp;diff=100631&amp;oldid=prev</id>
		<title>BetaNotus: Added patch notes.</title>
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		<updated>2021-12-24T22:48:28Z</updated>

		<summary type="html">&lt;p&gt;Added patch notes.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
==Update Notes: December 24==&lt;br /&gt;
===New Dungeon===&lt;br /&gt;
There&amp;#039;s a new level 85 group dungeon available for high level players who are Friends with [[Mope]] in [[Povus]]. Speak to Mope to get started. This one is intended to be a challenge for a group of six level 85 players wearing reasonably good gear. It&amp;#039;s brand new in the sense that we finished it up last night, so no doubt it&amp;#039;ll need some refinements. Remember to report bugs, and after you&amp;#039;ve been into the dungeon a few times, please share your balance feedback with us!&lt;br /&gt;
&lt;br /&gt;
===Ri-Shin===&lt;br /&gt;
:: - [[Povus]] now has a Ri-Shin tree to set up; speak with Leah Bowman for more information.&lt;br /&gt;
:: - There is a small chance to receive a Live Event Credit when opening a Ri-Shin tree present.&lt;br /&gt;
:: - Tweaked the Ri-Shin Shrine event in various ways, changing the required item amounts, adjusting buff effects, and adding a small chance to receive a bonus Live Event Token each time you receive a Ri-Shin Token from Snowleaf.&lt;br /&gt;
&lt;br /&gt;
===Combat Effects===&lt;br /&gt;
:: - The basic effect of Sword items has been recalculated. Weapons that boosted &amp;quot;Sword Base Damage&amp;quot; now boost &amp;quot;Sword Damage&amp;quot; (to different amounts). This is a buff to high level sword damage.&lt;br /&gt;
:: - The basic effect of Dagger and Dirk items has been recalculated. Weapons that boosted &amp;quot;Knife Base Damage&amp;quot; now boost &amp;quot;Knife Damage&amp;quot; (to different amounts). This is a buff to high level knife damage, especially dual-wielding damage.&lt;br /&gt;
:: - Fixed brewing buffs that are supposed to buff damage versus a specific anatomy group (e.g. Bears). (Previously they did nothing.)&lt;br /&gt;
:: - Fixed brewing buffs that are supposed to buff Burst damage vs. Elites. (Previously they incorrectly boosted Melee damage.)&lt;br /&gt;
:: - Revised brewing buffs that were intended to buff Projectile damage vs. Elites; they now buff Ranged damage. (Previously they incorrectly boosted Melee damage.)&lt;br /&gt;
:: - Fixed ability &amp;quot;Toxic Irritant&amp;quot; not applying certain buffs/debuffs.&lt;br /&gt;
:: - Fixed minigolems&amp;#039; &amp;quot;Taunting Punch&amp;quot; not applying certain buffs/debuffs.&lt;br /&gt;
:: - Fixed pet rats&amp;#039; &amp;quot;Rat Burn&amp;quot; Special Trick not applying certain buffs/debuffs.&lt;br /&gt;
:: - Fixed the Problem Spider&amp;#039;s curse.&lt;br /&gt;
:: - Fixed treasure effects that make Pixie Flare deal bonus damage vs. Demons.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
:: - Items with only generic mods should extract properly now.&lt;br /&gt;
:: - Sunstone &amp;amp; Goshenite will now properly extract generic augments.&lt;br /&gt;
:: - Brought back the &amp;quot;Genes&amp;quot; window at stables.&lt;br /&gt;
:: - Stable pet previews should now always show.&lt;br /&gt;
:: - Persona window preview should now properly display at all times.&lt;br /&gt;
:: - Fae now float in the character select screen &amp;amp; persona window.&lt;br /&gt;
:: - Improved how effects line up with the attack animations.&lt;br /&gt;
:: - Polished &amp;amp; sped up hammer animations.&lt;br /&gt;
:: - Mushroom Box use level requirement changed from 0 to 1.&lt;br /&gt;
:: - Corrected tutorial text after researching your first fire magic spell. (The UI has changed since it was originally written.)&lt;br /&gt;
:: - Fixed typo in foods (mitigatation -&amp;gt; mitigation).&lt;br /&gt;
:: - Summon the correct skeleton with Free-Summon Skeletal Archer 6.&lt;br /&gt;
:: - Elite members of the &amp;quot;Evil Carnivore&amp;quot; gang (seen during a Povus invasion) now correctly have group loot instead of solo loot.&lt;br /&gt;
&lt;br /&gt;
===Bonus Levels===&lt;br /&gt;
The following skills have new bonus synergy levels (when you reach a prerequisite level in another skill):&lt;br /&gt;
:: - Animal Handling: Fishing 42, Skinning 15, Feline Anatomy 19, Bear Anatomy 29, Animal Husbandry 25, Animal Husbandry 50, Animal Husbandry 75, Rodent Anatomy 19, Rodent Anatomy 39&lt;br /&gt;
:: - Archery: Meditation 25, Human Anatomy 19, Crossbow 25, Crossbow 50, Crossbow 75&lt;br /&gt;
:: - Armor Patching: Armorsmithing 15, Armorsmithing 45, Armorsmithing 70&lt;br /&gt;
:: - Bard: Art History 15, Art History 45, Poetry Appreciation 35&lt;br /&gt;
:: - Battle Chemistry: Mycology 30, Cooking 55, Iocaine Resistance 30&lt;br /&gt;
:: - Cow: Unarmed 27, Gardening 51, Gourmand 25, Foraging 26&lt;br /&gt;
:: - Crossbow: Fletching 21, Fletching 34, Fletching 53, Archery 32, Archery 58, Gadgeteering 15, Gadgeteering 45&lt;br /&gt;
:: - Deer: Unarmed 16, Psychology 17, Ruminant Anatomy 17, Cow 26&lt;br /&gt;
:: - Druid: Mycology 45, Rabbit 42, Pig 48, Nature Appreciation 38, Nature Appreciation 65&lt;br /&gt;
:: - Fairy Magic: Fae Anatomy 49&lt;br /&gt;
:: - Fire Magic: Battle Chemistry 20, Battle Chemistry 40, Armorsmithing 28&lt;br /&gt;
:: - First Aid: Priest 15, Priest 45, Compassion 15, Compassion 42, Phrenology 10, Druid 29&lt;br /&gt;
:: - Giant Bat: Animal Handling 46, Necromancy 55, Bard 40&lt;br /&gt;
:: - Ice Magic: Fire Magic 28, Fire Magic 39, Fire Magic 65, Armor Patching 55, Meditation 30, Battle Chemistry 30, Battle Chemistry 55&lt;br /&gt;
:: - Hammer: Unarmed 26, Mining 65&lt;br /&gt;
:: - Necromancy: Undead Anatomy 19, Undead Anatomy 49, Incorporeal Creature Anatomy 26, Spirit Fox 29, Paleontology 24, Paleontology 49&lt;br /&gt;
:: - Pig: Mycology 65&lt;br /&gt;
:: - Priest: First Aid 45, Pig 55&lt;br /&gt;
:: - Rabbit: Unarmed 10, Unarmed 38, Gardening 25, Gardening 53, Gourmand 30, Foraging 28, Deer 16, Animal Handling 28&lt;br /&gt;
:: - Shield: Armorsmithing 48&lt;br /&gt;
:: - Sigil Scripting: Calligraphy 10, Calligraphy 30, Calligraphy 45, Calligraphy 60, Battle Chemistry 11&lt;br /&gt;
:: - Spider: Psychology 19, Psychology 46, Arthropod Anatomy 13, Textiles 34&lt;br /&gt;
:: - Spirit Fox: Unarmed 49, Fishing 37, Gourmand 35, Psychology 51, Myconic 40, Foraging 47, Mentalism 30, Canine Anatomy 23, Fae Anatomy 29, Incorporeal Creature Anatomy 49&lt;br /&gt;
:: - Staff: Sword 42&lt;br /&gt;
:: - Unarmed: Staff 60&lt;br /&gt;
:: - Werewolf: Skinning 35, Canine Anatomy 19, Canine Anatomy 47, Butchering 34, Giant Bat 25, Animal Handling 60&lt;br /&gt;
&lt;br /&gt;
Merry Christmas, and we&amp;#039;ll be back with more updates soon!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Game updates|Click here to return to the Game Updates page.]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[[Category:Game updates]]&lt;/div&gt;</summary>
		<author><name>BetaNotus</name></author>
	</entry>
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