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	<id>https://wiki.gorgonserver.com//index.php?action=history&amp;feed=atom&amp;title=List_of_Attribute_Icons</id>
	<title>List of Attribute Icons - Revision history</title>
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	<updated>2026-06-22T10:04:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=List_of_Attribute_Icons&amp;diff=121266&amp;oldid=prev</id>
		<title>BetaNotus at 16:57, 8 November 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=List_of_Attribute_Icons&amp;diff=121266&amp;oldid=prev"/>
		<updated>2022-11-08T16:57:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.gorgonserver.com//index.php?title=List_of_Attribute_Icons&amp;amp;diff=121266&amp;amp;oldid=121265&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>BetaNotus</name></author>
	</entry>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=List_of_Attribute_Icons&amp;diff=121265&amp;oldid=prev</id>
		<title>BetaNotus: Testing something.</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=List_of_Attribute_Icons&amp;diff=121265&amp;oldid=prev"/>
		<updated>2022-11-08T16:40:37Z</updated>

		<summary type="html">&lt;p&gt;Testing something.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Ambox&lt;br /&gt;
|border=red&lt;br /&gt;
|type=Incomplete Page. Testing. [[User:BetaNotus|BetaNotus]] ([[User talk:BetaNotus|talk]]) 11:40, 8 November 2022 (EST)&lt;br /&gt;
}}&lt;br /&gt;
{|&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_BOOST_BURST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_BOOST_MELEE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_BOOST_PROJECTILE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_BOOST_RANGED|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_DELTA_BASICATTACK|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_DELTA_COREATTACK|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_DELTA_EPICATTACK|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_DELTA_NICEATTACK|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ACCURACY_DELTA_SIGNATUREDEBUFF|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ALCOHOL_LIVER_RECOVERY_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ANIMALHANDLING_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ARCHERY_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ARMORPATCHING_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ARMOR_MITIGATION_BYPASS_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ARMOR_MITIGATION_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ATTACK_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|AUTOHEAL_ARMOR_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|AUTOHEAL_HEALTH_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|AVOID_DEATH_CHANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|AVOID_DEATH_RESETTIME|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BALL_KICK_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BALL_KICK_ENGLISH|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BALL_KICK_FALLOFF_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BARD_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BASICATTACK_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BATTLECHEMISTRY_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BODYHEAT_DROP_MOD_IN_COMBAT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BOND_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BONUS_STABLE_SLOTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BREATH_COST_PER_SEC|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BREATH_RESTORED_IN_WATER|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BREATH_RESTORED_ON_LAND|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BUFF_DELTA_DRUIDAURAHEAL_ACCURACY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BUFF_DELTA_FAECONDUIT_DAMAGEBOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|BUFF_DELTA_ROTSKIN|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CHEESE_DURATION_BONUS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REFRESH_METABOLISM_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REFRESH_POWER_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REGEN_ARMOR_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REGEN_ARMOR_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REGEN_HEALTH_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REGEN_HEALTH_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REGEN_METABOLISM_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REGEN_METABOLISM_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REGEN_POWER_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_REGEN_POWER_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_WISDOM_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COMBAT_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|COW_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CRAFTING_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CROSSBOW_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CURSE_RANDOM_DIRECTION|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_ARMOR|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_BODYHEAT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_BREATH|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_CLEANLINESS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_COMBAT_WISDOM|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_COMMUNITY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_FAIRYENERGY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_FATIGUE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_HEALTH|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_METABOLISM|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_PEACEABLENESS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_POWER|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_RADIATION|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|CUR_RAGE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|DANCE_APPRECIATION_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|DEER_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|DRUID_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|EVASION_CHANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|EVASION_CHANCE_BURST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|EVASION_CHANCE_MELEE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|EVASION_CHANCE_PROJECTILE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|EVASION_CHANCE_RANGED|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|FALLING_DAMAGE_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|FIREMAGIC_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|FIREMAGIC_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|FIRSTAID_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|FLY_COST_PER_SEC|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|FLY_FASTSPEED_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|FLY_FASTSPEED_COST_PER_SEC|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|FLY_INCOMBAT_COST_PER_SEC|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|GIANTBAT_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|GRAVITY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|HAMMER_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|HAMMER_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|HIGH_CLEANLINESS_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|HIGH_COMMUNITY_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|HIGH_PEACEABLENESS_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|HOWL_COMPETENCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|HYDRATION_DROP_CHANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|HYGIENE_BONUS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ICEMAGIC_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|ICEMAGIC_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|IGNORE_CHANCE_FEAR|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|IGNORE_CHANCE_KNOCKBACK|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|IGNORE_CHANCE_MEZ|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|IGNORE_CHANCE_SLOW|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|IGNORE_CHANCE_STUN|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|INDEPENDENCE_BONUS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|INTERPRETIVE_DANCE_COMPETENCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|IS_COMBATREFRESH_READY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|JUMP_BURST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|JUMP_BURST_DURATION|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|KNIFE_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|KNOCKBACK_POTENCY_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_BONUS_GARDENING|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_BASICWOOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_BONES|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_FISH|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_FRUIT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_GEMS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_MINING|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_MUSHROOMS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_PERFECTWOOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOOT_CHANCE_EXTRA_SEEDS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOW_CLEANLINESS_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOW_COMMUNITY_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|LOW_PEACEABLENESS_XP_EARNED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAIL_SHOP_COSTMOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAIL_SHOP_NUMFREE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_ACTIVE_WORKORDERS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_ARMOR|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_BODYHEAT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_BREATH|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_BREEDING_ATTEMPTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_CASINO_VAULT_SIZE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_CLEANLINESS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_COMMUNITY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_FAIRYENERGY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_HEALTH|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_HYDRATION|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_INVENTORY_SIZE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_MAP_PINS_PER_AREA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_MAP_PIN_ICONS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_METABOLISM|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_PEACEABLENESS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_PERSONAL_VAULT_SIZE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_POVUS_VAULT_SIZE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_POWER|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_RAGE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_SIDEBAR_SLOTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_STABLE_SLOTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MAX_WARDEN_VAULT_SIZE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MEAL_DURATION_BONUS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MELEEATTACK_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MENTALISM_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MISS_CHANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MISS_CHANCE_BURST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MISS_CHANCE_MELEE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MISS_CHANCE_PROJECTILE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MISS_CHANCE_RANGED|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_ACID|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_ACID_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_ACID_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_ACID_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_COLD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_COLD_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_COLD_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_COLD_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_CRUSHING|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_CRUSHING_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_CRUSHING_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_CRUSHING_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DARKNESS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DARKNESS_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DARKNESS_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DARKNESS_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DEMONIC|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DEMONIC_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DEMONIC_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DEMONIC_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DIVINE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DIVINE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DIVINE_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_DIVINE_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_ELECTRICITY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_ELECTRICITY_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_ELECTRICITY_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_ELECTRICITY_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_FIRE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_FIRE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_FIRE_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_FIRE_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_FUNGUS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_FUNGUS_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_FUNGUS_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_FUNGUS_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_NATURE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_NATURE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_NATURE_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_NATURE_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_PIERCING|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_PIERCING_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_PIERCING_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_PIERCING_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_POISON|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_POISON_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_POISON_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_POISON_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_PSYCHIC|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_PSYCHIC_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_PSYCHIC_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_PSYCHIC_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SEAFOOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SEAFOOD_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SEAFOOD_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SEAFOOD_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SLASHING|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SLASHING_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SLASHING_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SLASHING_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SONIC|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SONIC_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SONIC_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_SONIC_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_TRAUMA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_TRAUMA_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_TRAUMA_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_TRAUMA_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_UNIVERSAL|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_UNIVERSAL_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_UNIVERSAL_ELITE_DIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MITIGATION_UNIVERSAL_INDIRECT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MONSTER_CRIT_CHANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|MOVEMENT_SPEED|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NECROMANCY_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NECROMANCY_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_FLY_FASTSPEED_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_REGEN_ARMOR_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_REGEN_ARMOR_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_REGEN_HEALTH_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_REGEN_HEALTH_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_REGEN_METABOLISM_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_REGEN_METABOLISM_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_REGEN_POWER_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_REGEN_POWER_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_SPRINT_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NONCOMBAT_SWIM_FASTSPEED_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NPC_MOD_FAVORFROMGIFTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NPC_MOD_FAVORFROMHANGOUTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NPC_MOD_MAXSALESVALUE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NPC_MOD_TRAININGCOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|NUM_INVENTORY_FOLDERS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|PERCUSSION_INSTRUMENT_COMPETENCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|PET_SPECIALATTACK_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|PET_SPECIALTRICK_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|PIG_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|PLAYER_ORDERS_MAX_ACTIVE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|PLAYER_ORDERS_SERVICE_FEE_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|PRIEST_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|PSYCHOLOGY_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|RABBIT_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|RADIATION_PROTECTION|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|RAGE_INFLICT_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|RAGE_MOD_SKILL_HAMMER|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|REAP_CAP_DELTA_ARMOR_BLASTOFDEFIANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|REAP_CAP_DELTA_BLASTOFDEFIANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|REAP_PCT_DELTA_ARMOR_BLASTOFDEFIANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|REAP_PCT_DELTA_BLASTOFDEFIANCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|RECIPE_CHANCE_EXTRA_FISHSCALES|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|RECIPE_CHANCE_EXTRA_PERFECTCOTTON|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|RIGHTEOUSNESS_BONUS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SCREEN_FX_FLAGS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SHIELD_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SHOP_HIRING_COSTMOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SHOP_HIRING_MAX_PREPAY_DAYS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SHOP_HIRING_NUMFREE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SHOP_INVENTORY_SIZE_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SHOP_LOG_DAYSKEPT|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SHOW_BODYHEAT_INDICATORS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SKILL_COST_DELTA_CROSSBOW|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SKILL_RESETTIME_DELTA_CROSSBOW|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SNACK_DURATION_BONUS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_ABERRATIONS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_ALL|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_ARTHROPODS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_BEARS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_CANINES|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_CATS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_CONSTRUCTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_CRONES|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_DEMONS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_DINOSAURS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_DWARVES|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_ELEMENTALS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_ELVES|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_FEY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_FISH|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_FUNGOIDS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_GIANTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_GOBLINS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_HUMANS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_INCORPOREAL|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_ORCS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_PLANTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_RAKSHASA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_REPTILES|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_RODENTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_RUMINANTS|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_UNDEAD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPAWN_VIEW_UNGULATES|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPIDER_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPIRITFOX_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPRINT_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SPRINT_COST_PER_SEC|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|STAFF_ARMOR_AUTOHEAL|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|STAFF_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|STRINGED_INSTRUMENT_COMPETENCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SWIM_FASTSPEED_BOOST|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SWIM_SPEED_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|SWORD_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|TAUNT_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|UNARMED_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|UNDERWATER_GRAVITY|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|WEREWOLF_COST_DELTA|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|WEREWOLF_COST_MOD|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|WIND_INSTRUMENT_COMPETENCE|+0}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{Attribute|WORKORDER_COIN_REWARD_MOD|+0}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BetaNotus</name></author>
	</entry>
</feed>