<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.gorgonserver.com//index.php?action=history&amp;feed=atom&amp;title=User%3AAlleryn%2FSandbox%2FDuplicate_Names_for_Items</id>
	<title>User:Alleryn/Sandbox/Duplicate Names for Items - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gorgonserver.com//index.php?action=history&amp;feed=atom&amp;title=User%3AAlleryn%2FSandbox%2FDuplicate_Names_for_Items"/>
	<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Alleryn/Sandbox/Duplicate_Names_for_Items&amp;action=history"/>
	<updated>2026-06-23T00:02:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.gorgonserver.com//index.php?title=User:Alleryn/Sandbox/Duplicate_Names_for_Items&amp;diff=59991&amp;oldid=prev</id>
		<title>Alleryn: Created page with &quot;as of version 337  ==Daisy== *&quot;item_10305&quot; the flower *&quot;item_46517&quot; the lute  ==Superjump Potion== *&quot;item_14017&quot; this is the event-only version *&quot;item_15025&quot; this is the stand...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.gorgonserver.com//index.php?title=User:Alleryn/Sandbox/Duplicate_Names_for_Items&amp;diff=59991&amp;oldid=prev"/>
		<updated>2020-09-13T18:37:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;as of version 337  ==Daisy== *&amp;quot;item_10305&amp;quot; the flower *&amp;quot;item_46517&amp;quot; the lute  ==Superjump Potion== *&amp;quot;item_14017&amp;quot; this is the event-only version *&amp;quot;item_15025&amp;quot; this is the stand...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;as of version 337&lt;br /&gt;
&lt;br /&gt;
==Daisy==&lt;br /&gt;
*&amp;quot;item_10305&amp;quot; the flower&lt;br /&gt;
*&amp;quot;item_46517&amp;quot; the lute&lt;br /&gt;
&lt;br /&gt;
==Superjump Potion==&lt;br /&gt;
*&amp;quot;item_14017&amp;quot; this is the event-only version&lt;br /&gt;
*&amp;quot;item_15025&amp;quot; this is the standard version&lt;br /&gt;
&lt;br /&gt;
==Super Speed Potion==&lt;br /&gt;
there are three of these:&lt;br /&gt;
*&amp;quot;item_62&amp;quot;: one is an admin item&lt;br /&gt;
*&amp;quot;item_14019&amp;quot;: one is an event item (lasts 2 minutes)&lt;br /&gt;
*&amp;quot;item_88&amp;quot;: third one is unclear what it is exactly&lt;br /&gt;
&lt;br /&gt;
==Flight Potion==&lt;br /&gt;
two of these:&lt;br /&gt;
*&amp;quot;item_72&amp;quot;: admin potion&lt;br /&gt;
*&amp;quot;item_14018&amp;quot;: event potion&lt;br /&gt;
&lt;br /&gt;
==Multiple Versions with Different Stats==&lt;br /&gt;
*Darkness Resistance Potion (2 of these, same keywords, different value and magnitude of effect)&lt;br /&gt;
*Coinpurse (2 of these, differing value)&lt;br /&gt;
&lt;br /&gt;
==Many Versions, All Mostly Identical==&lt;br /&gt;
*Unidentified Painting (8 of these, all same keywords, need various different levels of Art History to appraise)&lt;br /&gt;
*Ilmari War Cache Map (19 of these)&lt;br /&gt;
*Weaponized Xedrite (16 of these)&lt;br /&gt;
&lt;br /&gt;
==Iocaine Poisoned Food==&lt;br /&gt;
2 of each of these.  One for the poisoned variety, one for &amp;#039;normal&amp;#039;.&lt;br /&gt;
*Milk Cap Mushroom Smoothie (note that this lacks the &amp;quot;IocainePoison&amp;quot; and &amp;quot;PoisonousFood&amp;quot; keywords.  Also the recipe is called Iocaine Milk Smoothie, as opposed to the other recipes which are all called Poisoned x)&lt;br /&gt;
*Cheesy Veggie Delight (note this lacks the &amp;quot;PoisonousFood&amp;quot; keyword)&lt;br /&gt;
*Glazed Beets&lt;br /&gt;
*Banana Bread&lt;br /&gt;
*Apple Juice&lt;br /&gt;
*Grilled Chicken&lt;br /&gt;
*Fried Banana&lt;br /&gt;
*Crab Roll&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Standard Loot/Stock Versions===&lt;br /&gt;
This collapsible section contains a number of items.  Each has a &amp;quot;Loot&amp;quot; version and a &amp;quot;Stock&amp;quot; version, otherwise identical. Some also have a third version (sometimes Loot sometimes Stock) that appears to be used for gifts/quest rewards/hangouts). (Click Expand Link on righthand side.)&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*Basic Boots (3 of these, same stats and value, slightly different keywords -- two have Stock one has Loot)&lt;br /&gt;
*Sturdy Boots (2, same stats, same val, one Stock one Loot)&lt;br /&gt;
*Quality Boots (2, same stats, same val, one Stock one Loot)&lt;br /&gt;
*Basic Pants (3 of these, same stats and value, slightly different keywords -- two have Stock one has Loot)&lt;br /&gt;
*Sturdy Pants (2, same stats, same val, one Stock one Loot)&lt;br /&gt;
*Quality Pants (2, same stats, same val, one Stock one Loot)&lt;br /&gt;
*Sturdy Shirt (3, all same stats and val, one stock one loot third also loot but called kalabas shirt prob from quest or hangout)&lt;br /&gt;
*Basic Breastplate (3, all same stats and val)&lt;br /&gt;
*Quality Breastplate (2, same stats and val)&lt;br /&gt;
*Basic Gloves (3, all same stats and val)&lt;br /&gt;
*Sturdy Gloves (2, same stats and val)&lt;br /&gt;
*Quality Gloves (2, same stats and val)&lt;br /&gt;
*Basic Helm (3, all same stats and val)&lt;br /&gt;
*Sturdy Helm (2, same stats and val)&lt;br /&gt;
*Quality Helm (2, same stats and val)&lt;br /&gt;
*Quality Shield (2, same stats and val)&lt;br /&gt;
*Basic Shield (3, all same stats and val)&lt;br /&gt;
*Sturdy Shield (2, same stats and val)&lt;br /&gt;
*Basic Dagger (2, same stats and val)&lt;br /&gt;
*Sturdy Dagger (2, same stats and val)&lt;br /&gt;
*Basic Dirk (2, same stats and val)&lt;br /&gt;
*Sturdy Dirk (2, same stats and val)&lt;br /&gt;
*Quality Dirk (2, same stats and val)&lt;br /&gt;
*Basic Sword (2, same stats and val)&lt;br /&gt;
*Basic Bard Lute (2, same stats and val)&lt;br /&gt;
*Sturdy Bard Lute (2, same stats and val)&lt;br /&gt;
*Quality Bard Lute (2, same stats and val)&lt;br /&gt;
*Quality Ocarina (2, same stats and val)&lt;br /&gt;
*Basic Staff (2, same stats and val)&lt;br /&gt;
*Yagreet&amp;#039;s Staff (2, same stats and val)&lt;br /&gt;
*Basic Combat Beaker (2, same stats and val)&lt;br /&gt;
*Basic Combat Flask (2, same stats and val)&lt;br /&gt;
*Stock Crossbow (2, same stats and val)&lt;br /&gt;
*Quality Cestus (2, same stats and val)&lt;br /&gt;
*Simplistic Club (2, same stats and val)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Slight variations===&lt;br /&gt;
Again these have a &amp;quot;Loot&amp;quot; and &amp;quot;Stock&amp;quot; variant, but they have slight statistical variations:&lt;br /&gt;
*Insulated Boots (2, same val, one Stock one Loot, slight different stats 36 armor vs 38)&lt;br /&gt;
*Quality Dagger (2, same stats, diff val (possible typo: one is 113 one is 131, many other &amp;quot;Quality&amp;quot; weapons have value 113 including for example both &amp;quot;Quality Dirk&amp;quot;s))&lt;br /&gt;
*Quality Claw (2, same val, different stats: one has slightly higher Boost_Unarmed the other has slightly higher Mod_Trauma.  Also the &amp;quot;InternalName&amp;quot;: &amp;quot;QualityClawLoot&amp;quot; one is perhaps mismarked, having Keyword &amp;quot;Stock&amp;quot; but no keyword &amp;quot;Loot&amp;quot;.)&lt;br /&gt;
*Quality Sword (2, same val, diff stats: Stock has +3 damage, Loot has +4)&lt;br /&gt;
*Sturdy Sword (2 same val, diff stats: Stock has +2 damage, Loot has +1)&lt;br /&gt;
*Sturdy Staff (2, same stats and val)Quality Staff (2 same val, diff stats: Stock has +3 damage, Loot has +5)&lt;br /&gt;
===Anomalous Cases===&lt;br /&gt;
A few others with two versions:&lt;br /&gt;
*Moldy Ancient Shirt (2, same stats and val, one is for tutorial)&lt;br /&gt;
*Shoddy Familiar Controller (2, same stats and val, these have the same keywords (possibly a bug) the stock version (&amp;quot;InternalName&amp;quot;: &amp;quot;RabbitTiara1_Stock&amp;quot;) has &amp;quot;Loot&amp;quot; keyword but no &amp;quot;Stock&amp;quot; keyword)&lt;br /&gt;
*Goblin Shield (2, same stats and val, entirely identical apart from the &amp;quot;Description&amp;quot; (they have different phrases etched on them))&lt;br /&gt;
===Stock has Value 1===&lt;br /&gt;
Again &amp;quot;Loot&amp;quot; version and &amp;quot;Stock&amp;quot; version.  This time stats are identical, except Stock version has value 1 (while Loot version has &amp;#039;normal&amp;#039; value).  I think these are used for Fairy starter items:&lt;br /&gt;
*Ancient Slacks (2, same stats, Loot has val 113, Stock has val 1)&lt;br /&gt;
*Everpatching Shirt (2, stock version has val 1)&lt;br /&gt;
*Goblin Fist Wraps (2, stock has val 1)&lt;br /&gt;
*Jaunty Hat of Despair (2, stock has val 1)&lt;br /&gt;
*Goblin Lifekeeper (2, stock has val 1)&lt;br /&gt;
*Dwarven Maintenance Blade (2, stock has val 1)&lt;br /&gt;
*Basic Fae Wand of Cold (2, stock has val 1, loot is Line_NotObtainable)&lt;br /&gt;
*Amulet of Piercing Mitigation 4 (2, stock has val 1)&lt;br /&gt;
*Ring of Accuracy (2, stock has val 1)&lt;br /&gt;
===Multiple Levels===&lt;br /&gt;
These items have multiple versions with different magnitude stats and different &amp;quot;CraftingTargetLevel&amp;quot; (which i believe determines the mods on loot drops for items that drop off of monsters rather than being crafted):&lt;br /&gt;
*Slimy Shoes (2, different val and stats, Level 25 and 40)&lt;br /&gt;
*Temperature Control Gloves (diff stat/val, level 30 and 50)&lt;br /&gt;
*Goblin Gloves (L35, L50)&lt;br /&gt;
*Battle-Hardened Sword (L15, L35)&lt;br /&gt;
*Blackened Sword (L35, L50)&lt;br /&gt;
*Battle Hardened Staff (L15, L35, L50)&lt;br /&gt;
===Chirra&amp;#039;s Enoyos Talisman===&lt;br /&gt;
Chirrra&amp;#039;s Enoyos Talisman (4 versions, each with totally different implicit effects)&lt;/div&gt;</summary>
		<author><name>Alleryn</name></author>
	</entry>
</feed>