Fire Rat: Difference between revisions

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Animal Handling Stats: adding tame type rat
 
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Line 3: Line 3:
| title = Fire Rat
| title = Fire Rat
| type = Rodent
| type = Rodent
| health = 147
| health = 150
| armor = 57
| armor = 57
| rage = 213
| rage = 213
Line 14: Line 14:
| area = Eltibule
| area = Eltibule
| location = Southern valleys
| location = Southern valleys
| health = 147
| health = 150
| armor = 57
| armor = 57
| rage = 213
| rage = 213
}}
}}
==Combat Abilities==
==Combat Abilities==
''' Evasion '''
''' Evasion, Projectile Evasion, Burst Evasion'''
{{:AIP:FireRat}}
{{:AIP:FireRat}}
== Miscellaneous ==
== Miscellaneous ==
{|
{|
|'''Skin''':
{{Header|[[Skinning]]}}
|{{Item|Crude Animal Skin}}
|-
|{{Loot|Crude Animal Skin}}
|-
 
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|{{Loot|Trophy Rat Skin}}
|-
 
{{Header|[[Butchering]]}}
|-
|{{Loot|Sinewy Beast Meat}}
|-
|-
|'''Meat''':
 
|{{Item|Sinewy Beast Meat}}
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
|-
|-
|'''Bonus Meat''':
|{{Loot|Filthy Animal Fat}}
| {{Item|Filthy Animal Fat}}
|-
 
{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Loot|Small Animal Skull}}
|-
|-
|'''Skull''':
|{{Item|Small Animal Skull}}
|}
|}


Line 41: Line 52:
==== General Loot ====
==== General Loot ====
{|
{|
|{{Item|Mogyar Cheese}}
{{Header|Common|2}}
|{{Item|Rat Tooth}}
|{{Item|Rat Tail}}
|-
|-
|{{Item|Salt}}
|{{Loot|Fire Dust}}
|{{Item|Ancient Bronze Coin}}
|{{Loot|Cave Cheese}}
|{{Item|Fire Dust}}
|-
|{{Loot|Rat Tooth}}
|{{Loot|Rat Tail}}
|}
|}
{|
{{Header|Uncommon|2}}
|-
|{{Loot|Salt}}
|{{Loot|Grapes}}
|-
|{{Loot|Bluebell Seeds}}
|{{Loot|Dahlia Seeds}}
|-
|<b style="padding-right: 10px">Level 10-25 Jewelry</b>
|<b>Level 10-25 Augment</b>
|}
{|
{{Header|Rare|2}}
|-
|{{Loot|Ancient Bronze Coin}}
|{{Loot|Large Strawberry}}
|-
|{{Loot|Violet Seeds}}
|{{Loot|Peppercorns}}
|-
|{{Loot|Watercress}}
|{{Loot|Oak Wood}}
|}
==Animal Handling Stats ==
==Animal Handling Stats ==
{{MOB AH
{{MOB AH
| name = Fire Rat
| name = Fire Rat
| level to tame= 18
| level to tame= 18
| max level = 80
| tame type = Rat
| max bond level = 80
| max bond level = 80
| max happiness = 100
| max happiness = 100
| max enthusiasm = 10
| max enthusiasm = 10
| attack = <span class="extimage32px">{{Combat Ability icon|FireRatBite}}</span> Fiery Bite (Fire Damage)
<span class="extimage32px">{{Combat Ability icon|FireRatClaw}}</span> Fiery Claw (Fire Damage)
| sic em =  <span class="extimage32px">http://cdn.projectgorgon.com/v334/icons/icon_2136.png</span> Rat De-Rage (Reduce Rage -150)
| clever trick = <span class="extimage32px">http://cdn.projectgorgon.com/v334/icons/icon_3619.png</span> Rat Burn (200 Fire Damage over 12 Seconds)
| bonus = Evasion
| bonus = Evasion
| weaknesses = Electricity, Cold
| weaknesses = Electricity, Cold
| resists = Fire, Acid
| resists = Fire, Acid
| profile =AIP:FireRat Pet
}}
}}
{{MOB AHVital
{{MOB AHVital
| vital level= Tamed (22)
| vital level= Tamed (22)
| health = 99
| health = 88
| armor = 89
| armor = 80
}}
}}
{{MOB AHVital
{{MOB AHVital
| vital level= 70
| vital level= Max (Lv80/Bond80)
| health = 301
| health = 596
| armor = 329
| armor = 451
}}
}}

Latest revision as of 08:24, 17 March 2026

Fire Rat

Health150Armor57Rage213
Anatomy:
Effective:
Cold, Electricity
Ineffective:
Fire, Acid


Fire Rats are unusually flammable rodents spotted in the foothills of Eltibule.

Locations

Eltibule
Vitals: Health 150 Armor 57 Rage 213
Location: Southern valleys

Combat Abilities

Evasion, Projectile Evasion, Burst Evasion AIP:FireRat

Miscellaneous

Skinning
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Skinning Bonus
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Butchering
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Butchering Bonus
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Skull Extraction
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Reported Loot

General Loot

Common
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Uncommon
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Level 10-25 Jewelry Level 10-25 Augment
Rare
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Animal Handling Stats

Fire Rat
Animal Handling Level to Tame: 18
Tame Type: Rat
Maximum Bond Level: 80
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Evasion
Weak Against: Electricity, Cold
Resists: Fire, Acid
AIP:FireRat Pet
Vitals at Tamed (22) Health 88 Armor 80
Vitals at Max (Lv80/Bond80) Health 596 Armor 451