Barnaby: Difference between revisions
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|image = [[File:Barnaby.png|303px]] | |image = [[File:Barnaby.png|303px]] | ||
|caption = A old ass | |caption = A old ass | ||
|zone = | |zone = Kur Mountains | ||
| | |town = Sacred Grotto | ||
|location = Near the fire. | |||
|anatomy = Non-Ruminant Ungulate | |||
|species = Donkey | |||
|beastspeak = Yes | |beastspeak = Yes | ||
|skilltrainer = Warden | |beastlist = All | ||
|skilltrainer = [[Warden]] | |||
}} | }} | ||
[[Barnaby]] is a donkey and Warden protecting the Sacred Grotto of [[Kur Mountains]]. | |||
== Favor == | |||
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|<span style="font-size:50%"><sup>[view/edit]</sup></span>]]== | === Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|<span style="font-size:50%"><sup>[view/edit]</sup></span>]]=== | ||
{{:{{msg:BASEPAGENAME}}/Small_talk}} | {{:{{msg:BASEPAGENAME}}/Small_talk}} | ||
[[Category:Favor/Small Talk]] | |||
=== Favor Rewards === | |||
[[Category:Favor/Rewards]] | |||
{{Spoiler|Reward at {{Favor|Comfortable}}| | |||
+2 Warden Points, +3 Warden Storage Slots}} | |||
{{Spoiler|Reward at {{Favor|Friends}}| | |||
+4 Warden Points, +3 Warden Storage Slots | |||
}} | |||
{{Spoiler|Reward at {{Favor|Close Friends}}| | |||
+6 Warden Points, +3 Warden Storage Slots | |||
}} | |||
{{Spoiler|Reward at {{Favor|Best Friends}}| | |||
+8 Warden Points, +3 Warden Storage Slots | |||
{{Item|Classic Warden Ring}} | |||
}} | |||
{{Spoiler|Reward at {{Favor|Like Family}}| | |||
+10 Warden Points, +3 Warden Storage Slots | |||
}} | |||
== Quests == | == Quests == | ||
<dpl> | |||
category = Quests/Barnaby | |||
mode = unordered | |||
columns = 1 | |||
include = #Prerequisites,#Requirements | |||
</dpl> | |||
== Training == | |||
:{| class = "sortable mw-collapsible mw-collapsed" | |||
|+ style="white-space:nowrap;" | [[Warden]] | |||
! Unlock | |||
! Level | |||
! Cost | |||
! Favor | |||
{{NPC training row | |||
|ability= Warning Jolt | |||
|skilllevel= 30 | |||
|cost= 0 warden points, 0 | |||
|favor= | |||
}} | |||
{{NPC training row | |||
|ability= Warning Jolt 2 | |||
|skilllevel= 40 | |||
|cost= 8 warden points, 0 | |||
|favor= | |||
}} | |||
{{NPC training row | |||
|ability= Warning Jolt 3 | |||
|skilllevel= 50 | |||
|cost= 10 warden points, 0 | |||
|favor= | |||
}} | |||
{{NPC training row | |||
|ability= Warning Jolt 4 | |||
|skilllevel= 60 | |||
|cost= 12 warden points, 0 | |||
|favor= | |||
}} | |||
{{NPC training row | |||
|ability= Warning Jolt 5 | |||
|skilllevel= 70 | |||
|cost= 14 warden points, 0 | |||
|favor= | |||
}} | |||
{{NPC training row | |||
|ability= Warning Jolt 6 | |||
|skilllevel= 80 | |||
|cost= 16 warden points, 0 | |||
|favor= | |||
}} | |||
{{NPC training row | |||
|ability= Apprehend | |||
|skilllevel= 32 | |||
|cost= 6 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Apprehend 2 | |||
|skilllevel= 42 | |||
|cost= 8 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Apprehend 3 | |||
|skilllevel= 52 | |||
|cost= 10 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Apprehend 4 | |||
|skilllevel= 62 | |||
|cost= 12 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Apprehend 5 | |||
|skilllevel= 72 | |||
|cost= 14 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Apprehend 6 | |||
|skilllevel= 82 | |||
|cost= 16 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Conditioning Shock | |||
|skilllevel= 31 | |||
|cost= 6 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Conditioning Shock 2 | |||
|skilllevel= 41 | |||
|cost= 8 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Conditioning Shock 3 | |||
|skilllevel= 51 | |||
|cost= 10 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Conditioning Shock 4 | |||
|skilllevel= 61 | |||
|cost= 12 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Conditioning Shock 5 | |||
|skilllevel= 71 | |||
|cost= 14 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Conditioning Shock 6 | |||
|skilllevel= 81 | |||
|cost= 16 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Lethal Force | |||
|skilllevel= 33 | |||
|cost= 10 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Lethal Force 2 | |||
|skilllevel= 43 | |||
|cost= 12 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Lethal Force 3 | |||
|skilllevel= 53 | |||
|cost= 14 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Lethal Force 4 | |||
|skilllevel= 63 | |||
|cost= 16 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Lethal Force 5 | |||
|skilllevel= 73 | |||
|cost= 18 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Lethal Force 6 | |||
|skilllevel= 83 | |||
|cost= 20 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Controlled Burn | |||
|skilllevel= 36 | |||
|cost= 7 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Controlled Burn 2 | |||
|skilllevel= 46 | |||
|cost= 9 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Controlled Burn 3 | |||
|skilllevel= 56 | |||
|cost= 11 warden points, 0 | |||
|favor= Close Friends | |||
}} | |||
{{NPC training row | |||
|ability= Controlled Burn 4 | |||
|skilllevel= 66 | |||
|cost= 13 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Controlled Burn 5 | |||
|skilllevel= 76 | |||
|cost= 15 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Unlock Warden Skill Levels 51-60 | |||
|skilllevel= 50 | |||
|cost= 17 warden points, 0 | |||
|favor= ? | |||
}} | |||
{{NPC training row | |||
|ability= Unlock Warden Skill Levels 61-70 | |||
|skilllevel= 60 | |||
|cost= 25 warden points, 0 | |||
|favor= ? | |||
}} | |||
|} | |||
== | == Events == | ||
{{ | ===== Winter Celebration ===== | ||
{{HOLIDAY | |||
|RiShin Friends = {{Item|Warden Winter Ring}} (Lv 65) | |||
|RiShin Family = {{Item|Warden Winter Ring}} (Lv 65) | |||
}} | |||
== Conversations == | |||
{{Quote| | |||
:Hello! I'm Barnaby, and these are my students. Welcome to the Wardens! | |||
:'''Hi, I'm (name)''' | |||
:You're a spontaneous intelligence, aren't you? A spont, as we say. You probably have a lot of knowledge that we don't! Perhaps when Rubi and Cassie are a bit further in their studies, you could help me teach them of the world beyond. | |||
:'''I'm not really good with... cubs.''' | |||
::Oh. Well, Cassie and Rubi here are in their most critical development stage. They already know how to be foxes, but they're just beginning to understand what it means to be ''intelligent''! And for the next year or so, their minds can absorb knowledge at an incredible rate! So it's crucial that we teach them as much as possible now, while their brains are spongey. | |||
:: | |||
::Surely you could spare a few hours to feed their spongey brains and make them better future Wardens? | |||
:::'''Well... perhaps I can help... later on. Maybe!''' | |||
::::Wonderful! Well, until then, I should get back to my teaching. | |||
:::::'''Goodbye for now.''' | |||
:'''I'd love to help!''' | |||
[[Category:NPCs | }} | ||
I don't know what happens if you pick the "I'd love to help!" dialogue option. | |||
{{Spoiler|Like Family and Soul Mates| | |||
{{Quote|You've become like an (aunt/uncle) to the foxes. And I would have collapsed from exhaustion without your help! Be careful out there. You have family here that needs you alive!}}}} | |||
[[Category:NPCs]] | |||
Latest revision as of 00:39, 30 March 2026
| Barnaby
| |
|---|---|
A old ass
| |
| Region: | |
| Town: | |
| Location: | Near the fire.
|
| Anatomy: | |
| Species: | Donkey
|
| Beast Speak: | Yes
|
| Speaks With: | All
|
| Skill Trainer: | |
Barnaby is a donkey and Warden protecting the Sacred Grotto of Kur Mountains.
Favor
Small Talk [view/edit]
- Likes Fresh Fruit Hint
- Loves Carrots Hint
- Loves Fashionable Hats Hint
Favor Rewards
Reward at [Comfortable]
Reward at [Friends]
+4 Warden Points, +3 Warden Storage Slots
Reward at [Close Friends]
+6 Warden Points, +3 Warden Storage Slots
Reward at [Best Friends]
+8 Warden Points, +3 Warden Storage Slots
| http://cdn.projectgorgon.com/v456/icons/icon_.png
| Error: Item not found }}Reward at [Like Family]
+10 Warden Points, +3 Warden Storage Slots
Quests
<dpl> category = Quests/Barnaby mode = unordered columns = 1 include = #Prerequisites,#Requirements </dpl>
Training
Events
Winter Celebration
| [Friends] Favor - | http://cdn.projectgorgon.com/v456/icons/icon_.png | Error: Item not found }} [[Expression error: Unrecognized punctuation character "{".]] (Lv 65) | |
| [Like Family] Favor - | http://cdn.projectgorgon.com/v456/icons/icon_.png | Error: Item not found }} [[Expression error: Unrecognized punctuation character "{".]] (Lv 65) |
Conversations
“
- Hello! I'm Barnaby, and these are my students. Welcome to the Wardens!
- Hi, I'm (name)
- You're a spontaneous intelligence, aren't you? A spont, as we say. You probably have a lot of knowledge that we don't! Perhaps when Rubi and Cassie are a bit further in their studies, you could help me teach them of the world beyond.
- I'm not really good with... cubs.
- Oh. Well, Cassie and Rubi here are in their most critical development stage. They already know how to be foxes, but they're just beginning to understand what it means to be intelligent! And for the next year or so, their minds can absorb knowledge at an incredible rate! So it's crucial that we teach them as much as possible now, while their brains are spongey.
- Surely you could spare a few hours to feed their spongey brains and make them better future Wardens?
- Well... perhaps I can help... later on. Maybe!
- Wonderful! Well, until then, I should get back to my teaching.
- Goodbye for now.
- I'd love to help!
I don't know what happens if you pick the "I'd love to help!" dialogue option.
Like Family and Soul Mates
“You've become like an (aunt/uncle) to the foxes. And I would have collapsed from exhaustion without your help! Be careful out there. You have family here that needs you alive!