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|type=Developer Quote of the Week!
|type=Developer Quote of the Week!
|info = "Instead, I’m trying to capture some of the spirit of each skill without slavishly modeling it. I decided that most cheese can be made instantaneously (just like any other crafting recipe, in other words), but a few special types of cheese require aging. You need to put the casks in a cool damp place (like a cave) for several hours before your cheese is ready. This is a pleasant kind of detail, because you have to make decisions. Not hard ones: crafting isn’t really supposed to be a brain teaser. But it also shouldn’t be a grind. (“Which cave should I put them in? Hmm, I wanted to hunt near X, so I’ll put them in Y.”)" - [[Elder Game: Cheesemaking|Citan on December 6, 2013]]}}
|info = "A Personal Note
 
It’s pretty common knowledge that we are a minuscule team, but I think that doesn’t sink in sometimes. Silvonis and I do our respective things, and we have contractors helping with code, graphics, and music ... but ultimately right now, the bulk of the game system design and coding comes down to Citan.
 
When we launch to acclaim and success - and I have every confidence that we will - we will of course hire more people. But where we are now, we are a lean, mean, development machine. And if we weren’t - if we had started this project with a larger team - we would never have made it this far.
 
So keep that in mind, if you would. When you are frustrated with a bug, fuming over a bad design choice, pounding out angry feedback - we get it. We are so, so grateful that you are helping us make this game better. But we’re still just a tiny team, and it’s going to take some time. - [[Alpha, QA - and why we need you!|Srand on Saturday, January 21, 2017]]}}


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: '''[https://forum.projectgorgon.com/blog.php Developer's Blog]'''  
: '''[https://forum.projectgorgon.com/blog.php Developer's Blog]'''  
: '''[http://projectgorgon.com/ Official Website]'''
: '''[http://projectgorgon.com/ Official Website]'''
: '''[http://forum.projectgorgon.com/ Official Forum]'''
: '''[[Forum|Official Forum]]'''
: '''[[EULA]] & [[Code of Conduct]]'''
: '''[[Discord]]'''
: '''[[EULA|Terms of Service]], [[Code of Conduct]], [[Privacy Policy]]'''
| [[File:Project Gorgon (logo with dropshadow).png|800px|center|]]
| [[File:Project Gorgon (logo with dropshadow).png|800px|center|]]
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:• [[Guild:Player Guilds|Player Guilds]]
:• [[Guild:Player Guilds|Player Guilds]]
:• [[Haste|Sprint Speed]]
:• [[Haste|Sprint Speed]]
:• [[GorgonEye|Gorgon Explorer]]
:• [[Gorgon Explorer]]
:• [[Project Gorgon Genetics Research By Kaskrim|Genetics Research]]
:• [[How to Report a Client Crash|<span style="color:maroon;font-weight:bold">How to Report a Client Crash</span>]]
:• [[How to Report a Client Crash|<span style="color:maroon;font-weight:bold">How to Report a Client Crash</span>]]
:• [[Project Gorgon Wiki:How to help|<span style="color:#484;font-weight:bold">New Editors & How to help Guide</span>]]
:• [[Project Gorgon Wiki:How to help|<span style="color:#484;font-weight:bold">New Editors & How to help Guide</span>]]

Latest revision as of 13:52, 8 May 2026

Welcome to the Project Gorgon Wiki

This wiki is dedicated to Project Gorgon. A sandbox MMORPG in development by Eric Heimburg and Sandra Powers. This game is not your typical MMO and features many innovative ideas such as morphing into animals and a unique, intricate combat system.

Latest game update: <dpl> category = Game updates ordermethod = title order = descending count = 1 replaceintitle = /Game updates\//, format = ,²{ #time: j F Y | %TITLE% }², </dpl> (archive)

Developer's Blog
Official Website
Official Forum
Discord
Terms of Service, Code of Conduct, Privacy Policy
Gameplay
Combat Skills Beast Skills Trade Skills Other Skills

<dpl> category = Combat Skills notcategory = Beast Skills mode = unordered columns = 1 </dpl>

<dpl> category = Beast Skills mode = unordered columns = 1 </dpl>

<dpl> category = Trade Skills mode = unordered columns = 1 </dpl>

<dpl> category = Other Skills mode = unordered columns = 1 </dpl>