User:Alleryn/Sandbox: Difference between revisions

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* [[/Sidebar Abilities]]
* [[/Sidebar Abilities]]
* [[/MoonPhase]]
* [[/MoonPhase]]
* [[/ItemColor Trials]]
* [[/Gear]]


==Some Gathered Information==
==Some Gathered Information==
Line 10: Line 12:


==General Sandboxing==
==General Sandboxing==
===Light===
<dpl>
{| class="wikitable"
  category  = Xptable
! Header
  reset      = categories
|-
  mode = userformat
| <span style=color:#bb0><b>Legendary</b></span> -- This one seems to do better with a lower r/g = yellow component (a c or higher starts to reduce the contrast too much for my taste) and alos less grey (less blue)
  format = ,\n {{Spoiler| [[%PAGE%]] Skill Table| {{:%PAGE%}} }},,
|-
</dpl>
| <span style=color:#b0b><b>Epic</b></span>
|-
| <span style=color:#b00><b>Exceptional</b></span>
|-
| <span style=color:#0bb><b>Rare</b></span>
|-
| <span style=color:#090><b>Uncommon</b></span>
|-
| <span style=color:#666><b>Common</b></span>
|}
 
===Parchment===
*<span style=color:#dd5><b>Legendary</b></span> -- This one looks okay if the yellow (red/green) component is at least a d, but looks better with an e; greying it out a little (adding some blue) seems to help also.
*<span style=color:#b0b><b>Epic</b></span>
*<span style=color:#b00><b>Exceptional</b></span>
*<span style=color:#0ee><b>Rare</b></span> -- This cyan also seems to like being brighter against the tan bg, relative to its preferred brightness on white.
*<span style=color:#090><b>Uncommon</b></span>
*<span style=color:#666><b>Common</b></span>
 
===Dark===
{| style=background:black;"
! Header
|-
| <span style=color:#FAEF24><b>Legendary</b></span>
|-
| <span style=color:#ff00ff><b>Epic</b></span>
|-
| <span style=color:#F40302><b>Exceptional</b></span>
|-
| <span style=color:#00e7e7><b>Rare</b></span>
|-
| <span style=color:#04c304><b>Uncommon</b></span>
|-
| <span style=color:#ffffff><b>Common</b></span>
|}
===temp===
<pre><includeonly>{{#if:{{{2|}}}|color:#{{#switch: {{{1|}}}
| Legendary | legendary
| Yellow | yellow
| L | l
| 5 = FAEF24
| Epic | epic
| P | p
| purple
| 4 = ff00ff
| Exceptional | exceptional
| Red | red
| X | x
| 3 = F40302
| Rare | rare
| Blue | blue
| R | r
| 2 = 00e7e7
| Uncommon | uncommon 
| Green | green
| U | u
| 1 = 04c304
| #default = ffffff
}};|color:#{{#switch: {{{1|}}}
| Legendary | legendary
| Yellow | yellow
| L | l
| 5 = FAEF24
| Epic | epic
| P | p
| purple
| 4 = ff00ff
| Exceptional | exceptional
| Red | red
| X | x
| 3 = F40302
| Rare | rare
| Blue | blue
| R | r
| 2 = 00e7e7
| Uncommon | uncommon 
| Green | green
| U | u
| 1 = 04c304
| #default = ffffff</includeonly><noinclude>{{documentation}}</noinclude></pre>

Latest revision as of 18:00, 30 September 2021

Some Gathered Information

General Sandboxing

<dpl>

 category   = Xptable
 reset      = categories
 mode = userformat

format = ,\n

%PAGE% Skill Table

,, </dpl>