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<noinclude>[[Category:Treasure Effects By Slot]]</noinclude> | <noinclude>[[Category:Treasure Effects By Slot]]</noinclude> | ||
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
< | |+ style="font-size:large" | <h3>Head</h3> | ||
|- | |||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Warden Base Damage +50.0%<br/>Vulnerability to Electricity --18.0% || Uncommon || Head, Necklace | |||
|- | |||
|100 || Conditioning Shock Damage +58.0% || Uncommon || Head, MainHand | |||
|- | |||
|100 || Apprehend deals +112 damage, and damage type is changed to Electricity || Uncommon || Head | |||
|- | |||
|100 || Lethal Force deals +260 damage and reuse time is -5 seconds || Uncommon || Head, Ring | |||
|- | |||
< | |100 || Controlled Burn and Aggression Deterrent deal +140 damage || Uncommon || Head, Necklace | ||
|- | |||
|100 || Stun Trap deals +344 damage to all nearby targets (when it activates) || Uncommon || Head, Ring | |||
|- | |||
|100 || Privacy Field deals +48% damage to melee attackers || Uncommon || Head, Hands | |||
|- | |||
|100 || Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds || Epic || Head | |||
|- | |||
|100 || Aggression Deterrent Damage +55.0% || Uncommon || Head, OffHand | |||
|} | |||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
|+ style="font-size:large" | <h3>OffHand</h3> | |||
|- | |||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Warning Jolt restores 20 Armor and taunts +500 || Uncommon || OffHand, Hands | |||
|- | |||
|100 || Conditioning Shock causes target's next ability to deal -60 damage || Uncommon || OffHand, Chest | |||
|- | |||
|100 || Conditioning Shock and Apprehend deal +105 damage || Uncommon || OffHand, Necklace | |||
|- | |||
|100 || Lethal Force Damage +200 and Power Cost -60 || Uncommon || OffHand, Hands | |||
|- | |||
|100 || Controlled Burn deals +160 damage and taunts +500 to all targets || Uncommon || OffHand, Chest | |||
|- | |||
|100 || Stun Trap deals +55% damage to all nearby targets (when it activates) || Uncommon || OffHand, Feet | |||
|- | |||
|100 || Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 || Epic || OffHand | |||
|- | |||
|100 || Coordinated Assault increases all allies' Max Health +57 for 30 seconds || Epic || OffHand | |||
|- | |||
|100 || Aggression Deterrent Damage +55.0% || Uncommon || OffHand, Head | |||
|} | |||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
|+ style="font-size:large" | <h3>Hands</h3> | |||
|- | |||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Indirect Fire Damage +42.0% || Uncommon || Hands, Feet | |||
|- | |||
|100 || Warning Jolt restores 20 Armor and taunts +500 || Uncommon || Hands, OffHand | |||
|- | |||
|100 || Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds || Uncommon || Hands | |||
|- | |||
|100 || Apprehend Damage +58.0% || Uncommon || Hands, MainHand | |||
|- | |||
|100 || Lethal Force Damage +200 and Power Cost -60 || Uncommon || Hands, OffHand | |||
|- | |||
|100 || Controlled Burn deals 462 indirect Fire damage over 12 seconds || Uncommon || Hands, MainHand | |||
|- | |||
|100 || Privacy Field deals +48% damage to melee attackers || Uncommon || Hands, Head | |||
|- | |||
|100 || Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds || Epic || Hands, Feet | |||
|- | |||
|100 || Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds || Uncommon || Hands, MainHand | |||
|} | |||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
|+ style="font-size:large" | <h3>MainHand</h3> | |||
|- | |||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds || Uncommon || MainHand, Necklace | |||
|- | |||
|100 || Conditioning Shock Damage +58.0% || Uncommon || MainHand, Head | |||
|- | |||
|100 || Apprehend Damage +58.0% || Uncommon || MainHand, Hands | |||
|- | |||
|100 || Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) || Uncommon || MainHand, Chest | |||
|- | |||
< | |100 || Lethal Force Damage +54.0% || Uncommon || MainHand, Necklace | ||
|- | |||
|100 || Controlled Burn deals 462 indirect Fire damage over 12 seconds || Uncommon || MainHand, Hands | |||
|- | |||
|100 || Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 || Epic || MainHand | |||
|- | |||
|100 || Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds || Uncommon || MainHand, Legs | |||
|- | |||
|100 || Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds || Uncommon || MainHand, Hands | |||
|} | |||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
|+ style="font-size:large" | <h3>Chest</h3> | |||
< | |- | ||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active || Uncommon || Chest, Legs | |||
|- | |||
|100 || Warning Jolt restores 10 Power, and ability range is increased 5 meters || Uncommon || Chest, Legs | |||
|- | |||
|100 || Conditioning Shock causes target's next ability to deal -60 damage || Uncommon || Chest, OffHand | |||
|- | |||
|100 || Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) || Uncommon || Chest, MainHand | |||
|- | |||
|100 || Lethal Force deals 800 additional Fire damage over 8 seconds || Uncommon || Chest, Legs | |||
|- | |||
|100 || Controlled Burn deals +160 damage and taunts +500 to all targets || Uncommon || Chest, OffHand | |||
|- | |||
|100 || Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Chest | |||
|- | |||
|100 || When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds || Epic || Chest, Ring | |||
|} | |||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
|+ style="font-size:large" | <h3>Ring</h3> | |||
|- | |||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active || Uncommon || Ring, Feet | |||
|- | |||
|100 || Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner || Uncommon || Ring | |||
|- | |||
|100 || Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds || Uncommon || Ring, Feet | |||
|- | |||
|100 || Lethal Force deals +260 damage and reuse time is -5 seconds || Uncommon || Ring, Head | |||
|- | |||
|100 || Controlled Burn Damage +58.0% || Uncommon || Ring, Legs | |||
|- | |||
|100 || Stun Trap deals +344 damage to all nearby targets (when it activates) || Uncommon || Ring, Head | |||
|- | |||
|100 || When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds || Epic || Ring, Chest | |||
|- | |||
|100 || Aggression Deterrent Range 5<br/>Aggression Deterrent Damage 43 || Uncommon || Ring, Feet | |||
|} | |||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
|+ style="font-size:large" | <h3>Necklace</h3> | |||
|- | |||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Warden Base Damage +50.0%<br/>Vulnerability to Electricity --18.0% || Uncommon || Necklace, Head | |||
|- | |||
|100 || Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds || Uncommon || Necklace, MainHand | |||
|- | |||
|100 || Conditioning Shock and Apprehend deal +105 damage || Uncommon || Necklace, OffHand | |||
|- | |||
|100 || Apprehend costs -47 Power || Uncommon || Necklace | |||
|- | |||
|100 || Lethal Force Damage +54.0% || Uncommon || Necklace, MainHand | |||
|- | |||
|100 || Controlled Burn and Aggression Deterrent deal +140 damage || Uncommon || Necklace, Head | |||
|- | |||
|100 || Stun Trap reuse timer is 12 seconds faster || Uncommon || Necklace | |||
|- | |||
|100 || While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you || Epic || Necklace | |||
|- | |||
|100 || Coordinated Assault increases all allies' Max Armor +83 for 30 seconds || Rare || Necklace | |||
|} | |||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
|+ style="font-size:large" | <h3>Legs</h3> | |||
|- | |||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active || Uncommon || Legs, Chest | |||
|- | |||
|100 || Warning Jolt restores 10 Power, and ability range is increased 5 meters || Uncommon || Legs, Chest | |||
|- | |||
|100 || Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds || Uncommon || Legs, Feet | |||
|- | |||
|100 || Apprehend Damage +98. Non-Elite targets do not call for help. || Rare || Legs | |||
|- | |||
|100 || Lethal Force deals 800 additional Fire damage over 8 seconds || Uncommon || Legs, Chest | |||
|- | |||
|100 || Controlled Burn Damage +58.0% || Uncommon || Legs, Ring | |||
|- | |||
|100 || Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Legs | |||
|- | |||
|100 || Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds || Uncommon || Legs, MainHand | |||
|} | |||
{| class="wikitable sortable" style="width:100%;margin:auto;" | |||
|+ style="font-size:large" | <h3>Feet</h3> | |||
|- | |||
!MinLevel !! EffectDescs !! MinRarity !! Slots | |||
|- | |||
|100 || Indirect Fire Damage +42.0% || Uncommon || Feet, Hands | |||
|- | |||
|100 || Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active || Uncommon || Feet, Ring | |||
|- | |||
|100 || Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds || Uncommon || Feet, Legs | |||
|- | |||
|100 || Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds || Uncommon || Feet, Ring | |||
|- | |||
|100 || Controlled Burn and Aggression Deterrent cost -37 Power || Uncommon || Feet | |||
|- | |||
|100 || Stun Trap deals +55% damage to all nearby targets (when it activates) || Uncommon || Feet, OffHand | |||
|- | |||
|100 || Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away || Epic || Feet | |||
|- | |||
|100 || Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds || Epic || Feet, Hands | |||
|- | |||
|100 || Aggression Deterrent Range 5<br/>Aggression Deterrent Damage 43 || Uncommon || Feet, Ring | |||
|} | |||
Latest revision as of 13:49, 18 September 2025
Note that this only shows the max-level version of each treasure effect.
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Warden Base Damage +50.0% Vulnerability to Electricity --18.0% |
Uncommon | Head, Necklace |
| 100 | Conditioning Shock Damage +58.0% | Uncommon | Head, MainHand |
| 100 | Apprehend deals +112 damage, and damage type is changed to Electricity | Uncommon | Head |
| 100 | Lethal Force deals +260 damage and reuse time is -5 seconds | Uncommon | Head, Ring |
| 100 | Controlled Burn and Aggression Deterrent deal +140 damage | Uncommon | Head, Necklace |
| 100 | Stun Trap deals +344 damage to all nearby targets (when it activates) | Uncommon | Head, Ring |
| 100 | Privacy Field deals +48% damage to melee attackers | Uncommon | Head, Hands |
| 100 | Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds | Epic | Head |
| 100 | Aggression Deterrent Damage +55.0% | Uncommon | Head, OffHand |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Warning Jolt restores 20 Armor and taunts +500 | Uncommon | OffHand, Hands |
| 100 | Conditioning Shock causes target's next ability to deal -60 damage | Uncommon | OffHand, Chest |
| 100 | Conditioning Shock and Apprehend deal +105 damage | Uncommon | OffHand, Necklace |
| 100 | Lethal Force Damage +200 and Power Cost -60 | Uncommon | OffHand, Hands |
| 100 | Controlled Burn deals +160 damage and taunts +500 to all targets | Uncommon | OffHand, Chest |
| 100 | Stun Trap deals +55% damage to all nearby targets (when it activates) | Uncommon | OffHand, Feet |
| 100 | Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 | Epic | OffHand |
| 100 | Coordinated Assault increases all allies' Max Health +57 for 30 seconds | Epic | OffHand |
| 100 | Aggression Deterrent Damage +55.0% | Uncommon | OffHand, Head |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Indirect Fire Damage +42.0% | Uncommon | Hands, Feet |
| 100 | Warning Jolt restores 20 Armor and taunts +500 | Uncommon | Hands, OffHand |
| 100 | Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds | Uncommon | Hands |
| 100 | Apprehend Damage +58.0% | Uncommon | Hands, MainHand |
| 100 | Lethal Force Damage +200 and Power Cost -60 | Uncommon | Hands, OffHand |
| 100 | Controlled Burn deals 462 indirect Fire damage over 12 seconds | Uncommon | Hands, MainHand |
| 100 | Privacy Field deals +48% damage to melee attackers | Uncommon | Hands, Head |
| 100 | Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | Epic | Hands, Feet |
| 100 | Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds | Uncommon | Hands, MainHand |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds | Uncommon | MainHand, Necklace |
| 100 | Conditioning Shock Damage +58.0% | Uncommon | MainHand, Head |
| 100 | Apprehend Damage +58.0% | Uncommon | MainHand, Hands |
| 100 | Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) | Uncommon | MainHand, Chest |
| 100 | Lethal Force Damage +54.0% | Uncommon | MainHand, Necklace |
| 100 | Controlled Burn deals 462 indirect Fire damage over 12 seconds | Uncommon | MainHand, Hands |
| 100 | Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 | Epic | MainHand |
| 100 | Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds | Uncommon | MainHand, Legs |
| 100 | Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds | Uncommon | MainHand, Hands |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active | Uncommon | Chest, Legs |
| 100 | Warning Jolt restores 10 Power, and ability range is increased 5 meters | Uncommon | Chest, Legs |
| 100 | Conditioning Shock causes target's next ability to deal -60 damage | Uncommon | Chest, OffHand |
| 100 | Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) | Uncommon | Chest, MainHand |
| 100 | Lethal Force deals 800 additional Fire damage over 8 seconds | Uncommon | Chest, Legs |
| 100 | Controlled Burn deals +160 damage and taunts +500 to all targets | Uncommon | Chest, OffHand |
| 100 | Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap | Uncommon | Chest |
| 100 | When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds | Epic | Chest, Ring |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active | Uncommon | Ring, Feet |
| 100 | Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner | Uncommon | Ring |
| 100 | Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds | Uncommon | Ring, Feet |
| 100 | Lethal Force deals +260 damage and reuse time is -5 seconds | Uncommon | Ring, Head |
| 100 | Controlled Burn Damage +58.0% | Uncommon | Ring, Legs |
| 100 | Stun Trap deals +344 damage to all nearby targets (when it activates) | Uncommon | Ring, Head |
| 100 | When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds | Epic | Ring, Chest |
| 100 | Aggression Deterrent Range 5 Aggression Deterrent Damage 43 |
Uncommon | Ring, Feet |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Warden Base Damage +50.0% Vulnerability to Electricity --18.0% |
Uncommon | Necklace, Head |
| 100 | Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds | Uncommon | Necklace, MainHand |
| 100 | Conditioning Shock and Apprehend deal +105 damage | Uncommon | Necklace, OffHand |
| 100 | Apprehend costs -47 Power | Uncommon | Necklace |
| 100 | Lethal Force Damage +54.0% | Uncommon | Necklace, MainHand |
| 100 | Controlled Burn and Aggression Deterrent deal +140 damage | Uncommon | Necklace, Head |
| 100 | Stun Trap reuse timer is 12 seconds faster | Uncommon | Necklace |
| 100 | While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you | Epic | Necklace |
| 100 | Coordinated Assault increases all allies' Max Armor +83 for 30 seconds | Rare | Necklace |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active | Uncommon | Legs, Chest |
| 100 | Warning Jolt restores 10 Power, and ability range is increased 5 meters | Uncommon | Legs, Chest |
| 100 | Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds | Uncommon | Legs, Feet |
| 100 | Apprehend Damage +98. Non-Elite targets do not call for help. | Rare | Legs |
| 100 | Lethal Force deals 800 additional Fire damage over 8 seconds | Uncommon | Legs, Chest |
| 100 | Controlled Burn Damage +58.0% | Uncommon | Legs, Ring |
| 100 | Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap | Uncommon | Legs |
| 100 | Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds | Uncommon | Legs, MainHand |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 100 | Indirect Fire Damage +42.0% | Uncommon | Feet, Hands |
| 100 | Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active | Uncommon | Feet, Ring |
| 100 | Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds | Uncommon | Feet, Legs |
| 100 | Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds | Uncommon | Feet, Ring |
| 100 | Controlled Burn and Aggression Deterrent cost -37 Power | Uncommon | Feet |
| 100 | Stun Trap deals +55% damage to all nearby targets (when it activates) | Uncommon | Feet, OffHand |
| 100 | Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away | Epic | Feet |
| 100 | Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | Epic | Feet, Hands |
| 100 | Aggression Deterrent Range 5 Aggression Deterrent Damage 43 |
Uncommon | Feet, Ring |