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<noinclude>[[Category:Abilities]]</noinclude><includeonly>
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[Bard/Abilities|Bard Complete Ability List]]==
==[[Bard/Abilities|Bard Complete Ability List]]==
</includeonly>
</includeonly><noinclude><!-- Updated to v446 on Fri Jan 16 2026 02:06:39 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --></noinclude>
<!-- Updated on November 17, 2022 from v374 -->
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width:100%;"
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width: 100%;"
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
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| {{Ability icon|Disharmony|2}} || 1 || Disharmony || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +10 Power) ||  || <b>Damage: </b> 7 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || Leveling
| {{Ability icon|Disharmony|2}} || 1 || Disharmony || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 7 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || Leveling
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| {{Ability icon|Song of Resurgence|2}} || 2 || Song of Resurgence || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 7 Health to Nearby Allies Every 4 seconds ||  || <b>Power Cost: </b>13<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>4 || Leveling
| {{Ability icon|Song of Resurgence|2}} || 2 || Song of Resurgence || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 10 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 13<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || Leveling
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| {{Ability icon|Entrancing Lullaby|2}} || 3 || Entrancing Lullaby || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 10 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage Health: </b> 6 Psychic || <b>Power Cost: </b>11<br><b>Range: </b>30<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|Entrancing Lullaby|2}} || 3 || Entrancing Lullaby || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 10 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 9 Psychic ||  || <b>Power Cost:</b> 10<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Blast of Fury|2}} || 4 || Blast of Fury || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 20 Nature || <b>Power Cost: </b>15<br><b>Range: </b>30<br><b>Cooldown: </b>12 || Leveling
| {{Ability icon|Blast of Fury|2}} || 4 || Blast of Fury || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 20 Nature || <b>Power Cost:</b> 16<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
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| {{Ability icon|Rally|2}} || 5 || Rally || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Healing ability.</b> || <b>Restores:</b> 60 Health to Target ||  || <b>Power Cost: </b>13<br><b>Range: </b>25<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|Rally|2}} || 5 || Rally || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 60 Health to Target ||  || <b>Power Cost:</b> 13<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Blast of Despair|2}} || 6 || Blast of Despair || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 12 Nature<br><b>Dmg to Vulnerable Targets: </b> 12 Nature<br><b>Reduces Rage: </b>-50<br><b>Enrages Target: </b>0% || <b>Power Cost: </b>11<br><b>Range: </b>30<br><b>Cooldown: </b>6 || Leveling
| {{Ability icon|Song of Bravery|2}} || 6 || Song of Bravery || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -7 For All Nearby Allies ||  || <b>Power Cost:</b> 10<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery|2}} || 6 || Song of Bravery || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Lowers Power Costs:</b> -3 For All Nearby Allies ||  || <b>Power Cost: </b>10<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Blast of Despair|2}} || 6 || Blast of Despair || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 12 Nature<br><b>Dmg to Vulnerable:</b> 12 Nature<br><b>Enemy Rage:</b> -50 || <b>Power Cost:</b> 10<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || Leveling
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| {{Ability icon|Thunderous Note|2}} || 8 || Thunderous Note || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 20 Trauma || <b>Power Cost: </b>12<br><b>Range: </b>20<br><b>Cooldown: </b>8 || Leveling
| {{Ability icon|Thunderous Note|2}} || 8 || Thunderous Note || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 20 Trauma || <b>Power Cost:</b> 11<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
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| {{Ability icon|Song of Discord|2}} || 9 || Song of Discord || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Deal:</b> 10 Trauma Damage every 2 seconds ||  || <b>Power Cost: </b>15<br><b>Range: </b>3<br><b>Cooldown: </b>2 || Leveling
| {{Ability icon|Song of Discord|2}} || 9 || Song of Discord || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 12 Trauma ||  || <b>Power Cost:</b> 16<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || Leveling
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| {{Ability icon|Moment of Resolve|2}} || 10 || Moment of Resolve || At your cue, all nearby allies undergo a moment of incredible strength.<br><b>This is a Signature Support ability.</b> || For 5 seconds, all nearby allies take 30% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 28 Armor to Nearby Allies ||  || <b>Power Cost: </b>19<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>60 || Leveling
| {{Ability icon|(Internal - SoD1)|2}} || 9 || (Internal - SoD1) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 12 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Disharmony 2|2}} || 11 || Disharmony 2 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +15 Power) ||  || <b>Damage: </b> 12 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || Leveling
| {{Ability icon|Moment of Resolve|2}} || 10 || Moment of Resolve || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 30% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 28 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 20<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || Leveling
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| {{Ability icon|Song of Resurgence 2|2}} || 12 || Song of Resurgence 2 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 9 Health to Nearby Allies Every 4 seconds ||  || <b>Power Cost: </b>17<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>4 || Leveling
| {{Ability icon|Disharmony 2|2}} || 11 || Disharmony 2 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 12 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || Leveling
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| {{Ability icon|Blast of Fury 2|2}} || 14 || Blast of Fury 2 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage: </b> 43 Nature || <b>Power Cost: </b>21<br><b>Range: </b>30<br><b>Cooldown: </b>12 || Leveling
| {{Ability icon|Song of Resurgence 2|2}} || 12 || Song of Resurgence 2 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 13 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 17<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || Leveling
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| {{Ability icon|Anthem of Avoidance|2}} || 15 || Anthem of Avoidance || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +25% Projectile Evasion for 8 seconds ||  || <b>Power Cost: </b>15<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>30 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Blast of Fury 2|2}} || 14 || Blast of Fury 2 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 43 Nature || <b>Power Cost:</b> 22<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
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| {{Ability icon|Blast of Defiance|2}} || 15 || Blast of Defiance || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack.</b> || <b>Reaps:</b> 20% of the Health damage done (up to the max)<br><b>Max Health Reaped:</b> 20 <br><b>Reaps:</b> 0% of the Health damage done (up to the max)<br><b>Max Armor Reaped:</b> 0 <br><b>Max Armor Reaped:</b> 0  || <b>Damage: </b> 25 Nature || <b>Power Cost: </b>26<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Rally 2|2}} || 15 || Rally 2 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 90 Health to Target || || <b>Power Cost:</b> 20<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Rally 2|2}} || 15 || Rally 2 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Healing ability.</b> || <b>Restores:</b> 90 Health to Target ||  || <b>Power Cost: </b>19<br><b>Range: </b>25<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|Anthem of Avoidance|2}} || 15 || Anthem of Avoidance || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +25% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 14<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery 2|2}} || 16 || Song of Bravery 2 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Lowers Power Costs:</b> -4 For All Nearby Allies ||  || <b>Power Cost: </b>15<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Blast of Defiance|2}} || 15 || Blast of Defiance || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 20 || <b>Damage:</b> 25 Nature || <b>Power Cost:</b> 26<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Thunderous Note 2|2}} || 17 || Thunderous Note 2 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 36 Trauma || <b>Power Cost: </b>16<br><b>Range: </b>20<br><b>Cooldown: </b>8 || Leveling
| {{Ability icon|Song of Bravery 2|2}} || 16 || Song of Bravery 2 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -10 For All Nearby Allies ||  || <b>Power Cost:</b> 16<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Blast of Despair 2|2}} || 18 || Blast of Despair 2 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 30 Nature<br><b>Dmg to Vulnerable Targets: </b> 30 Nature<br><b>Reduces Rage: </b>-90<br><b>Enrages Target: </b>0% || <b>Power Cost: </b>16<br><b>Range: </b>30<br><b>Cooldown: </b>6 || Leveling
| {{Ability icon|Thunderous Note 2|2}} || 17 || Thunderous Note 2 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 36 Trauma || <b>Power Cost:</b> 14<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
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| {{Ability icon|Song of Discord 2|2}} || 19 || Song of Discord 2 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Deal:</b> 21 Trauma Damage every 2 seconds ||  || <b>Power Cost: </b>20<br><b>Range: </b>3<br><b>Cooldown: </b>2 || Leveling
| {{Ability icon|Blast of Despair 2|2}} || 18 || Blast of Despair 2 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 30 Nature<br><b>Dmg to Vulnerable:</b> 30 Nature<br><b>Enemy Rage:</b> -90 || <b>Power Cost:</b> 15<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || Leveling
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| {{Ability icon|Virtuoso's Ballad|2}} || 20 || Virtuoso's Ballad || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +20% direct damage and cost -5 Power ||  || <b>Power Cost: </b>34<br><b>Range: </b>30<br><b>Cooldown: </b>60 || Leveling
| {{Ability icon|Song of Discord 2|2}} || 19 || Song of Discord 2 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 25 Trauma ||  || <b>Power Cost:</b> 21<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || Leveling
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| {{Ability icon|Moment of Resolve 2|2}} || 21 || Moment of Resolve 2 || At your cue, all nearby allies undergo a moment of incredible strength.<br><b>This is a Signature Support ability.</b> || For 5 seconds, all nearby allies take 35% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 36 Armor to Nearby Allies ||  || <b>Power Cost: </b>24<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>60 || Leveling
| {{Ability icon|(Internal - SoD2)|2}} || 19 || (Internal - SoD2) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 25 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Disharmony 3|2}} || 22 || Disharmony 3 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +20 Power) ||  || <b>Damage: </b> 19 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || Leveling
| {{Ability icon|Virtuoso's Ballad|2}} || 20 || Virtuoso's Ballad || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +20% direct damage and cost -5 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 34<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || Leveling
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| {{Ability icon|Entrancing Lullaby 2|2}} || 23 || Entrancing Lullaby 2 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 15 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage Health: </b> 31 Psychic || <b>Power Cost: </b>18<br><b>Range: </b>30<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|Moment of Resolve 2|2}} || 21 || Moment of Resolve 2 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 35% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 36 Health (or Armor if Health is Full) || || <b>Power Cost:</b> 25<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || Leveling
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| {{Ability icon|Blast of Fury 3|2}} || 24 || Blast of Fury 3 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 70 Nature || <b>Power Cost: </b>26<br><b>Range: </b>30<br><b>Cooldown: </b>12 || Leveling
| {{Ability icon|Disharmony 3|2}} || 22 || Disharmony 3 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 19 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || Leveling
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| {{Ability icon|Blast of Defiance 2|2}} || 25 || Blast of Defiance 2 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack.</b> || <b>Reaps:</b> 20% of the Health damage done (up to the max)<br><b>Max Health Reaped:</b> 40 <br><b>Reaps:</b> 0% of the Health damage done (up to the max)<br><b>Max Armor Reaped:</b> 0 <br><b>Max Armor Reaped:</b> 0  || <b>Damage: </b> 45 Nature || <b>Power Cost: </b>32<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Entrancing Lullaby 2|2}} || 23 || Entrancing Lullaby 2 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 15 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 44 Psychic || || <b>Power Cost:</b> 16<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Song of Resurgence 3|2}} || 25 || Song of Resurgence 3 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 11 Health to Nearby Allies Every 4 seconds ||  || <b>Power Cost: </b>22<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>4 || Leveling
| {{Ability icon|Blast of Fury 3|2}} || 24 || Blast of Fury 3 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 70 Nature || <b>Power Cost:</b> 27<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
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| {{Ability icon|Rally 3|2}} || 26 || Rally 3 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Healing ability.</b> || <b>Restores:</b> 110 Health to Target ||  || <b>Power Cost: </b>26<br><b>Range: </b>25<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|Song of Resurgence 3|2}} || 25 || Song of Resurgence 3 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 16 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 23<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || Leveling
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| {{Ability icon|Song of Bravery 3|2}} || 26 || Song of Bravery 3 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Lowers Power Costs:</b> -5 For All Nearby Allies ||  || <b>Power Cost: </b>21<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Blast of Defiance 2|2}} || 25 || Blast of Defiance 2 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 40 || <b>Damage:</b> 45 Nature || <b>Power Cost:</b> 32<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Thunderous Note 3|2}} || 28 || Thunderous Note 3 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 60 Trauma || <b>Power Cost: </b>19<br><b>Range: </b>20<br><b>Cooldown: </b>8 || Leveling
| {{Ability icon|Song of Bravery 3|2}} || 26 || Song of Bravery 3 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -12 For All Nearby Allies ||  || <b>Power Cost:</b> 22<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Discord 3|2}} || 29 || Song of Discord 3 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Deal:</b> 34 Trauma Damage every 2 seconds ||  || <b>Power Cost: </b>24<br><b>Range: </b>3<br><b>Cooldown: </b>2 || Leveling
| {{Ability icon|Rally 3|2}} || 26 || Rally 3 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 110 Health to Target ||  || <b>Power Cost:</b> 27<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Anthem of Avoidance 2|2}} || 30 || Anthem of Avoidance 2 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +30% Projectile Evasion for 8 seconds ||  || <b>Power Cost: </b>20<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>30 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Thunderous Note 3|2}} || 28 || Thunderous Note 3 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 60 Trauma || <b>Power Cost:</b> 18<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
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| {{Ability icon|Blast of Despair 3|2}} || 30 || Blast of Despair 3 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage: </b> 52 Nature<br><b>Dmg to Vulnerable Targets: </b> 52 Nature<br><b>Reduces Rage: </b>-170<br><b>Enrages Target: </b>0% || <b>Power Cost: </b>20<br><b>Range: </b>30<br><b>Cooldown: </b>6 || Leveling
| {{Ability icon|Song of Discord 3|2}} || 29 || Song of Discord 3 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 42 Trauma ||  || <b>Power Cost:</b> 25<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || Leveling
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| {{Ability icon|Disharmony 4|2}} || 31 || Disharmony 4 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +23 Power) ||  || <b>Damage: </b> 27 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || Leveling
| {{Ability icon|(Internal - SoD3)|2}} || 29 || (Internal - SoD3) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 42 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Moment of Resolve 3|2}} || 32 || Moment of Resolve 3 || At your cue, all nearby allies undergo a moment of incredible strength.<br><b>This is a Signature Support ability.</b> || For 5 seconds, all nearby allies take 40% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 44 Armor to Nearby Allies ||  || <b>Power Cost: </b>30<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>60 || Leveling
| {{Ability icon|Anthem of Avoidance 2|2}} || 30 || Anthem of Avoidance 2 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +30% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 19<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Resurgence 4|2}} || 33 || Song of Resurgence 4 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 13 Health to Nearby Allies Every 4 seconds ||  || <b>Power Cost: </b>26<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>4 || Leveling
| {{Ability icon|Blast of Despair 3|2}} || 30 || Blast of Despair 3 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 52 Nature<br><b>Dmg to Vulnerable:</b> 52 Nature<br><b>Enemy Rage:</b> -170 || <b>Power Cost:</b> 19<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || Leveling
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| {{Ability icon|Blast of Fury 4|2}} || 34 || Blast of Fury 4 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 105 Nature || <b>Power Cost: </b>32<br><b>Range: </b>30<br><b>Cooldown: </b>12 || Leveling
| {{Ability icon|Disharmony 4|2}} || 31 || Disharmony 4 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 27 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || Leveling
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| {{Ability icon|Blast of Defiance 3|2}} || 35 || Blast of Defiance 3 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack.</b> || <b>Reaps:</b> 20% of the Health damage done (up to the max)<br><b>Max Health Reaped:</b> 60 <br><b>Reaps:</b> 0% of the Health damage done (up to the max)<br><b>Max Armor Reaped:</b> 0 <br><b>Max Armor Reaped:</b> 0  || <b>Damage: </b> 65 Nature || <b>Power Cost: </b>39<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Moment of Resolve 3|2}} || 32 || Moment of Resolve 3 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 40% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 44 Health (or Armor if Health is Full) || || <b>Power Cost:</b> 31<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || Leveling
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| {{Ability icon|Virtuoso's Ballad 2|2}} || 35 || Virtuoso's Ballad 2 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +25% direct damage and cost -8 Power ||  || <b>Power Cost: </b>46<br><b>Range: </b>30<br><b>Cooldown: </b>60 || Leveling
| {{Ability icon|Song of Resurgence 4|2}} || 33 || Song of Resurgence 4 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 19 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 27<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || Leveling
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| {{Ability icon|Song of Bravery 4|2}} || 36 || Song of Bravery 4 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Lowers Power Costs:</b> -6 For All Nearby Allies ||  || <b>Power Cost: </b>26<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Blast of Fury 4|2}} || 34 || Blast of Fury 4 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 105 Nature || <b>Power Cost:</b> 33<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
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| {{Ability icon|Rally 4|2}} || 37 || Rally 4 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Healing ability.</b> || <b>Restores:</b> 130 Health to Target ||  || <b>Power Cost: </b>33<br><b>Range: </b>25<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|Virtuoso's Ballad 2|2}} || 35 || Virtuoso's Ballad 2 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +25% direct damage and cost -10 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 46<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || Leveling
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| {{Ability icon|Thunderous Note 4|2}} || 38 || Thunderous Note 4 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 89 Trauma || <b>Power Cost: </b>23<br><b>Range: </b>20<br><b>Cooldown: </b>8 || Leveling
| {{Ability icon|Blast of Defiance 3|2}} || 35 || Blast of Defiance 3 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 60 || <b>Damage:</b> 65 Nature || <b>Power Cost:</b> 39<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Discord 4|2}} || 39 || Song of Discord 4 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Deal:</b> 52 Trauma Damage every 2 seconds ||  || <b>Power Cost: </b>28<br><b>Range: </b>3<br><b>Cooldown: </b>2 || Leveling
| {{Ability icon|Song of Bravery 4|2}} || 36 || Song of Bravery 4 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -15 For All Nearby Allies ||  || <b>Power Cost:</b> 28<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Moment of Resolve 4|2}} || 40 || Moment of Resolve 4 || At your cue, all nearby allies undergo a moment of incredible strength.<br><b>This is a Signature Support ability.</b> || For 5 seconds, all nearby allies take 45% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 52 Armor to Nearby Allies ||  || <b>Power Cost: </b>34<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>60 || Leveling
| {{Ability icon|Rally 4|2}} || 37 || Rally 4 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 130 Health to Target ||  || <b>Power Cost:</b> 34<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Disharmony 5|2}} || 41 || Disharmony 5 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +26 Power) ||  || <b>Damage: </b> 39 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || Leveling
| {{Ability icon|Thunderous Note 4|2}} || 38 || Thunderous Note 4 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 89 Trauma || <b>Power Cost:</b> 21<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
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| {{Ability icon|Blast of Despair 4|2}} || 42 || Blast of Despair 4 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage: </b> 86 Nature<br><b>Dmg to Vulnerable Targets: </b> 86 Nature<br><b>Reduces Rage: </b>-270<br><b>Enrages Target: </b>0% || <b>Power Cost: </b>24<br><b>Range: </b>30<br><b>Cooldown: </b>6 || Leveling
| {{Ability icon|Song of Discord 4|2}} || 39 || Song of Discord 4 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 63 Trauma ||  || <b>Power Cost:</b> 30<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || Leveling
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| {{Ability icon|Entrancing Lullaby 3|2}} || 43 || Entrancing Lullaby 3 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 20 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage Health: </b> 76 Psychic || <b>Power Cost: </b>25<br><b>Range: </b>30<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|(Internal - SoD4)|2}} || 39 || (Internal - SoD4) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 63 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Blast of Fury 5|2}} || 44 || Blast of Fury 5 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage: </b> 160 Nature || <b>Power Cost: </b>36<br><b>Range: </b>30<br><b>Cooldown: </b>12 || Leveling
| {{Ability icon|Moment of Resolve 4|2}} || 40 || Moment of Resolve 4 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 45% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 52 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 36<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || Leveling
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| {{Ability icon|Anthem of Avoidance 3|2}} || 45 || Anthem of Avoidance 3 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +35% Projectile Evasion for 8 seconds ||  || <b>Power Cost: </b>25<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>30 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Disharmony 5|2}} || 41 || Disharmony 5 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 39 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || Leveling
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| {{Ability icon|Blast of Defiance 4|2}} || 45 || Blast of Defiance 4 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack.</b> || <b>Reaps:</b> 20% of the Health damage done (up to the max)<br><b>Max Health Reaped:</b> 80 <br><b>Reaps:</b> 0% of the Health damage done (up to the max)<br><b>Max Armor Reaped:</b> 0 <br><b>Max Armor Reaped:</b> 0  || <b>Damage: </b> 100 Nature || <b>Power Cost: </b>44<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Blast of Despair 4|2}} || 42 || Blast of Despair 4 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 86 Nature<br><b>Dmg to Vulnerable:</b> 86 Nature<br><b>Enemy Rage:</b> -270 || <b>Power Cost:</b> 23<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || Leveling
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| {{Ability icon|Song of Resurgence 5|2}} || 45 || Song of Resurgence 5 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 15 Health to Nearby Allies Every 4 seconds ||  || <b>Power Cost: </b>31<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>4 || Leveling
| {{Ability icon|Entrancing Lullaby 3|2}} || 43 || Entrancing Lullaby 3 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 20 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 106 Psychic ||  || <b>Power Cost:</b> 23<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Song of Bravery 5|2}} || 46 || Song of Bravery 5 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Lowers Power Costs:</b> -7 For All Nearby Allies ||  || <b>Power Cost: </b>31<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Blast of Fury 5|2}} || 44 || Blast of Fury 5 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 160 Nature || <b>Power Cost:</b> 38<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Leveling
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| {{Ability icon|Rally 5|2}} || 47 || Rally 5 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Healing ability.</b> || <b>Restores:</b> 150 Health to Target ||  || <b>Power Cost: </b>37<br><b>Range: </b>25<br><b>Cooldown: </b>30 || Leveling
| {{Ability icon|Song of Resurgence 5|2}} || 45 || Song of Resurgence 5 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 22 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 32<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || Leveling
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| {{Ability icon|Thunderous Note 5|2}} || 48 || Thunderous Note 5 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack.</b> || || <b>Damage: </b> 137 Trauma || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>Cooldown: </b>8 || Leveling
| {{Ability icon|Anthem of Avoidance 3|2}} || 45 || Anthem of Avoidance 3 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +35% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 23<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Discord 5|2}} || 49 || Song of Discord 5 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Deal:</b> 82 Trauma Damage every 2 seconds ||  || <b>Power Cost: </b>32<br><b>Range: </b>3<br><b>Cooldown: </b>2 || Leveling
| {{Ability icon|Blast of Defiance 4|2}} || 45 || Blast of Defiance 4 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 80  || <b>Damage:</b> 100 Nature || <b>Power Cost:</b> 44<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Hymn of Resurrection|2}} || 50 || Hymn of Resurrection || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 50% of their Max Health.<br><b>Can Be On Sidebar</b> || <b>Enrages Target: </b>0% || <b>Power Cost: </b>87<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>1800 || Treasure Effect
| {{Ability icon|Song of Bravery 5|2}} || 46 || Song of Bravery 5 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -17 For All Nearby Allies || || <b>Power Cost:</b> 33<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Moment of Resolve 5|2}} || 50 || Moment of Resolve 5 || At your cue, all nearby allies undergo a moment of incredible strength.<br><b>This is a Signature Support ability.</b> || For 5 seconds, all nearby allies take 50% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 60 Armor to Nearby Allies ||  || <b>Power Cost: </b>39<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>60 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Rally 5|2}} || 47 || Rally 5 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 150 Health to Target ||  || <b>Power Cost:</b> 39<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Virtuoso's Ballad 3|2}} || 50 || Virtuoso's Ballad 3 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +30% direct damage and cost -11 Power || || <b>Power Cost: </b>56<br><b>Range: </b>30<br><b>Cooldown: </b>60 || Leveling
| {{Ability icon|Thunderous Note 5|2}} || 48 || Thunderous Note 5 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 137 Trauma || <b>Power Cost:</b> 24<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
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| {{Ability icon|Disharmony 6|2}} || 51 || Disharmony 6 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +28 Power) ||  || <b>Damage: </b> 60 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Song of Discord 5|2}} || 49 || Song of Discord 5 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 99 Trauma ||  || <b>Power Cost:</b> 34<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || Leveling
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| {{Ability icon|Blast of Despair 5|2}} || 54 || Blast of Despair 5 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 138 Nature<br><b>Dmg to Vulnerable Targets: </b> 138 Nature<br><b>Reduces Rage: </b>-450<br><b>Enrages Target: </b>0% || <b>Power Cost: </b>28<br><b>Range: </b>30<br><b>Cooldown: </b>6 || <b>Training:</b> [[Percussa]]
| {{Ability icon|(Internal - SoD5)|2}} || 49 || (Internal - SoD5) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 99 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Blast of Fury 6|2}} || 54 || Blast of Fury 6 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage: </b> 234 Nature || <b>Power Cost: </b>41<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Virtuoso's Ballad 3|2}} || 50 || Virtuoso's Ballad 3 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +30% direct damage and cost -16 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 56<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || Leveling
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| {{Ability icon|Blast of Defiance 5|2}} || 55 || Blast of Defiance 5 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack.</b> || <b>Reaps:</b> 20% of the Health damage done (up to the max)<br><b>Max Health Reaped:</b> 100 <br><b>Reaps:</b> 0% of the Health damage done (up to the max)<br><b>Max Armor Reaped:</b> 0 <br><b>Max Armor Reaped:</b> 0  || <b>Damage: </b> 145 Nature || <b>Power Cost: </b>49<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Hymn of Resurrection|2}} || 50 || Hymn of Resurrection || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 50% of their Max Health.<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 87<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1800 ||  
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| {{Ability icon|Song of Resurgence 6|2}} || 55 || Song of Resurgence 6 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 17 Health to Nearby Allies Every 4 seconds ||  || <b>Power Cost: </b>34<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>4 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Moment of Resolve 5|2}} || 50 || Moment of Resolve 5 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 50% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 60 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 40<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Song of Bravery 6|2}} || 56 || Song of Bravery 6 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Lowers Power Costs:</b> -9 For All Nearby Allies ||  || <b>Power Cost: </b>35<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Disharmony 6|2}} || 51 || Disharmony 6 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 60 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Thunderous Note 6|2}} || 58 || Thunderous Note 6 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 189 Trauma || <b>Power Cost: </b>30<br><b>Range: </b>20<br><b>Cooldown: </b>8 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Blast of Fury 6|2}} || 54 || Blast of Fury 6 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 234 Nature || <b>Power Cost:</b> 42<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Song of Discord 6|2}} || 59 || Song of Discord 6 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Deal:</b> 112 Trauma Damage every 2 seconds ||  || <b>Power Cost: </b>36<br><b>Range: </b>3<br><b>Cooldown: </b>2 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Blast of Despair 5|2}} || 54 || Blast of Despair 5 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 138 Nature<br><b>Dmg to Vulnerable:</b> 138 Nature<br><b>Enemy Rage:</b> -450 || <b>Power Cost:</b> 26<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Anthem of Avoidance 4|2}} || 60 || Anthem of Avoidance 4 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +40% Projectile Evasion for 8 seconds ||  || <b>Power Cost: </b>30<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>30 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Song of Resurgence 6|2}} || 55 || Song of Resurgence 6 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 25 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 36<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Moment of Resolve 6|2}} || 60 || Moment of Resolve 6 || At your cue, all nearby allies undergo a moment of incredible strength.<br><b>This is a Signature Support ability.</b> || For 5 seconds, all nearby allies take 55% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 68 Armor to Nearby Allies ||  || <b>Power Cost: </b>43<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>60 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Blast of Defiance 5|2}} || 55 || Blast of Defiance 5 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 100  || <b>Damage:</b> 145 Nature || <b>Power Cost:</b> 49<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Rally 6|2}} || 60 || Rally 6 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Healing ability.</b> || <b>Restores:</b> 170 Health to Target ||  || <b>Power Cost: </b>43<br><b>Range: </b>25<br><b>Cooldown: </b>30 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Song of Bravery 6|2}} || 56 || Song of Bravery 6 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -19 For All Nearby Allies ||  || <b>Power Cost:</b> 37<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Virtuoso's Ballad 4|2}} || 60 || Virtuoso's Ballad 4 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +35% direct damage and cost -13 Power || || <b>Power Cost: </b>62<br><b>Range: </b>30<br><b>Cooldown: </b>60 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Thunderous Note 6|2}} || 58 || Thunderous Note 6 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 189 Trauma || <b>Power Cost:</b> 27<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Disharmony 7|2}} || 61 || Disharmony 7 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +30 Power) ||  || <b>Damage: </b> 81 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Song of Discord 6|2}} || 59 || Song of Discord 6 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 136 Trauma ||  || <b>Power Cost:</b> 38<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Entrancing Lullaby 4|2}} || 63 || Entrancing Lullaby 4 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 25 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage Health: </b> 151 Psychic || <b>Power Cost: </b>31<br><b>Range: </b>30<br><b>Cooldown: </b>30 || <b>Training:</b> [[Percussa]]
| {{Ability icon|(Internal - SoD6)|2}} || 59 || (Internal - SoD6) || Internal ability that triggers when Song of Discord is active. || || <b>Damage:</b> 136 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Blast of Fury 7|2}} || 64 || Blast of Fury 7 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 306 Nature || <b>Power Cost: </b>45<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Rally 6|2}} || 60 || Rally 6 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 170 Health to Target ||  || <b>Power Cost:</b> 45<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Blast of Defiance 6|2}} || 65 || Blast of Defiance 6 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack.</b> || <b>Reaps:</b> 20% of the Health damage done (up to the max)<br><b>Max Health Reaped:</b> 120 <br><b>Reaps:</b> 0% of the Health damage done (up to the max)<br><b>Max Armor Reaped:</b> 0 <br><b>Max Armor Reaped:</b> 0  || <b>Damage: </b> 188 Nature || <b>Power Cost: </b>55<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Anthem of Avoidance 4|2}} || 60 || Anthem of Avoidance 4 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +40% Projectile Evasion for 8 seconds || || <b>Power Cost:</b> 28<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Resurgence 7|2}} || 65 || Song of Resurgence 7 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 19 Health to Nearby Allies Every 4 seconds ||  || <b>Power Cost: </b>38<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>4 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Virtuoso's Ballad 4|2}} || 60 || Virtuoso's Ballad 4 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +35% direct damage and cost -23 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 62<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Blast of Despair 6|2}} || 66 || Blast of Despair 6 || You blast sadness through your horn's song. You must have a horn equipped. || || <b>Damage: </b> 191 Nature<br><b>Dmg to Vulnerable Targets: </b> 191 Nature<br><b>Reduces Rage: </b>-600<br><b>Enrages Target: </b>0% || <b>Power Cost: </b>32<br><b>Range: </b>30<br><b>Cooldown: </b>6 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Moment of Resolve 6|2}} || 60 || Moment of Resolve 6 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 55% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 68 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Song of Bravery 7|2}} || 66 || Song of Bravery 7 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Lowers Power Costs:</b> -10 For All Nearby Allies ||  || <b>Power Cost: </b>39<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>2 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Disharmony 7|2}} || 61 || Disharmony 7 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 81 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Thunderous Note 7|2}} || 68 || Thunderous Note 7 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 242 Trauma || <b>Power Cost: </b>33<br><b>Range: </b>20<br><b>Cooldown: </b>8 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Entrancing Lullaby 4|2}} || 63 || Entrancing Lullaby 4 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 25 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 211 Psychic ||  || <b>Power Cost:</b> 29<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Song of Discord 7|2}} || 69 || Song of Discord 7 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Deal:</b> 144 Trauma Damage every 2 seconds ||  || <b>Power Cost: </b>40<br><b>Range: </b>3<br><b>Cooldown: </b>2 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Blast of Fury 7|2}} || 64 || Blast of Fury 7 || You blast anger through your horn's song. You must have a horn equipped. || || <b>Damage:</b> 306 Nature || <b>Power Cost:</b> 47<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Anthem of Avoidance 5|2}} || 70 || Anthem of Avoidance 5 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +45% Projectile Evasion for 8 seconds ||  || <b>Power Cost: </b>34<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>30 || <b>Training:</b> [[Rappanel]]
| {{Ability icon|Song of Resurgence 7|2}} || 65 || Song of Resurgence 7 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 28 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 40<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Hymn of Resurrection 2|2}} || 70 || Hymn of Resurrection 2 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> || <b>Enrages Target: </b>0% || <b>Power Cost: </b>108<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>1800 || Treasure Effect
| {{Ability icon|Blast of Defiance 6|2}} || 65 || Blast of Defiance 6 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 120  || <b>Damage:</b> 188 Nature || <b>Power Cost:</b> 55<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Moment of Resolve 7|2}} || 70 || Moment of Resolve 7 || At your cue, all nearby allies undergo a moment of incredible strength.<br><b>This is a Signature Support ability.</b> || For 5 seconds, all nearby allies take 60% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 76 Armor to Nearby Allies ||  || <b>Power Cost: </b>48<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>60 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Song of Bravery 7|2}} || 66 || Song of Bravery 7 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -22 For All Nearby Allies ||  || <b>Power Cost:</b> 41<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Rally 7|2}} || 70 || Rally 7 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Healing ability.</b> || <b>Restores:</b> 190 Health to Target ||  || <b>Power Cost: </b>48<br><b>Range: </b>25<br><b>Cooldown: </b>30 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Blast of Despair 6|2}} || 66 || Blast of Despair 6 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 191 Nature<br><b>Dmg to Vulnerable:</b> 191 Nature<br><b>Enemy Rage:</b> -600 || <b>Power Cost:</b> 30<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Virtuoso's Ballad 5|2}} || 70 || Virtuoso's Ballad 5 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +40% direct damage and cost -15 Power || || <b>Power Cost: </b>69<br><b>Range: </b>30<br><b>Cooldown: </b>60 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Thunderous Note 7|2}} || 68 || Thunderous Note 7 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 242 Trauma || <b>Power Cost:</b> 30<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Disharmony 8|2}} || 71 || Disharmony 8 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +32 Power) ||  || <b>Damage: </b> 103 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || <b>Training:</b> [[Percussa]]
| {{Ability icon|Song of Discord 7|2}} || 69 || Song of Discord 7 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 174 Trauma ||  || <b>Power Cost:</b> 42<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Blast of Fury 8|2}} || 74 || Blast of Fury 8 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 388 Nature || <b>Power Cost: </b>50<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Raina]]
| {{Ability icon|(Internal - SoD7)|2}} || 69 || (Internal - SoD7) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 174 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Blast of Defiance 7|2}} || 75 || Blast of Defiance 7 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.<br><b>This is a Nice Attack.</b> || <b>Reaps:</b> 20% of the Health damage done (up to the max)<br><b>Max Health Reaped:</b> 140 <br><b>Reaps:</b> 0% of the Health damage done (up to the max)<br><b>Max Armor Reaped:</b> 0 <br><b>Max Armor Reaped:</b> 0  || <b>Damage: </b> 238 Nature || <b>Power Cost: </b>61<br><b>Range: </b>30<br><b>Cooldown: </b>12 || <b>Training:</b> [[Raina]]
| {{Ability icon|Rally 7|2}} || 70 || Rally 7 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 190 Health to Target || || <b>Power Cost:</b> 50<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Song of Resurgence 8|2}} || 75 || Song of Resurgence 8 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 21 Health to Nearby Allies Every 4 seconds ||  || <b>Power Cost: </b>43<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>4 || <b>Training:</b> [[Raina]]
| {{Ability icon|Anthem of Avoidance 5|2}} || 70 || Anthem of Avoidance 5 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +45% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 31<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Rappanel]]
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| {{Ability icon|Song of Bravery 8|2}} || 76 || Song of Bravery 8 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Lowers Power Costs:</b> -11 For All Nearby Allies ||  || <b>Power Cost: </b>43<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>2 || <b>Training:</b> [[Raina]]
| {{Ability icon|Virtuoso's Ballad 5|2}} || 70 || Virtuoso's Ballad 5 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +40% direct damage and cost -31 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 69<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Blast of Despair 7|2}} || 78 || Blast of Despair 7 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage: </b> 251 Nature<br><b>Dmg to Vulnerable Targets: </b> 251 Nature<br><b>Reduces Rage: </b>-800<br><b>Enrages Target: </b>0% || <b>Power Cost: </b>36<br><b>Range: </b>30<br><b>Cooldown: </b>6 || <b>Training:</b> [[Raina]]
| {{Ability icon|Hymn of Resurrection 2|2}} || 70 || Hymn of Resurrection 2 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 108<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1800 ||  
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| {{Ability icon|Thunderous Note 8|2}} || 78 || Thunderous Note 8 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 304 Trauma || <b>Power Cost: </b>36<br><b>Range: </b>20<br><b>Cooldown: </b>8 || <b>Training:</b> [[Raina]]
| {{Ability icon|Moment of Resolve 7|2}} || 70 || Moment of Resolve 7 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 60% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 76 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 50<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Song of Discord 8|2}} || 79 || Song of Discord 8 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Deal:</b> 180 Trauma Damage every 2 seconds ||  || <b>Power Cost: </b>44<br><b>Range: </b>3<br><b>Cooldown: </b>2 || <b>Training:</b> [[Raina]]
| {{Ability icon|Disharmony 8|2}} || 71 || Disharmony 8 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 103 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Percussa]]
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| {{Ability icon|Anthem of Avoidance 6|2}} || 80 || Anthem of Avoidance 6 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +50% Projectile Evasion for 8 seconds ||  || <b>Power Cost: </b>37<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>30 || <b>Training:</b> [[Raina]]
| {{Ability icon|Blast of Fury 8|2}} || 74 || Blast of Fury 8 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 388 Nature || <b>Power Cost:</b> 52<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Moment of Resolve 8|2}} || 80 || Moment of Resolve 8 || At your cue, all nearby allies undergo a moment of incredible strength.<br><b>This is a Signature Support ability.</b> || For 5 seconds, all nearby allies take 65% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 84 Armor to Nearby Allies ||  || <b>Power Cost: </b>53<br><b>Range: </b>30<br><b>AoE: </b>30<br><b>Cooldown: </b>60 || <b>Training:</b> [[Raina]]
| {{Ability icon|Song of Resurgence 8|2}} || 75 || Song of Resurgence 8 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 31 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Rally 8|2}} || 80 || Rally 8 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Healing ability.</b> || <b>Restores:</b> 210 Health to Target ||  || <b>Power Cost: </b>53<br><b>Range: </b>25<br><b>Cooldown: </b>30 || <b>Training:</b> [[Raina]]
| {{Ability icon|Blast of Defiance 7|2}} || 75 || Blast of Defiance 7 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 140  || <b>Damage:</b> 238 Nature || <b>Power Cost:</b> 61<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Virtuoso's Ballad 6|2}} || 80 || Virtuoso's Ballad 6 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +45% direct damage and cost -18 Power ||  || <b>Power Cost: </b>77<br><b>Range: </b>30<br><b>Cooldown: </b>60 || <b>Training:</b> [[Raina]]
| {{Ability icon|Song of Bravery 8|2}} || 76 || Song of Bravery 8 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -24 For All Nearby Allies ||  || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Disharmony 9|2}} || 81 || Disharmony 9 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +34 Power) ||  || <b>Damage: </b> 128 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>20<br><b>Cooldown: </b>1.5 || <b>Training:</b> [[Raina]]
| {{Ability icon|Blast of Despair 7|2}} || 78 || Blast of Despair 7 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 251 Nature<br><b>Dmg to Vulnerable:</b> 251 Nature<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 34<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Entrancing Lullaby 5|2}} || 83 || Entrancing Lullaby 5 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 30 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage Health: </b> 237 Psychic || <b>Power Cost: </b>38<br><b>Range: </b>30<br><b>Cooldown: </b>30 || <b>Training:</b> [[Raina]]
| {{Ability icon|Thunderous Note 8|2}} || 78 || Thunderous Note 8 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 304 Trauma || <b>Power Cost:</b> 34<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Song of Discord 8|2}} || 79 || Song of Discord 8 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 219 Trauma ||  || <b>Power Cost:</b> 47<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Raina]]
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| {{Ability icon|(Internal - SoD8)|2}} || 79 || (Internal - SoD8) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 219 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Rally 8|2}} || 80 || Rally 8 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 210 Health to Target ||  || <b>Power Cost:</b> 56<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Anthem of Avoidance 6|2}} || 80 || Anthem of Avoidance 6 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +50% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 34<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Virtuoso's Ballad 6|2}} || 80 || Virtuoso's Ballad 6 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +45% direct damage and cost -40 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 77<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Moment of Resolve 8|2}} || 80 || Moment of Resolve 8 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 65% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 84 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 56<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Disharmony 9|2}} || 81 || Disharmony 9 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 128 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Entrancing Lullaby 5|2}} || 83 || Entrancing Lullaby 5 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 30 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 332 Psychic ||  || <b>Power Cost:</b> 35<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
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| {{Ability icon|Blast of Fury 9|2}} || 84 || Blast of Fury 9 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 476 Nature || <b>Power Cost:</b> 58<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Bard: Blast of Fury 9]]
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| {{Ability icon|Song of Resurgence 9|2}} || 85 || Song of Resurgence 9 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 34 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 49<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Item:</b> [[Bard: Song of Resurgence 9]]
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| {{Ability icon|Blast of Defiance 8|2}} || 85 || Blast of Defiance 8 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 160  || <b>Damage:</b> 291 Nature || <b>Power Cost:</b> 67<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Bard: Blast of Defiance 8]]
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| {{Ability icon|Song of Bravery 9|2}} || 86 || Song of Bravery 9 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies ||  || <b>Power Cost:</b> 50<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Bard: Song of Bravery 9]]
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| {{Ability icon|Blast of Despair 8|2}} || 88 || Blast of Despair 8 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 304 Nature<br><b>Dmg to Vulnerable:</b> 304 Nature<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 37<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Item:</b> [[Bard: Blast of Despair 8]]
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| {{Ability icon|Thunderous Note 9|2}} || 88 || Thunderous Note 9 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 368 Trauma || <b>Power Cost:</b> 37<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Item:</b> [[Bard: Thunderous Note 9]]
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| {{Ability icon|Song of Discord 9|2}} || 89 || Song of Discord 9 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 265 Trauma ||  || <b>Power Cost:</b> 51<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Bard: Song of Discord 9]]
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| {{Ability icon|(Internal - SoD9)|2}} || 89 || (Internal - SoD9) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 265 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Rally 9|2}} || 90 || Rally 9 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target ||  || <b>Power Cost:</b> 61<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Bard: Rally 9]]
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| {{Ability icon|Anthem of Avoidance 7|2}} || 90 || Anthem of Avoidance 7 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 38<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Bard: Anthem of Avoidance 7]]
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| {{Ability icon|Virtuoso's Ballad 7|2}} || 90 || Virtuoso's Ballad 7 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -49 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 85<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Item:</b> [[Bard: Virtuoso's Ballad 7]]
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| {{Ability icon|Hymn of Resurrection 3|2}} || 90 || Hymn of Resurrection 3 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 132<br><b>AoE:</b> 30<br><b>Cooldown:</b> 1200 ||
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| {{Ability icon|Moment of Resolve 9|2}} || 90 || Moment of Resolve 9 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 70% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 92 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 61<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Item:</b> [[Bard: Moment of Resolve 9]]
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| {{Ability icon|Disharmony 10|2}} || 91 || Disharmony 10 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 154 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Item:</b> [[Bard: Disharmony 10]]
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| {{Ability icon|Blast of Fury 10|2}} || 94 || Blast of Fury 10 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 567 Nature || <b>Power Cost:</b> 63<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Bard: Blast of Fury 10]]
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| {{Ability icon|Song of Resurgence 10|2}} || 95 || Song of Resurgence 10 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 37 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 54<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Item:</b> [[Bard: Song of Resurgence 10]]
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| {{Ability icon|Blast of Defiance 9|2}} || 95 || Blast of Defiance 9 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 180  || <b>Damage:</b> 346 Nature || <b>Power Cost:</b> 74<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Bard: Blast of Defiance 9]]
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| {{Ability icon|Song of Bravery 10|2}} || 96 || Song of Bravery 10 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies ||  || <b>Power Cost:</b> 55<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Blast of Despair 9|2}} || 98 || Blast of Despair 9 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 360 Nature<br><b>Dmg to Vulnerable:</b> 360 Nature<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 41<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Thunderous Note 10|2}} || 98 || Thunderous Note 10 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 434 Trauma || <b>Power Cost:</b> 41<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|(Internal - SoD10)|2}} || 99 || (Internal - SoD10) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 312 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Song of Discord 10|2}} || 99 || Song of Discord 10 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 312 Trauma ||  || <b>Power Cost:</b> 56<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Rally 10|2}} || 100 || Rally 10 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target ||  || <b>Power Cost:</b> 67<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Anthem of Avoidance 8|2}} || 100 || Anthem of Avoidance 8 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 41<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Virtuoso's Ballad 8|2}} || 100 || Virtuoso's Ballad 8 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -58 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 93<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Moment of Resolve 10|2}} || 100 || Moment of Resolve 10 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 75% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 100 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 67<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Disharmony 11|2}} || 101 || Disharmony 11 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 181 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Entrancing Lullaby 6|2}} || 103 || Entrancing Lullaby 6 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 30 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 468 Psychic ||  || <b>Power Cost:</b> 42<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
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| {{Ability icon|Blast of Fury 11|2}} || 104 || Blast of Fury 11 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 666 Nature || <b>Power Cost:</b> 69<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Song of Resurgence 11|2}} || 105 || Song of Resurgence 11 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 40 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 59<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Defiance 10|2}} || 105 || Blast of Defiance 10 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 200  || <b>Damage:</b> 405 Nature || <b>Power Cost:</b> 81<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Song of Bravery 11|2}} || 106 || Song of Bravery 11 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies ||  || <b>Power Cost:</b> 60<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Despair 10|2}} || 108 || Blast of Despair 10 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 422 Nature<br><b>Dmg to Vulnerable:</b> 422 Nature<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 44<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Thunderous Note 11|2}} || 108 || Thunderous Note 11 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 510 Trauma || <b>Power Cost:</b> 44<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|(Internal - SoD11)|2}} || 109 || (Internal - SoD11) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 367 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Song of Discord 11|2}} || 109 || Song of Discord 11 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 367 Trauma ||  || <b>Power Cost:</b> 61<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Rally 11|2}} || 110 || Rally 11 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target ||  || <b>Power Cost:</b> 73<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Anthem of Avoidance 9|2}} || 110 || Anthem of Avoidance 9 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Virtuoso's Ballad 9|2}} || 110 || Virtuoso's Ballad 9 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -67 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 101<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Moment of Resolve 11|2}} || 110 || Moment of Resolve 11 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 80% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 108 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 73<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Disharmony 12|2}} || 111 || Disharmony 12 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 211 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Fury 12|2}} || 114 || Blast of Fury 12 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 771 Nature || <b>Power Cost:</b> 76<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Song of Resurgence 12|2}} || 115 || Song of Resurgence 12 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 43 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 65<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Defiance 11|2}} || 115 || Blast of Defiance 11 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 220  || <b>Damage:</b> 469 Nature || <b>Power Cost:</b> 88<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Song of Bravery 12|2}} || 116 || Song of Bravery 12 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies ||  || <b>Power Cost:</b> 65<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Training:</b> [[Ormond Neth]]
|-
| {{Ability icon|Blast of Despair 11|2}} || 118 || Blast of Despair 11 || You blast sadness through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 486 Nature<br><b>Dmg to Vulnerable:</b> 486 Nature<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 48<br><b>Range:</b> 30<br><b>Cooldown:</b> 6 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Thunderous Note 12|2}} || 118 || Thunderous Note 12 || Play a note at incredible volume to blast an enemy with sonic power.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 586 Trauma || <b>Power Cost:</b> 48<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|(Internal - SoD12)|2}} || 119 || (Internal - SoD12) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 421 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Song of Discord 12|2}} || 119 || Song of Discord 12 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 421 Trauma ||  || <b>Power Cost:</b> 67<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Rally 12|2}} || 120 || Rally 12 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target ||  || <b>Power Cost:</b> 79<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Anthem of Avoidance 10|2}} || 120 || Anthem of Avoidance 10 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 49<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Virtuoso's Ballad 10|2}} || 120 || Virtuoso's Ballad 10 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -76 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 110<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Hymn of Resurrection 4|2}} || 120 || Hymn of Resurrection 4 || A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).<br><br>Note: to use this ability, you must be wearing a piece of equipment that enables it. || Eligible dead allies return to life with 100% of their Max Health.<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 171<br><b>AoE:</b> 30<br><b>Cooldown:</b> 900 ||
|-
| {{Ability icon|Moment of Resolve 12|2}} || 120 || Moment of Resolve 12 || At your cue, all nearby allies undergo a moment of incredible strength. || For 8 seconds, all nearby allies take 85% less damage from Crushing/Slashing/Piercing attacks<br><b>Restores:</b> 116 Health (or Armor if Health is Full) ||  || <b>Power Cost:</b> 79<br><b>AoE:</b> 30<br><b>Cooldown:</b> 60 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Disharmony 13|2}} || 121 || Disharmony 13 || An out-of-tune note aimed at your enemy causes a wince of pain.<br><b>This is a Basic Attack</b> ||  || <b>Damage:</b> 242 Trauma || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 1.5 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Blast of Fury 13|2}} || 124 || Blast of Fury 13 || You blast anger through your horn's song. You must have a horn equipped. ||  || <b>Damage:</b> 877 Nature || <b>Power Cost:</b> 82<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Song of Resurgence 13|2}} || 125 || Song of Resurgence 13 || Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Restores:</b> 46 Health to Nearby Allies every 4 seconds<br><b>--Can Have--</b><br><b>Restores:</b> 0 Power to Nearby Allies every 4 seconds ||  || <b>Power Cost:</b> 70<br><b>AoE:</b> 30<br><b>Cooldown:</b> 4 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Song of Bravery 13|2}} || 125 || Song of Bravery 13 || Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Effect continues for 60 seconds, or until you move or use a different Song.<br>Ability Power Cost -27 For All Nearby Allies ||  || <b>Power Cost:</b> 70<br><b>AoE:</b> 30<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Rally 13|2}} || 125 || Rally 13 || Give an ally (or yourself) a quick burst of encouragement.<br><b>This is a Major Heal</b> || <b>Restores:</b> 230 Health to Target ||  || <b>Power Cost:</b> 83<br><b>Range:</b> 25<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Anthem of Avoidance 11|2}} || 125 || Anthem of Avoidance 11 || Your music gives all nearby allies extra agility for a short time. || All nearby allies gain +55% Projectile Evasion for 8 seconds ||  || <b>Power Cost:</b> 51<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Entrancing Lullaby 7|2}} || 125 || Entrancing Lullaby 7 || A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) || Target becomes mesmerized for 30 seconds, or until attacked.<br><b>Suppresses Monster Shout</b><br><b>When effect ends, deal:</b> 635 Psychic ||  || <b>Power Cost:</b> 51<br><b>Range:</b> 30<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Virtuoso's Ballad 11|2}} || 125 || Virtuoso's Ballad 11 || Use your masterful music to push an ally to greater heights. || For 5 seconds, target's attacks deal +50% direct damage and cost -85 Power<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health (or Armor if Health is Full)<br><b>Restores:</b> 0 Power<br>Target's next attack deals + 0 damage ||  || <b>Power Cost:</b> 115<br><b>Range:</b> 30<br><b>Cooldown:</b> 50 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Blast of Defiance 12|2}} || 125 || Blast of Defiance 12 || You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.<br><b>This is a Nice Attack</b> || Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)<br>Max Health Reaped 240  || <b>Damage:</b> 532 Nature || <b>Power Cost:</b> 96<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|(Internal - SoD13)|2}} || 125 || (Internal - SoD13) || Internal ability that triggers when Song of Discord is active. ||  || <b>Damage:</b> 453 Trauma || <b>Power Cost:</b> 0<br><b>AoE:</b> 20<br><b>Cooldown:</b> 0 || <b>Unknown Source:</b> Not Found
|-
| {{Ability icon|Song of Discord 13|2}} || 125 || Song of Discord 13 || Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. || Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.<br><b>Every 2 Seconds, Deal:</b> 453 Trauma ||  || <b>Power Cost:</b> 70<br><b>Range:</b> 3<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found
|}
|}

Latest revision as of 09:19, 16 January 2026

Icon Level Name Description Special Effects Stats Source
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 1 Disharmony An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 7 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 2 Song of Resurgence Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 10 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 13
AoE: 30
Cooldown: 4
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3675.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 3 Entrancing Lullaby A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
When effect ends, deal: 9 Psychic
Power Cost: 10
Range: 30
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 4 Blast of Fury You blast anger through your horn's song. You must have a horn equipped. Damage: 20 Nature Power Cost: 16
Range: 30
Cooldown: 12
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 5 Rally Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 60 Health to Target Power Cost: 13
Range: 25
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 6 Song of Bravery Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -7 For All Nearby Allies
Power Cost: 10
AoE: 30
Cooldown: 2
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 6 Blast of Despair You blast sadness through your horn's song. You must have a horn equipped. Damage: 12 Nature
Dmg to Vulnerable: 12 Nature
Enemy Rage: -50
Power Cost: 10
Range: 30
Cooldown: 6
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 8 Thunderous Note Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 20 Trauma Power Cost: 11
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 9 Song of Discord Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 12 Trauma
Power Cost: 16
Range: 3
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 9 (Internal - SoD1) Internal ability that triggers when Song of Discord is active. Damage: 12 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 10 Moment of Resolve At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 30% less damage from Crushing/Slashing/Piercing attacks
Restores: 28 Health (or Armor if Health is Full)
Power Cost: 20
AoE: 30
Cooldown: 60
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 11 Disharmony 2 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 12 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 12 Song of Resurgence 2 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 13 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 17
AoE: 30
Cooldown: 4
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 14 Blast of Fury 2 You blast anger through your horn's song. You must have a horn equipped. Damage: 43 Nature Power Cost: 22
Range: 30
Cooldown: 12
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 15 Rally 2 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 90 Health to Target Power Cost: 20
Range: 25
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 15 Anthem of Avoidance Your music gives all nearby allies extra agility for a short time. All nearby allies gain +25% Projectile Evasion for 8 seconds Power Cost: 14
AoE: 30
Cooldown: 30
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 15 Blast of Defiance You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 20
Damage: 25 Nature Power Cost: 26
Range: 30
Cooldown: 12
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 16 Song of Bravery 2 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -10 For All Nearby Allies
Power Cost: 16
AoE: 30
Cooldown: 2
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 17 Thunderous Note 2 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 36 Trauma Power Cost: 14
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 18 Blast of Despair 2 You blast sadness through your horn's song. You must have a horn equipped. Damage: 30 Nature
Dmg to Vulnerable: 30 Nature
Enemy Rage: -90
Power Cost: 15
Range: 30
Cooldown: 6
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 19 Song of Discord 2 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 25 Trauma
Power Cost: 21
Range: 3
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 19 (Internal - SoD2) Internal ability that triggers when Song of Discord is active. Damage: 25 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 20 Virtuoso's Ballad Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +20% direct damage and cost -5 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 34
Range: 30
Cooldown: 50
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 21 Moment of Resolve 2 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 35% less damage from Crushing/Slashing/Piercing attacks
Restores: 36 Health (or Armor if Health is Full)
Power Cost: 25
AoE: 30
Cooldown: 60
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 22 Disharmony 3 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 19 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3675.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 23 Entrancing Lullaby 2 A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
When effect ends, deal: 44 Psychic
Power Cost: 16
Range: 30
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 24 Blast of Fury 3 You blast anger through your horn's song. You must have a horn equipped. Damage: 70 Nature Power Cost: 27
Range: 30
Cooldown: 12
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 25 Song of Resurgence 3 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 16 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 23
AoE: 30
Cooldown: 4
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 25 Blast of Defiance 2 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 40
Damage: 45 Nature Power Cost: 32
Range: 30
Cooldown: 12
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 26 Song of Bravery 3 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -12 For All Nearby Allies
Power Cost: 22
AoE: 30
Cooldown: 2
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 26 Rally 3 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 110 Health to Target Power Cost: 27
Range: 25
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 28 Thunderous Note 3 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 60 Trauma Power Cost: 18
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 29 Song of Discord 3 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 42 Trauma
Power Cost: 25
Range: 3
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 29 (Internal - SoD3) Internal ability that triggers when Song of Discord is active. Damage: 42 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 30 Anthem of Avoidance 2 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +30% Projectile Evasion for 8 seconds Power Cost: 19
AoE: 30
Cooldown: 30
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 30 Blast of Despair 3 You blast sadness through your horn's song. You must have a horn equipped. Damage: 52 Nature
Dmg to Vulnerable: 52 Nature
Enemy Rage: -170
Power Cost: 19
Range: 30
Cooldown: 6
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 31 Disharmony 4 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 27 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 32 Moment of Resolve 3 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 40% less damage from Crushing/Slashing/Piercing attacks
Restores: 44 Health (or Armor if Health is Full)
Power Cost: 31
AoE: 30
Cooldown: 60
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 33 Song of Resurgence 4 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 19 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 27
AoE: 30
Cooldown: 4
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 34 Blast of Fury 4 You blast anger through your horn's song. You must have a horn equipped. Damage: 105 Nature Power Cost: 33
Range: 30
Cooldown: 12
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 35 Virtuoso's Ballad 2 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +25% direct damage and cost -10 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 46
Range: 30
Cooldown: 50
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 35 Blast of Defiance 3 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 60
Damage: 65 Nature Power Cost: 39
Range: 30
Cooldown: 12
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 36 Song of Bravery 4 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -15 For All Nearby Allies
Power Cost: 28
AoE: 30
Cooldown: 2
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 37 Rally 4 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 130 Health to Target Power Cost: 34
Range: 25
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 38 Thunderous Note 4 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 89 Trauma Power Cost: 21
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 39 Song of Discord 4 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 63 Trauma
Power Cost: 30
Range: 3
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 39 (Internal - SoD4) Internal ability that triggers when Song of Discord is active. Damage: 63 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 40 Moment of Resolve 4 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 45% less damage from Crushing/Slashing/Piercing attacks
Restores: 52 Health (or Armor if Health is Full)
Power Cost: 36
AoE: 30
Cooldown: 60
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 41 Disharmony 5 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 39 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 42 Blast of Despair 4 You blast sadness through your horn's song. You must have a horn equipped. Damage: 86 Nature
Dmg to Vulnerable: 86 Nature
Enemy Rage: -270
Power Cost: 23
Range: 30
Cooldown: 6
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3675.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 43 Entrancing Lullaby 3 A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
When effect ends, deal: 106 Psychic
Power Cost: 23
Range: 30
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 44 Blast of Fury 5 You blast anger through your horn's song. You must have a horn equipped. Damage: 160 Nature Power Cost: 38
Range: 30
Cooldown: 12
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 45 Song of Resurgence 5 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 22 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 32
AoE: 30
Cooldown: 4
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 45 Anthem of Avoidance 3 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +35% Projectile Evasion for 8 seconds Power Cost: 23
AoE: 30
Cooldown: 30
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 45 Blast of Defiance 4 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 80
Damage: 100 Nature Power Cost: 44
Range: 30
Cooldown: 12
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 46 Song of Bravery 5 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -17 For All Nearby Allies
Power Cost: 33
AoE: 30
Cooldown: 2
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 47 Rally 5 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 150 Health to Target Power Cost: 39
Range: 25
Cooldown: 30
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 48 Thunderous Note 5 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 137 Trauma Power Cost: 24
Range: 20
Cooldown: 8
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 49 Song of Discord 5 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 99 Trauma
Power Cost: 34
Range: 3
Cooldown: 2
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 49 (Internal - SoD5) Internal ability that triggers when Song of Discord is active. Damage: 99 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 50 Virtuoso's Ballad 3 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +30% direct damage and cost -16 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 56
Range: 30
Cooldown: 50
Leveling
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3669.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 50 Hymn of Resurrection A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).

Note: to use this ability, you must be wearing a piece of equipment that enables it.
Eligible dead allies return to life with 50% of their Max Health.
Can Be On Sidebar
Power Cost: 87
AoE: 30
Cooldown: 1800
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 50 Moment of Resolve 5 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 50% less damage from Crushing/Slashing/Piercing attacks
Restores: 60 Health (or Armor if Health is Full)
Power Cost: 40
AoE: 30
Cooldown: 60
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 51 Disharmony 6 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 60 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 54 Blast of Fury 6 You blast anger through your horn's song. You must have a horn equipped. Damage: 234 Nature Power Cost: 42
Range: 30
Cooldown: 12
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 54 Blast of Despair 5 You blast sadness through your horn's song. You must have a horn equipped. Damage: 138 Nature
Dmg to Vulnerable: 138 Nature
Enemy Rage: -450
Power Cost: 26
Range: 30
Cooldown: 6
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 55 Song of Resurgence 6 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 25 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 36
AoE: 30
Cooldown: 4
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 55 Blast of Defiance 5 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 100
Damage: 145 Nature Power Cost: 49
Range: 30
Cooldown: 12
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 56 Song of Bravery 6 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -19 For All Nearby Allies
Power Cost: 37
AoE: 30
Cooldown: 2
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 58 Thunderous Note 6 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 189 Trauma Power Cost: 27
Range: 20
Cooldown: 8
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 59 Song of Discord 6 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 136 Trauma
Power Cost: 38
Range: 3
Cooldown: 2
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 59 (Internal - SoD6) Internal ability that triggers when Song of Discord is active. Damage: 136 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Rally 6 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 170 Health to Target Power Cost: 45
Range: 25
Cooldown: 30
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Anthem of Avoidance 4 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +40% Projectile Evasion for 8 seconds Power Cost: 28
AoE: 30
Cooldown: 30
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Virtuoso's Ballad 4 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +35% direct damage and cost -23 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 62
Range: 30
Cooldown: 50
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 60 Moment of Resolve 6 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 55% less damage from Crushing/Slashing/Piercing attacks
Restores: 68 Health (or Armor if Health is Full)
Power Cost: 45
AoE: 30
Cooldown: 60
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 61 Disharmony 7 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 81 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3675.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 63 Entrancing Lullaby 4 A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) Target becomes mesmerized for 25 seconds, or until attacked.
Suppresses Monster Shout
When effect ends, deal: 211 Psychic
Power Cost: 29
Range: 30
Cooldown: 30
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 64 Blast of Fury 7 You blast anger through your horn's song. You must have a horn equipped. Damage: 306 Nature Power Cost: 47
Range: 30
Cooldown: 12
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 65 Song of Resurgence 7 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 28 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 40
AoE: 30
Cooldown: 4
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 65 Blast of Defiance 6 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 120
Damage: 188 Nature Power Cost: 55
Range: 30
Cooldown: 12
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 66 Song of Bravery 7 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -22 For All Nearby Allies
Power Cost: 41
AoE: 30
Cooldown: 2
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 66 Blast of Despair 6 You blast sadness through your horn's song. You must have a horn equipped. Damage: 191 Nature
Dmg to Vulnerable: 191 Nature
Enemy Rage: -600
Power Cost: 30
Range: 30
Cooldown: 6
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 68 Thunderous Note 7 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 242 Trauma Power Cost: 30
Range: 20
Cooldown: 8
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 69 Song of Discord 7 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 174 Trauma
Power Cost: 42
Range: 3
Cooldown: 2
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 69 (Internal - SoD7) Internal ability that triggers when Song of Discord is active. Damage: 174 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Rally 7 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 190 Health to Target Power Cost: 50
Range: 25
Cooldown: 30
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Anthem of Avoidance 5 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +45% Projectile Evasion for 8 seconds Power Cost: 31
AoE: 30
Cooldown: 30
Training: Rappanel
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Virtuoso's Ballad 5 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +40% direct damage and cost -31 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 69
Range: 30
Cooldown: 50
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3669.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Hymn of Resurrection 2 A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).

Note: to use this ability, you must be wearing a piece of equipment that enables it.
Eligible dead allies return to life with 100% of their Max Health.
Can Be On Sidebar
Power Cost: 108
AoE: 30
Cooldown: 1800
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 70 Moment of Resolve 7 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 60% less damage from Crushing/Slashing/Piercing attacks
Restores: 76 Health (or Armor if Health is Full)
Power Cost: 50
AoE: 30
Cooldown: 60
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 71 Disharmony 8 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 103 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Training: Percussa
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 74 Blast of Fury 8 You blast anger through your horn's song. You must have a horn equipped. Damage: 388 Nature Power Cost: 52
Range: 30
Cooldown: 12
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 75 Song of Resurgence 8 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 31 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 45
AoE: 30
Cooldown: 4
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 75 Blast of Defiance 7 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 140
Damage: 238 Nature Power Cost: 61
Range: 30
Cooldown: 12
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 76 Song of Bravery 8 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -24 For All Nearby Allies
Power Cost: 45
AoE: 30
Cooldown: 2
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 78 Blast of Despair 7 You blast sadness through your horn's song. You must have a horn equipped. Damage: 251 Nature
Dmg to Vulnerable: 251 Nature
Enemy Rage: -800
Power Cost: 34
Range: 30
Cooldown: 6
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 78 Thunderous Note 8 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 304 Trauma Power Cost: 34
Range: 20
Cooldown: 8
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 79 Song of Discord 8 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 219 Trauma
Power Cost: 47
Range: 3
Cooldown: 2
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 79 (Internal - SoD8) Internal ability that triggers when Song of Discord is active. Damage: 219 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Rally 8 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 210 Health to Target Power Cost: 56
Range: 25
Cooldown: 30
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Anthem of Avoidance 6 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +50% Projectile Evasion for 8 seconds Power Cost: 34
AoE: 30
Cooldown: 30
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Virtuoso's Ballad 6 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +45% direct damage and cost -40 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 77
Range: 30
Cooldown: 50
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 80 Moment of Resolve 8 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 65% less damage from Crushing/Slashing/Piercing attacks
Restores: 84 Health (or Armor if Health is Full)
Power Cost: 56
AoE: 30
Cooldown: 60
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 81 Disharmony 9 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 128 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3675.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 83 Entrancing Lullaby 5 A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) Target becomes mesmerized for 30 seconds, or until attacked.
Suppresses Monster Shout
When effect ends, deal: 332 Psychic
Power Cost: 35
Range: 30
Cooldown: 30
Training: Raina
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 84 Blast of Fury 9 You blast anger through your horn's song. You must have a horn equipped. Damage: 476 Nature Power Cost: 58
Range: 30
Cooldown: 12
Item: Bard: Blast of Fury 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 85 Song of Resurgence 9 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 34 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 49
AoE: 30
Cooldown: 4
Item: Bard: Song of Resurgence 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 85 Blast of Defiance 8 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 160
Damage: 291 Nature Power Cost: 67
Range: 30
Cooldown: 12
Item: Bard: Blast of Defiance 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 86 Song of Bravery 9 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -27 For All Nearby Allies
Power Cost: 50
AoE: 30
Cooldown: 2
Item: Bard: Song of Bravery 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 88 Blast of Despair 8 You blast sadness through your horn's song. You must have a horn equipped. Damage: 304 Nature
Dmg to Vulnerable: 304 Nature
Enemy Rage: -800
Power Cost: 37
Range: 30
Cooldown: 6
Item: Bard: Blast of Despair 8
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 88 Thunderous Note 9 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 368 Trauma Power Cost: 37
Range: 20
Cooldown: 8
Item: Bard: Thunderous Note 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 89 Song of Discord 9 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 265 Trauma
Power Cost: 51
Range: 3
Cooldown: 2
Item: Bard: Song of Discord 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 89 (Internal - SoD9) Internal ability that triggers when Song of Discord is active. Damage: 265 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Rally 9 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 230 Health to Target Power Cost: 61
Range: 25
Cooldown: 30
Item: Bard: Rally 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Anthem of Avoidance 7 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +55% Projectile Evasion for 8 seconds Power Cost: 38
AoE: 30
Cooldown: 30
Item: Bard: Anthem of Avoidance 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Virtuoso's Ballad 7 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +50% direct damage and cost -49 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 85
Range: 30
Cooldown: 50
Item: Bard: Virtuoso's Ballad 7
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3669.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Hymn of Resurrection 3 A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).

Note: to use this ability, you must be wearing a piece of equipment that enables it.
Eligible dead allies return to life with 100% of their Max Health.
Can Be On Sidebar
Power Cost: 132
AoE: 30
Cooldown: 1200
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 90 Moment of Resolve 9 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 70% less damage from Crushing/Slashing/Piercing attacks
Restores: 92 Health (or Armor if Health is Full)
Power Cost: 61
AoE: 30
Cooldown: 60
Item: Bard: Moment of Resolve 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 91 Disharmony 10 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 154 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Item: Bard: Disharmony 10
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 94 Blast of Fury 10 You blast anger through your horn's song. You must have a horn equipped. Damage: 567 Nature Power Cost: 63
Range: 30
Cooldown: 12
Item: Bard: Blast of Fury 10
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 95 Song of Resurgence 10 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 37 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 54
AoE: 30
Cooldown: 4
Item: Bard: Song of Resurgence 10
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 95 Blast of Defiance 9 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 180
Damage: 346 Nature Power Cost: 74
Range: 30
Cooldown: 12
Item: Bard: Blast of Defiance 9
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 96 Song of Bravery 10 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -27 For All Nearby Allies
Power Cost: 55
AoE: 30
Cooldown: 2
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 98 Blast of Despair 9 You blast sadness through your horn's song. You must have a horn equipped. Damage: 360 Nature
Dmg to Vulnerable: 360 Nature
Enemy Rage: -800
Power Cost: 41
Range: 30
Cooldown: 6
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 98 Thunderous Note 10 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 434 Trauma Power Cost: 41
Range: 20
Cooldown: 8
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 99 (Internal - SoD10) Internal ability that triggers when Song of Discord is active. Damage: 312 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 99 Song of Discord 10 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 312 Trauma
Power Cost: 56
Range: 3
Cooldown: 2
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Rally 10 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 230 Health to Target Power Cost: 67
Range: 25
Cooldown: 30
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Anthem of Avoidance 8 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +55% Projectile Evasion for 8 seconds Power Cost: 41
AoE: 30
Cooldown: 30
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Virtuoso's Ballad 8 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +50% direct damage and cost -58 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 93
Range: 30
Cooldown: 50
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 100 Moment of Resolve 10 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 75% less damage from Crushing/Slashing/Piercing attacks
Restores: 100 Health (or Armor if Health is Full)
Power Cost: 67
AoE: 30
Cooldown: 60
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 101 Disharmony 11 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 181 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3675.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 103 Entrancing Lullaby 6 A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) Target becomes mesmerized for 30 seconds, or until attacked.
Suppresses Monster Shout
When effect ends, deal: 468 Psychic
Power Cost: 42
Range: 30
Cooldown: 30
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 104 Blast of Fury 11 You blast anger through your horn's song. You must have a horn equipped. Damage: 666 Nature Power Cost: 69
Range: 30
Cooldown: 12
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 105 Song of Resurgence 11 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 40 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 59
AoE: 30
Cooldown: 4
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 105 Blast of Defiance 10 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 200
Damage: 405 Nature Power Cost: 81
Range: 30
Cooldown: 12
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 106 Song of Bravery 11 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -27 For All Nearby Allies
Power Cost: 60
AoE: 30
Cooldown: 2
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 108 Blast of Despair 10 You blast sadness through your horn's song. You must have a horn equipped. Damage: 422 Nature
Dmg to Vulnerable: 422 Nature
Enemy Rage: -800
Power Cost: 44
Range: 30
Cooldown: 6
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 108 Thunderous Note 11 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 510 Trauma Power Cost: 44
Range: 20
Cooldown: 8
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 109 (Internal - SoD11) Internal ability that triggers when Song of Discord is active. Damage: 367 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 109 Song of Discord 11 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 367 Trauma
Power Cost: 61
Range: 3
Cooldown: 2
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Rally 11 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 230 Health to Target Power Cost: 73
Range: 25
Cooldown: 30
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Anthem of Avoidance 9 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +55% Projectile Evasion for 8 seconds Power Cost: 45
AoE: 30
Cooldown: 30
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Virtuoso's Ballad 9 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +50% direct damage and cost -67 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 101
Range: 30
Cooldown: 50
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 110 Moment of Resolve 11 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 80% less damage from Crushing/Slashing/Piercing attacks
Restores: 108 Health (or Armor if Health is Full)
Power Cost: 73
AoE: 30
Cooldown: 60
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 111 Disharmony 12 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 211 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 114 Blast of Fury 12 You blast anger through your horn's song. You must have a horn equipped. Damage: 771 Nature Power Cost: 76
Range: 30
Cooldown: 12
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 115 Song of Resurgence 12 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 43 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 65
AoE: 30
Cooldown: 4
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 115 Blast of Defiance 11 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 220
Damage: 469 Nature Power Cost: 88
Range: 30
Cooldown: 12
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 116 Song of Bravery 12 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -27 For All Nearby Allies
Power Cost: 65
AoE: 30
Cooldown: 2
Training: Ormond Neth
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3672.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 118 Blast of Despair 11 You blast sadness through your horn's song. You must have a horn equipped. Damage: 486 Nature
Dmg to Vulnerable: 486 Nature
Enemy Rage: -800
Power Cost: 48
Range: 30
Cooldown: 6
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3674.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 118 Thunderous Note 12 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack
Damage: 586 Trauma Power Cost: 48
Range: 20
Cooldown: 8
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 119 (Internal - SoD12) Internal ability that triggers when Song of Discord is active. Damage: 421 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 119 Song of Discord 12 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 421 Trauma
Power Cost: 67
Range: 3
Cooldown: 2
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 120 Rally 12 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 230 Health to Target Power Cost: 79
Range: 25
Cooldown: 30
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 120 Anthem of Avoidance 10 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +55% Projectile Evasion for 8 seconds Power Cost: 49
AoE: 30
Cooldown: 30
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 120 Virtuoso's Ballad 10 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +50% direct damage and cost -76 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 110
Range: 30
Cooldown: 50
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3669.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 120 Hymn of Resurrection 4 A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).

Note: to use this ability, you must be wearing a piece of equipment that enables it.
Eligible dead allies return to life with 100% of their Max Health.
Can Be On Sidebar
Power Cost: 171
AoE: 30
Cooldown: 900
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3670.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 120 Moment of Resolve 12 At your cue, all nearby allies undergo a moment of incredible strength. For 8 seconds, all nearby allies take 85% less damage from Crushing/Slashing/Piercing attacks
Restores: 116 Health (or Armor if Health is Full)
Power Cost: 79
AoE: 30
Cooldown: 60
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3676.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 121 Disharmony 13 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack
Damage: 242 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3671.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 124 Blast of Fury 13 You blast anger through your horn's song. You must have a horn equipped. Damage: 877 Nature Power Cost: 82
Range: 30
Cooldown: 12
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3663.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Song of Resurgence 13 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Restores: 46 Health to Nearby Allies every 4 seconds
--Can Have--
Restores: 0 Power to Nearby Allies every 4 seconds
Power Cost: 70
AoE: 30
Cooldown: 4
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3664.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Song of Bravery 13 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Effect continues for 60 seconds, or until you move or use a different Song.
Ability Power Cost -27 For All Nearby Allies
Power Cost: 70
AoE: 30
Cooldown: 2
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3666.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Rally 13 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Heal
Restores: 230 Health to Target Power Cost: 83
Range: 25
Cooldown: 30
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3667.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Anthem of Avoidance 11 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +55% Projectile Evasion for 8 seconds Power Cost: 51
AoE: 30
Cooldown: 30
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3675.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Entrancing Lullaby 7 A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.) Target becomes mesmerized for 30 seconds, or until attacked.
Suppresses Monster Shout
When effect ends, deal: 635 Psychic
Power Cost: 51
Range: 30
Cooldown: 30
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3668.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Virtuoso's Ballad 11 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +50% direct damage and cost -85 Power
--Can Have--
Restores: 0 Health (or Armor if Health is Full)
Restores: 0 Power
Target's next attack deals + 0 damage
Power Cost: 115
Range: 30
Cooldown: 50
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3673.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Blast of Defiance 12 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into health and/or armor for you). You must have a horn equipped.
This is a Nice Attack
Reaps 0.2 of Health damage dealt (up to the max) as Health or (Armor if Health is Full)
Max Health Reaped 240
Damage: 532 Nature Power Cost: 96
Range: 30
Cooldown: 12
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 (Internal - SoD13) Internal ability that triggers when Song of Discord is active. Damage: 453 Trauma Power Cost: 0
AoE: 20
Cooldown: 0
Unknown Source: Not Found
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_3665.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }} 125 Song of Discord 13 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Every 2 Seconds, Deal: 453 Trauma
Power Cost: 70
Range: 3
Cooldown: 2
Unknown Source: Not Found