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  | name = Vidaria
  | name = Vidaria
  | mapimage  = [[File:VidariaUnmarkedMap.jpg|400px]]
  | mapimage  = [[File:VidariaUnmarkedMap.jpg|400px]]
  | connects  = [[Povus]], [[Gazluk]]
  | connects  = [[Povus]], [[Gazluk]], [[Statehelm]]
  | pclevel    = 90-95
  | pclevel    = 90-95
  | portaldesc = ???
  | portaldesc = ???
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{{Item|Bourbon}} - Made from fermented corn mash, this is very mellow and drinkable. This is the favored drink of [[Sereel Avenbule|Councilwoman Sereel "The Steel" Avenbule]]. She holds a bourbon competition each year in Vidaria.
{{Item|Bourbon}} - Made from fermented corn mash, this is very mellow and drinkable. This is the favored drink of [[Sereel Avenbule|Councilwoman Sereel "The Steel" Avenbule]]. She holds a bourbon competition each year in Vidaria.


Several infernal enemies and environments in Vidaria will apply [[Lesser Hellfire]] and [[Hellfire]], debuffs that permanently increase power costs until cured. Seek out [[Ferris Blueheart]] at the Western Council Camp if you become afflicted.   
Several infernal enemies and environments in Vidaria may apply [[Lesser Hellfire]] and [[Hellfire]], debuffs that permanently increase power costs until cured. Seek out [[Ferris Blueheart]] at the Western Council Camp if you become afflicted.   
 
Events around Vidaria marked with stars on the map will award Vidaria Renown needed to purchase from some NPCs in the area.


== Neighboring Regions ==
== Neighboring Regions ==
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; [[Gazluk]]
; [[Gazluk]]
: [[Gazluk]] is a mountainous region to the southeast, now home to a great number of Orc clans.  
: [[Gazluk]] is a mountainous region to the southeast, now home to a great number of Orc clans.  
; [[Statehelm]]
: [[Statehelm]] is the capital city of the Council Lands, and the current seat of the Council itself.


==Points of Interest==
==Points of Interest==
==== POI #1 ====
==== Infernal Farms ====
Description of POI #1
Farms in the southwest area of Vidaria have many farm animals that have been transformed into Infernal versions.
==== POI #2 ====
==== Undead Pit/Floating Island ====
Description of POI #2
A section of the ground has been raised into a floating island in southwest Vidaria. The resulting pit is surrounded by many undead. Falling into this pit can give a unique death for [[Dying]].
==== Orc Invasion ====
Central Vidaria contains many Orcs invading from [[Gazluk]]
==== Orc Mines ====
South Vidaria close to the portal to [[Gazluk]] features a mine filled with Orcs and Warghest.
==== Automaton Mountains ====
Southeast Vidaria features high snowy mountains covered in automatons and ice elementals.
==== Demon Fields ====
The northern end of the valley below the [[Rubywall]] is covered in various Demon invaders.
==== Manticore Crystals ====
In the center of the Demon Fields, some large Rubywall crystals are surrounded by many dangerous elite [[Grand Manticore]] and [[Ice Grand Manticore]] and [[Lythorax]].
 
 
 
==== Teleportation Circles ====
==== Teleportation Circles ====
There are X Council constructed [[Teleportation|Teleportation Circles]] in the {{msg:BASEPAGENAME}} region.
There are X Council constructed [[Teleportation|Teleportation Circles]] in the {{msg:BASEPAGENAME}} region.
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==== Meditation Pillars ====
==== Meditation Pillars ====
There are X [[Meditation|Meditation Pillars]] in the {{msg:BASEPAGENAME}} region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:
There are 5 [[Meditation|Meditation Pillars]] in the [[Vidaria]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:
* '''Combo''' - Location based on another PoI, NPC, or marker.
* '''Fiery Cobra''' - Up the mountain north of the Demon Lake, right next to the Horse Event.
* '''Breather''' - Southeast of [[Ferris Blueheart]] & [[Ser Lorentz]]'s camp.
* '''Crowd Stun''' - North of [[Drummond Stonecurl]] and [[Denton Razor]]'s bandit camp.
* '''Simplicity of Fate''' - Northeast corner of the map, just north of [[Liamu the Watchful]].
* '''Hamstringer''' - Southeast corner of the map, just south of [[Engineer Crall]]'s camp.


== Dungeons ==
== Dungeons ==
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{|
{|
|{{Item|Mulberries}} (Mulberry Tree)
|{{Item|Mulberries}} (Mulberry Tree)
|{{Item|Walnuts}}} (Walnut Tree)
|{{Item|Walnuts}} (Walnut Tree)
|{{Item|Lemon}} (Lemon Tree)
|{{Item|Lemon}} (Lemon Tree)
|{{Item|Red Apple}} (Apple Tree)
|{{Item|Red Apple}} (Apple Tree)
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|{{Item|Sprigganberries}}
|{{Item|Sprigganberries}}
|}
|}
==== Plants ====
==== Plants ====
{|
{|
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|{{Item|Spikegrass}}
|{{Item|Spikegrass}}
|{{Item|Painclover}}
|{{Item|Painclover}}
|{{Item|Hagberries}}
|-
|-
|{{Item|Dew Fern}}
|{{Item|Dew Fern}}
|{{Item|Robelicus}}
|{{Item|Robelicus}}
|{{Item|Chia Seeds}}
|{{Item|Chia Seeds}}
|{{Item|Vibrant Painclover}} (quest item-Statehelm)
|}
|}



Latest revision as of 05:36, 6 May 2026

Vidaria

Map of Vidaria (click for larger size)
Connects to
Area Level
90-95
File:Vidaria.png
???


Well, they're busy fighting the demons in Vidaria. So it could be a few months before any help shows up here. Maybe half a year... and, of course, it may be longer, in which case we're doomed. But let's think positively!

Baroness Marith Felgard

Vidaria is a former breadbasket of The Council Lands, and is a region adjacent to the current capital of Statehelm.

 
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- Made from fermented corn mash, this is very mellow and drinkable. This is the favored drink of Councilwoman Sereel "The Steel" Avenbule. She holds a bourbon competition each year in Vidaria.

Several infernal enemies and environments in Vidaria may apply Lesser Hellfire and Hellfire, debuffs that permanently increase power costs until cured. Seek out Ferris Blueheart at the Western Council Camp if you become afflicted.

Events around Vidaria marked with stars on the map will award Vidaria Renown needed to purchase from some NPCs in the area.

Neighboring Regions

Povus
A swampy borderland between The Council Lands and the Crone Hegemony, this region to the east of Vidaria was briefly home to a bustling city of craftsmen and merchants.
Gazluk
Gazluk is a mountainous region to the southeast, now home to a great number of Orc clans.
Statehelm
Statehelm is the capital city of the Council Lands, and the current seat of the Council itself.

Points of Interest

Infernal Farms

Farms in the southwest area of Vidaria have many farm animals that have been transformed into Infernal versions.

Undead Pit/Floating Island

A section of the ground has been raised into a floating island in southwest Vidaria. The resulting pit is surrounded by many undead. Falling into this pit can give a unique death for Dying.

Orc Invasion

Central Vidaria contains many Orcs invading from Gazluk

Orc Mines

South Vidaria close to the portal to Gazluk features a mine filled with Orcs and Warghest.

Automaton Mountains

Southeast Vidaria features high snowy mountains covered in automatons and ice elementals.

Demon Fields

The northern end of the valley below the Rubywall is covered in various Demon invaders.

Manticore Crystals

In the center of the Demon Fields, some large Rubywall crystals are surrounded by many dangerous elite Grand Manticore and Ice Grand Manticore and Lythorax.


Teleportation Circles

There are X Council constructed Teleportation Circles in the Vidaria region.

  • List in relation to POI or dungeons. (West of Borghild)

There are X mushroom circles in Vidaria.

  • List in relation to POI or dungeons.

Meditation Pillars

There are 5 Meditation Pillars in the Vidaria region. The provided Meditation Combos are:

Dungeons

<dpl> category = Vidaria Dungeons mode = unordered columns = 3 </dpl>

Name

Brief description.

Vidaria Inhabitants

Friendly NPCs

<dpl> category = Vidaria NPCs notcategory = Dungeon NPCs notcategory = Event NPCs mode = unordered columns = 3 </dpl>

Friendly NPCs in Vidaria Dungeons

<dpl> category = Vidaria NPCs category = Dungeon NPCs notcategory = Event NPCs mode = unordered columns = 3 </dpl>

Event NPCs

<dpl> category = Vidaria NPCs category = Event NPCs mode = unordered columns = 3 </dpl>

Foes

<dpl> category = Vidaria Creatures notcategory = Bosses mode = unordered columns = 3 </dpl>

Special Foes

<dpl> category = Vidaria Creatures category = Bosses mode = unordered columns = 3 </dpl>

Harvestables

Fruit

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(Mulberry Tree)
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(Walnut Tree)
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(Lemon Tree)
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(Apple Tree)
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(Strawberry Bush)
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Plants

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Wood

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Mushrooms

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Weed Patch

Weed Patches are small bundles of grass which can appear throughout the farmland of Vidaria. They require Foraging 85 to collect.

Possible collectibles from a weed patch:

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(quest item-Statehelm)

Freshly Planted Seeds

Freshly Planted Seeds are dirt mounds in the garden areas that produce a variety of seeds:

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Miscellaneous

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Events

Activity Quests

Ecological Disasters