|
|
| (70 intermediate revisions by 21 users not shown) |
| Line 2: |
Line 2: |
| {{Skill infobox | | {{Skill infobox |
| |title = Brewing | | |title = Brewing |
| |image = [[File:Brewing_skill.png|300px]] | | |image = [[File:Empty_Placeholder.png]] |
| |caption = A description of the skill. | | |caption = Skill in creating alcoholic beverages of all sorts. |
| |skilltype = Trade Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> | | |skilltype = Trade Skill |
| |maxlevel = <!-- List without bonus levels --> | | |maxlevel = 90 |
| |req = [[Gardening]] at 35 <!-- Any other skills needed to gain this skill --> | | |req = |
| |skilltrainers = [[Brianna Willer]] <!-- List skill trainers, 3 max --> | | |skilltrainers = [[Brianna Willer]], [[Gretchen Salas]], [[Dhakmar]], [[Hiral]], [[Malvol]], [[Dunahain Broadarm]] |
| }} | | }} |
|
| |
| {{Quote| | | {{Quote| |
| Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.
| | Every Brewing recipe has some standard ingredients, [...] but there's also room for personalization. The personalized ingredients determine the precise flavor and effect of your beer and everybody's different. Even if I followed your exact recipe, I might get a completely different effect. That's why there's no substitute for experimentation. [...] Look, don't worry about all this at the beginning. Just remember to write down your research notes, especially when you start brewing fancier beers like Orcish Bock. You'll thank me later!|source=[[Brianna Willer]] |
| }} | | }} |
|
| |
| == {{msg:BASEPAGENAME}} Overview== | | == {{msg:BASEPAGENAME}} Overview== |
| '''Skill''' introductory paragraph or two summarizing the main aspects of the skill.
| | [[Brewing]] is a crafting skill that involves the production of Alcoholic Beverages. The consumption of these beverages will raise your [[Alcohol Tolerance]] skill. |
|
| |
|
| === In-Game Description === | | === In-Game Description === |
| The in-game description of the skill goes here.
| | Skill in creating alcoholic beverages of all sorts. |
| | |
| === Training {{msg:BASEPAGENAME}} === | | === Training {{msg:BASEPAGENAME}} === |
| <!-- A list of methods to learn and level the skill -->
| | * [[Brianna Willer]] teaches Brewing after you have been introduced to her by either [[Therese]] or [[Julius Patton]] (requires {{Favor|Close Friends}}) and then reached {{Favor|Comfortable}} with Brianna. |
| * [[Brianna Willer]] teaches Brewing after you have been introduced to her by Therese and your Gardening is at least 35. | | * Levels 51-70 are unlocked by [[Dhakmar]] in Rahu |
| * [[Malvol]] is willing to teach Whisky recipes to his Close Friends. | | * Levels 71-80 can be unlocked by befriending a [[Ghost Orc|ghostly orc]] in a cave beneath [[Povus]]. He also has some high-level brewing recipes. |
| | * Levels 81-90 are unlocked by [[Dunahain Broadarm]] deep beneath [[Povus]]. |
| | ====Recipes==== |
| * [[Gretchen Salas]] can be persuaded to teach a recipe for Potato Vodka. | | * [[Gretchen Salas]] can be persuaded to teach a recipe for Potato Vodka. |
| | * [[Malvol]] is willing to teach Whisky recipes to Like Family. |
| | * [[Hiral]] can teach Pale Rum recipes to his Close Friends. |
| | * [[Paullus/Statehelm|Paullus]] will teach you the recipe for [[Strawberry Wine]] and will reward you with the recipes for stronger wines with each new kind of wine you make for him |
|
| |
|
| == Connected Skills == | | == Connected Skills == |
| '''List skills that connect with the skill the page is for. Sub-Skills often exist for Trade Skills and Combat Skills. For example, a Sub-Skill for Leatherworking may be Haberdashery. A Sub-Skill for Sword will eventually be Greatsword. An existing Sub-Skill is [[Corpse Talking]] for [[Necromancy]].'''
| | =====Sub-Skills:===== |
| | * None |
| | =====Secondary Skills:===== |
| | * [[Alcohol Tolerance]] - This skill represents your ability to ward off the adverse effects of alcohol. The consumption of [[Brewing|brewed]] beverages will raise this skill. |
| | =====Related Skills:===== |
| | * [[Carpentry]] - Carpentry is handy for making the kegs and barrels required for many recipes. |
| | * [[Gardening]] - Barley is a common crop grown for use in beer. |
| | * [[Foraging]] - Many ingredients used in [[Brewing]] are found through Foraging. |
| | ===== Synergy Levels: ===== |
| | Bonus [[Synergy Levels]] for [[Brewing]] can be obtained from the following skills and levels: |
| | :; [[Alchemy]] |
| | :: Level 49 |
| | :; [[Alcohol Tolerance]] |
| | :: Level 30, Level 80 |
| | :; [[Battle Chemistry]] |
| | :: Level 70 |
| | :; [[Cooking]] |
| | :: Level 70 |
|
| |
|
| '''Secondary Skills are skills that either modify the page's skill, or have connected mechanics. Calligraphy is an example of a Secondary skill for Sword, as well as Meditation for Unarmed. Secondary skills can also be Skills that require a level in the current page's skill to unlock. Toolcrafting would be an example of a Secondary skill for Carpentry, even though it isn't a Sub-Skill. In this example, list the level.'''
| | == Recipe Lists == |
| | <!-- Lists of Recipes pertaining to the skill goes here. See [[Cooking]] for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see [[Carpentry]]. |
| | --> |
| | {{:{{msg:BASEPAGENAME}}/Recipes}} |
| | ==Beer Effects== |
| | {{Spoiler|Click Expand to view Beer Effects (Level 20)| |
| | (List is not yet complete, other effects may be added as discovered) |
|
| |
|
| '''Related Skills are suggested by the wiki editors, and Cooking could be listed for Gardening.''' | | * +7% Chance to catch extra fish, +15% Chance to gather extra fish scales (stacks with arrangements/displays) |
| | * +7% Chance to gather extra seeds, +15% Chance to gather extra mushrooms (stacks with arrangements/displays) |
| | * +24 Max Armor |
| | * +33% Chance for YOUR attacks to miss, +20% Chance to avoid bursts, Sprint boost out of combat +0 |
| | * +2 Peacableness, +3 Community, +3 Cleanliness |
| | * +17 Taunt, -1.5 Sprint speed |
| | * -0.2 Fast Flying power cost per second, +0.6 Flying speed |
| | }} |
| | {{Spoiler|Click Expand to view Beer Effects (Level 40-70)| |
| | '''Base differences and percentages increase with higher level alcohol''' |
|
| |
|
| =====Sub-Skills:=====
| | * +(%) Dance Appreciation extra effect chance, +(X) Dance Appreciation |
| * [[Charged Pig]] - (As a Sub-Skill for Pig) | | * +(%) Taunt |
| =====Secondary Skills:===== | | * -(%) Taunt |
| * [[Calligraphy]] - Explanation of how Calligraphy works with Sword. | | * -(X) Sprint speed, +(%) Taunt |
| * [[Toolcrafting]] - Toolcrafting requires Level 20 Carpentry. | | * +(%) Projectile miss chance; +(%) Taunt |
| =====Related Skills:===== | | * +(X) Melee accuracy, +(%) Melee evasion |
| * [[Cooking]] - Explanation of why Cooking is related to Gardening.
| | * +(%) Miss chance, +(%) Burst evasion, +(X) Sprint speed out-of-combat |
| | * +(%) Knockback evasion, +(X) Jump height |
| | * +(X) Breath recovery rate, +(X) Maximum breath, +(X) Fast-swimming speed |
| | * -(X) Fast-flying power depletion rate, +(X) Fast-flying speed |
| | * -(%) Ability power cost (Unarmed/Shield/Sword) |
| | * -(%) Ability power cost (Knife/Staff/Hammer) |
| | * -(%) Ability power cost (Bard/Battle Chemistry/Archery) |
| | * -(%) Ability power cost (Necromancy/Ice Magic/Fire Magic) |
| | * -(%) Ability power cost (Crossbow/Psychology/Mentalism) |
| | * -(%) Ability power cost (Armor Patching/Lycanthropy/Druid) |
| | * -(%) Ability power cost (First Aid/Giant Bat/Spider) |
| | * -(%) Ability power cost (Pig/Deer/Cow) |
| | * +(X) Max health |
| | * +(X) Max armor |
| | * +(X) Max power |
| | * +(X) Max health (Dwarf) |
| | * +(X) Max health (Elf) |
| | * +(X) Max health (Fey) |
| | * +(X) Max health (Human) |
| | * +(X) Max health (Orc) |
| | * +(X) Max health (Rakshasa) |
| | * +(X) Max power (Dwarf) |
| | * +(X) Max power (Elf) |
| | * +(X) Max power (Fey) |
| | * +(X) Max power (Human) |
| | * +(X) Max power (Orc) |
| | * +(X) Max power (Rakshasa) |
| | * +(X) Max metabolism (Dwarf) |
| | * +(X) Max metabolism (Elf) |
| | * +(X) Max metabolism (Fey) |
| | * +(X) Max metabolism (Human) |
| | * +(X) Max metabolism (Orc) |
| | * +(X) Max metabolism (Rakshasa) |
| | * +(X) Max body heat (Dwarf) |
| | * +(X) Max body heat (Elf) |
| | * +(X) Max body heat (Fey) |
| | * +(X) Max body heat (Human) |
| | * +(X) Max body heat (Orc) |
| | * +(X) Max body heat (Rakshasa) |
| | * +(X) Max hydration (Dwarf) |
| | * +(X) Max hydration (Elf) |
| | * +(X) Max hydration (Fey) |
| | * +(X) Max hydration (Human) |
| | * +(X) Max hydration (Orc) |
| | * +(X) Max hydration (Rakshasa) |
| | * +(%) exp. gain for Elves when clean, 0 exp. earned when dirty |
| | * +(%) exp. gain for Humans when community-minded, 0 exp. earned when lonely |
| | * +(%) exp. gain for Rakshasa when peaceable, 0 exp. earned when dead inside |
| | * +(X) Dig Deep power restoration |
| | * +(X) Ultimate Protection health restoration, +(X) Minor Healing health restoration, +(X) Major Healing health restoration |
| | * +(%) chance to chop perfect wood, +(%) chance to chop extra wood |
| | * +(%) chance to forage extra seeds, +(%) chance to forage extra mushrooms |
| | * +(%) chance to produce extra fish scales, +(%) chance to catch extra fish |
| | * +(X) to Max Peaceableness, +(X) to Max Community, +(X) to Max Cleanliness |
| | }} |
| | |
| | ==Hard Liquor Effects== |
| | {{Spoiler|Click Expand to view Liquor Effects (Level 1-70)| |
| | '''Base differences and percentages increase with higher level alcohol''' |
| | |
| | * +(%) Dance Appreciation extra effect chance, +(X) Dance Appreciation |
| | * +(%) Taunt |
| | * -(%) Taunt |
| | * -(X) Sprint speed, +(%) Taunt |
| | * +(%) Projectile miss chance; +(%) Taunt |
| | * +(X) Melee accuracy, +(%) Melee evasion |
| | * +(%) Miss chance, +(%) Burst evasion, +(X) Sprint speed out-of-combat |
| | * +(%) Knockback evasion, +(X) Jump height |
| | * +(X) Breath recovery rate, +(X) Maximum breath, +(X) Fast-swimming speed |
| | * -(X) Fast-flying power depletion rate, +(X) Fast-flying speed |
| | * +(X) Direct Slashing damage |
| | * +(X) Direct Crushing damage |
| | * +(X) Direct Piercing damage |
| | * +(X) Direct Fire damage |
| | * +(X) Direct Cold damage |
| | * +(X) Direct Electricity damage |
| | * +(X) Direct Nature damage |
| | * +(X) Direct Poison damage |
| | * +(X) Direct Acid damage |
| | * +(X) Direct Psychic damage |
| | * +(X) Direct Darkness damage |
| | * +(X) Direct Trauma damage |
| | * +(X) Direct Sonic damage |
| | * +(X) Direct Demonic damage |
| | * +(X) Direct Divine damage |
| | * +(X) Melee damage to Elites |
| | * +(X) Projectile damage to Elites |
| | * +(X) Burst damage to Elites |
| | * +(X) Damage to Aberrations |
| | * +(X) Damage to Arthropods |
| | * +(X) Damage to Bears |
| | * +(X) Damage to Canines |
| | * +(X) Damage to Constructs |
| | * +(X) Damage to Crone-kin |
| | * +(X) Damage to Demons |
| | * +(X) Damage to Dinosaurs |
| | * +(X) Damage to Elementals |
| | * +(X) Damage to Elves |
| | * +(X) Damage to Felines |
| | * +(X) Damage to Fey |
| | * +(X) Damage to Fish |
| | * +(X) Damage to Fungoids |
| | * +(X) Damage to Giants |
| | * +(X) Damage to Goblins |
| | * +(X) Damage to Humans |
| | * +(X) Damage to Incorporeal Creatures |
| | * +(X) Damage to Non-ruminant Ungulates |
| | * +(X) Damage to Orcs |
| | * +(X) Damage to Rakshasa |
| | * +(X) Damage to Rodents |
| | * +(X) Damage to Ruminants |
| | * +(X) Damage to corporeal Undead |
| | * +(X) Max health, -(X) Damage taken from Elites, -(X) Damage taken from non-Elites |
| | * +(X) Max health, +(X) Direct mitigation (Acid/Fire/Slashing) |
| | * +(X) Max health, +(X) Direct mitigation (Nature/Cold/Slashing) |
| | * +(X) Max health, +(X) Direct mitigation (Darkness/Electricity/Slashing) |
| | * +(X) Max health, +(X) Direct mitigation (Sonic/Psychic/Slashing) |
| | * +(X) Max health, +(X) Direct mitigation (Demonic/Poison/Slashing) |
| | * +(X) Max health, +(X) Direct mitigation (Divine/Trauma/Slashing) |
| | * +(X) Max health, +(X) Direct mitigation (Darkness/Fire/Crushing) |
| | * +(X) Max health, +(X) Direct mitigation (Acid/Cold/Crushing) |
| | * +(X) Max health, +(X) Direct mitigation (Nature/Electricity/Crushing) |
| | * +(X) Max health, +(X) Direct mitigation (Sonic/Trauma/Crushing) |
| | * +(X) Max health, +(X) Direct mitigation (Demonic/Psychic/Crushing) |
| | * +(X) Max health, +(X) Direct mitigation (Divine/Poison/Crushing) |
| | * +(X) Max health, +(X) Direct mitigation (Nature/Fire/Piercing) |
| | * +(X) Max health, +(X) Direct mitigation (Darkness/Cold/Piercing) |
| | * +(X) Max health, +(X) Direct mitigation (Acid/Electricity/Piercing) |
| | * +(X) Max health, +(X) Direct mitigation (Sonic/Poison/Piercing) |
| | * +(X) Max health, +(X) Direct mitigation (Demonic/Trauma/Piercing) |
| | * +(X) Max health, +(X) Direct mitigation (Divine/Psychic/Piercing) |
| | * +(X) Max health |
| | * +(X) Max armor |
| | * +(X) Max power |
| | * +(X) Max health (Dwarf) |
| | * +(X) Max health (Elf) |
| | * +(X) Max health (Fey) |
| | * +(X) Max health (Human) |
| | * +(X) Max health (Orc) |
| | * +(X) Max health (Rakshasa) |
| | * +(X) Max power (Dwarf) |
| | * +(X) Max power (Elf) |
| | * +(X) Max power (Fey) |
| | * +(X) Max power (Human) |
| | * +(X) Max power (Orc) |
| | * +(X) Max power (Rakshasa) |
| | * +(X) Max metabolism (Dwarf) |
| | * +(X) Max metabolism (Elf) |
| | * +(X) Max metabolism (Fey) |
| | * +(X) Max metabolism (Human) |
| | * +(X) Max metabolism (Orc) |
| | * +(X) Max metabolism (Rakshasa) |
| | * +(X) Max body heat (Dwarf) |
| | * +(X) Max body heat (Elf) |
| | * +(X) Max body heat (Fey) |
| | * +(X) Max body heat (Human) |
| | * +(X) Max body heat (Orc) |
| | * +(X) Max body heat (Rakshasa) |
| | * +(X) Max hydration (Dwarf) |
| | * +(X) Max hydration (Elf) |
| | * +(X) Max hydration (Fey) |
| | * +(X) Max hydration (Human) |
| | * +(X) Max hydration (Orc) |
| | * +(X) Max hydration (Rakshasa) |
| | * +(%) exp. gain for Elves when clean, 0 exp. earned when dirty |
| | * +(%) exp. gain for Humans when community-minded, 0 exp. earned when lonely |
| | * +(%) exp. gain for Rakshasa when peaceable, 0 exp. earned when dead inside |
| | * +(X) Dig Deep power restoration |
| | * +(X) Ultimate Protection health restoration, +(X) Minor Healing health restoration, +(X) Major Healing health restoration |
| | * +(%) chance to chop perfect wood, +(%) chance to chop extra wood |
| | * +(%) chance to forage extra seeds, +(%) chance to forage extra mushrooms |
| | * +(%) chance to produce extra fish scales, +(%) chance to catch extra fish |
| | * +(X) to Max Peaceableness, +(X) to Max Community, +(X) to Max Cleanliness |
| | }} |
| | |
| | == {{msg:BASEPAGENAME}} Mechanics == |
| | === Brewing Advice from [[Brianna Willer]] === |
| | {{Quote|source=[[Brianna Willer]]| |
| | Brewing advice? Let' see. First, start by making beer. You can brew tiny batches of beer to see how each recipe tastes. When you're happy with the recipe, you can brew up a big keg of it. |
|
| |
|
| == Harvestables ==
| | Every Brewing recipe has some standard ingredients, like barley and hops, but there's also room for personalization. The personalized ingredients determine the precise flavor and effect of your beer. And everybody's different. Even if I followed your exact recipe, I might get a completely different effect. That's why there's no substitute for experimentation. |
| '''If the skill includes a gathering component (Foraging, Fishing, Gardening), add this heading.''' | |
| ''' See [[Fishing]] or [[Mycology]] for examples.
| |
|
| |
|
| == {{msg:BASEPAGENAME}} Basic Abilities==
| | Hard liquor is more potent than beer, but you can drink a lot more beer than you can hard liquor! Of course, the fastest way to get blitzed is to mix beer and the hard stuff at once. |
| ''' First, add a table of abilities learned up to level 50, or the first skill cap. See the example from [[Lycanthropy]] below. This title must exist for all types of Skills. Some Trade Skills have sidebar abilities. (Fishing has Fish Gut). "Learn From" can either be "Leveling Up" or the name of a skill trainer. If the skill has no Abilities, comment out the section.'''
| |
|
| |
|
| As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:
| | Sadly, the recipes for beer, wine, and liquor don't have a lot of carryover. You'll need to do separate experiments for beer, wine, and hard liquor recipes. |
| {| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
| |
| |- style="background: #ec81bf;"
| |
| ! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span>
| |
| ! align="left" style="width:80px;" | <span style="cursor: pointer;">'''Req. Level'''</span>
| |
| ! align="left" style="width:120px" | <span style="cursor: pointer;">'''Learn From'''</span>
| |
| ! align="left" style="width:800px" | <span style="cursor: pointer;">'''Description'''</span>
| |
| ! align="left" style="width:120px" | <span style="cursor: pointer;">'''Damage Type'''</span>
| |
| ! align="left" | '''Ability Type'''
| |
| |-
| |
| | [[File:Claw Ability.png|36px]] '''Claw''' (1-4) || 0/15/30/48 || Level Up ||Claw your enemy. (+ damage vs vulnerable targets) || Slashing || Basic Attack
| |
| |-
| |
| | [[File:Bite Ability.png|36px]] '''Bite''' (1-4) || 2/10/28/46 || Level Up ||Bite your enemy. || Crushing || Core Attack
| |
| |-
| |
| | [[File:Pack Attack Ability.png|36px]] '''Pack Attack''' (1-3) || 5/20/40 || Level Up ||Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. || Crushing || Signature Debuff
| |
| |-
| |
| | [[File:Pouncing Rake Ability.png|36px]] '''Pouncing Rake''' (1-3) || 5/25/45 || Level Up ||Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing ||
| |
| |-
| |
| | [[File:Howl Mode Ability.png|36px]] '''Howl Mode''' || 7 || Level Up ||Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. || N/A ||
| |
| |-
| |
| | [[File:Shadow Feint Ability.png|36px]] '''Shadow Feint''' (1-3) || 12/35/50 || Level Up ||Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) || N/A ||
| |
| |-
| |
| | [[File:Pouncing Rend Ability.png|36px]] '''Pouncing Rend''' (1-3+) || 6/26/46/50 || Scrolls ||Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing ||
| |
| |-
| |
| | [[File:See Red Ability.png|36px]] '''See Red''' (1-3) || 9/29/49 || [[Sanja]] ||Go into a berserk rage, dealing extra damage but weakening your defences. || Slashing ||
| |
| |-
| |
| | [[File:Double Claw Ability.png|36px]] '''Double Claw''' (1-3) || 13/22/42 || [[Sanja]] ||Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. || Slashing ||
| |
| |-
| |
| | [[File:Sanguine Fangs Ability.png|36px]] '''Sanguine Fangs''' (1-4) || 8/18/29/44 || [[Sanja]] ||Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals X health damage over 15 seconds) || Slashing || Nice Attack
| |
| |-
| |
| | [[File:Smell Fear Ability.png|36px]] '''Smell Fear''' (1-3) || 14/27/41 || [[Sanja]] ||Launch into a vicious attack that sows seeds of doubt in the target's mind. || Crushing ||
| |
| |-
| |
| | [[File:Become Winter Wolf Ability.png|36px]] '''Become Winter Wolf''' || 0 || [[Jace Soral]] ||Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || N/A ||
| |
| |}
| |
|
| |
|
| === {{msg:BASEPAGENAME}} Advanced Abilities===
| | Each ingredient can have a different effect in different recipes. I mean, you can put strawberries in Basic Lager, Pale Ale, and Marzen, but the strawberry's effect will be different for each recipe. |
| '''At this point, list abilities beyond the first level cap. These can be taught by Skill Trainers, Scrolls, or through other methods (such as the Lycanthropy Altar).'''
| |
|
| |
|
| Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:
| | When you get more advanced, there's an important trick. If two beer recipes take the exact same NUMBER of ingredients IN EACH SLOT, then there's a way to map the ingredients effects to other recipes with the same setup. |
| {| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
| |
| |- style="background: #ec81bf;"
| |
| ! align="left" style="width:200px" | <span style="cursor: pointer;">'''Ability'''</span>
| |
| ! align="left" style="width:80px;" | <span style="cursor: pointer;">'''Req. Level'''</span>
| |
| ! align="left" style="width:120px" | <span style="cursor: pointer;">'''Learn From'''</span>
| |
| ! align="left" style="width:800px" | <span style="cursor: pointer;">'''Description'''</span>
| |
| ! align="left" style="width:120px" | <span style="cursor: pointer;">'''Damage Type'''</span>
| |
| ! align="left" | '''Ability Type'''
| |
| |-
| |
| | [[File:Pack Attack Ability.png|36px]] '''Pack Attack''' 4 || 55 || [[Altar of Norala]] ||Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. || Crushing || Signature Debuff
| |
| |-
| |
| | [[File:Bite Ability.png|36px]] '''Bite''' 5 || 56 || [[Altar of Norala]] ||Bite your enemy. || Crushing || Core Attack
| |
| |-
| |
| | [[File:Claw Ability.png|36px]] '''Claw''' 5 || 58 || [[Altar of Norala]] ||Claw your enemy. (+ damage vs vulnerable targets) || Slashing || Basic Attack
| |
| |-
| |
| | [[File:Pouncing Rake Ability.png|36px]] '''Pouncing Rake''' 4 || 60 || [[Altar of Norala]] ||Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing ||
| |
| |-
| |
| | [[File:Pouncing Rend Ability.png|36px]] '''Pouncing Rend''' 4 || 56 || Scrolls ||Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing ||
| |
| |-
| |
| | [[File:Double Claw Ability.png|36px]] '''Double Claws''' 4 || 52 || [[Sanja]] ||Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left.|| Slashing ||
| |
| |-
| |
| | [[File:Sanguine Fangs Ability.png|36px]] '''Sanguine Fangs''' 5 || 54 || [[Sanja]] ||Bite through veins to cause blood loss.|| Piercing || Nice Attack
| |
| |-
| |
| | [[File:Smell Fear Ability.png|36px]] '''Smell Fear''' 4 || 51 || [[Sanja]] ||Launch into a vicious attack that sows seeds of doubt in the target's mind.|| Crushing ||
| |
| |}
| |
|
| |
|
| ''' Finally, reference a transcluded ability table for the skill. This will be populated with all possible abilities. Save the page for the skill, than follow the red link. On the new page, type <code>{{((}}subst:Preload/Ability pages{{))}}</code> Save that page to generate the table (Just the table, there will be no content until the Wiki's ExtraBot is turned on, which generally happens after each patch). | | This is tricky to explain to a new brewer. Here's an example: Orcish Bock, a very fancy brew, takes four special ingredients: one of four possible vegetables, one of three kinds of fruit, one of four mushrooms, and one of three garnish items. That means it's 4-3-4-3. Brown Ale's ingredients are different, but they work out to the same number: 4-3-4-3. You can predict how your ingredients are going to work between these two recipes, because their ingredient combinations are the same. |
| {{:{{msg:BASEPAGENAME}}/Abilities}}
| |
|
| |
|
| == Recipe Lists ==
| | Look, don't worry about all this at the beginning. Just remember to write down your research notes, especially when you start brewing fancier beers like Orcish Bock. You'll thank me later! |
| Lists of Recipes pertaining to the skill goes here. See [[Cooking]] for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see [[Carpentry]].
| |
|
| |
|
| '''After adding recipe breakdowns if needed, add a transcluded table of all recipes. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Recipes. Type on that page: <code>{{((}}subst:Preload/Recipe pages{{))}}</code> and save.'''
| | And that special trick I just mentioned is even more important for hard liquor, because every kind of hard liquor has the exact same number of ingredients for each slot. That means that if you find an ingredient combo that makes Muscle Vodka, you can translate that recipe into other hard liquors -- Muscle Gin or whatever. So always write down notes on what you try! |
| {{:{{msg:BASEPAGENAME}}/Recipes}}
| |
|
| |
|
| == {{msg:BASEPAGENAME}} Mechanics ==
| | Course, hard liquor is a huge pain to brew. It needs a ton of ingredients, plus you've gotta let it age, plus you've gotta age the stuff in big barrels in a cave somewhere. Brewing beer is a lot easier! But once you find a few hard liquor recipes you like, you don't have to make it too often... a full barrel of the hard stuff will last you a while! ... Unless you're selling it to a bar, and you promised not to do that! |
| ''' Add mechanics specific to the skill in this question, like [[Unarmed]] and [[Lycanthropy]]'s Combos, Skill-specific activities (Altar of Norala for Lycanthropes), and Equipment that is specialized for the skill.'''
| |
|
| |
|
| === information from Citan's blog post 20 april 2017=== | | Don't throw away your barrels when they run dry! Those suckers are expensive! I can show you how to clean 'em up so they can be reused. They'll still break every once in a while, but they usually last a long time. |
| | }} |
| | === Information from [[Developers|Citan]]'s blog post, April 20, 2017 === |
|
| |
|
| The basic ideas of brewing are the same as I described last week, but the details have changed many times. In fact, I think this is the most times I've ever iterated on a craft skill before it went live! The first few versions were prototypes, trying to figure out what the system's goals were and how it would achieve them. I blogged about the system last week based on a fairly fun prototype version. But then I needed to future-proof the system, which turned out to require a full rewrite. | | The basic ideas of brewing are the same as I described last week, but the details have changed many times. In fact, I think this is the most times I've ever iterated on a craft skill before it went live! The first few versions were prototypes, trying to figure out what the system's goals were and how it would achieve them. I blogged about the system last week based on a fairly fun prototype version. But then I needed to future-proof the system, which turned out to require a full rewrite. |
| Line 139: |
Line 287: |
| In other words, there's lots and lots of design questions! Nothing earth-shatteringly hard, but it's been keeping me busy. | | In other words, there's lots and lots of design questions! Nothing earth-shatteringly hard, but it's been keeping me busy. |
|
| |
|
| === information from Citan's blog post 9 april 2017=== | | === Information from [[Developers|Citan]]'s blog post, April 9, 2017=== |
| | Brewing |
|
| |
|
|
| |
| Brewing
| |
| Let's talk about brewing! It's probably the most complex crafting skill so far, because it builds on the tech from other skills. (For instance, Cheesemaking gave us cask "technology", which brewing needs; Augmentation gave us recipes that can infuse items with effects, etc.) | | Let's talk about brewing! It's probably the most complex crafting skill so far, because it builds on the tech from other skills. (For instance, Cheesemaking gave us cask "technology", which brewing needs; Augmentation gave us recipes that can infuse items with effects, etc.) |
|
| |
|
| Line 164: |
Line 311: |
| I mentioned above that this skill is the first that uses player-specific randomness -- and it might be the only one. The tech is being written with the idea that it might be reused for a few other craft skills, either old ones or new ones. But first I'll see how you like the system! Then we'll play it by ear with regard to future skills. | | I mentioned above that this skill is the first that uses player-specific randomness -- and it might be the only one. The tech is being written with the idea that it might be reused for a few other craft skills, either old ones or new ones. But first I'll see how you like the system! Then we'll play it by ear with regard to future skills. |
|
| |
|
| | === How to obtain specific hard liquors === |
|
| |
|
| | Brewing hard liquor is slightly different than beer. Since all recipes at all level share the 3x4x5x4 pattern, figuring out recipes at low level enables one to know them at high level too. However, this is not immediate because contrary to beer, materials for recipes that follow the same pattern don't map one to one. |
|
| |
|
| | To make this more clear, suppose you know a recipe for Hegemony Lager Beer, for example Corn + Peach + Blood Mushroom Flakes + Cinnamon gives +X damage to Goblins. Using the order in which components are listed in the recipe, we can use the shortcut 4x2x4x1 (Corn is the 4th fruit, and so on). |
|
| |
|
| | Then, when creating Dwarven Stout, if you use components matching this 4x2x4x1 shortcut, i.e Corn + Peach + Black Foot Morel Flakes + Mint, you will obtain a slightly more powerful beer with +X damage to Goblins. |
|
| |
|
| | For hard liquors, this is no longer true. Black Foot Morel Flakes does not necessarily replace Blood Mushroom Flakes nor Mint replace Cinnamon. However, other components that replace Blood Mushroom Flakes and Cinnamon (this could be for instance Coral Mushroom Powder and Honey) will be the same for all recipes. So the essential difficulty resides in finding the mapping between these different components. Once known, all recipes at the higher level are known by replacing low level components with the proper high level one. |
|
| |
|
| | There are thirteen sets of components, listed below by category and tier: |
| | * Fruit 1: Red Apple, Grapes, Orange |
| | * Veggie 1: Parasol Mushroom Flakes, Mycena Mushroom Flakes, Boletus Mushroom Flakes, Field Mushroom Flakes |
| | * Parts 1: Boar Tusk, Cat Eyeball, Snail Sinew, Rat Tail, Basic Fish Scale |
| | * Flavor 1: Oregano, Mandrake Root, Peppercorns, Grass |
| | * Fruit 2: Guava, Banana, Lemon |
| | * Veggie 2: Beet, Squash, Broccoli, Carrot |
| | * Parts 2: Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit's Foot, Bear Gallbladder |
| | * Flavor 2: Cinnamon, Muntok Peppercorns, Seaweed, Myconian Jelly |
| | * Fruit 3: Pear, Peach, Green Apple |
| | * Veggie 3: Field Mushroom Flakes, Blusher Mushroom Flakes, Milk Cap Mushroom Powder, Blood Mushroom Powder |
| | * Parts 3: Cockatrice Beak, Worm Tooth, Ectoplasm, Powdered Mammal, Barghest Flesh |
| | * Flavor 3: Mint, Honey, Juniper Berries, Almonds |
| | * Veggie 4: Coral Mushroom Powder, Groxmax Powder, Porcini Mushroom Flakes, Black Foot Morel Flakes |
|
| |
|
| | At low level, components tend to map one to one. For example: |
| | * Red Apple -> Guava |
| | * Grapes -> Banana |
| | * Orange -> Lemon |
|
| |
|
| ===Equipment===
| | Starting with Whisky, this is longer true and each mapping must be researched through trial and errors. Below are examples of some mapping that been found (speculated to be specific to each player): |
| <!-- Special equipment that is intended to be used by the skill goes here, including belts. -->
| |
| {{belt|Lucky Belt of the Hammerer}} increases Base Damage dealt with Hammer by 8%. Can be created with [[Toolcrafting]] 40.
| |
|
| |
|
| {{belt|Lucky Belt of the Woodland Warrior}} increases Base Damage dealt with Hammer and Druid combat skills by 6%. Can be bought from [[Agrashab]].
| |
|
| |
|
| {{belt|Lucky Belt of the Barbarian}} increases Base Damage dealt with Hammer and [[Shield]] combat skills by 6%. Can be bought from [[Agrashab]].
| | * Boar Tusk -> Rabbit's Foot |
| | * Cat eyeball -> Panther Tail |
| | * Snail Sinew -> Bear Gallbladder |
| | * Rat Tail -> Deinonychus Claw |
| | * Basic Fish Scale -> Wolf Teeth |
|
| |
|
| {{belt|Lucky Belt of the Mindfist}} increases Base Damage dealt with Hammer and [[Mentalism]] combat skills by 6%. Can be bought from [[Agrashab]].
| |
|
| |
|
| {{belt|Lucky Belt of the Wraith}} increase Base Damage dealt with Unarmed and [[Necromancy]] combat skills by 6%. Can be found through rare drops and chests. | | * Oregano -> Seaweed |
| | * Mandrake Root -> Muntok Peppercorns |
| | * Peppercorns -> Cinnamon |
| | * Grass -> Myconian Jelly |
| | |
| | |
| | * Wolf Teeth -> Worm Tooth |
| | * Panther Tail -> Ectoplasm |
| | * Deinonychus Claw -> Cockatrice Beak |
| | * Rabbit's Foot -> Barghest Flesh |
| | * Bear Gallbladder -> Powdered Mammal |
| | |
| | |
| | * Cinnamon -> Almonds |
| | * Muntok Peppercorns -> Honey |
| | * Seaweed -> Juniper Berries |
| | * Myconian Jelly -> Mint |
| | |
| | |
| | To summarize, and using the mapping above as example, here are recipes for the +X damage to Goblins liquor (the recipe will be different for each player, of course) for each tier: |
| | |
| | {| {{STDT}} |
| | ! Liquor |
| | ! Shortcut |
| | ! Recipe |
| | |- |
| | | Potato Vodka || 2x2x4x4 || Grapes + Mycena Mushroom Flakes + Rat Tail + Grass |
| | |- |
| | | Applejack || 2x2x4x4 || Grapes + Squash + Rat Tail + Grass |
| | |- |
| | | Beet Vodka || 2x2x4x4 || Banana + Mycena Mushroom Flakes + Rat Tail + Grass |
| | |- |
| | | Pale Rum || 2x2x4x4 || Banana + Blusher Mushroom Flakes + Rat Tail + Grass |
| | |- |
| | | Whisky || 2x2x3x4 || Banana + Blusher Mushroom Flakes + Deinonychus Claw + Grass |
| | |- |
| | | Tequila || 2x2x3x4 || Banana + Blusher Mushroom Flakes + Deinonychus Claw + Myconian Jelly |
| | |- |
| | | Dry Gin || 2x2x3x4 || Peach + Groxmax Powder + Deinonychus Claw + Myconian Jelly |
| | |- |
| | | Bourbon || 2x2x1x1 || Peach + Groxmax Powder + Cockatrice Beak + Mint |
| | |} |
| | |
| | ===Aging Casks=== |
|
| |
|
| '''If this is a Combat Skill, add Treasure Effects. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Treasure Effects. Type on that page: <code>{{((}}subst:Preload/Treasure Effect pages{{))}}</code> and save.'''
| | ====Number of Casks==== |
| {{:{{msg:BASEPAGENAME}}/Treasure Effects}}
| | Two casks can be aged at once. Starting at level 40 Brewing, three casks may be aged simultaneously. |
|
| |
|
| '''Now, Add Stat Bonuses. There is no preload for Stat Bonuses, so just add the following and wait for the bot to add the page.
| | ====Aging Times And Experience==== |
| {{:{{msg:BASEPAGENAME}}/Stat Bonuses}} | | Upon completing aging a cask, you will receive some experience (in addition to that received when crafting the cask, if you had crafted it yourself). This "second round" of experience is unaffected by crafting experience buffs. |
| | {| {{STDT}} |
| | |- |
| | ! Skill Level |
| | ! Un-aged Cask |
| | ! Result |
| | ! Time |
| | ! XP |
| | |- |
| | | 1 || {{Item|Un-Aged Potato Vodka}} || {{Item|Aged Potato Vodka}} || 1 hour || 5 |
| | |- |
| | | 10 || {{Item|Un-Aged Applejack}} || {{Item|Aged Applejack}} || 1 hour || 10 |
| | |- |
| | | 20 || {{Item|Un-Aged Beet Vodka}} || {{Item|Aged Beet Vodka}} || 1 hour || 20 |
| | |- |
| | | 30 || {{Item|Un-Aged Pale Rum}} || {{Item|Aged Pale Rum}} || 1 hour ||30 |
| | |- |
| | | 40 || {{Item|Un-Aged Whisky}} || {{Item|Aged Whisky}} || 2 hours || 80 |
| | |- |
| | | 50 || {{Item|Un-Aged Tequila}} || {{Item|Aged Tequila}} || 2 hours || 100 |
| | |- |
| | | 60 || {{Item|Un-Aged Dry Gin}} || {{Item|Aged Dry Gin}} || 3 hours || 180 |
| | |- |
| | | 70 || {{Item|Un-Aged Bourbon}} || {{Item|Aged Bourbon}} || 3 hours || |
| | |} |
|
| |
|
| '''Now, Add Level Up Rewards. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Level Up Rewards. Type on that page: <code>{{((}}subst:Preload/Level Up Reward pages{{))}}</code> and save.'''
| |
| {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | | {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} |
| | |
| | == {{msg:BASEPAGENAME}} Experience Table == |
| | {{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}| |
| | {{:Xptables/TypicalNoncombatSkill}} |
| | }} |
|
| |
|
| == Trivia == | | == Trivia == |
| '''Write a little about this history of the skill, or things that don't belong in above areas'''
| | The [[Brewing]] skill is the first skill where two players can craft the same recipe with the same ingredients, and get different results! |
|
| |
|
| == Gallery== | | Although the Dwarven Stout Keg is listed in the recipes list, it requires Level 73, while the current Brewing maximum level with bonus is 71. It's currently not possible to learn or make it. |
| ''' Include a small gallery of players using the skill, or abilities of the skill. Try to keep it under six images. This example Gallery is from the Serbule Page.'''
| | <!-- |
| | == Gallery == |
| | Include images of some kegs in a cave, a player drinking, and what being drunk looks like. |
| <gallery mode="nolines" widths=200px> | | <gallery mode="nolines" widths=200px> |
| File:Serbule docks area.jpg|The docks area. | | File:Serbule docks area.jpg|The docks area. |
| File:Serbule Gallery (abandoned cart).jpg|An abandoned cart. | | File:Serbule Gallery (abandoned cart).jpg|An abandoned cart. |
| File:Serbule Gallery 2.jpg|A very dangerous place... | | File:Serbule Gallery 2.jpg|A very dangerous place... |
| </gallery> | | </gallery> --> |
| | |
| <!--
| |
| Add the correct Categories to the skill page. Make sure to remove Category:Template guides.
| |
|
| |
|
| Mandatory Categories:
| |
| * Category:Skills
| |
|
| |
| These Categories will be automatically added if you filled in the infobox correctly:
| |
| * Category:Combat Skills
| |
| * Category:Trade Skills
| |
| * Category:Beast Skills
| |
| * Category:Other Skills
| |
| * Category:Anatomy Skills
| |
|
| |
| If this skill is both a Combat Skill AND an animal skill (EX: Cow), the infobox should have been filled out with "Combat Skill". Manually add:
| |
| * Category:Beast Forms
| |
| * Category:Beast Skills
| |
|
| |
| -->
| |
| [[Category:Skills]] | | [[Category:Skills]] |
| Brewing
|
Skill in creating alcoholic beverages of all sorts.
|
| Skill Type:
|
Trade Skill
|
| Max Level:
|
90
|
| Skill Trainers:
|
|
“
Every Brewing recipe has some standard ingredients, [...] but there's also room for personalization. The personalized ingredients determine the precise flavor and effect of your beer and everybody's different. Even if I followed your exact recipe, I might get a completely different effect. That's why there's no substitute for experimentation. [...] Look, don't worry about all this at the beginning. Just remember to write down your research notes, especially when you start brewing fancier beers like Orcish Bock. You'll thank me later!
— Brianna Willer
Brewing Overview
Brewing is a crafting skill that involves the production of Alcoholic Beverages. The consumption of these beverages will raise your Alcohol Tolerance skill.
In-Game Description
Skill in creating alcoholic beverages of all sorts.
Training Brewing
Recipes
- Gretchen Salas can be persuaded to teach a recipe for Potato Vodka.
- Malvol is willing to teach Whisky recipes to Like Family.
- Hiral can teach Pale Rum recipes to his Close Friends.
- Paullus will teach you the recipe for Strawberry Wine and will reward you with the recipes for stronger wines with each new kind of wine you make for him
Connected Skills
Sub-Skills:
Secondary Skills:
- Alcohol Tolerance - This skill represents your ability to ward off the adverse effects of alcohol. The consumption of brewed beverages will raise this skill.
- Carpentry - Carpentry is handy for making the kegs and barrels required for many recipes.
- Gardening - Barley is a common crop grown for use in beer.
- Foraging - Many ingredients used in Brewing are found through Foraging.
Synergy Levels:
Bonus Synergy Levels for Brewing can be obtained from the following skills and levels:
- Alchemy
- Level 49
- Alcohol Tolerance
- Level 30, Level 80
- Battle Chemistry
- Level 70
- Cooking
- Level 70
Recipe Lists
Click "Expand" on the box below to view a complete list of Recipes for the Brewing skill.
| Lvl |
Name |
First-Time XP |
XP |
Ingredients |
Results |
Description |
Source
|
| 1 |
Basic Lager (One Glass) |
40 |
10 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5729.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Basic Lager Yeast x1 Fruit: Red Apple, Grapes, Orange, or Strawberry x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Basic Lager x1 |
A simple, watery, slightly insipid beer. |
Leveling
|
| 1 |
Potato Vodka (Drinkable Cask) |
40 |
10 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Potato Vodka x1 Fruit: Red Apple, Grapes, or Orange x1 Mushroom Flakes: Parasol, Mycena, Boletus, or Field x1 Boar Tusk, Cat Eyeball, Snail Sinews, Rat Tail, or Basic Fish Scales x1 Oregano, Mandrake Root, Peppercorns or Grass x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Potato Vodka x1 |
A very rough alcoholic beverage. Some say you grow to like the taste, but others say that's just your tastebuds dying from the pain. |
Hang Out: Gretchen Salas
|
| 1 |
Potato Vodka (Un-Aged) |
40 |
10 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5022.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Potato x8 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5729.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Basic Lager Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Potato Vodka x1 |
Prepares a cask of vodka for aging. The cask must then be stored in a cave until it is mature. |
Hang Out: Gretchen Salas
|
| 1 |
Reuse Beer Keg |
40 |
10 |
Beer Keg x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 (!) |
Dump out a beer keg and clean the container so it can be used again. There's a small chance that the container will be too damaged to be reused. |
Training: Brianna Willer
|
| 1 |
Reuse Liquor Barrel |
40 |
10 |
Hard Liquor Barrel x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 (!) |
Dump out a cask of hard liquor and clean the container so it can be used again. There's a small chance the barrel will be too damaged to be reused. |
Training: Brianna Willer
|
| 3 |
Basic Lager Keg |
48 |
12 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x5 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5729.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Basic Lager Yeast x1 Fruit: Red Apple, Grapes, Orange, or Strawberry x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Basic Lager Keg x1 |
A simple, watery, slightly insipid beer. |
Leveling
|
| 5 |
Strawberry Wine (Bottle) |
80 |
20 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6761.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Basic Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5066.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Large Strawberry x3 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5137.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Red Apple x3 Herbs: Dill, Swampweed, Basil, or Mint x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6764.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Strawberry Wine x1 |
Although there might be delicious varieties of strawberry wine out there somewhere, this is not it: the strawberry flavor is undermined by a grassy taste. |
Quest The Secret of Wine
|
| 10 |
Applejack (Drinkable Cask) |
160 |
40 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Applejack x1 Fruit: Red Apple, Grapes, or Orange x1 Beet, Squash, Broccoli, or Carrot x1 Boar Tusk, Cat Eyeball, Snail Sinews, Rat Tail, or Basic Fish Scales x1 Oregano, Mandrake Root, Peppercorns or Grass x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Applejack x1 |
Apple brandy, with a distinctive apple taste and a strong kick. A longtime favorite of rural humans. |
Hang Out: Therese
|
| 10 |
Applejack (Un-Aged) |
160 |
40 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5137.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Red Apple x8 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5730.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pale Ale Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Applejack x1 |
Prepares a cask of applejack brandy for aging. The cask must then be stored in a cave until it is mature. |
Hang Out: Therese
|
| 10 |
Pale Ale (One Glass) |
160 |
40 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5730.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pale Ale Yeast x1 Fruit: Red Apple, Grapes, Orange, or Strawberry x1 Mushroom Flakes: Parasol, Mycena, Boletus, or Field x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pale Ale x1 |
A surprisingly complex beer, but... complexity doesn't always taste good. |
Training: Brianna Willer
|
| 12 |
Tap Alcohol Keg |
192 |
48 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5852.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Keg Tap x1 Beer Keg or Hard Liquor Barrel x1 |
Tap Alcohol Keg |
Attach a tap to a barrel of beer or hard liquor and deploy it. The barrel will IMMEDIATELY APPEAR near you, and any players can drink from it. The barrel will persist until all alcohol is consumed (or very slowly evaporates). The barrel cannot be reused. If the barrel is inscribed prior to being tapped, the inscription will be shown to all who drink from it. |
Leveling Training: Brianna Willer
|
| 13 |
Pale Ale Keg |
208 |
52 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x7 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5730.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pale Ale Yeast x1 Fruit: Red Apple, Grapes, Orange, or Strawberry x1 Mushroom Flakes: Parasol, Mycena, Boletus, or Field x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pale Ale Keg x1 |
A surprisingly complex beer, but... complexity doesn't always taste good. |
Training: Brianna Willer
|
| 15 |
Concord Wine (Bottle) |
240 |
60 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6761.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Basic Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5118.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Grapes x6 Herbs: Dill, Swampweed, Basil, or Mint x1 Garnish: Cinnamon, Muntok Peppercorns, or Seaweed x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6764.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Concord Wine x1 |
A drinkable wine, but with a slightly musky taste and odor. This is definitely not the kind of wine that elves drink in Verta! But it's not horrible. |
Quest The Secret of Wine
|
| 20 |
Beet Vodka (Drinkable Cask) |
320 |
80 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Beet Vodka x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes: Parasol, Mycena, Boletus, or Field x1 Boar Tusk, Cat Eyeball, Snail Sinews, Rat Tail, or Basic Fish Scales x1 Oregano, Mandrake Root, Peppercorns or Grass x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Beet Vodka x1 |
A sweet, relatively palatable variety of vodka. Although it's a traditional dwarven drink, it long ago fell out of favor, and these days dwarves only use it for cooking. |
Training: Brianna Willer
|
| 20 |
Beet Vodka (Un-Aged) |
320 |
80 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5101.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Beet x8 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5731.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Marzen Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Beet Vodka x1 |
Prepares a cask of vodka for aging. The cask must then be stored in a cave until it is mature. |
Training: Brianna Willer
|
| 20 |
Marzen (One Glass) |
320 |
80 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x2 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5731.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Marzen Yeast x1 Fruit: Red Apple, Grapes, Orange, or Strawberry x1 Mushroom Flakes: Parasol, Mycena, Boletus, or Field x1 Oregano or Mandrake Root x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Marzen x1 |
A medium-body beer with a malty flavor. |
Training: Brianna Willer
|
| 23 |
Marzen Keg |
368 |
92 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x9 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5731.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Marzen Yeast x1 Fruit: Red Apple, Grapes, Orange, or Strawberry x1 Mushroom Flakes: Parasol, Mycena, Boletus, or Field x1 Oregano or Mandrake Root x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Marzen Keg x1 |
A medium-body beer with a malty flavor. |
Training: Brianna Willer
|
| 25 |
Orange Wine (Bottle) |
400 |
100 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6761.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Basic Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5138.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Orange x6 Herbs: Dill, Swampweed, Basil, or Mint x1 Garnish: Mint, Honey, or Juniper Berries x1 Fruit: Grapes, Pear, or Peach x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6764.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Orange Wine x1 |
With notes of citrus and sweetness, this is a decent table wine. |
Quest Grape Wine
|
| 30 |
Goblin Ale (One Glass) |
480 |
120 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x2 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5732.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Goblin Ale Yeast x1 Fruit: Red Apple, Grapes, or Orange x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes: Parasol, Mycena, Boletus, or Field x1 Oregano, Mandrake Root, or Peppercorns x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Goblin Ale x1 |
A hoppy beer with hints of spice. |
Training: Brianna Willer
|
| 30 |
Pale Rum (Drinkable Cask) |
480 |
120 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Pale Rum x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Boar Tusk, Cat Eyeball, Snail Sinews, Rat Tail, or Basic Fish Scales x1 Oregano, Mandrake Root, Peppercorns or Grass x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pale Rum x1 |
Sweet and strong, with the distinctive odor of molasses. In far-off lands, ranalon produce and drink rum in tremendous quantities, but it's less common -- and less delicious -- in Alharth. |
Training: Hiral
|
| 30 |
Pale Rum (Un-Aged) |
480 |
120 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5724.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Molasses x8 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5732.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Goblin Ale Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Pale Rum x1 |
Prepares a cask of rum for aging. The cask must then be stored in a cave until it is mature. |
Training: Hiral
|
| 33 |
Goblin Ale Keg |
528 |
132 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x10 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x2 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5732.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Goblin Ale Yeast x1 Fruit: Red Apple, Grapes, or Orange x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes: Parasol, Mycena, Boletus, or Field x1 Oregano, Mandrake Root, or Peppercorns x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Goblin Ale Keg x1 |
A hoppy beer with hints of spice. |
Training: Brianna Willer
|
| 35 |
Carrot Wine (Bottle) |
560 |
140 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6761.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Basic Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5134.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Carrot x5 Herbs: Chia Seeds, Rattus Root, or Soybeans x1 Garnish: Mint, Honey, or Juniper Berries x1 Additive: Fairy Honey, Vanilla, Mulberries, Cactus Juice, or Pixie Sugar x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6765.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Carrot Wine x1 |
Given that it was made from carrots, this wine is... surprisingly good! |
Quest Orange Wine
|
| 40 |
Orcish Bock (One Glass) |
640 |
160 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x3 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5733.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Orcish Bock Yeast x1 Beet, Squash, Broccoli, or Carrot x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Oregano, Mandrake Root, or Peppercorns x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Orcish Bock x1 |
A clean, dry beer that goes down easy. |
Training: Brianna Willer
|
| 40 |
Whisky (Drinkable Cask) |
640 |
160 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Whisky x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit's Foot, or Bear Gallbladder x1 Oregano, Mandrake Root, Peppercorns or Grass x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Whisky x1 |
A simple variety of whisky made from barley. It's drinkable and has a tolerable flavor. |
Training: Malvol
|
| 40 |
Whisky (Un-Aged) |
640 |
160 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x14 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5733.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Orcish Bock Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Whisky x1 |
Prepares a cask of whisky for aging. The cask must then be stored in a cave until it is mature. |
Training: Malvol
|
| 43 |
Orcish Bock Keg |
688 |
172 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x12 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x3 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5733.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Orcish Bock Yeast x1 Beet, Squash, Broccoli, or Carrot x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Oregano, Mandrake Root, or Peppercorns x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Orcish Bock Keg x1 |
A clean, dry beer that goes down easy. |
Training: Brianna Willer
|
| 45 |
Banana Wine (Bottle) |
720 |
180 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6762.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Classic Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5390.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Banana x5 Herbs: Chia Seeds or Rattus Root x1 Additive: Vanilla, Cactus Juice, or Pixie Sugar x1 Flower: Violet, Dahlia, Pansy, or Poppy x1 Crunch: Beetle, Walnuts, Spriggan Nut, or Almonds x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6765.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Banana Wine x1 |
A buttery, banana-flavored wine that's quite a mouthful. |
Quest Carrot Wine
|
| 50 |
Brown Ale (One Glass) |
800 |
200 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x3 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5734.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Brown Ale Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Cinnamon, Muntok Peppercorns, or Seaweed x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Brown Ale x1 |
A sweet beer with hints of chocolate. |
Training: Brianna Willer
|
| 50 |
Tequila (Drinkable Cask) |
800 |
200 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Tequila x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit's Foot, or Bear Gallbladder x1 Cinnamon, Muntok Peppercorns, Seaweed, or Myconian Jelly x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Tequila x1 |
Fermented cactus juice with a complex taste. This variety has been aged to make it more drinkable. (It's "more" drinkable, but still not "very" drinkable -- it's an acquired taste.) The stereotypical drink of rakshasa desert bandits. |
Training: Dhakmar Training: Dunahain Broadarm
|
| 50 |
Tequila (Un-Aged) |
800 |
200 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5010.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Cactus Juice x8 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5466.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Desert Rose x2 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5734.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Brown Ale Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Tequila x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5009.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Bottle x8 |
Prepares a cask of tequila for aging. The cask must then be stored in a cave until it is mature. |
Training: Dhakmar
|
| 53 |
Brown Ale Keg |
848 |
212 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x15 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x3 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5734.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Brown Ale Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Guava, Banana, or Lemon x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Cinnamon, Muntok Peppercorns, or Seaweed x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Brown Ale Keg x1 |
A sweet beer with hints of chocolate. |
Training: Brianna Willer
|
| 55 |
Pear Wine (Bottle) |
880 |
220 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6762.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Classic Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5710.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pear x5 Herbs: Chia Seeds, Rattus Root, or Soybeans x1 Additive: Fairy Honey, Vanilla, Mulberries, Cactus Juice, or Pixie Sugar x1 Crunch: Beetle, Walnuts, Spriggan Nut, or Almonds x1 Flower: Violet, Dahlia, or Pansy x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6765.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pear Wine x1 |
A pleasant dessert wine. |
Quest Banana Wine
|
| 60 |
Dry Gin (Drinkable Cask) |
960 |
240 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Dry Gin x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit's Foot, or Bear Gallbladder x1 Cinnamon, Muntok Peppercorns, Seaweed, or Myconian Jelly x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Dry Gin x1 |
Pleasant, slightly citrusy, but with a distinctive bitterness too. It's said to be the favorite hard liquor of elves, but since elves mostly drink wine, that's not much praise. |
Training: Dhakmar
|
| 60 |
Dry Gin (Un-Aged) |
960 |
240 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x8 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5725.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Juniper Berries x5 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5735.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hegemony Lager Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Dry Gin x1 |
Prepares a cask of gin for aging. The cask must then be stored in a cave until it is mature. |
Training: Dhakmar
|
| 60 |
Hegemony Lager (One Glass) |
960 |
240 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x3 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x2 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5735.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hegemony Lager Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Cinnamon, Muntok Peppercorns, or Seaweed x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hegemony Lager x1 |
A clean beer with hints of oak and licorice. The preferred drink of humans in the Crone Hegemony. |
Training: Dhakmar
|
| 63 |
Hegemony Lager Keg |
1008 |
252 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x17 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x4 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5735.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hegemony Lager Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Field, Blusher, Milk Cap, Blood x1 Cinnamon, Muntok Peppercorns, or Seaweed x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hegemony Lager Keg x1 |
A clean beer with hints of oak and licorice. The preferred drink of humans in the Crone Hegemony. |
Training: Dhakmar Training: Dunahain Broadarm
|
| 65 |
Rice Wine (Bottle) |
1040 |
260 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6762.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Classic Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5676.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Rahu Rice x5 Herbs: Chia Seeds, Rattus Root, Soybeans, or Dill x1 Fruit: Grapes, Pear, Peach, or Tomato x1 Crunch: Walnuts, Spriggan Nut, or Almonds x1 Flower: Violet, Dahlia, Pansy, or Poppy x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6766.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Rice Wine x1 |
A very dry wine that's quite drinkable. |
Quest Pear Wine
|
| 70 |
Bourbon (Drinkable Cask) |
1120 |
280 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Bourbon x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Cockatrice Beak, Worm Tooth, Ectoplasm, Powdered Mammal, or Barghest Flesh x1 Mint, Honey, Juniper Berries, or Almonds x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Bourbon x1 |
Made from fermented corn mash, this is very mellow and drinkable. This is the favored drink of Councilwoman Sereel "The Steel" Avenbule. She holds a bourbon competition each year in Vidaria. |
Training: Dhakmar
|
| 70 |
Bourbon (Un-Aged) |
1120 |
280 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5726.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corn x10 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5724.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Molasses x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5737.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pilsner Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Bourbon x1 |
Prepares a cask of bourbon for aging. The cask must then be stored in a cave until it is mature. |
Training: Dhakmar
|
| 70 |
Dwarven Stout (One Glass) |
1120 |
280 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x3 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x2 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5736.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Dwarven Stout Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Cinnamon, Muntok Peppercorns, or Seaweed x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Dwarven Stout x1 |
A strong dark beer that packs a punch. The preferred socialization drink of dwarves. |
Training: Dhakmar Training: Dunahain Broadarm
|
| 73 |
Dwarven Stout Keg |
1168 |
292 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x20 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x4 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5736.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Dwarven Stout Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Cinnamon, Muntok Peppercorns, or Seaweed x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Dwarven Stout Keg x1 |
A strong dark beer that packs a punch. The preferred socialization drink of dwarves. |
Training: Dhakmar
|
| 75 |
Juniper Wine (Bottle) |
1200 |
300 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6762.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Classic Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5725.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Juniper Berries x5 Herbs: Chia Seeds, Rattus Root, or Soybeans x1 Additive: Fairy Honey, Cactus Juice, or Pixie Sugar x1 Crunch: Beetle, Walnuts, Spriggan Nut, or Almonds x1 Flower: Violet, Dahlia, Pansy, Poppy, Dandelion, or Fae Mytosis x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6766.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Juniper Wine x1 |
A dry wine. It has a slightly piney smell, but it's not pleasant. |
Quest Rice Wine
|
| 80 |
Cider (Un-Aged) |
1280 |
320 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5326.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barrel x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5728.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Green Apple x8 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5137.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Red Apple x4 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5738.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Porter Yeast x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Un-Aged Cider x1 |
Prepares a cask of cider for aging. The cask must then be stored in a cave until it is mature. |
Training: Ghost Orc Training: Dunahain Broadarm
|
| 80 |
Cider (Drinkable Cask) |
1280 |
320 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Aged Cider x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Cockatrice Beak, Worm Tooth, Ectoplasm, Powdered Mammal, or Barghest Flesh x1 Mint, Honey, Juniper Berries, or Almonds x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5722.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Cider x1 |
This variety of cider is made from sour apples and has a complex array of taste sensations. Pity you won't remember the taste after blacking out from it... |
Training: Ghost Orc
|
| 80 |
Pilsner (One Glass) |
1280 |
320 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x4 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x2 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5737.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pilsner Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Mint, Honey, or Juniper Berries x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pilsner x1 |
A golden beer with a slightly bitter taste. |
Training: Ghost Orc
|
| 83 |
Pilsner Keg |
1328 |
332 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x23 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x4 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5737.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pilsner Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Mint, Honey, Juniper Berries x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Pilsner Keg x1 |
A golden beer with a slightly bitter taste. |
Training: Ghost Orc
|
| 85 |
Mulberry Wine (Bottle) |
1360 |
340 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6763.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Fancy Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6628.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Mulberries x5 Herbs: Chia Seeds, Rattus Root, or Soybeans x1 Additive: Fairy Honey, Cactus Juice, Pixie Sugar, or Mulberries x1 Crunch: Beetle, Walnuts, Spriggan Nut, or Almonds x1 Flower: Dandelion, Fae Mytosis, Palebood, Sunflower, or Swamp Lily x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6766.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Mulberry Wine x1 |
A surprisingly fruity dark wine. |
Quest Juniper Wine
|
| 90 |
Porter (One Glass) |
1440 |
360 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x4 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x2 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5738.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Porter Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Mint, Honey, or Juniper Berries x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5744.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Porter x1 |
A pleasant beer that strongly takes on the characteristics of its flavoring ingredients. |
Training: Dunahain Broadarm
|
| 93 |
Porter Keg |
1488 |
372 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5324.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Firkin x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5717.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Barley x25 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5718.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Hops x5 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5738.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Porter Yeast x1 Green Pepper, Red Pepper, Molasses, or Corn x1 Fruit: Pear, Peach, or Green Apple x1 Mushroom Flakes/Powders: Coral, Groxmax, Porcini, Black Foot Morel x1 Mint, Honey, or Juniper Berries x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_5745.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Porter Keg x1 |
A pleasant beer that strongly takes on the characteristics of its flavoring ingredients. |
Training: Dunahain Broadarm
|
| 95 |
Cantaloupe Wine (Bottle) |
1520 |
380 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6763.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Fancy Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6283.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Cantaloupe x5 Herbs: Chia Seeds, Rattus Root, Soybeans, or Dill x1 Additive: Fairy Honey, Cactus Juice, Pixie Sugar, or Mulberries x1 Crunch: Beetle, Walnuts, Spriggan Nut, or Almonds x1 Flower: Dandelion, Fae Mytosis, Palebood, or Sunflower x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6766.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Cantaloupe Wine x1 |
A refreshing summer wine. When prepared by a master brewer, this is the perfect outdoor party wine. |
Quest Mulberry Wine
|
| 105 |
Cranberry Wine (Bottle) |
1680 |
420 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6763.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Empty Fancy Wine Bottle x1 {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6548.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Corks x1 (!) {{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6283.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Cantaloupe x5 Herbs: Chia Seeds, Rattus Root, Soybeans, or Dill x1 Additive: Fairy Honey, Cactus Juice, Pixie Sugar, or Mulberries x1 Crunch: Beetle, Walnuts, Spriggan Nut, or Almonds x1 Flower: Dandelion, Fae Mytosis, Palebood, Sunflower, or Swamp Lily x1 |
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_6766.png
|
http://cdn.projectgorgon.com/v456/icons/icon_.png
|
Error: Item not found }} Cranberry Wine x1 |
A refreshing summer wine. When prepared by a master brewer, this is the perfect outdoor party wine. |
Quest Cantaloupe Wine
|
Beer Effects
Click Expand to view Beer Effects (Level 20)
(List is not yet complete, other effects may be added as discovered)
- +7% Chance to catch extra fish, +15% Chance to gather extra fish scales (stacks with arrangements/displays)
- +7% Chance to gather extra seeds, +15% Chance to gather extra mushrooms (stacks with arrangements/displays)
- +24 Max Armor
- +33% Chance for YOUR attacks to miss, +20% Chance to avoid bursts, Sprint boost out of combat +0
- +2 Peacableness, +3 Community, +3 Cleanliness
- +17 Taunt, -1.5 Sprint speed
- -0.2 Fast Flying power cost per second, +0.6 Flying speed
Click Expand to view Beer Effects (Level 40-70)
Base differences and percentages increase with higher level alcohol
- +(%) Dance Appreciation extra effect chance, +(X) Dance Appreciation
- +(%) Taunt
- -(%) Taunt
- -(X) Sprint speed, +(%) Taunt
- +(%) Projectile miss chance; +(%) Taunt
- +(X) Melee accuracy, +(%) Melee evasion
- +(%) Miss chance, +(%) Burst evasion, +(X) Sprint speed out-of-combat
- +(%) Knockback evasion, +(X) Jump height
- +(X) Breath recovery rate, +(X) Maximum breath, +(X) Fast-swimming speed
- -(X) Fast-flying power depletion rate, +(X) Fast-flying speed
- -(%) Ability power cost (Unarmed/Shield/Sword)
- -(%) Ability power cost (Knife/Staff/Hammer)
- -(%) Ability power cost (Bard/Battle Chemistry/Archery)
- -(%) Ability power cost (Necromancy/Ice Magic/Fire Magic)
- -(%) Ability power cost (Crossbow/Psychology/Mentalism)
- -(%) Ability power cost (Armor Patching/Lycanthropy/Druid)
- -(%) Ability power cost (First Aid/Giant Bat/Spider)
- -(%) Ability power cost (Pig/Deer/Cow)
- +(X) Max health
- +(X) Max armor
- +(X) Max power
- +(X) Max health (Dwarf)
- +(X) Max health (Elf)
- +(X) Max health (Fey)
- +(X) Max health (Human)
- +(X) Max health (Orc)
- +(X) Max health (Rakshasa)
- +(X) Max power (Dwarf)
- +(X) Max power (Elf)
- +(X) Max power (Fey)
- +(X) Max power (Human)
- +(X) Max power (Orc)
- +(X) Max power (Rakshasa)
- +(X) Max metabolism (Dwarf)
- +(X) Max metabolism (Elf)
- +(X) Max metabolism (Fey)
- +(X) Max metabolism (Human)
- +(X) Max metabolism (Orc)
- +(X) Max metabolism (Rakshasa)
- +(X) Max body heat (Dwarf)
- +(X) Max body heat (Elf)
- +(X) Max body heat (Fey)
- +(X) Max body heat (Human)
- +(X) Max body heat (Orc)
- +(X) Max body heat (Rakshasa)
- +(X) Max hydration (Dwarf)
- +(X) Max hydration (Elf)
- +(X) Max hydration (Fey)
- +(X) Max hydration (Human)
- +(X) Max hydration (Orc)
- +(X) Max hydration (Rakshasa)
- +(%) exp. gain for Elves when clean, 0 exp. earned when dirty
- +(%) exp. gain for Humans when community-minded, 0 exp. earned when lonely
- +(%) exp. gain for Rakshasa when peaceable, 0 exp. earned when dead inside
- +(X) Dig Deep power restoration
- +(X) Ultimate Protection health restoration, +(X) Minor Healing health restoration, +(X) Major Healing health restoration
- +(%) chance to chop perfect wood, +(%) chance to chop extra wood
- +(%) chance to forage extra seeds, +(%) chance to forage extra mushrooms
- +(%) chance to produce extra fish scales, +(%) chance to catch extra fish
- +(X) to Max Peaceableness, +(X) to Max Community, +(X) to Max Cleanliness
Hard Liquor Effects
Click Expand to view Liquor Effects (Level 1-70)
Base differences and percentages increase with higher level alcohol
- +(%) Dance Appreciation extra effect chance, +(X) Dance Appreciation
- +(%) Taunt
- -(%) Taunt
- -(X) Sprint speed, +(%) Taunt
- +(%) Projectile miss chance; +(%) Taunt
- +(X) Melee accuracy, +(%) Melee evasion
- +(%) Miss chance, +(%) Burst evasion, +(X) Sprint speed out-of-combat
- +(%) Knockback evasion, +(X) Jump height
- +(X) Breath recovery rate, +(X) Maximum breath, +(X) Fast-swimming speed
- -(X) Fast-flying power depletion rate, +(X) Fast-flying speed
- +(X) Direct Slashing damage
- +(X) Direct Crushing damage
- +(X) Direct Piercing damage
- +(X) Direct Fire damage
- +(X) Direct Cold damage
- +(X) Direct Electricity damage
- +(X) Direct Nature damage
- +(X) Direct Poison damage
- +(X) Direct Acid damage
- +(X) Direct Psychic damage
- +(X) Direct Darkness damage
- +(X) Direct Trauma damage
- +(X) Direct Sonic damage
- +(X) Direct Demonic damage
- +(X) Direct Divine damage
- +(X) Melee damage to Elites
- +(X) Projectile damage to Elites
- +(X) Burst damage to Elites
- +(X) Damage to Aberrations
- +(X) Damage to Arthropods
- +(X) Damage to Bears
- +(X) Damage to Canines
- +(X) Damage to Constructs
- +(X) Damage to Crone-kin
- +(X) Damage to Demons
- +(X) Damage to Dinosaurs
- +(X) Damage to Elementals
- +(X) Damage to Elves
- +(X) Damage to Felines
- +(X) Damage to Fey
- +(X) Damage to Fish
- +(X) Damage to Fungoids
- +(X) Damage to Giants
- +(X) Damage to Goblins
- +(X) Damage to Humans
- +(X) Damage to Incorporeal Creatures
- +(X) Damage to Non-ruminant Ungulates
- +(X) Damage to Orcs
- +(X) Damage to Rakshasa
- +(X) Damage to Rodents
- +(X) Damage to Ruminants
- +(X) Damage to corporeal Undead
- +(X) Max health, -(X) Damage taken from Elites, -(X) Damage taken from non-Elites
- +(X) Max health, +(X) Direct mitigation (Acid/Fire/Slashing)
- +(X) Max health, +(X) Direct mitigation (Nature/Cold/Slashing)
- +(X) Max health, +(X) Direct mitigation (Darkness/Electricity/Slashing)
- +(X) Max health, +(X) Direct mitigation (Sonic/Psychic/Slashing)
- +(X) Max health, +(X) Direct mitigation (Demonic/Poison/Slashing)
- +(X) Max health, +(X) Direct mitigation (Divine/Trauma/Slashing)
- +(X) Max health, +(X) Direct mitigation (Darkness/Fire/Crushing)
- +(X) Max health, +(X) Direct mitigation (Acid/Cold/Crushing)
- +(X) Max health, +(X) Direct mitigation (Nature/Electricity/Crushing)
- +(X) Max health, +(X) Direct mitigation (Sonic/Trauma/Crushing)
- +(X) Max health, +(X) Direct mitigation (Demonic/Psychic/Crushing)
- +(X) Max health, +(X) Direct mitigation (Divine/Poison/Crushing)
- +(X) Max health, +(X) Direct mitigation (Nature/Fire/Piercing)
- +(X) Max health, +(X) Direct mitigation (Darkness/Cold/Piercing)
- +(X) Max health, +(X) Direct mitigation (Acid/Electricity/Piercing)
- +(X) Max health, +(X) Direct mitigation (Sonic/Poison/Piercing)
- +(X) Max health, +(X) Direct mitigation (Demonic/Trauma/Piercing)
- +(X) Max health, +(X) Direct mitigation (Divine/Psychic/Piercing)
- +(X) Max health
- +(X) Max armor
- +(X) Max power
- +(X) Max health (Dwarf)
- +(X) Max health (Elf)
- +(X) Max health (Fey)
- +(X) Max health (Human)
- +(X) Max health (Orc)
- +(X) Max health (Rakshasa)
- +(X) Max power (Dwarf)
- +(X) Max power (Elf)
- +(X) Max power (Fey)
- +(X) Max power (Human)
- +(X) Max power (Orc)
- +(X) Max power (Rakshasa)
- +(X) Max metabolism (Dwarf)
- +(X) Max metabolism (Elf)
- +(X) Max metabolism (Fey)
- +(X) Max metabolism (Human)
- +(X) Max metabolism (Orc)
- +(X) Max metabolism (Rakshasa)
- +(X) Max body heat (Dwarf)
- +(X) Max body heat (Elf)
- +(X) Max body heat (Fey)
- +(X) Max body heat (Human)
- +(X) Max body heat (Orc)
- +(X) Max body heat (Rakshasa)
- +(X) Max hydration (Dwarf)
- +(X) Max hydration (Elf)
- +(X) Max hydration (Fey)
- +(X) Max hydration (Human)
- +(X) Max hydration (Orc)
- +(X) Max hydration (Rakshasa)
- +(%) exp. gain for Elves when clean, 0 exp. earned when dirty
- +(%) exp. gain for Humans when community-minded, 0 exp. earned when lonely
- +(%) exp. gain for Rakshasa when peaceable, 0 exp. earned when dead inside
- +(X) Dig Deep power restoration
- +(X) Ultimate Protection health restoration, +(X) Minor Healing health restoration, +(X) Major Healing health restoration
- +(%) chance to chop perfect wood, +(%) chance to chop extra wood
- +(%) chance to forage extra seeds, +(%) chance to forage extra mushrooms
- +(%) chance to produce extra fish scales, +(%) chance to catch extra fish
- +(X) to Max Peaceableness, +(X) to Max Community, +(X) to Max Cleanliness
Brewing Mechanics
“
Brewing advice? Let' see. First, start by making beer. You can brew tiny batches of beer to see how each recipe tastes. When you're happy with the recipe, you can brew up a big keg of it.
Every Brewing recipe has some standard ingredients, like barley and hops, but there's also room for personalization. The personalized ingredients determine the precise flavor and effect of your beer. And everybody's different. Even if I followed your exact recipe, I might get a completely different effect. That's why there's no substitute for experimentation.
Hard liquor is more potent than beer, but you can drink a lot more beer than you can hard liquor! Of course, the fastest way to get blitzed is to mix beer and the hard stuff at once.
Sadly, the recipes for beer, wine, and liquor don't have a lot of carryover. You'll need to do separate experiments for beer, wine, and hard liquor recipes.
Each ingredient can have a different effect in different recipes. I mean, you can put strawberries in Basic Lager, Pale Ale, and Marzen, but the strawberry's effect will be different for each recipe.
When you get more advanced, there's an important trick. If two beer recipes take the exact same NUMBER of ingredients IN EACH SLOT, then there's a way to map the ingredients effects to other recipes with the same setup.
This is tricky to explain to a new brewer. Here's an example: Orcish Bock, a very fancy brew, takes four special ingredients: one of four possible vegetables, one of three kinds of fruit, one of four mushrooms, and one of three garnish items. That means it's 4-3-4-3. Brown Ale's ingredients are different, but they work out to the same number: 4-3-4-3. You can predict how your ingredients are going to work between these two recipes, because their ingredient combinations are the same.
Look, don't worry about all this at the beginning. Just remember to write down your research notes, especially when you start brewing fancier beers like Orcish Bock. You'll thank me later!
And that special trick I just mentioned is even more important for hard liquor, because every kind of hard liquor has the exact same number of ingredients for each slot. That means that if you find an ingredient combo that makes Muscle Vodka, you can translate that recipe into other hard liquors -- Muscle Gin or whatever. So always write down notes on what you try!
Course, hard liquor is a huge pain to brew. It needs a ton of ingredients, plus you've gotta let it age, plus you've gotta age the stuff in big barrels in a cave somewhere. Brewing beer is a lot easier! But once you find a few hard liquor recipes you like, you don't have to make it too often... a full barrel of the hard stuff will last you a while! ... Unless you're selling it to a bar, and you promised not to do that!
Don't throw away your barrels when they run dry! Those suckers are expensive! I can show you how to clean 'em up so they can be reused. They'll still break every once in a while, but they usually last a long time.
— Brianna Willer
Information from Citan's blog post, April 20, 2017
The basic ideas of brewing are the same as I described last week, but the details have changed many times. In fact, I think this is the most times I've ever iterated on a craft skill before it went live! The first few versions were prototypes, trying to figure out what the system's goals were and how it would achieve them. I blogged about the system last week based on a fairly fun prototype version. But then I needed to future-proof the system, which turned out to require a full rewrite.
I don't usually bother trying to future-proof crafting skills, because rewriting it later doesn't usually cause alpha-testers too much pain. When I rewrite a craft skill, you keep your old level and recipes, but the contents of those recipes change. No big deal. But brewing is different: brewing recipes have randomized results which will require a lot of player experimentation, so I want to protect that time investment. For instance, if I later decide that apples aren't a low-level fruit anymore, and replace them with, I dunno, kiwifruit, what happens to brewing recipes that can take apples? Obviously, kiwi should be a drop-in replacement in those brewing recipes, doing the same things as apples used to do, so that you don't have to re-try every brewing ingredient combination. But that's not an automatic feature -- it had to be coded that way. I brainstormed other ways that the skill might change in the future, and I tried to make sure those changes wouldn’t mess brewers up too badly. I can't guarantee that everything will work out right -- who knows, a bug might screw everything up. But I've given it my best shot.
After that, I realized the skill was way TOO random: every time you learned a new recipe, you had to start your experimentation all over again. That's fine at low level when there's not too many ingredient combinations, but by level 50 there's over a hundred brewing outcomes! If levels 50, 60, 70, 80, etc. each had 100% different random outcomes, it wouldn't make economic sense to experiment at lower levels. Instead, players would just grind as fast as they could to the highest level and experiment with only the high-level recipes. That's a boring design! I needed a system that lets you "carry over" some of your brewing-experiment knowledge from mid-levels to higher levels. I've got a system that does that now -- although it might carry over a bit too much info... I'm still fiddling with things here.
And in between all these revisions, I've been trying out tons of different possible buffs that could come from drinking booze. I had to answer some tricky questions, like: how many drink-effects can you have at once? If you can "stack" too many booze buffs then each individual drink would have to be weak and uninteresting. But if they don't stack at all, there's no chance to mix-and-match drink effects. After some experiments, I've decided that you can have three beers (or glasses of wine) at once, plus one drink of hard liquor, for a total of four stacking alcohol buffs. That's a lot of buffs! I'm trying to make the drink effects somewhat useful by themselves, but also make them more impressive when stacked together. It's a delicate balance. However, the specific buff effects can be changed later as balance demands, so I'm not TOO worried about this part.
I've also made sure there's room for various systemic interactions later on. For instance, I was thinking it might be fun if beer brewed during the full moon is more random, with a chance to have higher or lower stats than normal. But what would it mean for a beer to be "extra effective" or "less effective" than normal? I had to work all that out too.
In other words, there's lots and lots of design questions! Nothing earth-shatteringly hard, but it's been keeping me busy.
Information from Citan's blog post, April 9, 2017
Brewing
Let's talk about brewing! It's probably the most complex crafting skill so far, because it builds on the tech from other skills. (For instance, Cheesemaking gave us cask "technology", which brewing needs; Augmentation gave us recipes that can infuse items with effects, etc.)
Brewing is the first skill that uses random per-player seeding. Basically, you can add certain items to your brew recipe and you'll get a specific result that's random for that character. Other characters who try the same recipe may get different results. I think this adds some fun to the crafting process, as you get to experiment on your own -- and there's no temptation to wiki the "right" brew recipes, since the recipes are unique to you!
But it's not quite as trivial as "put an ingredient in a box and get a random result". It needs to be a little more fair than that: it shouldn't be the case that some players can use dirt-cheap items to get amazing brew, where others have to use extremely expensive items for the same results. I've ended up using fairly constrained recipes to avoid those cases.
Here's an example: a certain testing beer requires two special items (along with the usual beer ingredients like hops and barley). In the first box, players can drop "an apple, grapes, or an orange", and in the other box, they can drop "a guava, lemon, or banana". The results of that combination are random for each player; there are 9 possible results from just those ingredients.
In that example, I broke the possibilities into "low-value fruit" and "high-value fruit" to avoid some of the extremes of randomness. Nobody will get the most-amazing brew with just a couple of dirt-cheap apples, because everybody has to use one low-value and one high-value fruit. Some people will still get better random luck than others -- the availability of individual fruit fluctuates, but generally apples are easier to find than oranges, for instance, and they're both in the "low-value fruit" category -- but there's enough different random recipe sets that it evens out pretty well in the end.
(And of course, not all brewing recipes use fruit! Or have such a limited number of possible ingredients...)
Drinking
Brewing covers all kinds of alcoholic beverages. They're broken up into beers, wines, and hard liquors. Different kinds of brew have different effects, and they're quite broad-ranging. So you might find yourself carrying a small keg of combat-boosting beer into battle, or you might set up a tap of dance-boosting beer at a party.
There's down sides to drinking too much alcohol, such as hangovers, slurred speech, or just passing out drunk. A new skill, Alcohol Tolerance, helps offset some of that. If you plan to drink in combat, perhaps as a drunken kung-fu master or a beer-rowdy tank, you'll definitely need some alcohol tolerance. Of course, no amount of alcohol tolerance prevents you from becoming an alcoholic! It just lets you be a "functional alcoholic." Just like the real-life drunken masters of yore. I assume.
There's more complexity to the systems than I'll bother trying to explain here -- it's a complicated skill with lots of nooks and crannies. But I think it's turning out really well, and I'm looking forward to getting it in front of players!
I mentioned above that this skill is the first that uses player-specific randomness -- and it might be the only one. The tech is being written with the idea that it might be reused for a few other craft skills, either old ones or new ones. But first I'll see how you like the system! Then we'll play it by ear with regard to future skills.
How to obtain specific hard liquors
Brewing hard liquor is slightly different than beer. Since all recipes at all level share the 3x4x5x4 pattern, figuring out recipes at low level enables one to know them at high level too. However, this is not immediate because contrary to beer, materials for recipes that follow the same pattern don't map one to one.
To make this more clear, suppose you know a recipe for Hegemony Lager Beer, for example Corn + Peach + Blood Mushroom Flakes + Cinnamon gives +X damage to Goblins. Using the order in which components are listed in the recipe, we can use the shortcut 4x2x4x1 (Corn is the 4th fruit, and so on).
Then, when creating Dwarven Stout, if you use components matching this 4x2x4x1 shortcut, i.e Corn + Peach + Black Foot Morel Flakes + Mint, you will obtain a slightly more powerful beer with +X damage to Goblins.
For hard liquors, this is no longer true. Black Foot Morel Flakes does not necessarily replace Blood Mushroom Flakes nor Mint replace Cinnamon. However, other components that replace Blood Mushroom Flakes and Cinnamon (this could be for instance Coral Mushroom Powder and Honey) will be the same for all recipes. So the essential difficulty resides in finding the mapping between these different components. Once known, all recipes at the higher level are known by replacing low level components with the proper high level one.
There are thirteen sets of components, listed below by category and tier:
- Fruit 1: Red Apple, Grapes, Orange
- Veggie 1: Parasol Mushroom Flakes, Mycena Mushroom Flakes, Boletus Mushroom Flakes, Field Mushroom Flakes
- Parts 1: Boar Tusk, Cat Eyeball, Snail Sinew, Rat Tail, Basic Fish Scale
- Flavor 1: Oregano, Mandrake Root, Peppercorns, Grass
- Fruit 2: Guava, Banana, Lemon
- Veggie 2: Beet, Squash, Broccoli, Carrot
- Parts 2: Wolf Teeth, Panther Tail, Deinonychus Claw, Rabbit's Foot, Bear Gallbladder
- Flavor 2: Cinnamon, Muntok Peppercorns, Seaweed, Myconian Jelly
- Fruit 3: Pear, Peach, Green Apple
- Veggie 3: Field Mushroom Flakes, Blusher Mushroom Flakes, Milk Cap Mushroom Powder, Blood Mushroom Powder
- Parts 3: Cockatrice Beak, Worm Tooth, Ectoplasm, Powdered Mammal, Barghest Flesh
- Flavor 3: Mint, Honey, Juniper Berries, Almonds
- Veggie 4: Coral Mushroom Powder, Groxmax Powder, Porcini Mushroom Flakes, Black Foot Morel Flakes
At low level, components tend to map one to one. For example:
- Red Apple -> Guava
- Grapes -> Banana
- Orange -> Lemon
Starting with Whisky, this is longer true and each mapping must be researched through trial and errors. Below are examples of some mapping that been found (speculated to be specific to each player):
- Boar Tusk -> Rabbit's Foot
- Cat eyeball -> Panther Tail
- Snail Sinew -> Bear Gallbladder
- Rat Tail -> Deinonychus Claw
- Basic Fish Scale -> Wolf Teeth
- Oregano -> Seaweed
- Mandrake Root -> Muntok Peppercorns
- Peppercorns -> Cinnamon
- Grass -> Myconian Jelly
- Wolf Teeth -> Worm Tooth
- Panther Tail -> Ectoplasm
- Deinonychus Claw -> Cockatrice Beak
- Rabbit's Foot -> Barghest Flesh
- Bear Gallbladder -> Powdered Mammal
- Cinnamon -> Almonds
- Muntok Peppercorns -> Honey
- Seaweed -> Juniper Berries
- Myconian Jelly -> Mint
To summarize, and using the mapping above as example, here are recipes for the +X damage to Goblins liquor (the recipe will be different for each player, of course) for each tier:
| Liquor
|
Shortcut
|
Recipe
|
| Potato Vodka |
2x2x4x4 |
Grapes + Mycena Mushroom Flakes + Rat Tail + Grass
|
| Applejack |
2x2x4x4 |
Grapes + Squash + Rat Tail + Grass
|
| Beet Vodka |
2x2x4x4 |
Banana + Mycena Mushroom Flakes + Rat Tail + Grass
|
| Pale Rum |
2x2x4x4 |
Banana + Blusher Mushroom Flakes + Rat Tail + Grass
|
| Whisky |
2x2x3x4 |
Banana + Blusher Mushroom Flakes + Deinonychus Claw + Grass
|
| Tequila |
2x2x3x4 |
Banana + Blusher Mushroom Flakes + Deinonychus Claw + Myconian Jelly
|
| Dry Gin |
2x2x3x4 |
Peach + Groxmax Powder + Deinonychus Claw + Myconian Jelly
|
| Bourbon |
2x2x1x1 |
Peach + Groxmax Powder + Cockatrice Beak + Mint
|
Aging Casks
Number of Casks
Two casks can be aged at once. Starting at level 40 Brewing, three casks may be aged simultaneously.
Aging Times And Experience
Upon completing aging a cask, you will receive some experience (in addition to that received when crafting the cask, if you had crafted it yourself). This "second round" of experience is unaffected by crafting experience buffs.
| Level |
Reward
|
| 1 |
Learn Recipe: Basic Lager (One Glass)
|
| 3 |
Learn Recipe: Basic Lager Keg
|
| 12 |
Learn Recipe: Tap Alcohol Keg
|
| 40 |
Can age an extra cask of wine or hard liquor (for a total of 3 at a time)
|
Brewing Experience Table
Click Expand to view the Experience Table for Brewing
| Level |
Experience |
Total Experience
|
| 1 |
10 |
10
|
| 2 |
50 |
60
|
| 3 |
50 |
110
|
| 4 |
50 |
160
|
| 5 |
50 |
210
|
| 6 |
210 |
420
|
| 7 |
210 |
630
|
| 8 |
210 |
840
|
| 9 |
210 |
1050
|
| 10 |
210 |
1260
|
| 11 |
420 |
1680
|
| 12 |
420 |
2100
|
| 13 |
420 |
2520
|
| 14 |
420 |
2940
|
| 15 |
420 |
3360
|
| 16 |
680 |
4040
|
| 17 |
680 |
4720
|
| 18 |
680 |
5400
|
| 19 |
680 |
6080
|
| 20 |
680 |
6760
|
| 21 |
990 |
7750
|
| 22 |
990 |
8740
|
| 23 |
990 |
9730
|
| 24 |
990 |
10720
|
| 25 |
990 |
11710
|
| 26 |
1350 |
13060
|
| 27 |
1350 |
14410
|
| 28 |
1350 |
15760
|
| 29 |
1350 |
17110
|
| 30 |
1350 |
18460
|
| 31 |
1760 |
20220
|
| 32 |
1760 |
21980
|
| 33 |
1760 |
23740
|
| 34 |
1760 |
25500
|
| 35 |
1760 |
27260
|
| 36 |
2500 |
29760
|
| 37 |
2500 |
32260
|
| 38 |
2500 |
34760
|
| 39 |
2500 |
37260
|
| 40 |
2500 |
39760
|
| 41 |
3210 |
42970
|
| 42 |
3210 |
46180
|
| 43 |
3210 |
49390
|
| 44 |
3210 |
52600
|
| 45 |
3210 |
55810
|
| 46 |
4440 |
60250
|
| 47 |
4440 |
64690
|
| 48 |
4440 |
69130
|
| 49 |
4440 |
73570
|
| 50 |
4440 |
78010
|
| 51 |
7650 |
85660
|
| 52 |
7650 |
93310
|
| 53 |
7650 |
100960
|
| 54 |
7650 |
108610
|
| 55 |
7650 |
116260
|
| 56 |
10860 |
127120
|
| 57 |
10860 |
137980
|
| 58 |
10860 |
148840
|
| 59 |
10860 |
159700
|
| 60 |
10860 |
170560
|
| 61 |
14100 |
184660
|
| 62 |
14100 |
198760
|
| 63 |
14100 |
212860
|
| 64 |
14100 |
226960
|
| 65 |
14100 |
241060
|
| 66 |
17550 |
258610
|
| 67 |
17550 |
276160
|
| 68 |
17550 |
293710
|
| 69 |
17550 |
311260
|
| 70 |
17550 |
328810
|
| 71 |
21000 |
349810
|
| 72 |
21000 |
370810
|
| 73 |
21000 |
391810
|
| 74 |
21000 |
412810
|
| 75 |
21000 |
433810
|
| 76 |
24750 |
458560
|
| 77 |
24750 |
483310
|
| 78 |
24750 |
508060
|
| 79 |
24750 |
532810
|
| 80 |
24750 |
557560
|
| 81 |
28750 |
586310
|
| 82 |
28750 |
615060
|
| 83 |
28750 |
643810
|
| 84 |
28750 |
672560
|
| 85 |
28750 |
701310
|
| 86 |
33000 |
734310
|
| 87 |
33000 |
767310
|
| 88 |
33000 |
800310
|
| 89 |
33000 |
833310
|
| 90 |
33000 |
866310
|
| 91 |
37500 |
903810
|
| 92 |
37500 |
941310
|
| 93 |
37500 |
978810
|
| 94 |
37500 |
1016310
|
| 95 |
37500 |
1053810
|
| 96 |
42500 |
1096310
|
| 97 |
42500 |
1138810
|
| 98 |
42500 |
1181310
|
| 99 |
42500 |
1223810
|
| 100 |
42500 |
1266310
|
Trivia
The Brewing skill is the first skill where two players can craft the same recipe with the same ingredients, and get different results!
Although the Dwarven Stout Keg is listed in the recipes list, it requires Level 73, while the current Brewing maximum level with bonus is 71. It's currently not possible to learn or make it.