Strange Deer: Difference between revisions

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| vineffective = Fire
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'''Strange Deer''' are Deer based crystal beings that seemingly spawn as a security measure for the [[Crystal Cavern]]. Althought Deer-like, they are classified as Constructs in-game. It is assumed that [[Dalvos]] created this warning system.  When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire.  Good thing the crystal is only a few feet from water!
[[Strange Deer]] are Deer based crystal beings that seemingly spawn as a security measure for the [[Crystal Cavern]]. Although Deer-like, they are classified as Constructs in-game. It is assumed that [[Dalvos]] created this warning system.  When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire.  Good thing the crystal is only a few feet from water!
== Location ==
== Locations ==
{{MOB Location
{{MOB Location
| area= Serbule
| area= Serbule
Line 21: Line 21:
| rage = 154
| rage = 154
}}
}}
 
== Combat Abilities ==
==Combat Abilities==
{{:AIP:BraveFieryHoofedAnimal}}
* Crushing Damage
* [[Image:Rage-icon-20px.gif|Rage]] Heavy Fire Damage


==Miscellaneous==
==Miscellaneous==
{|
{|
|'''Skin''':
{{Header|[[Skinning]]}}
|None
|-
|-
|'''Meat''':
| None
|None
|-
|-
|'''Skull''':
{{Header|[[Butchering]]}}
|None
|-
| None
|-
{{Header|[[Butchering|Skull Extraction]]}}
|-
| None
|}
|}


==Reported Loot==
==Reported Loot==
{|
{{Header|Quest Items|4}}|-
|{{Loot|Rubywall Crystal Fragments}}
|}
==== General Loot ====
==== General Loot ====
{|
{|
| {{Item|Antler}}
| {{Loot|Antler}}
| {{Item|Venison}}
| {{Loot|Venison}}
| {{Item|Salt}}
| {{Loot|Salt}}
| {{Loot|Strange Dirt}}
|-
|-
| {{Item|Strange Dirt}}
| {{Loot|Femur}}
| {{Item|Femur}}
| {{Loot|Grass}}
| {{Item|Redwall Crystal Fragments}}
| {{Loot|Flour}}
| {{Loot|Broken Necklace}}
|-
|-
| {{Item|Grass}}
| {{Loot|Armor Potion}}
| {{Item|Flour}}
| {{Loot|Healing Potion}}
| {{Item|Broken Necklace}}
| {{Loot|Power Potion}}
| {{Loot|Ancient Bronze Coin}}
 
|-
|-
| {{Item|Armor Potion}}
| {{Loot|Fire Dust}}
| {{Item|Healing Potion}}
| {{Loot|Rubywall Crystal}}
| {{Item|Power Potion}}
| {{Loot|Deer Juice}}
|-
| {{Loot|Un-Deer Juice}}
| {{Item|Ancient Bronze Coin}}
| {{Item|Fire Dust}}
| {{Item|Rubywall Crystal}}
|-
| {{Item|Deer Juice}}
| {{Item|Un-Deer Juice}}
|}
|}
[[Category:Serbule Creatures]]

Latest revision as of 18:27, 9 May 2022

Strange Deer

Health130Armor47Rage154
Anatomy:
Effective:
Slashing, Piercing
Very Effective:
Poison, Trauma
Very Ineffective:
Fire


Strange Deer are Deer based crystal beings that seemingly spawn as a security measure for the Crystal Cavern. Although Deer-like, they are classified as Constructs in-game. It is assumed that Dalvos created this warning system. When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire. Good thing the crystal is only a few feet from water!

Locations

Serbule
Vitals: Health 130 Armor 47 Rage 154
Location: Found outside the Crystal Cavern.
Time Conditions: Only spawns during Get Crystal Samples.

Combat Abilities

AIP:BraveFieryHoofedAnimal

Miscellaneous

Skinning
None
Butchering
None
Skull Extraction
None

Reported Loot

Quest Items
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General Loot

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