Template:MOB AH: Difference between revisions

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adjust name of tame type category
 
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{| table
<includeonly><!--
 
-->{| table
|- valign="top"
|- valign="top"
|-
|-
{{ #if:{{{name|}}} |
{{ #if:{{{name|}}} |
{{pipe}}-
{{pipe}}-
! class="block2" style="background:#1e1615ff;width:500px;border-radius:5px;" colspan="2" align="left" {{pipe}} [[{{{name|}}}]]
! class="block2" style="background:#1e1615ff;color:#e5b964ff;width:500px;border-radius:1px;" colspan="2" align="left" {{pipe}} [[{{{name|}}}]]
}}
}}
|-
|-
{{ #if:{{{level to tame|}}} |{{pipe}}- valign="top"
{{ #if:{{{level to tame|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:230px;"  align="right" {{pipe}} [[Animal Handling]] Level to Tame:
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} [[Animal Handling]] Level to Tame:
{{pipe}}'''{{{level to tame}}}'''
{{pipe}}'''{{{level to tame}}}'''
}}
}}
|-
|-
{{ #if:{{{max level|}}} |{{pipe}}- valign="top"
{{ #if:{{{tame type|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Maximum Level:
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:250px;"  align="right" {{pipe}} Tame Type:
{{pipe}}{{{max level}}}
{{pipe}}{{{tame type}}}
}}
}}
|-
|-
Line 32: Line 34:
}}
}}
|-
|-
{{ #if:{{{attack|}}}|{{pipe}}- valign="top"
{{ #if:{{{bonus|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Basic Attack:
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Additional Attributes:
{{pipe}}{{{attack}}}
{{pipe}}{{{bonus}}}
}}
}}
|-
|-
{{ #if:{{{sic em|}}} |{{pipe}}- valign="top"
{{ #if:{{{weaknesses|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Sic'Em Attack:
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Weak Against:
{{pipe}}{{{sic em}}}
{{pipe}}{{{weaknesses}}}
}}
}}
|-
|-
{{ #if:{{{clever trick|}}} |{{pipe}}- valign="top"
{{ #if:{{{resists|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Clever Trick:
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;"  align="right" {{pipe}} Resists:
{{pipe}}{{{clever trick}}}
{{pipe}}{{{resists}}}
}}
}}
|-
|-
{{ #if:{{{vital list|}}} |{{pipe}}- valign="top"
{{ #if:{{{profile|}}}|{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:400px;" align="left" {{pipe}}{{{vital list}}} }}
! style="border-radius:2px; width:140px;"  colspan="2" align="left" {{pipe}} {{:{{{profile}}}}}
|} <!--
}}
|}<!--
 
-->{{#switch:{{NAMESPACE}}<!--
    -->|<!--main-->=<!--
 
            --><!-- Automatically categorize pages which use this template --><!--
            -->{{ #if:{{{name|}}} | [[Category:Animal Handling Creatures]] }}<!--
            -->{{ #if:{{{tame type|}}} | [[Category:Tame {{{tame type|}}}]] }}<!--
 
    -->|Category=<!--
    -->|Template=<!--
    -->|#default=<!--
-->}}<!--  


--> {{ #if:{{{area|}}} | ; [[Category:{{{area}}} Creatures]] }} <!--
--></includeonly><!--  
--><noinclude>
--><noinclude><!--
==Syntax==
<pre>
{{MOB AH
| name =
| level to tame=
| max level =
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| attack =
| sic em =
| clever trick =
| weaknesses =
| resists =
}}
</pre>


==Parameters==
-->{{Documentation}}<!--
; area
: List a region or map where the mob can be found.
; variant
: Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called '''Drakeworm''' in-game.
; health
: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
; armor
: The amount of armor the mob has.
; rage
: The amount of rage the mob has.
; location
: A short description of where or how to find the mob.
; time
: OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
; weather
: OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).


==Description==
--></noinclude>
This automatically adds the location category to that page. So if you entered location1 = Serbule, <nowiki>[[Category:Serbule Creatures]]</nowiki> would be added for you. At the moment, do not enter locations surrounded by double brackets.
<pre>
{{MOB Location
| area = Serbule
| health = 90000
| armor = 85
| rage = 999999
| location = Description of whereabouts.
| time = Appears during [[Halloween 2016]].
| weather = Appears during heavy rain.
}}
</pre>
{{MOB AH
| name = Grimalkin
| level to tame= 8
| max level = 70
| max bond level = 50
| max happiness =100
| max enthusiasm =100
| attack = Rage Example
| sic em = Sic example
| clever trick = Turn rage into armor.
| weaknesses = Fire, Electricity
| resists = Cold, Poison
| vital list= {{MOB AH Vital
| vital level= Tamed
| health = 50
| armor = 20}}
{{MOB AH Vital
| vital level= 50
| health = 100
| armor = 40}}
{{MOB AH Vital
| vital level= 70
| health = 120
| armor = 80}}
{{MOB AH Vital
| vital level= Max(70)
| health = 120
| armor = 80}}
}}
[[Category:Formatting templates]]
</noinclude>

Latest revision as of 09:14, 17 March 2026

Template documentation (for the above template, sometimes hidden or invisible) [view] [edit] [history] [refresh]

Syntax

{{MOB AH
| name = 
| level to tame=
| tame type=
| vital list=
| max bond level =
| max happiness =
| max enthusiasm =
| weaknesses =
| resists =
| profile =
}}

Parameters

name
Not Optional. This is the name of the tamed creature.
level to tame
Optional. The level of Animal Handling required to tame the creature should be entered here.
tame type
Optional. The type of animal as noted by the respective tame spell.
max bond level
Optional. The maximum bond level the creature can reach.See Animal Handling for an explanation.
max happiness
Optional. The maximum happiness the creature can reach.See Animal Handling for an explanation.
max enthusiasm
Optional. The maximum enthusiasm the creature can reach. See Animal Handling for an explanation.
bonus
Optional. List any additional attributes a tamed creature might posses. Damage Boost, Melee Evasion, Damage Multiplier
weaknesses
Optional. List what damage types tamed creature is weak against.
resists
Optional. List what damage types the tamed creature resists.
profile
REQUIRED. The Category:Pet Profile (AI Pet Profile) used by the tamed creature.

Description

This template is used on pages of creatures that can be tamed through Animal Handling. The Template:MOB AHVital template can be seen paired with this one as seen below. This template automatically adds [[Category:Animal Handling Creatures]] to a page.

{{MOB AH
| name = Ice Bear
| level to tame= 43
| tame type= Bear
| max bond level = 70
| max happiness = 100
| max enthusiasm = 10
| bonus = Damage Boost
| weaknesses = Fire, Electricity
| resists = Cold, Poison
| profile = AIP:BlindingWasp Pet
}}
{{MOB AHVital
| vital level= 70
| health = 737
| armor = 662
}}
{{MOB AHVital
| vital level= Max(70)
| health = 737
| armor = 662
}}
Ice Bear
Animal Handling Level to Tame: 43
Tame Type: Bear
Maximum Bond Level: 70
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Damage Boost
Weak Against: Fire, Electricity
Resists: Cold, Poison
AIP:BlindingWasp Pet
Vitals at 70 Health 737 Armor 662
Vitals at Max(70) Health 737 Armor 662
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