Creature Template/Blank: Difference between revisions

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| armor =  
| armor =  
| rage =  
| rage =  
| lootlevel =
| mitigation =
}}
}}
== Combat Abilities ==
== Combat Abilities ==
:{{Combat Ability|Crushing Damage}}
'''Regeneration'''
:{{Combat Ability Rage|Crushing Damage}}
:{{AIP:GiantRat}}
== Miscellaneous ==
== Miscellaneous ==
{|
{|
|'''Skin''':
{{Header|[[Skinning]]}}
|{{Item|Level Animal Skin}}
|-
|-
|'''Meat''':
|{{Loot|Skin}} ([[Zone]])
|{{Item|Name}}
|-
|-
|'''Skull''':
 
|{[Item|Name Skull}}
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|{{Loot|Wool}}
|-
 
{{Header|[[Butchering]]}}
|-
|{{Loot|Meat}} ([[Zone]])
|-
 
{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Loot|Skull}} ([[Zone]])
|}
{|
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
|-
|{{Loot|Heart}}
|{{Loot|Stomach}}
|-
|{{Loot|Spleen}}
|{{Loot|Filthy Animal Fat}}
|}
|}
== Reported Loot ==
== Reported Loot ==
{{MOB First Kill
|firstitem= ItemNameOnly
|fktext =
|rktext=
}}
{|
{{Header|Quest Items|4}}|-
|{{Loot|Text}}
|}
==== General Loot ====
==== General Loot ====
; Level XX Equipment
; Level XX Equipment
{|
{|
|{{Item|Grass}}
{{Header|Common|4}}|-
|{{Item|Grass}}
|{{Loot|Grass}}
|{{Item|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|-
|-
|{{Item|Grass}}
|{{Loot|Grass}}
|{{Item|Grass}}
|{{Loot|Grass}}
|{{Item|Grass}}
|{{Loot|Grass}}
|}
|}
==Animal Handling Stats ==
==Animal Handling Stats ==
{{MOB AH
{{MOB AH
| name =  
| name =  
| level to tame=
| level to tame=  
| max level =
| max level =  
| vital list=
| max bond level =  
| max bond level =
| max happiness =  
| max happiness =
| max enthusiasm =  
| max enthusiasm =
| attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}}
| attack =
| sic em = {{Combat Ability|Name Damage}}
| sic em =
| clever trick = {{Combat Ability|Name Damage}}
| clever trick =
| bonus =
| weaknesses =
| weaknesses =  
| resists =
| resists =
}}
{{MOB AHVital
| vital level=
| health =
| armor =  
}}
}}
</pre>
</pre>

Latest revision as of 18:32, 7 March 2023

__NOTOC__
{{MOB infobox
| title = 
| type      = 
| health    = 
| armor     = 
| rage      = 
| notoriety = 
| curse     = 
| effective = 
| veffective =
| ineffective = 
| vineffective = 
}}
[[Name]] are
== Locations ==
{{MOB Location
| area = 
| location = 
| health = 
| armor = 
| rage = 
| lootlevel =
| mitigation =
}}
== Combat Abilities ==
'''Regeneration'''
:{{AIP:GiantRat}}
== Miscellaneous ==
{|
{{Header|[[Skinning]]}}
|-
|{{Loot|Skin}} ([[Zone]])
|-

{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|{{Loot|Wool}}
|-

{{Header|[[Butchering]]}}
|-
|{{Loot|Meat}} ([[Zone]])
|-

{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Loot|Skull}} ([[Zone]])
|}
{|
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
|-
|{{Loot|Heart}}
|{{Loot|Stomach}}
|-
|{{Loot|Spleen}}
|{{Loot|Filthy Animal Fat}}
|}
== Reported Loot ==
{{MOB First Kill
|firstitem= ItemNameOnly
|fktext = 
|rktext= 
}}
{|
{{Header|Quest Items|4}}|-
|{{Loot|Text}}
|}
==== General Loot ====
; Level XX Equipment
{|
{{Header|Common|4}}|-
|{{Loot|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|-
|{{Loot|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|}
==Animal Handling Stats ==
{{MOB AH
| name = 
| level to tame= 
| max level = 
| max bond level = 
| max happiness = 
| max enthusiasm = 
| attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}}
| sic em = {{Combat Ability|Name Damage}}
| clever trick = {{Combat Ability|Name Damage}}
| bonus =
| weaknesses = 
| resists = 
}}
{{MOB AHVital
| vital level= 
| health = 
| armor = 
}}