|caption = The specialized skill of growing mushrooms in grow-boxes.
|caption = The specialized skill of growing mushrooms in grow-boxes.
|skilltype = Trade Skill
|skilltype = Trade Skill
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'''Mushroom Farming''' is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn.
'''Mushroom Farming''' is a skill introduced July 2017. This skill requires [[Mycology]] of 60 to learn.
<!--Introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.-->
TLDR workflow: place mushroom box, add 1x mushroom (not powder) to box, add 1+ substrate to box (quantity required depends on box type), wait, harvest.
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: "Error: Picking a <Fly Amanita> requires Mycology <77>, and your skill is only <64>. You wouldn't be able to pick the mushrooms you grew!"
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: "Error: Picking a <Fly Amanita> requires Mycology <77>, and your skill is only <64>. You wouldn't be able to pick the mushrooms you grew!"
Or click the thumbnail to the right for a chart of the moon phases.
When placed in a damp cave, this box can be used to grow a large crop of mushrooms. Grow Time: 100% slower than normal Yield: +200% more mushrooms than normal Note: this box requires 2 doses of substrate
This box can grow multiple crops of mushrooms. Box Duration: 48 hours Grow Time: 50% slower for each crop Yield: +100% mushrooms per crop Chance for Second Mushroom Type: 15% per crop Note: this box requires 2 doses of substrate
Each mushroom grows better in a specific substrate. It grows adequately in one of the low level substrates (Dirt, Bone or Meat), and very well in one of the high level substrates (Organs, Limbs or Exotic).
Some substrates can be produced from any item with a certain keyword:
Some higher level mushroom boxes require multiple doses of substrate, instead of just one.
Moon Phases
Mushrooms also grow robustly if harvested during two (specific to the mushroom) out of the eight moon phases, and poorly in two others. Moon phase in game matches real life, based on GMT time zone. The current moon phase can be checked with the Moon Phase Check Lore recipe.
Mushroom Boxes
Mushroom boxes are made with Carpentry and Mushroom Farming recipes.
Lucky boxes have a 33% chance for harvesting a second type of mushroom and can last once, 12 hours or 24 hours.
Practice boxes have a slower grow time, but yield more XP per mushroom.
Fast boxes grow mushrooms 20% faster than normal, but have a -50% XP penalty per mushroom.
Box Duration and Clearing Boxes
Some mushroom boxes have a duration (other boxes typically grow only a single crop). For these boxes, the player will be able to start a new cycle as long as there is any time left on the box. If this new cycle uses up the remaining time on the box, the in-game interface will inform you that this will be the last crop this box will be fit to grow.
At any time, the player may opt to clean out a mushroom box. For a box with duration remaining, a new crop may then be started, requiring a new starter mushroom, and a new dose of substrate (or multiple doses, depending on box type).
Number of Boxes
A number of boxes can be placed simultaneously, depending on Mushroom Farming level:
The table below summarizes the best substrates, appropriate moon phases and normal growing time for all mushrooms. Mycology requirement is the level required to seed a box; attempting to seed a box with an unharvestable mushroom variety yields a warning in the user interface: "Error: Picking a <Fly Amanita> requires Mycology <77>, and your skill is only <64>. You wouldn't be able to pick the mushrooms you grew!"
Or click the thumbnail to the right for a chart of the moon phases.
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.
Having already checked that it is the Full Moon (and consulted an online reference so I know it will still be the Full Moon at harvest time when it counts), I plan to grow
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, so I pull a stack of that out of storage, along with a couple of Fly Amanitas to get the boxes started.
I choose a location a little out of the way near a wall, where I will remember where my boxes are. I deploy both boxes, adding one mushroom to each, along with the two doses of substrate the interface informs me each box requires. I can now see that the boxes have 48 hours remaining and that this crop will be done in 22.5 hours (the 15 hour base * 150% because High Yield Boxes have 50% slower growth).
I make a note of the time window. I need to come back after 22.5 hours so the crop will be ready, but ideally with another 22.5 hours still "on the clock". From the 48 hour total, this gives me 28 - 2 * 22.5 = a 3 hour window. If I make it back in time, i'll be able to grow a second crop, and then a third if I again harvest that second crop before the 48 hours has expired. If I harvest the first crop after 25.5 hours, there will be less than 22.5 hours left, and I will only be able to produce one more crop of Fly Amanita with these boxes.
Click Expand to view the Experience Table for Mushroom Farming
Level
Experience
Total Experience
1
10
10
2
50
60
3
50
110
4
50
160
5
50
210
6
210
420
7
210
630
8
210
840
9
210
1050
10
210
1260
11
420
1680
12
420
2100
13
420
2520
14
420
2940
15
420
3360
16
680
4040
17
680
4720
18
680
5400
19
680
6080
20
680
6760
21
990
7750
22
990
8740
23
990
9730
24
990
10720
25
990
11710
26
1350
13060
27
1350
14410
28
1350
15760
29
1350
17110
30
1350
18460
31
1760
20220
32
1760
21980
33
1760
23740
34
1760
25500
35
1760
27260
36
2500
29760
37
2500
32260
38
2500
34760
39
2500
37260
40
2500
39760
41
3210
42970
42
3210
46180
43
3210
49390
44
3210
52600
45
3210
55810
46
4440
60250
47
4440
64690
48
4440
69130
49
4440
73570
50
4440
78010
51
7650
85660
52
7650
93310
53
7650
100960
54
7650
108610
55
7650
116260
56
10860
127120
57
10860
137980
58
10860
148840
59
10860
159700
60
10860
170560
61
14100
184660
62
14100
198760
63
14100
212860
64
14100
226960
65
14100
241060
66
17550
258610
67
17550
276160
68
17550
293710
69
17550
311260
70
17550
328810
71
21000
349810
72
21000
370810
73
21000
391810
74
21000
412810
75
21000
433810
76
24750
458560
77
24750
483310
78
24750
508060
79
24750
532810
80
24750
557560
81
28750
586310
82
28750
615060
83
28750
643810
84
28750
672560
85
28750
701310
86
33000
734310
87
33000
767310
88
33000
800310
89
33000
833310
90
33000
866310
91
37500
903810
92
37500
941310
93
37500
978810
94
37500
1016310
95
37500
1053810
96
42500
1096310
97
42500
1138810
98
42500
1181310
99
42500
1223810
100
42500
1266310
Trivia
Mushroom Farming was actually one of the first skills planned for the game, at Skill ID #7.
There is a bug upon first learning the skill. Two recipes, Mushroom Box and Mushroom Substrate: Dirt, are supposed to be added to the player's arsenal. But Mushroom Substrate: Dirt recipe is not added (in many players' experiences). After quitting and restarting the game, the recipe appears normally.