Favor: Difference between revisions

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You don't need to remember to do that every time you log off by the way. You can chose an "Hang Out" activity with any NPC as you play, and the last one you selected will be active once you log out. You also don't have to worry about logging back in sooner (whew), the activity will continue next time you log out.
You don't need to remember to do that every time you log off by the way. You can chose an "Hang Out" activity with any NPC as you play, and the last one you selected will be active once you log out. You also don't have to worry about logging back in sooner (whew), the activity will continue next time you log out.


__NOEDITSECTION__
= Favor Guide =
= Favor Guide =
Please note that some NPCs do not have favor.
Click on Expand to view the Loves and Likes for NPCs in specific zones. Please note that some NPCs do not have favor options yet.
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
'''Serbule NPCs '''
==== Serbule NPCs ====
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
<dpl>
<dpl>
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<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
==== Eltibule NPCs ====
==== Eltibule NPCs ====
<div class="mw-collapsible-content">
<dpl>
<dpl>
   category  = Eltibule NPCs
   category  = Eltibule NPCs
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   tablerow  = style="font-weight:bold"¦%%,
   tablerow  = style="font-weight:bold"¦%%,
</dpl>
</dpl>
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
==== Kur Mountains NPCs ====
==== Kur Mountains NPCs ====
<div class="mw-collapsible-content">
<dpl>
<dpl>
   category  = Kur Mountains NPCs
   category  = Kur Mountains NPCs
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   tablerow  = style="font-weight:bold"¦%%,
   tablerow  = style="font-weight:bold"¦%%,
</dpl>
</dpl>
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
==== Sun Vale NPCs ====
==== Sun Vale NPCs ====
<div class="mw-collapsible-content">
<dpl>
<dpl>
   category  = Sun Vale NPCs
   category  = Sun Vale NPCs
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   tablerow  = style="font-weight:bold"¦%%,
   tablerow  = style="font-weight:bold"¦%%,
</dpl>
</dpl>
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
==== Ilmari NPCs ====
==== Ilmari NPCs ====
<div class="mw-collapsible-content">
<dpl>
<dpl>
   category  = Ilmari NPCs
   category  = Ilmari NPCs
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   tablerow  = style="font-weight:bold"¦%%,
   tablerow  = style="font-weight:bold"¦%%,
</dpl>
</dpl>
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
==== Rahu NPCs ====
==== Rahu NPCs ====
<div class="mw-collapsible-content">
<dpl>
<dpl>
   category  = Rahu NPCs
   category  = Rahu NPCs
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   tablerow  = style="font-weight:bold"¦%%,
   tablerow  = style="font-weight:bold"¦%%,
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<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
==== South Serbule NPCs ====
==== South Serbule NPCs ====
<div class="mw-collapsible-content">
<dpl>
<dpl>
   category  = South Serbule NPCs
   category  = South Serbule NPCs
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   tablerow  = style="font-weight:bold"¦%%,
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= Dungeon NPCs =
= Dungeon NPCs =

Revision as of 16:12, 18 March 2016

Favor represents your relationship-status with NPCs. Favor is raised by giving specific gifts to NPC's, according to their likes and dislikes, and completing quests as well as Hang Out with them. Some NPC's favor requests are much harder than others, this is intended.

Raising your favor with any given NPC can earn various benefits:

  • Their money pool increases so that you can sell more items before they run out of gold
  • At the same time, they will pay more for items that they are willing to buy
  • Training in unique abilities and recipes not available elsewhere
  • Consignment - a sales service, somewhat similar to auction houses
  • Storage - 10 slots of storage

Selling prices

Until you reach high favor with a merchant NPC, a small exclamation mark icon (!) next to your items informs you that the NPC will not pay full price for this item.

Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.

Relationship levels

By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:

Despised Hated Disliked Tolerated Neutral (starting) Comfortable Friends Close Friends Best Friends Like Family Soul Mates

To get from Neutral to Comfortable requires 100 favor.

To get from Comfortable to Friends requires 200 favor.

To get from Friends to Close Friends requires 300 favor.

To get from Close Friends to Best Friends requires 600 favor.

To get from Best Friends to Like Family requires 800 favor.

To get from Like Family to Soul Mates requires 1000 favor.

Hanging Out

NPCs in Project: Gorgon are a cool bunch and most of them want to "hang out" with you! They will reward you with Favor as well as miscellaneous rewards in theme with the activity you selected.

You don't need to remember to do that every time you log off by the way. You can chose an "Hang Out" activity with any NPC as you play, and the last one you selected will be active once you log out. You also don't have to worry about logging back in sooner (whew), the activity will continue next time you log out.


Favor Guide

Click on Expand to view the Loves and Likes for NPCs in specific zones. Please note that some NPCs do not have favor options yet.

Serbule NPCs

<dpl>

 category   = Serbule NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Eltibule NPCs

<dpl>

 category   = Eltibule NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Kur Mountains NPCs

<dpl>

 category   = Kur Mountains NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Sun Vale NPCs

<dpl>

 category   = Sun Vale NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Ilmari NPCs

<dpl>

 category   = Ilmari NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Rahu NPCs

<dpl>

 category   = Rahu NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

South Serbule NPCs

<dpl>

 category   = South Serbule NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Dungeon NPCs

These NPCs are located within dungeons inside certain zones.

Serbule Dungeons

Tutorial Cave

<dpl>

 category   = Tutorial Cave NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Serbule Crypt

<dpl>

 category   = Serbule Crypt NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Under the Hand NPCs

<dpl>

 category   = Under the Hand NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Myconian Cave NPCs

<dpl>

 category   = Myconian Cave NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Eltibule Dungeons

Goblin Dungeon NPCs

<dpl>

 category   = Goblin Dungeon NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Kur Mountains

Kur Tower NPCs

<dpl>

 category   = Kur Tower NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Wolf Cave NPCs

<dpl>

 category   = Wolf Cave NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>

Sun Vale

Winter Nexus NPCs

<dpl>

 category   = Winter Nexus NPCs
 include    = #Small Talk
 reset      = categories
 table      = class="sortable table" style="width:50%",NPC Name,Favor
 tablerow   = style="font-weight:bold"¦%%,

</dpl>