Combat Refresh: Difference between revisions

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*Wearing different types of [[Armor|armor]] will boost the effects that combat refresh can give.
*Wearing different types of [[Armor|armor]] will boost the effects that combat refresh can give.
**[[:Category:Items/MetalArmor|Metal]] ⇒ Armor and Power
**[[:Category:Items/MetalArmor|Metal]] ⇒ Armor and Power
**[[:Category:Items/LeatherArmor|Leather]] ⇒ Health and Power
**[[:Category:Items/LeatherArmor|Leather]] ⇒ Health, Armor, and Power
**[[:Category:Items/ClothArmor|Cloth]] ⇒ Health, Power and Armor
**[[:Category:Items/ClothArmor|Cloth]] ⇒ Health and Power
**Organic (crafted) ⇒ a small amount of armor, power and health.
**Organic (crafted) ⇒ a small amount of Armor, Power, and Health.
[[Category:Mechanics]]
[[Category:Mechanics]]

Latest revision as of 12:59, 27 February 2024


Combat Refresh is the system used to restore armor, health, and power while in-combat. (It will not auto refill in-combat.)
Activating a skill's Basic Attack will activate this, on a 15 second cool down, not all skills have basic attacks that will activate this, however.

  • Wearing different types of armor will boost the effects that combat refresh can give.
    • Metal ⇒ Armor and Power
    • Leather ⇒ Health, Armor, and Power
    • Cloth ⇒ Health and Power
    • Organic (crafted) ⇒ a small amount of Armor, Power, and Health.