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Raising your favor with any given NPC can earn various benefits: | Raising your favor with any given NPC can earn various benefits: | ||
* Their money pool increases so that you can sell more items before they run out of | * Their money pool increases so that you can sell more items before they run out of councils. | ||
* At the same time, they will pay more for items that they are willing to buy | * At the same time, they will pay more for items that they are willing to buy | ||
* Training in unique abilities and recipes not available elsewhere | * Training in unique abilities and recipes not available elsewhere | ||
Revision as of 09:52, 17 July 2016
Favor represents your relationship-status with NPCs. Favor is raised by giving specific gifts to NPC's, according to their likes and dislikes, and completing quests as well as Hang Out with them. Some NPC's favor requests are much harder than others, this is intended.
Raising your favor with any given NPC can earn various benefits:
- Their money pool increases so that you can sell more items before they run out of councils.
- At the same time, they will pay more for items that they are willing to buy
- Training in unique abilities and recipes not available elsewhere
- Consignment - a sales service, somewhat similar to auction houses
- Storage - 10 slots of storage
Selling prices
Until you reach high favor with a merchant NPC, a small exclamation mark icon (!) next to your items informs you that the NPC will not pay full price for this item.
Generally you'll want to gain high favor with most NPCs, however it is worth noting that some NPCs will buy a great variety of items, or buy items that sell for a good price (such as weapons and armor). The location nearby to a dungeon or a teleportation circles can also make certain NPC merchants much more useful.
Relationship levels
By reaching 100% favor you'll take the relationship to the next stage. Each tier of relationship has diminishing returns. The different stages of relationship you can achieve with an NPC goes as follows:
| Despised | ⇐ | Hated | ⇐ | Disliked | ⇐ | Tolerated | ⇐ | Neutral (starting) | ⇒ | Comfortable | ⇒ | Friends | ⇒ | Close Friends | ⇒ | Best Friends | ⇒ | Like Family | ⇒ | Soul Mates |
To get from Neutral to Comfortable requires 100 favor.
To get from Comfortable to Friends requires 200 favor.
To get from Friends to Close Friends requires 300 favor.
To get from Close Friends to Best Friends requires 600 favor.
To get from Best Friends to Like Family requires 800 favor.
To get from Like Family to Soul Mates requires 1000 favor.
Hanging Out
NPCs in Project: Gorgon are a cool bunch and most of them want to "hang out" with you! They will reward you with Favor as well as miscellaneous rewards in theme with the activity you selected.
You don't need to remember to do that every time you log off by the way. You can chose an "Hang Out" activity with any NPC as you play, and the last one you selected will be active once you log out. You also don't have to worry about logging back in sooner (whew), the activity will continue next time you log out.
Favor Guide
Click on Expand to view the Loves and Likes for NPCs in specific zones. Please note that some NPCs do not have favor options yet.
Serbule NPCs
<dpl>
category = Serbule NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
South Serbule NPCs
<dpl>
category = South Serbule NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Eltibule NPCs
<dpl>
category = Eltibule NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Kur Mountains NPCs
<dpl>
category = Kur Mountains NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Sun Vale NPCs
<dpl>
category = Sun Vale NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Ilmari NPCs
<dpl>
category = Ilmari NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Rahu NPCs
<dpl>
category = Rahu NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Dungeon NPCs
These NPCs are located within dungeons inside certain zones.
Serbule Dungeons
Tutorial Cave
<dpl>
category = Tutorial Cave NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Serbule Crypt
<dpl>
category = Serbule Crypt NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Under the Hand NPCs
<dpl>
category = Under the Hand NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Myconian Cave NPCs
<dpl>
category = Myconian Cave NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Eltibule Dungeons
Goblin Dungeon NPCs
<dpl>
category = Goblin Dungeon NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Kur Mountains
Kur Tower NPCs
<dpl>
category = Kur Tower NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Wolf Cave NPCs
<dpl>
category = Wolf Cave NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>
Sun Vale
Winter Nexus NPCs
<dpl>
category = Winter Nexus NPCs include = #Small Talk reset = categories table = class="sortable table" style="width:50%",NPC Name,Favor tablerow = style="font-weight:bold"¦%%,
</dpl>