Staff/Treasure Effects: Difference between revisions
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m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game |
||
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</includeonly> | </includeonly> | ||
See also: [[Staff/Treasure Effects:By Slot]] | See also: [[Staff/Treasure Effects:By Slot]] | ||
See also: [[Staff/Treasure Effects:By Ability]] | See also: [[Staff/Treasure Effects:By Ability]] | ||
<!-- This table is from patch | <!-- This table is from patch v273, January 22, 2017 --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ||
|- | |- | ||
| || of Staff-Fighting || <b>Tier | | || of Staff-Fighting || <b>Tier 7</b> - Staff Base Damage +23% || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Staff Damage +3 | *Staff Damage +3 | ||
| Line 21: | Line 22: | ||
*; Tier 6 | *; Tier 6 | ||
*Staff Base Damage +20% | *Staff Base Damage +20% | ||
*; Tier 7 | |||
*Staff Base Damage +23% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Armor from Combat Refresh Abilities +46 when Staff is active || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Armor from Combat Refresh Abilities +12 when Staff is active | *Armor from Combat Refresh Abilities +12 when Staff is active | ||
| Line 48: | Line 51: | ||
*; Tier 12 | *; Tier 12 | ||
*Armor from Combat Refresh Abilities +34 when Staff is active | *Armor from Combat Refresh Abilities +34 when Staff is active | ||
*; Tier 13 | |||
*Armor from Combat Refresh Abilities +40 when Staff is active | |||
*; Tier 14 | |||
*Armor from Combat Refresh Abilities +46 when Staff is active | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Smash, Double Hit, and Heed The Stick Damage +15 || OffHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Smash, Double Hit, and Heed The Stick Damage +2 | *Smash, Double Hit, and Heed The Stick Damage +2 | ||
| Line 75: | Line 82: | ||
*; Tier 12 | *; Tier 12 | ||
*Smash, Double Hit, and Heed The Stick Damage +13 | *Smash, Double Hit, and Heed The Stick Damage +13 | ||
*; Tier 13 | |||
*Smash, Double Hit, and Heed The Stick Damage +14 | |||
*; Tier 14 | |||
*Smash, Double Hit, and Heed The Stick Damage +15 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Nice Attack Power Cost -20 when Staff is active || Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Nice Attack Power Cost -5 when Staff is active | *Nice Attack Power Cost -5 when Staff is active | ||
| Line 102: | Line 113: | ||
*; Tier 12 | *; Tier 12 | ||
*Nice Attack Power Cost -16 when Staff is active | *Nice Attack Power Cost -16 when Staff is active | ||
*; Tier 13 | |||
*Nice Attack Power Cost -18 when Staff is active | |||
*; Tier 14 | |||
*Nice Attack Power Cost -20 when Staff is active | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Smashing Vulnerabilities || <b>Tier | | || of Smashing Vulnerabilities || <b>Tier 14</b> - All Staff attacks have a 5.9% chance to trigger the target's Vulnerability || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*All Staff attacks have a 1.75% chance to trigger the target's Vulnerability | *All Staff attacks have a 1.75% chance to trigger the target's Vulnerability | ||
| Line 129: | Line 144: | ||
*; Tier 12 | *; Tier 12 | ||
*All Staff attacks have a 4.5% chance to trigger the target's Vulnerability | *All Staff attacks have a 4.5% chance to trigger the target's Vulnerability | ||
*; Tier 13 | |||
*All Staff attacks have a 5.2% chance to trigger the target's Vulnerability | |||
*; Tier 14 | |||
*All Staff attacks have a 5.9% chance to trigger the target's Vulnerability | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Fiery Smashing || <b>Tier | | || of Fiery Smashing || <b>Tier 14</b> - Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +18% for 30 seconds || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds | *Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds | ||
| Line 156: | Line 175: | ||
*; Tier 12 | *; Tier 12 | ||
*Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +16% for 30 seconds | *Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +16% for 30 seconds | ||
*; Tier 13 | |||
*Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +17% for 30 seconds | |||
*; Tier 14 | |||
*Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +18% for 30 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Crushing Streaks || <b>Tier | | || of Crushing Streaks || <b>Tier 7</b> - Double Hit causes your next attack to deal +100 damage if it is a Crushing attack || Ring, Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Double Hit causes your next attack to deal +15 damage if it is a Crushing attack | *Double Hit causes your next attack to deal +15 damage if it is a Crushing attack | ||
| Line 171: | Line 194: | ||
*; Tier 6 | *; Tier 6 | ||
*Double Hit causes your next attack to deal +75 damage if it is a Crushing attack | *Double Hit causes your next attack to deal +75 damage if it is a Crushing attack | ||
*; Tier 7 | |||
*Double Hit causes your next attack to deal +100 damage if it is a Crushing attack | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 7</b> - Pin heals you for 45 health || Chest, Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pin heals you for 10 health | *Pin heals you for 10 health | ||
| Line 186: | Line 211: | ||
*; Tier 6 | *; Tier 6 | ||
*Pin heals you for 35 health | *Pin heals you for 35 health | ||
*; Tier 7 | |||
*Pin heals you for 45 health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds || Head, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pin boosts Core Attack and Nice Attack Damage +8 for 7 seconds | *Pin boosts Core Attack and Nice Attack Damage +8 for 7 seconds | ||
| Line 213: | Line 240: | ||
*; Tier 12 | *; Tier 12 | ||
*Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds | *Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds | ||
*; Tier 13 | |||
*Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds | |||
*; Tier 14 | |||
*Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Accurate Suppression || <b>Tier | | || of Accurate Suppression || <b>Tier 7</b> - Suppress and Heed the Stick have +30 Accuracy || Head, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Suppress and Heed the Stick have +10 Accuracy | *Suppress and Heed the Stick have +10 Accuracy | ||
| Line 225: | Line 256: | ||
*Suppress and Heed the Stick have +25 Accuracy | *Suppress and Heed the Stick have +25 Accuracy | ||
*; Tier 5 | *; Tier 5 | ||
*Suppress and Heed the Stick have +30 Accuracy | |||
*; Tier 6 | |||
*Suppress and Heed the Stick have +30 Accuracy | |||
*; Tier 7 | |||
*Suppress and Heed the Stick have +30 Accuracy | *Suppress and Heed the Stick have +30 Accuracy | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Double Hits || <b>Tier | | || of Double Hits || <b>Tier 14</b> - Double Hit Damage +36% || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Double Hit Damage +12% | *Double Hit Damage +12% | ||
| Line 253: | Line 288: | ||
*; Tier 12 | *; Tier 12 | ||
*Double Hit Damage +28% | *Double Hit Damage +28% | ||
*; Tier 13 | |||
*Double Hit Damage +32% | |||
*; Tier 14 | |||
*Double Hit Damage +36% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of The Phoenix || <b>Tier | | || of The Phoenix || <b>Tier 7</b> - Phoenix Strike Damage +60% || Chest, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Phoenix Strike Damage +10% | *Phoenix Strike Damage +10% | ||
| Line 268: | Line 307: | ||
*; Tier 6 | *; Tier 6 | ||
*Phoenix Strike Damage +50% | *Phoenix Strike Damage +50% | ||
*; Tier 7 | |||
*Phoenix Strike Damage +60% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of The Phoenix || <b>Tier 7</b> - Phoenix Strike deals + | | || of The Phoenix || <b>Tier 7</b> - Phoenix Strike deals +25% damage and reuse timer is -8 seconds || Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Phoenix Strike deals +5% damage and reuse timer is -4 seconds | *Phoenix Strike deals +5% damage and reuse timer is -4 seconds | ||
| Line 284: | Line 325: | ||
*Phoenix Strike deals +15% damage and reuse timer is -8 seconds | *Phoenix Strike deals +15% damage and reuse timer is -8 seconds | ||
*; Tier 7 | *; Tier 7 | ||
*Phoenix Strike deals + | *Phoenix Strike deals +25% damage and reuse timer is -8 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of The Phoenix || <b>Tier | | || of The Phoenix || <b>Tier 7</b> - Phoenix Strike restores 106 Health to you || Head, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Phoenix Strike restores 30 Health to you | *Phoenix Strike restores 30 Health to you | ||
| Line 300: | Line 341: | ||
*; Tier 6 | *; Tier 6 | ||
*Phoenix Strike restores 90 Health to you | *Phoenix Strike restores 90 Health to you | ||
*; Tier 7 | |||
*Phoenix Strike restores 106 Health to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Slashy Double Hits || <b>Tier | | || of Slashy Double Hits || <b>Tier 7</b> - Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds || OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Double Hit costs -2 Power and makes the target 3% more vulnerable to Slashing for 15 seconds | *Double Hit costs -2 Power and makes the target 3% more vulnerable to Slashing for 15 seconds | ||
| Line 315: | Line 358: | ||
*; Tier 6 | *; Tier 6 | ||
*Double Hit costs -12 Power and makes the target 8% more vulnerable to Slashing for 15 seconds | *Double Hit costs -12 Power and makes the target 8% more vulnerable to Slashing for 15 seconds | ||
*; Tier 7 | |||
*Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Efficient Thrusting || <b>Tier | | || of Efficient Thrusting || <b>Tier 14</b> - Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second || Head, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Headcracker and Strategic Thrust deal +1% damage and reuse timer is -1 second | *Headcracker and Strategic Thrust deal +1% damage and reuse timer is -1 second | ||
| Line 342: | Line 387: | ||
*; Tier 12 | *; Tier 12 | ||
*Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second | *Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second | ||
*; Tier 13 | |||
*Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second | |||
*; Tier 14 | |||
*Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Defensive Staff Fighting || <b>Tier | | || of Defensive Staff Fighting || <b>Tier 14</b> - Suppress and Deflective Spin Damage +42% || Chest, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Suppress and Deflective Spin Damage +8% | *Suppress and Deflective Spin Damage +8% | ||
| Line 369: | Line 418: | ||
*; Tier 12 | *; Tier 12 | ||
*Suppress and Deflective Spin Damage +30% | *Suppress and Deflective Spin Damage +30% | ||
*; Tier 13 | |||
*Suppress and Deflective Spin Damage +36% | |||
*; Tier 14 | |||
*Suppress and Deflective Spin Damage +42% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Hot Hits || <b>Tier | | || of Hot Hits || <b>Tier 14</b> - Double Hit ignites the target, dealing 130 Fire damage over 15 seconds || Head, Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Double Hit ignites the target, dealing 15 Fire damage over 15 seconds | *Double Hit ignites the target, dealing 15 Fire damage over 15 seconds | ||
| Line 396: | Line 449: | ||
*; Tier 12 | *; Tier 12 | ||
*Double Hit ignites the target, dealing 100 Fire damage over 15 seconds | *Double Hit ignites the target, dealing 100 Fire damage over 15 seconds | ||
*; Tier 13 | |||
*Double Hit ignites the target, dealing 115 Fire damage over 15 seconds | |||
*; Tier 14 | |||
*Double Hit ignites the target, dealing 130 Fire damage over 15 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Cold Blocking || <b>Tier | | || of Cold Blocking || <b>Tier 14</b> - Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds || Legs, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Blocking Stance boosts your Direct Cold Damage +6.5% for 30 seconds | *Blocking Stance boosts your Direct Cold Damage +6.5% for 30 seconds | ||
| Line 423: | Line 480: | ||
*; Tier 12 | *; Tier 12 | ||
*Blocking Stance boosts your Direct Cold Damage +12% for 30 seconds | *Blocking Stance boosts your Direct Cold Damage +12% for 30 seconds | ||
*; Tier 13 | |||
*Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds | |||
*; Tier 14 | |||
*Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Concussive Cracking || <b>Tier | | || of Concussive Cracking || <b>Tier 14</b> - Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds || MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second | *Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second | ||
| Line 450: | Line 511: | ||
*; Tier 12 | *; Tier 12 | ||
*Double Hit deals +28% damage and hastens the current reuse timer of Headcracker by 2 seconds | *Double Hit deals +28% damage and hastens the current reuse timer of Headcracker by 2 seconds | ||
*; Tier 13 | |||
*Double Hit deals +30% damage and hastens the current reuse timer of Headcracker by 2 seconds | |||
*; Tier 14 | |||
*Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Lunging || <b>Tier | | || of Lunging || <b>Tier 14</b> - Lunge deals +45% damage to health and armor || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Lunge deals +3% damage to health and armor | *Lunge deals +3% damage to health and armor | ||
| Line 477: | Line 542: | ||
*; Tier 12 | *; Tier 12 | ||
*Lunge deals +33% damage to health and armor | *Lunge deals +33% damage to health and armor | ||
*; Tier 13 | |||
*Lunge deals +39% damage to health and armor | |||
*; Tier 14 | |||
*Lunge deals +45% damage to health and armor | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Group-Lunging || <b>Tier | | || of Group-Lunging || <b>Tier 14</b> - Lunge hits all enemies within 5 meters, but deals -9% damage and reuse timer is +2 seconds || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Lunge hits all enemies within 5 meters, but deals -55% damage and reuse timer is +2 seconds | *Lunge hits all enemies within 5 meters, but deals -55% damage and reuse timer is +2 seconds | ||
| Line 504: | Line 573: | ||
*; Tier 12 | *; Tier 12 | ||
*Lunge hits all enemies within 5 meters, but deals -33% damage and reuse timer is +2 seconds | *Lunge hits all enemies within 5 meters, but deals -33% damage and reuse timer is +2 seconds | ||
*; Tier 13 | |||
*Lunge hits all enemies within 5 meters, but deals -21% damage and reuse timer is +2 seconds | |||
*; Tier 14 | |||
*Lunge hits all enemies within 5 meters, but deals -9% damage and reuse timer is +2 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Bloody Redirection || <b>Tier | | || of Bloody Redirection || <b>Tier 14</b> - Redirect deals +78 Trauma damage over 15 seconds || Chest, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Redirect deals +39 Trauma damage over 15 seconds | *Redirect deals +39 Trauma damage over 15 seconds | ||
| Line 531: | Line 604: | ||
*; Tier 12 | *; Tier 12 | ||
*Redirect deals +72 Trauma damage over 15 seconds | *Redirect deals +72 Trauma damage over 15 seconds | ||
*; Tier 13 | |||
*Redirect deals +75 Trauma damage over 15 seconds | |||
*; Tier 14 | |||
*Redirect deals +78 Trauma damage over 15 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Knockback Lunges || <b>Tier | | || of Knockback Lunges || <b>Tier 14</b> - Lunge deals +35 damage and knocks the target backwards || Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Lunge deals +1 damage and knocks the target backwards | *Lunge deals +1 damage and knocks the target backwards | ||
| Line 558: | Line 635: | ||
*; Tier 12 | *; Tier 12 | ||
*Lunge deals +20 damage and knocks the target backwards | *Lunge deals +20 damage and knocks the target backwards | ||
*; Tier 13 | |||
*Lunge deals +25 damage and knocks the target backwards | |||
*; Tier 14 | |||
*Lunge deals +35 damage and knocks the target backwards | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Lunging || <b>Tier | | || of Lunging || <b>Tier 14</b> - Lunge deals +102 armor damage || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Lunge deals +12 armor damage | *Lunge deals +12 armor damage | ||
| Line 585: | Line 666: | ||
*; Tier 12 | *; Tier 12 | ||
*Lunge deals +78 armor damage | *Lunge deals +78 armor damage | ||
*; Tier 13 | |||
*Lunge deals +90 armor damage | |||
*; Tier 14 | |||
*Lunge deals +102 armor damage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Healthy Deflection || <b>Tier | | || of Healthy Deflection || <b>Tier 14</b> - Deflective Spin heals 84 Health over 60 seconds || Legs, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Deflective Spin heals 6 Health over 60 seconds | *Deflective Spin heals 6 Health over 60 seconds | ||
| Line 612: | Line 697: | ||
*; Tier 12 | *; Tier 12 | ||
*Deflective Spin heals 72 Health over 60 seconds | *Deflective Spin heals 72 Health over 60 seconds | ||
*; Tier 13 | |||
*Deflective Spin heals 78 Health over 60 seconds | |||
*; Tier 14 | |||
*Deflective Spin heals 84 Health over 60 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Refreshing Deflection || <b>Tier | | || of Refreshing Deflection || <b>Tier 14</b> - Deflective Spin restores 40 Power after a 20 second delay || Head, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Deflective Spin restores 6 Power after a 20 second delay | *Deflective Spin restores 6 Power after a 20 second delay | ||
| Line 639: | Line 728: | ||
*; Tier 12 | *; Tier 12 | ||
*Deflective Spin restores 30 Power after a 20 second delay | *Deflective Spin restores 30 Power after a 20 second delay | ||
*; Tier 13 | |||
*Deflective Spin restores 35 Power after a 20 second delay | |||
*; Tier 14 | |||
*Deflective Spin restores 40 Power after a 20 second delay | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Second Chances || <b>Tier | | || of Second Chances || <b>Tier 14</b> - If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health || Feet, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*If you have less than half of your Health remaining, Deflective Spin heals you for 10% of your Max Health | *If you have less than half of your Health remaining, Deflective Spin heals you for 10% of your Max Health | ||
| Line 666: | Line 759: | ||
*; Tier 12 | *; Tier 12 | ||
*If you have less than half of your Health remaining, Deflective Spin heals you for 21% of your Max Health | *If you have less than half of your Health remaining, Deflective Spin heals you for 21% of your Max Health | ||
*; Tier 13 | |||
*If you have less than half of your Health remaining, Deflective Spin heals you for 23% of your Max Health | |||
*; Tier 14 | |||
*If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Accurate Pinning || <b>Tier | | || of Accurate Pinning || <b>Tier 7</b> - Pin deals +120 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have) || Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) | *Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) | ||
| Line 681: | Line 778: | ||
*; Tier 6 | *; Tier 6 | ||
*Pin deals +90 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have) | *Pin deals +90 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have) | ||
*; Tier 7 | |||
*Pin deals +120 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have) | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Zen Stances || <b>Tier | | || of Zen Stances || <b>Tier 14</b> - Blocking Stance restores 36 Power to you || Head, Chest || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Blocking Stance restores 4 Power to you | *Blocking Stance restores 4 Power to you | ||
| Line 708: | Line 807: | ||
*; Tier 12 | *; Tier 12 | ||
*Blocking Stance restores 26 Power to you | *Blocking Stance restores 26 Power to you | ||
*; Tier 13 | |||
*Blocking Stance restores 31 Power to you | |||
*; Tier 14 | |||
*Blocking Stance restores 36 Power to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Mind-Body Arts || <b>Tier | | || of Mind-Body Arts || <b>Tier 14</b> - For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage || MainHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*For 30 seconds after using Blocking Stance, your Mentalism attacks deal +1 damage | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +1 damage | ||
| Line 735: | Line 838: | ||
*; Tier 12 | *; Tier 12 | ||
*For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage | ||
*; Tier 13 | |||
*For 30 seconds after using Blocking Stance, your Mentalism attacks deal +13 damage | |||
*; Tier 14 | |||
*For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - For 60 seconds after using Blocking Stance, First Aid heals you +56 || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*For 60 seconds after using Blocking Stance, First Aid heals you +11 | *For 60 seconds after using Blocking Stance, First Aid heals you +11 | ||
| Line 762: | Line 869: | ||
*; Tier 12 | *; Tier 12 | ||
*For 60 seconds after using Blocking Stance, First Aid heals you +44 | *For 60 seconds after using Blocking Stance, First Aid heals you +44 | ||
*; Tier 13 | |||
*For 60 seconds after using Blocking Stance, First Aid heals you +50 | |||
*; Tier 14 | |||
*For 60 seconds after using Blocking Stance, First Aid heals you +56 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Redirection || <b>Tier | | || of Redirection || <b>Tier 14</b> - Redirect Damage +115% || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Redirect Damage +19% | *Redirect Damage +19% | ||
| Line 789: | Line 900: | ||
*; Tier 12 | *; Tier 12 | ||
*Redirect Damage +85% | *Redirect Damage +85% | ||
*; Tier 13 | |||
*Redirect Damage +100% | |||
*; Tier 14 | |||
*Redirect Damage +115% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 7</b> - For 60 seconds after using Redirect, First Aid heals you +57 || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*For 60 seconds after using Redirect, First Aid heals you +15 | *For 60 seconds after using Redirect, First Aid heals you +15 | ||
| Line 804: | Line 919: | ||
*; Tier 6 | *; Tier 6 | ||
*For 60 seconds after using Redirect, First Aid heals you +50 | *For 60 seconds after using Redirect, First Aid heals you +50 | ||
*; Tier 7 | |||
*For 60 seconds after using Redirect, First Aid heals you +57 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Potent Redirection || <b>Tier | | || of Potent Redirection || <b>Tier 14</b> - Redirect generates no Rage, reduces Rage by 960, and taunts -800 || Ring, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Redirect generates no Rage, reduces Rage by 100, and taunts -105 | *Redirect generates no Rage, reduces Rage by 100, and taunts -105 | ||
| Line 831: | Line 948: | ||
*; Tier 12 | *; Tier 12 | ||
*Redirect generates no Rage, reduces Rage by 760, and taunts -600 | *Redirect generates no Rage, reduces Rage by 760, and taunts -600 | ||
*; Tier 13 | |||
*Redirect generates no Rage, reduces Rage by 860, and taunts -700 | |||
*; Tier 14 | |||
*Redirect generates no Rage, reduces Rage by 960, and taunts -800 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Redirect deals +56 damage and stuns the target || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Redirect deals +3 damage and stuns the target | *Redirect deals +3 damage and stuns the target | ||
| Line 858: | Line 979: | ||
*; Tier 12 | *; Tier 12 | ||
*Redirect deals +36 damage and stuns the target | *Redirect deals +36 damage and stuns the target | ||
*; Tier 13 | |||
*Redirect deals +46 damage and stuns the target | |||
*; Tier 14 | |||
*Redirect deals +56 damage and stuns the target | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Strategic Thrusts || <b>Tier | | || of Strategic Thrusts || <b>Tier 14</b> - Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Strategic Thrust deals +15% damage, plus 35% more damage if the target is Vulnerable | *Strategic Thrust deals +15% damage, plus 35% more damage if the target is Vulnerable | ||
| Line 885: | Line 1,010: | ||
*; Tier 12 | *; Tier 12 | ||
*Strategic Thrust deals +48% damage, plus 35% more damage if the target is Vulnerable | *Strategic Thrust deals +48% damage, plus 35% more damage if the target is Vulnerable | ||
*; Tier 13 | |||
*Strategic Thrust deals +51% damage, plus 40% more damage if the target is Vulnerable | |||
*; Tier 14 | |||
*Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Strategic Thrust and Lunge Damage +64% || Head, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Strategic Thrust and Lunge Damage +17% | *Strategic Thrust and Lunge Damage +17% | ||
| Line 912: | Line 1,041: | ||
*; Tier 12 | *; Tier 12 | ||
*Strategic Thrust and Lunge Damage +50% | *Strategic Thrust and Lunge Damage +50% | ||
*; Tier 13 | |||
*Strategic Thrust and Lunge Damage +57% | |||
*; Tier 14 | |||
*Strategic Thrust and Lunge Damage +64% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Fatal Vulnerabilities || <b>Tier | | || of Fatal Vulnerabilities || <b>Tier 14</b> - If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you || Chest, Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you | *If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you | ||
| Line 939: | Line 1,072: | ||
*; Tier 12 | *; Tier 12 | ||
*If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you | *If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you | ||
*; Tier 13 | |||
*If Strategic Thrust is used on a Vulnerable target, it deals +92 damage and restores 65 Health to you | |||
*; Tier 14 | |||
*If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Heedfulness || <b>Tier | | || of Heedfulness || <b>Tier 14</b> - Heed The Stick Damage +63% || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Heed The Stick Damage +11% | *Heed The Stick Damage +11% | ||
| Line 966: | Line 1,103: | ||
*; Tier 12 | *; Tier 12 | ||
*Heed The Stick Damage +55% | *Heed The Stick Damage +55% | ||
*; Tier 13 | |||
*Heed The Stick Damage +59% | |||
*; Tier 14 | |||
*Heed The Stick Damage +63% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Potent Heeding || <b>Tier | | || of Potent Heeding || <b>Tier 14</b> - Heed The Stick deals +22% Damage and Taunts +840 || Chest, Head || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Heed The Stick deals +1% Damage and Taunts +60 | *Heed The Stick deals +1% Damage and Taunts +60 | ||
| Line 993: | Line 1,134: | ||
*; Tier 12 | *; Tier 12 | ||
*Heed The Stick deals +12% Damage and Taunts +720 | *Heed The Stick deals +12% Damage and Taunts +720 | ||
*; Tier 13 | |||
*Heed The Stick deals +17% Damage and Taunts +780 | |||
*; Tier 14 | |||
*Heed The Stick deals +22% Damage and Taunts +840 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Healthy Heeding || <b>Tier | | || of Healthy Heeding || <b>Tier 14</b> - Heed The Stick heals you for 26 health (or armor if health is full) || Hands, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Heed The Stick heals you for 5 health (or armor if health is full) | *Heed The Stick heals you for 5 health (or armor if health is full) | ||
| Line 1,020: | Line 1,165: | ||
*; Tier 12 | *; Tier 12 | ||
*Heed The Stick heals you for 20 health (or armor if health is full) | *Heed The Stick heals you for 20 health (or armor if health is full) | ||
*; Tier 13 | |||
*Heed The Stick heals you for 23 health (or armor if health is full) | |||
*; Tier 14 | |||
*Heed The Stick heals you for 26 health (or armor if health is full) | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Thickheaded Heeding || <b>Tier | | || of Thickheaded Heeding || <b>Tier 7</b> - Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds | *Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds | ||
| Line 1,034: | Line 1,183: | ||
*Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds | *Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds | ||
*; Tier 6 | *; Tier 6 | ||
*Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds | |||
*; Tier 7 | |||
*Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds | *Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Headcracking || <b>Tier | | || of Headcracking || <b>Tier 14</b> - Headcracker Damage +62% || Chest, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Headcracker Damage +8% | *Headcracker Damage +8% | ||
| Line 1,062: | Line 1,213: | ||
*; Tier 12 | *; Tier 12 | ||
*Headcracker Damage +52% | *Headcracker Damage +52% | ||
*; Tier 13 | |||
*Headcracker Damage +57% | |||
*; Tier 14 | |||
*Headcracker Damage +62% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210 || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Headcracker deals +5 damage, generates no Rage, and reduces Rage by 15 | *Headcracker deals +5 damage, generates no Rage, and reduces Rage by 15 | ||
| Line 1,089: | Line 1,244: | ||
*; Tier 12 | *; Tier 12 | ||
*Headcracker deals +60 damage, generates no Rage, and reduces Rage by 180 | *Headcracker deals +60 damage, generates no Rage, and reduces Rage by 180 | ||
*; Tier 13 | |||
*Headcracker deals +75 damage, generates no Rage, and reduces Rage by 195 | |||
*; Tier 14 | |||
*Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| Uncrackable || || <b>Tier | | Uncrackable || || <b>Tier 7</b> - After using Headcracker, you take half damage from Psychic attacks for 10 seconds || OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*After using Headcracker, you take half damage from Psychic attacks for 5 seconds | *After using Headcracker, you take half damage from Psychic attacks for 5 seconds | ||
| Line 1,103: | Line 1,262: | ||
*After using Headcracker, you take half damage from Psychic attacks for 9 seconds | *After using Headcracker, you take half damage from Psychic attacks for 9 seconds | ||
*; Tier 6 | *; Tier 6 | ||
*After using Headcracker, you take half damage from Psychic attacks for 10 seconds | |||
*; Tier 7 | |||
*After using Headcracker, you take half damage from Psychic attacks for 10 seconds | *After using Headcracker, you take half damage from Psychic attacks for 10 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Pinning || <b>Tier | | || of Pinning || <b>Tier 14</b> - Pin Damage +69% || Legs, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pin Damage +5% | *Pin Damage +5% | ||
| Line 1,131: | Line 1,292: | ||
*; Tier 12 | *; Tier 12 | ||
*Pin Damage +49% | *Pin Damage +49% | ||
*; Tier 13 | |||
*Pin Damage +59% | |||
*; Tier 14 | |||
*Pin Damage +69% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier | | || || <b>Tier 14</b> - Pin generates no Rage and reduces Rage by 800 || Necklace, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pin generates no Rage and reduces Rage by 50 | *Pin generates no Rage and reduces Rage by 50 | ||
| Line 1,158: | Line 1,323: | ||
*; Tier 12 | *; Tier 12 | ||
*Pin generates no Rage and reduces Rage by 600 | *Pin generates no Rage and reduces Rage by 600 | ||
*; Tier 13 | |||
*Pin generates no Rage and reduces Rage by 700 | |||
*; Tier 14 | |||
*Pin generates no Rage and reduces Rage by 800 | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Agonizing Pins || <b>Tier | | || of Agonizing Pins || <b>Tier 7</b> - Pin causes target's attacks to deal -40% damage for 5 seconds || OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Pin causes target's attacks to deal -10% damage for 5 seconds | *Pin causes target's attacks to deal -10% damage for 5 seconds | ||
| Line 1,173: | Line 1,342: | ||
*; Tier 6 | *; Tier 6 | ||
*Pin causes target's attacks to deal -35% damage for 5 seconds | *Pin causes target's attacks to deal -35% damage for 5 seconds | ||
*; Tier 7 | |||
*Pin causes target's attacks to deal -40% damage for 5 seconds | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of The Phoenix || <b>Tier | | || of The Phoenix || <b>Tier 7</b> - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you || OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 10 Health to you | *For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 10 Health to you | ||
| Line 1,188: | Line 1,359: | ||
*; Tier 6 | *; Tier 6 | ||
*For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 60 Health to you | *For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 60 Health to you | ||
*; Tier 7 | |||
*For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || || <b>Tier 1</b> - Phoenix Strike deals +10% damage and triggers the target's Vulnerability || MainHand || | | || || <b>Tier 1</b> - Phoenix Strike deals +10% damage and triggers the target's Vulnerability || MainHand || | ||
|- | |- | ||
| || of Healthy Suppression || <b>Tier | | || of Healthy Suppression || <b>Tier 14</b> - Suppress heals you for 48 health || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Suppress heals you for 15 health | *Suppress heals you for 15 health | ||
| Line 1,217: | Line 1,390: | ||
*; Tier 12 | *; Tier 12 | ||
*Suppress heals you for 36 health | *Suppress heals you for 36 health | ||
*; Tier 13 | |||
*Suppress heals you for 42 health | |||
*; Tier 14 | |||
*Suppress heals you for 48 health | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Suppression || <b>Tier | | || of Suppression || <b>Tier 14</b> - Suppress Damage +55% || Ring, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Suppress Damage +10% | *Suppress Damage +10% | ||
| Line 1,244: | Line 1,421: | ||
*; Tier 12 | *; Tier 12 | ||
*Suppress Damage +43% | *Suppress Damage +43% | ||
*; Tier 13 | |||
*Suppress Damage +49% | |||
*; Tier 14 | |||
*Suppress Damage +55% | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Contemplative Suppression || <b>Tier | | || of Contemplative Suppression || <b>Tier 14</b> - Suppress deals +37% damage and causes targets to lose an additional 350 Rage || Legs, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Suppress deals +5% damage and causes targets to lose an additional 25 Rage | *Suppress deals +5% damage and causes targets to lose an additional 25 Rage | ||
| Line 1,271: | Line 1,452: | ||
*; Tier 12 | *; Tier 12 | ||
*Suppress deals +27% damage and causes targets to lose an additional 300 Rage | *Suppress deals +27% damage and causes targets to lose an additional 300 Rage | ||
*; Tier 13 | |||
*Suppress deals +32% damage and causes targets to lose an additional 325 Rage | |||
*; Tier 14 | |||
*Suppress deals +37% damage and causes targets to lose an additional 350 Rage | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
| || of Stunning Suppression || <b>Tier | | || of Stunning Suppression || <b>Tier 14</b> - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage. || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
*Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage. | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage. | ||
| Line 1,298: | Line 1,483: | ||
*; Tier 12 | *; Tier 12 | ||
*Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +120 damage. | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +120 damage. | ||
*; Tier 13 | |||
*Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +140 damage. | |||
*; Tier 14 | |||
*Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage. | |||
|Expand}} | |Expand}} | ||
|} | |} | ||
Revision as of 17:27, 23 January 2017
See also: Staff/Treasure Effects:By Slot
See also: Staff/Treasure Effects:By Ability
| Prefix | Suffix | Best Tier | Slot | All Tiers |
|---|---|---|---|---|
| of Staff-Fighting | Tier 7 - Staff Base Damage +23% | Head, MainHand |
Expand
| |
| Tier 14 - Armor from Combat Refresh Abilities +46 when Staff is active | Chest, Feet |
Expand
| ||
| Tier 14 - Smash, Double Hit, and Heed The Stick Damage +15 | OffHand, Necklace |
Expand
| ||
| Tier 14 - Nice Attack Power Cost -20 when Staff is active | Ring |
Expand
| ||
| of Smashing Vulnerabilities | Tier 14 - All Staff attacks have a 5.9% chance to trigger the target's Vulnerability | OffHand, Ring |
Expand
| |
| of Fiery Smashing | Tier 14 - Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +18% for 30 seconds | Hands |
Expand
| |
| of Crushing Streaks | Tier 7 - Double Hit causes your next attack to deal +100 damage if it is a Crushing attack | Ring, Hands |
Expand
| |
| Tier 7 - Pin heals you for 45 health | Chest, Hands |
Expand
| ||
| Tier 14 - Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds | Head, Feet |
Expand
| ||
| of Accurate Suppression | Tier 7 - Suppress and Heed the Stick have +30 Accuracy | Head, Feet |
Expand
| |
| of Double Hits | Tier 14 - Double Hit Damage +36% | Chest, Feet |
Expand
| |
| of The Phoenix | Tier 7 - Phoenix Strike Damage +60% | Chest, Necklace |
Expand
| |
| of The Phoenix | Tier 7 - Phoenix Strike deals +25% damage and reuse timer is -8 seconds | Feet |
Expand
| |
| of The Phoenix | Tier 7 - Phoenix Strike restores 106 Health to you | Head, Legs |
Expand
| |
| of Slashy Double Hits | Tier 7 - Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds | OffHand |
Expand
| |
| of Efficient Thrusting | Tier 14 - Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second | Head, Necklace |
Expand
| |
| of Defensive Staff Fighting | Tier 14 - Suppress and Deflective Spin Damage +42% | Chest, MainHand |
Expand
| |
| of Hot Hits | Tier 14 - Double Hit ignites the target, dealing 130 Fire damage over 15 seconds | Head, Legs |
Expand
| |
| of Cold Blocking | Tier 14 - Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds | Legs, Ring |
Expand
| |
| of Concussive Cracking | Tier 14 - Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds | MainHand |
Expand
| |
| of Lunging | Tier 14 - Lunge deals +45% damage to health and armor | Legs, MainHand |
Expand
| |
| of Group-Lunging | Tier 14 - Lunge hits all enemies within 5 meters, but deals -9% damage and reuse timer is +2 seconds | Hands |
Expand
| |
| of Bloody Redirection | Tier 14 - Redirect deals +78 Trauma damage over 15 seconds | Chest, OffHand |
Expand
| |
| of Knockback Lunges | Tier 14 - Lunge deals +35 damage and knocks the target backwards | Feet |
Expand
| |
| of Lunging | Tier 14 - Lunge deals +102 armor damage | OffHand, Ring |
Expand
| |
| of Healthy Deflection | Tier 14 - Deflective Spin heals 84 Health over 60 seconds | Legs, Necklace |
Expand
| |
| of Refreshing Deflection | Tier 14 - Deflective Spin restores 40 Power after a 20 second delay | Head, OffHand |
Expand
| |
| of Second Chances | Tier 14 - If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health | Feet, Necklace |
Expand
| |
| of Accurate Pinning | Tier 7 - Pin deals +120 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have) | Necklace |
Expand
| |
| of Zen Stances | Tier 14 - Blocking Stance restores 36 Power to you | Head, Chest |
Expand
| |
| of Mind-Body Arts | Tier 14 - For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage | MainHand, Necklace |
Expand
| |
| Tier 14 - For 60 seconds after using Blocking Stance, First Aid heals you +56 | Hands, Feet |
Expand
| ||
| of Redirection | Tier 14 - Redirect Damage +115% | Legs, MainHand |
Expand
| |
| Tier 7 - For 60 seconds after using Redirect, First Aid heals you +57 | Hands, Feet |
Expand
| ||
| of Potent Redirection | Tier 14 - Redirect generates no Rage, reduces Rage by 960, and taunts -800 | Ring, Necklace |
Expand
| |
| Tier 14 - Redirect deals +56 damage and stuns the target | Hands |
Expand
| ||
| of Strategic Thrusts | Tier 14 - Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable | Legs, MainHand |
Expand
| |
| Tier 14 - Strategic Thrust and Lunge Damage +64% | Head, OffHand |
Expand
| ||
| of Fatal Vulnerabilities | Tier 14 - If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you | Chest, Hands |
Expand
| |
| of Heedfulness | Tier 14 - Heed The Stick Damage +63% | Legs, MainHand |
Expand
| |
| of Potent Heeding | Tier 14 - Heed The Stick deals +22% Damage and Taunts +840 | Chest, Head |
Expand
| |
| of Healthy Heeding | Tier 14 - Heed The Stick heals you for 26 health (or armor if health is full) | Hands, Necklace |
Expand
| |
| of Thickheaded Heeding | Tier 7 - Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds | OffHand, Ring |
Expand
| |
| of Headcracking | Tier 14 - Headcracker Damage +62% | Chest, Feet |
Expand
| |
| Tier 14 - Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210 | Legs, MainHand |
Expand
| ||
| Uncrackable | Tier 7 - After using Headcracker, you take half damage from Psychic attacks for 10 seconds | OffHand |
Expand
| |
| of Pinning | Tier 14 - Pin Damage +69% | Legs, MainHand |
Expand
| |
| Tier 14 - Pin generates no Rage and reduces Rage by 800 | Necklace, Ring |
Expand
| ||
| of Agonizing Pins | Tier 7 - Pin causes target's attacks to deal -40% damage for 5 seconds | OffHand |
Expand
| |
| of The Phoenix | Tier 7 - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you | OffHand |
Expand
| |
| Tier 1 - Phoenix Strike deals +10% damage and triggers the target's Vulnerability | MainHand | |||
| of Healthy Suppression | Tier 14 - Suppress heals you for 48 health | OffHand, Ring |
Expand
| |
| of Suppression | Tier 14 - Suppress Damage +55% | Ring, MainHand |
Expand
| |
| of Contemplative Suppression | Tier 14 - Suppress deals +37% damage and causes targets to lose an additional 350 Rage | Legs, Necklace |
Expand
| |
| of Stunning Suppression | Tier 14 - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage. | Hands |
Expand
|