Staff/Treasure Effects:By Slot: Difference between revisions
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<!-- Updated as of patch | <!-- Updated as of patch v273, January 22, 2017 --> | ||
==<!--start-->Staff Slot List== | ==<!--start-->Staff Slot List== | ||
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
<b><u>Head</u></b><br> | <b><u>Head</u></b><br> | ||
* Staff Base Damage + | * Staff Base Damage +23%<br> | ||
* Pin boosts Core Attack and Nice Attack Damage + | * Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds<br> | ||
* Suppress and Heed the Stick have +30 Accuracy<br> | * Suppress and Heed the Stick have +30 Accuracy<br> | ||
* Phoenix Strike restores | * Phoenix Strike restores 106 Health to you<br> | ||
* Headcracker and Strategic Thrust deal + | * Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second<br> | ||
* Double Hit ignites the target, dealing | * Double Hit ignites the target, dealing 130 Fire damage over 15 seconds<br> | ||
* Deflective Spin restores | * Deflective Spin restores 40 Power after a 20 second delay<br> | ||
* Blocking Stance restores | * Blocking Stance restores 36 Power to you<br> | ||
* Strategic Thrust and Lunge Damage + | * Strategic Thrust and Lunge Damage +64%<br> | ||
* Heed The Stick deals + | * Heed The Stick deals +22% Damage and Taunts +840<br> | ||
<b><u>Chest</u></b><br> | <b><u>Chest</u></b><br> | ||
* Armor from Combat Refresh Abilities + | * Armor from Combat Refresh Abilities +46 when Staff is active<br> | ||
* Pin heals you for | * Pin heals you for 45 health<br> | ||
* Double Hit Damage + | * Double Hit Damage +36%<br> | ||
* Phoenix Strike Damage + | * Phoenix Strike Damage +60%<br> | ||
* Suppress and Deflective Spin Damage + | * Suppress and Deflective Spin Damage +42%<br> | ||
* Redirect deals + | * Redirect deals +78 Trauma damage over 15 seconds<br> | ||
* Blocking Stance restores | * Blocking Stance restores 36 Power to you<br> | ||
* If Strategic Thrust is used on a Vulnerable target, it deals + | * If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you<br> | ||
* Heed The Stick deals + | * Heed The Stick deals +22% Damage and Taunts +840<br> | ||
* Headcracker Damage + | * Headcracker Damage +62%<br> | ||
<b><u>Legs</u></b><br> | <b><u>Legs</u></b><br> | ||
* Phoenix Strike restores | * Phoenix Strike restores 106 Health to you<br> | ||
* Double Hit ignites the target, dealing | * Double Hit ignites the target, dealing 130 Fire damage over 15 seconds<br> | ||
* Blocking Stance boosts your Direct Cold Damage + | * Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds<br> | ||
* Lunge deals + | * Lunge deals +45% damage to health and armor<br> | ||
* Deflective Spin heals | * Deflective Spin heals 84 Health over 60 seconds<br> | ||
* Redirect Damage + | * Redirect Damage +115%<br> | ||
* Strategic Thrust deals + | * Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable<br> | ||
* Heed The Stick Damage + | * Heed The Stick Damage +63%<br> | ||
* Headcracker deals + | * Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210<br> | ||
* Pin Damage + | * Pin Damage +69%<br> | ||
* Suppress deals + | * Suppress deals +37% damage and causes targets to lose an additional 350 Rage<br> | ||
<b><u>Hands</u></b><br> | <b><u>Hands</u></b><br> | ||
* Phoenix Strike costs - | * Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +18% for 30 seconds<br> | ||
* Double Hit causes your next attack to deal + | * Double Hit causes your next attack to deal +100 damage if it is a Crushing attack<br> | ||
* Pin heals you for | * Pin heals you for 45 health<br> | ||
* Lunge hits all enemies within 5 meters, but deals - | * Lunge hits all enemies within 5 meters, but deals -9% damage and reuse timer is +2 seconds<br> | ||
* For 60 seconds after using Blocking Stance, First Aid heals you + | * For 60 seconds after using Blocking Stance, First Aid heals you +56<br> | ||
* For 60 seconds after using Redirect, First Aid heals you + | * For 60 seconds after using Redirect, First Aid heals you +57<br> | ||
* Redirect deals + | * Redirect deals +56 damage and stuns the target<br> | ||
* If Strategic Thrust is used on a Vulnerable target, it deals + | * If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you<br> | ||
* Heed The Stick heals you for | * Heed The Stick heals you for 26 health (or armor if health is full)<br> | ||
* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing + | * Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.<br> | ||
<b><u>Feet</u></b><br> | <b><u>Feet</u></b><br> | ||
* Armor from Combat Refresh Abilities + | * Armor from Combat Refresh Abilities +46 when Staff is active<br> | ||
* Pin boosts Core Attack and Nice Attack Damage + | * Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds<br> | ||
* Suppress and Heed the Stick have +30 Accuracy<br> | * Suppress and Heed the Stick have +30 Accuracy<br> | ||
* Double Hit Damage + | * Double Hit Damage +36%<br> | ||
* Phoenix Strike deals + | * Phoenix Strike deals +25% damage and reuse timer is -8 seconds<br> | ||
* Lunge deals + | * Lunge deals +35 damage and knocks the target backwards<br> | ||
* If you have less than half of your Health remaining, Deflective Spin heals you for | * If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health<br> | ||
* For 60 seconds after using Blocking Stance, First Aid heals you + | * For 60 seconds after using Blocking Stance, First Aid heals you +56<br> | ||
* For 60 seconds after using Redirect, First Aid heals you + | * For 60 seconds after using Redirect, First Aid heals you +57<br> | ||
* Headcracker Damage + | * Headcracker Damage +62%<br> | ||
<b><u>MainHand</u></b><br> | <b><u>MainHand</u></b><br> | ||
* Staff Base Damage + | * Staff Base Damage +23%<br> | ||
* Suppress and Deflective Spin Damage + | * Suppress and Deflective Spin Damage +42%<br> | ||
* Double Hit deals + | * Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds<br> | ||
* Lunge deals + | * Lunge deals +45% damage to health and armor<br> | ||
* For 30 seconds after using Blocking Stance, your Mentalism attacks deal + | * For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage<br> | ||
* Redirect Damage + | * Redirect Damage +115%<br> | ||
* Strategic Thrust deals + | * Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable<br> | ||
* Heed The Stick Damage + | * Heed The Stick Damage +63%<br> | ||
* Headcracker deals + | * Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210<br> | ||
* Pin Damage + | * Pin Damage +69%<br> | ||
* Phoenix Strike deals +10% damage and triggers the target's Vulnerability<br> | * Phoenix Strike deals +10% damage and triggers the target's Vulnerability<br> | ||
* Suppress Damage + | * Suppress Damage +55%<br> | ||
<b><u>OffHand</u></b><br> | <b><u>OffHand</u></b><br> | ||
* Smash, Double Hit, and Heed The Stick Damage + | * Smash, Double Hit, and Heed The Stick Damage +15<br> | ||
* All Staff attacks have a | * All Staff attacks have a 5.9% chance to trigger the target's Vulnerability<br> | ||
* Double Hit costs - | * Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds<br> | ||
* Redirect deals + | * Redirect deals +78 Trauma damage over 15 seconds<br> | ||
* Lunge deals + | * Lunge deals +102 armor damage<br> | ||
* Deflective Spin restores | * Deflective Spin restores 40 Power after a 20 second delay<br> | ||
* Strategic Thrust and Lunge Damage + | * Strategic Thrust and Lunge Damage +64%<br> | ||
* Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds<br> | * Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds<br> | ||
* After using Headcracker, you take half damage from Psychic attacks for 10 seconds<br> | * After using Headcracker, you take half damage from Psychic attacks for 10 seconds<br> | ||
* Pin causes target's attacks to deal - | * Pin causes target's attacks to deal -40% damage for 5 seconds<br> | ||
* For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore | * For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you<br> | ||
* Suppress heals you for | * Suppress heals you for 48 health<br> | ||
<b><u>Necklace</u></b><br> | <b><u>Necklace</u></b><br> | ||
* Smash, Double Hit, and Heed The Stick Damage + | * Smash, Double Hit, and Heed The Stick Damage +15<br> | ||
* Phoenix Strike Damage + | * Phoenix Strike Damage +60%<br> | ||
* Headcracker and Strategic Thrust deal + | * Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second<br> | ||
* Deflective Spin heals | * Deflective Spin heals 84 Health over 60 seconds<br> | ||
* If you have less than half of your Health remaining, Deflective Spin heals you for | * If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health<br> | ||
* Pin deals + | * Pin deals +120 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)<br> | ||
* For 30 seconds after using Blocking Stance, your Mentalism attacks deal + | * For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage<br> | ||
* Redirect generates no Rage, reduces Rage by | * Redirect generates no Rage, reduces Rage by 960, and taunts -800<br> | ||
* Heed The Stick heals you for | * Heed The Stick heals you for 26 health (or armor if health is full)<br> | ||
* Pin generates no Rage and reduces Rage by | * Pin generates no Rage and reduces Rage by 800<br> | ||
* Suppress deals + | * Suppress deals +37% damage and causes targets to lose an additional 350 Rage<br> | ||
<b><u>Ring</u></b><br> | <b><u>Ring</u></b><br> | ||
* Nice Attack Power Cost - | * Nice Attack Power Cost -20 when Staff is active<br> | ||
* All Staff attacks have a | * All Staff attacks have a 5.9% chance to trigger the target's Vulnerability<br> | ||
* Double Hit causes your next attack to deal + | * Double Hit causes your next attack to deal +100 damage if it is a Crushing attack<br> | ||
* Blocking Stance boosts your Direct Cold Damage + | * Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds<br> | ||
* Lunge deals + | * Lunge deals +102 armor damage<br> | ||
* Redirect generates no Rage, reduces Rage by | * Redirect generates no Rage, reduces Rage by 960, and taunts -800<br> | ||
* Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds<br> | * Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds<br> | ||
* Pin generates no Rage and reduces Rage by | * Pin generates no Rage and reduces Rage by 800<br> | ||
* Suppress heals you for | * Suppress heals you for 48 health<br> | ||
* Suppress Damage + | * Suppress Damage +55%<br> | ||
Revision as of 17:32, 23 January 2017
Staff Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Staff Base Damage +23%
- Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds
- Suppress and Heed the Stick have +30 Accuracy
- Phoenix Strike restores 106 Health to you
- Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second
- Double Hit ignites the target, dealing 130 Fire damage over 15 seconds
- Deflective Spin restores 40 Power after a 20 second delay
- Blocking Stance restores 36 Power to you
- Strategic Thrust and Lunge Damage +64%
- Heed The Stick deals +22% Damage and Taunts +840
Chest
- Armor from Combat Refresh Abilities +46 when Staff is active
- Pin heals you for 45 health
- Double Hit Damage +36%
- Phoenix Strike Damage +60%
- Suppress and Deflective Spin Damage +42%
- Redirect deals +78 Trauma damage over 15 seconds
- Blocking Stance restores 36 Power to you
- If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
- Heed The Stick deals +22% Damage and Taunts +840
- Headcracker Damage +62%
Legs
- Phoenix Strike restores 106 Health to you
- Double Hit ignites the target, dealing 130 Fire damage over 15 seconds
- Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds
- Lunge deals +45% damage to health and armor
- Deflective Spin heals 84 Health over 60 seconds
- Redirect Damage +115%
- Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable
- Heed The Stick Damage +63%
- Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210
- Pin Damage +69%
- Suppress deals +37% damage and causes targets to lose an additional 350 Rage
Hands
- Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +18% for 30 seconds
- Double Hit causes your next attack to deal +100 damage if it is a Crushing attack
- Pin heals you for 45 health
- Lunge hits all enemies within 5 meters, but deals -9% damage and reuse timer is +2 seconds
- For 60 seconds after using Blocking Stance, First Aid heals you +56
- For 60 seconds after using Redirect, First Aid heals you +57
- Redirect deals +56 damage and stuns the target
- If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
- Heed The Stick heals you for 26 health (or armor if health is full)
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.
Feet
- Armor from Combat Refresh Abilities +46 when Staff is active
- Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds
- Suppress and Heed the Stick have +30 Accuracy
- Double Hit Damage +36%
- Phoenix Strike deals +25% damage and reuse timer is -8 seconds
- Lunge deals +35 damage and knocks the target backwards
- If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
- For 60 seconds after using Blocking Stance, First Aid heals you +56
- For 60 seconds after using Redirect, First Aid heals you +57
- Headcracker Damage +62%
MainHand
- Staff Base Damage +23%
- Suppress and Deflective Spin Damage +42%
- Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Lunge deals +45% damage to health and armor
- For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
- Redirect Damage +115%
- Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable
- Heed The Stick Damage +63%
- Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210
- Pin Damage +69%
- Phoenix Strike deals +10% damage and triggers the target's Vulnerability
- Suppress Damage +55%
OffHand
- Smash, Double Hit, and Heed The Stick Damage +15
- All Staff attacks have a 5.9% chance to trigger the target's Vulnerability
- Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds
- Redirect deals +78 Trauma damage over 15 seconds
- Lunge deals +102 armor damage
- Deflective Spin restores 40 Power after a 20 second delay
- Strategic Thrust and Lunge Damage +64%
- Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
- After using Headcracker, you take half damage from Psychic attacks for 10 seconds
- Pin causes target's attacks to deal -40% damage for 5 seconds
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you
- Suppress heals you for 48 health
Necklace
- Smash, Double Hit, and Heed The Stick Damage +15
- Phoenix Strike Damage +60%
- Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second
- Deflective Spin heals 84 Health over 60 seconds
- If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
- Pin deals +120 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
- For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
- Redirect generates no Rage, reduces Rage by 960, and taunts -800
- Heed The Stick heals you for 26 health (or armor if health is full)
- Pin generates no Rage and reduces Rage by 800
- Suppress deals +37% damage and causes targets to lose an additional 350 Rage
Ring
- Nice Attack Power Cost -20 when Staff is active
- All Staff attacks have a 5.9% chance to trigger the target's Vulnerability
- Double Hit causes your next attack to deal +100 damage if it is a Crushing attack
- Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds
- Lunge deals +102 armor damage
- Redirect generates no Rage, reduces Rage by 960, and taunts -800
- Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
- Pin generates no Rage and reduces Rage by 800
- Suppress heals you for 48 health
- Suppress Damage +55%
Special1
Special2