Non-Ruminant Ungulate Anatomy: Difference between revisions

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Updated to template. (Gave all the Anatomy types proper pages. Will be updating every other skill to the new template after I sleep).
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__NOTOC__
  This is a "creature type" page (corresponding to an Anatomy sub-skill) to keep track of creatures
{{Skill infobox
  for which we may or may not add individual pages later. It may also be a useful resource for players
|title            = Non-Ruminant Ungulate Anatomy<!-- You can leave this blank -->
  wanting to raise the anatomy sub-skill.
|image            =[[File:NonRuminantUngulateAnatomy_skill.png|300px]]
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|caption          = Knowledge of the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.
{{Quote|
|skilltype        = Anatomy Skills <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills -->
'''Non-Ruminant Ungulate''' creatures includes large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.
|maxlevel        = 50 <!-- List without bonus levels -->
|req              = Anatomy<!-- Any other skills needed to gain this skill -->
|skilltrainers    = None
}}
{{Quote|source=Source|
Needs a quote
}}
}}
 
== {{msg:BASEPAGENAME}} Overview==
'''Non-Ruminant Ungulate Anatomy''' (a sub-skill of [[Anatomy]]) knowledge is gained by using the [[Anatomy#Autopsy Kit|Autopsy Kit]] on creatures of this type.
'''Non-Ruminant Ungulate Anatomy''' is a sub-skill of [[Anatomy]] that explores the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.
=== In-Game Description ===
Knowledge of the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.
==Known Creatures==
==Known Creatures==


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<!-- here we can manually add any creatures to keep track of missing/todo pages -->


===Level Rewards===
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
*Level 25: +1 to Anatomy
[[Category:Skills]][[Category:Anatomy Skills]]
*Level 27: Butchery yields rare meat or organs: +3% (total 9%)
*Level 28: Skinning yields exotic items: +2% (total 8%) 
*Level 30: Skinning yields a trophy skin: +1% (total 3%)
**Butchery yields extra bones: +2 (total 10%) 
*Level 32: Archery chance of critical hit: +l°/o (total 4%)
*Level 35: Skinning yields exotic items: +2°/o (total 10%) 
*Level 36: Butchery yields rare meat or organs: +3% (total 12%)
**Butchery yields extra bones: +2% (total 12%) 
*Level 40: Skinning yields a trophy skin: +1% (total 4%)
**Archery chance of critical hit: +1% (total 5%) 
*Level 42: Skinning yields exotic items: +2% (total 12%)
**Butchery yields extra bones: +2% (total 14%) 
*Level 45: +1 to Anatomy Butchery yields rare meat or organs: +3% (total 15%) 
*Level 48: Archery chance of critical hit: +1% (total 6%)
**Butchery yields extra bones: +2°/o (total 16%) 
*Level 49: Skinning yields exotic items: +2% (total 14%)

Revision as of 06:15, 29 December 2016

Non-Ruminant Ungulate Anatomy
File:NonRuminantUngulateAnatomy skill.png
Knowledge of the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.
Skill Type:
Anatomy Skills
Max Level:
50
Requirements:
Anatomy
Skill Trainers:
None

Needs a quote

— Source

Non-Ruminant Ungulate Anatomy Overview

Non-Ruminant Ungulate Anatomy is a sub-skill of Anatomy that explores the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.

In-Game Description

Knowledge of the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.

Known Creatures

Friends

Bosses

<dpl>

category = Non-Ruminant Ungulate&Bosses
notcategory = NPCs

</dpl>

Foes

<dpl>

category    = Non-Ruminant Ungulate
notcategory = Bosses
notcategory = NPCs

</dpl>


Level Reward
1 +1 to Anatomy
Basic Combat Info Shown
5 More Combat Info Shown
6 Butchering yields extra bones: +2%
7 Skinning yields exotic items: +2%
8 Archery/Crossbow chance of critical hit: +1%
9 Butchery yields rare meat or organs: +3%
10 Skinning yields a trophy skin: +1%
12 Butchering yields extra bones: +2% (total 4%)
14 Skinning yields exotic items: +2% (total 4%)
15 +1 to Anatomy
16 Archery/Crossbow chance of critical hit: +1% (total 2%)
18 Butchery yields rare meat or organs: +3% (total 6%)
Butchery yields extra bones: +2% (total 6%)
20 Skinning yields a trophy skin: +1% (total 2%)
21 Skinning yields exotic items: +2% (total 6%)
24 Archery/Crossbow chance of critical hit: +1% (total 3%)
Butchery yields extra bones: +2% (total 8%)
25 +1 to Anatomy
More Combat Info Shown
27 Butchery yields rare meat or organs: +3% (total 9%)
28 Skinning yields exotic items: +2% (total 8%)
30 Skinning yields a trophy skin: +1% (total 3%)
Butchery yields extra bones: +2% (total 10%)
32 Archery/Crossbow chance of critical hit: +1% (total 4%)
35 Skinning yields exotic items: +2% (total 10%)
36 Butchery yields rare meat or organs: +3% (total 12%)
Butchery yields extra bones: +2% (total 12%)
40 Skinning yields a trophy skin: +1% (total 4%)
Archery/Crossbow chance of critical hit: +1% (total 5%)
42 Skinning yields exotic items: +2% (total 12%)
Butchery yields extra bones: +2% (total 14%)
45 +1 to Anatomy
Butchery yields rare meat or organs: +3% (total 15%)
48 Archery/Crossbow chance of critical hit: +1% (total 6%)
Butchery yields extra bones: +2% (total 16%)
49 Skinning yields exotic items: +2% (total 14%)
50 +1 to Saddlery
More Combat Info Shown; Skinning yields a trophy skin: +1% (total 5%)