Ruminant Anatomy: Difference between revisions

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__NOTOC__
__NOTOC__
{{Skill infobox
{{Skill infobox
|title            = Ruminant Anatomy<!-- You can leave this blank -->
|title            = Ruminant Anatomy
|image            =[[File:RuminantAnatomy_skill.png|300px]]  
|image            =[[File:RuminantAnatomy_skill.png|300px]]  
|caption          = Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
|caption          = Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
|skilltype        = Anatomy Skills <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills -->
|skilltype        = Anatomy Skill
|maxlevel        = 50 <!-- List without bonus levels -->
|maxlevel        = 50 <!-- List without bonus levels -->
|req              = Anatomy<!-- Any other skills needed to gain this skill -->
|req              = Anatomy<!-- Any other skills needed to gain this skill -->

Revision as of 01:13, 18 April 2017

Ruminant Anatomy
File:RuminantAnatomy skill.png
Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
Skill Type:
Anatomy Skill
Max Level:
50
Requirements:
Anatomy
Skill Trainers:
None

Needs a quote

— Source

Ruminant Anatomy Overview

Ruminant Anatomy is a sub-skill of Anatomy that explores the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.

In-Game Description

Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.

Known Creatures

Friends

<dpl>

category = Ruminant&NPCs

</dpl>

Bosses

<dpl>

category = Ruminant&Bosses
notcategory = NPCs

</dpl>

Foes

<dpl>

category    = Ruminant
notcategory = Bosses
notcategory = NPCs

</dpl>


Level Reward
1 +1 to Anatomy
Basic Combat Info Shown
5 More Combat Info Shown
6 Butchering yields extra bones: +2%
7 Skinning yields exotic items: +2%
8 Archery/Crossbow chance of critical hit: +1%
9 Butchery yields rare meat or organs: +3%
10 Skinning yields a trophy skin: +1%
12 Butchering yields extra bones: +2% (total 4%)
14 Skinning yields exotic items: +2% (total 4%)
15 +1 to Anatomy
16 Archery/Crossbow chance of critical hit: +1% (total 2%)
17 +1 to Deer
18 Butchery yields rare meat or organs: +3% (total 6%)
Butchery yields extra bones: +2% (total 6%)
20 Skinning yields a trophy skin: +1% (total 2%)
21 Skinning yields exotic items: +2% (total 6%)
24 Archery/Crossbow chance of critical hit: +1% (total 3%)
Butchery yields extra bones: +2% (total 8%)
25 +1 to Anatomy
More Combat Info Shown
27 Butchery yields rare meat or organs: +3% (total 9%)
28 Skinning yields exotic items: +2% (total 8%)
30 Skinning yields a trophy skin: +1% (total 3%)
Butchery yields extra bones: +2% (total 10%)
32 Archery/Crossbow chance of critical hit: +1% (total 4%)
35 Skinning yields exotic items: +2% (total 10%)
36 Butchery yields rare meat or organs: +3% (total 12%)
Butchery yields extra bones: +2% (total 12%)
40 Skinning yields a trophy skin: +1% (total 4%)
Archery/Crossbow chance of critical hit: +1% (total 5%)
42 Skinning yields exotic items: +2% (total 12%)
Butchery yields extra bones: +2% (total 14%)
45 +1 to Anatomy
Butchery yields rare meat or organs: +3% (total 15%)
48 Archery/Crossbow chance of critical hit: +1% (total 6%)
Butchery yields extra bones: +2% (total 16%)
49 Skinning yields exotic items: +2% (total 14%)
50 More Combat Info Shown; Skinning yields a trophy skin: +1% (total 5%)