Strange Deer: Difference between revisions

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Line 29: Line 29:
*Antler
*Antler
*Venison
*Venison
*Salt
*Strange Dirt
*Strange Dirt
*Femurs
*Femurs
Line 41: Line 42:
*Fire Dust
*Fire Dust
*RedWall Crystal
*RedWall Crystal
*Deer Juice
*Un-Deer Juice
*Un-Deer Juice


[[Category:Serbule Creatures]]
[[Category:Serbule Creatures]]

Revision as of 00:16, 6 January 2017

title
File:Strange Deer.png
Health130Armor47Rage154
Anatomy:
Effective:
Slashing, Piercing, Poison (very), Trauma (very)
Ineffective:
Fire (very)


Strange Deer are Deer based crystal beings that seemingly spawn as a security measure for the Crystal Cavern. Althought Deer-like, they are classified as Constructs in-game. It is assumed that Dalvos created this warning system. When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire. Good thing the crystal is only a few feet from water!

Locations

Points of Interest

File:Strange Deer Stats.png
Stats and attacks.
Strange Deer.
Serbule
Found outside the Crystal Cavern while undertaking a quest.

Combat Abilities

  • Crushing Damage
  • Rage Heavy Fire Damage

Miscellaneous

  • Skin: None
  • Meat: None
  • Skull: None

Reported Loot

  • Antler
  • Venison
  • Salt
  • Strange Dirt
  • Femurs
  • Red Crystal Shard
  • Grass
  • Flour
  • Broken Necklace
  • Armor Potion
  • Healing Potion
  • Power Potion
  • Ancient Bronze Coin
  • Fire Dust
  • RedWall Crystal
  • Deer Juice
  • Un-Deer Juice