Endurance/Treasure Effects:By Ability: Difference between revisions

From Project Gorgon
Jump to navigation Jump to search
ExtraBot (talk | contribs)
m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
ExtraBot (talk | contribs)
m Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
Line 1: Line 1:
<!-- Updated as of patch v279, May 9, 2017 -->
<!-- Updated as of patch v284, June 09, 2017 -->
==<!--start-->Endurance Paired List==
==<!--start-->Endurance Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Line 6: Line 6:


<b><u>General Mods</u></b><br>
<b><u>General Mods</u></b><br>
* Max Armor +101<br>
* Max Armor +41<br>
* Max Armor +41<br>
* Max Armor +41<br>
* Max Armor +41<br>
Line 19: Line 18:
* Max Armor +80<br>
* Max Armor +80<br>
* Max Armor +80<br>
* Max Armor +80<br>
* Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br>
* Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br>
* Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br>
* Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br>
* Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br>
* Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br>
* Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br>
* Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
Line 39: Line 46:
* Max Health +52<br>
* Max Health +52<br>
* Max Health +52<br>
* Max Health +52<br>
* Max Armor +101<br>
* Max Health +72<br>
* Max Health +72<br>
* Max Power +48<br>
* Max Power +48<br>
* Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br>
* Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8<br>
* Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br>
* Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br>
* Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br>
* Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br>
* Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br>
* Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br>
* Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br>
* Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%<br>
* Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1<br>
* Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1<br>
* Taunt From Attack Damage +40%<br>
* Taunt From Attack Damage -20.5%<br>
* Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30<br>
* Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30<br>
* Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8<br>
* Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%<br>
* Taunt From Attack Damage +40%<br>
* Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%<br>
* Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%<br>
* Taunt From Attack Damage +70%, Sprint Speed Boost -1.5<br>
* Taunt From Attack Damage +70%, Sprint Speed Boost -1.5<br>
* Taunt From Attack Damage -20.5%<br>
<br>
<br>
<b><u>Dig Deep</u></b><br>
<b><u>Dig Deep</u></b><br>

Revision as of 03:02, 11 June 2017

Endurance Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!

Note that this only shows the max-level version of each treasure effect.

General Mods

  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +41
  • Max Armor +58
  • Max Armor +58
  • Max Armor +58
  • Max Armor +80
  • Max Armor +80
  • Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
  • Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
  • Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
  • Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
  • Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
  • Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
  • Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
  • Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +15
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +36
  • Max Health +52
  • Max Health +52
  • Max Armor +101
  • Max Health +72
  • Max Power +48
  • Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8
  • Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1
  • Taunt From Attack Damage +40%
  • Taunt From Attack Damage -20.5%
  • Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30
  • Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%
  • Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%
  • Taunt From Attack Damage +70%, Sprint Speed Boost -1.5


Dig Deep

  • Dig Deep Power Restoration +143


Push Onward