Raise Skeletal Swordsman: Difference between revisions

From Project Gorgon
Jump to navigation Jump to search
Created page with "__NOTOC__ {{Skill infobox |title = Raise Skeletal Swordsman |image = <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2201.png</..."
 
No edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Skill infobox
{{Ability infobox
|title           = Raise Skeletal Swordsman
|skill           = Raise Skeletal Swordsman
|image           = [[<span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2201.png</span>]]
|level           = 7
|caption          = Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.)
|power cost      = 50
|skilltype        = Combat Skill
|reuse time      = 5 seconds
|maxlevel        = 70 <!-- List without bonus levels -->
|special          = Can be on sidebar
|req              = <!-- Any other skills needed to gain this skill -->
|damage          =
|skilltrainers    = [[Daniel Murderdark]]
}}
}}
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
<noinclude>[[Category:Abilities]]</noinclude><includeonly>

Revision as of 22:19, 5 May 2019

name
{{ #replace: http://cdn.projectgorgon.com/v456/icons/icon_.png http://cdn.projectgorgon.com/v456/icons/icon_.png Error: Ability not found }}
Description
-
Skill
Level
7
Damage
Power Cost
50
Reuse Time
5 seconds
Special
Can be on sidebar

Click "Expand" on the box below to view a complete list of Abilities for the Raise Skeletal Swordsman skill.

Icon Level Name Description Special Effects Stats Source
http://cdn.projectgorgon.com/v318/icons/icon_2201.png  7 Raise Skeletal Swordsman Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) Can Be On Sidebar Power Cost: 50
Range: 3
Cooldown: 5
Leveling
http://cdn.projectgorgon.com/v318/icons/icon_2201.png  22 Raise Skeletal Swordsman 2 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) Can Be On Sidebar Power Cost: 75
Range: 3
Cooldown: 5
Leveling
http://cdn.projectgorgon.com/v318/icons/icon_2201.png  38 Raise Skeletal Swordsman 3 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) Can Be On Sidebar Power Cost: 100
Range: 3
Cooldown: 5
Leveling
http://cdn.projectgorgon.com/v318/icons/icon_2201.png  49 Raise Skeletal Swordsman 4 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) Can Be On Sidebar Power Cost: 125
Range: 3
Cooldown: 5
Leveling
http://cdn.projectgorgon.com/v318/icons/icon_2201.png  58 Raise Skeletal Swordsman 5 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) Can Be On Sidebar Power Cost: 125
Range: 3
Cooldown: 5
Training: Daniel Murderdark
http://cdn.projectgorgon.com/v318/icons/icon_2201.png  70 Raise Skeletal Swordsman 6 Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) Can Be On Sidebar Power Cost: 125
Range: 3
Cooldown: 5
Training: Daniel Murderdark